Threads.cpp revision 377b2ec9a2885f9b6405b07ba900a9e3f4349c38
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
139// So for now we just assume that client is double-buffered for fast tracks.
140// FIXME It would be better for client to tell AudioFlinger the value of N,
141// so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 2;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
273        // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        //FIXME: mStandby should be true here. Is this some kind of hack?
276        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
277        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
278        // mName will be set by concrete (non-virtual) subclass
279        mDeathRecipient(new PMDeathRecipient(this))
280{
281}
282
283AudioFlinger::ThreadBase::~ThreadBase()
284{
285    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
286    for (size_t i = 0; i < mConfigEvents.size(); i++) {
287        delete mConfigEvents[i];
288    }
289    mConfigEvents.clear();
290
291    mParamCond.broadcast();
292    // do not lock the mutex in destructor
293    releaseWakeLock_l();
294    if (mPowerManager != 0) {
295        sp<IBinder> binder = mPowerManager->asBinder();
296        binder->unlinkToDeath(mDeathRecipient);
297    }
298}
299
300void AudioFlinger::ThreadBase::exit()
301{
302    ALOGV("ThreadBase::exit");
303    // do any cleanup required for exit to succeed
304    preExit();
305    {
306        // This lock prevents the following race in thread (uniprocessor for illustration):
307        //  if (!exitPending()) {
308        //      // context switch from here to exit()
309        //      // exit() calls requestExit(), what exitPending() observes
310        //      // exit() calls signal(), which is dropped since no waiters
311        //      // context switch back from exit() to here
312        //      mWaitWorkCV.wait(...);
313        //      // now thread is hung
314        //  }
315        AutoMutex lock(mLock);
316        requestExit();
317        mWaitWorkCV.broadcast();
318    }
319    // When Thread::requestExitAndWait is made virtual and this method is renamed to
320    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
321    requestExitAndWait();
322}
323
324status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
325{
326    status_t status;
327
328    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
329    Mutex::Autolock _l(mLock);
330
331    mNewParameters.add(keyValuePairs);
332    mWaitWorkCV.signal();
333    // wait condition with timeout in case the thread loop has exited
334    // before the request could be processed
335    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
336        status = mParamStatus;
337        mWaitWorkCV.signal();
338    } else {
339        status = TIMED_OUT;
340    }
341    return status;
342}
343
344void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
345{
346    Mutex::Autolock _l(mLock);
347    sendIoConfigEvent_l(event, param);
348}
349
350// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
351void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
352{
353    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
354    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
355    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
356            param);
357    mWaitWorkCV.signal();
358}
359
360// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
361void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
362{
363    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
364    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
365    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
366          mConfigEvents.size(), pid, tid, prio);
367    mWaitWorkCV.signal();
368}
369
370void AudioFlinger::ThreadBase::processConfigEvents()
371{
372    mLock.lock();
373    while (!mConfigEvents.isEmpty()) {
374        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
375        ConfigEvent *event = mConfigEvents[0];
376        mConfigEvents.removeAt(0);
377        // release mLock before locking AudioFlinger mLock: lock order is always
378        // AudioFlinger then ThreadBase to avoid cross deadlock
379        mLock.unlock();
380        switch(event->type()) {
381            case CFG_EVENT_PRIO: {
382                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
383                // FIXME Need to understand why this has be done asynchronously
384                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
385                        true /*asynchronous*/);
386                if (err != 0) {
387                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
388                          "error %d",
389                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
390                }
391            } break;
392            case CFG_EVENT_IO: {
393                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
394                mAudioFlinger->mLock.lock();
395                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
396                mAudioFlinger->mLock.unlock();
397            } break;
398            default:
399                ALOGE("processConfigEvents() unknown event type %d", event->type());
400                break;
401        }
402        delete event;
403        mLock.lock();
404    }
405    mLock.unlock();
406}
407
408void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
409{
410    const size_t SIZE = 256;
411    char buffer[SIZE];
412    String8 result;
413
414    bool locked = AudioFlinger::dumpTryLock(mLock);
415    if (!locked) {
416        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
417        write(fd, buffer, strlen(buffer));
418    }
419
420    snprintf(buffer, SIZE, "io handle: %d\n", mId);
421    result.append(buffer);
422    snprintf(buffer, SIZE, "TID: %d\n", getTid());
423    result.append(buffer);
424    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
425    result.append(buffer);
426    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
427    result.append(buffer);
428    snprintf(buffer, SIZE, "HAL frame count: %zu\n", mFrameCount);
429    result.append(buffer);
430    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
433    result.append(buffer);
434    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
435    result.append(buffer);
436    snprintf(buffer, SIZE, "Frame size: %zu\n", mFrameSize);
437    result.append(buffer);
438
439    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
440    result.append(buffer);
441    result.append(" Index Command");
442    for (size_t i = 0; i < mNewParameters.size(); ++i) {
443        snprintf(buffer, SIZE, "\n %02zu    ", i);
444        result.append(buffer);
445        result.append(mNewParameters[i]);
446    }
447
448    snprintf(buffer, SIZE, "\n\nPending config events: \n");
449    result.append(buffer);
450    for (size_t i = 0; i < mConfigEvents.size(); i++) {
451        mConfigEvents[i]->dump(buffer, SIZE);
452        result.append(buffer);
453    }
454    result.append("\n");
455
456    write(fd, result.string(), result.size());
457
458    if (locked) {
459        mLock.unlock();
460    }
461}
462
463void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
464{
465    const size_t SIZE = 256;
466    char buffer[SIZE];
467    String8 result;
468
469    snprintf(buffer, SIZE, "\n- %zu Effect Chains:\n", mEffectChains.size());
470    write(fd, buffer, strlen(buffer));
471
472    for (size_t i = 0; i < mEffectChains.size(); ++i) {
473        sp<EffectChain> chain = mEffectChains[i];
474        if (chain != 0) {
475            chain->dump(fd, args);
476        }
477    }
478}
479
480void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
481{
482    Mutex::Autolock _l(mLock);
483    acquireWakeLock_l(uid);
484}
485
486String16 AudioFlinger::ThreadBase::getWakeLockTag()
487{
488    switch (mType) {
489        case MIXER:
490            return String16("AudioMix");
491        case DIRECT:
492            return String16("AudioDirectOut");
493        case DUPLICATING:
494            return String16("AudioDup");
495        case RECORD:
496            return String16("AudioIn");
497        case OFFLOAD:
498            return String16("AudioOffload");
499        default:
500            ALOG_ASSERT(false);
501            return String16("AudioUnknown");
502    }
503}
504
505void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
506{
507    getPowerManager_l();
508    if (mPowerManager != 0) {
509        sp<IBinder> binder = new BBinder();
510        status_t status;
511        if (uid >= 0) {
512            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
513                    binder,
514                    getWakeLockTag(),
515                    String16("media"),
516                    uid);
517        } else {
518            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
519                    binder,
520                    getWakeLockTag(),
521                    String16("media"));
522        }
523        if (status == NO_ERROR) {
524            mWakeLockToken = binder;
525        }
526        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
527    }
528}
529
530void AudioFlinger::ThreadBase::releaseWakeLock()
531{
532    Mutex::Autolock _l(mLock);
533    releaseWakeLock_l();
534}
535
536void AudioFlinger::ThreadBase::releaseWakeLock_l()
537{
538    if (mWakeLockToken != 0) {
539        ALOGV("releaseWakeLock_l() %s", mName);
540        if (mPowerManager != 0) {
541            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
542        }
543        mWakeLockToken.clear();
544    }
545}
546
547void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
548    Mutex::Autolock _l(mLock);
549    updateWakeLockUids_l(uids);
550}
551
552void AudioFlinger::ThreadBase::getPowerManager_l() {
553
554    if (mPowerManager == 0) {
555        // use checkService() to avoid blocking if power service is not up yet
556        sp<IBinder> binder =
557            defaultServiceManager()->checkService(String16("power"));
558        if (binder == 0) {
559            ALOGW("Thread %s cannot connect to the power manager service", mName);
560        } else {
561            mPowerManager = interface_cast<IPowerManager>(binder);
562            binder->linkToDeath(mDeathRecipient);
563        }
564    }
565}
566
567void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
568
569    getPowerManager_l();
570    if (mWakeLockToken == NULL) {
571        ALOGE("no wake lock to update!");
572        return;
573    }
574    if (mPowerManager != 0) {
575        sp<IBinder> binder = new BBinder();
576        status_t status;
577        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
578        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
579    }
580}
581
582void AudioFlinger::ThreadBase::clearPowerManager()
583{
584    Mutex::Autolock _l(mLock);
585    releaseWakeLock_l();
586    mPowerManager.clear();
587}
588
589void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
590{
591    sp<ThreadBase> thread = mThread.promote();
592    if (thread != 0) {
593        thread->clearPowerManager();
594    }
595    ALOGW("power manager service died !!!");
596}
597
598void AudioFlinger::ThreadBase::setEffectSuspended(
599        const effect_uuid_t *type, bool suspend, int sessionId)
600{
601    Mutex::Autolock _l(mLock);
602    setEffectSuspended_l(type, suspend, sessionId);
603}
604
605void AudioFlinger::ThreadBase::setEffectSuspended_l(
606        const effect_uuid_t *type, bool suspend, int sessionId)
607{
608    sp<EffectChain> chain = getEffectChain_l(sessionId);
609    if (chain != 0) {
610        if (type != NULL) {
611            chain->setEffectSuspended_l(type, suspend);
612        } else {
613            chain->setEffectSuspendedAll_l(suspend);
614        }
615    }
616
617    updateSuspendedSessions_l(type, suspend, sessionId);
618}
619
620void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
621{
622    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
623    if (index < 0) {
624        return;
625    }
626
627    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
628            mSuspendedSessions.valueAt(index);
629
630    for (size_t i = 0; i < sessionEffects.size(); i++) {
631        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
632        for (int j = 0; j < desc->mRefCount; j++) {
633            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
634                chain->setEffectSuspendedAll_l(true);
635            } else {
636                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
637                    desc->mType.timeLow);
638                chain->setEffectSuspended_l(&desc->mType, true);
639            }
640        }
641    }
642}
643
644void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
645                                                         bool suspend,
646                                                         int sessionId)
647{
648    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
649
650    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
651
652    if (suspend) {
653        if (index >= 0) {
654            sessionEffects = mSuspendedSessions.valueAt(index);
655        } else {
656            mSuspendedSessions.add(sessionId, sessionEffects);
657        }
658    } else {
659        if (index < 0) {
660            return;
661        }
662        sessionEffects = mSuspendedSessions.valueAt(index);
663    }
664
665
666    int key = EffectChain::kKeyForSuspendAll;
667    if (type != NULL) {
668        key = type->timeLow;
669    }
670    index = sessionEffects.indexOfKey(key);
671
672    sp<SuspendedSessionDesc> desc;
673    if (suspend) {
674        if (index >= 0) {
675            desc = sessionEffects.valueAt(index);
676        } else {
677            desc = new SuspendedSessionDesc();
678            if (type != NULL) {
679                desc->mType = *type;
680            }
681            sessionEffects.add(key, desc);
682            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
683        }
684        desc->mRefCount++;
685    } else {
686        if (index < 0) {
687            return;
688        }
689        desc = sessionEffects.valueAt(index);
690        if (--desc->mRefCount == 0) {
691            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
692            sessionEffects.removeItemsAt(index);
693            if (sessionEffects.isEmpty()) {
694                ALOGV("updateSuspendedSessions_l() restore removing session %d",
695                                 sessionId);
696                mSuspendedSessions.removeItem(sessionId);
697            }
698        }
699    }
700    if (!sessionEffects.isEmpty()) {
701        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
702    }
703}
704
705void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
706                                                            bool enabled,
707                                                            int sessionId)
708{
709    Mutex::Autolock _l(mLock);
710    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
711}
712
713void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
714                                                            bool enabled,
715                                                            int sessionId)
716{
717    if (mType != RECORD) {
718        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
719        // another session. This gives the priority to well behaved effect control panels
720        // and applications not using global effects.
721        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
722        // global effects
723        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
724            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
725        }
726    }
727
728    sp<EffectChain> chain = getEffectChain_l(sessionId);
729    if (chain != 0) {
730        chain->checkSuspendOnEffectEnabled(effect, enabled);
731    }
732}
733
734// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
735sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
736        const sp<AudioFlinger::Client>& client,
737        const sp<IEffectClient>& effectClient,
738        int32_t priority,
739        int sessionId,
740        effect_descriptor_t *desc,
741        int *enabled,
742        status_t *status
743        )
744{
745    sp<EffectModule> effect;
746    sp<EffectHandle> handle;
747    status_t lStatus;
748    sp<EffectChain> chain;
749    bool chainCreated = false;
750    bool effectCreated = false;
751    bool effectRegistered = false;
752
753    lStatus = initCheck();
754    if (lStatus != NO_ERROR) {
755        ALOGW("createEffect_l() Audio driver not initialized.");
756        goto Exit;
757    }
758
759    // Allow global effects only on offloaded and mixer threads
760    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
761        switch (mType) {
762        case MIXER:
763        case OFFLOAD:
764            break;
765        case DIRECT:
766        case DUPLICATING:
767        case RECORD:
768        default:
769            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
770            lStatus = BAD_VALUE;
771            goto Exit;
772        }
773    }
774
775    // Only Pre processor effects are allowed on input threads and only on input threads
776    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
777        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
778                desc->name, desc->flags, mType);
779        lStatus = BAD_VALUE;
780        goto Exit;
781    }
782
783    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
784
785    { // scope for mLock
786        Mutex::Autolock _l(mLock);
787
788        // check for existing effect chain with the requested audio session
789        chain = getEffectChain_l(sessionId);
790        if (chain == 0) {
791            // create a new chain for this session
792            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
793            chain = new EffectChain(this, sessionId);
794            addEffectChain_l(chain);
795            chain->setStrategy(getStrategyForSession_l(sessionId));
796            chainCreated = true;
797        } else {
798            effect = chain->getEffectFromDesc_l(desc);
799        }
800
801        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
802
803        if (effect == 0) {
804            int id = mAudioFlinger->nextUniqueId();
805            // Check CPU and memory usage
806            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
807            if (lStatus != NO_ERROR) {
808                goto Exit;
809            }
810            effectRegistered = true;
811            // create a new effect module if none present in the chain
812            effect = new EffectModule(this, chain, desc, id, sessionId);
813            lStatus = effect->status();
814            if (lStatus != NO_ERROR) {
815                goto Exit;
816            }
817            effect->setOffloaded(mType == OFFLOAD, mId);
818
819            lStatus = chain->addEffect_l(effect);
820            if (lStatus != NO_ERROR) {
821                goto Exit;
822            }
823            effectCreated = true;
824
825            effect->setDevice(mOutDevice);
826            effect->setDevice(mInDevice);
827            effect->setMode(mAudioFlinger->getMode());
828            effect->setAudioSource(mAudioSource);
829        }
830        // create effect handle and connect it to effect module
831        handle = new EffectHandle(effect, client, effectClient, priority);
832        lStatus = effect->addHandle(handle.get());
833        if (enabled != NULL) {
834            *enabled = (int)effect->isEnabled();
835        }
836    }
837
838Exit:
839    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
840        Mutex::Autolock _l(mLock);
841        if (effectCreated) {
842            chain->removeEffect_l(effect);
843        }
844        if (effectRegistered) {
845            AudioSystem::unregisterEffect(effect->id());
846        }
847        if (chainCreated) {
848            removeEffectChain_l(chain);
849        }
850        handle.clear();
851    }
852
853    if (status != NULL) {
854        *status = lStatus;
855    }
856    return handle;
857}
858
859sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
860{
861    Mutex::Autolock _l(mLock);
862    return getEffect_l(sessionId, effectId);
863}
864
865sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
866{
867    sp<EffectChain> chain = getEffectChain_l(sessionId);
868    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
869}
870
871// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
872// PlaybackThread::mLock held
873status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
874{
875    // check for existing effect chain with the requested audio session
876    int sessionId = effect->sessionId();
877    sp<EffectChain> chain = getEffectChain_l(sessionId);
878    bool chainCreated = false;
879
880    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
881             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
882                    this, effect->desc().name, effect->desc().flags);
883
884    if (chain == 0) {
885        // create a new chain for this session
886        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
887        chain = new EffectChain(this, sessionId);
888        addEffectChain_l(chain);
889        chain->setStrategy(getStrategyForSession_l(sessionId));
890        chainCreated = true;
891    }
892    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
893
894    if (chain->getEffectFromId_l(effect->id()) != 0) {
895        ALOGW("addEffect_l() %p effect %s already present in chain %p",
896                this, effect->desc().name, chain.get());
897        return BAD_VALUE;
898    }
899
900    effect->setOffloaded(mType == OFFLOAD, mId);
901
902    status_t status = chain->addEffect_l(effect);
903    if (status != NO_ERROR) {
904        if (chainCreated) {
905            removeEffectChain_l(chain);
906        }
907        return status;
908    }
909
910    effect->setDevice(mOutDevice);
911    effect->setDevice(mInDevice);
912    effect->setMode(mAudioFlinger->getMode());
913    effect->setAudioSource(mAudioSource);
914    return NO_ERROR;
915}
916
917void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
918
919    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
920    effect_descriptor_t desc = effect->desc();
921    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
922        detachAuxEffect_l(effect->id());
923    }
924
925    sp<EffectChain> chain = effect->chain().promote();
926    if (chain != 0) {
927        // remove effect chain if removing last effect
928        if (chain->removeEffect_l(effect) == 0) {
929            removeEffectChain_l(chain);
930        }
931    } else {
932        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
933    }
934}
935
936void AudioFlinger::ThreadBase::lockEffectChains_l(
937        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
938{
939    effectChains = mEffectChains;
940    for (size_t i = 0; i < mEffectChains.size(); i++) {
941        mEffectChains[i]->lock();
942    }
943}
944
945void AudioFlinger::ThreadBase::unlockEffectChains(
946        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
947{
948    for (size_t i = 0; i < effectChains.size(); i++) {
949        effectChains[i]->unlock();
950    }
951}
952
953sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
954{
955    Mutex::Autolock _l(mLock);
956    return getEffectChain_l(sessionId);
957}
958
959sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
960{
961    size_t size = mEffectChains.size();
962    for (size_t i = 0; i < size; i++) {
963        if (mEffectChains[i]->sessionId() == sessionId) {
964            return mEffectChains[i];
965        }
966    }
967    return 0;
968}
969
970void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
971{
972    Mutex::Autolock _l(mLock);
973    size_t size = mEffectChains.size();
974    for (size_t i = 0; i < size; i++) {
975        mEffectChains[i]->setMode_l(mode);
976    }
977}
978
979void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
980                                                    EffectHandle *handle,
981                                                    bool unpinIfLast) {
982
983    Mutex::Autolock _l(mLock);
984    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
985    // delete the effect module if removing last handle on it
986    if (effect->removeHandle(handle) == 0) {
987        if (!effect->isPinned() || unpinIfLast) {
988            removeEffect_l(effect);
989            AudioSystem::unregisterEffect(effect->id());
990        }
991    }
992}
993
994// ----------------------------------------------------------------------------
995//      Playback
996// ----------------------------------------------------------------------------
997
998AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
999                                             AudioStreamOut* output,
1000                                             audio_io_handle_t id,
1001                                             audio_devices_t device,
1002                                             type_t type)
1003    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1004        mNormalFrameCount(0), mMixBuffer(NULL),
1005        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1006        mActiveTracksGeneration(0),
1007        // mStreamTypes[] initialized in constructor body
1008        mOutput(output),
1009        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1010        mMixerStatus(MIXER_IDLE),
1011        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1012        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1013        mBytesRemaining(0),
1014        mCurrentWriteLength(0),
1015        mUseAsyncWrite(false),
1016        mWriteAckSequence(0),
1017        mDrainSequence(0),
1018        mSignalPending(false),
1019        mScreenState(AudioFlinger::mScreenState),
1020        // index 0 is reserved for normal mixer's submix
1021        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1022        // mLatchD, mLatchQ,
1023        mLatchDValid(false), mLatchQValid(false)
1024{
1025    snprintf(mName, kNameLength, "AudioOut_%X", id);
1026    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1027
1028    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1029    // it would be safer to explicitly pass initial masterVolume/masterMute as
1030    // parameter.
