Threads.cpp revision 6954127b7ace022677ac407ff943c2793f8a11be
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <media/AudioResamplerPublic.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38#include <audio_utils/format.h>
39#include <audio_utils/minifloat.h>
40
41// NBAIO implementations
42#include <media/nbaio/AudioStreamInSource.h>
43#include <media/nbaio/AudioStreamOutSink.h>
44#include <media/nbaio/MonoPipe.h>
45#include <media/nbaio/MonoPipeReader.h>
46#include <media/nbaio/Pipe.h>
47#include <media/nbaio/PipeReader.h>
48#include <media/nbaio/SourceAudioBufferProvider.h>
49
50#include <powermanager/PowerManager.h>
51
52#include <common_time/cc_helper.h>
53#include <common_time/local_clock.h>
54
55#include "AudioFlinger.h"
56#include "AudioMixer.h"
57#include "FastMixer.h"
58#include "FastCapture.h"
59#include "ServiceUtilities.h"
60#include "SchedulingPolicyService.h"
61
62#ifdef ADD_BATTERY_DATA
63#include <media/IMediaPlayerService.h>
64#include <media/IMediaDeathNotifier.h>
65#endif
66
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72// ----------------------------------------------------------------------------
73
74// Note: the following macro is used for extremely verbose logging message.  In
75// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
76// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
77// are so verbose that we want to suppress them even when we have ALOG_ASSERT
78// turned on.  Do not uncomment the #def below unless you really know what you
79// are doing and want to see all of the extremely verbose messages.
80//#define VERY_VERY_VERBOSE_LOGGING
81#ifdef VERY_VERY_VERBOSE_LOGGING
82#define ALOGVV ALOGV
83#else
84#define ALOGVV(a...) do { } while(0)
85#endif
86
87#define max(a, b) ((a) > (b) ? (a) : (b))
88
89namespace android {
90
91// retry counts for buffer fill timeout
92// 50 * ~20msecs = 1 second
93static const int8_t kMaxTrackRetries = 50;
94static const int8_t kMaxTrackStartupRetries = 50;
95// allow less retry attempts on direct output thread.
96// direct outputs can be a scarce resource in audio hardware and should
97// be released as quickly as possible.
98static const int8_t kMaxTrackRetriesDirect = 2;
99
100// don't warn about blocked writes or record buffer overflows more often than this
101static const nsecs_t kWarningThrottleNs = seconds(5);
102
103// RecordThread loop sleep time upon application overrun or audio HAL read error
104static const int kRecordThreadSleepUs = 5000;
105
106// maximum time to wait in sendConfigEvent_l() for a status to be received
107static const nsecs_t kConfigEventTimeoutNs = seconds(2);
108
109// minimum sleep time for the mixer thread loop when tracks are active but in underrun
110static const uint32_t kMinThreadSleepTimeUs = 5000;
111// maximum divider applied to the active sleep time in the mixer thread loop
112static const uint32_t kMaxThreadSleepTimeShift = 2;
113
114// minimum normal sink buffer size, expressed in milliseconds rather than frames
115static const uint32_t kMinNormalSinkBufferSizeMs = 20;
116// maximum normal sink buffer size
117static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
118
119// Offloaded output thread standby delay: allows track transition without going to standby
120static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
121
122// Whether to use fast mixer
123static const enum {
124    FastMixer_Never,    // never initialize or use: for debugging only
125    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
126                        // normal mixer multiplier is 1
127    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
128                        // multiplier is calculated based on min & max normal mixer buffer size
129    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
130                        // multiplier is calculated based on min & max normal mixer buffer size
131    // FIXME for FastMixer_Dynamic:
132    //  Supporting this option will require fixing HALs that can't handle large writes.
133    //  For example, one HAL implementation returns an error from a large write,
134    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
135    //  We could either fix the HAL implementations, or provide a wrapper that breaks
136    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
137} kUseFastMixer = FastMixer_Static;
138
139// Whether to use fast capture
140static const enum {
141    FastCapture_Never,  // never initialize or use: for debugging only
142    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
143    FastCapture_Static, // initialize if needed, then use all the time if initialized
144} kUseFastCapture = FastCapture_Static;
145
146// Priorities for requestPriority
147static const int kPriorityAudioApp = 2;
148static const int kPriorityFastMixer = 3;
149static const int kPriorityFastCapture = 3;
150
151// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
152// for the track.  The client then sub-divides this into smaller buffers for its use.
153// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
154// So for now we just assume that client is double-buffered for fast tracks.
155// FIXME It would be better for client to tell AudioFlinger the value of N,
156// so AudioFlinger could allocate the right amount of memory.
157// See the client's minBufCount and mNotificationFramesAct calculations for details.
158
159// This is the default value, if not specified by property.
160static const int kFastTrackMultiplier = 2;
161
162// The minimum and maximum allowed values
163static const int kFastTrackMultiplierMin = 1;
164static const int kFastTrackMultiplierMax = 2;
165
166// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
167static int sFastTrackMultiplier = kFastTrackMultiplier;
168
169// See Thread::readOnlyHeap().
170// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
171// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
172// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
173static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
174
175// ----------------------------------------------------------------------------
176
177static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
178
179static void sFastTrackMultiplierInit()
180{
181    char value[PROPERTY_VALUE_MAX];
182    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
183        char *endptr;
184        unsigned long ul = strtoul(value, &endptr, 0);
185        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
186            sFastTrackMultiplier = (int) ul;
187        }
188    }
189}
190
191// ----------------------------------------------------------------------------
192
193#ifdef ADD_BATTERY_DATA
194// To collect the amplifier usage
195static void addBatteryData(uint32_t params) {
196    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
197    if (service == NULL) {
198        // it already logged
199        return;
200    }
201
202    service->addBatteryData(params);
203}
204#endif
205
206
207// ----------------------------------------------------------------------------
208//      CPU Stats
209// ----------------------------------------------------------------------------
210
211class CpuStats {
212public:
213    CpuStats();
214    void sample(const String8 &title);
215#ifdef DEBUG_CPU_USAGE
216private:
217    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
218    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
219
220    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
221
222    int mCpuNum;                        // thread's current CPU number
223    int mCpukHz;                        // frequency of thread's current CPU in kHz
224#endif
225};
226
227CpuStats::CpuStats()
228#ifdef DEBUG_CPU_USAGE
229    : mCpuNum(-1), mCpukHz(-1)
230#endif
231{
232}
233
234void CpuStats::sample(const String8 &title
235#ifndef DEBUG_CPU_USAGE
236                __unused
237#endif
238        ) {
239#ifdef DEBUG_CPU_USAGE
240    // get current thread's delta CPU time in wall clock ns
241    double wcNs;
242    bool valid = mCpuUsage.sampleAndEnable(wcNs);
243
244    // record sample for wall clock statistics
245    if (valid) {
246        mWcStats.sample(wcNs);
247    }
248
249    // get the current CPU number
250    int cpuNum = sched_getcpu();
251
252    // get the current CPU frequency in kHz
253    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
254
255    // check if either CPU number or frequency changed
256    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
257        mCpuNum = cpuNum;
258        mCpukHz = cpukHz;
259        // ignore sample for purposes of cycles
260        valid = false;
261    }
262
263    // if no change in CPU number or frequency, then record sample for cycle statistics
264    if (valid && mCpukHz > 0) {
265        double cycles = wcNs * cpukHz * 0.000001;
266        mHzStats.sample(cycles);
267    }
268
269    unsigned n = mWcStats.n();
270    // mCpuUsage.elapsed() is expensive, so don't call it every loop
271    if ((n & 127) == 1) {
272        long long elapsed = mCpuUsage.elapsed();
273        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
274            double perLoop = elapsed / (double) n;
275            double perLoop100 = perLoop * 0.01;
276            double perLoop1k = perLoop * 0.001;
277            double mean = mWcStats.mean();
278            double stddev = mWcStats.stddev();
279            double minimum = mWcStats.minimum();
280            double maximum = mWcStats.maximum();
281            double meanCycles = mHzStats.mean();
282            double stddevCycles = mHzStats.stddev();
283            double minCycles = mHzStats.minimum();
284            double maxCycles = mHzStats.maximum();
285            mCpuUsage.resetElapsed();
286            mWcStats.reset();
287            mHzStats.reset();
288            ALOGD("CPU usage for %s over past %.1f secs\n"
289                "  (%u mixer loops at %.1f mean ms per loop):\n"
290                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
291                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
292                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
293                    title.string(),
294                    elapsed * .000000001, n, perLoop * .000001,
295                    mean * .001,
296                    stddev * .001,
297                    minimum * .001,
298                    maximum * .001,
299                    mean / perLoop100,
300                    stddev / perLoop100,
301                    minimum / perLoop100,
302                    maximum / perLoop100,
303                    meanCycles / perLoop1k,
304                    stddevCycles / perLoop1k,
305                    minCycles / perLoop1k,
306                    maxCycles / perLoop1k);
307
308        }
309    }
310#endif
311};
312
313// ----------------------------------------------------------------------------
314//      ThreadBase
315// ----------------------------------------------------------------------------
316
317AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
318        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
319    :   Thread(false /*canCallJava*/),
320        mType(type),
321        mAudioFlinger(audioFlinger),
322        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
323        // are set by PlaybackThread::readOutputParameters_l() or
324        // RecordThread::readInputParameters_l()
325        //FIXME: mStandby should be true here. Is this some kind of hack?
326        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
327        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
328        // mName will be set by concrete (non-virtual) subclass
329        mDeathRecipient(new PMDeathRecipient(this))
330{
331}
332
333AudioFlinger::ThreadBase::~ThreadBase()
334{
335    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
336    mConfigEvents.clear();
337
338    // do not lock the mutex in destructor
339    releaseWakeLock_l();
340    if (mPowerManager != 0) {
341        sp<IBinder> binder = mPowerManager->asBinder();
342        binder->unlinkToDeath(mDeathRecipient);
343    }
344}
345
346status_t AudioFlinger::ThreadBase::readyToRun()
347{
348    status_t status = initCheck();
349    if (status == NO_ERROR) {
350        ALOGI("AudioFlinger's thread %p ready to run", this);
351    } else {
352        ALOGE("No working audio driver found.");
353    }
354    return status;
355}
356
357void AudioFlinger::ThreadBase::exit()
358{
359    ALOGV("ThreadBase::exit");
360    // do any cleanup required for exit to succeed
361    preExit();
362    {
363        // This lock prevents the following race in thread (uniprocessor for illustration):
364        //  if (!exitPending()) {
365        //      // context switch from here to exit()
366        //      // exit() calls requestExit(), what exitPending() observes
367        //      // exit() calls signal(), which is dropped since no waiters
368        //      // context switch back from exit() to here
369        //      mWaitWorkCV.wait(...);
370        //      // now thread is hung
371        //  }
372        AutoMutex lock(mLock);
373        requestExit();
374        mWaitWorkCV.broadcast();
375    }
376    // When Thread::requestExitAndWait is made virtual and this method is renamed to
377    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
378    requestExitAndWait();
379}
380
381status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
382{
383    status_t status;
384
385    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
386    Mutex::Autolock _l(mLock);
387
388    return sendSetParameterConfigEvent_l(keyValuePairs);
389}
390
391// sendConfigEvent_l() must be called with ThreadBase::mLock held
392// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
393status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
394{
395    status_t status = NO_ERROR;
396
397    mConfigEvents.add(event);
398    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
399    mWaitWorkCV.signal();
400    mLock.unlock();
401    {
402        Mutex::Autolock _l(event->mLock);
403        while (event->mWaitStatus) {
404            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
405                event->mStatus = TIMED_OUT;
406                event->mWaitStatus = false;
407            }
408        }
409        status = event->mStatus;
410    }
411    mLock.lock();
412    return status;
413}
414
415void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
416{
417    Mutex::Autolock _l(mLock);
418    sendIoConfigEvent_l(event, param);
419}
420
421// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
422void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
423{
424    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
425    sendConfigEvent_l(configEvent);
426}
427
428// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
429void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
430{
431    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
432    sendConfigEvent_l(configEvent);
433}
434
435// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
436status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
437{
438    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
439    return sendConfigEvent_l(configEvent);
440}
441
442status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
443                                                        const struct audio_patch *patch,
444                                                        audio_patch_handle_t *handle)
445{
446    Mutex::Autolock _l(mLock);
447    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
448    status_t status = sendConfigEvent_l(configEvent);
449    if (status == NO_ERROR) {
450        CreateAudioPatchConfigEventData *data =
451                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
452        *handle = data->mHandle;
453    }
454    return status;
455}
456
457status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
458                                                                const audio_patch_handle_t handle)
459{
460    Mutex::Autolock _l(mLock);
461    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
462    return sendConfigEvent_l(configEvent);
463}
464
465
466// post condition: mConfigEvents.isEmpty()
467void AudioFlinger::ThreadBase::processConfigEvents_l()
468{
469    bool configChanged = false;
470
471    while (!mConfigEvents.isEmpty()) {
472        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
473        sp<ConfigEvent> event = mConfigEvents[0];
474        mConfigEvents.removeAt(0);
475        switch (event->mType) {
476        case CFG_EVENT_PRIO: {
477            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
478            // FIXME Need to understand why this has to be done asynchronously
479            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
480                    true /*asynchronous*/);
481            if (err != 0) {
482                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
483                      data->mPrio, data->mPid, data->mTid, err);
484            }
485        } break;
486        case CFG_EVENT_IO: {
487            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
488            audioConfigChanged(data->mEvent, data->mParam);
489        } break;
490        case CFG_EVENT_SET_PARAMETER: {
491            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
492            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
493                configChanged = true;
494            }
495        } break;
496        case CFG_EVENT_CREATE_AUDIO_PATCH: {
497            CreateAudioPatchConfigEventData *data =
498                                            (CreateAudioPatchConfigEventData *)event->mData.get();
499            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
500        } break;
501        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
502            ReleaseAudioPatchConfigEventData *data =
503                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
504            event->mStatus = releaseAudioPatch_l(data->mHandle);
505        } break;
506        default:
507            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
508            break;
509        }
510        {
511            Mutex::Autolock _l(event->mLock);
512            if (event->mWaitStatus) {
513                event->mWaitStatus = false;
514                event->mCond.signal();
515            }
516        }
517        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
518    }
519
520    if (configChanged) {
521        cacheParameters_l();
522    }
523}
524
525String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
526    String8 s;
527    if (output) {
528        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
529        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
530        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
531        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
532        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
534        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
535        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
536        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
537        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
542        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
543        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
544        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
545        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
546        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
547    } else {
548        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
549        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
550        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
551        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
552        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
554        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
555        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
556        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
557        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
558        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
559        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
560        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
561        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
562        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
563    }
564    int len = s.length();
565    if (s.length() > 2) {
566        char *str = s.lockBuffer(len);
567        s.unlockBuffer(len - 2);
568    }
569    return s;
570}
571
572void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
573{
574    const size_t SIZE = 256;
575    char buffer[SIZE];
576    String8 result;
577
578    bool locked = AudioFlinger::dumpTryLock(mLock);
579    if (!locked) {
580        dprintf(fd, "thread %p maybe dead locked\n", this);
581    }
582
583    dprintf(fd, "  I/O handle: %d\n", mId);
584    dprintf(fd, "  TID: %d\n", getTid());
585    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
586    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
587    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
588    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
589    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
590    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
591            channelMaskToString(mChannelMask, mType != RECORD).string());
592    dprintf(fd, "  Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
593    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
594    dprintf(fd, "  Pending config events:");
595    size_t numConfig = mConfigEvents.size();
596    if (numConfig) {
597        for (size_t i = 0; i < numConfig; i++) {
598            mConfigEvents[i]->dump(buffer, SIZE);
599            dprintf(fd, "\n    %s", buffer);
600        }
601        dprintf(fd, "\n");
602    } else {
603        dprintf(fd, " none\n");
604    }
605
606    if (locked) {
607        mLock.unlock();
608    }
609}
610
611void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
612{
613    const size_t SIZE = 256;
614    char buffer[SIZE];
615    String8 result;
616
617    size_t numEffectChains = mEffectChains.size();
618    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
619    write(fd, buffer, strlen(buffer));
620
621    for (size_t i = 0; i < numEffectChains; ++i) {
622        sp<EffectChain> chain = mEffectChains[i];
623        if (chain != 0) {
624            chain->dump(fd, args);
625        }
626    }
627}
628
629void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
630{
631    Mutex::Autolock _l(mLock);
632    acquireWakeLock_l(uid);
633}
634
635String16 AudioFlinger::ThreadBase::getWakeLockTag()
636{
637    switch (mType) {
638        case MIXER:
639            return String16("AudioMix");
640        case DIRECT:
641            return String16("AudioDirectOut");
642        case DUPLICATING:
643            return String16("AudioDup");
644        case RECORD:
645            return String16("AudioIn");
646        case OFFLOAD:
647            return String16("AudioOffload");
648        default:
649            ALOG_ASSERT(false);
650            return String16("AudioUnknown");
651    }
652}
653
654void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
655{
656    getPowerManager_l();
657    if (mPowerManager != 0) {
658        sp<IBinder> binder = new BBinder();
659        status_t status;
660        if (uid >= 0) {
661            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
662                    binder,
663                    getWakeLockTag(),
664                    String16("media"),
665                    uid,
666                    true /* FIXME force oneway contrary to .aidl */);
667        } else {
668            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
669                    binder,
670                    getWakeLockTag(),
671                    String16("media"),
672                    true /* FIXME force oneway contrary to .aidl */);
673        }
674        if (status == NO_ERROR) {
675            mWakeLockToken = binder;
676        }
677        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
678    }
679}
680
681void AudioFlinger::ThreadBase::releaseWakeLock()
682{
683    Mutex::Autolock _l(mLock);
684    releaseWakeLock_l();
685}
686
687void AudioFlinger::ThreadBase::releaseWakeLock_l()
688{
689    if (mWakeLockToken != 0) {
690        ALOGV("releaseWakeLock_l() %s", mName);
691        if (mPowerManager != 0) {
692            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
693                    true /* FIXME force oneway contrary to .aidl */);
694        }
695        mWakeLockToken.clear();
696    }
697}
698
699void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
700    Mutex::Autolock _l(mLock);
701    updateWakeLockUids_l(uids);
702}
703
704void AudioFlinger::ThreadBase::getPowerManager_l() {
705
706    if (mPowerManager == 0) {
707        // use checkService() to avoid blocking if power service is not up yet
708        sp<IBinder> binder =
709            defaultServiceManager()->checkService(String16("power"));
710        if (binder == 0) {
711            ALOGW("Thread %s cannot connect to the power manager service", mName);
712        } else {
713            mPowerManager = interface_cast<IPowerManager>(binder);
714            binder->linkToDeath(mDeathRecipient);
715        }
716    }
717}
718
719void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
720
721    getPowerManager_l();
722    if (mWakeLockToken == NULL) {
723        ALOGE("no wake lock to update!");
724        return;
725    }
726    if (mPowerManager != 0) {
727        sp<IBinder> binder = new BBinder();
728        status_t status;
729        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
730                    true /* FIXME force oneway contrary to .aidl */);
731        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
732    }
733}
734
735void AudioFlinger::ThreadBase::clearPowerManager()
736{
737    Mutex::Autolock _l(mLock);
738    releaseWakeLock_l();
739    mPowerManager.clear();
740}
741
742void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
743{
744    sp<ThreadBase> thread = mThread.promote();
745    if (thread != 0) {
746        thread->clearPowerManager();
747    }
748    ALOGW("power manager service died !!!");
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    Mutex::Autolock _l(mLock);
755    setEffectSuspended_l(type, suspend, sessionId);
756}
757
758void AudioFlinger::ThreadBase::setEffectSuspended_l(
759        const effect_uuid_t *type, bool suspend, int sessionId)
760{
761    sp<EffectChain> chain = getEffectChain_l(sessionId);
762    if (chain != 0) {
763        if (type != NULL) {
764            chain->setEffectSuspended_l(type, suspend);
765        } else {
766            chain->setEffectSuspendedAll_l(suspend);
767        }
768    }
769
770    updateSuspendedSessions_l(type, suspend, sessionId);
771}
772
773void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
774{
775    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
776    if (index < 0) {
777        return;
778    }
779
780    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
781            mSuspendedSessions.valueAt(index);
782
783    for (size_t i = 0; i < sessionEffects.size(); i++) {
784        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
785        for (int j = 0; j < desc->mRefCount; j++) {
786            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
787                chain->setEffectSuspendedAll_l(true);
788            } else {
789                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
790                    desc->mType.timeLow);
791                chain->setEffectSuspended_l(&desc->mType, true);
792            }
793        }
794    }
795}
796
797void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
798                                                         bool suspend,
799                                                         int sessionId)
800{
801    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
802
803    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
804
805    if (suspend) {
806        if (index >= 0) {
807            sessionEffects = mSuspendedSessions.valueAt(index);
808        } else {
809            mSuspendedSessions.add(sessionId, sessionEffects);
810        }
811    } else {
812        if (index < 0) {
813            return;
814        }
815        sessionEffects = mSuspendedSessions.valueAt(index);
816    }
817
818
819    int key = EffectChain::kKeyForSuspendAll;
820    if (type != NULL) {
821        key = type->timeLow;
822    }
823    index = sessionEffects.indexOfKey(key);
824
825    sp<SuspendedSessionDesc> desc;
826    if (suspend) {
827        if (index >= 0) {
828            desc = sessionEffects.valueAt(index);
829        } else {
830            desc = new SuspendedSessionDesc();
831            if (type != NULL) {
832                desc->mType = *type;
833            }
834            sessionEffects.add(key, desc);
835            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
836        }
837        desc->mRefCount++;
838    } else {
839        if (index < 0) {
840            return;
841        }
842        desc = sessionEffects.valueAt(index);
843        if (--desc->mRefCount == 0) {
844            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
845            sessionEffects.removeItemsAt(index);
846            if (sessionEffects.isEmpty()) {
847                ALOGV("updateSuspendedSessions_l() restore removing session %d",
848                                 sessionId);
849                mSuspendedSessions.removeItem(sessionId);
850            }
851        }
852    }
853    if (!sessionEffects.isEmpty()) {
854        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
855    }
856}
857
858void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
859                                                            bool enabled,
860                                                            int sessionId)
861{
862    Mutex::Autolock _l(mLock);
863    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
864}
865
866void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
867                                                            bool enabled,
868                                                            int sessionId)
869{
870    if (mType != RECORD) {
871        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
872        // another session. This gives the priority to well behaved effect control panels
873        // and applications not using global effects.
