Threads.cpp revision 4c6a433d74d5ae8b9bc0557207e3ced43bf34a25
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
139// So for now we just assume that client is double-buffered for fast tracks.
140// FIXME It would be better for client to tell AudioFlinger the value of N,
141// so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 2;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title
189#ifndef DEBUG_CPU_USAGE
190                __unused
191#endif
192        ) {
193#ifdef DEBUG_CPU_USAGE
194    // get current thread's delta CPU time in wall clock ns
195    double wcNs;
196    bool valid = mCpuUsage.sampleAndEnable(wcNs);
197
198    // record sample for wall clock statistics
199    if (valid) {
200        mWcStats.sample(wcNs);
201    }
202
203    // get the current CPU number
204    int cpuNum = sched_getcpu();
205
206    // get the current CPU frequency in kHz
207    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
208
209    // check if either CPU number or frequency changed
210    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
211        mCpuNum = cpuNum;
212        mCpukHz = cpukHz;
213        // ignore sample for purposes of cycles
214        valid = false;
215    }
216
217    // if no change in CPU number or frequency, then record sample for cycle statistics
218    if (valid && mCpukHz > 0) {
219        double cycles = wcNs * cpukHz * 0.000001;
220        mHzStats.sample(cycles);
221    }
222
223    unsigned n = mWcStats.n();
224    // mCpuUsage.elapsed() is expensive, so don't call it every loop
225    if ((n & 127) == 1) {
226        long long elapsed = mCpuUsage.elapsed();
227        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
228            double perLoop = elapsed / (double) n;
229            double perLoop100 = perLoop * 0.01;
230            double perLoop1k = perLoop * 0.001;
231            double mean = mWcStats.mean();
232            double stddev = mWcStats.stddev();
233            double minimum = mWcStats.minimum();
234            double maximum = mWcStats.maximum();
235            double meanCycles = mHzStats.mean();
236            double stddevCycles = mHzStats.stddev();
237            double minCycles = mHzStats.minimum();
238            double maxCycles = mHzStats.maximum();
239            mCpuUsage.resetElapsed();
240            mWcStats.reset();
241            mHzStats.reset();
242            ALOGD("CPU usage for %s over past %.1f secs\n"
243                "  (%u mixer loops at %.1f mean ms per loop):\n"
244                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
245                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
246                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
247                    title.string(),
248                    elapsed * .000000001, n, perLoop * .000001,
249                    mean * .001,
250                    stddev * .001,
251                    minimum * .001,
252                    maximum * .001,
253                    mean / perLoop100,
254                    stddev / perLoop100,
255                    minimum / perLoop100,
256                    maximum / perLoop100,
257                    meanCycles / perLoop1k,
258                    stddevCycles / perLoop1k,
259                    minCycles / perLoop1k,
260                    maxCycles / perLoop1k);
261
262        }
263    }
264#endif
265};
266
267// ----------------------------------------------------------------------------
268//      ThreadBase
269// ----------------------------------------------------------------------------
270
271AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
272        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
273    :   Thread(false /*canCallJava*/),
274        mType(type),
275        mAudioFlinger(audioFlinger),
276        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
277        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
278        mParamStatus(NO_ERROR),
279        //FIXME: mStandby should be true here. Is this some kind of hack?
280        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
281        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
282        // mName will be set by concrete (non-virtual) subclass
283        mDeathRecipient(new PMDeathRecipient(this))
284{
285}
286
287AudioFlinger::ThreadBase::~ThreadBase()
288{
289    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
290    for (size_t i = 0; i < mConfigEvents.size(); i++) {
291        delete mConfigEvents[i];
292    }
293    mConfigEvents.clear();
294
295    mParamCond.broadcast();
296    // do not lock the mutex in destructor
297    releaseWakeLock_l();
298    if (mPowerManager != 0) {
299        sp<IBinder> binder = mPowerManager->asBinder();
300        binder->unlinkToDeath(mDeathRecipient);
301    }
302}
303
304status_t AudioFlinger::ThreadBase::readyToRun()
305{
306    status_t status = initCheck();
307    if (status == NO_ERROR) {
308        ALOGI("AudioFlinger's thread %p ready to run", this);
309    } else {
310        ALOGE("No working audio driver found.");
311    }
312    return status;
313}
314
315void AudioFlinger::ThreadBase::exit()
316{
317    ALOGV("ThreadBase::exit");
318    // do any cleanup required for exit to succeed
319    preExit();
320    {
321        // This lock prevents the following race in thread (uniprocessor for illustration):
322        //  if (!exitPending()) {
323        //      // context switch from here to exit()
324        //      // exit() calls requestExit(), what exitPending() observes
325        //      // exit() calls signal(), which is dropped since no waiters
326        //      // context switch back from exit() to here
327        //      mWaitWorkCV.wait(...);
328        //      // now thread is hung
329        //  }
330        AutoMutex lock(mLock);
331        requestExit();
332        mWaitWorkCV.broadcast();
333    }
334    // When Thread::requestExitAndWait is made virtual and this method is renamed to
335    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
336    requestExitAndWait();
337}
338
339status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
340{
341    status_t status;
342
343    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
344    Mutex::Autolock _l(mLock);
345
346    mNewParameters.add(keyValuePairs);
347    mWaitWorkCV.signal();
348    // wait condition with timeout in case the thread loop has exited
349    // before the request could be processed
350    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
351        status = mParamStatus;
352        mWaitWorkCV.signal();
353    } else {
354        status = TIMED_OUT;
355    }
356    return status;
357}
358
359void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
360{
361    Mutex::Autolock _l(mLock);
362    sendIoConfigEvent_l(event, param);
363}
364
365// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
366void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
367{
368    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
369    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
370    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
371            param);
372    mWaitWorkCV.signal();
373}
374
375// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
376void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
377{
378    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
379    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
380    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
381          mConfigEvents.size(), pid, tid, prio);
382    mWaitWorkCV.signal();
383}
384
385void AudioFlinger::ThreadBase::processConfigEvents()
386{
387    Mutex::Autolock _l(mLock);
388    processConfigEvents_l();
389}
390
391// post condition: mConfigEvents.isEmpty()
392void AudioFlinger::ThreadBase::processConfigEvents_l()
393{
394    while (!mConfigEvents.isEmpty()) {
395        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
396        ConfigEvent *event = mConfigEvents[0];
397        mConfigEvents.removeAt(0);
398        // release mLock before locking AudioFlinger mLock: lock order is always
399        // AudioFlinger then ThreadBase to avoid cross deadlock
400        mLock.unlock();
401        switch (event->type()) {
402        case CFG_EVENT_PRIO: {
403            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
404            // FIXME Need to understand why this has be done asynchronously
405            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
406                    true /*asynchronous*/);
407            if (err != 0) {
408                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
409                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
410            }
411        } break;
412        case CFG_EVENT_IO: {
413            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
414            {
415                Mutex::Autolock _l(mAudioFlinger->mLock);
416                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
417            }
418        } break;
419        default:
420            ALOGE("processConfigEvents() unknown event type %d", event->type());
421            break;
422        }
423        delete event;
424        mLock.lock();
425    }
426}
427
428void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
429{
430    const size_t SIZE = 256;
431    char buffer[SIZE];
432    String8 result;
433
434    bool locked = AudioFlinger::dumpTryLock(mLock);
435    if (!locked) {
436        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
437        write(fd, buffer, strlen(buffer));
438    }
439
440    snprintf(buffer, SIZE, "io handle: %d\n", mId);
441    result.append(buffer);
442    snprintf(buffer, SIZE, "TID: %d\n", getTid());
443    result.append(buffer);
444    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
445    result.append(buffer);
446    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
447    result.append(buffer);
448    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
449    result.append(buffer);
450    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
451    result.append(buffer);
452    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
453    result.append(buffer);
454    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
455    result.append(buffer);
456    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
457    result.append(buffer);
458    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
459    result.append(buffer);
460
461    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
462    result.append(buffer);
463    result.append(" Index Command");
464    for (size_t i = 0; i < mNewParameters.size(); ++i) {
465        snprintf(buffer, SIZE, "\n %02d    ", i);
466        result.append(buffer);
467        result.append(mNewParameters[i]);
468    }
469
470    snprintf(buffer, SIZE, "\n\nPending config events: \n");
471    result.append(buffer);
472    for (size_t i = 0; i < mConfigEvents.size(); i++) {
473        mConfigEvents[i]->dump(buffer, SIZE);
474        result.append(buffer);
475    }
476    result.append("\n");
477
478    write(fd, result.string(), result.size());
479
480    if (locked) {
481        mLock.unlock();
482    }
483}
484
485void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
486{
487    const size_t SIZE = 256;
488    char buffer[SIZE];
489    String8 result;
490
491    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
492    write(fd, buffer, strlen(buffer));
493
494    for (size_t i = 0; i < mEffectChains.size(); ++i) {
495        sp<EffectChain> chain = mEffectChains[i];
496        if (chain != 0) {
497            chain->dump(fd, args);
498        }
499    }
500}
501
502void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
503{
504    Mutex::Autolock _l(mLock);
505    acquireWakeLock_l(uid);
506}
507
508String16 AudioFlinger::ThreadBase::getWakeLockTag()
509{
510    switch (mType) {
511        case MIXER:
512            return String16("AudioMix");
513        case DIRECT:
514            return String16("AudioDirectOut");
515        case DUPLICATING:
516            return String16("AudioDup");
517        case RECORD:
518            return String16("AudioIn");
519        case OFFLOAD:
520            return String16("AudioOffload");
521        default:
522            ALOG_ASSERT(false);
523            return String16("AudioUnknown");
524    }
525}
526
527void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
528{
529    getPowerManager_l();
530    if (mPowerManager != 0) {
531        sp<IBinder> binder = new BBinder();
532        status_t status;
533        if (uid >= 0) {
534            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
535                    binder,
536                    getWakeLockTag(),
537                    String16("media"),
538                    uid);
539        } else {
540            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
541                    binder,
542                    getWakeLockTag(),
543                    String16("media"));
544        }
545        if (status == NO_ERROR) {
546            mWakeLockToken = binder;
547        }
548        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
549    }
550}
551
552void AudioFlinger::ThreadBase::releaseWakeLock()
553{
554    Mutex::Autolock _l(mLock);
555    releaseWakeLock_l();
556}
557
558void AudioFlinger::ThreadBase::releaseWakeLock_l()
559{
560    if (mWakeLockToken != 0) {
561        ALOGV("releaseWakeLock_l() %s", mName);
562        if (mPowerManager != 0) {
563            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
564        }
565        mWakeLockToken.clear();
566    }
567}
568
569void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
570    Mutex::Autolock _l(mLock);
571    updateWakeLockUids_l(uids);
572}
573
574void AudioFlinger::ThreadBase::getPowerManager_l() {
575
576    if (mPowerManager == 0) {
577        // use checkService() to avoid blocking if power service is not up yet
578        sp<IBinder> binder =
579            defaultServiceManager()->checkService(String16("power"));
580        if (binder == 0) {
581            ALOGW("Thread %s cannot connect to the power manager service", mName);
582        } else {
583            mPowerManager = interface_cast<IPowerManager>(binder);
584            binder->linkToDeath(mDeathRecipient);
585        }
586    }
587}
588
589void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
590
591    getPowerManager_l();
592    if (mWakeLockToken == NULL) {
593        ALOGE("no wake lock to update!");
594        return;
595    }
596    if (mPowerManager != 0) {
597        sp<IBinder> binder = new BBinder();
598        status_t status;
599        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
600        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
601    }
602}
603
604void AudioFlinger::ThreadBase::clearPowerManager()
605{
606    Mutex::Autolock _l(mLock);
607    releaseWakeLock_l();
608    mPowerManager.clear();
609}
610
611void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
612{
613    sp<ThreadBase> thread = mThread.promote();
614    if (thread != 0) {
615        thread->clearPowerManager();
616    }
617    ALOGW("power manager service died !!!");
618}
619
620void AudioFlinger::ThreadBase::setEffectSuspended(
621        const effect_uuid_t *type, bool suspend, int sessionId)
622{
623    Mutex::Autolock _l(mLock);
624    setEffectSuspended_l(type, suspend, sessionId);
625}
626
627void AudioFlinger::ThreadBase::setEffectSuspended_l(
628        const effect_uuid_t *type, bool suspend, int sessionId)
629{
630    sp<EffectChain> chain = getEffectChain_l(sessionId);
631    if (chain != 0) {
632        if (type != NULL) {
633            chain->setEffectSuspended_l(type, suspend);
634        } else {
635            chain->setEffectSuspendedAll_l(suspend);
636        }
637    }
638
639    updateSuspendedSessions_l(type, suspend, sessionId);
640}
641
642void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
643{
644    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
645    if (index < 0) {
646        return;
647    }
648
649    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
650            mSuspendedSessions.valueAt(index);
651
652    for (size_t i = 0; i < sessionEffects.size(); i++) {
653        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
654        for (int j = 0; j < desc->mRefCount; j++) {
655            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
656                chain->setEffectSuspendedAll_l(true);
657            } else {
658                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
659                    desc->mType.timeLow);
660                chain->setEffectSuspended_l(&desc->mType, true);
661            }
662        }
663    }
664}
665
666void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
667                                                         bool suspend,
668                                                         int sessionId)
669{
670    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
671
672    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
673
674    if (suspend) {
675        if (index >= 0) {
676            sessionEffects = mSuspendedSessions.valueAt(index);
677        } else {
678            mSuspendedSessions.add(sessionId, sessionEffects);
679        }
680    } else {
681        if (index < 0) {
682            return;
683        }
684        sessionEffects = mSuspendedSessions.valueAt(index);
685    }
686
687
688    int key = EffectChain::kKeyForSuspendAll;
689    if (type != NULL) {
690        key = type->timeLow;
691    }
692    index = sessionEffects.indexOfKey(key);
693
694    sp<SuspendedSessionDesc> desc;
695    if (suspend) {
696        if (index >= 0) {
697            desc = sessionEffects.valueAt(index);
698        } else {
699            desc = new SuspendedSessionDesc();
700            if (type != NULL) {
701                desc->mType = *type;
702            }
703            sessionEffects.add(key, desc);
704            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
705        }
706        desc->mRefCount++;
707    } else {
708        if (index < 0) {
709            return;
710        }
711        desc = sessionEffects.valueAt(index);
712        if (--desc->mRefCount == 0) {
713            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
714            sessionEffects.removeItemsAt(index);
715            if (sessionEffects.isEmpty()) {
716                ALOGV("updateSuspendedSessions_l() restore removing session %d",
717                                 sessionId);
718                mSuspendedSessions.removeItem(sessionId);
719            }
720        }
721    }
722    if (!sessionEffects.isEmpty()) {
723        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
724    }
725}
726
727void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
728                                                            bool enabled,
729                                                            int sessionId)
730{
731    Mutex::Autolock _l(mLock);
732    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
733}
734
735void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
736                                                            bool enabled,
737                                                            int sessionId)
738{
739    if (mType != RECORD) {
740        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
741        // another session. This gives the priority to well behaved effect control panels
742        // and applications not using global effects.
743        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
744        // global effects
745        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
746            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
747        }
748    }
749
750    sp<EffectChain> chain = getEffectChain_l(sessionId);
751    if (chain != 0) {
752        chain->checkSuspendOnEffectEnabled(effect, enabled);
753    }
754}
755
756// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
757sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
758        const sp<AudioFlinger::Client>& client,
759        const sp<IEffectClient>& effectClient,
760        int32_t priority,
761        int sessionId,
762        effect_descriptor_t *desc,
763        int *enabled,
764        status_t *status)
765{
766    sp<EffectModule> effect;
767    sp<EffectHandle> handle;
768    status_t lStatus;
769    sp<EffectChain> chain;
770    bool chainCreated = false;
771    bool effectCreated = false;
772    bool effectRegistered = false;
773
774    lStatus = initCheck();
775    if (lStatus != NO_ERROR) {
776        ALOGW("createEffect_l() Audio driver not initialized.");
777        goto Exit;
778    }
779
780    // Allow global effects only on offloaded and mixer threads
781    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
782        switch (mType) {
783        case MIXER:
784        case OFFLOAD:
785            break;
786        case DIRECT:
787        case DUPLICATING:
788        case RECORD:
789        default:
790            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
791            lStatus = BAD_VALUE;
792            goto Exit;
793        }
794    }
795
796    // Only Pre processor effects are allowed on input threads and only on input threads
797    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
798        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
799                desc->name, desc->flags, mType);
800        lStatus = BAD_VALUE;
801        goto Exit;
802    }
803
804    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
805
806    { // scope for mLock
807        Mutex::Autolock _l(mLock);
808
809        // check for existing effect chain with the requested audio session
810        chain = getEffectChain_l(sessionId);
811        if (chain == 0) {
812            // create a new chain for this session
813            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
814            chain = new EffectChain(this, sessionId);
815            addEffectChain_l(chain);
816            chain->setStrategy(getStrategyForSession_l(sessionId));
817            chainCreated = true;
818        } else {
819            effect = chain->getEffectFromDesc_l(desc);
820        }
821
822        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
823
824        if (effect == 0) {
825            int id = mAudioFlinger->nextUniqueId();
826            // Check CPU and memory usage
827            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
828            if (lStatus != NO_ERROR) {
829                goto Exit;
830            }
831            effectRegistered = true;
832            // create a new effect module if none present in the chain
833            effect = new EffectModule(this, chain, desc, id, sessionId);
834            lStatus = effect->status();
835            if (lStatus != NO_ERROR) {
836                goto Exit;
837            }
838            effect->setOffloaded(mType == OFFLOAD, mId);
839
840            lStatus = chain->addEffect_l(effect);
841            if (lStatus != NO_ERROR) {
842                goto Exit;
843            }
844            effectCreated = true;
845
846            effect->setDevice(mOutDevice);
847            effect->setDevice(mInDevice);
848            effect->setMode(mAudioFlinger->getMode());
849            effect->setAudioSource(mAudioSource);
850        }
851        // create effect handle and connect it to effect module
852        handle = new EffectHandle(effect, client, effectClient, priority);
853        lStatus = handle->initCheck();
854        if (lStatus == OK) {
855            lStatus = effect->addHandle(handle.get());
856        }
857        if (enabled != NULL) {
858            *enabled = (int)effect->isEnabled();
859        }
860    }
861
862Exit:
863    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
864        Mutex::Autolock _l(mLock);
865        if (effectCreated) {
866            chain->removeEffect_l(effect);
867        }
868        if (effectRegistered) {
869            AudioSystem::unregisterEffect(effect->id());
870        }
871        if (chainCreated) {
872            removeEffectChain_l(chain);
873        }
874        handle.clear();
875    }
876
877    *status = lStatus;
878    return handle;
879}
880
881sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
882{
883    Mutex::Autolock _l(mLock);
884    return getEffect_l(sessionId, effectId);
885}
886
887sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
888{
889    sp<EffectChain> chain = getEffectChain_l(sessionId);
890    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
891}
892
893// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
894// PlaybackThread::mLock held
895status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
896{
897    // check for existing effect chain with the requested audio session
898    int sessionId = effect->sessionId();
899    sp<EffectChain> chain = getEffectChain_l(sessionId);
900    bool chainCreated = false;
901
902    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
903             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
904                    this, effect->desc().name, effect->desc().flags);
905
906    if (chain == 0) {
907        // create a new chain for this session
908        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
909        chain = new EffectChain(this, sessionId);
910        addEffectChain_l(chain);
911        chain->setStrategy(getStrategyForSession_l(sessionId));
912        chainCreated = true;
913    }
914    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
915
916    if (chain->getEffectFromId_l(effect->id()) != 0) {
917        ALOGW("addEffect_l() %p effect %s already present in chain %p",
918                this, effect->desc().name, chain.get());
919        return BAD_VALUE;
920    }
921
922    effect->setOffloaded(mType == OFFLOAD, mId);
923
924    status_t status = chain->addEffect_l(effect);
925    if (status != NO_ERROR) {
926        if (chainCreated) {
927            removeEffectChain_l(chain);
928        }
929        return status;
930    }
931
932    effect->setDevice(mOutDevice);
933    effect->setDevice(mInDevice);
934    effect->setMode(mAudioFlinger->getMode());
935    effect->setAudioSource(mAudioSource);
936    return NO_ERROR;
937}
938
939void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
940
941    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
942    effect_descriptor_t desc = effect->desc();
943    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
944        detachAuxEffect_l(effect->id());
945    }
946
947    sp<EffectChain> chain = effect->chain().promote();
948    if (chain != 0) {
949        // remove effect chain if removing last effect
950        if (chain->removeEffect_l(effect) == 0) {
951            removeEffectChain_l(chain);
952        }
953    } else {
954        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
955    }
956}
957
958void AudioFlinger::ThreadBase::lockEffectChains_l(
959        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
960{
961    effectChains = mEffectChains;
962    for (size_t i = 0; i < mEffectChains.size(); i++) {
963        mEffectChains[i]->lock();
964    }
965}
966
967void AudioFlinger::ThreadBase::unlockEffectChains(
968        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
969{
970    for (size_t i = 0; i < effectChains.size(); i++) {
971        effectChains[i]->unlock();
972    }
973}
974
975sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
976{
977    Mutex::Autolock _l(mLock);
978    return getEffectChain_l(sessionId);
979}
980
981sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
982{
983    size_t size = mEffectChains.size();
984    for (size_t i = 0; i < size; i++) {
985        if (mEffectChains[i]->sessionId() == sessionId) {
986            return mEffectChains[i];
987        }
988    }
989    return 0;
990}
991
992void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
993{
994    Mutex::Autolock _l(mLock);
995    size_t size = mEffectChains.size();
996    for (size_t i = 0; i < size; i++) {
997        mEffectChains[i]->setMode_l(mode);
998    }
999}
1000
1001void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1002                                                    EffectHandle *handle,
1003                                                    bool unpinIfLast) {
1004
1005    Mutex::Autolock _l(mLock);
1006    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1007    // delete the effect module if removing last handle on it
1008    if (effect->removeHandle(handle) == 0) {
1009        if (!effect->isPinned() || unpinIfLast) {
1010            removeEffect_l(effect);
1011            AudioSystem::unregisterEffect(effect->id());
1012        }
1013    }
1014}
1015
1016// ----------------------------------------------------------------------------
1017//      Playback
1018// ----------------------------------------------------------------------------
1019
1020AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1021                                             AudioStreamOut* output,
1022                                             audio_io_handle_t id,
1023                                             audio_devices_t device,
1024                                             type_t type)
1025    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1026        mNormalFrameCount(0), mMixBuffer(NULL),
1027        mSuspended(0), mBytesWritten(0),
1028        mActiveTracksGeneration(0),
1029        // mStreamTypes[] initialized in constructor body
1030        mOutput(output),
1031        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1032        mMixerStatus(MIXER_IDLE),
1033        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1034        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1035        mBytesRemaining(0),
1036        mCurrentWriteLength(0),
1037        mUseAsyncWrite(false),
1038        mWriteAckSequence(0),
1039        mDrainSequence(0),
1040        mSignalPending(false),
1041        mScreenState(AudioFlinger::mScreenState),
1042        // index 0 is reserved for normal mixer's submix
1043        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1044        // mLatchD, mLatchQ,
1045        mLatchDValid(false), mLatchQValid(false)
1046{
1047    snprintf(mName, kNameLength, "AudioOut_%X", id);
1048    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1049
1050    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1051    // it would be safer to explicitly pass initial masterVolume/masterMute as
1052    // parameter.
