Threads.cpp revision 745e9a8283b56c7772ee7d72383a3f2e012e1ef9
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
139// So for now we just assume that client is double-buffered for fast tracks.
140// FIXME It would be better for client to tell AudioFlinger the value of N,
141// so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 2;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
273        // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        //FIXME: mStandby should be true here. Is this some kind of hack?
276        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
277        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
278        // mName will be set by concrete (non-virtual) subclass
279        mDeathRecipient(new PMDeathRecipient(this))
280{
281}
282
283AudioFlinger::ThreadBase::~ThreadBase()
284{
285    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
286    for (size_t i = 0; i < mConfigEvents.size(); i++) {
287        delete mConfigEvents[i];
288    }
289    mConfigEvents.clear();
290
291    mParamCond.broadcast();
292    // do not lock the mutex in destructor
293    releaseWakeLock_l();
294    if (mPowerManager != 0) {
295        sp<IBinder> binder = mPowerManager->asBinder();
296        binder->unlinkToDeath(mDeathRecipient);
297    }
298}
299
300void AudioFlinger::ThreadBase::exit()
301{
302    ALOGV("ThreadBase::exit");
303    // do any cleanup required for exit to succeed
304    preExit();
305    {
306        // This lock prevents the following race in thread (uniprocessor for illustration):
307        //  if (!exitPending()) {
308        //      // context switch from here to exit()
309        //      // exit() calls requestExit(), what exitPending() observes
310        //      // exit() calls signal(), which is dropped since no waiters
311        //      // context switch back from exit() to here
312        //      mWaitWorkCV.wait(...);
313        //      // now thread is hung
314        //  }
315        AutoMutex lock(mLock);
316        requestExit();
317        mWaitWorkCV.broadcast();
318    }
319    // When Thread::requestExitAndWait is made virtual and this method is renamed to
320    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
321    requestExitAndWait();
322}
323
324status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
325{
326    status_t status;
327
328    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
329    Mutex::Autolock _l(mLock);
330
331    mNewParameters.add(keyValuePairs);
332    mWaitWorkCV.signal();
333    // wait condition with timeout in case the thread loop has exited
334    // before the request could be processed
335    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
336        status = mParamStatus;
337        mWaitWorkCV.signal();
338    } else {
339        status = TIMED_OUT;
340    }
341    return status;
342}
343
344void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
345{
346    Mutex::Autolock _l(mLock);
347    sendIoConfigEvent_l(event, param);
348}
349
350// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
351void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
352{
353    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
354    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
355    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
356            param);
357    mWaitWorkCV.signal();
358}
359
360// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
361void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
362{
363    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
364    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
365    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
366          mConfigEvents.size(), pid, tid, prio);
367    mWaitWorkCV.signal();
368}
369
370void AudioFlinger::ThreadBase::processConfigEvents()
371{
372    mLock.lock();
373    while (!mConfigEvents.isEmpty()) {
374        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
375        ConfigEvent *event = mConfigEvents[0];
376        mConfigEvents.removeAt(0);
377        // release mLock before locking AudioFlinger mLock: lock order is always
378        // AudioFlinger then ThreadBase to avoid cross deadlock
379        mLock.unlock();
380        switch(event->type()) {
381            case CFG_EVENT_PRIO: {
382                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
383                // FIXME Need to understand why this has be done asynchronously
384                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
385                        true /*asynchronous*/);
386                if (err != 0) {
387                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
388                          "error %d",
389                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
390                }
391            } break;
392            case CFG_EVENT_IO: {
393                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
394                mAudioFlinger->mLock.lock();
395                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
396                mAudioFlinger->mLock.unlock();
397            } break;
398            default:
399                ALOGE("processConfigEvents() unknown event type %d", event->type());
400                break;
401        }
402        delete event;
403        mLock.lock();
404    }
405    mLock.unlock();
406}
407
408void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
409{
410    const size_t SIZE = 256;
411    char buffer[SIZE];
412    String8 result;
413
414    bool locked = AudioFlinger::dumpTryLock(mLock);
415    if (!locked) {
416        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
417        write(fd, buffer, strlen(buffer));
418    }
419
420    snprintf(buffer, SIZE, "io handle: %d\n", mId);
421    result.append(buffer);
422    snprintf(buffer, SIZE, "TID: %d\n", getTid());
423    result.append(buffer);
424    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
425    result.append(buffer);
426    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
427    result.append(buffer);
428    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
429    result.append(buffer);
430    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
433    result.append(buffer);
434    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
435    result.append(buffer);
436    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
437    result.append(buffer);
438
439    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
440    result.append(buffer);
441    result.append(" Index Command");
442    for (size_t i = 0; i < mNewParameters.size(); ++i) {
443        snprintf(buffer, SIZE, "\n %02d    ", i);
444        result.append(buffer);
445        result.append(mNewParameters[i]);
446    }
447
448    snprintf(buffer, SIZE, "\n\nPending config events: \n");
449    result.append(buffer);
450    for (size_t i = 0; i < mConfigEvents.size(); i++) {
451        mConfigEvents[i]->dump(buffer, SIZE);
452        result.append(buffer);
453    }
454    result.append("\n");
455
456    write(fd, result.string(), result.size());
457
458    if (locked) {
459        mLock.unlock();
460    }
461}
462
463void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
464{
465    const size_t SIZE = 256;
466    char buffer[SIZE];
467    String8 result;
468
469    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
470    write(fd, buffer, strlen(buffer));
471
472    for (size_t i = 0; i < mEffectChains.size(); ++i) {
473        sp<EffectChain> chain = mEffectChains[i];
474        if (chain != 0) {
475            chain->dump(fd, args);
476        }
477    }
478}
479
480void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
481{
482    Mutex::Autolock _l(mLock);
483    acquireWakeLock_l(uid);
484}
485
486String16 AudioFlinger::ThreadBase::getWakeLockTag()
487{
488    switch (mType) {
489        case MIXER:
490            return String16("AudioMix");
491        case DIRECT:
492            return String16("AudioDirectOut");
493        case DUPLICATING:
494            return String16("AudioDup");
495        case RECORD:
496            return String16("AudioIn");
497        case OFFLOAD:
498            return String16("AudioOffload");
499        default:
500            ALOG_ASSERT(false);
501            return String16("AudioUnknown");
502    }
503}
504
505void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
506{
507    getPowerManager_l();
508    if (mPowerManager != 0) {
509        sp<IBinder> binder = new BBinder();
510        status_t status;
511        if (uid >= 0) {
512            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
513                    binder,
514                    getWakeLockTag(),
515                    String16("media"),
516                    uid);
517        } else {
518            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
519                    binder,
520                    getWakeLockTag(),
521                    String16("media"));
522        }
523        if (status == NO_ERROR) {
524            mWakeLockToken = binder;
525        }
526        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
527    }
528}
529
530void AudioFlinger::ThreadBase::releaseWakeLock()
531{
532    Mutex::Autolock _l(mLock);
533    releaseWakeLock_l();
534}
535
536void AudioFlinger::ThreadBase::releaseWakeLock_l()
537{
538    if (mWakeLockToken != 0) {
539        ALOGV("releaseWakeLock_l() %s", mName);
540        if (mPowerManager != 0) {
541            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
542        }
543        mWakeLockToken.clear();
544    }
545}
546
547void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
548    Mutex::Autolock _l(mLock);
549    updateWakeLockUids_l(uids);
550}
551
552void AudioFlinger::ThreadBase::getPowerManager_l() {
553
554    if (mPowerManager == 0) {
555        // use checkService() to avoid blocking if power service is not up yet
556        sp<IBinder> binder =
557            defaultServiceManager()->checkService(String16("power"));
558        if (binder == 0) {
559            ALOGW("Thread %s cannot connect to the power manager service", mName);
560        } else {
561            mPowerManager = interface_cast<IPowerManager>(binder);
562            binder->linkToDeath(mDeathRecipient);
563        }
564    }
565}
566
567void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
568
569    getPowerManager_l();
570    if (mWakeLockToken == NULL) {
571        ALOGE("no wake lock to update!");
572        return;
573    }
574    if (mPowerManager != 0) {
575        sp<IBinder> binder = new BBinder();
576        status_t status;
577        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
578        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
579    }
580}
581
582void AudioFlinger::ThreadBase::clearPowerManager()
583{
584    Mutex::Autolock _l(mLock);
585    releaseWakeLock_l();
586    mPowerManager.clear();
587}
588
589void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
590{
591    sp<ThreadBase> thread = mThread.promote();
592    if (thread != 0) {
593        thread->clearPowerManager();
594    }
595    ALOGW("power manager service died !!!");
596}
597
598void AudioFlinger::ThreadBase::setEffectSuspended(
599        const effect_uuid_t *type, bool suspend, int sessionId)
600{
601    Mutex::Autolock _l(mLock);
602    setEffectSuspended_l(type, suspend, sessionId);
603}
604
605void AudioFlinger::ThreadBase::setEffectSuspended_l(
606        const effect_uuid_t *type, bool suspend, int sessionId)
607{
608    sp<EffectChain> chain = getEffectChain_l(sessionId);
609    if (chain != 0) {
610        if (type != NULL) {
611            chain->setEffectSuspended_l(type, suspend);
612        } else {
613            chain->setEffectSuspendedAll_l(suspend);
614        }
615    }
616
617    updateSuspendedSessions_l(type, suspend, sessionId);
618}
619
620void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
621{
622    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
623    if (index < 0) {
624        return;
625    }
626
627    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
628            mSuspendedSessions.valueAt(index);
629
630    for (size_t i = 0; i < sessionEffects.size(); i++) {
631        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
632        for (int j = 0; j < desc->mRefCount; j++) {
633            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
634                chain->setEffectSuspendedAll_l(true);
635            } else {
636                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
637                    desc->mType.timeLow);
638                chain->setEffectSuspended_l(&desc->mType, true);
639            }
640        }
641    }
642}
643
644void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
645                                                         bool suspend,
646                                                         int sessionId)
647{
648    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
649
650    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
651
652    if (suspend) {
653        if (index >= 0) {
654            sessionEffects = mSuspendedSessions.valueAt(index);
655        } else {
656            mSuspendedSessions.add(sessionId, sessionEffects);
657        }
658    } else {
659        if (index < 0) {
660            return;
661        }
662        sessionEffects = mSuspendedSessions.valueAt(index);
663    }
664
665
666    int key = EffectChain::kKeyForSuspendAll;
667    if (type != NULL) {
668        key = type->timeLow;
669    }
670    index = sessionEffects.indexOfKey(key);
671
672    sp<SuspendedSessionDesc> desc;
673    if (suspend) {
674        if (index >= 0) {
675            desc = sessionEffects.valueAt(index);
676        } else {
677            desc = new SuspendedSessionDesc();
678            if (type != NULL) {
679                desc->mType = *type;
680            }
681            sessionEffects.add(key, desc);
682            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
683        }
684        desc->mRefCount++;
685    } else {
686        if (index < 0) {
687            return;
688        }
689        desc = sessionEffects.valueAt(index);
690        if (--desc->mRefCount == 0) {
691            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
692            sessionEffects.removeItemsAt(index);
693            if (sessionEffects.isEmpty()) {
694                ALOGV("updateSuspendedSessions_l() restore removing session %d",
695                                 sessionId);
696                mSuspendedSessions.removeItem(sessionId);
697            }
698        }
699    }
700    if (!sessionEffects.isEmpty()) {
701        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
702    }
703}
704
705void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
706                                                            bool enabled,
707                                                            int sessionId)
708{
709    Mutex::Autolock _l(mLock);
710    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
711}
712
713void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
714                                                            bool enabled,
715                                                            int sessionId)
716{
717    if (mType != RECORD) {
718        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
719        // another session. This gives the priority to well behaved effect control panels
720        // and applications not using global effects.
721        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
722        // global effects
723        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
724            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
725        }
726    }
727
728    sp<EffectChain> chain = getEffectChain_l(sessionId);
729    if (chain != 0) {
730        chain->checkSuspendOnEffectEnabled(effect, enabled);
731    }
732}
733
734// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
735sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
736        const sp<AudioFlinger::Client>& client,
737        const sp<IEffectClient>& effectClient,
738        int32_t priority,
739        int sessionId,
740        effect_descriptor_t *desc,
741        int *enabled,
742        status_t *status
743        )
744{
745    sp<EffectModule> effect;
746    sp<EffectHandle> handle;
747    status_t lStatus;
748    sp<EffectChain> chain;
749    bool chainCreated = false;
750    bool effectCreated = false;
751    bool effectRegistered = false;
752
753    lStatus = initCheck();
754    if (lStatus != NO_ERROR) {
755        ALOGW("createEffect_l() Audio driver not initialized.");
756        goto Exit;
757    }
758
759    // Allow global effects only on offloaded and mixer threads
760    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
761        switch (mType) {
762        case MIXER:
763        case OFFLOAD:
764            break;
765        case DIRECT:
766        case DUPLICATING:
767        case RECORD:
768        default:
769            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
770            lStatus = BAD_VALUE;
771            goto Exit;
772        }
773    }
774
775    // Only Pre processor effects are allowed on input threads and only on input threads
776    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
777        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
778                desc->name, desc->flags, mType);
779        lStatus = BAD_VALUE;
780        goto Exit;
781    }
782
783    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
784
785    { // scope for mLock
786        Mutex::Autolock _l(mLock);
787
788        // check for existing effect chain with the requested audio session
789        chain = getEffectChain_l(sessionId);
790        if (chain == 0) {
791            // create a new chain for this session
792            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
793            chain = new EffectChain(this, sessionId);
794            addEffectChain_l(chain);
795            chain->setStrategy(getStrategyForSession_l(sessionId));
796            chainCreated = true;
797        } else {
798            effect = chain->getEffectFromDesc_l(desc);
799        }
800
801        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
802
803        if (effect == 0) {
804            int id = mAudioFlinger->nextUniqueId();
805            // Check CPU and memory usage
806            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
807            if (lStatus != NO_ERROR) {
808                goto Exit;
809            }
810            effectRegistered = true;
811            // create a new effect module if none present in the chain
812            effect = new EffectModule(this, chain, desc, id, sessionId);
813            lStatus = effect->status();
814            if (lStatus != NO_ERROR) {
815                goto Exit;
816            }
817            effect->setOffloaded(mType == OFFLOAD, mId);
818
819            lStatus = chain->addEffect_l(effect);
820            if (lStatus != NO_ERROR) {
821                goto Exit;
822            }
823            effectCreated = true;
824
825            effect->setDevice(mOutDevice);
826            effect->setDevice(mInDevice);
827            effect->setMode(mAudioFlinger->getMode());
828            effect->setAudioSource(mAudioSource);
829        }
830        // create effect handle and connect it to effect module
831        handle = new EffectHandle(effect, client, effectClient, priority);
832        lStatus = effect->addHandle(handle.get());
833        if (enabled != NULL) {
834            *enabled = (int)effect->isEnabled();
835        }
836    }
837
838Exit:
839    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
840        Mutex::Autolock _l(mLock);
841        if (effectCreated) {
842            chain->removeEffect_l(effect);
843        }
844        if (effectRegistered) {
845            AudioSystem::unregisterEffect(effect->id());
846        }
847        if (chainCreated) {
848            removeEffectChain_l(chain);
849        }
850        handle.clear();
851    }
852
853    if (status != NULL) {
854        *status = lStatus;
855    }
856    return handle;
857}
858
859sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
860{
861    Mutex::Autolock _l(mLock);
862    return getEffect_l(sessionId, effectId);
863}
864
865sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
866{
867    sp<EffectChain> chain = getEffectChain_l(sessionId);
868    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
869}
870
871// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
872// PlaybackThread::mLock held
873status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
874{
875    // check for existing effect chain with the requested audio session
876    int sessionId = effect->sessionId();
877    sp<EffectChain> chain = getEffectChain_l(sessionId);
878    bool chainCreated = false;
879
880    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
881             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
882                    this, effect->desc().name, effect->desc().flags);
883
884    if (chain == 0) {
885        // create a new chain for this session
886        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
887        chain = new EffectChain(this, sessionId);
888        addEffectChain_l(chain);
889        chain->setStrategy(getStrategyForSession_l(sessionId));
890        chainCreated = true;
891    }
892    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
893
894    if (chain->getEffectFromId_l(effect->id()) != 0) {
895        ALOGW("addEffect_l() %p effect %s already present in chain %p",
896                this, effect->desc().name, chain.get());
897        return BAD_VALUE;
898    }
899
900    effect->setOffloaded(mType == OFFLOAD, mId);
901
902    status_t status = chain->addEffect_l(effect);
903    if (status != NO_ERROR) {
904        if (chainCreated) {
905            removeEffectChain_l(chain);
906        }
907        return status;
908    }
909
910    effect->setDevice(mOutDevice);
911    effect->setDevice(mInDevice);
912    effect->setMode(mAudioFlinger->getMode());
913    effect->setAudioSource(mAudioSource);
914    return NO_ERROR;
915}
916
917void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
918
919    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
920    effect_descriptor_t desc = effect->desc();
921    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
922        detachAuxEffect_l(effect->id());
923    }
924
925    sp<EffectChain> chain = effect->chain().promote();
926    if (chain != 0) {
927        // remove effect chain if removing last effect
928        if (chain->removeEffect_l(effect) == 0) {
929            removeEffectChain_l(chain);
930        }
931    } else {
932        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
933    }
934}
935
936void AudioFlinger::ThreadBase::lockEffectChains_l(
937        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
938{
939    effectChains = mEffectChains;
940    for (size_t i = 0; i < mEffectChains.size(); i++) {
941        mEffectChains[i]->lock();
942    }
943}
944
945void AudioFlinger::ThreadBase::unlockEffectChains(
946        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
947{
948    for (size_t i = 0; i < effectChains.size(); i++) {
949        effectChains[i]->unlock();
950    }
951}
952
953sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
954{
955    Mutex::Autolock _l(mLock);
956    return getEffectChain_l(sessionId);
957}
958
959sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
960{
961    size_t size = mEffectChains.size();
962    for (size_t i = 0; i < size; i++) {
963        if (mEffectChains[i]->sessionId() == sessionId) {
964            return mEffectChains[i];
965        }
966    }
967    return 0;
968}
969
970void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
971{
972    Mutex::Autolock _l(mLock);
973    size_t size = mEffectChains.size();
974    for (size_t i = 0; i < size; i++) {
975        mEffectChains[i]->setMode_l(mode);
976    }
977}
978
979void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
980                                                    EffectHandle *handle,
981                                                    bool unpinIfLast) {
982
983    Mutex::Autolock _l(mLock);
984    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
985    // delete the effect module if removing last handle on it
986    if (effect->removeHandle(handle) == 0) {
987        if (!effect->isPinned() || unpinIfLast) {
988            removeEffect_l(effect);
989            AudioSystem::unregisterEffect(effect->id());
990        }
991    }
992}
993
994// ----------------------------------------------------------------------------
995//      Playback
996// ----------------------------------------------------------------------------
997
998AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
999                                             AudioStreamOut* output,
1000                                             audio_io_handle_t id,
1001                                             audio_devices_t device,
1002                                             type_t type)
1003    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1004        mNormalFrameCount(0), mMixBuffer(NULL),
1005        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1006        mActiveTracksGeneration(0),
1007        // mStreamTypes[] initialized in constructor body
1008        mOutput(output),
1009        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1010        mMixerStatus(MIXER_IDLE),
1011        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1012        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1013        mBytesRemaining(0),
1014        mCurrentWriteLength(0),
1015        mUseAsyncWrite(false),
1016        mWriteAckSequence(0),
1017        mDrainSequence(0),
1018        mSignalPending(false),
1019        mScreenState(AudioFlinger::mScreenState),
1020        // index 0 is reserved for normal mixer's submix
1021        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1022        // mLatchD, mLatchQ,
1023        mLatchDValid(false), mLatchQValid(false)
1024{
1025    snprintf(mName, kNameLength, "AudioOut_%X", id);
1026    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1027
1028    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1029    // it would be safer to explicitly pass initial masterVolume/masterMute as
1030    // parameter.