874        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
875        // global effects
876        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
877            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
878        }
879    }
880
881    sp<EffectChain> chain = getEffectChain_l(sessionId);
882    if (chain != 0) {
883        chain->checkSuspendOnEffectEnabled(effect, enabled);
884    }
885}
886
887// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
888sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
889        const sp<AudioFlinger::Client>& client,
890        const sp<IEffectClient>& effectClient,
891        int32_t priority,
892        int sessionId,
893        effect_descriptor_t *desc,
894        int *enabled,
895        status_t *status)
896{
897    sp<EffectModule> effect;
898    sp<EffectHandle> handle;
899    status_t lStatus;
900    sp<EffectChain> chain;
901    bool chainCreated = false;
902    bool effectCreated = false;
903    bool effectRegistered = false;
904
905    lStatus = initCheck();
906    if (lStatus != NO_ERROR) {
907        ALOGW("createEffect_l() Audio driver not initialized.");
908        goto Exit;
909    }
910
911    // Reject any effect on Direct output threads for now, since the format of
912    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
913    if (mType == DIRECT) {
914        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
915                desc->name, mName);
916        lStatus = BAD_VALUE;
917        goto Exit;
918    }
919
920    // Reject any effect on mixer or duplicating multichannel sinks.
921    // TODO: fix both format and multichannel issues with effects.
922    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
923        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
924                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
925        lStatus = BAD_VALUE;
926        goto Exit;
927    }
928
929    // Allow global effects only on offloaded and mixer threads
930    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
931        switch (mType) {
932        case MIXER:
933        case OFFLOAD:
934            break;
935        case DIRECT:
936        case DUPLICATING:
937        case RECORD:
938        default:
939            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
940            lStatus = BAD_VALUE;
941            goto Exit;
942        }
943    }
944
945    // Only Pre processor effects are allowed on input threads and only on input threads
946    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
947        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
948                desc->name, desc->flags, mType);
949        lStatus = BAD_VALUE;
950        goto Exit;
951    }
952
953    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
954
955    { // scope for mLock
956        Mutex::Autolock _l(mLock);
957
958        // check for existing effect chain with the requested audio session
959        chain = getEffectChain_l(sessionId);
960        if (chain == 0) {
961            // create a new chain for this session
962            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
963            chain = new EffectChain(this, sessionId);
964            addEffectChain_l(chain);
965            chain->setStrategy(getStrategyForSession_l(sessionId));
966            chainCreated = true;
967        } else {
968            effect = chain->getEffectFromDesc_l(desc);
969        }
970
971        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
972
973        if (effect == 0) {
974            int id = mAudioFlinger->nextUniqueId();
975            // Check CPU and memory usage
976            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
977            if (lStatus != NO_ERROR) {
978                goto Exit;
979            }
980            effectRegistered = true;
981            // create a new effect module if none present in the chain
982            effect = new EffectModule(this, chain, desc, id, sessionId);
983            lStatus = effect->status();
984            if (lStatus != NO_ERROR) {
985                goto Exit;
986            }
987            effect->setOffloaded(mType == OFFLOAD, mId);
988
989            lStatus = chain->addEffect_l(effect);
990            if (lStatus != NO_ERROR) {
991                goto Exit;
992            }
993            effectCreated = true;
994
995            effect->setDevice(mOutDevice);
996            effect->setDevice(mInDevice);
997            effect->setMode(mAudioFlinger->getMode());
998            effect->setAudioSource(mAudioSource);
999        }
1000        // create effect handle and connect it to effect module
1001        handle = new EffectHandle(effect, client, effectClient, priority);
1002        lStatus = handle->initCheck();
1003        if (lStatus == OK) {
1004            lStatus = effect->addHandle(handle.get());
1005        }
1006        if (enabled != NULL) {
1007            *enabled = (int)effect->isEnabled();
1008        }
1009    }
1010
1011Exit:
1012    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1013        Mutex::Autolock _l(mLock);
1014        if (effectCreated) {
1015            chain->removeEffect_l(effect);
1016        }
1017        if (effectRegistered) {
1018            AudioSystem::unregisterEffect(effect->id());
1019        }
1020        if (chainCreated) {
1021            removeEffectChain_l(chain);
1022        }
1023        handle.clear();
1024    }
1025
1026    *status = lStatus;
1027    return handle;
1028}
1029
1030sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1031{
1032    Mutex::Autolock _l(mLock);
1033    return getEffect_l(sessionId, effectId);
1034}
1035
1036sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1037{
1038    sp<EffectChain> chain = getEffectChain_l(sessionId);
1039    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1040}
1041
1042// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1043// PlaybackThread::mLock held
1044status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1045{
1046    // check for existing effect chain with the requested audio session
1047    int sessionId = effect->sessionId();
1048    sp<EffectChain> chain = getEffectChain_l(sessionId);
1049    bool chainCreated = false;
1050
1051    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1052             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1053                    this, effect->desc().name, effect->desc().flags);
1054
1055    if (chain == 0) {
1056        // create a new chain for this session
1057        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1058        chain = new EffectChain(this, sessionId);
1059        addEffectChain_l(chain);
1060        chain->setStrategy(getStrategyForSession_l(sessionId));
1061        chainCreated = true;
1062    }
1063    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1064
1065    if (chain->getEffectFromId_l(effect->id()) != 0) {
1066        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1067                this, effect->desc().name, chain.get());
1068        return BAD_VALUE;
1069    }
1070
1071    effect->setOffloaded(mType == OFFLOAD, mId);
1072
1073    status_t status = chain->addEffect_l(effect);
1074    if (status != NO_ERROR) {
1075        if (chainCreated) {
1076            removeEffectChain_l(chain);
1077        }
1078        return status;
1079    }
1080
1081    effect->setDevice(mOutDevice);
1082    effect->setDevice(mInDevice);
1083    effect->setMode(mAudioFlinger->getMode());
1084    effect->setAudioSource(mAudioSource);
1085    return NO_ERROR;
1086}
1087
1088void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1089
1090    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1091    effect_descriptor_t desc = effect->desc();
1092    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1093        detachAuxEffect_l(effect->id());
1094    }
1095
1096    sp<EffectChain> chain = effect->chain().promote();
1097    if (chain != 0) {
1098        // remove effect chain if removing last effect
1099        if (chain->removeEffect_l(effect) == 0) {
1100            removeEffectChain_l(chain);
1101        }
1102    } else {
1103        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1104    }
1105}
1106
1107void AudioFlinger::ThreadBase::lockEffectChains_l(
1108        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1109{
1110    effectChains = mEffectChains;
1111    for (size_t i = 0; i < mEffectChains.size(); i++) {
1112        mEffectChains[i]->lock();
1113    }
1114}
1115
1116void AudioFlinger::ThreadBase::unlockEffectChains(
1117        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1118{
1119    for (size_t i = 0; i < effectChains.size(); i++) {
1120        effectChains[i]->unlock();
1121    }
1122}
1123
1124sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1125{
1126    Mutex::Autolock _l(mLock);
1127    return getEffectChain_l(sessionId);
1128}
1129
1130sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1131{
1132    size_t size = mEffectChains.size();
1133    for (size_t i = 0; i < size; i++) {
1134        if (mEffectChains[i]->sessionId() == sessionId) {
1135            return mEffectChains[i];
1136        }
1137    }
1138    return 0;
1139}
1140
1141void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1142{
1143    Mutex::Autolock _l(mLock);
1144    size_t size = mEffectChains.size();
1145    for (size_t i = 0; i < size; i++) {
1146        mEffectChains[i]->setMode_l(mode);
1147    }
1148}
1149
1150void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1151{
1152    config->type = AUDIO_PORT_TYPE_MIX;
1153    config->ext.mix.handle = mId;
1154    config->sample_rate = mSampleRate;
1155    config->format = mFormat;
1156    config->channel_mask = mChannelMask;
1157    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1158                            AUDIO_PORT_CONFIG_FORMAT;
1159}
1160
1161
1162// ----------------------------------------------------------------------------
1163//      Playback
1164// ----------------------------------------------------------------------------
1165
1166AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1167                                             AudioStreamOut* output,
1168                                             audio_io_handle_t id,
1169                                             audio_devices_t device,
1170                                             type_t type)
1171    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1172        mNormalFrameCount(0), mSinkBuffer(NULL),
1173        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1174        mMixerBuffer(NULL),
1175        mMixerBufferSize(0),
1176        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1177        mMixerBufferValid(false),
1178        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1179        mEffectBuffer(NULL),
1180        mEffectBufferSize(0),
1181        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1182        mEffectBufferValid(false),
1183        mSuspended(0), mBytesWritten(0),
1184        mActiveTracksGeneration(0),
1185        // mStreamTypes[] initialized in constructor body
1186        mOutput(output),
1187        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1188        mMixerStatus(MIXER_IDLE),
1189        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1190        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1191        mBytesRemaining(0),
1192        mCurrentWriteLength(0),
1193        mUseAsyncWrite(false),
1194        mWriteAckSequence(0),
1195        mDrainSequence(0),
1196        mSignalPending(false),
1197        mScreenState(AudioFlinger::mScreenState),
1198        // index 0 is reserved for normal mixer's submix
1199        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1200        // mLatchD, mLatchQ,
1201        mLatchDValid(false), mLatchQValid(false)
1202{
1203    snprintf(mName, kNameLength, "AudioOut_%X", id);
1204    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1205
1206    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1207    // it would be safer to explicitly pass initial masterVolume/masterMute as
1208    // parameter.
1209    //
1210    // If the HAL we are using has support for master volume or master mute,
1211    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1212    // and the mute set to false).
1213    mMasterVolume = audioFlinger->masterVolume_l();
1214    mMasterMute = audioFlinger->masterMute_l();
1215    if (mOutput && mOutput->audioHwDev) {
1216        if (mOutput->audioHwDev->canSetMasterVolume()) {
1217            mMasterVolume = 1.0;
1218        }
1219
1220        if (mOutput->audioHwDev->canSetMasterMute()) {
1221            mMasterMute = false;
1222        }
1223    }
1224
1225    readOutputParameters_l();
1226
1227    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1228    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1229    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1230            stream = (audio_stream_type_t) (stream + 1)) {
1231        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1232        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1233    }
1234    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1235    // because mAudioFlinger doesn't have one to copy from
1236}
1237
1238AudioFlinger::PlaybackThread::~PlaybackThread()
1239{
1240    mAudioFlinger->unregisterWriter(mNBLogWriter);
1241    free(mSinkBuffer);
1242    free(mMixerBuffer);
1243    free(mEffectBuffer);
1244}
1245
1246void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1247{
1248    dumpInternals(fd, args);
1249    dumpTracks(fd, args);
1250    dumpEffectChains(fd, args);
1251}
1252
1253void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1254{
1255    const size_t SIZE = 256;
1256    char buffer[SIZE];
1257    String8 result;
1258
1259    result.appendFormat("  Stream volumes in dB: ");
1260    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1261        const stream_type_t *st = &mStreamTypes[i];
1262        if (i > 0) {
1263            result.appendFormat(", ");
1264        }
1265        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1266        if (st->mute) {
1267            result.append("M");
1268        }
1269    }
1270    result.append("\n");
1271    write(fd, result.string(), result.length());
1272    result.clear();
1273
1274    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1275    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1276    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1277            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1278
1279    size_t numtracks = mTracks.size();
1280    size_t numactive = mActiveTracks.size();
1281    dprintf(fd, "  %d Tracks", numtracks);
1282    size_t numactiveseen = 0;
1283    if (numtracks) {
1284        dprintf(fd, " of which %d are active\n", numactive);
1285        Track::appendDumpHeader(result);
1286        for (size_t i = 0; i < numtracks; ++i) {
1287            sp<Track> track = mTracks[i];
1288            if (track != 0) {
1289                bool active = mActiveTracks.indexOf(track) >= 0;
1290                if (active) {
1291                    numactiveseen++;
1292                }
1293                track->dump(buffer, SIZE, active);
1294                result.append(buffer);
1295            }
1296        }
1297    } else {
1298        result.append("\n");
1299    }
1300    if (numactiveseen != numactive) {
1301        // some tracks in the active list were not in the tracks list
1302        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1303                " not in the track list\n");
1304        result.append(buffer);
1305        Track::appendDumpHeader(result);
1306        for (size_t i = 0; i < numactive; ++i) {
1307            sp<Track> track = mActiveTracks[i].promote();
1308            if (track != 0 && mTracks.indexOf(track) < 0) {
1309                track->dump(buffer, SIZE, true);
1310                result.append(buffer);
1311            }
1312        }
1313    }
1314
1315    write(fd, result.string(), result.size());
1316}
1317
1318void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1319{
1320    dprintf(fd, "\nOutput thread %p:\n", this);
1321    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1322    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1323    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1324    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1325    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1326    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1327    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1328    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1329    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1330    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1331
1332    dumpBase(fd, args);
1333}
1334
1335// Thread virtuals
1336
1337void AudioFlinger::PlaybackThread::onFirstRef()
1338{
1339    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1340}
1341
1342// ThreadBase virtuals
1343void AudioFlinger::PlaybackThread::preExit()
1344{
1345    ALOGV("  preExit()");
1346    // FIXME this is using hard-coded strings but in the future, this functionality will be
1347    //       converted to use audio HAL extensions required to support tunneling
1348    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1349}
1350
1351// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1352sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1353        const sp<AudioFlinger::Client>& client,
1354        audio_stream_type_t streamType,
1355        uint32_t sampleRate,
1356        audio_format_t format,
1357        audio_channel_mask_t channelMask,
1358        size_t *pFrameCount,
1359        const sp<IMemory>& sharedBuffer,
1360        int sessionId,
1361        IAudioFlinger::track_flags_t *flags,
1362        pid_t tid,
1363        int uid,
1364        status_t *status)
1365{
1366    size_t frameCount = *pFrameCount;
1367    sp<Track> track;
1368    status_t lStatus;
1369
1370    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1371
1372    // client expresses a preference for FAST, but we get the final say
1373    if (*flags & IAudioFlinger::TRACK_FAST) {
1374      if (
1375            // not timed
1376            (!isTimed) &&
1377            // either of these use cases:
1378            (
1379              // use case 1: shared buffer with any frame count
1380              (
1381                (sharedBuffer != 0)
1382              ) ||
1383              // use case 2: callback handler and frame count is default or at least as large as HAL
1384              (
1385                (tid != -1) &&
1386                ((frameCount == 0) ||
1387                (frameCount >= mFrameCount))
1388              )
1389            ) &&
1390            // PCM data
1391            audio_is_linear_pcm(format) &&
1392            // identical channel mask to sink, or mono in and stereo sink
1393            (channelMask == mChannelMask ||
1394                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1395                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1396            // hardware sample rate
1397            (sampleRate == mSampleRate) &&
1398            // normal mixer has an associated fast mixer
1399            hasFastMixer() &&
1400            // there are sufficient fast track slots available
1401            (mFastTrackAvailMask != 0)
1402            // FIXME test that MixerThread for this fast track has a capable output HAL
1403            // FIXME add a permission test also?
1404        ) {
1405        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1406        if (frameCount == 0) {
1407            // read the fast track multiplier property the first time it is needed
1408            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1409            if (ok != 0) {
1410                ALOGE("%s pthread_once failed: %d", __func__, ok);
1411            }
1412            frameCount = mFrameCount * sFastTrackMultiplier;
1413        }
1414        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1415                frameCount, mFrameCount);
1416      } else {
1417        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1418                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1419                "sampleRate=%u mSampleRate=%u "
1420                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1421                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1422                audio_is_linear_pcm(format),
1423                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1424        *flags &= ~IAudioFlinger::TRACK_FAST;
1425        // For compatibility with AudioTrack calculation, buffer depth is forced
1426        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1427        // This is probably too conservative, but legacy application code may depend on it.
1428        // If you change this calculation, also review the start threshold which is related.
1429        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1430        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1431        if (minBufCount < 2) {
1432            minBufCount = 2;
1433        }
1434        size_t minFrameCount = mNormalFrameCount * minBufCount;
1435        if (frameCount < minFrameCount) {
1436            frameCount = minFrameCount;
1437        }
1438      }
1439    }
1440    *pFrameCount = frameCount;
1441
1442    switch (mType) {
1443
1444    case DIRECT:
1445        if (audio_is_linear_pcm(format)) {
1446            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1447                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1448                        "for output %p with format %#x",
1449                        sampleRate, format, channelMask, mOutput, mFormat);
1450                lStatus = BAD_VALUE;
1451                goto Exit;
1452            }
1453        }
1454        break;
1455
1456    case OFFLOAD:
1457        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1458            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1459                    "for output %p with format %#x",
1460                    sampleRate, format, channelMask, mOutput, mFormat);
1461            lStatus = BAD_VALUE;
1462            goto Exit;
1463        }
1464        break;
1465
1466    default:
1467        if (!audio_is_linear_pcm(format)) {
1468                ALOGE("createTrack_l() Bad parameter: format %#x \""
1469                        "for output %p with format %#x",
1470                        format, mOutput, mFormat);
1471                lStatus = BAD_VALUE;
1472                goto Exit;
1473        }
1474        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1475            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1476            lStatus = BAD_VALUE;
1477            goto Exit;
1478        }
1479        break;
1480
1481    }
1482
1483    lStatus = initCheck();
1484    if (lStatus != NO_ERROR) {
1485        ALOGE("createTrack_l() audio driver not initialized");
1486        goto Exit;
1487    }
1488
1489    { // scope for mLock
1490        Mutex::Autolock _l(mLock);
1491
1492        // all tracks in same audio session must share the same routing strategy otherwise
1493        // conflicts will happen when tracks are moved from one output to another by audio policy
1494        // manager
1495        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1496        for (size_t i = 0; i < mTracks.size(); ++i) {
1497            sp<Track> t = mTracks[i];
1498            if (t != 0 && t->isExternalTrack()) {
1499                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1500                if (sessionId == t->sessionId() && strategy != actual) {
1501                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1502                            strategy, actual);
1503                    lStatus = BAD_VALUE;
1504                    goto Exit;
1505                }
1506            }
1507        }
1508
1509        if (!isTimed) {
1510            track = new Track(this, client, streamType, sampleRate, format,
1511                              channelMask, frameCount, NULL, sharedBuffer,
1512                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1513        } else {
1514            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1515                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1516        }
1517
1518        // new Track always returns non-NULL,
1519        // but TimedTrack::create() is a factory that could fail by returning NULL
1520        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1521        if (lStatus != NO_ERROR) {
1522            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1523            // track must be cleared from the caller as the caller has the AF lock
1524            goto Exit;
1525        }
1526        mTracks.add(track);
1527
1528        sp<EffectChain> chain = getEffectChain_l(sessionId);
1529        if (chain != 0) {
1530            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1531            track->setMainBuffer(chain->inBuffer());
1532            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1533            chain->incTrackCnt();
1534        }
1535
1536        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1537            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1538            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1539            // so ask activity manager to do this on our behalf
1540            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1541        }
1542    }
1543
1544    lStatus = NO_ERROR;
1545
1546Exit:
1547    *status = lStatus;
1548    return track;
1549}
1550
1551uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1552{
1553    return latency;
1554}
1555
1556uint32_t AudioFlinger::PlaybackThread::latency() const
1557{
1558    Mutex::Autolock _l(mLock);
1559    return latency_l();
1560}
1561uint32_t AudioFlinger::PlaybackThread::latency_l() const
1562{
1563    if (initCheck() == NO_ERROR) {
1564        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1565    } else {
1566        return 0;
1567    }
1568}
1569
1570void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1571{
1572    Mutex::Autolock _l(mLock);
1573    // Don't apply master volume in SW if our HAL can do it for us.
1574    if (mOutput && mOutput->audioHwDev &&
1575        mOutput->audioHwDev->canSetMasterVolume()) {
1576        mMasterVolume = 1.0;
1577    } else {
1578        mMasterVolume = value;
1579    }
1580}
1581
1582void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1583{
1584    Mutex::Autolock _l(mLock);
1585    // Don't apply master mute in SW if our HAL can do it for us.
1586    if (mOutput && mOutput->audioHwDev &&
1587        mOutput->audioHwDev->canSetMasterMute()) {
1588        mMasterMute = false;
1589    } else {
1590        mMasterMute = muted;
1591    }
1592}
1593
1594void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1595{
1596    Mutex::Autolock _l(mLock);
1597    mStreamTypes[stream].volume = value;
1598    broadcast_l();
1599}
1600
1601void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1602{
1603    Mutex::Autolock _l(mLock);
1604    mStreamTypes[stream].mute = muted;
1605    broadcast_l();
1606}
1607
1608float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1609{
1610    Mutex::Autolock _l(mLock);
1611    return mStreamTypes[stream].volume;
1612}
1613
1614// addTrack_l() must be called with ThreadBase::mLock held
1615status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1616{
1617    status_t status = ALREADY_EXISTS;
1618
1619    // set retry count for buffer fill
1620    track->mRetryCount = kMaxTrackStartupRetries;
1621    if (mActiveTracks.indexOf(track) < 0) {
1622        // the track is newly added, make sure it fills up all its
1623        // buffers before playing. This is to ensure the client will
1624        // effectively get the latency it requested.