1053    //
1054    // If the HAL we are using has support for master volume or master mute,
1055    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1056    // and the mute set to false).
1057    mMasterVolume = audioFlinger->masterVolume_l();
1058    mMasterMute = audioFlinger->masterMute_l();
1059    if (mOutput && mOutput->audioHwDev) {
1060        if (mOutput->audioHwDev->canSetMasterVolume()) {
1061            mMasterVolume = 1.0;
1062        }
1063
1064        if (mOutput->audioHwDev->canSetMasterMute()) {
1065            mMasterMute = false;
1066        }
1067    }
1068
1069    readOutputParameters();
1070
1071    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1072    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1073    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1074            stream = (audio_stream_type_t) (stream + 1)) {
1075        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1076        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1077    }
1078    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1079    // because mAudioFlinger doesn't have one to copy from
1080}
1081
1082AudioFlinger::PlaybackThread::~PlaybackThread()
1083{
1084    mAudioFlinger->unregisterWriter(mNBLogWriter);
1085    delete[] mMixBuffer;
1086}
1087
1088void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1089{
1090    dumpInternals(fd, args);
1091    dumpTracks(fd, args);
1092    dumpEffectChains(fd, args);
1093}
1094
1095void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1096{
1097    const size_t SIZE = 256;
1098    char buffer[SIZE];
1099    String8 result;
1100
1101    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1102    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1103        const stream_type_t *st = &mStreamTypes[i];
1104        if (i > 0) {
1105            result.appendFormat(", ");
1106        }
1107        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1108        if (st->mute) {
1109            result.append("M");
1110        }
1111    }
1112    result.append("\n");
1113    write(fd, result.string(), result.length());
1114    result.clear();
1115
1116    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1117    result.append(buffer);
1118    Track::appendDumpHeader(result);
1119    for (size_t i = 0; i < mTracks.size(); ++i) {
1120        sp<Track> track = mTracks[i];
1121        if (track != 0) {
1122            track->dump(buffer, SIZE);
1123            result.append(buffer);
1124        }
1125    }
1126
1127    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1128    result.append(buffer);
1129    Track::appendDumpHeader(result);
1130    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1131        sp<Track> track = mActiveTracks[i].promote();
1132        if (track != 0) {
1133            track->dump(buffer, SIZE);
1134            result.append(buffer);
1135        }
1136    }
1137    write(fd, result.string(), result.size());
1138
1139    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1140    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1141    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1142            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1143}
1144
1145void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1146{
1147    const size_t SIZE = 256;
1148    char buffer[SIZE];
1149    String8 result;
1150
1151    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1152    result.append(buffer);
1153    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1154    result.append(buffer);
1155    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1156            ns2ms(systemTime() - mLastWriteTime));
1157    result.append(buffer);
1158    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1159    result.append(buffer);
1160    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1161    result.append(buffer);
1162    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1163    result.append(buffer);
1164    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1165    result.append(buffer);
1166    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1167    result.append(buffer);
1168    write(fd, result.string(), result.size());
1169    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1170
1171    dumpBase(fd, args);
1172}
1173
1174// Thread virtuals
1175
1176void AudioFlinger::PlaybackThread::onFirstRef()
1177{
1178    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1179}
1180
1181// ThreadBase virtuals
1182void AudioFlinger::PlaybackThread::preExit()
1183{
1184    ALOGV("  preExit()");
1185    // FIXME this is using hard-coded strings but in the future, this functionality will be
1186    //       converted to use audio HAL extensions required to support tunneling
1187    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1188}
1189
1190// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1191sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1192        const sp<AudioFlinger::Client>& client,
1193        audio_stream_type_t streamType,
1194        uint32_t sampleRate,
1195        audio_format_t format,
1196        audio_channel_mask_t channelMask,
1197        size_t *pFrameCount,
1198        const sp<IMemory>& sharedBuffer,
1199        int sessionId,
1200        IAudioFlinger::track_flags_t *flags,
1201        pid_t tid,
1202        int uid,
1203        status_t *status)
1204{
1205    size_t frameCount = *pFrameCount;
1206    sp<Track> track;
1207    status_t lStatus;
1208
1209    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1210
1211    // client expresses a preference for FAST, but we get the final say
1212    if (*flags & IAudioFlinger::TRACK_FAST) {
1213      if (
1214            // not timed
1215            (!isTimed) &&
1216            // either of these use cases:
1217            (
1218              // use case 1: shared buffer with any frame count
1219              (
1220                (sharedBuffer != 0)
1221              ) ||
1222              // use case 2: callback handler and frame count is default or at least as large as HAL
1223              (
1224                (tid != -1) &&
1225                ((frameCount == 0) ||
1226                (frameCount >= mFrameCount))
1227              )
1228            ) &&
1229            // PCM data
1230            audio_is_linear_pcm(format) &&
1231            // mono or stereo
1232            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1233              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1234#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1235            // hardware sample rate
1236            (sampleRate == mSampleRate) &&
1237#endif
1238            // normal mixer has an associated fast mixer
1239            hasFastMixer() &&
1240            // there are sufficient fast track slots available
1241            (mFastTrackAvailMask != 0)
1242            // FIXME test that MixerThread for this fast track has a capable output HAL
1243            // FIXME add a permission test also?
1244        ) {
1245        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1246        if (frameCount == 0) {
1247            frameCount = mFrameCount * kFastTrackMultiplier;
1248        }
1249        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1250                frameCount, mFrameCount);
1251      } else {
1252        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1253                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1254                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1255                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1256                audio_is_linear_pcm(format),
1257                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1258        *flags &= ~IAudioFlinger::TRACK_FAST;
1259        // For compatibility with AudioTrack calculation, buffer depth is forced
1260        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1261        // This is probably too conservative, but legacy application code may depend on it.
1262        // If you change this calculation, also review the start threshold which is related.
1263        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1264        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1265        if (minBufCount < 2) {
1266            minBufCount = 2;
1267        }
1268        size_t minFrameCount = mNormalFrameCount * minBufCount;
1269        if (frameCount < minFrameCount) {
1270            frameCount = minFrameCount;
1271        }
1272      }
1273    }
1274    *pFrameCount = frameCount;
1275
1276    if (mType == DIRECT) {
1277        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1278            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1279                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1280                        "for output %p with format %d",
1281                        sampleRate, format, channelMask, mOutput, mFormat);
1282                lStatus = BAD_VALUE;
1283                goto Exit;
1284            }
1285        }
1286    } else if (mType == OFFLOAD) {
1287        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1288            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1289                    "for output %p with format %d",
1290                    sampleRate, format, channelMask, mOutput, mFormat);
1291            lStatus = BAD_VALUE;
1292            goto Exit;
1293        }
1294    } else {
1295        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1296                ALOGE("createTrack_l() Bad parameter: format %d \""
1297                        "for output %p with format %d",
1298                        format, mOutput, mFormat);
1299                lStatus = BAD_VALUE;
1300                goto Exit;
1301        }
1302        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1303        if (sampleRate > mSampleRate*2) {
1304            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1305            lStatus = BAD_VALUE;
1306            goto Exit;
1307        }
1308    }
1309
1310    lStatus = initCheck();
1311    if (lStatus != NO_ERROR) {
1312        ALOGE("Audio driver not initialized.");
1313        goto Exit;
1314    }
1315
1316    { // scope for mLock
1317        Mutex::Autolock _l(mLock);
1318
1319        // all tracks in same audio session must share the same routing strategy otherwise
1320        // conflicts will happen when tracks are moved from one output to another by audio policy
1321        // manager
1322        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1323        for (size_t i = 0; i < mTracks.size(); ++i) {
1324            sp<Track> t = mTracks[i];
1325            if (t != 0 && !t->isOutputTrack()) {
1326                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1327                if (sessionId == t->sessionId() && strategy != actual) {
1328                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1329                            strategy, actual);
1330                    lStatus = BAD_VALUE;
1331                    goto Exit;
1332                }
1333            }
1334        }
1335
1336        if (!isTimed) {
1337            track = new Track(this, client, streamType, sampleRate, format,
1338                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1339        } else {
1340            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1341                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1342        }
1343
1344        // new Track always returns non-NULL,
1345        // but TimedTrack::create() is a factory that could fail by returning NULL
1346        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1347        if (lStatus != NO_ERROR) {
1348            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1349            // track must be cleared from the caller as the caller has the AF lock
1350            goto Exit;
1351        }
1352
1353        mTracks.add(track);
1354
1355        sp<EffectChain> chain = getEffectChain_l(sessionId);
1356        if (chain != 0) {
1357            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1358            track->setMainBuffer(chain->inBuffer());
1359            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1360            chain->incTrackCnt();
1361        }
1362
1363        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1364            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1365            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1366            // so ask activity manager to do this on our behalf
1367            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1368        }
1369    }
1370
1371    lStatus = NO_ERROR;
1372
1373Exit:
1374    *status = lStatus;
1375    return track;
1376}
1377
1378uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1379{
1380    return latency;
1381}
1382
1383uint32_t AudioFlinger::PlaybackThread::latency() const
1384{
1385    Mutex::Autolock _l(mLock);
1386    return latency_l();
1387}
1388uint32_t AudioFlinger::PlaybackThread::latency_l() const
1389{
1390    if (initCheck() == NO_ERROR) {
1391        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1392    } else {
1393        return 0;
1394    }
1395}
1396
1397void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1398{
1399    Mutex::Autolock _l(mLock);
1400    // Don't apply master volume in SW if our HAL can do it for us.
1401    if (mOutput && mOutput->audioHwDev &&
1402        mOutput->audioHwDev->canSetMasterVolume()) {
1403        mMasterVolume = 1.0;
1404    } else {
1405        mMasterVolume = value;
1406    }
1407}
1408
1409void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1410{
1411    Mutex::Autolock _l(mLock);
1412    // Don't apply master mute in SW if our HAL can do it for us.
1413    if (mOutput && mOutput->audioHwDev &&
1414        mOutput->audioHwDev->canSetMasterMute()) {
1415        mMasterMute = false;
1416    } else {
1417        mMasterMute = muted;
1418    }
1419}
1420
1421void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1422{
1423    Mutex::Autolock _l(mLock);
1424    mStreamTypes[stream].volume = value;
1425    broadcast_l();
1426}
1427
1428void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1429{
1430    Mutex::Autolock _l(mLock);
1431    mStreamTypes[stream].mute = muted;
1432    broadcast_l();
1433}
1434
1435float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1436{
1437    Mutex::Autolock _l(mLock);
1438    return mStreamTypes[stream].volume;
1439}
1440
1441// addTrack_l() must be called with ThreadBase::mLock held
1442status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1443{
1444    status_t status = ALREADY_EXISTS;
1445
1446    // set retry count for buffer fill
1447    track->mRetryCount = kMaxTrackStartupRetries;
1448    if (mActiveTracks.indexOf(track) < 0) {
1449        // the track is newly added, make sure it fills up all its
1450        // buffers before playing. This is to ensure the client will
1451        // effectively get the latency it requested.
1452        if (!track->isOutputTrack()) {
1453            TrackBase::track_state state = track->mState;
1454            mLock.unlock();
1455            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1456            mLock.lock();
1457            // abort track was stopped/paused while we released the lock
1458            if (state != track->mState) {
1459                if (status == NO_ERROR) {
1460                    mLock.unlock();
1461                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1462                    mLock.lock();
1463                }
1464                return INVALID_OPERATION;
1465            }
1466            // abort if start is rejected by audio policy manager
1467            if (status != NO_ERROR) {
1468                return PERMISSION_DENIED;
1469            }
1470#ifdef ADD_BATTERY_DATA
1471            // to track the speaker usage
1472            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1473#endif
1474        }
1475
1476        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1477        track->mResetDone = false;
1478        track->mPresentationCompleteFrames = 0;
1479        mActiveTracks.add(track);
1480        mWakeLockUids.add(track->uid());
1481        mActiveTracksGeneration++;
1482        mLatestActiveTrack = track;
1483        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1484        if (chain != 0) {
1485            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1486                    track->sessionId());
1487            chain->incActiveTrackCnt();
1488        }
1489
1490        status = NO_ERROR;
1491    }
1492
1493    onAddNewTrack_l();
1494    return status;
1495}
1496
1497bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1498{
1499    track->terminate();
1500    // active tracks are removed by threadLoop()
1501    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1502    track->mState = TrackBase::STOPPED;
1503    if (!trackActive) {
1504        removeTrack_l(track);
1505    } else if (track->isFastTrack() || track->isOffloaded()) {
1506        track->mState = TrackBase::STOPPING_1;
1507    }
1508
1509    return trackActive;
1510}
1511
1512void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1513{
1514    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1515    mTracks.remove(track);
1516    deleteTrackName_l(track->name());
1517    // redundant as track is about to be destroyed, for dumpsys only
1518    track->mName = -1;
1519    if (track->isFastTrack()) {
1520        int index = track->mFastIndex;
1521        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1522        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1523        mFastTrackAvailMask |= 1 << index;
1524        // redundant as track is about to be destroyed, for dumpsys only
1525        track->mFastIndex = -1;
1526    }
1527    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1528    if (chain != 0) {
1529        chain->decTrackCnt();
1530    }
1531}
1532
1533void AudioFlinger::PlaybackThread::broadcast_l()
1534{
1535    // Thread could be blocked waiting for async
1536    // so signal it to handle state changes immediately
1537    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1538    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1539    mSignalPending = true;
1540    mWaitWorkCV.broadcast();
1541}
1542
1543String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1544{
1545    Mutex::Autolock _l(mLock);
1546    if (initCheck() != NO_ERROR) {
1547        return String8();
1548    }
1549
1550    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1551    const String8 out_s8(s);
1552    free(s);
1553    return out_s8;
1554}
1555
1556// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1557void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1558    AudioSystem::OutputDescriptor desc;
1559    void *param2 = NULL;
1560
1561    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1562            param);
1563
1564    switch (event) {
1565    case AudioSystem::OUTPUT_OPENED:
1566    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1567        desc.channelMask = mChannelMask;
1568        desc.samplingRate = mSampleRate;
1569        desc.format = mFormat;
1570        desc.frameCount = mNormalFrameCount; // FIXME see
1571                                             // AudioFlinger::frameCount(audio_io_handle_t)
1572        desc.latency = latency();
1573        param2 = &desc;
1574        break;
1575
1576    case AudioSystem::STREAM_CONFIG_CHANGED:
1577        param2 = &param;
1578    case AudioSystem::OUTPUT_CLOSED:
1579    default:
1580        break;
1581    }
1582    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1583}
1584
1585void AudioFlinger::PlaybackThread::writeCallback()
1586{
1587    ALOG_ASSERT(mCallbackThread != 0);
1588    mCallbackThread->resetWriteBlocked();
1589}
1590
1591void AudioFlinger::PlaybackThread::drainCallback()
1592{
1593    ALOG_ASSERT(mCallbackThread != 0);
1594    mCallbackThread->resetDraining();
1595}
1596
1597void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1598{
1599    Mutex::Autolock _l(mLock);
1600    // reject out of sequence requests
1601    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1602        mWriteAckSequence &= ~1;
1603        mWaitWorkCV.signal();
1604    }
1605}
1606
1607void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1608{
1609    Mutex::Autolock _l(mLock);
1610    // reject out of sequence requests
1611    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1612        mDrainSequence &= ~1;
1613        mWaitWorkCV.signal();
1614    }
1615}
1616
1617// static
1618int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1619                                                void *param __unused,
1620                                                void *cookie)
1621{
1622    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1623    ALOGV("asyncCallback() event %d", event);
1624    switch (event) {
1625    case STREAM_CBK_EVENT_WRITE_READY:
1626        me->writeCallback();
1627        break;
1628    case STREAM_CBK_EVENT_DRAIN_READY:
1629        me->drainCallback();
1630        break;
1631    default:
1632        ALOGW("asyncCallback() unknown event %d", event);
1633        break;
1634    }
1635    return 0;
1636}
1637
1638void AudioFlinger::PlaybackThread::readOutputParameters()
1639{
1640    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1641    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1642    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1643    if (!audio_is_output_channel(mChannelMask)) {
1644        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1645    }
1646    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1647        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1648                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1649    }
1650    mChannelCount = popcount(mChannelMask);
1651    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1652    if (!audio_is_valid_format(mFormat)) {
1653        LOG_FATAL("HAL format %d not valid for output", mFormat);
1654    }
1655    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1656        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1657                mFormat);
1658    }
1659    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1660    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1661    mFrameCount = mBufferSize / mFrameSize;
1662    if (mFrameCount & 15) {
1663        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1664                mFrameCount);
1665    }
1666
1667    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1668            (mOutput->stream->set_callback != NULL)) {
1669        if (mOutput->stream->set_callback(mOutput->stream,
1670                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1671            mUseAsyncWrite = true;
1672            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1673        }
1674    }
1675
1676    // Calculate size of normal mix buffer relative to the HAL output buffer size
1677    double multiplier = 1.0;
1678    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1679            kUseFastMixer == FastMixer_Dynamic)) {
1680        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1681        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1682        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1683        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1684        maxNormalFrameCount = maxNormalFrameCount & ~15;
1685        if (maxNormalFrameCount < minNormalFrameCount) {
1686            maxNormalFrameCount = minNormalFrameCount;
1687        }
1688        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1689        if (multiplier <= 1.0) {
1690            multiplier = 1.0;
1691        } else if (multiplier <= 2.0) {
1692            if (2 * mFrameCount <= maxNormalFrameCount) {
1693                multiplier = 2.0;
1694            } else {
1695                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1696            }
1697        } else {
1698            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1699            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1700            // track, but we sometimes have to do this to satisfy the maximum frame count
1701            // constraint)
1702            // FIXME this rounding up should not be done if no HAL SRC
1703            uint32_t truncMult = (uint32_t) multiplier;
1704            if ((truncMult & 1)) {
1705                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1706                    ++truncMult;
1707                }
1708            }
1709            multiplier = (double) truncMult;
1710        }
1711    }
1712    mNormalFrameCount = multiplier * mFrameCount;
1713    // round up to nearest 16 frames to satisfy AudioMixer
1714    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1715    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1716            mNormalFrameCount);
1717
1718    delete[] mMixBuffer;
1719    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1720    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1721    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1722    memset(mMixBuffer, 0, normalBufferSize);
1723
1724    // force reconfiguration of effect chains and engines to take new buffer size and audio
1725    // parameters into account
1726    // Note that mLock is not held when readOutputParameters() is called from the constructor
1727    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1728    // matter.