1031    //
1032    // If the HAL we are using has support for master volume or master mute,
1033    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1034    // and the mute set to false).
1035    mMasterVolume = audioFlinger->masterVolume_l();
1036    mMasterMute = audioFlinger->masterMute_l();
1037    if (mOutput && mOutput->audioHwDev) {
1038        if (mOutput->audioHwDev->canSetMasterVolume()) {
1039            mMasterVolume = 1.0;
1040        }
1041
1042        if (mOutput->audioHwDev->canSetMasterMute()) {
1043            mMasterMute = false;
1044        }
1045    }
1046
1047    readOutputParameters();
1048
1049    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1050    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1051    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1052            stream = (audio_stream_type_t) (stream + 1)) {
1053        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1054        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1055    }
1056    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1057    // because mAudioFlinger doesn't have one to copy from
1058}
1059
1060AudioFlinger::PlaybackThread::~PlaybackThread()
1061{
1062    mAudioFlinger->unregisterWriter(mNBLogWriter);
1063    delete [] mAllocMixBuffer;
1064}
1065
1066void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1067{
1068    dumpInternals(fd, args);
1069    dumpTracks(fd, args);
1070    dumpEffectChains(fd, args);
1071}
1072
1073void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1074{
1075    const size_t SIZE = 256;
1076    char buffer[SIZE];
1077    String8 result;
1078
1079    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1080    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1081        const stream_type_t *st = &mStreamTypes[i];
1082        if (i > 0) {
1083            result.appendFormat(", ");
1084        }
1085        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1086        if (st->mute) {
1087            result.append("M");
1088        }
1089    }
1090    result.append("\n");
1091    write(fd, result.string(), result.length());
1092    result.clear();
1093
1094    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1095    result.append(buffer);
1096    Track::appendDumpHeader(result);
1097    for (size_t i = 0; i < mTracks.size(); ++i) {
1098        sp<Track> track = mTracks[i];
1099        if (track != 0) {
1100            track->dump(buffer, SIZE);
1101            result.append(buffer);
1102        }
1103    }
1104
1105    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1106    result.append(buffer);
1107    Track::appendDumpHeader(result);
1108    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1109        sp<Track> track = mActiveTracks[i].promote();
1110        if (track != 0) {
1111            track->dump(buffer, SIZE);
1112            result.append(buffer);
1113        }
1114    }
1115    write(fd, result.string(), result.size());
1116
1117    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1118    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1119    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1120            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1121}
1122
1123void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1124{
1125    const size_t SIZE = 256;
1126    char buffer[SIZE];
1127    String8 result;
1128
1129    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1130    result.append(buffer);
1131    snprintf(buffer, SIZE, "Normal frame count: %zu\n", mNormalFrameCount);
1132    result.append(buffer);
1133    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1134            ns2ms(systemTime() - mLastWriteTime));
1135    result.append(buffer);
1136    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1137    result.append(buffer);
1138    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1139    result.append(buffer);
1140    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1141    result.append(buffer);
1142    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1143    result.append(buffer);
1144    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1145    result.append(buffer);
1146    write(fd, result.string(), result.size());
1147    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1148
1149    dumpBase(fd, args);
1150}
1151
1152// Thread virtuals
1153status_t AudioFlinger::PlaybackThread::readyToRun()
1154{
1155    status_t status = initCheck();
1156    if (status == NO_ERROR) {
1157        ALOGI("AudioFlinger's thread %p ready to run", this);
1158    } else {
1159        ALOGE("No working audio driver found.");
1160    }
1161    return status;
1162}
1163
1164void AudioFlinger::PlaybackThread::onFirstRef()
1165{
1166    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1167}
1168
1169// ThreadBase virtuals
1170void AudioFlinger::PlaybackThread::preExit()
1171{
1172    ALOGV("  preExit()");
1173    // FIXME this is using hard-coded strings but in the future, this functionality will be
1174    //       converted to use audio HAL extensions required to support tunneling
1175    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1176}
1177
1178// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1179sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1180        const sp<AudioFlinger::Client>& client,
1181        audio_stream_type_t streamType,
1182        uint32_t sampleRate,
1183        audio_format_t format,
1184        audio_channel_mask_t channelMask,
1185        size_t frameCount,
1186        const sp<IMemory>& sharedBuffer,
1187        int sessionId,
1188        IAudioFlinger::track_flags_t *flags,
1189        pid_t tid,
1190        int uid,
1191        status_t *status)
1192{
1193    sp<Track> track;
1194    status_t lStatus;
1195
1196    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1197
1198    // client expresses a preference for FAST, but we get the final say
1199    if (*flags & IAudioFlinger::TRACK_FAST) {
1200      if (
1201            // not timed
1202            (!isTimed) &&
1203            // either of these use cases:
1204            (
1205              // use case 1: shared buffer with any frame count
1206              (
1207                (sharedBuffer != 0)
1208              ) ||
1209              // use case 2: callback handler and frame count is default or at least as large as HAL
1210              (
1211                (tid != -1) &&
1212                ((frameCount == 0) ||
1213                (frameCount >= mFrameCount))
1214              )
1215            ) &&
1216            // PCM data
1217            audio_is_linear_pcm(format) &&
1218            // mono or stereo
1219            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1220              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1221            // hardware sample rate
1222            (sampleRate == mSampleRate) &&
1223            // normal mixer has an associated fast mixer
1224            hasFastMixer() &&
1225            // there are sufficient fast track slots available
1226            (mFastTrackAvailMask != 0)
1227            // FIXME test that MixerThread for this fast track has a capable output HAL
1228            // FIXME add a permission test also?
1229        ) {
1230        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1231        if (frameCount == 0) {
1232            frameCount = mFrameCount * kFastTrackMultiplier;
1233        }
1234        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1235                frameCount, mFrameCount);
1236      } else {
1237        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1238                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1239                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1240                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1241                audio_is_linear_pcm(format),
1242                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1243        *flags &= ~IAudioFlinger::TRACK_FAST;
1244        // For compatibility with AudioTrack calculation, buffer depth is forced
1245        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1246        // This is probably too conservative, but legacy application code may depend on it.
1247        // If you change this calculation, also review the start threshold which is related.
1248        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1249        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1250        if (minBufCount < 2) {
1251            minBufCount = 2;
1252        }
1253        size_t minFrameCount = mNormalFrameCount * minBufCount;
1254        if (frameCount < minFrameCount) {
1255            frameCount = minFrameCount;
1256        }
1257      }
1258    }
1259
1260    if (mType == DIRECT) {
1261        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1262            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1263                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1264                        "for output %p with format %d",
1265                        sampleRate, format, channelMask, mOutput, mFormat);
1266                lStatus = BAD_VALUE;
1267                goto Exit;
1268            }
1269        }
1270    } else if (mType == OFFLOAD) {
1271        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1272            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1273                    "for output %p with format %d",
1274                    sampleRate, format, channelMask, mOutput, mFormat);
1275            lStatus = BAD_VALUE;
1276            goto Exit;
1277        }
1278    } else {
1279        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1280                ALOGE("createTrack_l() Bad parameter: format %d \""
1281                        "for output %p with format %d",
1282                        format, mOutput, mFormat);
1283                lStatus = BAD_VALUE;
1284                goto Exit;
1285        }
1286        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1287        if (sampleRate > mSampleRate*2) {
1288            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1289            lStatus = BAD_VALUE;
1290            goto Exit;
1291        }
1292    }
1293
1294    lStatus = initCheck();
1295    if (lStatus != NO_ERROR) {
1296        ALOGE("Audio driver not initialized.");
1297        goto Exit;
1298    }
1299
1300    { // scope for mLock
1301        Mutex::Autolock _l(mLock);
1302
1303        // all tracks in same audio session must share the same routing strategy otherwise
1304        // conflicts will happen when tracks are moved from one output to another by audio policy
1305        // manager
1306        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1307        for (size_t i = 0; i < mTracks.size(); ++i) {
1308            sp<Track> t = mTracks[i];
1309            if (t != 0 && !t->isOutputTrack()) {
1310                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1311                if (sessionId == t->sessionId() && strategy != actual) {
1312                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1313                            strategy, actual);
1314                    lStatus = BAD_VALUE;
1315                    goto Exit;
1316                }
1317            }
1318        }
1319
1320        if (!isTimed) {
1321            track = new Track(this, client, streamType, sampleRate, format,
1322                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1323        } else {
1324            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1325                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1326        }
1327        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1328            lStatus = NO_MEMORY;
1329            goto Exit;
1330        }
1331
1332        mTracks.add(track);
1333
1334        sp<EffectChain> chain = getEffectChain_l(sessionId);
1335        if (chain != 0) {
1336            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1337            track->setMainBuffer(chain->inBuffer());
1338            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1339            chain->incTrackCnt();
1340        }
1341
1342        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1343            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1344            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1345            // so ask activity manager to do this on our behalf
1346            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1347        }
1348    }
1349
1350    lStatus = NO_ERROR;
1351
1352Exit:
1353    if (status) {
1354        *status = lStatus;
1355    }
1356    return track;
1357}
1358
1359uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1360{
1361    return latency;
1362}
1363
1364uint32_t AudioFlinger::PlaybackThread::latency() const
1365{
1366    Mutex::Autolock _l(mLock);
1367    return latency_l();
1368}
1369uint32_t AudioFlinger::PlaybackThread::latency_l() const
1370{
1371    if (initCheck() == NO_ERROR) {
1372        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1373    } else {
1374        return 0;
1375    }
1376}
1377
1378void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1379{
1380    Mutex::Autolock _l(mLock);
1381    // Don't apply master volume in SW if our HAL can do it for us.
1382    if (mOutput && mOutput->audioHwDev &&
1383        mOutput->audioHwDev->canSetMasterVolume()) {
1384        mMasterVolume = 1.0;
1385    } else {
1386        mMasterVolume = value;
1387    }
1388}
1389
1390void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1391{
1392    Mutex::Autolock _l(mLock);
1393    // Don't apply master mute in SW if our HAL can do it for us.
1394    if (mOutput && mOutput->audioHwDev &&
1395        mOutput->audioHwDev->canSetMasterMute()) {
1396        mMasterMute = false;
1397    } else {
1398        mMasterMute = muted;
1399    }
1400}
1401
1402void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1403{
1404    Mutex::Autolock _l(mLock);
1405    mStreamTypes[stream].volume = value;
1406    broadcast_l();
1407}
1408
1409void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1410{
1411    Mutex::Autolock _l(mLock);
1412    mStreamTypes[stream].mute = muted;
1413    broadcast_l();
1414}
1415
1416float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1417{
1418    Mutex::Autolock _l(mLock);
1419    return mStreamTypes[stream].volume;
1420}
1421
1422// addTrack_l() must be called with ThreadBase::mLock held
1423status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1424{
1425    status_t status = ALREADY_EXISTS;
1426
1427    // set retry count for buffer fill
1428    track->mRetryCount = kMaxTrackStartupRetries;
1429    if (mActiveTracks.indexOf(track) < 0) {
1430        // the track is newly added, make sure it fills up all its
1431        // buffers before playing. This is to ensure the client will
1432        // effectively get the latency it requested.
1433        if (!track->isOutputTrack()) {
1434            TrackBase::track_state state = track->mState;
1435            mLock.unlock();
1436            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1437            mLock.lock();
1438            // abort track was stopped/paused while we released the lock
1439            if (state != track->mState) {
1440                if (status == NO_ERROR) {
1441                    mLock.unlock();
1442                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1443                    mLock.lock();
1444                }
1445                return INVALID_OPERATION;
1446            }
1447            // abort if start is rejected by audio policy manager
1448            if (status != NO_ERROR) {
1449                return PERMISSION_DENIED;
1450            }
1451#ifdef ADD_BATTERY_DATA
1452            // to track the speaker usage
1453            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1454#endif
1455        }
1456
1457        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1458        track->mResetDone = false;
1459        track->mPresentationCompleteFrames = 0;
1460        mActiveTracks.add(track);
1461        mWakeLockUids.add(track->uid());
1462        mActiveTracksGeneration++;
1463        mLatestActiveTrack = track;
1464        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1465        if (chain != 0) {
1466            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1467                    track->sessionId());
1468            chain->incActiveTrackCnt();
1469        }
1470
1471        status = NO_ERROR;
1472    }
1473
1474    ALOGV("signal playback thread");
1475    broadcast_l();
1476
1477    return status;
1478}
1479
1480bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1481{
1482    track->terminate();
1483    // active tracks are removed by threadLoop()
1484    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1485    track->mState = TrackBase::STOPPED;
1486    if (!trackActive) {
1487        removeTrack_l(track);
1488    } else if (track->isFastTrack() || track->isOffloaded()) {
1489        track->mState = TrackBase::STOPPING_1;
1490    }
1491
1492    return trackActive;
1493}
1494
1495void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1496{
1497    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1498    mTracks.remove(track);
1499    deleteTrackName_l(track->name());
1500    // redundant as track is about to be destroyed, for dumpsys only
1501    track->mName = -1;
1502    if (track->isFastTrack()) {
1503        int index = track->mFastIndex;
1504        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1505        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1506        mFastTrackAvailMask |= 1 << index;
1507        // redundant as track is about to be destroyed, for dumpsys only
1508        track->mFastIndex = -1;
1509    }
1510    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1511    if (chain != 0) {
1512        chain->decTrackCnt();
1513    }
1514}
1515
1516void AudioFlinger::PlaybackThread::broadcast_l()
1517{
1518    // Thread could be blocked waiting for async
1519    // so signal it to handle state changes immediately
1520    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1521    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1522    mSignalPending = true;
1523    mWaitWorkCV.broadcast();
1524}
1525
1526String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1527{
1528    Mutex::Autolock _l(mLock);
1529    if (initCheck() != NO_ERROR) {
1530        return String8();
1531    }
1532
1533    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1534    const String8 out_s8(s);
1535    free(s);
1536    return out_s8;
1537}
1538
1539// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1540void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1541    AudioSystem::OutputDescriptor desc;
1542    void *param2 = NULL;
1543
1544    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1545            param);
1546
1547    switch (event) {
1548    case AudioSystem::OUTPUT_OPENED:
1549    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1550        desc.channelMask = mChannelMask;
1551        desc.samplingRate = mSampleRate;
1552        desc.format = mFormat;
1553        desc.frameCount = mNormalFrameCount; // FIXME see
1554                                             // AudioFlinger::frameCount(audio_io_handle_t)
1555        desc.latency = latency();
1556        param2 = &desc;
1557        break;
1558
1559    case AudioSystem::STREAM_CONFIG_CHANGED:
1560        param2 = &param;
1561    case AudioSystem::OUTPUT_CLOSED:
1562    default:
1563        break;
1564    }
1565    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1566}
1567
1568void AudioFlinger::PlaybackThread::writeCallback()
1569{
1570    ALOG_ASSERT(mCallbackThread != 0);
1571    mCallbackThread->resetWriteBlocked();
1572}
1573
1574void AudioFlinger::PlaybackThread::drainCallback()
1575{
1576    ALOG_ASSERT(mCallbackThread != 0);
1577    mCallbackThread->resetDraining();
1578}
1579
1580void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1581{
1582    Mutex::Autolock _l(mLock);
1583    // reject out of sequence requests
1584    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1585        mWriteAckSequence &= ~1;
1586        mWaitWorkCV.signal();
1587    }
1588}
1589
1590void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1591{
1592    Mutex::Autolock _l(mLock);
1593    // reject out of sequence requests
1594    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1595        mDrainSequence &= ~1;
1596        mWaitWorkCV.signal();
1597    }
1598}
1599
1600// static
1601int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1602                                                void *param,
1603                                                void *cookie)
1604{
1605    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1606    ALOGV("asyncCallback() event %d", event);
1607    switch (event) {
1608    case STREAM_CBK_EVENT_WRITE_READY:
1609        me->writeCallback();
1610        break;
1611    case STREAM_CBK_EVENT_DRAIN_READY:
1612        me->drainCallback();
1613        break;
1614    default:
1615        ALOGW("asyncCallback() unknown event %d", event);
1616        break;
1617    }
1618    return 0;
1619}
1620
1621void AudioFlinger::PlaybackThread::readOutputParameters()
1622{
1623    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1624    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1625    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1626    if (!audio_is_output_channel(mChannelMask)) {
1627        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1628    }
1629    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1630        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1631                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1632    }
1633    mChannelCount = popcount(mChannelMask);
1634    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1635    if (!audio_is_valid_format(mFormat)) {
1636        LOG_FATAL("HAL format %d not valid for output", mFormat);
1637    }
1638    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1639        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1640                mFormat);
1641    }
1642    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1643    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1644    if (mFrameCount & 15) {
1645        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1646                mFrameCount);
1647    }
1648
1649    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1650            (mOutput->stream->set_callback != NULL)) {
1651        if (mOutput->stream->set_callback(mOutput->stream,
1652                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1653            mUseAsyncWrite = true;
1654            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1655        }
1656    }
1657
1658    // Calculate size of normal mix buffer relative to the HAL output buffer size
1659    double multiplier = 1.0;
1660    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1661            kUseFastMixer == FastMixer_Dynamic)) {
1662        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1663        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1664        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1665        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1666        maxNormalFrameCount = maxNormalFrameCount & ~15;
1667        if (maxNormalFrameCount < minNormalFrameCount) {
1668            maxNormalFrameCount = minNormalFrameCount;
1669        }
1670        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1671        if (multiplier <= 1.0) {
1672            multiplier = 1.0;
1673        } else if (multiplier <= 2.0) {
1674            if (2 * mFrameCount <= maxNormalFrameCount) {
1675                multiplier = 2.0;
1676            } else {
1677                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1678            }
1679        } else {
1680            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1681            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1682            // track, but we sometimes have to do this to satisfy the maximum frame count
1683            // constraint)
1684            // FIXME this rounding up should not be done if no HAL SRC
1685            uint32_t truncMult = (uint32_t) multiplier;
1686            if ((truncMult & 1)) {
1687                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1688                    ++truncMult;
1689                }
1690            }
1691            multiplier = (double) truncMult;
1692        }
1693    }
1694    mNormalFrameCount = multiplier * mFrameCount;
1695    // round up to nearest 16 frames to satisfy AudioMixer
1696    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1697    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1698            mNormalFrameCount);
1699
1700    delete[] mAllocMixBuffer;
1701    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1702    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1703    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1704    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1705
1706    // force reconfiguration of effect chains and engines to take new buffer size and audio
1707    // parameters into account
1708    // Note that mLock is not held when readOutputParameters() is called from the constructor
1709    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1710    // matter.
