Threads.cpp revision 995599cbd6ada739c257716a6d8b90eee6d61473
1424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)/*
2424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)**
3424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)** Copyright 2012, The Android Open Source Project
4424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)**
5424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)** Licensed under the Apache License, Version 2.0 (the "License");
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8424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)**
9424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)**     http://www.apache.org/licenses/LICENSE-2.0
10424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)**
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16f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)*/
17424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)
18f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)
19f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)#define LOG_TAG "AudioFlinger"
20f2477e01787aa58f445919b809d89e252beef54fTorne (Richard Coles)//#define LOG_NDEBUG 0
21424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)#define ATRACE_TAG ATRACE_TAG_AUDIO
22424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)
23424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)#include "Configuration.h"
24424c4d7b64af9d0d8fd9624f381f469654d5e3d2Torne (Richard Coles)#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <media/AudioResamplerPublic.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38#include <audio_utils/format.h>
39#include <audio_utils/minifloat.h>
40
41// NBAIO implementations
42#include <media/nbaio/AudioStreamInSource.h>
43#include <media/nbaio/AudioStreamOutSink.h>
44#include <media/nbaio/MonoPipe.h>
45#include <media/nbaio/MonoPipeReader.h>
46#include <media/nbaio/Pipe.h>
47#include <media/nbaio/PipeReader.h>
48#include <media/nbaio/SourceAudioBufferProvider.h>
49
50#include <powermanager/PowerManager.h>
51
52#include <common_time/cc_helper.h>
53#include <common_time/local_clock.h>
54
55#include "AudioFlinger.h"
56#include "AudioMixer.h"
57#include "FastMixer.h"
58#include "FastCapture.h"
59#include "ServiceUtilities.h"
60#include "SchedulingPolicyService.h"
61
62#ifdef ADD_BATTERY_DATA
63#include <media/IMediaPlayerService.h>
64#include <media/IMediaDeathNotifier.h>
65#endif
66
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72// ----------------------------------------------------------------------------
73
74// Note: the following macro is used for extremely verbose logging message.  In
75// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
76// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
77// are so verbose that we want to suppress them even when we have ALOG_ASSERT
78// turned on.  Do not uncomment the #def below unless you really know what you
79// are doing and want to see all of the extremely verbose messages.
80//#define VERY_VERY_VERBOSE_LOGGING
81#ifdef VERY_VERY_VERBOSE_LOGGING
82#define ALOGVV ALOGV
83#else
84#define ALOGVV(a...) do { } while(0)
85#endif
86
87#define max(a, b) ((a) > (b) ? (a) : (b))
88
89namespace android {
90
91// retry counts for buffer fill timeout
92// 50 * ~20msecs = 1 second
93static const int8_t kMaxTrackRetries = 50;
94static const int8_t kMaxTrackStartupRetries = 50;
95// allow less retry attempts on direct output thread.
96// direct outputs can be a scarce resource in audio hardware and should
97// be released as quickly as possible.
98static const int8_t kMaxTrackRetriesDirect = 2;
99
100// don't warn about blocked writes or record buffer overflows more often than this
101static const nsecs_t kWarningThrottleNs = seconds(5);
102
103// RecordThread loop sleep time upon application overrun or audio HAL read error
104static const int kRecordThreadSleepUs = 5000;
105
106// maximum time to wait in sendConfigEvent_l() for a status to be received
107static const nsecs_t kConfigEventTimeoutNs = seconds(2);
108
109// minimum sleep time for the mixer thread loop when tracks are active but in underrun
110static const uint32_t kMinThreadSleepTimeUs = 5000;
111// maximum divider applied to the active sleep time in the mixer thread loop
112static const uint32_t kMaxThreadSleepTimeShift = 2;
113
114// minimum normal sink buffer size, expressed in milliseconds rather than frames
115static const uint32_t kMinNormalSinkBufferSizeMs = 20;
116// maximum normal sink buffer size
117static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
118
119// Offloaded output thread standby delay: allows track transition without going to standby
120static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
121
122// Whether to use fast mixer
123static const enum {
124    FastMixer_Never,    // never initialize or use: for debugging only
125    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
126                        // normal mixer multiplier is 1
127    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
128                        // multiplier is calculated based on min & max normal mixer buffer size
129    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
130                        // multiplier is calculated based on min & max normal mixer buffer size
131    // FIXME for FastMixer_Dynamic:
132    //  Supporting this option will require fixing HALs that can't handle large writes.
133    //  For example, one HAL implementation returns an error from a large write,
134    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
135    //  We could either fix the HAL implementations, or provide a wrapper that breaks
136    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
137} kUseFastMixer = FastMixer_Static;
138
139// Whether to use fast capture
140static const enum {
141    FastCapture_Never,  // never initialize or use: for debugging only
142    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
143    FastCapture_Static, // initialize if needed, then use all the time if initialized
144} kUseFastCapture = FastCapture_Static;
145
146// Priorities for requestPriority
147static const int kPriorityAudioApp = 2;
148static const int kPriorityFastMixer = 3;
149static const int kPriorityFastCapture = 3;
150
151// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
152// for the track.  The client then sub-divides this into smaller buffers for its use.
153// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
154// So for now we just assume that client is double-buffered for fast tracks.
155// FIXME It would be better for client to tell AudioFlinger the value of N,
156// so AudioFlinger could allocate the right amount of memory.
157// See the client's minBufCount and mNotificationFramesAct calculations for details.
158
159// This is the default value, if not specified by property.
160static const int kFastTrackMultiplier = 2;
161
162// The minimum and maximum allowed values
163static const int kFastTrackMultiplierMin = 1;
164static const int kFastTrackMultiplierMax = 2;
165
166// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
167static int sFastTrackMultiplier = kFastTrackMultiplier;
168
169// See Thread::readOnlyHeap().
170// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
171// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
172// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
173static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
174
175// ----------------------------------------------------------------------------
176
177static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
178
179static void sFastTrackMultiplierInit()
180{
181    char value[PROPERTY_VALUE_MAX];
182    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
183        char *endptr;
184        unsigned long ul = strtoul(value, &endptr, 0);
185        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
186            sFastTrackMultiplier = (int) ul;
187        }
188    }
189}
190
191// ----------------------------------------------------------------------------
192
193#ifdef ADD_BATTERY_DATA
194// To collect the amplifier usage
195static void addBatteryData(uint32_t params) {
196    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
197    if (service == NULL) {
198        // it already logged
199        return;
200    }
201
202    service->addBatteryData(params);
203}
204#endif
205
206
207// ----------------------------------------------------------------------------
208//      CPU Stats
209// ----------------------------------------------------------------------------
210
211class CpuStats {
212public:
213    CpuStats();
214    void sample(const String8 &title);
215#ifdef DEBUG_CPU_USAGE
216private:
217    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
218    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
219
220    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
221
222    int mCpuNum;                        // thread's current CPU number
223    int mCpukHz;                        // frequency of thread's current CPU in kHz
224#endif
225};
226
227CpuStats::CpuStats()
228#ifdef DEBUG_CPU_USAGE
229    : mCpuNum(-1), mCpukHz(-1)
230#endif
231{
232}
233
234void CpuStats::sample(const String8 &title
235#ifndef DEBUG_CPU_USAGE
236                __unused
237#endif
238        ) {
239#ifdef DEBUG_CPU_USAGE
240    // get current thread's delta CPU time in wall clock ns
241    double wcNs;
242    bool valid = mCpuUsage.sampleAndEnable(wcNs);
243
244    // record sample for wall clock statistics
245    if (valid) {
246        mWcStats.sample(wcNs);
247    }
248
249    // get the current CPU number
250    int cpuNum = sched_getcpu();
251
252    // get the current CPU frequency in kHz
253    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
254
255    // check if either CPU number or frequency changed
256    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
257        mCpuNum = cpuNum;
258        mCpukHz = cpukHz;
259        // ignore sample for purposes of cycles
260        valid = false;
261    }
262
263    // if no change in CPU number or frequency, then record sample for cycle statistics
264    if (valid && mCpukHz > 0) {
265        double cycles = wcNs * cpukHz * 0.000001;
266        mHzStats.sample(cycles);
267    }
268
269    unsigned n = mWcStats.n();
270    // mCpuUsage.elapsed() is expensive, so don't call it every loop
271    if ((n & 127) == 1) {
272        long long elapsed = mCpuUsage.elapsed();
273        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
274            double perLoop = elapsed / (double) n;
275            double perLoop100 = perLoop * 0.01;
276            double perLoop1k = perLoop * 0.001;
277            double mean = mWcStats.mean();
278            double stddev = mWcStats.stddev();
279            double minimum = mWcStats.minimum();
280            double maximum = mWcStats.maximum();
281            double meanCycles = mHzStats.mean();
282            double stddevCycles = mHzStats.stddev();
283            double minCycles = mHzStats.minimum();
284            double maxCycles = mHzStats.maximum();
285            mCpuUsage.resetElapsed();
286            mWcStats.reset();
287            mHzStats.reset();
288            ALOGD("CPU usage for %s over past %.1f secs\n"
289                "  (%u mixer loops at %.1f mean ms per loop):\n"
290                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
291                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
292                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
293                    title.string(),
294                    elapsed * .000000001, n, perLoop * .000001,
295                    mean * .001,
296                    stddev * .001,
297                    minimum * .001,
298                    maximum * .001,
299                    mean / perLoop100,
300                    stddev / perLoop100,
301                    minimum / perLoop100,
302                    maximum / perLoop100,
303                    meanCycles / perLoop1k,
304                    stddevCycles / perLoop1k,
305                    minCycles / perLoop1k,
306                    maxCycles / perLoop1k);
307
308        }
309    }
310#endif
311};
312
313// ----------------------------------------------------------------------------
314//      ThreadBase
315// ----------------------------------------------------------------------------
316
317AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
318        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
319    :   Thread(false /*canCallJava*/),
320        mType(type),
321        mAudioFlinger(audioFlinger),
322        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
323        // are set by PlaybackThread::readOutputParameters_l() or
324        // RecordThread::readInputParameters_l()
325        //FIXME: mStandby should be true here. Is this some kind of hack?
326        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
327        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
328        // mName will be set by concrete (non-virtual) subclass
329        mDeathRecipient(new PMDeathRecipient(this))
330{
331}
332
333AudioFlinger::ThreadBase::~ThreadBase()
334{
335    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
336    mConfigEvents.clear();
337
338    // do not lock the mutex in destructor
339    releaseWakeLock_l();
340    if (mPowerManager != 0) {
341        sp<IBinder> binder = mPowerManager->asBinder();
342        binder->unlinkToDeath(mDeathRecipient);
343    }
344}
345
346status_t AudioFlinger::ThreadBase::readyToRun()
347{
348    status_t status = initCheck();
349    if (status == NO_ERROR) {
350        ALOGI("AudioFlinger's thread %p ready to run", this);
351    } else {
352        ALOGE("No working audio driver found.");
353    }
354    return status;
355}
356
357void AudioFlinger::ThreadBase::exit()
358{
359    ALOGV("ThreadBase::exit");
360    // do any cleanup required for exit to succeed
361    preExit();
362    {
363        // This lock prevents the following race in thread (uniprocessor for illustration):
364        //  if (!exitPending()) {
365        //      // context switch from here to exit()
366        //      // exit() calls requestExit(), what exitPending() observes
367        //      // exit() calls signal(), which is dropped since no waiters
368        //      // context switch back from exit() to here
369        //      mWaitWorkCV.wait(...);
370        //      // now thread is hung
371        //  }
372        AutoMutex lock(mLock);
373        requestExit();
374        mWaitWorkCV.broadcast();
375    }
376    // When Thread::requestExitAndWait is made virtual and this method is renamed to
377    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
378    requestExitAndWait();
379}
380
381status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
382{
383    status_t status;
384
385    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
386    Mutex::Autolock _l(mLock);
387
388    return sendSetParameterConfigEvent_l(keyValuePairs);
389}
390
391// sendConfigEvent_l() must be called with ThreadBase::mLock held
392// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
393status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
394{
395    status_t status = NO_ERROR;
396
397    mConfigEvents.add(event);
398    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
399    mWaitWorkCV.signal();
400    mLock.unlock();
401    {
402        Mutex::Autolock _l(event->mLock);
403        while (event->mWaitStatus) {
404            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
405                event->mStatus = TIMED_OUT;
406                event->mWaitStatus = false;
407            }
408        }
409        status = event->mStatus;
410    }
411    mLock.lock();
412    return status;
413}
414
415void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
416{
417    Mutex::Autolock _l(mLock);
418    sendIoConfigEvent_l(event, param);
419}
420
421// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
422void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
423{
424    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
425    sendConfigEvent_l(configEvent);
426}
427
428// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
429void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
430{
431    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
432    sendConfigEvent_l(configEvent);
433}
434
435// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
436status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
437{
438    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
439    return sendConfigEvent_l(configEvent);
440}
441
442status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
443                                                        const struct audio_patch *patch,
444                                                        audio_patch_handle_t *handle)
445{
446    Mutex::Autolock _l(mLock);
447    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
448    status_t status = sendConfigEvent_l(configEvent);
449    if (status == NO_ERROR) {
450        CreateAudioPatchConfigEventData *data =
451                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
452        *handle = data->mHandle;
453    }
454    return status;
455}
456
457status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
458                                                                const audio_patch_handle_t handle)
459{
460    Mutex::Autolock _l(mLock);
461    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
462    return sendConfigEvent_l(configEvent);
463}
464
465
466// post condition: mConfigEvents.isEmpty()
467void AudioFlinger::ThreadBase::processConfigEvents_l()
468{
469    bool configChanged = false;
470
471    while (!mConfigEvents.isEmpty()) {
472        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
473        sp<ConfigEvent> event = mConfigEvents[0];
474        mConfigEvents.removeAt(0);
475        switch (event->mType) {
476        case CFG_EVENT_PRIO: {
477            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
478            // FIXME Need to understand why this has to be done asynchronously
479            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
480                    true /*asynchronous*/);
481            if (err != 0) {
482                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
483                      data->mPrio, data->mPid, data->mTid, err);
484            }
485        } break;
486        case CFG_EVENT_IO: {
487            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
488            audioConfigChanged(data->mEvent, data->mParam);
489        } break;
490        case CFG_EVENT_SET_PARAMETER: {
491            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
492            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
493                configChanged = true;
494            }
495        } break;
496        case CFG_EVENT_CREATE_AUDIO_PATCH: {
497            CreateAudioPatchConfigEventData *data =
498                                            (CreateAudioPatchConfigEventData *)event->mData.get();
499            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
500        } break;
501        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
502            ReleaseAudioPatchConfigEventData *data =
503                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
504            event->mStatus = releaseAudioPatch_l(data->mHandle);
505        } break;
506        default:
507            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
508            break;
509        }
510        {
511            Mutex::Autolock _l(event->mLock);
512            if (event->mWaitStatus) {
513                event->mWaitStatus = false;
514                event->mCond.signal();
515            }
516        }
517        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
518    }
519
520    if (configChanged) {
521        cacheParameters_l();
522    }
523}
524
525String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
526    String8 s;
527    if (output) {
528        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
529        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
530        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
531        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
532        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
534        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
535        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
536        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
537        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
542        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
543        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
544        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
545        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
546        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
547    } else {
548        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
549        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
550        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
551        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
552        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
554        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
555        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
556        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
557        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
558        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
559        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
560        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
561        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
562        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
563    }
564    int len = s.length();
565    if (s.length() > 2) {
566        char *str = s.lockBuffer(len);
567        s.unlockBuffer(len - 2);
568    }
569    return s;
570}
571
572void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
