Threads.cpp revision 6753e396a7eada4ec8b2aca7e2e78a7da5fbb070
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <media/AudioResamplerPublic.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38#include <audio_utils/format.h>
39#include <audio_utils/minifloat.h>
40
41// NBAIO implementations
42#include <media/nbaio/AudioStreamInSource.h>
43#include <media/nbaio/AudioStreamOutSink.h>
44#include <media/nbaio/MonoPipe.h>
45#include <media/nbaio/MonoPipeReader.h>
46#include <media/nbaio/Pipe.h>
47#include <media/nbaio/PipeReader.h>
48#include <media/nbaio/SourceAudioBufferProvider.h>
49
50#include <powermanager/PowerManager.h>
51
52#include <common_time/cc_helper.h>
53#include <common_time/local_clock.h>
54
55#include "AudioFlinger.h"
56#include "AudioMixer.h"
57#include "FastMixer.h"
58#include "FastCapture.h"
59#include "ServiceUtilities.h"
60#include "SchedulingPolicyService.h"
61
62#ifdef ADD_BATTERY_DATA
63#include <media/IMediaPlayerService.h>
64#include <media/IMediaDeathNotifier.h>
65#endif
66
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72// ----------------------------------------------------------------------------
73
74// Note: the following macro is used for extremely verbose logging message.  In
75// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
76// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
77// are so verbose that we want to suppress them even when we have ALOG_ASSERT
78// turned on.  Do not uncomment the #def below unless you really know what you
79// are doing and want to see all of the extremely verbose messages.
80//#define VERY_VERY_VERBOSE_LOGGING
81#ifdef VERY_VERY_VERBOSE_LOGGING
82#define ALOGVV ALOGV
83#else
84#define ALOGVV(a...) do { } while(0)
85#endif
86
87#define max(a, b) ((a) > (b) ? (a) : (b))
88
89namespace android {
90
91// retry counts for buffer fill timeout
92// 50 * ~20msecs = 1 second
93static const int8_t kMaxTrackRetries = 50;
94static const int8_t kMaxTrackStartupRetries = 50;
95// allow less retry attempts on direct output thread.
96// direct outputs can be a scarce resource in audio hardware and should
97// be released as quickly as possible.
98static const int8_t kMaxTrackRetriesDirect = 2;
99
100// don't warn about blocked writes or record buffer overflows more often than this
101static const nsecs_t kWarningThrottleNs = seconds(5);
102
103// RecordThread loop sleep time upon application overrun or audio HAL read error
104static const int kRecordThreadSleepUs = 5000;
105
106// maximum time to wait in sendConfigEvent_l() for a status to be received
107static const nsecs_t kConfigEventTimeoutNs = seconds(2);
108
109// minimum sleep time for the mixer thread loop when tracks are active but in underrun
110static const uint32_t kMinThreadSleepTimeUs = 5000;
111// maximum divider applied to the active sleep time in the mixer thread loop
112static const uint32_t kMaxThreadSleepTimeShift = 2;
113
114// minimum normal sink buffer size, expressed in milliseconds rather than frames
115static const uint32_t kMinNormalSinkBufferSizeMs = 20;
116// maximum normal sink buffer size
117static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
118
119// Offloaded output thread standby delay: allows track transition without going to standby
120static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
121
122// Whether to use fast mixer
123static const enum {
124    FastMixer_Never,    // never initialize or use: for debugging only
125    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
126                        // normal mixer multiplier is 1
127    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
128                        // multiplier is calculated based on min & max normal mixer buffer size
129    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
130                        // multiplier is calculated based on min & max normal mixer buffer size
131    // FIXME for FastMixer_Dynamic:
132    //  Supporting this option will require fixing HALs that can't handle large writes.
133    //  For example, one HAL implementation returns an error from a large write,
134    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
135    //  We could either fix the HAL implementations, or provide a wrapper that breaks
136    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
137} kUseFastMixer = FastMixer_Static;
138
139// Whether to use fast capture
140static const enum {
141    FastCapture_Never,  // never initialize or use: for debugging only
142    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
143    FastCapture_Static, // initialize if needed, then use all the time if initialized
144} kUseFastCapture = FastCapture_Static;
145
146// Priorities for requestPriority
147static const int kPriorityAudioApp = 2;
148static const int kPriorityFastMixer = 3;
149static const int kPriorityFastCapture = 3;
150
151// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
152// for the track.  The client then sub-divides this into smaller buffers for its use.
153// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
154// So for now we just assume that client is double-buffered for fast tracks.
155// FIXME It would be better for client to tell AudioFlinger the value of N,
156// so AudioFlinger could allocate the right amount of memory.
157// See the client's minBufCount and mNotificationFramesAct calculations for details.
158
159// This is the default value, if not specified by property.
160static const int kFastTrackMultiplier = 2;
161
162// The minimum and maximum allowed values
163static const int kFastTrackMultiplierMin = 1;
164static const int kFastTrackMultiplierMax = 2;
165
166// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
167static int sFastTrackMultiplier = kFastTrackMultiplier;
168
169// See Thread::readOnlyHeap().
170// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
171// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
172// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
173static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
174
175// ----------------------------------------------------------------------------
176
177static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
178
179static void sFastTrackMultiplierInit()
180{
181    char value[PROPERTY_VALUE_MAX];
182    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
183        char *endptr;
184        unsigned long ul = strtoul(value, &endptr, 0);
185        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
186            sFastTrackMultiplier = (int) ul;
187        }
188    }
189}
190
191// ----------------------------------------------------------------------------
192
193#ifdef ADD_BATTERY_DATA
194// To collect the amplifier usage
195static void addBatteryData(uint32_t params) {
196    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
197    if (service == NULL) {
198        // it already logged
199        return;
200    }
201
202    service->addBatteryData(params);
203}
204#endif
205
206
207// ----------------------------------------------------------------------------
208//      CPU Stats
209// ----------------------------------------------------------------------------
210
211class CpuStats {
212public:
213    CpuStats();
214    void sample(const String8 &title);
215#ifdef DEBUG_CPU_USAGE
216private:
217    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
218    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
219
220    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
221
222    int mCpuNum;                        // thread's current CPU number
223    int mCpukHz;                        // frequency of thread's current CPU in kHz
224#endif
225};
226
227CpuStats::CpuStats()
228#ifdef DEBUG_CPU_USAGE
229    : mCpuNum(-1), mCpukHz(-1)
230#endif
231{
232}
233
234void CpuStats::sample(const String8 &title
235#ifndef DEBUG_CPU_USAGE
236                __unused
237#endif
238        ) {
239#ifdef DEBUG_CPU_USAGE
240    // get current thread's delta CPU time in wall clock ns
241    double wcNs;
242    bool valid = mCpuUsage.sampleAndEnable(wcNs);
243
244    // record sample for wall clock statistics
245    if (valid) {
246        mWcStats.sample(wcNs);
247    }
248
249    // get the current CPU number
250    int cpuNum = sched_getcpu();
251
252    // get the current CPU frequency in kHz
253    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
254
255    // check if either CPU number or frequency changed
256    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
257        mCpuNum = cpuNum;
258        mCpukHz = cpukHz;
259        // ignore sample for purposes of cycles
260        valid = false;
261    }
262
263    // if no change in CPU number or frequency, then record sample for cycle statistics
264    if (valid && mCpukHz > 0) {
265        double cycles = wcNs * cpukHz * 0.000001;
266        mHzStats.sample(cycles);
267    }
268
269    unsigned n = mWcStats.n();
270    // mCpuUsage.elapsed() is expensive, so don't call it every loop
271    if ((n & 127) == 1) {
272        long long elapsed = mCpuUsage.elapsed();
273        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
274            double perLoop = elapsed / (double) n;
275            double perLoop100 = perLoop * 0.01;
276            double perLoop1k = perLoop * 0.001;
277            double mean = mWcStats.mean();
278            double stddev = mWcStats.stddev();
279            double minimum = mWcStats.minimum();
280            double maximum = mWcStats.maximum();
281            double meanCycles = mHzStats.mean();
282            double stddevCycles = mHzStats.stddev();
283            double minCycles = mHzStats.minimum();
284            double maxCycles = mHzStats.maximum();
285            mCpuUsage.resetElapsed();
286            mWcStats.reset();
287            mHzStats.reset();
288            ALOGD("CPU usage for %s over past %.1f secs\n"
289                "  (%u mixer loops at %.1f mean ms per loop):\n"
290                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
291                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
292                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
293                    title.string(),
294                    elapsed * .000000001, n, perLoop * .000001,
295                    mean * .001,
296                    stddev * .001,
297                    minimum * .001,
298                    maximum * .001,
299                    mean / perLoop100,
300                    stddev / perLoop100,
301                    minimum / perLoop100,
302                    maximum / perLoop100,
303                    meanCycles / perLoop1k,
304                    stddevCycles / perLoop1k,
305                    minCycles / perLoop1k,
306                    maxCycles / perLoop1k);
307
308        }
309    }
310#endif
311};
312
313// ----------------------------------------------------------------------------
314//      ThreadBase
315// ----------------------------------------------------------------------------
316
317AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
318        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
319    :   Thread(false /*canCallJava*/),
320        mType(type),
321        mAudioFlinger(audioFlinger),
322        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
323        // are set by PlaybackThread::readOutputParameters_l() or
324        // RecordThread::readInputParameters_l()
325        //FIXME: mStandby should be true here. Is this some kind of hack?
326        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
327        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
328        // mName will be set by concrete (non-virtual) subclass
329        mDeathRecipient(new PMDeathRecipient(this))
330{
331}
332
333AudioFlinger::ThreadBase::~ThreadBase()
334{
335    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
336    mConfigEvents.clear();
337
338    // do not lock the mutex in destructor
339    releaseWakeLock_l();
340    if (mPowerManager != 0) {
341        sp<IBinder> binder = mPowerManager->asBinder();
342        binder->unlinkToDeath(mDeathRecipient);
343    }
344}
345
346status_t AudioFlinger::ThreadBase::readyToRun()
347{
348    status_t status = initCheck();
349    if (status == NO_ERROR) {
350        ALOGI("AudioFlinger's thread %p ready to run", this);
351    } else {
352        ALOGE("No working audio driver found.");
353    }
354    return status;
355}
356
357void AudioFlinger::ThreadBase::exit()
358{
359    ALOGV("ThreadBase::exit");
360    // do any cleanup required for exit to succeed
361    preExit();
362    {
363        // This lock prevents the following race in thread (uniprocessor for illustration):
364        //  if (!exitPending()) {
365        //      // context switch from here to exit()
366        //      // exit() calls requestExit(), what exitPending() observes
367        //      // exit() calls signal(), which is dropped since no waiters
368        //      // context switch back from exit() to here
369        //      mWaitWorkCV.wait(...);
370        //      // now thread is hung
371        //  }
372        AutoMutex lock(mLock);
373        requestExit();
374        mWaitWorkCV.broadcast();
375    }
376    // When Thread::requestExitAndWait is made virtual and this method is renamed to
377    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
378    requestExitAndWait();
379}
380
381status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
382{
383    status_t status;
384
385    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
386    Mutex::Autolock _l(mLock);
387
388    return sendSetParameterConfigEvent_l(keyValuePairs);
389}
390
391// sendConfigEvent_l() must be called with ThreadBase::mLock held
392// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
393status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
394{
395    status_t status = NO_ERROR;
396
397    mConfigEvents.add(event);
398    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
399    mWaitWorkCV.signal();
400    mLock.unlock();
401    {
402        Mutex::Autolock _l(event->mLock);
403        while (event->mWaitStatus) {
404            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
405                event->mStatus = TIMED_OUT;
406                event->mWaitStatus = false;
407            }
408        }
409        status = event->mStatus;
410    }
411    mLock.lock();
412    return status;
413}
414
415void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
416{
417    Mutex::Autolock _l(mLock);
418    sendIoConfigEvent_l(event, param);
419}
420
421// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
422void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
423{
424    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
425    sendConfigEvent_l(configEvent);
426}
427
428// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
429void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
430{
431    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
432    sendConfigEvent_l(configEvent);
433}
434
435// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
436status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
437{
438    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
439    return sendConfigEvent_l(configEvent);
440}
441
442status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
443                                                        const struct audio_patch *patch,
444                                                        audio_patch_handle_t *handle)
445{
446    Mutex::Autolock _l(mLock);
447    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
448    status_t status = sendConfigEvent_l(configEvent);
449    if (status == NO_ERROR) {
450        CreateAudioPatchConfigEventData *data =
451                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
452        *handle = data->mHandle;
453    }
454    return status;
455}
456
457status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
458                                                                const audio_patch_handle_t handle)
459{
460    Mutex::Autolock _l(mLock);
461    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
462    return sendConfigEvent_l(configEvent);
463}
464
465
466// post condition: mConfigEvents.isEmpty()
467void AudioFlinger::ThreadBase::processConfigEvents_l()
468{
469    bool configChanged = false;
470
471    while (!mConfigEvents.isEmpty()) {
472        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
473        sp<ConfigEvent> event = mConfigEvents[0];
474        mConfigEvents.removeAt(0);
475        switch (event->mType) {
476        case CFG_EVENT_PRIO: {
477            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
478            // FIXME Need to understand why this has to be done asynchronously
479            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
480                    true /*asynchronous*/);
481            if (err != 0) {
482                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
483                      data->mPrio, data->mPid, data->mTid, err);
484            }
485        } break;
486        case CFG_EVENT_IO: {
487            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
488            audioConfigChanged(data->mEvent, data->mParam);
489        } break;
490        case CFG_EVENT_SET_PARAMETER: {
491            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
492            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
493                configChanged = true;
494            }
495        } break;
496        case CFG_EVENT_CREATE_AUDIO_PATCH: {
497            CreateAudioPatchConfigEventData *data =
498                                            (CreateAudioPatchConfigEventData *)event->mData.get();
499            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
500        } break;
501        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
502            ReleaseAudioPatchConfigEventData *data =
503                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
504            event->mStatus = releaseAudioPatch_l(data->mHandle);
505        } break;
506        default:
507            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
508            break;
509        }
510        {
511            Mutex::Autolock _l(event->mLock);
512            if (event->mWaitStatus) {
513                event->mWaitStatus = false;
514                event->mCond.signal();
515            }
516        }
517        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
518    }
519
520    if (configChanged) {
521        cacheParameters_l();
522    }
523}
524
525String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
526    String8 s;
527    if (output) {
528        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
529        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
530        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
531        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
532        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
534        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
535        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
536        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
537        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
542        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
543        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
544        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
545        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
546        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
547    } else {
548        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
549        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
550        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
551        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
552        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
554        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
555        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
556        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
557        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
558        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
559        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
560        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
561        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
562        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
563    }
564    int len = s.length();
565    if (s.length() > 2) {
566        char *str = s.lockBuffer(len);
567        s.unlockBuffer(len - 2);
568    }
569    return s;
570}
571
572void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
573{
574    const size_t SIZE = 256;
575    char buffer[SIZE];
576    String8 result;
577
578    bool locked = AudioFlinger::dumpTryLock(mLock);
579    if (!locked) {
580        dprintf(fd, "thread %p maybe dead locked\n", this);
581    }
582
583    dprintf(fd, "  I/O handle: %d\n", mId);
584    dprintf(fd, "  TID: %d\n", getTid());
585    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
586    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
587    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
588    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
589    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
590    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
591            channelMaskToString(mChannelMask, mType != RECORD).string());
592    dprintf(fd, "  Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
593    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
594    dprintf(fd, "  Pending config events:");
595    size_t numConfig = mConfigEvents.size();
596    if (numConfig) {
597        for (size_t i = 0; i < numConfig; i++) {
598            mConfigEvents[i]->dump(buffer, SIZE);
599            dprintf(fd, "\n    %s", buffer);
600        }
601        dprintf(fd, "\n");
602    } else {
603        dprintf(fd, " none\n");
604    }
605
606    if (locked) {
607        mLock.unlock();
608    }
609}
610
611void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
612{
613    const size_t SIZE = 256;
614    char buffer[SIZE];
615    String8 result;
616
617    size_t numEffectChains = mEffectChains.size();
618    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
619    write(fd, buffer, strlen(buffer));
620
621    for (size_t i = 0; i < numEffectChains; ++i) {
622        sp<EffectChain> chain = mEffectChains[i];
623        if (chain != 0) {
624            chain->dump(fd, args);
625        }
626    }
627}
628
629void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
630{
631    Mutex::Autolock _l(mLock);
632    acquireWakeLock_l(uid);
633}
634
635String16 AudioFlinger::ThreadBase::getWakeLockTag()
636{
637    switch (mType) {
638        case MIXER:
639            return String16("AudioMix");
640        case DIRECT:
641            return String16("AudioDirectOut");
642        case DUPLICATING:
643            return String16("AudioDup");
644        case RECORD:
645            return String16("AudioIn");
646        case OFFLOAD:
647            return String16("AudioOffload");
648        default:
649            ALOG_ASSERT(false);
650            return String16("AudioUnknown");
651    }
652}
653
654void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
655{
656    getPowerManager_l();
657    if (mPowerManager != 0) {
658        sp<IBinder> binder = new BBinder();
659        status_t status;
660        if (uid >= 0) {
661            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
662                    binder,
663                    getWakeLockTag(),
664                    String16("media"),
665                    uid,
666                    true /* FIXME force oneway contrary to .aidl */);
667        } else {
668            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
669                    binder,
670                    getWakeLockTag(),
671                    String16("media"),
672                    true /* FIXME force oneway contrary to .aidl */);
673        }
674        if (status == NO_ERROR) {
675            mWakeLockToken = binder;
676        }
677        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
678    }
679}
680
681void AudioFlinger::ThreadBase::releaseWakeLock()
682{
683    Mutex::Autolock _l(mLock);
684    releaseWakeLock_l();
685}
686
687void AudioFlinger::ThreadBase::releaseWakeLock_l()
688{
689    if (mWakeLockToken != 0) {
690        ALOGV("releaseWakeLock_l() %s", mName);
691        if (mPowerManager != 0) {
692            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
693                    true /* FIXME force oneway contrary to .aidl */);
694        }
695        mWakeLockToken.clear();
696    }
697}
698
699void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
700    Mutex::Autolock _l(mLock);
701    updateWakeLockUids_l(uids);
702}
703
704void AudioFlinger::ThreadBase::getPowerManager_l() {
705
706    if (mPowerManager == 0) {
707        // use checkService() to avoid blocking if power service is not up yet
708        sp<IBinder> binder =
709            defaultServiceManager()->checkService(String16("power"));
710        if (binder == 0) {
711            ALOGW("Thread %s cannot connect to the power manager service", mName);
712        } else {
713            mPowerManager = interface_cast<IPowerManager>(binder);
714            binder->linkToDeath(mDeathRecipient);
715        }
716    }
717}
718
719void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
720
721    getPowerManager_l();
722    if (mWakeLockToken == NULL) {
723        ALOGE("no wake lock to update!");
724        return;
725    }
726    if (mPowerManager != 0) {
727        sp<IBinder> binder = new BBinder();
728        status_t status;
729        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
730                    true /* FIXME force oneway contrary to .aidl */);
731        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
732    }
733}
734
735void AudioFlinger::ThreadBase::clearPowerManager()
736{
737    Mutex::Autolock _l(mLock);
738    releaseWakeLock_l();
739    mPowerManager.clear();
740}
741
742void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
743{
744    sp<ThreadBase> thread = mThread.promote();
745    if (thread != 0) {
746        thread->clearPowerManager();
747    }
748    ALOGW("power manager service died !!!");
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    Mutex::Autolock _l(mLock);
755    setEffectSuspended_l(type, suspend, sessionId);
756}
757
758void AudioFlinger::ThreadBase::setEffectSuspended_l(
759        const effect_uuid_t *type, bool suspend, int sessionId)
760{
761    sp<EffectChain> chain = getEffectChain_l(sessionId);
762    if (chain != 0) {
763        if (type != NULL) {
764            chain->setEffectSuspended_l(type, suspend);
765        } else {
766            chain->setEffectSuspendedAll_l(suspend);
767        }
768    }
769
770    updateSuspendedSessions_l(type, suspend, sessionId);
771}
772
773void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
774{
775    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
776    if (index < 0) {
777        return;
778    }
779
780    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
781            mSuspendedSessions.valueAt(index);
782
783    for (size_t i = 0; i < sessionEffects.size(); i++) {
784        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
785        for (int j = 0; j < desc->mRefCount; j++) {
786            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
787                chain->setEffectSuspendedAll_l(true);
788            } else {
789                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
790                    desc->mType.timeLow);
791                chain->setEffectSuspended_l(&desc->mType, true);
792            }
793        }
794    }
795}
796
797void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
798                                                         bool suspend,
799                                                         int sessionId)
800{
801    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
802
803    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
804
805    if (suspend) {
806        if (index >= 0) {
807            sessionEffects = mSuspendedSessions.valueAt(index);
808        } else {
809            mSuspendedSessions.add(sessionId, sessionEffects);
810        }
811    } else {
812        if (index < 0) {
813            return;
814        }
815        sessionEffects = mSuspendedSessions.valueAt(index);
816    }
817
818
819    int key = EffectChain::kKeyForSuspendAll;
820    if (type != NULL) {
821        key = type->timeLow;
822    }
823    index = sessionEffects.indexOfKey(key);
824
825    sp<SuspendedSessionDesc> desc;
826    if (suspend) {
827        if (index >= 0) {
828            desc = sessionEffects.valueAt(index);
829        } else {
830            desc = new SuspendedSessionDesc();
831            if (type != NULL) {
832                desc->mType = *type;
833            }
834            sessionEffects.add(key, desc);
835            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
836        }
837        desc->mRefCount++;
838    } else {
839        if (index < 0) {
840            return;
841        }
842        desc = sessionEffects.valueAt(index);
843        if (--desc->mRefCount == 0) {
844            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
845            sessionEffects.removeItemsAt(index);
846            if (sessionEffects.isEmpty()) {
847                ALOGV("updateSuspendedSessions_l() restore removing session %d",
848                                 sessionId);
849                mSuspendedSessions.removeItem(sessionId);
850            }
851        }
852    }
853    if (!sessionEffects.isEmpty()) {
854        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
855    }
856}
857
858void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
859                                                            bool enabled,
860                                                            int sessionId)
861{
862    Mutex::Autolock _l(mLock);
863    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
864}
865
866void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
867                                                            bool enabled,
868                                                            int sessionId)
869{
870    if (mType != RECORD) {
871        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
872        // another session. This gives the priority to well behaved effect control panels
873        // and applications not using global effects.
