Threads.cpp revision 49d00ad9164ea5ce48c85765a2b6460d9b457d38
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <media/AudioResamplerPublic.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38#include <audio_utils/format.h>
39#include <audio_utils/minifloat.h>
40
41// NBAIO implementations
42#include <media/nbaio/AudioStreamInSource.h>
43#include <media/nbaio/AudioStreamOutSink.h>
44#include <media/nbaio/MonoPipe.h>
45#include <media/nbaio/MonoPipeReader.h>
46#include <media/nbaio/Pipe.h>
47#include <media/nbaio/PipeReader.h>
48#include <media/nbaio/SourceAudioBufferProvider.h>
49
50#include <powermanager/PowerManager.h>
51
52#include <common_time/cc_helper.h>
53#include <common_time/local_clock.h>
54
55#include "AudioFlinger.h"
56#include "AudioMixer.h"
57#include "FastMixer.h"
58#include "FastCapture.h"
59#include "ServiceUtilities.h"
60#include "SchedulingPolicyService.h"
61
62#ifdef ADD_BATTERY_DATA
63#include <media/IMediaPlayerService.h>
64#include <media/IMediaDeathNotifier.h>
65#endif
66
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72// ----------------------------------------------------------------------------
73
74// Note: the following macro is used for extremely verbose logging message.  In
75// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
76// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
77// are so verbose that we want to suppress them even when we have ALOG_ASSERT
78// turned on.  Do not uncomment the #def below unless you really know what you
79// are doing and want to see all of the extremely verbose messages.
80//#define VERY_VERY_VERBOSE_LOGGING
81#ifdef VERY_VERY_VERBOSE_LOGGING
82#define ALOGVV ALOGV
83#else
84#define ALOGVV(a...) do { } while(0)
85#endif
86
87#define max(a, b) ((a) > (b) ? (a) : (b))
88
89namespace android {
90
91// retry counts for buffer fill timeout
92// 50 * ~20msecs = 1 second
93static const int8_t kMaxTrackRetries = 50;
94static const int8_t kMaxTrackStartupRetries = 50;
95// allow less retry attempts on direct output thread.
96// direct outputs can be a scarce resource in audio hardware and should
97// be released as quickly as possible.
98static const int8_t kMaxTrackRetriesDirect = 2;
99
100// don't warn about blocked writes or record buffer overflows more often than this
101static const nsecs_t kWarningThrottleNs = seconds(5);
102
103// RecordThread loop sleep time upon application overrun or audio HAL read error
104static const int kRecordThreadSleepUs = 5000;
105
106// maximum time to wait in sendConfigEvent_l() for a status to be received
107static const nsecs_t kConfigEventTimeoutNs = seconds(2);
108
109// minimum sleep time for the mixer thread loop when tracks are active but in underrun
110static const uint32_t kMinThreadSleepTimeUs = 5000;
111// maximum divider applied to the active sleep time in the mixer thread loop
112static const uint32_t kMaxThreadSleepTimeShift = 2;
113
114// minimum normal sink buffer size, expressed in milliseconds rather than frames
115static const uint32_t kMinNormalSinkBufferSizeMs = 20;
116// maximum normal sink buffer size
117static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
118
119// Offloaded output thread standby delay: allows track transition without going to standby
120static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
121
122// Whether to use fast mixer
123static const enum {
124    FastMixer_Never,    // never initialize or use: for debugging only
125    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
126                        // normal mixer multiplier is 1
127    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
128                        // multiplier is calculated based on min & max normal mixer buffer size
129    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
130                        // multiplier is calculated based on min & max normal mixer buffer size
131    // FIXME for FastMixer_Dynamic:
132    //  Supporting this option will require fixing HALs that can't handle large writes.
133    //  For example, one HAL implementation returns an error from a large write,
134    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
135    //  We could either fix the HAL implementations, or provide a wrapper that breaks
136    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
137} kUseFastMixer = FastMixer_Static;
138
139// Whether to use fast capture
140static const enum {
141    FastCapture_Never,  // never initialize or use: for debugging only
142    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
143    FastCapture_Static, // initialize if needed, then use all the time if initialized
144} kUseFastCapture = FastCapture_Static;
145
146// Priorities for requestPriority
147static const int kPriorityAudioApp = 2;
148static const int kPriorityFastMixer = 3;
149static const int kPriorityFastCapture = 3;
150
151// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
152// for the track.  The client then sub-divides this into smaller buffers for its use.
153// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
154// So for now we just assume that client is double-buffered for fast tracks.
155// FIXME It would be better for client to tell AudioFlinger the value of N,
156// so AudioFlinger could allocate the right amount of memory.
157// See the client's minBufCount and mNotificationFramesAct calculations for details.
158
159// This is the default value, if not specified by property.
160static const int kFastTrackMultiplier = 2;
161
162// The minimum and maximum allowed values
163static const int kFastTrackMultiplierMin = 1;
164static const int kFastTrackMultiplierMax = 2;
165
166// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
167static int sFastTrackMultiplier = kFastTrackMultiplier;
168
169// See Thread::readOnlyHeap().
170// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
171// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
172// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
173static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
174
175// ----------------------------------------------------------------------------
176
177static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
178
179static void sFastTrackMultiplierInit()
180{
181    char value[PROPERTY_VALUE_MAX];
182    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
183        char *endptr;
184        unsigned long ul = strtoul(value, &endptr, 0);
185        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
186            sFastTrackMultiplier = (int) ul;
187        }
188    }
189}
190
191// ----------------------------------------------------------------------------
192
193#ifdef ADD_BATTERY_DATA
194// To collect the amplifier usage
195static void addBatteryData(uint32_t params) {
196    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
197    if (service == NULL) {
198        // it already logged
199        return;
200    }
201
202    service->addBatteryData(params);
203}
204#endif
205
206
207// ----------------------------------------------------------------------------
208//      CPU Stats
209// ----------------------------------------------------------------------------
210
211class CpuStats {
212public:
213    CpuStats();
214    void sample(const String8 &title);
215#ifdef DEBUG_CPU_USAGE
216private:
217    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
218    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
219
220    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
221
222    int mCpuNum;                        // thread's current CPU number
223    int mCpukHz;                        // frequency of thread's current CPU in kHz
224#endif
225};
226
227CpuStats::CpuStats()
228#ifdef DEBUG_CPU_USAGE
229    : mCpuNum(-1), mCpukHz(-1)
230#endif
231{
232}
233
234void CpuStats::sample(const String8 &title
235#ifndef DEBUG_CPU_USAGE
236                __unused
237#endif
238        ) {
239#ifdef DEBUG_CPU_USAGE
240    // get current thread's delta CPU time in wall clock ns
241    double wcNs;
242    bool valid = mCpuUsage.sampleAndEnable(wcNs);
243
244    // record sample for wall clock statistics
245    if (valid) {
246        mWcStats.sample(wcNs);
247    }
248
249    // get the current CPU number
250    int cpuNum = sched_getcpu();
251
252    // get the current CPU frequency in kHz
253    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
254
255    // check if either CPU number or frequency changed
256    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
257        mCpuNum = cpuNum;
258        mCpukHz = cpukHz;
259        // ignore sample for purposes of cycles
260        valid = false;
261    }
262
263    // if no change in CPU number or frequency, then record sample for cycle statistics
264    if (valid && mCpukHz > 0) {
265        double cycles = wcNs * cpukHz * 0.000001;
266        mHzStats.sample(cycles);
267    }
268
269    unsigned n = mWcStats.n();
270    // mCpuUsage.elapsed() is expensive, so don't call it every loop
271    if ((n & 127) == 1) {
272        long long elapsed = mCpuUsage.elapsed();
273        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
274            double perLoop = elapsed / (double) n;
275            double perLoop100 = perLoop * 0.01;
276            double perLoop1k = perLoop * 0.001;
277            double mean = mWcStats.mean();
278            double stddev = mWcStats.stddev();
279            double minimum = mWcStats.minimum();
280            double maximum = mWcStats.maximum();
281            double meanCycles = mHzStats.mean();
282            double stddevCycles = mHzStats.stddev();
283            double minCycles = mHzStats.minimum();
284            double maxCycles = mHzStats.maximum();
285            mCpuUsage.resetElapsed();
286            mWcStats.reset();
287            mHzStats.reset();
288            ALOGD("CPU usage for %s over past %.1f secs\n"
289                "  (%u mixer loops at %.1f mean ms per loop):\n"
290                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
291                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
292                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
293                    title.string(),
294                    elapsed * .000000001, n, perLoop * .000001,
295                    mean * .001,
296                    stddev * .001,
297                    minimum * .001,
298                    maximum * .001,
299                    mean / perLoop100,
300                    stddev / perLoop100,
301                    minimum / perLoop100,
302                    maximum / perLoop100,
303                    meanCycles / perLoop1k,
304                    stddevCycles / perLoop1k,
305                    minCycles / perLoop1k,
306                    maxCycles / perLoop1k);
307
308        }
309    }
310#endif
311};
312
313// ----------------------------------------------------------------------------
314//      ThreadBase
315// ----------------------------------------------------------------------------
316
317AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
318        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
319    :   Thread(false /*canCallJava*/),
320        mType(type),
321        mAudioFlinger(audioFlinger),
322        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
323        // are set by PlaybackThread::readOutputParameters_l() or
324        // RecordThread::readInputParameters_l()
325        //FIXME: mStandby should be true here. Is this some kind of hack?
326        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
327        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
328        // mName will be set by concrete (non-virtual) subclass
329        mDeathRecipient(new PMDeathRecipient(this))
330{
331}
332
333AudioFlinger::ThreadBase::~ThreadBase()
334{
335    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
336    mConfigEvents.clear();
337
338    // do not lock the mutex in destructor
339    releaseWakeLock_l();
340    if (mPowerManager != 0) {
341        sp<IBinder> binder = mPowerManager->asBinder();
342        binder->unlinkToDeath(mDeathRecipient);
343    }
344}
345
346status_t AudioFlinger::ThreadBase::readyToRun()
347{
348    status_t status = initCheck();
349    if (status == NO_ERROR) {
350        ALOGI("AudioFlinger's thread %p ready to run", this);
351    } else {
352        ALOGE("No working audio driver found.");
353    }
354    return status;
355}
356
357void AudioFlinger::ThreadBase::exit()
358{
359    ALOGV("ThreadBase::exit");
360    // do any cleanup required for exit to succeed
361    preExit();
362    {
363        // This lock prevents the following race in thread (uniprocessor for illustration):
364        //  if (!exitPending()) {
365        //      // context switch from here to exit()
366        //      // exit() calls requestExit(), what exitPending() observes
367        //      // exit() calls signal(), which is dropped since no waiters
368        //      // context switch back from exit() to here
369        //      mWaitWorkCV.wait(...);
370        //      // now thread is hung
371        //  }
372        AutoMutex lock(mLock);
373        requestExit();
374        mWaitWorkCV.broadcast();
375    }
376    // When Thread::requestExitAndWait is made virtual and this method is renamed to
377    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
378    requestExitAndWait();
379}
380
381status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
382{
383    status_t status;
384
385    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
386    Mutex::Autolock _l(mLock);
387
388    return sendSetParameterConfigEvent_l(keyValuePairs);
389}
390
391// sendConfigEvent_l() must be called with ThreadBase::mLock held
392// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
393status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
394{
395    status_t status = NO_ERROR;
396
397    mConfigEvents.add(event);
398    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
399    mWaitWorkCV.signal();
400    mLock.unlock();
401    {
402        Mutex::Autolock _l(event->mLock);
403        while (event->mWaitStatus) {
404            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
405                event->mStatus = TIMED_OUT;
406                event->mWaitStatus = false;
407            }
408        }
409        status = event->mStatus;
410    }
411    mLock.lock();
412    return status;
413}
414
415void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
416{
417    Mutex::Autolock _l(mLock);
418    sendIoConfigEvent_l(event, param);
419}
420
421// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
422void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
423{
424    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
425    sendConfigEvent_l(configEvent);
426}
427
428// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
429void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
430{
431    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
432    sendConfigEvent_l(configEvent);
433}
434
435// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
436status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
437{
438    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
439    return sendConfigEvent_l(configEvent);
440}
441
442status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
443                                                        const struct audio_patch *patch,
444                                                        audio_patch_handle_t *handle)
445{
446    Mutex::Autolock _l(mLock);
447    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
448    status_t status = sendConfigEvent_l(configEvent);
449    if (status == NO_ERROR) {
450        CreateAudioPatchConfigEventData *data =
451                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
452        *handle = data->mHandle;
453    }
454    return status;
455}
456
457status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
458                                                                const audio_patch_handle_t handle)
459{
460    Mutex::Autolock _l(mLock);
461    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
462    return sendConfigEvent_l(configEvent);
463}
464
465
466// post condition: mConfigEvents.isEmpty()
467void AudioFlinger::ThreadBase::processConfigEvents_l()
468{
469    bool configChanged = false;
470
471    while (!mConfigEvents.isEmpty()) {
472        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
473        sp<ConfigEvent> event = mConfigEvents[0];
474        mConfigEvents.removeAt(0);
475        switch (event->mType) {
476        case CFG_EVENT_PRIO: {
477            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
478            // FIXME Need to understand why this has to be done asynchronously
479            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
480                    true /*asynchronous*/);
481            if (err != 0) {
482                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
483                      data->mPrio, data->mPid, data->mTid, err);
484            }
485        } break;
486        case CFG_EVENT_IO: {
487            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
488            audioConfigChanged(data->mEvent, data->mParam);
489        } break;
490        case CFG_EVENT_SET_PARAMETER: {
491            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
492            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
493                configChanged = true;
494            }
495        } break;
496        case CFG_EVENT_CREATE_AUDIO_PATCH: {
497            CreateAudioPatchConfigEventData *data =
498                                            (CreateAudioPatchConfigEventData *)event->mData.get();
499            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
500        } break;
501        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
502            ReleaseAudioPatchConfigEventData *data =
503                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
504            event->mStatus = releaseAudioPatch_l(data->mHandle);
505        } break;
506        default:
507            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
508            break;
509        }
510        {
511            Mutex::Autolock _l(event->mLock);
512            if (event->mWaitStatus) {
513                event->mWaitStatus = false;
514                event->mCond.signal();
515            }
516        }
517        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
518    }
519
520    if (configChanged) {
521        cacheParameters_l();
522    }
523}
524
525String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
526    String8 s;
527    if (output) {
528        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
529        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
530        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
531        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
532        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
534        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
535        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
536        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
537        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
542        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
543        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
544        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
545        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
546        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
547    } else {
548        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
549        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
550        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
551        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
552        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
554        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
555        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
556        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
557        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
558        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
559        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
560        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
561        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
562        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
563    }
564    int len = s.length();
565    if (s.length() > 2) {
566        char *str = s.lockBuffer(len);
567        s.unlockBuffer(len - 2);
568    }
569    return s;
570}
571
572void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
573{
574    const size_t SIZE = 256;
575    char buffer[SIZE];
576    String8 result;
577
578    bool locked = AudioFlinger::dumpTryLock(mLock);
579    if (!locked) {
580        dprintf(fd, "thread %p maybe dead locked\n", this);
581    }
582
583    dprintf(fd, "  I/O handle: %d\n", mId);
584    dprintf(fd, "  TID: %d\n", getTid());
585    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
586    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
587    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
588    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
589    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
590    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
591            channelMaskToString(mChannelMask, mType != RECORD).string());
592    dprintf(fd, "  Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
593    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
594    dprintf(fd, "  Pending config events:");
595    size_t numConfig = mConfigEvents.size();
596    if (numConfig) {
597        for (size_t i = 0; i < numConfig; i++) {
598            mConfigEvents[i]->dump(buffer, SIZE);
599            dprintf(fd, "\n    %s", buffer);
600        }
601        dprintf(fd, "\n");
602    } else {
603        dprintf(fd, " none\n");
604    }
605
606    if (locked) {
607        mLock.unlock();
608    }
609}
610
611void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
612{
613    const size_t SIZE = 256;
614    char buffer[SIZE];
615    String8 result;
616
617    size_t numEffectChains = mEffectChains.size();
618    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
619    write(fd, buffer, strlen(buffer));
620
621    for (size_t i = 0; i < numEffectChains; ++i) {
622        sp<EffectChain> chain = mEffectChains[i];
623        if (chain != 0) {
624            chain->dump(fd, args);
625        }
626    }
627}
628
629void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
630{
631    Mutex::Autolock _l(mLock);
632    acquireWakeLock_l(uid);
633}
634
635String16 AudioFlinger::ThreadBase::getWakeLockTag()
636{
637    switch (mType) {
638        case MIXER:
639            return String16("AudioMix");
640        case DIRECT:
641            return String16("AudioDirectOut");
642        case DUPLICATING:
643            return String16("AudioDup");
644        case RECORD:
645            return String16("AudioIn");
646        case OFFLOAD:
647            return String16("AudioOffload");
648        default:
649            ALOG_ASSERT(false);
650            return String16("AudioUnknown");
651    }
652}
653
654void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
655{
656    getPowerManager_l();
657    if (mPowerManager != 0) {
658        sp<IBinder> binder = new BBinder();
659        status_t status;
660        if (uid >= 0) {
661            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
662                    binder,
663                    getWakeLockTag(),
664                    String16("media"),
665                    uid);
666        } else {
667            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
668                    binder,
669                    getWakeLockTag(),
670                    String16("media"));
671        }
672        if (status == NO_ERROR) {
673            mWakeLockToken = binder;
674        }
675        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
676    }
677}
678
679void AudioFlinger::ThreadBase::releaseWakeLock()
680{
681    Mutex::Autolock _l(mLock);
682    releaseWakeLock_l();
683}
684
685void AudioFlinger::ThreadBase::releaseWakeLock_l()
686{
687    if (mWakeLockToken != 0) {
688        ALOGV("releaseWakeLock_l() %s", mName);
689        if (mPowerManager != 0) {
690            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
691        }
692        mWakeLockToken.clear();
693    }
694}
695
696void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
697    Mutex::Autolock _l(mLock);
698    updateWakeLockUids_l(uids);
699}
700
701void AudioFlinger::ThreadBase::getPowerManager_l() {
702
703    if (mPowerManager == 0) {
704        // use checkService() to avoid blocking if power service is not up yet
705        sp<IBinder> binder =
706            defaultServiceManager()->checkService(String16("power"));
707        if (binder == 0) {
708            ALOGW("Thread %s cannot connect to the power manager service", mName);
709        } else {
710            mPowerManager = interface_cast<IPowerManager>(binder);
711            binder->linkToDeath(mDeathRecipient);
712        }
713    }
714}
715
716void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
717
718    getPowerManager_l();
719    if (mWakeLockToken == NULL) {
720        ALOGE("no wake lock to update!");
721        return;
722    }
723    if (mPowerManager != 0) {
724        sp<IBinder> binder = new BBinder();
725        status_t status;
726        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
727        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
728    }
729}
730
731void AudioFlinger::ThreadBase::clearPowerManager()
732{
733    Mutex::Autolock _l(mLock);
734    releaseWakeLock_l();
735    mPowerManager.clear();
736}
737
738void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
739{
740    sp<ThreadBase> thread = mThread.promote();
741    if (thread != 0) {
742        thread->clearPowerManager();
743    }
744    ALOGW("power manager service died !!!");
745}
746
747void AudioFlinger::ThreadBase::setEffectSuspended(
748        const effect_uuid_t *type, bool suspend, int sessionId)
749{
750    Mutex::Autolock _l(mLock);
751    setEffectSuspended_l(type, suspend, sessionId);
752}
753
754void AudioFlinger::ThreadBase::setEffectSuspended_l(
755        const effect_uuid_t *type, bool suspend, int sessionId)
756{
757    sp<EffectChain> chain = getEffectChain_l(sessionId);
758    if (chain != 0) {
759        if (type != NULL) {
760            chain->setEffectSuspended_l(type, suspend);
761        } else {
762            chain->setEffectSuspendedAll_l(suspend);
763        }
764    }
765
766    updateSuspendedSessions_l(type, suspend, sessionId);
767}
768
769void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
770{
771    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
772    if (index < 0) {
773        return;
774    }
775
776    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
777            mSuspendedSessions.valueAt(index);
778
779    for (size_t i = 0; i < sessionEffects.size(); i++) {
780        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
781        for (int j = 0; j < desc->mRefCount; j++) {
782            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
783                chain->setEffectSuspendedAll_l(true);
784            } else {
785                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
786                    desc->mType.timeLow);
787                chain->setEffectSuspended_l(&desc->mType, true);
788            }
789        }
790    }
791}
792
793void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
794                                                         bool suspend,
795                                                         int sessionId)
796{
797    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
798
799    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
800
801    if (suspend) {
802        if (index >= 0) {
803            sessionEffects = mSuspendedSessions.valueAt(index);
804        } else {
805            mSuspendedSessions.add(sessionId, sessionEffects);
806        }
807    } else {
808        if (index < 0) {
809            return;
810        }
811        sessionEffects = mSuspendedSessions.valueAt(index);
812    }
813
814
815    int key = EffectChain::kKeyForSuspendAll;
816    if (type != NULL) {
817        key = type->timeLow;
818    }
819    index = sessionEffects.indexOfKey(key);
820
821    sp<SuspendedSessionDesc> desc;
822    if (suspend) {
823        if (index >= 0) {
824            desc = sessionEffects.valueAt(index);
825        } else {
826            desc = new SuspendedSessionDesc();
827            if (type != NULL) {
828                desc->mType = *type;
829            }
830            sessionEffects.add(key, desc);
831            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
832        }
833        desc->mRefCount++;
834    } else {
835        if (index < 0) {
836            return;
837        }
838        desc = sessionEffects.valueAt(index);
839        if (--desc->mRefCount == 0) {
840            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
841            sessionEffects.removeItemsAt(index);
842            if (sessionEffects.isEmpty()) {
843                ALOGV("updateSuspendedSessions_l() restore removing session %d",
844                                 sessionId);
845                mSuspendedSessions.removeItem(sessionId);
846            }
847        }
848    }
849    if (!sessionEffects.isEmpty()) {
850        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
851    }
852}
853
854void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
855                                                            bool enabled,
856                                                            int sessionId)
857{
858    Mutex::Autolock _l(mLock);
859    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
860}
861
862void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
863                                                            bool enabled,
864                                                            int sessionId)
865{
866    if (mType != RECORD) {
867        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
868        // another session. This gives the priority to well behaved effect control panels
869        // and applications not using global effects.