1031    //
1032    // If the HAL we are using has support for master volume or master mute,
1033    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1034    // and the mute set to false).
1035    mMasterVolume = audioFlinger->masterVolume_l();
1036    mMasterMute = audioFlinger->masterMute_l();
1037    if (mOutput && mOutput->audioHwDev) {
1038        if (mOutput->audioHwDev->canSetMasterVolume()) {
1039            mMasterVolume = 1.0;
1040        }
1041
1042        if (mOutput->audioHwDev->canSetMasterMute()) {
1043            mMasterMute = false;
1044        }
1045    }
1046
1047    readOutputParameters();
1048
1049    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1050    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1051    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1052            stream = (audio_stream_type_t) (stream + 1)) {
1053        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1054        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1055    }
1056    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1057    // because mAudioFlinger doesn't have one to copy from
1058}
1059
1060AudioFlinger::PlaybackThread::~PlaybackThread()
1061{
1062    mAudioFlinger->unregisterWriter(mNBLogWriter);
1063    delete [] mAllocMixBuffer;
1064}
1065
1066void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1067{
1068    dumpInternals(fd, args);
1069    dumpTracks(fd, args);
1070    dumpEffectChains(fd, args);
1071}
1072
1073void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1074{
1075    const size_t SIZE = 256;
1076    char buffer[SIZE];
1077    String8 result;
1078
1079    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1080    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1081        const stream_type_t *st = &mStreamTypes[i];
1082        if (i > 0) {
1083            result.appendFormat(", ");
1084        }
1085        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1086        if (st->mute) {
1087            result.append("M");
1088        }
1089    }
1090    result.append("\n");
1091    write(fd, result.string(), result.length());
1092    result.clear();
1093
1094    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1095    result.append(buffer);
1096    Track::appendDumpHeader(result);
1097    for (size_t i = 0; i < mTracks.size(); ++i) {
1098        sp<Track> track = mTracks[i];
1099        if (track != 0) {
1100            track->dump(buffer, SIZE);
1101            result.append(buffer);
1102        }
1103    }
1104
1105    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1106    result.append(buffer);
1107    Track::appendDumpHeader(result);
1108    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1109        sp<Track> track = mActiveTracks[i].promote();
1110        if (track != 0) {
1111            track->dump(buffer, SIZE);
1112            result.append(buffer);
1113        }
1114    }
1115    write(fd, result.string(), result.size());
1116
1117    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1118    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1119    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1120            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1121}
1122
1123void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1124{
1125    const size_t SIZE = 256;
1126    char buffer[SIZE];
1127    String8 result;
1128
1129    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1130    result.append(buffer);
1131    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1132    result.append(buffer);
1133    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1134            ns2ms(systemTime() - mLastWriteTime));
1135    result.append(buffer);
1136    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1137    result.append(buffer);
1138    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1139    result.append(buffer);
1140    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1141    result.append(buffer);
1142    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1143    result.append(buffer);
1144    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1145    result.append(buffer);
1146    write(fd, result.string(), result.size());
1147    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1148
1149    dumpBase(fd, args);
1150}
1151
1152// Thread virtuals
1153status_t AudioFlinger::PlaybackThread::readyToRun()
1154{
1155    status_t status = initCheck();
1156    if (status == NO_ERROR) {
1157        ALOGI("AudioFlinger's thread %p ready to run", this);
1158    } else {
1159        ALOGE("No working audio driver found.");
1160    }
1161    return status;
1162}
1163
1164void AudioFlinger::PlaybackThread::onFirstRef()
1165{
1166    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1167}
1168
1169// ThreadBase virtuals
1170void AudioFlinger::PlaybackThread::preExit()
1171{
1172    ALOGV("  preExit()");
1173    // FIXME this is using hard-coded strings but in the future, this functionality will be
1174    //       converted to use audio HAL extensions required to support tunneling
1175    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1176}
1177
1178// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1179sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1180        const sp<AudioFlinger::Client>& client,
1181        audio_stream_type_t streamType,
1182        uint32_t sampleRate,
1183        audio_format_t format,
1184        audio_channel_mask_t channelMask,
1185        size_t frameCount,
1186        const sp<IMemory>& sharedBuffer,
1187        int sessionId,
1188        IAudioFlinger::track_flags_t *flags,
1189        pid_t tid,
1190        int uid,
1191        status_t *status)
1192{
1193    sp<Track> track;
1194    status_t lStatus;
1195
1196    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1197
1198    // client expresses a preference for FAST, but we get the final say
1199    if (*flags & IAudioFlinger::TRACK_FAST) {
1200      if (
1201            // not timed
1202            (!isTimed) &&
1203            // either of these use cases:
1204            (
1205              // use case 1: shared buffer with any frame count
1206              (
1207                (sharedBuffer != 0)
1208              ) ||
1209              // use case 2: callback handler and frame count is default or at least as large as HAL
1210              (
1211                (tid != -1) &&
1212                ((frameCount == 0) ||
1213                (frameCount >= mFrameCount))
1214              )
1215            ) &&
1216            // PCM data
1217            audio_is_linear_pcm(format) &&
1218            // mono or stereo
1219            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1220              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1221#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1222            // hardware sample rate
1223            (sampleRate == mSampleRate) &&
1224#endif
1225            // normal mixer has an associated fast mixer
1226            hasFastMixer() &&
1227            // there are sufficient fast track slots available
1228            (mFastTrackAvailMask != 0)
1229            // FIXME test that MixerThread for this fast track has a capable output HAL
1230            // FIXME add a permission test also?
1231        ) {
1232        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1233        if (frameCount == 0) {
1234            frameCount = mFrameCount * kFastTrackMultiplier;
1235        }
1236        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1237                frameCount, mFrameCount);
1238      } else {
1239        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1240                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1241                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1242                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1243                audio_is_linear_pcm(format),
1244                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1245        *flags &= ~IAudioFlinger::TRACK_FAST;
1246        // For compatibility with AudioTrack calculation, buffer depth is forced
1247        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1248        // This is probably too conservative, but legacy application code may depend on it.
1249        // If you change this calculation, also review the start threshold which is related.
1250        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1251        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1252        if (minBufCount < 2) {
1253            minBufCount = 2;
1254        }
1255        size_t minFrameCount = mNormalFrameCount * minBufCount;
1256        if (frameCount < minFrameCount) {
1257            frameCount = minFrameCount;
1258        }
1259      }
1260    }
1261
1262    if (mType == DIRECT) {
1263        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1264            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1265                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1266                        "for output %p with format %d",
1267                        sampleRate, format, channelMask, mOutput, mFormat);
1268                lStatus = BAD_VALUE;
1269                goto Exit;
1270            }
1271        }
1272    } else if (mType == OFFLOAD) {
1273        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1274            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1275                    "for output %p with format %d",
1276                    sampleRate, format, channelMask, mOutput, mFormat);
1277            lStatus = BAD_VALUE;
1278            goto Exit;
1279        }
1280    } else {
1281        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1282                ALOGE("createTrack_l() Bad parameter: format %d \""
1283                        "for output %p with format %d",
1284                        format, mOutput, mFormat);
1285                lStatus = BAD_VALUE;
1286                goto Exit;
1287        }
1288        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1289        if (sampleRate > mSampleRate*2) {
1290            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1291            lStatus = BAD_VALUE;
1292            goto Exit;
1293        }
1294    }
1295
1296    lStatus = initCheck();
1297    if (lStatus != NO_ERROR) {
1298        ALOGE("Audio driver not initialized.");
1299        goto Exit;
1300    }
1301
1302    { // scope for mLock
1303        Mutex::Autolock _l(mLock);
1304
1305        // all tracks in same audio session must share the same routing strategy otherwise
1306        // conflicts will happen when tracks are moved from one output to another by audio policy
1307        // manager
1308        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1309        for (size_t i = 0; i < mTracks.size(); ++i) {
1310            sp<Track> t = mTracks[i];
1311            if (t != 0 && !t->isOutputTrack()) {
1312                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1313                if (sessionId == t->sessionId() && strategy != actual) {
1314                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1315                            strategy, actual);
1316                    lStatus = BAD_VALUE;
1317                    goto Exit;
1318                }
1319            }
1320        }
1321
1322        if (!isTimed) {
1323            track = new Track(this, client, streamType, sampleRate, format,
1324                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1325        } else {
1326            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1327                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1328        }
1329        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1330            lStatus = NO_MEMORY;
1331            goto Exit;
1332        }
1333
1334        mTracks.add(track);
1335
1336        sp<EffectChain> chain = getEffectChain_l(sessionId);
1337        if (chain != 0) {
1338            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1339            track->setMainBuffer(chain->inBuffer());
1340            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1341            chain->incTrackCnt();
1342        }
1343
1344        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1345            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1346            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1347            // so ask activity manager to do this on our behalf
1348            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1349        }
1350    }
1351
1352    lStatus = NO_ERROR;
1353
1354Exit:
1355    if (status) {
1356        *status = lStatus;
1357    }
1358    return track;
1359}
1360
1361uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1362{
1363    return latency;
1364}
1365
1366uint32_t AudioFlinger::PlaybackThread::latency() const
1367{
1368    Mutex::Autolock _l(mLock);
1369    return latency_l();
1370}
1371uint32_t AudioFlinger::PlaybackThread::latency_l() const
1372{
1373    if (initCheck() == NO_ERROR) {
1374        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1375    } else {
1376        return 0;
1377    }
1378}
1379
1380void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1381{
1382    Mutex::Autolock _l(mLock);
1383    // Don't apply master volume in SW if our HAL can do it for us.
1384    if (mOutput && mOutput->audioHwDev &&
1385        mOutput->audioHwDev->canSetMasterVolume()) {
1386        mMasterVolume = 1.0;
1387    } else {
1388        mMasterVolume = value;
1389    }
1390}
1391
1392void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1393{
1394    Mutex::Autolock _l(mLock);
1395    // Don't apply master mute in SW if our HAL can do it for us.
1396    if (mOutput && mOutput->audioHwDev &&
1397        mOutput->audioHwDev->canSetMasterMute()) {
1398        mMasterMute = false;
1399    } else {
1400        mMasterMute = muted;
1401    }
1402}
1403
1404void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1405{
1406    Mutex::Autolock _l(mLock);
1407    mStreamTypes[stream].volume = value;
1408    broadcast_l();
1409}
1410
1411void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1412{
1413    Mutex::Autolock _l(mLock);
1414    mStreamTypes[stream].mute = muted;
1415    broadcast_l();
1416}
1417
1418float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1419{
1420    Mutex::Autolock _l(mLock);
1421    return mStreamTypes[stream].volume;
1422}
1423
1424// addTrack_l() must be called with ThreadBase::mLock held
1425status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1426{
1427    status_t status = ALREADY_EXISTS;
1428
1429    // set retry count for buffer fill
1430    track->mRetryCount = kMaxTrackStartupRetries;
1431    if (mActiveTracks.indexOf(track) < 0) {
1432        // the track is newly added, make sure it fills up all its
1433        // buffers before playing. This is to ensure the client will
1434        // effectively get the latency it requested.
1435        if (!track->isOutputTrack()) {
1436            TrackBase::track_state state = track->mState;
1437            mLock.unlock();
1438            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1439            mLock.lock();
1440            // abort track was stopped/paused while we released the lock
1441            if (state != track->mState) {
1442                if (status == NO_ERROR) {
1443                    mLock.unlock();
1444                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1445                    mLock.lock();
1446                }
1447                return INVALID_OPERATION;
1448            }
1449            // abort if start is rejected by audio policy manager
1450            if (status != NO_ERROR) {
1451                return PERMISSION_DENIED;
1452            }
1453#ifdef ADD_BATTERY_DATA
1454            // to track the speaker usage
1455            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1456#endif
1457        }
1458
1459        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1460        track->mResetDone = false;
1461        track->mPresentationCompleteFrames = 0;
1462        mActiveTracks.add(track);
1463        mWakeLockUids.add(track->uid());
1464        mActiveTracksGeneration++;
1465        mLatestActiveTrack = track;
1466        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1467        if (chain != 0) {
1468            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1469                    track->sessionId());
1470            chain->incActiveTrackCnt();
1471        }
1472
1473        status = NO_ERROR;
1474    }
1475
1476    ALOGV("signal playback thread");
1477    broadcast_l();
1478
1479    return status;
1480}
1481
1482bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1483{
1484    track->terminate();
1485    // active tracks are removed by threadLoop()
1486    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1487    track->mState = TrackBase::STOPPED;
1488    if (!trackActive) {
1489        removeTrack_l(track);
1490    } else if (track->isFastTrack() || track->isOffloaded()) {
1491        track->mState = TrackBase::STOPPING_1;
1492    }
1493
1494    return trackActive;
1495}
1496
1497void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1498{
1499    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1500    mTracks.remove(track);
1501    deleteTrackName_l(track->name());
1502    // redundant as track is about to be destroyed, for dumpsys only
1503    track->mName = -1;
1504    if (track->isFastTrack()) {
1505        int index = track->mFastIndex;
1506        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1507        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1508        mFastTrackAvailMask |= 1 << index;
1509        // redundant as track is about to be destroyed, for dumpsys only
1510        track->mFastIndex = -1;
1511    }
1512    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1513    if (chain != 0) {
1514        chain->decTrackCnt();
1515    }
1516}
1517
1518void AudioFlinger::PlaybackThread::broadcast_l()
1519{
1520    // Thread could be blocked waiting for async
1521    // so signal it to handle state changes immediately
1522    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1523    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1524    mSignalPending = true;
1525    mWaitWorkCV.broadcast();
1526}
1527
1528String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1529{
1530    Mutex::Autolock _l(mLock);
1531    if (initCheck() != NO_ERROR) {
1532        return String8();
1533    }
1534
1535    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1536    const String8 out_s8(s);
1537    free(s);
1538    return out_s8;
1539}
1540
1541// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1542void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1543    AudioSystem::OutputDescriptor desc;
1544    void *param2 = NULL;
1545
1546    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1547            param);
1548
1549    switch (event) {
1550    case AudioSystem::OUTPUT_OPENED:
1551    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1552        desc.channelMask = mChannelMask;
1553        desc.samplingRate = mSampleRate;
1554        desc.format = mFormat;
1555        desc.frameCount = mNormalFrameCount; // FIXME see
1556                                             // AudioFlinger::frameCount(audio_io_handle_t)
1557        desc.latency = latency();
1558        param2 = &desc;
1559        break;
1560
1561    case AudioSystem::STREAM_CONFIG_CHANGED:
1562        param2 = &param;
1563    case AudioSystem::OUTPUT_CLOSED:
1564    default:
1565        break;
1566    }
1567    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1568}
1569
1570void AudioFlinger::PlaybackThread::writeCallback()
1571{
1572    ALOG_ASSERT(mCallbackThread != 0);
1573    mCallbackThread->resetWriteBlocked();
1574}
1575
1576void AudioFlinger::PlaybackThread::drainCallback()
1577{
1578    ALOG_ASSERT(mCallbackThread != 0);
1579    mCallbackThread->resetDraining();
1580}
1581
1582void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1583{
1584    Mutex::Autolock _l(mLock);
1585    // reject out of sequence requests
1586    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1587        mWriteAckSequence &= ~1;
1588        mWaitWorkCV.signal();
1589    }
1590}
1591
1592void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1593{
1594    Mutex::Autolock _l(mLock);
1595    // reject out of sequence requests
1596    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1597        mDrainSequence &= ~1;
1598        mWaitWorkCV.signal();
1599    }
1600}
1601
1602// static
1603int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1604                                                void *param,
1605                                                void *cookie)
1606{
1607    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1608    ALOGV("asyncCallback() event %d", event);
1609    switch (event) {
1610    case STREAM_CBK_EVENT_WRITE_READY:
1611        me->writeCallback();
1612        break;
1613    case STREAM_CBK_EVENT_DRAIN_READY:
1614        me->drainCallback();
1615        break;
1616    default:
1617        ALOGW("asyncCallback() unknown event %d", event);
1618        break;
1619    }
1620    return 0;
1621}
1622
1623void AudioFlinger::PlaybackThread::readOutputParameters()
1624{
1625    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1626    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1627    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1628    if (!audio_is_output_channel(mChannelMask)) {
1629        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1630    }
1631    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1632        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1633                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1634    }
1635    mChannelCount = popcount(mChannelMask);
1636    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1637    if (!audio_is_valid_format(mFormat)) {
1638        LOG_FATAL("HAL format %d not valid for output", mFormat);
1639    }
1640    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1641        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1642                mFormat);
1643    }
1644    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1645    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1646    if (mFrameCount & 15) {
1647        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1648                mFrameCount);
1649    }
1650
1651    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1652            (mOutput->stream->set_callback != NULL)) {
1653        if (mOutput->stream->set_callback(mOutput->stream,
1654                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1655            mUseAsyncWrite = true;
1656            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1657        }
1658    }
1659
1660    // Calculate size of normal mix buffer relative to the HAL output buffer size
1661    double multiplier = 1.0;
1662    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1663            kUseFastMixer == FastMixer_Dynamic)) {
1664        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1665        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1666        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1667        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1668        maxNormalFrameCount = maxNormalFrameCount & ~15;
1669        if (maxNormalFrameCount < minNormalFrameCount) {
1670            maxNormalFrameCount = minNormalFrameCount;
1671        }
1672        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1673        if (multiplier <= 1.0) {
1674            multiplier = 1.0;
1675        } else if (multiplier <= 2.0) {
1676            if (2 * mFrameCount <= maxNormalFrameCount) {
1677                multiplier = 2.0;
1678            } else {
1679                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1680            }
1681        } else {
1682            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1683            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1684            // track, but we sometimes have to do this to satisfy the maximum frame count
1685            // constraint)
1686            // FIXME this rounding up should not be done if no HAL SRC
1687            uint32_t truncMult = (uint32_t) multiplier;
1688            if ((truncMult & 1)) {
1689                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1690                    ++truncMult;
1691                }
1692            }
1693            multiplier = (double) truncMult;
1694        }
1695    }
1696    mNormalFrameCount = multiplier * mFrameCount;
1697    // round up to nearest 16 frames to satisfy AudioMixer
1698    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1699    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1700            mNormalFrameCount);
1701
1702    delete[] mAllocMixBuffer;
1703    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1704    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1705    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1706    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1707
1708    // force reconfiguration of effect chains and engines to take new buffer size and audio
1709    // parameters into account
1710    // Note that mLock is not held when readOutputParameters() is called from the constructor
1711    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1712    // matter.