874        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
875        // global effects
876        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
877            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
878        }
879    }
880
881    sp<EffectChain> chain = getEffectChain_l(sessionId);
882    if (chain != 0) {
883        chain->checkSuspendOnEffectEnabled(effect, enabled);
884    }
885}
886
887// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
888sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
889        const sp<AudioFlinger::Client>& client,
890        const sp<IEffectClient>& effectClient,
891        int32_t priority,
892        int sessionId,
893        effect_descriptor_t *desc,
894        int *enabled,
895        status_t *status)
896{
897    sp<EffectModule> effect;
898    sp<EffectHandle> handle;
899    status_t lStatus;
900    sp<EffectChain> chain;
901    bool chainCreated = false;
902    bool effectCreated = false;
903    bool effectRegistered = false;
904
905    lStatus = initCheck();
906    if (lStatus != NO_ERROR) {
907        ALOGW("createEffect_l() Audio driver not initialized.");
908        goto Exit;
909    }
910
911    // Reject any effect on Direct output threads for now, since the format of
912    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
913    if (mType == DIRECT) {
914        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
915                desc->name, mName);
916        lStatus = BAD_VALUE;
917        goto Exit;
918    }
919
920    // Reject any effect on mixer or duplicating multichannel sinks.
921    // TODO: fix both format and multichannel issues with effects.
922    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
923        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
924                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
925        lStatus = BAD_VALUE;
926        goto Exit;
927    }
928
929    // Allow global effects only on offloaded and mixer threads
930    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
931        switch (mType) {
932        case MIXER:
933        case OFFLOAD:
934            break;
935        case DIRECT:
936        case DUPLICATING:
937        case RECORD:
938        default:
939            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
940            lStatus = BAD_VALUE;
941            goto Exit;
942        }
943    }
944
945    // Only Pre processor effects are allowed on input threads and only on input threads
946    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
947        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
948                desc->name, desc->flags, mType);
949        lStatus = BAD_VALUE;
950        goto Exit;
951    }
952
953    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
954
955    { // scope for mLock
956        Mutex::Autolock _l(mLock);
957
958        // check for existing effect chain with the requested audio session
959        chain = getEffectChain_l(sessionId);
960        if (chain == 0) {
961            // create a new chain for this session
962            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
963            chain = new EffectChain(this, sessionId);
964            addEffectChain_l(chain);
965            chain->setStrategy(getStrategyForSession_l(sessionId));
966            chainCreated = true;
967        } else {
968            effect = chain->getEffectFromDesc_l(desc);
969        }
970
971        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
972
973        if (effect == 0) {
974            int id = mAudioFlinger->nextUniqueId();
975            // Check CPU and memory usage
976            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
977            if (lStatus != NO_ERROR) {
978                goto Exit;
979            }
980            effectRegistered = true;
981            // create a new effect module if none present in the chain
982            effect = new EffectModule(this, chain, desc, id, sessionId);
983            lStatus = effect->status();
984            if (lStatus != NO_ERROR) {
985                goto Exit;
986            }
987            effect->setOffloaded(mType == OFFLOAD, mId);
988
989            lStatus = chain->addEffect_l(effect);
990            if (lStatus != NO_ERROR) {
991                goto Exit;
992            }
993            effectCreated = true;
994
995            effect->setDevice(mOutDevice);
996            effect->setDevice(mInDevice);
997            effect->setMode(mAudioFlinger->getMode());
998            effect->setAudioSource(mAudioSource);
999        }
1000        // create effect handle and connect it to effect module
1001        handle = new EffectHandle(effect, client, effectClient, priority);
1002        lStatus = handle->initCheck();
1003        if (lStatus == OK) {
1004            lStatus = effect->addHandle(handle.get());
1005        }
1006        if (enabled != NULL) {
1007            *enabled = (int)effect->isEnabled();
1008        }
1009    }
1010
1011Exit:
1012    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1013        Mutex::Autolock _l(mLock);
1014        if (effectCreated) {
1015            chain->removeEffect_l(effect);
1016        }
1017        if (effectRegistered) {
1018            AudioSystem::unregisterEffect(effect->id());
1019        }
1020        if (chainCreated) {
1021            removeEffectChain_l(chain);
1022        }
1023        handle.clear();
1024    }
1025
1026    *status = lStatus;
1027    return handle;
1028}
1029
1030sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1031{
1032    Mutex::Autolock _l(mLock);
1033    return getEffect_l(sessionId, effectId);
1034}
1035
1036sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1037{
1038    sp<EffectChain> chain = getEffectChain_l(sessionId);
1039    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1040}
1041
1042// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1043// PlaybackThread::mLock held
1044status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1045{
1046    // check for existing effect chain with the requested audio session
1047    int sessionId = effect->sessionId();
1048    sp<EffectChain> chain = getEffectChain_l(sessionId);
1049    bool chainCreated = false;
1050
1051    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1052             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1053                    this, effect->desc().name, effect->desc().flags);
1054
1055    if (chain == 0) {
1056        // create a new chain for this session
1057        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1058        chain = new EffectChain(this, sessionId);
1059        addEffectChain_l(chain);
1060        chain->setStrategy(getStrategyForSession_l(sessionId));
1061        chainCreated = true;
1062    }
1063    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1064
1065    if (chain->getEffectFromId_l(effect->id()) != 0) {
1066        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1067                this, effect->desc().name, chain.get());
1068        return BAD_VALUE;
1069    }
1070
1071    effect->setOffloaded(mType == OFFLOAD, mId);
1072
1073    status_t status = chain->addEffect_l(effect);
1074    if (status != NO_ERROR) {
1075        if (chainCreated) {
1076            removeEffectChain_l(chain);
1077        }
1078        return status;
1079    }
1080
1081    effect->setDevice(mOutDevice);
1082    effect->setDevice(mInDevice);
1083    effect->setMode(mAudioFlinger->getMode());
1084    effect->setAudioSource(mAudioSource);
1085    return NO_ERROR;
1086}
1087
1088void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1089
1090    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1091    effect_descriptor_t desc = effect->desc();
1092    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1093        detachAuxEffect_l(effect->id());
1094    }
1095
1096    sp<EffectChain> chain = effect->chain().promote();
1097    if (chain != 0) {
1098        // remove effect chain if removing last effect
1099        if (chain->removeEffect_l(effect) == 0) {
1100            removeEffectChain_l(chain);
1101        }
1102    } else {
1103        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1104    }
1105}
1106
1107void AudioFlinger::ThreadBase::lockEffectChains_l(
1108        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1109{
1110    effectChains = mEffectChains;
1111    for (size_t i = 0; i < mEffectChains.size(); i++) {
1112        mEffectChains[i]->lock();
1113    }
1114}
1115
1116void AudioFlinger::ThreadBase::unlockEffectChains(
1117        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1118{
1119    for (size_t i = 0; i < effectChains.size(); i++) {
1120        effectChains[i]->unlock();
1121    }
1122}
1123
1124sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1125{
1126    Mutex::Autolock _l(mLock);
1127    return getEffectChain_l(sessionId);
1128}
1129
1130sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1131{
1132    size_t size = mEffectChains.size();
1133    for (size_t i = 0; i < size; i++) {
1134        if (mEffectChains[i]->sessionId() == sessionId) {
1135            return mEffectChains[i];
1136        }
1137    }
1138    return 0;
1139}
1140
1141void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1142{
1143    Mutex::Autolock _l(mLock);
1144    size_t size = mEffectChains.size();
1145    for (size_t i = 0; i < size; i++) {
1146        mEffectChains[i]->setMode_l(mode);
1147    }
1148}
1149
1150void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1151{
1152    config->type = AUDIO_PORT_TYPE_MIX;
1153    config->ext.mix.handle = mId;
1154    config->sample_rate = mSampleRate;
1155    config->format = mFormat;
1156    config->channel_mask = mChannelMask;
1157    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1158                            AUDIO_PORT_CONFIG_FORMAT;
1159}
1160
1161
1162// ----------------------------------------------------------------------------
1163//      Playback
1164// ----------------------------------------------------------------------------
1165
1166AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1167                                             AudioStreamOut* output,
1168                                             audio_io_handle_t id,
1169                                             audio_devices_t device,
1170                                             type_t type)
1171    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1172        mNormalFrameCount(0), mSinkBuffer(NULL),
1173        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1174        mMixerBuffer(NULL),
1175        mMixerBufferSize(0),
1176        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1177        mMixerBufferValid(false),
1178        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1179        mEffectBuffer(NULL),
1180        mEffectBufferSize(0),
1181        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1182        mEffectBufferValid(false),
1183        mSuspended(0), mBytesWritten(0),
1184        mActiveTracksGeneration(0),
1185        // mStreamTypes[] initialized in constructor body
1186        mOutput(output),
1187        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1188        mMixerStatus(MIXER_IDLE),
1189        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1190        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1191        mBytesRemaining(0),
1192        mCurrentWriteLength(0),
1193        mUseAsyncWrite(false),
1194        mWriteAckSequence(0),
1195        mDrainSequence(0),
1196        mSignalPending(false),
1197        mScreenState(AudioFlinger::mScreenState),
1198        // index 0 is reserved for normal mixer's submix
1199        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1200        // mLatchD, mLatchQ,
1201        mLatchDValid(false), mLatchQValid(false)
1202{
1203    snprintf(mName, kNameLength, "AudioOut_%X", id);
1204    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1205
1206    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1207    // it would be safer to explicitly pass initial masterVolume/masterMute as
1208    // parameter.
1209    //
1210    // If the HAL we are using has support for master volume or master mute,
1211    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1212    // and the mute set to false).
1213    mMasterVolume = audioFlinger->masterVolume_l();
1214    mMasterMute = audioFlinger->masterMute_l();
1215    if (mOutput && mOutput->audioHwDev) {
1216        if (mOutput->audioHwDev->canSetMasterVolume()) {
1217            mMasterVolume = 1.0;
1218        }
1219
1220        if (mOutput->audioHwDev->canSetMasterMute()) {
1221            mMasterMute = false;
1222        }
1223    }
1224
1225    readOutputParameters_l();
1226
1227    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1228    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1229    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1230            stream = (audio_stream_type_t) (stream + 1)) {
1231        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1232        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1233    }
1234    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1235    // because mAudioFlinger doesn't have one to copy from
1236}
1237
1238AudioFlinger::PlaybackThread::~PlaybackThread()
1239{
1240    mAudioFlinger->unregisterWriter(mNBLogWriter);
1241    free(mSinkBuffer);
1242    free(mMixerBuffer);
1243    free(mEffectBuffer);
1244}
1245
1246void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1247{
1248    dumpInternals(fd, args);
1249    dumpTracks(fd, args);
1250    dumpEffectChains(fd, args);
1251}
1252
1253void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1254{
1255    const size_t SIZE = 256;
1256    char buffer[SIZE];
1257    String8 result;
1258
1259    result.appendFormat("  Stream volumes in dB: ");
1260    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1261        const stream_type_t *st = &mStreamTypes[i];
1262        if (i > 0) {
1263            result.appendFormat(", ");
1264        }
1265        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1266        if (st->mute) {
1267            result.append("M");
1268        }
1269    }
1270    result.append("\n");
1271    write(fd, result.string(), result.length());
1272    result.clear();
1273
1274    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1275    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1276    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1277            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1278
1279    size_t numtracks = mTracks.size();
1280    size_t numactive = mActiveTracks.size();
1281    dprintf(fd, "  %d Tracks", numtracks);
1282    size_t numactiveseen = 0;
1283    if (numtracks) {
1284        dprintf(fd, " of which %d are active\n", numactive);
1285        Track::appendDumpHeader(result);
1286        for (size_t i = 0; i < numtracks; ++i) {
1287            sp<Track> track = mTracks[i];
1288            if (track != 0) {
1289                bool active = mActiveTracks.indexOf(track) >= 0;
1290                if (active) {
1291                    numactiveseen++;
1292                }
1293                track->dump(buffer, SIZE, active);
1294                result.append(buffer);
1295            }
1296        }
1297    } else {
1298        result.append("\n");
1299    }
1300    if (numactiveseen != numactive) {
1301        // some tracks in the active list were not in the tracks list
1302        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1303                " not in the track list\n");
1304        result.append(buffer);
1305        Track::appendDumpHeader(result);
1306        for (size_t i = 0; i < numactive; ++i) {
1307            sp<Track> track = mActiveTracks[i].promote();
1308            if (track != 0 && mTracks.indexOf(track) < 0) {
1309                track->dump(buffer, SIZE, true);
1310                result.append(buffer);
1311            }
1312        }
1313    }
1314
1315    write(fd, result.string(), result.size());
1316}
1317
1318void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1319{
1320    dprintf(fd, "\nOutput thread %p:\n", this);
1321    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1322    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1323    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1324    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1325    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1326    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1327    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1328    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1329    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1330    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1331
1332    dumpBase(fd, args);
1333}
1334
1335// Thread virtuals
1336
1337void AudioFlinger::PlaybackThread::onFirstRef()
1338{
1339    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1340}
1341
1342// ThreadBase virtuals
1343void AudioFlinger::PlaybackThread::preExit()
1344{
1345    ALOGV("  preExit()");
1346    // FIXME this is using hard-coded strings but in the future, this functionality will be
1347    //       converted to use audio HAL extensions required to support tunneling
1348    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1349}
1350
1351// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1352sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1353        const sp<AudioFlinger::Client>& client,
1354        audio_stream_type_t streamType,
1355        uint32_t sampleRate,
1356        audio_format_t format,
1357        audio_channel_mask_t channelMask,
1358        size_t *pFrameCount,
1359        const sp<IMemory>& sharedBuffer,
1360        int sessionId,
1361        IAudioFlinger::track_flags_t *flags,
1362        pid_t tid,
1363        int uid,
1364        status_t *status)
1365{
1366    size_t frameCount = *pFrameCount;
1367    sp<Track> track;
1368    status_t lStatus;
1369
1370    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1371
1372    // client expresses a preference for FAST, but we get the final say
1373    if (*flags & IAudioFlinger::TRACK_FAST) {
1374      if (
1375            // not timed
1376            (!isTimed) &&
1377            // either of these use cases:
1378            (
1379              // use case 1: shared buffer with any frame count
1380              (
1381                (sharedBuffer != 0)
1382              ) ||
1383              // use case 2: callback handler and frame count is default or at least as large as HAL
1384              (
1385                (tid != -1) &&
1386                ((frameCount == 0) ||
1387                (frameCount >= mFrameCount))
1388              )
1389            ) &&
1390            // PCM data
1391            audio_is_linear_pcm(format) &&
1392            // identical channel mask to sink, or mono in and stereo sink
1393            (channelMask == mChannelMask ||
1394                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1395                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1396            // hardware sample rate
1397            (sampleRate == mSampleRate) &&
1398            // normal mixer has an associated fast mixer
1399            hasFastMixer() &&
1400            // there are sufficient fast track slots available
1401            (mFastTrackAvailMask != 0)
1402            // FIXME test that MixerThread for this fast track has a capable output HAL
1403            // FIXME add a permission test also?
1404        ) {
1405        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1406        if (frameCount == 0) {
1407            // read the fast track multiplier property the first time it is needed
1408            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1409            if (ok != 0) {
1410                ALOGE("%s pthread_once failed: %d", __func__, ok);
1411            }
1412            frameCount = mFrameCount * sFastTrackMultiplier;
1413        }
1414        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1415                frameCount, mFrameCount);
1416      } else {
1417        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1418                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1419                "sampleRate=%u mSampleRate=%u "
1420                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1421                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1422                audio_is_linear_pcm(format),
1423                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1424        *flags &= ~IAudioFlinger::TRACK_FAST;
1425        // For compatibility with AudioTrack calculation, buffer depth is forced
1426        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1427        // This is probably too conservative, but legacy application code may depend on it.
1428        // If you change this calculation, also review the start threshold which is related.
1429        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1430        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1431        if (minBufCount < 2) {
1432            minBufCount = 2;
1433        }
1434        size_t minFrameCount = mNormalFrameCount * minBufCount;
1435        if (frameCount < minFrameCount) {
1436            frameCount = minFrameCount;
1437        }
1438      }
1439    }
1440    *pFrameCount = frameCount;
1441
1442    switch (mType) {
1443
1444    case DIRECT:
1445        if (audio_is_linear_pcm(format)) {
1446            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1447                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1448                        "for output %p with format %#x",
1449                        sampleRate, format, channelMask, mOutput, mFormat);
1450                lStatus = BAD_VALUE;
1451                goto Exit;
1452            }
1453        }
1454        break;
1455
1456    case OFFLOAD:
1457        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1458            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1459                    "for output %p with format %#x",
1460                    sampleRate, format, channelMask, mOutput, mFormat);
1461            lStatus = BAD_VALUE;
1462            goto Exit;
1463        }
1464        break;
1465
1466    default:
1467        if (!audio_is_linear_pcm(format)) {
1468                ALOGE("createTrack_l() Bad parameter: format %#x \""
1469                        "for output %p with format %#x",
1470                        format, mOutput, mFormat);
1471                lStatus = BAD_VALUE;
1472                goto Exit;
1473        }
1474        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1475            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1476            lStatus = BAD_VALUE;
1477            goto Exit;
1478        }
1479        break;
1480
1481    }
1482
1483    lStatus = initCheck();
1484    if (lStatus != NO_ERROR) {
1485        ALOGE("createTrack_l() audio driver not initialized");
1486        goto Exit;
1487    }
1488
1489    { // scope for mLock
1490        Mutex::Autolock _l(mLock);
1491
1492        // all tracks in same audio session must share the same routing strategy otherwise
1493        // conflicts will happen when tracks are moved from one output to another by audio policy
1494        // manager
1495        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1496        for (size_t i = 0; i < mTracks.size(); ++i) {
1497            sp<Track> t = mTracks[i];
1498            if (t != 0 && t->isExternalTrack()) {
1499                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1500                if (sessionId == t->sessionId() && strategy != actual) {
1501                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1502                            strategy, actual);
1503                    lStatus = BAD_VALUE;
1504                    goto Exit;
1505                }
1506            }
1507        }
1508
1509        if (!isTimed) {
1510            track = new Track(this, client, streamType, sampleRate, format,
1511                              channelMask, frameCount, NULL, sharedBuffer,
1512                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1513        } else {
1514            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1515                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1516        }
1517
1518        // new Track always returns non-NULL,
1519        // but TimedTrack::create() is a factory that could fail by returning NULL
1520        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1521        if (lStatus != NO_ERROR) {
1522            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1523            // track must be cleared from the caller as the caller has the AF lock
1524            goto Exit;
1525        }
1526        mTracks.add(track);
1527
1528        sp<EffectChain> chain = getEffectChain_l(sessionId);
1529        if (chain != 0) {
1530            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1531            track->setMainBuffer(chain->inBuffer());
1532            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1533            chain->incTrackCnt();
1534        }
1535
1536        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1537            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1538            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1539            // so ask activity manager to do this on our behalf
1540            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1541        }
1542    }
1543
1544    lStatus = NO_ERROR;
1545
1546Exit:
1547    *status = lStatus;
1548    return track;
1549}
1550
1551uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1552{
1553    return latency;
1554}
1555
1556uint32_t AudioFlinger::PlaybackThread::latency() const
1557{
1558    Mutex::Autolock _l(mLock);
1559    return latency_l();
1560}
1561uint32_t AudioFlinger::PlaybackThread::latency_l() const
1562{
1563    if (initCheck() == NO_ERROR) {
1564        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1565    } else {
1566        return 0;
1567    }
1568}
1569
1570void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1571{
1572    Mutex::Autolock _l(mLock);
1573    // Don't apply master volume in SW if our HAL can do it for us.
1574    if (mOutput && mOutput->audioHwDev &&
1575        mOutput->audioHwDev->canSetMasterVolume()) {
1576        mMasterVolume = 1.0;
1577    } else {
1578        mMasterVolume = value;
1579    }
1580}
1581
1582void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1583{
1584    Mutex::Autolock _l(mLock);
1585    // Don't apply master mute in SW if our HAL can do it for us.
1586    if (mOutput && mOutput->audioHwDev &&
1587        mOutput->audioHwDev->canSetMasterMute()) {
1588        mMasterMute = false;
1589    } else {
1590        mMasterMute = muted;
1591    }
1592}
1593
1594void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1595{
1596    Mutex::Autolock _l(mLock);
1597    mStreamTypes[stream].volume = value;
1598    broadcast_l();
1599}
1600
1601void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1602{
1603    Mutex::Autolock _l(mLock);
1604    mStreamTypes[stream].mute = muted;
1605    broadcast_l();
1606}
1607
1608float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1609{
1610    Mutex::Autolock _l(mLock);
1611    return mStreamTypes[stream].volume;
1612}
1613
1614// addTrack_l() must be called with ThreadBase::mLock held
1615status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1616{
1617    status_t status = ALREADY_EXISTS;
1618
1619    // set retry count for buffer fill
1620    track->mRetryCount = kMaxTrackStartupRetries;
1621    if (mActiveTracks.indexOf(track) < 0) {
1622        // the track is newly added, make sure it fills up all its
1623        // buffers before playing. This is to ensure the client will
1624        // effectively get the latency it requested.