1729    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1730    Vector< sp<EffectChain> > effectChains = mEffectChains;
1731    for (size_t i = 0; i < effectChains.size(); i ++) {
1732        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1733    }
1734}
1735
1736
1737status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1738{
1739    if (halFrames == NULL || dspFrames == NULL) {
1740        return BAD_VALUE;
1741    }
1742    Mutex::Autolock _l(mLock);
1743    if (initCheck() != NO_ERROR) {
1744        return INVALID_OPERATION;
1745    }
1746    size_t framesWritten = mBytesWritten / mFrameSize;
1747    *halFrames = framesWritten;
1748
1749    if (isSuspended()) {
1750        // return an estimation of rendered frames when the output is suspended
1751        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1752        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1753        return NO_ERROR;
1754    } else {
1755        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1756    }
1757}
1758
1759uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1760{
1761    Mutex::Autolock _l(mLock);
1762    uint32_t result = 0;
1763    if (getEffectChain_l(sessionId) != 0) {
1764        result = EFFECT_SESSION;
1765    }
1766
1767    for (size_t i = 0; i < mTracks.size(); ++i) {
1768        sp<Track> track = mTracks[i];
1769        if (sessionId == track->sessionId() && !track->isInvalid()) {
1770            result |= TRACK_SESSION;
1771            break;
1772        }
1773    }
1774
1775    return result;
1776}
1777
1778uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1779{
1780    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1781    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1782    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1783        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1784    }
1785    for (size_t i = 0; i < mTracks.size(); i++) {
1786        sp<Track> track = mTracks[i];
1787        if (sessionId == track->sessionId() && !track->isInvalid()) {
1788            return AudioSystem::getStrategyForStream(track->streamType());
1789        }
1790    }
1791    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1792}
1793
1794
1795AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1796{
1797    Mutex::Autolock _l(mLock);
1798    return mOutput;
1799}
1800
1801AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1802{
1803    Mutex::Autolock _l(mLock);
1804    AudioStreamOut *output = mOutput;
1805    mOutput = NULL;
1806    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1807    //       must push a NULL and wait for ack
1808    mOutputSink.clear();
1809    mPipeSink.clear();
1810    mNormalSink.clear();
1811    return output;
1812}
1813
1814// this method must always be called either with ThreadBase mLock held or inside the thread loop
1815audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1816{
1817    if (mOutput == NULL) {
1818        return NULL;
1819    }
1820    return &mOutput->stream->common;
1821}
1822
1823uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1824{
1825    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1826}
1827
1828status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1829{
1830    if (!isValidSyncEvent(event)) {
1831        return BAD_VALUE;
1832    }
1833
1834    Mutex::Autolock _l(mLock);
1835
1836    for (size_t i = 0; i < mTracks.size(); ++i) {
1837        sp<Track> track = mTracks[i];
1838        if (event->triggerSession() == track->sessionId()) {
1839            (void) track->setSyncEvent(event);
1840            return NO_ERROR;
1841        }
1842    }
1843
1844    return NAME_NOT_FOUND;
1845}
1846
1847bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1848{
1849    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1850}
1851
1852void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1853        const Vector< sp<Track> >& tracksToRemove)
1854{
1855    size_t count = tracksToRemove.size();
1856    if (count > 0) {
1857        for (size_t i = 0 ; i < count ; i++) {
1858            const sp<Track>& track = tracksToRemove.itemAt(i);
1859            if (!track->isOutputTrack()) {
1860                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1861#ifdef ADD_BATTERY_DATA
1862                // to track the speaker usage
1863                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1864#endif
1865                if (track->isTerminated()) {
1866                    AudioSystem::releaseOutput(mId);
1867                }
1868            }
1869        }
1870    }
1871}
1872
1873void AudioFlinger::PlaybackThread::checkSilentMode_l()
1874{
1875    if (!mMasterMute) {
1876        char value[PROPERTY_VALUE_MAX];
1877        if (property_get("ro.audio.silent", value, "0") > 0) {
1878            char *endptr;
1879            unsigned long ul = strtoul(value, &endptr, 0);
1880            if (*endptr == '\0' && ul != 0) {
1881                ALOGD("Silence is golden");
1882                // The setprop command will not allow a property to be changed after
1883                // the first time it is set, so we don't have to worry about un-muting.
1884                setMasterMute_l(true);
1885            }
1886        }
1887    }
1888}
1889
1890// shared by MIXER and DIRECT, overridden by DUPLICATING
1891ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1892{
1893    // FIXME rewrite to reduce number of system calls
1894    mLastWriteTime = systemTime();
1895    mInWrite = true;
1896    ssize_t bytesWritten;
1897
1898    // If an NBAIO sink is present, use it to write the normal mixer's submix
1899    if (mNormalSink != 0) {
1900#define mBitShift 2 // FIXME
1901        size_t count = mBytesRemaining >> mBitShift;
1902        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1903        ATRACE_BEGIN("write");
1904        // update the setpoint when AudioFlinger::mScreenState changes
1905        uint32_t screenState = AudioFlinger::mScreenState;
1906        if (screenState != mScreenState) {
1907            mScreenState = screenState;
1908            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1909            if (pipe != NULL) {
1910                pipe->setAvgFrames((mScreenState & 1) ?
1911                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1912            }
1913        }
1914        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1915        ATRACE_END();
1916        if (framesWritten > 0) {
1917            bytesWritten = framesWritten << mBitShift;
1918        } else {
1919            bytesWritten = framesWritten;
1920        }
1921        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1922        if (status == NO_ERROR) {
1923            size_t totalFramesWritten = mNormalSink->framesWritten();
1924            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1925                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1926                mLatchDValid = true;
1927            }
1928        }
1929    // otherwise use the HAL / AudioStreamOut directly
1930    } else {
1931        // Direct output and offload threads
1932        size_t offset = (mCurrentWriteLength - mBytesRemaining);
1933        if (mUseAsyncWrite) {
1934            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1935            mWriteAckSequence += 2;
1936            mWriteAckSequence |= 1;
1937            ALOG_ASSERT(mCallbackThread != 0);
1938            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1939        }
1940        // FIXME We should have an implementation of timestamps for direct output threads.
1941        // They are used e.g for multichannel PCM playback over HDMI.
1942        bytesWritten = mOutput->stream->write(mOutput->stream,
1943                                                   (char *)mMixBuffer + offset, mBytesRemaining);
1944        if (mUseAsyncWrite &&
1945                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1946            // do not wait for async callback in case of error of full write
1947            mWriteAckSequence &= ~1;
1948            ALOG_ASSERT(mCallbackThread != 0);
1949            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1950        }
1951    }
1952
1953    mNumWrites++;
1954    mInWrite = false;
1955    mStandby = false;
1956    return bytesWritten;
1957}
1958
1959void AudioFlinger::PlaybackThread::threadLoop_drain()
1960{
1961    if (mOutput->stream->drain) {
1962        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1963        if (mUseAsyncWrite) {
1964            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1965            mDrainSequence |= 1;
1966            ALOG_ASSERT(mCallbackThread != 0);
1967            mCallbackThread->setDraining(mDrainSequence);
1968        }
1969        mOutput->stream->drain(mOutput->stream,
1970            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1971                                                : AUDIO_DRAIN_ALL);
1972    }
1973}
1974
1975void AudioFlinger::PlaybackThread::threadLoop_exit()
1976{
1977    // Default implementation has nothing to do
1978}
1979
1980/*
1981The derived values that are cached:
1982 - mixBufferSize from frame count * frame size
1983 - activeSleepTime from activeSleepTimeUs()
1984 - idleSleepTime from idleSleepTimeUs()
1985 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1986 - maxPeriod from frame count and sample rate (MIXER only)
1987
1988The parameters that affect these derived values are:
1989 - frame count
1990 - frame size
1991 - sample rate
1992 - device type: A2DP or not
1993 - device latency
1994 - format: PCM or not
1995 - active sleep time
1996 - idle sleep time
1997*/
1998
1999void AudioFlinger::PlaybackThread::cacheParameters_l()
2000{
2001    mixBufferSize = mNormalFrameCount * mFrameSize;
2002    activeSleepTime = activeSleepTimeUs();
2003    idleSleepTime = idleSleepTimeUs();
2004}
2005
2006void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2007{
2008    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2009            this,  streamType, mTracks.size());
2010    Mutex::Autolock _l(mLock);
2011
2012    size_t size = mTracks.size();
2013    for (size_t i = 0; i < size; i++) {
2014        sp<Track> t = mTracks[i];
2015        if (t->streamType() == streamType) {
2016            t->invalidate();
2017        }
2018    }
2019}
2020
2021status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2022{
2023    int session = chain->sessionId();
2024    int16_t *buffer = mMixBuffer;
2025    bool ownsBuffer = false;
2026
2027    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2028    if (session > 0) {
2029        // Only one effect chain can be present in direct output thread and it uses
2030        // the mix buffer as input
2031        if (mType != DIRECT) {
2032            size_t numSamples = mNormalFrameCount * mChannelCount;
2033            buffer = new int16_t[numSamples];
2034            memset(buffer, 0, numSamples * sizeof(int16_t));
2035            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2036            ownsBuffer = true;
2037        }
2038
2039        // Attach all tracks with same session ID to this chain.
2040        for (size_t i = 0; i < mTracks.size(); ++i) {
2041            sp<Track> track = mTracks[i];
2042            if (session == track->sessionId()) {
2043                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2044                        buffer);
2045                track->setMainBuffer(buffer);
2046                chain->incTrackCnt();
2047            }
2048        }
2049
2050        // indicate all active tracks in the chain
2051        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2052            sp<Track> track = mActiveTracks[i].promote();
2053            if (track == 0) {
2054                continue;
2055            }
2056            if (session == track->sessionId()) {
2057                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2058                chain->incActiveTrackCnt();
2059            }
2060        }
2061    }
2062
2063    chain->setInBuffer(buffer, ownsBuffer);
2064    chain->setOutBuffer(mMixBuffer);
2065    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2066    // chains list in order to be processed last as it contains output stage effects
2067    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2068    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2069    // after track specific effects and before output stage
2070    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2071    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2072    // Effect chain for other sessions are inserted at beginning of effect
2073    // chains list to be processed before output mix effects. Relative order between other
2074    // sessions is not important
2075    size_t size = mEffectChains.size();
2076    size_t i = 0;
2077    for (i = 0; i < size; i++) {
2078        if (mEffectChains[i]->sessionId() < session) {
2079            break;
2080        }
2081    }
2082    mEffectChains.insertAt(chain, i);
2083    checkSuspendOnAddEffectChain_l(chain);
2084
2085    return NO_ERROR;
2086}
2087
2088size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2089{
2090    int session = chain->sessionId();
2091
2092    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2093
2094    for (size_t i = 0; i < mEffectChains.size(); i++) {
2095        if (chain == mEffectChains[i]) {
2096            mEffectChains.removeAt(i);
2097            // detach all active tracks from the chain
2098            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2099                sp<Track> track = mActiveTracks[i].promote();
2100                if (track == 0) {
2101                    continue;
2102                }
2103                if (session == track->sessionId()) {
2104                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2105                            chain.get(), session);
2106                    chain->decActiveTrackCnt();
2107                }
2108            }
2109
2110            // detach all tracks with same session ID from this chain
2111            for (size_t i = 0; i < mTracks.size(); ++i) {
2112                sp<Track> track = mTracks[i];
2113                if (session == track->sessionId()) {
2114                    track->setMainBuffer(mMixBuffer);
2115                    chain->decTrackCnt();
2116                }
2117            }
2118            break;
2119        }
2120    }
2121    return mEffectChains.size();
2122}
2123
2124status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2125        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2126{
2127    Mutex::Autolock _l(mLock);
2128    return attachAuxEffect_l(track, EffectId);
2129}
2130
2131status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2132        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2133{
2134    status_t status = NO_ERROR;
2135
2136    if (EffectId == 0) {
2137        track->setAuxBuffer(0, NULL);
2138    } else {
2139        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2140        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2141        if (effect != 0) {
2142            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2143                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2144            } else {
2145                status = INVALID_OPERATION;
2146            }
2147        } else {
2148            status = BAD_VALUE;
2149        }
2150    }
2151    return status;
2152}
2153
2154void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2155{
2156    for (size_t i = 0; i < mTracks.size(); ++i) {
2157        sp<Track> track = mTracks[i];
2158        if (track->auxEffectId() == effectId) {
2159            attachAuxEffect_l(track, 0);
2160        }
2161    }
2162}
2163
2164bool AudioFlinger::PlaybackThread::threadLoop()
2165{
2166    Vector< sp<Track> > tracksToRemove;
2167
2168    standbyTime = systemTime();
2169
2170    // MIXER
2171    nsecs_t lastWarning = 0;
2172
2173    // DUPLICATING
2174    // FIXME could this be made local to while loop?
2175    writeFrames = 0;
2176
2177    int lastGeneration = 0;
2178
2179    cacheParameters_l();
2180    sleepTime = idleSleepTime;
2181
2182    if (mType == MIXER) {
2183        sleepTimeShift = 0;
2184    }
2185
2186    CpuStats cpuStats;
2187    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2188
2189    acquireWakeLock();
2190
2191    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2192    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2193    // and then that string will be logged at the next convenient opportunity.
2194    const char *logString = NULL;
2195
2196    checkSilentMode_l();
2197
2198    while (!exitPending())
2199    {
2200        cpuStats.sample(myName);
2201
2202        Vector< sp<EffectChain> > effectChains;
2203
2204        processConfigEvents();
2205
2206        { // scope for mLock
2207
2208            Mutex::Autolock _l(mLock);
2209
2210            if (logString != NULL) {
2211                mNBLogWriter->logTimestamp();
2212                mNBLogWriter->log(logString);
2213                logString = NULL;
2214            }
2215
2216            if (mLatchDValid) {
2217                mLatchQ = mLatchD;
2218                mLatchDValid = false;
2219                mLatchQValid = true;
2220            }
2221
2222            if (checkForNewParameters_l()) {
2223                cacheParameters_l();
2224            }
2225
2226            saveOutputTracks();
2227            if (mSignalPending) {
2228                // A signal was raised while we were unlocked
2229                mSignalPending = false;
2230            } else if (waitingAsyncCallback_l()) {
2231                if (exitPending()) {
2232                    break;
2233                }
2234                releaseWakeLock_l();
2235                mWakeLockUids.clear();
2236                mActiveTracksGeneration++;
2237                ALOGV("wait async completion");
2238                mWaitWorkCV.wait(mLock);
2239                ALOGV("async completion/wake");
2240                acquireWakeLock_l();
2241                standbyTime = systemTime() + standbyDelay;
2242                sleepTime = 0;
2243
2244                continue;
2245            }
2246            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2247                                   isSuspended()) {
2248                // put audio hardware into standby after short delay
2249                if (shouldStandby_l()) {
2250
2251                    threadLoop_standby();
2252
2253                    mStandby = true;
2254                }
2255
2256                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2257                    // we're about to wait, flush the binder command buffer
2258                    IPCThreadState::self()->flushCommands();
2259
2260                    clearOutputTracks();
2261
2262                    if (exitPending()) {
2263                        break;
2264                    }
2265
2266                    releaseWakeLock_l();
2267                    mWakeLockUids.clear();
2268                    mActiveTracksGeneration++;
2269                    // wait until we have something to do...
2270                    ALOGV("%s going to sleep", myName.string());
2271                    mWaitWorkCV.wait(mLock);
2272                    ALOGV("%s waking up", myName.string());
2273                    acquireWakeLock_l();
2274
2275                    mMixerStatus = MIXER_IDLE;
2276                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2277                    mBytesWritten = 0;
2278                    mBytesRemaining = 0;
2279                    checkSilentMode_l();
2280
2281                    standbyTime = systemTime() + standbyDelay;
2282                    sleepTime = idleSleepTime;
2283                    if (mType == MIXER) {
2284                        sleepTimeShift = 0;
2285                    }
2286
2287                    continue;
2288                }
2289            }
2290            // mMixerStatusIgnoringFastTracks is also updated internally
2291            mMixerStatus = prepareTracks_l(&tracksToRemove);
2292
2293            // compare with previously applied list
2294            if (lastGeneration != mActiveTracksGeneration) {
2295                // update wakelock
2296                updateWakeLockUids_l(mWakeLockUids);
2297                lastGeneration = mActiveTracksGeneration;
2298            }
2299
2300            // prevent any changes in effect chain list and in each effect chain
2301            // during mixing and effect process as the audio buffers could be deleted
2302            // or modified if an effect is created or deleted
2303            lockEffectChains_l(effectChains);
2304        } // mLock scope ends
2305
2306        if (mBytesRemaining == 0) {
2307            mCurrentWriteLength = 0;
2308            if (mMixerStatus == MIXER_TRACKS_READY) {
2309                // threadLoop_mix() sets mCurrentWriteLength
2310                threadLoop_mix();
2311            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2312                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2313                // threadLoop_sleepTime sets sleepTime to 0 if data
2314                // must be written to HAL
2315                threadLoop_sleepTime();
2316                if (sleepTime == 0) {
2317                    mCurrentWriteLength = mixBufferSize;
2318                }
2319            }
2320            mBytesRemaining = mCurrentWriteLength;
2321            if (isSuspended()) {
2322                sleepTime = suspendSleepTimeUs();
2323                // simulate write to HAL when suspended
2324                mBytesWritten += mixBufferSize;
2325                mBytesRemaining = 0;
2326            }
2327
2328            // only process effects if we're going to write
2329            if (sleepTime == 0 && mType != OFFLOAD) {
2330                for (size_t i = 0; i < effectChains.size(); i ++) {
2331                    effectChains[i]->process_l();
2332                }
2333            }
2334        }
2335        // Process effect chains for offloaded thread even if no audio
2336        // was read from audio track: process only updates effect state
2337        // and thus does have to be synchronized with audio writes but may have
2338        // to be called while waiting for async write callback
2339        if (mType == OFFLOAD) {
2340            for (size_t i = 0; i < effectChains.size(); i ++) {
2341                effectChains[i]->process_l();
2342            }
2343        }
2344
2345        // enable changes in effect chain
2346        unlockEffectChains(effectChains);
2347
2348        if (!waitingAsyncCallback()) {
2349            // sleepTime == 0 means we must write to audio hardware
2350            if (sleepTime == 0) {
2351                if (mBytesRemaining) {
2352                    ssize_t ret = threadLoop_write();
2353                    if (ret < 0) {
2354                        mBytesRemaining = 0;
2355                    } else {
2356                        mBytesWritten += ret;
2357                        mBytesRemaining -= ret;
2358                    }
2359                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2360                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2361                    threadLoop_drain();
2362                }
2363if (mType == MIXER) {
2364                // write blocked detection
2365                nsecs_t now = systemTime();
2366                nsecs_t delta = now - mLastWriteTime;
2367                if (!mStandby && delta > maxPeriod) {
2368                    mNumDelayedWrites++;
2369                    if ((now - lastWarning) > kWarningThrottleNs) {
2370                        ATRACE_NAME("underrun");
2371                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2372                                ns2ms(delta), mNumDelayedWrites, this);
2373                        lastWarning = now;
2374                    }
2375                }
2376}
2377
2378            } else {
2379                usleep(sleepTime);
2380            }
2381        }
2382
2383        // Finally let go of removed track(s), without the lock held
2384        // since we can't guarantee the destructors won't acquire that
2385        // same lock.  This will also mutate and push a new fast mixer state.