1711    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1712    Vector< sp<EffectChain> > effectChains = mEffectChains;
1713    for (size_t i = 0; i < effectChains.size(); i ++) {
1714        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1715    }
1716}
1717
1718
1719status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1720{
1721    if (halFrames == NULL || dspFrames == NULL) {
1722        return BAD_VALUE;
1723    }
1724    Mutex::Autolock _l(mLock);
1725    if (initCheck() != NO_ERROR) {
1726        return INVALID_OPERATION;
1727    }
1728    size_t framesWritten = mBytesWritten / mFrameSize;
1729    *halFrames = framesWritten;
1730
1731    if (isSuspended()) {
1732        // return an estimation of rendered frames when the output is suspended
1733        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1734        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1735        return NO_ERROR;
1736    } else {
1737        status_t status;
1738        uint32_t frames;
1739        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1740        *dspFrames = (size_t)frames;
1741        return status;
1742    }
1743}
1744
1745uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1746{
1747    Mutex::Autolock _l(mLock);
1748    uint32_t result = 0;
1749    if (getEffectChain_l(sessionId) != 0) {
1750        result = EFFECT_SESSION;
1751    }
1752
1753    for (size_t i = 0; i < mTracks.size(); ++i) {
1754        sp<Track> track = mTracks[i];
1755        if (sessionId == track->sessionId() && !track->isInvalid()) {
1756            result |= TRACK_SESSION;
1757            break;
1758        }
1759    }
1760
1761    return result;
1762}
1763
1764uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1765{
1766    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1767    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1768    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1769        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1770    }
1771    for (size_t i = 0; i < mTracks.size(); i++) {
1772        sp<Track> track = mTracks[i];
1773        if (sessionId == track->sessionId() && !track->isInvalid()) {
1774            return AudioSystem::getStrategyForStream(track->streamType());
1775        }
1776    }
1777    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1778}
1779
1780
1781AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1782{
1783    Mutex::Autolock _l(mLock);
1784    return mOutput;
1785}
1786
1787AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1788{
1789    Mutex::Autolock _l(mLock);
1790    AudioStreamOut *output = mOutput;
1791    mOutput = NULL;
1792    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1793    //       must push a NULL and wait for ack
1794    mOutputSink.clear();
1795    mPipeSink.clear();
1796    mNormalSink.clear();
1797    return output;
1798}
1799
1800// this method must always be called either with ThreadBase mLock held or inside the thread loop
1801audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1802{
1803    if (mOutput == NULL) {
1804        return NULL;
1805    }
1806    return &mOutput->stream->common;
1807}
1808
1809uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1810{
1811    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1812}
1813
1814status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1815{
1816    if (!isValidSyncEvent(event)) {
1817        return BAD_VALUE;
1818    }
1819
1820    Mutex::Autolock _l(mLock);
1821
1822    for (size_t i = 0; i < mTracks.size(); ++i) {
1823        sp<Track> track = mTracks[i];
1824        if (event->triggerSession() == track->sessionId()) {
1825            (void) track->setSyncEvent(event);
1826            return NO_ERROR;
1827        }
1828    }
1829
1830    return NAME_NOT_FOUND;
1831}
1832
1833bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1834{
1835    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1836}
1837
1838void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1839        const Vector< sp<Track> >& tracksToRemove)
1840{
1841    size_t count = tracksToRemove.size();
1842    if (count) {
1843        for (size_t i = 0 ; i < count ; i++) {
1844            const sp<Track>& track = tracksToRemove.itemAt(i);
1845            if (!track->isOutputTrack()) {
1846                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1847#ifdef ADD_BATTERY_DATA
1848                // to track the speaker usage
1849                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1850#endif
1851                if (track->isTerminated()) {
1852                    AudioSystem::releaseOutput(mId);
1853                }
1854            }
1855        }
1856    }
1857}
1858
1859void AudioFlinger::PlaybackThread::checkSilentMode_l()
1860{
1861    if (!mMasterMute) {
1862        char value[PROPERTY_VALUE_MAX];
1863        if (property_get("ro.audio.silent", value, "0") > 0) {
1864            char *endptr;
1865            unsigned long ul = strtoul(value, &endptr, 0);
1866            if (*endptr == '\0' && ul != 0) {
1867                ALOGD("Silence is golden");
1868                // The setprop command will not allow a property to be changed after
1869                // the first time it is set, so we don't have to worry about un-muting.
1870                setMasterMute_l(true);
1871            }
1872        }
1873    }
1874}
1875
1876// shared by MIXER and DIRECT, overridden by DUPLICATING
1877ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1878{
1879    // FIXME rewrite to reduce number of system calls
1880    mLastWriteTime = systemTime();
1881    mInWrite = true;
1882    ssize_t bytesWritten;
1883
1884    // If an NBAIO sink is present, use it to write the normal mixer's submix
1885    if (mNormalSink != 0) {
1886#define mBitShift 2 // FIXME
1887        size_t count = mBytesRemaining >> mBitShift;
1888        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1889        ATRACE_BEGIN("write");
1890        // update the setpoint when AudioFlinger::mScreenState changes
1891        uint32_t screenState = AudioFlinger::mScreenState;
1892        if (screenState != mScreenState) {
1893            mScreenState = screenState;
1894            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1895            if (pipe != NULL) {
1896                pipe->setAvgFrames((mScreenState & 1) ?
1897                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1898            }
1899        }
1900        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1901        ATRACE_END();
1902        if (framesWritten > 0) {
1903            bytesWritten = framesWritten << mBitShift;
1904        } else {
1905            bytesWritten = framesWritten;
1906        }
1907        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1908        if (status == NO_ERROR) {
1909            size_t totalFramesWritten = mNormalSink->framesWritten();
1910            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1911                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1912                mLatchDValid = true;
1913            }
1914        }
1915    // otherwise use the HAL / AudioStreamOut directly
1916    } else {
1917        // Direct output and offload threads
1918        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1919        if (mUseAsyncWrite) {
1920            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1921            mWriteAckSequence += 2;
1922            mWriteAckSequence |= 1;
1923            ALOG_ASSERT(mCallbackThread != 0);
1924            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1925        }
1926        // FIXME We should have an implementation of timestamps for direct output threads.
1927        // They are used e.g for multichannel PCM playback over HDMI.
1928        bytesWritten = mOutput->stream->write(mOutput->stream,
1929                                                   mMixBuffer + offset, mBytesRemaining);
1930        if (mUseAsyncWrite &&
1931                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1932            // do not wait for async callback in case of error of full write
1933            mWriteAckSequence &= ~1;
1934            ALOG_ASSERT(mCallbackThread != 0);
1935            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1936        }
1937    }
1938
1939    mNumWrites++;
1940    mInWrite = false;
1941    mStandby = false;
1942    return bytesWritten;
1943}
1944
1945void AudioFlinger::PlaybackThread::threadLoop_drain()
1946{
1947    if (mOutput->stream->drain) {
1948        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1949        if (mUseAsyncWrite) {
1950            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1951            mDrainSequence |= 1;
1952            ALOG_ASSERT(mCallbackThread != 0);
1953            mCallbackThread->setDraining(mDrainSequence);
1954        }
1955        mOutput->stream->drain(mOutput->stream,
1956            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1957                                                : AUDIO_DRAIN_ALL);
1958    }
1959}
1960
1961void AudioFlinger::PlaybackThread::threadLoop_exit()
1962{
1963    // Default implementation has nothing to do
1964}
1965
1966/*
1967The derived values that are cached:
1968 - mixBufferSize from frame count * frame size
1969 - activeSleepTime from activeSleepTimeUs()
1970 - idleSleepTime from idleSleepTimeUs()
1971 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1972 - maxPeriod from frame count and sample rate (MIXER only)
1973
1974The parameters that affect these derived values are:
1975 - frame count
1976 - frame size
1977 - sample rate
1978 - device type: A2DP or not
1979 - device latency
1980 - format: PCM or not
1981 - active sleep time
1982 - idle sleep time
1983*/
1984
1985void AudioFlinger::PlaybackThread::cacheParameters_l()
1986{
1987    mixBufferSize = mNormalFrameCount * mFrameSize;
1988    activeSleepTime = activeSleepTimeUs();
1989    idleSleepTime = idleSleepTimeUs();
1990}
1991
1992void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1993{
1994    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1995            this,  streamType, mTracks.size());
1996    Mutex::Autolock _l(mLock);
1997
1998    size_t size = mTracks.size();
1999    for (size_t i = 0; i < size; i++) {
2000        sp<Track> t = mTracks[i];
2001        if (t->streamType() == streamType) {
2002            t->invalidate();
2003        }
2004    }
2005}
2006
2007status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2008{
2009    int session = chain->sessionId();
2010    int16_t *buffer = mMixBuffer;
2011    bool ownsBuffer = false;
2012
2013    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2014    if (session > 0) {
2015        // Only one effect chain can be present in direct output thread and it uses
2016        // the mix buffer as input
2017        if (mType != DIRECT) {
2018            size_t numSamples = mNormalFrameCount * mChannelCount;
2019            buffer = new int16_t[numSamples];
2020            memset(buffer, 0, numSamples * sizeof(int16_t));
2021            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2022            ownsBuffer = true;
2023        }
2024
2025        // Attach all tracks with same session ID to this chain.
2026        for (size_t i = 0; i < mTracks.size(); ++i) {
2027            sp<Track> track = mTracks[i];
2028            if (session == track->sessionId()) {
2029                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2030                        buffer);
2031                track->setMainBuffer(buffer);
2032                chain->incTrackCnt();
2033            }
2034        }
2035
2036        // indicate all active tracks in the chain
2037        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2038            sp<Track> track = mActiveTracks[i].promote();
2039            if (track == 0) {
2040                continue;
2041            }
2042            if (session == track->sessionId()) {
2043                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2044                chain->incActiveTrackCnt();
2045            }
2046        }
2047    }
2048
2049    chain->setInBuffer(buffer, ownsBuffer);
2050    chain->setOutBuffer(mMixBuffer);
2051    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2052    // chains list in order to be processed last as it contains output stage effects
2053    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2054    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2055    // after track specific effects and before output stage
2056    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2057    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2058    // Effect chain for other sessions are inserted at beginning of effect
2059    // chains list to be processed before output mix effects. Relative order between other
2060    // sessions is not important
2061    size_t size = mEffectChains.size();
2062    size_t i = 0;
2063    for (i = 0; i < size; i++) {
2064        if (mEffectChains[i]->sessionId() < session) {
2065            break;
2066        }
2067    }
2068    mEffectChains.insertAt(chain, i);
2069    checkSuspendOnAddEffectChain_l(chain);
2070
2071    return NO_ERROR;
2072}
2073
2074size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2075{
2076    int session = chain->sessionId();
2077
2078    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2079
2080    for (size_t i = 0; i < mEffectChains.size(); i++) {
2081        if (chain == mEffectChains[i]) {
2082            mEffectChains.removeAt(i);
2083            // detach all active tracks from the chain
2084            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2085                sp<Track> track = mActiveTracks[i].promote();
2086                if (track == 0) {
2087                    continue;
2088                }
2089                if (session == track->sessionId()) {
2090                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2091                            chain.get(), session);
2092                    chain->decActiveTrackCnt();
2093                }
2094            }
2095
2096            // detach all tracks with same session ID from this chain
2097            for (size_t i = 0; i < mTracks.size(); ++i) {
2098                sp<Track> track = mTracks[i];
2099                if (session == track->sessionId()) {
2100                    track->setMainBuffer(mMixBuffer);
2101                    chain->decTrackCnt();
2102                }
2103            }
2104            break;
2105        }
2106    }
2107    return mEffectChains.size();
2108}
2109
2110status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2111        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2112{
2113    Mutex::Autolock _l(mLock);
2114    return attachAuxEffect_l(track, EffectId);
2115}
2116
2117status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2118        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2119{
2120    status_t status = NO_ERROR;
2121
2122    if (EffectId == 0) {
2123        track->setAuxBuffer(0, NULL);
2124    } else {
2125        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2126        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2127        if (effect != 0) {
2128            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2129                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2130            } else {
2131                status = INVALID_OPERATION;
2132            }
2133        } else {
2134            status = BAD_VALUE;
2135        }
2136    }
2137    return status;
2138}
2139
2140void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2141{
2142    for (size_t i = 0; i < mTracks.size(); ++i) {
2143        sp<Track> track = mTracks[i];
2144        if (track->auxEffectId() == effectId) {
2145            attachAuxEffect_l(track, 0);
2146        }
2147    }
2148}
2149
2150bool AudioFlinger::PlaybackThread::threadLoop()
2151{
2152    Vector< sp<Track> > tracksToRemove;
2153
2154    standbyTime = systemTime();
2155
2156    // MIXER
2157    nsecs_t lastWarning = 0;
2158
2159    // DUPLICATING
2160    // FIXME could this be made local to while loop?
2161    writeFrames = 0;
2162
2163    int lastGeneration = 0;
2164
2165    cacheParameters_l();
2166    sleepTime = idleSleepTime;
2167
2168    if (mType == MIXER) {
2169        sleepTimeShift = 0;
2170    }
2171
2172    CpuStats cpuStats;
2173    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2174
2175    acquireWakeLock();
2176
2177    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2178    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2179    // and then that string will be logged at the next convenient opportunity.
2180    const char *logString = NULL;
2181
2182    checkSilentMode_l();
2183
2184    while (!exitPending())
2185    {
2186        cpuStats.sample(myName);
2187
2188        Vector< sp<EffectChain> > effectChains;
2189
2190        processConfigEvents();
2191
2192        { // scope for mLock
2193
2194            Mutex::Autolock _l(mLock);
2195
2196            if (logString != NULL) {
2197                mNBLogWriter->logTimestamp();
2198                mNBLogWriter->log(logString);
2199                logString = NULL;
2200            }
2201
2202            if (mLatchDValid) {
2203                mLatchQ = mLatchD;
2204                mLatchDValid = false;
2205                mLatchQValid = true;
2206            }
2207
2208            if (checkForNewParameters_l()) {
2209                cacheParameters_l();
2210            }
2211
2212            saveOutputTracks();
2213            if (mSignalPending) {
2214                // A signal was raised while we were unlocked
2215                mSignalPending = false;
2216            } else if (waitingAsyncCallback_l()) {
2217                if (exitPending()) {
2218                    break;
2219                }
2220                releaseWakeLock_l();
2221                mWakeLockUids.clear();
2222                mActiveTracksGeneration++;
2223                ALOGV("wait async completion");
2224                mWaitWorkCV.wait(mLock);
2225                ALOGV("async completion/wake");
2226                acquireWakeLock_l();
2227                standbyTime = systemTime() + standbyDelay;
2228                sleepTime = 0;
2229
2230                continue;
2231            }
2232            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2233                                   isSuspended()) {
2234                // put audio hardware into standby after short delay
2235                if (shouldStandby_l()) {
2236
2237                    threadLoop_standby();
2238
2239                    mStandby = true;
2240                }
2241
2242                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2243                    // we're about to wait, flush the binder command buffer
2244                    IPCThreadState::self()->flushCommands();
2245
2246                    clearOutputTracks();
2247
2248                    if (exitPending()) {
2249                        break;
2250                    }
2251
2252                    releaseWakeLock_l();
2253                    mWakeLockUids.clear();
2254                    mActiveTracksGeneration++;
2255                    // wait until we have something to do...