573{
574    const size_t SIZE = 256;
575    char buffer[SIZE];
576    String8 result;
577
578    bool locked = AudioFlinger::dumpTryLock(mLock);
579    if (!locked) {
580        dprintf(fd, "thread %p maybe dead locked\n", this);
581    }
582
583    dprintf(fd, "  I/O handle: %d\n", mId);
584    dprintf(fd, "  TID: %d\n", getTid());
585    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
586    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
587    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
588    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
589    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
590    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
591            channelMaskToString(mChannelMask, mType != RECORD).string());
592    dprintf(fd, "  Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
593    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
594    dprintf(fd, "  Pending config events:");
595    size_t numConfig = mConfigEvents.size();
596    if (numConfig) {
597        for (size_t i = 0; i < numConfig; i++) {
598            mConfigEvents[i]->dump(buffer, SIZE);
599            dprintf(fd, "\n    %s", buffer);
600        }
601        dprintf(fd, "\n");
602    } else {
603        dprintf(fd, " none\n");
604    }
605
606    if (locked) {
607        mLock.unlock();
608    }
609}
610
611void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
612{
613    const size_t SIZE = 256;
614    char buffer[SIZE];
615    String8 result;
616
617    size_t numEffectChains = mEffectChains.size();
618    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
619    write(fd, buffer, strlen(buffer));
620
621    for (size_t i = 0; i < numEffectChains; ++i) {
622        sp<EffectChain> chain = mEffectChains[i];
623        if (chain != 0) {
624            chain->dump(fd, args);
625        }
626    }
627}
628
629void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
630{
631    Mutex::Autolock _l(mLock);
632    acquireWakeLock_l(uid);
633}
634
635String16 AudioFlinger::ThreadBase::getWakeLockTag()
636{
637    switch (mType) {
638        case MIXER:
639            return String16("AudioMix");
640        case DIRECT:
641            return String16("AudioDirectOut");
642        case DUPLICATING:
643            return String16("AudioDup");
644        case RECORD:
645            return String16("AudioIn");
646        case OFFLOAD:
647            return String16("AudioOffload");
648        default:
649            ALOG_ASSERT(false);
650            return String16("AudioUnknown");
651    }
652}
653
654void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
655{
656    getPowerManager_l();
657    if (mPowerManager != 0) {
658        sp<IBinder> binder = new BBinder();
659        status_t status;
660        if (uid >= 0) {
661            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
662                    binder,
663                    getWakeLockTag(),
664                    String16("media"),
665                    uid,
666                    true /* FIXME force oneway contrary to .aidl */);
667        } else {
668            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
669                    binder,
670                    getWakeLockTag(),
671                    String16("media"),
672                    true /* FIXME force oneway contrary to .aidl */);
673        }
674        if (status == NO_ERROR) {
675            mWakeLockToken = binder;
676        }
677        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
678    }
679}
680
681void AudioFlinger::ThreadBase::releaseWakeLock()
682{
683    Mutex::Autolock _l(mLock);
684    releaseWakeLock_l();
685}
686
687void AudioFlinger::ThreadBase::releaseWakeLock_l()
688{
689    if (mWakeLockToken != 0) {
690        ALOGV("releaseWakeLock_l() %s", mName);
691        if (mPowerManager != 0) {
692            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
693                    true /* FIXME force oneway contrary to .aidl */);
694        }
695        mWakeLockToken.clear();
696    }
697}
698
699void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
700    Mutex::Autolock _l(mLock);
701    updateWakeLockUids_l(uids);
702}
703
704void AudioFlinger::ThreadBase::getPowerManager_l() {
705
706    if (mPowerManager == 0) {
707        // use checkService() to avoid blocking if power service is not up yet
708        sp<IBinder> binder =
709            defaultServiceManager()->checkService(String16("power"));
710        if (binder == 0) {
711            ALOGW("Thread %s cannot connect to the power manager service", mName);
712        } else {
713            mPowerManager = interface_cast<IPowerManager>(binder);
714            binder->linkToDeath(mDeathRecipient);
715        }
716    }
717}
718
719void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
720
721    getPowerManager_l();
722    if (mWakeLockToken == NULL) {
723        ALOGE("no wake lock to update!");
724        return;
725    }
726    if (mPowerManager != 0) {
727        sp<IBinder> binder = new BBinder();
728        status_t status;
729        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
730                    true /* FIXME force oneway contrary to .aidl */);
731        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
732    }
733}
734
735void AudioFlinger::ThreadBase::clearPowerManager()
736{
737    Mutex::Autolock _l(mLock);
738    releaseWakeLock_l();
739    mPowerManager.clear();
740}
741
742void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
743{
744    sp<ThreadBase> thread = mThread.promote();
745    if (thread != 0) {
746        thread->clearPowerManager();
747    }
748    ALOGW("power manager service died !!!");
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    Mutex::Autolock _l(mLock);
755    setEffectSuspended_l(type, suspend, sessionId);
756}
757
758void AudioFlinger::ThreadBase::setEffectSuspended_l(
759        const effect_uuid_t *type, bool suspend, int sessionId)
760{
761    sp<EffectChain> chain = getEffectChain_l(sessionId);
762    if (chain != 0) {
763        if (type != NULL) {
764            chain->setEffectSuspended_l(type, suspend);
765        } else {
766            chain->setEffectSuspendedAll_l(suspend);
767        }
768    }
769
770    updateSuspendedSessions_l(type, suspend, sessionId);
771}
772
773void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
774{
775    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
776    if (index < 0) {
777        return;
778    }
779
780    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
781            mSuspendedSessions.valueAt(index);
782
783    for (size_t i = 0; i < sessionEffects.size(); i++) {
784        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
785        for (int j = 0; j < desc->mRefCount; j++) {
786            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
787                chain->setEffectSuspendedAll_l(true);
788            } else {
789                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
790                    desc->mType.timeLow);
791                chain->setEffectSuspended_l(&desc->mType, true);
792            }
793        }
794    }
795}
796
797void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
798                                                         bool suspend,
799                                                         int sessionId)
800{
801    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
802
803    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
804
805    if (suspend) {
806        if (index >= 0) {
807            sessionEffects = mSuspendedSessions.valueAt(index);
808        } else {
809            mSuspendedSessions.add(sessionId, sessionEffects);
810        }
811    } else {
812        if (index < 0) {
813            return;
814        }
815        sessionEffects = mSuspendedSessions.valueAt(index);
816    }
817
818
819    int key = EffectChain::kKeyForSuspendAll;
820    if (type != NULL) {
821        key = type->timeLow;
822    }
823    index = sessionEffects.indexOfKey(key);
824
825    sp<SuspendedSessionDesc> desc;
826    if (suspend) {
827        if (index >= 0) {
828            desc = sessionEffects.valueAt(index);
829        } else {
830            desc = new SuspendedSessionDesc();
831            if (type != NULL) {
832                desc->mType = *type;
833            }
834            sessionEffects.add(key, desc);
835            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
836        }
837        desc->mRefCount++;
838    } else {
839        if (index < 0) {
840            return;
841        }
842        desc = sessionEffects.valueAt(index);
843        if (--desc->mRefCount == 0) {
844            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
845            sessionEffects.removeItemsAt(index);
846            if (sessionEffects.isEmpty()) {
847                ALOGV("updateSuspendedSessions_l() restore removing session %d",
848                                 sessionId);
849                mSuspendedSessions.removeItem(sessionId);
850            }
851        }
852    }
853    if (!sessionEffects.isEmpty()) {
854        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
855    }
856}
857
858void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
859                                                            bool enabled,
860                                                            int sessionId)
861{
862    Mutex::Autolock _l(mLock);
863    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
864}
865
866void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
867                                                            bool enabled,
868                                                            int sessionId)
869{
870    if (mType != RECORD) {
871        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
872        // another session. This gives the priority to well behaved effect control panels
873        // and applications not using global effects.
874        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
875        // global effects
876        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
877            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
878        }
879    }
880
881    sp<EffectChain> chain = getEffectChain_l(sessionId);
882    if (chain != 0) {
883        chain->checkSuspendOnEffectEnabled(effect, enabled);
884    }
885}
886
887// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
888sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
889        const sp<AudioFlinger::Client>& client,
890        const sp<IEffectClient>& effectClient,
891        int32_t priority,
892        int sessionId,
893        effect_descriptor_t *desc,
894        int *enabled,
895        status_t *status)
896{
897    sp<EffectModule> effect;
898    sp<EffectHandle> handle;
899    status_t lStatus;
900    sp<EffectChain> chain;
901    bool chainCreated = false;
902    bool effectCreated = false;
903    bool effectRegistered = false;
904
905    lStatus = initCheck();
906    if (lStatus != NO_ERROR) {
907        ALOGW("createEffect_l() Audio driver not initialized.");
908        goto Exit;
909    }
910
911    // Reject any effect on Direct output threads for now, since the format of
912    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
913    if (mType == DIRECT) {
914        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
915                desc->name, mName);
916        lStatus = BAD_VALUE;
917        goto Exit;
918    }
919
920    // Reject any effect on mixer or duplicating multichannel sinks.
921    // TODO: fix both format and multichannel issues with effects.
922    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
923        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
924                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
925        lStatus = BAD_VALUE;
926        goto Exit;
927    }
928
929    // Allow global effects only on offloaded and mixer threads
930    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
931        switch (mType) {
932        case MIXER:
933        case OFFLOAD:
934            break;
935        case DIRECT:
936        case DUPLICATING:
937        case RECORD:
938        default:
939            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
940            lStatus = BAD_VALUE;
941            goto Exit;
942        }
943    }
944
945    // Only Pre processor effects are allowed on input threads and only on input threads
946    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
947        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
948                desc->name, desc->flags, mType);
949        lStatus = BAD_VALUE;
950        goto Exit;
951    }
952
953    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
954
955    { // scope for mLock
956        Mutex::Autolock _l(mLock);
957
958        // check for existing effect chain with the requested audio session
959        chain = getEffectChain_l(sessionId);
960        if (chain == 0) {
961            // create a new chain for this session
962            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
963            chain = new EffectChain(this, sessionId);
964            addEffectChain_l(chain);
965            chain->setStrategy(getStrategyForSession_l(sessionId));
966            chainCreated = true;
967        } else {
968            effect = chain->getEffectFromDesc_l(desc);
969        }
970
971        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
972
973        if (effect == 0) {
974            int id = mAudioFlinger->nextUniqueId();
975            // Check CPU and memory usage
976            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
977            if (lStatus != NO_ERROR) {
978                goto Exit;
979            }
980            effectRegistered = true;
981            // create a new effect module if none present in the chain
982            effect = new EffectModule(this, chain, desc, id, sessionId);
983            lStatus = effect->status();
984            if (lStatus != NO_ERROR) {
985                goto Exit;
986            }
987            effect->setOffloaded(mType == OFFLOAD, mId);
988
989            lStatus = chain->addEffect_l(effect);
990            if (lStatus != NO_ERROR) {
991                goto Exit;
992            }
993            effectCreated = true;
994
995            effect->setDevice(mOutDevice);
996            effect->setDevice(mInDevice);
997            effect->setMode(mAudioFlinger->getMode());
998            effect->setAudioSource(mAudioSource);
999        }
1000        // create effect handle and connect it to effect module
1001        handle = new EffectHandle(effect, client, effectClient, priority);
1002        lStatus = handle->initCheck();
1003        if (lStatus == OK) {
1004            lStatus = effect->addHandle(handle.get());
1005        }
1006        if (enabled != NULL) {
1007            *enabled = (int)effect->isEnabled();
1008        }
1009    }
1010
1011Exit:
1012    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1013        Mutex::Autolock _l(mLock);
1014        if (effectCreated) {
1015            chain->removeEffect_l(effect);
1016        }
1017        if (effectRegistered) {
1018            AudioSystem::unregisterEffect(effect->id());
1019        }
1020        if (chainCreated) {
1021            removeEffectChain_l(chain);
1022        }
1023        handle.clear();
1024    }
1025
1026    *status = lStatus;
1027    return handle;
1028}
1029
1030sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1031{
1032    Mutex::Autolock _l(mLock);
1033    return getEffect_l(sessionId, effectId);
1034}
1035
1036sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1037{
1038    sp<EffectChain> chain = getEffectChain_l(sessionId);
1039    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1040}
1041
1042// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1043// PlaybackThread::mLock held
1044status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1045{
1046    // check for existing effect chain with the requested audio session
1047    int sessionId = effect->sessionId();
1048    sp<EffectChain> chain = getEffectChain_l(sessionId);
1049    bool chainCreated = false;
1050
1051    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1052             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1053                    this, effect->desc().name, effect->desc().flags);
1054
1055    if (chain == 0) {
1056        // create a new chain for this session
1057        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1058        chain = new EffectChain(this, sessionId);
1059        addEffectChain_l(chain);
1060        chain->setStrategy(getStrategyForSession_l(sessionId));
1061        chainCreated = true;
1062    }
1063    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1064
1065    if (chain->getEffectFromId_l(effect->id()) != 0) {
1066        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1067                this, effect->desc().name, chain.get());
1068        return BAD_VALUE;
1069    }
1070
1071    effect->setOffloaded(mType == OFFLOAD, mId);
1072
1073    status_t status = chain->addEffect_l(effect);
1074    if (status != NO_ERROR) {
1075        if (chainCreated) {
1076            removeEffectChain_l(chain);
1077        }
1078        return status;
1079    }
1080
1081    effect->setDevice(mOutDevice);
1082    effect->setDevice(mInDevice);
1083    effect->setMode(mAudioFlinger->getMode());
1084    effect->setAudioSource(mAudioSource);
1085    return NO_ERROR;
1086}
1087
1088void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1089
1090    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1091    effect_descriptor_t desc = effect->desc();
1092    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1093        detachAuxEffect_l(effect->id());
1094    }
1095
1096    sp<EffectChain> chain = effect->chain().promote();
1097    if (chain != 0) {
1098        // remove effect chain if removing last effect
1099        if (chain->removeEffect_l(effect) == 0) {
1100            removeEffectChain_l(chain);
1101        }
1102    } else {
1103        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1104    }
1105}
1106
1107void AudioFlinger::ThreadBase::lockEffectChains_l(
1108        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1109{
1110    effectChains = mEffectChains;
1111    for (size_t i = 0; i < mEffectChains.size(); i++) {
1112        mEffectChains[i]->lock();
1113    }
1114}
1115
1116void AudioFlinger::ThreadBase::unlockEffectChains(
1117        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1118{
1119    for (size_t i = 0; i < effectChains.size(); i++) {
1120        effectChains[i]->unlock();
1121    }
1122}
1123
1124sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1125{
1126    Mutex::Autolock _l(mLock);
1127    return getEffectChain_l(sessionId);
1128}
1129
1130sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1131{
1132    size_t size = mEffectChains.size();
1133    for (size_t i = 0; i < size; i++) {
1134        if (mEffectChains[i]->sessionId() == sessionId) {
1135            return mEffectChains[i];
1136        }
1137    }
1138    return 0;
1139}
1140
1141void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1142{
1143    Mutex::Autolock _l(mLock);
1144    size_t size = mEffectChains.size();
1145    for (size_t i = 0; i < size; i++) {
1146        mEffectChains[i]->setMode_l(mode);
1147    }
1148}
1149
1150void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1151{
1152    config->type = AUDIO_PORT_TYPE_MIX;
1153    config->ext.mix.handle = mId;
1154    config->sample_rate = mSampleRate;
1155    config->format = mFormat;
1156    config->channel_mask = mChannelMask;
1157    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1158                            AUDIO_PORT_CONFIG_FORMAT;
1159}
1160
1161
1162// ----------------------------------------------------------------------------
1163//      Playback
1164// ----------------------------------------------------------------------------
1165
1166AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1167                                             AudioStreamOut* output,
1168                                             audio_io_handle_t id,
1169                                             audio_devices_t device,
1170                                             type_t type)
1171    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1172        mNormalFrameCount(0), mSinkBuffer(NULL),
1173        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1174        mMixerBuffer(NULL),
1175        mMixerBufferSize(0),
1176        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1177        mMixerBufferValid(false),
1178        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1179        mEffectBuffer(NULL),
1180        mEffectBufferSize(0),
1181        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1182        mEffectBufferValid(false),
1183        mSuspended(0), mBytesWritten(0),
1184        mActiveTracksGeneration(0),
1185        // mStreamTypes[] initialized in constructor body
1186        mOutput(output),
1187        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1188        mMixerStatus(MIXER_IDLE),
1189        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1190        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1191        mBytesRemaining(0),
1192        mCurrentWriteLength(0),
1193        mUseAsyncWrite(false),
1194        mWriteAckSequence(0),
1195        mDrainSequence(0),
1196        mSignalPending(false),
1197        mScreenState(AudioFlinger::mScreenState),
1198        // index 0 is reserved for normal mixer's submix
1199        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1200        // mLatchD, mLatchQ,
1201        mLatchDValid(false), mLatchQValid(false)
1202{
1203    snprintf(mName, kNameLength, "AudioOut_%X", id);
1204    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1205
1206    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1207    // it would be safer to explicitly pass initial masterVolume/masterMute as
1208    // parameter.