2386        threadLoop_removeTracks(tracksToRemove);
2387        tracksToRemove.clear();
2388
2389        // FIXME I don't understand the need for this here;
2390        //       it was in the original code but maybe the
2391        //       assignment in saveOutputTracks() makes this unnecessary?
2392        clearOutputTracks();
2393
2394        // Effect chains will be actually deleted here if they were removed from
2395        // mEffectChains list during mixing or effects processing
2396        effectChains.clear();
2397
2398        // FIXME Note that the above .clear() is no longer necessary since effectChains
2399        // is now local to this block, but will keep it for now (at least until merge done).
2400    }
2401
2402    threadLoop_exit();
2403
2404    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2405    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2406        // put output stream into standby mode
2407        if (!mStandby) {
2408            mOutput->stream->common.standby(&mOutput->stream->common);
2409        }
2410    }
2411
2412    releaseWakeLock();
2413    mWakeLockUids.clear();
2414    mActiveTracksGeneration++;
2415
2416    ALOGV("Thread %p type %d exiting", this, mType);
2417    return false;
2418}
2419
2420// removeTracks_l() must be called with ThreadBase::mLock held
2421void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2422{
2423    size_t count = tracksToRemove.size();
2424    if (count > 0) {
2425        for (size_t i=0 ; i<count ; i++) {
2426            const sp<Track>& track = tracksToRemove.itemAt(i);
2427            mActiveTracks.remove(track);
2428            mWakeLockUids.remove(track->uid());
2429            mActiveTracksGeneration++;
2430            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2431            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2432            if (chain != 0) {
2433                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2434                        track->sessionId());
2435                chain->decActiveTrackCnt();
2436            }
2437            if (track->isTerminated()) {
2438                removeTrack_l(track);
2439            }
2440        }
2441    }
2442
2443}
2444
2445status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2446{
2447    if (mNormalSink != 0) {
2448        return mNormalSink->getTimestamp(timestamp);
2449    }
2450    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2451        uint64_t position64;
2452        int ret = mOutput->stream->get_presentation_position(
2453                                                mOutput->stream, &position64, &timestamp.mTime);
2454        if (ret == 0) {
2455            timestamp.mPosition = (uint32_t)position64;
2456            return NO_ERROR;
2457        }
2458    }
2459    return INVALID_OPERATION;
2460}
2461// ----------------------------------------------------------------------------
2462
2463AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2464        audio_io_handle_t id, audio_devices_t device, type_t type)
2465    :   PlaybackThread(audioFlinger, output, id, device, type),
2466        // mAudioMixer below
2467        // mFastMixer below
2468        mFastMixerFutex(0)
2469        // mOutputSink below
2470        // mPipeSink below
2471        // mNormalSink below
2472{
2473    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2474    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2475            "mFrameCount=%d, mNormalFrameCount=%d",
2476            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2477            mNormalFrameCount);
2478    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2479
2480    // FIXME - Current mixer implementation only supports stereo output
2481    if (mChannelCount != FCC_2) {
2482        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2483    }
2484
2485    // create an NBAIO sink for the HAL output stream, and negotiate
2486    mOutputSink = new AudioStreamOutSink(output->stream);
2487    size_t numCounterOffers = 0;
2488    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2489    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2490    ALOG_ASSERT(index == 0);
2491
2492    // initialize fast mixer depending on configuration
2493    bool initFastMixer;
2494    switch (kUseFastMixer) {
2495    case FastMixer_Never:
2496        initFastMixer = false;
2497        break;
2498    case FastMixer_Always:
2499        initFastMixer = true;
2500        break;
2501    case FastMixer_Static:
2502    case FastMixer_Dynamic:
2503        initFastMixer = mFrameCount < mNormalFrameCount;
2504        break;
2505    }
2506    if (initFastMixer) {
2507
2508        // create a MonoPipe to connect our submix to FastMixer
2509        NBAIO_Format format = mOutputSink->format();
2510        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2511        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2512        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2513        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2514        const NBAIO_Format offers[1] = {format};
2515        size_t numCounterOffers = 0;
2516        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2517        ALOG_ASSERT(index == 0);
2518        monoPipe->setAvgFrames((mScreenState & 1) ?
2519                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2520        mPipeSink = monoPipe;
2521
2522#ifdef TEE_SINK
2523        if (mTeeSinkOutputEnabled) {
2524            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2525            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2526            numCounterOffers = 0;
2527            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2528            ALOG_ASSERT(index == 0);
2529            mTeeSink = teeSink;
2530            PipeReader *teeSource = new PipeReader(*teeSink);
2531            numCounterOffers = 0;
2532            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2533            ALOG_ASSERT(index == 0);
2534            mTeeSource = teeSource;
2535        }
2536#endif
2537
2538        // create fast mixer and configure it initially with just one fast track for our submix
2539        mFastMixer = new FastMixer();
2540        FastMixerStateQueue *sq = mFastMixer->sq();
2541#ifdef STATE_QUEUE_DUMP
2542        sq->setObserverDump(&mStateQueueObserverDump);
2543        sq->setMutatorDump(&mStateQueueMutatorDump);
2544#endif
2545        FastMixerState *state = sq->begin();
2546        FastTrack *fastTrack = &state->mFastTracks[0];
2547        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2548        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2549        fastTrack->mVolumeProvider = NULL;
2550        fastTrack->mGeneration++;
2551        state->mFastTracksGen++;
2552        state->mTrackMask = 1;
2553        // fast mixer will use the HAL output sink
2554        state->mOutputSink = mOutputSink.get();
2555        state->mOutputSinkGen++;
2556        state->mFrameCount = mFrameCount;
2557        state->mCommand = FastMixerState::COLD_IDLE;
2558        // already done in constructor initialization list
2559        //mFastMixerFutex = 0;
2560        state->mColdFutexAddr = &mFastMixerFutex;
2561        state->mColdGen++;
2562        state->mDumpState = &mFastMixerDumpState;
2563#ifdef TEE_SINK
2564        state->mTeeSink = mTeeSink.get();
2565#endif
2566        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2567        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2568        sq->end();
2569        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2570
2571        // start the fast mixer
2572        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2573        pid_t tid = mFastMixer->getTid();
2574        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2575        if (err != 0) {
2576            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2577                    kPriorityFastMixer, getpid_cached, tid, err);
2578        }
2579
2580#ifdef AUDIO_WATCHDOG
2581        // create and start the watchdog
2582        mAudioWatchdog = new AudioWatchdog();
2583        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2584        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2585        tid = mAudioWatchdog->getTid();
2586        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2587        if (err != 0) {
2588            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2589                    kPriorityFastMixer, getpid_cached, tid, err);
2590        }
2591#endif
2592
2593    } else {
2594        mFastMixer = NULL;
2595    }
2596
2597    switch (kUseFastMixer) {
2598    case FastMixer_Never:
2599    case FastMixer_Dynamic:
2600        mNormalSink = mOutputSink;
2601        break;
2602    case FastMixer_Always:
2603        mNormalSink = mPipeSink;
2604        break;
2605    case FastMixer_Static:
2606        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2607        break;
2608    }
2609}
2610
2611AudioFlinger::MixerThread::~MixerThread()
2612{
2613    if (mFastMixer != NULL) {
2614        FastMixerStateQueue *sq = mFastMixer->sq();
2615        FastMixerState *state = sq->begin();
2616        if (state->mCommand == FastMixerState::COLD_IDLE) {
2617            int32_t old = android_atomic_inc(&mFastMixerFutex);
2618            if (old == -1) {
2619                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2620            }
2621        }
2622        state->mCommand = FastMixerState::EXIT;
2623        sq->end();
2624        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2625        mFastMixer->join();
2626        // Though the fast mixer thread has exited, it's state queue is still valid.
2627        // We'll use that extract the final state which contains one remaining fast track
2628        // corresponding to our sub-mix.
2629        state = sq->begin();
2630        ALOG_ASSERT(state->mTrackMask == 1);
2631        FastTrack *fastTrack = &state->mFastTracks[0];
2632        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2633        delete fastTrack->mBufferProvider;
2634        sq->end(false /*didModify*/);
2635        delete mFastMixer;
2636#ifdef AUDIO_WATCHDOG
2637        if (mAudioWatchdog != 0) {
2638            mAudioWatchdog->requestExit();
2639            mAudioWatchdog->requestExitAndWait();
2640            mAudioWatchdog.clear();
2641        }
2642#endif
2643    }
2644    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2645    delete mAudioMixer;
2646}
2647
2648
2649uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2650{
2651    if (mFastMixer != NULL) {
2652        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2653        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2654    }
2655    return latency;
2656}
2657
2658
2659void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2660{
2661    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2662}
2663
2664ssize_t AudioFlinger::MixerThread::threadLoop_write()
2665{
2666    // FIXME we should only do one push per cycle; confirm this is true
2667    // Start the fast mixer if it's not already running
2668    if (mFastMixer != NULL) {
2669        FastMixerStateQueue *sq = mFastMixer->sq();
2670        FastMixerState *state = sq->begin();
2671        if (state->mCommand != FastMixerState::MIX_WRITE &&
2672                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2673            if (state->mCommand == FastMixerState::COLD_IDLE) {
2674                int32_t old = android_atomic_inc(&mFastMixerFutex);
2675                if (old == -1) {
2676                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2677                }
2678#ifdef AUDIO_WATCHDOG
2679                if (mAudioWatchdog != 0) {
2680                    mAudioWatchdog->resume();
2681                }
2682#endif
2683            }
2684            state->mCommand = FastMixerState::MIX_WRITE;
2685            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2686                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2687            sq->end();
2688            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2689            if (kUseFastMixer == FastMixer_Dynamic) {
2690                mNormalSink = mPipeSink;
2691            }
2692        } else {
2693            sq->end(false /*didModify*/);
2694        }
2695    }
2696    return PlaybackThread::threadLoop_write();
2697}
2698
2699void AudioFlinger::MixerThread::threadLoop_standby()
2700{
2701    // Idle the fast mixer if it's currently running
2702    if (mFastMixer != NULL) {
2703        FastMixerStateQueue *sq = mFastMixer->sq();
2704        FastMixerState *state = sq->begin();
2705        if (!(state->mCommand & FastMixerState::IDLE)) {
2706            state->mCommand = FastMixerState::COLD_IDLE;
2707            state->mColdFutexAddr = &mFastMixerFutex;
2708            state->mColdGen++;
2709            mFastMixerFutex = 0;
2710            sq->end();
2711            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2712            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2713            if (kUseFastMixer == FastMixer_Dynamic) {
2714                mNormalSink = mOutputSink;
2715            }
2716#ifdef AUDIO_WATCHDOG
2717            if (mAudioWatchdog != 0) {
2718                mAudioWatchdog->pause();
2719            }
2720#endif
2721        } else {
2722            sq->end(false /*didModify*/);
2723        }
2724    }
2725    PlaybackThread::threadLoop_standby();
2726}
2727
2728bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2729{
2730    return false;
2731}
2732
2733bool AudioFlinger::PlaybackThread::shouldStandby_l()
2734{
2735    return !mStandby;
2736}
2737
2738bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2739{
2740    Mutex::Autolock _l(mLock);
2741    return waitingAsyncCallback_l();
2742}
2743
2744// shared by MIXER and DIRECT, overridden by DUPLICATING
2745void AudioFlinger::PlaybackThread::threadLoop_standby()
2746{
2747    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2748    mOutput->stream->common.standby(&mOutput->stream->common);
2749    if (mUseAsyncWrite != 0) {
2750        // discard any pending drain or write ack by incrementing sequence
2751        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2752        mDrainSequence = (mDrainSequence + 2) & ~1;
2753        ALOG_ASSERT(mCallbackThread != 0);
2754        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2755        mCallbackThread->setDraining(mDrainSequence);
2756    }
2757}
2758
2759void AudioFlinger::PlaybackThread::onAddNewTrack_l()
2760{
2761    ALOGV("signal playback thread");
2762    broadcast_l();
2763}
2764
2765void AudioFlinger::MixerThread::threadLoop_mix()
2766{
2767    // obtain the presentation timestamp of the next output buffer
2768    int64_t pts;
2769    status_t status = INVALID_OPERATION;
2770
2771    if (mNormalSink != 0) {
2772        status = mNormalSink->getNextWriteTimestamp(&pts);
2773    } else {
2774        status = mOutputSink->getNextWriteTimestamp(&pts);
2775    }
2776
2777    if (status != NO_ERROR) {
2778        pts = AudioBufferProvider::kInvalidPTS;
2779    }
2780
2781    // mix buffers...
2782    mAudioMixer->process(pts);
2783    mCurrentWriteLength = mixBufferSize;
2784    // increase sleep time progressively when application underrun condition clears.
2785    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2786    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2787    // such that we would underrun the audio HAL.
2788    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2789        sleepTimeShift--;
2790    }
2791    sleepTime = 0;
2792    standbyTime = systemTime() + standbyDelay;
2793    //TODO: delay standby when effects have a tail
2794}
2795
2796void AudioFlinger::MixerThread::threadLoop_sleepTime()
2797{
2798    // If no tracks are ready, sleep once for the duration of an output
2799    // buffer size, then write 0s to the output
2800    if (sleepTime == 0) {
2801        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2802            sleepTime = activeSleepTime >> sleepTimeShift;
2803            if (sleepTime < kMinThreadSleepTimeUs) {
2804                sleepTime = kMinThreadSleepTimeUs;
2805            }
2806            // reduce sleep time in case of consecutive application underruns to avoid
2807            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2808            // duration we would end up writing less data than needed by the audio HAL if
2809            // the condition persists.
2810            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2811                sleepTimeShift++;
2812            }
2813        } else {
2814            sleepTime = idleSleepTime;
2815        }
2816    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2817        memset(mMixBuffer, 0, mixBufferSize);
2818        sleepTime = 0;
2819        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2820                "anticipated start");
2821    }
2822    // TODO add standby time extension fct of effect tail
2823}
2824
2825// prepareTracks_l() must be called with ThreadBase::mLock held
2826AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2827        Vector< sp<Track> > *tracksToRemove)
2828{
2829
2830    mixer_state mixerStatus = MIXER_IDLE;
2831    // find out which tracks need to be processed
2832    size_t count = mActiveTracks.size();
2833    size_t mixedTracks = 0;
2834    size_t tracksWithEffect = 0;
2835    // counts only _active_ fast tracks
2836    size_t fastTracks = 0;
2837    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2838
2839    float masterVolume = mMasterVolume;
2840    bool masterMute = mMasterMute;
2841
2842    if (masterMute) {
2843        masterVolume = 0;
2844    }
2845    // Delegate master volume control to effect in output mix effect chain if needed
2846    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2847    if (chain != 0) {
2848        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2849        chain->setVolume_l(&v, &v);
2850        masterVolume = (float)((v + (1 << 23)) >> 24);
2851        chain.clear();
2852    }
2853
2854    // prepare a new state to push
2855    FastMixerStateQueue *sq = NULL;
2856    FastMixerState *state = NULL;
2857    bool didModify = false;
2858    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2859    if (mFastMixer != NULL) {
2860        sq = mFastMixer->sq();
2861        state = sq->begin();
2862    }
2863
2864    for (size_t i=0 ; i<count ; i++) {
2865        const sp<Track> t = mActiveTracks[i].promote();
2866        if (t == 0) {
2867            continue;
2868        }
2869
2870        // this const just means the local variable doesn't change
2871        Track* const track = t.get();
2872
2873        // process fast tracks
2874        if (track->isFastTrack()) {
2875
2876            // It's theoretically possible (though unlikely) for a fast track to be created
2877            // and then removed within the same normal mix cycle.  This is not a problem, as
2878            // the track never becomes active so it's fast mixer slot is never touched.
2879            // The converse, of removing an (active) track and then creating a new track
2880            // at the identical fast mixer slot within the same normal mix cycle,
2881            // is impossible because the slot isn't marked available until the end of each cycle.
2882            int j = track->mFastIndex;
2883            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2884            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2885            FastTrack *fastTrack = &state->mFastTracks[j];
2886
2887            // Determine whether the track is currently in underrun condition,
2888            // and whether it had a recent underrun.
2889            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2890            FastTrackUnderruns underruns = ftDump->mUnderruns;
2891            uint32_t recentFull = (underruns.mBitFields.mFull -
2892                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2893            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2894                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2895            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2896                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2897            uint32_t recentUnderruns = recentPartial + recentEmpty;
2898            track->mObservedUnderruns = underruns;
2899            // don't count underruns that occur while stopping or pausing
2900            // or stopped which can occur when flush() is called while active
2901            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2902                    recentUnderruns > 0) {
2903                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2904                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2905            }
2906
2907            // This is similar to the state machine for normal tracks,
2908            // with a few modifications for fast tracks.
2909            bool isActive = true;
2910            switch (track->mState) {
2911            case TrackBase::STOPPING_1:
2912                // track stays active in STOPPING_1 state until first underrun
2913                if (recentUnderruns > 0 || track->isTerminated()) {
2914                    track->mState = TrackBase::STOPPING_2;
2915                }
2916                break;
2917            case TrackBase::PAUSING:
2918                // ramp down is not yet implemented
2919                track->setPaused();
2920                break;
2921            case TrackBase::RESUMING:
2922                // ramp up is not yet implemented
2923                track->mState = TrackBase::ACTIVE;
2924                break;
2925            case TrackBase::ACTIVE:
2926                if (recentFull > 0 || recentPartial > 0) {
2927                    // track has provided at least some frames recently: reset retry count
2928                    track->mRetryCount = kMaxTrackRetries;
2929                }
2930                if (recentUnderruns == 0) {
2931                    // no recent underruns: stay active
2932                    break;
2933                }
2934                // there has recently been an underrun of some kind
2935                if (track->sharedBuffer() == 0) {
2936                    // were any of the recent underruns "empty" (no frames available)?
2937                    if (recentEmpty == 0) {
2938                        // no, then ignore the partial underruns as they are allowed indefinitely
2939                        break;
2940                    }
2941                    // there has recently been an "empty" underrun: decrement the retry counter
2942                    if (--(track->mRetryCount) > 0) {
2943                        break;
2944                    }
2945                    // indicate to client process that the track was disabled because of underrun;
2946                    // it will then automatically call start() when data is available
2947                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2948                    // remove from active list, but state remains ACTIVE [confusing but true]
2949                    isActive = false;
2950                    break;
2951                }
2952                // fall through
2953            case TrackBase::STOPPING_2:
2954            case TrackBase::PAUSED:
2955            case TrackBase::STOPPED:
2956            case TrackBase::FLUSHED:   // flush() while active
2957                // Check for presentation complete if track is inactive
2958                // We have consumed all the buffers of this track.