2256                    ALOGV("%s going to sleep", myName.string());
2257                    mWaitWorkCV.wait(mLock);
2258                    ALOGV("%s waking up", myName.string());
2259                    acquireWakeLock_l();
2260
2261                    mMixerStatus = MIXER_IDLE;
2262                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2263                    mBytesWritten = 0;
2264                    mBytesRemaining = 0;
2265                    checkSilentMode_l();
2266
2267                    standbyTime = systemTime() + standbyDelay;
2268                    sleepTime = idleSleepTime;
2269                    if (mType == MIXER) {
2270                        sleepTimeShift = 0;
2271                    }
2272
2273                    continue;
2274                }
2275            }
2276            // mMixerStatusIgnoringFastTracks is also updated internally
2277            mMixerStatus = prepareTracks_l(&tracksToRemove);
2278
2279            // compare with previously applied list
2280            if (lastGeneration != mActiveTracksGeneration) {
2281                // update wakelock
2282                updateWakeLockUids_l(mWakeLockUids);
2283                lastGeneration = mActiveTracksGeneration;
2284            }
2285
2286            // prevent any changes in effect chain list and in each effect chain
2287            // during mixing and effect process as the audio buffers could be deleted
2288            // or modified if an effect is created or deleted
2289            lockEffectChains_l(effectChains);
2290        } // mLock scope ends
2291
2292        if (mBytesRemaining == 0) {
2293            mCurrentWriteLength = 0;
2294            if (mMixerStatus == MIXER_TRACKS_READY) {
2295                // threadLoop_mix() sets mCurrentWriteLength
2296                threadLoop_mix();
2297            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2298                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2299                // threadLoop_sleepTime sets sleepTime to 0 if data
2300                // must be written to HAL
2301                threadLoop_sleepTime();
2302                if (sleepTime == 0) {
2303                    mCurrentWriteLength = mixBufferSize;
2304                }
2305            }
2306            mBytesRemaining = mCurrentWriteLength;
2307            if (isSuspended()) {
2308                sleepTime = suspendSleepTimeUs();
2309                // simulate write to HAL when suspended
2310                mBytesWritten += mixBufferSize;
2311                mBytesRemaining = 0;
2312            }
2313
2314            // only process effects if we're going to write
2315            if (sleepTime == 0 && mType != OFFLOAD) {
2316                for (size_t i = 0; i < effectChains.size(); i ++) {
2317                    effectChains[i]->process_l();
2318                }
2319            }
2320        }
2321        // Process effect chains for offloaded thread even if no audio
2322        // was read from audio track: process only updates effect state
2323        // and thus does have to be synchronized with audio writes but may have
2324        // to be called while waiting for async write callback
2325        if (mType == OFFLOAD) {
2326            for (size_t i = 0; i < effectChains.size(); i ++) {
2327                effectChains[i]->process_l();
2328            }
2329        }
2330
2331        // enable changes in effect chain
2332        unlockEffectChains(effectChains);
2333
2334        if (!waitingAsyncCallback()) {
2335            // sleepTime == 0 means we must write to audio hardware
2336            if (sleepTime == 0) {
2337                if (mBytesRemaining) {
2338                    ssize_t ret = threadLoop_write();
2339                    if (ret < 0) {
2340                        mBytesRemaining = 0;
2341                    } else {
2342                        mBytesWritten += ret;
2343                        mBytesRemaining -= ret;
2344                    }
2345                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2346                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2347                    threadLoop_drain();
2348                }
2349if (mType == MIXER) {
2350                // write blocked detection
2351                nsecs_t now = systemTime();
2352                nsecs_t delta = now - mLastWriteTime;
2353                if (!mStandby && delta > maxPeriod) {
2354                    mNumDelayedWrites++;
2355                    if ((now - lastWarning) > kWarningThrottleNs) {
2356                        ATRACE_NAME("underrun");
2357                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2358                                ns2ms(delta), mNumDelayedWrites, this);
2359                        lastWarning = now;
2360                    }
2361                }
2362}
2363
2364            } else {
2365                usleep(sleepTime);
2366            }
2367        }
2368
2369        // Finally let go of removed track(s), without the lock held
2370        // since we can't guarantee the destructors won't acquire that
2371        // same lock.  This will also mutate and push a new fast mixer state.
2372        threadLoop_removeTracks(tracksToRemove);
2373        tracksToRemove.clear();
2374
2375        // FIXME I don't understand the need for this here;
2376        //       it was in the original code but maybe the
2377        //       assignment in saveOutputTracks() makes this unnecessary?
2378        clearOutputTracks();
2379
2380        // Effect chains will be actually deleted here if they were removed from
2381        // mEffectChains list during mixing or effects processing
2382        effectChains.clear();
2383
2384        // FIXME Note that the above .clear() is no longer necessary since effectChains
2385        // is now local to this block, but will keep it for now (at least until merge done).
2386    }
2387
2388    threadLoop_exit();
2389
2390    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2391    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2392        // put output stream into standby mode
2393        if (!mStandby) {
2394            mOutput->stream->common.standby(&mOutput->stream->common);
2395        }
2396    }
2397
2398    releaseWakeLock();
2399    mWakeLockUids.clear();
2400    mActiveTracksGeneration++;
2401
2402    ALOGV("Thread %p type %d exiting", this, mType);
2403    return false;
2404}
2405
2406// removeTracks_l() must be called with ThreadBase::mLock held
2407void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2408{
2409    size_t count = tracksToRemove.size();
2410    if (count) {
2411        for (size_t i=0 ; i<count ; i++) {
2412            const sp<Track>& track = tracksToRemove.itemAt(i);
2413            mActiveTracks.remove(track);
2414            mWakeLockUids.remove(track->uid());
2415            mActiveTracksGeneration++;
2416            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2417            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2418            if (chain != 0) {
2419                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2420                        track->sessionId());
2421                chain->decActiveTrackCnt();
2422            }
2423            if (track->isTerminated()) {
2424                removeTrack_l(track);
2425            }
2426        }
2427    }
2428
2429}
2430
2431status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2432{
2433    if (mNormalSink != 0) {
2434        return mNormalSink->getTimestamp(timestamp);
2435    }
2436    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2437        uint64_t position64;
2438        int ret = mOutput->stream->get_presentation_position(
2439                                                mOutput->stream, &position64, &timestamp.mTime);
2440        if (ret == 0) {
2441            timestamp.mPosition = (uint32_t)position64;
2442            return NO_ERROR;
2443        }
2444    }
2445    return INVALID_OPERATION;
2446}
2447// ----------------------------------------------------------------------------
2448
2449AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2450        audio_io_handle_t id, audio_devices_t device, type_t type)
2451    :   PlaybackThread(audioFlinger, output, id, device, type),
2452        // mAudioMixer below
2453        // mFastMixer below
2454        mFastMixerFutex(0)
2455        // mOutputSink below
2456        // mPipeSink below
2457        // mNormalSink below
2458{
2459    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2460    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2461            "mFrameCount=%d, mNormalFrameCount=%d",
2462            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2463            mNormalFrameCount);
2464    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2465
2466    // FIXME - Current mixer implementation only supports stereo output
2467    if (mChannelCount != FCC_2) {
2468        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2469    }
2470
2471    // create an NBAIO sink for the HAL output stream, and negotiate
2472    mOutputSink = new AudioStreamOutSink(output->stream);
2473    size_t numCounterOffers = 0;
2474    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2475    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2476    ALOG_ASSERT(index == 0);
2477
2478    // initialize fast mixer depending on configuration
2479    bool initFastMixer;
2480    switch (kUseFastMixer) {
2481    case FastMixer_Never:
2482        initFastMixer = false;
2483        break;
2484    case FastMixer_Always:
2485        initFastMixer = true;
2486        break;
2487    case FastMixer_Static:
2488    case FastMixer_Dynamic:
2489        initFastMixer = mFrameCount < mNormalFrameCount;
2490        break;
2491    }
2492    if (initFastMixer) {
2493
2494        // create a MonoPipe to connect our submix to FastMixer
2495        NBAIO_Format format = mOutputSink->format();
2496        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2497        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2498        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2499        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2500        const NBAIO_Format offers[1] = {format};
2501        size_t numCounterOffers = 0;
2502        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2503        ALOG_ASSERT(index == 0);
2504        monoPipe->setAvgFrames((mScreenState & 1) ?
2505                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2506        mPipeSink = monoPipe;
2507
2508#ifdef TEE_SINK
2509        if (mTeeSinkOutputEnabled) {
2510            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2511            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2512            numCounterOffers = 0;
2513            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2514            ALOG_ASSERT(index == 0);
2515            mTeeSink = teeSink;
2516            PipeReader *teeSource = new PipeReader(*teeSink);
2517            numCounterOffers = 0;
2518            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2519            ALOG_ASSERT(index == 0);
2520            mTeeSource = teeSource;
2521        }
2522#endif
2523
2524        // create fast mixer and configure it initially with just one fast track for our submix
2525        mFastMixer = new FastMixer();
2526        FastMixerStateQueue *sq = mFastMixer->sq();
2527#ifdef STATE_QUEUE_DUMP
2528        sq->setObserverDump(&mStateQueueObserverDump);
2529        sq->setMutatorDump(&mStateQueueMutatorDump);
2530#endif
2531        FastMixerState *state = sq->begin();
2532        FastTrack *fastTrack = &state->mFastTracks[0];
2533        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2534        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2535        fastTrack->mVolumeProvider = NULL;
2536        fastTrack->mGeneration++;
2537        state->mFastTracksGen++;
2538        state->mTrackMask = 1;
2539        // fast mixer will use the HAL output sink
2540        state->mOutputSink = mOutputSink.get();
2541        state->mOutputSinkGen++;
2542        state->mFrameCount = mFrameCount;
2543        state->mCommand = FastMixerState::COLD_IDLE;
2544        // already done in constructor initialization list
2545        //mFastMixerFutex = 0;
2546        state->mColdFutexAddr = &mFastMixerFutex;
2547        state->mColdGen++;
2548        state->mDumpState = &mFastMixerDumpState;
2549#ifdef TEE_SINK
2550        state->mTeeSink = mTeeSink.get();
2551#endif
2552        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2553        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2554        sq->end();
2555        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2556
2557        // start the fast mixer
2558        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2559        pid_t tid = mFastMixer->getTid();
2560        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2561        if (err != 0) {
2562            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2563                    kPriorityFastMixer, getpid_cached, tid, err);
2564        }
2565
2566#ifdef AUDIO_WATCHDOG
2567        // create and start the watchdog
2568        mAudioWatchdog = new AudioWatchdog();
2569        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2570        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2571        tid = mAudioWatchdog->getTid();
2572        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2573        if (err != 0) {
2574            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2575                    kPriorityFastMixer, getpid_cached, tid, err);
2576        }
2577#endif
2578
2579    } else {
2580        mFastMixer = NULL;
2581    }
2582
2583    switch (kUseFastMixer) {
2584    case FastMixer_Never:
2585    case FastMixer_Dynamic:
2586        mNormalSink = mOutputSink;
2587        break;
2588    case FastMixer_Always:
2589        mNormalSink = mPipeSink;
2590        break;
2591    case FastMixer_Static:
2592        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2593        break;
2594    }
2595}
2596
2597AudioFlinger::MixerThread::~MixerThread()
2598{
2599    if (mFastMixer != NULL) {
2600        FastMixerStateQueue *sq = mFastMixer->sq();
2601        FastMixerState *state = sq->begin();
2602        if (state->mCommand == FastMixerState::COLD_IDLE) {
2603            int32_t old = android_atomic_inc(&mFastMixerFutex);
2604            if (old == -1) {
2605                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2606            }
2607        }
2608        state->mCommand = FastMixerState::EXIT;
2609        sq->end();
2610        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2611        mFastMixer->join();
2612        // Though the fast mixer thread has exited, it's state queue is still valid.
2613        // We'll use that extract the final state which contains one remaining fast track
2614        // corresponding to our sub-mix.
2615        state = sq->begin();
2616        ALOG_ASSERT(state->mTrackMask == 1);
2617        FastTrack *fastTrack = &state->mFastTracks[0];
2618        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2619        delete fastTrack->mBufferProvider;
2620        sq->end(false /*didModify*/);
2621        delete mFastMixer;
2622#ifdef AUDIO_WATCHDOG
2623        if (mAudioWatchdog != 0) {
2624            mAudioWatchdog->requestExit();
2625            mAudioWatchdog->requestExitAndWait();
2626            mAudioWatchdog.clear();
2627        }
2628#endif
2629    }
2630    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2631    delete mAudioMixer;
2632}
2633
2634
2635uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2636{
2637    if (mFastMixer != NULL) {
2638        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2639        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2640    }
2641    return latency;
2642}
2643
2644
2645void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2646{
2647    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2648}
2649
2650ssize_t AudioFlinger::MixerThread::threadLoop_write()
2651{
2652    // FIXME we should only do one push per cycle; confirm this is true
2653    // Start the fast mixer if it's not already running
2654    if (mFastMixer != NULL) {
2655        FastMixerStateQueue *sq = mFastMixer->sq();
2656        FastMixerState *state = sq->begin();
2657        if (state->mCommand != FastMixerState::MIX_WRITE &&
2658                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2659            if (state->mCommand == FastMixerState::COLD_IDLE) {
2660                int32_t old = android_atomic_inc(&mFastMixerFutex);
2661                if (old == -1) {
2662                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2663                }
2664#ifdef AUDIO_WATCHDOG
2665                if (mAudioWatchdog != 0) {
2666                    mAudioWatchdog->resume();
2667                }
2668#endif
2669            }
2670            state->mCommand = FastMixerState::MIX_WRITE;
2671            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2672                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2673            sq->end();
2674            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2675            if (kUseFastMixer == FastMixer_Dynamic) {
2676                mNormalSink = mPipeSink;
2677            }
2678        } else {
2679            sq->end(false /*didModify*/);
2680        }
2681    }
2682    return PlaybackThread::threadLoop_write();
2683}
2684
2685void AudioFlinger::MixerThread::threadLoop_standby()
2686{
2687    // Idle the fast mixer if it's currently running
2688    if (mFastMixer != NULL) {
2689        FastMixerStateQueue *sq = mFastMixer->sq();
2690        FastMixerState *state = sq->begin();
2691        if (!(state->mCommand & FastMixerState::IDLE)) {
2692            state->mCommand = FastMixerState::COLD_IDLE;
2693            state->mColdFutexAddr = &mFastMixerFutex;
2694            state->mColdGen++;
2695            mFastMixerFutex = 0;
2696            sq->end();
2697            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2698            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2699            if (kUseFastMixer == FastMixer_Dynamic) {
2700                mNormalSink = mOutputSink;
2701            }
2702#ifdef AUDIO_WATCHDOG
2703            if (mAudioWatchdog != 0) {
2704                mAudioWatchdog->pause();
2705            }
2706#endif
2707        } else {
2708            sq->end(false /*didModify*/);
2709        }
2710    }
2711    PlaybackThread::threadLoop_standby();
2712}
2713
2714// Empty implementation for standard mixer
2715// Overridden for offloaded playback
2716void AudioFlinger::PlaybackThread::flushOutput_l()
2717{
2718}
2719
2720bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2721{
2722    return false;
2723}
2724
2725bool AudioFlinger::PlaybackThread::shouldStandby_l()
2726{
2727    return !mStandby;
2728}
2729
2730bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2731{
2732    Mutex::Autolock _l(mLock);
2733    return waitingAsyncCallback_l();
2734}
2735
2736// shared by MIXER and DIRECT, overridden by DUPLICATING
2737void AudioFlinger::PlaybackThread::threadLoop_standby()
2738{
2739    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2740    mOutput->stream->common.standby(&mOutput->stream->common);
2741    if (mUseAsyncWrite != 0) {
2742        // discard any pending drain or write ack by incrementing sequence
2743        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2744        mDrainSequence = (mDrainSequence + 2) & ~1;
2745        ALOG_ASSERT(mCallbackThread != 0);
2746        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2747        mCallbackThread->setDraining(mDrainSequence);
2748    }
2749}
2750
2751void AudioFlinger::MixerThread::threadLoop_mix()
2752{
2753    // obtain the presentation timestamp of the next output buffer
2754    int64_t pts;
2755    status_t status = INVALID_OPERATION;
2756
2757    if (mNormalSink != 0) {
2758        status = mNormalSink->getNextWriteTimestamp(&pts);
2759    } else {
2760        status = mOutputSink->getNextWriteTimestamp(&pts);
2761    }
2762
2763    if (status != NO_ERROR) {
2764        pts = AudioBufferProvider::kInvalidPTS;
2765    }
2766
2767    // mix buffers...
2768    mAudioMixer->process(pts);
2769    mCurrentWriteLength = mixBufferSize;
2770    // increase sleep time progressively when application underrun condition clears.
2771    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2772    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2773    // such that we would underrun the audio HAL.
2774    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2775        sleepTimeShift--;
2776    }
2777    sleepTime = 0;
2778    standbyTime = systemTime() + standbyDelay;
2779    //TODO: delay standby when effects have a tail
2780}
2781
2782void AudioFlinger::MixerThread::threadLoop_sleepTime()
2783{
2784    // If no tracks are ready, sleep once for the duration of an output
2785    // buffer size, then write 0s to the output
2786    if (sleepTime == 0) {
2787        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2788            sleepTime = activeSleepTime >> sleepTimeShift;
2789            if (sleepTime < kMinThreadSleepTimeUs) {
2790                sleepTime = kMinThreadSleepTimeUs;
2791            }
2792            // reduce sleep time in case of consecutive application underruns to avoid
2793            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2794            // duration we would end up writing less data than needed by the audio HAL if
2795            // the condition persists.
2796            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2797                sleepTimeShift++;
2798            }
2799        } else {
2800            sleepTime = idleSleepTime;
2801        }
2802    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2803        memset (mMixBuffer, 0, mixBufferSize);
2804        sleepTime = 0;
2805        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2806                "anticipated start");
2807    }
2808    // TODO add standby time extension fct of effect tail
2809}
2810
2811// prepareTracks_l() must be called with ThreadBase::mLock held
2812AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2813        Vector< sp<Track> > *tracksToRemove)
2814{
2815
2816    mixer_state mixerStatus = MIXER_IDLE;
2817    // find out which tracks need to be processed
2818    size_t count = mActiveTracks.size();
2819    size_t mixedTracks = 0;
2820    size_t tracksWithEffect = 0;
2821    // counts only _active_ fast tracks
2822    size_t fastTracks = 0;
2823    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2824
2825    float masterVolume = mMasterVolume;
2826    bool masterMute = mMasterMute;
2827
2828    if (masterMute) {
2829        masterVolume = 0;
2830    }
2831    // Delegate master volume control to effect in output mix effect chain if needed
2832    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2833    if (chain != 0) {
2834        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2835        chain->setVolume_l(&v, &v);
2836        masterVolume = (float)((v + (1 << 23)) >> 24);
2837        chain.clear();
2838    }
2839
2840    // prepare a new state to push
2841    FastMixerStateQueue *sq = NULL;
2842    FastMixerState *state = NULL;
2843    bool didModify = false;
2844    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2845    if (mFastMixer != NULL) {
2846        sq = mFastMixer->sq();
2847        state = sq->begin();
2848    }
2849
2850    for (size_t i=0 ; i<count ; i++) {
2851        const sp<Track> t = mActiveTracks[i].promote();
2852        if (t == 0) {
2853            continue;
2854        }
2855
2856        // this const just means the local variable doesn't change
2857        Track* const track = t.get();
2858
2859        // process fast tracks
2860        if (track->isFastTrack()) {
2861
2862            // It's theoretically possible (though unlikely) for a fast track to be created
2863            // and then removed within the same normal mix cycle.  This is not a problem, as
2864            // the track never becomes active so it's fast mixer slot is never touched.
2865            // The converse, of removing an (active) track and then creating a new track
2866            // at the identical fast mixer slot within the same normal mix cycle,
2867            // is impossible because the slot isn't marked available until the end of each cycle.
2868            int j = track->mFastIndex;
2869            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2870            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2871            FastTrack *fastTrack = &state->mFastTracks[j];
2872
2873            // Determine whether the track is currently in underrun condition,
2874            // and whether it had a recent underrun.
2875            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2876            FastTrackUnderruns underruns = ftDump->mUnderruns;
2877            uint32_t recentFull = (underruns.mBitFields.mFull -
2878                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2879            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2880                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2881            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2882                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2883            uint32_t recentUnderruns = recentPartial + recentEmpty;
2884            track->mObservedUnderruns = underruns;
2885            // don't count underruns that occur while stopping or pausing
2886            // or stopped which can occur when flush() is called while active
2887            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2888                    recentUnderruns > 0) {
2889                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2890                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2891            }
2892
2893            // This is similar to the state machine for normal tracks,
2894            // with a few modifications for fast tracks.