1625        if (track->isExternalTrack()) {
1626            TrackBase::track_state state = track->mState;
1627            mLock.unlock();
1628            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1629            mLock.lock();
1630            // abort track was stopped/paused while we released the lock
1631            if (state != track->mState) {
1632                if (status == NO_ERROR) {
1633                    mLock.unlock();
1634                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1635                    mLock.lock();
1636                }
1637                return INVALID_OPERATION;
1638            }
1639            // abort if start is rejected by audio policy manager
1640            if (status != NO_ERROR) {
1641                return PERMISSION_DENIED;
1642            }
1643#ifdef ADD_BATTERY_DATA
1644            // to track the speaker usage
1645            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1646#endif
1647        }
1648
1649        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1650        track->mResetDone = false;
1651        track->mPresentationCompleteFrames = 0;
1652        mActiveTracks.add(track);
1653        mWakeLockUids.add(track->uid());
1654        mActiveTracksGeneration++;
1655        mLatestActiveTrack = track;
1656        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1657        if (chain != 0) {
1658            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1659                    track->sessionId());
1660            chain->incActiveTrackCnt();
1661        }
1662
1663        status = NO_ERROR;
1664    }
1665
1666    onAddNewTrack_l();
1667    return status;
1668}
1669
1670bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1671{
1672    track->terminate();
1673    // active tracks are removed by threadLoop()
1674    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1675    track->mState = TrackBase::STOPPED;
1676    if (!trackActive) {
1677        removeTrack_l(track);
1678    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1679        track->mState = TrackBase::STOPPING_1;
1680    }
1681
1682    return trackActive;
1683}
1684
1685void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1686{
1687    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1688    mTracks.remove(track);
1689    deleteTrackName_l(track->name());
1690    // redundant as track is about to be destroyed, for dumpsys only
1691    track->mName = -1;
1692    if (track->isFastTrack()) {
1693        int index = track->mFastIndex;
1694        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1695        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1696        mFastTrackAvailMask |= 1 << index;
1697        // redundant as track is about to be destroyed, for dumpsys only
1698        track->mFastIndex = -1;
1699    }
1700    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1701    if (chain != 0) {
1702        chain->decTrackCnt();
1703    }
1704}
1705
1706void AudioFlinger::PlaybackThread::broadcast_l()
1707{
1708    // Thread could be blocked waiting for async
1709    // so signal it to handle state changes immediately
1710    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1711    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1712    mSignalPending = true;
1713    mWaitWorkCV.broadcast();
1714}
1715
1716String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1717{
1718    Mutex::Autolock _l(mLock);
1719    if (initCheck() != NO_ERROR) {
1720        return String8();
1721    }
1722
1723    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1724    const String8 out_s8(s);
1725    free(s);
1726    return out_s8;
1727}
1728
1729void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1730    AudioSystem::OutputDescriptor desc;
1731    void *param2 = NULL;
1732
1733    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1734            param);
1735
1736    switch (event) {
1737    case AudioSystem::OUTPUT_OPENED:
1738    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1739        desc.channelMask = mChannelMask;
1740        desc.samplingRate = mSampleRate;
1741        desc.format = mFormat;
1742        desc.frameCount = mNormalFrameCount; // FIXME see
1743                                             // AudioFlinger::frameCount(audio_io_handle_t)
1744        desc.latency = latency_l();
1745        param2 = &desc;
1746        break;
1747
1748    case AudioSystem::STREAM_CONFIG_CHANGED:
1749        param2 = &param;
1750    case AudioSystem::OUTPUT_CLOSED:
1751    default:
1752        break;
1753    }
1754    mAudioFlinger->audioConfigChanged(event, mId, param2);
1755}
1756
1757void AudioFlinger::PlaybackThread::writeCallback()
1758{
1759    ALOG_ASSERT(mCallbackThread != 0);
1760    mCallbackThread->resetWriteBlocked();
1761}
1762
1763void AudioFlinger::PlaybackThread::drainCallback()
1764{
1765    ALOG_ASSERT(mCallbackThread != 0);
1766    mCallbackThread->resetDraining();
1767}
1768
1769void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1770{
1771    Mutex::Autolock _l(mLock);
1772    // reject out of sequence requests
1773    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1774        mWriteAckSequence &= ~1;
1775        mWaitWorkCV.signal();
1776    }
1777}
1778
1779void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1780{
1781    Mutex::Autolock _l(mLock);
1782    // reject out of sequence requests
1783    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1784        mDrainSequence &= ~1;
1785        mWaitWorkCV.signal();
1786    }
1787}
1788
1789// static
1790int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1791                                                void *param __unused,
1792                                                void *cookie)
1793{
1794    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1795    ALOGV("asyncCallback() event %d", event);
1796    switch (event) {
1797    case STREAM_CBK_EVENT_WRITE_READY:
1798        me->writeCallback();
1799        break;
1800    case STREAM_CBK_EVENT_DRAIN_READY:
1801        me->drainCallback();
1802        break;
1803    default:
1804        ALOGW("asyncCallback() unknown event %d", event);
1805        break;
1806    }
1807    return 0;
1808}
1809
1810void AudioFlinger::PlaybackThread::readOutputParameters_l()
1811{
1812    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1813    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1814    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1815    if (!audio_is_output_channel(mChannelMask)) {
1816        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1817    }
1818    if ((mType == MIXER || mType == DUPLICATING)
1819            && !isValidPcmSinkChannelMask(mChannelMask)) {
1820        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1821                mChannelMask);
1822    }
1823    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1824    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1825    mFormat = mHALFormat;
1826    if (!audio_is_valid_format(mFormat)) {
1827        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1828    }
1829    if ((mType == MIXER || mType == DUPLICATING)
1830            && !isValidPcmSinkFormat(mFormat)) {
1831        LOG_FATAL("HAL format %#x not supported for mixed output",
1832                mFormat);
1833    }
1834    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1835    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1836    mFrameCount = mBufferSize / mFrameSize;
1837    if (mFrameCount & 15) {
1838        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1839                mFrameCount);
1840    }
1841
1842    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1843            (mOutput->stream->set_callback != NULL)) {
1844        if (mOutput->stream->set_callback(mOutput->stream,
1845                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1846            mUseAsyncWrite = true;
1847            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1848        }
1849    }
1850
1851    // Calculate size of normal sink buffer relative to the HAL output buffer size
1852    double multiplier = 1.0;
1853    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1854            kUseFastMixer == FastMixer_Dynamic)) {
1855        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1856        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1857        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1858        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1859        maxNormalFrameCount = maxNormalFrameCount & ~15;
1860        if (maxNormalFrameCount < minNormalFrameCount) {
1861            maxNormalFrameCount = minNormalFrameCount;
1862        }
1863        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1864        if (multiplier <= 1.0) {
1865            multiplier = 1.0;
1866        } else if (multiplier <= 2.0) {
1867            if (2 * mFrameCount <= maxNormalFrameCount) {
1868                multiplier = 2.0;
1869            } else {
1870                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1871            }
1872        } else {
1873            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1874            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1875            // track, but we sometimes have to do this to satisfy the maximum frame count
1876            // constraint)
1877            // FIXME this rounding up should not be done if no HAL SRC
1878            uint32_t truncMult = (uint32_t) multiplier;
1879            if ((truncMult & 1)) {
1880                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1881                    ++truncMult;
1882                }
1883            }
1884            multiplier = (double) truncMult;
1885        }
1886    }
1887    mNormalFrameCount = multiplier * mFrameCount;
1888    // round up to nearest 16 frames to satisfy AudioMixer
1889    if (mType == MIXER || mType == DUPLICATING) {
1890        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1891    }
1892    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1893            mNormalFrameCount);
1894
1895    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1896    // Originally this was int16_t[] array, need to remove legacy implications.
1897    free(mSinkBuffer);
1898    mSinkBuffer = NULL;
1899    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1900    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1901    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1902    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1903
1904    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1905    // drives the output.
1906    free(mMixerBuffer);
1907    mMixerBuffer = NULL;
1908    if (mMixerBufferEnabled) {
1909        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1910        mMixerBufferSize = mNormalFrameCount * mChannelCount
1911                * audio_bytes_per_sample(mMixerBufferFormat);
1912        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1913    }
1914    free(mEffectBuffer);
1915    mEffectBuffer = NULL;
1916    if (mEffectBufferEnabled) {
1917        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1918        mEffectBufferSize = mNormalFrameCount * mChannelCount
1919                * audio_bytes_per_sample(mEffectBufferFormat);
1920        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1921    }
1922
1923    // force reconfiguration of effect chains and engines to take new buffer size and audio
1924    // parameters into account
1925    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1926    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1927    // matter.
1928    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1929    Vector< sp<EffectChain> > effectChains = mEffectChains;
1930    for (size_t i = 0; i < effectChains.size(); i ++) {
1931        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1932    }
1933}
1934
1935
1936status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1937{
1938    if (halFrames == NULL || dspFrames == NULL) {
1939        return BAD_VALUE;
1940    }
1941    Mutex::Autolock _l(mLock);
1942    if (initCheck() != NO_ERROR) {
1943        return INVALID_OPERATION;
1944    }
1945    size_t framesWritten = mBytesWritten / mFrameSize;
1946    *halFrames = framesWritten;
1947
1948    if (isSuspended()) {
1949        // return an estimation of rendered frames when the output is suspended
1950        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1951        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1952        return NO_ERROR;
1953    } else {
1954        status_t status;
1955        uint32_t frames;
1956        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1957        *dspFrames = (size_t)frames;
1958        return status;
1959    }
1960}
1961
1962uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1963{
1964    Mutex::Autolock _l(mLock);
1965    uint32_t result = 0;
1966    if (getEffectChain_l(sessionId) != 0) {
1967        result = EFFECT_SESSION;
1968    }
1969
1970    for (size_t i = 0; i < mTracks.size(); ++i) {
1971        sp<Track> track = mTracks[i];
1972        if (sessionId == track->sessionId() && !track->isInvalid()) {
1973            result |= TRACK_SESSION;
1974            break;
1975        }
1976    }
1977
1978    return result;
1979}
1980
1981uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1982{
1983    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1984    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1985    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1986        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1987    }
1988    for (size_t i = 0; i < mTracks.size(); i++) {
1989        sp<Track> track = mTracks[i];
1990        if (sessionId == track->sessionId() && !track->isInvalid()) {
1991            return AudioSystem::getStrategyForStream(track->streamType());
1992        }
1993    }
1994    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1995}
1996
1997
1998AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1999{
2000    Mutex::Autolock _l(mLock);
2001    return mOutput;
2002}
2003
2004AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2005{
2006    Mutex::Autolock _l(mLock);
2007    AudioStreamOut *output = mOutput;
2008    mOutput = NULL;
2009    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2010    //       must push a NULL and wait for ack
2011    mOutputSink.clear();
2012    mPipeSink.clear();
2013    mNormalSink.clear();
2014    return output;
2015}
2016
2017// this method must always be called either with ThreadBase mLock held or inside the thread loop
2018audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2019{
2020    if (mOutput == NULL) {
2021        return NULL;
2022    }
2023    return &mOutput->stream->common;
2024}
2025
2026uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2027{
2028    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2029}
2030
2031status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2032{
2033    if (!isValidSyncEvent(event)) {
2034        return BAD_VALUE;
2035    }
2036
2037    Mutex::Autolock _l(mLock);
2038
2039    for (size_t i = 0; i < mTracks.size(); ++i) {
2040        sp<Track> track = mTracks[i];
2041        if (event->triggerSession() == track->sessionId()) {
2042            (void) track->setSyncEvent(event);
2043            return NO_ERROR;
2044        }
2045    }
2046
2047    return NAME_NOT_FOUND;
2048}
2049
2050bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2051{
2052    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2053}
2054
2055void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2056        const Vector< sp<Track> >& tracksToRemove)
2057{
2058    size_t count = tracksToRemove.size();
2059    if (count > 0) {
2060        for (size_t i = 0 ; i < count ; i++) {
2061            const sp<Track>& track = tracksToRemove.itemAt(i);
2062            if (track->isExternalTrack()) {
2063                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2064#ifdef ADD_BATTERY_DATA
2065                // to track the speaker usage
2066                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2067#endif
2068                if (track->isTerminated()) {
2069                    AudioSystem::releaseOutput(mId);
2070                }
2071            }
2072        }
2073    }
2074}
2075
2076void AudioFlinger::PlaybackThread::checkSilentMode_l()
2077{
2078    if (!mMasterMute) {
2079        char value[PROPERTY_VALUE_MAX];
2080        if (property_get("ro.audio.silent", value, "0") > 0) {
2081            char *endptr;
2082            unsigned long ul = strtoul(value, &endptr, 0);
2083            if (*endptr == '\0' && ul != 0) {
2084                ALOGD("Silence is golden");
2085                // The setprop command will not allow a property to be changed after
2086                // the first time it is set, so we don't have to worry about un-muting.
2087                setMasterMute_l(true);
2088            }
2089        }
2090    }
2091}
2092
2093// shared by MIXER and DIRECT, overridden by DUPLICATING
2094ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2095{
2096    // FIXME rewrite to reduce number of system calls
2097    mLastWriteTime = systemTime();
2098    mInWrite = true;
2099    ssize_t bytesWritten;
2100    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2101
2102    // If an NBAIO sink is present, use it to write the normal mixer's submix
2103    if (mNormalSink != 0) {
2104        const size_t count = mBytesRemaining / mFrameSize;
2105
2106        ATRACE_BEGIN("write");
2107        // update the setpoint when AudioFlinger::mScreenState changes
2108        uint32_t screenState = AudioFlinger::mScreenState;
2109        if (screenState != mScreenState) {
2110            mScreenState = screenState;
2111            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2112            if (pipe != NULL) {
2113                pipe->setAvgFrames((mScreenState & 1) ?
2114                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2115            }
2116        }
2117        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2118        ATRACE_END();
2119        if (framesWritten > 0) {
2120            bytesWritten = framesWritten * mFrameSize;
2121        } else {
2122            bytesWritten = framesWritten;
2123        }
2124        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2125        if (status == NO_ERROR) {
2126            size_t totalFramesWritten = mNormalSink->framesWritten();
2127            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2128                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2129                mLatchDValid = true;
2130            }
2131        }
2132    // otherwise use the HAL / AudioStreamOut directly
2133    } else {
2134        // Direct output and offload threads
2135
2136        if (mUseAsyncWrite) {
2137            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2138            mWriteAckSequence += 2;
2139            mWriteAckSequence |= 1;
2140            ALOG_ASSERT(mCallbackThread != 0);
2141            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2142        }
2143        // FIXME We should have an implementation of timestamps for direct output threads.
2144        // They are used e.g for multichannel PCM playback over HDMI.
2145        bytesWritten = mOutput->stream->write(mOutput->stream,
2146                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2147        if (mUseAsyncWrite &&
2148                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2149            // do not wait for async callback in case of error of full write
2150            mWriteAckSequence &= ~1;
2151            ALOG_ASSERT(mCallbackThread != 0);
2152            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2153        }
2154    }
2155
2156    mNumWrites++;
2157    mInWrite = false;
2158    mStandby = false;
2159    return bytesWritten;
2160}
2161
2162void AudioFlinger::PlaybackThread::threadLoop_drain()
2163{
2164    if (mOutput->stream->drain) {
2165        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2166        if (mUseAsyncWrite) {
2167            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2168            mDrainSequence |= 1;
2169            ALOG_ASSERT(mCallbackThread != 0);
2170            mCallbackThread->setDraining(mDrainSequence);
2171        }
2172        mOutput->stream->drain(mOutput->stream,
2173            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2174                                                : AUDIO_DRAIN_ALL);
2175    }
2176}
2177
2178void AudioFlinger::PlaybackThread::threadLoop_exit()
2179{
2180    // Default implementation has nothing to do
2181}
2182
2183/*
2184The derived values that are cached:
2185 - mSinkBufferSize from frame count * frame size
2186 - activeSleepTime from activeSleepTimeUs()
2187 - idleSleepTime from idleSleepTimeUs()
2188 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2189 - maxPeriod from frame count and sample rate (MIXER only)
2190
2191The parameters that affect these derived values are:
2192 - frame count
2193 - frame size
2194 - sample rate
2195 - device type: A2DP or not
2196 - device latency
2197 - format: PCM or not
2198 - active sleep time
2199 - idle sleep time
2200*/
2201
2202void AudioFlinger::PlaybackThread::cacheParameters_l()
2203{
2204    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2205    activeSleepTime = activeSleepTimeUs();
2206    idleSleepTime = idleSleepTimeUs();
2207}
2208
2209void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2210{
2211    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2212            this,  streamType, mTracks.size());
2213    Mutex::Autolock _l(mLock);
2214
2215    size_t size = mTracks.size();
2216    for (size_t i = 0; i < size; i++) {
2217        sp<Track> t = mTracks[i];
2218        if (t->streamType() == streamType) {
2219            t->invalidate();
2220        }
2221    }
2222}
2223
2224status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2225{
2226    int session = chain->sessionId();
2227    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2228            ? mEffectBuffer : mSinkBuffer);
2229    bool ownsBuffer = false;
2230
2231    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2232    if (session > 0) {
2233        // Only one effect chain can be present in direct output thread and it uses
2234        // the sink buffer as input
2235        if (mType != DIRECT) {
2236            size_t numSamples = mNormalFrameCount * mChannelCount;
2237            buffer = new int16_t[numSamples];
2238            memset(buffer, 0, numSamples * sizeof(int16_t));
2239            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2240            ownsBuffer = true;
2241        }
2242
2243        // Attach all tracks with same session ID to this chain.
2244        for (size_t i = 0; i < mTracks.size(); ++i) {
2245            sp<Track> track = mTracks[i];
2246            if (session == track->sessionId()) {
2247                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2248                        buffer);
2249                track->setMainBuffer(buffer);
2250                chain->incTrackCnt();
2251            }
2252        }
2253
2254        // indicate all active tracks in the chain
2255        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2256            sp<Track> track = mActiveTracks[i].promote();
2257            if (track == 0) {
2258                continue;
2259            }
2260            if (session == track->sessionId()) {
2261                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2262                chain->incActiveTrackCnt();
2263            }
2264        }
2265    }
2266    chain->setThread(this);
2267    chain->setInBuffer(buffer, ownsBuffer);
2268    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2269            ? mEffectBuffer : mSinkBuffer));
2270    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2271    // chains list in order to be processed last as it contains output stage effects
2272    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2273    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2274    // after track specific effects and before output stage
2275    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2276    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2277    // Effect chain for other sessions are inserted at beginning of effect
2278    // chains list to be processed before output mix effects. Relative order between other
2279    // sessions is not important
2280    size_t size = mEffectChains.size();
2281    size_t i = 0;
2282    for (i = 0; i < size; i++) {
2283        if (mEffectChains[i]->sessionId() < session) {
2284            break;
2285        }
2286    }
2287    mEffectChains.insertAt(chain, i);
2288    checkSuspendOnAddEffectChain_l(chain);
2289
2290    return NO_ERROR;
2291}
2292
2293size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2294{
2295    int session = chain->sessionId();
2296
2297    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2298
2299    for (size_t i = 0; i < mEffectChains.size(); i++) {
2300        if (chain == mEffectChains[i]) {
2301            mEffectChains.removeAt(i);
2302            // detach all active tracks from the chain
2303            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2304                sp<Track> track = mActiveTracks[i].promote();
2305                if (track == 0) {
2306                    continue;
2307                }
2308                if (session == track->sessionId()) {
2309                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2310                            chain.get(), session);
2311                    chain->decActiveTrackCnt();
2312                }
2313            }
2314
2315            // detach all tracks with same session ID from this chain
2316            for (size_t i = 0; i < mTracks.size(); ++i) {
2317                sp<Track> track = mTracks[i];
2318                if (session == track->sessionId()) {
2319                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2320                    chain->decTrackCnt();
2321                }
2322            }
2323            break;
2324        }
2325    }
2326    return mEffectChains.size();
2327}
2328
2329status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2330        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2331{
2332    Mutex::Autolock _l(mLock);
2333    return attachAuxEffect_l(track, EffectId);
2334}
2335
2336status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2337        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2338{
2339    status_t status = NO_ERROR;
2340
2341    if (EffectId == 0) {
2342        track->setAuxBuffer(0, NULL);
2343    } else {
2344        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2345        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2346        if (effect != 0) {
2347            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2348                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2349            } else {
2350                status = INVALID_OPERATION;
2351            }
2352        } else {
2353            status = BAD_VALUE;
2354        }
2355    }
2356    return status;
2357}
2358
2359void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2360{
2361    for (size_t i = 0; i < mTracks.size(); ++i) {
2362        sp<Track> track = mTracks[i];
2363        if (track->auxEffectId() == effectId) {
2364            attachAuxEffect_l(track, 0);
2365        }
2366    }
2367}
2368
2369bool AudioFlinger::PlaybackThread::threadLoop()
2370{
2371    Vector< sp<Track> > tracksToRemove;
2372
2373    standbyTime = systemTime();
2374
2375    // MIXER
2376    nsecs_t lastWarning = 0;
2377
2378    // DUPLICATING
2379    // FIXME could this be made local to while loop?
2380    writeFrames = 0;
2381
2382    int lastGeneration = 0;
2383
2384    cacheParameters_l();
2385    sleepTime = idleSleepTime;
2386
2387    if (mType == MIXER) {
2388        sleepTimeShift = 0;
2389    }
2390
2391    CpuStats cpuStats;
2392    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2393
2394    acquireWakeLock();
2395
2396    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2397    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2398    // and then that string will be logged at the next convenient opportunity.
2399    const char *logString = NULL;
2400
2401    checkSilentMode_l();
2402
2403    while (!exitPending())
2404    {
2405        cpuStats.sample(myName);
2406
2407        Vector< sp<EffectChain> > effectChains;
2408
2409        { // scope for mLock
2410
2411            Mutex::Autolock _l(mLock);
2412
2413            processConfigEvents_l();
2414
2415            if (logString != NULL) {
2416                mNBLogWriter->logTimestamp();
2417                mNBLogWriter->log(logString);
2418                logString = NULL;
2419            }
2420
2421            if (mLatchDValid) {
2422                mLatchQ = mLatchD;
2423                mLatchDValid = false;
2424                mLatchQValid = true;
2425            }
2426
2427            saveOutputTracks();
2428            if (mSignalPending) {
2429                // A signal was raised while we were unlocked
2430                mSignalPending = false;
2431            } else if (waitingAsyncCallback_l()) {
2432                if (exitPending()) {
2433                    break;
2434                }
2435                releaseWakeLock_l();
2436                mWakeLockUids.clear();
2437                mActiveTracksGeneration++;
2438                ALOGV("wait async completion");
2439                mWaitWorkCV.wait(mLock);
2440                ALOGV("async completion/wake");
2441                acquireWakeLock_l();
2442                standbyTime = systemTime() + standbyDelay;
2443                sleepTime = 0;
2444
2445                continue;
2446            }
2447            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2448                                   isSuspended()) {
2449                // put audio hardware into standby after short delay
2450                if (shouldStandby_l()) {
2451
2452                    threadLoop_standby();
2453
2454                    mStandby = true;
2455                }
2456
2457                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2458                    // we're about to wait, flush the binder command buffer
2459                    IPCThreadState::self()->flushCommands();
2460
2461                    clearOutputTracks();
2462
2463                    if (exitPending()) {
2464                        break;
2465                    }
2466
2467                    releaseWakeLock_l();
2468                    mWakeLockUids.clear();
2469                    mActiveTracksGeneration++;
2470                    // wait until we have something to do...
2471                    ALOGV("%s going to sleep", myName.string());
2472                    mWaitWorkCV.wait(mLock);
2473                    ALOGV("%s waking up", myName.string());
2474                    acquireWakeLock_l();
2475
2476                    mMixerStatus = MIXER_IDLE;
2477                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2478                    mBytesWritten = 0;
2479                    mBytesRemaining = 0;
2480                    checkSilentMode_l();
2481
2482                    standbyTime = systemTime() + standbyDelay;
2483                    sleepTime = idleSleepTime;
2484                    if (mType == MIXER) {
2485                        sleepTimeShift = 0;
2486                    }
2487
2488                    continue;
2489                }
2490            }
2491            // mMixerStatusIgnoringFastTracks is also updated internally
2492            mMixerStatus = prepareTracks_l(&tracksToRemove);
2493
2494            // compare with previously applied list
2495            if (lastGeneration != mActiveTracksGeneration) {
2496                // update wakelock
2497                updateWakeLockUids_l(mWakeLockUids);
2498                lastGeneration = mActiveTracksGeneration;
2499            }
2500
2501            // prevent any changes in effect chain list and in each effect chain
2502            // during mixing and effect process as the audio buffers could be deleted
2503            // or modified if an effect is created or deleted
2504            lockEffectChains_l(effectChains);
2505        } // mLock scope ends
2506
2507        if (mBytesRemaining == 0) {
2508            mCurrentWriteLength = 0;
2509            if (mMixerStatus == MIXER_TRACKS_READY) {
2510                // threadLoop_mix() sets mCurrentWriteLength
2511                threadLoop_mix();
2512            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2513                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2514                // threadLoop_sleepTime sets sleepTime to 0 if data
2515                // must be written to HAL
2516                threadLoop_sleepTime();
2517                if (sleepTime == 0) {
2518                    mCurrentWriteLength = mSinkBufferSize;
2519                }
2520            }
2521            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2522            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2523            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2524            // or mSinkBuffer (if there are no effects).
2525            //
2526            // This is done pre-effects computation; if effects change to
2527            // support higher precision, this needs to move.
2528            //
2529            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2530            // TODO use sleepTime == 0 as an additional condition.