1713    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1714    Vector< sp<EffectChain> > effectChains = mEffectChains;
1715    for (size_t i = 0; i < effectChains.size(); i ++) {
1716        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1717    }
1718}
1719
1720
1721status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1722{
1723    if (halFrames == NULL || dspFrames == NULL) {
1724        return BAD_VALUE;
1725    }
1726    Mutex::Autolock _l(mLock);
1727    if (initCheck() != NO_ERROR) {
1728        return INVALID_OPERATION;
1729    }
1730    size_t framesWritten = mBytesWritten / mFrameSize;
1731    *halFrames = framesWritten;
1732
1733    if (isSuspended()) {
1734        // return an estimation of rendered frames when the output is suspended
1735        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1736        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1737        return NO_ERROR;
1738    } else {
1739        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1740    }
1741}
1742
1743uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1744{
1745    Mutex::Autolock _l(mLock);
1746    uint32_t result = 0;
1747    if (getEffectChain_l(sessionId) != 0) {
1748        result = EFFECT_SESSION;
1749    }
1750
1751    for (size_t i = 0; i < mTracks.size(); ++i) {
1752        sp<Track> track = mTracks[i];
1753        if (sessionId == track->sessionId() && !track->isInvalid()) {
1754            result |= TRACK_SESSION;
1755            break;
1756        }
1757    }
1758
1759    return result;
1760}
1761
1762uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1763{
1764    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1765    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1766    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1767        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1768    }
1769    for (size_t i = 0; i < mTracks.size(); i++) {
1770        sp<Track> track = mTracks[i];
1771        if (sessionId == track->sessionId() && !track->isInvalid()) {
1772            return AudioSystem::getStrategyForStream(track->streamType());
1773        }
1774    }
1775    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1776}
1777
1778
1779AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1780{
1781    Mutex::Autolock _l(mLock);
1782    return mOutput;
1783}
1784
1785AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1786{
1787    Mutex::Autolock _l(mLock);
1788    AudioStreamOut *output = mOutput;
1789    mOutput = NULL;
1790    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1791    //       must push a NULL and wait for ack
1792    mOutputSink.clear();
1793    mPipeSink.clear();
1794    mNormalSink.clear();
1795    return output;
1796}
1797
1798// this method must always be called either with ThreadBase mLock held or inside the thread loop
1799audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1800{
1801    if (mOutput == NULL) {
1802        return NULL;
1803    }
1804    return &mOutput->stream->common;
1805}
1806
1807uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1808{
1809    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1810}
1811
1812status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1813{
1814    if (!isValidSyncEvent(event)) {
1815        return BAD_VALUE;
1816    }
1817
1818    Mutex::Autolock _l(mLock);
1819
1820    for (size_t i = 0; i < mTracks.size(); ++i) {
1821        sp<Track> track = mTracks[i];
1822        if (event->triggerSession() == track->sessionId()) {
1823            (void) track->setSyncEvent(event);
1824            return NO_ERROR;
1825        }
1826    }
1827
1828    return NAME_NOT_FOUND;
1829}
1830
1831bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1832{
1833    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1834}
1835
1836void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1837        const Vector< sp<Track> >& tracksToRemove)
1838{
1839    size_t count = tracksToRemove.size();
1840    if (count) {
1841        for (size_t i = 0 ; i < count ; i++) {
1842            const sp<Track>& track = tracksToRemove.itemAt(i);
1843            if (!track->isOutputTrack()) {
1844                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1845#ifdef ADD_BATTERY_DATA
1846                // to track the speaker usage
1847                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1848#endif
1849                if (track->isTerminated()) {
1850                    AudioSystem::releaseOutput(mId);
1851                }
1852            }
1853        }
1854    }
1855}
1856
1857void AudioFlinger::PlaybackThread::checkSilentMode_l()
1858{
1859    if (!mMasterMute) {
1860        char value[PROPERTY_VALUE_MAX];
1861        if (property_get("ro.audio.silent", value, "0") > 0) {
1862            char *endptr;
1863            unsigned long ul = strtoul(value, &endptr, 0);
1864            if (*endptr == '\0' && ul != 0) {
1865                ALOGD("Silence is golden");
1866                // The setprop command will not allow a property to be changed after
1867                // the first time it is set, so we don't have to worry about un-muting.
1868                setMasterMute_l(true);
1869            }
1870        }
1871    }
1872}
1873
1874// shared by MIXER and DIRECT, overridden by DUPLICATING
1875ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1876{
1877    // FIXME rewrite to reduce number of system calls
1878    mLastWriteTime = systemTime();
1879    mInWrite = true;
1880    ssize_t bytesWritten;
1881
1882    // If an NBAIO sink is present, use it to write the normal mixer's submix
1883    if (mNormalSink != 0) {
1884#define mBitShift 2 // FIXME
1885        size_t count = mBytesRemaining >> mBitShift;
1886        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1887        ATRACE_BEGIN("write");
1888        // update the setpoint when AudioFlinger::mScreenState changes
1889        uint32_t screenState = AudioFlinger::mScreenState;
1890        if (screenState != mScreenState) {
1891            mScreenState = screenState;
1892            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1893            if (pipe != NULL) {
1894                pipe->setAvgFrames((mScreenState & 1) ?
1895                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1896            }
1897        }
1898        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1899        ATRACE_END();
1900        if (framesWritten > 0) {
1901            bytesWritten = framesWritten << mBitShift;
1902        } else {
1903            bytesWritten = framesWritten;
1904        }
1905        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1906        if (status == NO_ERROR) {
1907            size_t totalFramesWritten = mNormalSink->framesWritten();
1908            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1909                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1910                mLatchDValid = true;
1911            }
1912        }
1913    // otherwise use the HAL / AudioStreamOut directly
1914    } else {
1915        // Direct output and offload threads
1916        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1917        if (mUseAsyncWrite) {
1918            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1919            mWriteAckSequence += 2;
1920            mWriteAckSequence |= 1;
1921            ALOG_ASSERT(mCallbackThread != 0);
1922            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1923        }
1924        // FIXME We should have an implementation of timestamps for direct output threads.
1925        // They are used e.g for multichannel PCM playback over HDMI.
1926        bytesWritten = mOutput->stream->write(mOutput->stream,
1927                                                   mMixBuffer + offset, mBytesRemaining);
1928        if (mUseAsyncWrite &&
1929                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1930            // do not wait for async callback in case of error of full write
1931            mWriteAckSequence &= ~1;
1932            ALOG_ASSERT(mCallbackThread != 0);
1933            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1934        }
1935    }
1936
1937    mNumWrites++;
1938    mInWrite = false;
1939    mStandby = false;
1940    return bytesWritten;
1941}
1942
1943void AudioFlinger::PlaybackThread::threadLoop_drain()
1944{
1945    if (mOutput->stream->drain) {
1946        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1947        if (mUseAsyncWrite) {
1948            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1949            mDrainSequence |= 1;
1950            ALOG_ASSERT(mCallbackThread != 0);
1951            mCallbackThread->setDraining(mDrainSequence);
1952        }
1953        mOutput->stream->drain(mOutput->stream,
1954            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1955                                                : AUDIO_DRAIN_ALL);
1956    }
1957}
1958
1959void AudioFlinger::PlaybackThread::threadLoop_exit()
1960{
1961    // Default implementation has nothing to do
1962}
1963
1964/*
1965The derived values that are cached:
1966 - mixBufferSize from frame count * frame size
1967 - activeSleepTime from activeSleepTimeUs()
1968 - idleSleepTime from idleSleepTimeUs()
1969 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1970 - maxPeriod from frame count and sample rate (MIXER only)
1971
1972The parameters that affect these derived values are:
1973 - frame count
1974 - frame size
1975 - sample rate
1976 - device type: A2DP or not
1977 - device latency
1978 - format: PCM or not
1979 - active sleep time
1980 - idle sleep time
1981*/
1982
1983void AudioFlinger::PlaybackThread::cacheParameters_l()
1984{
1985    mixBufferSize = mNormalFrameCount * mFrameSize;
1986    activeSleepTime = activeSleepTimeUs();
1987    idleSleepTime = idleSleepTimeUs();
1988}
1989
1990void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1991{
1992    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1993            this,  streamType, mTracks.size());
1994    Mutex::Autolock _l(mLock);
1995
1996    size_t size = mTracks.size();
1997    for (size_t i = 0; i < size; i++) {
1998        sp<Track> t = mTracks[i];
1999        if (t->streamType() == streamType) {
2000            t->invalidate();
2001        }
2002    }
2003}
2004
2005status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2006{
2007    int session = chain->sessionId();
2008    int16_t *buffer = mMixBuffer;
2009    bool ownsBuffer = false;
2010
2011    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2012    if (session > 0) {
2013        // Only one effect chain can be present in direct output thread and it uses
2014        // the mix buffer as input
2015        if (mType != DIRECT) {
2016            size_t numSamples = mNormalFrameCount * mChannelCount;
2017            buffer = new int16_t[numSamples];
2018            memset(buffer, 0, numSamples * sizeof(int16_t));
2019            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2020            ownsBuffer = true;
2021        }
2022
2023        // Attach all tracks with same session ID to this chain.
2024        for (size_t i = 0; i < mTracks.size(); ++i) {
2025            sp<Track> track = mTracks[i];
2026            if (session == track->sessionId()) {
2027                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2028                        buffer);
2029                track->setMainBuffer(buffer);
2030                chain->incTrackCnt();
2031            }
2032        }
2033
2034        // indicate all active tracks in the chain
2035        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2036            sp<Track> track = mActiveTracks[i].promote();
2037            if (track == 0) {
2038                continue;
2039            }
2040            if (session == track->sessionId()) {
2041                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2042                chain->incActiveTrackCnt();
2043            }
2044        }
2045    }
2046
2047    chain->setInBuffer(buffer, ownsBuffer);
2048    chain->setOutBuffer(mMixBuffer);
2049    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2050    // chains list in order to be processed last as it contains output stage effects
2051    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2052    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2053    // after track specific effects and before output stage
2054    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2055    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2056    // Effect chain for other sessions are inserted at beginning of effect
2057    // chains list to be processed before output mix effects. Relative order between other
2058    // sessions is not important
2059    size_t size = mEffectChains.size();
2060    size_t i = 0;
2061    for (i = 0; i < size; i++) {
2062        if (mEffectChains[i]->sessionId() < session) {
2063            break;
2064        }
2065    }
2066    mEffectChains.insertAt(chain, i);
2067    checkSuspendOnAddEffectChain_l(chain);
2068
2069    return NO_ERROR;
2070}
2071
2072size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2073{
2074    int session = chain->sessionId();
2075
2076    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2077
2078    for (size_t i = 0; i < mEffectChains.size(); i++) {
2079        if (chain == mEffectChains[i]) {
2080            mEffectChains.removeAt(i);
2081            // detach all active tracks from the chain
2082            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2083                sp<Track> track = mActiveTracks[i].promote();
2084                if (track == 0) {
2085                    continue;
2086                }
2087                if (session == track->sessionId()) {
2088                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2089                            chain.get(), session);
2090                    chain->decActiveTrackCnt();
2091                }
2092            }
2093
2094            // detach all tracks with same session ID from this chain
2095            for (size_t i = 0; i < mTracks.size(); ++i) {
2096                sp<Track> track = mTracks[i];
2097                if (session == track->sessionId()) {
2098                    track->setMainBuffer(mMixBuffer);
2099                    chain->decTrackCnt();
2100                }
2101            }
2102            break;
2103        }
2104    }
2105    return mEffectChains.size();
2106}
2107
2108status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2109        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2110{
2111    Mutex::Autolock _l(mLock);
2112    return attachAuxEffect_l(track, EffectId);
2113}
2114
2115status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2116        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2117{
2118    status_t status = NO_ERROR;
2119
2120    if (EffectId == 0) {
2121        track->setAuxBuffer(0, NULL);
2122    } else {
2123        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2124        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2125        if (effect != 0) {
2126            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2127                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2128            } else {
2129                status = INVALID_OPERATION;
2130            }
2131        } else {
2132            status = BAD_VALUE;
2133        }
2134    }
2135    return status;
2136}
2137
2138void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2139{
2140    for (size_t i = 0; i < mTracks.size(); ++i) {
2141        sp<Track> track = mTracks[i];
2142        if (track->auxEffectId() == effectId) {
2143            attachAuxEffect_l(track, 0);
2144        }
2145    }
2146}
2147
2148bool AudioFlinger::PlaybackThread::threadLoop()
2149{
2150    Vector< sp<Track> > tracksToRemove;
2151
2152    standbyTime = systemTime();
2153
2154    // MIXER
2155    nsecs_t lastWarning = 0;
2156
2157    // DUPLICATING
2158    // FIXME could this be made local to while loop?
2159    writeFrames = 0;
2160
2161    int lastGeneration = 0;
2162
2163    cacheParameters_l();
2164    sleepTime = idleSleepTime;
2165
2166    if (mType == MIXER) {
2167        sleepTimeShift = 0;
2168    }
2169
2170    CpuStats cpuStats;
2171    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2172
2173    acquireWakeLock();
2174
2175    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2176    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2177    // and then that string will be logged at the next convenient opportunity.
2178    const char *logString = NULL;
2179
2180    checkSilentMode_l();
2181
2182    while (!exitPending())
2183    {
2184        cpuStats.sample(myName);
2185
2186        Vector< sp<EffectChain> > effectChains;
2187
2188        processConfigEvents();
2189
2190        { // scope for mLock
2191
2192            Mutex::Autolock _l(mLock);
2193
2194            if (logString != NULL) {
2195                mNBLogWriter->logTimestamp();
2196                mNBLogWriter->log(logString);
2197                logString = NULL;
2198            }
2199
2200            if (mLatchDValid) {
2201                mLatchQ = mLatchD;
2202                mLatchDValid = false;
2203                mLatchQValid = true;
2204            }
2205
2206            if (checkForNewParameters_l()) {
2207                cacheParameters_l();
2208            }
2209
2210            saveOutputTracks();
2211            if (mSignalPending) {
2212                // A signal was raised while we were unlocked
2213                mSignalPending = false;
2214            } else if (waitingAsyncCallback_l()) {
2215                if (exitPending()) {
2216                    break;
2217                }
2218                releaseWakeLock_l();
2219                mWakeLockUids.clear();
2220                mActiveTracksGeneration++;
2221                ALOGV("wait async completion");
2222                mWaitWorkCV.wait(mLock);
2223                ALOGV("async completion/wake");
2224                acquireWakeLock_l();
2225                standbyTime = systemTime() + standbyDelay;
2226                sleepTime = 0;
2227
2228                continue;
2229            }
2230            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2231                                   isSuspended()) {
2232                // put audio hardware into standby after short delay
2233                if (shouldStandby_l()) {
2234
2235                    threadLoop_standby();
2236
2237                    mStandby = true;
2238                }
2239
2240                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2241                    // we're about to wait, flush the binder command buffer
2242                    IPCThreadState::self()->flushCommands();
2243
2244                    clearOutputTracks();
2245
2246                    if (exitPending()) {
2247                        break;
2248                    }
2249
2250                    releaseWakeLock_l();
2251                    mWakeLockUids.clear();
2252                    mActiveTracksGeneration++;
2253                    // wait until we have something to do...
2254                    ALOGV("%s going to sleep", myName.string());
2255                    mWaitWorkCV.wait(mLock);
2256                    ALOGV("%s waking up", myName.string());
2257                    acquireWakeLock_l();
2258
2259                    mMixerStatus = MIXER_IDLE;
2260                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2261                    mBytesWritten = 0;
2262                    mBytesRemaining = 0;
2263                    checkSilentMode_l();
2264
2265                    standbyTime = systemTime() + standbyDelay;
2266                    sleepTime = idleSleepTime;
2267                    if (mType == MIXER) {
2268                        sleepTimeShift = 0;
2269                    }
2270
2271                    continue;
2272                }
2273            }
2274            // mMixerStatusIgnoringFastTracks is also updated internally
2275            mMixerStatus = prepareTracks_l(&tracksToRemove);
2276
2277            // compare with previously applied list
2278            if (lastGeneration != mActiveTracksGeneration) {
2279                // update wakelock
2280                updateWakeLockUids_l(mWakeLockUids);
2281                lastGeneration = mActiveTracksGeneration;
2282            }
2283
2284            // prevent any changes in effect chain list and in each effect chain
2285            // during mixing and effect process as the audio buffers could be deleted
2286            // or modified if an effect is created or deleted
2287            lockEffectChains_l(effectChains);
2288        } // mLock scope ends
2289
2290        if (mBytesRemaining == 0) {
2291            mCurrentWriteLength = 0;
2292            if (mMixerStatus == MIXER_TRACKS_READY) {
2293                // threadLoop_mix() sets mCurrentWriteLength
2294                threadLoop_mix();
2295            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2296                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2297                // threadLoop_sleepTime sets sleepTime to 0 if data
2298                // must be written to HAL
2299                threadLoop_sleepTime();
2300                if (sleepTime == 0) {
2301                    mCurrentWriteLength = mixBufferSize;
2302                }
2303            }
2304            mBytesRemaining = mCurrentWriteLength;
2305            if (isSuspended()) {
2306                sleepTime = suspendSleepTimeUs();
2307                // simulate write to HAL when suspended
2308                mBytesWritten += mixBufferSize;
2309                mBytesRemaining = 0;
2310            }
2311
2312            // only process effects if we're going to write
2313            if (sleepTime == 0 && mType != OFFLOAD) {
2314                for (size_t i = 0; i < effectChains.size(); i ++) {
2315                    effectChains[i]->process_l();
2316                }
2317            }
2318        }
2319        // Process effect chains for offloaded thread even if no audio
2320        // was read from audio track: process only updates effect state
2321        // and thus does have to be synchronized with audio writes but may have
2322        // to be called while waiting for async write callback
2323        if (mType == OFFLOAD) {
2324            for (size_t i = 0; i < effectChains.size(); i ++) {
2325                effectChains[i]->process_l();
2326            }
2327        }
2328
2329        // enable changes in effect chain
2330        unlockEffectChains(effectChains);
2331
2332        if (!waitingAsyncCallback()) {
2333            // sleepTime == 0 means we must write to audio hardware
2334            if (sleepTime == 0) {
2335                if (mBytesRemaining) {
2336                    ssize_t ret = threadLoop_write();
2337                    if (ret < 0) {
2338                        mBytesRemaining = 0;
2339                    } else {
2340                        mBytesWritten += ret;
2341                        mBytesRemaining -= ret;
2342                    }
2343                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2344                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2345                    threadLoop_drain();
2346                }
2347if (mType == MIXER) {
2348                // write blocked detection
2349                nsecs_t now = systemTime();
2350                nsecs_t delta = now - mLastWriteTime;
2351                if (!mStandby && delta > maxPeriod) {
2352                    mNumDelayedWrites++;
2353                    if ((now - lastWarning) > kWarningThrottleNs) {
2354                        ATRACE_NAME("underrun");
2355                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2356                                ns2ms(delta), mNumDelayedWrites, this);
2357                        lastWarning = now;
2358                    }
2359                }
2360}
2361
2362            } else {
2363                usleep(sleepTime);
2364            }
2365        }
2366
2367        // Finally let go of removed track(s), without the lock held
2368        // since we can't guarantee the destructors won't acquire that
2369        // same lock.  This will also mutate and push a new fast mixer state.