1625        if (track->isExternalTrack()) {
1626            TrackBase::track_state state = track->mState;
1627            mLock.unlock();
1628            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1629            mLock.lock();
1630            // abort track was stopped/paused while we released the lock
1631            if (state != track->mState) {
1632                if (status == NO_ERROR) {
1633                    mLock.unlock();
1634                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1635                    mLock.lock();
1636                }
1637                return INVALID_OPERATION;
1638            }
1639            // abort if start is rejected by audio policy manager
1640            if (status != NO_ERROR) {
1641                return PERMISSION_DENIED;
1642            }
1643#ifdef ADD_BATTERY_DATA
1644            // to track the speaker usage
1645            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1646#endif
1647        }
1648
1649        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1650        track->mResetDone = false;
1651        track->mPresentationCompleteFrames = 0;
1652        mActiveTracks.add(track);
1653        mWakeLockUids.add(track->uid());
1654        mActiveTracksGeneration++;
1655        mLatestActiveTrack = track;
1656        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1657        if (chain != 0) {
1658            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1659                    track->sessionId());
1660            chain->incActiveTrackCnt();
1661        }
1662
1663        status = NO_ERROR;
1664    }
1665
1666    onAddNewTrack_l();
1667    return status;
1668}
1669
1670bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1671{
1672    track->terminate();
1673    // active tracks are removed by threadLoop()
1674    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1675    track->mState = TrackBase::STOPPED;
1676    if (!trackActive) {
1677        removeTrack_l(track);
1678    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1679        track->mState = TrackBase::STOPPING_1;
1680    }
1681
1682    return trackActive;
1683}
1684
1685void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1686{
1687    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1688    mTracks.remove(track);
1689    deleteTrackName_l(track->name());
1690    // redundant as track is about to be destroyed, for dumpsys only
1691    track->mName = -1;
1692    if (track->isFastTrack()) {
1693        int index = track->mFastIndex;
1694        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1695        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1696        mFastTrackAvailMask |= 1 << index;
1697        // redundant as track is about to be destroyed, for dumpsys only
1698        track->mFastIndex = -1;
1699    }
1700    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1701    if (chain != 0) {
1702        chain->decTrackCnt();
1703    }
1704}
1705
1706void AudioFlinger::PlaybackThread::broadcast_l()
1707{
1708    // Thread could be blocked waiting for async
1709    // so signal it to handle state changes immediately
1710    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1711    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1712    mSignalPending = true;
1713    mWaitWorkCV.broadcast();
1714}
1715
1716String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1717{
1718    Mutex::Autolock _l(mLock);
1719    if (initCheck() != NO_ERROR) {
1720        return String8();
1721    }
1722
1723    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1724    const String8 out_s8(s);
1725    free(s);
1726    return out_s8;
1727}
1728
1729void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1730    AudioSystem::OutputDescriptor desc;
1731    void *param2 = NULL;
1732
1733    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1734            param);
1735
1736    switch (event) {
1737    case AudioSystem::OUTPUT_OPENED:
1738    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1739        desc.channelMask = mChannelMask;
1740        desc.samplingRate = mSampleRate;
1741        desc.format = mFormat;
1742        desc.frameCount = mNormalFrameCount; // FIXME see
1743                                             // AudioFlinger::frameCount(audio_io_handle_t)
1744        desc.latency = latency_l();
1745        param2 = &desc;
1746        break;
1747
1748    case AudioSystem::STREAM_CONFIG_CHANGED:
1749        param2 = &param;
1750    case AudioSystem::OUTPUT_CLOSED:
1751    default:
1752        break;
1753    }
1754    mAudioFlinger->audioConfigChanged(event, mId, param2);
1755}
1756
1757void AudioFlinger::PlaybackThread::writeCallback()
1758{
1759    ALOG_ASSERT(mCallbackThread != 0);
1760    mCallbackThread->resetWriteBlocked();
1761}
1762
1763void AudioFlinger::PlaybackThread::drainCallback()
1764{
1765    ALOG_ASSERT(mCallbackThread != 0);
1766    mCallbackThread->resetDraining();
1767}
1768
1769void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1770{
1771    Mutex::Autolock _l(mLock);
1772    // reject out of sequence requests
1773    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1774        mWriteAckSequence &= ~1;
1775        mWaitWorkCV.signal();
1776    }
1777}
1778
1779void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1780{
1781    Mutex::Autolock _l(mLock);
1782    // reject out of sequence requests
1783    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1784        mDrainSequence &= ~1;
1785        mWaitWorkCV.signal();
1786    }
1787}
1788
1789// static
1790int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1791                                                void *param __unused,
1792                                                void *cookie)
1793{
1794    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1795    ALOGV("asyncCallback() event %d", event);
1796    switch (event) {
1797    case STREAM_CBK_EVENT_WRITE_READY:
1798        me->writeCallback();
1799        break;
1800    case STREAM_CBK_EVENT_DRAIN_READY:
1801        me->drainCallback();
1802        break;
1803    default:
1804        ALOGW("asyncCallback() unknown event %d", event);
1805        break;
1806    }
1807    return 0;
1808}
1809
1810void AudioFlinger::PlaybackThread::readOutputParameters_l()
1811{
1812    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1813    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1814    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1815    if (!audio_is_output_channel(mChannelMask)) {
1816        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1817    }
1818    if ((mType == MIXER || mType == DUPLICATING)
1819            && !isValidPcmSinkChannelMask(mChannelMask)) {
1820        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1821                mChannelMask);
1822    }
1823    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1824    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1825    mFormat = mHALFormat;
1826    if (!audio_is_valid_format(mFormat)) {
1827        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1828    }
1829    if ((mType == MIXER || mType == DUPLICATING)
1830            && !isValidPcmSinkFormat(mFormat)) {
1831        LOG_FATAL("HAL format %#x not supported for mixed output",
1832                mFormat);
1833    }
1834    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1835    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1836    mFrameCount = mBufferSize / mFrameSize;
1837    if (mFrameCount & 15) {
1838        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1839                mFrameCount);
1840    }
1841
1842    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1843            (mOutput->stream->set_callback != NULL)) {
1844        if (mOutput->stream->set_callback(mOutput->stream,
1845                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1846            mUseAsyncWrite = true;
1847            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1848        }
1849    }
1850
1851    // Calculate size of normal sink buffer relative to the HAL output buffer size
1852    double multiplier = 1.0;
1853    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1854            kUseFastMixer == FastMixer_Dynamic)) {
1855        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1856        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1857        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1858        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1859        maxNormalFrameCount = maxNormalFrameCount & ~15;
1860        if (maxNormalFrameCount < minNormalFrameCount) {
1861            maxNormalFrameCount = minNormalFrameCount;
1862        }
1863        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1864        if (multiplier <= 1.0) {
1865            multiplier = 1.0;
1866        } else if (multiplier <= 2.0) {
1867            if (2 * mFrameCount <= maxNormalFrameCount) {
1868                multiplier = 2.0;
1869            } else {
1870                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1871            }
1872        } else {
1873            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1874            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1875            // track, but we sometimes have to do this to satisfy the maximum frame count
1876            // constraint)
1877            // FIXME this rounding up should not be done if no HAL SRC
1878            uint32_t truncMult = (uint32_t) multiplier;
1879            if ((truncMult & 1)) {
1880                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1881                    ++truncMult;
1882                }
1883            }
1884            multiplier = (double) truncMult;
1885        }
1886    }
1887    mNormalFrameCount = multiplier * mFrameCount;
1888    // round up to nearest 16 frames to satisfy AudioMixer
1889    if (mType == MIXER || mType == DUPLICATING) {
1890        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1891    }
1892    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1893            mNormalFrameCount);
1894
1895    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1896    // Originally this was int16_t[] array, need to remove legacy implications.
1897    free(mSinkBuffer);
1898    mSinkBuffer = NULL;
1899    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1900    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1901    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1902    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1903
1904    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1905    // drives the output.
1906    free(mMixerBuffer);
1907    mMixerBuffer = NULL;
1908    if (mMixerBufferEnabled) {
1909        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1910        mMixerBufferSize = mNormalFrameCount * mChannelCount
1911                * audio_bytes_per_sample(mMixerBufferFormat);
1912        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1913    }
1914    free(mEffectBuffer);
1915    mEffectBuffer = NULL;
1916    if (mEffectBufferEnabled) {
1917        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1918        mEffectBufferSize = mNormalFrameCount * mChannelCount
1919                * audio_bytes_per_sample(mEffectBufferFormat);
1920        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1921    }
1922
1923    // force reconfiguration of effect chains and engines to take new buffer size and audio
1924    // parameters into account
1925    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1926    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1927    // matter.
1928    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1929    Vector< sp<EffectChain> > effectChains = mEffectChains;
1930    for (size_t i = 0; i < effectChains.size(); i ++) {
1931        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1932    }
1933}
1934
1935
1936status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1937{
1938    if (halFrames == NULL || dspFrames == NULL) {
1939        return BAD_VALUE;
1940    }
1941    Mutex::Autolock _l(mLock);
1942    if (initCheck() != NO_ERROR) {
1943        return INVALID_OPERATION;
1944    }
1945    size_t framesWritten = mBytesWritten / mFrameSize;
1946    *halFrames = framesWritten;
1947
1948    if (isSuspended()) {
1949        // return an estimation of rendered frames when the output is suspended
1950        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1951        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1952        return NO_ERROR;
1953    } else {
1954        status_t status;
1955        uint32_t frames;
1956        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1957        *dspFrames = (size_t)frames;
1958        return status;
1959    }
1960}
1961
1962uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1963{
1964    Mutex::Autolock _l(mLock);
1965    uint32_t result = 0;
1966    if (getEffectChain_l(sessionId) != 0) {
1967        result = EFFECT_SESSION;
1968    }
1969
1970    for (size_t i = 0; i < mTracks.size(); ++i) {
1971        sp<Track> track = mTracks[i];
1972        if (sessionId == track->sessionId() && !track->isInvalid()) {
1973            result |= TRACK_SESSION;
1974            break;
1975        }
1976    }
1977
1978    return result;
1979}
1980
1981uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1982{
1983    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1984    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1985    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1986        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1987    }
1988    for (size_t i = 0; i < mTracks.size(); i++) {
1989        sp<Track> track = mTracks[i];
1990        if (sessionId == track->sessionId() && !track->isInvalid()) {
1991            return AudioSystem::getStrategyForStream(track->streamType());
1992        }
1993    }
1994    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1995}
1996
1997
1998AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1999{
2000    Mutex::Autolock _l(mLock);
2001    return mOutput;
2002}
2003
2004AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2005{
2006    Mutex::Autolock _l(mLock);
2007    AudioStreamOut *output = mOutput;
2008    mOutput = NULL;
2009    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2010    //       must push a NULL and wait for ack
2011    mOutputSink.clear();
2012    mPipeSink.clear();
2013    mNormalSink.clear();
2014    return output;
2015}
2016
2017// this method must always be called either with ThreadBase mLock held or inside the thread loop
2018audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2019{
2020    if (mOutput == NULL) {
2021        return NULL;
2022    }
2023    return &mOutput->stream->common;
2024}
2025
2026uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2027{
2028    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2029}
2030
2031status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2032{
2033    if (!isValidSyncEvent(event)) {
2034        return BAD_VALUE;
2035    }
2036
2037    Mutex::Autolock _l(mLock);
2038
2039    for (size_t i = 0; i < mTracks.size(); ++i) {
2040        sp<Track> track = mTracks[i];
2041        if (event->triggerSession() == track->sessionId()) {
2042            (void) track->setSyncEvent(event);
2043            return NO_ERROR;
2044        }
2045    }
2046
2047    return NAME_NOT_FOUND;
2048}
2049
2050bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2051{
2052    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2053}
2054
2055void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2056        const Vector< sp<Track> >& tracksToRemove)
2057{
2058    size_t count = tracksToRemove.size();
2059    if (count > 0) {
2060        for (size_t i = 0 ; i < count ; i++) {
2061            const sp<Track>& track = tracksToRemove.itemAt(i);
2062            if (track->isExternalTrack()) {
2063                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2064#ifdef ADD_BATTERY_DATA
2065                // to track the speaker usage
2066                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2067#endif
2068                if (track->isTerminated()) {
2069                    AudioSystem::releaseOutput(mId);
2070                }
2071            }
2072        }
2073    }
2074}
2075
2076void AudioFlinger::PlaybackThread::checkSilentMode_l()
2077{
2078    if (!mMasterMute) {
2079        char value[PROPERTY_VALUE_MAX];
2080        if (property_get("ro.audio.silent", value, "0") > 0) {
2081            char *endptr;
2082            unsigned long ul = strtoul(value, &endptr, 0);
2083            if (*endptr == '\0' && ul != 0) {
2084                ALOGD("Silence is golden");
2085                // The setprop command will not allow a property to be changed after
2086                // the first time it is set, so we don't have to worry about un-muting.
2087                setMasterMute_l(true);
2088            }
2089        }
2090    }
2091}
2092
2093// shared by MIXER and DIRECT, overridden by DUPLICATING
2094ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2095{
2096    // FIXME rewrite to reduce number of system calls
2097    mLastWriteTime = systemTime();
2098    mInWrite = true;
2099    ssize_t bytesWritten;
2100    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2101
2102    // If an NBAIO sink is present, use it to write the normal mixer's submix
2103    if (mNormalSink != 0) {
2104        const size_t count = mBytesRemaining / mFrameSize;
2105
2106        ATRACE_BEGIN("write");
2107        // update the setpoint when AudioFlinger::mScreenState changes
2108        uint32_t screenState = AudioFlinger::mScreenState;
2109        if (screenState != mScreenState) {
2110            mScreenState = screenState;
2111            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2112            if (pipe != NULL) {
2113                pipe->setAvgFrames((mScreenState & 1) ?
2114                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2115            }
2116        }
2117        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2118        ATRACE_END();
2119        if (framesWritten > 0) {
2120            bytesWritten = framesWritten * mFrameSize;
2121        } else {
2122            bytesWritten = framesWritten;
2123        }
2124        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2125        if (status == NO_ERROR) {
2126            size_t totalFramesWritten = mNormalSink->framesWritten();
2127            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2128                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2129                mLatchDValid = true;
2130            }
2131        }
2132    // otherwise use the HAL / AudioStreamOut directly
2133    } else {
2134        // Direct output and offload threads
2135
2136        if (mUseAsyncWrite) {
2137            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2138            mWriteAckSequence += 2;
2139            mWriteAckSequence |= 1;
2140            ALOG_ASSERT(mCallbackThread != 0);
2141            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2142        }
2143        // FIXME We should have an implementation of timestamps for direct output threads.
2144        // They are used e.g for multichannel PCM playback over HDMI.
2145        bytesWritten = mOutput->stream->write(mOutput->stream,
2146                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2147        if (mUseAsyncWrite &&
2148                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2149            // do not wait for async callback in case of error of full write
2150            mWriteAckSequence &= ~1;
2151            ALOG_ASSERT(mCallbackThread != 0);
2152            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2153        }
2154    }
2155
2156    mNumWrites++;
2157    mInWrite = false;
2158    mStandby = false;
2159    return bytesWritten;
2160}
2161
2162void AudioFlinger::PlaybackThread::threadLoop_drain()
2163{
2164    if (mOutput->stream->drain) {
2165        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2166        if (mUseAsyncWrite) {
2167            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2168            mDrainSequence |= 1;
2169            ALOG_ASSERT(mCallbackThread != 0);
2170            mCallbackThread->setDraining(mDrainSequence);
2171        }
2172        mOutput->stream->drain(mOutput->stream,
2173            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2174                                                : AUDIO_DRAIN_ALL);
2175    }
2176}
2177
2178void AudioFlinger::PlaybackThread::threadLoop_exit()
2179{
2180    // Default implementation has nothing to do
2181}
2182
2183/*
2184The derived values that are cached:
2185 - mSinkBufferSize from frame count * frame size
2186 - activeSleepTime from activeSleepTimeUs()
2187 - idleSleepTime from idleSleepTimeUs()
2188 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2189 - maxPeriod from frame count and sample rate (MIXER only)
2190
2191The parameters that affect these derived values are:
2192 - frame count
2193 - frame size
2194 - sample rate
2195 - device type: A2DP or not
2196 - device latency
2197 - format: PCM or not
2198 - active sleep time
2199 - idle sleep time
2200*/
2201
2202void AudioFlinger::PlaybackThread::cacheParameters_l()
2203{
2204    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2205    activeSleepTime = activeSleepTimeUs();
2206    idleSleepTime = idleSleepTimeUs();
2207}
2208
2209void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2210{
2211    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2212            this,  streamType, mTracks.size());
2213    Mutex::Autolock _l(mLock);
2214
2215    size_t size = mTracks.size();
2216    for (size_t i = 0; i < size; i++) {
2217        sp<Track> t = mTracks[i];
2218        if (t->streamType() == streamType) {
2219            t->invalidate();
2220        }
2221    }
2222}
2223
2224status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2225{
2226    int session = chain->sessionId();
2227    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2228            ? mEffectBuffer : mSinkBuffer);
2229    bool ownsBuffer = false;
2230
2231    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2232    if (session > 0) {
2233        // Only one effect chain can be present in direct output thread and it uses
2234        // the sink buffer as input
2235        if (mType != DIRECT) {
2236            size_t numSamples = mNormalFrameCount * mChannelCount;
2237            buffer = new int16_t[numSamples];
2238            memset(buffer, 0, numSamples * sizeof(int16_t));
2239            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2240            ownsBuffer = true;
2241        }
2242
2243        // Attach all tracks with same session ID to this chain.
2244        for (size_t i = 0; i < mTracks.size(); ++i) {
2245            sp<Track> track = mTracks[i];
2246            if (session == track->sessionId()) {
2247                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2248                        buffer);
2249                track->setMainBuffer(buffer);
2250                chain->incTrackCnt();
2251            }
2252        }
2253
2254        // indicate all active tracks in the chain
2255        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2256            sp<Track> track = mActiveTracks[i].promote();
2257            if (track == 0) {
2258                continue;
2259            }
2260            if (session == track->sessionId()) {
2261                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2262                chain->incActiveTrackCnt();
2263            }
2264        }
2265    }
2266    chain->setThread(this);
2267    chain->setInBuffer(buffer, ownsBuffer);
2268    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2269            ? mEffectBuffer : mSinkBuffer));
2270    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2271    // chains list in order to be processed last as it contains output stage effects
2272    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2273    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2274    // after track specific effects and before output stage
2275    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2276    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2277    // Effect chain for other sessions are inserted at beginning of effect
2278    // chains list to be processed before output mix effects. Relative order between other
2279    // sessions is not important
2280    size_t size = mEffectChains.size();
2281    size_t i = 0;
2282    for (i = 0; i < size; i++) {
2283        if (mEffectChains[i]->sessionId() < session) {
2284            break;
2285        }
2286    }
2287    mEffectChains.insertAt(chain, i);
2288    checkSuspendOnAddEffectChain_l(chain);
2289
2290    return NO_ERROR;
2291}
2292
2293size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2294{
2295    int session = chain->sessionId();
2296
2297    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2298
2299    for (size_t i = 0; i < mEffectChains.size(); i++) {
2300        if (chain == mEffectChains[i]) {
2301            mEffectChains.removeAt(i);
2302            // detach all active tracks from the chain
2303            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2304                sp<Track> track = mActiveTracks[i].promote();
2305                if (track == 0) {
2306                    continue;
2307                }
2308                if (session == track->sessionId()) {
2309                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2310                            chain.get(), session);
2311                    chain->decActiveTrackCnt();
2312                }
2313            }
2314
2315            // detach all tracks with same session ID from this chain
2316            for (size_t i = 0; i < mTracks.size(); ++i) {
2317                sp<Track> track = mTracks[i];
2318                if (session == track->sessionId()) {
2319                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2320                    chain->decTrackCnt();
2321                }
2322            }
2323            break;
2324        }
2325    }
2326    return mEffectChains.size();
2327}
2328
2329status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2330        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2331{
2332    Mutex::Autolock _l(mLock);
2333    return attachAuxEffect_l(track, EffectId);
2334}
2335
2336status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2337        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2338{
2339    status_t status = NO_ERROR;
2340
2341    if (EffectId == 0) {
2342        track->setAuxBuffer(0, NULL);
2343    } else {
2344        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2345        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2346        if (effect != 0) {
2347            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2348                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2349            } else {
2350                status = INVALID_OPERATION;
2351            }
2352        } else {
2353            status = BAD_VALUE;
2354        }
2355    }
2356    return status;
2357}
2358
2359void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2360{
2361    for (size_t i = 0; i < mTracks.size(); ++i) {
2362        sp<Track> track = mTracks[i];
2363        if (track->auxEffectId() == effectId) {
2364            attachAuxEffect_l(track, 0);
2365        }
2366    }
2367}
2368
2369bool AudioFlinger::PlaybackThread::threadLoop()
2370{
2371    Vector< sp<Track> > tracksToRemove;
2372
2373    standbyTime = systemTime();
2374
2375    // MIXER
2376    nsecs_t lastWarning = 0;
2377
2378    // DUPLICATING
2379    // FIXME could this be made local to while loop?
2380    writeFrames = 0;
2381
2382    int lastGeneration = 0;
2383
2384    cacheParameters_l();
2385    sleepTime = idleSleepTime;
2386
2387    if (mType == MIXER) {
2388        sleepTimeShift = 0;
2389    }
2390
2391    CpuStats cpuStats;
2392    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2393
2394    acquireWakeLock();
2395
2396    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2397    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2398    // and then that string will be logged at the next convenient opportunity.
2399    const char *logString = NULL;
2400
2401    checkSilentMode_l();
2402
2403    while (!exitPending())
2404    {
2405        cpuStats.sample(myName);
2406
2407        Vector< sp<EffectChain> > effectChains;
2408
2409        { // scope for mLock
2410
2411            Mutex::Autolock _l(mLock);
2412
2413            processConfigEvents_l();
2414
2415            if (logString != NULL) {
2416                mNBLogWriter->logTimestamp();
2417                mNBLogWriter->log(logString);
2418                logString = NULL;
2419            }
2420
2421            if (mLatchDValid) {
2422                mLatchQ = mLatchD;
2423                mLatchDValid = false;
2424                mLatchQValid = true;
2425            }
2426
2427            saveOutputTracks();
2428            if (mSignalPending) {
2429                // A signal was raised while we were unlocked
2430                mSignalPending = false;
2431            } else if (waitingAsyncCallback_l()) {
2432                if (exitPending()) {
2433                    break;
2434                }
2435                releaseWakeLock_l();
2436                mWakeLockUids.clear();
2437                mActiveTracksGeneration++;
2438                ALOGV("wait async completion");
2439                mWaitWorkCV.wait(mLock);
2440                ALOGV("async completion/wake");
2441                acquireWakeLock_l();
2442                standbyTime = systemTime() + standbyDelay;
2443                sleepTime = 0;
2444
2445                continue;
2446            }
2447            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2448                                   isSuspended()) {
2449                // put audio hardware into standby after short delay
2450                if (shouldStandby_l()) {
2451
2452                    threadLoop_standby();
2453
2454                    mStandby = true;
2455                }
2456
2457                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2458                    // we're about to wait, flush the binder command buffer
2459                    IPCThreadState::self()->flushCommands();
2460
2461                    clearOutputTracks();
2462
2463                    if (exitPending()) {
2464                        break;
2465                    }
2466
2467                    releaseWakeLock_l();
2468                    mWakeLockUids.clear();
2469                    mActiveTracksGeneration++;
2470                    // wait until we have something to do...
2471                    ALOGV("%s going to sleep", myName.string());
2472                    mWaitWorkCV.wait(mLock);
2473                    ALOGV("%s waking up", myName.string());
2474                    acquireWakeLock_l();
2475
2476                    mMixerStatus = MIXER_IDLE;
2477                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2478                    mBytesWritten = 0;
2479                    mBytesRemaining = 0;
2480                    checkSilentMode_l();
2481
2482                    standbyTime = systemTime() + standbyDelay;
2483                    sleepTime = idleSleepTime;
2484                    if (mType == MIXER) {
2485                        sleepTimeShift = 0;
2486                    }
2487
2488                    continue;
2489                }
2490            }
2491            // mMixerStatusIgnoringFastTracks is also updated internally
2492            mMixerStatus = prepareTracks_l(&tracksToRemove);
2493
2494            // compare with previously applied list
2495            if (lastGeneration != mActiveTracksGeneration) {
2496                // update wakelock
2497                updateWakeLockUids_l(mWakeLockUids);
2498                lastGeneration = mActiveTracksGeneration;
2499            }
2500
2501            // prevent any changes in effect chain list and in each effect chain
2502            // during mixing and effect process as the audio buffers could be deleted
2503            // or modified if an effect is created or deleted
2504            lockEffectChains_l(effectChains);
2505        } // mLock scope ends
2506
2507        if (mBytesRemaining == 0) {
2508            mCurrentWriteLength = 0;
2509            if (mMixerStatus == MIXER_TRACKS_READY) {
2510                // threadLoop_mix() sets mCurrentWriteLength
2511                threadLoop_mix();
2512            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2513                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2514                // threadLoop_sleepTime sets sleepTime to 0 if data
2515                // must be written to HAL
2516                threadLoop_sleepTime();
2517                if (sleepTime == 0) {
2518                    mCurrentWriteLength = mSinkBufferSize;
2519                }
2520            }
2521            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2522            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2523            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2524            // or mSinkBuffer (if there are no effects).