2895            bool isActive = true;
2896            switch (track->mState) {
2897            case TrackBase::STOPPING_1:
2898                // track stays active in STOPPING_1 state until first underrun
2899                if (recentUnderruns > 0 || track->isTerminated()) {
2900                    track->mState = TrackBase::STOPPING_2;
2901                }
2902                break;
2903            case TrackBase::PAUSING:
2904                // ramp down is not yet implemented
2905                track->setPaused();
2906                break;
2907            case TrackBase::RESUMING:
2908                // ramp up is not yet implemented
2909                track->mState = TrackBase::ACTIVE;
2910                break;
2911            case TrackBase::ACTIVE:
2912                if (recentFull > 0 || recentPartial > 0) {
2913                    // track has provided at least some frames recently: reset retry count
2914                    track->mRetryCount = kMaxTrackRetries;
2915                }
2916                if (recentUnderruns == 0) {
2917                    // no recent underruns: stay active
2918                    break;
2919                }
2920                // there has recently been an underrun of some kind
2921                if (track->sharedBuffer() == 0) {
2922                    // were any of the recent underruns "empty" (no frames available)?
2923                    if (recentEmpty == 0) {
2924                        // no, then ignore the partial underruns as they are allowed indefinitely
2925                        break;
2926                    }
2927                    // there has recently been an "empty" underrun: decrement the retry counter
2928                    if (--(track->mRetryCount) > 0) {
2929                        break;
2930                    }
2931                    // indicate to client process that the track was disabled because of underrun;
2932                    // it will then automatically call start() when data is available
2933                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2934                    // remove from active list, but state remains ACTIVE [confusing but true]
2935                    isActive = false;
2936                    break;
2937                }
2938                // fall through
2939            case TrackBase::STOPPING_2:
2940            case TrackBase::PAUSED:
2941            case TrackBase::STOPPED:
2942            case TrackBase::FLUSHED:   // flush() while active
2943                // Check for presentation complete if track is inactive
2944                // We have consumed all the buffers of this track.
2945                // This would be incomplete if we auto-paused on underrun
2946                {
2947                    size_t audioHALFrames =
2948                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2949                    size_t framesWritten = mBytesWritten / mFrameSize;
2950                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2951                        // track stays in active list until presentation is complete
2952                        break;
2953                    }
2954                }
2955                if (track->isStopping_2()) {
2956                    track->mState = TrackBase::STOPPED;
2957                }
2958                if (track->isStopped()) {
2959                    // Can't reset directly, as fast mixer is still polling this track
2960                    //   track->reset();
2961                    // So instead mark this track as needing to be reset after push with ack
2962                    resetMask |= 1 << i;
2963                }
2964                isActive = false;
2965                break;
2966            case TrackBase::IDLE:
2967            default:
2968                LOG_FATAL("unexpected track state %d", track->mState);
2969            }
2970
2971            if (isActive) {
2972                // was it previously inactive?
2973                if (!(state->mTrackMask & (1 << j))) {
2974                    ExtendedAudioBufferProvider *eabp = track;
2975                    VolumeProvider *vp = track;
2976                    fastTrack->mBufferProvider = eabp;
2977                    fastTrack->mVolumeProvider = vp;
2978                    fastTrack->mChannelMask = track->mChannelMask;
2979                    fastTrack->mGeneration++;
2980                    state->mTrackMask |= 1 << j;
2981                    didModify = true;
2982                    // no acknowledgement required for newly active tracks
2983                }
2984                // cache the combined master volume and stream type volume for fast mixer; this
2985                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2986                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2987                ++fastTracks;
2988            } else {
2989                // was it previously active?
2990                if (state->mTrackMask & (1 << j)) {
2991                    fastTrack->mBufferProvider = NULL;
2992                    fastTrack->mGeneration++;
2993                    state->mTrackMask &= ~(1 << j);
2994                    didModify = true;
2995                    // If any fast tracks were removed, we must wait for acknowledgement
2996                    // because we're about to decrement the last sp<> on those tracks.
2997                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2998                } else {
2999                    LOG_FATAL("fast track %d should have been active", j);
3000                }
3001                tracksToRemove->add(track);
3002                // Avoids a misleading display in dumpsys
3003                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3004            }
3005            continue;
3006        }
3007
3008        {   // local variable scope to avoid goto warning
3009
3010        audio_track_cblk_t* cblk = track->cblk();
3011
3012        // The first time a track is added we wait
3013        // for all its buffers to be filled before processing it
3014        int name = track->name();
3015        // make sure that we have enough frames to mix one full buffer.
3016        // enforce this condition only once to enable draining the buffer in case the client
3017        // app does not call stop() and relies on underrun to stop:
3018        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3019        // during last round
3020        size_t desiredFrames;
3021        uint32_t sr = track->sampleRate();
3022        if (sr == mSampleRate) {
3023            desiredFrames = mNormalFrameCount;
3024        } else {
3025            // +1 for rounding and +1 for additional sample needed for interpolation
3026            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3027            // add frames already consumed but not yet released by the resampler
3028            // because cblk->framesReady() will include these frames
3029            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3030            // the minimum track buffer size is normally twice the number of frames necessary
3031            // to fill one buffer and the resampler should not leave more than one buffer worth
3032            // of unreleased frames after each pass, but just in case...
3033            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3034        }
3035        uint32_t minFrames = 1;
3036        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3037                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3038            minFrames = desiredFrames;
3039        }
3040
3041        size_t framesReady = track->framesReady();
3042        if ((framesReady >= minFrames) && track->isReady() &&
3043                !track->isPaused() && !track->isTerminated())
3044        {
3045            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3046
3047            mixedTracks++;
3048
3049            // track->mainBuffer() != mMixBuffer means there is an effect chain
3050            // connected to the track
3051            chain.clear();
3052            if (track->mainBuffer() != mMixBuffer) {
3053                chain = getEffectChain_l(track->sessionId());
3054                // Delegate volume control to effect in track effect chain if needed
3055                if (chain != 0) {
3056                    tracksWithEffect++;
3057                } else {
3058                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3059                            "session %d",
3060                            name, track->sessionId());
3061                }
3062            }
3063
3064
3065            int param = AudioMixer::VOLUME;
3066            if (track->mFillingUpStatus == Track::FS_FILLED) {
3067                // no ramp for the first volume setting
3068                track->mFillingUpStatus = Track::FS_ACTIVE;
3069                if (track->mState == TrackBase::RESUMING) {
3070                    track->mState = TrackBase::ACTIVE;
3071                    param = AudioMixer::RAMP_VOLUME;
3072                }
3073                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3074            // FIXME should not make a decision based on mServer
3075            } else if (cblk->mServer != 0) {
3076                // If the track is stopped before the first frame was mixed,
3077                // do not apply ramp
3078                param = AudioMixer::RAMP_VOLUME;
3079            }
3080
3081            // compute volume for this track
3082            uint32_t vl, vr, va;
3083            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3084                vl = vr = va = 0;
3085                if (track->isPausing()) {
3086                    track->setPaused();
3087                }
3088            } else {
3089
3090                // read original volumes with volume control
3091                float typeVolume = mStreamTypes[track->streamType()].volume;
3092                float v = masterVolume * typeVolume;
3093                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3094                uint32_t vlr = proxy->getVolumeLR();
3095                vl = vlr & 0xFFFF;
3096                vr = vlr >> 16;
3097                // track volumes come from shared memory, so can't be trusted and must be clamped
3098                if (vl > MAX_GAIN_INT) {
3099                    ALOGV("Track left volume out of range: %04X", vl);
3100                    vl = MAX_GAIN_INT;
3101                }
3102                if (vr > MAX_GAIN_INT) {
3103                    ALOGV("Track right volume out of range: %04X", vr);
3104                    vr = MAX_GAIN_INT;
3105                }
3106                // now apply the master volume and stream type volume
3107                vl = (uint32_t)(v * vl) << 12;
3108                vr = (uint32_t)(v * vr) << 12;
3109                // assuming master volume and stream type volume each go up to 1.0,
3110                // vl and vr are now in 8.24 format
3111
3112                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3113                // send level comes from shared memory and so may be corrupt
3114                if (sendLevel > MAX_GAIN_INT) {
3115                    ALOGV("Track send level out of range: %04X", sendLevel);
3116                    sendLevel = MAX_GAIN_INT;
3117                }
3118                va = (uint32_t)(v * sendLevel);
3119            }
3120
3121            // Delegate volume control to effect in track effect chain if needed
3122            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3123                // Do not ramp volume if volume is controlled by effect
3124                param = AudioMixer::VOLUME;
3125                track->mHasVolumeController = true;
3126            } else {
3127                // force no volume ramp when volume controller was just disabled or removed
3128                // from effect chain to avoid volume spike
3129                if (track->mHasVolumeController) {
3130                    param = AudioMixer::VOLUME;
3131                }
3132                track->mHasVolumeController = false;
3133            }
3134
3135            // Convert volumes from 8.24 to 4.12 format
3136            // This additional clamping is needed in case chain->setVolume_l() overshot
3137            vl = (vl + (1 << 11)) >> 12;
3138            if (vl > MAX_GAIN_INT) {
3139                vl = MAX_GAIN_INT;
3140            }
3141            vr = (vr + (1 << 11)) >> 12;
3142            if (vr > MAX_GAIN_INT) {
3143                vr = MAX_GAIN_INT;
3144            }
3145
3146            if (va > MAX_GAIN_INT) {
3147                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3148            }
3149
3150            // XXX: these things DON'T need to be done each time
3151            mAudioMixer->setBufferProvider(name, track);
3152            mAudioMixer->enable(name);
3153
3154            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)(uintptr_t)vl);
3155            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)(uintptr_t)vr);
3156            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)(uintptr_t)va);
3157            mAudioMixer->setParameter(
3158                name,
3159                AudioMixer::TRACK,
3160                AudioMixer::FORMAT, (void *)track->format());
3161            mAudioMixer->setParameter(
3162                name,
3163                AudioMixer::TRACK,
3164                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3165            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3166            uint32_t maxSampleRate = mSampleRate * 2;
3167            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3168            if (reqSampleRate == 0) {
3169                reqSampleRate = mSampleRate;
3170            } else if (reqSampleRate > maxSampleRate) {
3171                reqSampleRate = maxSampleRate;
3172            }
3173            mAudioMixer->setParameter(
3174                name,
3175                AudioMixer::RESAMPLE,
3176                AudioMixer::SAMPLE_RATE,
3177                (void *)(uintptr_t)reqSampleRate);
3178            mAudioMixer->setParameter(
3179                name,
3180                AudioMixer::TRACK,
3181                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3182            mAudioMixer->setParameter(
3183                name,
3184                AudioMixer::TRACK,
3185                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3186
3187            // reset retry count
3188            track->mRetryCount = kMaxTrackRetries;
3189
3190            // If one track is ready, set the mixer ready if:
3191            //  - the mixer was not ready during previous round OR
3192            //  - no other track is not ready
3193            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3194                    mixerStatus != MIXER_TRACKS_ENABLED) {
3195                mixerStatus = MIXER_TRACKS_READY;
3196            }
3197        } else {
3198            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3199                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3200            }
3201            // clear effect chain input buffer if an active track underruns to avoid sending
3202            // previous audio buffer again to effects
3203            chain = getEffectChain_l(track->sessionId());
3204            if (chain != 0) {
3205                chain->clearInputBuffer();
3206            }
3207
3208            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3209            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3210                    track->isStopped() || track->isPaused()) {
3211                // We have consumed all the buffers of this track.
3212                // Remove it from the list of active tracks.
3213                // TODO: use actual buffer filling status instead of latency when available from
3214                // audio HAL
3215                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3216                size_t framesWritten = mBytesWritten / mFrameSize;
3217                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3218                    if (track->isStopped()) {
3219                        track->reset();
3220                    }
3221                    tracksToRemove->add(track);
3222                }
3223            } else {
3224                // No buffers for this track. Give it a few chances to
3225                // fill a buffer, then remove it from active list.
3226                if (--(track->mRetryCount) <= 0) {
3227                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3228                    tracksToRemove->add(track);
3229                    // indicate to client process that the track was disabled because of underrun;
3230                    // it will then automatically call start() when data is available
3231                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3232                // If one track is not ready, mark the mixer also not ready if:
3233                //  - the mixer was ready during previous round OR
3234                //  - no other track is ready
3235                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3236                                mixerStatus != MIXER_TRACKS_READY) {
3237                    mixerStatus = MIXER_TRACKS_ENABLED;
3238                }
3239            }
3240            mAudioMixer->disable(name);
3241        }
3242
3243        }   // local variable scope to avoid goto warning
3244track_is_ready: ;
3245
3246    }
3247
3248    // Push the new FastMixer state if necessary
3249    bool pauseAudioWatchdog = false;
3250    if (didModify) {
3251        state->mFastTracksGen++;
3252        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3253        if (kUseFastMixer == FastMixer_Dynamic &&
3254                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3255            state->mCommand = FastMixerState::COLD_IDLE;
3256            state->mColdFutexAddr = &mFastMixerFutex;
3257            state->mColdGen++;
3258            mFastMixerFutex = 0;
3259            if (kUseFastMixer == FastMixer_Dynamic) {
3260                mNormalSink = mOutputSink;
3261            }
3262            // If we go into cold idle, need to wait for acknowledgement
3263            // so that fast mixer stops doing I/O.
3264            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3265            pauseAudioWatchdog = true;
3266        }
3267    }
3268    if (sq != NULL) {
3269        sq->end(didModify);
3270        sq->push(block);
3271    }
3272#ifdef AUDIO_WATCHDOG
3273    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3274        mAudioWatchdog->pause();
3275    }
3276#endif
3277
3278    // Now perform the deferred reset on fast tracks that have stopped
3279    while (resetMask != 0) {
3280        size_t i = __builtin_ctz(resetMask);
3281        ALOG_ASSERT(i < count);
3282        resetMask &= ~(1 << i);
3283        sp<Track> t = mActiveTracks[i].promote();
3284        if (t == 0) {
3285            continue;
3286        }
3287        Track* track = t.get();
3288        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3289        track->reset();
3290    }
3291
3292    // remove all the tracks that need to be...
3293    removeTracks_l(*tracksToRemove);
3294
3295    // mix buffer must be cleared if all tracks are connected to an
3296    // effect chain as in this case the mixer will not write to
3297    // mix buffer and track effects will accumulate into it
3298    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3299            (mixedTracks == 0 && fastTracks > 0))) {
3300        // FIXME as a performance optimization, should remember previous zero status
3301        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3302    }
3303
3304    // if any fast tracks, then status is ready
3305    mMixerStatusIgnoringFastTracks = mixerStatus;
3306    if (fastTracks > 0) {
3307        mixerStatus = MIXER_TRACKS_READY;
3308    }
3309    return mixerStatus;
3310}
3311
3312// getTrackName_l() must be called with ThreadBase::mLock held
3313int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3314{
3315    return mAudioMixer->getTrackName(channelMask, sessionId);
3316}
3317
3318// deleteTrackName_l() must be called with ThreadBase::mLock held
3319void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3320{
3321    ALOGV("remove track (%d) and delete from mixer", name);
3322    mAudioMixer->deleteTrackName(name);
3323}
3324
3325// checkForNewParameters_l() must be called with ThreadBase::mLock held
3326bool AudioFlinger::MixerThread::checkForNewParameters_l()
3327{
3328    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3329    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3330    bool reconfig = false;
3331
3332    while (!mNewParameters.isEmpty()) {
3333
3334        if (mFastMixer != NULL) {
3335            FastMixerStateQueue *sq = mFastMixer->sq();
3336            FastMixerState *state = sq->begin();
3337            if (!(state->mCommand & FastMixerState::IDLE)) {
3338                previousCommand = state->mCommand;
3339                state->mCommand = FastMixerState::HOT_IDLE;
3340                sq->end();
3341                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3342            } else {
3343                sq->end(false /*didModify*/);
3344            }
3345        }
3346
3347        status_t status = NO_ERROR;
3348        String8 keyValuePair = mNewParameters[0];
3349        AudioParameter param = AudioParameter(keyValuePair);
3350        int value;
3351
3352        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3353            reconfig = true;
3354        }
3355        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3356            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3357                status = BAD_VALUE;
3358            } else {
3359                reconfig = true;
3360            }
3361        }
3362        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3363            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3364                status = BAD_VALUE;
3365            } else {
3366                reconfig = true;
3367            }
3368        }
3369        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3370            // do not accept frame count changes if tracks are open as the track buffer
3371            // size depends on frame count and correct behavior would not be guaranteed
3372            // if frame count is changed after track creation
3373            if (!mTracks.isEmpty()) {
3374                status = INVALID_OPERATION;
3375            } else {
3376                reconfig = true;
3377            }
3378        }
3379        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3380#ifdef ADD_BATTERY_DATA
3381            // when changing the audio output device, call addBatteryData to notify
3382            // the change
3383            if (mOutDevice != value) {
3384                uint32_t params = 0;
3385                // check whether speaker is on
3386                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3387                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3388                }
3389
3390                audio_devices_t deviceWithoutSpeaker
3391                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3392                // check if any other device (except speaker) is on
3393                if (value & deviceWithoutSpeaker ) {
3394                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3395                }
3396
3397                if (params != 0) {
3398                    addBatteryData(params);
3399                }
3400            }
3401#endif
3402
3403            // forward device change to effects that have requested to be
3404            // aware of attached audio device.
3405            if (value != AUDIO_DEVICE_NONE) {
3406                mOutDevice = value;
3407                for (size_t i = 0; i < mEffectChains.size(); i++) {
3408                    mEffectChains[i]->setDevice_l(mOutDevice);
3409                }
3410            }
3411        }
3412
3413        if (status == NO_ERROR) {
3414            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3415                                                    keyValuePair.string());
3416            if (!mStandby && status == INVALID_OPERATION) {
3417                mOutput->stream->common.standby(&mOutput->stream->common);
3418                mStandby = true;
3419                mBytesWritten = 0;
3420                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3421                                                       keyValuePair.string());
3422            }
3423            if (status == NO_ERROR && reconfig) {
3424                readOutputParameters();
3425                delete mAudioMixer;
3426                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3427                for (size_t i = 0; i < mTracks.size() ; i++) {
3428                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3429                    if (name < 0) {
3430                        break;
3431                    }
3432                    mTracks[i]->mName = name;
3433                }
3434                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3435            }
3436        }
3437
3438        mNewParameters.removeAt(0);
3439
3440        mParamStatus = status;
3441        mParamCond.signal();
3442        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3443        // already timed out waiting for the status and will never signal the condition.