1209    //
1210    // If the HAL we are using has support for master volume or master mute,
1211    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1212    // and the mute set to false).
1213    mMasterVolume = audioFlinger->masterVolume_l();
1214    mMasterMute = audioFlinger->masterMute_l();
1215    if (mOutput && mOutput->audioHwDev) {
1216        if (mOutput->audioHwDev->canSetMasterVolume()) {
1217            mMasterVolume = 1.0;
1218        }
1219
1220        if (mOutput->audioHwDev->canSetMasterMute()) {
1221            mMasterMute = false;
1222        }
1223    }
1224
1225    readOutputParameters_l();
1226
1227    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1228    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1229    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1230            stream = (audio_stream_type_t) (stream + 1)) {
1231        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1232        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1233    }
1234    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1235    // because mAudioFlinger doesn't have one to copy from
1236}
1237
1238AudioFlinger::PlaybackThread::~PlaybackThread()
1239{
1240    mAudioFlinger->unregisterWriter(mNBLogWriter);
1241    free(mSinkBuffer);
1242    free(mMixerBuffer);
1243    free(mEffectBuffer);
1244}
1245
1246void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1247{
1248    dumpInternals(fd, args);
1249    dumpTracks(fd, args);
1250    dumpEffectChains(fd, args);
1251}
1252
1253void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1254{
1255    const size_t SIZE = 256;
1256    char buffer[SIZE];
1257    String8 result;
1258
1259    result.appendFormat("  Stream volumes in dB: ");
1260    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1261        const stream_type_t *st = &mStreamTypes[i];
1262        if (i > 0) {
1263            result.appendFormat(", ");
1264        }
1265        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1266        if (st->mute) {
1267            result.append("M");
1268        }
1269    }
1270    result.append("\n");
1271    write(fd, result.string(), result.length());
1272    result.clear();
1273
1274    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1275    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1276    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1277            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1278
1279    size_t numtracks = mTracks.size();
1280    size_t numactive = mActiveTracks.size();
1281    dprintf(fd, "  %d Tracks", numtracks);
1282    size_t numactiveseen = 0;
1283    if (numtracks) {
1284        dprintf(fd, " of which %d are active\n", numactive);
1285        Track::appendDumpHeader(result);
1286        for (size_t i = 0; i < numtracks; ++i) {
1287            sp<Track> track = mTracks[i];
1288            if (track != 0) {
1289                bool active = mActiveTracks.indexOf(track) >= 0;
1290                if (active) {
1291                    numactiveseen++;
1292                }
1293                track->dump(buffer, SIZE, active);
1294                result.append(buffer);
1295            }
1296        }
1297    } else {
1298        result.append("\n");
1299    }
1300    if (numactiveseen != numactive) {
1301        // some tracks in the active list were not in the tracks list
1302        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1303                " not in the track list\n");
1304        result.append(buffer);
1305        Track::appendDumpHeader(result);
1306        for (size_t i = 0; i < numactive; ++i) {
1307            sp<Track> track = mActiveTracks[i].promote();
1308            if (track != 0 && mTracks.indexOf(track) < 0) {
1309                track->dump(buffer, SIZE, true);
1310                result.append(buffer);
1311            }
1312        }
1313    }
1314
1315    write(fd, result.string(), result.size());
1316}
1317
1318void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1319{
1320    dprintf(fd, "\nOutput thread %p:\n", this);
1321    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1322    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1323    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1324    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1325    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1326    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1327    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1328    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1329    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1330    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1331
1332    dumpBase(fd, args);
1333}
1334
1335// Thread virtuals
1336
1337void AudioFlinger::PlaybackThread::onFirstRef()
1338{
1339    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1340}
1341
1342// ThreadBase virtuals
1343void AudioFlinger::PlaybackThread::preExit()
1344{
1345    ALOGV("  preExit()");
1346    // FIXME this is using hard-coded strings but in the future, this functionality will be
1347    //       converted to use audio HAL extensions required to support tunneling
1348    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1349}
1350
1351// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1352sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1353        const sp<AudioFlinger::Client>& client,
1354        audio_stream_type_t streamType,
1355        uint32_t sampleRate,
1356        audio_format_t format,
1357        audio_channel_mask_t channelMask,
1358        size_t *pFrameCount,
1359        const sp<IMemory>& sharedBuffer,
1360        int sessionId,
1361        IAudioFlinger::track_flags_t *flags,
1362        pid_t tid,
1363        int uid,
1364        status_t *status)
1365{
1366    size_t frameCount = *pFrameCount;
1367    sp<Track> track;
1368    status_t lStatus;
1369
1370    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1371
1372    // client expresses a preference for FAST, but we get the final say
1373    if (*flags & IAudioFlinger::TRACK_FAST) {
1374      if (
1375            // not timed
1376            (!isTimed) &&
1377            // either of these use cases:
1378            (
1379              // use case 1: shared buffer with any frame count
1380              (
1381                (sharedBuffer != 0)
1382              ) ||
1383              // use case 2: callback handler and frame count is default or at least as large as HAL
1384              (
1385                (tid != -1) &&
1386                ((frameCount == 0) ||
1387                (frameCount >= mFrameCount))
1388              )
1389            ) &&
1390            // PCM data
1391            audio_is_linear_pcm(format) &&
1392            // identical channel mask to sink, or mono in and stereo sink
1393            (channelMask == mChannelMask ||
1394                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1395                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1396            // hardware sample rate
1397            (sampleRate == mSampleRate) &&
1398            // normal mixer has an associated fast mixer
1399            hasFastMixer() &&
1400            // there are sufficient fast track slots available
1401            (mFastTrackAvailMask != 0)
1402            // FIXME test that MixerThread for this fast track has a capable output HAL
1403            // FIXME add a permission test also?
1404        ) {
1405        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1406        if (frameCount == 0) {
1407            // read the fast track multiplier property the first time it is needed
1408            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1409            if (ok != 0) {
1410                ALOGE("%s pthread_once failed: %d", __func__, ok);
1411            }
1412            frameCount = mFrameCount * sFastTrackMultiplier;
1413        }
1414        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1415                frameCount, mFrameCount);
1416      } else {
1417        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1418                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1419                "sampleRate=%u mSampleRate=%u "
1420                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1421                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1422                audio_is_linear_pcm(format),
1423                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1424        *flags &= ~IAudioFlinger::TRACK_FAST;
1425        // For compatibility with AudioTrack calculation, buffer depth is forced
1426        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1427        // This is probably too conservative, but legacy application code may depend on it.
1428        // If you change this calculation, also review the start threshold which is related.
1429        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1430        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1431        if (minBufCount < 2) {
1432            minBufCount = 2;
1433        }
1434        size_t minFrameCount = mNormalFrameCount * minBufCount;
1435        if (frameCount < minFrameCount) {
1436            frameCount = minFrameCount;
1437        }
1438      }
1439    }
1440    *pFrameCount = frameCount;
1441
1442    switch (mType) {
1443
1444    case DIRECT:
1445        if (audio_is_linear_pcm(format)) {
1446            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1447                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1448                        "for output %p with format %#x",
1449                        sampleRate, format, channelMask, mOutput, mFormat);
1450                lStatus = BAD_VALUE;
1451                goto Exit;
1452            }
1453        }
1454        break;
1455
1456    case OFFLOAD:
1457        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1458            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1459                    "for output %p with format %#x",
1460                    sampleRate, format, channelMask, mOutput, mFormat);
1461            lStatus = BAD_VALUE;
1462            goto Exit;
1463        }
1464        break;
1465
1466    default:
1467        if (!audio_is_linear_pcm(format)) {
1468                ALOGE("createTrack_l() Bad parameter: format %#x \""
1469                        "for output %p with format %#x",
1470                        format, mOutput, mFormat);
1471                lStatus = BAD_VALUE;
1472                goto Exit;
1473        }
1474        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1475            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1476            lStatus = BAD_VALUE;
1477            goto Exit;
1478        }
1479        break;
1480
1481    }
1482
1483    lStatus = initCheck();
1484    if (lStatus != NO_ERROR) {
1485        ALOGE("createTrack_l() audio driver not initialized");
1486        goto Exit;
1487    }
1488
1489    { // scope for mLock
1490        Mutex::Autolock _l(mLock);
1491
1492        // all tracks in same audio session must share the same routing strategy otherwise
1493        // conflicts will happen when tracks are moved from one output to another by audio policy
1494        // manager
1495        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1496        for (size_t i = 0; i < mTracks.size(); ++i) {
1497            sp<Track> t = mTracks[i];
1498            if (t != 0 && t->isExternalTrack()) {
1499                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1500                if (sessionId == t->sessionId() && strategy != actual) {
1501                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1502                            strategy, actual);
1503                    lStatus = BAD_VALUE;
1504                    goto Exit;
1505                }
1506            }
1507        }
1508
1509        if (!isTimed) {
1510            track = new Track(this, client, streamType, sampleRate, format,
1511                              channelMask, frameCount, NULL, sharedBuffer,
1512                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1513        } else {
1514            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1515                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1516        }
1517
1518        // new Track always returns non-NULL,
1519        // but TimedTrack::create() is a factory that could fail by returning NULL
1520        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1521        if (lStatus != NO_ERROR) {
1522            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1523            // track must be cleared from the caller as the caller has the AF lock
1524            goto Exit;
1525        }
1526        mTracks.add(track);
1527
1528        sp<EffectChain> chain = getEffectChain_l(sessionId);
1529        if (chain != 0) {
1530            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1531            track->setMainBuffer(chain->inBuffer());
1532            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1533            chain->incTrackCnt();
1534        }
1535
1536        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1537            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1538            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1539            // so ask activity manager to do this on our behalf
1540            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1541        }
1542    }
1543
1544    lStatus = NO_ERROR;
1545
1546Exit:
1547    *status = lStatus;
1548    return track;
1549}
1550
1551uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1552{
1553    return latency;
1554}
1555
1556uint32_t AudioFlinger::PlaybackThread::latency() const
1557{
1558    Mutex::Autolock _l(mLock);
1559    return latency_l();
1560}
1561uint32_t AudioFlinger::PlaybackThread::latency_l() const
1562{
1563    if (initCheck() == NO_ERROR) {
1564        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1565    } else {
1566        return 0;
1567    }
1568}
1569
1570void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1571{
1572    Mutex::Autolock _l(mLock);
1573    // Don't apply master volume in SW if our HAL can do it for us.