870        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
871        // global effects
872        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
873            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
874        }
875    }
876
877    sp<EffectChain> chain = getEffectChain_l(sessionId);
878    if (chain != 0) {
879        chain->checkSuspendOnEffectEnabled(effect, enabled);
880    }
881}
882
883// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
884sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
885        const sp<AudioFlinger::Client>& client,
886        const sp<IEffectClient>& effectClient,
887        int32_t priority,
888        int sessionId,
889        effect_descriptor_t *desc,
890        int *enabled,
891        status_t *status)
892{
893    sp<EffectModule> effect;
894    sp<EffectHandle> handle;
895    status_t lStatus;
896    sp<EffectChain> chain;
897    bool chainCreated = false;
898    bool effectCreated = false;
899    bool effectRegistered = false;
900
901    lStatus = initCheck();
902    if (lStatus != NO_ERROR) {
903        ALOGW("createEffect_l() Audio driver not initialized.");
904        goto Exit;
905    }
906
907    // Reject any effect on Direct output threads for now, since the format of
908    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
909    if (mType == DIRECT) {
910        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
911                desc->name, mName);
912        lStatus = BAD_VALUE;
913        goto Exit;
914    }
915
916    // Reject any effect on mixer or duplicating multichannel sinks.
917    // TODO: fix both format and multichannel issues with effects.
918    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
919        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
920                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
921        lStatus = BAD_VALUE;
922        goto Exit;
923    }
924
925    // Allow global effects only on offloaded and mixer threads
926    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
927        switch (mType) {
928        case MIXER:
929        case OFFLOAD:
930            break;
931        case DIRECT:
932        case DUPLICATING:
933        case RECORD:
934        default:
935            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
936            lStatus = BAD_VALUE;
937            goto Exit;
938        }
939    }
940
941    // Only Pre processor effects are allowed on input threads and only on input threads
942    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
943        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
944                desc->name, desc->flags, mType);
945        lStatus = BAD_VALUE;
946        goto Exit;
947    }
948
949    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
950
951    { // scope for mLock
952        Mutex::Autolock _l(mLock);
953
954        // check for existing effect chain with the requested audio session
955        chain = getEffectChain_l(sessionId);
956        if (chain == 0) {
957            // create a new chain for this session
958            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
959            chain = new EffectChain(this, sessionId);
960            addEffectChain_l(chain);
961            chain->setStrategy(getStrategyForSession_l(sessionId));
962            chainCreated = true;
963        } else {
964            effect = chain->getEffectFromDesc_l(desc);
965        }
966
967        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
968
969        if (effect == 0) {
970            int id = mAudioFlinger->nextUniqueId();
971            // Check CPU and memory usage
972            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
973            if (lStatus != NO_ERROR) {
974                goto Exit;
975            }
976            effectRegistered = true;
977            // create a new effect module if none present in the chain
978            effect = new EffectModule(this, chain, desc, id, sessionId);
979            lStatus = effect->status();
980            if (lStatus != NO_ERROR) {
981                goto Exit;
982            }
983            effect->setOffloaded(mType == OFFLOAD, mId);
984
985            lStatus = chain->addEffect_l(effect);
986            if (lStatus != NO_ERROR) {
987                goto Exit;
988            }
989            effectCreated = true;
990
991            effect->setDevice(mOutDevice);
992            effect->setDevice(mInDevice);
993            effect->setMode(mAudioFlinger->getMode());
994            effect->setAudioSource(mAudioSource);
995        }
996        // create effect handle and connect it to effect module
997        handle = new EffectHandle(effect, client, effectClient, priority);
998        lStatus = handle->initCheck();
999        if (lStatus == OK) {
1000            lStatus = effect->addHandle(handle.get());
1001        }
1002        if (enabled != NULL) {
1003            *enabled = (int)effect->isEnabled();
1004        }
1005    }
1006
1007Exit:
1008    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1009        Mutex::Autolock _l(mLock);
1010        if (effectCreated) {
1011            chain->removeEffect_l(effect);
1012        }
1013        if (effectRegistered) {
1014            AudioSystem::unregisterEffect(effect->id());
1015        }
1016        if (chainCreated) {
1017            removeEffectChain_l(chain);
1018        }
1019        handle.clear();
1020    }
1021
1022    *status = lStatus;
1023    return handle;
1024}
1025
1026sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1027{
1028    Mutex::Autolock _l(mLock);
1029    return getEffect_l(sessionId, effectId);
1030}
1031
1032sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1033{
1034    sp<EffectChain> chain = getEffectChain_l(sessionId);
1035    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1036}
1037
1038// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1039// PlaybackThread::mLock held
1040status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1041{
1042    // check for existing effect chain with the requested audio session
1043    int sessionId = effect->sessionId();
1044    sp<EffectChain> chain = getEffectChain_l(sessionId);
1045    bool chainCreated = false;
1046
1047    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1048             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1049                    this, effect->desc().name, effect->desc().flags);
1050
1051    if (chain == 0) {
1052        // create a new chain for this session
1053        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1054        chain = new EffectChain(this, sessionId);
1055        addEffectChain_l(chain);
1056        chain->setStrategy(getStrategyForSession_l(sessionId));
1057        chainCreated = true;
1058    }
1059    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1060
1061    if (chain->getEffectFromId_l(effect->id()) != 0) {
1062        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1063                this, effect->desc().name, chain.get());
1064        return BAD_VALUE;
1065    }
1066
1067    effect->setOffloaded(mType == OFFLOAD, mId);
1068
1069    status_t status = chain->addEffect_l(effect);
1070    if (status != NO_ERROR) {
1071        if (chainCreated) {
1072            removeEffectChain_l(chain);
1073        }
1074        return status;
1075    }
1076
1077    effect->setDevice(mOutDevice);
1078    effect->setDevice(mInDevice);
1079    effect->setMode(mAudioFlinger->getMode());
1080    effect->setAudioSource(mAudioSource);
1081    return NO_ERROR;
1082}
1083
1084void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1085
1086    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1087    effect_descriptor_t desc = effect->desc();
1088    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1089        detachAuxEffect_l(effect->id());
1090    }
1091
1092    sp<EffectChain> chain = effect->chain().promote();
1093    if (chain != 0) {
1094        // remove effect chain if removing last effect
1095        if (chain->removeEffect_l(effect) == 0) {
1096            removeEffectChain_l(chain);
1097        }
1098    } else {
1099        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1100    }
1101}
1102
1103void AudioFlinger::ThreadBase::lockEffectChains_l(
1104        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1105{
1106    effectChains = mEffectChains;
1107    for (size_t i = 0; i < mEffectChains.size(); i++) {
1108        mEffectChains[i]->lock();
1109    }
1110}
1111
1112void AudioFlinger::ThreadBase::unlockEffectChains(
1113        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1114{
1115    for (size_t i = 0; i < effectChains.size(); i++) {
1116        effectChains[i]->unlock();
1117    }
1118}
1119
1120sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1121{
1122    Mutex::Autolock _l(mLock);
1123    return getEffectChain_l(sessionId);
1124}
1125
1126sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1127{
1128    size_t size = mEffectChains.size();
1129    for (size_t i = 0; i < size; i++) {
1130        if (mEffectChains[i]->sessionId() == sessionId) {
1131            return mEffectChains[i];
1132        }
1133    }
1134    return 0;
1135}
1136
1137void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1138{
1139    Mutex::Autolock _l(mLock);
1140    size_t size = mEffectChains.size();
1141    for (size_t i = 0; i < size; i++) {
1142        mEffectChains[i]->setMode_l(mode);
1143    }
1144}
1145
1146void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1147                                                    EffectHandle *handle,
1148                                                    bool unpinIfLast) {
1149
1150    Mutex::Autolock _l(mLock);
1151    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1152    // delete the effect module if removing last handle on it
1153    if (effect->removeHandle(handle) == 0) {
1154        if (!effect->isPinned() || unpinIfLast) {
1155            removeEffect_l(effect);
1156            AudioSystem::unregisterEffect(effect->id());
1157        }
1158    }
1159}
1160
1161void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1162{
1163    config->type = AUDIO_PORT_TYPE_MIX;
1164    config->ext.mix.handle = mId;
1165    config->sample_rate = mSampleRate;
1166    config->format = mFormat;
1167    config->channel_mask = mChannelMask;
1168    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1169                            AUDIO_PORT_CONFIG_FORMAT;
1170}
1171
1172
1173// ----------------------------------------------------------------------------
1174//      Playback
1175// ----------------------------------------------------------------------------
1176
1177AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1178                                             AudioStreamOut* output,
1179                                             audio_io_handle_t id,
1180                                             audio_devices_t device,
1181                                             type_t type)
1182    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1183        mNormalFrameCount(0), mSinkBuffer(NULL),
1184        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1185        mMixerBuffer(NULL),
1186        mMixerBufferSize(0),
1187        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1188        mMixerBufferValid(false),
1189        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1190        mEffectBuffer(NULL),
1191        mEffectBufferSize(0),
1192        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1193        mEffectBufferValid(false),
1194        mSuspended(0), mBytesWritten(0),
1195        mActiveTracksGeneration(0),
1196        // mStreamTypes[] initialized in constructor body
1197        mOutput(output),
1198        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1199        mMixerStatus(MIXER_IDLE),
1200        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1201        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1202        mBytesRemaining(0),
1203        mCurrentWriteLength(0),
1204        mUseAsyncWrite(false),
1205        mWriteAckSequence(0),
1206        mDrainSequence(0),
1207        mSignalPending(false),
1208        mScreenState(AudioFlinger::mScreenState),
1209        // index 0 is reserved for normal mixer's submix
1210        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1211        // mLatchD, mLatchQ,
1212        mLatchDValid(false), mLatchQValid(false)
1213{
1214    snprintf(mName, kNameLength, "AudioOut_%X", id);
1215    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1216
1217    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1218    // it would be safer to explicitly pass initial masterVolume/masterMute as
1219    // parameter.
1220    //
1221    // If the HAL we are using has support for master volume or master mute,
1222    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1223    // and the mute set to false).
1224    mMasterVolume = audioFlinger->masterVolume_l();
1225    mMasterMute = audioFlinger->masterMute_l();
1226    if (mOutput && mOutput->audioHwDev) {
1227        if (mOutput->audioHwDev->canSetMasterVolume()) {
1228            mMasterVolume = 1.0;
1229        }
1230
1231        if (mOutput->audioHwDev->canSetMasterMute()) {
1232            mMasterMute = false;
1233        }
1234    }
1235
1236    readOutputParameters_l();
1237
1238    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1239    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1240    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1241            stream = (audio_stream_type_t) (stream + 1)) {
1242        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1243        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1244    }
1245    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1246    // because mAudioFlinger doesn't have one to copy from
1247}
1248
1249AudioFlinger::PlaybackThread::~PlaybackThread()
1250{
1251    mAudioFlinger->unregisterWriter(mNBLogWriter);
1252    free(mSinkBuffer);
1253    free(mMixerBuffer);
1254    free(mEffectBuffer);
1255}
1256
1257void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1258{
1259    dumpInternals(fd, args);
1260    dumpTracks(fd, args);
1261    dumpEffectChains(fd, args);
1262}
1263
1264void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1265{
1266    const size_t SIZE = 256;
1267    char buffer[SIZE];
1268    String8 result;
1269
1270    result.appendFormat("  Stream volumes in dB: ");
1271    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1272        const stream_type_t *st = &mStreamTypes[i];
1273        if (i > 0) {
1274            result.appendFormat(", ");
1275        }
1276        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1277        if (st->mute) {
1278            result.append("M");
1279        }
1280    }
1281    result.append("\n");
1282    write(fd, result.string(), result.length());
1283    result.clear();
1284
1285    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1286    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1287    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1288            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1289
1290    size_t numtracks = mTracks.size();
1291    size_t numactive = mActiveTracks.size();
1292    dprintf(fd, "  %d Tracks", numtracks);
1293    size_t numactiveseen = 0;
1294    if (numtracks) {
1295        dprintf(fd, " of which %d are active\n", numactive);
1296        Track::appendDumpHeader(result);
1297        for (size_t i = 0; i < numtracks; ++i) {
1298            sp<Track> track = mTracks[i];
1299            if (track != 0) {
1300                bool active = mActiveTracks.indexOf(track) >= 0;
1301                if (active) {
1302                    numactiveseen++;
1303                }
1304                track->dump(buffer, SIZE, active);
1305                result.append(buffer);
1306            }
1307        }
1308    } else {
1309        result.append("\n");
1310    }
1311    if (numactiveseen != numactive) {
1312        // some tracks in the active list were not in the tracks list
1313        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1314                " not in the track list\n");
1315        result.append(buffer);
1316        Track::appendDumpHeader(result);
1317        for (size_t i = 0; i < numactive; ++i) {
1318            sp<Track> track = mActiveTracks[i].promote();
1319            if (track != 0 && mTracks.indexOf(track) < 0) {
1320                track->dump(buffer, SIZE, true);
1321                result.append(buffer);
1322            }
1323        }
1324    }
1325
1326    write(fd, result.string(), result.size());
1327}
1328
1329void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1330{
1331    dprintf(fd, "\nOutput thread %p:\n", this);
1332    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1333    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1334    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1335    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1336    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1337    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1338    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1339    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1340    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1341    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1342
1343    dumpBase(fd, args);
1344}
1345
1346// Thread virtuals
1347
1348void AudioFlinger::PlaybackThread::onFirstRef()
1349{
1350    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1351}
1352
1353// ThreadBase virtuals
1354void AudioFlinger::PlaybackThread::preExit()
1355{
1356    ALOGV("  preExit()");
1357    // FIXME this is using hard-coded strings but in the future, this functionality will be
1358    //       converted to use audio HAL extensions required to support tunneling
1359    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1360}
1361
1362// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1363sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1364        const sp<AudioFlinger::Client>& client,
1365        audio_stream_type_t streamType,
1366        uint32_t sampleRate,
1367        audio_format_t format,
1368        audio_channel_mask_t channelMask,
1369        size_t *pFrameCount,
1370        const sp<IMemory>& sharedBuffer,
1371        int sessionId,
1372        IAudioFlinger::track_flags_t *flags,
1373        pid_t tid,
1374        int uid,
1375        status_t *status)
1376{
1377    size_t frameCount = *pFrameCount;
1378    sp<Track> track;
1379    status_t lStatus;
1380
1381    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1382
1383    // client expresses a preference for FAST, but we get the final say
1384    if (*flags & IAudioFlinger::TRACK_FAST) {
1385      if (
1386            // not timed
1387            (!isTimed) &&
1388            // either of these use cases:
1389            (
1390              // use case 1: shared buffer with any frame count
1391              (
1392                (sharedBuffer != 0)
1393              ) ||
1394              // use case 2: callback handler and frame count is default or at least as large as HAL
1395              (
1396                (tid != -1) &&
1397                ((frameCount == 0) ||
1398                (frameCount >= mFrameCount))
1399              )
1400            ) &&
1401            // PCM data
1402            audio_is_linear_pcm(format) &&
1403            // identical channel mask to sink, or mono in and stereo sink
1404            (channelMask == mChannelMask ||
1405                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1406                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1407            // hardware sample rate
1408            (sampleRate == mSampleRate) &&
1409            // normal mixer has an associated fast mixer
1410            hasFastMixer() &&
1411            // there are sufficient fast track slots available
1412            (mFastTrackAvailMask != 0)
1413            // FIXME test that MixerThread for this fast track has a capable output HAL
1414            // FIXME add a permission test also?
1415        ) {
1416        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1417        if (frameCount == 0) {
1418            // read the fast track multiplier property the first time it is needed
1419            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1420            if (ok != 0) {
1421                ALOGE("%s pthread_once failed: %d", __func__, ok);
1422            }
1423            frameCount = mFrameCount * sFastTrackMultiplier;
1424        }
1425        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1426                frameCount, mFrameCount);
1427      } else {
1428        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1429                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1430                "sampleRate=%u mSampleRate=%u "
1431                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1432                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1433                audio_is_linear_pcm(format),
1434                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1435        *flags &= ~IAudioFlinger::TRACK_FAST;
1436        // For compatibility with AudioTrack calculation, buffer depth is forced
1437        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1438        // This is probably too conservative, but legacy application code may depend on it.
1439        // If you change this calculation, also review the start threshold which is related.
1440        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1441        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1442        if (minBufCount < 2) {
1443            minBufCount = 2;
1444        }
1445        size_t minFrameCount = mNormalFrameCount * minBufCount;
1446        if (frameCount < minFrameCount) {
1447            frameCount = minFrameCount;
1448        }
1449      }
1450    }
1451    *pFrameCount = frameCount;
1452
1453    switch (mType) {
1454
1455    case DIRECT:
1456        if (audio_is_linear_pcm(format)) {
1457            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1458                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1459                        "for output %p with format %#x",
1460                        sampleRate, format, channelMask, mOutput, mFormat);
1461                lStatus = BAD_VALUE;
1462                goto Exit;
1463            }
1464        }
1465        break;
1466
1467    case OFFLOAD:
1468        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1469            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1470                    "for output %p with format %#x",
1471                    sampleRate, format, channelMask, mOutput, mFormat);
1472            lStatus = BAD_VALUE;
1473            goto Exit;
1474        }
1475        break;
1476
1477    default:
1478        if (!audio_is_linear_pcm(format)) {
1479                ALOGE("createTrack_l() Bad parameter: format %#x \""
1480                        "for output %p with format %#x",
1481                        format, mOutput, mFormat);
1482                lStatus = BAD_VALUE;
1483                goto Exit;
1484        }
1485        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1486            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1487            lStatus = BAD_VALUE;
1488            goto Exit;
1489        }
1490        break;
1491
1492    }
1493
1494    lStatus = initCheck();
1495    if (lStatus != NO_ERROR) {
1496        ALOGE("createTrack_l() audio driver not initialized");
1497        goto Exit;
1498    }
1499
1500    { // scope for mLock
1501        Mutex::Autolock _l(mLock);
1502
1503        // all tracks in same audio session must share the same routing strategy otherwise
1504        // conflicts will happen when tracks are moved from one output to another by audio policy
1505        // manager
1506        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1507        for (size_t i = 0; i < mTracks.size(); ++i) {
1508            sp<Track> t = mTracks[i];
1509            if (t != 0 && t->isExternalTrack()) {
1510                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1511                if (sessionId == t->sessionId() && strategy != actual) {
1512                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1513                            strategy, actual);
1514                    lStatus = BAD_VALUE;
1515                    goto Exit;
1516                }
1517            }
1518        }
1519
1520        if (!isTimed) {
1521            track = new Track(this, client, streamType, sampleRate, format,
1522                              channelMask, frameCount, NULL, sharedBuffer,
1523                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1524        } else {
1525            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1526                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1527        }
1528
1529        // new Track always returns non-NULL,
1530        // but TimedTrack::create() is a factory that could fail by returning NULL
1531        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1532        if (lStatus != NO_ERROR) {
1533            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1534            // track must be cleared from the caller as the caller has the AF lock
1535            goto Exit;
1536        }
1537        mTracks.add(track);
1538
1539        sp<EffectChain> chain = getEffectChain_l(sessionId);
1540        if (chain != 0) {
1541            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1542            track->setMainBuffer(chain->inBuffer());
1543            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1544            chain->incTrackCnt();
1545        }
1546
1547        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1548            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1549            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1550            // so ask activity manager to do this on our behalf
1551            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1552        }
1553    }
1554
1555    lStatus = NO_ERROR;
1556
1557Exit:
1558    *status = lStatus;
1559    return track;
1560}
1561
1562uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1563{
1564    return latency;
1565}
1566
1567uint32_t AudioFlinger::PlaybackThread::latency() const
1568{
1569    Mutex::Autolock _l(mLock);
1570    return latency_l();
1571}
1572uint32_t AudioFlinger::PlaybackThread::latency_l() const
1573{
1574    if (initCheck() == NO_ERROR) {
1575        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1576    } else {
1577        return 0;
1578    }
1579}
1580
1581void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1582{
1583    Mutex::Autolock _l(mLock);
1584    // Don't apply master volume in SW if our HAL can do it for us.
1585    if (mOutput && mOutput->audioHwDev &&
1586        mOutput->audioHwDev->canSetMasterVolume()) {
1587        mMasterVolume = 1.0;
1588    } else {
1589        mMasterVolume = value;
1590    }
1591}
1592
1593void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1594{
1595    Mutex::Autolock _l(mLock);
1596    // Don't apply master mute in SW if our HAL can do it for us.
1597    if (mOutput && mOutput->audioHwDev &&
1598        mOutput->audioHwDev->canSetMasterMute()) {
1599        mMasterMute = false;
1600    } else {
1601        mMasterMute = muted;
1602    }
1603}
1604
1605void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1606{
1607    Mutex::Autolock _l(mLock);
1608    mStreamTypes[stream].volume = value;
1609    broadcast_l();
1610}
1611
1612void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1613{
1614    Mutex::Autolock _l(mLock);
1615    mStreamTypes[stream].mute = muted;
1616    broadcast_l();
1617}
1618
1619float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1620{
1621    Mutex::Autolock _l(mLock);
1622    return mStreamTypes[stream].volume;
1623}
1624
1625// addTrack_l() must be called with ThreadBase::mLock held
1626status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1627{
1628    status_t status = ALREADY_EXISTS;
1629
1630    // set retry count for buffer fill
1631    track->mRetryCount = kMaxTrackStartupRetries;
1632    if (mActiveTracks.indexOf(track) < 0) {
1633        // the track is newly added, make sure it fills up all its
1634        // buffers before playing. This is to ensure the client will
1635        // effectively get the latency it requested.