3444        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3445    }
3446
3447    if (!(previousCommand & FastMixerState::IDLE)) {
3448        ALOG_ASSERT(mFastMixer != NULL);
3449        FastMixerStateQueue *sq = mFastMixer->sq();
3450        FastMixerState *state = sq->begin();
3451        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3452        state->mCommand = previousCommand;
3453        sq->end();
3454        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3455    }
3456
3457    return reconfig;
3458}
3459
3460
3461void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3462{
3463    const size_t SIZE = 256;
3464    char buffer[SIZE];
3465    String8 result;
3466
3467    PlaybackThread::dumpInternals(fd, args);
3468
3469    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3470    result.append(buffer);
3471    write(fd, result.string(), result.size());
3472
3473    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3474    const FastMixerDumpState copy(mFastMixerDumpState);
3475    copy.dump(fd);
3476
3477#ifdef STATE_QUEUE_DUMP
3478    // Similar for state queue
3479    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3480    observerCopy.dump(fd);
3481    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3482    mutatorCopy.dump(fd);
3483#endif
3484
3485#ifdef TEE_SINK
3486    // Write the tee output to a .wav file
3487    dumpTee(fd, mTeeSource, mId);
3488#endif
3489
3490#ifdef AUDIO_WATCHDOG
3491    if (mAudioWatchdog != 0) {
3492        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3493        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3494        wdCopy.dump(fd);
3495    }
3496#endif
3497}
3498
3499uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3500{
3501    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3502}
3503
3504uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3505{
3506    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3507}
3508
3509void AudioFlinger::MixerThread::cacheParameters_l()
3510{
3511    PlaybackThread::cacheParameters_l();
3512
3513    // FIXME: Relaxed timing because of a certain device that can't meet latency
3514    // Should be reduced to 2x after the vendor fixes the driver issue
3515    // increase threshold again due to low power audio mode. The way this warning
3516    // threshold is calculated and its usefulness should be reconsidered anyway.
3517    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3518}
3519
3520// ----------------------------------------------------------------------------
3521
3522AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3523        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3524    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3525        // mLeftVolFloat, mRightVolFloat
3526{
3527}
3528
3529AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3530        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3531        ThreadBase::type_t type)
3532    :   PlaybackThread(audioFlinger, output, id, device, type)
3533        // mLeftVolFloat, mRightVolFloat
3534{
3535}
3536
3537AudioFlinger::DirectOutputThread::~DirectOutputThread()
3538{
3539}
3540
3541void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3542{
3543    audio_track_cblk_t* cblk = track->cblk();
3544    float left, right;
3545
3546    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3547        left = right = 0;
3548    } else {
3549        float typeVolume = mStreamTypes[track->streamType()].volume;
3550        float v = mMasterVolume * typeVolume;
3551        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3552        uint32_t vlr = proxy->getVolumeLR();
3553        float v_clamped = v * (vlr & 0xFFFF);
3554        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3555        left = v_clamped/MAX_GAIN;
3556        v_clamped = v * (vlr >> 16);
3557        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3558        right = v_clamped/MAX_GAIN;
3559    }
3560
3561    if (lastTrack) {
3562        if (left != mLeftVolFloat || right != mRightVolFloat) {
3563            mLeftVolFloat = left;
3564            mRightVolFloat = right;
3565
3566            // Convert volumes from float to 8.24
3567            uint32_t vl = (uint32_t)(left * (1 << 24));
3568            uint32_t vr = (uint32_t)(right * (1 << 24));
3569
3570            // Delegate volume control to effect in track effect chain if needed
3571            // only one effect chain can be present on DirectOutputThread, so if
3572            // there is one, the track is connected to it
3573            if (!mEffectChains.isEmpty()) {
3574                mEffectChains[0]->setVolume_l(&vl, &vr);
3575                left = (float)vl / (1 << 24);
3576                right = (float)vr / (1 << 24);
3577            }
3578            if (mOutput->stream->set_volume) {
3579                mOutput->stream->set_volume(mOutput->stream, left, right);
3580            }
3581        }
3582    }
3583}
3584
3585
3586AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3587    Vector< sp<Track> > *tracksToRemove
3588)
3589{
3590    size_t count = mActiveTracks.size();
3591    mixer_state mixerStatus = MIXER_IDLE;
3592
3593    // find out which tracks need to be processed
3594    for (size_t i = 0; i < count; i++) {
3595        sp<Track> t = mActiveTracks[i].promote();
3596        // The track died recently
3597        if (t == 0) {
3598            continue;
3599        }
3600
3601        Track* const track = t.get();
3602        audio_track_cblk_t* cblk = track->cblk();
3603        // Only consider last track started for volume and mixer state control.
3604        // In theory an older track could underrun and restart after the new one starts
3605        // but as we only care about the transition phase between two tracks on a
3606        // direct output, it is not a problem to ignore the underrun case.
3607        sp<Track> l = mLatestActiveTrack.promote();
3608        bool last = l.get() == track;
3609
3610        // The first time a track is added we wait
3611        // for all its buffers to be filled before processing it
3612        uint32_t minFrames;
3613        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3614            minFrames = mNormalFrameCount;
3615        } else {
3616            minFrames = 1;
3617        }
3618
3619        if ((track->framesReady() >= minFrames) && track->isReady() &&
3620                !track->isPaused() && !track->isTerminated())
3621        {
3622            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3623
3624            if (track->mFillingUpStatus == Track::FS_FILLED) {
3625                track->mFillingUpStatus = Track::FS_ACTIVE;
3626                // make sure processVolume_l() will apply new volume even if 0
3627                mLeftVolFloat = mRightVolFloat = -1.0;
3628                if (track->mState == TrackBase::RESUMING) {
3629                    track->mState = TrackBase::ACTIVE;
3630                }
3631            }
3632
3633            // compute volume for this track
3634            processVolume_l(track, last);
3635            if (last) {
3636                // reset retry count
3637                track->mRetryCount = kMaxTrackRetriesDirect;
3638                mActiveTrack = t;
3639                mixerStatus = MIXER_TRACKS_READY;
3640            }
3641        } else {
3642            // clear effect chain input buffer if the last active track started underruns
3643            // to avoid sending previous audio buffer again to effects
3644            if (!mEffectChains.isEmpty() && last) {
3645                mEffectChains[0]->clearInputBuffer();
3646            }
3647
3648            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3649            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3650                    track->isStopped() || track->isPaused()) {
3651                // We have consumed all the buffers of this track.
3652                // Remove it from the list of active tracks.
3653                // TODO: implement behavior for compressed audio
3654                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3655                size_t framesWritten = mBytesWritten / mFrameSize;
3656                if (mStandby || !last ||
3657                        track->presentationComplete(framesWritten, audioHALFrames)) {
3658                    if (track->isStopped()) {
3659                        track->reset();
3660                    }
3661                    tracksToRemove->add(track);
3662                }
3663            } else {
3664                // No buffers for this track. Give it a few chances to
3665                // fill a buffer, then remove it from active list.
3666                // Only consider last track started for mixer state control
3667                if (--(track->mRetryCount) <= 0) {
3668                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3669                    tracksToRemove->add(track);
3670                    // indicate to client process that the track was disabled because of underrun;
3671                    // it will then automatically call start() when data is available
3672                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3673                } else if (last) {
3674                    mixerStatus = MIXER_TRACKS_ENABLED;
3675                }
3676            }
3677        }
3678    }
3679
3680    // remove all the tracks that need to be...
3681    removeTracks_l(*tracksToRemove);
3682
3683    return mixerStatus;
3684}
3685
3686void AudioFlinger::DirectOutputThread::threadLoop_mix()
3687{
3688    size_t frameCount = mFrameCount;
3689    int8_t *curBuf = (int8_t *)mMixBuffer;
3690    // output audio to hardware
3691    while (frameCount) {
3692        AudioBufferProvider::Buffer buffer;
3693        buffer.frameCount = frameCount;
3694        mActiveTrack->getNextBuffer(&buffer);
3695        if (buffer.raw == NULL) {
3696            memset(curBuf, 0, frameCount * mFrameSize);
3697            break;
3698        }
3699        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3700        frameCount -= buffer.frameCount;
3701        curBuf += buffer.frameCount * mFrameSize;
3702        mActiveTrack->releaseBuffer(&buffer);
3703    }
3704    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3705    sleepTime = 0;
3706    standbyTime = systemTime() + standbyDelay;
3707    mActiveTrack.clear();
3708}
3709
3710void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3711{
3712    if (sleepTime == 0) {
3713        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3714            sleepTime = activeSleepTime;
3715        } else {
3716            sleepTime = idleSleepTime;
3717        }
3718    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3719        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3720        sleepTime = 0;
3721    }
3722}
3723
3724// getTrackName_l() must be called with ThreadBase::mLock held
3725int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3726        int sessionId)
3727{
3728    return 0;
3729}
3730
3731// deleteTrackName_l() must be called with ThreadBase::mLock held
3732void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3733{
3734}
3735
3736// checkForNewParameters_l() must be called with ThreadBase::mLock held
3737bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3738{
3739    bool reconfig = false;
3740
3741    while (!mNewParameters.isEmpty()) {
3742        status_t status = NO_ERROR;
3743        String8 keyValuePair = mNewParameters[0];
3744        AudioParameter param = AudioParameter(keyValuePair);
3745        int value;
3746
3747        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3748            // do not accept frame count changes if tracks are open as the track buffer
3749            // size depends on frame count and correct behavior would not be garantied
3750            // if frame count is changed after track creation
3751            if (!mTracks.isEmpty()) {
3752                status = INVALID_OPERATION;
3753            } else {
3754                reconfig = true;
3755            }
3756        }
3757        if (status == NO_ERROR) {
3758            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3759                                                    keyValuePair.string());
3760            if (!mStandby && status == INVALID_OPERATION) {
3761                mOutput->stream->common.standby(&mOutput->stream->common);
3762                mStandby = true;
3763                mBytesWritten = 0;
3764                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3765                                                       keyValuePair.string());
3766            }
3767            if (status == NO_ERROR && reconfig) {
3768                readOutputParameters();
3769                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3770            }
3771        }
3772
3773        mNewParameters.removeAt(0);
3774
3775        mParamStatus = status;
3776        mParamCond.signal();
3777        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3778        // already timed out waiting for the status and will never signal the condition.
3779        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3780    }
3781    return reconfig;
3782}
3783
3784uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3785{
3786    uint32_t time;
3787    if (audio_is_linear_pcm(mFormat)) {
3788        time = PlaybackThread::activeSleepTimeUs();
3789    } else {
3790        time = 10000;
3791    }
3792    return time;
3793}
3794
3795uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3796{
3797    uint32_t time;
3798    if (audio_is_linear_pcm(mFormat)) {
3799        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3800    } else {
3801        time = 10000;
3802    }
3803    return time;
3804}
3805
3806uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3807{
3808    uint32_t time;
3809    if (audio_is_linear_pcm(mFormat)) {
3810        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3811    } else {
3812        time = 10000;
3813    }
3814    return time;
3815}
3816
3817void AudioFlinger::DirectOutputThread::cacheParameters_l()
3818{
3819    PlaybackThread::cacheParameters_l();
3820
3821    // use shorter standby delay as on normal output to release
3822    // hardware resources as soon as possible
3823    if (audio_is_linear_pcm(mFormat)) {
3824        standbyDelay = microseconds(activeSleepTime*2);
3825    } else {
3826        standbyDelay = kOffloadStandbyDelayNs;
3827    }
3828}
3829
3830// ----------------------------------------------------------------------------
3831
3832AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3833        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3834    :   Thread(false /*canCallJava*/),
3835        mPlaybackThread(playbackThread),
3836        mWriteAckSequence(0),
3837        mDrainSequence(0)
3838{
3839}
3840
3841AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3842{
3843}
3844
3845void AudioFlinger::AsyncCallbackThread::onFirstRef()
3846{
3847    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3848}
3849
3850bool AudioFlinger::AsyncCallbackThread::threadLoop()
3851{
3852    while (!exitPending()) {
3853        uint32_t writeAckSequence;
3854        uint32_t drainSequence;
3855
3856        {
3857            Mutex::Autolock _l(mLock);
3858            while (!((mWriteAckSequence & 1) ||
3859                     (mDrainSequence & 1) ||
3860                     exitPending())) {
3861                mWaitWorkCV.wait(mLock);
3862            }
3863
3864            if (exitPending()) {
3865                break;
3866            }
3867            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3868                  mWriteAckSequence, mDrainSequence);
3869            writeAckSequence = mWriteAckSequence;
3870            mWriteAckSequence &= ~1;
3871            drainSequence = mDrainSequence;
3872            mDrainSequence &= ~1;
3873        }
3874        {
3875            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3876            if (playbackThread != 0) {
3877                if (writeAckSequence & 1) {
3878                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3879                }
3880                if (drainSequence & 1) {
3881                    playbackThread->resetDraining(drainSequence >> 1);
3882                }
3883            }
3884        }
3885    }
3886    return false;
3887}
3888
3889void AudioFlinger::AsyncCallbackThread::exit()
3890{
3891    ALOGV("AsyncCallbackThread::exit");
3892    Mutex::Autolock _l(mLock);
3893    requestExit();
3894    mWaitWorkCV.broadcast();
3895}
3896
3897void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3898{
3899    Mutex::Autolock _l(mLock);
3900    // bit 0 is cleared
3901    mWriteAckSequence = sequence << 1;
3902}
3903
3904void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3905{
3906    Mutex::Autolock _l(mLock);
3907    // ignore unexpected callbacks
3908    if (mWriteAckSequence & 2) {
3909        mWriteAckSequence |= 1;
3910        mWaitWorkCV.signal();
3911    }
3912}
3913
3914void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3915{
3916    Mutex::Autolock _l(mLock);
3917    // bit 0 is cleared
3918    mDrainSequence = sequence << 1;
3919}
3920
3921void AudioFlinger::AsyncCallbackThread::resetDraining()
3922{
3923    Mutex::Autolock _l(mLock);
3924    // ignore unexpected callbacks
3925    if (mDrainSequence & 2) {
3926        mDrainSequence |= 1;
3927        mWaitWorkCV.signal();
3928    }
3929}
3930
3931
3932// ----------------------------------------------------------------------------
3933AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3934        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3935    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3936        mHwPaused(false),
3937        mFlushPending(false),
3938        mPausedBytesRemaining(0)
3939{
3940    //FIXME: mStandby should be set to true by ThreadBase constructor
3941    mStandby = true;
3942}
3943
3944void AudioFlinger::OffloadThread::threadLoop_exit()
3945{
3946    if (mFlushPending || mHwPaused) {
3947        // If a flush is pending or track was paused, just discard buffered data
3948        flushHw_l();
3949    } else {
3950        mMixerStatus = MIXER_DRAIN_ALL;
3951        threadLoop_drain();
3952    }
3953    mCallbackThread->exit();
3954    PlaybackThread::threadLoop_exit();
3955}
3956
3957AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3958    Vector< sp<Track> > *tracksToRemove
3959)
3960{
3961    size_t count = mActiveTracks.size();
3962
3963    mixer_state mixerStatus = MIXER_IDLE;
3964    bool doHwPause = false;
3965    bool doHwResume = false;
3966
3967    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3968
3969    // find out which tracks need to be processed
3970    for (size_t i = 0; i < count; i++) {
3971        sp<Track> t = mActiveTracks[i].promote();
3972        // The track died recently
3973        if (t == 0) {
3974            continue;
3975        }
3976        Track* const track = t.get();
3977        audio_track_cblk_t* cblk = track->cblk();
3978        // Only consider last track started for volume and mixer state control.
3979        // In theory an older track could underrun and restart after the new one starts
3980        // but as we only care about the transition phase between two tracks on a
3981        // direct output, it is not a problem to ignore the underrun case.
3982        sp<Track> l = mLatestActiveTrack.promote();
3983        bool last = l.get() == track;
3984
3985        if (track->isPausing()) {
3986            track->setPaused();
3987            if (last) {
3988                if (!mHwPaused) {
3989                    doHwPause = true;
3990                    mHwPaused = true;
3991                }
3992                // If we were part way through writing the mixbuffer to
3993                // the HAL we must save this until we resume
3994                // BUG - this will be wrong if a different track is made active,
3995                // in that case we want to discard the pending data in the
3996                // mixbuffer and tell the client to present it again when the
3997                // track is resumed
3998                mPausedWriteLength = mCurrentWriteLength;
3999                mPausedBytesRemaining = mBytesRemaining;
4000                mBytesRemaining = 0;    // stop writing
4001            }
4002            tracksToRemove->add(track);
4003        } else if (track->framesReady() && track->isReady() &&
4004                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4005            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4006            if (track->mFillingUpStatus == Track::FS_FILLED) {
4007                track->mFillingUpStatus = Track::FS_ACTIVE;
4008                // make sure processVolume_l() will apply new volume even if 0
4009                mLeftVolFloat = mRightVolFloat = -1.0;
4010                if (track->mState == TrackBase::RESUMING) {
4011                    track->mState = TrackBase::ACTIVE;
4012                    if (last) {
4013                        if (mPausedBytesRemaining) {
4014                            // Need to continue write that was interrupted
4015                            mCurrentWriteLength = mPausedWriteLength;
4016                            mBytesRemaining = mPausedBytesRemaining;
4017                            mPausedBytesRemaining = 0;
4018                        }
4019                        if (mHwPaused) {
4020                            doHwResume = true;
4021                            mHwPaused = false;
4022                            // threadLoop_mix() will handle the case that we need to
4023                            // resume an interrupted write
4024                        }
4025                        // enable write to audio HAL
4026                        sleepTime = 0;
4027                    }
4028                }
4029            }
4030
4031            if (last) {
4032                sp<Track> previousTrack = mPreviousTrack.promote();
4033                if (previousTrack != 0) {
4034                    if (track != previousTrack.get()) {
4035                        // Flush any data still being written from last track
4036                        mBytesRemaining = 0;
4037                        if (mPausedBytesRemaining) {
4038                            // Last track was paused so we also need to flush saved
4039                            // mixbuffer state and invalidate track so that it will
4040                            // re-submit that unwritten data when it is next resumed
4041                            mPausedBytesRemaining = 0;
4042                            // Invalidate is a bit drastic - would be more efficient
4043                            // to have a flag to tell client that some of the
4044                            // previously written data was lost
4045                            previousTrack->invalidate();
4046                        }
4047                        // flush data already sent to the DSP if changing audio session as audio
4048                        // comes from a different source. Also invalidate previous track to force a
4049                        // seek when resuming.