1574    if (mOutput && mOutput->audioHwDev &&
1575        mOutput->audioHwDev->canSetMasterVolume()) {
1576        mMasterVolume = 1.0;
1577    } else {
1578        mMasterVolume = value;
1579    }
1580}
1581
1582void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1583{
1584    Mutex::Autolock _l(mLock);
1585    // Don't apply master mute in SW if our HAL can do it for us.
1586    if (mOutput && mOutput->audioHwDev &&
1587        mOutput->audioHwDev->canSetMasterMute()) {
1588        mMasterMute = false;
1589    } else {
1590        mMasterMute = muted;
1591    }
1592}
1593
1594void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1595{
1596    Mutex::Autolock _l(mLock);
1597    mStreamTypes[stream].volume = value;
1598    broadcast_l();
1599}
1600
1601void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1602{
1603    Mutex::Autolock _l(mLock);
1604    mStreamTypes[stream].mute = muted;
1605    broadcast_l();
1606}
1607
1608float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1609{
1610    Mutex::Autolock _l(mLock);
1611    return mStreamTypes[stream].volume;
1612}
1613
1614// addTrack_l() must be called with ThreadBase::mLock held
1615status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1616{
1617    status_t status = ALREADY_EXISTS;
1618
1619    // set retry count for buffer fill
1620    track->mRetryCount = kMaxTrackStartupRetries;
1621    if (mActiveTracks.indexOf(track) < 0) {
1622        // the track is newly added, make sure it fills up all its
1623        // buffers before playing. This is to ensure the client will
1624        // effectively get the latency it requested.
1625        if (track->isExternalTrack()) {
1626            TrackBase::track_state state = track->mState;
1627            mLock.unlock();
1628            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1629            mLock.lock();
1630            // abort track was stopped/paused while we released the lock
1631            if (state != track->mState) {
1632                if (status == NO_ERROR) {
1633                    mLock.unlock();
1634                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1635                    mLock.lock();
1636                }
1637                return INVALID_OPERATION;
1638            }
1639            // abort if start is rejected by audio policy manager
1640            if (status != NO_ERROR) {
1641                return PERMISSION_DENIED;
1642            }
1643#ifdef ADD_BATTERY_DATA
1644            // to track the speaker usage
1645            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1646#endif
1647        }
1648
1649        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1650        track->mResetDone = false;
1651        track->mPresentationCompleteFrames = 0;
1652        mActiveTracks.add(track);
1653        mWakeLockUids.add(track->uid());
1654        mActiveTracksGeneration++;
1655        mLatestActiveTrack = track;
1656        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1657        if (chain != 0) {
1658            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1659                    track->sessionId());
1660            chain->incActiveTrackCnt();
1661        }
1662
1663        status = NO_ERROR;
1664    }
1665
1666    onAddNewTrack_l();
1667    return status;
1668}
1669
1670bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1671{
1672    track->terminate();
1673    // active tracks are removed by threadLoop()
1674    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1675    track->mState = TrackBase::STOPPED;
1676    if (!trackActive) {
1677        removeTrack_l(track);
1678    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1679        track->mState = TrackBase::STOPPING_1;
1680    }
1681
1682    return trackActive;
1683}
1684
1685void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1686{
1687    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1688    mTracks.remove(track);
1689    deleteTrackName_l(track->name());
1690    // redundant as track is about to be destroyed, for dumpsys only
1691    track->mName = -1;
1692    if (track->isFastTrack()) {
1693        int index = track->mFastIndex;
1694        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1695        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1696        mFastTrackAvailMask |= 1 << index;
1697        // redundant as track is about to be destroyed, for dumpsys only
1698        track->mFastIndex = -1;
1699    }
1700    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1701    if (chain != 0) {
1702        chain->decTrackCnt();
1703    }
1704}
1705
1706void AudioFlinger::PlaybackThread::broadcast_l()
1707{
1708    // Thread could be blocked waiting for async
1709    // so signal it to handle state changes immediately
1710    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1711    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1712    mSignalPending = true;
1713    mWaitWorkCV.broadcast();
1714}
1715
1716String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1717{
1718    Mutex::Autolock _l(mLock);
1719    if (initCheck() != NO_ERROR) {
1720        return String8();
1721    }
1722
1723    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1724    const String8 out_s8(s);
1725    free(s);
1726    return out_s8;
1727}
1728
1729void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1730    AudioSystem::OutputDescriptor desc;
1731    void *param2 = NULL;
1732
1733    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1734            param);
1735
1736    switch (event) {
1737    case AudioSystem::OUTPUT_OPENED:
1738    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1739        desc.channelMask = mChannelMask;
1740        desc.samplingRate = mSampleRate;
1741        desc.format = mFormat;
1742        desc.frameCount = mNormalFrameCount; // FIXME see
1743                                             // AudioFlinger::frameCount(audio_io_handle_t)
1744        desc.latency = latency_l();
1745        param2 = &desc;
1746        break;
1747
1748    case AudioSystem::STREAM_CONFIG_CHANGED:
1749        param2 = &param;
1750    case AudioSystem::OUTPUT_CLOSED:
1751    default:
1752        break;
1753    }
1754    mAudioFlinger->audioConfigChanged(event, mId, param2);
1755}
1756
1757void AudioFlinger::PlaybackThread::writeCallback()
1758{
1759    ALOG_ASSERT(mCallbackThread != 0);
1760    mCallbackThread->resetWriteBlocked();
1761}
1762
1763void AudioFlinger::PlaybackThread::drainCallback()
1764{
1765    ALOG_ASSERT(mCallbackThread != 0);
1766    mCallbackThread->resetDraining();
1767}
1768
1769void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1770{
1771    Mutex::Autolock _l(mLock);
1772    // reject out of sequence requests
1773    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1774        mWriteAckSequence &= ~1;
1775        mWaitWorkCV.signal();
1776    }
1777}
1778
1779void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1780{
1781    Mutex::Autolock _l(mLock);
1782    // reject out of sequence requests
1783    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1784        mDrainSequence &= ~1;
1785        mWaitWorkCV.signal();
1786    }
1787}
1788
1789// static
1790int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1791                                                void *param __unused,
1792                                                void *cookie)
1793{
1794    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1795    ALOGV("asyncCallback() event %d", event);
1796    switch (event) {
1797    case STREAM_CBK_EVENT_WRITE_READY:
1798        me->writeCallback();
1799        break;
1800    case STREAM_CBK_EVENT_DRAIN_READY:
1801        me->drainCallback();
1802        break;
1803    default:
1804        ALOGW("asyncCallback() unknown event %d", event);
1805        break;
1806    }
1807    return 0;
1808}
1809
1810void AudioFlinger::PlaybackThread::readOutputParameters_l()
1811{
1812    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1813    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1814    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1815    if (!audio_is_output_channel(mChannelMask)) {
1816        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1817    }
1818    if ((mType == MIXER || mType == DUPLICATING)
1819            && !isValidPcmSinkChannelMask(mChannelMask)) {
1820        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1821                mChannelMask);
1822    }
1823    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1824    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1825    mFormat = mHALFormat;
1826    if (!audio_is_valid_format(mFormat)) {
1827        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1828    }
1829    if ((mType == MIXER || mType == DUPLICATING)
1830            && !isValidPcmSinkFormat(mFormat)) {
1831        LOG_FATAL("HAL format %#x not supported for mixed output",
1832                mFormat);
1833    }
1834    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1835    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1836    mFrameCount = mBufferSize / mFrameSize;
1837    if (mFrameCount & 15) {
1838        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1839                mFrameCount);
1840    }
1841
1842    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1843            (mOutput->stream->set_callback != NULL)) {
1844        if (mOutput->stream->set_callback(mOutput->stream,
1845                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1846            mUseAsyncWrite = true;
1847            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1848        }
1849    }
1850
1851    // Calculate size of normal sink buffer relative to the HAL output buffer size
1852    double multiplier = 1.0;
1853    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1854            kUseFastMixer == FastMixer_Dynamic)) {
1855        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1856        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1857        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1858        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1859        maxNormalFrameCount = maxNormalFrameCount & ~15;
1860        if (maxNormalFrameCount < minNormalFrameCount) {
1861            maxNormalFrameCount = minNormalFrameCount;
1862        }
1863        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1864        if (multiplier <= 1.0) {
1865            multiplier = 1.0;
1866        } else if (multiplier <= 2.0) {
1867            if (2 * mFrameCount <= maxNormalFrameCount) {
1868                multiplier = 2.0;
1869            } else {
1870                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1871            }
1872        } else {
1873            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1874            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1875            // track, but we sometimes have to do this to satisfy the maximum frame count
1876            // constraint)
1877            // FIXME this rounding up should not be done if no HAL SRC
1878            uint32_t truncMult = (uint32_t) multiplier;
1879            if ((truncMult & 1)) {
1880                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1881                    ++truncMult;
1882                }
1883            }
1884            multiplier = (double) truncMult;
1885        }
1886    }
1887    mNormalFrameCount = multiplier * mFrameCount;
1888    // round up to nearest 16 frames to satisfy AudioMixer
1889    if (mType == MIXER || mType == DUPLICATING) {
1890        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1891    }
1892    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1893            mNormalFrameCount);
1894
1895    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1896    // Originally this was int16_t[] array, need to remove legacy implications.
1897    free(mSinkBuffer);
1898    mSinkBuffer = NULL;
1899    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1900    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1901    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1902    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1903
1904    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1905    // drives the output.
1906    free(mMixerBuffer);
1907    mMixerBuffer = NULL;
1908    if (mMixerBufferEnabled) {
1909        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1910        mMixerBufferSize = mNormalFrameCount * mChannelCount
1911                * audio_bytes_per_sample(mMixerBufferFormat);
1912        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1913    }
1914    free(mEffectBuffer);
1915    mEffectBuffer = NULL;
1916    if (mEffectBufferEnabled) {
1917        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1918        mEffectBufferSize = mNormalFrameCount * mChannelCount
1919                * audio_bytes_per_sample(mEffectBufferFormat);
1920        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1921    }
1922
1923    // force reconfiguration of effect chains and engines to take new buffer size and audio
1924    // parameters into account
1925    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1926    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1927    // matter.
1928    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1929    Vector< sp<EffectChain> > effectChains = mEffectChains;
1930    for (size_t i = 0; i < effectChains.size(); i ++) {
1931        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1932    }
1933}
1934
1935
1936status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1937{
1938    if (halFrames == NULL || dspFrames == NULL) {
1939        return BAD_VALUE;
1940    }
1941    Mutex::Autolock _l(mLock);
1942    if (initCheck() != NO_ERROR) {
1943        return INVALID_OPERATION;
1944    }
1945    size_t framesWritten = mBytesWritten / mFrameSize;
1946    *halFrames = framesWritten;
1947
1948    if (isSuspended()) {
1949        // return an estimation of rendered frames when the output is suspended
1950        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1951        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1952        return NO_ERROR;
1953    } else {
1954        status_t status;
1955        uint32_t frames;
1956        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1957        *dspFrames = (size_t)frames;
1958        return status;
1959    }
1960}
1961
1962uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1963{
1964    Mutex::Autolock _l(mLock);
1965    uint32_t result = 0;
1966    if (getEffectChain_l(sessionId) != 0) {
1967        result = EFFECT_SESSION;
1968    }
1969
1970    for (size_t i = 0; i < mTracks.size(); ++i) {
1971        sp<Track> track = mTracks[i];
1972        if (sessionId == track->sessionId() && !track->isInvalid()) {
1973            result |= TRACK_SESSION;
1974            break;
1975        }
1976    }
1977
1978    return result;
1979}
1980
1981uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1982{
1983    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1984    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1985    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1986        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1987    }
1988    for (size_t i = 0; i < mTracks.size(); i++) {
1989        sp<Track> track = mTracks[i];
1990        if (sessionId == track->sessionId() && !track->isInvalid()) {
1991            return AudioSystem::getStrategyForStream(track->streamType());
1992        }
1993    }
1994    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1995}
1996
1997
1998AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1999{
2000    Mutex::Autolock _l(mLock);
2001    return mOutput;
2002}
2003
2004AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2005{
2006    Mutex::Autolock _l(mLock);
2007    AudioStreamOut *output = mOutput;
2008    mOutput = NULL;
2009    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2010    //       must push a NULL and wait for ack
2011    mOutputSink.clear();
2012    mPipeSink.clear();
2013    mNormalSink.clear();
2014    return output;
2015}
2016
2017// this method must always be called either with ThreadBase mLock held or inside the thread loop
2018audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2019{
2020    if (mOutput == NULL) {
2021        return NULL;
2022    }
2023    return &mOutput->stream->common;
2024}
2025
2026uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2027{
2028    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2029}
2030
2031status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2032{
2033    if (!isValidSyncEvent(event)) {
2034        return BAD_VALUE;
2035    }
2036
2037    Mutex::Autolock _l(mLock);
2038
2039    for (size_t i = 0; i < mTracks.size(); ++i) {
2040        sp<Track> track = mTracks[i];
2041        if (event->triggerSession() == track->sessionId()) {
2042            (void) track->setSyncEvent(event);
2043            return NO_ERROR;
2044        }
2045    }
2046
2047    return NAME_NOT_FOUND;
2048}
2049
2050bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2051{
2052    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2053}
2054
2055void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2056        const Vector< sp<Track> >& tracksToRemove)
2057{
2058    size_t count = tracksToRemove.size();
2059    if (count > 0) {
2060        for (size_t i = 0 ; i < count ; i++) {
2061            const sp<Track>& track = tracksToRemove.itemAt(i);
2062            if (track->isExternalTrack()) {
2063                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2064#ifdef ADD_BATTERY_DATA
2065                // to track the speaker usage
2066                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2067#endif
2068                if (track->isTerminated()) {
2069                    AudioSystem::releaseOutput(mId);
2070                }
2071            }
2072        }
2073    }
2074}
2075
2076void AudioFlinger::PlaybackThread::checkSilentMode_l()
2077{
2078    if (!mMasterMute) {
2079        char value[PROPERTY_VALUE_MAX];
2080        if (property_get("ro.audio.silent", value, "0") > 0) {
2081            char *endptr;
2082            unsigned long ul = strtoul(value, &endptr, 0);
2083            if (*endptr == '\0' && ul != 0) {
2084                ALOGD("Silence is golden");
2085                // The setprop command will not allow a property to be changed after
2086                // the first time it is set, so we don't have to worry about un-muting.