1636        if (track->isExternalTrack()) {
1637            TrackBase::track_state state = track->mState;
1638            mLock.unlock();
1639            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1640            mLock.lock();
1641            // abort track was stopped/paused while we released the lock
1642            if (state != track->mState) {
1643                if (status == NO_ERROR) {
1644                    mLock.unlock();
1645                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1646                    mLock.lock();
1647                }
1648                return INVALID_OPERATION;
1649            }
1650            // abort if start is rejected by audio policy manager
1651            if (status != NO_ERROR) {
1652                return PERMISSION_DENIED;
1653            }
1654#ifdef ADD_BATTERY_DATA
1655            // to track the speaker usage
1656            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1657#endif
1658        }
1659
1660        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1661        track->mResetDone = false;
1662        track->mPresentationCompleteFrames = 0;
1663        mActiveTracks.add(track);
1664        mWakeLockUids.add(track->uid());
1665        mActiveTracksGeneration++;
1666        mLatestActiveTrack = track;
1667        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1668        if (chain != 0) {
1669            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1670                    track->sessionId());
1671            chain->incActiveTrackCnt();
1672        }
1673
1674        status = NO_ERROR;
1675    }
1676
1677    onAddNewTrack_l();
1678    return status;
1679}
1680
1681bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1682{
1683    track->terminate();
1684    // active tracks are removed by threadLoop()
1685    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1686    track->mState = TrackBase::STOPPED;
1687    if (!trackActive) {
1688        removeTrack_l(track);
1689    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1690        track->mState = TrackBase::STOPPING_1;
1691    }
1692
1693    return trackActive;
1694}
1695
1696void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1697{
1698    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1699    mTracks.remove(track);
1700    deleteTrackName_l(track->name());
1701    // redundant as track is about to be destroyed, for dumpsys only
1702    track->mName = -1;
1703    if (track->isFastTrack()) {
1704        int index = track->mFastIndex;
1705        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1706        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1707        mFastTrackAvailMask |= 1 << index;
1708        // redundant as track is about to be destroyed, for dumpsys only
1709        track->mFastIndex = -1;
1710    }
1711    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1712    if (chain != 0) {
1713        chain->decTrackCnt();
1714    }
1715}
1716
1717void AudioFlinger::PlaybackThread::broadcast_l()
1718{
1719    // Thread could be blocked waiting for async
1720    // so signal it to handle state changes immediately
1721    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1722    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1723    mSignalPending = true;
1724    mWaitWorkCV.broadcast();
1725}
1726
1727String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1728{
1729    Mutex::Autolock _l(mLock);
1730    if (initCheck() != NO_ERROR) {
1731        return String8();
1732    }
1733
1734    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1735    const String8 out_s8(s);
1736    free(s);
1737    return out_s8;
1738}
1739
1740void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1741    AudioSystem::OutputDescriptor desc;
1742    void *param2 = NULL;
1743
1744    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1745            param);
1746
1747    switch (event) {
1748    case AudioSystem::OUTPUT_OPENED:
1749    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1750        desc.channelMask = mChannelMask;
1751        desc.samplingRate = mSampleRate;
1752        desc.format = mFormat;
1753        desc.frameCount = mNormalFrameCount; // FIXME see
1754                                             // AudioFlinger::frameCount(audio_io_handle_t)
1755        desc.latency = latency_l();
1756        param2 = &desc;
1757        break;
1758
1759    case AudioSystem::STREAM_CONFIG_CHANGED:
1760        param2 = &param;
1761    case AudioSystem::OUTPUT_CLOSED:
1762    default:
1763        break;
1764    }
1765    mAudioFlinger->audioConfigChanged(event, mId, param2);
1766}
1767
1768void AudioFlinger::PlaybackThread::writeCallback()
1769{
1770    ALOG_ASSERT(mCallbackThread != 0);
1771    mCallbackThread->resetWriteBlocked();
1772}
1773
1774void AudioFlinger::PlaybackThread::drainCallback()
1775{
1776    ALOG_ASSERT(mCallbackThread != 0);
1777    mCallbackThread->resetDraining();
1778}
1779
1780void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1781{
1782    Mutex::Autolock _l(mLock);
1783    // reject out of sequence requests
1784    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1785        mWriteAckSequence &= ~1;
1786        mWaitWorkCV.signal();
1787    }
1788}
1789
1790void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1791{
1792    Mutex::Autolock _l(mLock);
1793    // reject out of sequence requests
1794    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1795        mDrainSequence &= ~1;
1796        mWaitWorkCV.signal();
1797    }
1798}
1799
1800// static
1801int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1802                                                void *param __unused,
1803                                                void *cookie)
1804{
1805    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1806    ALOGV("asyncCallback() event %d", event);
1807    switch (event) {
1808    case STREAM_CBK_EVENT_WRITE_READY:
1809        me->writeCallback();
1810        break;
1811    case STREAM_CBK_EVENT_DRAIN_READY:
1812        me->drainCallback();
1813        break;
1814    default:
1815        ALOGW("asyncCallback() unknown event %d", event);
1816        break;
1817    }
1818    return 0;
1819}
1820
1821void AudioFlinger::PlaybackThread::readOutputParameters_l()
1822{
1823    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1824    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1825    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1826    if (!audio_is_output_channel(mChannelMask)) {
1827        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1828    }
1829    if ((mType == MIXER || mType == DUPLICATING)
1830            && !isValidPcmSinkChannelMask(mChannelMask)) {
1831        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1832                mChannelMask);
1833    }
1834    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1835    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1836    mFormat = mHALFormat;
1837    if (!audio_is_valid_format(mFormat)) {
1838        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1839    }
1840    if ((mType == MIXER || mType == DUPLICATING)
1841            && !isValidPcmSinkFormat(mFormat)) {
1842        LOG_FATAL("HAL format %#x not supported for mixed output",
1843                mFormat);
1844    }
1845    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1846    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1847    mFrameCount = mBufferSize / mFrameSize;
1848    if (mFrameCount & 15) {
1849        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1850                mFrameCount);
1851    }
1852
1853    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1854            (mOutput->stream->set_callback != NULL)) {
1855        if (mOutput->stream->set_callback(mOutput->stream,
1856                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1857            mUseAsyncWrite = true;
1858            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1859        }
1860    }
1861
1862    // Calculate size of normal sink buffer relative to the HAL output buffer size
1863    double multiplier = 1.0;
1864    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1865            kUseFastMixer == FastMixer_Dynamic)) {
1866        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1867        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1868        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1869        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1870        maxNormalFrameCount = maxNormalFrameCount & ~15;
1871        if (maxNormalFrameCount < minNormalFrameCount) {
1872            maxNormalFrameCount = minNormalFrameCount;
1873        }
1874        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1875        if (multiplier <= 1.0) {
1876            multiplier = 1.0;
1877        } else if (multiplier <= 2.0) {
1878            if (2 * mFrameCount <= maxNormalFrameCount) {
1879                multiplier = 2.0;
1880            } else {
1881                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1882            }
1883        } else {
1884            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1885            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1886            // track, but we sometimes have to do this to satisfy the maximum frame count
1887            // constraint)
1888            // FIXME this rounding up should not be done if no HAL SRC
1889            uint32_t truncMult = (uint32_t) multiplier;
1890            if ((truncMult & 1)) {
1891                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1892                    ++truncMult;
1893                }
1894            }
1895            multiplier = (double) truncMult;
1896        }
1897    }
1898    mNormalFrameCount = multiplier * mFrameCount;
1899    // round up to nearest 16 frames to satisfy AudioMixer
1900    if (mType == MIXER || mType == DUPLICATING) {
1901        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1902    }
1903    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1904            mNormalFrameCount);
1905
1906    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1907    // Originally this was int16_t[] array, need to remove legacy implications.
1908    free(mSinkBuffer);
1909    mSinkBuffer = NULL;
1910    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1911    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1912    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1913    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1914
1915    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1916    // drives the output.
1917    free(mMixerBuffer);
1918    mMixerBuffer = NULL;
1919    if (mMixerBufferEnabled) {
1920        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1921        mMixerBufferSize = mNormalFrameCount * mChannelCount
1922                * audio_bytes_per_sample(mMixerBufferFormat);
1923        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1924    }
1925    free(mEffectBuffer);
1926    mEffectBuffer = NULL;
1927    if (mEffectBufferEnabled) {
1928        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1929        mEffectBufferSize = mNormalFrameCount * mChannelCount
1930                * audio_bytes_per_sample(mEffectBufferFormat);
1931        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1932    }
1933
1934    // force reconfiguration of effect chains and engines to take new buffer size and audio
1935    // parameters into account
1936    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1937    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1938    // matter.
1939    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1940    Vector< sp<EffectChain> > effectChains = mEffectChains;
1941    for (size_t i = 0; i < effectChains.size(); i ++) {
1942        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1943    }
1944}
1945
1946
1947status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1948{
1949    if (halFrames == NULL || dspFrames == NULL) {
1950        return BAD_VALUE;
1951    }
1952    Mutex::Autolock _l(mLock);
1953    if (initCheck() != NO_ERROR) {
1954        return INVALID_OPERATION;
1955    }
1956    size_t framesWritten = mBytesWritten / mFrameSize;
1957    *halFrames = framesWritten;
1958
1959    if (isSuspended()) {
1960        // return an estimation of rendered frames when the output is suspended
1961        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1962        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1963        return NO_ERROR;
1964    } else {
1965        status_t status;
1966        uint32_t frames;
1967        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1968        *dspFrames = (size_t)frames;
1969        return status;
1970    }
1971}
1972
1973uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1974{
1975    Mutex::Autolock _l(mLock);
1976    uint32_t result = 0;
1977    if (getEffectChain_l(sessionId) != 0) {
1978        result = EFFECT_SESSION;
1979    }
1980
1981    for (size_t i = 0; i < mTracks.size(); ++i) {
1982        sp<Track> track = mTracks[i];
1983        if (sessionId == track->sessionId() && !track->isInvalid()) {
1984            result |= TRACK_SESSION;
1985            break;
1986        }
1987    }
1988
1989    return result;
1990}
1991
1992uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1993{
1994    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1995    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1996    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1997        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1998    }
1999    for (size_t i = 0; i < mTracks.size(); i++) {
2000        sp<Track> track = mTracks[i];
2001        if (sessionId == track->sessionId() && !track->isInvalid()) {
2002            return AudioSystem::getStrategyForStream(track->streamType());
2003        }
2004    }
2005    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2006}
2007
2008
2009AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2010{
2011    Mutex::Autolock _l(mLock);
2012    return mOutput;
2013}
2014
2015AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2016{
2017    Mutex::Autolock _l(mLock);
2018    AudioStreamOut *output = mOutput;
2019    mOutput = NULL;
2020    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2021    //       must push a NULL and wait for ack
2022    mOutputSink.clear();
2023    mPipeSink.clear();
2024    mNormalSink.clear();
2025    return output;
2026}
2027
2028// this method must always be called either with ThreadBase mLock held or inside the thread loop
2029audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2030{
2031    if (mOutput == NULL) {
2032        return NULL;
2033    }
2034    return &mOutput->stream->common;
2035}
2036
2037uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2038{
2039    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2040}
2041
2042status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2043{
2044    if (!isValidSyncEvent(event)) {
2045        return BAD_VALUE;
2046    }
2047
2048    Mutex::Autolock _l(mLock);
2049
2050    for (size_t i = 0; i < mTracks.size(); ++i) {
2051        sp<Track> track = mTracks[i];
2052        if (event->triggerSession() == track->sessionId()) {
2053            (void) track->setSyncEvent(event);
2054            return NO_ERROR;
2055        }
2056    }
2057
2058    return NAME_NOT_FOUND;
2059}
2060
2061bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2062{
2063    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2064}
2065
2066void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2067        const Vector< sp<Track> >& tracksToRemove)
2068{
2069    size_t count = tracksToRemove.size();
2070    if (count > 0) {
2071        for (size_t i = 0 ; i < count ; i++) {
2072            const sp<Track>& track = tracksToRemove.itemAt(i);
2073            if (track->isExternalTrack()) {
2074                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2075#ifdef ADD_BATTERY_DATA
2076                // to track the speaker usage
2077                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2078#endif
2079                if (track->isTerminated()) {
2080                    AudioSystem::releaseOutput(mId);
2081                }
2082            }
2083        }
2084    }
2085}
2086
2087void AudioFlinger::PlaybackThread::checkSilentMode_l()
2088{
2089    if (!mMasterMute) {
2090        char value[PROPERTY_VALUE_MAX];
2091        if (property_get("ro.audio.silent", value, "0") > 0) {
2092            char *endptr;
2093            unsigned long ul = strtoul(value, &endptr, 0);
2094            if (*endptr == '\0' && ul != 0) {
2095                ALOGD("Silence is golden");
2096                // The setprop command will not allow a property to be changed after
2097                // the first time it is set, so we don't have to worry about un-muting.
2098                setMasterMute_l(true);
2099            }
2100        }
2101    }
2102}
2103
2104// shared by MIXER and DIRECT, overridden by DUPLICATING
2105ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2106{
2107    // FIXME rewrite to reduce number of system calls
2108    mLastWriteTime = systemTime();
2109    mInWrite = true;
2110    ssize_t bytesWritten;
2111    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2112
2113    // If an NBAIO sink is present, use it to write the normal mixer's submix
2114    if (mNormalSink != 0) {
2115        const size_t count = mBytesRemaining / mFrameSize;
2116
2117        ATRACE_BEGIN("write");
2118        // update the setpoint when AudioFlinger::mScreenState changes
2119        uint32_t screenState = AudioFlinger::mScreenState;
2120        if (screenState != mScreenState) {
2121            mScreenState = screenState;
2122            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2123            if (pipe != NULL) {
2124                pipe->setAvgFrames((mScreenState & 1) ?
2125                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2126            }
2127        }
2128        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2129        ATRACE_END();
2130        if (framesWritten > 0) {
2131            bytesWritten = framesWritten * mFrameSize;
2132        } else {
2133            bytesWritten = framesWritten;
2134        }
2135        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2136        if (status == NO_ERROR) {
2137            size_t totalFramesWritten = mNormalSink->framesWritten();
2138            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2139                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2140                mLatchDValid = true;
2141            }
2142        }
2143    // otherwise use the HAL / AudioStreamOut directly
2144    } else {
2145        // Direct output and offload threads
2146
2147        if (mUseAsyncWrite) {
2148            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2149            mWriteAckSequence += 2;
2150            mWriteAckSequence |= 1;
2151            ALOG_ASSERT(mCallbackThread != 0);
2152            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2153        }
2154        // FIXME We should have an implementation of timestamps for direct output threads.
2155        // They are used e.g for multichannel PCM playback over HDMI.
2156        bytesWritten = mOutput->stream->write(mOutput->stream,
2157                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2158        if (mUseAsyncWrite &&
2159                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2160            // do not wait for async callback in case of error of full write
2161            mWriteAckSequence &= ~1;
2162            ALOG_ASSERT(mCallbackThread != 0);
2163            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2164        }
2165    }
2166
2167    mNumWrites++;
2168    mInWrite = false;
2169    mStandby = false;
2170    return bytesWritten;
2171}
2172
2173void AudioFlinger::PlaybackThread::threadLoop_drain()
2174{
2175    if (mOutput->stream->drain) {
2176        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2177        if (mUseAsyncWrite) {
2178            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2179            mDrainSequence |= 1;
2180            ALOG_ASSERT(mCallbackThread != 0);
2181            mCallbackThread->setDraining(mDrainSequence);
2182        }
2183        mOutput->stream->drain(mOutput->stream,
2184            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2185                                                : AUDIO_DRAIN_ALL);
2186    }
2187}
2188
2189void AudioFlinger::PlaybackThread::threadLoop_exit()
2190{
2191    // Default implementation has nothing to do
2192}
2193
2194/*
2195The derived values that are cached:
2196 - mSinkBufferSize from frame count * frame size
2197 - activeSleepTime from activeSleepTimeUs()
2198 - idleSleepTime from idleSleepTimeUs()
2199 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2200 - maxPeriod from frame count and sample rate (MIXER only)
2201
2202The parameters that affect these derived values are:
2203 - frame count
2204 - frame size
2205 - sample rate
2206 - device type: A2DP or not
2207 - device latency
2208 - format: PCM or not
2209 - active sleep time
2210 - idle sleep time
2211*/
2212
2213void AudioFlinger::PlaybackThread::cacheParameters_l()
2214{
2215    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2216    activeSleepTime = activeSleepTimeUs();
2217    idleSleepTime = idleSleepTimeUs();
2218}
2219
2220void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2221{
2222    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2223            this,  streamType, mTracks.size());
2224    Mutex::Autolock _l(mLock);
2225
2226    size_t size = mTracks.size();
2227    for (size_t i = 0; i < size; i++) {
2228        sp<Track> t = mTracks[i];
2229        if (t->streamType() == streamType) {
2230            t->invalidate();
2231        }
2232    }
2233}
2234
2235status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2236{
2237    int session = chain->sessionId();
2238    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2239            ? mEffectBuffer : mSinkBuffer);
2240    bool ownsBuffer = false;
2241
2242    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2243    if (session > 0) {
2244        // Only one effect chain can be present in direct output thread and it uses
2245        // the sink buffer as input
2246        if (mType != DIRECT) {
2247            size_t numSamples = mNormalFrameCount * mChannelCount;
2248            buffer = new int16_t[numSamples];
2249            memset(buffer, 0, numSamples * sizeof(int16_t));
2250            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2251            ownsBuffer = true;
2252        }
2253
2254        // Attach all tracks with same session ID to this chain.
2255        for (size_t i = 0; i < mTracks.size(); ++i) {
2256            sp<Track> track = mTracks[i];
2257            if (session == track->sessionId()) {
2258                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2259                        buffer);
2260                track->setMainBuffer(buffer);
2261                chain->incTrackCnt();
2262            }
2263        }
2264
2265        // indicate all active tracks in the chain
2266        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2267            sp<Track> track = mActiveTracks[i].promote();
2268            if (track == 0) {
2269                continue;
2270            }
2271            if (session == track->sessionId()) {
2272                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2273                chain->incActiveTrackCnt();
2274            }
2275        }
2276    }
2277
2278    chain->setInBuffer(buffer, ownsBuffer);
2279    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2280            ? mEffectBuffer : mSinkBuffer));
2281    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2282    // chains list in order to be processed last as it contains output stage effects
2283    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2284    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2285    // after track specific effects and before output stage
2286    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2287    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2288    // Effect chain for other sessions are inserted at beginning of effect
2289    // chains list to be processed before output mix effects. Relative order between other
2290    // sessions is not important
2291    size_t size = mEffectChains.size();
2292    size_t i = 0;
2293    for (i = 0; i < size; i++) {
2294        if (mEffectChains[i]->sessionId() < session) {
2295            break;
2296        }
2297    }
2298    mEffectChains.insertAt(chain, i);
2299    checkSuspendOnAddEffectChain_l(chain);
2300
2301    return NO_ERROR;
2302}
2303
2304size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2305{
2306    int session = chain->sessionId();
2307
2308    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2309
2310    for (size_t i = 0; i < mEffectChains.size(); i++) {
2311        if (chain == mEffectChains[i]) {
2312            mEffectChains.removeAt(i);
2313            // detach all active tracks from the chain
2314            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2315                sp<Track> track = mActiveTracks[i].promote();
2316                if (track == 0) {
2317                    continue;
2318                }
2319                if (session == track->sessionId()) {
2320                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2321                            chain.get(), session);
2322                    chain->decActiveTrackCnt();
2323                }
2324            }
2325
2326            // detach all tracks with same session ID from this chain
2327            for (size_t i = 0; i < mTracks.size(); ++i) {
2328                sp<Track> track = mTracks[i];
2329                if (session == track->sessionId()) {
2330                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2331                    chain->decTrackCnt();
2332                }
2333            }
2334            break;
2335        }
2336    }
2337    return mEffectChains.size();
2338}
2339
2340status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2341        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2342{
2343    Mutex::Autolock _l(mLock);
2344    return attachAuxEffect_l(track, EffectId);
2345}
2346
2347status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2348        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2349{
2350    status_t status = NO_ERROR;
2351
2352    if (EffectId == 0) {
2353        track->setAuxBuffer(0, NULL);
2354    } else {
2355        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2356        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2357        if (effect != 0) {
2358            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2359                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2360            } else {
2361                status = INVALID_OPERATION;
2362            }
2363        } else {
2364            status = BAD_VALUE;
2365        }
2366    }
2367    return status;
2368}
2369
2370void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2371{
2372    for (size_t i = 0; i < mTracks.size(); ++i) {
2373        sp<Track> track = mTracks[i];
2374        if (track->auxEffectId() == effectId) {
2375            attachAuxEffect_l(track, 0);
2376        }
2377    }
2378}
2379
2380bool AudioFlinger::PlaybackThread::threadLoop()
2381{
2382    Vector< sp<Track> > tracksToRemove;
2383
2384    standbyTime = systemTime();
2385
2386    // MIXER
2387    nsecs_t lastWarning = 0;
2388
2389    // DUPLICATING
2390    // FIXME could this be made local to while loop?
2391    writeFrames = 0;
2392
2393    int lastGeneration = 0;
2394
2395    cacheParameters_l();
2396    sleepTime = idleSleepTime;
2397
2398    if (mType == MIXER) {
2399        sleepTimeShift = 0;
2400    }
2401
2402    CpuStats cpuStats;
2403    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2404
2405    acquireWakeLock();
2406
2407    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2408    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2409    // and then that string will be logged at the next convenient opportunity.
2410    const char *logString = NULL;
2411
2412    checkSilentMode_l();
2413
2414    while (!exitPending())
2415    {
2416        cpuStats.sample(myName);
2417
2418        Vector< sp<EffectChain> > effectChains;
2419
2420        { // scope for mLock
2421
2422            Mutex::Autolock _l(mLock);
2423
2424            processConfigEvents_l();
2425
2426            if (logString != NULL) {
2427                mNBLogWriter->logTimestamp();
2428                mNBLogWriter->log(logString);
2429                logString = NULL;
2430            }
2431
2432            if (mLatchDValid) {
2433                mLatchQ = mLatchD;
2434                mLatchDValid = false;
2435                mLatchQValid = true;
2436            }
2437
2438            saveOutputTracks();
2439            if (mSignalPending) {
2440                // A signal was raised while we were unlocked
2441                mSignalPending = false;
2442            } else if (waitingAsyncCallback_l()) {
2443                if (exitPending()) {
2444                    break;
2445                }
2446                releaseWakeLock_l();
2447                mWakeLockUids.clear();
2448                mActiveTracksGeneration++;
2449                ALOGV("wait async completion");
2450                mWaitWorkCV.wait(mLock);
2451                ALOGV("async completion/wake");
2452                acquireWakeLock_l();
2453                standbyTime = systemTime() + standbyDelay;
2454                sleepTime = 0;
2455
2456                continue;
2457            }
2458            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2459                                   isSuspended()) {
2460                // put audio hardware into standby after short delay
2461                if (shouldStandby_l()) {
2462
2463                    threadLoop_standby();
2464
2465                    mStandby = true;
2466                }
2467
2468                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2469                    // we're about to wait, flush the binder command buffer
2470                    IPCThreadState::self()->flushCommands();
2471
2472                    clearOutputTracks();
2473
2474                    if (exitPending()) {
2475                        break;
2476                    }
2477
2478                    releaseWakeLock_l();
2479                    mWakeLockUids.clear();
2480                    mActiveTracksGeneration++;
2481                    // wait until we have something to do...
2482                    ALOGV("%s going to sleep", myName.string());
2483                    mWaitWorkCV.wait(mLock);
2484                    ALOGV("%s waking up", myName.string());
2485                    acquireWakeLock_l();
2486
2487                    mMixerStatus = MIXER_IDLE;
2488                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2489                    mBytesWritten = 0;
2490                    mBytesRemaining = 0;
2491                    checkSilentMode_l();
2492
2493                    standbyTime = systemTime() + standbyDelay;
2494                    sleepTime = idleSleepTime;
2495                    if (mType == MIXER) {
2496                        sleepTimeShift = 0;
2497                    }
2498
2499                    continue;
2500                }
2501            }
2502            // mMixerStatusIgnoringFastTracks is also updated internally
2503            mMixerStatus = prepareTracks_l(&tracksToRemove);
2504
2505            // compare with previously applied list
2506            if (lastGeneration != mActiveTracksGeneration) {
2507                // update wakelock
2508                updateWakeLockUids_l(mWakeLockUids);
2509                lastGeneration = mActiveTracksGeneration;
2510            }
2511
2512            // prevent any changes in effect chain list and in each effect chain
2513            // during mixing and effect process as the audio buffers could be deleted
2514            // or modified if an effect is created or deleted
2515            lockEffectChains_l(effectChains);
2516        } // mLock scope ends
2517
2518        if (mBytesRemaining == 0) {
2519            mCurrentWriteLength = 0;
2520            if (mMixerStatus == MIXER_TRACKS_READY) {
2521                // threadLoop_mix() sets mCurrentWriteLength
2522                threadLoop_mix();
2523            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2524                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2525                // threadLoop_sleepTime sets sleepTime to 0 if data
2526                // must be written to HAL
2527                threadLoop_sleepTime();
2528                if (sleepTime == 0) {
2529                    mCurrentWriteLength = mSinkBufferSize;
2530                }
2531            }
2532            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2533            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2534            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2535            // or mSinkBuffer (if there are no effects).