2370        threadLoop_removeTracks(tracksToRemove);
2371        tracksToRemove.clear();
2372
2373        // FIXME I don't understand the need for this here;
2374        //       it was in the original code but maybe the
2375        //       assignment in saveOutputTracks() makes this unnecessary?
2376        clearOutputTracks();
2377
2378        // Effect chains will be actually deleted here if they were removed from
2379        // mEffectChains list during mixing or effects processing
2380        effectChains.clear();
2381
2382        // FIXME Note that the above .clear() is no longer necessary since effectChains
2383        // is now local to this block, but will keep it for now (at least until merge done).
2384    }
2385
2386    threadLoop_exit();
2387
2388    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2389    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2390        // put output stream into standby mode
2391        if (!mStandby) {
2392            mOutput->stream->common.standby(&mOutput->stream->common);
2393        }
2394    }
2395
2396    releaseWakeLock();
2397    mWakeLockUids.clear();
2398    mActiveTracksGeneration++;
2399
2400    ALOGV("Thread %p type %d exiting", this, mType);
2401    return false;
2402}
2403
2404// removeTracks_l() must be called with ThreadBase::mLock held
2405void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2406{
2407    size_t count = tracksToRemove.size();
2408    if (count) {
2409        for (size_t i=0 ; i<count ; i++) {
2410            const sp<Track>& track = tracksToRemove.itemAt(i);
2411            mActiveTracks.remove(track);
2412            mWakeLockUids.remove(track->uid());
2413            mActiveTracksGeneration++;
2414            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2415            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2416            if (chain != 0) {
2417                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2418                        track->sessionId());
2419                chain->decActiveTrackCnt();
2420            }
2421            if (track->isTerminated()) {
2422                removeTrack_l(track);
2423            }
2424        }
2425    }
2426
2427}
2428
2429status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2430{
2431    if (mNormalSink != 0) {
2432        return mNormalSink->getTimestamp(timestamp);
2433    }
2434    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2435        uint64_t position64;
2436        int ret = mOutput->stream->get_presentation_position(
2437                                                mOutput->stream, &position64, &timestamp.mTime);
2438        if (ret == 0) {
2439            timestamp.mPosition = (uint32_t)position64;
2440            return NO_ERROR;
2441        }
2442    }
2443    return INVALID_OPERATION;
2444}
2445// ----------------------------------------------------------------------------
2446
2447AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2448        audio_io_handle_t id, audio_devices_t device, type_t type)
2449    :   PlaybackThread(audioFlinger, output, id, device, type),
2450        // mAudioMixer below
2451        // mFastMixer below
2452        mFastMixerFutex(0)
2453        // mOutputSink below
2454        // mPipeSink below
2455        // mNormalSink below
2456{
2457    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2458    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2459            "mFrameCount=%d, mNormalFrameCount=%d",
2460            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2461            mNormalFrameCount);
2462    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2463
2464    // FIXME - Current mixer implementation only supports stereo output
2465    if (mChannelCount != FCC_2) {
2466        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2467    }
2468
2469    // create an NBAIO sink for the HAL output stream, and negotiate
2470    mOutputSink = new AudioStreamOutSink(output->stream);
2471    size_t numCounterOffers = 0;
2472    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2473    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2474    ALOG_ASSERT(index == 0);
2475
2476    // initialize fast mixer depending on configuration
2477    bool initFastMixer;
2478    switch (kUseFastMixer) {
2479    case FastMixer_Never:
2480        initFastMixer = false;
2481        break;
2482    case FastMixer_Always:
2483        initFastMixer = true;
2484        break;
2485    case FastMixer_Static:
2486    case FastMixer_Dynamic:
2487        initFastMixer = mFrameCount < mNormalFrameCount;
2488        break;
2489    }
2490    if (initFastMixer) {
2491
2492        // create a MonoPipe to connect our submix to FastMixer
2493        NBAIO_Format format = mOutputSink->format();
2494        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2495        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2496        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2497        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2498        const NBAIO_Format offers[1] = {format};
2499        size_t numCounterOffers = 0;
2500        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2501        ALOG_ASSERT(index == 0);
2502        monoPipe->setAvgFrames((mScreenState & 1) ?
2503                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2504        mPipeSink = monoPipe;
2505
2506#ifdef TEE_SINK
2507        if (mTeeSinkOutputEnabled) {
2508            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2509            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2510            numCounterOffers = 0;
2511            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2512            ALOG_ASSERT(index == 0);
2513            mTeeSink = teeSink;
2514            PipeReader *teeSource = new PipeReader(*teeSink);
2515            numCounterOffers = 0;
2516            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2517            ALOG_ASSERT(index == 0);
2518            mTeeSource = teeSource;
2519        }
2520#endif
2521
2522        // create fast mixer and configure it initially with just one fast track for our submix
2523        mFastMixer = new FastMixer();
2524        FastMixerStateQueue *sq = mFastMixer->sq();
2525#ifdef STATE_QUEUE_DUMP
2526        sq->setObserverDump(&mStateQueueObserverDump);
2527        sq->setMutatorDump(&mStateQueueMutatorDump);
2528#endif
2529        FastMixerState *state = sq->begin();
2530        FastTrack *fastTrack = &state->mFastTracks[0];
2531        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2532        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2533        fastTrack->mVolumeProvider = NULL;
2534        fastTrack->mGeneration++;
2535        state->mFastTracksGen++;
2536        state->mTrackMask = 1;
2537        // fast mixer will use the HAL output sink
2538        state->mOutputSink = mOutputSink.get();
2539        state->mOutputSinkGen++;
2540        state->mFrameCount = mFrameCount;
2541        state->mCommand = FastMixerState::COLD_IDLE;
2542        // already done in constructor initialization list
2543        //mFastMixerFutex = 0;
2544        state->mColdFutexAddr = &mFastMixerFutex;
2545        state->mColdGen++;
2546        state->mDumpState = &mFastMixerDumpState;
2547#ifdef TEE_SINK
2548        state->mTeeSink = mTeeSink.get();
2549#endif
2550        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2551        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2552        sq->end();
2553        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2554
2555        // start the fast mixer
2556        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2557        pid_t tid = mFastMixer->getTid();
2558        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2559        if (err != 0) {
2560            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2561                    kPriorityFastMixer, getpid_cached, tid, err);
2562        }
2563
2564#ifdef AUDIO_WATCHDOG
2565        // create and start the watchdog
2566        mAudioWatchdog = new AudioWatchdog();
2567        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2568        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2569        tid = mAudioWatchdog->getTid();
2570        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2571        if (err != 0) {
2572            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2573                    kPriorityFastMixer, getpid_cached, tid, err);
2574        }
2575#endif
2576
2577    } else {
2578        mFastMixer = NULL;
2579    }
2580
2581    switch (kUseFastMixer) {
2582    case FastMixer_Never:
2583    case FastMixer_Dynamic:
2584        mNormalSink = mOutputSink;
2585        break;
2586    case FastMixer_Always:
2587        mNormalSink = mPipeSink;
2588        break;
2589    case FastMixer_Static:
2590        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2591        break;
2592    }
2593}
2594
2595AudioFlinger::MixerThread::~MixerThread()
2596{
2597    if (mFastMixer != NULL) {
2598        FastMixerStateQueue *sq = mFastMixer->sq();
2599        FastMixerState *state = sq->begin();
2600        if (state->mCommand == FastMixerState::COLD_IDLE) {
2601            int32_t old = android_atomic_inc(&mFastMixerFutex);
2602            if (old == -1) {
2603                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2604            }
2605        }
2606        state->mCommand = FastMixerState::EXIT;
2607        sq->end();
2608        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2609        mFastMixer->join();
2610        // Though the fast mixer thread has exited, it's state queue is still valid.
2611        // We'll use that extract the final state which contains one remaining fast track
2612        // corresponding to our sub-mix.
2613        state = sq->begin();
2614        ALOG_ASSERT(state->mTrackMask == 1);
2615        FastTrack *fastTrack = &state->mFastTracks[0];
2616        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2617        delete fastTrack->mBufferProvider;
2618        sq->end(false /*didModify*/);
2619        delete mFastMixer;
2620#ifdef AUDIO_WATCHDOG
2621        if (mAudioWatchdog != 0) {
2622            mAudioWatchdog->requestExit();
2623            mAudioWatchdog->requestExitAndWait();
2624            mAudioWatchdog.clear();
2625        }
2626#endif
2627    }
2628    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2629    delete mAudioMixer;
2630}
2631
2632
2633uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2634{
2635    if (mFastMixer != NULL) {
2636        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2637        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2638    }
2639    return latency;
2640}
2641
2642
2643void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2644{
2645    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2646}
2647
2648ssize_t AudioFlinger::MixerThread::threadLoop_write()
2649{
2650    // FIXME we should only do one push per cycle; confirm this is true
2651    // Start the fast mixer if it's not already running
2652    if (mFastMixer != NULL) {
2653        FastMixerStateQueue *sq = mFastMixer->sq();
2654        FastMixerState *state = sq->begin();
2655        if (state->mCommand != FastMixerState::MIX_WRITE &&
2656                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2657            if (state->mCommand == FastMixerState::COLD_IDLE) {
2658                int32_t old = android_atomic_inc(&mFastMixerFutex);
2659                if (old == -1) {
2660                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2661                }
2662#ifdef AUDIO_WATCHDOG
2663                if (mAudioWatchdog != 0) {
2664                    mAudioWatchdog->resume();
2665                }
2666#endif
2667            }
2668            state->mCommand = FastMixerState::MIX_WRITE;
2669            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2670                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2671            sq->end();
2672            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2673            if (kUseFastMixer == FastMixer_Dynamic) {
2674                mNormalSink = mPipeSink;
2675            }
2676        } else {
2677            sq->end(false /*didModify*/);
2678        }
2679    }
2680    return PlaybackThread::threadLoop_write();
2681}
2682
2683void AudioFlinger::MixerThread::threadLoop_standby()
2684{
2685    // Idle the fast mixer if it's currently running
2686    if (mFastMixer != NULL) {
2687        FastMixerStateQueue *sq = mFastMixer->sq();
2688        FastMixerState *state = sq->begin();
2689        if (!(state->mCommand & FastMixerState::IDLE)) {
2690            state->mCommand = FastMixerState::COLD_IDLE;
2691            state->mColdFutexAddr = &mFastMixerFutex;
2692            state->mColdGen++;
2693            mFastMixerFutex = 0;
2694            sq->end();
2695            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2696            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2697            if (kUseFastMixer == FastMixer_Dynamic) {
2698                mNormalSink = mOutputSink;
2699            }
2700#ifdef AUDIO_WATCHDOG
2701            if (mAudioWatchdog != 0) {
2702                mAudioWatchdog->pause();
2703            }
2704#endif
2705        } else {
2706            sq->end(false /*didModify*/);
2707        }
2708    }
2709    PlaybackThread::threadLoop_standby();
2710}
2711
2712// Empty implementation for standard mixer
2713// Overridden for offloaded playback
2714void AudioFlinger::PlaybackThread::flushOutput_l()
2715{
2716}
2717
2718bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2719{
2720    return false;
2721}
2722
2723bool AudioFlinger::PlaybackThread::shouldStandby_l()
2724{
2725    return !mStandby;
2726}
2727
2728bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2729{
2730    Mutex::Autolock _l(mLock);
2731    return waitingAsyncCallback_l();
2732}
2733
2734// shared by MIXER and DIRECT, overridden by DUPLICATING
2735void AudioFlinger::PlaybackThread::threadLoop_standby()
2736{
2737    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2738    mOutput->stream->common.standby(&mOutput->stream->common);
2739    if (mUseAsyncWrite != 0) {
2740        // discard any pending drain or write ack by incrementing sequence
2741        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2742        mDrainSequence = (mDrainSequence + 2) & ~1;
2743        ALOG_ASSERT(mCallbackThread != 0);
2744        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2745        mCallbackThread->setDraining(mDrainSequence);
2746    }
2747}
2748
2749void AudioFlinger::MixerThread::threadLoop_mix()
2750{
2751    // obtain the presentation timestamp of the next output buffer
2752    int64_t pts;
2753    status_t status = INVALID_OPERATION;
2754
2755    if (mNormalSink != 0) {
2756        status = mNormalSink->getNextWriteTimestamp(&pts);
2757    } else {
2758        status = mOutputSink->getNextWriteTimestamp(&pts);
2759    }
2760
2761    if (status != NO_ERROR) {
2762        pts = AudioBufferProvider::kInvalidPTS;
2763    }
2764
2765    // mix buffers...
2766    mAudioMixer->process(pts);
2767    mCurrentWriteLength = mixBufferSize;
2768    // increase sleep time progressively when application underrun condition clears.
2769    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2770    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2771    // such that we would underrun the audio HAL.
2772    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2773        sleepTimeShift--;
2774    }
2775    sleepTime = 0;
2776    standbyTime = systemTime() + standbyDelay;
2777    //TODO: delay standby when effects have a tail
2778}
2779
2780void AudioFlinger::MixerThread::threadLoop_sleepTime()
2781{
2782    // If no tracks are ready, sleep once for the duration of an output
2783    // buffer size, then write 0s to the output
2784    if (sleepTime == 0) {
2785        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2786            sleepTime = activeSleepTime >> sleepTimeShift;
2787            if (sleepTime < kMinThreadSleepTimeUs) {
2788                sleepTime = kMinThreadSleepTimeUs;
2789            }
2790            // reduce sleep time in case of consecutive application underruns to avoid
2791            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2792            // duration we would end up writing less data than needed by the audio HAL if
2793            // the condition persists.
2794            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2795                sleepTimeShift++;
2796            }
2797        } else {
2798            sleepTime = idleSleepTime;
2799        }
2800    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2801        memset (mMixBuffer, 0, mixBufferSize);
2802        sleepTime = 0;
2803        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2804                "anticipated start");
2805    }
2806    // TODO add standby time extension fct of effect tail
2807}
2808
2809// prepareTracks_l() must be called with ThreadBase::mLock held
2810AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2811        Vector< sp<Track> > *tracksToRemove)
2812{
2813
2814    mixer_state mixerStatus = MIXER_IDLE;
2815    // find out which tracks need to be processed
2816    size_t count = mActiveTracks.size();
2817    size_t mixedTracks = 0;
2818    size_t tracksWithEffect = 0;
2819    // counts only _active_ fast tracks
2820    size_t fastTracks = 0;
2821    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2822
2823    float masterVolume = mMasterVolume;
2824    bool masterMute = mMasterMute;
2825
2826    if (masterMute) {
2827        masterVolume = 0;
2828    }
2829    // Delegate master volume control to effect in output mix effect chain if needed
2830    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2831    if (chain != 0) {
2832        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2833        chain->setVolume_l(&v, &v);
2834        masterVolume = (float)((v + (1 << 23)) >> 24);
2835        chain.clear();
2836    }
2837
2838    // prepare a new state to push
2839    FastMixerStateQueue *sq = NULL;
2840    FastMixerState *state = NULL;
2841    bool didModify = false;
2842    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2843    if (mFastMixer != NULL) {
2844        sq = mFastMixer->sq();
2845        state = sq->begin();
2846    }
2847
2848    for (size_t i=0 ; i<count ; i++) {
2849        const sp<Track> t = mActiveTracks[i].promote();
2850        if (t == 0) {
2851            continue;
2852        }
2853
2854        // this const just means the local variable doesn't change
2855        Track* const track = t.get();
2856
2857        // process fast tracks
2858        if (track->isFastTrack()) {
2859
2860            // It's theoretically possible (though unlikely) for a fast track to be created
2861            // and then removed within the same normal mix cycle.  This is not a problem, as
2862            // the track never becomes active so it's fast mixer slot is never touched.
2863            // The converse, of removing an (active) track and then creating a new track
2864            // at the identical fast mixer slot within the same normal mix cycle,
2865            // is impossible because the slot isn't marked available until the end of each cycle.
2866            int j = track->mFastIndex;
2867            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2868            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2869            FastTrack *fastTrack = &state->mFastTracks[j];
2870
2871            // Determine whether the track is currently in underrun condition,
2872            // and whether it had a recent underrun.
2873            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2874            FastTrackUnderruns underruns = ftDump->mUnderruns;
2875            uint32_t recentFull = (underruns.mBitFields.mFull -
2876                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2877            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2878                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2879            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2880                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2881            uint32_t recentUnderruns = recentPartial + recentEmpty;
2882            track->mObservedUnderruns = underruns;
2883            // don't count underruns that occur while stopping or pausing
2884            // or stopped which can occur when flush() is called while active
2885            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2886                    recentUnderruns > 0) {
2887                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2888                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2889            }
2890
2891            // This is similar to the state machine for normal tracks,
2892            // with a few modifications for fast tracks.