2959                // This would be incomplete if we auto-paused on underrun
2960                {
2961                    size_t audioHALFrames =
2962                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2963                    size_t framesWritten = mBytesWritten / mFrameSize;
2964                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2965                        // track stays in active list until presentation is complete
2966                        break;
2967                    }
2968                }
2969                if (track->isStopping_2()) {
2970                    track->mState = TrackBase::STOPPED;
2971                }
2972                if (track->isStopped()) {
2973                    // Can't reset directly, as fast mixer is still polling this track
2974                    //   track->reset();
2975                    // So instead mark this track as needing to be reset after push with ack
2976                    resetMask |= 1 << i;
2977                }
2978                isActive = false;
2979                break;
2980            case TrackBase::IDLE:
2981            default:
2982                LOG_FATAL("unexpected track state %d", track->mState);
2983            }
2984
2985            if (isActive) {
2986                // was it previously inactive?
2987                if (!(state->mTrackMask & (1 << j))) {
2988                    ExtendedAudioBufferProvider *eabp = track;
2989                    VolumeProvider *vp = track;
2990                    fastTrack->mBufferProvider = eabp;
2991                    fastTrack->mVolumeProvider = vp;
2992                    fastTrack->mSampleRate = track->mSampleRate;
2993                    fastTrack->mChannelMask = track->mChannelMask;
2994                    fastTrack->mGeneration++;
2995                    state->mTrackMask |= 1 << j;
2996                    didModify = true;
2997                    // no acknowledgement required for newly active tracks
2998                }
2999                // cache the combined master volume and stream type volume for fast mixer; this
3000                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3001                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3002                ++fastTracks;
3003            } else {
3004                // was it previously active?
3005                if (state->mTrackMask & (1 << j)) {
3006                    fastTrack->mBufferProvider = NULL;
3007                    fastTrack->mGeneration++;
3008                    state->mTrackMask &= ~(1 << j);
3009                    didModify = true;
3010                    // If any fast tracks were removed, we must wait for acknowledgement
3011                    // because we're about to decrement the last sp<> on those tracks.
3012                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3013                } else {
3014                    LOG_FATAL("fast track %d should have been active", j);
3015                }
3016                tracksToRemove->add(track);
3017                // Avoids a misleading display in dumpsys
3018                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3019            }
3020            continue;
3021        }
3022
3023        {   // local variable scope to avoid goto warning
3024
3025        audio_track_cblk_t* cblk = track->cblk();
3026
3027        // The first time a track is added we wait
3028        // for all its buffers to be filled before processing it
3029        int name = track->name();
3030        // make sure that we have enough frames to mix one full buffer.
3031        // enforce this condition only once to enable draining the buffer in case the client
3032        // app does not call stop() and relies on underrun to stop:
3033        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3034        // during last round
3035        size_t desiredFrames;
3036        uint32_t sr = track->sampleRate();
3037        if (sr == mSampleRate) {
3038            desiredFrames = mNormalFrameCount;
3039        } else {
3040            // +1 for rounding and +1 for additional sample needed for interpolation
3041            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3042            // add frames already consumed but not yet released by the resampler
3043            // because mAudioTrackServerProxy->framesReady() will include these frames
3044            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3045#if 0
3046            // the minimum track buffer size is normally twice the number of frames necessary
3047            // to fill one buffer and the resampler should not leave more than one buffer worth
3048            // of unreleased frames after each pass, but just in case...
3049            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3050#endif
3051        }
3052        uint32_t minFrames = 1;
3053        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3054                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3055            minFrames = desiredFrames;
3056        }
3057
3058        size_t framesReady = track->framesReady();
3059        if ((framesReady >= minFrames) && track->isReady() &&
3060                !track->isPaused() && !track->isTerminated())
3061        {
3062            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3063
3064            mixedTracks++;
3065
3066            // track->mainBuffer() != mMixBuffer means there is an effect chain
3067            // connected to the track
3068            chain.clear();
3069            if (track->mainBuffer() != mMixBuffer) {
3070                chain = getEffectChain_l(track->sessionId());
3071                // Delegate volume control to effect in track effect chain if needed
3072                if (chain != 0) {
3073                    tracksWithEffect++;
3074                } else {
3075                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3076                            "session %d",
3077                            name, track->sessionId());
3078                }
3079            }
3080
3081
3082            int param = AudioMixer::VOLUME;
3083            if (track->mFillingUpStatus == Track::FS_FILLED) {
3084                // no ramp for the first volume setting
3085                track->mFillingUpStatus = Track::FS_ACTIVE;
3086                if (track->mState == TrackBase::RESUMING) {
3087                    track->mState = TrackBase::ACTIVE;
3088                    param = AudioMixer::RAMP_VOLUME;
3089                }
3090                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3091            // FIXME should not make a decision based on mServer
3092            } else if (cblk->mServer != 0) {
3093                // If the track is stopped before the first frame was mixed,
3094                // do not apply ramp
3095                param = AudioMixer::RAMP_VOLUME;
3096            }
3097
3098            // compute volume for this track
3099            uint32_t vl, vr, va;
3100            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3101                vl = vr = va = 0;
3102                if (track->isPausing()) {
3103                    track->setPaused();
3104                }
3105            } else {
3106
3107                // read original volumes with volume control
3108                float typeVolume = mStreamTypes[track->streamType()].volume;
3109                float v = masterVolume * typeVolume;
3110                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3111                uint32_t vlr = proxy->getVolumeLR();
3112                vl = vlr & 0xFFFF;
3113                vr = vlr >> 16;
3114                // track volumes come from shared memory, so can't be trusted and must be clamped
3115                if (vl > MAX_GAIN_INT) {
3116                    ALOGV("Track left volume out of range: %04X", vl);
3117                    vl = MAX_GAIN_INT;
3118                }
3119                if (vr > MAX_GAIN_INT) {
3120                    ALOGV("Track right volume out of range: %04X", vr);
3121                    vr = MAX_GAIN_INT;
3122                }
3123                // now apply the master volume and stream type volume
3124                vl = (uint32_t)(v * vl) << 12;
3125                vr = (uint32_t)(v * vr) << 12;
3126                // assuming master volume and stream type volume each go up to 1.0,
3127                // vl and vr are now in 8.24 format
3128
3129                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3130                // send level comes from shared memory and so may be corrupt
3131                if (sendLevel > MAX_GAIN_INT) {
3132                    ALOGV("Track send level out of range: %04X", sendLevel);
3133                    sendLevel = MAX_GAIN_INT;
3134                }
3135                va = (uint32_t)(v * sendLevel);
3136            }
3137
3138            // Delegate volume control to effect in track effect chain if needed
3139            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3140                // Do not ramp volume if volume is controlled by effect
3141                param = AudioMixer::VOLUME;
3142                track->mHasVolumeController = true;
3143            } else {
3144                // force no volume ramp when volume controller was just disabled or removed
3145                // from effect chain to avoid volume spike
3146                if (track->mHasVolumeController) {
3147                    param = AudioMixer::VOLUME;
3148                }
3149                track->mHasVolumeController = false;
3150            }
3151
3152            // Convert volumes from 8.24 to 4.12 format
3153            // This additional clamping is needed in case chain->setVolume_l() overshot
3154            vl = (vl + (1 << 11)) >> 12;
3155            if (vl > MAX_GAIN_INT) {
3156                vl = MAX_GAIN_INT;
3157            }
3158            vr = (vr + (1 << 11)) >> 12;
3159            if (vr > MAX_GAIN_INT) {
3160                vr = MAX_GAIN_INT;
3161            }
3162
3163            if (va > MAX_GAIN_INT) {
3164                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3165            }
3166
3167            // XXX: these things DON'T need to be done each time
3168            mAudioMixer->setBufferProvider(name, track);
3169            mAudioMixer->enable(name);
3170
3171            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3172            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3173            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3174            mAudioMixer->setParameter(
3175                name,
3176                AudioMixer::TRACK,
3177                AudioMixer::FORMAT, (void *)track->format());
3178            mAudioMixer->setParameter(
3179                name,
3180                AudioMixer::TRACK,
3181                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3182            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3183            uint32_t maxSampleRate = mSampleRate * 2;
3184            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3185            if (reqSampleRate == 0) {
3186                reqSampleRate = mSampleRate;
3187            } else if (reqSampleRate > maxSampleRate) {
3188                reqSampleRate = maxSampleRate;
3189            }
3190            mAudioMixer->setParameter(
3191                name,
3192                AudioMixer::RESAMPLE,
3193                AudioMixer::SAMPLE_RATE,
3194                (void *)reqSampleRate);
3195            mAudioMixer->setParameter(
3196                name,
3197                AudioMixer::TRACK,
3198                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3199            mAudioMixer->setParameter(
3200                name,
3201                AudioMixer::TRACK,
3202                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3203
3204            // reset retry count
3205            track->mRetryCount = kMaxTrackRetries;
3206
3207            // If one track is ready, set the mixer ready if:
3208            //  - the mixer was not ready during previous round OR
3209            //  - no other track is not ready
3210            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3211                    mixerStatus != MIXER_TRACKS_ENABLED) {
3212                mixerStatus = MIXER_TRACKS_READY;
3213            }
3214        } else {
3215            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3216                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3217            }
3218            // clear effect chain input buffer if an active track underruns to avoid sending
3219            // previous audio buffer again to effects
3220            chain = getEffectChain_l(track->sessionId());
3221            if (chain != 0) {
3222                chain->clearInputBuffer();
3223            }
3224
3225            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3226            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3227                    track->isStopped() || track->isPaused()) {
3228                // We have consumed all the buffers of this track.
3229                // Remove it from the list of active tracks.
3230                // TODO: use actual buffer filling status instead of latency when available from
3231                // audio HAL
3232                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3233                size_t framesWritten = mBytesWritten / mFrameSize;
3234                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3235                    if (track->isStopped()) {
3236                        track->reset();
3237                    }
3238                    tracksToRemove->add(track);
3239                }
3240            } else {
3241                // No buffers for this track. Give it a few chances to
3242                // fill a buffer, then remove it from active list.
3243                if (--(track->mRetryCount) <= 0) {
3244                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3245                    tracksToRemove->add(track);
3246                    // indicate to client process that the track was disabled because of underrun;
3247                    // it will then automatically call start() when data is available
3248                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3249                // If one track is not ready, mark the mixer also not ready if:
3250                //  - the mixer was ready during previous round OR
3251                //  - no other track is ready
3252                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3253                                mixerStatus != MIXER_TRACKS_READY) {
3254                    mixerStatus = MIXER_TRACKS_ENABLED;
3255                }
3256            }
3257            mAudioMixer->disable(name);
3258        }
3259
3260        }   // local variable scope to avoid goto warning
3261track_is_ready: ;
3262
3263    }
3264
3265    // Push the new FastMixer state if necessary
3266    bool pauseAudioWatchdog = false;
3267    if (didModify) {
3268        state->mFastTracksGen++;
3269        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3270        if (kUseFastMixer == FastMixer_Dynamic &&
3271                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3272            state->mCommand = FastMixerState::COLD_IDLE;
3273            state->mColdFutexAddr = &mFastMixerFutex;
3274            state->mColdGen++;
3275            mFastMixerFutex = 0;
3276            if (kUseFastMixer == FastMixer_Dynamic) {
3277                mNormalSink = mOutputSink;
3278            }
3279            // If we go into cold idle, need to wait for acknowledgement
3280            // so that fast mixer stops doing I/O.
3281            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3282            pauseAudioWatchdog = true;
3283        }
3284    }
3285    if (sq != NULL) {
3286        sq->end(didModify);
3287        sq->push(block);
3288    }
3289#ifdef AUDIO_WATCHDOG
3290    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3291        mAudioWatchdog->pause();
3292    }
3293#endif
3294
3295    // Now perform the deferred reset on fast tracks that have stopped
3296    while (resetMask != 0) {
3297        size_t i = __builtin_ctz(resetMask);
3298        ALOG_ASSERT(i < count);
3299        resetMask &= ~(1 << i);
3300        sp<Track> t = mActiveTracks[i].promote();
3301        if (t == 0) {
3302            continue;
3303        }
3304        Track* track = t.get();
3305        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3306        track->reset();
3307    }
3308
3309    // remove all the tracks that need to be...
3310    removeTracks_l(*tracksToRemove);
3311
3312    // mix buffer must be cleared if all tracks are connected to an
3313    // effect chain as in this case the mixer will not write to
3314    // mix buffer and track effects will accumulate into it
3315    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3316            (mixedTracks == 0 && fastTracks > 0))) {
3317        // FIXME as a performance optimization, should remember previous zero status
3318        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3319    }
3320
3321    // if any fast tracks, then status is ready
3322    mMixerStatusIgnoringFastTracks = mixerStatus;
3323    if (fastTracks > 0) {
3324        mixerStatus = MIXER_TRACKS_READY;
3325    }
3326    return mixerStatus;
3327}
3328
3329// getTrackName_l() must be called with ThreadBase::mLock held
3330int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3331{
3332    return mAudioMixer->getTrackName(channelMask, sessionId);
3333}
3334
3335// deleteTrackName_l() must be called with ThreadBase::mLock held
3336void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3337{
3338    ALOGV("remove track (%d) and delete from mixer", name);
3339    mAudioMixer->deleteTrackName(name);
3340}
3341
3342// checkForNewParameters_l() must be called with ThreadBase::mLock held
3343bool AudioFlinger::MixerThread::checkForNewParameters_l()
3344{
3345    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3346    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3347    bool reconfig = false;
3348
3349    while (!mNewParameters.isEmpty()) {
3350
3351        if (mFastMixer != NULL) {
3352            FastMixerStateQueue *sq = mFastMixer->sq();
3353            FastMixerState *state = sq->begin();
3354            if (!(state->mCommand & FastMixerState::IDLE)) {
3355                previousCommand = state->mCommand;
3356                state->mCommand = FastMixerState::HOT_IDLE;
3357                sq->end();
3358                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3359            } else {
3360                sq->end(false /*didModify*/);
3361            }
3362        }
3363
3364        status_t status = NO_ERROR;
3365        String8 keyValuePair = mNewParameters[0];
3366        AudioParameter param = AudioParameter(keyValuePair);
3367        int value;
3368
3369        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3370            reconfig = true;
3371        }
3372        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3373            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3374                status = BAD_VALUE;
3375            } else {
3376                // no need to save value, since it's constant
3377                reconfig = true;
3378            }
3379        }
3380        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3381            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3382                status = BAD_VALUE;
3383            } else {
3384                // no need to save value, since it's constant
3385                reconfig = true;
3386            }
3387        }
3388        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3389            // do not accept frame count changes if tracks are open as the track buffer
3390            // size depends on frame count and correct behavior would not be guaranteed
3391            // if frame count is changed after track creation
3392            if (!mTracks.isEmpty()) {
3393                status = INVALID_OPERATION;
3394            } else {
3395                reconfig = true;
3396            }
3397        }
3398        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3399#ifdef ADD_BATTERY_DATA
3400            // when changing the audio output device, call addBatteryData to notify
3401            // the change
3402            if (mOutDevice != value) {
3403                uint32_t params = 0;
3404                // check whether speaker is on
3405                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3406                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3407                }
3408
3409                audio_devices_t deviceWithoutSpeaker
3410                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3411                // check if any other device (except speaker) is on
3412                if (value & deviceWithoutSpeaker ) {
3413                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3414                }
3415
3416                if (params != 0) {
3417                    addBatteryData(params);
3418                }
3419            }
3420#endif
3421
3422            // forward device change to effects that have requested to be
3423            // aware of attached audio device.
3424            if (value != AUDIO_DEVICE_NONE) {
3425                mOutDevice = value;
3426                for (size_t i = 0; i < mEffectChains.size(); i++) {
3427                    mEffectChains[i]->setDevice_l(mOutDevice);
3428                }
3429            }
3430        }
3431
3432        if (status == NO_ERROR) {
3433            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3434                                                    keyValuePair.string());
3435            if (!mStandby && status == INVALID_OPERATION) {
3436                mOutput->stream->common.standby(&mOutput->stream->common);
3437                mStandby = true;
3438                mBytesWritten = 0;
3439                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3440                                                       keyValuePair.string());
3441            }
3442            if (status == NO_ERROR && reconfig) {
3443                readOutputParameters();
3444                delete mAudioMixer;
3445                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3446                for (size_t i = 0; i < mTracks.size() ; i++) {
3447                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3448                    if (name < 0) {
3449                        break;
3450                    }
3451                    mTracks[i]->mName = name;
3452                }
3453                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3454            }
3455        }
3456
3457        mNewParameters.removeAt(0);
3458
3459        mParamStatus = status;
3460        mParamCond.signal();
3461        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3462        // already timed out waiting for the status and will never signal the condition.
3463        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3464    }
3465
3466    if (!(previousCommand & FastMixerState::IDLE)) {
3467        ALOG_ASSERT(mFastMixer != NULL);
3468        FastMixerStateQueue *sq = mFastMixer->sq();
3469        FastMixerState *state = sq->begin();
3470        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3471        state->mCommand = previousCommand;
3472        sq->end();
3473        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3474    }
3475
3476    return reconfig;
3477}
3478
3479
3480void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3481{
3482    const size_t SIZE = 256;
3483    char buffer[SIZE];
3484    String8 result;
3485
3486    PlaybackThread::dumpInternals(fd, args);
3487
3488    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3489    result.append(buffer);
3490    write(fd, result.string(), result.size());
3491
3492    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3493    const FastMixerDumpState copy(mFastMixerDumpState);
3494    copy.dump(fd);
3495
3496#ifdef STATE_QUEUE_DUMP
3497    // Similar for state queue
3498    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3499    observerCopy.dump(fd);
3500    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3501    mutatorCopy.dump(fd);
3502#endif
3503
3504#ifdef TEE_SINK
3505    // Write the tee output to a .wav file
3506    dumpTee(fd, mTeeSource, mId);
3507#endif
3508
3509#ifdef AUDIO_WATCHDOG
3510    if (mAudioWatchdog != 0) {
3511        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3512        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3513        wdCopy.dump(fd);
3514    }
3515#endif
3516}
3517
3518uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3519{
3520    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3521}
3522
3523uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3524{
3525    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3526}
3527
3528void AudioFlinger::MixerThread::cacheParameters_l()
3529{
3530    PlaybackThread::cacheParameters_l();
3531
3532    // FIXME: Relaxed timing because of a certain device that can't meet latency
3533    // Should be reduced to 2x after the vendor fixes the driver issue
3534    // increase threshold again due to low power audio mode. The way this warning
3535    // threshold is calculated and its usefulness should be reconsidered anyway.