2536            //
2537            // This is done pre-effects computation; if effects change to
2538            // support higher precision, this needs to move.
2539            //
2540            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2541            // TODO use sleepTime == 0 as an additional condition.
2542            if (mMixerBufferValid) {
2543                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2544                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2545
2546                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2547                        mNormalFrameCount * mChannelCount);
2548            }
2549
2550            mBytesRemaining = mCurrentWriteLength;
2551            if (isSuspended()) {
2552                sleepTime = suspendSleepTimeUs();
2553                // simulate write to HAL when suspended
2554                mBytesWritten += mSinkBufferSize;
2555                mBytesRemaining = 0;
2556            }
2557
2558            // only process effects if we're going to write
2559            if (sleepTime == 0 && mType != OFFLOAD) {
2560                for (size_t i = 0; i < effectChains.size(); i ++) {
2561                    effectChains[i]->process_l();
2562                }
2563            }
2564        }
2565        // Process effect chains for offloaded thread even if no audio
2566        // was read from audio track: process only updates effect state
2567        // and thus does have to be synchronized with audio writes but may have
2568        // to be called while waiting for async write callback
2569        if (mType == OFFLOAD) {
2570            for (size_t i = 0; i < effectChains.size(); i ++) {
2571                effectChains[i]->process_l();
2572            }
2573        }
2574
2575        // Only if the Effects buffer is enabled and there is data in the
2576        // Effects buffer (buffer valid), we need to
2577        // copy into the sink buffer.
2578        // TODO use sleepTime == 0 as an additional condition.
2579        if (mEffectBufferValid) {
2580            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2581            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2582                    mNormalFrameCount * mChannelCount);
2583        }
2584
2585        // enable changes in effect chain
2586        unlockEffectChains(effectChains);
2587
2588        if (!waitingAsyncCallback()) {
2589            // sleepTime == 0 means we must write to audio hardware
2590            if (sleepTime == 0) {
2591                if (mBytesRemaining) {
2592                    ssize_t ret = threadLoop_write();
2593                    if (ret < 0) {
2594                        mBytesRemaining = 0;
2595                    } else {
2596                        mBytesWritten += ret;
2597                        mBytesRemaining -= ret;
2598                    }
2599                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2600                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2601                    threadLoop_drain();
2602                }
2603                if (mType == MIXER) {
2604                    // write blocked detection
2605                    nsecs_t now = systemTime();
2606                    nsecs_t delta = now - mLastWriteTime;
2607                    if (!mStandby && delta > maxPeriod) {
2608                        mNumDelayedWrites++;
2609                        if ((now - lastWarning) > kWarningThrottleNs) {
2610                            ATRACE_NAME("underrun");
2611                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2612                                    ns2ms(delta), mNumDelayedWrites, this);
2613                            lastWarning = now;
2614                        }
2615                    }
2616                }
2617
2618            } else {
2619                usleep(sleepTime);
2620            }
2621        }
2622
2623        // Finally let go of removed track(s), without the lock held
2624        // since we can't guarantee the destructors won't acquire that
2625        // same lock.  This will also mutate and push a new fast mixer state.
2626        threadLoop_removeTracks(tracksToRemove);
2627        tracksToRemove.clear();
2628
2629        // FIXME I don't understand the need for this here;
2630        //       it was in the original code but maybe the
2631        //       assignment in saveOutputTracks() makes this unnecessary?
2632        clearOutputTracks();
2633
2634        // Effect chains will be actually deleted here if they were removed from
2635        // mEffectChains list during mixing or effects processing
2636        effectChains.clear();
2637
2638        // FIXME Note that the above .clear() is no longer necessary since effectChains
2639        // is now local to this block, but will keep it for now (at least until merge done).
2640    }
2641
2642    threadLoop_exit();
2643
2644    if (!mStandby) {
2645        threadLoop_standby();
2646        mStandby = true;
2647    }
2648
2649    releaseWakeLock();
2650    mWakeLockUids.clear();
2651    mActiveTracksGeneration++;
2652
2653    ALOGV("Thread %p type %d exiting", this, mType);
2654    return false;
2655}
2656
2657// removeTracks_l() must be called with ThreadBase::mLock held
2658void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2659{
2660    size_t count = tracksToRemove.size();
2661    if (count > 0) {
2662        for (size_t i=0 ; i<count ; i++) {
2663            const sp<Track>& track = tracksToRemove.itemAt(i);
2664            mActiveTracks.remove(track);
2665            mWakeLockUids.remove(track->uid());
2666            mActiveTracksGeneration++;
2667            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2668            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2669            if (chain != 0) {
2670                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2671                        track->sessionId());
2672                chain->decActiveTrackCnt();
2673            }
2674            if (track->isTerminated()) {
2675                removeTrack_l(track);
2676            }
2677        }
2678    }
2679
2680}
2681
2682status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2683{
2684    if (mNormalSink != 0) {
2685        return mNormalSink->getTimestamp(timestamp);
2686    }
2687    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2688        uint64_t position64;
2689        int ret = mOutput->stream->get_presentation_position(
2690                                                mOutput->stream, &position64, &timestamp.mTime);
2691        if (ret == 0) {
2692            timestamp.mPosition = (uint32_t)position64;
2693            return NO_ERROR;
2694        }
2695    }
2696    return INVALID_OPERATION;
2697}
2698
2699status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2700                                                          audio_patch_handle_t *handle)
2701{
2702    status_t status = NO_ERROR;
2703    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2704        // store new device and send to effects
2705        audio_devices_t type = AUDIO_DEVICE_NONE;
2706        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2707            type |= patch->sinks[i].ext.device.type;
2708        }
2709        mOutDevice = type;
2710        for (size_t i = 0; i < mEffectChains.size(); i++) {
2711            mEffectChains[i]->setDevice_l(mOutDevice);
2712        }
2713
2714        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2715        status = hwDevice->create_audio_patch(hwDevice,
2716                                               patch->num_sources,
2717                                               patch->sources,
2718                                               patch->num_sinks,
2719                                               patch->sinks,
2720                                               handle);
2721    } else {
2722        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2723    }
2724    return status;
2725}
2726
2727status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2728{
2729    status_t status = NO_ERROR;
2730    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2731        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2732        status = hwDevice->release_audio_patch(hwDevice, handle);
2733    } else {
2734        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2735    }
2736    return status;
2737}
2738
2739void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2740{
2741    Mutex::Autolock _l(mLock);
2742    mTracks.add(track);
2743}
2744
2745void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2746{
2747    Mutex::Autolock _l(mLock);
2748    destroyTrack_l(track);
2749}
2750
2751void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2752{
2753    ThreadBase::getAudioPortConfig(config);
2754    config->role = AUDIO_PORT_ROLE_SOURCE;
2755    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2756    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2757}
2758
2759// ----------------------------------------------------------------------------
2760
2761AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2762        audio_io_handle_t id, audio_devices_t device, type_t type)
2763    :   PlaybackThread(audioFlinger, output, id, device, type),
2764        // mAudioMixer below
2765        // mFastMixer below
2766        mFastMixerFutex(0)
2767        // mOutputSink below
2768        // mPipeSink below
2769        // mNormalSink below
2770{
2771    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2772    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2773            "mFrameCount=%d, mNormalFrameCount=%d",
2774            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2775            mNormalFrameCount);
2776    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2777
2778    // create an NBAIO sink for the HAL output stream, and negotiate
2779    mOutputSink = new AudioStreamOutSink(output->stream);
2780    size_t numCounterOffers = 0;
2781    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2782    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2783    ALOG_ASSERT(index == 0);
2784
2785    // initialize fast mixer depending on configuration
2786    bool initFastMixer;
2787    switch (kUseFastMixer) {
2788    case FastMixer_Never:
2789        initFastMixer = false;
2790        break;
2791    case FastMixer_Always:
2792        initFastMixer = true;
2793        break;
2794    case FastMixer_Static:
2795    case FastMixer_Dynamic:
2796        initFastMixer = mFrameCount < mNormalFrameCount;
2797        break;
2798    }
2799    if (initFastMixer) {
2800        audio_format_t fastMixerFormat;
2801        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2802            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2803        } else {
2804            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2805        }
2806        if (mFormat != fastMixerFormat) {
2807            // change our Sink format to accept our intermediate precision
2808            mFormat = fastMixerFormat;
2809            free(mSinkBuffer);
2810            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2811            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2812            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2813        }
2814
2815        // create a MonoPipe to connect our submix to FastMixer
2816        NBAIO_Format format = mOutputSink->format();
2817        // adjust format to match that of the Fast Mixer
2818        format.mFormat = fastMixerFormat;
2819        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2820
2821        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2822        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2823        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2824        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2825        const NBAIO_Format offers[1] = {format};
2826        size_t numCounterOffers = 0;
2827        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2828        ALOG_ASSERT(index == 0);
2829        monoPipe->setAvgFrames((mScreenState & 1) ?
2830                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2831        mPipeSink = monoPipe;
2832
2833#ifdef TEE_SINK
2834        if (mTeeSinkOutputEnabled) {
2835            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2836            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2837            numCounterOffers = 0;
2838            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2839            ALOG_ASSERT(index == 0);
2840            mTeeSink = teeSink;
2841            PipeReader *teeSource = new PipeReader(*teeSink);
2842            numCounterOffers = 0;
2843            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2844            ALOG_ASSERT(index == 0);
2845            mTeeSource = teeSource;
2846        }
2847#endif
2848
2849        // create fast mixer and configure it initially with just one fast track for our submix
2850        mFastMixer = new FastMixer();
2851        FastMixerStateQueue *sq = mFastMixer->sq();
2852#ifdef STATE_QUEUE_DUMP
2853        sq->setObserverDump(&mStateQueueObserverDump);
2854        sq->setMutatorDump(&mStateQueueMutatorDump);
2855#endif
2856        FastMixerState *state = sq->begin();
2857        FastTrack *fastTrack = &state->mFastTracks[0];
2858        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2859        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2860        fastTrack->mVolumeProvider = NULL;
2861        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2862        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2863        fastTrack->mGeneration++;
2864        state->mFastTracksGen++;
2865        state->mTrackMask = 1;
2866        // fast mixer will use the HAL output sink
2867        state->mOutputSink = mOutputSink.get();
2868        state->mOutputSinkGen++;
2869        state->mFrameCount = mFrameCount;
2870        state->mCommand = FastMixerState::COLD_IDLE;
2871        // already done in constructor initialization list
2872        //mFastMixerFutex = 0;
2873        state->mColdFutexAddr = &mFastMixerFutex;
2874        state->mColdGen++;
2875        state->mDumpState = &mFastMixerDumpState;
2876#ifdef TEE_SINK
2877        state->mTeeSink = mTeeSink.get();
2878#endif
2879        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2880        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2881        sq->end();
2882        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2883
2884        // start the fast mixer
2885        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2886        pid_t tid = mFastMixer->getTid();
2887        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2888        if (err != 0) {
2889            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2890                    kPriorityFastMixer, getpid_cached, tid, err);
2891        }
2892
2893#ifdef AUDIO_WATCHDOG
2894        // create and start the watchdog
2895        mAudioWatchdog = new AudioWatchdog();
2896        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2897        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2898        tid = mAudioWatchdog->getTid();
2899        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2900        if (err != 0) {
2901            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2902                    kPriorityFastMixer, getpid_cached, tid, err);
2903        }
2904#endif
2905
2906    }
2907
2908    switch (kUseFastMixer) {
2909    case FastMixer_Never:
2910    case FastMixer_Dynamic:
2911        mNormalSink = mOutputSink;
2912        break;
2913    case FastMixer_Always:
2914        mNormalSink = mPipeSink;
2915        break;
2916    case FastMixer_Static:
2917        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2918        break;
2919    }
2920}
2921
2922AudioFlinger::MixerThread::~MixerThread()
2923{
2924    if (mFastMixer != 0) {
2925        FastMixerStateQueue *sq = mFastMixer->sq();
2926        FastMixerState *state = sq->begin();
2927        if (state->mCommand == FastMixerState::COLD_IDLE) {
2928            int32_t old = android_atomic_inc(&mFastMixerFutex);
2929            if (old == -1) {
2930                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2931            }
2932        }
2933        state->mCommand = FastMixerState::EXIT;
2934        sq->end();
2935        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2936        mFastMixer->join();
2937        // Though the fast mixer thread has exited, it's state queue is still valid.
2938        // We'll use that extract the final state which contains one remaining fast track
2939        // corresponding to our sub-mix.
2940        state = sq->begin();
2941        ALOG_ASSERT(state->mTrackMask == 1);
2942        FastTrack *fastTrack = &state->mFastTracks[0];
2943        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2944        delete fastTrack->mBufferProvider;
2945        sq->end(false /*didModify*/);
2946        mFastMixer.clear();
2947#ifdef AUDIO_WATCHDOG
2948        if (mAudioWatchdog != 0) {
2949            mAudioWatchdog->requestExit();
2950            mAudioWatchdog->requestExitAndWait();
2951            mAudioWatchdog.clear();
2952        }
2953#endif
2954    }
2955    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2956    delete mAudioMixer;
2957}
2958
2959
2960uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2961{
2962    if (mFastMixer != 0) {
2963        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2964        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2965    }
2966    return latency;
2967}
2968
2969
2970void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2971{
2972    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2973}
2974
2975ssize_t AudioFlinger::MixerThread::threadLoop_write()
2976{
2977    // FIXME we should only do one push per cycle; confirm this is true
2978    // Start the fast mixer if it's not already running
2979    if (mFastMixer != 0) {
2980        FastMixerStateQueue *sq = mFastMixer->sq();
2981        FastMixerState *state = sq->begin();
2982        if (state->mCommand != FastMixerState::MIX_WRITE &&
2983                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2984            if (state->mCommand == FastMixerState::COLD_IDLE) {
2985                int32_t old = android_atomic_inc(&mFastMixerFutex);
2986                if (old == -1) {
2987                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2988                }
2989#ifdef AUDIO_WATCHDOG
2990                if (mAudioWatchdog != 0) {
2991                    mAudioWatchdog->resume();
2992                }
2993#endif
2994            }
2995            state->mCommand = FastMixerState::MIX_WRITE;
2996            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2997                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2998            sq->end();
2999            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3000            if (kUseFastMixer == FastMixer_Dynamic) {
3001                mNormalSink = mPipeSink;
3002            }
3003        } else {
3004            sq->end(false /*didModify*/);
3005        }
3006    }
3007    return PlaybackThread::threadLoop_write();
3008}
3009
3010void AudioFlinger::MixerThread::threadLoop_standby()
3011{
3012    // Idle the fast mixer if it's currently running
3013    if (mFastMixer != 0) {
3014        FastMixerStateQueue *sq = mFastMixer->sq();
3015        FastMixerState *state = sq->begin();
3016        if (!(state->mCommand & FastMixerState::IDLE)) {
3017            state->mCommand = FastMixerState::COLD_IDLE;
3018            state->mColdFutexAddr = &mFastMixerFutex;
3019            state->mColdGen++;
3020            mFastMixerFutex = 0;
3021            sq->end();
3022            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3023            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3024            if (kUseFastMixer == FastMixer_Dynamic) {
3025                mNormalSink = mOutputSink;
3026            }
3027#ifdef AUDIO_WATCHDOG
3028            if (mAudioWatchdog != 0) {
3029                mAudioWatchdog->pause();
3030            }
3031#endif
3032        } else {
3033            sq->end(false /*didModify*/);
3034        }
3035    }
3036    PlaybackThread::threadLoop_standby();
3037}
3038
3039bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3040{
3041    return false;
3042}
3043
3044bool AudioFlinger::PlaybackThread::shouldStandby_l()
3045{
3046    return !mStandby;
3047}
3048
3049bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3050{
3051    Mutex::Autolock _l(mLock);
3052    return waitingAsyncCallback_l();
3053}
3054
3055// shared by MIXER and DIRECT, overridden by DUPLICATING
3056void AudioFlinger::PlaybackThread::threadLoop_standby()
3057{
3058    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3059    mOutput->stream->common.standby(&mOutput->stream->common);
3060    if (mUseAsyncWrite != 0) {
3061        // discard any pending drain or write ack by incrementing sequence
3062        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3063        mDrainSequence = (mDrainSequence + 2) & ~1;
3064        ALOG_ASSERT(mCallbackThread != 0);
3065        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3066        mCallbackThread->setDraining(mDrainSequence);
3067    }
3068}
3069
3070void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3071{
3072    ALOGV("signal playback thread");
3073    broadcast_l();
3074}
3075
3076void AudioFlinger::MixerThread::threadLoop_mix()
3077{
3078    // obtain the presentation timestamp of the next output buffer
3079    int64_t pts;
3080    status_t status = INVALID_OPERATION;
3081
3082    if (mNormalSink != 0) {
3083        status = mNormalSink->getNextWriteTimestamp(&pts);
3084    } else {
3085        status = mOutputSink->getNextWriteTimestamp(&pts);
3086    }
3087
3088    if (status != NO_ERROR) {
3089        pts = AudioBufferProvider::kInvalidPTS;
3090    }
3091
3092    // mix buffers...
3093    mAudioMixer->process(pts);
3094    mCurrentWriteLength = mSinkBufferSize;
3095    // increase sleep time progressively when application underrun condition clears.
3096    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3097    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3098    // such that we would underrun the audio HAL.
3099    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3100        sleepTimeShift--;
3101    }
3102    sleepTime = 0;
3103    standbyTime = systemTime() + standbyDelay;
3104    //TODO: delay standby when effects have a tail
3105}
3106
3107void AudioFlinger::MixerThread::threadLoop_sleepTime()
3108{
3109    // If no tracks are ready, sleep once for the duration of an output
3110    // buffer size, then write 0s to the output
3111    if (sleepTime == 0) {
3112        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3113            sleepTime = activeSleepTime >> sleepTimeShift;
3114            if (sleepTime < kMinThreadSleepTimeUs) {
3115                sleepTime = kMinThreadSleepTimeUs;
3116            }
3117            // reduce sleep time in case of consecutive application underruns to avoid
3118            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3119            // duration we would end up writing less data than needed by the audio HAL if
3120            // the condition persists.
3121            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3122                sleepTimeShift++;
3123            }
3124        } else {
3125            sleepTime = idleSleepTime;
3126        }
3127    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3128        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3129        // before effects processing or output.
3130        if (mMixerBufferValid) {
3131            memset(mMixerBuffer, 0, mMixerBufferSize);
3132        } else {
3133            memset(mSinkBuffer, 0, mSinkBufferSize);
3134        }
3135        sleepTime = 0;
3136        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3137                "anticipated start");
3138    }
3139    // TODO add standby time extension fct of effect tail
3140}
3141
3142// prepareTracks_l() must be called with ThreadBase::mLock held
3143AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3144        Vector< sp<Track> > *tracksToRemove)
3145{
3146
3147    mixer_state mixerStatus = MIXER_IDLE;
3148    // find out which tracks need to be processed
3149    size_t count = mActiveTracks.size();
3150    size_t mixedTracks = 0;
3151    size_t tracksWithEffect = 0;
3152    // counts only _active_ fast tracks
3153    size_t fastTracks = 0;
3154    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3155
3156    float masterVolume = mMasterVolume;
3157    bool masterMute = mMasterMute;
3158
3159    if (masterMute) {
3160        masterVolume = 0;
3161    }
3162    // Delegate master volume control to effect in output mix effect chain if needed
3163    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3164    if (chain != 0) {
3165        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3166        chain->setVolume_l(&v, &v);
3167        masterVolume = (float)((v + (1 << 23)) >> 24);
3168        chain.clear();
3169    }
3170
3171    // prepare a new state to push
3172    FastMixerStateQueue *sq = NULL;
3173    FastMixerState *state = NULL;
3174    bool didModify = false;
3175    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3176    if (mFastMixer != 0) {
3177        sq = mFastMixer->sq();
3178        state = sq->begin();
3179    }
3180
3181    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3182    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3183
3184    for (size_t i=0 ; i<count ; i++) {
3185        const sp<Track> t = mActiveTracks[i].promote();
3186        if (t == 0) {
3187            continue;
3188        }
3189
3190        // this const just means the local variable doesn't change
3191        Track* const track = t.get();
3192
3193        // process fast tracks
3194        if (track->isFastTrack()) {
3195
3196            // It's theoretically possible (though unlikely) for a fast track to be created
3197            // and then removed within the same normal mix cycle.  This is not a problem, as
3198            // the track never becomes active so it's fast mixer slot is never touched.
3199            // The converse, of removing an (active) track and then creating a new track
3200            // at the identical fast mixer slot within the same normal mix cycle,
3201            // is impossible because the slot isn't marked available until the end of each cycle.
3202            int j = track->mFastIndex;
3203            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3204            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3205            FastTrack *fastTrack = &state->mFastTracks[j];
3206
3207            // Determine whether the track is currently in underrun condition,
3208            // and whether it had a recent underrun.
3209            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3210            FastTrackUnderruns underruns = ftDump->mUnderruns;
3211            uint32_t recentFull = (underruns.mBitFields.mFull -
3212                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3213            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3214                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3215            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3216                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3217            uint32_t recentUnderruns = recentPartial + recentEmpty;
3218            track->mObservedUnderruns = underruns;
3219            // don't count underruns that occur while stopping or pausing
3220            // or stopped which can occur when flush() is called while active
3221            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3222                    recentUnderruns > 0) {
3223                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3224                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3225            }
3226
3227            // This is similar to the state machine for normal tracks,
3228            // with a few modifications for fast tracks.
3229            bool isActive = true;
3230            switch (track->mState) {
3231            case TrackBase::STOPPING_1:
3232                // track stays active in STOPPING_1 state until first underrun
3233                if (recentUnderruns > 0 || track->isTerminated()) {
3234                    track->mState = TrackBase::STOPPING_2;
3235                }
3236                break;
3237            case TrackBase::PAUSING:
3238                // ramp down is not yet implemented
3239                track->setPaused();
3240                break;
3241            case TrackBase::RESUMING:
3242                // ramp up is not yet implemented
3243                track->mState = TrackBase::ACTIVE;
3244                break;
3245            case TrackBase::ACTIVE:
3246                if (recentFull > 0 || recentPartial > 0) {
3247                    // track has provided at least some frames recently: reset retry count
3248                    track->mRetryCount = kMaxTrackRetries;
3249                }
3250                if (recentUnderruns == 0) {
3251                    // no recent underruns: stay active
3252                    break;
3253                }
3254                // there has recently been an underrun of some kind
3255                if (track->sharedBuffer() == 0) {
3256                    // were any of the recent underruns "empty" (no frames available)?