4050                        if (previousTrack->sessionId() != track->sessionId()) {
4051                            previousTrack->invalidate();
4052                            mFlushPending = true;
4053                        }
4054                    }
4055                }
4056                mPreviousTrack = track;
4057                // reset retry count
4058                track->mRetryCount = kMaxTrackRetriesOffload;
4059                mActiveTrack = t;
4060                mixerStatus = MIXER_TRACKS_READY;
4061            }
4062        } else {
4063            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4064            if (track->isStopping_1()) {
4065                // Hardware buffer can hold a large amount of audio so we must
4066                // wait for all current track's data to drain before we say
4067                // that the track is stopped.
4068                if (mBytesRemaining == 0) {
4069                    // Only start draining when all data in mixbuffer
4070                    // has been written
4071                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4072                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4073                    // do not drain if no data was ever sent to HAL (mStandby == true)
4074                    if (last && !mStandby) {
4075                        // do not modify drain sequence if we are already draining. This happens
4076                        // when resuming from pause after drain.
4077                        if ((mDrainSequence & 1) == 0) {
4078                            sleepTime = 0;
4079                            standbyTime = systemTime() + standbyDelay;
4080                            mixerStatus = MIXER_DRAIN_TRACK;
4081                            mDrainSequence += 2;
4082                        }
4083                        if (mHwPaused) {
4084                            // It is possible to move from PAUSED to STOPPING_1 without
4085                            // a resume so we must ensure hardware is running
4086                            doHwResume = true;
4087                            mHwPaused = false;
4088                        }
4089                    }
4090                }
4091            } else if (track->isStopping_2()) {
4092                // Drain has completed or we are in standby, signal presentation complete
4093                if (!(mDrainSequence & 1) || !last || mStandby) {
4094                    track->mState = TrackBase::STOPPED;
4095                    size_t audioHALFrames =
4096                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4097                    size_t framesWritten =
4098                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4099                    track->presentationComplete(framesWritten, audioHALFrames);
4100                    track->reset();
4101                    tracksToRemove->add(track);
4102                }
4103            } else {
4104                // No buffers for this track. Give it a few chances to
4105                // fill a buffer, then remove it from active list.
4106                if (--(track->mRetryCount) <= 0) {
4107                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4108                          track->name());
4109                    tracksToRemove->add(track);
4110                    // indicate to client process that the track was disabled because of underrun;
4111                    // it will then automatically call start() when data is available
4112                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4113                } else if (last){
4114                    mixerStatus = MIXER_TRACKS_ENABLED;
4115                }
4116            }
4117        }
4118        // compute volume for this track
4119        processVolume_l(track, last);
4120    }
4121
4122    // make sure the pause/flush/resume sequence is executed in the right order.
4123    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4124    // before flush and then resume HW. This can happen in case of pause/flush/resume
4125    // if resume is received before pause is executed.
4126    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4127        mOutput->stream->pause(mOutput->stream);
4128        if (!doHwPause) {
4129            doHwResume = true;
4130        }
4131    }
4132    if (mFlushPending) {
4133        flushHw_l();
4134        mFlushPending = false;
4135    }
4136    if (!mStandby && doHwResume) {
4137        mOutput->stream->resume(mOutput->stream);
4138    }
4139
4140    // remove all the tracks that need to be...
4141    removeTracks_l(*tracksToRemove);
4142
4143    return mixerStatus;
4144}
4145
4146void AudioFlinger::OffloadThread::flushOutput_l()
4147{
4148    mFlushPending = true;
4149}
4150
4151// must be called with thread mutex locked
4152bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4153{
4154    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4155          mWriteAckSequence, mDrainSequence);
4156    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4157        return true;
4158    }
4159    return false;
4160}
4161
4162// must be called with thread mutex locked
4163bool AudioFlinger::OffloadThread::shouldStandby_l()
4164{
4165    bool TrackPaused = false;
4166
4167    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4168    // after a timeout and we will enter standby then.
4169    if (mTracks.size() > 0) {
4170        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
4171    }
4172
4173    return !mStandby && !TrackPaused;
4174}
4175
4176
4177bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4178{
4179    Mutex::Autolock _l(mLock);
4180    return waitingAsyncCallback_l();
4181}
4182
4183void AudioFlinger::OffloadThread::flushHw_l()
4184{
4185    mOutput->stream->flush(mOutput->stream);
4186    // Flush anything still waiting in the mixbuffer
4187    mCurrentWriteLength = 0;
4188    mBytesRemaining = 0;
4189    mPausedWriteLength = 0;
4190    mPausedBytesRemaining = 0;
4191    if (mUseAsyncWrite) {
4192        // discard any pending drain or write ack by incrementing sequence
4193        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4194        mDrainSequence = (mDrainSequence + 2) & ~1;
4195        ALOG_ASSERT(mCallbackThread != 0);
4196        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4197        mCallbackThread->setDraining(mDrainSequence);
4198    }
4199}
4200
4201// ----------------------------------------------------------------------------
4202
4203AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4204        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4205    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4206                DUPLICATING),
4207        mWaitTimeMs(UINT_MAX)
4208{
4209    addOutputTrack(mainThread);
4210}
4211
4212AudioFlinger::DuplicatingThread::~DuplicatingThread()
4213{
4214    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4215        mOutputTracks[i]->destroy();
4216    }
4217}
4218
4219void AudioFlinger::DuplicatingThread::threadLoop_mix()
4220{
4221    // mix buffers...
4222    if (outputsReady(outputTracks)) {
4223        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4224    } else {
4225        memset(mMixBuffer, 0, mixBufferSize);
4226    }
4227    sleepTime = 0;
4228    writeFrames = mNormalFrameCount;
4229    mCurrentWriteLength = mixBufferSize;
4230    standbyTime = systemTime() + standbyDelay;
4231}
4232
4233void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4234{
4235    if (sleepTime == 0) {
4236        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4237            sleepTime = activeSleepTime;
4238        } else {
4239            sleepTime = idleSleepTime;
4240        }
4241    } else if (mBytesWritten != 0) {
4242        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4243            writeFrames = mNormalFrameCount;
4244            memset(mMixBuffer, 0, mixBufferSize);
4245        } else {
4246            // flush remaining overflow buffers in output tracks
4247            writeFrames = 0;
4248        }
4249        sleepTime = 0;
4250    }
4251}
4252
4253ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4254{
4255    for (size_t i = 0; i < outputTracks.size(); i++) {
4256        outputTracks[i]->write(mMixBuffer, writeFrames);
4257    }
4258    mStandby = false;
4259    return (ssize_t)mixBufferSize;
4260}
4261
4262void AudioFlinger::DuplicatingThread::threadLoop_standby()
4263{
4264    // DuplicatingThread implements standby by stopping all tracks
4265    for (size_t i = 0; i < outputTracks.size(); i++) {
4266        outputTracks[i]->stop();
4267    }
4268}
4269
4270void AudioFlinger::DuplicatingThread::saveOutputTracks()
4271{
4272    outputTracks = mOutputTracks;
4273}
4274
4275void AudioFlinger::DuplicatingThread::clearOutputTracks()
4276{
4277    outputTracks.clear();
4278}
4279
4280void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4281{
4282    Mutex::Autolock _l(mLock);
4283    // FIXME explain this formula
4284    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4285    OutputTrack *outputTrack = new OutputTrack(thread,
4286                                            this,
4287                                            mSampleRate,
4288                                            mFormat,
4289                                            mChannelMask,
4290                                            frameCount,
4291                                            IPCThreadState::self()->getCallingUid());
4292    if (outputTrack->cblk() != NULL) {
4293        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4294        mOutputTracks.add(outputTrack);
4295        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4296        updateWaitTime_l();
4297    }
4298}
4299
4300void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4301{
4302    Mutex::Autolock _l(mLock);
4303    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4304        if (mOutputTracks[i]->thread() == thread) {
4305            mOutputTracks[i]->destroy();
4306            mOutputTracks.removeAt(i);
4307            updateWaitTime_l();
4308            return;
4309        }
4310    }
4311    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4312}
4313
4314// caller must hold mLock
4315void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4316{
4317    mWaitTimeMs = UINT_MAX;
4318    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4319        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4320        if (strong != 0) {
4321            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4322            if (waitTimeMs < mWaitTimeMs) {
4323                mWaitTimeMs = waitTimeMs;
4324            }
4325        }
4326    }
4327}
4328
4329
4330bool AudioFlinger::DuplicatingThread::outputsReady(
4331        const SortedVector< sp<OutputTrack> > &outputTracks)
4332{
4333    for (size_t i = 0; i < outputTracks.size(); i++) {
4334        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4335        if (thread == 0) {
4336            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4337                    outputTracks[i].get());
4338            return false;
4339        }
4340        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4341        // see note at standby() declaration
4342        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4343            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4344                    thread.get());
4345            return false;
4346        }
4347    }
4348    return true;
4349}
4350
4351uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4352{
4353    return (mWaitTimeMs * 1000) / 2;
4354}
4355
4356void AudioFlinger::DuplicatingThread::cacheParameters_l()
4357{
4358    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4359    updateWaitTime_l();
4360
4361    MixerThread::cacheParameters_l();
4362}
4363
4364// ----------------------------------------------------------------------------
4365//      Record
4366// ----------------------------------------------------------------------------
4367
4368AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4369                                         AudioStreamIn *input,
4370                                         uint32_t sampleRate,
4371                                         audio_channel_mask_t channelMask,
4372                                         audio_io_handle_t id,
4373                                         audio_devices_t outDevice,
4374                                         audio_devices_t inDevice
4375#ifdef TEE_SINK
4376                                         , const sp<NBAIO_Sink>& teeSink
4377#endif
4378                                         ) :
4379    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4380    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4381    // mRsmpInIndex and mBufferSize set by readInputParameters()
4382    mReqChannelCount(popcount(channelMask)),
4383    mReqSampleRate(sampleRate)
4384    // mBytesRead is only meaningful while active, and so is cleared in start()
4385    // (but might be better to also clear here for dump?)
4386#ifdef TEE_SINK
4387    , mTeeSink(teeSink)
4388#endif
4389{
4390    snprintf(mName, kNameLength, "AudioIn_%X", id);
4391
4392    readInputParameters();
4393}
4394
4395
4396AudioFlinger::RecordThread::~RecordThread()
4397{
4398    delete[] mRsmpInBuffer;
4399    delete mResampler;
4400    delete[] mRsmpOutBuffer;
4401}
4402
4403void AudioFlinger::RecordThread::onFirstRef()
4404{
4405    run(mName, PRIORITY_URGENT_AUDIO);
4406}
4407
4408status_t AudioFlinger::RecordThread::readyToRun()
4409{
4410    status_t status = initCheck();
4411    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4412    return status;
4413}
4414
4415bool AudioFlinger::RecordThread::threadLoop()
4416{
4417    AudioBufferProvider::Buffer buffer;
4418    sp<RecordTrack> activeTrack;
4419    Vector< sp<EffectChain> > effectChains;
4420
4421    nsecs_t lastWarning = 0;
4422
4423    inputStandBy();
4424    {
4425        Mutex::Autolock _l(mLock);
4426        activeTrack = mActiveTrack;
4427        acquireWakeLock_l(activeTrack != 0 ? activeTrack->uid() : -1);
4428    }
4429
4430    // used to verify we've read at least once before evaluating how many bytes were read
4431    bool readOnce = false;
4432
4433    // start recording
4434    while (!exitPending()) {
4435
4436        processConfigEvents();
4437
4438        { // scope for mLock
4439            Mutex::Autolock _l(mLock);
4440            checkForNewParameters_l();
4441            if (mActiveTrack != 0 && activeTrack != mActiveTrack) {
4442                SortedVector<int> tmp;
4443                tmp.add(mActiveTrack->uid());
4444                updateWakeLockUids_l(tmp);
4445            }
4446            activeTrack = mActiveTrack;
4447            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4448                standby();
4449
4450                if (exitPending()) {
4451                    break;
4452                }
4453
4454                releaseWakeLock_l();
4455                ALOGV("RecordThread: loop stopping");
4456                // go to sleep
4457                mWaitWorkCV.wait(mLock);
4458                ALOGV("RecordThread: loop starting");
4459                acquireWakeLock_l(mActiveTrack != 0 ? mActiveTrack->uid() : -1);
4460                continue;
4461            }
4462            if (mActiveTrack != 0) {
4463                if (mActiveTrack->isTerminated()) {
4464                    removeTrack_l(mActiveTrack);
4465                    mActiveTrack.clear();
4466                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4467                    standby();
4468                    mActiveTrack.clear();
4469                    mStartStopCond.broadcast();
4470                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4471                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4472                        mActiveTrack.clear();
4473                        mStartStopCond.broadcast();
4474                    } else if (readOnce) {
4475                        // record start succeeds only if first read from audio input
4476                        // succeeds
4477                        if (mBytesRead >= 0) {
4478                            mActiveTrack->mState = TrackBase::ACTIVE;
4479                        } else {
4480                            mActiveTrack.clear();
4481                        }
4482                        mStartStopCond.broadcast();
4483                    }
4484                    mStandby = false;
4485                }
4486            }
4487
4488            lockEffectChains_l(effectChains);
4489        }
4490
4491        if (mActiveTrack != 0) {
4492            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4493                mActiveTrack->mState != TrackBase::RESUMING) {
4494                unlockEffectChains(effectChains);
4495                usleep(kRecordThreadSleepUs);
4496                continue;
4497            }
4498            for (size_t i = 0; i < effectChains.size(); i ++) {
4499                effectChains[i]->process_l();
4500            }
4501
4502            buffer.frameCount = mFrameCount;
4503            status_t status = mActiveTrack->getNextBuffer(&buffer);
4504            if (status == NO_ERROR) {
4505                readOnce = true;
4506                size_t framesOut = buffer.frameCount;
4507                if (mResampler == NULL) {
4508                    // no resampling
4509                    while (framesOut) {
4510                        size_t framesIn = mFrameCount - mRsmpInIndex;
4511                        if (framesIn) {
4512                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4513                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4514                                    mActiveTrack->mFrameSize;
4515                            if (framesIn > framesOut)
4516                                framesIn = framesOut;
4517                            mRsmpInIndex += framesIn;
4518                            framesOut -= framesIn;
4519                            if (mChannelCount == mReqChannelCount) {
4520                                memcpy(dst, src, framesIn * mFrameSize);
4521                            } else {
4522                                if (mChannelCount == 1) {
4523                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4524                                            (int16_t *)src, framesIn);
4525                                } else {
4526                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4527                                            (int16_t *)src, framesIn);
4528                                }
4529                            }
4530                        }
4531                        if (framesOut && mFrameCount == mRsmpInIndex) {
4532                            void *readInto;
4533                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4534                                readInto = buffer.raw;
4535                                framesOut = 0;
4536                            } else {
4537                                readInto = mRsmpInBuffer;
4538                                mRsmpInIndex = 0;
4539                            }
4540                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4541                                    mBufferSize);
4542                            if (mBytesRead <= 0) {
4543                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4544                                {
4545                                    ALOGE("Error reading audio input");
4546                                    // Force input into standby so that it tries to
4547                                    // recover at next read attempt
4548                                    inputStandBy();
4549                                    usleep(kRecordThreadSleepUs);
4550                                }
4551                                mRsmpInIndex = mFrameCount;
4552                                framesOut = 0;
4553                                buffer.frameCount = 0;
4554                            }
4555#ifdef TEE_SINK
4556                            else if (mTeeSink != 0) {
4557                                (void) mTeeSink->write(readInto,
4558                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4559                            }
4560#endif
4561                        }
4562                    }
4563                } else {
4564                    // resampling
4565
4566                    // resampler accumulates, but we only have one source track
4567                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4568                    // alter output frame count as if we were expecting stereo samples
4569                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4570                        framesOut >>= 1;
4571                    }
4572                    mResampler->resample(mRsmpOutBuffer, framesOut,
4573                            this /* AudioBufferProvider* */);
4574                    // ditherAndClamp() works as long as all buffers returned by
4575                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4576                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4577                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4578                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4579                        // the resampler always outputs stereo samples:
4580                        // do post stereo to mono conversion
4581                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4582                                framesOut);
4583                    } else {
4584                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4585                    }
4586                    // now done with mRsmpOutBuffer
4587
4588                }
4589                if (mFramestoDrop == 0) {
4590                    mActiveTrack->releaseBuffer(&buffer);
4591                } else {
4592                    if (mFramestoDrop > 0) {
4593                        mFramestoDrop -= buffer.frameCount;
4594                        if (mFramestoDrop <= 0) {
4595                            clearSyncStartEvent();
4596                        }
4597                    } else {
4598                        mFramestoDrop += buffer.frameCount;
4599                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4600                                mSyncStartEvent->isCancelled()) {
4601                            ALOGW("Synced record %s, session %d, trigger session %d",
4602                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4603                                  mActiveTrack->sessionId(),
4604                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4605                            clearSyncStartEvent();
4606                        }
4607                    }
4608                }
4609                mActiveTrack->clearOverflow();
4610            }
4611            // client isn't retrieving buffers fast enough
4612            else {
4613                if (!mActiveTrack->setOverflow()) {
4614                    nsecs_t now = systemTime();
4615                    if ((now - lastWarning) > kWarningThrottleNs) {
4616                        ALOGW("RecordThread: buffer overflow");
4617                        lastWarning = now;
4618                    }
4619                }
4620                // Release the processor for a while before asking for a new buffer.
4621                // This will give the application more chance to read from the buffer and
4622                // clear the overflow.
4623                usleep(kRecordThreadSleepUs);
4624            }
4625        }
4626        // enable changes in effect chain
4627        unlockEffectChains(effectChains);
4628        effectChains.clear();
4629    }
4630
4631    standby();
4632
4633    {
4634        Mutex::Autolock _l(mLock);
4635        for (size_t i = 0; i < mTracks.size(); i++) {
4636            sp<RecordTrack> track = mTracks[i];
4637            track->invalidate();
4638        }
4639        mActiveTrack.clear();
4640        mStartStopCond.broadcast();
4641    }
4642
4643    releaseWakeLock();
4644
4645    ALOGV("RecordThread %p exiting", this);
4646    return false;
4647}
4648
4649void AudioFlinger::RecordThread::standby()
4650{
4651    if (!mStandby) {
4652        inputStandBy();
4653        mStandby = true;
4654    }
4655}
4656
4657void AudioFlinger::RecordThread::inputStandBy()
4658{
4659    mInput->stream->common.standby(&mInput->stream->common);
4660}
4661
4662sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4663        const sp<AudioFlinger::Client>& client,
4664        uint32_t sampleRate,
4665        audio_format_t format,
4666        audio_channel_mask_t channelMask,
4667        size_t frameCount,
4668        int sessionId,
4669        int uid,
4670        IAudioFlinger::track_flags_t *flags,
4671        pid_t tid,
4672        status_t *status)
4673{
4674    sp<RecordTrack> track;
4675    status_t lStatus;
4676
4677    lStatus = initCheck();
4678    if (lStatus != NO_ERROR) {
4679        ALOGE("createRecordTrack_l() audio driver not initialized");
4680        goto Exit;
4681    }
4682    // client expresses a preference for FAST, but we get the final say
4683    if (*flags & IAudioFlinger::TRACK_FAST) {
4684      if (
4685            // use case: callback handler and frame count is default or at least as large as HAL
4686            (
4687                (tid != -1) &&
4688                ((frameCount == 0) ||
4689                (frameCount >= mFrameCount))
4690            ) &&
4691            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4692            // mono or stereo
4693            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4694              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4695            // hardware sample rate
4696            (sampleRate == mSampleRate) &&
4697            // record thread has an associated fast recorder
4698            hasFastRecorder()
4699            // FIXME test that RecordThread for this fast track has a capable output HAL
4700            // FIXME add a permission test also?