2525            //
2526            // This is done pre-effects computation; if effects change to
2527            // support higher precision, this needs to move.
2528            //
2529            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2530            // TODO use sleepTime == 0 as an additional condition.
2531            if (mMixerBufferValid) {
2532                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2533                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2534
2535                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2536                        mNormalFrameCount * mChannelCount);
2537            }
2538
2539            mBytesRemaining = mCurrentWriteLength;
2540            if (isSuspended()) {
2541                sleepTime = suspendSleepTimeUs();
2542                // simulate write to HAL when suspended
2543                mBytesWritten += mSinkBufferSize;
2544                mBytesRemaining = 0;
2545            }
2546
2547            // only process effects if we're going to write
2548            if (sleepTime == 0 && mType != OFFLOAD) {
2549                for (size_t i = 0; i < effectChains.size(); i ++) {
2550                    effectChains[i]->process_l();
2551                }
2552            }
2553        }
2554        // Process effect chains for offloaded thread even if no audio
2555        // was read from audio track: process only updates effect state
2556        // and thus does have to be synchronized with audio writes but may have
2557        // to be called while waiting for async write callback
2558        if (mType == OFFLOAD) {
2559            for (size_t i = 0; i < effectChains.size(); i ++) {
2560                effectChains[i]->process_l();
2561            }
2562        }
2563
2564        // Only if the Effects buffer is enabled and there is data in the
2565        // Effects buffer (buffer valid), we need to
2566        // copy into the sink buffer.
2567        // TODO use sleepTime == 0 as an additional condition.
2568        if (mEffectBufferValid) {
2569            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2570            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2571                    mNormalFrameCount * mChannelCount);
2572        }
2573
2574        // enable changes in effect chain
2575        unlockEffectChains(effectChains);
2576
2577        if (!waitingAsyncCallback()) {
2578            // sleepTime == 0 means we must write to audio hardware
2579            if (sleepTime == 0) {
2580                if (mBytesRemaining) {
2581                    ssize_t ret = threadLoop_write();
2582                    if (ret < 0) {
2583                        mBytesRemaining = 0;
2584                    } else {
2585                        mBytesWritten += ret;
2586                        mBytesRemaining -= ret;
2587                    }
2588                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2589                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2590                    threadLoop_drain();
2591                }
2592                if (mType == MIXER) {
2593                    // write blocked detection
2594                    nsecs_t now = systemTime();
2595                    nsecs_t delta = now - mLastWriteTime;
2596                    if (!mStandby && delta > maxPeriod) {
2597                        mNumDelayedWrites++;
2598                        if ((now - lastWarning) > kWarningThrottleNs) {
2599                            ATRACE_NAME("underrun");
2600                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2601                                    ns2ms(delta), mNumDelayedWrites, this);
2602                            lastWarning = now;
2603                        }
2604                    }
2605                }
2606
2607            } else {
2608                usleep(sleepTime);
2609            }
2610        }
2611
2612        // Finally let go of removed track(s), without the lock held
2613        // since we can't guarantee the destructors won't acquire that
2614        // same lock.  This will also mutate and push a new fast mixer state.
2615        threadLoop_removeTracks(tracksToRemove);
2616        tracksToRemove.clear();
2617
2618        // FIXME I don't understand the need for this here;
2619        //       it was in the original code but maybe the
2620        //       assignment in saveOutputTracks() makes this unnecessary?
2621        clearOutputTracks();
2622
2623        // Effect chains will be actually deleted here if they were removed from
2624        // mEffectChains list during mixing or effects processing
2625        effectChains.clear();
2626
2627        // FIXME Note that the above .clear() is no longer necessary since effectChains
2628        // is now local to this block, but will keep it for now (at least until merge done).
2629    }
2630
2631    threadLoop_exit();
2632
2633    if (!mStandby) {
2634        threadLoop_standby();
2635        mStandby = true;
2636    }
2637
2638    releaseWakeLock();
2639    mWakeLockUids.clear();
2640    mActiveTracksGeneration++;
2641
2642    ALOGV("Thread %p type %d exiting", this, mType);
2643    return false;
2644}
2645
2646// removeTracks_l() must be called with ThreadBase::mLock held
2647void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2648{
2649    size_t count = tracksToRemove.size();
2650    if (count > 0) {
2651        for (size_t i=0 ; i<count ; i++) {
2652            const sp<Track>& track = tracksToRemove.itemAt(i);
2653            mActiveTracks.remove(track);
2654            mWakeLockUids.remove(track->uid());
2655            mActiveTracksGeneration++;
2656            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2657            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2658            if (chain != 0) {
2659                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2660                        track->sessionId());
2661                chain->decActiveTrackCnt();
2662            }
2663            if (track->isTerminated()) {
2664                removeTrack_l(track);
2665            }
2666        }
2667    }
2668
2669}
2670
2671status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2672{
2673    if (mNormalSink != 0) {
2674        return mNormalSink->getTimestamp(timestamp);
2675    }
2676    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2677        uint64_t position64;
2678        int ret = mOutput->stream->get_presentation_position(
2679                                                mOutput->stream, &position64, &timestamp.mTime);
2680        if (ret == 0) {
2681            timestamp.mPosition = (uint32_t)position64;
2682            return NO_ERROR;
2683        }
2684    }
2685    return INVALID_OPERATION;
2686}
2687
2688status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2689                                                          audio_patch_handle_t *handle)
2690{
2691    status_t status = NO_ERROR;
2692    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2693        // store new device and send to effects
2694        audio_devices_t type = AUDIO_DEVICE_NONE;
2695        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2696            type |= patch->sinks[i].ext.device.type;
2697        }
2698        mOutDevice = type;
2699        for (size_t i = 0; i < mEffectChains.size(); i++) {
2700            mEffectChains[i]->setDevice_l(mOutDevice);
2701        }
2702
2703        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2704        status = hwDevice->create_audio_patch(hwDevice,
2705                                               patch->num_sources,
2706                                               patch->sources,
2707                                               patch->num_sinks,
2708                                               patch->sinks,
2709                                               handle);
2710    } else {
2711        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2712    }
2713    return status;
2714}
2715
2716status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2717{
2718    status_t status = NO_ERROR;
2719    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2720        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2721        status = hwDevice->release_audio_patch(hwDevice, handle);
2722    } else {
2723        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2724    }
2725    return status;
2726}
2727
2728void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2729{
2730    Mutex::Autolock _l(mLock);
2731    mTracks.add(track);
2732}
2733
2734void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2735{
2736    Mutex::Autolock _l(mLock);
2737    destroyTrack_l(track);
2738}
2739
2740void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2741{
2742    ThreadBase::getAudioPortConfig(config);
2743    config->role = AUDIO_PORT_ROLE_SOURCE;
2744    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2745    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2746}
2747
2748// ----------------------------------------------------------------------------
2749
2750AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2751        audio_io_handle_t id, audio_devices_t device, type_t type)
2752    :   PlaybackThread(audioFlinger, output, id, device, type),
2753        // mAudioMixer below
2754        // mFastMixer below
2755        mFastMixerFutex(0)
2756        // mOutputSink below
2757        // mPipeSink below
2758        // mNormalSink below
2759{
2760    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2761    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2762            "mFrameCount=%d, mNormalFrameCount=%d",
2763            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2764            mNormalFrameCount);
2765    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2766
2767    // create an NBAIO sink for the HAL output stream, and negotiate
2768    mOutputSink = new AudioStreamOutSink(output->stream);
2769    size_t numCounterOffers = 0;
2770    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2771    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2772    ALOG_ASSERT(index == 0);
2773
2774    // initialize fast mixer depending on configuration
2775    bool initFastMixer;
2776    switch (kUseFastMixer) {
2777    case FastMixer_Never:
2778        initFastMixer = false;
2779        break;
2780    case FastMixer_Always:
2781        initFastMixer = true;
2782        break;
2783    case FastMixer_Static:
2784    case FastMixer_Dynamic:
2785        initFastMixer = mFrameCount < mNormalFrameCount;
2786        break;
2787    }
2788    if (initFastMixer) {
2789        audio_format_t fastMixerFormat;
2790        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2791            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2792        } else {
2793            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2794        }
2795        if (mFormat != fastMixerFormat) {
2796            // change our Sink format to accept our intermediate precision
2797            mFormat = fastMixerFormat;
2798            free(mSinkBuffer);
2799            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2800            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2801            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2802        }
2803
2804        // create a MonoPipe to connect our submix to FastMixer
2805        NBAIO_Format format = mOutputSink->format();
2806        // adjust format to match that of the Fast Mixer
2807        format.mFormat = fastMixerFormat;
2808        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2809
2810        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2811        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2812        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2813        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2814        const NBAIO_Format offers[1] = {format};
2815        size_t numCounterOffers = 0;
2816        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2817        ALOG_ASSERT(index == 0);
2818        monoPipe->setAvgFrames((mScreenState & 1) ?
2819                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2820        mPipeSink = monoPipe;
2821
2822#ifdef TEE_SINK
2823        if (mTeeSinkOutputEnabled) {
2824            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2825            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2826            numCounterOffers = 0;
2827            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2828            ALOG_ASSERT(index == 0);
2829            mTeeSink = teeSink;
2830            PipeReader *teeSource = new PipeReader(*teeSink);
2831            numCounterOffers = 0;
2832            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2833            ALOG_ASSERT(index == 0);
2834            mTeeSource = teeSource;
2835        }
2836#endif
2837
2838        // create fast mixer and configure it initially with just one fast track for our submix
2839        mFastMixer = new FastMixer();
2840        FastMixerStateQueue *sq = mFastMixer->sq();
2841#ifdef STATE_QUEUE_DUMP
2842        sq->setObserverDump(&mStateQueueObserverDump);
2843        sq->setMutatorDump(&mStateQueueMutatorDump);
2844#endif
2845        FastMixerState *state = sq->begin();
2846        FastTrack *fastTrack = &state->mFastTracks[0];
2847        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2848        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2849        fastTrack->mVolumeProvider = NULL;
2850        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2851        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2852        fastTrack->mGeneration++;
2853        state->mFastTracksGen++;
2854        state->mTrackMask = 1;
2855        // fast mixer will use the HAL output sink
2856        state->mOutputSink = mOutputSink.get();
2857        state->mOutputSinkGen++;
2858        state->mFrameCount = mFrameCount;
2859        state->mCommand = FastMixerState::COLD_IDLE;
2860        // already done in constructor initialization list
2861        //mFastMixerFutex = 0;
2862        state->mColdFutexAddr = &mFastMixerFutex;
2863        state->mColdGen++;
2864        state->mDumpState = &mFastMixerDumpState;
2865#ifdef TEE_SINK
2866        state->mTeeSink = mTeeSink.get();
2867#endif
2868        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2869        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2870        sq->end();
2871        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2872
2873        // start the fast mixer
2874        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2875        pid_t tid = mFastMixer->getTid();
2876        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2877        if (err != 0) {
2878            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2879                    kPriorityFastMixer, getpid_cached, tid, err);
2880        }
2881
2882#ifdef AUDIO_WATCHDOG
2883        // create and start the watchdog
2884        mAudioWatchdog = new AudioWatchdog();
2885        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2886        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2887        tid = mAudioWatchdog->getTid();
2888        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2889        if (err != 0) {
2890            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2891                    kPriorityFastMixer, getpid_cached, tid, err);
2892        }
2893#endif
2894
2895    }
2896
2897    switch (kUseFastMixer) {
2898    case FastMixer_Never:
2899    case FastMixer_Dynamic:
2900        mNormalSink = mOutputSink;
2901        break;
2902    case FastMixer_Always:
2903        mNormalSink = mPipeSink;
2904        break;
2905    case FastMixer_Static:
2906        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2907        break;
2908    }
2909}
2910
2911AudioFlinger::MixerThread::~MixerThread()
2912{
2913    if (mFastMixer != 0) {
2914        FastMixerStateQueue *sq = mFastMixer->sq();
2915        FastMixerState *state = sq->begin();
2916        if (state->mCommand == FastMixerState::COLD_IDLE) {
2917            int32_t old = android_atomic_inc(&mFastMixerFutex);
2918            if (old == -1) {
2919                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2920            }
2921        }
2922        state->mCommand = FastMixerState::EXIT;
2923        sq->end();
2924        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2925        mFastMixer->join();
2926        // Though the fast mixer thread has exited, it's state queue is still valid.
2927        // We'll use that extract the final state which contains one remaining fast track
2928        // corresponding to our sub-mix.
2929        state = sq->begin();
2930        ALOG_ASSERT(state->mTrackMask == 1);
2931        FastTrack *fastTrack = &state->mFastTracks[0];
2932        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2933        delete fastTrack->mBufferProvider;
2934        sq->end(false /*didModify*/);
2935        mFastMixer.clear();
2936#ifdef AUDIO_WATCHDOG
2937        if (mAudioWatchdog != 0) {
2938            mAudioWatchdog->requestExit();
2939            mAudioWatchdog->requestExitAndWait();
2940            mAudioWatchdog.clear();
2941        }
2942#endif
2943    }
2944    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2945    delete mAudioMixer;
2946}
2947
2948
2949uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2950{
2951    if (mFastMixer != 0) {
2952        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2953        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2954    }
2955    return latency;
2956}
2957
2958
2959void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2960{
2961    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2962}
2963
2964ssize_t AudioFlinger::MixerThread::threadLoop_write()
2965{
2966    // FIXME we should only do one push per cycle; confirm this is true
2967    // Start the fast mixer if it's not already running
2968    if (mFastMixer != 0) {
2969        FastMixerStateQueue *sq = mFastMixer->sq();
2970        FastMixerState *state = sq->begin();
2971        if (state->mCommand != FastMixerState::MIX_WRITE &&
2972                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2973            if (state->mCommand == FastMixerState::COLD_IDLE) {
2974                int32_t old = android_atomic_inc(&mFastMixerFutex);
2975                if (old == -1) {
2976                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2977                }
2978#ifdef AUDIO_WATCHDOG
2979                if (mAudioWatchdog != 0) {
2980                    mAudioWatchdog->resume();
2981                }
2982#endif
2983            }
2984            state->mCommand = FastMixerState::MIX_WRITE;
2985            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2986                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2987            sq->end();
2988            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2989            if (kUseFastMixer == FastMixer_Dynamic) {
2990                mNormalSink = mPipeSink;
2991            }
2992        } else {
2993            sq->end(false /*didModify*/);
2994        }
2995    }
2996    return PlaybackThread::threadLoop_write();
2997}
2998
2999void AudioFlinger::MixerThread::threadLoop_standby()
3000{
3001    // Idle the fast mixer if it's currently running
3002    if (mFastMixer != 0) {
3003        FastMixerStateQueue *sq = mFastMixer->sq();
3004        FastMixerState *state = sq->begin();
3005        if (!(state->mCommand & FastMixerState::IDLE)) {
3006            state->mCommand = FastMixerState::COLD_IDLE;
3007            state->mColdFutexAddr = &mFastMixerFutex;
3008            state->mColdGen++;
3009            mFastMixerFutex = 0;
3010            sq->end();
3011            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3012            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3013            if (kUseFastMixer == FastMixer_Dynamic) {
3014                mNormalSink = mOutputSink;
3015            }
3016#ifdef AUDIO_WATCHDOG
3017            if (mAudioWatchdog != 0) {
3018                mAudioWatchdog->pause();
3019            }
3020#endif
3021        } else {
3022            sq->end(false /*didModify*/);
3023        }
3024    }
3025    PlaybackThread::threadLoop_standby();
3026}
3027
3028bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3029{
3030    return false;
3031}
3032
3033bool AudioFlinger::PlaybackThread::shouldStandby_l()
3034{
3035    return !mStandby;
3036}
3037
3038bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3039{
3040    Mutex::Autolock _l(mLock);
3041    return waitingAsyncCallback_l();
3042}
3043
3044// shared by MIXER and DIRECT, overridden by DUPLICATING
3045void AudioFlinger::PlaybackThread::threadLoop_standby()
3046{
3047    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3048    mOutput->stream->common.standby(&mOutput->stream->common);
3049    if (mUseAsyncWrite != 0) {
3050        // discard any pending drain or write ack by incrementing sequence
3051        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3052        mDrainSequence = (mDrainSequence + 2) & ~1;
3053        ALOG_ASSERT(mCallbackThread != 0);
3054        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3055        mCallbackThread->setDraining(mDrainSequence);
3056    }
3057}
3058
3059void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3060{
3061    ALOGV("signal playback thread");
3062    broadcast_l();
3063}
3064
3065void AudioFlinger::MixerThread::threadLoop_mix()
3066{
3067    // obtain the presentation timestamp of the next output buffer
3068    int64_t pts;
3069    status_t status = INVALID_OPERATION;
3070
3071    if (mNormalSink != 0) {
3072        status = mNormalSink->getNextWriteTimestamp(&pts);
3073    } else {
3074        status = mOutputSink->getNextWriteTimestamp(&pts);
3075    }
3076
3077    if (status != NO_ERROR) {
3078        pts = AudioBufferProvider::kInvalidPTS;
3079    }
3080
3081    // mix buffers...
3082    mAudioMixer->process(pts);
3083    mCurrentWriteLength = mSinkBufferSize;
3084    // increase sleep time progressively when application underrun condition clears.
3085    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3086    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3087    // such that we would underrun the audio HAL.
3088    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3089        sleepTimeShift--;
3090    }
3091    sleepTime = 0;
3092    standbyTime = systemTime() + standbyDelay;
3093    //TODO: delay standby when effects have a tail
3094}
3095
3096void AudioFlinger::MixerThread::threadLoop_sleepTime()
3097{
3098    // If no tracks are ready, sleep once for the duration of an output
3099    // buffer size, then write 0s to the output
3100    if (sleepTime == 0) {
3101        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3102            sleepTime = activeSleepTime >> sleepTimeShift;
3103            if (sleepTime < kMinThreadSleepTimeUs) {
3104                sleepTime = kMinThreadSleepTimeUs;
3105            }
3106            // reduce sleep time in case of consecutive application underruns to avoid
3107            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3108            // duration we would end up writing less data than needed by the audio HAL if
3109            // the condition persists.
3110            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3111                sleepTimeShift++;
3112            }
3113        } else {
3114            sleepTime = idleSleepTime;
3115        }
3116    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3117        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3118        // before effects processing or output.
3119        if (mMixerBufferValid) {
3120            memset(mMixerBuffer, 0, mMixerBufferSize);
3121        } else {
3122            memset(mSinkBuffer, 0, mSinkBufferSize);
3123        }
3124        sleepTime = 0;
3125        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3126                "anticipated start");
3127    }
3128    // TODO add standby time extension fct of effect tail
3129}
3130
3131// prepareTracks_l() must be called with ThreadBase::mLock held
3132AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3133        Vector< sp<Track> > *tracksToRemove)
3134{
3135
3136    mixer_state mixerStatus = MIXER_IDLE;
3137    // find out which tracks need to be processed
3138    size_t count = mActiveTracks.size();
3139    size_t mixedTracks = 0;
3140    size_t tracksWithEffect = 0;
3141    // counts only _active_ fast tracks
3142    size_t fastTracks = 0;
3143    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3144
3145    float masterVolume = mMasterVolume;
3146    bool masterMute = mMasterMute;
3147
3148    if (masterMute) {
3149        masterVolume = 0;
3150    }
3151    // Delegate master volume control to effect in output mix effect chain if needed
3152    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3153    if (chain != 0) {
3154        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3155        chain->setVolume_l(&v, &v);
3156        masterVolume = (float)((v + (1 << 23)) >> 24);
3157        chain.clear();
3158    }
3159
3160    // prepare a new state to push
3161    FastMixerStateQueue *sq = NULL;
3162    FastMixerState *state = NULL;
3163    bool didModify = false;
3164    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3165    if (mFastMixer != 0) {
3166        sq = mFastMixer->sq();
3167        state = sq->begin();
3168    }
3169
3170    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3171    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3172
3173    for (size_t i=0 ; i<count ; i++) {
3174        const sp<Track> t = mActiveTracks[i].promote();
3175        if (t == 0) {
3176            continue;
3177        }
3178
3179        // this const just means the local variable doesn't change
3180        Track* const track = t.get();
3181
3182        // process fast tracks
3183        if (track->isFastTrack()) {
3184
3185            // It's theoretically possible (though unlikely) for a fast track to be created
3186            // and then removed within the same normal mix cycle.  This is not a problem, as
3187            // the track never becomes active so it's fast mixer slot is never touched.
3188            // The converse, of removing an (active) track and then creating a new track
3189            // at the identical fast mixer slot within the same normal mix cycle,
3190            // is impossible because the slot isn't marked available until the end of each cycle.
3191            int j = track->mFastIndex;
3192            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3193            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3194            FastTrack *fastTrack = &state->mFastTracks[j];
3195
3196            // Determine whether the track is currently in underrun condition,
3197            // and whether it had a recent underrun.
3198            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3199            FastTrackUnderruns underruns = ftDump->mUnderruns;
3200            uint32_t recentFull = (underruns.mBitFields.mFull -
3201                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3202            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3203                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3204            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3205                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3206            uint32_t recentUnderruns = recentPartial + recentEmpty;
3207            track->mObservedUnderruns = underruns;
3208            // don't count underruns that occur while stopping or pausing
3209            // or stopped which can occur when flush() is called while active
3210            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3211                    recentUnderruns > 0) {
3212                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3213                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3214            }
3215
3216            // This is similar to the state machine for normal tracks,
3217            // with a few modifications for fast tracks.
3218            bool isActive = true;
3219            switch (track->mState) {
3220            case TrackBase::STOPPING_1:
3221                // track stays active in STOPPING_1 state until first underrun
3222                if (recentUnderruns > 0 || track->isTerminated()) {
3223                    track->mState = TrackBase::STOPPING_2;
3224                }
3225                break;
3226            case TrackBase::PAUSING:
3227                // ramp down is not yet implemented
3228                track->setPaused();
3229                break;
3230            case TrackBase::RESUMING:
3231                // ramp up is not yet implemented
3232                track->mState = TrackBase::ACTIVE;
3233                break;
3234            case TrackBase::ACTIVE:
3235                if (recentFull > 0 || recentPartial > 0) {
3236                    // track has provided at least some frames recently: reset retry count
3237                    track->mRetryCount = kMaxTrackRetries;
3238                }
3239                if (recentUnderruns == 0) {
3240                    // no recent underruns: stay active
3241                    break;
3242                }
3243                // there has recently been an underrun of some kind
3244                if (track->sharedBuffer() == 0) {
3245                    // were any of the recent underruns "empty" (no frames available)?
3246                    if (recentEmpty == 0) {
3247                        // no, then ignore the partial underruns as they are allowed indefinitely
3248                        break;
3249                    }
3250                    // there has recently been an "empty" underrun: decrement the retry counter
3251                    if (--(track->mRetryCount) > 0) {
3252                        break;
3253                    }
3254                    // indicate to client process that the track was disabled because of underrun;
3255                    // it will then automatically call start() when data is available
3256                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3257                    // remove from active list, but state remains ACTIVE [confusing but true]
3258                    isActive = false;
3259                    break;
3260                }
3261                // fall through
3262            case TrackBase::STOPPING_2:
3263            case TrackBase::PAUSED:
3264            case TrackBase::STOPPED:
3265            case TrackBase::FLUSHED:   // flush() while active
3266                // Check for presentation complete if track is inactive
3267                // We have consumed all the buffers of this track.