3257                    if (recentEmpty == 0) {
3258                        // no, then ignore the partial underruns as they are allowed indefinitely
3259                        break;
3260                    }
3261                    // there has recently been an "empty" underrun: decrement the retry counter
3262                    if (--(track->mRetryCount) > 0) {
3263                        break;
3264                    }
3265                    // indicate to client process that the track was disabled because of underrun;
3266                    // it will then automatically call start() when data is available
3267                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3268                    // remove from active list, but state remains ACTIVE [confusing but true]
3269                    isActive = false;
3270                    break;
3271                }
3272                // fall through
3273            case TrackBase::STOPPING_2:
3274            case TrackBase::PAUSED:
3275            case TrackBase::STOPPED:
3276            case TrackBase::FLUSHED:   // flush() while active
3277                // Check for presentation complete if track is inactive
3278                // We have consumed all the buffers of this track.
3279                // This would be incomplete if we auto-paused on underrun
3280                {
3281                    size_t audioHALFrames =
3282                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3283                    size_t framesWritten = mBytesWritten / mFrameSize;
3284                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3285                        // track stays in active list until presentation is complete
3286                        break;
3287                    }
3288                }
3289                if (track->isStopping_2()) {
3290                    track->mState = TrackBase::STOPPED;
3291                }
3292                if (track->isStopped()) {
3293                    // Can't reset directly, as fast mixer is still polling this track
3294                    //   track->reset();
3295                    // So instead mark this track as needing to be reset after push with ack
3296                    resetMask |= 1 << i;
3297                }
3298                isActive = false;
3299                break;
3300            case TrackBase::IDLE:
3301            default:
3302                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3303            }
3304
3305            if (isActive) {
3306                // was it previously inactive?
3307                if (!(state->mTrackMask & (1 << j))) {
3308                    ExtendedAudioBufferProvider *eabp = track;
3309                    VolumeProvider *vp = track;
3310                    fastTrack->mBufferProvider = eabp;
3311                    fastTrack->mVolumeProvider = vp;
3312                    fastTrack->mChannelMask = track->mChannelMask;
3313                    fastTrack->mFormat = track->mFormat;
3314                    fastTrack->mGeneration++;
3315                    state->mTrackMask |= 1 << j;
3316                    didModify = true;
3317                    // no acknowledgement required for newly active tracks
3318                }
3319                // cache the combined master volume and stream type volume for fast mixer; this
3320                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3321                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3322                ++fastTracks;
3323            } else {
3324                // was it previously active?
3325                if (state->mTrackMask & (1 << j)) {
3326                    fastTrack->mBufferProvider = NULL;
3327                    fastTrack->mGeneration++;
3328                    state->mTrackMask &= ~(1 << j);
3329                    didModify = true;
3330                    // If any fast tracks were removed, we must wait for acknowledgement
3331                    // because we're about to decrement the last sp<> on those tracks.
3332                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3333                } else {
3334                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3335                }
3336                tracksToRemove->add(track);
3337                // Avoids a misleading display in dumpsys
3338                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3339            }
3340            continue;
3341        }
3342
3343        {   // local variable scope to avoid goto warning
3344
3345        audio_track_cblk_t* cblk = track->cblk();
3346
3347        // The first time a track is added we wait
3348        // for all its buffers to be filled before processing it
3349        int name = track->name();
3350        // make sure that we have enough frames to mix one full buffer.
3351        // enforce this condition only once to enable draining the buffer in case the client
3352        // app does not call stop() and relies on underrun to stop:
3353        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3354        // during last round
3355        size_t desiredFrames;
3356        uint32_t sr = track->sampleRate();
3357        if (sr == mSampleRate) {
3358            desiredFrames = mNormalFrameCount;
3359        } else {
3360            // +1 for rounding and +1 for additional sample needed for interpolation
3361            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3362            // add frames already consumed but not yet released by the resampler
3363            // because mAudioTrackServerProxy->framesReady() will include these frames
3364            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3365#if 0
3366            // the minimum track buffer size is normally twice the number of frames necessary
3367            // to fill one buffer and the resampler should not leave more than one buffer worth
3368            // of unreleased frames after each pass, but just in case...
3369            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3370#endif
3371        }
3372        uint32_t minFrames = 1;
3373        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3374                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3375            minFrames = desiredFrames;
3376        }
3377
3378        size_t framesReady = track->framesReady();
3379        if ((framesReady >= minFrames) && track->isReady() &&
3380                !track->isPaused() && !track->isTerminated())
3381        {
3382            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3383
3384            mixedTracks++;
3385
3386            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3387            // there is an effect chain connected to the track
3388            chain.clear();
3389            if (track->mainBuffer() != mSinkBuffer &&
3390                    track->mainBuffer() != mMixerBuffer) {
3391                if (mEffectBufferEnabled) {
3392                    mEffectBufferValid = true; // Later can set directly.
3393                }
3394                chain = getEffectChain_l(track->sessionId());
3395                // Delegate volume control to effect in track effect chain if needed
3396                if (chain != 0) {
3397                    tracksWithEffect++;
3398                } else {
3399                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3400                            "session %d",
3401                            name, track->sessionId());
3402                }
3403            }
3404
3405
3406            int param = AudioMixer::VOLUME;
3407            if (track->mFillingUpStatus == Track::FS_FILLED) {
3408                // no ramp for the first volume setting
3409                track->mFillingUpStatus = Track::FS_ACTIVE;
3410                if (track->mState == TrackBase::RESUMING) {
3411                    track->mState = TrackBase::ACTIVE;
3412                    param = AudioMixer::RAMP_VOLUME;
3413                }
3414                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3415            // FIXME should not make a decision based on mServer
3416            } else if (cblk->mServer != 0) {
3417                // If the track is stopped before the first frame was mixed,
3418                // do not apply ramp
3419                param = AudioMixer::RAMP_VOLUME;
3420            }
3421
3422            // compute volume for this track
3423            uint32_t vl, vr;       // in U8.24 integer format
3424            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3425            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3426                vl = vr = 0;
3427                vlf = vrf = vaf = 0.;
3428                if (track->isPausing()) {
3429                    track->setPaused();
3430                }
3431            } else {
3432
3433                // read original volumes with volume control
3434                float typeVolume = mStreamTypes[track->streamType()].volume;
3435                float v = masterVolume * typeVolume;
3436                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3437                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3438                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3439                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3440                // track volumes come from shared memory, so can't be trusted and must be clamped
3441                if (vlf > GAIN_FLOAT_UNITY) {
3442                    ALOGV("Track left volume out of range: %.3g", vlf);
3443                    vlf = GAIN_FLOAT_UNITY;
3444                }
3445                if (vrf > GAIN_FLOAT_UNITY) {
3446                    ALOGV("Track right volume out of range: %.3g", vrf);
3447                    vrf = GAIN_FLOAT_UNITY;
3448                }
3449                // now apply the master volume and stream type volume
3450                vlf *= v;
3451                vrf *= v;
3452                // assuming master volume and stream type volume each go up to 1.0,
3453                // then derive vl and vr as U8.24 versions for the effect chain
3454                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3455                vl = (uint32_t) (scaleto8_24 * vlf);
3456                vr = (uint32_t) (scaleto8_24 * vrf);
3457                // vl and vr are now in U8.24 format
3458                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3459                // send level comes from shared memory and so may be corrupt
3460                if (sendLevel > MAX_GAIN_INT) {
3461                    ALOGV("Track send level out of range: %04X", sendLevel);
3462                    sendLevel = MAX_GAIN_INT;
3463                }
3464                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3465                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3466            }
3467
3468            // Delegate volume control to effect in track effect chain if needed
3469            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3470                // Do not ramp volume if volume is controlled by effect
3471                param = AudioMixer::VOLUME;
3472                // Update remaining floating point volume levels
3473                vlf = (float)vl / (1 << 24);
3474                vrf = (float)vr / (1 << 24);
3475                track->mHasVolumeController = true;
3476            } else {
3477                // force no volume ramp when volume controller was just disabled or removed
3478                // from effect chain to avoid volume spike
3479                if (track->mHasVolumeController) {
3480                    param = AudioMixer::VOLUME;
3481                }
3482                track->mHasVolumeController = false;
3483            }
3484
3485            // XXX: these things DON'T need to be done each time
3486            mAudioMixer->setBufferProvider(name, track);
3487            mAudioMixer->enable(name);
3488
3489            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3490            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3491            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3492            mAudioMixer->setParameter(
3493                name,
3494                AudioMixer::TRACK,
3495                AudioMixer::FORMAT, (void *)track->format());
3496            mAudioMixer->setParameter(
3497                name,
3498                AudioMixer::TRACK,
3499                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3500            mAudioMixer->setParameter(
3501                name,
3502                AudioMixer::TRACK,
3503                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3504            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3505            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3506            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3507            if (reqSampleRate == 0) {
3508                reqSampleRate = mSampleRate;
3509            } else if (reqSampleRate > maxSampleRate) {
3510                reqSampleRate = maxSampleRate;
3511            }
3512            mAudioMixer->setParameter(
3513                name,
3514                AudioMixer::RESAMPLE,
3515                AudioMixer::SAMPLE_RATE,
3516                (void *)(uintptr_t)reqSampleRate);
3517            /*
3518             * Select the appropriate output buffer for the track.
3519             *
3520             * Tracks with effects go into their own effects chain buffer
3521             * and from there into either mEffectBuffer or mSinkBuffer.
3522             *
3523             * Other tracks can use mMixerBuffer for higher precision
3524             * channel accumulation.  If this buffer is enabled
3525             * (mMixerBufferEnabled true), then selected tracks will accumulate
3526             * into it.
3527             *
3528             */
3529            if (mMixerBufferEnabled
3530                    && (track->mainBuffer() == mSinkBuffer
3531                            || track->mainBuffer() == mMixerBuffer)) {
3532                mAudioMixer->setParameter(
3533                        name,
3534                        AudioMixer::TRACK,
3535                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3536                mAudioMixer->setParameter(
3537                        name,
3538                        AudioMixer::TRACK,
3539                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3540                // TODO: override track->mainBuffer()?
3541                mMixerBufferValid = true;
3542            } else {
3543                mAudioMixer->setParameter(
3544                        name,
3545                        AudioMixer::TRACK,
3546                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3547                mAudioMixer->setParameter(
3548                        name,
3549                        AudioMixer::TRACK,
3550                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3551            }
3552            mAudioMixer->setParameter(
3553                name,
3554                AudioMixer::TRACK,
3555                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3556
3557            // reset retry count
3558            track->mRetryCount = kMaxTrackRetries;
3559
3560            // If one track is ready, set the mixer ready if:
3561            //  - the mixer was not ready during previous round OR
3562            //  - no other track is not ready
3563            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3564                    mixerStatus != MIXER_TRACKS_ENABLED) {
3565                mixerStatus = MIXER_TRACKS_READY;
3566            }
3567        } else {
3568            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3569                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3570            }
3571            // clear effect chain input buffer if an active track underruns to avoid sending
3572            // previous audio buffer again to effects
3573            chain = getEffectChain_l(track->sessionId());
3574            if (chain != 0) {
3575                chain->clearInputBuffer();
3576            }
3577
3578            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3579            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3580                    track->isStopped() || track->isPaused()) {
3581                // We have consumed all the buffers of this track.
3582                // Remove it from the list of active tracks.
3583                // TODO: use actual buffer filling status instead of latency when available from
3584                // audio HAL
3585                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3586                size_t framesWritten = mBytesWritten / mFrameSize;
3587                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3588                    if (track->isStopped()) {
3589                        track->reset();
3590                    }
3591                    tracksToRemove->add(track);
3592                }
3593            } else {
3594                // No buffers for this track. Give it a few chances to
3595                // fill a buffer, then remove it from active list.
3596                if (--(track->mRetryCount) <= 0) {
3597                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3598                    tracksToRemove->add(track);
3599                    // indicate to client process that the track was disabled because of underrun;
3600                    // it will then automatically call start() when data is available
3601                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3602                // If one track is not ready, mark the mixer also not ready if:
3603                //  - the mixer was ready during previous round OR
3604                //  - no other track is ready
3605                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3606                                mixerStatus != MIXER_TRACKS_READY) {
3607                    mixerStatus = MIXER_TRACKS_ENABLED;
3608                }
3609            }
3610            mAudioMixer->disable(name);
3611        }
3612
3613        }   // local variable scope to avoid goto warning
3614track_is_ready: ;
3615
3616    }
3617
3618    // Push the new FastMixer state if necessary
3619    bool pauseAudioWatchdog = false;
3620    if (didModify) {
3621        state->mFastTracksGen++;
3622        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3623        if (kUseFastMixer == FastMixer_Dynamic &&
3624                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3625            state->mCommand = FastMixerState::COLD_IDLE;
3626            state->mColdFutexAddr = &mFastMixerFutex;
3627            state->mColdGen++;
3628            mFastMixerFutex = 0;
3629            if (kUseFastMixer == FastMixer_Dynamic) {
3630                mNormalSink = mOutputSink;
3631            }
3632            // If we go into cold idle, need to wait for acknowledgement
3633            // so that fast mixer stops doing I/O.
3634            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3635            pauseAudioWatchdog = true;
3636        }
3637    }
3638    if (sq != NULL) {
3639        sq->end(didModify);
3640        sq->push(block);
3641    }
3642#ifdef AUDIO_WATCHDOG
3643    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3644        mAudioWatchdog->pause();
3645    }
3646#endif
3647
3648    // Now perform the deferred reset on fast tracks that have stopped
3649    while (resetMask != 0) {
3650        size_t i = __builtin_ctz(resetMask);
3651        ALOG_ASSERT(i < count);
3652        resetMask &= ~(1 << i);
3653        sp<Track> t = mActiveTracks[i].promote();
3654        if (t == 0) {
3655            continue;
3656        }
3657        Track* track = t.get();
3658        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3659        track->reset();
3660    }
3661
3662    // remove all the tracks that need to be...
3663    removeTracks_l(*tracksToRemove);
3664
3665    // sink or mix buffer must be cleared if all tracks are connected to an
3666    // effect chain as in this case the mixer will not write to the sink or mix buffer
3667    // and track effects will accumulate into it
3668    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3669            (mixedTracks == 0 && fastTracks > 0))) {
3670        // FIXME as a performance optimization, should remember previous zero status
3671        if (mMixerBufferValid) {
3672            memset(mMixerBuffer, 0, mMixerBufferSize);
3673            // TODO: In testing, mSinkBuffer below need not be cleared because
3674            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3675            // after mixing.
3676            //
3677            // To enforce this guarantee:
3678            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3679            // (mixedTracks == 0 && fastTracks > 0))
3680            // must imply MIXER_TRACKS_READY.
3681            // Later, we may clear buffers regardless, and skip much of this logic.
3682        }
3683        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3684        if (mEffectBufferValid) {
3685            memset(mEffectBuffer, 0, mEffectBufferSize);
3686        }
3687        // FIXME as a performance optimization, should remember previous zero status
3688        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3689    }
3690
3691    // if any fast tracks, then status is ready
3692    mMixerStatusIgnoringFastTracks = mixerStatus;
3693    if (fastTracks > 0) {
3694        mixerStatus = MIXER_TRACKS_READY;
3695    }
3696    return mixerStatus;
3697}
3698
3699// getTrackName_l() must be called with ThreadBase::mLock held
3700int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3701        audio_format_t format, int sessionId)
3702{
3703    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3704}
3705
3706// deleteTrackName_l() must be called with ThreadBase::mLock held
3707void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3708{
3709    ALOGV("remove track (%d) and delete from mixer", name);
3710    mAudioMixer->deleteTrackName(name);
3711}
3712
3713// checkForNewParameter_l() must be called with ThreadBase::mLock held
3714bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3715                                                       status_t& status)
3716{
3717    bool reconfig = false;
3718
3719    status = NO_ERROR;
3720
3721    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3722    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3723    if (mFastMixer != 0) {
3724        FastMixerStateQueue *sq = mFastMixer->sq();
3725        FastMixerState *state = sq->begin();
3726        if (!(state->mCommand & FastMixerState::IDLE)) {
3727            previousCommand = state->mCommand;
3728            state->mCommand = FastMixerState::HOT_IDLE;
3729            sq->end();
3730            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3731        } else {
3732            sq->end(false /*didModify*/);
3733        }
3734    }
3735
3736    AudioParameter param = AudioParameter(keyValuePair);
3737    int value;
3738    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3739        reconfig = true;
3740    }
3741    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3742        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3743            status = BAD_VALUE;
3744        } else {
3745            // no need to save value, since it's constant
3746            reconfig = true;
3747        }
3748    }
3749    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3750        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3751            status = BAD_VALUE;
3752        } else {
3753            // no need to save value, since it's constant
3754            reconfig = true;
3755        }
3756    }
3757    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3758        // do not accept frame count changes if tracks are open as the track buffer
3759        // size depends on frame count and correct behavior would not be guaranteed
3760        // if frame count is changed after track creation
3761        if (!mTracks.isEmpty()) {
3762            status = INVALID_OPERATION;
3763        } else {
3764            reconfig = true;
3765        }
3766    }
3767    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3768#ifdef ADD_BATTERY_DATA
3769        // when changing the audio output device, call addBatteryData to notify
3770        // the change
3771        if (mOutDevice != value) {
3772            uint32_t params = 0;
3773            // check whether speaker is on
3774            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3775                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3776            }
3777
3778            audio_devices_t deviceWithoutSpeaker
3779                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3780            // check if any other device (except speaker) is on
3781            if (value & deviceWithoutSpeaker ) {
3782                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3783            }
3784
3785            if (params != 0) {
3786                addBatteryData(params);
3787            }
3788        }
3789#endif
3790
3791        // forward device change to effects that have requested to be
3792        // aware of attached audio device.
3793        if (value != AUDIO_DEVICE_NONE) {
3794            mOutDevice = value;
3795            for (size_t i = 0; i < mEffectChains.size(); i++) {
3796                mEffectChains[i]->setDevice_l(mOutDevice);
3797            }
3798        }
3799    }
3800
3801    if (status == NO_ERROR) {
3802        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3803                                                keyValuePair.string());
3804        if (!mStandby && status == INVALID_OPERATION) {
3805            mOutput->stream->common.standby(&mOutput->stream->common);
3806            mStandby = true;
3807            mBytesWritten = 0;
3808            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3809                                                   keyValuePair.string());
3810        }
3811        if (status == NO_ERROR && reconfig) {
3812            readOutputParameters_l();
3813            delete mAudioMixer;
3814            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3815            for (size_t i = 0; i < mTracks.size() ; i++) {
3816                int name = getTrackName_l(mTracks[i]->mChannelMask,
3817                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3818                if (name < 0) {
3819                    break;
3820                }
3821                mTracks[i]->mName = name;
3822            }
3823            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3824        }
3825    }
3826
3827    if (!(previousCommand & FastMixerState::IDLE)) {
3828        ALOG_ASSERT(mFastMixer != 0);
3829        FastMixerStateQueue *sq = mFastMixer->sq();
3830        FastMixerState *state = sq->begin();
3831        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3832        state->mCommand = previousCommand;
3833        sq->end();
3834        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3835    }
3836
3837    return reconfig;
3838}
3839
3840
3841void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3842{
3843    const size_t SIZE = 256;
3844    char buffer[SIZE];
3845    String8 result;
3846
3847    PlaybackThread::dumpInternals(fd, args);
3848
3849    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3850
3851    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3852    const FastMixerDumpState copy(mFastMixerDumpState);
3853    copy.dump(fd);
3854
3855#ifdef STATE_QUEUE_DUMP
3856    // Similar for state queue
3857    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3858    observerCopy.dump(fd);
3859    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3860    mutatorCopy.dump(fd);
3861#endif
3862
3863#ifdef TEE_SINK
3864    // Write the tee output to a .wav file
3865    dumpTee(fd, mTeeSource, mId);
3866#endif
3867
3868#ifdef AUDIO_WATCHDOG
3869    if (mAudioWatchdog != 0) {
3870        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3871        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3872        wdCopy.dump(fd);
3873    }
3874#endif
3875}
3876
3877uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3878{
3879    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3880}
3881
3882uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3883{
3884    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3885}
3886
3887void AudioFlinger::MixerThread::cacheParameters_l()
3888{
3889    PlaybackThread::cacheParameters_l();
3890
3891    // FIXME: Relaxed timing because of a certain device that can't meet latency
3892    // Should be reduced to 2x after the vendor fixes the driver issue
3893    // increase threshold again due to low power audio mode. The way this warning
3894    // threshold is calculated and its usefulness should be reconsidered anyway.
3895    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3896}
3897
3898// ----------------------------------------------------------------------------
3899
3900AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3901        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3902    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3903        // mLeftVolFloat, mRightVolFloat
3904{
3905}
3906
3907AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3908        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3909        ThreadBase::type_t type)
3910    :   PlaybackThread(audioFlinger, output, id, device, type)
3911        // mLeftVolFloat, mRightVolFloat
3912{
3913}
3914
3915AudioFlinger::DirectOutputThread::~DirectOutputThread()
3916{
3917}
3918
3919void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3920{
3921    audio_track_cblk_t* cblk = track->cblk();
3922    float left, right;
3923
3924    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3925        left = right = 0;
3926    } else {
3927        float typeVolume = mStreamTypes[track->streamType()].volume;
3928        float v = mMasterVolume * typeVolume;
3929        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3930        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3931        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3932        if (left > GAIN_FLOAT_UNITY) {
3933            left = GAIN_FLOAT_UNITY;
3934        }
3935        left *= v;
3936        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3937        if (right > GAIN_FLOAT_UNITY) {
3938            right = GAIN_FLOAT_UNITY;
3939        }
3940        right *= v;
3941    }
3942
3943    if (lastTrack) {
3944        if (left != mLeftVolFloat || right != mRightVolFloat) {
3945            mLeftVolFloat = left;
3946            mRightVolFloat = right;
3947
3948            // Convert volumes from float to 8.24
3949            uint32_t vl = (uint32_t)(left * (1 << 24));
3950            uint32_t vr = (uint32_t)(right * (1 << 24));
3951
3952            // Delegate volume control to effect in track effect chain if needed
3953            // only one effect chain can be present on DirectOutputThread, so if
3954            // there is one, the track is connected to it
3955            if (!mEffectChains.isEmpty()) {
3956                mEffectChains[0]->setVolume_l(&vl, &vr);
3957                left = (float)vl / (1 << 24);
3958                right = (float)vr / (1 << 24);
3959            }
3960            if (mOutput->stream->set_volume) {
3961                mOutput->stream->set_volume(mOutput->stream, left, right);
3962            }
3963        }
3964    }
3965}
3966
3967
3968AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3969    Vector< sp<Track> > *tracksToRemove
3970)
3971{
3972    size_t count = mActiveTracks.size();
3973    mixer_state mixerStatus = MIXER_IDLE;
3974
3975    // find out which tracks need to be processed
3976    for (size_t i = 0; i < count; i++) {
3977        sp<Track> t = mActiveTracks[i].promote();
3978        // The track died recently
3979        if (t == 0) {
3980            continue;
3981        }
3982
3983        Track* const track = t.get();
3984        audio_track_cblk_t* cblk = track->cblk();
3985        // Only consider last track started for volume and mixer state control.