2531            if (mMixerBufferValid) {
2532                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2533                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2534
2535                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2536                        mNormalFrameCount * mChannelCount);
2537            }
2538
2539            mBytesRemaining = mCurrentWriteLength;
2540            if (isSuspended()) {
2541                sleepTime = suspendSleepTimeUs();
2542                // simulate write to HAL when suspended
2543                mBytesWritten += mSinkBufferSize;
2544                mBytesRemaining = 0;
2545            }
2546
2547            // only process effects if we're going to write
2548            if (sleepTime == 0 && mType != OFFLOAD) {
2549                for (size_t i = 0; i < effectChains.size(); i ++) {
2550                    effectChains[i]->process_l();
2551                }
2552            }
2553        }
2554        // Process effect chains for offloaded thread even if no audio
2555        // was read from audio track: process only updates effect state
2556        // and thus does have to be synchronized with audio writes but may have
2557        // to be called while waiting for async write callback
2558        if (mType == OFFLOAD) {
2559            for (size_t i = 0; i < effectChains.size(); i ++) {
2560                effectChains[i]->process_l();
2561            }
2562        }
2563
2564        // Only if the Effects buffer is enabled and there is data in the
2565        // Effects buffer (buffer valid), we need to
2566        // copy into the sink buffer.
2567        // TODO use sleepTime == 0 as an additional condition.
2568        if (mEffectBufferValid) {
2569            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2570            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2571                    mNormalFrameCount * mChannelCount);
2572        }
2573
2574        // enable changes in effect chain
2575        unlockEffectChains(effectChains);
2576
2577        if (!waitingAsyncCallback()) {
2578            // sleepTime == 0 means we must write to audio hardware
2579            if (sleepTime == 0) {
2580                if (mBytesRemaining) {
2581                    ssize_t ret = threadLoop_write();
2582                    if (ret < 0) {
2583                        mBytesRemaining = 0;
2584                    } else {
2585                        mBytesWritten += ret;
2586                        mBytesRemaining -= ret;
2587                    }
2588                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2589                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2590                    threadLoop_drain();
2591                }
2592                if (mType == MIXER) {
2593                    // write blocked detection
2594                    nsecs_t now = systemTime();
2595                    nsecs_t delta = now - mLastWriteTime;
2596                    if (!mStandby && delta > maxPeriod) {
2597                        mNumDelayedWrites++;
2598                        if ((now - lastWarning) > kWarningThrottleNs) {
2599                            ATRACE_NAME("underrun");
2600                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2601                                    ns2ms(delta), mNumDelayedWrites, this);
2602                            lastWarning = now;
2603                        }
2604                    }
2605                }
2606
2607            } else {
2608                usleep(sleepTime);
2609            }
2610        }
2611
2612        // Finally let go of removed track(s), without the lock held
2613        // since we can't guarantee the destructors won't acquire that
2614        // same lock.  This will also mutate and push a new fast mixer state.
2615        threadLoop_removeTracks(tracksToRemove);
2616        tracksToRemove.clear();
2617
2618        // FIXME I don't understand the need for this here;
2619        //       it was in the original code but maybe the
2620        //       assignment in saveOutputTracks() makes this unnecessary?
2621        clearOutputTracks();
2622
2623        // Effect chains will be actually deleted here if they were removed from
2624        // mEffectChains list during mixing or effects processing
2625        effectChains.clear();
2626
2627        // FIXME Note that the above .clear() is no longer necessary since effectChains
2628        // is now local to this block, but will keep it for now (at least until merge done).
2629    }
2630
2631    threadLoop_exit();
2632
2633    if (!mStandby) {
2634        threadLoop_standby();
2635        mStandby = true;
2636    }
2637
2638    releaseWakeLock();
2639    mWakeLockUids.clear();
2640    mActiveTracksGeneration++;
2641
2642    ALOGV("Thread %p type %d exiting", this, mType);
2643    return false;
2644}
2645
2646// removeTracks_l() must be called with ThreadBase::mLock held
2647void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2648{
2649    size_t count = tracksToRemove.size();
2650    if (count > 0) {
2651        for (size_t i=0 ; i<count ; i++) {
2652            const sp<Track>& track = tracksToRemove.itemAt(i);
2653            mActiveTracks.remove(track);
2654            mWakeLockUids.remove(track->uid());
2655            mActiveTracksGeneration++;
2656            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2657            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2658            if (chain != 0) {
2659                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2660                        track->sessionId());
2661                chain->decActiveTrackCnt();
2662            }
2663            if (track->isTerminated()) {
2664                removeTrack_l(track);
2665            }
2666        }
2667    }
2668
2669}
2670
2671status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2672{
2673    if (mNormalSink != 0) {
2674        return mNormalSink->getTimestamp(timestamp);
2675    }
2676    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2677        uint64_t position64;
2678        int ret = mOutput->stream->get_presentation_position(
2679                                                mOutput->stream, &position64, &timestamp.mTime);
2680        if (ret == 0) {
2681            timestamp.mPosition = (uint32_t)position64;
2682            return NO_ERROR;
2683        }
2684    }
2685    return INVALID_OPERATION;
2686}
2687
2688status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2689                                                          audio_patch_handle_t *handle)
2690{
2691    status_t status = NO_ERROR;
2692    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2693        // store new device and send to effects
2694        audio_devices_t type = AUDIO_DEVICE_NONE;
2695        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2696            type |= patch->sinks[i].ext.device.type;
2697        }
2698        mOutDevice = type;
2699        for (size_t i = 0; i < mEffectChains.size(); i++) {
2700            mEffectChains[i]->setDevice_l(mOutDevice);
2701        }
2702
2703        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2704        status = hwDevice->create_audio_patch(hwDevice,
2705                                               patch->num_sources,
2706                                               patch->sources,
2707                                               patch->num_sinks,
2708                                               patch->sinks,
2709                                               handle);
2710    } else {
2711        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2712    }
2713    return status;
2714}
2715
2716status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2717{
2718    status_t status = NO_ERROR;
2719    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2720        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2721        status = hwDevice->release_audio_patch(hwDevice, handle);
2722    } else {
2723        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2724    }
2725    return status;
2726}
2727
2728void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2729{
2730    Mutex::Autolock _l(mLock);
2731    mTracks.add(track);
2732}
2733
2734void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2735{
2736    Mutex::Autolock _l(mLock);
2737    destroyTrack_l(track);
2738}
2739
2740void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2741{
2742    ThreadBase::getAudioPortConfig(config);
2743    config->role = AUDIO_PORT_ROLE_SOURCE;
2744    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2745    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2746}
2747
2748// ----------------------------------------------------------------------------
2749
2750AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2751        audio_io_handle_t id, audio_devices_t device, type_t type)
2752    :   PlaybackThread(audioFlinger, output, id, device, type),
2753        // mAudioMixer below
2754        // mFastMixer below
2755        mFastMixerFutex(0)
2756        // mOutputSink below
2757        // mPipeSink below
2758        // mNormalSink below
2759{
2760    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2761    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2762            "mFrameCount=%d, mNormalFrameCount=%d",
2763            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2764            mNormalFrameCount);
2765    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2766
2767    // create an NBAIO sink for the HAL output stream, and negotiate
2768    mOutputSink = new AudioStreamOutSink(output->stream);
2769    size_t numCounterOffers = 0;
2770    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2771    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2772    ALOG_ASSERT(index == 0);
2773
2774    // initialize fast mixer depending on configuration
2775    bool initFastMixer;
2776    switch (kUseFastMixer) {
2777    case FastMixer_Never:
2778        initFastMixer = false;
2779        break;
2780    case FastMixer_Always:
2781        initFastMixer = true;
2782        break;
2783    case FastMixer_Static:
2784    case FastMixer_Dynamic:
2785        initFastMixer = mFrameCount < mNormalFrameCount;
2786        break;
2787    }
2788    if (initFastMixer) {
2789        audio_format_t fastMixerFormat;
2790        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2791            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2792        } else {
2793            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2794        }
2795        if (mFormat != fastMixerFormat) {
2796            // change our Sink format to accept our intermediate precision
2797            mFormat = fastMixerFormat;
2798            free(mSinkBuffer);
2799            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2800            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2801            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2802        }
2803
2804        // create a MonoPipe to connect our submix to FastMixer
2805        NBAIO_Format format = mOutputSink->format();
2806        NBAIO_Format origformat = format;
2807        // adjust format to match that of the Fast Mixer
2808        format.mFormat = fastMixerFormat;
2809        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2810
2811        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2812        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2813        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2814        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2815        const NBAIO_Format offers[1] = {format};
2816        size_t numCounterOffers = 0;
2817        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2818        ALOG_ASSERT(index == 0);
2819        monoPipe->setAvgFrames((mScreenState & 1) ?
2820                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2821        mPipeSink = monoPipe;
2822
2823#ifdef TEE_SINK
2824        if (mTeeSinkOutputEnabled) {
2825            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2826            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
2827            const NBAIO_Format offers2[1] = {origformat};
2828            numCounterOffers = 0;
2829            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
2830            ALOG_ASSERT(index == 0);
2831            mTeeSink = teeSink;
2832            PipeReader *teeSource = new PipeReader(*teeSink);
2833            numCounterOffers = 0;
2834            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
2835            ALOG_ASSERT(index == 0);
2836            mTeeSource = teeSource;
2837        }
2838#endif
2839
2840        // create fast mixer and configure it initially with just one fast track for our submix
2841        mFastMixer = new FastMixer();
2842        FastMixerStateQueue *sq = mFastMixer->sq();
2843#ifdef STATE_QUEUE_DUMP
2844        sq->setObserverDump(&mStateQueueObserverDump);
2845        sq->setMutatorDump(&mStateQueueMutatorDump);
2846#endif
2847        FastMixerState *state = sq->begin();
2848        FastTrack *fastTrack = &state->mFastTracks[0];
2849        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2850        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2851        fastTrack->mVolumeProvider = NULL;
2852        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2853        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2854        fastTrack->mGeneration++;
2855        state->mFastTracksGen++;
2856        state->mTrackMask = 1;
2857        // fast mixer will use the HAL output sink
2858        state->mOutputSink = mOutputSink.get();
2859        state->mOutputSinkGen++;
2860        state->mFrameCount = mFrameCount;
2861        state->mCommand = FastMixerState::COLD_IDLE;
2862        // already done in constructor initialization list
2863        //mFastMixerFutex = 0;
2864        state->mColdFutexAddr = &mFastMixerFutex;
2865        state->mColdGen++;
2866        state->mDumpState = &mFastMixerDumpState;
2867#ifdef TEE_SINK
2868        state->mTeeSink = mTeeSink.get();
2869#endif
2870        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2871        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2872        sq->end();
2873        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2874
2875        // start the fast mixer
2876        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2877        pid_t tid = mFastMixer->getTid();
2878        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2879        if (err != 0) {
2880            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2881                    kPriorityFastMixer, getpid_cached, tid, err);
2882        }
2883
2884#ifdef AUDIO_WATCHDOG
2885        // create and start the watchdog
2886        mAudioWatchdog = new AudioWatchdog();
2887        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2888        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2889        tid = mAudioWatchdog->getTid();
2890        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2891        if (err != 0) {
2892            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2893                    kPriorityFastMixer, getpid_cached, tid, err);
2894        }
2895#endif
2896
2897    }
2898
2899    switch (kUseFastMixer) {
2900    case FastMixer_Never:
2901    case FastMixer_Dynamic:
2902        mNormalSink = mOutputSink;
2903        break;
2904    case FastMixer_Always:
2905        mNormalSink = mPipeSink;
2906        break;
2907    case FastMixer_Static:
2908        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2909        break;
2910    }
2911}
2912
2913AudioFlinger::MixerThread::~MixerThread()
2914{
2915    if (mFastMixer != 0) {
2916        FastMixerStateQueue *sq = mFastMixer->sq();
2917        FastMixerState *state = sq->begin();
2918        if (state->mCommand == FastMixerState::COLD_IDLE) {
2919            int32_t old = android_atomic_inc(&mFastMixerFutex);
2920            if (old == -1) {
2921                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2922            }
2923        }
2924        state->mCommand = FastMixerState::EXIT;
2925        sq->end();
2926        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2927        mFastMixer->join();
2928        // Though the fast mixer thread has exited, it's state queue is still valid.
2929        // We'll use that extract the final state which contains one remaining fast track
2930        // corresponding to our sub-mix.
2931        state = sq->begin();
2932        ALOG_ASSERT(state->mTrackMask == 1);
2933        FastTrack *fastTrack = &state->mFastTracks[0];
2934        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2935        delete fastTrack->mBufferProvider;
2936        sq->end(false /*didModify*/);
2937        mFastMixer.clear();
2938#ifdef AUDIO_WATCHDOG
2939        if (mAudioWatchdog != 0) {
2940            mAudioWatchdog->requestExit();
2941            mAudioWatchdog->requestExitAndWait();
2942            mAudioWatchdog.clear();
2943        }
2944#endif
2945    }
2946    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2947    delete mAudioMixer;
2948}
2949
2950
2951uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2952{
2953    if (mFastMixer != 0) {
2954        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2955        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2956    }
2957    return latency;
2958}
2959
2960
2961void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2962{
2963    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2964}
2965
2966ssize_t AudioFlinger::MixerThread::threadLoop_write()
2967{
2968    // FIXME we should only do one push per cycle; confirm this is true
2969    // Start the fast mixer if it's not already running
2970    if (mFastMixer != 0) {
2971        FastMixerStateQueue *sq = mFastMixer->sq();
2972        FastMixerState *state = sq->begin();
2973        if (state->mCommand != FastMixerState::MIX_WRITE &&
2974                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2975            if (state->mCommand == FastMixerState::COLD_IDLE) {
2976                int32_t old = android_atomic_inc(&mFastMixerFutex);
2977                if (old == -1) {
2978                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2979                }
2980#ifdef AUDIO_WATCHDOG
2981                if (mAudioWatchdog != 0) {
2982                    mAudioWatchdog->resume();
2983                }
2984#endif
2985            }
2986            state->mCommand = FastMixerState::MIX_WRITE;
2987            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2988                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2989            sq->end();
2990            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2991            if (kUseFastMixer == FastMixer_Dynamic) {
2992                mNormalSink = mPipeSink;
2993            }
2994        } else {
2995            sq->end(false /*didModify*/);
2996        }
2997    }
2998    return PlaybackThread::threadLoop_write();
2999}
3000
3001void AudioFlinger::MixerThread::threadLoop_standby()
3002{
3003    // Idle the fast mixer if it's currently running
3004    if (mFastMixer != 0) {
3005        FastMixerStateQueue *sq = mFastMixer->sq();
3006        FastMixerState *state = sq->begin();
3007        if (!(state->mCommand & FastMixerState::IDLE)) {
3008            state->mCommand = FastMixerState::COLD_IDLE;
3009            state->mColdFutexAddr = &mFastMixerFutex;
3010            state->mColdGen++;
3011            mFastMixerFutex = 0;
3012            sq->end();
3013            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3014            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3015            if (kUseFastMixer == FastMixer_Dynamic) {
3016                mNormalSink = mOutputSink;
3017            }
3018#ifdef AUDIO_WATCHDOG
3019            if (mAudioWatchdog != 0) {
3020                mAudioWatchdog->pause();
3021            }
3022#endif
3023        } else {
3024            sq->end(false /*didModify*/);
3025        }
3026    }
3027    PlaybackThread::threadLoop_standby();
3028}
3029
3030bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3031{
3032    return false;
3033}
3034
3035bool AudioFlinger::PlaybackThread::shouldStandby_l()
3036{
3037    return !mStandby;
3038}
3039
3040bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3041{
3042    Mutex::Autolock _l(mLock);
3043    return waitingAsyncCallback_l();
3044}
3045
3046// shared by MIXER and DIRECT, overridden by DUPLICATING
3047void AudioFlinger::PlaybackThread::threadLoop_standby()
3048{
3049    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3050    mOutput->stream->common.standby(&mOutput->stream->common);
3051    if (mUseAsyncWrite != 0) {
3052        // discard any pending drain or write ack by incrementing sequence
3053        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3054        mDrainSequence = (mDrainSequence + 2) & ~1;
3055        ALOG_ASSERT(mCallbackThread != 0);
3056        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3057        mCallbackThread->setDraining(mDrainSequence);
3058    }
3059}
3060
3061void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3062{
3063    ALOGV("signal playback thread");
3064    broadcast_l();
3065}
3066
3067void AudioFlinger::MixerThread::threadLoop_mix()
3068{
3069    // obtain the presentation timestamp of the next output buffer
3070    int64_t pts;
3071    status_t status = INVALID_OPERATION;
3072
3073    if (mNormalSink != 0) {
3074        status = mNormalSink->getNextWriteTimestamp(&pts);
3075    } else {
3076        status = mOutputSink->getNextWriteTimestamp(&pts);
3077    }
3078
3079    if (status != NO_ERROR) {
3080        pts = AudioBufferProvider::kInvalidPTS;
3081    }
3082
3083    // mix buffers...
3084    mAudioMixer->process(pts);
3085    mCurrentWriteLength = mSinkBufferSize;
3086    // increase sleep time progressively when application underrun condition clears.
3087    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3088    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3089    // such that we would underrun the audio HAL.
3090    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3091        sleepTimeShift--;
3092    }
3093    sleepTime = 0;
3094    standbyTime = systemTime() + standbyDelay;
3095    //TODO: delay standby when effects have a tail
3096}
3097
3098void AudioFlinger::MixerThread::threadLoop_sleepTime()
3099{
3100    // If no tracks are ready, sleep once for the duration of an output
3101    // buffer size, then write 0s to the output
3102    if (sleepTime == 0) {
3103        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3104            sleepTime = activeSleepTime >> sleepTimeShift;
3105            if (sleepTime < kMinThreadSleepTimeUs) {
3106                sleepTime = kMinThreadSleepTimeUs;
3107            }
3108            // reduce sleep time in case of consecutive application underruns to avoid
3109            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3110            // duration we would end up writing less data than needed by the audio HAL if
3111            // the condition persists.
3112            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3113                sleepTimeShift++;
3114            }
3115        } else {
3116            sleepTime = idleSleepTime;
3117        }
3118    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3119        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3120        // before effects processing or output.
3121        if (mMixerBufferValid) {
3122            memset(mMixerBuffer, 0, mMixerBufferSize);
3123        } else {
3124            memset(mSinkBuffer, 0, mSinkBufferSize);
3125        }
3126        sleepTime = 0;
3127        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3128                "anticipated start");
3129    }
3130    // TODO add standby time extension fct of effect tail
3131}
3132
3133// prepareTracks_l() must be called with ThreadBase::mLock held
3134AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3135        Vector< sp<Track> > *tracksToRemove)
3136{
3137
3138    mixer_state mixerStatus = MIXER_IDLE;
3139    // find out which tracks need to be processed
3140    size_t count = mActiveTracks.size();
3141    size_t mixedTracks = 0;
3142    size_t tracksWithEffect = 0;
3143    // counts only _active_ fast tracks
3144    size_t fastTracks = 0;
3145    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3146
3147    float masterVolume = mMasterVolume;
3148    bool masterMute = mMasterMute;
3149
3150    if (masterMute) {
3151        masterVolume = 0;
3152    }
3153    // Delegate master volume control to effect in output mix effect chain if needed
3154    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3155    if (chain != 0) {
3156        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3157        chain->setVolume_l(&v, &v);
3158        masterVolume = (float)((v + (1 << 23)) >> 24);
3159        chain.clear();
3160    }
3161
3162    // prepare a new state to push
3163    FastMixerStateQueue *sq = NULL;
3164    FastMixerState *state = NULL;
3165    bool didModify = false;
3166    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3167    if (mFastMixer != 0) {
3168        sq = mFastMixer->sq();
3169        state = sq->begin();
3170    }
3171
3172    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3173    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3174
3175    for (size_t i=0 ; i<count ; i++) {
3176        const sp<Track> t = mActiveTracks[i].promote();
3177        if (t == 0) {
3178            continue;
3179        }
3180
3181        // this const just means the local variable doesn't change
3182        Track* const track = t.get();
3183
3184        // process fast tracks
3185        if (track->isFastTrack()) {
3186
3187            // It's theoretically possible (though unlikely) for a fast track to be created
3188            // and then removed within the same normal mix cycle.  This is not a problem, as
3189            // the track never becomes active so it's fast mixer slot is never touched.
3190            // The converse, of removing an (active) track and then creating a new track
3191            // at the identical fast mixer slot within the same normal mix cycle,
3192            // is impossible because the slot isn't marked available until the end of each cycle.
3193            int j = track->mFastIndex;
3194            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3195            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3196            FastTrack *fastTrack = &state->mFastTracks[j];
3197
3198            // Determine whether the track is currently in underrun condition,
3199            // and whether it had a recent underrun.
3200            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3201            FastTrackUnderruns underruns = ftDump->mUnderruns;
3202            uint32_t recentFull = (underruns.mBitFields.mFull -
3203                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3204            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3205                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3206            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3207                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3208            uint32_t recentUnderruns = recentPartial + recentEmpty;
3209            track->mObservedUnderruns = underruns;
3210            // don't count underruns that occur while stopping or pausing
3211            // or stopped which can occur when flush() is called while active
3212            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3213                    recentUnderruns > 0) {
3214                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3215                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3216            }
3217
3218            // This is similar to the state machine for normal tracks,
3219            // with a few modifications for fast tracks.
3220            bool isActive = true;
3221            switch (track->mState) {
3222            case TrackBase::STOPPING_1:
3223                // track stays active in STOPPING_1 state until first underrun
3224                if (recentUnderruns > 0 || track->isTerminated()) {
3225                    track->mState = TrackBase::STOPPING_2;
3226                }
3227                break;
3228            case TrackBase::PAUSING:
3229                // ramp down is not yet implemented
3230                track->setPaused();
3231                break;
3232            case TrackBase::RESUMING:
3233                // ramp up is not yet implemented
3234                track->mState = TrackBase::ACTIVE;
3235                break;
3236            case TrackBase::ACTIVE:
3237                if (recentFull > 0 || recentPartial > 0) {
3238                    // track has provided at least some frames recently: reset retry count
3239                    track->mRetryCount = kMaxTrackRetries;
3240                }
3241                if (recentUnderruns == 0) {
3242                    // no recent underruns: stay active
3243                    break;
3244                }
3245                // there has recently been an underrun of some kind
3246                if (track->sharedBuffer() == 0) {
3247                    // were any of the recent underruns "empty" (no frames available)?
3248                    if (recentEmpty == 0) {
3249                        // no, then ignore the partial underruns as they are allowed indefinitely
3250                        break;
3251                    }
3252                    // there has recently been an "empty" underrun: decrement the retry counter
3253                    if (--(track->mRetryCount) > 0) {
3254                        break;
3255                    }
3256                    // indicate to client process that the track was disabled because of underrun;
3257                    // it will then automatically call start() when data is available
3258                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3259                    // remove from active list, but state remains ACTIVE [confusing but true]
3260                    isActive = false;
3261                    break;
3262                }
3263                // fall through
3264            case TrackBase::STOPPING_2:
3265            case TrackBase::PAUSED:
3266            case TrackBase::STOPPED:
3267            case TrackBase::FLUSHED:   // flush() while active
3268                // Check for presentation complete if track is inactive
3269                // We have consumed all the buffers of this track.