2893            bool isActive = true;
2894            switch (track->mState) {
2895            case TrackBase::STOPPING_1:
2896                // track stays active in STOPPING_1 state until first underrun
2897                if (recentUnderruns > 0 || track->isTerminated()) {
2898                    track->mState = TrackBase::STOPPING_2;
2899                }
2900                break;
2901            case TrackBase::PAUSING:
2902                // ramp down is not yet implemented
2903                track->setPaused();
2904                break;
2905            case TrackBase::RESUMING:
2906                // ramp up is not yet implemented
2907                track->mState = TrackBase::ACTIVE;
2908                break;
2909            case TrackBase::ACTIVE:
2910                if (recentFull > 0 || recentPartial > 0) {
2911                    // track has provided at least some frames recently: reset retry count
2912                    track->mRetryCount = kMaxTrackRetries;
2913                }
2914                if (recentUnderruns == 0) {
2915                    // no recent underruns: stay active
2916                    break;
2917                }
2918                // there has recently been an underrun of some kind
2919                if (track->sharedBuffer() == 0) {
2920                    // were any of the recent underruns "empty" (no frames available)?
2921                    if (recentEmpty == 0) {
2922                        // no, then ignore the partial underruns as they are allowed indefinitely
2923                        break;
2924                    }
2925                    // there has recently been an "empty" underrun: decrement the retry counter
2926                    if (--(track->mRetryCount) > 0) {
2927                        break;
2928                    }
2929                    // indicate to client process that the track was disabled because of underrun;
2930                    // it will then automatically call start() when data is available
2931                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2932                    // remove from active list, but state remains ACTIVE [confusing but true]
2933                    isActive = false;
2934                    break;
2935                }
2936                // fall through
2937            case TrackBase::STOPPING_2:
2938            case TrackBase::PAUSED:
2939            case TrackBase::STOPPED:
2940            case TrackBase::FLUSHED:   // flush() while active
2941                // Check for presentation complete if track is inactive
2942                // We have consumed all the buffers of this track.
2943                // This would be incomplete if we auto-paused on underrun
2944                {
2945                    size_t audioHALFrames =
2946                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2947                    size_t framesWritten = mBytesWritten / mFrameSize;
2948                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2949                        // track stays in active list until presentation is complete
2950                        break;
2951                    }
2952                }
2953                if (track->isStopping_2()) {
2954                    track->mState = TrackBase::STOPPED;
2955                }
2956                if (track->isStopped()) {
2957                    // Can't reset directly, as fast mixer is still polling this track
2958                    //   track->reset();
2959                    // So instead mark this track as needing to be reset after push with ack
2960                    resetMask |= 1 << i;
2961                }
2962                isActive = false;
2963                break;
2964            case TrackBase::IDLE:
2965            default:
2966                LOG_FATAL("unexpected track state %d", track->mState);
2967            }
2968
2969            if (isActive) {
2970                // was it previously inactive?
2971                if (!(state->mTrackMask & (1 << j))) {
2972                    ExtendedAudioBufferProvider *eabp = track;
2973                    VolumeProvider *vp = track;
2974                    fastTrack->mBufferProvider = eabp;
2975                    fastTrack->mVolumeProvider = vp;
2976                    fastTrack->mSampleRate = track->mSampleRate;
2977                    fastTrack->mChannelMask = track->mChannelMask;
2978                    fastTrack->mGeneration++;
2979                    state->mTrackMask |= 1 << j;
2980                    didModify = true;
2981                    // no acknowledgement required for newly active tracks
2982                }
2983                // cache the combined master volume and stream type volume for fast mixer; this
2984                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2985                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2986                ++fastTracks;
2987            } else {
2988                // was it previously active?
2989                if (state->mTrackMask & (1 << j)) {
2990                    fastTrack->mBufferProvider = NULL;
2991                    fastTrack->mGeneration++;
2992                    state->mTrackMask &= ~(1 << j);
2993                    didModify = true;
2994                    // If any fast tracks were removed, we must wait for acknowledgement
2995                    // because we're about to decrement the last sp<> on those tracks.
2996                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2997                } else {
2998                    LOG_FATAL("fast track %d should have been active", j);
2999                }
3000                tracksToRemove->add(track);
3001                // Avoids a misleading display in dumpsys
3002                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3003            }
3004            continue;
3005        }
3006
3007        {   // local variable scope to avoid goto warning
3008
3009        audio_track_cblk_t* cblk = track->cblk();
3010
3011        // The first time a track is added we wait
3012        // for all its buffers to be filled before processing it
3013        int name = track->name();
3014        // make sure that we have enough frames to mix one full buffer.
3015        // enforce this condition only once to enable draining the buffer in case the client
3016        // app does not call stop() and relies on underrun to stop:
3017        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3018        // during last round
3019        size_t desiredFrames;
3020        uint32_t sr = track->sampleRate();
3021        if (sr == mSampleRate) {
3022            desiredFrames = mNormalFrameCount;
3023        } else {
3024            // +1 for rounding and +1 for additional sample needed for interpolation
3025            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3026            // add frames already consumed but not yet released by the resampler
3027            // because cblk->framesReady() will include these frames
3028            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3029            // the minimum track buffer size is normally twice the number of frames necessary
3030            // to fill one buffer and the resampler should not leave more than one buffer worth
3031            // of unreleased frames after each pass, but just in case...
3032            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3033        }
3034        uint32_t minFrames = 1;
3035        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3036                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3037            minFrames = desiredFrames;
3038        }
3039
3040        size_t framesReady = track->framesReady();
3041        if ((framesReady >= minFrames) && track->isReady() &&
3042                !track->isPaused() && !track->isTerminated())
3043        {
3044            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3045
3046            mixedTracks++;
3047
3048            // track->mainBuffer() != mMixBuffer means there is an effect chain
3049            // connected to the track
3050            chain.clear();
3051            if (track->mainBuffer() != mMixBuffer) {
3052                chain = getEffectChain_l(track->sessionId());
3053                // Delegate volume control to effect in track effect chain if needed
3054                if (chain != 0) {
3055                    tracksWithEffect++;
3056                } else {
3057                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3058                            "session %d",
3059                            name, track->sessionId());
3060                }
3061            }
3062
3063
3064            int param = AudioMixer::VOLUME;
3065            if (track->mFillingUpStatus == Track::FS_FILLED) {
3066                // no ramp for the first volume setting
3067                track->mFillingUpStatus = Track::FS_ACTIVE;
3068                if (track->mState == TrackBase::RESUMING) {
3069                    track->mState = TrackBase::ACTIVE;
3070                    param = AudioMixer::RAMP_VOLUME;
3071                }
3072                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3073            // FIXME should not make a decision based on mServer
3074            } else if (cblk->mServer != 0) {
3075                // If the track is stopped before the first frame was mixed,
3076                // do not apply ramp
3077                param = AudioMixer::RAMP_VOLUME;
3078            }
3079
3080            // compute volume for this track
3081            uint32_t vl, vr, va;
3082            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3083                vl = vr = va = 0;
3084                if (track->isPausing()) {
3085                    track->setPaused();
3086                }
3087            } else {
3088
3089                // read original volumes with volume control
3090                float typeVolume = mStreamTypes[track->streamType()].volume;
3091                float v = masterVolume * typeVolume;
3092                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3093                uint32_t vlr = proxy->getVolumeLR();
3094                vl = vlr & 0xFFFF;
3095                vr = vlr >> 16;
3096                // track volumes come from shared memory, so can't be trusted and must be clamped
3097                if (vl > MAX_GAIN_INT) {
3098                    ALOGV("Track left volume out of range: %04X", vl);
3099                    vl = MAX_GAIN_INT;
3100                }
3101                if (vr > MAX_GAIN_INT) {
3102                    ALOGV("Track right volume out of range: %04X", vr);
3103                    vr = MAX_GAIN_INT;
3104                }
3105                // now apply the master volume and stream type volume
3106                vl = (uint32_t)(v * vl) << 12;
3107                vr = (uint32_t)(v * vr) << 12;
3108                // assuming master volume and stream type volume each go up to 1.0,
3109                // vl and vr are now in 8.24 format
3110
3111                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3112                // send level comes from shared memory and so may be corrupt
3113                if (sendLevel > MAX_GAIN_INT) {
3114                    ALOGV("Track send level out of range: %04X", sendLevel);
3115                    sendLevel = MAX_GAIN_INT;
3116                }
3117                va = (uint32_t)(v * sendLevel);
3118            }
3119
3120            // Delegate volume control to effect in track effect chain if needed
3121            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3122                // Do not ramp volume if volume is controlled by effect
3123                param = AudioMixer::VOLUME;
3124                track->mHasVolumeController = true;
3125            } else {
3126                // force no volume ramp when volume controller was just disabled or removed
3127                // from effect chain to avoid volume spike
3128                if (track->mHasVolumeController) {
3129                    param = AudioMixer::VOLUME;
3130                }
3131                track->mHasVolumeController = false;
3132            }
3133
3134            // Convert volumes from 8.24 to 4.12 format
3135            // This additional clamping is needed in case chain->setVolume_l() overshot
3136            vl = (vl + (1 << 11)) >> 12;
3137            if (vl > MAX_GAIN_INT) {
3138                vl = MAX_GAIN_INT;
3139            }
3140            vr = (vr + (1 << 11)) >> 12;
3141            if (vr > MAX_GAIN_INT) {
3142                vr = MAX_GAIN_INT;
3143            }
3144
3145            if (va > MAX_GAIN_INT) {
3146                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3147            }
3148
3149            // XXX: these things DON'T need to be done each time
3150            mAudioMixer->setBufferProvider(name, track);
3151            mAudioMixer->enable(name);
3152
3153            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3154            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3155            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3156            mAudioMixer->setParameter(
3157                name,
3158                AudioMixer::TRACK,
3159                AudioMixer::FORMAT, (void *)track->format());
3160            mAudioMixer->setParameter(
3161                name,
3162                AudioMixer::TRACK,
3163                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3164            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3165            uint32_t maxSampleRate = mSampleRate * 2;
3166            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3167            if (reqSampleRate == 0) {
3168                reqSampleRate = mSampleRate;
3169            } else if (reqSampleRate > maxSampleRate) {
3170                reqSampleRate = maxSampleRate;
3171            }
3172            mAudioMixer->setParameter(
3173                name,
3174                AudioMixer::RESAMPLE,
3175                AudioMixer::SAMPLE_RATE,
3176                (void *)reqSampleRate);
3177            mAudioMixer->setParameter(
3178                name,
3179                AudioMixer::TRACK,
3180                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3181            mAudioMixer->setParameter(
3182                name,
3183                AudioMixer::TRACK,
3184                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3185
3186            // reset retry count
3187            track->mRetryCount = kMaxTrackRetries;
3188
3189            // If one track is ready, set the mixer ready if:
3190            //  - the mixer was not ready during previous round OR
3191            //  - no other track is not ready
3192            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3193                    mixerStatus != MIXER_TRACKS_ENABLED) {
3194                mixerStatus = MIXER_TRACKS_READY;
3195            }
3196        } else {
3197            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3198                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3199            }
3200            // clear effect chain input buffer if an active track underruns to avoid sending
3201            // previous audio buffer again to effects
3202            chain = getEffectChain_l(track->sessionId());
3203            if (chain != 0) {
3204                chain->clearInputBuffer();
3205            }
3206
3207            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3208            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3209                    track->isStopped() || track->isPaused()) {
3210                // We have consumed all the buffers of this track.
3211                // Remove it from the list of active tracks.
3212                // TODO: use actual buffer filling status instead of latency when available from
3213                // audio HAL
3214                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3215                size_t framesWritten = mBytesWritten / mFrameSize;
3216                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3217                    if (track->isStopped()) {
3218                        track->reset();
3219                    }
3220                    tracksToRemove->add(track);
3221                }
3222            } else {
3223                // No buffers for this track. Give it a few chances to
3224                // fill a buffer, then remove it from active list.
3225                if (--(track->mRetryCount) <= 0) {
3226                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3227                    tracksToRemove->add(track);
3228                    // indicate to client process that the track was disabled because of underrun;
3229                    // it will then automatically call start() when data is available
3230                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3231                // If one track is not ready, mark the mixer also not ready if:
3232                //  - the mixer was ready during previous round OR
3233                //  - no other track is ready
3234                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3235                                mixerStatus != MIXER_TRACKS_READY) {
3236                    mixerStatus = MIXER_TRACKS_ENABLED;
3237                }
3238            }
3239            mAudioMixer->disable(name);
3240        }
3241
3242        }   // local variable scope to avoid goto warning
3243track_is_ready: ;
3244
3245    }
3246
3247    // Push the new FastMixer state if necessary
3248    bool pauseAudioWatchdog = false;
3249    if (didModify) {
3250        state->mFastTracksGen++;
3251        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3252        if (kUseFastMixer == FastMixer_Dynamic &&
3253                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3254            state->mCommand = FastMixerState::COLD_IDLE;
3255            state->mColdFutexAddr = &mFastMixerFutex;
3256            state->mColdGen++;
3257            mFastMixerFutex = 0;
3258            if (kUseFastMixer == FastMixer_Dynamic) {
3259                mNormalSink = mOutputSink;
3260            }
3261            // If we go into cold idle, need to wait for acknowledgement
3262            // so that fast mixer stops doing I/O.
3263            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3264            pauseAudioWatchdog = true;
3265        }
3266    }
3267    if (sq != NULL) {
3268        sq->end(didModify);
3269        sq->push(block);
3270    }
3271#ifdef AUDIO_WATCHDOG
3272    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3273        mAudioWatchdog->pause();
3274    }
3275#endif
3276
3277    // Now perform the deferred reset on fast tracks that have stopped
3278    while (resetMask != 0) {
3279        size_t i = __builtin_ctz(resetMask);
3280        ALOG_ASSERT(i < count);
3281        resetMask &= ~(1 << i);
3282        sp<Track> t = mActiveTracks[i].promote();
3283        if (t == 0) {
3284            continue;
3285        }
3286        Track* track = t.get();
3287        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3288        track->reset();
3289    }
3290
3291    // remove all the tracks that need to be...
3292    removeTracks_l(*tracksToRemove);
3293
3294    // mix buffer must be cleared if all tracks are connected to an
3295    // effect chain as in this case the mixer will not write to
3296    // mix buffer and track effects will accumulate into it
3297    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3298            (mixedTracks == 0 && fastTracks > 0))) {
3299        // FIXME as a performance optimization, should remember previous zero status
3300        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3301    }
3302
3303    // if any fast tracks, then status is ready
3304    mMixerStatusIgnoringFastTracks = mixerStatus;
3305    if (fastTracks > 0) {
3306        mixerStatus = MIXER_TRACKS_READY;
3307    }
3308    return mixerStatus;
3309}
3310
3311// getTrackName_l() must be called with ThreadBase::mLock held
3312int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3313{
3314    return mAudioMixer->getTrackName(channelMask, sessionId);
3315}
3316
3317// deleteTrackName_l() must be called with ThreadBase::mLock held
3318void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3319{
3320    ALOGV("remove track (%d) and delete from mixer", name);
3321    mAudioMixer->deleteTrackName(name);
3322}
3323
3324// checkForNewParameters_l() must be called with ThreadBase::mLock held
3325bool AudioFlinger::MixerThread::checkForNewParameters_l()
3326{
3327    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3328    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3329    bool reconfig = false;
3330
3331    while (!mNewParameters.isEmpty()) {
3332
3333        if (mFastMixer != NULL) {
3334            FastMixerStateQueue *sq = mFastMixer->sq();
3335            FastMixerState *state = sq->begin();
3336            if (!(state->mCommand & FastMixerState::IDLE)) {
3337                previousCommand = state->mCommand;
3338                state->mCommand = FastMixerState::HOT_IDLE;
3339                sq->end();
3340                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3341            } else {
3342                sq->end(false /*didModify*/);
3343            }
3344        }
3345
3346        status_t status = NO_ERROR;
3347        String8 keyValuePair = mNewParameters[0];
3348        AudioParameter param = AudioParameter(keyValuePair);
3349        int value;
3350
3351        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3352            reconfig = true;
3353        }
3354        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3355            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3356                status = BAD_VALUE;
3357            } else {
3358                reconfig = true;
3359            }
3360        }
3361        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3362            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3363                status = BAD_VALUE;
3364            } else {
3365                reconfig = true;
3366            }
3367        }
3368        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3369            // do not accept frame count changes if tracks are open as the track buffer
3370            // size depends on frame count and correct behavior would not be guaranteed
3371            // if frame count is changed after track creation
3372            if (!mTracks.isEmpty()) {
3373                status = INVALID_OPERATION;
3374            } else {
3375                reconfig = true;
3376            }
3377        }
3378        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3379#ifdef ADD_BATTERY_DATA
3380            // when changing the audio output device, call addBatteryData to notify
3381            // the change
3382            if (mOutDevice != value) {
3383                uint32_t params = 0;
3384                // check whether speaker is on
3385                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3386                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3387                }
3388
3389                audio_devices_t deviceWithoutSpeaker
3390                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3391                // check if any other device (except speaker) is on
3392                if (value & deviceWithoutSpeaker ) {
3393                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3394                }
3395
3396                if (params != 0) {
3397                    addBatteryData(params);
3398                }
3399            }
3400#endif
3401
3402            // forward device change to effects that have requested to be
3403            // aware of attached audio device.
3404            if (value != AUDIO_DEVICE_NONE) {
3405                mOutDevice = value;
3406                for (size_t i = 0; i < mEffectChains.size(); i++) {
3407                    mEffectChains[i]->setDevice_l(mOutDevice);
3408                }
3409            }
3410        }
3411
3412        if (status == NO_ERROR) {
3413            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3414                                                    keyValuePair.string());
3415            if (!mStandby && status == INVALID_OPERATION) {
3416                mOutput->stream->common.standby(&mOutput->stream->common);
3417                mStandby = true;
3418                mBytesWritten = 0;
3419                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3420                                                       keyValuePair.string());
3421            }
3422            if (status == NO_ERROR && reconfig) {
3423                readOutputParameters();
3424                delete mAudioMixer;
3425                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3426                for (size_t i = 0; i < mTracks.size() ; i++) {
3427                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3428                    if (name < 0) {
3429                        break;
3430                    }
3431                    mTracks[i]->mName = name;
3432                }
3433                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3434            }
3435        }
3436
3437        mNewParameters.removeAt(0);
3438
3439        mParamStatus = status;
3440        mParamCond.signal();
3441        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3442        // already timed out waiting for the status and will never signal the condition.