2087                setMasterMute_l(true);
2088            }
2089        }
2090    }
2091}
2092
2093// shared by MIXER and DIRECT, overridden by DUPLICATING
2094ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2095{
2096    // FIXME rewrite to reduce number of system calls
2097    mLastWriteTime = systemTime();
2098    mInWrite = true;
2099    ssize_t bytesWritten;
2100    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2101
2102    // If an NBAIO sink is present, use it to write the normal mixer's submix
2103    if (mNormalSink != 0) {
2104
2105        const size_t count = mBytesRemaining / mFrameSize;
2106
2107        ATRACE_BEGIN("write");
2108        // update the setpoint when AudioFlinger::mScreenState changes
2109        uint32_t screenState = AudioFlinger::mScreenState;
2110        if (screenState != mScreenState) {
2111            mScreenState = screenState;
2112            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2113            if (pipe != NULL) {
2114                pipe->setAvgFrames((mScreenState & 1) ?
2115                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2116            }
2117        }
2118        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2119        ATRACE_END();
2120        if (framesWritten > 0) {
2121            bytesWritten = framesWritten * mFrameSize;
2122        } else {
2123            bytesWritten = framesWritten;
2124        }
2125        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2126        if (status == NO_ERROR) {
2127            size_t totalFramesWritten = mNormalSink->framesWritten();
2128            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2129                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2130                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2131                mLatchDValid = true;
2132            }
2133        }
2134    // otherwise use the HAL / AudioStreamOut directly
2135    } else {
2136        // Direct output and offload threads
2137
2138        if (mUseAsyncWrite) {
2139            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2140            mWriteAckSequence += 2;
2141            mWriteAckSequence |= 1;
2142            ALOG_ASSERT(mCallbackThread != 0);
2143            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2144        }
2145        // FIXME We should have an implementation of timestamps for direct output threads.
2146        // They are used e.g for multichannel PCM playback over HDMI.
2147        bytesWritten = mOutput->stream->write(mOutput->stream,
2148                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2149        if (mUseAsyncWrite &&
2150                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2151            // do not wait for async callback in case of error of full write
2152            mWriteAckSequence &= ~1;
2153            ALOG_ASSERT(mCallbackThread != 0);
2154            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2155        }
2156    }
2157
2158    mNumWrites++;
2159    mInWrite = false;
2160    mStandby = false;
2161    return bytesWritten;
2162}
2163
2164void AudioFlinger::PlaybackThread::threadLoop_drain()
2165{
2166    if (mOutput->stream->drain) {
2167        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2168        if (mUseAsyncWrite) {
2169            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2170            mDrainSequence |= 1;
2171            ALOG_ASSERT(mCallbackThread != 0);
2172            mCallbackThread->setDraining(mDrainSequence);
2173        }
2174        mOutput->stream->drain(mOutput->stream,
2175            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2176                                                : AUDIO_DRAIN_ALL);
2177    }
2178}
2179
2180void AudioFlinger::PlaybackThread::threadLoop_exit()
2181{
2182    // Default implementation has nothing to do
2183}
2184
2185/*
2186The derived values that are cached:
2187 - mSinkBufferSize from frame count * frame size
2188 - activeSleepTime from activeSleepTimeUs()
2189 - idleSleepTime from idleSleepTimeUs()
2190 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2191 - maxPeriod from frame count and sample rate (MIXER only)
2192
2193The parameters that affect these derived values are:
2194 - frame count
2195 - frame size
2196 - sample rate
2197 - device type: A2DP or not
2198 - device latency
2199 - format: PCM or not
2200 - active sleep time
2201 - idle sleep time
2202*/
2203
2204void AudioFlinger::PlaybackThread::cacheParameters_l()
2205{
2206    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2207    activeSleepTime = activeSleepTimeUs();
2208    idleSleepTime = idleSleepTimeUs();
2209}
2210
2211void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2212{
2213    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2214            this,  streamType, mTracks.size());
2215    Mutex::Autolock _l(mLock);
2216
2217    size_t size = mTracks.size();
2218    for (size_t i = 0; i < size; i++) {
2219        sp<Track> t = mTracks[i];
2220        if (t->streamType() == streamType) {
2221            t->invalidate();
2222        }
2223    }
2224}
2225
2226status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2227{
2228    int session = chain->sessionId();
2229    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2230            ? mEffectBuffer : mSinkBuffer);
2231    bool ownsBuffer = false;
2232
2233    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2234    if (session > 0) {
2235        // Only one effect chain can be present in direct output thread and it uses
2236        // the sink buffer as input
2237        if (mType != DIRECT) {
2238            size_t numSamples = mNormalFrameCount * mChannelCount;
2239            buffer = new int16_t[numSamples];
2240            memset(buffer, 0, numSamples * sizeof(int16_t));
2241            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2242            ownsBuffer = true;
2243        }
2244
2245        // Attach all tracks with same session ID to this chain.
2246        for (size_t i = 0; i < mTracks.size(); ++i) {
2247            sp<Track> track = mTracks[i];
2248            if (session == track->sessionId()) {
2249                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2250                        buffer);
2251                track->setMainBuffer(buffer);
2252                chain->incTrackCnt();
2253            }
2254        }
2255
2256        // indicate all active tracks in the chain
2257        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2258            sp<Track> track = mActiveTracks[i].promote();
2259            if (track == 0) {
2260                continue;
2261            }
2262            if (session == track->sessionId()) {
2263                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2264                chain->incActiveTrackCnt();
2265            }
2266        }
2267    }
2268    chain->setThread(this);
2269    chain->setInBuffer(buffer, ownsBuffer);
2270    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2271            ? mEffectBuffer : mSinkBuffer));
2272    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2273    // chains list in order to be processed last as it contains output stage effects
2274    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2275    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2276    // after track specific effects and before output stage
2277    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2278    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2279    // Effect chain for other sessions are inserted at beginning of effect
2280    // chains list to be processed before output mix effects. Relative order between other
2281    // sessions is not important
2282    size_t size = mEffectChains.size();
2283    size_t i = 0;
2284    for (i = 0; i < size; i++) {
2285        if (mEffectChains[i]->sessionId() < session) {
2286            break;
2287        }
2288    }
2289    mEffectChains.insertAt(chain, i);
2290    checkSuspendOnAddEffectChain_l(chain);
2291
2292    return NO_ERROR;
2293}
2294
2295size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2296{
2297    int session = chain->sessionId();
2298
2299    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2300
2301    for (size_t i = 0; i < mEffectChains.size(); i++) {
2302        if (chain == mEffectChains[i]) {
2303            mEffectChains.removeAt(i);
2304            // detach all active tracks from the chain
2305            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2306                sp<Track> track = mActiveTracks[i].promote();
2307                if (track == 0) {
2308                    continue;
2309                }
2310                if (session == track->sessionId()) {
2311                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2312                            chain.get(), session);
2313                    chain->decActiveTrackCnt();
2314                }
2315            }
2316
2317            // detach all tracks with same session ID from this chain
2318            for (size_t i = 0; i < mTracks.size(); ++i) {
2319                sp<Track> track = mTracks[i];
2320                if (session == track->sessionId()) {
2321                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2322                    chain->decTrackCnt();
2323                }
2324            }
2325            break;
2326        }
2327    }
2328    return mEffectChains.size();
2329}
2330
2331status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2332        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2333{
2334    Mutex::Autolock _l(mLock);
2335    return attachAuxEffect_l(track, EffectId);
2336}
2337
2338status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2339        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2340{
2341    status_t status = NO_ERROR;
2342
2343    if (EffectId == 0) {
2344        track->setAuxBuffer(0, NULL);
2345    } else {
2346        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2347        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2348        if (effect != 0) {
2349            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2350                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2351            } else {
2352                status = INVALID_OPERATION;
2353            }
2354        } else {
2355            status = BAD_VALUE;
2356        }
2357    }
2358    return status;
2359}
2360
2361void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2362{
2363    for (size_t i = 0; i < mTracks.size(); ++i) {
2364        sp<Track> track = mTracks[i];
2365        if (track->auxEffectId() == effectId) {
2366            attachAuxEffect_l(track, 0);
2367        }
2368    }
2369}
2370
2371bool AudioFlinger::PlaybackThread::threadLoop()
2372{
2373    Vector< sp<Track> > tracksToRemove;
2374
2375    standbyTime = systemTime();
2376
2377    // MIXER
2378    nsecs_t lastWarning = 0;
2379
2380    // DUPLICATING
2381    // FIXME could this be made local to while loop?
2382    writeFrames = 0;
2383
2384    int lastGeneration = 0;
2385
2386    cacheParameters_l();
2387    sleepTime = idleSleepTime;
2388
2389    if (mType == MIXER) {
2390        sleepTimeShift = 0;
2391    }
2392
2393    CpuStats cpuStats;
2394    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2395
2396    acquireWakeLock();
2397
2398    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2399    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2400    // and then that string will be logged at the next convenient opportunity.
2401    const char *logString = NULL;
2402
2403    checkSilentMode_l();
2404
2405    while (!exitPending())
2406    {
2407        cpuStats.sample(myName);
2408
2409        Vector< sp<EffectChain> > effectChains;
2410
2411        { // scope for mLock
2412
2413            Mutex::Autolock _l(mLock);
2414
2415            processConfigEvents_l();
2416
2417            if (logString != NULL) {
2418                mNBLogWriter->logTimestamp();
2419                mNBLogWriter->log(logString);
2420                logString = NULL;
2421            }
2422
2423            // Gather the framesReleased counters for all active tracks,
2424            // and latch them atomically with the timestamp.
2425            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2426            mLatchD.mFramesReleased.clear();
2427            size_t size = mActiveTracks.size();
2428            for (size_t i = 0; i < size; i++) {
2429                sp<Track> t = mActiveTracks[i].promote();
2430                if (t != 0) {
2431                    mLatchD.mFramesReleased.add(t.get(),
2432                            t->mAudioTrackServerProxy->framesReleased());
2433                }
2434            }
2435            if (mLatchDValid) {
2436                mLatchQ = mLatchD;
2437                mLatchDValid = false;
2438                mLatchQValid = true;
2439            }
2440
2441            saveOutputTracks();
2442            if (mSignalPending) {
2443                // A signal was raised while we were unlocked
2444                mSignalPending = false;
2445            } else if (waitingAsyncCallback_l()) {
2446                if (exitPending()) {
2447                    break;
2448                }
2449                releaseWakeLock_l();
2450                mWakeLockUids.clear();
2451                mActiveTracksGeneration++;
2452                ALOGV("wait async completion");
2453                mWaitWorkCV.wait(mLock);
2454                ALOGV("async completion/wake");
2455                acquireWakeLock_l();
2456                standbyTime = systemTime() + standbyDelay;
2457                sleepTime = 0;
2458
2459                continue;
2460            }
2461            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2462                                   isSuspended()) {
2463                // put audio hardware into standby after short delay
2464                if (shouldStandby_l()) {
2465
2466                    threadLoop_standby();
2467
2468                    mStandby = true;
2469                }
2470
2471                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2472                    // we're about to wait, flush the binder command buffer
2473                    IPCThreadState::self()->flushCommands();
2474
2475                    clearOutputTracks();
2476
2477                    if (exitPending()) {
2478                        break;
2479                    }
2480
2481                    releaseWakeLock_l();
2482                    mWakeLockUids.clear();
2483                    mActiveTracksGeneration++;
2484                    // wait until we have something to do...
2485                    ALOGV("%s going to sleep", myName.string());
2486                    mWaitWorkCV.wait(mLock);
2487                    ALOGV("%s waking up", myName.string());
2488                    acquireWakeLock_l();
2489
2490                    mMixerStatus = MIXER_IDLE;
2491                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2492                    mBytesWritten = 0;
2493                    mBytesRemaining = 0;
2494                    checkSilentMode_l();
2495
2496                    standbyTime = systemTime() + standbyDelay;
2497                    sleepTime = idleSleepTime;
2498                    if (mType == MIXER) {
2499                        sleepTimeShift = 0;
2500                    }
2501
2502                    continue;
2503                }
2504            }
2505            // mMixerStatusIgnoringFastTracks is also updated internally
2506            mMixerStatus = prepareTracks_l(&tracksToRemove);
2507
2508            // compare with previously applied list
2509            if (lastGeneration != mActiveTracksGeneration) {
2510                // update wakelock
2511                updateWakeLockUids_l(mWakeLockUids);
2512                lastGeneration = mActiveTracksGeneration;
2513            }
2514
2515            // prevent any changes in effect chain list and in each effect chain
2516            // during mixing and effect process as the audio buffers could be deleted
2517            // or modified if an effect is created or deleted
2518            lockEffectChains_l(effectChains);
2519        } // mLock scope ends
2520
2521        if (mBytesRemaining == 0) {
2522            mCurrentWriteLength = 0;
2523            if (mMixerStatus == MIXER_TRACKS_READY) {
2524                // threadLoop_mix() sets mCurrentWriteLength
2525                threadLoop_mix();
2526            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2527                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2528                // threadLoop_sleepTime sets sleepTime to 0 if data
2529                // must be written to HAL
2530                threadLoop_sleepTime();
2531                if (sleepTime == 0) {
2532                    mCurrentWriteLength = mSinkBufferSize;
2533                }
2534            }
2535            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2536            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2537            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2538            // or mSinkBuffer (if there are no effects).
2539            //
2540            // This is done pre-effects computation; if effects change to
2541            // support higher precision, this needs to move.
2542            //
2543            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2544            // TODO use sleepTime == 0 as an additional condition.
2545            if (mMixerBufferValid) {
2546                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2547                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2548
2549                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2550                        mNormalFrameCount * mChannelCount);
2551            }
2552
2553            mBytesRemaining = mCurrentWriteLength;
2554            if (isSuspended()) {
2555                sleepTime = suspendSleepTimeUs();
2556                // simulate write to HAL when suspended
2557                mBytesWritten += mSinkBufferSize;
2558                mBytesRemaining = 0;
2559            }
2560
2561            // only process effects if we're going to write
2562            if (sleepTime == 0 && mType != OFFLOAD) {
2563                for (size_t i = 0; i < effectChains.size(); i ++) {
2564                    effectChains[i]->process_l();
2565                }
2566            }
2567        }
2568        // Process effect chains for offloaded thread even if no audio
2569        // was read from audio track: process only updates effect state
2570        // and thus does have to be synchronized with audio writes but may have
2571        // to be called while waiting for async write callback
2572        if (mType == OFFLOAD) {
2573            for (size_t i = 0; i < effectChains.size(); i ++) {
2574                effectChains[i]->process_l();
2575            }
2576        }
2577
2578        // Only if the Effects buffer is enabled and there is data in the
2579        // Effects buffer (buffer valid), we need to
2580        // copy into the sink buffer.