3270                // This would be incomplete if we auto-paused on underrun
3271                {
3272                    size_t audioHALFrames =
3273                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3274                    size_t framesWritten = mBytesWritten / mFrameSize;
3275                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3276                        // track stays in active list until presentation is complete
3277                        break;
3278                    }
3279                }
3280                if (track->isStopping_2()) {
3281                    track->mState = TrackBase::STOPPED;
3282                }
3283                if (track->isStopped()) {
3284                    // Can't reset directly, as fast mixer is still polling this track
3285                    //   track->reset();
3286                    // So instead mark this track as needing to be reset after push with ack
3287                    resetMask |= 1 << i;
3288                }
3289                isActive = false;
3290                break;
3291            case TrackBase::IDLE:
3292            default:
3293                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3294            }
3295
3296            if (isActive) {
3297                // was it previously inactive?
3298                if (!(state->mTrackMask & (1 << j))) {
3299                    ExtendedAudioBufferProvider *eabp = track;
3300                    VolumeProvider *vp = track;
3301                    fastTrack->mBufferProvider = eabp;
3302                    fastTrack->mVolumeProvider = vp;
3303                    fastTrack->mChannelMask = track->mChannelMask;
3304                    fastTrack->mFormat = track->mFormat;
3305                    fastTrack->mGeneration++;
3306                    state->mTrackMask |= 1 << j;
3307                    didModify = true;
3308                    // no acknowledgement required for newly active tracks
3309                }
3310                // cache the combined master volume and stream type volume for fast mixer; this
3311                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3312                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3313                ++fastTracks;
3314            } else {
3315                // was it previously active?
3316                if (state->mTrackMask & (1 << j)) {
3317                    fastTrack->mBufferProvider = NULL;
3318                    fastTrack->mGeneration++;
3319                    state->mTrackMask &= ~(1 << j);
3320                    didModify = true;
3321                    // If any fast tracks were removed, we must wait for acknowledgement
3322                    // because we're about to decrement the last sp<> on those tracks.
3323                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3324                } else {
3325                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3326                }
3327                tracksToRemove->add(track);
3328                // Avoids a misleading display in dumpsys
3329                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3330            }
3331            continue;
3332        }
3333
3334        {   // local variable scope to avoid goto warning
3335
3336        audio_track_cblk_t* cblk = track->cblk();
3337
3338        // The first time a track is added we wait
3339        // for all its buffers to be filled before processing it
3340        int name = track->name();
3341        // make sure that we have enough frames to mix one full buffer.
3342        // enforce this condition only once to enable draining the buffer in case the client
3343        // app does not call stop() and relies on underrun to stop:
3344        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3345        // during last round
3346        size_t desiredFrames;
3347        uint32_t sr = track->sampleRate();
3348        if (sr == mSampleRate) {
3349            desiredFrames = mNormalFrameCount;
3350        } else {
3351            // +1 for rounding and +1 for additional sample needed for interpolation
3352            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3353            // add frames already consumed but not yet released by the resampler
3354            // because mAudioTrackServerProxy->framesReady() will include these frames
3355            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3356#if 0
3357            // the minimum track buffer size is normally twice the number of frames necessary
3358            // to fill one buffer and the resampler should not leave more than one buffer worth
3359            // of unreleased frames after each pass, but just in case...
3360            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3361#endif
3362        }
3363        uint32_t minFrames = 1;
3364        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3365                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3366            minFrames = desiredFrames;
3367        }
3368
3369        size_t framesReady = track->framesReady();
3370        if ((framesReady >= minFrames) && track->isReady() &&
3371                !track->isPaused() && !track->isTerminated())
3372        {
3373            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3374
3375            mixedTracks++;
3376
3377            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3378            // there is an effect chain connected to the track
3379            chain.clear();
3380            if (track->mainBuffer() != mSinkBuffer &&
3381                    track->mainBuffer() != mMixerBuffer) {
3382                if (mEffectBufferEnabled) {
3383                    mEffectBufferValid = true; // Later can set directly.
3384                }
3385                chain = getEffectChain_l(track->sessionId());
3386                // Delegate volume control to effect in track effect chain if needed
3387                if (chain != 0) {
3388                    tracksWithEffect++;
3389                } else {
3390                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3391                            "session %d",
3392                            name, track->sessionId());
3393                }
3394            }
3395
3396
3397            int param = AudioMixer::VOLUME;
3398            if (track->mFillingUpStatus == Track::FS_FILLED) {
3399                // no ramp for the first volume setting
3400                track->mFillingUpStatus = Track::FS_ACTIVE;
3401                if (track->mState == TrackBase::RESUMING) {
3402                    track->mState = TrackBase::ACTIVE;
3403                    param = AudioMixer::RAMP_VOLUME;
3404                }
3405                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3406            // FIXME should not make a decision based on mServer
3407            } else if (cblk->mServer != 0) {
3408                // If the track is stopped before the first frame was mixed,
3409                // do not apply ramp
3410                param = AudioMixer::RAMP_VOLUME;
3411            }
3412
3413            // compute volume for this track
3414            uint32_t vl, vr;       // in U8.24 integer format
3415            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3416            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3417                vl = vr = 0;
3418                vlf = vrf = vaf = 0.;
3419                if (track->isPausing()) {
3420                    track->setPaused();
3421                }
3422            } else {
3423
3424                // read original volumes with volume control
3425                float typeVolume = mStreamTypes[track->streamType()].volume;
3426                float v = masterVolume * typeVolume;
3427                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3428                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3429                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3430                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3431                // track volumes come from shared memory, so can't be trusted and must be clamped
3432                if (vlf > GAIN_FLOAT_UNITY) {
3433                    ALOGV("Track left volume out of range: %.3g", vlf);
3434                    vlf = GAIN_FLOAT_UNITY;
3435                }
3436                if (vrf > GAIN_FLOAT_UNITY) {
3437                    ALOGV("Track right volume out of range: %.3g", vrf);
3438                    vrf = GAIN_FLOAT_UNITY;
3439                }
3440                // now apply the master volume and stream type volume
3441                vlf *= v;
3442                vrf *= v;
3443                // assuming master volume and stream type volume each go up to 1.0,
3444                // then derive vl and vr as U8.24 versions for the effect chain
3445                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3446                vl = (uint32_t) (scaleto8_24 * vlf);
3447                vr = (uint32_t) (scaleto8_24 * vrf);
3448                // vl and vr are now in U8.24 format
3449                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3450                // send level comes from shared memory and so may be corrupt
3451                if (sendLevel > MAX_GAIN_INT) {
3452                    ALOGV("Track send level out of range: %04X", sendLevel);
3453                    sendLevel = MAX_GAIN_INT;
3454                }
3455                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3456                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3457            }
3458
3459            // Delegate volume control to effect in track effect chain if needed
3460            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3461                // Do not ramp volume if volume is controlled by effect
3462                param = AudioMixer::VOLUME;
3463                // Update remaining floating point volume levels
3464                vlf = (float)vl / (1 << 24);
3465                vrf = (float)vr / (1 << 24);
3466                track->mHasVolumeController = true;
3467            } else {
3468                // force no volume ramp when volume controller was just disabled or removed
3469                // from effect chain to avoid volume spike
3470                if (track->mHasVolumeController) {
3471                    param = AudioMixer::VOLUME;
3472                }
3473                track->mHasVolumeController = false;
3474            }
3475
3476            // XXX: these things DON'T need to be done each time
3477            mAudioMixer->setBufferProvider(name, track);
3478            mAudioMixer->enable(name);
3479
3480            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3481            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3482            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3483            mAudioMixer->setParameter(
3484                name,
3485                AudioMixer::TRACK,
3486                AudioMixer::FORMAT, (void *)track->format());
3487            mAudioMixer->setParameter(
3488                name,
3489                AudioMixer::TRACK,
3490                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3491            mAudioMixer->setParameter(
3492                name,
3493                AudioMixer::TRACK,
3494                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3495            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3496            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3497            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3498            if (reqSampleRate == 0) {
3499                reqSampleRate = mSampleRate;
3500            } else if (reqSampleRate > maxSampleRate) {
3501                reqSampleRate = maxSampleRate;
3502            }
3503            mAudioMixer->setParameter(
3504                name,
3505                AudioMixer::RESAMPLE,
3506                AudioMixer::SAMPLE_RATE,
3507                (void *)(uintptr_t)reqSampleRate);
3508            /*
3509             * Select the appropriate output buffer for the track.
3510             *
3511             * Tracks with effects go into their own effects chain buffer
3512             * and from there into either mEffectBuffer or mSinkBuffer.
3513             *
3514             * Other tracks can use mMixerBuffer for higher precision
3515             * channel accumulation.  If this buffer is enabled
3516             * (mMixerBufferEnabled true), then selected tracks will accumulate
3517             * into it.
3518             *
3519             */
3520            if (mMixerBufferEnabled
3521                    && (track->mainBuffer() == mSinkBuffer
3522                            || track->mainBuffer() == mMixerBuffer)) {
3523                mAudioMixer->setParameter(
3524                        name,
3525                        AudioMixer::TRACK,
3526                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3527                mAudioMixer->setParameter(
3528                        name,
3529                        AudioMixer::TRACK,
3530                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3531                // TODO: override track->mainBuffer()?
3532                mMixerBufferValid = true;
3533            } else {
3534                mAudioMixer->setParameter(
3535                        name,
3536                        AudioMixer::TRACK,
3537                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3538                mAudioMixer->setParameter(
3539                        name,
3540                        AudioMixer::TRACK,
3541                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3542            }
3543            mAudioMixer->setParameter(
3544                name,
3545                AudioMixer::TRACK,
3546                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3547
3548            // reset retry count
3549            track->mRetryCount = kMaxTrackRetries;
3550
3551            // If one track is ready, set the mixer ready if:
3552            //  - the mixer was not ready during previous round OR
3553            //  - no other track is not ready
3554            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3555                    mixerStatus != MIXER_TRACKS_ENABLED) {
3556                mixerStatus = MIXER_TRACKS_READY;
3557            }
3558        } else {
3559            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3560                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3561            }
3562            // clear effect chain input buffer if an active track underruns to avoid sending
3563            // previous audio buffer again to effects
3564            chain = getEffectChain_l(track->sessionId());
3565            if (chain != 0) {
3566                chain->clearInputBuffer();
3567            }
3568
3569            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3570            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3571                    track->isStopped() || track->isPaused()) {
3572                // We have consumed all the buffers of this track.
3573                // Remove it from the list of active tracks.
3574                // TODO: use actual buffer filling status instead of latency when available from
3575                // audio HAL
3576                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3577                size_t framesWritten = mBytesWritten / mFrameSize;
3578                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3579                    if (track->isStopped()) {
3580                        track->reset();
3581                    }
3582                    tracksToRemove->add(track);
3583                }
3584            } else {
3585                // No buffers for this track. Give it a few chances to
3586                // fill a buffer, then remove it from active list.
3587                if (--(track->mRetryCount) <= 0) {
3588                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3589                    tracksToRemove->add(track);
3590                    // indicate to client process that the track was disabled because of underrun;
3591                    // it will then automatically call start() when data is available
3592                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3593                // If one track is not ready, mark the mixer also not ready if:
3594                //  - the mixer was ready during previous round OR
3595                //  - no other track is ready
3596                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3597                                mixerStatus != MIXER_TRACKS_READY) {
3598                    mixerStatus = MIXER_TRACKS_ENABLED;
3599                }
3600            }
3601            mAudioMixer->disable(name);
3602        }
3603
3604        }   // local variable scope to avoid goto warning
3605track_is_ready: ;
3606
3607    }
3608
3609    // Push the new FastMixer state if necessary
3610    bool pauseAudioWatchdog = false;
3611    if (didModify) {
3612        state->mFastTracksGen++;
3613        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3614        if (kUseFastMixer == FastMixer_Dynamic &&
3615                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3616            state->mCommand = FastMixerState::COLD_IDLE;
3617            state->mColdFutexAddr = &mFastMixerFutex;
3618            state->mColdGen++;
3619            mFastMixerFutex = 0;
3620            if (kUseFastMixer == FastMixer_Dynamic) {
3621                mNormalSink = mOutputSink;
3622            }
3623            // If we go into cold idle, need to wait for acknowledgement
3624            // so that fast mixer stops doing I/O.
3625            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3626            pauseAudioWatchdog = true;
3627        }
3628    }
3629    if (sq != NULL) {
3630        sq->end(didModify);
3631        sq->push(block);
3632    }
3633#ifdef AUDIO_WATCHDOG
3634    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3635        mAudioWatchdog->pause();
3636    }
3637#endif
3638
3639    // Now perform the deferred reset on fast tracks that have stopped
3640    while (resetMask != 0) {
3641        size_t i = __builtin_ctz(resetMask);
3642        ALOG_ASSERT(i < count);
3643        resetMask &= ~(1 << i);
3644        sp<Track> t = mActiveTracks[i].promote();
3645        if (t == 0) {
3646            continue;
3647        }
3648        Track* track = t.get();
3649        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3650        track->reset();
3651    }
3652
3653    // remove all the tracks that need to be...
3654    removeTracks_l(*tracksToRemove);
3655
3656    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
3657        mEffectBufferValid = true;
3658    }
3659
3660    // sink or mix buffer must be cleared if all tracks are connected to an
3661    // effect chain as in this case the mixer will not write to the sink or mix buffer
3662    // and track effects will accumulate into it
3663    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3664            (mixedTracks == 0 && fastTracks > 0))) {
3665        // FIXME as a performance optimization, should remember previous zero status
3666        if (mMixerBufferValid) {
3667            memset(mMixerBuffer, 0, mMixerBufferSize);
3668            // TODO: In testing, mSinkBuffer below need not be cleared because
3669            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3670            // after mixing.
3671            //
3672            // To enforce this guarantee:
3673            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3674            // (mixedTracks == 0 && fastTracks > 0))
3675            // must imply MIXER_TRACKS_READY.
3676            // Later, we may clear buffers regardless, and skip much of this logic.
3677        }
3678        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3679        if (mEffectBufferValid) {
3680            memset(mEffectBuffer, 0, mEffectBufferSize);
3681        }
3682        // FIXME as a performance optimization, should remember previous zero status
3683        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3684    }
3685
3686    // if any fast tracks, then status is ready
3687    mMixerStatusIgnoringFastTracks = mixerStatus;
3688    if (fastTracks > 0) {
3689        mixerStatus = MIXER_TRACKS_READY;
3690    }
3691    return mixerStatus;
3692}
3693
3694// getTrackName_l() must be called with ThreadBase::mLock held
3695int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3696        audio_format_t format, int sessionId)
3697{
3698    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3699}
3700
3701// deleteTrackName_l() must be called with ThreadBase::mLock held
3702void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3703{
3704    ALOGV("remove track (%d) and delete from mixer", name);
3705    mAudioMixer->deleteTrackName(name);
3706}
3707
3708// checkForNewParameter_l() must be called with ThreadBase::mLock held
3709bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3710                                                       status_t& status)
3711{
3712    bool reconfig = false;
3713
3714    status = NO_ERROR;
3715
3716    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3717    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3718    if (mFastMixer != 0) {
3719        FastMixerStateQueue *sq = mFastMixer->sq();
3720        FastMixerState *state = sq->begin();
3721        if (!(state->mCommand & FastMixerState::IDLE)) {
3722            previousCommand = state->mCommand;
3723            state->mCommand = FastMixerState::HOT_IDLE;
3724            sq->end();
3725            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3726        } else {
3727            sq->end(false /*didModify*/);
3728        }
3729    }
3730
3731    AudioParameter param = AudioParameter(keyValuePair);
3732    int value;
3733    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3734        reconfig = true;
3735    }
3736    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3737        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3738            status = BAD_VALUE;
3739        } else {
3740            // no need to save value, since it's constant
3741            reconfig = true;
3742        }
3743    }
3744    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3745        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3746            status = BAD_VALUE;
3747        } else {
3748            // no need to save value, since it's constant
3749            reconfig = true;
3750        }
3751    }
3752    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3753        // do not accept frame count changes if tracks are open as the track buffer
3754        // size depends on frame count and correct behavior would not be guaranteed
3755        // if frame count is changed after track creation
3756        if (!mTracks.isEmpty()) {
3757            status = INVALID_OPERATION;
3758        } else {
3759            reconfig = true;
3760        }
3761    }
3762    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3763#ifdef ADD_BATTERY_DATA
3764        // when changing the audio output device, call addBatteryData to notify
3765        // the change
3766        if (mOutDevice != value) {
3767            uint32_t params = 0;
3768            // check whether speaker is on
3769            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3770                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3771            }
3772
3773            audio_devices_t deviceWithoutSpeaker
3774                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3775            // check if any other device (except speaker) is on
3776            if (value & deviceWithoutSpeaker ) {
3777                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3778            }
3779
3780            if (params != 0) {
3781                addBatteryData(params);
3782            }
3783        }
3784#endif
3785
3786        // forward device change to effects that have requested to be
3787        // aware of attached audio device.
3788        if (value != AUDIO_DEVICE_NONE) {
3789            mOutDevice = value;
3790            for (size_t i = 0; i < mEffectChains.size(); i++) {
3791                mEffectChains[i]->setDevice_l(mOutDevice);
3792            }
3793        }
3794    }
3795
3796    if (status == NO_ERROR) {
3797        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3798                                                keyValuePair.string());
3799        if (!mStandby && status == INVALID_OPERATION) {
3800            mOutput->stream->common.standby(&mOutput->stream->common);
3801            mStandby = true;
3802            mBytesWritten = 0;
3803            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3804                                                   keyValuePair.string());
3805        }
3806        if (status == NO_ERROR && reconfig) {
3807            readOutputParameters_l();
3808            delete mAudioMixer;
3809            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3810            for (size_t i = 0; i < mTracks.size() ; i++) {
3811                int name = getTrackName_l(mTracks[i]->mChannelMask,
3812                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3813                if (name < 0) {
3814                    break;
3815                }
3816                mTracks[i]->mName = name;
3817            }
3818            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3819        }
3820    }
3821
3822    if (!(previousCommand & FastMixerState::IDLE)) {
3823        ALOG_ASSERT(mFastMixer != 0);
3824        FastMixerStateQueue *sq = mFastMixer->sq();
3825        FastMixerState *state = sq->begin();
3826        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3827        state->mCommand = previousCommand;
3828        sq->end();
3829        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3830    }
3831
3832    return reconfig;
3833}
3834
3835
3836void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3837{
3838    const size_t SIZE = 256;
3839    char buffer[SIZE];
3840    String8 result;
3841
3842    PlaybackThread::dumpInternals(fd, args);
3843
3844    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3845
3846    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3847    const FastMixerDumpState copy(mFastMixerDumpState);
3848    copy.dump(fd);
3849
3850#ifdef STATE_QUEUE_DUMP
3851    // Similar for state queue
3852    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3853    observerCopy.dump(fd);
3854    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3855    mutatorCopy.dump(fd);
3856#endif
3857
3858#ifdef TEE_SINK
3859    // Write the tee output to a .wav file
3860    dumpTee(fd, mTeeSource, mId);
3861#endif
3862
3863#ifdef AUDIO_WATCHDOG
3864    if (mAudioWatchdog != 0) {
3865        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3866        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3867        wdCopy.dump(fd);
3868    }
3869#endif
3870}
3871
3872uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3873{
3874    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3875}
3876
3877uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3878{
3879    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3880}
3881
3882void AudioFlinger::MixerThread::cacheParameters_l()
3883{
3884    PlaybackThread::cacheParameters_l();
3885
3886    // FIXME: Relaxed timing because of a certain device that can't meet latency
3887    // Should be reduced to 2x after the vendor fixes the driver issue
3888    // increase threshold again due to low power audio mode. The way this warning
3889    // threshold is calculated and its usefulness should be reconsidered anyway.
3890    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3891}
3892
3893// ----------------------------------------------------------------------------
3894
3895AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3896        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3897    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3898        // mLeftVolFloat, mRightVolFloat
3899{
3900}
3901
3902AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3903        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3904        ThreadBase::type_t type)
3905    :   PlaybackThread(audioFlinger, output, id, device, type)
3906        // mLeftVolFloat, mRightVolFloat
3907{
3908}
3909
3910AudioFlinger::DirectOutputThread::~DirectOutputThread()
3911{
3912}
3913
3914void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3915{
3916    audio_track_cblk_t* cblk = track->cblk();
3917    float left, right;
3918
3919    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3920        left = right = 0;
3921    } else {
3922        float typeVolume = mStreamTypes[track->streamType()].volume;
3923        float v = mMasterVolume * typeVolume;
3924        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3925        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3926        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3927        if (left > GAIN_FLOAT_UNITY) {
3928            left = GAIN_FLOAT_UNITY;
3929        }
3930        left *= v;
3931        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3932        if (right > GAIN_FLOAT_UNITY) {
3933            right = GAIN_FLOAT_UNITY;
3934        }
3935        right *= v;
3936    }
3937
3938    if (lastTrack) {
3939        if (left != mLeftVolFloat || right != mRightVolFloat) {
3940            mLeftVolFloat = left;
3941            mRightVolFloat = right;
3942
3943            // Convert volumes from float to 8.24
3944            uint32_t vl = (uint32_t)(left * (1 << 24));
3945            uint32_t vr = (uint32_t)(right * (1 << 24));
3946
3947            // Delegate volume control to effect in track effect chain if needed
3948            // only one effect chain can be present on DirectOutputThread, so if
3949            // there is one, the track is connected to it
3950            if (!mEffectChains.isEmpty()) {
3951                mEffectChains[0]->setVolume_l(&vl, &vr);
3952                left = (float)vl / (1 << 24);
3953                right = (float)vr / (1 << 24);
3954            }
3955            if (mOutput->stream->set_volume) {
3956                mOutput->stream->set_volume(mOutput->stream, left, right);
3957            }
3958        }
3959    }
3960}
3961
3962
3963AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3964    Vector< sp<Track> > *tracksToRemove
3965)
3966{
3967    size_t count = mActiveTracks.size();
3968    mixer_state mixerStatus = MIXER_IDLE;
3969
3970    // find out which tracks need to be processed
3971    for (size_t i = 0; i < count; i++) {
3972        sp<Track> t = mActiveTracks[i].promote();
3973        // The track died recently
3974        if (t == 0) {
3975            continue;
3976        }
3977
3978        Track* const track = t.get();
3979        audio_track_cblk_t* cblk = track->cblk();
3980        // Only consider last track started for volume and mixer state control.
3981        // In theory an older track could underrun and restart after the new one starts
3982        // but as we only care about the transition phase between two tracks on a
3983        // direct output, it is not a problem to ignore the underrun case.