3268                // This would be incomplete if we auto-paused on underrun
3269                {
3270                    size_t audioHALFrames =
3271                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3272                    size_t framesWritten = mBytesWritten / mFrameSize;
3273                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3274                        // track stays in active list until presentation is complete
3275                        break;
3276                    }
3277                }
3278                if (track->isStopping_2()) {
3279                    track->mState = TrackBase::STOPPED;
3280                }
3281                if (track->isStopped()) {
3282                    // Can't reset directly, as fast mixer is still polling this track
3283                    //   track->reset();
3284                    // So instead mark this track as needing to be reset after push with ack
3285                    resetMask |= 1 << i;
3286                }
3287                isActive = false;
3288                break;
3289            case TrackBase::IDLE:
3290            default:
3291                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3292            }
3293
3294            if (isActive) {
3295                // was it previously inactive?
3296                if (!(state->mTrackMask & (1 << j))) {
3297                    ExtendedAudioBufferProvider *eabp = track;
3298                    VolumeProvider *vp = track;
3299                    fastTrack->mBufferProvider = eabp;
3300                    fastTrack->mVolumeProvider = vp;
3301                    fastTrack->mChannelMask = track->mChannelMask;
3302                    fastTrack->mFormat = track->mFormat;
3303                    fastTrack->mGeneration++;
3304                    state->mTrackMask |= 1 << j;
3305                    didModify = true;
3306                    // no acknowledgement required for newly active tracks
3307                }
3308                // cache the combined master volume and stream type volume for fast mixer; this
3309                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3310                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3311                ++fastTracks;
3312            } else {
3313                // was it previously active?
3314                if (state->mTrackMask & (1 << j)) {
3315                    fastTrack->mBufferProvider = NULL;
3316                    fastTrack->mGeneration++;
3317                    state->mTrackMask &= ~(1 << j);
3318                    didModify = true;
3319                    // If any fast tracks were removed, we must wait for acknowledgement
3320                    // because we're about to decrement the last sp<> on those tracks.
3321                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3322                } else {
3323                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3324                }
3325                tracksToRemove->add(track);
3326                // Avoids a misleading display in dumpsys
3327                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3328            }
3329            continue;
3330        }
3331
3332        {   // local variable scope to avoid goto warning
3333
3334        audio_track_cblk_t* cblk = track->cblk();
3335
3336        // The first time a track is added we wait
3337        // for all its buffers to be filled before processing it
3338        int name = track->name();
3339        // make sure that we have enough frames to mix one full buffer.
3340        // enforce this condition only once to enable draining the buffer in case the client
3341        // app does not call stop() and relies on underrun to stop:
3342        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3343        // during last round
3344        size_t desiredFrames;
3345        uint32_t sr = track->sampleRate();
3346        if (sr == mSampleRate) {
3347            desiredFrames = mNormalFrameCount;
3348        } else {
3349            // +1 for rounding and +1 for additional sample needed for interpolation
3350            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3351            // add frames already consumed but not yet released by the resampler
3352            // because mAudioTrackServerProxy->framesReady() will include these frames
3353            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3354#if 0
3355            // the minimum track buffer size is normally twice the number of frames necessary
3356            // to fill one buffer and the resampler should not leave more than one buffer worth
3357            // of unreleased frames after each pass, but just in case...
3358            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3359#endif
3360        }
3361        uint32_t minFrames = 1;
3362        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3363                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3364            minFrames = desiredFrames;
3365        }
3366
3367        size_t framesReady = track->framesReady();
3368        if ((framesReady >= minFrames) && track->isReady() &&
3369                !track->isPaused() && !track->isTerminated())
3370        {
3371            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3372
3373            mixedTracks++;
3374
3375            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3376            // there is an effect chain connected to the track
3377            chain.clear();
3378            if (track->mainBuffer() != mSinkBuffer &&
3379                    track->mainBuffer() != mMixerBuffer) {
3380                if (mEffectBufferEnabled) {
3381                    mEffectBufferValid = true; // Later can set directly.
3382                }
3383                chain = getEffectChain_l(track->sessionId());
3384                // Delegate volume control to effect in track effect chain if needed
3385                if (chain != 0) {
3386                    tracksWithEffect++;
3387                } else {
3388                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3389                            "session %d",
3390                            name, track->sessionId());
3391                }
3392            }
3393
3394
3395            int param = AudioMixer::VOLUME;
3396            if (track->mFillingUpStatus == Track::FS_FILLED) {
3397                // no ramp for the first volume setting
3398                track->mFillingUpStatus = Track::FS_ACTIVE;
3399                if (track->mState == TrackBase::RESUMING) {
3400                    track->mState = TrackBase::ACTIVE;
3401                    param = AudioMixer::RAMP_VOLUME;
3402                }
3403                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3404            // FIXME should not make a decision based on mServer
3405            } else if (cblk->mServer != 0) {
3406                // If the track is stopped before the first frame was mixed,
3407                // do not apply ramp
3408                param = AudioMixer::RAMP_VOLUME;
3409            }
3410
3411            // compute volume for this track
3412            uint32_t vl, vr;       // in U8.24 integer format
3413            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3414            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3415                vl = vr = 0;
3416                vlf = vrf = vaf = 0.;
3417                if (track->isPausing()) {
3418                    track->setPaused();
3419                }
3420            } else {
3421
3422                // read original volumes with volume control
3423                float typeVolume = mStreamTypes[track->streamType()].volume;
3424                float v = masterVolume * typeVolume;
3425                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3426                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3427                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3428                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3429                // track volumes come from shared memory, so can't be trusted and must be clamped
3430                if (vlf > GAIN_FLOAT_UNITY) {
3431                    ALOGV("Track left volume out of range: %.3g", vlf);
3432                    vlf = GAIN_FLOAT_UNITY;
3433                }
3434                if (vrf > GAIN_FLOAT_UNITY) {
3435                    ALOGV("Track right volume out of range: %.3g", vrf);
3436                    vrf = GAIN_FLOAT_UNITY;
3437                }
3438                // now apply the master volume and stream type volume
3439                vlf *= v;
3440                vrf *= v;
3441                // assuming master volume and stream type volume each go up to 1.0,
3442                // then derive vl and vr as U8.24 versions for the effect chain
3443                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3444                vl = (uint32_t) (scaleto8_24 * vlf);
3445                vr = (uint32_t) (scaleto8_24 * vrf);
3446                // vl and vr are now in U8.24 format
3447                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3448                // send level comes from shared memory and so may be corrupt
3449                if (sendLevel > MAX_GAIN_INT) {
3450                    ALOGV("Track send level out of range: %04X", sendLevel);
3451                    sendLevel = MAX_GAIN_INT;
3452                }
3453                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3454                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3455            }
3456
3457            // Delegate volume control to effect in track effect chain if needed
3458            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3459                // Do not ramp volume if volume is controlled by effect
3460                param = AudioMixer::VOLUME;
3461                // Update remaining floating point volume levels
3462                vlf = (float)vl / (1 << 24);
3463                vrf = (float)vr / (1 << 24);
3464                track->mHasVolumeController = true;
3465            } else {
3466                // force no volume ramp when volume controller was just disabled or removed
3467                // from effect chain to avoid volume spike
3468                if (track->mHasVolumeController) {
3469                    param = AudioMixer::VOLUME;
3470                }
3471                track->mHasVolumeController = false;
3472            }
3473
3474            // XXX: these things DON'T need to be done each time
3475            mAudioMixer->setBufferProvider(name, track);
3476            mAudioMixer->enable(name);
3477
3478            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3479            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3480            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3481            mAudioMixer->setParameter(
3482                name,
3483                AudioMixer::TRACK,
3484                AudioMixer::FORMAT, (void *)track->format());
3485            mAudioMixer->setParameter(
3486                name,
3487                AudioMixer::TRACK,
3488                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3489            mAudioMixer->setParameter(
3490                name,
3491                AudioMixer::TRACK,
3492                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3493            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3494            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3495            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3496            if (reqSampleRate == 0) {
3497                reqSampleRate = mSampleRate;
3498            } else if (reqSampleRate > maxSampleRate) {
3499                reqSampleRate = maxSampleRate;
3500            }
3501            mAudioMixer->setParameter(
3502                name,
3503                AudioMixer::RESAMPLE,
3504                AudioMixer::SAMPLE_RATE,
3505                (void *)(uintptr_t)reqSampleRate);
3506            /*
3507             * Select the appropriate output buffer for the track.
3508             *
3509             * Tracks with effects go into their own effects chain buffer
3510             * and from there into either mEffectBuffer or mSinkBuffer.
3511             *
3512             * Other tracks can use mMixerBuffer for higher precision
3513             * channel accumulation.  If this buffer is enabled
3514             * (mMixerBufferEnabled true), then selected tracks will accumulate
3515             * into it.
3516             *
3517             */
3518            if (mMixerBufferEnabled
3519                    && (track->mainBuffer() == mSinkBuffer
3520                            || track->mainBuffer() == mMixerBuffer)) {
3521                mAudioMixer->setParameter(
3522                        name,
3523                        AudioMixer::TRACK,
3524                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3525                mAudioMixer->setParameter(
3526                        name,
3527                        AudioMixer::TRACK,
3528                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3529                // TODO: override track->mainBuffer()?
3530                mMixerBufferValid = true;
3531            } else {
3532                mAudioMixer->setParameter(
3533                        name,
3534                        AudioMixer::TRACK,
3535                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3536                mAudioMixer->setParameter(
3537                        name,
3538                        AudioMixer::TRACK,
3539                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3540            }
3541            mAudioMixer->setParameter(
3542                name,
3543                AudioMixer::TRACK,
3544                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3545
3546            // reset retry count
3547            track->mRetryCount = kMaxTrackRetries;
3548
3549            // If one track is ready, set the mixer ready if:
3550            //  - the mixer was not ready during previous round OR
3551            //  - no other track is not ready
3552            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3553                    mixerStatus != MIXER_TRACKS_ENABLED) {
3554                mixerStatus = MIXER_TRACKS_READY;
3555            }
3556        } else {
3557            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3558                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3559            }
3560            // clear effect chain input buffer if an active track underruns to avoid sending
3561            // previous audio buffer again to effects
3562            chain = getEffectChain_l(track->sessionId());
3563            if (chain != 0) {
3564                chain->clearInputBuffer();
3565            }
3566
3567            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3568            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3569                    track->isStopped() || track->isPaused()) {
3570                // We have consumed all the buffers of this track.
3571                // Remove it from the list of active tracks.
3572                // TODO: use actual buffer filling status instead of latency when available from
3573                // audio HAL
3574                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3575                size_t framesWritten = mBytesWritten / mFrameSize;
3576                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3577                    if (track->isStopped()) {
3578                        track->reset();
3579                    }
3580                    tracksToRemove->add(track);
3581                }
3582            } else {
3583                // No buffers for this track. Give it a few chances to
3584                // fill a buffer, then remove it from active list.
3585                if (--(track->mRetryCount) <= 0) {
3586                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3587                    tracksToRemove->add(track);
3588                    // indicate to client process that the track was disabled because of underrun;
3589                    // it will then automatically call start() when data is available
3590                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3591                // If one track is not ready, mark the mixer also not ready if:
3592                //  - the mixer was ready during previous round OR
3593                //  - no other track is ready
3594                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3595                                mixerStatus != MIXER_TRACKS_READY) {
3596                    mixerStatus = MIXER_TRACKS_ENABLED;
3597                }
3598            }
3599            mAudioMixer->disable(name);
3600        }
3601
3602        }   // local variable scope to avoid goto warning
3603track_is_ready: ;
3604
3605    }
3606
3607    // Push the new FastMixer state if necessary
3608    bool pauseAudioWatchdog = false;
3609    if (didModify) {
3610        state->mFastTracksGen++;
3611        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3612        if (kUseFastMixer == FastMixer_Dynamic &&
3613                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3614            state->mCommand = FastMixerState::COLD_IDLE;
3615            state->mColdFutexAddr = &mFastMixerFutex;
3616            state->mColdGen++;
3617            mFastMixerFutex = 0;
3618            if (kUseFastMixer == FastMixer_Dynamic) {
3619                mNormalSink = mOutputSink;
3620            }
3621            // If we go into cold idle, need to wait for acknowledgement
3622            // so that fast mixer stops doing I/O.
3623            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3624            pauseAudioWatchdog = true;
3625        }
3626    }
3627    if (sq != NULL) {
3628        sq->end(didModify);
3629        sq->push(block);
3630    }
3631#ifdef AUDIO_WATCHDOG
3632    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3633        mAudioWatchdog->pause();
3634    }
3635#endif
3636
3637    // Now perform the deferred reset on fast tracks that have stopped
3638    while (resetMask != 0) {
3639        size_t i = __builtin_ctz(resetMask);
3640        ALOG_ASSERT(i < count);
3641        resetMask &= ~(1 << i);
3642        sp<Track> t = mActiveTracks[i].promote();
3643        if (t == 0) {
3644            continue;
3645        }
3646        Track* track = t.get();
3647        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3648        track->reset();
3649    }
3650
3651    // remove all the tracks that need to be...
3652    removeTracks_l(*tracksToRemove);
3653
3654    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
3655        mEffectBufferValid = true;
3656    }
3657
3658    // sink or mix buffer must be cleared if all tracks are connected to an
3659    // effect chain as in this case the mixer will not write to the sink or mix buffer
3660    // and track effects will accumulate into it
3661    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3662            (mixedTracks == 0 && fastTracks > 0))) {
3663        // FIXME as a performance optimization, should remember previous zero status
3664        if (mMixerBufferValid) {
3665            memset(mMixerBuffer, 0, mMixerBufferSize);
3666            // TODO: In testing, mSinkBuffer below need not be cleared because
3667            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3668            // after mixing.
3669            //
3670            // To enforce this guarantee:
3671            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3672            // (mixedTracks == 0 && fastTracks > 0))
3673            // must imply MIXER_TRACKS_READY.
3674            // Later, we may clear buffers regardless, and skip much of this logic.
3675        }
3676        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3677        if (mEffectBufferValid) {
3678            memset(mEffectBuffer, 0, mEffectBufferSize);
3679        }
3680        // FIXME as a performance optimization, should remember previous zero status
3681        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3682    }
3683
3684    // if any fast tracks, then status is ready
3685    mMixerStatusIgnoringFastTracks = mixerStatus;
3686    if (fastTracks > 0) {
3687        mixerStatus = MIXER_TRACKS_READY;
3688    }
3689    return mixerStatus;
3690}
3691
3692// getTrackName_l() must be called with ThreadBase::mLock held
3693int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3694        audio_format_t format, int sessionId)
3695{
3696    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3697}
3698
3699// deleteTrackName_l() must be called with ThreadBase::mLock held
3700void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3701{
3702    ALOGV("remove track (%d) and delete from mixer", name);
3703    mAudioMixer->deleteTrackName(name);
3704}
3705
3706// checkForNewParameter_l() must be called with ThreadBase::mLock held
3707bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3708                                                       status_t& status)
3709{
3710    bool reconfig = false;
3711
3712    status = NO_ERROR;
3713
3714    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3715    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3716    if (mFastMixer != 0) {
3717        FastMixerStateQueue *sq = mFastMixer->sq();
3718        FastMixerState *state = sq->begin();
3719        if (!(state->mCommand & FastMixerState::IDLE)) {
3720            previousCommand = state->mCommand;
3721            state->mCommand = FastMixerState::HOT_IDLE;
3722            sq->end();
3723            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3724        } else {
3725            sq->end(false /*didModify*/);
3726        }
3727    }
3728
3729    AudioParameter param = AudioParameter(keyValuePair);
3730    int value;
3731    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3732        reconfig = true;
3733    }
3734    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3735        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3736            status = BAD_VALUE;
3737        } else {
3738            // no need to save value, since it's constant
3739            reconfig = true;
3740        }
3741    }
3742    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3743        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3744            status = BAD_VALUE;
3745        } else {
3746            // no need to save value, since it's constant
3747            reconfig = true;
3748        }
3749    }
3750    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3751        // do not accept frame count changes if tracks are open as the track buffer
3752        // size depends on frame count and correct behavior would not be guaranteed
3753        // if frame count is changed after track creation
3754        if (!mTracks.isEmpty()) {
3755            status = INVALID_OPERATION;
3756        } else {
3757            reconfig = true;
3758        }
3759    }
3760    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3761#ifdef ADD_BATTERY_DATA
3762        // when changing the audio output device, call addBatteryData to notify
3763        // the change
3764        if (mOutDevice != value) {
3765            uint32_t params = 0;
3766            // check whether speaker is on
3767            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3768                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3769            }
3770
3771            audio_devices_t deviceWithoutSpeaker
3772                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3773            // check if any other device (except speaker) is on
3774            if (value & deviceWithoutSpeaker ) {
3775                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3776            }
3777
3778            if (params != 0) {
3779                addBatteryData(params);
3780            }
3781        }
3782#endif
3783
3784        // forward device change to effects that have requested to be
3785        // aware of attached audio device.
3786        if (value != AUDIO_DEVICE_NONE) {
3787            mOutDevice = value;
3788            for (size_t i = 0; i < mEffectChains.size(); i++) {
3789                mEffectChains[i]->setDevice_l(mOutDevice);
3790            }
3791        }
3792    }
3793
3794    if (status == NO_ERROR) {
3795        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3796                                                keyValuePair.string());
3797        if (!mStandby && status == INVALID_OPERATION) {
3798            mOutput->stream->common.standby(&mOutput->stream->common);
3799            mStandby = true;
3800            mBytesWritten = 0;
3801            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3802                                                   keyValuePair.string());
3803        }
3804        if (status == NO_ERROR && reconfig) {
3805            readOutputParameters_l();
3806            delete mAudioMixer;
3807            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3808            for (size_t i = 0; i < mTracks.size() ; i++) {
3809                int name = getTrackName_l(mTracks[i]->mChannelMask,
3810                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3811                if (name < 0) {
3812                    break;
3813                }
3814                mTracks[i]->mName = name;
3815            }
3816            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3817        }
3818    }
3819
3820    if (!(previousCommand & FastMixerState::IDLE)) {
3821        ALOG_ASSERT(mFastMixer != 0);
3822        FastMixerStateQueue *sq = mFastMixer->sq();
3823        FastMixerState *state = sq->begin();
3824        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3825        state->mCommand = previousCommand;
3826        sq->end();
3827        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3828    }
3829
3830    return reconfig;
3831}
3832
3833
3834void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3835{
3836    const size_t SIZE = 256;
3837    char buffer[SIZE];
3838    String8 result;
3839
3840    PlaybackThread::dumpInternals(fd, args);
3841
3842    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3843
3844    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3845    const FastMixerDumpState copy(mFastMixerDumpState);
3846    copy.dump(fd);
3847
3848#ifdef STATE_QUEUE_DUMP
3849    // Similar for state queue
3850    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3851    observerCopy.dump(fd);
3852    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3853    mutatorCopy.dump(fd);
3854#endif
3855
3856#ifdef TEE_SINK
3857    // Write the tee output to a .wav file
3858    dumpTee(fd, mTeeSource, mId);
3859#endif
3860
3861#ifdef AUDIO_WATCHDOG
3862    if (mAudioWatchdog != 0) {
3863        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3864        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3865        wdCopy.dump(fd);
3866    }
3867#endif
3868}
3869
3870uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3871{
3872    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3873}
3874
3875uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3876{
3877    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3878}
3879
3880void AudioFlinger::MixerThread::cacheParameters_l()
3881{
3882    PlaybackThread::cacheParameters_l();
3883
3884    // FIXME: Relaxed timing because of a certain device that can't meet latency
3885    // Should be reduced to 2x after the vendor fixes the driver issue
3886    // increase threshold again due to low power audio mode. The way this warning
3887    // threshold is calculated and its usefulness should be reconsidered anyway.
3888    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3889}
3890
3891// ----------------------------------------------------------------------------
3892
3893AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3894        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3895    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3896        // mLeftVolFloat, mRightVolFloat
3897{
3898}
3899
3900AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3901        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3902        ThreadBase::type_t type)
3903    :   PlaybackThread(audioFlinger, output, id, device, type)
3904        // mLeftVolFloat, mRightVolFloat
3905{
3906}
3907
3908AudioFlinger::DirectOutputThread::~DirectOutputThread()
3909{
3910}
3911
3912void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3913{
3914    audio_track_cblk_t* cblk = track->cblk();
3915    float left, right;
3916
3917    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3918        left = right = 0;
3919    } else {
3920        float typeVolume = mStreamTypes[track->streamType()].volume;
3921        float v = mMasterVolume * typeVolume;
3922        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3923        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3924        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3925        if (left > GAIN_FLOAT_UNITY) {
3926            left = GAIN_FLOAT_UNITY;
3927        }
3928        left *= v;
3929        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3930        if (right > GAIN_FLOAT_UNITY) {
3931            right = GAIN_FLOAT_UNITY;
3932        }
3933        right *= v;
3934    }
3935
3936    if (lastTrack) {
3937        if (left != mLeftVolFloat || right != mRightVolFloat) {
3938            mLeftVolFloat = left;
3939            mRightVolFloat = right;
3940
3941            // Convert volumes from float to 8.24
3942            uint32_t vl = (uint32_t)(left * (1 << 24));
3943            uint32_t vr = (uint32_t)(right * (1 << 24));
3944
3945            // Delegate volume control to effect in track effect chain if needed
3946            // only one effect chain can be present on DirectOutputThread, so if
3947            // there is one, the track is connected to it
3948            if (!mEffectChains.isEmpty()) {
3949                mEffectChains[0]->setVolume_l(&vl, &vr);
3950                left = (float)vl / (1 << 24);
3951                right = (float)vr / (1 << 24);
3952            }
3953            if (mOutput->stream->set_volume) {
3954                mOutput->stream->set_volume(mOutput->stream, left, right);
3955            }
3956        }
3957    }
3958}
3959
3960
3961AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3962    Vector< sp<Track> > *tracksToRemove
3963)
3964{
3965    size_t count = mActiveTracks.size();
3966    mixer_state mixerStatus = MIXER_IDLE;
3967
3968    // find out which tracks need to be processed
3969    for (size_t i = 0; i < count; i++) {
3970        sp<Track> t = mActiveTracks[i].promote();
3971        // The track died recently
3972        if (t == 0) {
3973            continue;
3974        }
3975
3976        Track* const track = t.get();
3977        audio_track_cblk_t* cblk = track->cblk();
3978        // Only consider last track started for volume and mixer state control.
3979        // In theory an older track could underrun and restart after the new one starts
3980        // but as we only care about the transition phase between two tracks on a
3981        // direct output, it is not a problem to ignore the underrun case.