2581        // TODO use sleepTime == 0 as an additional condition.
2582        if (mEffectBufferValid) {
2583            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2584            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2585                    mNormalFrameCount * mChannelCount);
2586        }
2587
2588        // enable changes in effect chain
2589        unlockEffectChains(effectChains);
2590
2591        if (!waitingAsyncCallback()) {
2592            // sleepTime == 0 means we must write to audio hardware
2593            if (sleepTime == 0) {
2594                if (mBytesRemaining) {
2595                    ssize_t ret = threadLoop_write();
2596                    if (ret < 0) {
2597                        mBytesRemaining = 0;
2598                    } else {
2599                        mBytesWritten += ret;
2600                        mBytesRemaining -= ret;
2601                    }
2602                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2603                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2604                    threadLoop_drain();
2605                }
2606                if (mType == MIXER) {
2607                    // write blocked detection
2608                    nsecs_t now = systemTime();
2609                    nsecs_t delta = now - mLastWriteTime;
2610                    if (!mStandby && delta > maxPeriod) {
2611                        mNumDelayedWrites++;
2612                        if ((now - lastWarning) > kWarningThrottleNs) {
2613                            ATRACE_NAME("underrun");
2614                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2615                                    ns2ms(delta), mNumDelayedWrites, this);
2616                            lastWarning = now;
2617                        }
2618                    }
2619                }
2620
2621            } else {
2622                usleep(sleepTime);
2623            }
2624        }
2625
2626        // Finally let go of removed track(s), without the lock held
2627        // since we can't guarantee the destructors won't acquire that
2628        // same lock.  This will also mutate and push a new fast mixer state.
2629        threadLoop_removeTracks(tracksToRemove);
2630        tracksToRemove.clear();
2631
2632        // FIXME I don't understand the need for this here;
2633        //       it was in the original code but maybe the
2634        //       assignment in saveOutputTracks() makes this unnecessary?
2635        clearOutputTracks();
2636
2637        // Effect chains will be actually deleted here if they were removed from
2638        // mEffectChains list during mixing or effects processing
2639        effectChains.clear();
2640
2641        // FIXME Note that the above .clear() is no longer necessary since effectChains
2642        // is now local to this block, but will keep it for now (at least until merge done).
2643    }
2644
2645    threadLoop_exit();
2646
2647    if (!mStandby) {
2648        threadLoop_standby();
2649        mStandby = true;
2650    }
2651
2652    releaseWakeLock();
2653    mWakeLockUids.clear();
2654    mActiveTracksGeneration++;
2655
2656    ALOGV("Thread %p type %d exiting", this, mType);
2657    return false;
2658}
2659
2660// removeTracks_l() must be called with ThreadBase::mLock held
2661void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2662{
2663    size_t count = tracksToRemove.size();
2664    if (count > 0) {
2665        for (size_t i=0 ; i<count ; i++) {
2666            const sp<Track>& track = tracksToRemove.itemAt(i);
2667            mActiveTracks.remove(track);
2668            mWakeLockUids.remove(track->uid());
2669            mActiveTracksGeneration++;
2670            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2671            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2672            if (chain != 0) {
2673                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2674                        track->sessionId());
2675                chain->decActiveTrackCnt();
2676            }
2677            if (track->isTerminated()) {
2678                removeTrack_l(track);
2679            }
2680        }
2681    }
2682
2683}
2684
2685status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2686{
2687    if (mNormalSink != 0) {
2688        return mNormalSink->getTimestamp(timestamp);
2689    }
2690    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2691        uint64_t position64;
2692        int ret = mOutput->stream->get_presentation_position(
2693                                                mOutput->stream, &position64, &timestamp.mTime);
2694        if (ret == 0) {
2695            timestamp.mPosition = (uint32_t)position64;
2696            return NO_ERROR;
2697        }
2698    }
2699    return INVALID_OPERATION;
2700}
2701
2702status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2703                                                          audio_patch_handle_t *handle)
2704{
2705    status_t status = NO_ERROR;
2706    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2707        // store new device and send to effects
2708        audio_devices_t type = AUDIO_DEVICE_NONE;
2709        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2710            type |= patch->sinks[i].ext.device.type;
2711        }
2712        mOutDevice = type;
2713        for (size_t i = 0; i < mEffectChains.size(); i++) {
2714            mEffectChains[i]->setDevice_l(mOutDevice);
2715        }
2716
2717        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2718        status = hwDevice->create_audio_patch(hwDevice,
2719                                               patch->num_sources,
2720                                               patch->sources,
2721                                               patch->num_sinks,
2722                                               patch->sinks,
2723                                               handle);
2724    } else {
2725        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2726    }
2727    return status;
2728}
2729
2730status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2731{
2732    status_t status = NO_ERROR;
2733    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2734        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2735        status = hwDevice->release_audio_patch(hwDevice, handle);
2736    } else {
2737        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2738    }
2739    return status;
2740}
2741
2742void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2743{
2744    Mutex::Autolock _l(mLock);
2745    mTracks.add(track);
2746}
2747
2748void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2749{
2750    Mutex::Autolock _l(mLock);
2751    destroyTrack_l(track);
2752}
2753
2754void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2755{
2756    ThreadBase::getAudioPortConfig(config);
2757    config->role = AUDIO_PORT_ROLE_SOURCE;
2758    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2759    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2760}
2761
2762// ----------------------------------------------------------------------------
2763
2764AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2765        audio_io_handle_t id, audio_devices_t device, type_t type)
2766    :   PlaybackThread(audioFlinger, output, id, device, type),
2767        // mAudioMixer below
2768        // mFastMixer below
2769        mFastMixerFutex(0)
2770        // mOutputSink below
2771        // mPipeSink below
2772        // mNormalSink below
2773{
2774    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2775    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2776            "mFrameCount=%d, mNormalFrameCount=%d",
2777            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2778            mNormalFrameCount);
2779    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2780
2781    // create an NBAIO sink for the HAL output stream, and negotiate
2782    mOutputSink = new AudioStreamOutSink(output->stream);
2783    size_t numCounterOffers = 0;
2784    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2785    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2786    ALOG_ASSERT(index == 0);
2787
2788    // initialize fast mixer depending on configuration
2789    bool initFastMixer;
2790    switch (kUseFastMixer) {
2791    case FastMixer_Never:
2792        initFastMixer = false;
2793        break;
2794    case FastMixer_Always:
2795        initFastMixer = true;
2796        break;
2797    case FastMixer_Static:
2798    case FastMixer_Dynamic:
2799        initFastMixer = mFrameCount < mNormalFrameCount;
2800        break;
2801    }
2802    if (initFastMixer) {
2803        audio_format_t fastMixerFormat;
2804        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2805            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2806        } else {
2807            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2808        }
2809        if (mFormat != fastMixerFormat) {
2810            // change our Sink format to accept our intermediate precision
2811            mFormat = fastMixerFormat;
2812            free(mSinkBuffer);
2813            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2814            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2815            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2816        }
2817
2818        // create a MonoPipe to connect our submix to FastMixer
2819        NBAIO_Format format = mOutputSink->format();
2820        NBAIO_Format origformat = format;
2821        // adjust format to match that of the Fast Mixer
2822        format.mFormat = fastMixerFormat;
2823        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2824
2825        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2826        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2827        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2828        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2829        const NBAIO_Format offers[1] = {format};
2830        size_t numCounterOffers = 0;
2831        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2832        ALOG_ASSERT(index == 0);
2833        monoPipe->setAvgFrames((mScreenState & 1) ?
2834                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2835        mPipeSink = monoPipe;
2836
2837#ifdef TEE_SINK
2838        if (mTeeSinkOutputEnabled) {
2839            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2840            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
2841            const NBAIO_Format offers2[1] = {origformat};
2842            numCounterOffers = 0;
2843            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
2844            ALOG_ASSERT(index == 0);
2845            mTeeSink = teeSink;
2846            PipeReader *teeSource = new PipeReader(*teeSink);
2847            numCounterOffers = 0;
2848            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
2849            ALOG_ASSERT(index == 0);
2850            mTeeSource = teeSource;
2851        }
2852#endif
2853
2854        // create fast mixer and configure it initially with just one fast track for our submix
2855        mFastMixer = new FastMixer();
2856        FastMixerStateQueue *sq = mFastMixer->sq();
2857#ifdef STATE_QUEUE_DUMP
2858        sq->setObserverDump(&mStateQueueObserverDump);
2859        sq->setMutatorDump(&mStateQueueMutatorDump);
2860#endif
2861        FastMixerState *state = sq->begin();
2862        FastTrack *fastTrack = &state->mFastTracks[0];
2863        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2864        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2865        fastTrack->mVolumeProvider = NULL;
2866        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2867        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2868        fastTrack->mGeneration++;
2869        state->mFastTracksGen++;
2870        state->mTrackMask = 1;
2871        // fast mixer will use the HAL output sink
2872        state->mOutputSink = mOutputSink.get();
2873        state->mOutputSinkGen++;
2874        state->mFrameCount = mFrameCount;
2875        state->mCommand = FastMixerState::COLD_IDLE;
2876        // already done in constructor initialization list
2877        //mFastMixerFutex = 0;
2878        state->mColdFutexAddr = &mFastMixerFutex;
2879        state->mColdGen++;
2880        state->mDumpState = &mFastMixerDumpState;
2881#ifdef TEE_SINK
2882        state->mTeeSink = mTeeSink.get();
2883#endif
2884        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2885        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2886        sq->end();
2887        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2888
2889        // start the fast mixer
2890        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2891        pid_t tid = mFastMixer->getTid();
2892        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2893        if (err != 0) {
2894            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2895                    kPriorityFastMixer, getpid_cached, tid, err);
2896        }
2897
2898#ifdef AUDIO_WATCHDOG
2899        // create and start the watchdog
2900        mAudioWatchdog = new AudioWatchdog();
2901        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2902        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2903        tid = mAudioWatchdog->getTid();
2904        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2905        if (err != 0) {
2906            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2907                    kPriorityFastMixer, getpid_cached, tid, err);
2908        }
2909#endif
2910
2911    }
2912
2913    switch (kUseFastMixer) {
2914    case FastMixer_Never:
2915    case FastMixer_Dynamic:
2916        mNormalSink = mOutputSink;
2917        break;
2918    case FastMixer_Always:
2919        mNormalSink = mPipeSink;
2920        break;
2921    case FastMixer_Static:
2922        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2923        break;
2924    }
2925}
2926
2927AudioFlinger::MixerThread::~MixerThread()
2928{
2929    if (mFastMixer != 0) {
2930        FastMixerStateQueue *sq = mFastMixer->sq();
2931        FastMixerState *state = sq->begin();
2932        if (state->mCommand == FastMixerState::COLD_IDLE) {
2933            int32_t old = android_atomic_inc(&mFastMixerFutex);
2934            if (old == -1) {
2935                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2936            }
2937        }
2938        state->mCommand = FastMixerState::EXIT;
2939        sq->end();
2940        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2941        mFastMixer->join();
2942        // Though the fast mixer thread has exited, it's state queue is still valid.
2943        // We'll use that extract the final state which contains one remaining fast track
2944        // corresponding to our sub-mix.
2945        state = sq->begin();
2946        ALOG_ASSERT(state->mTrackMask == 1);
2947        FastTrack *fastTrack = &state->mFastTracks[0];
2948        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2949        delete fastTrack->mBufferProvider;
2950        sq->end(false /*didModify*/);
2951        mFastMixer.clear();
2952#ifdef AUDIO_WATCHDOG
2953        if (mAudioWatchdog != 0) {
2954            mAudioWatchdog->requestExit();
2955            mAudioWatchdog->requestExitAndWait();
2956            mAudioWatchdog.clear();
2957        }
2958#endif
2959    }
2960    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2961    delete mAudioMixer;
2962}
2963
2964
2965uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2966{
2967    if (mFastMixer != 0) {
2968        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2969        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2970    }
2971    return latency;
2972}
2973
2974
2975void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2976{
2977    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2978}
2979
2980ssize_t AudioFlinger::MixerThread::threadLoop_write()
2981{
2982    // FIXME we should only do one push per cycle; confirm this is true
2983    // Start the fast mixer if it's not already running
2984    if (mFastMixer != 0) {
2985        FastMixerStateQueue *sq = mFastMixer->sq();
2986        FastMixerState *state = sq->begin();
2987        if (state->mCommand != FastMixerState::MIX_WRITE &&
2988                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2989            if (state->mCommand == FastMixerState::COLD_IDLE) {
2990                int32_t old = android_atomic_inc(&mFastMixerFutex);
2991                if (old == -1) {
2992                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2993                }
2994#ifdef AUDIO_WATCHDOG
2995                if (mAudioWatchdog != 0) {
2996                    mAudioWatchdog->resume();
2997                }
2998#endif
2999            }
3000            state->mCommand = FastMixerState::MIX_WRITE;
3001            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3002                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
3003            sq->end();
3004            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3005            if (kUseFastMixer == FastMixer_Dynamic) {
3006                mNormalSink = mPipeSink;
3007            }
3008        } else {
3009            sq->end(false /*didModify*/);
3010        }
3011    }
3012    return PlaybackThread::threadLoop_write();
3013}
3014
3015void AudioFlinger::MixerThread::threadLoop_standby()
3016{
3017    // Idle the fast mixer if it's currently running
3018    if (mFastMixer != 0) {
3019        FastMixerStateQueue *sq = mFastMixer->sq();
3020        FastMixerState *state = sq->begin();
3021        if (!(state->mCommand & FastMixerState::IDLE)) {
3022            state->mCommand = FastMixerState::COLD_IDLE;
3023            state->mColdFutexAddr = &mFastMixerFutex;
3024            state->mColdGen++;
3025            mFastMixerFutex = 0;
3026            sq->end();
3027            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3028            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3029            if (kUseFastMixer == FastMixer_Dynamic) {
3030                mNormalSink = mOutputSink;
3031            }
3032#ifdef AUDIO_WATCHDOG
3033            if (mAudioWatchdog != 0) {
3034                mAudioWatchdog->pause();
3035            }
3036#endif
3037        } else {
3038            sq->end(false /*didModify*/);
3039        }
3040    }
3041    PlaybackThread::threadLoop_standby();
3042}
3043
3044bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3045{
3046    return false;
3047}
3048
3049bool AudioFlinger::PlaybackThread::shouldStandby_l()
3050{
3051    return !mStandby;
3052}
3053
3054bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3055{
3056    Mutex::Autolock _l(mLock);
3057    return waitingAsyncCallback_l();
3058}
3059
3060// shared by MIXER and DIRECT, overridden by DUPLICATING
3061void AudioFlinger::PlaybackThread::threadLoop_standby()
3062{
3063    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3064    mOutput->stream->common.standby(&mOutput->stream->common);
3065    if (mUseAsyncWrite != 0) {
3066        // discard any pending drain or write ack by incrementing sequence
3067        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3068        mDrainSequence = (mDrainSequence + 2) & ~1;
3069        ALOG_ASSERT(mCallbackThread != 0);
3070        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3071        mCallbackThread->setDraining(mDrainSequence);
3072    }
3073}
3074
3075void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3076{
3077    ALOGV("signal playback thread");
3078    broadcast_l();
3079}
3080
3081void AudioFlinger::MixerThread::threadLoop_mix()
3082{
3083    // obtain the presentation timestamp of the next output buffer
3084    int64_t pts;
3085    status_t status = INVALID_OPERATION;
3086
3087    if (mNormalSink != 0) {
3088        status = mNormalSink->getNextWriteTimestamp(&pts);
3089    } else {
3090        status = mOutputSink->getNextWriteTimestamp(&pts);
3091    }
3092
3093    if (status != NO_ERROR) {
3094        pts = AudioBufferProvider::kInvalidPTS;
3095    }
3096
3097    // mix buffers...