3984        sp<Track> l = mLatestActiveTrack.promote();
3985        bool last = l.get() == track;
3986
3987        // The first time a track is added we wait
3988        // for all its buffers to be filled before processing it
3989        uint32_t minFrames;
3990        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
3991            minFrames = mNormalFrameCount;
3992        } else {
3993            minFrames = 1;
3994        }
3995
3996        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
3997                !track->isStopping_2() && !track->isStopped())
3998        {
3999            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4000
4001            if (track->mFillingUpStatus == Track::FS_FILLED) {
4002                track->mFillingUpStatus = Track::FS_ACTIVE;
4003                // make sure processVolume_l() will apply new volume even if 0
4004                mLeftVolFloat = mRightVolFloat = -1.0;
4005                if (track->mState == TrackBase::RESUMING) {
4006                    track->mState = TrackBase::ACTIVE;
4007                }
4008            }
4009
4010            // compute volume for this track
4011            processVolume_l(track, last);
4012            if (last) {
4013                // reset retry count
4014                track->mRetryCount = kMaxTrackRetriesDirect;
4015                mActiveTrack = t;
4016                mixerStatus = MIXER_TRACKS_READY;
4017            }
4018        } else {
4019            // clear effect chain input buffer if the last active track started underruns
4020            // to avoid sending previous audio buffer again to effects
4021            if (!mEffectChains.isEmpty() && last) {
4022                mEffectChains[0]->clearInputBuffer();
4023            }
4024            if (track->isStopping_1()) {
4025                track->mState = TrackBase::STOPPING_2;
4026            }
4027            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4028                    track->isStopping_2() || track->isPaused()) {
4029                // We have consumed all the buffers of this track.
4030                // Remove it from the list of active tracks.
4031                size_t audioHALFrames;
4032                if (audio_is_linear_pcm(mFormat)) {
4033                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4034                } else {
4035                    audioHALFrames = 0;
4036                }
4037
4038                size_t framesWritten = mBytesWritten / mFrameSize;
4039                if (mStandby || !last ||
4040                        track->presentationComplete(framesWritten, audioHALFrames)) {
4041                    if (track->isStopping_2()) {
4042                        track->mState = TrackBase::STOPPED;
4043                    }
4044                    if (track->isStopped()) {
4045                        if (track->mState == TrackBase::FLUSHED) {
4046                            flushHw_l();
4047                        }
4048                        track->reset();
4049                    }
4050                    tracksToRemove->add(track);
4051                }
4052            } else {
4053                // No buffers for this track. Give it a few chances to
4054                // fill a buffer, then remove it from active list.
4055                // Only consider last track started for mixer state control
4056                if (--(track->mRetryCount) <= 0) {
4057                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4058                    tracksToRemove->add(track);
4059                    // indicate to client process that the track was disabled because of underrun;
4060                    // it will then automatically call start() when data is available
4061                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4062                } else if (last) {
4063                    mixerStatus = MIXER_TRACKS_ENABLED;
4064                }
4065            }
4066        }
4067    }
4068
4069    // remove all the tracks that need to be...
4070    removeTracks_l(*tracksToRemove);
4071
4072    return mixerStatus;
4073}
4074
4075void AudioFlinger::DirectOutputThread::threadLoop_mix()
4076{
4077    size_t frameCount = mFrameCount;
4078    int8_t *curBuf = (int8_t *)mSinkBuffer;
4079    // output audio to hardware
4080    while (frameCount) {
4081        AudioBufferProvider::Buffer buffer;
4082        buffer.frameCount = frameCount;
4083        mActiveTrack->getNextBuffer(&buffer);
4084        if (buffer.raw == NULL) {
4085            memset(curBuf, 0, frameCount * mFrameSize);
4086            break;
4087        }
4088        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4089        frameCount -= buffer.frameCount;
4090        curBuf += buffer.frameCount * mFrameSize;
4091        mActiveTrack->releaseBuffer(&buffer);
4092    }
4093    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4094    sleepTime = 0;
4095    standbyTime = systemTime() + standbyDelay;
4096    mActiveTrack.clear();
4097}
4098
4099void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4100{
4101    if (sleepTime == 0) {
4102        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4103            sleepTime = activeSleepTime;
4104        } else {
4105            sleepTime = idleSleepTime;
4106        }
4107    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4108        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4109        sleepTime = 0;
4110    }
4111}
4112
4113// getTrackName_l() must be called with ThreadBase::mLock held
4114int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4115        audio_format_t format __unused, int sessionId __unused)
4116{
4117    return 0;
4118}
4119
4120// deleteTrackName_l() must be called with ThreadBase::mLock held
4121void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4122{
4123}
4124
4125// checkForNewParameter_l() must be called with ThreadBase::mLock held
4126bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4127                                                              status_t& status)
4128{
4129    bool reconfig = false;
4130
4131    status = NO_ERROR;
4132
4133    AudioParameter param = AudioParameter(keyValuePair);
4134    int value;
4135    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4136        // forward device change to effects that have requested to be
4137        // aware of attached audio device.
4138        if (value != AUDIO_DEVICE_NONE) {
4139            mOutDevice = value;
4140            for (size_t i = 0; i < mEffectChains.size(); i++) {
4141                mEffectChains[i]->setDevice_l(mOutDevice);
4142            }
4143        }
4144    }
4145    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4146        // do not accept frame count changes if tracks are open as the track buffer
4147        // size depends on frame count and correct behavior would not be garantied
4148        // if frame count is changed after track creation
4149        if (!mTracks.isEmpty()) {
4150            status = INVALID_OPERATION;
4151        } else {
4152            reconfig = true;
4153        }
4154    }
4155    if (status == NO_ERROR) {
4156        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4157                                                keyValuePair.string());
4158        if (!mStandby && status == INVALID_OPERATION) {
4159            mOutput->stream->common.standby(&mOutput->stream->common);
4160            mStandby = true;
4161            mBytesWritten = 0;
4162            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4163                                                   keyValuePair.string());
4164        }
4165        if (status == NO_ERROR && reconfig) {
4166            readOutputParameters_l();
4167            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4168        }
4169    }
4170
4171    return reconfig;
4172}
4173
4174uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4175{
4176    uint32_t time;
4177    if (audio_is_linear_pcm(mFormat)) {
4178        time = PlaybackThread::activeSleepTimeUs();
4179    } else {
4180        time = 10000;
4181    }
4182    return time;
4183}
4184
4185uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4186{
4187    uint32_t time;
4188    if (audio_is_linear_pcm(mFormat)) {
4189        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4190    } else {
4191        time = 10000;
4192    }
4193    return time;
4194}
4195
4196uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4197{
4198    uint32_t time;
4199    if (audio_is_linear_pcm(mFormat)) {
4200        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4201    } else {
4202        time = 10000;
4203    }
4204    return time;
4205}
4206
4207void AudioFlinger::DirectOutputThread::cacheParameters_l()
4208{
4209    PlaybackThread::cacheParameters_l();
4210
4211    // use shorter standby delay as on normal output to release
4212    // hardware resources as soon as possible
4213    if (audio_is_linear_pcm(mFormat)) {
4214        standbyDelay = microseconds(activeSleepTime*2);
4215    } else {
4216        standbyDelay = kOffloadStandbyDelayNs;
4217    }
4218}
4219
4220void AudioFlinger::DirectOutputThread::flushHw_l()
4221{
4222    if (mOutput->stream->flush != NULL)
4223        mOutput->stream->flush(mOutput->stream);
4224}
4225
4226// ----------------------------------------------------------------------------
4227
4228AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4229        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4230    :   Thread(false /*canCallJava*/),
4231        mPlaybackThread(playbackThread),
4232        mWriteAckSequence(0),
4233        mDrainSequence(0)
4234{
4235}
4236
4237AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4238{
4239}
4240
4241void AudioFlinger::AsyncCallbackThread::onFirstRef()
4242{
4243    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4244}
4245
4246bool AudioFlinger::AsyncCallbackThread::threadLoop()
4247{
4248    while (!exitPending()) {
4249        uint32_t writeAckSequence;
4250        uint32_t drainSequence;
4251
4252        {
4253            Mutex::Autolock _l(mLock);
4254            while (!((mWriteAckSequence & 1) ||
4255                     (mDrainSequence & 1) ||
4256                     exitPending())) {
4257                mWaitWorkCV.wait(mLock);
4258            }
4259
4260            if (exitPending()) {
4261                break;
4262            }
4263            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4264                  mWriteAckSequence, mDrainSequence);
4265            writeAckSequence = mWriteAckSequence;
4266            mWriteAckSequence &= ~1;
4267            drainSequence = mDrainSequence;
4268            mDrainSequence &= ~1;
4269        }
4270        {
4271            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4272            if (playbackThread != 0) {
4273                if (writeAckSequence & 1) {
4274                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4275                }
4276                if (drainSequence & 1) {
4277                    playbackThread->resetDraining(drainSequence >> 1);
4278                }
4279            }
4280        }
4281    }
4282    return false;
4283}
4284
4285void AudioFlinger::AsyncCallbackThread::exit()
4286{
4287    ALOGV("AsyncCallbackThread::exit");
4288    Mutex::Autolock _l(mLock);
4289    requestExit();
4290    mWaitWorkCV.broadcast();
4291}
4292
4293void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4294{
4295    Mutex::Autolock _l(mLock);
4296    // bit 0 is cleared
4297    mWriteAckSequence = sequence << 1;
4298}
4299
4300void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4301{
4302    Mutex::Autolock _l(mLock);
4303    // ignore unexpected callbacks
4304    if (mWriteAckSequence & 2) {
4305        mWriteAckSequence |= 1;
4306        mWaitWorkCV.signal();
4307    }
4308}
4309
4310void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4311{
4312    Mutex::Autolock _l(mLock);
4313    // bit 0 is cleared
4314    mDrainSequence = sequence << 1;
4315}
4316
4317void AudioFlinger::AsyncCallbackThread::resetDraining()
4318{
4319    Mutex::Autolock _l(mLock);
4320    // ignore unexpected callbacks
4321    if (mDrainSequence & 2) {
4322        mDrainSequence |= 1;
4323        mWaitWorkCV.signal();
4324    }
4325}
4326
4327
4328// ----------------------------------------------------------------------------
4329AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4330        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4331    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4332        mHwPaused(false),
4333        mFlushPending(false),
4334        mPausedBytesRemaining(0)
4335{
4336    //FIXME: mStandby should be set to true by ThreadBase constructor
4337    mStandby = true;
4338}
4339
4340void AudioFlinger::OffloadThread::threadLoop_exit()
4341{
4342    if (mFlushPending || mHwPaused) {
4343        // If a flush is pending or track was paused, just discard buffered data
4344        flushHw_l();
4345    } else {
4346        mMixerStatus = MIXER_DRAIN_ALL;
4347        threadLoop_drain();
4348    }
4349    if (mUseAsyncWrite) {
4350        ALOG_ASSERT(mCallbackThread != 0);
4351        mCallbackThread->exit();
4352    }
4353    PlaybackThread::threadLoop_exit();
4354}
4355
4356AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4357    Vector< sp<Track> > *tracksToRemove
4358)
4359{
4360    size_t count = mActiveTracks.size();
4361
4362    mixer_state mixerStatus = MIXER_IDLE;
4363    bool doHwPause = false;
4364    bool doHwResume = false;
4365
4366    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4367
4368    // find out which tracks need to be processed
4369    for (size_t i = 0; i < count; i++) {
4370        sp<Track> t = mActiveTracks[i].promote();
4371        // The track died recently
4372        if (t == 0) {
4373            continue;
4374        }
4375        Track* const track = t.get();
4376        audio_track_cblk_t* cblk = track->cblk();
4377        // Only consider last track started for volume and mixer state control.
4378        // In theory an older track could underrun and restart after the new one starts
4379        // but as we only care about the transition phase between two tracks on a
4380        // direct output, it is not a problem to ignore the underrun case.
4381        sp<Track> l = mLatestActiveTrack.promote();
4382        bool last = l.get() == track;
4383
4384        if (track->isInvalid()) {
4385            ALOGW("An invalidated track shouldn't be in active list");
4386            tracksToRemove->add(track);
4387            continue;
4388        }
4389
4390        if (track->mState == TrackBase::IDLE) {
4391            ALOGW("An idle track shouldn't be in active list");
4392            continue;
4393        }
4394
4395        if (track->isPausing()) {
4396            track->setPaused();
4397            if (last) {
4398                if (!mHwPaused) {
4399                    doHwPause = true;
4400                    mHwPaused = true;
4401                }
4402                // If we were part way through writing the mixbuffer to
4403                // the HAL we must save this until we resume
4404                // BUG - this will be wrong if a different track is made active,
4405                // in that case we want to discard the pending data in the
4406                // mixbuffer and tell the client to present it again when the
4407                // track is resumed
4408                mPausedWriteLength = mCurrentWriteLength;
4409                mPausedBytesRemaining = mBytesRemaining;
4410                mBytesRemaining = 0;    // stop writing
4411            }
4412            tracksToRemove->add(track);
4413        } else if (track->isFlushPending()) {
4414            track->flushAck();
4415            if (last) {
4416                mFlushPending = true;
4417            }
4418        } else if (track->isResumePending()){
4419            track->resumeAck();
4420            if (last) {
4421                if (mPausedBytesRemaining) {
4422                    // Need to continue write that was interrupted
4423                    mCurrentWriteLength = mPausedWriteLength;
4424                    mBytesRemaining = mPausedBytesRemaining;
4425                    mPausedBytesRemaining = 0;
4426                }
4427                if (mHwPaused) {
4428                    doHwResume = true;
4429                    mHwPaused = false;
4430                    // threadLoop_mix() will handle the case that we need to
4431                    // resume an interrupted write
4432                }
4433                // enable write to audio HAL
4434                sleepTime = 0;
4435
4436                // Do not handle new data in this iteration even if track->framesReady()
4437                mixerStatus = MIXER_TRACKS_ENABLED;
4438            }
4439        }  else if (track->framesReady() && track->isReady() &&
4440                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4441            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4442            if (track->mFillingUpStatus == Track::FS_FILLED) {
4443                track->mFillingUpStatus = Track::FS_ACTIVE;
4444                // make sure processVolume_l() will apply new volume even if 0
4445                mLeftVolFloat = mRightVolFloat = -1.0;
4446            }
4447
4448            if (last) {
4449                sp<Track> previousTrack = mPreviousTrack.promote();
4450                if (previousTrack != 0) {
4451                    if (track != previousTrack.get()) {
4452                        // Flush any data still being written from last track
4453                        mBytesRemaining = 0;
4454                        if (mPausedBytesRemaining) {
4455                            // Last track was paused so we also need to flush saved
4456                            // mixbuffer state and invalidate track so that it will
4457                            // re-submit that unwritten data when it is next resumed
4458                            mPausedBytesRemaining = 0;
4459                            // Invalidate is a bit drastic - would be more efficient
4460                            // to have a flag to tell client that some of the
4461                            // previously written data was lost
4462                            previousTrack->invalidate();
4463                        }
4464                        // flush data already sent to the DSP if changing audio session as audio
4465                        // comes from a different source. Also invalidate previous track to force a
4466                        // seek when resuming.
4467                        if (previousTrack->sessionId() != track->sessionId()) {
4468                            previousTrack->invalidate();
4469                        }
4470                    }
4471                }
4472                mPreviousTrack = track;
4473                // reset retry count
4474                track->mRetryCount = kMaxTrackRetriesOffload;
4475                mActiveTrack = t;
4476                mixerStatus = MIXER_TRACKS_READY;
4477            }
4478        } else {
4479            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4480            if (track->isStopping_1()) {
4481                // Hardware buffer can hold a large amount of audio so we must
4482                // wait for all current track's data to drain before we say
4483                // that the track is stopped.
4484                if (mBytesRemaining == 0) {
4485                    // Only start draining when all data in mixbuffer
4486                    // has been written
4487                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4488                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4489                    // do not drain if no data was ever sent to HAL (mStandby == true)
4490                    if (last && !mStandby) {
4491                        // do not modify drain sequence if we are already draining. This happens
4492                        // when resuming from pause after drain.
4493                        if ((mDrainSequence & 1) == 0) {
4494                            sleepTime = 0;
4495                            standbyTime = systemTime() + standbyDelay;
4496                            mixerStatus = MIXER_DRAIN_TRACK;
4497                            mDrainSequence += 2;
4498                        }
4499                        if (mHwPaused) {
4500                            // It is possible to move from PAUSED to STOPPING_1 without
4501                            // a resume so we must ensure hardware is running
4502                            doHwResume = true;
4503                            mHwPaused = false;
4504                        }
4505                    }
4506                }
4507            } else if (track->isStopping_2()) {
4508                // Drain has completed or we are in standby, signal presentation complete
4509                if (!(mDrainSequence & 1) || !last || mStandby) {
4510                    track->mState = TrackBase::STOPPED;
4511                    size_t audioHALFrames =
4512                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4513                    size_t framesWritten =
4514                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4515                    track->presentationComplete(framesWritten, audioHALFrames);
4516                    track->reset();
4517                    tracksToRemove->add(track);
4518                }
4519            } else {
4520                // No buffers for this track. Give it a few chances to
4521                // fill a buffer, then remove it from active list.
4522                if (--(track->mRetryCount) <= 0) {
4523                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4524                          track->name());
4525                    tracksToRemove->add(track);
4526                    // indicate to client process that the track was disabled because of underrun;
4527                    // it will then automatically call start() when data is available
4528                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4529                } else if (last){
4530                    mixerStatus = MIXER_TRACKS_ENABLED;
4531                }
4532            }
4533        }
4534        // compute volume for this track
4535        processVolume_l(track, last);
4536    }
4537
4538    // make sure the pause/flush/resume sequence is executed in the right order.
4539    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4540    // before flush and then resume HW. This can happen in case of pause/flush/resume
4541    // if resume is received before pause is executed.
4542    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4543        mOutput->stream->pause(mOutput->stream);
4544    }
4545    if (mFlushPending) {
4546        flushHw_l();
4547        mFlushPending = false;
4548    }
4549    if (!mStandby && doHwResume) {
4550        mOutput->stream->resume(mOutput->stream);
4551    }
4552
4553    // remove all the tracks that need to be...
4554    removeTracks_l(*tracksToRemove);
4555
4556    return mixerStatus;
4557}
4558
4559// must be called with thread mutex locked
4560bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4561{
4562    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4563          mWriteAckSequence, mDrainSequence);
4564    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4565        return true;
4566    }
4567    return false;
4568}
4569
4570// must be called with thread mutex locked
4571bool AudioFlinger::OffloadThread::shouldStandby_l()
4572{
4573    bool trackPaused = false;
4574
4575    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4576    // after a timeout and we will enter standby then.
4577    if (mTracks.size() > 0) {
4578        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4579    }
4580
4581    return !mStandby && !trackPaused;
4582}
4583
4584
4585bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4586{
4587    Mutex::Autolock _l(mLock);
4588    return waitingAsyncCallback_l();
4589}
4590
4591void AudioFlinger::OffloadThread::flushHw_l()
4592{
4593    DirectOutputThread::flushHw_l();
4594    // Flush anything still waiting in the mixbuffer
4595    mCurrentWriteLength = 0;
4596    mBytesRemaining = 0;
4597    mPausedWriteLength = 0;
4598    mPausedBytesRemaining = 0;
4599    mHwPaused = false;
4600
4601    if (mUseAsyncWrite) {
4602        // discard any pending drain or write ack by incrementing sequence
4603        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4604        mDrainSequence = (mDrainSequence + 2) & ~1;
4605        ALOG_ASSERT(mCallbackThread != 0);
4606        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4607        mCallbackThread->setDraining(mDrainSequence);
4608    }
4609}
4610
4611void AudioFlinger::OffloadThread::onAddNewTrack_l()
4612{
4613    sp<Track> previousTrack = mPreviousTrack.promote();
4614    sp<Track> latestTrack = mLatestActiveTrack.promote();
4615
4616    if (previousTrack != 0 && latestTrack != 0 &&
4617        (previousTrack->sessionId() != latestTrack->sessionId())) {
4618        mFlushPending = true;
4619    }
4620    PlaybackThread::onAddNewTrack_l();
4621}
4622
4623// ----------------------------------------------------------------------------
4624
4625AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4626        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4627    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4628                DUPLICATING),
4629        mWaitTimeMs(UINT_MAX)
4630{
4631    addOutputTrack(mainThread);
4632}
4633
4634AudioFlinger::DuplicatingThread::~DuplicatingThread()
4635{
4636    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4637        mOutputTracks[i]->destroy();
4638    }
4639}
4640
4641void AudioFlinger::DuplicatingThread::threadLoop_mix()
4642{
4643    // mix buffers...
4644    if (outputsReady(outputTracks)) {
4645        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4646    } else {
4647        memset(mSinkBuffer, 0, mSinkBufferSize);
4648    }
4649    sleepTime = 0;
4650    writeFrames = mNormalFrameCount;
4651    mCurrentWriteLength = mSinkBufferSize;
4652    standbyTime = systemTime() + standbyDelay;
4653}
4654
4655void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4656{
4657    if (sleepTime == 0) {
4658        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4659            sleepTime = activeSleepTime;
4660        } else {
4661            sleepTime = idleSleepTime;
4662        }
4663    } else if (mBytesWritten != 0) {
4664        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4665            writeFrames = mNormalFrameCount;
4666            memset(mSinkBuffer, 0, mSinkBufferSize);
4667        } else {
4668            // flush remaining overflow buffers in output tracks
4669            writeFrames = 0;
4670        }
4671        sleepTime = 0;
4672    }
4673}
4674
4675ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4676{
4677    for (size_t i = 0; i < outputTracks.size(); i++) {
4678        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4679        // for delivery downstream as needed. This in-place conversion is safe as
4680        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4681        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4682        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4683            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4684                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4685        }
4686        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4687    }
4688    mStandby = false;
4689    return (ssize_t)mSinkBufferSize;
4690}
4691
4692void AudioFlinger::DuplicatingThread::threadLoop_standby()
4693{
4694    // DuplicatingThread implements standby by stopping all tracks
4695    for (size_t i = 0; i < outputTracks.size(); i++) {
4696        outputTracks[i]->stop();
4697    }
4698}
4699
4700void AudioFlinger::DuplicatingThread::saveOutputTracks()
4701{
4702    outputTracks = mOutputTracks;
4703}
4704
4705void AudioFlinger::DuplicatingThread::clearOutputTracks()
4706{
4707    outputTracks.clear();
4708}
4709
4710void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4711{
4712    Mutex::Autolock _l(mLock);
4713    // FIXME explain this formula
4714    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4715    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4716    // due to current usage case and restrictions on the AudioBufferProvider.
4717    // Actual buffer conversion is done in threadLoop_write().