3443        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3444    }
3445
3446    if (!(previousCommand & FastMixerState::IDLE)) {
3447        ALOG_ASSERT(mFastMixer != NULL);
3448        FastMixerStateQueue *sq = mFastMixer->sq();
3449        FastMixerState *state = sq->begin();
3450        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3451        state->mCommand = previousCommand;
3452        sq->end();
3453        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3454    }
3455
3456    return reconfig;
3457}
3458
3459
3460void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3461{
3462    const size_t SIZE = 256;
3463    char buffer[SIZE];
3464    String8 result;
3465
3466    PlaybackThread::dumpInternals(fd, args);
3467
3468    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3469    result.append(buffer);
3470    write(fd, result.string(), result.size());
3471
3472    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3473    const FastMixerDumpState copy(mFastMixerDumpState);
3474    copy.dump(fd);
3475
3476#ifdef STATE_QUEUE_DUMP
3477    // Similar for state queue
3478    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3479    observerCopy.dump(fd);
3480    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3481    mutatorCopy.dump(fd);
3482#endif
3483
3484#ifdef TEE_SINK
3485    // Write the tee output to a .wav file
3486    dumpTee(fd, mTeeSource, mId);
3487#endif
3488
3489#ifdef AUDIO_WATCHDOG
3490    if (mAudioWatchdog != 0) {
3491        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3492        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3493        wdCopy.dump(fd);
3494    }
3495#endif
3496}
3497
3498uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3499{
3500    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3501}
3502
3503uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3504{
3505    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3506}
3507
3508void AudioFlinger::MixerThread::cacheParameters_l()
3509{
3510    PlaybackThread::cacheParameters_l();
3511
3512    // FIXME: Relaxed timing because of a certain device that can't meet latency
3513    // Should be reduced to 2x after the vendor fixes the driver issue
3514    // increase threshold again due to low power audio mode. The way this warning
3515    // threshold is calculated and its usefulness should be reconsidered anyway.
3516    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3517}
3518
3519// ----------------------------------------------------------------------------
3520
3521AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3522        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3523    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3524        // mLeftVolFloat, mRightVolFloat
3525{
3526}
3527
3528AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3529        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3530        ThreadBase::type_t type)
3531    :   PlaybackThread(audioFlinger, output, id, device, type)
3532        // mLeftVolFloat, mRightVolFloat
3533{
3534}
3535
3536AudioFlinger::DirectOutputThread::~DirectOutputThread()
3537{
3538}
3539
3540void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3541{
3542    audio_track_cblk_t* cblk = track->cblk();
3543    float left, right;
3544
3545    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3546        left = right = 0;
3547    } else {
3548        float typeVolume = mStreamTypes[track->streamType()].volume;
3549        float v = mMasterVolume * typeVolume;
3550        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3551        uint32_t vlr = proxy->getVolumeLR();
3552        float v_clamped = v * (vlr & 0xFFFF);
3553        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3554        left = v_clamped/MAX_GAIN;
3555        v_clamped = v * (vlr >> 16);
3556        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3557        right = v_clamped/MAX_GAIN;
3558    }
3559
3560    if (lastTrack) {
3561        if (left != mLeftVolFloat || right != mRightVolFloat) {
3562            mLeftVolFloat = left;
3563            mRightVolFloat = right;
3564
3565            // Convert volumes from float to 8.24
3566            uint32_t vl = (uint32_t)(left * (1 << 24));
3567            uint32_t vr = (uint32_t)(right * (1 << 24));
3568
3569            // Delegate volume control to effect in track effect chain if needed
3570            // only one effect chain can be present on DirectOutputThread, so if
3571            // there is one, the track is connected to it
3572            if (!mEffectChains.isEmpty()) {
3573                mEffectChains[0]->setVolume_l(&vl, &vr);
3574                left = (float)vl / (1 << 24);
3575                right = (float)vr / (1 << 24);
3576            }
3577            if (mOutput->stream->set_volume) {
3578                mOutput->stream->set_volume(mOutput->stream, left, right);
3579            }
3580        }
3581    }
3582}
3583
3584
3585AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3586    Vector< sp<Track> > *tracksToRemove
3587)
3588{
3589    size_t count = mActiveTracks.size();
3590    mixer_state mixerStatus = MIXER_IDLE;
3591
3592    // find out which tracks need to be processed
3593    for (size_t i = 0; i < count; i++) {
3594        sp<Track> t = mActiveTracks[i].promote();
3595        // The track died recently
3596        if (t == 0) {
3597            continue;
3598        }
3599
3600        Track* const track = t.get();
3601        audio_track_cblk_t* cblk = track->cblk();
3602        // Only consider last track started for volume and mixer state control.
3603        // In theory an older track could underrun and restart after the new one starts
3604        // but as we only care about the transition phase between two tracks on a
3605        // direct output, it is not a problem to ignore the underrun case.
3606        sp<Track> l = mLatestActiveTrack.promote();
3607        bool last = l.get() == track;
3608
3609        // The first time a track is added we wait
3610        // for all its buffers to be filled before processing it
3611        uint32_t minFrames;
3612        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3613            minFrames = mNormalFrameCount;
3614        } else {
3615            minFrames = 1;
3616        }
3617
3618        if ((track->framesReady() >= minFrames) && track->isReady() &&
3619                !track->isPaused() && !track->isTerminated())
3620        {
3621            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3622
3623            if (track->mFillingUpStatus == Track::FS_FILLED) {
3624                track->mFillingUpStatus = Track::FS_ACTIVE;
3625                // make sure processVolume_l() will apply new volume even if 0
3626                mLeftVolFloat = mRightVolFloat = -1.0;
3627                if (track->mState == TrackBase::RESUMING) {
3628                    track->mState = TrackBase::ACTIVE;
3629                }
3630            }
3631
3632            // compute volume for this track
3633            processVolume_l(track, last);
3634            if (last) {
3635                // reset retry count
3636                track->mRetryCount = kMaxTrackRetriesDirect;
3637                mActiveTrack = t;
3638                mixerStatus = MIXER_TRACKS_READY;
3639            }
3640        } else {
3641            // clear effect chain input buffer if the last active track started underruns
3642            // to avoid sending previous audio buffer again to effects
3643            if (!mEffectChains.isEmpty() && last) {
3644                mEffectChains[0]->clearInputBuffer();
3645            }
3646
3647            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3648            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3649                    track->isStopped() || track->isPaused()) {
3650                // We have consumed all the buffers of this track.
3651                // Remove it from the list of active tracks.
3652                // TODO: implement behavior for compressed audio
3653                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3654                size_t framesWritten = mBytesWritten / mFrameSize;
3655                if (mStandby || !last ||
3656                        track->presentationComplete(framesWritten, audioHALFrames)) {
3657                    if (track->isStopped()) {
3658                        track->reset();
3659                    }
3660                    tracksToRemove->add(track);
3661                }
3662            } else {
3663                // No buffers for this track. Give it a few chances to
3664                // fill a buffer, then remove it from active list.
3665                // Only consider last track started for mixer state control
3666                if (--(track->mRetryCount) <= 0) {
3667                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3668                    tracksToRemove->add(track);
3669                    // indicate to client process that the track was disabled because of underrun;
3670                    // it will then automatically call start() when data is available
3671                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3672                } else if (last) {
3673                    mixerStatus = MIXER_TRACKS_ENABLED;
3674                }
3675            }
3676        }
3677    }
3678
3679    // remove all the tracks that need to be...
3680    removeTracks_l(*tracksToRemove);
3681
3682    return mixerStatus;
3683}
3684
3685void AudioFlinger::DirectOutputThread::threadLoop_mix()
3686{
3687    size_t frameCount = mFrameCount;
3688    int8_t *curBuf = (int8_t *)mMixBuffer;
3689    // output audio to hardware
3690    while (frameCount) {
3691        AudioBufferProvider::Buffer buffer;
3692        buffer.frameCount = frameCount;
3693        mActiveTrack->getNextBuffer(&buffer);
3694        if (buffer.raw == NULL) {
3695            memset(curBuf, 0, frameCount * mFrameSize);
3696            break;
3697        }
3698        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3699        frameCount -= buffer.frameCount;
3700        curBuf += buffer.frameCount * mFrameSize;
3701        mActiveTrack->releaseBuffer(&buffer);
3702    }
3703    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3704    sleepTime = 0;
3705    standbyTime = systemTime() + standbyDelay;
3706    mActiveTrack.clear();
3707}
3708
3709void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3710{
3711    if (sleepTime == 0) {
3712        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3713            sleepTime = activeSleepTime;
3714        } else {
3715            sleepTime = idleSleepTime;
3716        }
3717    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3718        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3719        sleepTime = 0;
3720    }
3721}
3722
3723// getTrackName_l() must be called with ThreadBase::mLock held
3724int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3725        int sessionId)
3726{
3727    return 0;
3728}
3729
3730// deleteTrackName_l() must be called with ThreadBase::mLock held
3731void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3732{
3733}
3734
3735// checkForNewParameters_l() must be called with ThreadBase::mLock held
3736bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3737{
3738    bool reconfig = false;
3739
3740    while (!mNewParameters.isEmpty()) {
3741        status_t status = NO_ERROR;
3742        String8 keyValuePair = mNewParameters[0];
3743        AudioParameter param = AudioParameter(keyValuePair);
3744        int value;
3745
3746        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3747            // do not accept frame count changes if tracks are open as the track buffer
3748            // size depends on frame count and correct behavior would not be garantied
3749            // if frame count is changed after track creation
3750            if (!mTracks.isEmpty()) {
3751                status = INVALID_OPERATION;
3752            } else {
3753                reconfig = true;
3754            }
3755        }
3756        if (status == NO_ERROR) {
3757            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3758                                                    keyValuePair.string());
3759            if (!mStandby && status == INVALID_OPERATION) {
3760                mOutput->stream->common.standby(&mOutput->stream->common);
3761                mStandby = true;
3762                mBytesWritten = 0;
3763                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3764                                                       keyValuePair.string());
3765            }
3766            if (status == NO_ERROR && reconfig) {
3767                readOutputParameters();
3768                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3769            }
3770        }
3771
3772        mNewParameters.removeAt(0);
3773
3774        mParamStatus = status;
3775        mParamCond.signal();
3776        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3777        // already timed out waiting for the status and will never signal the condition.
3778        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3779    }
3780    return reconfig;
3781}
3782
3783uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3784{
3785    uint32_t time;
3786    if (audio_is_linear_pcm(mFormat)) {
3787        time = PlaybackThread::activeSleepTimeUs();
3788    } else {
3789        time = 10000;
3790    }
3791    return time;
3792}
3793
3794uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3795{
3796    uint32_t time;
3797    if (audio_is_linear_pcm(mFormat)) {
3798        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3799    } else {
3800        time = 10000;
3801    }
3802    return time;
3803}
3804
3805uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3806{
3807    uint32_t time;
3808    if (audio_is_linear_pcm(mFormat)) {
3809        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3810    } else {
3811        time = 10000;
3812    }
3813    return time;
3814}
3815
3816void AudioFlinger::DirectOutputThread::cacheParameters_l()
3817{
3818    PlaybackThread::cacheParameters_l();
3819
3820    // use shorter standby delay as on normal output to release
3821    // hardware resources as soon as possible
3822    if (audio_is_linear_pcm(mFormat)) {
3823        standbyDelay = microseconds(activeSleepTime*2);
3824    } else {
3825        standbyDelay = kOffloadStandbyDelayNs;
3826    }
3827}
3828
3829// ----------------------------------------------------------------------------
3830
3831AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3832        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3833    :   Thread(false /*canCallJava*/),
3834        mPlaybackThread(playbackThread),
3835        mWriteAckSequence(0),
3836        mDrainSequence(0)
3837{
3838}
3839
3840AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3841{
3842}
3843
3844void AudioFlinger::AsyncCallbackThread::onFirstRef()
3845{
3846    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3847}
3848
3849bool AudioFlinger::AsyncCallbackThread::threadLoop()
3850{
3851    while (!exitPending()) {
3852        uint32_t writeAckSequence;
3853        uint32_t drainSequence;
3854
3855        {
3856            Mutex::Autolock _l(mLock);
3857            while (!((mWriteAckSequence & 1) ||
3858                     (mDrainSequence & 1) ||
3859                     exitPending())) {
3860                mWaitWorkCV.wait(mLock);
3861            }
3862
3863            if (exitPending()) {
3864                break;
3865            }
3866            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3867                  mWriteAckSequence, mDrainSequence);
3868            writeAckSequence = mWriteAckSequence;
3869            mWriteAckSequence &= ~1;
3870            drainSequence = mDrainSequence;
3871            mDrainSequence &= ~1;
3872        }
3873        {
3874            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3875            if (playbackThread != 0) {
3876                if (writeAckSequence & 1) {
3877                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3878                }
3879                if (drainSequence & 1) {
3880                    playbackThread->resetDraining(drainSequence >> 1);
3881                }
3882            }
3883        }
3884    }
3885    return false;
3886}
3887
3888void AudioFlinger::AsyncCallbackThread::exit()
3889{
3890    ALOGV("AsyncCallbackThread::exit");
3891    Mutex::Autolock _l(mLock);
3892    requestExit();
3893    mWaitWorkCV.broadcast();
3894}
3895
3896void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3897{
3898    Mutex::Autolock _l(mLock);
3899    // bit 0 is cleared
3900    mWriteAckSequence = sequence << 1;
3901}
3902
3903void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3904{
3905    Mutex::Autolock _l(mLock);
3906    // ignore unexpected callbacks
3907    if (mWriteAckSequence & 2) {
3908        mWriteAckSequence |= 1;
3909        mWaitWorkCV.signal();
3910    }
3911}
3912
3913void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3914{
3915    Mutex::Autolock _l(mLock);
3916    // bit 0 is cleared
3917    mDrainSequence = sequence << 1;
3918}
3919
3920void AudioFlinger::AsyncCallbackThread::resetDraining()
3921{
3922    Mutex::Autolock _l(mLock);
3923    // ignore unexpected callbacks
3924    if (mDrainSequence & 2) {
3925        mDrainSequence |= 1;
3926        mWaitWorkCV.signal();
3927    }
3928}
3929
3930
3931// ----------------------------------------------------------------------------
3932AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3933        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3934    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3935        mHwPaused(false),
3936        mFlushPending(false),
3937        mPausedBytesRemaining(0)
3938{
3939    //FIXME: mStandby should be set to true by ThreadBase constructor
3940    mStandby = true;
3941}
3942
3943void AudioFlinger::OffloadThread::threadLoop_exit()
3944{
3945    if (mFlushPending || mHwPaused) {
3946        // If a flush is pending or track was paused, just discard buffered data
3947        flushHw_l();
3948    } else {
3949        mMixerStatus = MIXER_DRAIN_ALL;
3950        threadLoop_drain();
3951    }
3952    mCallbackThread->exit();
3953    PlaybackThread::threadLoop_exit();
3954}
3955
3956AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3957    Vector< sp<Track> > *tracksToRemove
3958)
3959{
3960    size_t count = mActiveTracks.size();
3961
3962    mixer_state mixerStatus = MIXER_IDLE;
3963    bool doHwPause = false;
3964    bool doHwResume = false;
3965
3966    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3967
3968    // find out which tracks need to be processed
3969    for (size_t i = 0; i < count; i++) {
3970        sp<Track> t = mActiveTracks[i].promote();
3971        // The track died recently
3972        if (t == 0) {
3973            continue;
3974        }
3975        Track* const track = t.get();
3976        audio_track_cblk_t* cblk = track->cblk();
3977        // Only consider last track started for volume and mixer state control.
3978        // In theory an older track could underrun and restart after the new one starts
3979        // but as we only care about the transition phase between two tracks on a
3980        // direct output, it is not a problem to ignore the underrun case.
3981        sp<Track> l = mLatestActiveTrack.promote();
3982        bool last = l.get() == track;
3983
3984        if (track->isPausing()) {
3985            track->setPaused();
3986            if (last) {
3987                if (!mHwPaused) {
3988                    doHwPause = true;
3989                    mHwPaused = true;
3990                }
3991                // If we were part way through writing the mixbuffer to
3992                // the HAL we must save this until we resume
3993                // BUG - this will be wrong if a different track is made active,
3994                // in that case we want to discard the pending data in the
3995                // mixbuffer and tell the client to present it again when the
3996                // track is resumed
3997                mPausedWriteLength = mCurrentWriteLength;
3998                mPausedBytesRemaining = mBytesRemaining;
3999                mBytesRemaining = 0;    // stop writing
4000            }
4001            tracksToRemove->add(track);
4002        } else if (track->framesReady() && track->isReady() &&
4003                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4004            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4005            if (track->mFillingUpStatus == Track::FS_FILLED) {
4006                track->mFillingUpStatus = Track::FS_ACTIVE;
4007                // make sure processVolume_l() will apply new volume even if 0
4008                mLeftVolFloat = mRightVolFloat = -1.0;
4009                if (track->mState == TrackBase::RESUMING) {
4010                    track->mState = TrackBase::ACTIVE;
4011                    if (last) {
4012                        if (mPausedBytesRemaining) {
4013                            // Need to continue write that was interrupted
4014                            mCurrentWriteLength = mPausedWriteLength;
4015                            mBytesRemaining = mPausedBytesRemaining;
4016                            mPausedBytesRemaining = 0;
4017                        }
4018                        if (mHwPaused) {
4019                            doHwResume = true;
4020                            mHwPaused = false;
4021                            // threadLoop_mix() will handle the case that we need to
4022                            // resume an interrupted write
4023                        }
4024                        // enable write to audio HAL
4025                        sleepTime = 0;
4026                    }
4027                }
4028            }
4029
4030            if (last) {
4031                sp<Track> previousTrack = mPreviousTrack.promote();
4032                if (previousTrack != 0) {
4033                    if (track != previousTrack.get()) {
4034                        // Flush any data still being written from last track
4035                        mBytesRemaining = 0;
4036                        if (mPausedBytesRemaining) {
4037                            // Last track was paused so we also need to flush saved
4038                            // mixbuffer state and invalidate track so that it will
4039                            // re-submit that unwritten data when it is next resumed
4040                            mPausedBytesRemaining = 0;
4041                            // Invalidate is a bit drastic - would be more efficient
4042                            // to have a flag to tell client that some of the
4043                            // previously written data was lost
4044                            previousTrack->invalidate();
4045                        }
4046                        // flush data already sent to the DSP if changing audio session as audio
4047                        // comes from a different source. Also invalidate previous track to force a
4048                        // seek when resuming.