3098    mAudioMixer->process(pts);
3099    mCurrentWriteLength = mSinkBufferSize;
3100    // increase sleep time progressively when application underrun condition clears.
3101    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3102    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3103    // such that we would underrun the audio HAL.
3104    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3105        sleepTimeShift--;
3106    }
3107    sleepTime = 0;
3108    standbyTime = systemTime() + standbyDelay;
3109    //TODO: delay standby when effects have a tail
3110
3111}
3112
3113void AudioFlinger::MixerThread::threadLoop_sleepTime()
3114{
3115    // If no tracks are ready, sleep once for the duration of an output
3116    // buffer size, then write 0s to the output
3117    if (sleepTime == 0) {
3118        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3119            sleepTime = activeSleepTime >> sleepTimeShift;
3120            if (sleepTime < kMinThreadSleepTimeUs) {
3121                sleepTime = kMinThreadSleepTimeUs;
3122            }
3123            // reduce sleep time in case of consecutive application underruns to avoid
3124            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3125            // duration we would end up writing less data than needed by the audio HAL if
3126            // the condition persists.
3127            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3128                sleepTimeShift++;
3129            }
3130        } else {
3131            sleepTime = idleSleepTime;
3132        }
3133    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3134        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3135        // before effects processing or output.
3136        if (mMixerBufferValid) {
3137            memset(mMixerBuffer, 0, mMixerBufferSize);
3138        } else {
3139            memset(mSinkBuffer, 0, mSinkBufferSize);
3140        }
3141        sleepTime = 0;
3142        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3143                "anticipated start");
3144    }
3145    // TODO add standby time extension fct of effect tail
3146}
3147
3148// prepareTracks_l() must be called with ThreadBase::mLock held
3149AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3150        Vector< sp<Track> > *tracksToRemove)
3151{
3152
3153    mixer_state mixerStatus = MIXER_IDLE;
3154    // find out which tracks need to be processed
3155    size_t count = mActiveTracks.size();
3156    size_t mixedTracks = 0;
3157    size_t tracksWithEffect = 0;
3158    // counts only _active_ fast tracks
3159    size_t fastTracks = 0;
3160    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3161
3162    float masterVolume = mMasterVolume;
3163    bool masterMute = mMasterMute;
3164
3165    if (masterMute) {
3166        masterVolume = 0;
3167    }
3168    // Delegate master volume control to effect in output mix effect chain if needed
3169    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3170    if (chain != 0) {
3171        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3172        chain->setVolume_l(&v, &v);
3173        masterVolume = (float)((v + (1 << 23)) >> 24);
3174        chain.clear();
3175    }
3176
3177    // prepare a new state to push
3178    FastMixerStateQueue *sq = NULL;
3179    FastMixerState *state = NULL;
3180    bool didModify = false;
3181    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3182    if (mFastMixer != 0) {
3183        sq = mFastMixer->sq();
3184        state = sq->begin();
3185    }
3186
3187    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3188    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3189
3190    for (size_t i=0 ; i<count ; i++) {
3191        const sp<Track> t = mActiveTracks[i].promote();
3192        if (t == 0) {
3193            continue;
3194        }
3195
3196        // this const just means the local variable doesn't change
3197        Track* const track = t.get();
3198
3199        // process fast tracks
3200        if (track->isFastTrack()) {
3201
3202            // It's theoretically possible (though unlikely) for a fast track to be created
3203            // and then removed within the same normal mix cycle.  This is not a problem, as
3204            // the track never becomes active so it's fast mixer slot is never touched.
3205            // The converse, of removing an (active) track and then creating a new track
3206            // at the identical fast mixer slot within the same normal mix cycle,
3207            // is impossible because the slot isn't marked available until the end of each cycle.
3208            int j = track->mFastIndex;
3209            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3210            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3211            FastTrack *fastTrack = &state->mFastTracks[j];
3212
3213            // Determine whether the track is currently in underrun condition,
3214            // and whether it had a recent underrun.
3215            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3216            FastTrackUnderruns underruns = ftDump->mUnderruns;
3217            uint32_t recentFull = (underruns.mBitFields.mFull -
3218                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3219            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3220                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3221            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3222                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3223            uint32_t recentUnderruns = recentPartial + recentEmpty;
3224            track->mObservedUnderruns = underruns;
3225            // don't count underruns that occur while stopping or pausing
3226            // or stopped which can occur when flush() is called while active
3227            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3228                    recentUnderruns > 0) {
3229                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3230                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3231            }
3232
3233            // This is similar to the state machine for normal tracks,
3234            // with a few modifications for fast tracks.
3235            bool isActive = true;
3236            switch (track->mState) {
3237            case TrackBase::STOPPING_1:
3238                // track stays active in STOPPING_1 state until first underrun
3239                if (recentUnderruns > 0 || track->isTerminated()) {
3240                    track->mState = TrackBase::STOPPING_2;
3241                }
3242                break;
3243            case TrackBase::PAUSING:
3244                // ramp down is not yet implemented
3245                track->setPaused();
3246                break;
3247            case TrackBase::RESUMING:
3248                // ramp up is not yet implemented
3249                track->mState = TrackBase::ACTIVE;
3250                break;
3251            case TrackBase::ACTIVE:
3252                if (recentFull > 0 || recentPartial > 0) {
3253                    // track has provided at least some frames recently: reset retry count
3254                    track->mRetryCount = kMaxTrackRetries;
3255                }
3256                if (recentUnderruns == 0) {
3257                    // no recent underruns: stay active
3258                    break;
3259                }
3260                // there has recently been an underrun of some kind
3261                if (track->sharedBuffer() == 0) {
3262                    // were any of the recent underruns "empty" (no frames available)?
3263                    if (recentEmpty == 0) {
3264                        // no, then ignore the partial underruns as they are allowed indefinitely
3265                        break;
3266                    }
3267                    // there has recently been an "empty" underrun: decrement the retry counter
3268                    if (--(track->mRetryCount) > 0) {
3269                        break;
3270                    }
3271                    // indicate to client process that the track was disabled because of underrun;
3272                    // it will then automatically call start() when data is available
3273                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3274                    // remove from active list, but state remains ACTIVE [confusing but true]
3275                    isActive = false;
3276                    break;
3277                }
3278                // fall through
3279            case TrackBase::STOPPING_2:
3280            case TrackBase::PAUSED:
3281            case TrackBase::STOPPED:
3282            case TrackBase::FLUSHED:   // flush() while active
3283                // Check for presentation complete if track is inactive
3284                // We have consumed all the buffers of this track.
3285                // This would be incomplete if we auto-paused on underrun
3286                {
3287                    size_t audioHALFrames =
3288                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3289                    size_t framesWritten = mBytesWritten / mFrameSize;
3290                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3291                        // track stays in active list until presentation is complete
3292                        break;
3293                    }
3294                }
3295                if (track->isStopping_2()) {
3296                    track->mState = TrackBase::STOPPED;
3297                }
3298                if (track->isStopped()) {
3299                    // Can't reset directly, as fast mixer is still polling this track
3300                    //   track->reset();
3301                    // So instead mark this track as needing to be reset after push with ack
3302                    resetMask |= 1 << i;
3303                }
3304                isActive = false;
3305                break;
3306            case TrackBase::IDLE:
3307            default:
3308                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3309            }
3310
3311            if (isActive) {
3312                // was it previously inactive?
3313                if (!(state->mTrackMask & (1 << j))) {
3314                    ExtendedAudioBufferProvider *eabp = track;
3315                    VolumeProvider *vp = track;
3316                    fastTrack->mBufferProvider = eabp;
3317                    fastTrack->mVolumeProvider = vp;
3318                    fastTrack->mChannelMask = track->mChannelMask;
3319                    fastTrack->mFormat = track->mFormat;
3320                    fastTrack->mGeneration++;
3321                    state->mTrackMask |= 1 << j;
3322                    didModify = true;
3323                    // no acknowledgement required for newly active tracks
3324                }
3325                // cache the combined master volume and stream type volume for fast mixer; this
3326                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3327                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3328                ++fastTracks;
3329            } else {
3330                // was it previously active?
3331                if (state->mTrackMask & (1 << j)) {
3332                    fastTrack->mBufferProvider = NULL;
3333                    fastTrack->mGeneration++;
3334                    state->mTrackMask &= ~(1 << j);
3335                    didModify = true;
3336                    // If any fast tracks were removed, we must wait for acknowledgement
3337                    // because we're about to decrement the last sp<> on those tracks.
3338                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3339                } else {
3340                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3341                }
3342                tracksToRemove->add(track);
3343                // Avoids a misleading display in dumpsys
3344                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3345            }
3346            continue;
3347        }
3348
3349        {   // local variable scope to avoid goto warning
3350
3351        audio_track_cblk_t* cblk = track->cblk();
3352
3353        // The first time a track is added we wait
3354        // for all its buffers to be filled before processing it
3355        int name = track->name();
3356        // make sure that we have enough frames to mix one full buffer.
3357        // enforce this condition only once to enable draining the buffer in case the client
3358        // app does not call stop() and relies on underrun to stop:
3359        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3360        // during last round
3361        size_t desiredFrames;
3362        uint32_t sr = track->sampleRate();
3363        if (sr == mSampleRate) {
3364            desiredFrames = mNormalFrameCount;
3365        } else {
3366            // +1 for rounding and +1 for additional sample needed for interpolation
3367            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3368            // add frames already consumed but not yet released by the resampler
3369            // because mAudioTrackServerProxy->framesReady() will include these frames
3370            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3371#if 0
3372            // the minimum track buffer size is normally twice the number of frames necessary
3373            // to fill one buffer and the resampler should not leave more than one buffer worth
3374            // of unreleased frames after each pass, but just in case...
3375            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3376#endif
3377        }
3378        uint32_t minFrames = 1;
3379        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3380                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3381            minFrames = desiredFrames;
3382        }
3383
3384        size_t framesReady = track->framesReady();
3385        if ((framesReady >= minFrames) && track->isReady() &&
3386                !track->isPaused() && !track->isTerminated())
3387        {
3388            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3389
3390            mixedTracks++;
3391
3392            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3393            // there is an effect chain connected to the track
3394            chain.clear();
3395            if (track->mainBuffer() != mSinkBuffer &&
3396                    track->mainBuffer() != mMixerBuffer) {
3397                if (mEffectBufferEnabled) {
3398                    mEffectBufferValid = true; // Later can set directly.
3399                }
3400                chain = getEffectChain_l(track->sessionId());
3401                // Delegate volume control to effect in track effect chain if needed
3402                if (chain != 0) {
3403                    tracksWithEffect++;
3404                } else {
3405                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3406                            "session %d",
3407                            name, track->sessionId());
3408                }
3409            }
3410
3411
3412            int param = AudioMixer::VOLUME;
3413            if (track->mFillingUpStatus == Track::FS_FILLED) {
3414                // no ramp for the first volume setting
3415                track->mFillingUpStatus = Track::FS_ACTIVE;
3416                if (track->mState == TrackBase::RESUMING) {
3417                    track->mState = TrackBase::ACTIVE;
3418                    param = AudioMixer::RAMP_VOLUME;
3419                }
3420                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3421            // FIXME should not make a decision based on mServer
3422            } else if (cblk->mServer != 0) {
3423                // If the track is stopped before the first frame was mixed,
3424                // do not apply ramp
3425                param = AudioMixer::RAMP_VOLUME;
3426            }
3427
3428            // compute volume for this track
3429            uint32_t vl, vr;       // in U8.24 integer format
3430            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3431            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3432                vl = vr = 0;
3433                vlf = vrf = vaf = 0.;
3434                if (track->isPausing()) {
3435                    track->setPaused();
3436                }
3437            } else {
3438
3439                // read original volumes with volume control
3440                float typeVolume = mStreamTypes[track->streamType()].volume;
3441                float v = masterVolume * typeVolume;
3442                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3443                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3444                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3445                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3446                // track volumes come from shared memory, so can't be trusted and must be clamped
3447                if (vlf > GAIN_FLOAT_UNITY) {
3448                    ALOGV("Track left volume out of range: %.3g", vlf);
3449                    vlf = GAIN_FLOAT_UNITY;
3450                }
3451                if (vrf > GAIN_FLOAT_UNITY) {
3452                    ALOGV("Track right volume out of range: %.3g", vrf);
3453                    vrf = GAIN_FLOAT_UNITY;
3454                }
3455                // now apply the master volume and stream type volume
3456                vlf *= v;
3457                vrf *= v;
3458                // assuming master volume and stream type volume each go up to 1.0,
3459                // then derive vl and vr as U8.24 versions for the effect chain
3460                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3461                vl = (uint32_t) (scaleto8_24 * vlf);
3462                vr = (uint32_t) (scaleto8_24 * vrf);
3463                // vl and vr are now in U8.24 format
3464                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3465                // send level comes from shared memory and so may be corrupt
3466                if (sendLevel > MAX_GAIN_INT) {
3467                    ALOGV("Track send level out of range: %04X", sendLevel);
3468                    sendLevel = MAX_GAIN_INT;
3469                }
3470                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3471                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3472            }
3473
3474            // Delegate volume control to effect in track effect chain if needed
3475            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3476                // Do not ramp volume if volume is controlled by effect
3477                param = AudioMixer::VOLUME;
3478                // Update remaining floating point volume levels
3479                vlf = (float)vl / (1 << 24);
3480                vrf = (float)vr / (1 << 24);
3481                track->mHasVolumeController = true;
3482            } else {
3483                // force no volume ramp when volume controller was just disabled or removed
3484                // from effect chain to avoid volume spike
3485                if (track->mHasVolumeController) {
3486                    param = AudioMixer::VOLUME;
3487                }
3488                track->mHasVolumeController = false;
3489            }
3490
3491            // XXX: these things DON'T need to be done each time
3492            mAudioMixer->setBufferProvider(name, track);
3493            mAudioMixer->enable(name);
3494
3495            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3496            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3497            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3498            mAudioMixer->setParameter(
3499                name,
3500                AudioMixer::TRACK,
3501                AudioMixer::FORMAT, (void *)track->format());
3502            mAudioMixer->setParameter(
3503                name,
3504                AudioMixer::TRACK,
3505                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3506            mAudioMixer->setParameter(
3507                name,
3508                AudioMixer::TRACK,
3509                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3510            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3511            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3512            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3513            if (reqSampleRate == 0) {
3514                reqSampleRate = mSampleRate;
3515            } else if (reqSampleRate > maxSampleRate) {
3516                reqSampleRate = maxSampleRate;
3517            }
3518            mAudioMixer->setParameter(
3519                name,
3520                AudioMixer::RESAMPLE,
3521                AudioMixer::SAMPLE_RATE,
3522                (void *)(uintptr_t)reqSampleRate);
3523            /*
3524             * Select the appropriate output buffer for the track.