4718    //
4719    // TODO: This may change in the future, depending on multichannel
4720    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4721    OutputTrack *outputTrack = new OutputTrack(thread,
4722                                            this,
4723                                            mSampleRate,
4724                                            AUDIO_FORMAT_PCM_16_BIT,
4725                                            mChannelMask,
4726                                            frameCount,
4727                                            IPCThreadState::self()->getCallingUid());
4728    if (outputTrack->cblk() != NULL) {
4729        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4730        mOutputTracks.add(outputTrack);
4731        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4732        updateWaitTime_l();
4733    }
4734}
4735
4736void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4737{
4738    Mutex::Autolock _l(mLock);
4739    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4740        if (mOutputTracks[i]->thread() == thread) {
4741            mOutputTracks[i]->destroy();
4742            mOutputTracks.removeAt(i);
4743            updateWaitTime_l();
4744            return;
4745        }
4746    }
4747    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4748}
4749
4750// caller must hold mLock
4751void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4752{
4753    mWaitTimeMs = UINT_MAX;
4754    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4755        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4756        if (strong != 0) {
4757            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4758            if (waitTimeMs < mWaitTimeMs) {
4759                mWaitTimeMs = waitTimeMs;
4760            }
4761        }
4762    }
4763}
4764
4765
4766bool AudioFlinger::DuplicatingThread::outputsReady(
4767        const SortedVector< sp<OutputTrack> > &outputTracks)
4768{
4769    for (size_t i = 0; i < outputTracks.size(); i++) {
4770        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4771        if (thread == 0) {
4772            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4773                    outputTracks[i].get());
4774            return false;
4775        }
4776        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4777        // see note at standby() declaration
4778        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4779            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4780                    thread.get());
4781            return false;
4782        }
4783    }
4784    return true;
4785}
4786
4787uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4788{
4789    return (mWaitTimeMs * 1000) / 2;
4790}
4791
4792void AudioFlinger::DuplicatingThread::cacheParameters_l()
4793{
4794    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4795    updateWaitTime_l();
4796
4797    MixerThread::cacheParameters_l();
4798}
4799
4800// ----------------------------------------------------------------------------
4801//      Record
4802// ----------------------------------------------------------------------------
4803
4804AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4805                                         AudioStreamIn *input,
4806                                         audio_io_handle_t id,
4807                                         audio_devices_t outDevice,
4808                                         audio_devices_t inDevice
4809#ifdef TEE_SINK
4810                                         , const sp<NBAIO_Sink>& teeSink
4811#endif
4812                                         ) :
4813    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4814    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4815    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4816    mRsmpInRear(0)
4817#ifdef TEE_SINK
4818    , mTeeSink(teeSink)
4819#endif
4820    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4821            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4822    // mFastCapture below
4823    , mFastCaptureFutex(0)
4824    // mInputSource
4825    // mPipeSink
4826    // mPipeSource
4827    , mPipeFramesP2(0)
4828    // mPipeMemory
4829    // mFastCaptureNBLogWriter
4830    , mFastTrackAvail(false)
4831{
4832    snprintf(mName, kNameLength, "AudioIn_%X", id);
4833    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4834
4835    readInputParameters_l();
4836
4837    // create an NBAIO source for the HAL input stream, and negotiate
4838    mInputSource = new AudioStreamInSource(input->stream);
4839    size_t numCounterOffers = 0;
4840    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4841    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4842    ALOG_ASSERT(index == 0);
4843
4844    // initialize fast capture depending on configuration
4845    bool initFastCapture;
4846    switch (kUseFastCapture) {
4847    case FastCapture_Never:
4848        initFastCapture = false;
4849        break;
4850    case FastCapture_Always:
4851        initFastCapture = true;
4852        break;
4853    case FastCapture_Static:
4854        uint32_t primaryOutputSampleRate;
4855        {
4856            AutoMutex _l(audioFlinger->mHardwareLock);
4857            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4858        }
4859        initFastCapture =
4860                // either capture sample rate is same as (a reasonable) primary output sample rate
4861                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4862                    (mSampleRate == primaryOutputSampleRate)) ||
4863                // or primary output sample rate is unknown, and capture sample rate is reasonable
4864                ((primaryOutputSampleRate == 0) &&
4865                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4866                // and the buffer size is < 12 ms
4867                (mFrameCount * 1000) / mSampleRate < 12;
4868        break;
4869    // case FastCapture_Dynamic:
4870    }
4871
4872    if (initFastCapture) {
4873        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4874        NBAIO_Format format = mInputSource->format();
4875        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
4876        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4877        void *pipeBuffer;
4878        const sp<MemoryDealer> roHeap(readOnlyHeap());
4879        sp<IMemory> pipeMemory;
4880        if ((roHeap == 0) ||
4881                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4882                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4883            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4884            goto failed;
4885        }
4886        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4887        memset(pipeBuffer, 0, pipeSize);
4888        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4889        const NBAIO_Format offers[1] = {format};
4890        size_t numCounterOffers = 0;
4891        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4892        ALOG_ASSERT(index == 0);
4893        mPipeSink = pipe;
4894        PipeReader *pipeReader = new PipeReader(*pipe);
4895        numCounterOffers = 0;
4896        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4897        ALOG_ASSERT(index == 0);
4898        mPipeSource = pipeReader;
4899        mPipeFramesP2 = pipeFramesP2;
4900        mPipeMemory = pipeMemory;
4901
4902        // create fast capture
4903        mFastCapture = new FastCapture();
4904        FastCaptureStateQueue *sq = mFastCapture->sq();
4905#ifdef STATE_QUEUE_DUMP
4906        // FIXME
4907#endif
4908        FastCaptureState *state = sq->begin();
4909        state->mCblk = NULL;
4910        state->mInputSource = mInputSource.get();
4911        state->mInputSourceGen++;
4912        state->mPipeSink = pipe;
4913        state->mPipeSinkGen++;
4914        state->mFrameCount = mFrameCount;
4915        state->mCommand = FastCaptureState::COLD_IDLE;
4916        // already done in constructor initialization list
4917        //mFastCaptureFutex = 0;
4918        state->mColdFutexAddr = &mFastCaptureFutex;
4919        state->mColdGen++;
4920        state->mDumpState = &mFastCaptureDumpState;
4921#ifdef TEE_SINK
4922        // FIXME
4923#endif
4924        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4925        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4926        sq->end();
4927        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4928
4929        // start the fast capture
4930        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4931        pid_t tid = mFastCapture->getTid();
4932        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4933        if (err != 0) {
4934            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4935                    kPriorityFastCapture, getpid_cached, tid, err);
4936        }
4937
4938#ifdef AUDIO_WATCHDOG
4939        // FIXME
4940#endif
4941
4942        mFastTrackAvail = true;
4943    }
4944failed: ;
4945
4946    // FIXME mNormalSource
4947}
4948
4949
4950AudioFlinger::RecordThread::~RecordThread()
4951{
4952    if (mFastCapture != 0) {
4953        FastCaptureStateQueue *sq = mFastCapture->sq();
4954        FastCaptureState *state = sq->begin();
4955        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4956            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4957            if (old == -1) {
4958                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4959            }
4960        }
4961        state->mCommand = FastCaptureState::EXIT;
4962        sq->end();
4963        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4964        mFastCapture->join();
4965        mFastCapture.clear();
4966    }
4967    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4968    mAudioFlinger->unregisterWriter(mNBLogWriter);
4969    delete[] mRsmpInBuffer;
4970}
4971
4972void AudioFlinger::RecordThread::onFirstRef()
4973{
4974    run(mName, PRIORITY_URGENT_AUDIO);
4975}
4976
4977bool AudioFlinger::RecordThread::threadLoop()
4978{
4979    nsecs_t lastWarning = 0;
4980
4981    inputStandBy();
4982
4983reacquire_wakelock:
4984    sp<RecordTrack> activeTrack;
4985    int activeTracksGen;
4986    {
4987        Mutex::Autolock _l(mLock);
4988        size_t size = mActiveTracks.size();
4989        activeTracksGen = mActiveTracksGen;
4990        if (size > 0) {
4991            // FIXME an arbitrary choice
4992            activeTrack = mActiveTracks[0];
4993            acquireWakeLock_l(activeTrack->uid());
4994            if (size > 1) {
4995                SortedVector<int> tmp;
4996                for (size_t i = 0; i < size; i++) {
4997                    tmp.add(mActiveTracks[i]->uid());
4998                }
4999                updateWakeLockUids_l(tmp);
5000            }
5001        } else {
5002            acquireWakeLock_l(-1);
5003        }
5004    }
5005
5006    // used to request a deferred sleep, to be executed later while mutex is unlocked
5007    uint32_t sleepUs = 0;
5008
5009    // loop while there is work to do
5010    for (;;) {
5011        Vector< sp<EffectChain> > effectChains;
5012
5013        // sleep with mutex unlocked
5014        if (sleepUs > 0) {
5015            usleep(sleepUs);
5016            sleepUs = 0;
5017        }
5018
5019        // activeTracks accumulates a copy of a subset of mActiveTracks
5020        Vector< sp<RecordTrack> > activeTracks;
5021
5022        // reference to the (first and only) active fast track
5023        sp<RecordTrack> fastTrack;
5024
5025        // reference to a fast track which is about to be removed
5026        sp<RecordTrack> fastTrackToRemove;
5027
5028        { // scope for mLock
5029            Mutex::Autolock _l(mLock);
5030
5031            processConfigEvents_l();
5032
5033            // check exitPending here because checkForNewParameters_l() and
5034            // checkForNewParameters_l() can temporarily release mLock
5035            if (exitPending()) {
5036                break;
5037            }
5038
5039            // if no active track(s), then standby and release wakelock
5040            size_t size = mActiveTracks.size();
5041            if (size == 0) {
5042                standbyIfNotAlreadyInStandby();
5043                // exitPending() can't become true here
5044                releaseWakeLock_l();
5045                ALOGV("RecordThread: loop stopping");
5046                // go to sleep
5047                mWaitWorkCV.wait(mLock);
5048                ALOGV("RecordThread: loop starting");
5049                goto reacquire_wakelock;
5050            }
5051
5052            if (mActiveTracksGen != activeTracksGen) {
5053                activeTracksGen = mActiveTracksGen;
5054                SortedVector<int> tmp;
5055                for (size_t i = 0; i < size; i++) {
5056                    tmp.add(mActiveTracks[i]->uid());
5057                }
5058                updateWakeLockUids_l(tmp);
5059            }
5060
5061            bool doBroadcast = false;
5062            for (size_t i = 0; i < size; ) {
5063
5064                activeTrack = mActiveTracks[i];
5065                if (activeTrack->isTerminated()) {
5066                    if (activeTrack->isFastTrack()) {
5067                        ALOG_ASSERT(fastTrackToRemove == 0);
5068                        fastTrackToRemove = activeTrack;
5069                    }
5070                    removeTrack_l(activeTrack);
5071                    mActiveTracks.remove(activeTrack);
5072                    mActiveTracksGen++;
5073                    size--;
5074                    continue;
5075                }
5076
5077                TrackBase::track_state activeTrackState = activeTrack->mState;
5078                switch (activeTrackState) {
5079
5080                case TrackBase::PAUSING:
5081                    mActiveTracks.remove(activeTrack);
5082                    mActiveTracksGen++;
5083                    doBroadcast = true;
5084                    size--;
5085                    continue;
5086
5087                case TrackBase::STARTING_1:
5088                    sleepUs = 10000;
5089                    i++;
5090                    continue;
5091
5092                case TrackBase::STARTING_2:
5093                    doBroadcast = true;
5094                    mStandby = false;
5095                    activeTrack->mState = TrackBase::ACTIVE;
5096                    break;
5097
5098                case TrackBase::ACTIVE:
5099                    break;
5100
5101                case TrackBase::IDLE:
5102                    i++;
5103                    continue;
5104
5105                default:
5106                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5107                }
5108
5109                activeTracks.add(activeTrack);
5110                i++;
5111
5112                if (activeTrack->isFastTrack()) {
5113                    ALOG_ASSERT(!mFastTrackAvail);
5114                    ALOG_ASSERT(fastTrack == 0);
5115                    fastTrack = activeTrack;
5116                }
5117            }
5118            if (doBroadcast) {
5119                mStartStopCond.broadcast();
5120            }
5121
5122            // sleep if there are no active tracks to process
5123            if (activeTracks.size() == 0) {
5124                if (sleepUs == 0) {
5125                    sleepUs = kRecordThreadSleepUs;
5126                }
5127                continue;
5128            }
5129            sleepUs = 0;
5130
5131            lockEffectChains_l(effectChains);
5132        }
5133
5134        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5135
5136        size_t size = effectChains.size();
5137        for (size_t i = 0; i < size; i++) {
5138            // thread mutex is not locked, but effect chain is locked
5139            effectChains[i]->process_l();
5140        }
5141
5142        // Push a new fast capture state if fast capture is not already running, or cblk change
5143        if (mFastCapture != 0) {
5144            FastCaptureStateQueue *sq = mFastCapture->sq();
5145            FastCaptureState *state = sq->begin();
5146            bool didModify = false;
5147            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5148            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5149                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5150                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5151                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5152                    if (old == -1) {
5153                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5154                    }
5155                }
5156                state->mCommand = FastCaptureState::READ_WRITE;
5157#if 0   // FIXME
5158                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5159                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5160#endif
5161                didModify = true;
5162            }
5163            audio_track_cblk_t *cblkOld = state->mCblk;
5164            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5165            if (cblkNew != cblkOld) {
5166                state->mCblk = cblkNew;
5167                // block until acked if removing a fast track
5168                if (cblkOld != NULL) {
5169                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5170                }
5171                didModify = true;
5172            }
5173            sq->end(didModify);
5174            if (didModify) {
5175                sq->push(block);
5176#if 0
5177                if (kUseFastCapture == FastCapture_Dynamic) {
5178                    mNormalSource = mPipeSource;
5179                }
5180#endif
5181            }
5182        }
5183
5184        // now run the fast track destructor with thread mutex unlocked
5185        fastTrackToRemove.clear();
5186
5187        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5188        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5189        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5190        // If destination is non-contiguous, first read past the nominal end of buffer, then
5191        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5192
5193        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5194        ssize_t framesRead;
5195
5196        // If an NBAIO source is present, use it to read the normal capture's data
5197        if (mPipeSource != 0) {
5198            size_t framesToRead = mBufferSize / mFrameSize;
5199            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5200                    framesToRead, AudioBufferProvider::kInvalidPTS);
5201            if (framesRead == 0) {
5202                // since pipe is non-blocking, simulate blocking input
5203                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5204            }
5205        // otherwise use the HAL / AudioStreamIn directly
5206        } else {
5207            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5208                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5209            if (bytesRead < 0) {
5210                framesRead = bytesRead;
5211            } else {
5212                framesRead = bytesRead / mFrameSize;
5213            }
5214        }
5215
5216        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5217            ALOGE("read failed: framesRead=%d", framesRead);
5218            // Force input into standby so that it tries to recover at next read attempt
5219            inputStandBy();
5220            sleepUs = kRecordThreadSleepUs;
5221        }
5222        if (framesRead <= 0) {
5223            goto unlock;
5224        }
5225        ALOG_ASSERT(framesRead > 0);
5226
5227        if (mTeeSink != 0) {
5228            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5229        }
5230        // If destination is non-contiguous, we now correct for reading past end of buffer.
5231        {
5232            size_t part1 = mRsmpInFramesP2 - rear;
5233            if ((size_t) framesRead > part1) {
5234                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5235                        (framesRead - part1) * mFrameSize);
5236            }
5237        }
5238        rear = mRsmpInRear += framesRead;
5239
5240        size = activeTracks.size();
5241        // loop over each active track
5242        for (size_t i = 0; i < size; i++) {
5243            activeTrack = activeTracks[i];
5244
5245            // skip fast tracks, as those are handled directly by FastCapture
5246            if (activeTrack->isFastTrack()) {
5247                continue;
5248            }
5249
5250            enum {
5251                OVERRUN_UNKNOWN,
5252                OVERRUN_TRUE,
5253                OVERRUN_FALSE
5254            } overrun = OVERRUN_UNKNOWN;
5255
5256            // loop over getNextBuffer to handle circular sink
5257            for (;;) {
5258
5259                activeTrack->mSink.frameCount = ~0;
5260                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5261                size_t framesOut = activeTrack->mSink.frameCount;
5262                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5263
5264                int32_t front = activeTrack->mRsmpInFront;
5265                ssize_t filled = rear - front;
5266                size_t framesIn;
5267
5268                if (filled < 0) {
5269                    // should not happen, but treat like a massive overrun and re-sync
5270                    framesIn = 0;
5271                    activeTrack->mRsmpInFront = rear;
5272                    overrun = OVERRUN_TRUE;
5273                } else if ((size_t) filled <= mRsmpInFrames) {
5274                    framesIn = (size_t) filled;
5275                } else {
5276                    // client is not keeping up with server, but give it latest data
5277                    framesIn = mRsmpInFrames;
5278                    activeTrack->mRsmpInFront = front = rear - framesIn;
5279                    overrun = OVERRUN_TRUE;
5280                }
5281
5282                if (framesOut == 0 || framesIn == 0) {
5283                    break;
5284                }
5285
5286                if (activeTrack->mResampler == NULL) {
5287                    // no resampling
5288                    if (framesIn > framesOut) {
5289                        framesIn = framesOut;
5290                    } else {
5291                        framesOut = framesIn;
5292                    }
5293                    int8_t *dst = activeTrack->mSink.i8;
5294                    while (framesIn > 0) {
5295                        front &= mRsmpInFramesP2 - 1;
5296                        size_t part1 = mRsmpInFramesP2 - front;
5297                        if (part1 > framesIn) {
5298                            part1 = framesIn;
5299                        }
5300                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5301                        if (mChannelCount == activeTrack->mChannelCount) {
5302                            memcpy(dst, src, part1 * mFrameSize);
5303                        } else if (mChannelCount == 1) {
5304                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5305                                    part1);
5306                        } else {
5307                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5308                                    part1);
5309                        }
5310                        dst += part1 * activeTrack->mFrameSize;
5311                        front += part1;
5312                        framesIn -= part1;
5313                    }
5314                    activeTrack->mRsmpInFront += framesOut;
5315
5316                } else {
5317                    // resampling
5318                    // FIXME framesInNeeded should really be part of resampler API, and should
5319                    //       depend on the SRC ratio
5320                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5321                    size_t framesInNeeded;
5322                    // FIXME only re-calculate when it changes, and optimize for common ratios
5323                    // Do not precompute in/out because floating point is not associative
5324                    // e.g. a*b/c != a*(b/c).
5325                    const double in(mSampleRate);
5326                    const double out(activeTrack->mSampleRate);
5327                    framesInNeeded = ceil(framesOut * in / out) + 1;
5328                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5329                                framesInNeeded, framesOut, in / out);
5330                    // Although we theoretically have framesIn in circular buffer, some of those are
5331                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5332                    size_t unreleased = activeTrack->mRsmpInUnrel;
5333                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5334                    if (framesIn < framesInNeeded) {
5335                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5336                                "produce %u out given in/out ratio of %.4g",
5337                                framesIn, framesInNeeded, framesOut, in / out);
5338                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5339                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5340                        if (newFramesOut == 0) {
5341                            break;
5342                        }
5343                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5344                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5345                                framesInNeeded, newFramesOut, out / in);
5346                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5347                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5348                              "given in/out ratio of %.4g",
5349                              framesIn, framesInNeeded, newFramesOut, in / out);
5350                        framesOut = newFramesOut;
5351                    } else {
5352                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5353                            "given in/out ratio of %.4g",
5354                            framesIn, framesInNeeded, framesOut, in / out);
5355                    }
5356
5357                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5358                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5359                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5360                        delete[] activeTrack->mRsmpOutBuffer;
5361                        // resampler always outputs stereo
5362                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5363                        activeTrack->mRsmpOutFrameCount = framesOut;
5364                    }
5365
5366                    // resampler accumulates, but we only have one source track
5367                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5368                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5369                            // FIXME how about having activeTrack implement this interface itself?
5370                            activeTrack->mResamplerBufferProvider
5371                            /*this*/ /* AudioBufferProvider* */);
5372                    // ditherAndClamp() works as long as all buffers returned by
5373                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5374                    if (activeTrack->mChannelCount == 1) {
5375                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5376                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5377                                framesOut);
5378                        // the resampler always outputs stereo samples:
5379                        // do post stereo to mono conversion
5380                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5381                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5382                    } else {
5383                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5384                                activeTrack->mRsmpOutBuffer, framesOut);
5385                    }
5386                    // now done with mRsmpOutBuffer
5387
5388                }
5389
5390                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5391                    overrun = OVERRUN_FALSE;
5392                }
5393
5394                if (activeTrack->mFramesToDrop == 0) {
5395                    if (framesOut > 0) {
5396                        activeTrack->mSink.frameCount = framesOut;
5397                        activeTrack->releaseBuffer(&activeTrack->mSink);
5398                    }
5399                } else {
5400                    // FIXME could do a partial drop of framesOut
5401                    if (activeTrack->mFramesToDrop > 0) {
5402                        activeTrack->mFramesToDrop -= framesOut;
5403                        if (activeTrack->mFramesToDrop <= 0) {
5404                            activeTrack->clearSyncStartEvent();
5405                        }
5406                    } else {
5407                        activeTrack->mFramesToDrop += framesOut;
5408                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5409                                activeTrack->mSyncStartEvent->isCancelled()) {
5410                            ALOGW("Synced record %s, session %d, trigger session %d",
5411                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5412                                  activeTrack->sessionId(),
5413                                  (activeTrack->mSyncStartEvent != 0) ?
5414                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5415                            activeTrack->clearSyncStartEvent();
5416                        }
5417                    }
5418                }
5419
5420                if (framesOut == 0) {
5421                    break;
5422                }
5423            }
5424
5425            switch (overrun) {
5426            case OVERRUN_TRUE:
5427                // client isn't retrieving buffers fast enough
5428                if (!activeTrack->setOverflow()) {
5429                    nsecs_t now = systemTime();
5430                    // FIXME should lastWarning per track?