3986        // In theory an older track could underrun and restart after the new one starts
3987        // but as we only care about the transition phase between two tracks on a
3988        // direct output, it is not a problem to ignore the underrun case.
3989        sp<Track> l = mLatestActiveTrack.promote();
3990        bool last = l.get() == track;
3991
3992        // The first time a track is added we wait
3993        // for all its buffers to be filled before processing it
3994        uint32_t minFrames;
3995        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
3996            minFrames = mNormalFrameCount;
3997        } else {
3998            minFrames = 1;
3999        }
4000
4001        ALOGI("prepareTracks_l minFrames %d state %d frames ready %d, ",
4002              minFrames, track->mState, track->framesReady());
4003        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4004                !track->isStopping_2() && !track->isStopped())
4005        {
4006            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4007
4008            if (track->mFillingUpStatus == Track::FS_FILLED) {
4009                track->mFillingUpStatus = Track::FS_ACTIVE;
4010                // make sure processVolume_l() will apply new volume even if 0
4011                mLeftVolFloat = mRightVolFloat = -1.0;
4012                if (track->mState == TrackBase::RESUMING) {
4013                    track->mState = TrackBase::ACTIVE;
4014                }
4015            }
4016
4017            // compute volume for this track
4018            processVolume_l(track, last);
4019            if (last) {
4020                // reset retry count
4021                track->mRetryCount = kMaxTrackRetriesDirect;
4022                mActiveTrack = t;
4023                mixerStatus = MIXER_TRACKS_READY;
4024            }
4025        } else {
4026            // clear effect chain input buffer if the last active track started underruns
4027            // to avoid sending previous audio buffer again to effects
4028            if (!mEffectChains.isEmpty() && last) {
4029                mEffectChains[0]->clearInputBuffer();
4030            }
4031            if (track->isStopping_1()) {
4032                track->mState = TrackBase::STOPPING_2;
4033            }
4034            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4035                    track->isStopping_2() || track->isPaused()) {
4036                // We have consumed all the buffers of this track.
4037                // Remove it from the list of active tracks.
4038                size_t audioHALFrames;
4039                if (audio_is_linear_pcm(mFormat)) {
4040                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4041                } else {
4042                    audioHALFrames = 0;
4043                }
4044
4045                size_t framesWritten = mBytesWritten / mFrameSize;
4046                if (mStandby || !last ||
4047                        track->presentationComplete(framesWritten, audioHALFrames)) {
4048                    if (track->isStopping_2()) {
4049                        track->mState = TrackBase::STOPPED;
4050                    }
4051                    if (track->isStopped()) {
4052                        track->reset();
4053                    }
4054                    tracksToRemove->add(track);
4055                }
4056            } else {
4057                // No buffers for this track. Give it a few chances to
4058                // fill a buffer, then remove it from active list.
4059                // Only consider last track started for mixer state control
4060                if (--(track->mRetryCount) <= 0) {
4061                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4062                    tracksToRemove->add(track);
4063                    // indicate to client process that the track was disabled because of underrun;
4064                    // it will then automatically call start() when data is available
4065                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4066                } else if (last) {
4067                    mixerStatus = MIXER_TRACKS_ENABLED;
4068                }
4069            }
4070        }
4071    }
4072
4073    // remove all the tracks that need to be...
4074    removeTracks_l(*tracksToRemove);
4075
4076    return mixerStatus;
4077}
4078
4079void AudioFlinger::DirectOutputThread::threadLoop_mix()
4080{
4081    size_t frameCount = mFrameCount;
4082    int8_t *curBuf = (int8_t *)mSinkBuffer;
4083    // output audio to hardware
4084    while (frameCount) {
4085        AudioBufferProvider::Buffer buffer;
4086        buffer.frameCount = frameCount;
4087        mActiveTrack->getNextBuffer(&buffer);
4088        if (buffer.raw == NULL) {
4089            memset(curBuf, 0, frameCount * mFrameSize);
4090            break;
4091        }
4092        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4093        frameCount -= buffer.frameCount;
4094        curBuf += buffer.frameCount * mFrameSize;
4095        mActiveTrack->releaseBuffer(&buffer);
4096    }
4097    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4098    sleepTime = 0;
4099    standbyTime = systemTime() + standbyDelay;
4100    mActiveTrack.clear();
4101}
4102
4103void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4104{
4105    if (sleepTime == 0) {
4106        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4107            sleepTime = activeSleepTime;
4108        } else {
4109            sleepTime = idleSleepTime;
4110        }
4111    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4112        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4113        sleepTime = 0;
4114    }
4115}
4116
4117// getTrackName_l() must be called with ThreadBase::mLock held
4118int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4119        audio_format_t format __unused, int sessionId __unused)
4120{
4121    return 0;
4122}
4123
4124// deleteTrackName_l() must be called with ThreadBase::mLock held
4125void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4126{
4127}
4128
4129// checkForNewParameter_l() must be called with ThreadBase::mLock held
4130bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4131                                                              status_t& status)
4132{
4133    bool reconfig = false;
4134
4135    status = NO_ERROR;
4136
4137    AudioParameter param = AudioParameter(keyValuePair);
4138    int value;
4139    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4140        // forward device change to effects that have requested to be
4141        // aware of attached audio device.
4142        if (value != AUDIO_DEVICE_NONE) {
4143            mOutDevice = value;
4144            for (size_t i = 0; i < mEffectChains.size(); i++) {
4145                mEffectChains[i]->setDevice_l(mOutDevice);
4146            }
4147        }
4148    }
4149    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4150        // do not accept frame count changes if tracks are open as the track buffer
4151        // size depends on frame count and correct behavior would not be garantied
4152        // if frame count is changed after track creation
4153        if (!mTracks.isEmpty()) {
4154            status = INVALID_OPERATION;
4155        } else {
4156            reconfig = true;
4157        }
4158    }
4159    if (status == NO_ERROR) {
4160        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4161                                                keyValuePair.string());
4162        if (!mStandby && status == INVALID_OPERATION) {
4163            mOutput->stream->common.standby(&mOutput->stream->common);
4164            mStandby = true;
4165            mBytesWritten = 0;
4166            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4167                                                   keyValuePair.string());
4168        }
4169        if (status == NO_ERROR && reconfig) {
4170            readOutputParameters_l();
4171            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4172        }
4173    }
4174
4175    return reconfig;
4176}
4177
4178uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4179{
4180    uint32_t time;
4181    if (audio_is_linear_pcm(mFormat)) {
4182        time = PlaybackThread::activeSleepTimeUs();
4183    } else {
4184        time = 10000;
4185    }
4186    return time;
4187}
4188
4189uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4190{
4191    uint32_t time;
4192    if (audio_is_linear_pcm(mFormat)) {
4193        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4194    } else {
4195        time = 10000;
4196    }
4197    return time;
4198}
4199
4200uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4201{
4202    uint32_t time;
4203    if (audio_is_linear_pcm(mFormat)) {
4204        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4205    } else {
4206        time = 10000;
4207    }
4208    return time;
4209}
4210
4211void AudioFlinger::DirectOutputThread::cacheParameters_l()
4212{
4213    PlaybackThread::cacheParameters_l();
4214
4215    // use shorter standby delay as on normal output to release
4216    // hardware resources as soon as possible
4217    if (audio_is_linear_pcm(mFormat)) {
4218        standbyDelay = microseconds(activeSleepTime*2);
4219    } else {
4220        standbyDelay = kOffloadStandbyDelayNs;
4221    }
4222}
4223
4224// ----------------------------------------------------------------------------
4225
4226AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4227        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4228    :   Thread(false /*canCallJava*/),
4229        mPlaybackThread(playbackThread),
4230        mWriteAckSequence(0),
4231        mDrainSequence(0)
4232{
4233}
4234
4235AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4236{
4237}
4238
4239void AudioFlinger::AsyncCallbackThread::onFirstRef()
4240{
4241    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4242}
4243
4244bool AudioFlinger::AsyncCallbackThread::threadLoop()
4245{
4246    while (!exitPending()) {
4247        uint32_t writeAckSequence;
4248        uint32_t drainSequence;
4249
4250        {
4251            Mutex::Autolock _l(mLock);
4252            while (!((mWriteAckSequence & 1) ||
4253                     (mDrainSequence & 1) ||
4254                     exitPending())) {
4255                mWaitWorkCV.wait(mLock);
4256            }
4257
4258            if (exitPending()) {
4259                break;
4260            }
4261            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4262                  mWriteAckSequence, mDrainSequence);
4263            writeAckSequence = mWriteAckSequence;
4264            mWriteAckSequence &= ~1;
4265            drainSequence = mDrainSequence;
4266            mDrainSequence &= ~1;
4267        }
4268        {
4269            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4270            if (playbackThread != 0) {
4271                if (writeAckSequence & 1) {
4272                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4273                }
4274                if (drainSequence & 1) {
4275                    playbackThread->resetDraining(drainSequence >> 1);
4276                }
4277            }
4278        }
4279    }
4280    return false;
4281}
4282
4283void AudioFlinger::AsyncCallbackThread::exit()
4284{
4285    ALOGV("AsyncCallbackThread::exit");
4286    Mutex::Autolock _l(mLock);
4287    requestExit();
4288    mWaitWorkCV.broadcast();
4289}
4290
4291void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4292{
4293    Mutex::Autolock _l(mLock);
4294    // bit 0 is cleared
4295    mWriteAckSequence = sequence << 1;
4296}
4297
4298void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4299{
4300    Mutex::Autolock _l(mLock);
4301    // ignore unexpected callbacks
4302    if (mWriteAckSequence & 2) {
4303        mWriteAckSequence |= 1;
4304        mWaitWorkCV.signal();
4305    }
4306}
4307
4308void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4309{
4310    Mutex::Autolock _l(mLock);
4311    // bit 0 is cleared
4312    mDrainSequence = sequence << 1;
4313}
4314
4315void AudioFlinger::AsyncCallbackThread::resetDraining()
4316{
4317    Mutex::Autolock _l(mLock);
4318    // ignore unexpected callbacks
4319    if (mDrainSequence & 2) {
4320        mDrainSequence |= 1;
4321        mWaitWorkCV.signal();
4322    }
4323}
4324
4325
4326// ----------------------------------------------------------------------------
4327AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4328        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4329    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4330        mHwPaused(false),
4331        mFlushPending(false),
4332        mPausedBytesRemaining(0)
4333{
4334    //FIXME: mStandby should be set to true by ThreadBase constructor
4335    mStandby = true;
4336}
4337
4338void AudioFlinger::OffloadThread::threadLoop_exit()
4339{
4340    if (mFlushPending || mHwPaused) {
4341        // If a flush is pending or track was paused, just discard buffered data
4342        flushHw_l();
4343    } else {
4344        mMixerStatus = MIXER_DRAIN_ALL;
4345        threadLoop_drain();
4346    }
4347    if (mUseAsyncWrite) {
4348        ALOG_ASSERT(mCallbackThread != 0);
4349        mCallbackThread->exit();
4350    }
4351    PlaybackThread::threadLoop_exit();
4352}
4353
4354AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4355    Vector< sp<Track> > *tracksToRemove
4356)
4357{
4358    size_t count = mActiveTracks.size();
4359
4360    mixer_state mixerStatus = MIXER_IDLE;
4361    bool doHwPause = false;
4362    bool doHwResume = false;
4363
4364    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4365
4366    // find out which tracks need to be processed
4367    for (size_t i = 0; i < count; i++) {
4368        sp<Track> t = mActiveTracks[i].promote();
4369        // The track died recently
4370        if (t == 0) {
4371            continue;
4372        }
4373        Track* const track = t.get();
4374        audio_track_cblk_t* cblk = track->cblk();
4375        // Only consider last track started for volume and mixer state control.
4376        // In theory an older track could underrun and restart after the new one starts
4377        // but as we only care about the transition phase between two tracks on a
4378        // direct output, it is not a problem to ignore the underrun case.
4379        sp<Track> l = mLatestActiveTrack.promote();
4380        bool last = l.get() == track;
4381
4382        if (track->isInvalid()) {
4383            ALOGW("An invalidated track shouldn't be in active list");
4384            tracksToRemove->add(track);
4385            continue;
4386        }
4387
4388        if (track->mState == TrackBase::IDLE) {
4389            ALOGW("An idle track shouldn't be in active list");
4390            continue;
4391        }
4392
4393        if (track->isPausing()) {
4394            track->setPaused();
4395            if (last) {
4396                if (!mHwPaused) {
4397                    doHwPause = true;
4398                    mHwPaused = true;
4399                }
4400                // If we were part way through writing the mixbuffer to
4401                // the HAL we must save this until we resume
4402                // BUG - this will be wrong if a different track is made active,
4403                // in that case we want to discard the pending data in the
4404                // mixbuffer and tell the client to present it again when the
4405                // track is resumed
4406                mPausedWriteLength = mCurrentWriteLength;
4407                mPausedBytesRemaining = mBytesRemaining;
4408                mBytesRemaining = 0;    // stop writing
4409            }
4410            tracksToRemove->add(track);
4411        } else if (track->isFlushPending()) {
4412            track->flushAck();
4413            if (last) {
4414                mFlushPending = true;
4415            }
4416        } else if (track->isResumePending()){
4417            track->resumeAck();
4418            if (last) {
4419                if (mPausedBytesRemaining) {
4420                    // Need to continue write that was interrupted
4421                    mCurrentWriteLength = mPausedWriteLength;
4422                    mBytesRemaining = mPausedBytesRemaining;
4423                    mPausedBytesRemaining = 0;
4424                }
4425                if (mHwPaused) {
4426                    doHwResume = true;
4427                    mHwPaused = false;
4428                    // threadLoop_mix() will handle the case that we need to
4429                    // resume an interrupted write
4430                }
4431                // enable write to audio HAL
4432                sleepTime = 0;
4433
4434                // Do not handle new data in this iteration even if track->framesReady()
4435                mixerStatus = MIXER_TRACKS_ENABLED;
4436            }
4437        }  else if (track->framesReady() && track->isReady() &&
4438                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4439            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4440            if (track->mFillingUpStatus == Track::FS_FILLED) {
4441                track->mFillingUpStatus = Track::FS_ACTIVE;
4442                // make sure processVolume_l() will apply new volume even if 0
4443                mLeftVolFloat = mRightVolFloat = -1.0;
4444            }
4445
4446            if (last) {
4447                sp<Track> previousTrack = mPreviousTrack.promote();
4448                if (previousTrack != 0) {
4449                    if (track != previousTrack.get()) {
4450                        // Flush any data still being written from last track
4451                        mBytesRemaining = 0;
4452                        if (mPausedBytesRemaining) {
4453                            // Last track was paused so we also need to flush saved
4454                            // mixbuffer state and invalidate track so that it will
4455                            // re-submit that unwritten data when it is next resumed
4456                            mPausedBytesRemaining = 0;
4457                            // Invalidate is a bit drastic - would be more efficient
4458                            // to have a flag to tell client that some of the
4459                            // previously written data was lost
4460                            previousTrack->invalidate();
4461                        }
4462                        // flush data already sent to the DSP if changing audio session as audio
4463                        // comes from a different source. Also invalidate previous track to force a
4464                        // seek when resuming.
4465                        if (previousTrack->sessionId() != track->sessionId()) {
4466                            previousTrack->invalidate();
4467                        }
4468                    }
4469                }
4470                mPreviousTrack = track;
4471                // reset retry count
4472                track->mRetryCount = kMaxTrackRetriesOffload;
4473                mActiveTrack = t;
4474                mixerStatus = MIXER_TRACKS_READY;
4475            }
4476        } else {
4477            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4478            if (track->isStopping_1()) {
4479                // Hardware buffer can hold a large amount of audio so we must
4480                // wait for all current track's data to drain before we say
4481                // that the track is stopped.
4482                if (mBytesRemaining == 0) {
4483                    // Only start draining when all data in mixbuffer
4484                    // has been written
4485                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4486                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4487                    // do not drain if no data was ever sent to HAL (mStandby == true)
4488                    if (last && !mStandby) {
4489                        // do not modify drain sequence if we are already draining. This happens
4490                        // when resuming from pause after drain.
4491                        if ((mDrainSequence & 1) == 0) {
4492                            sleepTime = 0;
4493                            standbyTime = systemTime() + standbyDelay;
4494                            mixerStatus = MIXER_DRAIN_TRACK;
4495                            mDrainSequence += 2;
4496                        }
4497                        if (mHwPaused) {
4498                            // It is possible to move from PAUSED to STOPPING_1 without
4499                            // a resume so we must ensure hardware is running
4500                            doHwResume = true;
4501                            mHwPaused = false;
4502                        }
4503                    }
4504                }
4505            } else if (track->isStopping_2()) {
4506                // Drain has completed or we are in standby, signal presentation complete
4507                if (!(mDrainSequence & 1) || !last || mStandby) {
4508                    track->mState = TrackBase::STOPPED;
4509                    size_t audioHALFrames =
4510                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4511                    size_t framesWritten =
4512                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4513                    track->presentationComplete(framesWritten, audioHALFrames);
4514                    track->reset();
4515                    tracksToRemove->add(track);
4516                }
4517            } else {
4518                // No buffers for this track. Give it a few chances to
4519                // fill a buffer, then remove it from active list.
4520                if (--(track->mRetryCount) <= 0) {
4521                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4522                          track->name());
4523                    tracksToRemove->add(track);
4524                    // indicate to client process that the track was disabled because of underrun;
4525                    // it will then automatically call start() when data is available
4526                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4527                } else if (last){
4528                    mixerStatus = MIXER_TRACKS_ENABLED;
4529                }
4530            }
4531        }
4532        // compute volume for this track
4533        processVolume_l(track, last);
4534    }
4535
4536    // make sure the pause/flush/resume sequence is executed in the right order.
4537    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4538    // before flush and then resume HW. This can happen in case of pause/flush/resume
4539    // if resume is received before pause is executed.
4540    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4541        mOutput->stream->pause(mOutput->stream);
4542    }
4543    if (mFlushPending) {
4544        flushHw_l();
4545        mFlushPending = false;
4546    }
4547    if (!mStandby && doHwResume) {
4548        mOutput->stream->resume(mOutput->stream);
4549    }
4550
4551    // remove all the tracks that need to be...
4552    removeTracks_l(*tracksToRemove);
4553
4554    return mixerStatus;
4555}
4556
4557// must be called with thread mutex locked
4558bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4559{
4560    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4561          mWriteAckSequence, mDrainSequence);
4562    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4563        return true;
4564    }
4565    return false;
4566}
4567
4568// must be called with thread mutex locked
4569bool AudioFlinger::OffloadThread::shouldStandby_l()
4570{
4571    bool trackPaused = false;
4572
4573    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4574    // after a timeout and we will enter standby then.
4575    if (mTracks.size() > 0) {
4576        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4577    }
4578
4579    return !mStandby && !trackPaused;
4580}
4581
4582
4583bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4584{
4585    Mutex::Autolock _l(mLock);
4586    return waitingAsyncCallback_l();
4587}
4588
4589void AudioFlinger::OffloadThread::flushHw_l()
4590{
4591    mOutput->stream->flush(mOutput->stream);
4592    // Flush anything still waiting in the mixbuffer
4593    mCurrentWriteLength = 0;
4594    mBytesRemaining = 0;
4595    mPausedWriteLength = 0;
4596    mPausedBytesRemaining = 0;
4597    mHwPaused = false;
4598
4599    if (mUseAsyncWrite) {
4600        // discard any pending drain or write ack by incrementing sequence
4601        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4602        mDrainSequence = (mDrainSequence + 2) & ~1;
4603        ALOG_ASSERT(mCallbackThread != 0);
4604        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4605        mCallbackThread->setDraining(mDrainSequence);
4606    }
4607}
4608
4609void AudioFlinger::OffloadThread::onAddNewTrack_l()
4610{
4611    sp<Track> previousTrack = mPreviousTrack.promote();
4612    sp<Track> latestTrack = mLatestActiveTrack.promote();
4613
4614    if (previousTrack != 0 && latestTrack != 0 &&
4615        (previousTrack->sessionId() != latestTrack->sessionId())) {
4616        mFlushPending = true;
4617    }
4618    PlaybackThread::onAddNewTrack_l();
4619}
4620
4621// ----------------------------------------------------------------------------
4622
4623AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4624        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4625    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4626                DUPLICATING),
4627        mWaitTimeMs(UINT_MAX)
4628{
4629    addOutputTrack(mainThread);
4630}
4631
4632AudioFlinger::DuplicatingThread::~DuplicatingThread()
4633{
4634    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4635        mOutputTracks[i]->destroy();
4636    }
4637}
4638
4639void AudioFlinger::DuplicatingThread::threadLoop_mix()
4640{
4641    // mix buffers...
4642    if (outputsReady(outputTracks)) {
4643        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4644    } else {
4645        memset(mSinkBuffer, 0, mSinkBufferSize);
4646    }
4647    sleepTime = 0;
4648    writeFrames = mNormalFrameCount;
4649    mCurrentWriteLength = mSinkBufferSize;
4650    standbyTime = systemTime() + standbyDelay;
4651}
4652
4653void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4654{
4655    if (sleepTime == 0) {
4656        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4657            sleepTime = activeSleepTime;
4658        } else {
4659            sleepTime = idleSleepTime;
4660        }
4661    } else if (mBytesWritten != 0) {
4662        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4663            writeFrames = mNormalFrameCount;
4664            memset(mSinkBuffer, 0, mSinkBufferSize);
4665        } else {
4666            // flush remaining overflow buffers in output tracks
4667            writeFrames = 0;
4668        }
4669        sleepTime = 0;
4670    }
4671}
4672
4673ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4674{
4675    for (size_t i = 0; i < outputTracks.size(); i++) {
4676        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4677        // for delivery downstream as needed. This in-place conversion is safe as
4678        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4679        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4680        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4681            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4682                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4683        }
4684        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4685    }
4686    mStandby = false;
4687    return (ssize_t)mSinkBufferSize;
4688}
4689
4690void AudioFlinger::DuplicatingThread::threadLoop_standby()
4691{
4692    // DuplicatingThread implements standby by stopping all tracks
4693    for (size_t i = 0; i < outputTracks.size(); i++) {
4694        outputTracks[i]->stop();
4695    }
4696}
4697
4698void AudioFlinger::DuplicatingThread::saveOutputTracks()
4699{
4700    outputTracks = mOutputTracks;
4701}
4702
4703void AudioFlinger::DuplicatingThread::clearOutputTracks()
4704{
4705    outputTracks.clear();
4706}
4707
4708void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4709{
4710    Mutex::Autolock _l(mLock);
4711    // FIXME explain this formula
4712    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4713    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4714    // due to current usage case and restrictions on the AudioBufferProvider.
4715    // Actual buffer conversion is done in threadLoop_write().