3536    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3537}
3538
3539// ----------------------------------------------------------------------------
3540
3541AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3542        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3543    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3544        // mLeftVolFloat, mRightVolFloat
3545{
3546}
3547
3548AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3549        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3550        ThreadBase::type_t type)
3551    :   PlaybackThread(audioFlinger, output, id, device, type)
3552        // mLeftVolFloat, mRightVolFloat
3553{
3554}
3555
3556AudioFlinger::DirectOutputThread::~DirectOutputThread()
3557{
3558}
3559
3560void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3561{
3562    audio_track_cblk_t* cblk = track->cblk();
3563    float left, right;
3564
3565    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3566        left = right = 0;
3567    } else {
3568        float typeVolume = mStreamTypes[track->streamType()].volume;
3569        float v = mMasterVolume * typeVolume;
3570        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3571        uint32_t vlr = proxy->getVolumeLR();
3572        float v_clamped = v * (vlr & 0xFFFF);
3573        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3574        left = v_clamped/MAX_GAIN;
3575        v_clamped = v * (vlr >> 16);
3576        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3577        right = v_clamped/MAX_GAIN;
3578    }
3579
3580    if (lastTrack) {
3581        if (left != mLeftVolFloat || right != mRightVolFloat) {
3582            mLeftVolFloat = left;
3583            mRightVolFloat = right;
3584
3585            // Convert volumes from float to 8.24
3586            uint32_t vl = (uint32_t)(left * (1 << 24));
3587            uint32_t vr = (uint32_t)(right * (1 << 24));
3588
3589            // Delegate volume control to effect in track effect chain if needed
3590            // only one effect chain can be present on DirectOutputThread, so if
3591            // there is one, the track is connected to it
3592            if (!mEffectChains.isEmpty()) {
3593                mEffectChains[0]->setVolume_l(&vl, &vr);
3594                left = (float)vl / (1 << 24);
3595                right = (float)vr / (1 << 24);
3596            }
3597            if (mOutput->stream->set_volume) {
3598                mOutput->stream->set_volume(mOutput->stream, left, right);
3599            }
3600        }
3601    }
3602}
3603
3604
3605AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3606    Vector< sp<Track> > *tracksToRemove
3607)
3608{
3609    size_t count = mActiveTracks.size();
3610    mixer_state mixerStatus = MIXER_IDLE;
3611
3612    // find out which tracks need to be processed
3613    for (size_t i = 0; i < count; i++) {
3614        sp<Track> t = mActiveTracks[i].promote();
3615        // The track died recently
3616        if (t == 0) {
3617            continue;
3618        }
3619
3620        Track* const track = t.get();
3621        audio_track_cblk_t* cblk = track->cblk();
3622        // Only consider last track started for volume and mixer state control.
3623        // In theory an older track could underrun and restart after the new one starts
3624        // but as we only care about the transition phase between two tracks on a
3625        // direct output, it is not a problem to ignore the underrun case.
3626        sp<Track> l = mLatestActiveTrack.promote();
3627        bool last = l.get() == track;
3628
3629        // The first time a track is added we wait
3630        // for all its buffers to be filled before processing it
3631        uint32_t minFrames;
3632        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3633            minFrames = mNormalFrameCount;
3634        } else {
3635            minFrames = 1;
3636        }
3637
3638        if ((track->framesReady() >= minFrames) && track->isReady() &&
3639                !track->isPaused() && !track->isTerminated())
3640        {
3641            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3642
3643            if (track->mFillingUpStatus == Track::FS_FILLED) {
3644                track->mFillingUpStatus = Track::FS_ACTIVE;
3645                // make sure processVolume_l() will apply new volume even if 0
3646                mLeftVolFloat = mRightVolFloat = -1.0;
3647                if (track->mState == TrackBase::RESUMING) {
3648                    track->mState = TrackBase::ACTIVE;
3649                }
3650            }
3651
3652            // compute volume for this track
3653            processVolume_l(track, last);
3654            if (last) {
3655                // reset retry count
3656                track->mRetryCount = kMaxTrackRetriesDirect;
3657                mActiveTrack = t;
3658                mixerStatus = MIXER_TRACKS_READY;
3659            }
3660        } else {
3661            // clear effect chain input buffer if the last active track started underruns
3662            // to avoid sending previous audio buffer again to effects
3663            if (!mEffectChains.isEmpty() && last) {
3664                mEffectChains[0]->clearInputBuffer();
3665            }
3666
3667            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3668            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3669                    track->isStopped() || track->isPaused()) {
3670                // We have consumed all the buffers of this track.
3671                // Remove it from the list of active tracks.
3672                // TODO: implement behavior for compressed audio
3673                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3674                size_t framesWritten = mBytesWritten / mFrameSize;
3675                if (mStandby || !last ||
3676                        track->presentationComplete(framesWritten, audioHALFrames)) {
3677                    if (track->isStopped()) {
3678                        track->reset();
3679                    }
3680                    tracksToRemove->add(track);
3681                }
3682            } else {
3683                // No buffers for this track. Give it a few chances to
3684                // fill a buffer, then remove it from active list.
3685                // Only consider last track started for mixer state control
3686                if (--(track->mRetryCount) <= 0) {
3687                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3688                    tracksToRemove->add(track);
3689                    // indicate to client process that the track was disabled because of underrun;
3690                    // it will then automatically call start() when data is available
3691                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3692                } else if (last) {
3693                    mixerStatus = MIXER_TRACKS_ENABLED;
3694                }
3695            }
3696        }
3697    }
3698
3699    // remove all the tracks that need to be...
3700    removeTracks_l(*tracksToRemove);
3701
3702    return mixerStatus;
3703}
3704
3705void AudioFlinger::DirectOutputThread::threadLoop_mix()
3706{
3707    size_t frameCount = mFrameCount;
3708    int8_t *curBuf = (int8_t *)mMixBuffer;
3709    // output audio to hardware
3710    while (frameCount) {
3711        AudioBufferProvider::Buffer buffer;
3712        buffer.frameCount = frameCount;
3713        mActiveTrack->getNextBuffer(&buffer);
3714        if (buffer.raw == NULL) {
3715            memset(curBuf, 0, frameCount * mFrameSize);
3716            break;
3717        }
3718        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3719        frameCount -= buffer.frameCount;
3720        curBuf += buffer.frameCount * mFrameSize;
3721        mActiveTrack->releaseBuffer(&buffer);
3722    }
3723    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3724    sleepTime = 0;
3725    standbyTime = systemTime() + standbyDelay;
3726    mActiveTrack.clear();
3727}
3728
3729void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3730{
3731    if (sleepTime == 0) {
3732        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3733            sleepTime = activeSleepTime;
3734        } else {
3735            sleepTime = idleSleepTime;
3736        }
3737    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3738        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3739        sleepTime = 0;
3740    }
3741}
3742
3743// getTrackName_l() must be called with ThreadBase::mLock held
3744int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
3745        int sessionId __unused)
3746{
3747    return 0;
3748}
3749
3750// deleteTrackName_l() must be called with ThreadBase::mLock held
3751void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
3752{
3753}
3754
3755// checkForNewParameters_l() must be called with ThreadBase::mLock held
3756bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3757{
3758    bool reconfig = false;
3759
3760    while (!mNewParameters.isEmpty()) {
3761        status_t status = NO_ERROR;
3762        String8 keyValuePair = mNewParameters[0];
3763        AudioParameter param = AudioParameter(keyValuePair);
3764        int value;
3765
3766        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3767            // do not accept frame count changes if tracks are open as the track buffer
3768            // size depends on frame count and correct behavior would not be garantied
3769            // if frame count is changed after track creation
3770            if (!mTracks.isEmpty()) {
3771                status = INVALID_OPERATION;
3772            } else {
3773                reconfig = true;
3774            }
3775        }
3776        if (status == NO_ERROR) {
3777            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3778                                                    keyValuePair.string());
3779            if (!mStandby && status == INVALID_OPERATION) {
3780                mOutput->stream->common.standby(&mOutput->stream->common);
3781                mStandby = true;
3782                mBytesWritten = 0;
3783                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3784                                                       keyValuePair.string());
3785            }
3786            if (status == NO_ERROR && reconfig) {
3787                readOutputParameters();
3788                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3789            }
3790        }
3791
3792        mNewParameters.removeAt(0);
3793
3794        mParamStatus = status;
3795        mParamCond.signal();
3796        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3797        // already timed out waiting for the status and will never signal the condition.
3798        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3799    }
3800    return reconfig;
3801}
3802
3803uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3804{
3805    uint32_t time;
3806    if (audio_is_linear_pcm(mFormat)) {
3807        time = PlaybackThread::activeSleepTimeUs();
3808    } else {
3809        time = 10000;
3810    }
3811    return time;
3812}
3813
3814uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3815{
3816    uint32_t time;
3817    if (audio_is_linear_pcm(mFormat)) {
3818        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3819    } else {
3820        time = 10000;
3821    }
3822    return time;
3823}
3824
3825uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3826{
3827    uint32_t time;
3828    if (audio_is_linear_pcm(mFormat)) {
3829        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3830    } else {
3831        time = 10000;
3832    }
3833    return time;
3834}
3835
3836void AudioFlinger::DirectOutputThread::cacheParameters_l()
3837{
3838    PlaybackThread::cacheParameters_l();
3839
3840    // use shorter standby delay as on normal output to release
3841    // hardware resources as soon as possible
3842    if (audio_is_linear_pcm(mFormat)) {
3843        standbyDelay = microseconds(activeSleepTime*2);
3844    } else {
3845        standbyDelay = kOffloadStandbyDelayNs;
3846    }
3847}
3848
3849// ----------------------------------------------------------------------------
3850
3851AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3852        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3853    :   Thread(false /*canCallJava*/),
3854        mPlaybackThread(playbackThread),
3855        mWriteAckSequence(0),
3856        mDrainSequence(0)
3857{
3858}
3859
3860AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3861{
3862}
3863
3864void AudioFlinger::AsyncCallbackThread::onFirstRef()
3865{
3866    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3867}
3868
3869bool AudioFlinger::AsyncCallbackThread::threadLoop()
3870{
3871    while (!exitPending()) {
3872        uint32_t writeAckSequence;
3873        uint32_t drainSequence;
3874
3875        {
3876            Mutex::Autolock _l(mLock);
3877            while (!((mWriteAckSequence & 1) ||
3878                     (mDrainSequence & 1) ||
3879                     exitPending())) {
3880                mWaitWorkCV.wait(mLock);
3881            }
3882
3883            if (exitPending()) {
3884                break;
3885            }
3886            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3887                  mWriteAckSequence, mDrainSequence);
3888            writeAckSequence = mWriteAckSequence;
3889            mWriteAckSequence &= ~1;
3890            drainSequence = mDrainSequence;
3891            mDrainSequence &= ~1;
3892        }
3893        {
3894            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3895            if (playbackThread != 0) {
3896                if (writeAckSequence & 1) {
3897                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3898                }
3899                if (drainSequence & 1) {
3900                    playbackThread->resetDraining(drainSequence >> 1);
3901                }
3902            }
3903        }
3904    }
3905    return false;
3906}
3907
3908void AudioFlinger::AsyncCallbackThread::exit()
3909{
3910    ALOGV("AsyncCallbackThread::exit");
3911    Mutex::Autolock _l(mLock);
3912    requestExit();
3913    mWaitWorkCV.broadcast();
3914}
3915
3916void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3917{
3918    Mutex::Autolock _l(mLock);
3919    // bit 0 is cleared
3920    mWriteAckSequence = sequence << 1;
3921}
3922
3923void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3924{
3925    Mutex::Autolock _l(mLock);
3926    // ignore unexpected callbacks
3927    if (mWriteAckSequence & 2) {
3928        mWriteAckSequence |= 1;
3929        mWaitWorkCV.signal();
3930    }
3931}
3932
3933void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3934{
3935    Mutex::Autolock _l(mLock);
3936    // bit 0 is cleared
3937    mDrainSequence = sequence << 1;
3938}
3939
3940void AudioFlinger::AsyncCallbackThread::resetDraining()
3941{
3942    Mutex::Autolock _l(mLock);
3943    // ignore unexpected callbacks
3944    if (mDrainSequence & 2) {
3945        mDrainSequence |= 1;
3946        mWaitWorkCV.signal();
3947    }
3948}
3949
3950
3951// ----------------------------------------------------------------------------
3952AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3953        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3954    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3955        mHwPaused(false),
3956        mFlushPending(false),
3957        mPausedBytesRemaining(0)
3958{
3959    //FIXME: mStandby should be set to true by ThreadBase constructor
3960    mStandby = true;
3961}
3962
3963void AudioFlinger::OffloadThread::threadLoop_exit()
3964{
3965    if (mFlushPending || mHwPaused) {
3966        // If a flush is pending or track was paused, just discard buffered data
3967        flushHw_l();
3968    } else {
3969        mMixerStatus = MIXER_DRAIN_ALL;
3970        threadLoop_drain();
3971    }
3972    mCallbackThread->exit();
3973    PlaybackThread::threadLoop_exit();
3974}
3975
3976AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3977    Vector< sp<Track> > *tracksToRemove
3978)
3979{
3980    size_t count = mActiveTracks.size();
3981
3982    mixer_state mixerStatus = MIXER_IDLE;
3983    bool doHwPause = false;
3984    bool doHwResume = false;
3985
3986    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3987
3988    // find out which tracks need to be processed
3989    for (size_t i = 0; i < count; i++) {
3990        sp<Track> t = mActiveTracks[i].promote();
3991        // The track died recently
3992        if (t == 0) {
3993            continue;
3994        }
3995        Track* const track = t.get();
3996        audio_track_cblk_t* cblk = track->cblk();
3997        // Only consider last track started for volume and mixer state control.
3998        // In theory an older track could underrun and restart after the new one starts
3999        // but as we only care about the transition phase between two tracks on a
4000        // direct output, it is not a problem to ignore the underrun case.
4001        sp<Track> l = mLatestActiveTrack.promote();
4002        bool last = l.get() == track;
4003
4004        if (track->isInvalid()) {
4005            ALOGW("An invalidated track shouldn't be in active list");
4006            tracksToRemove->add(track);
4007            continue;
4008        }
4009
4010        if (track->mState == TrackBase::IDLE) {
4011            ALOGW("An idle track shouldn't be in active list");
4012            continue;
4013        }
4014
4015        if (track->isPausing()) {
4016            track->setPaused();
4017            if (last) {
4018                if (!mHwPaused) {
4019                    doHwPause = true;
4020                    mHwPaused = true;
4021                }
4022                // If we were part way through writing the mixbuffer to
4023                // the HAL we must save this until we resume
4024                // BUG - this will be wrong if a different track is made active,
4025                // in that case we want to discard the pending data in the
4026                // mixbuffer and tell the client to present it again when the
4027                // track is resumed
4028                mPausedWriteLength = mCurrentWriteLength;
4029                mPausedBytesRemaining = mBytesRemaining;
4030                mBytesRemaining = 0;    // stop writing
4031            }
4032            tracksToRemove->add(track);
4033        } else if (track->isFlushPending()) {
4034            track->flushAck();
4035            if (last) {
4036                mFlushPending = true;
4037            }
4038        } else if (track->framesReady() && track->isReady() &&
4039                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4040            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4041            if (track->mFillingUpStatus == Track::FS_FILLED) {
4042                track->mFillingUpStatus = Track::FS_ACTIVE;
4043                // make sure processVolume_l() will apply new volume even if 0
4044                mLeftVolFloat = mRightVolFloat = -1.0;
4045                if (track->mState == TrackBase::RESUMING) {
4046                    track->mState = TrackBase::ACTIVE;
4047                    if (last) {
4048                        if (mPausedBytesRemaining) {
4049                            // Need to continue write that was interrupted
4050                            mCurrentWriteLength = mPausedWriteLength;
4051                            mBytesRemaining = mPausedBytesRemaining;
4052                            mPausedBytesRemaining = 0;
4053                        }
4054                        if (mHwPaused) {
4055                            doHwResume = true;
4056                            mHwPaused = false;
4057                            // threadLoop_mix() will handle the case that we need to
4058                            // resume an interrupted write
4059                        }
4060                        // enable write to audio HAL
4061                        sleepTime = 0;
4062                    }
4063                }
4064            }
4065
4066            if (last) {
4067                sp<Track> previousTrack = mPreviousTrack.promote();
4068                if (previousTrack != 0) {
4069                    if (track != previousTrack.get()) {
4070                        // Flush any data still being written from last track
4071                        mBytesRemaining = 0;
4072                        if (mPausedBytesRemaining) {
4073                            // Last track was paused so we also need to flush saved
4074                            // mixbuffer state and invalidate track so that it will
4075                            // re-submit that unwritten data when it is next resumed
4076                            mPausedBytesRemaining = 0;
4077                            // Invalidate is a bit drastic - would be more efficient
4078                            // to have a flag to tell client that some of the
4079                            // previously written data was lost
4080                            previousTrack->invalidate();
4081                        }
4082                        // flush data already sent to the DSP if changing audio session as audio
4083                        // comes from a different source. Also invalidate previous track to force a
4084                        // seek when resuming.
4085                        if (previousTrack->sessionId() != track->sessionId()) {
4086                            previousTrack->invalidate();
4087                        }
4088                    }
4089                }
4090                mPreviousTrack = track;
4091                // reset retry count
4092                track->mRetryCount = kMaxTrackRetriesOffload;
4093                mActiveTrack = t;
4094                mixerStatus = MIXER_TRACKS_READY;
4095            }
4096        } else {
4097            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4098            if (track->isStopping_1()) {
4099                // Hardware buffer can hold a large amount of audio so we must
4100                // wait for all current track's data to drain before we say
4101                // that the track is stopped.
4102                if (mBytesRemaining == 0) {
4103                    // Only start draining when all data in mixbuffer
4104                    // has been written
4105                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4106                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4107                    // do not drain if no data was ever sent to HAL (mStandby == true)
4108                    if (last && !mStandby) {
4109                        // do not modify drain sequence if we are already draining. This happens
4110                        // when resuming from pause after drain.
4111                        if ((mDrainSequence & 1) == 0) {
4112                            sleepTime = 0;
4113                            standbyTime = systemTime() + standbyDelay;
4114                            mixerStatus = MIXER_DRAIN_TRACK;
4115                            mDrainSequence += 2;
4116                        }
4117                        if (mHwPaused) {
4118                            // It is possible to move from PAUSED to STOPPING_1 without
4119                            // a resume so we must ensure hardware is running
4120                            doHwResume = true;
4121                            mHwPaused = false;
4122                        }
4123                    }
4124                }
4125            } else if (track->isStopping_2()) {
4126                // Drain has completed or we are in standby, signal presentation complete
4127                if (!(mDrainSequence & 1) || !last || mStandby) {
4128                    track->mState = TrackBase::STOPPED;
4129                    size_t audioHALFrames =
4130                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4131                    size_t framesWritten =
4132                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4133                    track->presentationComplete(framesWritten, audioHALFrames);
4134                    track->reset();
4135                    tracksToRemove->add(track);
4136                }
4137            } else {
4138                // No buffers for this track. Give it a few chances to
4139                // fill a buffer, then remove it from active list.
4140                if (--(track->mRetryCount) <= 0) {
4141                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4142                          track->name());
4143                    tracksToRemove->add(track);
4144                    // indicate to client process that the track was disabled because of underrun;
4145                    // it will then automatically call start() when data is available
4146                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4147                } else if (last){
4148                    mixerStatus = MIXER_TRACKS_ENABLED;
4149                }
4150            }
4151        }
4152        // compute volume for this track
4153        processVolume_l(track, last);
4154    }
4155
4156    // make sure the pause/flush/resume sequence is executed in the right order.
4157    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4158    // before flush and then resume HW. This can happen in case of pause/flush/resume
4159    // if resume is received before pause is executed.
4160    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4161        mOutput->stream->pause(mOutput->stream);
4162    }
4163    if (mFlushPending) {
4164        flushHw_l();
4165        mFlushPending = false;
4166    }
4167    if (!mStandby && doHwResume) {
4168        mOutput->stream->resume(mOutput->stream);
4169    }
4170
4171    // remove all the tracks that need to be...
4172    removeTracks_l(*tracksToRemove);
4173
4174    return mixerStatus;
4175}
4176
4177// must be called with thread mutex locked
4178bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4179{
4180    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4181          mWriteAckSequence, mDrainSequence);
4182    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4183        return true;
4184    }
4185    return false;
4186}
4187
4188// must be called with thread mutex locked
4189bool AudioFlinger::OffloadThread::shouldStandby_l()
4190{
4191    bool trackPaused = false;
4192
4193    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4194    // after a timeout and we will enter standby then.