3982        sp<Track> l = mLatestActiveTrack.promote();
3983        bool last = l.get() == track;
3984
3985        // The first time a track is added we wait
3986        // for all its buffers to be filled before processing it
3987        uint32_t minFrames;
3988        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
3989            minFrames = mNormalFrameCount;
3990        } else {
3991            minFrames = 1;
3992        }
3993
3994        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
3995                !track->isStopping_2() && !track->isStopped())
3996        {
3997            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3998
3999            if (track->mFillingUpStatus == Track::FS_FILLED) {
4000                track->mFillingUpStatus = Track::FS_ACTIVE;
4001                // make sure processVolume_l() will apply new volume even if 0
4002                mLeftVolFloat = mRightVolFloat = -1.0;
4003                if (track->mState == TrackBase::RESUMING) {
4004                    track->mState = TrackBase::ACTIVE;
4005                }
4006            }
4007
4008            // compute volume for this track
4009            processVolume_l(track, last);
4010            if (last) {
4011                // reset retry count
4012                track->mRetryCount = kMaxTrackRetriesDirect;
4013                mActiveTrack = t;
4014                mixerStatus = MIXER_TRACKS_READY;
4015            }
4016        } else {
4017            // clear effect chain input buffer if the last active track started underruns
4018            // to avoid sending previous audio buffer again to effects
4019            if (!mEffectChains.isEmpty() && last) {
4020                mEffectChains[0]->clearInputBuffer();
4021            }
4022            if (track->isStopping_1()) {
4023                track->mState = TrackBase::STOPPING_2;
4024            }
4025            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4026                    track->isStopping_2() || track->isPaused()) {
4027                // We have consumed all the buffers of this track.
4028                // Remove it from the list of active tracks.
4029                size_t audioHALFrames;
4030                if (audio_is_linear_pcm(mFormat)) {
4031                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4032                } else {
4033                    audioHALFrames = 0;
4034                }
4035
4036                size_t framesWritten = mBytesWritten / mFrameSize;
4037                if (mStandby || !last ||
4038                        track->presentationComplete(framesWritten, audioHALFrames)) {
4039                    if (track->isStopping_2()) {
4040                        track->mState = TrackBase::STOPPED;
4041                    }
4042                    if (track->isStopped()) {
4043                        track->reset();
4044                    }
4045                    tracksToRemove->add(track);
4046                }
4047            } else {
4048                // No buffers for this track. Give it a few chances to
4049                // fill a buffer, then remove it from active list.
4050                // Only consider last track started for mixer state control
4051                if (--(track->mRetryCount) <= 0) {
4052                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4053                    tracksToRemove->add(track);
4054                    // indicate to client process that the track was disabled because of underrun;
4055                    // it will then automatically call start() when data is available
4056                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4057                } else if (last) {
4058                    mixerStatus = MIXER_TRACKS_ENABLED;
4059                }
4060            }
4061        }
4062    }
4063
4064    // remove all the tracks that need to be...
4065    removeTracks_l(*tracksToRemove);
4066
4067    return mixerStatus;
4068}
4069
4070void AudioFlinger::DirectOutputThread::threadLoop_mix()
4071{
4072    size_t frameCount = mFrameCount;
4073    int8_t *curBuf = (int8_t *)mSinkBuffer;
4074    // output audio to hardware
4075    while (frameCount) {
4076        AudioBufferProvider::Buffer buffer;
4077        buffer.frameCount = frameCount;
4078        mActiveTrack->getNextBuffer(&buffer);
4079        if (buffer.raw == NULL) {
4080            memset(curBuf, 0, frameCount * mFrameSize);
4081            break;
4082        }
4083        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4084        frameCount -= buffer.frameCount;
4085        curBuf += buffer.frameCount * mFrameSize;
4086        mActiveTrack->releaseBuffer(&buffer);
4087    }
4088    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4089    sleepTime = 0;
4090    standbyTime = systemTime() + standbyDelay;
4091    mActiveTrack.clear();
4092}
4093
4094void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4095{
4096    if (sleepTime == 0) {
4097        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4098            sleepTime = activeSleepTime;
4099        } else {
4100            sleepTime = idleSleepTime;
4101        }
4102    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4103        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4104        sleepTime = 0;
4105    }
4106}
4107
4108// getTrackName_l() must be called with ThreadBase::mLock held
4109int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4110        audio_format_t format __unused, int sessionId __unused)
4111{
4112    return 0;
4113}
4114
4115// deleteTrackName_l() must be called with ThreadBase::mLock held
4116void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4117{
4118}
4119
4120// checkForNewParameter_l() must be called with ThreadBase::mLock held
4121bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4122                                                              status_t& status)
4123{
4124    bool reconfig = false;
4125
4126    status = NO_ERROR;
4127
4128    AudioParameter param = AudioParameter(keyValuePair);
4129    int value;
4130    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4131        // forward device change to effects that have requested to be
4132        // aware of attached audio device.
4133        if (value != AUDIO_DEVICE_NONE) {
4134            mOutDevice = value;
4135            for (size_t i = 0; i < mEffectChains.size(); i++) {
4136                mEffectChains[i]->setDevice_l(mOutDevice);
4137            }
4138        }
4139    }
4140    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4141        // do not accept frame count changes if tracks are open as the track buffer
4142        // size depends on frame count and correct behavior would not be garantied
4143        // if frame count is changed after track creation
4144        if (!mTracks.isEmpty()) {
4145            status = INVALID_OPERATION;
4146        } else {
4147            reconfig = true;
4148        }
4149    }
4150    if (status == NO_ERROR) {
4151        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4152                                                keyValuePair.string());
4153        if (!mStandby && status == INVALID_OPERATION) {
4154            mOutput->stream->common.standby(&mOutput->stream->common);
4155            mStandby = true;
4156            mBytesWritten = 0;
4157            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4158                                                   keyValuePair.string());
4159        }
4160        if (status == NO_ERROR && reconfig) {
4161            readOutputParameters_l();
4162            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4163        }
4164    }
4165
4166    return reconfig;
4167}
4168
4169uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4170{
4171    uint32_t time;
4172    if (audio_is_linear_pcm(mFormat)) {
4173        time = PlaybackThread::activeSleepTimeUs();
4174    } else {
4175        time = 10000;
4176    }
4177    return time;
4178}
4179
4180uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4181{
4182    uint32_t time;
4183    if (audio_is_linear_pcm(mFormat)) {
4184        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4185    } else {
4186        time = 10000;
4187    }
4188    return time;
4189}
4190
4191uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4192{
4193    uint32_t time;
4194    if (audio_is_linear_pcm(mFormat)) {
4195        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4196    } else {
4197        time = 10000;
4198    }
4199    return time;
4200}
4201
4202void AudioFlinger::DirectOutputThread::cacheParameters_l()
4203{
4204    PlaybackThread::cacheParameters_l();
4205
4206    // use shorter standby delay as on normal output to release
4207    // hardware resources as soon as possible
4208    if (audio_is_linear_pcm(mFormat)) {
4209        standbyDelay = microseconds(activeSleepTime*2);
4210    } else {
4211        standbyDelay = kOffloadStandbyDelayNs;
4212    }
4213}
4214
4215// ----------------------------------------------------------------------------
4216
4217AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4218        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4219    :   Thread(false /*canCallJava*/),
4220        mPlaybackThread(playbackThread),
4221        mWriteAckSequence(0),
4222        mDrainSequence(0)
4223{
4224}
4225
4226AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4227{
4228}
4229
4230void AudioFlinger::AsyncCallbackThread::onFirstRef()
4231{
4232    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4233}
4234
4235bool AudioFlinger::AsyncCallbackThread::threadLoop()
4236{
4237    while (!exitPending()) {
4238        uint32_t writeAckSequence;
4239        uint32_t drainSequence;
4240
4241        {
4242            Mutex::Autolock _l(mLock);
4243            while (!((mWriteAckSequence & 1) ||
4244                     (mDrainSequence & 1) ||
4245                     exitPending())) {
4246                mWaitWorkCV.wait(mLock);
4247            }
4248
4249            if (exitPending()) {
4250                break;
4251            }
4252            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4253                  mWriteAckSequence, mDrainSequence);
4254            writeAckSequence = mWriteAckSequence;
4255            mWriteAckSequence &= ~1;
4256            drainSequence = mDrainSequence;
4257            mDrainSequence &= ~1;
4258        }
4259        {
4260            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4261            if (playbackThread != 0) {
4262                if (writeAckSequence & 1) {
4263                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4264                }
4265                if (drainSequence & 1) {
4266                    playbackThread->resetDraining(drainSequence >> 1);
4267                }
4268            }
4269        }
4270    }
4271    return false;
4272}
4273
4274void AudioFlinger::AsyncCallbackThread::exit()
4275{
4276    ALOGV("AsyncCallbackThread::exit");
4277    Mutex::Autolock _l(mLock);
4278    requestExit();
4279    mWaitWorkCV.broadcast();
4280}
4281
4282void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4283{
4284    Mutex::Autolock _l(mLock);
4285    // bit 0 is cleared
4286    mWriteAckSequence = sequence << 1;
4287}
4288
4289void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4290{
4291    Mutex::Autolock _l(mLock);
4292    // ignore unexpected callbacks
4293    if (mWriteAckSequence & 2) {
4294        mWriteAckSequence |= 1;
4295        mWaitWorkCV.signal();
4296    }
4297}
4298
4299void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4300{
4301    Mutex::Autolock _l(mLock);
4302    // bit 0 is cleared
4303    mDrainSequence = sequence << 1;
4304}
4305
4306void AudioFlinger::AsyncCallbackThread::resetDraining()
4307{
4308    Mutex::Autolock _l(mLock);
4309    // ignore unexpected callbacks
4310    if (mDrainSequence & 2) {
4311        mDrainSequence |= 1;
4312        mWaitWorkCV.signal();
4313    }
4314}
4315
4316
4317// ----------------------------------------------------------------------------
4318AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4319        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4320    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4321        mHwPaused(false),
4322        mFlushPending(false),
4323        mPausedBytesRemaining(0)
4324{
4325    //FIXME: mStandby should be set to true by ThreadBase constructor
4326    mStandby = true;
4327}
4328
4329void AudioFlinger::OffloadThread::threadLoop_exit()
4330{
4331    if (mFlushPending || mHwPaused) {
4332        // If a flush is pending or track was paused, just discard buffered data
4333        flushHw_l();
4334    } else {
4335        mMixerStatus = MIXER_DRAIN_ALL;
4336        threadLoop_drain();
4337    }
4338    if (mUseAsyncWrite) {
4339        ALOG_ASSERT(mCallbackThread != 0);
4340        mCallbackThread->exit();
4341    }
4342    PlaybackThread::threadLoop_exit();
4343}
4344
4345AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4346    Vector< sp<Track> > *tracksToRemove
4347)
4348{
4349    size_t count = mActiveTracks.size();
4350
4351    mixer_state mixerStatus = MIXER_IDLE;
4352    bool doHwPause = false;
4353    bool doHwResume = false;
4354
4355    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4356
4357    // find out which tracks need to be processed
4358    for (size_t i = 0; i < count; i++) {
4359        sp<Track> t = mActiveTracks[i].promote();
4360        // The track died recently
4361        if (t == 0) {
4362            continue;
4363        }
4364        Track* const track = t.get();
4365        audio_track_cblk_t* cblk = track->cblk();
4366        // Only consider last track started for volume and mixer state control.
4367        // In theory an older track could underrun and restart after the new one starts
4368        // but as we only care about the transition phase between two tracks on a
4369        // direct output, it is not a problem to ignore the underrun case.
4370        sp<Track> l = mLatestActiveTrack.promote();
4371        bool last = l.get() == track;
4372
4373        if (track->isInvalid()) {
4374            ALOGW("An invalidated track shouldn't be in active list");
4375            tracksToRemove->add(track);
4376            continue;
4377        }
4378
4379        if (track->mState == TrackBase::IDLE) {
4380            ALOGW("An idle track shouldn't be in active list");
4381            continue;
4382        }
4383
4384        if (track->isPausing()) {
4385            track->setPaused();
4386            if (last) {
4387                if (!mHwPaused) {
4388                    doHwPause = true;
4389                    mHwPaused = true;
4390                }
4391                // If we were part way through writing the mixbuffer to
4392                // the HAL we must save this until we resume
4393                // BUG - this will be wrong if a different track is made active,
4394                // in that case we want to discard the pending data in the
4395                // mixbuffer and tell the client to present it again when the
4396                // track is resumed
4397                mPausedWriteLength = mCurrentWriteLength;
4398                mPausedBytesRemaining = mBytesRemaining;
4399                mBytesRemaining = 0;    // stop writing
4400            }
4401            tracksToRemove->add(track);
4402        } else if (track->isFlushPending()) {
4403            track->flushAck();
4404            if (last) {
4405                mFlushPending = true;
4406            }
4407        } else if (track->isResumePending()){
4408            track->resumeAck();
4409            if (last) {
4410                if (mPausedBytesRemaining) {
4411                    // Need to continue write that was interrupted
4412                    mCurrentWriteLength = mPausedWriteLength;
4413                    mBytesRemaining = mPausedBytesRemaining;
4414                    mPausedBytesRemaining = 0;
4415                }
4416                if (mHwPaused) {
4417                    doHwResume = true;
4418                    mHwPaused = false;
4419                    // threadLoop_mix() will handle the case that we need to
4420                    // resume an interrupted write
4421                }
4422                // enable write to audio HAL
4423                sleepTime = 0;
4424
4425                // Do not handle new data in this iteration even if track->framesReady()
4426                mixerStatus = MIXER_TRACKS_ENABLED;
4427            }
4428        }  else if (track->framesReady() && track->isReady() &&
4429                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4430            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4431            if (track->mFillingUpStatus == Track::FS_FILLED) {
4432                track->mFillingUpStatus = Track::FS_ACTIVE;
4433                // make sure processVolume_l() will apply new volume even if 0
4434                mLeftVolFloat = mRightVolFloat = -1.0;
4435            }
4436
4437            if (last) {
4438                sp<Track> previousTrack = mPreviousTrack.promote();
4439                if (previousTrack != 0) {
4440                    if (track != previousTrack.get()) {
4441                        // Flush any data still being written from last track
4442                        mBytesRemaining = 0;
4443                        if (mPausedBytesRemaining) {
4444                            // Last track was paused so we also need to flush saved
4445                            // mixbuffer state and invalidate track so that it will
4446                            // re-submit that unwritten data when it is next resumed
4447                            mPausedBytesRemaining = 0;
4448                            // Invalidate is a bit drastic - would be more efficient
4449                            // to have a flag to tell client that some of the
4450                            // previously written data was lost
4451                            previousTrack->invalidate();
4452                        }
4453                        // flush data already sent to the DSP if changing audio session as audio
4454                        // comes from a different source. Also invalidate previous track to force a
4455                        // seek when resuming.
4456                        if (previousTrack->sessionId() != track->sessionId()) {
4457                            previousTrack->invalidate();
4458                        }
4459                    }
4460                }
4461                mPreviousTrack = track;
4462                // reset retry count
4463                track->mRetryCount = kMaxTrackRetriesOffload;
4464                mActiveTrack = t;
4465                mixerStatus = MIXER_TRACKS_READY;
4466            }
4467        } else {
4468            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4469            if (track->isStopping_1()) {
4470                // Hardware buffer can hold a large amount of audio so we must
4471                // wait for all current track's data to drain before we say
4472                // that the track is stopped.
4473                if (mBytesRemaining == 0) {
4474                    // Only start draining when all data in mixbuffer
4475                    // has been written
4476                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4477                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4478                    // do not drain if no data was ever sent to HAL (mStandby == true)
4479                    if (last && !mStandby) {
4480                        // do not modify drain sequence if we are already draining. This happens
4481                        // when resuming from pause after drain.
4482                        if ((mDrainSequence & 1) == 0) {
4483                            sleepTime = 0;
4484                            standbyTime = systemTime() + standbyDelay;
4485                            mixerStatus = MIXER_DRAIN_TRACK;
4486                            mDrainSequence += 2;
4487                        }
4488                        if (mHwPaused) {
4489                            // It is possible to move from PAUSED to STOPPING_1 without
4490                            // a resume so we must ensure hardware is running
4491                            doHwResume = true;
4492                            mHwPaused = false;
4493                        }
4494                    }
4495                }
4496            } else if (track->isStopping_2()) {
4497                // Drain has completed or we are in standby, signal presentation complete
4498                if (!(mDrainSequence & 1) || !last || mStandby) {
4499                    track->mState = TrackBase::STOPPED;
4500                    size_t audioHALFrames =
4501                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4502                    size_t framesWritten =
4503                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4504                    track->presentationComplete(framesWritten, audioHALFrames);
4505                    track->reset();
4506                    tracksToRemove->add(track);
4507                }
4508            } else {
4509                // No buffers for this track. Give it a few chances to
4510                // fill a buffer, then remove it from active list.
4511                if (--(track->mRetryCount) <= 0) {
4512                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4513                          track->name());
4514                    tracksToRemove->add(track);
4515                    // indicate to client process that the track was disabled because of underrun;
4516                    // it will then automatically call start() when data is available
4517                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4518                } else if (last){
4519                    mixerStatus = MIXER_TRACKS_ENABLED;
4520                }
4521            }
4522        }
4523        // compute volume for this track
4524        processVolume_l(track, last);
4525    }
4526
4527    // make sure the pause/flush/resume sequence is executed in the right order.
4528    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4529    // before flush and then resume HW. This can happen in case of pause/flush/resume
4530    // if resume is received before pause is executed.
4531    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4532        mOutput->stream->pause(mOutput->stream);
4533    }
4534    if (mFlushPending) {
4535        flushHw_l();
4536        mFlushPending = false;
4537    }
4538    if (!mStandby && doHwResume) {
4539        mOutput->stream->resume(mOutput->stream);
4540    }
4541
4542    // remove all the tracks that need to be...
4543    removeTracks_l(*tracksToRemove);
4544
4545    return mixerStatus;
4546}
4547
4548// must be called with thread mutex locked
4549bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4550{
4551    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4552          mWriteAckSequence, mDrainSequence);
4553    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4554        return true;
4555    }
4556    return false;
4557}
4558
4559// must be called with thread mutex locked
4560bool AudioFlinger::OffloadThread::shouldStandby_l()
4561{
4562    bool trackPaused = false;
4563
4564    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4565    // after a timeout and we will enter standby then.
4566    if (mTracks.size() > 0) {
4567        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4568    }
4569
4570    return !mStandby && !trackPaused;
4571}
4572
4573
4574bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4575{
4576    Mutex::Autolock _l(mLock);
4577    return waitingAsyncCallback_l();
4578}
4579
4580void AudioFlinger::OffloadThread::flushHw_l()
4581{
4582    mOutput->stream->flush(mOutput->stream);
4583    // Flush anything still waiting in the mixbuffer
4584    mCurrentWriteLength = 0;
4585    mBytesRemaining = 0;
4586    mPausedWriteLength = 0;
4587    mPausedBytesRemaining = 0;
4588    mHwPaused = false;
4589
4590    if (mUseAsyncWrite) {
4591        // discard any pending drain or write ack by incrementing sequence
4592        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4593        mDrainSequence = (mDrainSequence + 2) & ~1;
4594        ALOG_ASSERT(mCallbackThread != 0);
4595        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4596        mCallbackThread->setDraining(mDrainSequence);
4597    }
4598}
4599
4600void AudioFlinger::OffloadThread::onAddNewTrack_l()
4601{
4602    sp<Track> previousTrack = mPreviousTrack.promote();
4603    sp<Track> latestTrack = mLatestActiveTrack.promote();
4604
4605    if (previousTrack != 0 && latestTrack != 0 &&
4606        (previousTrack->sessionId() != latestTrack->sessionId())) {
4607        mFlushPending = true;
4608    }
4609    PlaybackThread::onAddNewTrack_l();
4610}
4611
4612// ----------------------------------------------------------------------------
4613
4614AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4615        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4616    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4617                DUPLICATING),
4618        mWaitTimeMs(UINT_MAX)
4619{
4620    addOutputTrack(mainThread);
4621}
4622
4623AudioFlinger::DuplicatingThread::~DuplicatingThread()
4624{
4625    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4626        mOutputTracks[i]->destroy();
4627    }
4628}
4629
4630void AudioFlinger::DuplicatingThread::threadLoop_mix()
4631{
4632    // mix buffers...
4633    if (outputsReady(outputTracks)) {
4634        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4635    } else {
4636        memset(mSinkBuffer, 0, mSinkBufferSize);
4637    }
4638    sleepTime = 0;
4639    writeFrames = mNormalFrameCount;
4640    mCurrentWriteLength = mSinkBufferSize;
4641    standbyTime = systemTime() + standbyDelay;
4642}
4643
4644void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4645{
4646    if (sleepTime == 0) {
4647        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4648            sleepTime = activeSleepTime;
4649        } else {
4650            sleepTime = idleSleepTime;
4651        }
4652    } else if (mBytesWritten != 0) {
4653        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4654            writeFrames = mNormalFrameCount;
4655            memset(mSinkBuffer, 0, mSinkBufferSize);
4656        } else {
4657            // flush remaining overflow buffers in output tracks
4658            writeFrames = 0;
4659        }
4660        sleepTime = 0;
4661    }
4662}
4663
4664ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4665{
4666    for (size_t i = 0; i < outputTracks.size(); i++) {
4667        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4668        // for delivery downstream as needed. This in-place conversion is safe as
4669        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4670        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4671        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4672            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4673                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4674        }
4675        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4676    }
4677    mStandby = false;
4678    return (ssize_t)mSinkBufferSize;
4679}
4680
4681void AudioFlinger::DuplicatingThread::threadLoop_standby()
4682{
4683    // DuplicatingThread implements standby by stopping all tracks
4684    for (size_t i = 0; i < outputTracks.size(); i++) {
4685        outputTracks[i]->stop();
4686    }
4687}
4688
4689void AudioFlinger::DuplicatingThread::saveOutputTracks()
4690{
4691    outputTracks = mOutputTracks;
4692}
4693
4694void AudioFlinger::DuplicatingThread::clearOutputTracks()
4695{
4696    outputTracks.clear();
4697}
4698
4699void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4700{
4701    Mutex::Autolock _l(mLock);
4702    // FIXME explain this formula
4703    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4704    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4705    // due to current usage case and restrictions on the AudioBufferProvider.
4706    // Actual buffer conversion is done in threadLoop_write().