4716    //
4717    // TODO: This may change in the future, depending on multichannel
4718    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4719    OutputTrack *outputTrack = new OutputTrack(thread,
4720                                            this,
4721                                            mSampleRate,
4722                                            AUDIO_FORMAT_PCM_16_BIT,
4723                                            mChannelMask,
4724                                            frameCount,
4725                                            IPCThreadState::self()->getCallingUid());
4726    if (outputTrack->cblk() != NULL) {
4727        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4728        mOutputTracks.add(outputTrack);
4729        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4730        updateWaitTime_l();
4731    }
4732}
4733
4734void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4735{
4736    Mutex::Autolock _l(mLock);
4737    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4738        if (mOutputTracks[i]->thread() == thread) {
4739            mOutputTracks[i]->destroy();
4740            mOutputTracks.removeAt(i);
4741            updateWaitTime_l();
4742            return;
4743        }
4744    }
4745    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4746}
4747
4748// caller must hold mLock
4749void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4750{
4751    mWaitTimeMs = UINT_MAX;
4752    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4753        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4754        if (strong != 0) {
4755            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4756            if (waitTimeMs < mWaitTimeMs) {
4757                mWaitTimeMs = waitTimeMs;
4758            }
4759        }
4760    }
4761}
4762
4763
4764bool AudioFlinger::DuplicatingThread::outputsReady(
4765        const SortedVector< sp<OutputTrack> > &outputTracks)
4766{
4767    for (size_t i = 0; i < outputTracks.size(); i++) {
4768        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4769        if (thread == 0) {
4770            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4771                    outputTracks[i].get());
4772            return false;
4773        }
4774        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4775        // see note at standby() declaration
4776        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4777            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4778                    thread.get());
4779            return false;
4780        }
4781    }
4782    return true;
4783}
4784
4785uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4786{
4787    return (mWaitTimeMs * 1000) / 2;
4788}
4789
4790void AudioFlinger::DuplicatingThread::cacheParameters_l()
4791{
4792    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4793    updateWaitTime_l();
4794
4795    MixerThread::cacheParameters_l();
4796}
4797
4798// ----------------------------------------------------------------------------
4799//      Record
4800// ----------------------------------------------------------------------------
4801
4802AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4803                                         AudioStreamIn *input,
4804                                         audio_io_handle_t id,
4805                                         audio_devices_t outDevice,
4806                                         audio_devices_t inDevice
4807#ifdef TEE_SINK
4808                                         , const sp<NBAIO_Sink>& teeSink
4809#endif
4810                                         ) :
4811    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4812    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4813    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4814    mRsmpInRear(0)
4815#ifdef TEE_SINK
4816    , mTeeSink(teeSink)
4817#endif
4818    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4819            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4820    // mFastCapture below
4821    , mFastCaptureFutex(0)
4822    // mInputSource
4823    // mPipeSink
4824    // mPipeSource
4825    , mPipeFramesP2(0)
4826    // mPipeMemory
4827    // mFastCaptureNBLogWriter
4828    , mFastTrackAvail(false)
4829{
4830    snprintf(mName, kNameLength, "AudioIn_%X", id);
4831    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4832
4833    readInputParameters_l();
4834
4835    // create an NBAIO source for the HAL input stream, and negotiate
4836    mInputSource = new AudioStreamInSource(input->stream);
4837    size_t numCounterOffers = 0;
4838    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4839    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4840    ALOG_ASSERT(index == 0);
4841
4842    // initialize fast capture depending on configuration
4843    bool initFastCapture;
4844    switch (kUseFastCapture) {
4845    case FastCapture_Never:
4846        initFastCapture = false;
4847        break;
4848    case FastCapture_Always:
4849        initFastCapture = true;
4850        break;
4851    case FastCapture_Static:
4852        uint32_t primaryOutputSampleRate;
4853        {
4854            AutoMutex _l(audioFlinger->mHardwareLock);
4855            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4856        }
4857        initFastCapture =
4858                // either capture sample rate is same as (a reasonable) primary output sample rate
4859                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4860                    (mSampleRate == primaryOutputSampleRate)) ||
4861                // or primary output sample rate is unknown, and capture sample rate is reasonable
4862                ((primaryOutputSampleRate == 0) &&
4863                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4864                // and the buffer size is < 12 ms
4865                (mFrameCount * 1000) / mSampleRate < 12;
4866        break;
4867    // case FastCapture_Dynamic:
4868    }
4869
4870    if (initFastCapture) {
4871        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4872        NBAIO_Format format = mInputSource->format();
4873        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
4874        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4875        void *pipeBuffer;
4876        const sp<MemoryDealer> roHeap(readOnlyHeap());
4877        sp<IMemory> pipeMemory;
4878        if ((roHeap == 0) ||
4879                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4880                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4881            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4882            goto failed;
4883        }
4884        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4885        memset(pipeBuffer, 0, pipeSize);
4886        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4887        const NBAIO_Format offers[1] = {format};
4888        size_t numCounterOffers = 0;
4889        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4890        ALOG_ASSERT(index == 0);
4891        mPipeSink = pipe;
4892        PipeReader *pipeReader = new PipeReader(*pipe);
4893        numCounterOffers = 0;
4894        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4895        ALOG_ASSERT(index == 0);
4896        mPipeSource = pipeReader;
4897        mPipeFramesP2 = pipeFramesP2;
4898        mPipeMemory = pipeMemory;
4899
4900        // create fast capture
4901        mFastCapture = new FastCapture();
4902        FastCaptureStateQueue *sq = mFastCapture->sq();
4903#ifdef STATE_QUEUE_DUMP
4904        // FIXME
4905#endif
4906        FastCaptureState *state = sq->begin();
4907        state->mCblk = NULL;
4908        state->mInputSource = mInputSource.get();
4909        state->mInputSourceGen++;
4910        state->mPipeSink = pipe;
4911        state->mPipeSinkGen++;
4912        state->mFrameCount = mFrameCount;
4913        state->mCommand = FastCaptureState::COLD_IDLE;
4914        // already done in constructor initialization list
4915        //mFastCaptureFutex = 0;
4916        state->mColdFutexAddr = &mFastCaptureFutex;
4917        state->mColdGen++;
4918        state->mDumpState = &mFastCaptureDumpState;
4919#ifdef TEE_SINK
4920        // FIXME
4921#endif
4922        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4923        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4924        sq->end();
4925        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4926
4927        // start the fast capture
4928        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4929        pid_t tid = mFastCapture->getTid();
4930        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4931        if (err != 0) {
4932            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4933                    kPriorityFastCapture, getpid_cached, tid, err);
4934        }
4935
4936#ifdef AUDIO_WATCHDOG
4937        // FIXME
4938#endif
4939
4940        mFastTrackAvail = true;
4941    }
4942failed: ;
4943
4944    // FIXME mNormalSource
4945}
4946
4947
4948AudioFlinger::RecordThread::~RecordThread()
4949{
4950    if (mFastCapture != 0) {
4951        FastCaptureStateQueue *sq = mFastCapture->sq();
4952        FastCaptureState *state = sq->begin();
4953        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4954            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4955            if (old == -1) {
4956                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4957            }
4958        }
4959        state->mCommand = FastCaptureState::EXIT;
4960        sq->end();
4961        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4962        mFastCapture->join();
4963        mFastCapture.clear();
4964    }
4965    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4966    mAudioFlinger->unregisterWriter(mNBLogWriter);
4967    delete[] mRsmpInBuffer;
4968}
4969
4970void AudioFlinger::RecordThread::onFirstRef()
4971{
4972    run(mName, PRIORITY_URGENT_AUDIO);
4973}
4974
4975bool AudioFlinger::RecordThread::threadLoop()
4976{
4977    nsecs_t lastWarning = 0;
4978
4979    inputStandBy();
4980
4981reacquire_wakelock:
4982    sp<RecordTrack> activeTrack;
4983    int activeTracksGen;
4984    {
4985        Mutex::Autolock _l(mLock);
4986        size_t size = mActiveTracks.size();
4987        activeTracksGen = mActiveTracksGen;
4988        if (size > 0) {
4989            // FIXME an arbitrary choice
4990            activeTrack = mActiveTracks[0];
4991            acquireWakeLock_l(activeTrack->uid());
4992            if (size > 1) {
4993                SortedVector<int> tmp;
4994                for (size_t i = 0; i < size; i++) {
4995                    tmp.add(mActiveTracks[i]->uid());
4996                }
4997                updateWakeLockUids_l(tmp);
4998            }
4999        } else {
5000            acquireWakeLock_l(-1);
5001        }
5002    }
5003
5004    // used to request a deferred sleep, to be executed later while mutex is unlocked
5005    uint32_t sleepUs = 0;
5006
5007    // loop while there is work to do
5008    for (;;) {
5009        Vector< sp<EffectChain> > effectChains;
5010
5011        // sleep with mutex unlocked
5012        if (sleepUs > 0) {
5013            usleep(sleepUs);
5014            sleepUs = 0;
5015        }
5016
5017        // activeTracks accumulates a copy of a subset of mActiveTracks
5018        Vector< sp<RecordTrack> > activeTracks;
5019
5020        // reference to the (first and only) fast track
5021        sp<RecordTrack> fastTrack;
5022
5023        { // scope for mLock
5024            Mutex::Autolock _l(mLock);
5025
5026            processConfigEvents_l();
5027
5028            // check exitPending here because checkForNewParameters_l() and
5029            // checkForNewParameters_l() can temporarily release mLock
5030            if (exitPending()) {
5031                break;
5032            }
5033
5034            // if no active track(s), then standby and release wakelock
5035            size_t size = mActiveTracks.size();
5036            if (size == 0) {
5037                standbyIfNotAlreadyInStandby();
5038                // exitPending() can't become true here
5039                releaseWakeLock_l();
5040                ALOGV("RecordThread: loop stopping");
5041                // go to sleep
5042                mWaitWorkCV.wait(mLock);
5043                ALOGV("RecordThread: loop starting");
5044                goto reacquire_wakelock;
5045            }
5046
5047            if (mActiveTracksGen != activeTracksGen) {
5048                activeTracksGen = mActiveTracksGen;
5049                SortedVector<int> tmp;
5050                for (size_t i = 0; i < size; i++) {
5051                    tmp.add(mActiveTracks[i]->uid());
5052                }
5053                updateWakeLockUids_l(tmp);
5054            }
5055
5056            bool doBroadcast = false;
5057            for (size_t i = 0; i < size; ) {
5058
5059                activeTrack = mActiveTracks[i];
5060                if (activeTrack->isTerminated()) {
5061                    removeTrack_l(activeTrack);
5062                    mActiveTracks.remove(activeTrack);
5063                    mActiveTracksGen++;
5064                    size--;
5065                    continue;
5066                }
5067
5068                TrackBase::track_state activeTrackState = activeTrack->mState;
5069                switch (activeTrackState) {
5070
5071                case TrackBase::PAUSING:
5072                    mActiveTracks.remove(activeTrack);
5073                    mActiveTracksGen++;
5074                    doBroadcast = true;
5075                    size--;
5076                    continue;
5077
5078                case TrackBase::STARTING_1:
5079                    sleepUs = 10000;
5080                    i++;
5081                    continue;
5082
5083                case TrackBase::STARTING_2:
5084                    doBroadcast = true;
5085                    mStandby = false;
5086                    activeTrack->mState = TrackBase::ACTIVE;
5087                    break;
5088
5089                case TrackBase::ACTIVE:
5090                    break;
5091
5092                case TrackBase::IDLE:
5093                    i++;
5094                    continue;
5095
5096                default:
5097                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5098                }
5099
5100                activeTracks.add(activeTrack);
5101                i++;
5102
5103                if (activeTrack->isFastTrack()) {
5104                    ALOG_ASSERT(!mFastTrackAvail);
5105                    ALOG_ASSERT(fastTrack == 0);
5106                    fastTrack = activeTrack;
5107                }
5108            }
5109            if (doBroadcast) {
5110                mStartStopCond.broadcast();
5111            }
5112
5113            // sleep if there are no active tracks to process
5114            if (activeTracks.size() == 0) {
5115                if (sleepUs == 0) {
5116                    sleepUs = kRecordThreadSleepUs;
5117                }
5118                continue;
5119            }
5120            sleepUs = 0;
5121
5122            lockEffectChains_l(effectChains);
5123        }
5124
5125        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5126
5127        size_t size = effectChains.size();
5128        for (size_t i = 0; i < size; i++) {
5129            // thread mutex is not locked, but effect chain is locked
5130            effectChains[i]->process_l();
5131        }
5132
5133        // Start the fast capture if it's not already running
5134        if (mFastCapture != 0) {
5135            FastCaptureStateQueue *sq = mFastCapture->sq();
5136            FastCaptureState *state = sq->begin();
5137            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5138                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5139                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5140                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5141                    if (old == -1) {
5142                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5143                    }
5144                }
5145                state->mCommand = FastCaptureState::READ_WRITE;
5146#if 0   // FIXME
5147                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5148                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5149#endif
5150                state->mCblk = fastTrack != 0 ? fastTrack->cblk() : NULL;
5151                sq->end();
5152                sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5153#if 0
5154                if (kUseFastCapture == FastCapture_Dynamic) {
5155                    mNormalSource = mPipeSource;
5156                }
5157#endif
5158            } else {
5159                sq->end(false /*didModify*/);
5160            }
5161        }
5162
5163        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5164        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5165        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5166        // If destination is non-contiguous, first read past the nominal end of buffer, then
5167        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5168
5169        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5170        ssize_t framesRead;
5171
5172        // If an NBAIO source is present, use it to read the normal capture's data
5173        if (mPipeSource != 0) {
5174            size_t framesToRead = mBufferSize / mFrameSize;
5175            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5176                    framesToRead, AudioBufferProvider::kInvalidPTS);
5177            if (framesRead == 0) {
5178                // since pipe is non-blocking, simulate blocking input
5179                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5180            }
5181        // otherwise use the HAL / AudioStreamIn directly
5182        } else {
5183            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5184                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5185            if (bytesRead < 0) {
5186                framesRead = bytesRead;
5187            } else {
5188                framesRead = bytesRead / mFrameSize;
5189            }
5190        }
5191
5192        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5193            ALOGE("read failed: framesRead=%d", framesRead);
5194            // Force input into standby so that it tries to recover at next read attempt
5195            inputStandBy();
5196            sleepUs = kRecordThreadSleepUs;
5197        }
5198        if (framesRead <= 0) {
5199            goto unlock;
5200        }
5201        ALOG_ASSERT(framesRead > 0);
5202
5203        if (mTeeSink != 0) {
5204            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5205        }
5206        // If destination is non-contiguous, we now correct for reading past end of buffer.
5207        {
5208            size_t part1 = mRsmpInFramesP2 - rear;
5209            if ((size_t) framesRead > part1) {
5210                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5211                        (framesRead - part1) * mFrameSize);
5212            }
5213        }
5214        rear = mRsmpInRear += framesRead;
5215
5216        size = activeTracks.size();
5217        // loop over each active track
5218        for (size_t i = 0; i < size; i++) {
5219            activeTrack = activeTracks[i];
5220
5221            // skip fast tracks, as those are handled directly by FastCapture
5222            if (activeTrack->isFastTrack()) {
5223                continue;
5224            }
5225
5226            enum {
5227                OVERRUN_UNKNOWN,
5228                OVERRUN_TRUE,
5229                OVERRUN_FALSE
5230            } overrun = OVERRUN_UNKNOWN;
5231
5232            // loop over getNextBuffer to handle circular sink
5233            for (;;) {
5234
5235                activeTrack->mSink.frameCount = ~0;
5236                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5237                size_t framesOut = activeTrack->mSink.frameCount;
5238                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5239
5240                int32_t front = activeTrack->mRsmpInFront;
5241                ssize_t filled = rear - front;
5242                size_t framesIn;
5243
5244                if (filled < 0) {
5245                    // should not happen, but treat like a massive overrun and re-sync
5246                    framesIn = 0;
5247                    activeTrack->mRsmpInFront = rear;
5248                    overrun = OVERRUN_TRUE;
5249                } else if ((size_t) filled <= mRsmpInFrames) {
5250                    framesIn = (size_t) filled;
5251                } else {
5252                    // client is not keeping up with server, but give it latest data
5253                    framesIn = mRsmpInFrames;
5254                    activeTrack->mRsmpInFront = front = rear - framesIn;
5255                    overrun = OVERRUN_TRUE;
5256                }
5257
5258                if (framesOut == 0 || framesIn == 0) {
5259                    break;
5260                }
5261
5262                if (activeTrack->mResampler == NULL) {
5263                    // no resampling
5264                    if (framesIn > framesOut) {
5265                        framesIn = framesOut;
5266                    } else {
5267                        framesOut = framesIn;
5268                    }
5269                    int8_t *dst = activeTrack->mSink.i8;
5270                    while (framesIn > 0) {
5271                        front &= mRsmpInFramesP2 - 1;
5272                        size_t part1 = mRsmpInFramesP2 - front;
5273                        if (part1 > framesIn) {
5274                            part1 = framesIn;
5275                        }
5276                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5277                        if (mChannelCount == activeTrack->mChannelCount) {
5278                            memcpy(dst, src, part1 * mFrameSize);
5279                        } else if (mChannelCount == 1) {
5280                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5281                                    part1);
5282                        } else {
5283                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5284                                    part1);
5285                        }
5286                        dst += part1 * activeTrack->mFrameSize;
5287                        front += part1;
5288                        framesIn -= part1;
5289                    }
5290                    activeTrack->mRsmpInFront += framesOut;
5291
5292                } else {
5293                    // resampling
5294                    // FIXME framesInNeeded should really be part of resampler API, and should
5295                    //       depend on the SRC ratio
5296                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5297                    size_t framesInNeeded;
5298                    // FIXME only re-calculate when it changes, and optimize for common ratios
5299                    // Do not precompute in/out because floating point is not associative
5300                    // e.g. a*b/c != a*(b/c).
5301                    const double in(mSampleRate);
5302                    const double out(activeTrack->mSampleRate);
5303                    framesInNeeded = ceil(framesOut * in / out) + 1;
5304                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5305                                framesInNeeded, framesOut, in / out);
5306                    // Although we theoretically have framesIn in circular buffer, some of those are
5307                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5308                    size_t unreleased = activeTrack->mRsmpInUnrel;
5309                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5310                    if (framesIn < framesInNeeded) {
5311                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5312                                "produce %u out given in/out ratio of %.4g",
5313                                framesIn, framesInNeeded, framesOut, in / out);
5314                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5315                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5316                        if (newFramesOut == 0) {
5317                            break;
5318                        }
5319                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5320                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5321                                framesInNeeded, newFramesOut, out / in);
5322                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5323                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5324                              "given in/out ratio of %.4g",
5325                              framesIn, framesInNeeded, newFramesOut, in / out);
5326                        framesOut = newFramesOut;
5327                    } else {
5328                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5329                            "given in/out ratio of %.4g",
5330                            framesIn, framesInNeeded, framesOut, in / out);
5331                    }
5332
5333                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5334                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5335                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5336                        delete[] activeTrack->mRsmpOutBuffer;
5337                        // resampler always outputs stereo
5338                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5339                        activeTrack->mRsmpOutFrameCount = framesOut;
5340                    }
5341
5342                    // resampler accumulates, but we only have one source track
5343                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5344                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5345                            // FIXME how about having activeTrack implement this interface itself?
5346                            activeTrack->mResamplerBufferProvider
5347                            /*this*/ /* AudioBufferProvider* */);
5348                    // ditherAndClamp() works as long as all buffers returned by
5349                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5350                    if (activeTrack->mChannelCount == 1) {
5351                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5352                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5353                                framesOut);
5354                        // the resampler always outputs stereo samples:
5355                        // do post stereo to mono conversion
5356                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5357                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5358                    } else {
5359                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5360                                activeTrack->mRsmpOutBuffer, framesOut);
5361                    }
5362                    // now done with mRsmpOutBuffer
5363
5364                }
5365
5366                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5367                    overrun = OVERRUN_FALSE;
5368                }
5369
5370                if (activeTrack->mFramesToDrop == 0) {
5371                    if (framesOut > 0) {
5372                        activeTrack->mSink.frameCount = framesOut;
5373                        activeTrack->releaseBuffer(&activeTrack->mSink);
5374                    }
5375                } else {
5376                    // FIXME could do a partial drop of framesOut
5377                    if (activeTrack->mFramesToDrop > 0) {
5378                        activeTrack->mFramesToDrop -= framesOut;
5379                        if (activeTrack->mFramesToDrop <= 0) {
5380                            activeTrack->clearSyncStartEvent();
5381                        }
5382                    } else {
5383                        activeTrack->mFramesToDrop += framesOut;
5384                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5385                                activeTrack->mSyncStartEvent->isCancelled()) {
5386                            ALOGW("Synced record %s, session %d, trigger session %d",
5387                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5388                                  activeTrack->sessionId(),
5389                                  (activeTrack->mSyncStartEvent != 0) ?
5390                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5391                            activeTrack->clearSyncStartEvent();
5392                        }
5393                    }
5394                }
5395
5396                if (framesOut == 0) {
5397                    break;
5398                }
5399            }
5400
5401            switch (overrun) {
5402            case OVERRUN_TRUE:
5403                // client isn't retrieving buffers fast enough
5404                if (!activeTrack->setOverflow()) {
5405                    nsecs_t now = systemTime();
5406                    // FIXME should lastWarning per track?