5431                    if ((now - lastWarning) > kWarningThrottleNs) {
5432                        ALOGW("RecordThread: buffer overflow");
5433                        lastWarning = now;
5434                    }
5435                }
5436                break;
5437            case OVERRUN_FALSE:
5438                activeTrack->clearOverflow();
5439                break;
5440            case OVERRUN_UNKNOWN:
5441                break;
5442            }
5443
5444        }
5445
5446unlock:
5447        // enable changes in effect chain
5448        unlockEffectChains(effectChains);
5449        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5450    }
5451
5452    standbyIfNotAlreadyInStandby();
5453
5454    {
5455        Mutex::Autolock _l(mLock);
5456        for (size_t i = 0; i < mTracks.size(); i++) {
5457            sp<RecordTrack> track = mTracks[i];
5458            track->invalidate();
5459        }
5460        mActiveTracks.clear();
5461        mActiveTracksGen++;
5462        mStartStopCond.broadcast();
5463    }
5464
5465    releaseWakeLock();
5466
5467    ALOGV("RecordThread %p exiting", this);
5468    return false;
5469}
5470
5471void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5472{
5473    if (!mStandby) {
5474        inputStandBy();
5475        mStandby = true;
5476    }
5477}
5478
5479void AudioFlinger::RecordThread::inputStandBy()
5480{
5481    // Idle the fast capture if it's currently running
5482    if (mFastCapture != 0) {
5483        FastCaptureStateQueue *sq = mFastCapture->sq();
5484        FastCaptureState *state = sq->begin();
5485        if (!(state->mCommand & FastCaptureState::IDLE)) {
5486            state->mCommand = FastCaptureState::COLD_IDLE;
5487            state->mColdFutexAddr = &mFastCaptureFutex;
5488            state->mColdGen++;
5489            mFastCaptureFutex = 0;
5490            sq->end();
5491            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5492            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5493#if 0
5494            if (kUseFastCapture == FastCapture_Dynamic) {
5495                // FIXME
5496            }
5497#endif
5498#ifdef AUDIO_WATCHDOG
5499            // FIXME
5500#endif
5501        } else {
5502            sq->end(false /*didModify*/);
5503        }
5504    }
5505    mInput->stream->common.standby(&mInput->stream->common);
5506}
5507
5508// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5509sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5510        const sp<AudioFlinger::Client>& client,
5511        uint32_t sampleRate,
5512        audio_format_t format,
5513        audio_channel_mask_t channelMask,
5514        size_t *pFrameCount,
5515        int sessionId,
5516        size_t *notificationFrames,
5517        int uid,
5518        IAudioFlinger::track_flags_t *flags,
5519        pid_t tid,
5520        status_t *status)
5521{
5522    size_t frameCount = *pFrameCount;
5523    sp<RecordTrack> track;
5524    status_t lStatus;
5525
5526    // client expresses a preference for FAST, but we get the final say
5527    if (*flags & IAudioFlinger::TRACK_FAST) {
5528      if (
5529            // use case: callback handler
5530            (tid != -1) &&
5531            // frame count is not specified, or is exactly the pipe depth
5532            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5533            // PCM data
5534            audio_is_linear_pcm(format) &&
5535            // native format
5536            (format == mFormat) &&
5537            // native channel mask
5538            (channelMask == mChannelMask) &&
5539            // native hardware sample rate
5540            (sampleRate == mSampleRate) &&
5541            // record thread has an associated fast capture
5542            hasFastCapture() &&
5543            // there are sufficient fast track slots available
5544            mFastTrackAvail
5545        ) {
5546        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5547                frameCount, mFrameCount);
5548      } else {
5549        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5550                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5551                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5552                frameCount, mFrameCount, mPipeFramesP2,
5553                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5554                hasFastCapture(), tid, mFastTrackAvail);
5555        *flags &= ~IAudioFlinger::TRACK_FAST;
5556      }
5557    }
5558
5559    // compute track buffer size in frames, and suggest the notification frame count
5560    if (*flags & IAudioFlinger::TRACK_FAST) {
5561        // fast track: frame count is exactly the pipe depth
5562        frameCount = mPipeFramesP2;
5563        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5564        *notificationFrames = mFrameCount;
5565    } else {
5566        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5567        //                 or 20 ms if there is a fast capture
5568        // TODO This could be a roundupRatio inline, and const
5569        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5570                * sampleRate + mSampleRate - 1) / mSampleRate;
5571        // minimum number of notification periods is at least kMinNotifications,
5572        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5573        static const size_t kMinNotifications = 3;
5574        static const uint32_t kMinMs = 30;
5575        // TODO This could be a roundupRatio inline
5576        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5577        // TODO This could be a roundupRatio inline
5578        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5579                maxNotificationFrames;
5580        const size_t minFrameCount = maxNotificationFrames *
5581                max(kMinNotifications, minNotificationsByMs);
5582        frameCount = max(frameCount, minFrameCount);
5583        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5584            *notificationFrames = maxNotificationFrames;
5585        }
5586    }
5587    *pFrameCount = frameCount;
5588
5589    lStatus = initCheck();
5590    if (lStatus != NO_ERROR) {
5591        ALOGE("createRecordTrack_l() audio driver not initialized");
5592        goto Exit;
5593    }
5594
5595    { // scope for mLock
5596        Mutex::Autolock _l(mLock);
5597
5598        track = new RecordTrack(this, client, sampleRate,
5599                      format, channelMask, frameCount, NULL, sessionId, uid,
5600                      *flags, TrackBase::TYPE_DEFAULT);
5601
5602        lStatus = track->initCheck();
5603        if (lStatus != NO_ERROR) {
5604            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5605            // track must be cleared from the caller as the caller has the AF lock
5606            goto Exit;
5607        }
5608        mTracks.add(track);
5609
5610        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5611        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5612                        mAudioFlinger->btNrecIsOff();
5613        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5614        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5615
5616        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5617            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5618            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5619            // so ask activity manager to do this on our behalf
5620            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5621        }
5622    }
5623
5624    lStatus = NO_ERROR;
5625
5626Exit:
5627    *status = lStatus;
5628    return track;
5629}
5630
5631status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5632                                           AudioSystem::sync_event_t event,
5633                                           int triggerSession)
5634{
5635    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5636    sp<ThreadBase> strongMe = this;
5637    status_t status = NO_ERROR;
5638
5639    if (event == AudioSystem::SYNC_EVENT_NONE) {
5640        recordTrack->clearSyncStartEvent();
5641    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5642        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5643                                       triggerSession,
5644                                       recordTrack->sessionId(),
5645                                       syncStartEventCallback,
5646                                       recordTrack);
5647        // Sync event can be cancelled by the trigger session if the track is not in a
5648        // compatible state in which case we start record immediately
5649        if (recordTrack->mSyncStartEvent->isCancelled()) {
5650            recordTrack->clearSyncStartEvent();
5651        } else {
5652            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5653            recordTrack->mFramesToDrop = -
5654                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5655        }
5656    }
5657
5658    {
5659        // This section is a rendezvous between binder thread executing start() and RecordThread
5660        AutoMutex lock(mLock);
5661        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5662            if (recordTrack->mState == TrackBase::PAUSING) {
5663                ALOGV("active record track PAUSING -> ACTIVE");
5664                recordTrack->mState = TrackBase::ACTIVE;
5665            } else {
5666                ALOGV("active record track state %d", recordTrack->mState);
5667            }
5668            return status;
5669        }
5670
5671        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5672        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5673        //      or using a separate command thread
5674        recordTrack->mState = TrackBase::STARTING_1;
5675        mActiveTracks.add(recordTrack);
5676        mActiveTracksGen++;
5677        status_t status = NO_ERROR;
5678        if (recordTrack->isExternalTrack()) {
5679            mLock.unlock();
5680            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5681            mLock.lock();
5682            // FIXME should verify that recordTrack is still in mActiveTracks
5683            if (status != NO_ERROR) {
5684                mActiveTracks.remove(recordTrack);
5685                mActiveTracksGen++;
5686                recordTrack->clearSyncStartEvent();
5687                ALOGV("RecordThread::start error %d", status);
5688                return status;
5689            }
5690        }
5691        // Catch up with current buffer indices if thread is already running.
5692        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5693        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5694        // see previously buffered data before it called start(), but with greater risk of overrun.
5695
5696        recordTrack->mRsmpInFront = mRsmpInRear;
5697        recordTrack->mRsmpInUnrel = 0;
5698        // FIXME why reset?
5699        if (recordTrack->mResampler != NULL) {
5700            recordTrack->mResampler->reset();
5701        }
5702        recordTrack->mState = TrackBase::STARTING_2;
5703        // signal thread to start
5704        mWaitWorkCV.broadcast();
5705        if (mActiveTracks.indexOf(recordTrack) < 0) {
5706            ALOGV("Record failed to start");
5707            status = BAD_VALUE;
5708            goto startError;
5709        }
5710        return status;
5711    }
5712
5713startError:
5714    if (recordTrack->isExternalTrack()) {
5715        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5716    }
5717    recordTrack->clearSyncStartEvent();
5718    // FIXME I wonder why we do not reset the state here?
5719    return status;
5720}
5721
5722void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5723{
5724    sp<SyncEvent> strongEvent = event.promote();
5725
5726    if (strongEvent != 0) {
5727        sp<RefBase> ptr = strongEvent->cookie().promote();
5728        if (ptr != 0) {
5729            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5730            recordTrack->handleSyncStartEvent(strongEvent);
5731        }
5732    }
5733}
5734
5735bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5736    ALOGV("RecordThread::stop");
5737    AutoMutex _l(mLock);
5738    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5739        return false;
5740    }
5741    // note that threadLoop may still be processing the track at this point [without lock]
5742    recordTrack->mState = TrackBase::PAUSING;
5743    // do not wait for mStartStopCond if exiting
5744    if (exitPending()) {
5745        return true;
5746    }
5747    // FIXME incorrect usage of wait: no explicit predicate or loop
5748    mStartStopCond.wait(mLock);
5749    // if we have been restarted, recordTrack is in mActiveTracks here
5750    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5751        ALOGV("Record stopped OK");
5752        return true;
5753    }
5754    return false;
5755}
5756
5757bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5758{
5759    return false;
5760}
5761
5762status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5763{
5764#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5765    if (!isValidSyncEvent(event)) {
5766        return BAD_VALUE;
5767    }
5768
5769    int eventSession = event->triggerSession();
5770    status_t ret = NAME_NOT_FOUND;
5771
5772    Mutex::Autolock _l(mLock);
5773
5774    for (size_t i = 0; i < mTracks.size(); i++) {
5775        sp<RecordTrack> track = mTracks[i];
5776        if (eventSession == track->sessionId()) {
5777            (void) track->setSyncEvent(event);
5778            ret = NO_ERROR;
5779        }
5780    }
5781    return ret;
5782#else
5783    return BAD_VALUE;
5784#endif
5785}
5786
5787// destroyTrack_l() must be called with ThreadBase::mLock held
5788void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5789{
5790    track->terminate();
5791    track->mState = TrackBase::STOPPED;
5792    // active tracks are removed by threadLoop()
5793    if (mActiveTracks.indexOf(track) < 0) {
5794        removeTrack_l(track);
5795    }
5796}
5797
5798void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5799{
5800    mTracks.remove(track);
5801    // need anything related to effects here?
5802    if (track->isFastTrack()) {
5803        ALOG_ASSERT(!mFastTrackAvail);
5804        mFastTrackAvail = true;
5805    }
5806}
5807
5808void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5809{
5810    dumpInternals(fd, args);
5811    dumpTracks(fd, args);
5812    dumpEffectChains(fd, args);
5813}
5814
5815void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5816{
5817    dprintf(fd, "\nInput thread %p:\n", this);
5818
5819    if (mActiveTracks.size() > 0) {
5820        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5821    } else {
5822        dprintf(fd, "  No active record clients\n");
5823    }
5824    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5825    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5826
5827    dumpBase(fd, args);
5828}
5829
5830void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5831{
5832    const size_t SIZE = 256;
5833    char buffer[SIZE];
5834    String8 result;
5835
5836    size_t numtracks = mTracks.size();
5837    size_t numactive = mActiveTracks.size();
5838    size_t numactiveseen = 0;
5839    dprintf(fd, "  %d Tracks", numtracks);
5840    if (numtracks) {
5841        dprintf(fd, " of which %d are active\n", numactive);
5842        RecordTrack::appendDumpHeader(result);
5843        for (size_t i = 0; i < numtracks ; ++i) {
5844            sp<RecordTrack> track = mTracks[i];
5845            if (track != 0) {
5846                bool active = mActiveTracks.indexOf(track) >= 0;
5847                if (active) {
5848                    numactiveseen++;
5849                }
5850                track->dump(buffer, SIZE, active);
5851                result.append(buffer);
5852            }
5853        }
5854    } else {
5855        dprintf(fd, "\n");
5856    }
5857
5858    if (numactiveseen != numactive) {
5859        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5860                " not in the track list\n");
5861        result.append(buffer);
5862        RecordTrack::appendDumpHeader(result);
5863        for (size_t i = 0; i < numactive; ++i) {
5864            sp<RecordTrack> track = mActiveTracks[i];
5865            if (mTracks.indexOf(track) < 0) {
5866                track->dump(buffer, SIZE, true);
5867                result.append(buffer);
5868            }
5869        }
5870
5871    }
5872    write(fd, result.string(), result.size());
5873}
5874
5875// AudioBufferProvider interface
5876status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5877        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5878{
5879    RecordTrack *activeTrack = mRecordTrack;
5880    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5881    if (threadBase == 0) {
5882        buffer->frameCount = 0;
5883        buffer->raw = NULL;
5884        return NOT_ENOUGH_DATA;
5885    }
5886    RecordThread *recordThread = (RecordThread *) threadBase.get();
5887    int32_t rear = recordThread->mRsmpInRear;
5888    int32_t front = activeTrack->mRsmpInFront;
5889    ssize_t filled = rear - front;
5890    // FIXME should not be P2 (don't want to increase latency)
5891    // FIXME if client not keeping up, discard
5892    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5893    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5894    front &= recordThread->mRsmpInFramesP2 - 1;
5895    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5896    if (part1 > (size_t) filled) {
5897        part1 = filled;
5898    }
5899    size_t ask = buffer->frameCount;
5900    ALOG_ASSERT(ask > 0);
5901    if (part1 > ask) {
5902        part1 = ask;
5903    }
5904    if (part1 == 0) {
5905        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5906        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5907        buffer->raw = NULL;
5908        buffer->frameCount = 0;
5909        activeTrack->mRsmpInUnrel = 0;
5910        return NOT_ENOUGH_DATA;
5911    }
5912
5913    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5914    buffer->frameCount = part1;
5915    activeTrack->mRsmpInUnrel = part1;
5916    return NO_ERROR;
5917}
5918
5919// AudioBufferProvider interface
5920void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5921        AudioBufferProvider::Buffer* buffer)
5922{
5923    RecordTrack *activeTrack = mRecordTrack;
5924    size_t stepCount = buffer->frameCount;
5925    if (stepCount == 0) {
5926        return;
5927    }
5928    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5929    activeTrack->mRsmpInUnrel -= stepCount;
5930    activeTrack->mRsmpInFront += stepCount;
5931    buffer->raw = NULL;
5932    buffer->frameCount = 0;
5933}
5934
5935bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5936                                                        status_t& status)
5937{
5938    bool reconfig = false;
5939
5940    status = NO_ERROR;
5941
5942    audio_format_t reqFormat = mFormat;
5943    uint32_t samplingRate = mSampleRate;
5944    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5945
5946    AudioParameter param = AudioParameter(keyValuePair);
5947    int value;
5948    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5949    //      channel count change can be requested. Do we mandate the first client defines the
5950    //      HAL sampling rate and channel count or do we allow changes on the fly?
5951    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5952        samplingRate = value;
5953        reconfig = true;
5954    }
5955    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5956        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5957            status = BAD_VALUE;
5958        } else {
5959            reqFormat = (audio_format_t) value;
5960            reconfig = true;
5961        }
5962    }
5963    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5964        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5965        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5966            status = BAD_VALUE;
5967        } else {
5968            channelMask = mask;
5969            reconfig = true;
5970        }
5971    }
5972    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5973        // do not accept frame count changes if tracks are open as the track buffer
5974        // size depends on frame count and correct behavior would not be guaranteed
5975        // if frame count is changed after track creation
5976        if (mActiveTracks.size() > 0) {
5977            status = INVALID_OPERATION;
5978        } else {
5979            reconfig = true;
5980        }
5981    }
5982    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5983        // forward device change to effects that have requested to be
5984        // aware of attached audio device.
5985        for (size_t i = 0; i < mEffectChains.size(); i++) {
5986            mEffectChains[i]->setDevice_l(value);
5987        }
5988
5989        // store input device and output device but do not forward output device to audio HAL.
5990        // Note that status is ignored by the caller for output device
5991        // (see AudioFlinger::setParameters()
5992        if (audio_is_output_devices(value)) {
5993            mOutDevice = value;
5994            status = BAD_VALUE;
5995        } else {
5996            mInDevice = value;
5997            // disable AEC and NS if the device is a BT SCO headset supporting those
5998            // pre processings
5999            if (mTracks.size() > 0) {
6000                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6001                                    mAudioFlinger->btNrecIsOff();
6002                for (size_t i = 0; i < mTracks.size(); i++) {
6003                    sp<RecordTrack> track = mTracks[i];
6004                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6005                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6006                }
6007            }
6008        }
6009    }
6010    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6011            mAudioSource != (audio_source_t)value) {
6012        // forward device change to effects that have requested to be
6013        // aware of attached audio device.
6014        for (size_t i = 0; i < mEffectChains.size(); i++) {
6015            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6016        }
6017        mAudioSource = (audio_source_t)value;
6018    }
6019
6020    if (status == NO_ERROR) {
6021        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6022                keyValuePair.string());
6023        if (status == INVALID_OPERATION) {
6024            inputStandBy();
6025            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6026                    keyValuePair.string());
6027        }
6028        if (reconfig) {
6029            if (status == BAD_VALUE &&
6030                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6031                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6032                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6033                        <= (2 * samplingRate)) &&
6034                audio_channel_count_from_in_mask(
6035                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6036                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6037                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6038                status = NO_ERROR;
6039            }
6040            if (status == NO_ERROR) {
6041                readInputParameters_l();
6042                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6043            }
6044        }
6045    }
6046
6047    return reconfig;
6048}
6049
6050String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6051{
6052    Mutex::Autolock _l(mLock);
6053    if (initCheck() != NO_ERROR) {
6054        return String8();
6055    }
6056
6057    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6058    const String8 out_s8(s);
6059    free(s);
6060    return out_s8;
6061}
6062
6063void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6064    AudioSystem::OutputDescriptor desc;
6065    const void *param2 = NULL;
6066
6067    switch (event) {
6068    case AudioSystem::INPUT_OPENED:
6069    case AudioSystem::INPUT_CONFIG_CHANGED:
6070        desc.channelMask = mChannelMask;
6071        desc.samplingRate = mSampleRate;
6072        desc.format = mFormat;
6073        desc.frameCount = mFrameCount;
6074        desc.latency = 0;
6075        param2 = &desc;
6076        break;
6077
6078    case AudioSystem::INPUT_CLOSED:
6079    default:
6080        break;
6081    }
6082    mAudioFlinger->audioConfigChanged(event, mId, param2);
6083}
6084
6085void AudioFlinger::RecordThread::readInputParameters_l()
6086{
6087    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6088    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6089    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6090    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6091    mFormat = mHALFormat;
6092    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6093        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6094    }
6095    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6096    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6097    mFrameCount = mBufferSize / mFrameSize;
6098    // This is the formula for calculating the temporary buffer size.
6099    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6100    // 1 full output buffer, regardless of the alignment of the available input.
6101    // The value is somewhat arbitrary, and could probably be even larger.
6102    // A larger value should allow more old data to be read after a track calls start(),
6103    // without increasing latency.
6104    mRsmpInFrames = mFrameCount * 7;
6105    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6106    delete[] mRsmpInBuffer;
6107
6108    // TODO optimize audio capture buffer sizes ...
6109    // Here we calculate the size of the sliding buffer used as a source
6110    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6111    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6112    // be better to have it derived from the pipe depth in the long term.
6113    // The current value is higher than necessary.  However it should not add to latency.
6114
6115    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6116    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6117
6118    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6119    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6120}
6121
6122uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6123{
6124    Mutex::Autolock _l(mLock);
6125    if (initCheck() != NO_ERROR) {
6126        return 0;
6127    }
6128
6129    return mInput->stream->get_input_frames_lost(mInput->stream);
6130}
6131
6132uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6133{
6134    Mutex::Autolock _l(mLock);
6135    uint32_t result = 0;
6136    if (getEffectChain_l(sessionId) != 0) {
6137        result = EFFECT_SESSION;
6138    }
6139
6140    for (size_t i = 0; i < mTracks.size(); ++i) {
6141        if (sessionId == mTracks[i]->sessionId()) {
6142            result |= TRACK_SESSION;
6143            break;
6144        }
6145    }
6146
6147    return result;
6148}
6149
6150KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6151{
6152    KeyedVector<int, bool> ids;
6153    Mutex::Autolock _l(mLock);
6154    for (size_t j = 0; j < mTracks.size(); ++j) {
6155        sp<RecordThread::RecordTrack> track = mTracks[j];
6156        int sessionId = track->sessionId();
6157        if (ids.indexOfKey(sessionId) < 0) {
6158            ids.add(sessionId, true);
6159        }
6160    }
6161    return ids;
6162}
6163
6164AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6165{
6166    Mutex::Autolock _l(mLock);
6167    AudioStreamIn *input = mInput;
6168    mInput = NULL;
6169    return input;
6170}
6171
6172// this method must always be called either with ThreadBase mLock held or inside the thread loop
6173audio_stream_t* AudioFlinger::RecordThread::stream() const
6174{
6175    if (mInput == NULL) {
6176        return NULL;
6177    }
6178    return &mInput->stream->common;
6179}
6180
6181status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6182{
6183    // only one chain per input thread
6184    if (mEffectChains.size() != 0) {
6185        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6186        return INVALID_OPERATION;
6187    }
6188    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6189    chain->setThread(this);
6190    chain->setInBuffer(NULL);
6191    chain->setOutBuffer(NULL);
6192
6193    checkSuspendOnAddEffectChain_l(chain);
6194
6195    mEffectChains.add(chain);
6196
6197    return NO_ERROR;
6198}
6199
6200size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6201{
6202    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6203    ALOGW_IF(mEffectChains.size() != 1,
6204            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6205            chain.get(), mEffectChains.size(), this);
6206    if (mEffectChains.size() == 1) {
6207        mEffectChains.removeAt(0);
6208    }
6209    return 0;
6210}
6211
6212status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6213                                                          audio_patch_handle_t *handle)
6214{
6215    status_t status = NO_ERROR;
6216    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6217        // store new device and send to effects
6218        mInDevice = patch->sources[0].ext.device.type;
6219        for (size_t i = 0; i < mEffectChains.size(); i++) {
6220            mEffectChains[i]->setDevice_l(mInDevice);
6221        }
6222
6223        // disable AEC and NS if the device is a BT SCO headset supporting those
6224        // pre processings
6225        if (mTracks.size() > 0) {
6226            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6227                                mAudioFlinger->btNrecIsOff();
6228            for (size_t i = 0; i < mTracks.size(); i++) {
6229                sp<RecordTrack> track = mTracks[i];
6230                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6231                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6232            }
6233        }
6234
6235        // store new source and send to effects
6236        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6237            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6238            for (size_t i = 0; i < mEffectChains.size(); i++) {
6239                mEffectChains[i]->setAudioSource_l(mAudioSource);
6240            }
6241        }
6242
6243        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6244        status = hwDevice->create_audio_patch(hwDevice,
6245                                               patch->num_sources,
6246                                               patch->sources,
6247                                               patch->num_sinks,
6248                                               patch->sinks,
6249                                               handle);
6250    } else {
6251        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6252    }
6253    return status;
6254}
6255
6256status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6257{
6258    status_t status = NO_ERROR;
6259    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6260        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6261        status = hwDevice->release_audio_patch(hwDevice, handle);
6262    } else {
6263        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6264    }
6265    return status;
6266}
6267
6268void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6269{
6270    Mutex::Autolock _l(mLock);
6271    mTracks.add(record);
6272}
6273
6274void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6275{
6276    Mutex::Autolock _l(mLock);
6277    destroyTrack_l(record);
6278}
6279
6280void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6281{
6282    ThreadBase::getAudioPortConfig(config);
6283    config->role = AUDIO_PORT_ROLE_SINK;
6284    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6285    config->ext.mix.usecase.source = mAudioSource;
6286}
6287
6288}; // namespace android
6289