4049                        if (previousTrack->sessionId() != track->sessionId()) {
4050                            previousTrack->invalidate();
4051                            mFlushPending = true;
4052                        }
4053                    }
4054                }
4055                mPreviousTrack = track;
4056                // reset retry count
4057                track->mRetryCount = kMaxTrackRetriesOffload;
4058                mActiveTrack = t;
4059                mixerStatus = MIXER_TRACKS_READY;
4060            }
4061        } else {
4062            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4063            if (track->isStopping_1()) {
4064                // Hardware buffer can hold a large amount of audio so we must
4065                // wait for all current track's data to drain before we say
4066                // that the track is stopped.
4067                if (mBytesRemaining == 0) {
4068                    // Only start draining when all data in mixbuffer
4069                    // has been written
4070                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4071                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4072                    // do not drain if no data was ever sent to HAL (mStandby == true)
4073                    if (last && !mStandby) {
4074                        // do not modify drain sequence if we are already draining. This happens
4075                        // when resuming from pause after drain.
4076                        if ((mDrainSequence & 1) == 0) {
4077                            sleepTime = 0;
4078                            standbyTime = systemTime() + standbyDelay;
4079                            mixerStatus = MIXER_DRAIN_TRACK;
4080                            mDrainSequence += 2;
4081                        }
4082                        if (mHwPaused) {
4083                            // It is possible to move from PAUSED to STOPPING_1 without
4084                            // a resume so we must ensure hardware is running
4085                            doHwResume = true;
4086                            mHwPaused = false;
4087                        }
4088                    }
4089                }
4090            } else if (track->isStopping_2()) {
4091                // Drain has completed or we are in standby, signal presentation complete
4092                if (!(mDrainSequence & 1) || !last || mStandby) {
4093                    track->mState = TrackBase::STOPPED;
4094                    size_t audioHALFrames =
4095                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4096                    size_t framesWritten =
4097                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4098                    track->presentationComplete(framesWritten, audioHALFrames);
4099                    track->reset();
4100                    tracksToRemove->add(track);
4101                }
4102            } else {
4103                // No buffers for this track. Give it a few chances to
4104                // fill a buffer, then remove it from active list.
4105                if (--(track->mRetryCount) <= 0) {
4106                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4107                          track->name());
4108                    tracksToRemove->add(track);
4109                    // indicate to client process that the track was disabled because of underrun;
4110                    // it will then automatically call start() when data is available
4111                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4112                } else if (last){
4113                    mixerStatus = MIXER_TRACKS_ENABLED;
4114                }
4115            }
4116        }
4117        // compute volume for this track
4118        processVolume_l(track, last);
4119    }
4120
4121    // make sure the pause/flush/resume sequence is executed in the right order.
4122    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4123    // before flush and then resume HW. This can happen in case of pause/flush/resume
4124    // if resume is received before pause is executed.
4125    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4126        mOutput->stream->pause(mOutput->stream);
4127        if (!doHwPause) {
4128            doHwResume = true;
4129        }
4130    }
4131    if (mFlushPending) {
4132        flushHw_l();
4133        mFlushPending = false;
4134    }
4135    if (!mStandby && doHwResume) {
4136        mOutput->stream->resume(mOutput->stream);
4137    }
4138
4139    // remove all the tracks that need to be...
4140    removeTracks_l(*tracksToRemove);
4141
4142    return mixerStatus;
4143}
4144
4145void AudioFlinger::OffloadThread::flushOutput_l()
4146{
4147    mFlushPending = true;
4148}
4149
4150// must be called with thread mutex locked
4151bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4152{
4153    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4154          mWriteAckSequence, mDrainSequence);
4155    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4156        return true;
4157    }
4158    return false;
4159}
4160
4161// must be called with thread mutex locked
4162bool AudioFlinger::OffloadThread::shouldStandby_l()
4163{
4164    bool TrackPaused = false;
4165
4166    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4167    // after a timeout and we will enter standby then.
4168    if (mTracks.size() > 0) {
4169        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
4170    }
4171
4172    return !mStandby && !TrackPaused;
4173}
4174
4175
4176bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4177{
4178    Mutex::Autolock _l(mLock);
4179    return waitingAsyncCallback_l();
4180}
4181
4182void AudioFlinger::OffloadThread::flushHw_l()
4183{
4184    mOutput->stream->flush(mOutput->stream);
4185    // Flush anything still waiting in the mixbuffer
4186    mCurrentWriteLength = 0;
4187    mBytesRemaining = 0;
4188    mPausedWriteLength = 0;
4189    mPausedBytesRemaining = 0;
4190    if (mUseAsyncWrite) {
4191        // discard any pending drain or write ack by incrementing sequence
4192        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4193        mDrainSequence = (mDrainSequence + 2) & ~1;
4194        ALOG_ASSERT(mCallbackThread != 0);
4195        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4196        mCallbackThread->setDraining(mDrainSequence);
4197    }
4198}
4199
4200// ----------------------------------------------------------------------------
4201
4202AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4203        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4204    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4205                DUPLICATING),
4206        mWaitTimeMs(UINT_MAX)
4207{
4208    addOutputTrack(mainThread);
4209}
4210
4211AudioFlinger::DuplicatingThread::~DuplicatingThread()
4212{
4213    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4214        mOutputTracks[i]->destroy();
4215    }
4216}
4217
4218void AudioFlinger::DuplicatingThread::threadLoop_mix()
4219{
4220    // mix buffers...
4221    if (outputsReady(outputTracks)) {
4222        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4223    } else {
4224        memset(mMixBuffer, 0, mixBufferSize);
4225    }
4226    sleepTime = 0;
4227    writeFrames = mNormalFrameCount;
4228    mCurrentWriteLength = mixBufferSize;
4229    standbyTime = systemTime() + standbyDelay;
4230}
4231
4232void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4233{
4234    if (sleepTime == 0) {
4235        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4236            sleepTime = activeSleepTime;
4237        } else {
4238            sleepTime = idleSleepTime;
4239        }
4240    } else if (mBytesWritten != 0) {
4241        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4242            writeFrames = mNormalFrameCount;
4243            memset(mMixBuffer, 0, mixBufferSize);
4244        } else {
4245            // flush remaining overflow buffers in output tracks
4246            writeFrames = 0;
4247        }
4248        sleepTime = 0;
4249    }
4250}
4251
4252ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4253{
4254    for (size_t i = 0; i < outputTracks.size(); i++) {
4255        outputTracks[i]->write(mMixBuffer, writeFrames);
4256    }
4257    mStandby = false;
4258    return (ssize_t)mixBufferSize;
4259}
4260
4261void AudioFlinger::DuplicatingThread::threadLoop_standby()
4262{
4263    // DuplicatingThread implements standby by stopping all tracks
4264    for (size_t i = 0; i < outputTracks.size(); i++) {
4265        outputTracks[i]->stop();
4266    }
4267}
4268
4269void AudioFlinger::DuplicatingThread::saveOutputTracks()
4270{
4271    outputTracks = mOutputTracks;
4272}
4273
4274void AudioFlinger::DuplicatingThread::clearOutputTracks()
4275{
4276    outputTracks.clear();
4277}
4278
4279void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4280{
4281    Mutex::Autolock _l(mLock);
4282    // FIXME explain this formula
4283    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4284    OutputTrack *outputTrack = new OutputTrack(thread,
4285                                            this,
4286                                            mSampleRate,
4287                                            mFormat,
4288                                            mChannelMask,
4289                                            frameCount,
4290                                            IPCThreadState::self()->getCallingUid());
4291    if (outputTrack->cblk() != NULL) {
4292        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4293        mOutputTracks.add(outputTrack);
4294        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4295        updateWaitTime_l();
4296    }
4297}
4298
4299void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4300{
4301    Mutex::Autolock _l(mLock);
4302    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4303        if (mOutputTracks[i]->thread() == thread) {
4304            mOutputTracks[i]->destroy();
4305            mOutputTracks.removeAt(i);
4306            updateWaitTime_l();
4307            return;
4308        }
4309    }
4310    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4311}
4312
4313// caller must hold mLock
4314void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4315{
4316    mWaitTimeMs = UINT_MAX;
4317    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4318        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4319        if (strong != 0) {
4320            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4321            if (waitTimeMs < mWaitTimeMs) {
4322                mWaitTimeMs = waitTimeMs;
4323            }
4324        }
4325    }
4326}
4327
4328
4329bool AudioFlinger::DuplicatingThread::outputsReady(
4330        const SortedVector< sp<OutputTrack> > &outputTracks)
4331{
4332    for (size_t i = 0; i < outputTracks.size(); i++) {
4333        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4334        if (thread == 0) {
4335            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4336                    outputTracks[i].get());
4337            return false;
4338        }
4339        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4340        // see note at standby() declaration
4341        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4342            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4343                    thread.get());
4344            return false;
4345        }
4346    }
4347    return true;
4348}
4349
4350uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4351{
4352    return (mWaitTimeMs * 1000) / 2;
4353}
4354
4355void AudioFlinger::DuplicatingThread::cacheParameters_l()
4356{
4357    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4358    updateWaitTime_l();
4359
4360    MixerThread::cacheParameters_l();
4361}
4362
4363// ----------------------------------------------------------------------------
4364//      Record
4365// ----------------------------------------------------------------------------
4366
4367AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4368                                         AudioStreamIn *input,
4369                                         uint32_t sampleRate,
4370                                         audio_channel_mask_t channelMask,
4371                                         audio_io_handle_t id,
4372                                         audio_devices_t outDevice,
4373                                         audio_devices_t inDevice
4374#ifdef TEE_SINK
4375                                         , const sp<NBAIO_Sink>& teeSink
4376#endif
4377                                         ) :
4378    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4379    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4380    // mRsmpInIndex and mBufferSize set by readInputParameters()
4381    mReqChannelCount(popcount(channelMask)),
4382    mReqSampleRate(sampleRate)
4383    // mBytesRead is only meaningful while active, and so is cleared in start()
4384    // (but might be better to also clear here for dump?)
4385#ifdef TEE_SINK
4386    , mTeeSink(teeSink)
4387#endif
4388{
4389    snprintf(mName, kNameLength, "AudioIn_%X", id);
4390
4391    readInputParameters();
4392}
4393
4394
4395AudioFlinger::RecordThread::~RecordThread()
4396{
4397    delete[] mRsmpInBuffer;
4398    delete mResampler;
4399    delete[] mRsmpOutBuffer;
4400}
4401
4402void AudioFlinger::RecordThread::onFirstRef()
4403{
4404    run(mName, PRIORITY_URGENT_AUDIO);
4405}
4406
4407status_t AudioFlinger::RecordThread::readyToRun()
4408{
4409    status_t status = initCheck();
4410    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4411    return status;
4412}
4413
4414bool AudioFlinger::RecordThread::threadLoop()
4415{
4416    AudioBufferProvider::Buffer buffer;
4417    sp<RecordTrack> activeTrack;
4418    Vector< sp<EffectChain> > effectChains;
4419
4420    nsecs_t lastWarning = 0;
4421
4422    inputStandBy();
4423    {
4424        Mutex::Autolock _l(mLock);
4425        activeTrack = mActiveTrack;
4426        acquireWakeLock_l(activeTrack != 0 ? activeTrack->uid() : -1);
4427    }
4428
4429    // used to verify we've read at least once before evaluating how many bytes were read
4430    bool readOnce = false;
4431
4432    // start recording
4433    while (!exitPending()) {
4434
4435        processConfigEvents();
4436
4437        { // scope for mLock
4438            Mutex::Autolock _l(mLock);
4439            checkForNewParameters_l();
4440            if (mActiveTrack != 0 && activeTrack != mActiveTrack) {
4441                SortedVector<int> tmp;
4442                tmp.add(mActiveTrack->uid());
4443                updateWakeLockUids_l(tmp);
4444            }
4445            activeTrack = mActiveTrack;
4446            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4447                standby();
4448
4449                if (exitPending()) {
4450                    break;
4451                }
4452
4453                releaseWakeLock_l();
4454                ALOGV("RecordThread: loop stopping");
4455                // go to sleep
4456                mWaitWorkCV.wait(mLock);
4457                ALOGV("RecordThread: loop starting");
4458                acquireWakeLock_l(mActiveTrack != 0 ? mActiveTrack->uid() : -1);
4459                continue;
4460            }
4461            if (mActiveTrack != 0) {
4462                if (mActiveTrack->isTerminated()) {
4463                    removeTrack_l(mActiveTrack);
4464                    mActiveTrack.clear();
4465                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4466                    standby();
4467                    mActiveTrack.clear();
4468                    mStartStopCond.broadcast();
4469                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4470                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4471                        mActiveTrack.clear();
4472                        mStartStopCond.broadcast();
4473                    } else if (readOnce) {
4474                        // record start succeeds only if first read from audio input
4475                        // succeeds
4476                        if (mBytesRead >= 0) {
4477                            mActiveTrack->mState = TrackBase::ACTIVE;
4478                        } else {
4479                            mActiveTrack.clear();
4480                        }
4481                        mStartStopCond.broadcast();
4482                    }
4483                    mStandby = false;
4484                }
4485            }
4486
4487            lockEffectChains_l(effectChains);
4488        }
4489
4490        if (mActiveTrack != 0) {
4491            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4492                mActiveTrack->mState != TrackBase::RESUMING) {
4493                unlockEffectChains(effectChains);
4494                usleep(kRecordThreadSleepUs);
4495                continue;
4496            }
4497            for (size_t i = 0; i < effectChains.size(); i ++) {
4498                effectChains[i]->process_l();
4499            }
4500
4501            buffer.frameCount = mFrameCount;
4502            status_t status = mActiveTrack->getNextBuffer(&buffer);
4503            if (status == NO_ERROR) {
4504                readOnce = true;
4505                size_t framesOut = buffer.frameCount;
4506                if (mResampler == NULL) {
4507                    // no resampling
4508                    while (framesOut) {
4509                        size_t framesIn = mFrameCount - mRsmpInIndex;
4510                        if (framesIn) {
4511                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4512                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4513                                    mActiveTrack->mFrameSize;
4514                            if (framesIn > framesOut)
4515                                framesIn = framesOut;
4516                            mRsmpInIndex += framesIn;
4517                            framesOut -= framesIn;
4518                            if (mChannelCount == mReqChannelCount) {
4519                                memcpy(dst, src, framesIn * mFrameSize);
4520                            } else {
4521                                if (mChannelCount == 1) {
4522                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4523                                            (int16_t *)src, framesIn);
4524                                } else {
4525                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4526                                            (int16_t *)src, framesIn);
4527                                }
4528                            }
4529                        }
4530                        if (framesOut && mFrameCount == mRsmpInIndex) {
4531                            void *readInto;
4532                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4533                                readInto = buffer.raw;
4534                                framesOut = 0;
4535                            } else {
4536                                readInto = mRsmpInBuffer;
4537                                mRsmpInIndex = 0;
4538                            }
4539                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4540                                    mBufferSize);
4541                            if (mBytesRead <= 0) {
4542                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4543                                {
4544                                    ALOGE("Error reading audio input");
4545                                    // Force input into standby so that it tries to
4546                                    // recover at next read attempt
4547                                    inputStandBy();
4548                                    usleep(kRecordThreadSleepUs);
4549                                }
4550                                mRsmpInIndex = mFrameCount;
4551                                framesOut = 0;
4552                                buffer.frameCount = 0;
4553                            }
4554#ifdef TEE_SINK
4555                            else if (mTeeSink != 0) {
4556                                (void) mTeeSink->write(readInto,
4557                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4558                            }
4559#endif
4560                        }
4561                    }
4562                } else {
4563                    // resampling
4564
4565                    // resampler accumulates, but we only have one source track
4566                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4567                    // alter output frame count as if we were expecting stereo samples
4568                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4569                        framesOut >>= 1;
4570                    }
4571                    mResampler->resample(mRsmpOutBuffer, framesOut,
4572                            this /* AudioBufferProvider* */);
4573                    // ditherAndClamp() works as long as all buffers returned by
4574                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4575                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4576                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4577                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4578                        // the resampler always outputs stereo samples:
4579                        // do post stereo to mono conversion
4580                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4581                                framesOut);
4582                    } else {
4583                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4584                    }
4585                    // now done with mRsmpOutBuffer
4586
4587                }
4588                if (mFramestoDrop == 0) {
4589                    mActiveTrack->releaseBuffer(&buffer);
4590                } else {
4591                    if (mFramestoDrop > 0) {
4592                        mFramestoDrop -= buffer.frameCount;
4593                        if (mFramestoDrop <= 0) {
4594                            clearSyncStartEvent();
4595                        }
4596                    } else {
4597                        mFramestoDrop += buffer.frameCount;
4598                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4599                                mSyncStartEvent->isCancelled()) {
4600                            ALOGW("Synced record %s, session %d, trigger session %d",
4601                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4602                                  mActiveTrack->sessionId(),
4603                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4604                            clearSyncStartEvent();
4605                        }
4606                    }
4607                }
4608                mActiveTrack->clearOverflow();
4609            }
4610            // client isn't retrieving buffers fast enough
4611            else {
4612                if (!mActiveTrack->setOverflow()) {
4613                    nsecs_t now = systemTime();
4614                    if ((now - lastWarning) > kWarningThrottleNs) {
4615                        ALOGW("RecordThread: buffer overflow");
4616                        lastWarning = now;
4617                    }
4618                }
4619                // Release the processor for a while before asking for a new buffer.
4620                // This will give the application more chance to read from the buffer and
4621                // clear the overflow.
4622                usleep(kRecordThreadSleepUs);
4623            }
4624        }
4625        // enable changes in effect chain
4626        unlockEffectChains(effectChains);
4627        effectChains.clear();
4628    }
4629
4630    standby();
4631
4632    {
4633        Mutex::Autolock _l(mLock);
4634        for (size_t i = 0; i < mTracks.size(); i++) {
4635            sp<RecordTrack> track = mTracks[i];
4636            track->invalidate();
4637        }
4638        mActiveTrack.clear();
4639        mStartStopCond.broadcast();
4640    }
4641
4642    releaseWakeLock();
4643
4644    ALOGV("RecordThread %p exiting", this);
4645    return false;
4646}
4647
4648void AudioFlinger::RecordThread::standby()
4649{
4650    if (!mStandby) {
4651        inputStandBy();
4652        mStandby = true;
4653    }
4654}
4655
4656void AudioFlinger::RecordThread::inputStandBy()
4657{
4658    mInput->stream->common.standby(&mInput->stream->common);
4659}
4660
4661sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4662        const sp<AudioFlinger::Client>& client,
4663        uint32_t sampleRate,
4664        audio_format_t format,
4665        audio_channel_mask_t channelMask,
4666        size_t frameCount,
4667        int sessionId,
4668        int uid,
4669        IAudioFlinger::track_flags_t *flags,
4670        pid_t tid,
4671        status_t *status)
4672{
4673    sp<RecordTrack> track;
4674    status_t lStatus;
4675
4676    lStatus = initCheck();
4677    if (lStatus != NO_ERROR) {
4678        ALOGE("createRecordTrack_l() audio driver not initialized");
4679        goto Exit;
4680    }
4681    // client expresses a preference for FAST, but we get the final say
4682    if (*flags & IAudioFlinger::TRACK_FAST) {
4683      if (
4684            // use case: callback handler and frame count is default or at least as large as HAL
4685            (
4686                (tid != -1) &&
4687                ((frameCount == 0) ||
4688                (frameCount >= mFrameCount))
4689            ) &&
4690            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4691            // mono or stereo
4692            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4693              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4694            // hardware sample rate
4695            (sampleRate == mSampleRate) &&
4696            // record thread has an associated fast recorder
4697            hasFastRecorder()
4698            // FIXME test that RecordThread for this fast track has a capable output HAL
4699            // FIXME add a permission test also?