5407                    if ((now - lastWarning) > kWarningThrottleNs) {
5408                        ALOGW("RecordThread: buffer overflow");
5409                        lastWarning = now;
5410                    }
5411                }
5412                break;
5413            case OVERRUN_FALSE:
5414                activeTrack->clearOverflow();
5415                break;
5416            case OVERRUN_UNKNOWN:
5417                break;
5418            }
5419
5420        }
5421
5422unlock:
5423        // enable changes in effect chain
5424        unlockEffectChains(effectChains);
5425        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5426    }
5427
5428    standbyIfNotAlreadyInStandby();
5429
5430    {
5431        Mutex::Autolock _l(mLock);
5432        for (size_t i = 0; i < mTracks.size(); i++) {
5433            sp<RecordTrack> track = mTracks[i];
5434            track->invalidate();
5435        }
5436        mActiveTracks.clear();
5437        mActiveTracksGen++;
5438        mStartStopCond.broadcast();
5439    }
5440
5441    releaseWakeLock();
5442
5443    ALOGV("RecordThread %p exiting", this);
5444    return false;
5445}
5446
5447void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5448{
5449    if (!mStandby) {
5450        inputStandBy();
5451        mStandby = true;
5452    }
5453}
5454
5455void AudioFlinger::RecordThread::inputStandBy()
5456{
5457    // Idle the fast capture if it's currently running
5458    if (mFastCapture != 0) {
5459        FastCaptureStateQueue *sq = mFastCapture->sq();
5460        FastCaptureState *state = sq->begin();
5461        if (!(state->mCommand & FastCaptureState::IDLE)) {
5462            state->mCommand = FastCaptureState::COLD_IDLE;
5463            state->mColdFutexAddr = &mFastCaptureFutex;
5464            state->mColdGen++;
5465            mFastCaptureFutex = 0;
5466            sq->end();
5467            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5468            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5469#if 0
5470            if (kUseFastCapture == FastCapture_Dynamic) {
5471                // FIXME
5472            }
5473#endif
5474#ifdef AUDIO_WATCHDOG
5475            // FIXME
5476#endif
5477        } else {
5478            sq->end(false /*didModify*/);
5479        }
5480    }
5481    mInput->stream->common.standby(&mInput->stream->common);
5482}
5483
5484// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5485sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5486        const sp<AudioFlinger::Client>& client,
5487        uint32_t sampleRate,
5488        audio_format_t format,
5489        audio_channel_mask_t channelMask,
5490        size_t *pFrameCount,
5491        int sessionId,
5492        size_t *notificationFrames,
5493        int uid,
5494        IAudioFlinger::track_flags_t *flags,
5495        pid_t tid,
5496        status_t *status)
5497{
5498    size_t frameCount = *pFrameCount;
5499    sp<RecordTrack> track;
5500    status_t lStatus;
5501
5502    // client expresses a preference for FAST, but we get the final say
5503    if (*flags & IAudioFlinger::TRACK_FAST) {
5504      if (
5505            // use case: callback handler
5506            (tid != -1) &&
5507            // frame count is not specified, or is exactly the pipe depth
5508            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5509            // PCM data
5510            audio_is_linear_pcm(format) &&
5511            // native format
5512            (format == mFormat) &&
5513            // native channel mask
5514            (channelMask == mChannelMask) &&
5515            // native hardware sample rate
5516            (sampleRate == mSampleRate) &&
5517            // record thread has an associated fast capture
5518            hasFastCapture() &&
5519            // there are sufficient fast track slots available
5520            mFastTrackAvail
5521        ) {
5522        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5523                frameCount, mFrameCount);
5524      } else {
5525        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5526                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5527                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5528                frameCount, mFrameCount, mPipeFramesP2,
5529                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5530                hasFastCapture(), tid, mFastTrackAvail);
5531        *flags &= ~IAudioFlinger::TRACK_FAST;
5532      }
5533    }
5534
5535    // compute track buffer size in frames, and suggest the notification frame count
5536    if (*flags & IAudioFlinger::TRACK_FAST) {
5537        // fast track: frame count is exactly the pipe depth
5538        frameCount = mPipeFramesP2;
5539        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5540        *notificationFrames = mFrameCount;
5541    } else {
5542        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5543        //                 or 20 ms if there is a fast capture
5544        // TODO This could be a roundupRatio inline, and const
5545        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5546                * sampleRate + mSampleRate - 1) / mSampleRate;
5547        // minimum number of notification periods is at least kMinNotifications,
5548        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5549        static const size_t kMinNotifications = 3;
5550        static const uint32_t kMinMs = 30;
5551        // TODO This could be a roundupRatio inline
5552        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5553        // TODO This could be a roundupRatio inline
5554        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5555                maxNotificationFrames;
5556        const size_t minFrameCount = maxNotificationFrames *
5557                max(kMinNotifications, minNotificationsByMs);
5558        frameCount = max(frameCount, minFrameCount);
5559        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5560            *notificationFrames = maxNotificationFrames;
5561        }
5562    }
5563    *pFrameCount = frameCount;
5564
5565    lStatus = initCheck();
5566    if (lStatus != NO_ERROR) {
5567        ALOGE("createRecordTrack_l() audio driver not initialized");
5568        goto Exit;
5569    }
5570
5571    { // scope for mLock
5572        Mutex::Autolock _l(mLock);
5573
5574        track = new RecordTrack(this, client, sampleRate,
5575                      format, channelMask, frameCount, NULL, sessionId, uid,
5576                      *flags, TrackBase::TYPE_DEFAULT);
5577
5578        lStatus = track->initCheck();
5579        if (lStatus != NO_ERROR) {
5580            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5581            // track must be cleared from the caller as the caller has the AF lock
5582            goto Exit;
5583        }
5584        mTracks.add(track);
5585
5586        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5587        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5588                        mAudioFlinger->btNrecIsOff();
5589        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5590        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5591
5592        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5593            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5594            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5595            // so ask activity manager to do this on our behalf
5596            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5597        }
5598    }
5599
5600    lStatus = NO_ERROR;
5601
5602Exit:
5603    *status = lStatus;
5604    return track;
5605}
5606
5607status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5608                                           AudioSystem::sync_event_t event,
5609                                           int triggerSession)
5610{
5611    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5612    sp<ThreadBase> strongMe = this;
5613    status_t status = NO_ERROR;
5614
5615    if (event == AudioSystem::SYNC_EVENT_NONE) {
5616        recordTrack->clearSyncStartEvent();
5617    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5618        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5619                                       triggerSession,
5620                                       recordTrack->sessionId(),
5621                                       syncStartEventCallback,
5622                                       recordTrack);
5623        // Sync event can be cancelled by the trigger session if the track is not in a
5624        // compatible state in which case we start record immediately
5625        if (recordTrack->mSyncStartEvent->isCancelled()) {
5626            recordTrack->clearSyncStartEvent();
5627        } else {
5628            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5629            recordTrack->mFramesToDrop = -
5630                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5631        }
5632    }
5633
5634    {
5635        // This section is a rendezvous between binder thread executing start() and RecordThread
5636        AutoMutex lock(mLock);
5637        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5638            if (recordTrack->mState == TrackBase::PAUSING) {
5639                ALOGV("active record track PAUSING -> ACTIVE");
5640                recordTrack->mState = TrackBase::ACTIVE;
5641            } else {
5642                ALOGV("active record track state %d", recordTrack->mState);
5643            }
5644            return status;
5645        }
5646
5647        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5648        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5649        //      or using a separate command thread
5650        recordTrack->mState = TrackBase::STARTING_1;
5651        mActiveTracks.add(recordTrack);
5652        mActiveTracksGen++;
5653        status_t status = NO_ERROR;
5654        if (recordTrack->isExternalTrack()) {
5655            mLock.unlock();
5656            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5657            mLock.lock();
5658            // FIXME should verify that recordTrack is still in mActiveTracks
5659            if (status != NO_ERROR) {
5660                mActiveTracks.remove(recordTrack);
5661                mActiveTracksGen++;
5662                recordTrack->clearSyncStartEvent();
5663                ALOGV("RecordThread::start error %d", status);
5664                return status;
5665            }
5666        }
5667        // Catch up with current buffer indices if thread is already running.
5668        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5669        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5670        // see previously buffered data before it called start(), but with greater risk of overrun.
5671
5672        recordTrack->mRsmpInFront = mRsmpInRear;
5673        recordTrack->mRsmpInUnrel = 0;
5674        // FIXME why reset?
5675        if (recordTrack->mResampler != NULL) {
5676            recordTrack->mResampler->reset();
5677        }
5678        recordTrack->mState = TrackBase::STARTING_2;
5679        // signal thread to start
5680        mWaitWorkCV.broadcast();
5681        if (mActiveTracks.indexOf(recordTrack) < 0) {
5682            ALOGV("Record failed to start");
5683            status = BAD_VALUE;
5684            goto startError;
5685        }
5686        return status;
5687    }
5688
5689startError:
5690    if (recordTrack->isExternalTrack()) {
5691        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5692    }
5693    recordTrack->clearSyncStartEvent();
5694    // FIXME I wonder why we do not reset the state here?
5695    return status;
5696}
5697
5698void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5699{
5700    sp<SyncEvent> strongEvent = event.promote();
5701
5702    if (strongEvent != 0) {
5703        sp<RefBase> ptr = strongEvent->cookie().promote();
5704        if (ptr != 0) {
5705            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5706            recordTrack->handleSyncStartEvent(strongEvent);
5707        }
5708    }
5709}
5710
5711bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5712    ALOGV("RecordThread::stop");
5713    AutoMutex _l(mLock);
5714    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5715        return false;
5716    }
5717    // note that threadLoop may still be processing the track at this point [without lock]
5718    recordTrack->mState = TrackBase::PAUSING;
5719    // do not wait for mStartStopCond if exiting
5720    if (exitPending()) {
5721        return true;
5722    }
5723    // FIXME incorrect usage of wait: no explicit predicate or loop
5724    mStartStopCond.wait(mLock);
5725    // if we have been restarted, recordTrack is in mActiveTracks here
5726    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5727        ALOGV("Record stopped OK");
5728        return true;
5729    }
5730    return false;
5731}
5732
5733bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5734{
5735    return false;
5736}
5737
5738status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5739{
5740#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5741    if (!isValidSyncEvent(event)) {
5742        return BAD_VALUE;
5743    }
5744
5745    int eventSession = event->triggerSession();
5746    status_t ret = NAME_NOT_FOUND;
5747
5748    Mutex::Autolock _l(mLock);
5749
5750    for (size_t i = 0; i < mTracks.size(); i++) {
5751        sp<RecordTrack> track = mTracks[i];
5752        if (eventSession == track->sessionId()) {
5753            (void) track->setSyncEvent(event);
5754            ret = NO_ERROR;
5755        }
5756    }
5757    return ret;
5758#else
5759    return BAD_VALUE;
5760#endif
5761}
5762
5763// destroyTrack_l() must be called with ThreadBase::mLock held
5764void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5765{
5766    track->terminate();
5767    track->mState = TrackBase::STOPPED;
5768    // active tracks are removed by threadLoop()
5769    if (mActiveTracks.indexOf(track) < 0) {
5770        removeTrack_l(track);
5771    }
5772}
5773
5774void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5775{
5776    mTracks.remove(track);
5777    // need anything related to effects here?
5778    if (track->isFastTrack()) {
5779        ALOG_ASSERT(!mFastTrackAvail);
5780        mFastTrackAvail = true;
5781    }
5782}
5783
5784void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5785{
5786    dumpInternals(fd, args);
5787    dumpTracks(fd, args);
5788    dumpEffectChains(fd, args);
5789}
5790
5791void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5792{
5793    dprintf(fd, "\nInput thread %p:\n", this);
5794
5795    if (mActiveTracks.size() > 0) {
5796        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5797    } else {
5798        dprintf(fd, "  No active record clients\n");
5799    }
5800    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5801    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5802
5803    dumpBase(fd, args);
5804}
5805
5806void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5807{
5808    const size_t SIZE = 256;
5809    char buffer[SIZE];
5810    String8 result;
5811
5812    size_t numtracks = mTracks.size();
5813    size_t numactive = mActiveTracks.size();
5814    size_t numactiveseen = 0;
5815    dprintf(fd, "  %d Tracks", numtracks);
5816    if (numtracks) {
5817        dprintf(fd, " of which %d are active\n", numactive);
5818        RecordTrack::appendDumpHeader(result);
5819        for (size_t i = 0; i < numtracks ; ++i) {
5820            sp<RecordTrack> track = mTracks[i];
5821            if (track != 0) {
5822                bool active = mActiveTracks.indexOf(track) >= 0;
5823                if (active) {
5824                    numactiveseen++;
5825                }
5826                track->dump(buffer, SIZE, active);
5827                result.append(buffer);
5828            }
5829        }
5830    } else {
5831        dprintf(fd, "\n");
5832    }
5833
5834    if (numactiveseen != numactive) {
5835        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5836                " not in the track list\n");
5837        result.append(buffer);
5838        RecordTrack::appendDumpHeader(result);
5839        for (size_t i = 0; i < numactive; ++i) {
5840            sp<RecordTrack> track = mActiveTracks[i];
5841            if (mTracks.indexOf(track) < 0) {
5842                track->dump(buffer, SIZE, true);
5843                result.append(buffer);
5844            }
5845        }
5846
5847    }
5848    write(fd, result.string(), result.size());
5849}
5850
5851// AudioBufferProvider interface
5852status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5853        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5854{
5855    RecordTrack *activeTrack = mRecordTrack;
5856    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5857    if (threadBase == 0) {
5858        buffer->frameCount = 0;
5859        buffer->raw = NULL;
5860        return NOT_ENOUGH_DATA;
5861    }
5862    RecordThread *recordThread = (RecordThread *) threadBase.get();
5863    int32_t rear = recordThread->mRsmpInRear;
5864    int32_t front = activeTrack->mRsmpInFront;
5865    ssize_t filled = rear - front;
5866    // FIXME should not be P2 (don't want to increase latency)
5867    // FIXME if client not keeping up, discard
5868    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5869    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5870    front &= recordThread->mRsmpInFramesP2 - 1;
5871    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5872    if (part1 > (size_t) filled) {
5873        part1 = filled;
5874    }
5875    size_t ask = buffer->frameCount;
5876    ALOG_ASSERT(ask > 0);
5877    if (part1 > ask) {
5878        part1 = ask;
5879    }
5880    if (part1 == 0) {
5881        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5882        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5883        buffer->raw = NULL;
5884        buffer->frameCount = 0;
5885        activeTrack->mRsmpInUnrel = 0;
5886        return NOT_ENOUGH_DATA;
5887    }
5888
5889    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5890    buffer->frameCount = part1;
5891    activeTrack->mRsmpInUnrel = part1;
5892    return NO_ERROR;
5893}
5894
5895// AudioBufferProvider interface
5896void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5897        AudioBufferProvider::Buffer* buffer)
5898{
5899    RecordTrack *activeTrack = mRecordTrack;
5900    size_t stepCount = buffer->frameCount;
5901    if (stepCount == 0) {
5902        return;
5903    }
5904    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5905    activeTrack->mRsmpInUnrel -= stepCount;
5906    activeTrack->mRsmpInFront += stepCount;
5907    buffer->raw = NULL;
5908    buffer->frameCount = 0;
5909}
5910
5911bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5912                                                        status_t& status)
5913{
5914    bool reconfig = false;
5915
5916    status = NO_ERROR;
5917
5918    audio_format_t reqFormat = mFormat;
5919    uint32_t samplingRate = mSampleRate;
5920    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5921
5922    AudioParameter param = AudioParameter(keyValuePair);
5923    int value;
5924    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5925    //      channel count change can be requested. Do we mandate the first client defines the
5926    //      HAL sampling rate and channel count or do we allow changes on the fly?
5927    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5928        samplingRate = value;
5929        reconfig = true;
5930    }
5931    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5932        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5933            status = BAD_VALUE;
5934        } else {
5935            reqFormat = (audio_format_t) value;
5936            reconfig = true;
5937        }
5938    }
5939    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5940        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5941        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5942            status = BAD_VALUE;
5943        } else {
5944            channelMask = mask;
5945            reconfig = true;
5946        }
5947    }
5948    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5949        // do not accept frame count changes if tracks are open as the track buffer
5950        // size depends on frame count and correct behavior would not be guaranteed
5951        // if frame count is changed after track creation
5952        if (mActiveTracks.size() > 0) {
5953            status = INVALID_OPERATION;
5954        } else {
5955            reconfig = true;
5956        }
5957    }
5958    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5959        // forward device change to effects that have requested to be
5960        // aware of attached audio device.
5961        for (size_t i = 0; i < mEffectChains.size(); i++) {
5962            mEffectChains[i]->setDevice_l(value);
5963        }
5964
5965        // store input device and output device but do not forward output device to audio HAL.
5966        // Note that status is ignored by the caller for output device
5967        // (see AudioFlinger::setParameters()
5968        if (audio_is_output_devices(value)) {
5969            mOutDevice = value;
5970            status = BAD_VALUE;
5971        } else {
5972            mInDevice = value;
5973            // disable AEC and NS if the device is a BT SCO headset supporting those
5974            // pre processings
5975            if (mTracks.size() > 0) {
5976                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5977                                    mAudioFlinger->btNrecIsOff();
5978                for (size_t i = 0; i < mTracks.size(); i++) {
5979                    sp<RecordTrack> track = mTracks[i];
5980                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5981                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5982                }
5983            }
5984        }
5985    }
5986    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5987            mAudioSource != (audio_source_t)value) {
5988        // forward device change to effects that have requested to be
5989        // aware of attached audio device.
5990        for (size_t i = 0; i < mEffectChains.size(); i++) {
5991            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5992        }
5993        mAudioSource = (audio_source_t)value;
5994    }
5995
5996    if (status == NO_ERROR) {
5997        status = mInput->stream->common.set_parameters(&mInput->stream->common,
5998                keyValuePair.string());
5999        if (status == INVALID_OPERATION) {
6000            inputStandBy();
6001            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6002                    keyValuePair.string());
6003        }
6004        if (reconfig) {
6005            if (status == BAD_VALUE &&
6006                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6007                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6008                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6009                        <= (2 * samplingRate)) &&
6010                audio_channel_count_from_in_mask(
6011                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6012                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6013                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6014                status = NO_ERROR;
6015            }
6016            if (status == NO_ERROR) {
6017                readInputParameters_l();
6018                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6019            }
6020        }
6021    }
6022
6023    return reconfig;
6024}
6025
6026String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6027{
6028    Mutex::Autolock _l(mLock);
6029    if (initCheck() != NO_ERROR) {
6030        return String8();
6031    }
6032
6033    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6034    const String8 out_s8(s);
6035    free(s);
6036    return out_s8;
6037}
6038
6039void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6040    AudioSystem::OutputDescriptor desc;
6041    const void *param2 = NULL;
6042
6043    switch (event) {
6044    case AudioSystem::INPUT_OPENED:
6045    case AudioSystem::INPUT_CONFIG_CHANGED:
6046        desc.channelMask = mChannelMask;
6047        desc.samplingRate = mSampleRate;
6048        desc.format = mFormat;
6049        desc.frameCount = mFrameCount;
6050        desc.latency = 0;
6051        param2 = &desc;
6052        break;
6053
6054    case AudioSystem::INPUT_CLOSED:
6055    default:
6056        break;
6057    }
6058    mAudioFlinger->audioConfigChanged(event, mId, param2);
6059}
6060
6061void AudioFlinger::RecordThread::readInputParameters_l()
6062{
6063    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6064    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6065    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6066    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6067    mFormat = mHALFormat;
6068    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6069        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6070    }
6071    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6072    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6073    mFrameCount = mBufferSize / mFrameSize;
6074    // This is the formula for calculating the temporary buffer size.
6075    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6076    // 1 full output buffer, regardless of the alignment of the available input.
6077    // The value is somewhat arbitrary, and could probably be even larger.
6078    // A larger value should allow more old data to be read after a track calls start(),
6079    // without increasing latency.
6080    mRsmpInFrames = mFrameCount * 7;
6081    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6082    delete[] mRsmpInBuffer;
6083
6084    // TODO optimize audio capture buffer sizes ...
6085    // Here we calculate the size of the sliding buffer used as a source
6086    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6087    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6088    // be better to have it derived from the pipe depth in the long term.
6089    // The current value is higher than necessary.  However it should not add to latency.
6090
6091    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6092    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6093
6094    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6095    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6096}
6097
6098uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6099{
6100    Mutex::Autolock _l(mLock);
6101    if (initCheck() != NO_ERROR) {
6102        return 0;
6103    }
6104
6105    return mInput->stream->get_input_frames_lost(mInput->stream);
6106}
6107
6108uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6109{
6110    Mutex::Autolock _l(mLock);
6111    uint32_t result = 0;
6112    if (getEffectChain_l(sessionId) != 0) {
6113        result = EFFECT_SESSION;
6114    }
6115
6116    for (size_t i = 0; i < mTracks.size(); ++i) {
6117        if (sessionId == mTracks[i]->sessionId()) {
6118            result |= TRACK_SESSION;
6119            break;
6120        }
6121    }
6122
6123    return result;
6124}
6125
6126KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6127{
6128    KeyedVector<int, bool> ids;
6129    Mutex::Autolock _l(mLock);
6130    for (size_t j = 0; j < mTracks.size(); ++j) {
6131        sp<RecordThread::RecordTrack> track = mTracks[j];
6132        int sessionId = track->sessionId();
6133        if (ids.indexOfKey(sessionId) < 0) {
6134            ids.add(sessionId, true);
6135        }
6136    }
6137    return ids;
6138}
6139
6140AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6141{
6142    Mutex::Autolock _l(mLock);
6143    AudioStreamIn *input = mInput;
6144    mInput = NULL;
6145    return input;
6146}
6147
6148// this method must always be called either with ThreadBase mLock held or inside the thread loop
6149audio_stream_t* AudioFlinger::RecordThread::stream() const
6150{
6151    if (mInput == NULL) {
6152        return NULL;
6153    }
6154    return &mInput->stream->common;
6155}
6156
6157status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6158{
6159    // only one chain per input thread
6160    if (mEffectChains.size() != 0) {
6161        return INVALID_OPERATION;
6162    }
6163    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6164
6165    chain->setInBuffer(NULL);
6166    chain->setOutBuffer(NULL);
6167
6168    checkSuspendOnAddEffectChain_l(chain);
6169
6170    mEffectChains.add(chain);
6171
6172    return NO_ERROR;
6173}
6174
6175size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6176{
6177    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6178    ALOGW_IF(mEffectChains.size() != 1,
6179            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6180            chain.get(), mEffectChains.size(), this);
6181    if (mEffectChains.size() == 1) {
6182        mEffectChains.removeAt(0);
6183    }
6184    return 0;
6185}
6186
6187status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6188                                                          audio_patch_handle_t *handle)
6189{
6190    status_t status = NO_ERROR;
6191    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6192        // store new device and send to effects
6193        mInDevice = patch->sources[0].ext.device.type;
6194        for (size_t i = 0; i < mEffectChains.size(); i++) {
6195            mEffectChains[i]->setDevice_l(mInDevice);
6196        }
6197
6198        // disable AEC and NS if the device is a BT SCO headset supporting those
6199        // pre processings
6200        if (mTracks.size() > 0) {
6201            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6202                                mAudioFlinger->btNrecIsOff();
6203            for (size_t i = 0; i < mTracks.size(); i++) {
6204                sp<RecordTrack> track = mTracks[i];
6205                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6206                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6207            }
6208        }
6209
6210        // store new source and send to effects
6211        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6212            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6213            for (size_t i = 0; i < mEffectChains.size(); i++) {
6214                mEffectChains[i]->setAudioSource_l(mAudioSource);
6215            }
6216        }
6217
6218        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6219        status = hwDevice->create_audio_patch(hwDevice,
6220                                               patch->num_sources,
6221                                               patch->sources,
6222                                               patch->num_sinks,
6223                                               patch->sinks,
6224                                               handle);
6225    } else {
6226        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6227    }
6228    return status;
6229}
6230
6231status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6232{
6233    status_t status = NO_ERROR;
6234    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6235        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6236        status = hwDevice->release_audio_patch(hwDevice, handle);
6237    } else {
6238        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6239    }
6240    return status;
6241}
6242
6243void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6244{
6245    Mutex::Autolock _l(mLock);
6246    mTracks.add(record);
6247}
6248
6249void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6250{
6251    Mutex::Autolock _l(mLock);
6252    destroyTrack_l(record);
6253}
6254
6255void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6256{
6257    ThreadBase::getAudioPortConfig(config);
6258    config->role = AUDIO_PORT_ROLE_SINK;
6259    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6260    config->ext.mix.usecase.source = mAudioSource;
6261}
6262
6263}; // namespace android
6264