4701        ) {
4702        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4703        if (frameCount == 0) {
4704            frameCount = mFrameCount * kFastTrackMultiplier;
4705        }
4706        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4707                frameCount, mFrameCount);
4708      } else {
4709        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4710                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4711                "hasFastRecorder=%d tid=%d",
4712                frameCount, mFrameCount, format,
4713                audio_is_linear_pcm(format),
4714                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4715        *flags &= ~IAudioFlinger::TRACK_FAST;
4716        // For compatibility with AudioRecord calculation, buffer depth is forced
4717        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4718        // This is probably too conservative, but legacy application code may depend on it.
4719        // If you change this calculation, also review the start threshold which is related.
4720        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4721        size_t mNormalFrameCount = 2048; // FIXME
4722        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4723        if (minBufCount < 2) {
4724            minBufCount = 2;
4725        }
4726        size_t minFrameCount = mNormalFrameCount * minBufCount;
4727        if (frameCount < minFrameCount) {
4728            frameCount = minFrameCount;
4729        }
4730      }
4731    }
4732
4733    // FIXME use flags and tid similar to createTrack_l()
4734
4735    { // scope for mLock
4736        Mutex::Autolock _l(mLock);
4737
4738        track = new RecordTrack(this, client, sampleRate,
4739                      format, channelMask, frameCount, sessionId, uid);
4740
4741        if (track->getCblk() == 0) {
4742            ALOGE("createRecordTrack_l() no control block");
4743            lStatus = NO_MEMORY;
4744            track.clear();
4745            goto Exit;
4746        }
4747        mTracks.add(track);
4748
4749        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4750        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4751                        mAudioFlinger->btNrecIsOff();
4752        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4753        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4754
4755        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4756            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4757            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4758            // so ask activity manager to do this on our behalf
4759            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4760        }
4761    }
4762    lStatus = NO_ERROR;
4763
4764Exit:
4765    if (status) {
4766        *status = lStatus;
4767    }
4768    return track;
4769}
4770
4771status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4772                                           AudioSystem::sync_event_t event,
4773                                           int triggerSession)
4774{
4775    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4776    sp<ThreadBase> strongMe = this;
4777    status_t status = NO_ERROR;
4778
4779    if (event == AudioSystem::SYNC_EVENT_NONE) {
4780        clearSyncStartEvent();
4781    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4782        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4783                                       triggerSession,
4784                                       recordTrack->sessionId(),
4785                                       syncStartEventCallback,
4786                                       this);
4787        // Sync event can be cancelled by the trigger session if the track is not in a
4788        // compatible state in which case we start record immediately
4789        if (mSyncStartEvent->isCancelled()) {
4790            clearSyncStartEvent();
4791        } else {
4792            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4793            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4794        }
4795    }
4796
4797    {
4798        AutoMutex lock(mLock);
4799        if (mActiveTrack != 0) {
4800            if (recordTrack != mActiveTrack.get()) {
4801                status = -EBUSY;
4802            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4803                mActiveTrack->mState = TrackBase::ACTIVE;
4804            }
4805            return status;
4806        }
4807
4808        recordTrack->mState = TrackBase::IDLE;
4809        mActiveTrack = recordTrack;
4810        mLock.unlock();
4811        status_t status = AudioSystem::startInput(mId);
4812        mLock.lock();
4813        if (status != NO_ERROR) {
4814            mActiveTrack.clear();
4815            clearSyncStartEvent();
4816            return status;
4817        }
4818        mRsmpInIndex = mFrameCount;
4819        mBytesRead = 0;
4820        if (mResampler != NULL) {
4821            mResampler->reset();
4822        }
4823        mActiveTrack->mState = TrackBase::RESUMING;
4824        // signal thread to start
4825        ALOGV("Signal record thread");
4826        mWaitWorkCV.broadcast();
4827        // do not wait for mStartStopCond if exiting
4828        if (exitPending()) {
4829            mActiveTrack.clear();
4830            status = INVALID_OPERATION;
4831            goto startError;
4832        }
4833        mStartStopCond.wait(mLock);
4834        if (mActiveTrack == 0) {
4835            ALOGV("Record failed to start");
4836            status = BAD_VALUE;
4837            goto startError;
4838        }
4839        ALOGV("Record started OK");
4840        return status;
4841    }
4842
4843startError:
4844    AudioSystem::stopInput(mId);
4845    clearSyncStartEvent();
4846    return status;
4847}
4848
4849void AudioFlinger::RecordThread::clearSyncStartEvent()
4850{
4851    if (mSyncStartEvent != 0) {
4852        mSyncStartEvent->cancel();
4853    }
4854    mSyncStartEvent.clear();
4855    mFramestoDrop = 0;
4856}
4857
4858void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4859{
4860    sp<SyncEvent> strongEvent = event.promote();
4861
4862    if (strongEvent != 0) {
4863        RecordThread *me = (RecordThread *)strongEvent->cookie();
4864        me->handleSyncStartEvent(strongEvent);
4865    }
4866}
4867
4868void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4869{
4870    if (event == mSyncStartEvent) {
4871        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4872        // from audio HAL
4873        mFramestoDrop = mFrameCount * 2;
4874    }
4875}
4876
4877bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4878    ALOGV("RecordThread::stop");
4879    AutoMutex _l(mLock);
4880    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4881        return false;
4882    }
4883    recordTrack->mState = TrackBase::PAUSING;
4884    // do not wait for mStartStopCond if exiting
4885    if (exitPending()) {
4886        return true;
4887    }
4888    mStartStopCond.wait(mLock);
4889    // if we have been restarted, recordTrack == mActiveTrack.get() here
4890    if (exitPending() || recordTrack != mActiveTrack.get()) {
4891        ALOGV("Record stopped OK");
4892        return true;
4893    }
4894    return false;
4895}
4896
4897bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4898{
4899    return false;
4900}
4901
4902status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4903{
4904#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4905    if (!isValidSyncEvent(event)) {
4906        return BAD_VALUE;
4907    }
4908
4909    int eventSession = event->triggerSession();
4910    status_t ret = NAME_NOT_FOUND;
4911
4912    Mutex::Autolock _l(mLock);
4913
4914    for (size_t i = 0; i < mTracks.size(); i++) {
4915        sp<RecordTrack> track = mTracks[i];
4916        if (eventSession == track->sessionId()) {
4917            (void) track->setSyncEvent(event);
4918            ret = NO_ERROR;
4919        }
4920    }
4921    return ret;
4922#else
4923    return BAD_VALUE;
4924#endif
4925}
4926
4927// destroyTrack_l() must be called with ThreadBase::mLock held
4928void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4929{
4930    track->terminate();
4931    track->mState = TrackBase::STOPPED;
4932    // active tracks are removed by threadLoop()
4933    if (mActiveTrack != track) {
4934        removeTrack_l(track);
4935    }
4936}
4937
4938void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4939{
4940    mTracks.remove(track);
4941    // need anything related to effects here?
4942}
4943
4944void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4945{
4946    dumpInternals(fd, args);
4947    dumpTracks(fd, args);
4948    dumpEffectChains(fd, args);
4949}
4950
4951void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4952{
4953    const size_t SIZE = 256;
4954    char buffer[SIZE];
4955    String8 result;
4956
4957    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4958    result.append(buffer);
4959
4960    if (mActiveTrack != 0) {
4961        snprintf(buffer, SIZE, "In index: %zu\n", mRsmpInIndex);
4962        result.append(buffer);
4963        snprintf(buffer, SIZE, "Buffer size: %zu bytes\n", mBufferSize);
4964        result.append(buffer);
4965        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4966        result.append(buffer);
4967        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4968        result.append(buffer);
4969        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4970        result.append(buffer);
4971    } else {
4972        result.append("No active record client\n");
4973    }
4974
4975    write(fd, result.string(), result.size());
4976
4977    dumpBase(fd, args);
4978}
4979
4980void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4981{
4982    const size_t SIZE = 256;
4983    char buffer[SIZE];
4984    String8 result;
4985
4986    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4987    result.append(buffer);
4988    RecordTrack::appendDumpHeader(result);
4989    for (size_t i = 0; i < mTracks.size(); ++i) {
4990        sp<RecordTrack> track = mTracks[i];
4991        if (track != 0) {
4992            track->dump(buffer, SIZE);
4993            result.append(buffer);
4994        }
4995    }
4996
4997    if (mActiveTrack != 0) {
4998        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4999        result.append(buffer);
5000        RecordTrack::appendDumpHeader(result);
5001        mActiveTrack->dump(buffer, SIZE);
5002        result.append(buffer);
5003
5004    }
5005    write(fd, result.string(), result.size());
5006}
5007
5008// AudioBufferProvider interface
5009status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5010{
5011    size_t framesReq = buffer->frameCount;
5012    size_t framesReady = mFrameCount - mRsmpInIndex;
5013    int channelCount;
5014
5015    if (framesReady == 0) {
5016        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
5017        if (mBytesRead <= 0) {
5018            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
5019                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
5020                // Force input into standby so that it tries to
5021                // recover at next read attempt
5022                inputStandBy();
5023                usleep(kRecordThreadSleepUs);
5024            }
5025            buffer->raw = NULL;
5026            buffer->frameCount = 0;
5027            return NOT_ENOUGH_DATA;
5028        }
5029        mRsmpInIndex = 0;
5030        framesReady = mFrameCount;
5031    }
5032
5033    if (framesReq > framesReady) {
5034        framesReq = framesReady;
5035    }
5036
5037    if (mChannelCount == 1 && mReqChannelCount == 2) {
5038        channelCount = 1;
5039    } else {
5040        channelCount = 2;
5041    }
5042    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
5043    buffer->frameCount = framesReq;
5044    return NO_ERROR;
5045}
5046
5047// AudioBufferProvider interface
5048void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5049{
5050    mRsmpInIndex += buffer->frameCount;
5051    buffer->frameCount = 0;
5052}
5053
5054bool AudioFlinger::RecordThread::checkForNewParameters_l()
5055{
5056    bool reconfig = false;
5057
5058    while (!mNewParameters.isEmpty()) {
5059        status_t status = NO_ERROR;
5060        String8 keyValuePair = mNewParameters[0];
5061        AudioParameter param = AudioParameter(keyValuePair);
5062        int value;
5063        audio_format_t reqFormat = mFormat;
5064        uint32_t reqSamplingRate = mReqSampleRate;
5065        uint32_t reqChannelCount = mReqChannelCount;
5066
5067        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5068            reqSamplingRate = value;
5069            reconfig = true;
5070        }
5071        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5072            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5073                status = BAD_VALUE;
5074            } else {
5075                reqFormat = (audio_format_t) value;
5076                reconfig = true;
5077            }
5078        }
5079        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5080            reqChannelCount = popcount(value);
5081            reconfig = true;
5082        }
5083        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5084            // do not accept frame count changes if tracks are open as the track buffer
5085            // size depends on frame count and correct behavior would not be guaranteed
5086            // if frame count is changed after track creation
5087            if (mActiveTrack != 0) {
5088                status = INVALID_OPERATION;
5089            } else {
5090                reconfig = true;
5091            }
5092        }
5093        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5094            // forward device change to effects that have requested to be
5095            // aware of attached audio device.
5096            for (size_t i = 0; i < mEffectChains.size(); i++) {
5097                mEffectChains[i]->setDevice_l(value);
5098            }
5099
5100            // store input device and output device but do not forward output device to audio HAL.
5101            // Note that status is ignored by the caller for output device
5102            // (see AudioFlinger::setParameters()
5103            if (audio_is_output_devices(value)) {
5104                mOutDevice = value;
5105                status = BAD_VALUE;
5106            } else {
5107                mInDevice = value;
5108                // disable AEC and NS if the device is a BT SCO headset supporting those
5109                // pre processings
5110                if (mTracks.size() > 0) {
5111                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5112                                        mAudioFlinger->btNrecIsOff();
5113                    for (size_t i = 0; i < mTracks.size(); i++) {
5114                        sp<RecordTrack> track = mTracks[i];
5115                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5116                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5117                    }
5118                }
5119            }
5120        }
5121        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5122                mAudioSource != (audio_source_t)value) {
5123            // forward device change to effects that have requested to be
5124            // aware of attached audio device.
5125            for (size_t i = 0; i < mEffectChains.size(); i++) {
5126                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5127            }
5128            mAudioSource = (audio_source_t)value;
5129        }
5130        if (status == NO_ERROR) {
5131            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5132                    keyValuePair.string());
5133            if (status == INVALID_OPERATION) {
5134                inputStandBy();
5135                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5136                        keyValuePair.string());
5137            }
5138            if (reconfig) {
5139                if (status == BAD_VALUE &&
5140                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5141                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5142                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5143                            <= (2 * reqSamplingRate)) &&
5144                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5145                            <= FCC_2 &&
5146                    (reqChannelCount <= FCC_2)) {
5147                    status = NO_ERROR;
5148                }
5149                if (status == NO_ERROR) {
5150                    readInputParameters();
5151                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5152                }
5153            }
5154        }
5155
5156        mNewParameters.removeAt(0);
5157
5158        mParamStatus = status;
5159        mParamCond.signal();
5160        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5161        // already timed out waiting for the status and will never signal the condition.
5162        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5163    }
5164    return reconfig;
5165}
5166
5167String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5168{
5169    Mutex::Autolock _l(mLock);
5170    if (initCheck() != NO_ERROR) {
5171        return String8();
5172    }
5173
5174    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5175    const String8 out_s8(s);
5176    free(s);
5177    return out_s8;
5178}
5179
5180void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5181    AudioSystem::OutputDescriptor desc;
5182    void *param2 = NULL;
5183
5184    switch (event) {
5185    case AudioSystem::INPUT_OPENED:
5186    case AudioSystem::INPUT_CONFIG_CHANGED:
5187        desc.channelMask = mChannelMask;
5188        desc.samplingRate = mSampleRate;
5189        desc.format = mFormat;
5190        desc.frameCount = mFrameCount;
5191        desc.latency = 0;
5192        param2 = &desc;
5193        break;
5194
5195    case AudioSystem::INPUT_CLOSED:
5196    default:
5197        break;
5198    }
5199    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5200}
5201
5202void AudioFlinger::RecordThread::readInputParameters()
5203{
5204    delete[] mRsmpInBuffer;
5205    // mRsmpInBuffer is always assigned a new[] below
5206    delete[] mRsmpOutBuffer;
5207    mRsmpOutBuffer = NULL;
5208    delete mResampler;
5209    mResampler = NULL;
5210
5211    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5212    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5213    mChannelCount = popcount(mChannelMask);
5214    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5215    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5216        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5217    }
5218    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5219    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5220    mFrameCount = mBufferSize / mFrameSize;
5221    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5222
5223    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
5224    {
5225        int channelCount;
5226        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5227        // stereo to mono post process as the resampler always outputs stereo.
5228        if (mChannelCount == 1 && mReqChannelCount == 2) {
5229            channelCount = 1;
5230        } else {
5231            channelCount = 2;
5232        }
5233        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5234        mResampler->setSampleRate(mSampleRate);
5235        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5236        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5237
5238        // optmization: if mono to mono, alter input frame count as if we were inputing
5239        // stereo samples
5240        if (mChannelCount == 1 && mReqChannelCount == 1) {
5241            mFrameCount >>= 1;
5242        }
5243
5244    }
5245    mRsmpInIndex = mFrameCount;
5246}
5247
5248unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5249{
5250    Mutex::Autolock _l(mLock);
5251    if (initCheck() != NO_ERROR) {
5252        return 0;
5253    }
5254
5255    return mInput->stream->get_input_frames_lost(mInput->stream);
5256}
5257
5258uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5259{
5260    Mutex::Autolock _l(mLock);
5261    uint32_t result = 0;
5262    if (getEffectChain_l(sessionId) != 0) {
5263        result = EFFECT_SESSION;
5264    }
5265
5266    for (size_t i = 0; i < mTracks.size(); ++i) {
5267        if (sessionId == mTracks[i]->sessionId()) {
5268            result |= TRACK_SESSION;
5269            break;
5270        }
5271    }
5272
5273    return result;
5274}
5275
5276KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5277{
5278    KeyedVector<int, bool> ids;
5279    Mutex::Autolock _l(mLock);
5280    for (size_t j = 0; j < mTracks.size(); ++j) {
5281        sp<RecordThread::RecordTrack> track = mTracks[j];
5282        int sessionId = track->sessionId();
5283        if (ids.indexOfKey(sessionId) < 0) {
5284            ids.add(sessionId, true);
5285        }
5286    }
5287    return ids;
5288}
5289
5290AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5291{
5292    Mutex::Autolock _l(mLock);
5293    AudioStreamIn *input = mInput;
5294    mInput = NULL;
5295    return input;
5296}
5297
5298// this method must always be called either with ThreadBase mLock held or inside the thread loop
5299audio_stream_t* AudioFlinger::RecordThread::stream() const
5300{
5301    if (mInput == NULL) {
5302        return NULL;
5303    }
5304    return &mInput->stream->common;
5305}
5306
5307status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5308{
5309    // only one chain per input thread
5310    if (mEffectChains.size() != 0) {
5311        return INVALID_OPERATION;
5312    }
5313    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5314
5315    chain->setInBuffer(NULL);
5316    chain->setOutBuffer(NULL);
5317
5318    checkSuspendOnAddEffectChain_l(chain);
5319
5320    mEffectChains.add(chain);
5321
5322    return NO_ERROR;
5323}
5324
5325size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5326{
5327    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5328    ALOGW_IF(mEffectChains.size() != 1,
5329            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5330            chain.get(), mEffectChains.size(), this);
5331    if (mEffectChains.size() == 1) {
5332        mEffectChains.removeAt(0);
5333    }
5334    return 0;
5335}
5336
5337}; // namespace android
5338