4700        ) {
4701        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4702        if (frameCount == 0) {
4703            frameCount = mFrameCount * kFastTrackMultiplier;
4704        }
4705        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4706                frameCount, mFrameCount);
4707      } else {
4708        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4709                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4710                "hasFastRecorder=%d tid=%d",
4711                frameCount, mFrameCount, format,
4712                audio_is_linear_pcm(format),
4713                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4714        *flags &= ~IAudioFlinger::TRACK_FAST;
4715        // For compatibility with AudioRecord calculation, buffer depth is forced
4716        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4717        // This is probably too conservative, but legacy application code may depend on it.
4718        // If you change this calculation, also review the start threshold which is related.
4719        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4720        size_t mNormalFrameCount = 2048; // FIXME
4721        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4722        if (minBufCount < 2) {
4723            minBufCount = 2;
4724        }
4725        size_t minFrameCount = mNormalFrameCount * minBufCount;
4726        if (frameCount < minFrameCount) {
4727            frameCount = minFrameCount;
4728        }
4729      }
4730    }
4731
4732    // FIXME use flags and tid similar to createTrack_l()
4733
4734    { // scope for mLock
4735        Mutex::Autolock _l(mLock);
4736
4737        track = new RecordTrack(this, client, sampleRate,
4738                      format, channelMask, frameCount, sessionId, uid);
4739
4740        if (track->getCblk() == 0) {
4741            ALOGE("createRecordTrack_l() no control block");
4742            lStatus = NO_MEMORY;
4743            track.clear();
4744            goto Exit;
4745        }
4746        mTracks.add(track);
4747
4748        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4749        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4750                        mAudioFlinger->btNrecIsOff();
4751        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4752        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4753
4754        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4755            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4756            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4757            // so ask activity manager to do this on our behalf
4758            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4759        }
4760    }
4761    lStatus = NO_ERROR;
4762
4763Exit:
4764    if (status) {
4765        *status = lStatus;
4766    }
4767    return track;
4768}
4769
4770status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4771                                           AudioSystem::sync_event_t event,
4772                                           int triggerSession)
4773{
4774    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4775    sp<ThreadBase> strongMe = this;
4776    status_t status = NO_ERROR;
4777
4778    if (event == AudioSystem::SYNC_EVENT_NONE) {
4779        clearSyncStartEvent();
4780    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4781        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4782                                       triggerSession,
4783                                       recordTrack->sessionId(),
4784                                       syncStartEventCallback,
4785                                       this);
4786        // Sync event can be cancelled by the trigger session if the track is not in a
4787        // compatible state in which case we start record immediately
4788        if (mSyncStartEvent->isCancelled()) {
4789            clearSyncStartEvent();
4790        } else {
4791            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4792            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4793        }
4794    }
4795
4796    {
4797        AutoMutex lock(mLock);
4798        if (mActiveTrack != 0) {
4799            if (recordTrack != mActiveTrack.get()) {
4800                status = -EBUSY;
4801            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4802                mActiveTrack->mState = TrackBase::ACTIVE;
4803            }
4804            return status;
4805        }
4806
4807        recordTrack->mState = TrackBase::IDLE;
4808        mActiveTrack = recordTrack;
4809        mLock.unlock();
4810        status_t status = AudioSystem::startInput(mId);
4811        mLock.lock();
4812        if (status != NO_ERROR) {
4813            mActiveTrack.clear();
4814            clearSyncStartEvent();
4815            return status;
4816        }
4817        mRsmpInIndex = mFrameCount;
4818        mBytesRead = 0;
4819        if (mResampler != NULL) {
4820            mResampler->reset();
4821        }
4822        mActiveTrack->mState = TrackBase::RESUMING;
4823        // signal thread to start
4824        ALOGV("Signal record thread");
4825        mWaitWorkCV.broadcast();
4826        // do not wait for mStartStopCond if exiting
4827        if (exitPending()) {
4828            mActiveTrack.clear();
4829            status = INVALID_OPERATION;
4830            goto startError;
4831        }
4832        mStartStopCond.wait(mLock);
4833        if (mActiveTrack == 0) {
4834            ALOGV("Record failed to start");
4835            status = BAD_VALUE;
4836            goto startError;
4837        }
4838        ALOGV("Record started OK");
4839        return status;
4840    }
4841
4842startError:
4843    AudioSystem::stopInput(mId);
4844    clearSyncStartEvent();
4845    return status;
4846}
4847
4848void AudioFlinger::RecordThread::clearSyncStartEvent()
4849{
4850    if (mSyncStartEvent != 0) {
4851        mSyncStartEvent->cancel();
4852    }
4853    mSyncStartEvent.clear();
4854    mFramestoDrop = 0;
4855}
4856
4857void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4858{
4859    sp<SyncEvent> strongEvent = event.promote();
4860
4861    if (strongEvent != 0) {
4862        RecordThread *me = (RecordThread *)strongEvent->cookie();
4863        me->handleSyncStartEvent(strongEvent);
4864    }
4865}
4866
4867void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4868{
4869    if (event == mSyncStartEvent) {
4870        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4871        // from audio HAL
4872        mFramestoDrop = mFrameCount * 2;
4873    }
4874}
4875
4876bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4877    ALOGV("RecordThread::stop");
4878    AutoMutex _l(mLock);
4879    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4880        return false;
4881    }
4882    recordTrack->mState = TrackBase::PAUSING;
4883    // do not wait for mStartStopCond if exiting
4884    if (exitPending()) {
4885        return true;
4886    }
4887    mStartStopCond.wait(mLock);
4888    // if we have been restarted, recordTrack == mActiveTrack.get() here
4889    if (exitPending() || recordTrack != mActiveTrack.get()) {
4890        ALOGV("Record stopped OK");
4891        return true;
4892    }
4893    return false;
4894}
4895
4896bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4897{
4898    return false;
4899}
4900
4901status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4902{
4903#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4904    if (!isValidSyncEvent(event)) {
4905        return BAD_VALUE;
4906    }
4907
4908    int eventSession = event->triggerSession();
4909    status_t ret = NAME_NOT_FOUND;
4910
4911    Mutex::Autolock _l(mLock);
4912
4913    for (size_t i = 0; i < mTracks.size(); i++) {
4914        sp<RecordTrack> track = mTracks[i];
4915        if (eventSession == track->sessionId()) {
4916            (void) track->setSyncEvent(event);
4917            ret = NO_ERROR;
4918        }
4919    }
4920    return ret;
4921#else
4922    return BAD_VALUE;
4923#endif
4924}
4925
4926// destroyTrack_l() must be called with ThreadBase::mLock held
4927void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4928{
4929    track->terminate();
4930    track->mState = TrackBase::STOPPED;
4931    // active tracks are removed by threadLoop()
4932    if (mActiveTrack != track) {
4933        removeTrack_l(track);
4934    }
4935}
4936
4937void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4938{
4939    mTracks.remove(track);
4940    // need anything related to effects here?
4941}
4942
4943void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4944{
4945    dumpInternals(fd, args);
4946    dumpTracks(fd, args);
4947    dumpEffectChains(fd, args);
4948}
4949
4950void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4951{
4952    const size_t SIZE = 256;
4953    char buffer[SIZE];
4954    String8 result;
4955
4956    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4957    result.append(buffer);
4958
4959    if (mActiveTrack != 0) {
4960        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4961        result.append(buffer);
4962        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4963        result.append(buffer);
4964        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4965        result.append(buffer);
4966        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4967        result.append(buffer);
4968        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4969        result.append(buffer);
4970    } else {
4971        result.append("No active record client\n");
4972    }
4973
4974    write(fd, result.string(), result.size());
4975
4976    dumpBase(fd, args);
4977}
4978
4979void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4980{
4981    const size_t SIZE = 256;
4982    char buffer[SIZE];
4983    String8 result;
4984
4985    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4986    result.append(buffer);
4987    RecordTrack::appendDumpHeader(result);
4988    for (size_t i = 0; i < mTracks.size(); ++i) {
4989        sp<RecordTrack> track = mTracks[i];
4990        if (track != 0) {
4991            track->dump(buffer, SIZE);
4992            result.append(buffer);
4993        }
4994    }
4995
4996    if (mActiveTrack != 0) {
4997        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4998        result.append(buffer);
4999        RecordTrack::appendDumpHeader(result);
5000        mActiveTrack->dump(buffer, SIZE);
5001        result.append(buffer);
5002
5003    }
5004    write(fd, result.string(), result.size());
5005}
5006
5007// AudioBufferProvider interface
5008status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5009{
5010    size_t framesReq = buffer->frameCount;
5011    size_t framesReady = mFrameCount - mRsmpInIndex;
5012    int channelCount;
5013
5014    if (framesReady == 0) {
5015        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
5016        if (mBytesRead <= 0) {
5017            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
5018                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
5019                // Force input into standby so that it tries to
5020                // recover at next read attempt
5021                inputStandBy();
5022                usleep(kRecordThreadSleepUs);
5023            }
5024            buffer->raw = NULL;
5025            buffer->frameCount = 0;
5026            return NOT_ENOUGH_DATA;
5027        }
5028        mRsmpInIndex = 0;
5029        framesReady = mFrameCount;
5030    }
5031
5032    if (framesReq > framesReady) {
5033        framesReq = framesReady;
5034    }
5035
5036    if (mChannelCount == 1 && mReqChannelCount == 2) {
5037        channelCount = 1;
5038    } else {
5039        channelCount = 2;
5040    }
5041    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
5042    buffer->frameCount = framesReq;
5043    return NO_ERROR;
5044}
5045
5046// AudioBufferProvider interface
5047void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5048{
5049    mRsmpInIndex += buffer->frameCount;
5050    buffer->frameCount = 0;
5051}
5052
5053bool AudioFlinger::RecordThread::checkForNewParameters_l()
5054{
5055    bool reconfig = false;
5056
5057    while (!mNewParameters.isEmpty()) {
5058        status_t status = NO_ERROR;
5059        String8 keyValuePair = mNewParameters[0];
5060        AudioParameter param = AudioParameter(keyValuePair);
5061        int value;
5062        audio_format_t reqFormat = mFormat;
5063        uint32_t reqSamplingRate = mReqSampleRate;
5064        uint32_t reqChannelCount = mReqChannelCount;
5065
5066        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5067            reqSamplingRate = value;
5068            reconfig = true;
5069        }
5070        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5071            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5072                status = BAD_VALUE;
5073            } else {
5074                reqFormat = (audio_format_t) value;
5075                reconfig = true;
5076            }
5077        }
5078        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5079            reqChannelCount = popcount(value);
5080            reconfig = true;
5081        }
5082        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5083            // do not accept frame count changes if tracks are open as the track buffer
5084            // size depends on frame count and correct behavior would not be guaranteed
5085            // if frame count is changed after track creation
5086            if (mActiveTrack != 0) {
5087                status = INVALID_OPERATION;
5088            } else {
5089                reconfig = true;
5090            }
5091        }
5092        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5093            // forward device change to effects that have requested to be
5094            // aware of attached audio device.
5095            for (size_t i = 0; i < mEffectChains.size(); i++) {
5096                mEffectChains[i]->setDevice_l(value);
5097            }
5098
5099            // store input device and output device but do not forward output device to audio HAL.
5100            // Note that status is ignored by the caller for output device
5101            // (see AudioFlinger::setParameters()
5102            if (audio_is_output_devices(value)) {
5103                mOutDevice = value;
5104                status = BAD_VALUE;
5105            } else {
5106                mInDevice = value;
5107                // disable AEC and NS if the device is a BT SCO headset supporting those
5108                // pre processings
5109                if (mTracks.size() > 0) {
5110                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5111                                        mAudioFlinger->btNrecIsOff();
5112                    for (size_t i = 0; i < mTracks.size(); i++) {
5113                        sp<RecordTrack> track = mTracks[i];
5114                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5115                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5116                    }
5117                }
5118            }
5119        }
5120        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5121                mAudioSource != (audio_source_t)value) {
5122            // forward device change to effects that have requested to be
5123            // aware of attached audio device.
5124            for (size_t i = 0; i < mEffectChains.size(); i++) {
5125                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5126            }
5127            mAudioSource = (audio_source_t)value;
5128        }
5129        if (status == NO_ERROR) {
5130            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5131                    keyValuePair.string());
5132            if (status == INVALID_OPERATION) {
5133                inputStandBy();
5134                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5135                        keyValuePair.string());
5136            }
5137            if (reconfig) {
5138                if (status == BAD_VALUE &&
5139                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5140                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5141                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5142                            <= (2 * reqSamplingRate)) &&
5143                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5144                            <= FCC_2 &&
5145                    (reqChannelCount <= FCC_2)) {
5146                    status = NO_ERROR;
5147                }
5148                if (status == NO_ERROR) {
5149                    readInputParameters();
5150                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5151                }
5152            }
5153        }
5154
5155        mNewParameters.removeAt(0);
5156
5157        mParamStatus = status;
5158        mParamCond.signal();
5159        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5160        // already timed out waiting for the status and will never signal the condition.
5161        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5162    }
5163    return reconfig;
5164}
5165
5166String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5167{
5168    Mutex::Autolock _l(mLock);
5169    if (initCheck() != NO_ERROR) {
5170        return String8();
5171    }
5172
5173    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5174    const String8 out_s8(s);
5175    free(s);
5176    return out_s8;
5177}
5178
5179void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5180    AudioSystem::OutputDescriptor desc;
5181    void *param2 = NULL;
5182
5183    switch (event) {
5184    case AudioSystem::INPUT_OPENED:
5185    case AudioSystem::INPUT_CONFIG_CHANGED:
5186        desc.channelMask = mChannelMask;
5187        desc.samplingRate = mSampleRate;
5188        desc.format = mFormat;
5189        desc.frameCount = mFrameCount;
5190        desc.latency = 0;
5191        param2 = &desc;
5192        break;
5193
5194    case AudioSystem::INPUT_CLOSED:
5195    default:
5196        break;
5197    }
5198    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5199}
5200
5201void AudioFlinger::RecordThread::readInputParameters()
5202{
5203    delete[] mRsmpInBuffer;
5204    // mRsmpInBuffer is always assigned a new[] below
5205    delete[] mRsmpOutBuffer;
5206    mRsmpOutBuffer = NULL;
5207    delete mResampler;
5208    mResampler = NULL;
5209
5210    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5211    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5212    mChannelCount = popcount(mChannelMask);
5213    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5214    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5215        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5216    }
5217    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5218    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5219    mFrameCount = mBufferSize / mFrameSize;
5220    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5221
5222    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
5223    {
5224        int channelCount;
5225        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5226        // stereo to mono post process as the resampler always outputs stereo.
5227        if (mChannelCount == 1 && mReqChannelCount == 2) {
5228            channelCount = 1;
5229        } else {
5230            channelCount = 2;
5231        }
5232        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5233        mResampler->setSampleRate(mSampleRate);
5234        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5235        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5236
5237        // optmization: if mono to mono, alter input frame count as if we were inputing
5238        // stereo samples
5239        if (mChannelCount == 1 && mReqChannelCount == 1) {
5240            mFrameCount >>= 1;
5241        }
5242
5243    }
5244    mRsmpInIndex = mFrameCount;
5245}
5246
5247unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5248{
5249    Mutex::Autolock _l(mLock);
5250    if (initCheck() != NO_ERROR) {
5251        return 0;
5252    }
5253
5254    return mInput->stream->get_input_frames_lost(mInput->stream);
5255}
5256
5257uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5258{
5259    Mutex::Autolock _l(mLock);
5260    uint32_t result = 0;
5261    if (getEffectChain_l(sessionId) != 0) {
5262        result = EFFECT_SESSION;
5263    }
5264
5265    for (size_t i = 0; i < mTracks.size(); ++i) {
5266        if (sessionId == mTracks[i]->sessionId()) {
5267            result |= TRACK_SESSION;
5268            break;
5269        }
5270    }
5271
5272    return result;
5273}
5274
5275KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5276{
5277    KeyedVector<int, bool> ids;
5278    Mutex::Autolock _l(mLock);
5279    for (size_t j = 0; j < mTracks.size(); ++j) {
5280        sp<RecordThread::RecordTrack> track = mTracks[j];
5281        int sessionId = track->sessionId();
5282        if (ids.indexOfKey(sessionId) < 0) {
5283            ids.add(sessionId, true);
5284        }
5285    }
5286    return ids;
5287}
5288
5289AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5290{
5291    Mutex::Autolock _l(mLock);
5292    AudioStreamIn *input = mInput;
5293    mInput = NULL;
5294    return input;
5295}
5296
5297// this method must always be called either with ThreadBase mLock held or inside the thread loop
5298audio_stream_t* AudioFlinger::RecordThread::stream() const
5299{
5300    if (mInput == NULL) {
5301        return NULL;
5302    }
5303    return &mInput->stream->common;
5304}
5305
5306status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5307{
5308    // only one chain per input thread
5309    if (mEffectChains.size() != 0) {
5310        return INVALID_OPERATION;
5311    }
5312    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5313
5314    chain->setInBuffer(NULL);
5315    chain->setOutBuffer(NULL);
5316
5317    checkSuspendOnAddEffectChain_l(chain);
5318
5319    mEffectChains.add(chain);
5320
5321    return NO_ERROR;
5322}
5323
5324size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5325{
5326    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5327    ALOGW_IF(mEffectChains.size() != 1,
5328            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5329            chain.get(), mEffectChains.size(), this);
5330    if (mEffectChains.size() == 1) {
5331        mEffectChains.removeAt(0);
5332    }
5333    return 0;
5334}
5335
5336}; // namespace android
5337