4707    //
4708    // TODO: This may change in the future, depending on multichannel
4709    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4710    OutputTrack *outputTrack = new OutputTrack(thread,
4711                                            this,
4712                                            mSampleRate,
4713                                            AUDIO_FORMAT_PCM_16_BIT,
4714                                            mChannelMask,
4715                                            frameCount,
4716                                            IPCThreadState::self()->getCallingUid());
4717    if (outputTrack->cblk() != NULL) {
4718        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4719        mOutputTracks.add(outputTrack);
4720        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4721        updateWaitTime_l();
4722    }
4723}
4724
4725void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4726{
4727    Mutex::Autolock _l(mLock);
4728    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4729        if (mOutputTracks[i]->thread() == thread) {
4730            mOutputTracks[i]->destroy();
4731            mOutputTracks.removeAt(i);
4732            updateWaitTime_l();
4733            return;
4734        }
4735    }
4736    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4737}
4738
4739// caller must hold mLock
4740void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4741{
4742    mWaitTimeMs = UINT_MAX;
4743    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4744        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4745        if (strong != 0) {
4746            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4747            if (waitTimeMs < mWaitTimeMs) {
4748                mWaitTimeMs = waitTimeMs;
4749            }
4750        }
4751    }
4752}
4753
4754
4755bool AudioFlinger::DuplicatingThread::outputsReady(
4756        const SortedVector< sp<OutputTrack> > &outputTracks)
4757{
4758    for (size_t i = 0; i < outputTracks.size(); i++) {
4759        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4760        if (thread == 0) {
4761            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4762                    outputTracks[i].get());
4763            return false;
4764        }
4765        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4766        // see note at standby() declaration
4767        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4768            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4769                    thread.get());
4770            return false;
4771        }
4772    }
4773    return true;
4774}
4775
4776uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4777{
4778    return (mWaitTimeMs * 1000) / 2;
4779}
4780
4781void AudioFlinger::DuplicatingThread::cacheParameters_l()
4782{
4783    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4784    updateWaitTime_l();
4785
4786    MixerThread::cacheParameters_l();
4787}
4788
4789// ----------------------------------------------------------------------------
4790//      Record
4791// ----------------------------------------------------------------------------
4792
4793AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4794                                         AudioStreamIn *input,
4795                                         audio_io_handle_t id,
4796                                         audio_devices_t outDevice,
4797                                         audio_devices_t inDevice
4798#ifdef TEE_SINK
4799                                         , const sp<NBAIO_Sink>& teeSink
4800#endif
4801                                         ) :
4802    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4803    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4804    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4805    mRsmpInRear(0)
4806#ifdef TEE_SINK
4807    , mTeeSink(teeSink)
4808#endif
4809    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4810            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4811    // mFastCapture below
4812    , mFastCaptureFutex(0)
4813    // mInputSource
4814    // mPipeSink
4815    // mPipeSource
4816    , mPipeFramesP2(0)
4817    // mPipeMemory
4818    // mFastCaptureNBLogWriter
4819    , mFastTrackAvail(false)
4820{
4821    snprintf(mName, kNameLength, "AudioIn_%X", id);
4822    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4823
4824    readInputParameters_l();
4825
4826    // create an NBAIO source for the HAL input stream, and negotiate
4827    mInputSource = new AudioStreamInSource(input->stream);
4828    size_t numCounterOffers = 0;
4829    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4830    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4831    ALOG_ASSERT(index == 0);
4832
4833    // initialize fast capture depending on configuration
4834    bool initFastCapture;
4835    switch (kUseFastCapture) {
4836    case FastCapture_Never:
4837        initFastCapture = false;
4838        break;
4839    case FastCapture_Always:
4840        initFastCapture = true;
4841        break;
4842    case FastCapture_Static:
4843        uint32_t primaryOutputSampleRate;
4844        {
4845            AutoMutex _l(audioFlinger->mHardwareLock);
4846            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4847        }
4848        initFastCapture =
4849                // either capture sample rate is same as (a reasonable) primary output sample rate
4850                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4851                    (mSampleRate == primaryOutputSampleRate)) ||
4852                // or primary output sample rate is unknown, and capture sample rate is reasonable
4853                ((primaryOutputSampleRate == 0) &&
4854                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4855                // and the buffer size is < 12 ms
4856                (mFrameCount * 1000) / mSampleRate < 12;
4857        break;
4858    // case FastCapture_Dynamic:
4859    }
4860
4861    if (initFastCapture) {
4862        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4863        NBAIO_Format format = mInputSource->format();
4864        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
4865        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4866        void *pipeBuffer;
4867        const sp<MemoryDealer> roHeap(readOnlyHeap());
4868        sp<IMemory> pipeMemory;
4869        if ((roHeap == 0) ||
4870                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4871                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4872            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4873            goto failed;
4874        }
4875        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4876        memset(pipeBuffer, 0, pipeSize);
4877        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4878        const NBAIO_Format offers[1] = {format};
4879        size_t numCounterOffers = 0;
4880        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4881        ALOG_ASSERT(index == 0);
4882        mPipeSink = pipe;
4883        PipeReader *pipeReader = new PipeReader(*pipe);
4884        numCounterOffers = 0;
4885        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4886        ALOG_ASSERT(index == 0);
4887        mPipeSource = pipeReader;
4888        mPipeFramesP2 = pipeFramesP2;
4889        mPipeMemory = pipeMemory;
4890
4891        // create fast capture
4892        mFastCapture = new FastCapture();
4893        FastCaptureStateQueue *sq = mFastCapture->sq();
4894#ifdef STATE_QUEUE_DUMP
4895        // FIXME
4896#endif
4897        FastCaptureState *state = sq->begin();
4898        state->mCblk = NULL;
4899        state->mInputSource = mInputSource.get();
4900        state->mInputSourceGen++;
4901        state->mPipeSink = pipe;
4902        state->mPipeSinkGen++;
4903        state->mFrameCount = mFrameCount;
4904        state->mCommand = FastCaptureState::COLD_IDLE;
4905        // already done in constructor initialization list
4906        //mFastCaptureFutex = 0;
4907        state->mColdFutexAddr = &mFastCaptureFutex;
4908        state->mColdGen++;
4909        state->mDumpState = &mFastCaptureDumpState;
4910#ifdef TEE_SINK
4911        // FIXME
4912#endif
4913        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4914        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4915        sq->end();
4916        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4917
4918        // start the fast capture
4919        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4920        pid_t tid = mFastCapture->getTid();
4921        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4922        if (err != 0) {
4923            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4924                    kPriorityFastCapture, getpid_cached, tid, err);
4925        }
4926
4927#ifdef AUDIO_WATCHDOG
4928        // FIXME
4929#endif
4930
4931        mFastTrackAvail = true;
4932    }
4933failed: ;
4934
4935    // FIXME mNormalSource
4936}
4937
4938
4939AudioFlinger::RecordThread::~RecordThread()
4940{
4941    if (mFastCapture != 0) {
4942        FastCaptureStateQueue *sq = mFastCapture->sq();
4943        FastCaptureState *state = sq->begin();
4944        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4945            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4946            if (old == -1) {
4947                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4948            }
4949        }
4950        state->mCommand = FastCaptureState::EXIT;
4951        sq->end();
4952        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4953        mFastCapture->join();
4954        mFastCapture.clear();
4955    }
4956    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4957    mAudioFlinger->unregisterWriter(mNBLogWriter);
4958    delete[] mRsmpInBuffer;
4959}
4960
4961void AudioFlinger::RecordThread::onFirstRef()
4962{
4963    run(mName, PRIORITY_URGENT_AUDIO);
4964}
4965
4966bool AudioFlinger::RecordThread::threadLoop()
4967{
4968    nsecs_t lastWarning = 0;
4969
4970    inputStandBy();
4971
4972reacquire_wakelock:
4973    sp<RecordTrack> activeTrack;
4974    int activeTracksGen;
4975    {
4976        Mutex::Autolock _l(mLock);
4977        size_t size = mActiveTracks.size();
4978        activeTracksGen = mActiveTracksGen;
4979        if (size > 0) {
4980            // FIXME an arbitrary choice
4981            activeTrack = mActiveTracks[0];
4982            acquireWakeLock_l(activeTrack->uid());
4983            if (size > 1) {
4984                SortedVector<int> tmp;
4985                for (size_t i = 0; i < size; i++) {
4986                    tmp.add(mActiveTracks[i]->uid());
4987                }
4988                updateWakeLockUids_l(tmp);
4989            }
4990        } else {
4991            acquireWakeLock_l(-1);
4992        }
4993    }
4994
4995    // used to request a deferred sleep, to be executed later while mutex is unlocked
4996    uint32_t sleepUs = 0;
4997
4998    // loop while there is work to do
4999    for (;;) {
5000        Vector< sp<EffectChain> > effectChains;
5001
5002        // sleep with mutex unlocked
5003        if (sleepUs > 0) {
5004            usleep(sleepUs);
5005            sleepUs = 0;
5006        }
5007
5008        // activeTracks accumulates a copy of a subset of mActiveTracks
5009        Vector< sp<RecordTrack> > activeTracks;
5010
5011        // reference to the (first and only) active fast track
5012        sp<RecordTrack> fastTrack;
5013
5014        // reference to a fast track which is about to be removed
5015        sp<RecordTrack> fastTrackToRemove;
5016
5017        { // scope for mLock
5018            Mutex::Autolock _l(mLock);
5019
5020            processConfigEvents_l();
5021
5022            // check exitPending here because checkForNewParameters_l() and
5023            // checkForNewParameters_l() can temporarily release mLock
5024            if (exitPending()) {
5025                break;
5026            }
5027
5028            // if no active track(s), then standby and release wakelock
5029            size_t size = mActiveTracks.size();
5030            if (size == 0) {
5031                standbyIfNotAlreadyInStandby();
5032                // exitPending() can't become true here
5033                releaseWakeLock_l();
5034                ALOGV("RecordThread: loop stopping");
5035                // go to sleep
5036                mWaitWorkCV.wait(mLock);
5037                ALOGV("RecordThread: loop starting");
5038                goto reacquire_wakelock;
5039            }
5040
5041            if (mActiveTracksGen != activeTracksGen) {
5042                activeTracksGen = mActiveTracksGen;
5043                SortedVector<int> tmp;
5044                for (size_t i = 0; i < size; i++) {
5045                    tmp.add(mActiveTracks[i]->uid());
5046                }
5047                updateWakeLockUids_l(tmp);
5048            }
5049
5050            bool doBroadcast = false;
5051            for (size_t i = 0; i < size; ) {
5052
5053                activeTrack = mActiveTracks[i];
5054                if (activeTrack->isTerminated()) {
5055                    if (activeTrack->isFastTrack()) {
5056                        ALOG_ASSERT(fastTrackToRemove == 0);
5057                        fastTrackToRemove = activeTrack;
5058                    }
5059                    removeTrack_l(activeTrack);
5060                    mActiveTracks.remove(activeTrack);
5061                    mActiveTracksGen++;
5062                    size--;
5063                    continue;
5064                }
5065
5066                TrackBase::track_state activeTrackState = activeTrack->mState;
5067                switch (activeTrackState) {
5068
5069                case TrackBase::PAUSING:
5070                    mActiveTracks.remove(activeTrack);
5071                    mActiveTracksGen++;
5072                    doBroadcast = true;
5073                    size--;
5074                    continue;
5075
5076                case TrackBase::STARTING_1:
5077                    sleepUs = 10000;
5078                    i++;
5079                    continue;
5080
5081                case TrackBase::STARTING_2:
5082                    doBroadcast = true;
5083                    mStandby = false;
5084                    activeTrack->mState = TrackBase::ACTIVE;
5085                    break;
5086
5087                case TrackBase::ACTIVE:
5088                    break;
5089
5090                case TrackBase::IDLE:
5091                    i++;
5092                    continue;
5093
5094                default:
5095                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5096                }
5097
5098                activeTracks.add(activeTrack);
5099                i++;
5100
5101                if (activeTrack->isFastTrack()) {
5102                    ALOG_ASSERT(!mFastTrackAvail);
5103                    ALOG_ASSERT(fastTrack == 0);
5104                    fastTrack = activeTrack;
5105                }
5106            }
5107            if (doBroadcast) {
5108                mStartStopCond.broadcast();
5109            }
5110
5111            // sleep if there are no active tracks to process
5112            if (activeTracks.size() == 0) {
5113                if (sleepUs == 0) {
5114                    sleepUs = kRecordThreadSleepUs;
5115                }
5116                continue;
5117            }
5118            sleepUs = 0;
5119
5120            lockEffectChains_l(effectChains);
5121        }
5122
5123        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5124
5125        size_t size = effectChains.size();
5126        for (size_t i = 0; i < size; i++) {
5127            // thread mutex is not locked, but effect chain is locked
5128            effectChains[i]->process_l();
5129        }
5130
5131        // Push a new fast capture state if fast capture is not already running, or cblk change
5132        if (mFastCapture != 0) {
5133            FastCaptureStateQueue *sq = mFastCapture->sq();
5134            FastCaptureState *state = sq->begin();
5135            bool didModify = false;
5136            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5137            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5138                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5139                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5140                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5141                    if (old == -1) {
5142                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5143                    }
5144                }
5145                state->mCommand = FastCaptureState::READ_WRITE;
5146#if 0   // FIXME
5147                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5148                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5149#endif
5150                didModify = true;
5151            }
5152            audio_track_cblk_t *cblkOld = state->mCblk;
5153            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5154            if (cblkNew != cblkOld) {
5155                state->mCblk = cblkNew;
5156                // block until acked if removing a fast track
5157                if (cblkOld != NULL) {
5158                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5159                }
5160                didModify = true;
5161            }
5162            sq->end(didModify);
5163            if (didModify) {
5164                sq->push(block);
5165#if 0
5166                if (kUseFastCapture == FastCapture_Dynamic) {
5167                    mNormalSource = mPipeSource;
5168                }
5169#endif
5170            }
5171        }
5172
5173        // now run the fast track destructor with thread mutex unlocked
5174        fastTrackToRemove.clear();
5175
5176        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5177        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5178        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5179        // If destination is non-contiguous, first read past the nominal end of buffer, then
5180        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5181
5182        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5183        ssize_t framesRead;
5184
5185        // If an NBAIO source is present, use it to read the normal capture's data
5186        if (mPipeSource != 0) {
5187            size_t framesToRead = mBufferSize / mFrameSize;
5188            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5189                    framesToRead, AudioBufferProvider::kInvalidPTS);
5190            if (framesRead == 0) {
5191                // since pipe is non-blocking, simulate blocking input
5192                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5193            }
5194        // otherwise use the HAL / AudioStreamIn directly
5195        } else {
5196            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5197                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5198            if (bytesRead < 0) {
5199                framesRead = bytesRead;
5200            } else {
5201                framesRead = bytesRead / mFrameSize;
5202            }
5203        }
5204
5205        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5206            ALOGE("read failed: framesRead=%d", framesRead);
5207            // Force input into standby so that it tries to recover at next read attempt
5208            inputStandBy();
5209            sleepUs = kRecordThreadSleepUs;
5210        }
5211        if (framesRead <= 0) {
5212            goto unlock;
5213        }
5214        ALOG_ASSERT(framesRead > 0);
5215
5216        if (mTeeSink != 0) {
5217            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5218        }
5219        // If destination is non-contiguous, we now correct for reading past end of buffer.
5220        {
5221            size_t part1 = mRsmpInFramesP2 - rear;
5222            if ((size_t) framesRead > part1) {
5223                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5224                        (framesRead - part1) * mFrameSize);
5225            }
5226        }
5227        rear = mRsmpInRear += framesRead;
5228
5229        size = activeTracks.size();
5230        // loop over each active track
5231        for (size_t i = 0; i < size; i++) {
5232            activeTrack = activeTracks[i];
5233
5234            // skip fast tracks, as those are handled directly by FastCapture
5235            if (activeTrack->isFastTrack()) {
5236                continue;
5237            }
5238
5239            enum {
5240                OVERRUN_UNKNOWN,
5241                OVERRUN_TRUE,
5242                OVERRUN_FALSE
5243            } overrun = OVERRUN_UNKNOWN;
5244
5245            // loop over getNextBuffer to handle circular sink
5246            for (;;) {
5247
5248                activeTrack->mSink.frameCount = ~0;
5249                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5250                size_t framesOut = activeTrack->mSink.frameCount;
5251                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5252
5253                int32_t front = activeTrack->mRsmpInFront;
5254                ssize_t filled = rear - front;
5255                size_t framesIn;
5256
5257                if (filled < 0) {
5258                    // should not happen, but treat like a massive overrun and re-sync
5259                    framesIn = 0;
5260                    activeTrack->mRsmpInFront = rear;
5261                    overrun = OVERRUN_TRUE;
5262                } else if ((size_t) filled <= mRsmpInFrames) {
5263                    framesIn = (size_t) filled;
5264                } else {
5265                    // client is not keeping up with server, but give it latest data
5266                    framesIn = mRsmpInFrames;
5267                    activeTrack->mRsmpInFront = front = rear - framesIn;
5268                    overrun = OVERRUN_TRUE;
5269                }
5270
5271                if (framesOut == 0 || framesIn == 0) {
5272                    break;
5273                }
5274
5275                if (activeTrack->mResampler == NULL) {
5276                    // no resampling
5277                    if (framesIn > framesOut) {
5278                        framesIn = framesOut;
5279                    } else {
5280                        framesOut = framesIn;
5281                    }
5282                    int8_t *dst = activeTrack->mSink.i8;
5283                    while (framesIn > 0) {
5284                        front &= mRsmpInFramesP2 - 1;
5285                        size_t part1 = mRsmpInFramesP2 - front;
5286                        if (part1 > framesIn) {
5287                            part1 = framesIn;
5288                        }
5289                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5290                        if (mChannelCount == activeTrack->mChannelCount) {
5291                            memcpy(dst, src, part1 * mFrameSize);
5292                        } else if (mChannelCount == 1) {
5293                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5294                                    part1);
5295                        } else {
5296                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5297                                    part1);
5298                        }
5299                        dst += part1 * activeTrack->mFrameSize;
5300                        front += part1;
5301                        framesIn -= part1;
5302                    }
5303                    activeTrack->mRsmpInFront += framesOut;
5304
5305                } else {
5306                    // resampling
5307                    // FIXME framesInNeeded should really be part of resampler API, and should
5308                    //       depend on the SRC ratio
5309                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5310                    size_t framesInNeeded;
5311                    // FIXME only re-calculate when it changes, and optimize for common ratios
5312                    // Do not precompute in/out because floating point is not associative
5313                    // e.g. a*b/c != a*(b/c).
5314                    const double in(mSampleRate);
5315                    const double out(activeTrack->mSampleRate);
5316                    framesInNeeded = ceil(framesOut * in / out) + 1;
5317                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5318                                framesInNeeded, framesOut, in / out);
5319                    // Although we theoretically have framesIn in circular buffer, some of those are
5320                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5321                    size_t unreleased = activeTrack->mRsmpInUnrel;
5322                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5323                    if (framesIn < framesInNeeded) {
5324                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5325                                "produce %u out given in/out ratio of %.4g",
5326                                framesIn, framesInNeeded, framesOut, in / out);
5327                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5328                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5329                        if (newFramesOut == 0) {
5330                            break;
5331                        }
5332                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5333                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5334                                framesInNeeded, newFramesOut, out / in);
5335                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5336                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5337                              "given in/out ratio of %.4g",
5338                              framesIn, framesInNeeded, newFramesOut, in / out);
5339                        framesOut = newFramesOut;
5340                    } else {
5341                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5342                            "given in/out ratio of %.4g",
5343                            framesIn, framesInNeeded, framesOut, in / out);
5344                    }
5345
5346                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5347                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5348                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5349                        delete[] activeTrack->mRsmpOutBuffer;
5350                        // resampler always outputs stereo
5351                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5352                        activeTrack->mRsmpOutFrameCount = framesOut;
5353                    }
5354
5355                    // resampler accumulates, but we only have one source track
5356                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5357                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5358                            // FIXME how about having activeTrack implement this interface itself?
5359                            activeTrack->mResamplerBufferProvider
5360                            /*this*/ /* AudioBufferProvider* */);
5361                    // ditherAndClamp() works as long as all buffers returned by
5362                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5363                    if (activeTrack->mChannelCount == 1) {
5364                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5365                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5366                                framesOut);
5367                        // the resampler always outputs stereo samples:
5368                        // do post stereo to mono conversion
5369                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5370                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5371                    } else {
5372                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5373                                activeTrack->mRsmpOutBuffer, framesOut);
5374                    }
5375                    // now done with mRsmpOutBuffer
5376
5377                }
5378
5379                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5380                    overrun = OVERRUN_FALSE;
5381                }
5382
5383                if (activeTrack->mFramesToDrop == 0) {
5384                    if (framesOut > 0) {
5385                        activeTrack->mSink.frameCount = framesOut;
5386                        activeTrack->releaseBuffer(&activeTrack->mSink);
5387                    }
5388                } else {
5389                    // FIXME could do a partial drop of framesOut
5390                    if (activeTrack->mFramesToDrop > 0) {
5391                        activeTrack->mFramesToDrop -= framesOut;
5392                        if (activeTrack->mFramesToDrop <= 0) {
5393                            activeTrack->clearSyncStartEvent();
5394                        }
5395                    } else {
5396                        activeTrack->mFramesToDrop += framesOut;
5397                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5398                                activeTrack->mSyncStartEvent->isCancelled()) {
5399                            ALOGW("Synced record %s, session %d, trigger session %d",
5400                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5401                                  activeTrack->sessionId(),
5402                                  (activeTrack->mSyncStartEvent != 0) ?
5403                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5404                            activeTrack->clearSyncStartEvent();
5405                        }
5406                    }
5407                }
5408
5409                if (framesOut == 0) {
5410                    break;
5411                }
5412            }
5413
5414            switch (overrun) {
5415            case OVERRUN_TRUE:
5416                // client isn't retrieving buffers fast enough
5417                if (!activeTrack->setOverflow()) {
5418                    nsecs_t now = systemTime();
5419                    // FIXME should lastWarning per track?