4195    if (mTracks.size() > 0) {
4196        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4197    }
4198
4199    return !mStandby && !trackPaused;
4200}
4201
4202
4203bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4204{
4205    Mutex::Autolock _l(mLock);
4206    return waitingAsyncCallback_l();
4207}
4208
4209void AudioFlinger::OffloadThread::flushHw_l()
4210{
4211    mOutput->stream->flush(mOutput->stream);
4212    // Flush anything still waiting in the mixbuffer
4213    mCurrentWriteLength = 0;
4214    mBytesRemaining = 0;
4215    mPausedWriteLength = 0;
4216    mPausedBytesRemaining = 0;
4217    mHwPaused = false;
4218
4219    if (mUseAsyncWrite) {
4220        // discard any pending drain or write ack by incrementing sequence
4221        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4222        mDrainSequence = (mDrainSequence + 2) & ~1;
4223        ALOG_ASSERT(mCallbackThread != 0);
4224        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4225        mCallbackThread->setDraining(mDrainSequence);
4226    }
4227}
4228
4229void AudioFlinger::OffloadThread::onAddNewTrack_l()
4230{
4231    sp<Track> previousTrack = mPreviousTrack.promote();
4232    sp<Track> latestTrack = mLatestActiveTrack.promote();
4233
4234    if (previousTrack != 0 && latestTrack != 0 &&
4235        (previousTrack->sessionId() != latestTrack->sessionId())) {
4236        mFlushPending = true;
4237    }
4238    PlaybackThread::onAddNewTrack_l();
4239}
4240
4241// ----------------------------------------------------------------------------
4242
4243AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4244        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4245    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4246                DUPLICATING),
4247        mWaitTimeMs(UINT_MAX)
4248{
4249    addOutputTrack(mainThread);
4250}
4251
4252AudioFlinger::DuplicatingThread::~DuplicatingThread()
4253{
4254    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4255        mOutputTracks[i]->destroy();
4256    }
4257}
4258
4259void AudioFlinger::DuplicatingThread::threadLoop_mix()
4260{
4261    // mix buffers...
4262    if (outputsReady(outputTracks)) {
4263        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4264    } else {
4265        memset(mMixBuffer, 0, mixBufferSize);
4266    }
4267    sleepTime = 0;
4268    writeFrames = mNormalFrameCount;
4269    mCurrentWriteLength = mixBufferSize;
4270    standbyTime = systemTime() + standbyDelay;
4271}
4272
4273void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4274{
4275    if (sleepTime == 0) {
4276        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4277            sleepTime = activeSleepTime;
4278        } else {
4279            sleepTime = idleSleepTime;
4280        }
4281    } else if (mBytesWritten != 0) {
4282        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4283            writeFrames = mNormalFrameCount;
4284            memset(mMixBuffer, 0, mixBufferSize);
4285        } else {
4286            // flush remaining overflow buffers in output tracks
4287            writeFrames = 0;
4288        }
4289        sleepTime = 0;
4290    }
4291}
4292
4293ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4294{
4295    for (size_t i = 0; i < outputTracks.size(); i++) {
4296        outputTracks[i]->write(mMixBuffer, writeFrames);
4297    }
4298    mStandby = false;
4299    return (ssize_t)mixBufferSize;
4300}
4301
4302void AudioFlinger::DuplicatingThread::threadLoop_standby()
4303{
4304    // DuplicatingThread implements standby by stopping all tracks
4305    for (size_t i = 0; i < outputTracks.size(); i++) {
4306        outputTracks[i]->stop();
4307    }
4308}
4309
4310void AudioFlinger::DuplicatingThread::saveOutputTracks()
4311{
4312    outputTracks = mOutputTracks;
4313}
4314
4315void AudioFlinger::DuplicatingThread::clearOutputTracks()
4316{
4317    outputTracks.clear();
4318}
4319
4320void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4321{
4322    Mutex::Autolock _l(mLock);
4323    // FIXME explain this formula
4324    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4325    OutputTrack *outputTrack = new OutputTrack(thread,
4326                                            this,
4327                                            mSampleRate,
4328                                            mFormat,
4329                                            mChannelMask,
4330                                            frameCount,
4331                                            IPCThreadState::self()->getCallingUid());
4332    if (outputTrack->cblk() != NULL) {
4333        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4334        mOutputTracks.add(outputTrack);
4335        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4336        updateWaitTime_l();
4337    }
4338}
4339
4340void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4341{
4342    Mutex::Autolock _l(mLock);
4343    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4344        if (mOutputTracks[i]->thread() == thread) {
4345            mOutputTracks[i]->destroy();
4346            mOutputTracks.removeAt(i);
4347            updateWaitTime_l();
4348            return;
4349        }
4350    }
4351    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4352}
4353
4354// caller must hold mLock
4355void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4356{
4357    mWaitTimeMs = UINT_MAX;
4358    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4359        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4360        if (strong != 0) {
4361            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4362            if (waitTimeMs < mWaitTimeMs) {
4363                mWaitTimeMs = waitTimeMs;
4364            }
4365        }
4366    }
4367}
4368
4369
4370bool AudioFlinger::DuplicatingThread::outputsReady(
4371        const SortedVector< sp<OutputTrack> > &outputTracks)
4372{
4373    for (size_t i = 0; i < outputTracks.size(); i++) {
4374        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4375        if (thread == 0) {
4376            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4377                    outputTracks[i].get());
4378            return false;
4379        }
4380        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4381        // see note at standby() declaration
4382        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4383            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4384                    thread.get());
4385            return false;
4386        }
4387    }
4388    return true;
4389}
4390
4391uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4392{
4393    return (mWaitTimeMs * 1000) / 2;
4394}
4395
4396void AudioFlinger::DuplicatingThread::cacheParameters_l()
4397{
4398    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4399    updateWaitTime_l();
4400
4401    MixerThread::cacheParameters_l();
4402}
4403
4404// ----------------------------------------------------------------------------
4405//      Record
4406// ----------------------------------------------------------------------------
4407
4408AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4409                                         AudioStreamIn *input,
4410                                         uint32_t sampleRate,
4411                                         audio_channel_mask_t channelMask,
4412                                         audio_io_handle_t id,
4413                                         audio_devices_t outDevice,
4414                                         audio_devices_t inDevice
4415#ifdef TEE_SINK
4416                                         , const sp<NBAIO_Sink>& teeSink
4417#endif
4418                                         ) :
4419    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4420    mInput(input), mActiveTracksGen(0), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4421    // mRsmpInFrames, mRsmpInFramesP2, mRsmpInUnrel, mRsmpInFront, and mRsmpInRear
4422    //      are set by readInputParameters()
4423    // mRsmpInIndex LEGACY
4424    mReqChannelCount(popcount(channelMask)),
4425    mReqSampleRate(sampleRate)
4426    // mBytesRead is only meaningful while active, and so is cleared in start()
4427    // (but might be better to also clear here for dump?)
4428#ifdef TEE_SINK
4429    , mTeeSink(teeSink)
4430#endif
4431{
4432    snprintf(mName, kNameLength, "AudioIn_%X", id);
4433    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4434
4435    readInputParameters();
4436}
4437
4438
4439AudioFlinger::RecordThread::~RecordThread()
4440{
4441    mAudioFlinger->unregisterWriter(mNBLogWriter);
4442    delete[] mRsmpInBuffer;
4443    delete mResampler;
4444    delete[] mRsmpOutBuffer;
4445}
4446
4447void AudioFlinger::RecordThread::onFirstRef()
4448{
4449    run(mName, PRIORITY_URGENT_AUDIO);
4450}
4451
4452bool AudioFlinger::RecordThread::threadLoop()
4453{
4454    nsecs_t lastWarning = 0;
4455
4456    inputStandBy();
4457
4458    // used to verify we've read at least once before evaluating how many bytes were read
4459    bool readOnce = false;
4460
4461    // used to request a deferred sleep, to be executed later while mutex is unlocked
4462    bool doSleep = false;
4463
4464reacquire_wakelock:
4465    sp<RecordTrack> activeTrack;
4466    int activeTracksGen;
4467    {
4468        Mutex::Autolock _l(mLock);
4469        size_t size = mActiveTracks.size();
4470        activeTracksGen = mActiveTracksGen;
4471        if (size > 0) {
4472            // FIXME an arbitrary choice
4473            activeTrack = mActiveTracks[0];
4474            acquireWakeLock_l(activeTrack->uid());
4475            if (size > 1) {
4476                SortedVector<int> tmp;
4477                for (size_t i = 0; i < size; i++) {
4478                    tmp.add(mActiveTracks[i]->uid());
4479                }
4480                updateWakeLockUids_l(tmp);
4481            }
4482        } else {
4483            acquireWakeLock_l(-1);
4484        }
4485    }
4486
4487    // start recording
4488    for (;;) {
4489        TrackBase::track_state activeTrackState;
4490        Vector< sp<EffectChain> > effectChains;
4491
4492        // sleep with mutex unlocked
4493        if (doSleep) {
4494            doSleep = false;
4495            usleep(kRecordThreadSleepUs);
4496        }
4497
4498        { // scope for mLock
4499            Mutex::Autolock _l(mLock);
4500
4501            processConfigEvents_l();
4502            // return value 'reconfig' is currently unused
4503            bool reconfig = checkForNewParameters_l();
4504
4505            // check exitPending here because checkForNewParameters_l() and
4506            // checkForNewParameters_l() can temporarily release mLock
4507            if (exitPending()) {
4508                break;
4509            }
4510
4511            // if no active track(s), then standby and release wakelock
4512            size_t size = mActiveTracks.size();
4513            if (size == 0) {
4514                standbyIfNotAlreadyInStandby();
4515                // exitPending() can't become true here
4516                releaseWakeLock_l();
4517                ALOGV("RecordThread: loop stopping");
4518                // go to sleep
4519                mWaitWorkCV.wait(mLock);
4520                ALOGV("RecordThread: loop starting");
4521                goto reacquire_wakelock;
4522            }
4523
4524            if (mActiveTracksGen != activeTracksGen) {
4525                activeTracksGen = mActiveTracksGen;
4526                SortedVector<int> tmp;
4527                for (size_t i = 0; i < size; i++) {
4528                    tmp.add(mActiveTracks[i]->uid());
4529                }
4530                updateWakeLockUids_l(tmp);
4531                // FIXME an arbitrary choice
4532                activeTrack = mActiveTracks[0];
4533            }
4534
4535            if (activeTrack->isTerminated()) {
4536                removeTrack_l(activeTrack);
4537                mActiveTracks.remove(activeTrack);
4538                mActiveTracksGen++;
4539                continue;
4540            }
4541
4542            activeTrackState = activeTrack->mState;
4543            switch (activeTrackState) {
4544            case TrackBase::PAUSING:
4545                standbyIfNotAlreadyInStandby();
4546                mActiveTracks.remove(activeTrack);
4547                mActiveTracksGen++;
4548                mStartStopCond.broadcast();
4549                doSleep = true;
4550                continue;
4551
4552            case TrackBase::RESUMING:
4553                mStandby = false;
4554                if (mReqChannelCount != activeTrack->channelCount()) {
4555                    mActiveTracks.remove(activeTrack);
4556                    mActiveTracksGen++;
4557                    mStartStopCond.broadcast();
4558                    continue;
4559                }
4560                if (readOnce) {
4561                    mStartStopCond.broadcast();
4562                    // record start succeeds only if first read from audio input succeeds
4563                    if (mBytesRead < 0) {
4564                        mActiveTracks.remove(activeTrack);
4565                        mActiveTracksGen++;
4566                        continue;
4567                    }
4568                    activeTrack->mState = TrackBase::ACTIVE;
4569                }
4570                break;
4571
4572            case TrackBase::ACTIVE:
4573                break;
4574
4575            case TrackBase::IDLE:
4576                doSleep = true;
4577                continue;
4578
4579            default:
4580                LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4581            }
4582
4583            lockEffectChains_l(effectChains);
4584        }
4585
4586        // thread mutex is now unlocked, mActiveTracks unknown, activeTrack != 0, kept, immutable
4587        // activeTrack->mState unknown, activeTrackState immutable and is ACTIVE or RESUMING
4588
4589        for (size_t i = 0; i < effectChains.size(); i ++) {
4590            // thread mutex is not locked, but effect chain is locked
4591            effectChains[i]->process_l();
4592        }
4593
4594        AudioBufferProvider::Buffer buffer;
4595        buffer.frameCount = mFrameCount;
4596        status_t status = activeTrack->getNextBuffer(&buffer);
4597        if (status == NO_ERROR) {
4598            readOnce = true;
4599            size_t framesOut = buffer.frameCount;
4600            if (mResampler == NULL) {
4601                // no resampling
4602                while (framesOut) {
4603                    size_t framesIn = mFrameCount - mRsmpInIndex;
4604                    if (framesIn > 0) {
4605                        int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4606                        int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4607                                activeTrack->mFrameSize;
4608                        if (framesIn > framesOut) {
4609                            framesIn = framesOut;
4610                        }
4611                        mRsmpInIndex += framesIn;
4612                        framesOut -= framesIn;
4613                        if (mChannelCount == mReqChannelCount) {
4614                            memcpy(dst, src, framesIn * mFrameSize);
4615                        } else {
4616                            if (mChannelCount == 1) {
4617                                upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4618                                        (int16_t *)src, framesIn);
4619                            } else {
4620                                downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4621                                        (int16_t *)src, framesIn);
4622                            }
4623                        }
4624                    }
4625                    if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4626                        void *readInto;
4627                        if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4628                            readInto = buffer.raw;
4629                            framesOut = 0;
4630                        } else {
4631                            readInto = mRsmpInBuffer;
4632                            mRsmpInIndex = 0;
4633                        }
4634                        mBytesRead = mInput->stream->read(mInput->stream, readInto,
4635                                mBufferSize);
4636                        if (mBytesRead <= 0) {
4637                            // TODO: verify that it's benign to use a stale track state
4638                            if ((mBytesRead < 0) && (activeTrackState == TrackBase::ACTIVE))
4639                            {
4640                                ALOGE("Error reading audio input");
4641                                // Force input into standby so that it tries to
4642                                // recover at next read attempt
4643                                inputStandBy();
4644                                doSleep = true;
4645                            }
4646                            mRsmpInIndex = mFrameCount;
4647                            framesOut = 0;
4648                            buffer.frameCount = 0;
4649                        }
4650#ifdef TEE_SINK
4651                        else if (mTeeSink != 0) {
4652                            (void) mTeeSink->write(readInto,
4653                                    mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4654                        }
4655#endif
4656                    }
4657                }
4658            } else {
4659                // resampling
4660
4661                // avoid busy-waiting if client doesn't keep up
4662                bool madeProgress = false;
4663
4664                // keep mRsmpInBuffer full so resampler always has sufficient input
4665                for (;;) {
4666                    int32_t rear = mRsmpInRear;
4667                    ssize_t filled = rear - mRsmpInFront;
4668                    ALOG_ASSERT(0 <= filled && (size_t) filled <= mRsmpInFramesP2);
4669                    // exit once there is enough data in buffer for resampler
4670                    if ((size_t) filled >= mRsmpInFrames) {
4671                        break;
4672                    }
4673                    size_t avail = mRsmpInFramesP2 - filled;
4674                    // Only try to read full HAL buffers.
4675                    // But if the HAL read returns a partial buffer, use it.
4676                    if (avail < mFrameCount) {
4677                        ALOGE("insufficient space to read: avail %d < mFrameCount %d",
4678                                avail, mFrameCount);
4679                        break;
4680                    }
4681                    // If 'avail' is non-contiguous, first read past the nominal end of buffer, then
4682                    // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
4683                    rear &= mRsmpInFramesP2 - 1;
4684                    mBytesRead = mInput->stream->read(mInput->stream,
4685                            &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
4686                    if (mBytesRead <= 0) {
4687                        ALOGE("read failed: mBytesRead=%d < %u", mBytesRead, mBufferSize);
4688                        break;
4689                    }
4690                    ALOG_ASSERT((size_t) mBytesRead <= mBufferSize);
4691                    size_t framesRead = mBytesRead / mFrameSize;
4692                    ALOG_ASSERT(framesRead > 0);
4693                    madeProgress = true;
4694                    // If 'avail' was non-contiguous, we now correct for reading past end of buffer.
4695                    size_t part1 = mRsmpInFramesP2 - rear;
4696                    if (framesRead > part1) {
4697                        memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
4698                                (framesRead - part1) * mFrameSize);
4699                    }
4700                    mRsmpInRear += framesRead;
4701                }
4702
4703                if (!madeProgress) {
4704                    ALOGV("Did not make progress");
4705                    usleep(((mFrameCount * 1000) / mSampleRate) * 1000);
4706                }
4707
4708                // resampler accumulates, but we only have one source track
4709                memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4710                mResampler->resample(mRsmpOutBuffer, framesOut,
4711                        this /* AudioBufferProvider* */);
4712                // ditherAndClamp() works as long as all buffers returned by
4713                // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4714                if (mReqChannelCount == 1) {
4715                    // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4716                    ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4717                    // the resampler always outputs stereo samples:
4718                    // do post stereo to mono conversion
4719                    downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4720                            framesOut);
4721                } else {
4722                    ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4723                }
4724                // now done with mRsmpOutBuffer
4725
4726            }
4727            if (mFramestoDrop == 0) {
4728                activeTrack->releaseBuffer(&buffer);
4729            } else {
4730                if (mFramestoDrop > 0) {
4731                    mFramestoDrop -= buffer.frameCount;
4732                    if (mFramestoDrop <= 0) {
4733                        clearSyncStartEvent();
4734                    }
4735                } else {
4736                    mFramestoDrop += buffer.frameCount;
4737                    if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4738                            mSyncStartEvent->isCancelled()) {
4739                        ALOGW("Synced record %s, session %d, trigger session %d",
4740                              (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4741                              activeTrack->sessionId(),
4742                              (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4743                        clearSyncStartEvent();
4744                    }
4745                }
4746            }
4747            activeTrack->clearOverflow();
4748        }
4749        // client isn't retrieving buffers fast enough
4750        else {
4751            if (!activeTrack->setOverflow()) {
4752                nsecs_t now = systemTime();
4753                if ((now - lastWarning) > kWarningThrottleNs) {
4754                    ALOGW("RecordThread: buffer overflow");
4755                    lastWarning = now;
4756                }
4757            }
4758            // Release the processor for a while before asking for a new buffer.
4759            // This will give the application more chance to read from the buffer and
4760            // clear the overflow.
4761            doSleep = true;
4762        }
4763
4764        // enable changes in effect chain
4765        unlockEffectChains(effectChains);
4766        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4767    }
4768
4769    standbyIfNotAlreadyInStandby();
4770
4771    {
4772        Mutex::Autolock _l(mLock);
4773        for (size_t i = 0; i < mTracks.size(); i++) {
4774            sp<RecordTrack> track = mTracks[i];
4775            track->invalidate();
4776        }
4777        mActiveTracks.clear();
4778        mActiveTracksGen++;
4779        mStartStopCond.broadcast();
4780    }
4781
4782    releaseWakeLock();
4783
4784    ALOGV("RecordThread %p exiting", this);
4785    return false;
4786}
4787
4788void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
4789{
4790    if (!mStandby) {
4791        inputStandBy();
4792        mStandby = true;
4793    }
4794}
4795
4796void AudioFlinger::RecordThread::inputStandBy()
4797{
4798    mInput->stream->common.standby(&mInput->stream->common);
4799}
4800
4801sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4802        const sp<AudioFlinger::Client>& client,
4803        uint32_t sampleRate,
4804        audio_format_t format,
4805        audio_channel_mask_t channelMask,
4806        size_t *pFrameCount,
4807        int sessionId,
4808        int uid,
4809        IAudioFlinger::track_flags_t *flags,
4810        pid_t tid,
4811        status_t *status)
4812{
4813    size_t frameCount = *pFrameCount;
4814    sp<RecordTrack> track;
4815    status_t lStatus;
4816
4817    lStatus = initCheck();
4818    if (lStatus != NO_ERROR) {
4819        ALOGE("createRecordTrack_l() audio driver not initialized");
4820        goto Exit;
4821    }
4822    // client expresses a preference for FAST, but we get the final say
4823    if (*flags & IAudioFlinger::TRACK_FAST) {
4824      if (
4825            // use case: callback handler and frame count is default or at least as large as HAL
4826            (
4827                (tid != -1) &&
4828                ((frameCount == 0) ||
4829                (frameCount >= mFrameCount))
4830            ) &&
4831            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4832            // mono or stereo
4833            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4834              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4835            // hardware sample rate
4836            (sampleRate == mSampleRate) &&
4837            // record thread has an associated fast recorder
4838            hasFastRecorder()
4839            // FIXME test that RecordThread for this fast track has a capable output HAL
4840            // FIXME add a permission test also?