5420                    if ((now - lastWarning) > kWarningThrottleNs) {
5421                        ALOGW("RecordThread: buffer overflow");
5422                        lastWarning = now;
5423                    }
5424                }
5425                break;
5426            case OVERRUN_FALSE:
5427                activeTrack->clearOverflow();
5428                break;
5429            case OVERRUN_UNKNOWN:
5430                break;
5431            }
5432
5433        }
5434
5435unlock:
5436        // enable changes in effect chain
5437        unlockEffectChains(effectChains);
5438        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5439    }
5440
5441    standbyIfNotAlreadyInStandby();
5442
5443    {
5444        Mutex::Autolock _l(mLock);
5445        for (size_t i = 0; i < mTracks.size(); i++) {
5446            sp<RecordTrack> track = mTracks[i];
5447            track->invalidate();
5448        }
5449        mActiveTracks.clear();
5450        mActiveTracksGen++;
5451        mStartStopCond.broadcast();
5452    }
5453
5454    releaseWakeLock();
5455
5456    ALOGV("RecordThread %p exiting", this);
5457    return false;
5458}
5459
5460void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5461{
5462    if (!mStandby) {
5463        inputStandBy();
5464        mStandby = true;
5465    }
5466}
5467
5468void AudioFlinger::RecordThread::inputStandBy()
5469{
5470    // Idle the fast capture if it's currently running
5471    if (mFastCapture != 0) {
5472        FastCaptureStateQueue *sq = mFastCapture->sq();
5473        FastCaptureState *state = sq->begin();
5474        if (!(state->mCommand & FastCaptureState::IDLE)) {
5475            state->mCommand = FastCaptureState::COLD_IDLE;
5476            state->mColdFutexAddr = &mFastCaptureFutex;
5477            state->mColdGen++;
5478            mFastCaptureFutex = 0;
5479            sq->end();
5480            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5481            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5482#if 0
5483            if (kUseFastCapture == FastCapture_Dynamic) {
5484                // FIXME
5485            }
5486#endif
5487#ifdef AUDIO_WATCHDOG
5488            // FIXME
5489#endif
5490        } else {
5491            sq->end(false /*didModify*/);
5492        }
5493    }
5494    mInput->stream->common.standby(&mInput->stream->common);
5495}
5496
5497// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5498sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5499        const sp<AudioFlinger::Client>& client,
5500        uint32_t sampleRate,
5501        audio_format_t format,
5502        audio_channel_mask_t channelMask,
5503        size_t *pFrameCount,
5504        int sessionId,
5505        size_t *notificationFrames,
5506        int uid,
5507        IAudioFlinger::track_flags_t *flags,
5508        pid_t tid,
5509        status_t *status)
5510{
5511    size_t frameCount = *pFrameCount;
5512    sp<RecordTrack> track;
5513    status_t lStatus;
5514
5515    // client expresses a preference for FAST, but we get the final say
5516    if (*flags & IAudioFlinger::TRACK_FAST) {
5517      if (
5518            // use case: callback handler
5519            (tid != -1) &&
5520            // frame count is not specified, or is exactly the pipe depth
5521            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5522            // PCM data
5523            audio_is_linear_pcm(format) &&
5524            // native format
5525            (format == mFormat) &&
5526            // native channel mask
5527            (channelMask == mChannelMask) &&
5528            // native hardware sample rate
5529            (sampleRate == mSampleRate) &&
5530            // record thread has an associated fast capture
5531            hasFastCapture() &&
5532            // there are sufficient fast track slots available
5533            mFastTrackAvail
5534        ) {
5535        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5536                frameCount, mFrameCount);
5537      } else {
5538        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5539                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5540                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5541                frameCount, mFrameCount, mPipeFramesP2,
5542                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5543                hasFastCapture(), tid, mFastTrackAvail);
5544        *flags &= ~IAudioFlinger::TRACK_FAST;
5545      }
5546    }
5547
5548    // compute track buffer size in frames, and suggest the notification frame count
5549    if (*flags & IAudioFlinger::TRACK_FAST) {
5550        // fast track: frame count is exactly the pipe depth
5551        frameCount = mPipeFramesP2;
5552        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5553        *notificationFrames = mFrameCount;
5554    } else {
5555        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5556        //                 or 20 ms if there is a fast capture
5557        // TODO This could be a roundupRatio inline, and const
5558        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5559                * sampleRate + mSampleRate - 1) / mSampleRate;
5560        // minimum number of notification periods is at least kMinNotifications,
5561        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5562        static const size_t kMinNotifications = 3;
5563        static const uint32_t kMinMs = 30;
5564        // TODO This could be a roundupRatio inline
5565        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5566        // TODO This could be a roundupRatio inline
5567        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5568                maxNotificationFrames;
5569        const size_t minFrameCount = maxNotificationFrames *
5570                max(kMinNotifications, minNotificationsByMs);
5571        frameCount = max(frameCount, minFrameCount);
5572        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5573            *notificationFrames = maxNotificationFrames;
5574        }
5575    }
5576    *pFrameCount = frameCount;
5577
5578    lStatus = initCheck();
5579    if (lStatus != NO_ERROR) {
5580        ALOGE("createRecordTrack_l() audio driver not initialized");
5581        goto Exit;
5582    }
5583
5584    { // scope for mLock
5585        Mutex::Autolock _l(mLock);
5586
5587        track = new RecordTrack(this, client, sampleRate,
5588                      format, channelMask, frameCount, NULL, sessionId, uid,
5589                      *flags, TrackBase::TYPE_DEFAULT);
5590
5591        lStatus = track->initCheck();
5592        if (lStatus != NO_ERROR) {
5593            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5594            // track must be cleared from the caller as the caller has the AF lock
5595            goto Exit;
5596        }
5597        mTracks.add(track);
5598
5599        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5600        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5601                        mAudioFlinger->btNrecIsOff();
5602        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5603        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5604
5605        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5606            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5607            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5608            // so ask activity manager to do this on our behalf
5609            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5610        }
5611    }
5612
5613    lStatus = NO_ERROR;
5614
5615Exit:
5616    *status = lStatus;
5617    return track;
5618}
5619
5620status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5621                                           AudioSystem::sync_event_t event,
5622                                           int triggerSession)
5623{
5624    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5625    sp<ThreadBase> strongMe = this;
5626    status_t status = NO_ERROR;
5627
5628    if (event == AudioSystem::SYNC_EVENT_NONE) {
5629        recordTrack->clearSyncStartEvent();
5630    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5631        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5632                                       triggerSession,
5633                                       recordTrack->sessionId(),
5634                                       syncStartEventCallback,
5635                                       recordTrack);
5636        // Sync event can be cancelled by the trigger session if the track is not in a
5637        // compatible state in which case we start record immediately
5638        if (recordTrack->mSyncStartEvent->isCancelled()) {
5639            recordTrack->clearSyncStartEvent();
5640        } else {
5641            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5642            recordTrack->mFramesToDrop = -
5643                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5644        }
5645    }
5646
5647    {
5648        // This section is a rendezvous between binder thread executing start() and RecordThread
5649        AutoMutex lock(mLock);
5650        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5651            if (recordTrack->mState == TrackBase::PAUSING) {
5652                ALOGV("active record track PAUSING -> ACTIVE");
5653                recordTrack->mState = TrackBase::ACTIVE;
5654            } else {
5655                ALOGV("active record track state %d", recordTrack->mState);
5656            }
5657            return status;
5658        }
5659
5660        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5661        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5662        //      or using a separate command thread
5663        recordTrack->mState = TrackBase::STARTING_1;
5664        mActiveTracks.add(recordTrack);
5665        mActiveTracksGen++;
5666        status_t status = NO_ERROR;
5667        if (recordTrack->isExternalTrack()) {
5668            mLock.unlock();
5669            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5670            mLock.lock();
5671            // FIXME should verify that recordTrack is still in mActiveTracks
5672            if (status != NO_ERROR) {
5673                mActiveTracks.remove(recordTrack);
5674                mActiveTracksGen++;
5675                recordTrack->clearSyncStartEvent();
5676                ALOGV("RecordThread::start error %d", status);
5677                return status;
5678            }
5679        }
5680        // Catch up with current buffer indices if thread is already running.
5681        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5682        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5683        // see previously buffered data before it called start(), but with greater risk of overrun.
5684
5685        recordTrack->mRsmpInFront = mRsmpInRear;
5686        recordTrack->mRsmpInUnrel = 0;
5687        // FIXME why reset?
5688        if (recordTrack->mResampler != NULL) {
5689            recordTrack->mResampler->reset();
5690        }
5691        recordTrack->mState = TrackBase::STARTING_2;
5692        // signal thread to start
5693        mWaitWorkCV.broadcast();
5694        if (mActiveTracks.indexOf(recordTrack) < 0) {
5695            ALOGV("Record failed to start");
5696            status = BAD_VALUE;
5697            goto startError;
5698        }
5699        return status;
5700    }
5701
5702startError:
5703    if (recordTrack->isExternalTrack()) {
5704        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5705    }
5706    recordTrack->clearSyncStartEvent();
5707    // FIXME I wonder why we do not reset the state here?
5708    return status;
5709}
5710
5711void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5712{
5713    sp<SyncEvent> strongEvent = event.promote();
5714
5715    if (strongEvent != 0) {
5716        sp<RefBase> ptr = strongEvent->cookie().promote();
5717        if (ptr != 0) {
5718            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5719            recordTrack->handleSyncStartEvent(strongEvent);
5720        }
5721    }
5722}
5723
5724bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5725    ALOGV("RecordThread::stop");
5726    AutoMutex _l(mLock);
5727    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5728        return false;
5729    }
5730    // note that threadLoop may still be processing the track at this point [without lock]
5731    recordTrack->mState = TrackBase::PAUSING;
5732    // do not wait for mStartStopCond if exiting
5733    if (exitPending()) {
5734        return true;
5735    }
5736    // FIXME incorrect usage of wait: no explicit predicate or loop
5737    mStartStopCond.wait(mLock);
5738    // if we have been restarted, recordTrack is in mActiveTracks here
5739    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5740        ALOGV("Record stopped OK");
5741        return true;
5742    }
5743    return false;
5744}
5745
5746bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5747{
5748    return false;
5749}
5750
5751status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5752{
5753#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5754    if (!isValidSyncEvent(event)) {
5755        return BAD_VALUE;
5756    }
5757
5758    int eventSession = event->triggerSession();
5759    status_t ret = NAME_NOT_FOUND;
5760
5761    Mutex::Autolock _l(mLock);
5762
5763    for (size_t i = 0; i < mTracks.size(); i++) {
5764        sp<RecordTrack> track = mTracks[i];
5765        if (eventSession == track->sessionId()) {
5766            (void) track->setSyncEvent(event);
5767            ret = NO_ERROR;
5768        }
5769    }
5770    return ret;
5771#else
5772    return BAD_VALUE;
5773#endif
5774}
5775
5776// destroyTrack_l() must be called with ThreadBase::mLock held
5777void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5778{
5779    track->terminate();
5780    track->mState = TrackBase::STOPPED;
5781    // active tracks are removed by threadLoop()
5782    if (mActiveTracks.indexOf(track) < 0) {
5783        removeTrack_l(track);
5784    }
5785}
5786
5787void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5788{
5789    mTracks.remove(track);
5790    // need anything related to effects here?
5791    if (track->isFastTrack()) {
5792        ALOG_ASSERT(!mFastTrackAvail);
5793        mFastTrackAvail = true;
5794    }
5795}
5796
5797void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5798{
5799    dumpInternals(fd, args);
5800    dumpTracks(fd, args);
5801    dumpEffectChains(fd, args);
5802}
5803
5804void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5805{
5806    dprintf(fd, "\nInput thread %p:\n", this);
5807
5808    if (mActiveTracks.size() > 0) {
5809        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5810    } else {
5811        dprintf(fd, "  No active record clients\n");
5812    }
5813    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5814    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5815
5816    dumpBase(fd, args);
5817}
5818
5819void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5820{
5821    const size_t SIZE = 256;
5822    char buffer[SIZE];
5823    String8 result;
5824
5825    size_t numtracks = mTracks.size();
5826    size_t numactive = mActiveTracks.size();
5827    size_t numactiveseen = 0;
5828    dprintf(fd, "  %d Tracks", numtracks);
5829    if (numtracks) {
5830        dprintf(fd, " of which %d are active\n", numactive);
5831        RecordTrack::appendDumpHeader(result);
5832        for (size_t i = 0; i < numtracks ; ++i) {
5833            sp<RecordTrack> track = mTracks[i];
5834            if (track != 0) {
5835                bool active = mActiveTracks.indexOf(track) >= 0;
5836                if (active) {
5837                    numactiveseen++;
5838                }
5839                track->dump(buffer, SIZE, active);
5840                result.append(buffer);
5841            }
5842        }
5843    } else {
5844        dprintf(fd, "\n");
5845    }
5846
5847    if (numactiveseen != numactive) {
5848        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5849                " not in the track list\n");
5850        result.append(buffer);
5851        RecordTrack::appendDumpHeader(result);
5852        for (size_t i = 0; i < numactive; ++i) {
5853            sp<RecordTrack> track = mActiveTracks[i];
5854            if (mTracks.indexOf(track) < 0) {
5855                track->dump(buffer, SIZE, true);
5856                result.append(buffer);
5857            }
5858        }
5859
5860    }
5861    write(fd, result.string(), result.size());
5862}
5863
5864// AudioBufferProvider interface
5865status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5866        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5867{
5868    RecordTrack *activeTrack = mRecordTrack;
5869    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5870    if (threadBase == 0) {
5871        buffer->frameCount = 0;
5872        buffer->raw = NULL;
5873        return NOT_ENOUGH_DATA;
5874    }
5875    RecordThread *recordThread = (RecordThread *) threadBase.get();
5876    int32_t rear = recordThread->mRsmpInRear;
5877    int32_t front = activeTrack->mRsmpInFront;
5878    ssize_t filled = rear - front;
5879    // FIXME should not be P2 (don't want to increase latency)
5880    // FIXME if client not keeping up, discard
5881    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5882    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5883    front &= recordThread->mRsmpInFramesP2 - 1;
5884    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5885    if (part1 > (size_t) filled) {
5886        part1 = filled;
5887    }
5888    size_t ask = buffer->frameCount;
5889    ALOG_ASSERT(ask > 0);
5890    if (part1 > ask) {
5891        part1 = ask;
5892    }
5893    if (part1 == 0) {
5894        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5895        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5896        buffer->raw = NULL;
5897        buffer->frameCount = 0;
5898        activeTrack->mRsmpInUnrel = 0;
5899        return NOT_ENOUGH_DATA;
5900    }
5901
5902    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5903    buffer->frameCount = part1;
5904    activeTrack->mRsmpInUnrel = part1;
5905    return NO_ERROR;
5906}
5907
5908// AudioBufferProvider interface
5909void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5910        AudioBufferProvider::Buffer* buffer)
5911{
5912    RecordTrack *activeTrack = mRecordTrack;
5913    size_t stepCount = buffer->frameCount;
5914    if (stepCount == 0) {
5915        return;
5916    }
5917    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5918    activeTrack->mRsmpInUnrel -= stepCount;
5919    activeTrack->mRsmpInFront += stepCount;
5920    buffer->raw = NULL;
5921    buffer->frameCount = 0;
5922}
5923
5924bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5925                                                        status_t& status)
5926{
5927    bool reconfig = false;
5928
5929    status = NO_ERROR;
5930
5931    audio_format_t reqFormat = mFormat;
5932    uint32_t samplingRate = mSampleRate;
5933    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5934
5935    AudioParameter param = AudioParameter(keyValuePair);
5936    int value;
5937    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5938    //      channel count change can be requested. Do we mandate the first client defines the
5939    //      HAL sampling rate and channel count or do we allow changes on the fly?
5940    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5941        samplingRate = value;
5942        reconfig = true;
5943    }
5944    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5945        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5946            status = BAD_VALUE;
5947        } else {
5948            reqFormat = (audio_format_t) value;
5949            reconfig = true;
5950        }
5951    }
5952    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5953        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5954        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5955            status = BAD_VALUE;
5956        } else {
5957            channelMask = mask;
5958            reconfig = true;
5959        }
5960    }
5961    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5962        // do not accept frame count changes if tracks are open as the track buffer
5963        // size depends on frame count and correct behavior would not be guaranteed
5964        // if frame count is changed after track creation
5965        if (mActiveTracks.size() > 0) {
5966            status = INVALID_OPERATION;
5967        } else {
5968            reconfig = true;
5969        }
5970    }
5971    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5972        // forward device change to effects that have requested to be
5973        // aware of attached audio device.
5974        for (size_t i = 0; i < mEffectChains.size(); i++) {
5975            mEffectChains[i]->setDevice_l(value);
5976        }
5977
5978        // store input device and output device but do not forward output device to audio HAL.
5979        // Note that status is ignored by the caller for output device
5980        // (see AudioFlinger::setParameters()
5981        if (audio_is_output_devices(value)) {
5982            mOutDevice = value;
5983            status = BAD_VALUE;
5984        } else {
5985            mInDevice = value;
5986            // disable AEC and NS if the device is a BT SCO headset supporting those
5987            // pre processings
5988            if (mTracks.size() > 0) {
5989                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5990                                    mAudioFlinger->btNrecIsOff();
5991                for (size_t i = 0; i < mTracks.size(); i++) {
5992                    sp<RecordTrack> track = mTracks[i];
5993                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5994                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5995                }
5996            }
5997        }
5998    }
5999    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6000            mAudioSource != (audio_source_t)value) {
6001        // forward device change to effects that have requested to be
6002        // aware of attached audio device.
6003        for (size_t i = 0; i < mEffectChains.size(); i++) {
6004            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6005        }
6006        mAudioSource = (audio_source_t)value;
6007    }
6008
6009    if (status == NO_ERROR) {
6010        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6011                keyValuePair.string());
6012        if (status == INVALID_OPERATION) {
6013            inputStandBy();
6014            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6015                    keyValuePair.string());
6016        }
6017        if (reconfig) {
6018            if (status == BAD_VALUE &&
6019                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6020                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6021                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6022                        <= (2 * samplingRate)) &&
6023                audio_channel_count_from_in_mask(
6024                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6025                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6026                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6027                status = NO_ERROR;
6028            }
6029            if (status == NO_ERROR) {
6030                readInputParameters_l();
6031                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6032            }
6033        }
6034    }
6035
6036    return reconfig;
6037}
6038
6039String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6040{
6041    Mutex::Autolock _l(mLock);
6042    if (initCheck() != NO_ERROR) {
6043        return String8();
6044    }
6045
6046    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6047    const String8 out_s8(s);
6048    free(s);
6049    return out_s8;
6050}
6051
6052void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6053    AudioSystem::OutputDescriptor desc;
6054    const void *param2 = NULL;
6055
6056    switch (event) {
6057    case AudioSystem::INPUT_OPENED:
6058    case AudioSystem::INPUT_CONFIG_CHANGED:
6059        desc.channelMask = mChannelMask;
6060        desc.samplingRate = mSampleRate;
6061        desc.format = mFormat;
6062        desc.frameCount = mFrameCount;
6063        desc.latency = 0;
6064        param2 = &desc;
6065        break;
6066
6067    case AudioSystem::INPUT_CLOSED:
6068    default:
6069        break;
6070    }
6071    mAudioFlinger->audioConfigChanged(event, mId, param2);
6072}
6073
6074void AudioFlinger::RecordThread::readInputParameters_l()
6075{
6076    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6077    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6078    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6079    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6080    mFormat = mHALFormat;
6081    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6082        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6083    }
6084    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6085    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6086    mFrameCount = mBufferSize / mFrameSize;
6087    // This is the formula for calculating the temporary buffer size.
6088    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6089    // 1 full output buffer, regardless of the alignment of the available input.
6090    // The value is somewhat arbitrary, and could probably be even larger.
6091    // A larger value should allow more old data to be read after a track calls start(),
6092    // without increasing latency.
6093    mRsmpInFrames = mFrameCount * 7;
6094    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6095    delete[] mRsmpInBuffer;
6096
6097    // TODO optimize audio capture buffer sizes ...
6098    // Here we calculate the size of the sliding buffer used as a source
6099    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6100    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6101    // be better to have it derived from the pipe depth in the long term.
6102    // The current value is higher than necessary.  However it should not add to latency.
6103
6104    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6105    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6106
6107    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6108    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6109}
6110
6111uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6112{
6113    Mutex::Autolock _l(mLock);
6114    if (initCheck() != NO_ERROR) {
6115        return 0;
6116    }
6117
6118    return mInput->stream->get_input_frames_lost(mInput->stream);
6119}
6120
6121uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6122{
6123    Mutex::Autolock _l(mLock);
6124    uint32_t result = 0;
6125    if (getEffectChain_l(sessionId) != 0) {
6126        result = EFFECT_SESSION;
6127    }
6128
6129    for (size_t i = 0; i < mTracks.size(); ++i) {
6130        if (sessionId == mTracks[i]->sessionId()) {
6131            result |= TRACK_SESSION;
6132            break;
6133        }
6134    }
6135
6136    return result;
6137}
6138
6139KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6140{
6141    KeyedVector<int, bool> ids;
6142    Mutex::Autolock _l(mLock);
6143    for (size_t j = 0; j < mTracks.size(); ++j) {
6144        sp<RecordThread::RecordTrack> track = mTracks[j];
6145        int sessionId = track->sessionId();
6146        if (ids.indexOfKey(sessionId) < 0) {
6147            ids.add(sessionId, true);
6148        }
6149    }
6150    return ids;
6151}
6152
6153AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6154{
6155    Mutex::Autolock _l(mLock);
6156    AudioStreamIn *input = mInput;
6157    mInput = NULL;
6158    return input;
6159}
6160
6161// this method must always be called either with ThreadBase mLock held or inside the thread loop
6162audio_stream_t* AudioFlinger::RecordThread::stream() const
6163{
6164    if (mInput == NULL) {
6165        return NULL;
6166    }
6167    return &mInput->stream->common;
6168}
6169
6170status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6171{
6172    // only one chain per input thread
6173    if (mEffectChains.size() != 0) {
6174        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6175        return INVALID_OPERATION;
6176    }
6177    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6178    chain->setThread(this);
6179    chain->setInBuffer(NULL);
6180    chain->setOutBuffer(NULL);
6181
6182    checkSuspendOnAddEffectChain_l(chain);
6183
6184    mEffectChains.add(chain);
6185
6186    return NO_ERROR;
6187}
6188
6189size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6190{
6191    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6192    ALOGW_IF(mEffectChains.size() != 1,
6193            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6194            chain.get(), mEffectChains.size(), this);
6195    if (mEffectChains.size() == 1) {
6196        mEffectChains.removeAt(0);
6197    }
6198    return 0;
6199}
6200
6201status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6202                                                          audio_patch_handle_t *handle)
6203{
6204    status_t status = NO_ERROR;
6205    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6206        // store new device and send to effects
6207        mInDevice = patch->sources[0].ext.device.type;
6208        for (size_t i = 0; i < mEffectChains.size(); i++) {
6209            mEffectChains[i]->setDevice_l(mInDevice);
6210        }
6211
6212        // disable AEC and NS if the device is a BT SCO headset supporting those
6213        // pre processings
6214        if (mTracks.size() > 0) {
6215            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6216                                mAudioFlinger->btNrecIsOff();
6217            for (size_t i = 0; i < mTracks.size(); i++) {
6218                sp<RecordTrack> track = mTracks[i];
6219                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6220                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6221            }
6222        }
6223
6224        // store new source and send to effects
6225        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6226            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6227            for (size_t i = 0; i < mEffectChains.size(); i++) {
6228                mEffectChains[i]->setAudioSource_l(mAudioSource);
6229            }
6230        }
6231
6232        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6233        status = hwDevice->create_audio_patch(hwDevice,
6234                                               patch->num_sources,
6235                                               patch->sources,
6236                                               patch->num_sinks,
6237                                               patch->sinks,
6238                                               handle);
6239    } else {
6240        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6241    }
6242    return status;
6243}
6244
6245status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6246{
6247    status_t status = NO_ERROR;
6248    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6249        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6250        status = hwDevice->release_audio_patch(hwDevice, handle);
6251    } else {
6252        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6253    }
6254    return status;
6255}
6256
6257void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6258{
6259    Mutex::Autolock _l(mLock);
6260    mTracks.add(record);
6261}
6262
6263void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6264{
6265    Mutex::Autolock _l(mLock);
6266    destroyTrack_l(record);
6267}
6268
6269void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6270{
6271    ThreadBase::getAudioPortConfig(config);
6272    config->role = AUDIO_PORT_ROLE_SINK;
6273    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6274    config->ext.mix.usecase.source = mAudioSource;
6275}
6276
6277}; // namespace android
6278