4841        ) {
4842        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4843        if (frameCount == 0) {
4844            frameCount = mFrameCount * kFastTrackMultiplier;
4845        }
4846        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4847                frameCount, mFrameCount);
4848      } else {
4849        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4850                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4851                "hasFastRecorder=%d tid=%d",
4852                frameCount, mFrameCount, format,
4853                audio_is_linear_pcm(format),
4854                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4855        *flags &= ~IAudioFlinger::TRACK_FAST;
4856        // For compatibility with AudioRecord calculation, buffer depth is forced
4857        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4858        // This is probably too conservative, but legacy application code may depend on it.
4859        // If you change this calculation, also review the start threshold which is related.
4860        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4861        size_t mNormalFrameCount = 2048; // FIXME
4862        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4863        if (minBufCount < 2) {
4864            minBufCount = 2;
4865        }
4866        size_t minFrameCount = mNormalFrameCount * minBufCount;
4867        if (frameCount < minFrameCount) {
4868            frameCount = minFrameCount;
4869        }
4870      }
4871    }
4872    *pFrameCount = frameCount;
4873
4874    // FIXME use flags and tid similar to createTrack_l()
4875
4876    { // scope for mLock
4877        Mutex::Autolock _l(mLock);
4878
4879        track = new RecordTrack(this, client, sampleRate,
4880                      format, channelMask, frameCount, sessionId, uid);
4881
4882        lStatus = track->initCheck();
4883        if (lStatus != NO_ERROR) {
4884            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
4885            // track must be cleared from the caller as the caller has the AF lock
4886            goto Exit;
4887        }
4888        mTracks.add(track);
4889
4890        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4891        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4892                        mAudioFlinger->btNrecIsOff();
4893        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4894        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4895
4896        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4897            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4898            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4899            // so ask activity manager to do this on our behalf
4900            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4901        }
4902    }
4903    lStatus = NO_ERROR;
4904
4905Exit:
4906    *status = lStatus;
4907    return track;
4908}
4909
4910status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4911                                           AudioSystem::sync_event_t event,
4912                                           int triggerSession)
4913{
4914    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4915    sp<ThreadBase> strongMe = this;
4916    status_t status = NO_ERROR;
4917
4918    if (event == AudioSystem::SYNC_EVENT_NONE) {
4919        clearSyncStartEvent();
4920    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4921        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4922                                       triggerSession,
4923                                       recordTrack->sessionId(),
4924                                       syncStartEventCallback,
4925                                       this);
4926        // Sync event can be cancelled by the trigger session if the track is not in a
4927        // compatible state in which case we start record immediately
4928        if (mSyncStartEvent->isCancelled()) {
4929            clearSyncStartEvent();
4930        } else {
4931            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4932            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4933        }
4934    }
4935
4936    {
4937        // This section is a rendezvous between binder thread executing start() and RecordThread
4938        AutoMutex lock(mLock);
4939        if (mActiveTracks.size() > 0) {
4940            // FIXME does not work for multiple active tracks
4941            if (mActiveTracks.indexOf(recordTrack) != 0) {
4942                status = -EBUSY;
4943            } else if (recordTrack->mState == TrackBase::PAUSING) {
4944                recordTrack->mState = TrackBase::ACTIVE;
4945            }
4946            return status;
4947        }
4948
4949        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4950        recordTrack->mState = TrackBase::IDLE;
4951        mActiveTracks.add(recordTrack);
4952        mActiveTracksGen++;
4953        mLock.unlock();
4954        status_t status = AudioSystem::startInput(mId);
4955        mLock.lock();
4956        // FIXME should verify that mActiveTrack is still == recordTrack
4957        if (status != NO_ERROR) {
4958            mActiveTracks.remove(recordTrack);
4959            mActiveTracksGen++;
4960            clearSyncStartEvent();
4961            return status;
4962        }
4963        // FIXME LEGACY
4964        mRsmpInIndex = mFrameCount;
4965        mRsmpInFront = 0;
4966        mRsmpInRear = 0;
4967        mRsmpInUnrel = 0;
4968        mBytesRead = 0;
4969        if (mResampler != NULL) {
4970            mResampler->reset();
4971        }
4972        // FIXME hijacking a playback track state name which was intended for start after pause;
4973        //       here 'STARTING_2' would be more accurate
4974        recordTrack->mState = TrackBase::RESUMING;
4975        // signal thread to start
4976        ALOGV("Signal record thread");
4977        mWaitWorkCV.broadcast();
4978        // do not wait for mStartStopCond if exiting
4979        if (exitPending()) {
4980            mActiveTracks.remove(recordTrack);
4981            mActiveTracksGen++;
4982            status = INVALID_OPERATION;
4983            goto startError;
4984        }
4985        // FIXME incorrect usage of wait: no explicit predicate or loop
4986        mStartStopCond.wait(mLock);
4987        if (mActiveTracks.indexOf(recordTrack) < 0) {
4988            ALOGV("Record failed to start");
4989            status = BAD_VALUE;
4990            goto startError;
4991        }
4992        ALOGV("Record started OK");
4993        return status;
4994    }
4995
4996startError:
4997    AudioSystem::stopInput(mId);
4998    clearSyncStartEvent();
4999    return status;
5000}
5001
5002void AudioFlinger::RecordThread::clearSyncStartEvent()
5003{
5004    if (mSyncStartEvent != 0) {
5005        mSyncStartEvent->cancel();
5006    }
5007    mSyncStartEvent.clear();
5008    mFramestoDrop = 0;
5009}
5010
5011void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5012{
5013    sp<SyncEvent> strongEvent = event.promote();
5014
5015    if (strongEvent != 0) {
5016        RecordThread *me = (RecordThread *)strongEvent->cookie();
5017        me->handleSyncStartEvent(strongEvent);
5018    }
5019}
5020
5021void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
5022{
5023    if (event == mSyncStartEvent) {
5024        // TODO: use actual buffer filling status instead of 2 buffers when info is available
5025        // from audio HAL
5026        mFramestoDrop = mFrameCount * 2;
5027    }
5028}
5029
5030bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5031    ALOGV("RecordThread::stop");
5032    AutoMutex _l(mLock);
5033    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5034        return false;
5035    }
5036    // note that threadLoop may still be processing the track at this point [without lock]
5037    recordTrack->mState = TrackBase::PAUSING;
5038    // do not wait for mStartStopCond if exiting
5039    if (exitPending()) {
5040        return true;
5041    }
5042    // FIXME incorrect usage of wait: no explicit predicate or loop
5043    mStartStopCond.wait(mLock);
5044    // if we have been restarted, recordTrack is in mActiveTracks here
5045    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5046        ALOGV("Record stopped OK");
5047        return true;
5048    }
5049    return false;
5050}
5051
5052bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5053{
5054    return false;
5055}
5056
5057status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5058{
5059#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5060    if (!isValidSyncEvent(event)) {
5061        return BAD_VALUE;
5062    }
5063
5064    int eventSession = event->triggerSession();
5065    status_t ret = NAME_NOT_FOUND;
5066
5067    Mutex::Autolock _l(mLock);
5068
5069    for (size_t i = 0; i < mTracks.size(); i++) {
5070        sp<RecordTrack> track = mTracks[i];
5071        if (eventSession == track->sessionId()) {
5072            (void) track->setSyncEvent(event);
5073            ret = NO_ERROR;
5074        }
5075    }
5076    return ret;
5077#else
5078    return BAD_VALUE;
5079#endif
5080}
5081
5082// destroyTrack_l() must be called with ThreadBase::mLock held
5083void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5084{
5085    track->terminate();
5086    track->mState = TrackBase::STOPPED;
5087    // active tracks are removed by threadLoop()
5088    if (mActiveTracks.indexOf(track) < 0) {
5089        removeTrack_l(track);
5090    }
5091}
5092
5093void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5094{
5095    mTracks.remove(track);
5096    // need anything related to effects here?
5097}
5098
5099void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5100{
5101    dumpInternals(fd, args);
5102    dumpTracks(fd, args);
5103    dumpEffectChains(fd, args);
5104}
5105
5106void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5107{
5108    const size_t SIZE = 256;
5109    char buffer[SIZE];
5110    String8 result;
5111
5112    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
5113    result.append(buffer);
5114
5115    if (mActiveTracks.size() > 0) {
5116        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
5117        result.append(buffer);
5118        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
5119        result.append(buffer);
5120        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
5121        result.append(buffer);
5122        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
5123        result.append(buffer);
5124        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
5125        result.append(buffer);
5126    } else {
5127        result.append("No active record client\n");
5128    }
5129
5130    write(fd, result.string(), result.size());
5131
5132    dumpBase(fd, args);
5133}
5134
5135void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5136{
5137    const size_t SIZE = 256;
5138    char buffer[SIZE];
5139    String8 result;
5140
5141    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
5142    result.append(buffer);
5143    RecordTrack::appendDumpHeader(result);
5144    for (size_t i = 0; i < mTracks.size(); ++i) {
5145        sp<RecordTrack> track = mTracks[i];
5146        if (track != 0) {
5147            track->dump(buffer, SIZE);
5148            result.append(buffer);
5149        }
5150    }
5151
5152    size_t size = mActiveTracks.size();
5153    if (size > 0) {
5154        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
5155        result.append(buffer);
5156        RecordTrack::appendDumpHeader(result);
5157        for (size_t i = 0; i < size; ++i) {
5158            sp<RecordTrack> track = mActiveTracks[i];
5159            track->dump(buffer, SIZE);
5160            result.append(buffer);
5161        }
5162
5163    }
5164    write(fd, result.string(), result.size());
5165}
5166
5167// AudioBufferProvider interface
5168status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5169{
5170    int32_t rear = mRsmpInRear;
5171    int32_t front = mRsmpInFront;
5172    ssize_t filled = rear - front;
5173    ALOG_ASSERT(0 <= filled && (size_t) filled <= mRsmpInFramesP2);
5174    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5175    front &= mRsmpInFramesP2 - 1;
5176    size_t part1 = mRsmpInFramesP2 - front;
5177    if (part1 > (size_t) filled) {
5178        part1 = filled;
5179    }
5180    size_t ask = buffer->frameCount;
5181    ALOG_ASSERT(ask > 0);
5182    if (part1 > ask) {
5183        part1 = ask;
5184    }
5185    if (part1 == 0) {
5186        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5187        ALOGE("RecordThread::getNextBuffer() starved");
5188        buffer->raw = NULL;
5189        buffer->frameCount = 0;
5190        mRsmpInUnrel = 0;
5191        return NOT_ENOUGH_DATA;
5192    }
5193
5194    buffer->raw = mRsmpInBuffer + front * mChannelCount;
5195    buffer->frameCount = part1;
5196    mRsmpInUnrel = part1;
5197    return NO_ERROR;
5198}
5199
5200// AudioBufferProvider interface
5201void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5202{
5203    size_t stepCount = buffer->frameCount;
5204    if (stepCount == 0) {
5205        return;
5206    }
5207    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
5208    mRsmpInUnrel -= stepCount;
5209    mRsmpInFront += stepCount;
5210    buffer->raw = NULL;
5211    buffer->frameCount = 0;
5212}
5213
5214bool AudioFlinger::RecordThread::checkForNewParameters_l()
5215{
5216    bool reconfig = false;
5217
5218    while (!mNewParameters.isEmpty()) {
5219        status_t status = NO_ERROR;
5220        String8 keyValuePair = mNewParameters[0];
5221        AudioParameter param = AudioParameter(keyValuePair);
5222        int value;
5223        audio_format_t reqFormat = mFormat;
5224        uint32_t reqSamplingRate = mReqSampleRate;
5225        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
5226
5227        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5228            reqSamplingRate = value;
5229            reconfig = true;
5230        }
5231        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5232            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5233                status = BAD_VALUE;
5234            } else {
5235                reqFormat = (audio_format_t) value;
5236                reconfig = true;
5237            }
5238        }
5239        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5240            audio_channel_mask_t mask = (audio_channel_mask_t) value;
5241            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5242                status = BAD_VALUE;
5243            } else {
5244                reqChannelMask = mask;
5245                reconfig = true;
5246            }
5247        }
5248        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5249            // do not accept frame count changes if tracks are open as the track buffer
5250            // size depends on frame count and correct behavior would not be guaranteed
5251            // if frame count is changed after track creation
5252            if (mActiveTracks.size() > 0) {
5253                status = INVALID_OPERATION;
5254            } else {
5255                reconfig = true;
5256            }
5257        }
5258        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5259            // forward device change to effects that have requested to be
5260            // aware of attached audio device.
5261            for (size_t i = 0; i < mEffectChains.size(); i++) {
5262                mEffectChains[i]->setDevice_l(value);
5263            }
5264
5265            // store input device and output device but do not forward output device to audio HAL.
5266            // Note that status is ignored by the caller for output device
5267            // (see AudioFlinger::setParameters()
5268            if (audio_is_output_devices(value)) {
5269                mOutDevice = value;
5270                status = BAD_VALUE;
5271            } else {
5272                mInDevice = value;
5273                // disable AEC and NS if the device is a BT SCO headset supporting those
5274                // pre processings
5275                if (mTracks.size() > 0) {
5276                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5277                                        mAudioFlinger->btNrecIsOff();
5278                    for (size_t i = 0; i < mTracks.size(); i++) {
5279                        sp<RecordTrack> track = mTracks[i];
5280                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5281                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5282                    }
5283                }
5284            }
5285        }
5286        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5287                mAudioSource != (audio_source_t)value) {
5288            // forward device change to effects that have requested to be
5289            // aware of attached audio device.
5290            for (size_t i = 0; i < mEffectChains.size(); i++) {
5291                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5292            }
5293            mAudioSource = (audio_source_t)value;
5294        }
5295
5296        if (status == NO_ERROR) {
5297            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5298                    keyValuePair.string());
5299            if (status == INVALID_OPERATION) {
5300                inputStandBy();
5301                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5302                        keyValuePair.string());
5303            }
5304            if (reconfig) {
5305                if (status == BAD_VALUE &&
5306                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5307                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5308                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5309                            <= (2 * reqSamplingRate)) &&
5310                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5311                            <= FCC_2 &&
5312                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
5313                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
5314                    status = NO_ERROR;
5315                }
5316                if (status == NO_ERROR) {
5317                    readInputParameters();
5318                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5319                }
5320            }
5321        }
5322
5323        mNewParameters.removeAt(0);
5324
5325        mParamStatus = status;
5326        mParamCond.signal();
5327        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5328        // already timed out waiting for the status and will never signal the condition.
5329        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5330    }
5331    return reconfig;
5332}
5333
5334String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5335{
5336    Mutex::Autolock _l(mLock);
5337    if (initCheck() != NO_ERROR) {
5338        return String8();
5339    }
5340
5341    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5342    const String8 out_s8(s);
5343    free(s);
5344    return out_s8;
5345}
5346
5347void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param __unused) {
5348    AudioSystem::OutputDescriptor desc;
5349    const void *param2 = NULL;
5350
5351    switch (event) {
5352    case AudioSystem::INPUT_OPENED:
5353    case AudioSystem::INPUT_CONFIG_CHANGED:
5354        desc.channelMask = mChannelMask;
5355        desc.samplingRate = mSampleRate;
5356        desc.format = mFormat;
5357        desc.frameCount = mFrameCount;
5358        desc.latency = 0;
5359        param2 = &desc;
5360        break;
5361
5362    case AudioSystem::INPUT_CLOSED:
5363    default:
5364        break;
5365    }
5366    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5367}
5368
5369void AudioFlinger::RecordThread::readInputParameters()
5370{
5371    delete[] mRsmpInBuffer;
5372    // mRsmpInBuffer is always assigned a new[] below
5373    delete[] mRsmpOutBuffer;
5374    mRsmpOutBuffer = NULL;
5375    delete mResampler;
5376    mResampler = NULL;
5377
5378    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5379    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5380    mChannelCount = popcount(mChannelMask);
5381    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5382    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5383        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5384    }
5385    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5386    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5387    mFrameCount = mBufferSize / mFrameSize;
5388    // With 3 HAL buffers, we can guarantee ability to down-sample the input by ratio of 2:1 to
5389    // 1 full output buffer, regardless of the alignment of the available input.
5390    mRsmpInFrames = mFrameCount * 3;
5391    mRsmpInFramesP2 = roundup(mRsmpInFrames);
5392    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
5393    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
5394    mRsmpInFront = 0;
5395    mRsmpInRear = 0;
5396    mRsmpInUnrel = 0;
5397
5398    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5399        mResampler = AudioResampler::create(16, (int) mChannelCount, mReqSampleRate);
5400        mResampler->setSampleRate(mSampleRate);
5401        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5402        // resampler always outputs stereo
5403        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5404    }
5405    mRsmpInIndex = mFrameCount;
5406}
5407
5408uint32_t AudioFlinger::RecordThread::getInputFramesLost()
5409{
5410    Mutex::Autolock _l(mLock);
5411    if (initCheck() != NO_ERROR) {
5412        return 0;
5413    }
5414
5415    return mInput->stream->get_input_frames_lost(mInput->stream);
5416}
5417
5418uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5419{
5420    Mutex::Autolock _l(mLock);
5421    uint32_t result = 0;
5422    if (getEffectChain_l(sessionId) != 0) {
5423        result = EFFECT_SESSION;
5424    }
5425
5426    for (size_t i = 0; i < mTracks.size(); ++i) {
5427        if (sessionId == mTracks[i]->sessionId()) {
5428            result |= TRACK_SESSION;
5429            break;
5430        }
5431    }
5432
5433    return result;
5434}
5435
5436KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5437{
5438    KeyedVector<int, bool> ids;
5439    Mutex::Autolock _l(mLock);
5440    for (size_t j = 0; j < mTracks.size(); ++j) {
5441        sp<RecordThread::RecordTrack> track = mTracks[j];
5442        int sessionId = track->sessionId();
5443        if (ids.indexOfKey(sessionId) < 0) {
5444            ids.add(sessionId, true);
5445        }
5446    }
5447    return ids;
5448}
5449
5450AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5451{
5452    Mutex::Autolock _l(mLock);
5453    AudioStreamIn *input = mInput;
5454    mInput = NULL;
5455    return input;
5456}
5457
5458// this method must always be called either with ThreadBase mLock held or inside the thread loop
5459audio_stream_t* AudioFlinger::RecordThread::stream() const
5460{
5461    if (mInput == NULL) {
5462        return NULL;
5463    }
5464    return &mInput->stream->common;
5465}
5466
5467status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5468{
5469    // only one chain per input thread
5470    if (mEffectChains.size() != 0) {
5471        return INVALID_OPERATION;
5472    }
5473    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5474
5475    chain->setInBuffer(NULL);
5476    chain->setOutBuffer(NULL);
5477
5478    checkSuspendOnAddEffectChain_l(chain);
5479
5480    mEffectChains.add(chain);
5481
5482    return NO_ERROR;
5483}
5484
5485size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5486{
5487    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5488    ALOGW_IF(mEffectChains.size() != 1,
5489            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5490            chain.get(), mEffectChains.size(), this);
5491    if (mEffectChains.size() == 1) {
5492        mEffectChains.removeAt(0);
5493    }
5494    return 0;
5495}
5496
5497}; // namespace android
5498