3525             *
3526             * Tracks with effects go into their own effects chain buffer
3527             * and from there into either mEffectBuffer or mSinkBuffer.
3528             *
3529             * Other tracks can use mMixerBuffer for higher precision
3530             * channel accumulation.  If this buffer is enabled
3531             * (mMixerBufferEnabled true), then selected tracks will accumulate
3532             * into it.
3533             *
3534             */
3535            if (mMixerBufferEnabled
3536                    && (track->mainBuffer() == mSinkBuffer
3537                            || track->mainBuffer() == mMixerBuffer)) {
3538                mAudioMixer->setParameter(
3539                        name,
3540                        AudioMixer::TRACK,
3541                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3542                mAudioMixer->setParameter(
3543                        name,
3544                        AudioMixer::TRACK,
3545                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3546                // TODO: override track->mainBuffer()?
3547                mMixerBufferValid = true;
3548            } else {
3549                mAudioMixer->setParameter(
3550                        name,
3551                        AudioMixer::TRACK,
3552                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3553                mAudioMixer->setParameter(
3554                        name,
3555                        AudioMixer::TRACK,
3556                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3557            }
3558            mAudioMixer->setParameter(
3559                name,
3560                AudioMixer::TRACK,
3561                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3562
3563            // reset retry count
3564            track->mRetryCount = kMaxTrackRetries;
3565
3566            // If one track is ready, set the mixer ready if:
3567            //  - the mixer was not ready during previous round OR
3568            //  - no other track is not ready
3569            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3570                    mixerStatus != MIXER_TRACKS_ENABLED) {
3571                mixerStatus = MIXER_TRACKS_READY;
3572            }
3573        } else {
3574            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3575                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3576            }
3577            // clear effect chain input buffer if an active track underruns to avoid sending
3578            // previous audio buffer again to effects
3579            chain = getEffectChain_l(track->sessionId());
3580            if (chain != 0) {
3581                chain->clearInputBuffer();
3582            }
3583
3584            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3585            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3586                    track->isStopped() || track->isPaused()) {
3587                // We have consumed all the buffers of this track.
3588                // Remove it from the list of active tracks.
3589                // TODO: use actual buffer filling status instead of latency when available from
3590                // audio HAL
3591                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3592                size_t framesWritten = mBytesWritten / mFrameSize;
3593                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3594                    if (track->isStopped()) {
3595                        track->reset();
3596                    }
3597                    tracksToRemove->add(track);
3598                }
3599            } else {
3600                // No buffers for this track. Give it a few chances to
3601                // fill a buffer, then remove it from active list.
3602                if (--(track->mRetryCount) <= 0) {
3603                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3604                    tracksToRemove->add(track);
3605                    // indicate to client process that the track was disabled because of underrun;
3606                    // it will then automatically call start() when data is available
3607                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3608                // If one track is not ready, mark the mixer also not ready if:
3609                //  - the mixer was ready during previous round OR
3610                //  - no other track is ready
3611                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3612                                mixerStatus != MIXER_TRACKS_READY) {
3613                    mixerStatus = MIXER_TRACKS_ENABLED;
3614                }
3615            }
3616            mAudioMixer->disable(name);
3617        }
3618
3619        }   // local variable scope to avoid goto warning
3620track_is_ready: ;
3621
3622    }
3623
3624    // Push the new FastMixer state if necessary
3625    bool pauseAudioWatchdog = false;
3626    if (didModify) {
3627        state->mFastTracksGen++;
3628        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3629        if (kUseFastMixer == FastMixer_Dynamic &&
3630                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3631            state->mCommand = FastMixerState::COLD_IDLE;
3632            state->mColdFutexAddr = &mFastMixerFutex;
3633            state->mColdGen++;
3634            mFastMixerFutex = 0;
3635            if (kUseFastMixer == FastMixer_Dynamic) {
3636                mNormalSink = mOutputSink;
3637            }
3638            // If we go into cold idle, need to wait for acknowledgement
3639            // so that fast mixer stops doing I/O.
3640            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3641            pauseAudioWatchdog = true;
3642        }
3643    }
3644    if (sq != NULL) {
3645        sq->end(didModify);
3646        sq->push(block);
3647    }
3648#ifdef AUDIO_WATCHDOG
3649    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3650        mAudioWatchdog->pause();
3651    }
3652#endif
3653
3654    // Now perform the deferred reset on fast tracks that have stopped
3655    while (resetMask != 0) {
3656        size_t i = __builtin_ctz(resetMask);
3657        ALOG_ASSERT(i < count);
3658        resetMask &= ~(1 << i);
3659        sp<Track> t = mActiveTracks[i].promote();
3660        if (t == 0) {
3661            continue;
3662        }
3663        Track* track = t.get();
3664        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3665        track->reset();
3666    }
3667
3668    // remove all the tracks that need to be...
3669    removeTracks_l(*tracksToRemove);
3670
3671    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
3672        mEffectBufferValid = true;
3673    }
3674
3675    if (mEffectBufferValid) {
3676        // as long as there are effects we should clear the effects buffer, to avoid
3677        // passing a non-clean buffer to the effect chain
3678        memset(mEffectBuffer, 0, mEffectBufferSize);
3679    }
3680    // sink or mix buffer must be cleared if all tracks are connected to an
3681    // effect chain as in this case the mixer will not write to the sink or mix buffer
3682    // and track effects will accumulate into it
3683    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3684            (mixedTracks == 0 && fastTracks > 0))) {
3685        // FIXME as a performance optimization, should remember previous zero status
3686        if (mMixerBufferValid) {
3687            memset(mMixerBuffer, 0, mMixerBufferSize);
3688            // TODO: In testing, mSinkBuffer below need not be cleared because
3689            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3690            // after mixing.
3691            //
3692            // To enforce this guarantee:
3693            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3694            // (mixedTracks == 0 && fastTracks > 0))
3695            // must imply MIXER_TRACKS_READY.
3696            // Later, we may clear buffers regardless, and skip much of this logic.
3697        }
3698        // FIXME as a performance optimization, should remember previous zero status
3699        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3700    }
3701
3702    // if any fast tracks, then status is ready
3703    mMixerStatusIgnoringFastTracks = mixerStatus;
3704    if (fastTracks > 0) {
3705        mixerStatus = MIXER_TRACKS_READY;
3706    }
3707    return mixerStatus;
3708}
3709
3710// getTrackName_l() must be called with ThreadBase::mLock held
3711int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3712        audio_format_t format, int sessionId)
3713{
3714    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3715}
3716
3717// deleteTrackName_l() must be called with ThreadBase::mLock held
3718void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3719{
3720    ALOGV("remove track (%d) and delete from mixer", name);
3721    mAudioMixer->deleteTrackName(name);
3722}
3723
3724// checkForNewParameter_l() must be called with ThreadBase::mLock held
3725bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3726                                                       status_t& status)
3727{
3728    bool reconfig = false;
3729
3730    status = NO_ERROR;
3731
3732    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3733    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3734    if (mFastMixer != 0) {
3735        FastMixerStateQueue *sq = mFastMixer->sq();
3736        FastMixerState *state = sq->begin();
3737        if (!(state->mCommand & FastMixerState::IDLE)) {
3738            previousCommand = state->mCommand;
3739            state->mCommand = FastMixerState::HOT_IDLE;
3740            sq->end();
3741            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3742        } else {
3743            sq->end(false /*didModify*/);
3744        }
3745    }
3746
3747    AudioParameter param = AudioParameter(keyValuePair);
3748    int value;
3749    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3750        reconfig = true;
3751    }
3752    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3753        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3754            status = BAD_VALUE;
3755        } else {
3756            // no need to save value, since it's constant
3757            reconfig = true;
3758        }
3759    }
3760    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3761        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3762            status = BAD_VALUE;
3763        } else {
3764            // no need to save value, since it's constant
3765            reconfig = true;
3766        }
3767    }
3768    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3769        // do not accept frame count changes if tracks are open as the track buffer
3770        // size depends on frame count and correct behavior would not be guaranteed
3771        // if frame count is changed after track creation
3772        if (!mTracks.isEmpty()) {
3773            status = INVALID_OPERATION;
3774        } else {
3775            reconfig = true;
3776        }
3777    }
3778    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3779#ifdef ADD_BATTERY_DATA
3780        // when changing the audio output device, call addBatteryData to notify
3781        // the change
3782        if (mOutDevice != value) {
3783            uint32_t params = 0;
3784            // check whether speaker is on
3785            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3786                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3787            }
3788
3789            audio_devices_t deviceWithoutSpeaker
3790                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3791            // check if any other device (except speaker) is on
3792            if (value & deviceWithoutSpeaker ) {
3793                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3794            }
3795
3796            if (params != 0) {
3797                addBatteryData(params);
3798            }
3799        }
3800#endif
3801
3802        // forward device change to effects that have requested to be
3803        // aware of attached audio device.
3804        if (value != AUDIO_DEVICE_NONE) {
3805            mOutDevice = value;
3806            for (size_t i = 0; i < mEffectChains.size(); i++) {
3807                mEffectChains[i]->setDevice_l(mOutDevice);
3808            }
3809        }
3810    }
3811
3812    if (status == NO_ERROR) {
3813        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3814                                                keyValuePair.string());
3815        if (!mStandby && status == INVALID_OPERATION) {
3816            mOutput->stream->common.standby(&mOutput->stream->common);
3817            mStandby = true;
3818            mBytesWritten = 0;
3819            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3820                                                   keyValuePair.string());
3821        }
3822        if (status == NO_ERROR && reconfig) {
3823            readOutputParameters_l();
3824            delete mAudioMixer;
3825            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3826            for (size_t i = 0; i < mTracks.size() ; i++) {
3827                int name = getTrackName_l(mTracks[i]->mChannelMask,
3828                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3829                if (name < 0) {
3830                    break;
3831                }
3832                mTracks[i]->mName = name;
3833            }
3834            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3835        }
3836    }
3837
3838    if (!(previousCommand & FastMixerState::IDLE)) {
3839        ALOG_ASSERT(mFastMixer != 0);
3840        FastMixerStateQueue *sq = mFastMixer->sq();
3841        FastMixerState *state = sq->begin();
3842        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3843        state->mCommand = previousCommand;
3844        sq->end();
3845        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3846    }
3847
3848    return reconfig;
3849}
3850
3851
3852void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3853{
3854    const size_t SIZE = 256;
3855    char buffer[SIZE];
3856    String8 result;
3857
3858    PlaybackThread::dumpInternals(fd, args);
3859
3860    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3861
3862    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3863    const FastMixerDumpState copy(mFastMixerDumpState);
3864    copy.dump(fd);
3865
3866#ifdef STATE_QUEUE_DUMP
3867    // Similar for state queue
3868    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3869    observerCopy.dump(fd);
3870    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3871    mutatorCopy.dump(fd);
3872#endif
3873
3874#ifdef TEE_SINK
3875    // Write the tee output to a .wav file
3876    dumpTee(fd, mTeeSource, mId);
3877#endif
3878
3879#ifdef AUDIO_WATCHDOG
3880    if (mAudioWatchdog != 0) {
3881        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3882        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3883        wdCopy.dump(fd);
3884    }
3885#endif
3886}
3887
3888uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3889{
3890    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3891}
3892
3893uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3894{
3895    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3896}
3897
3898void AudioFlinger::MixerThread::cacheParameters_l()
3899{
3900    PlaybackThread::cacheParameters_l();
3901
3902    // FIXME: Relaxed timing because of a certain device that can't meet latency
3903    // Should be reduced to 2x after the vendor fixes the driver issue
3904    // increase threshold again due to low power audio mode. The way this warning
3905    // threshold is calculated and its usefulness should be reconsidered anyway.
3906    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3907}
3908
3909// ----------------------------------------------------------------------------
3910
3911AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3912        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3913    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3914        // mLeftVolFloat, mRightVolFloat
3915{
3916}
3917
3918AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3919        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3920        ThreadBase::type_t type)
3921    :   PlaybackThread(audioFlinger, output, id, device, type)
3922        // mLeftVolFloat, mRightVolFloat
3923{
3924}
3925
3926AudioFlinger::DirectOutputThread::~DirectOutputThread()
3927{
3928}
3929
3930void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3931{
3932    audio_track_cblk_t* cblk = track->cblk();
3933    float left, right;
3934
3935    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3936        left = right = 0;
3937    } else {
3938        float typeVolume = mStreamTypes[track->streamType()].volume;
3939        float v = mMasterVolume * typeVolume;
3940        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3941        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3942        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3943        if (left > GAIN_FLOAT_UNITY) {
3944            left = GAIN_FLOAT_UNITY;
3945        }
3946        left *= v;
3947        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3948        if (right > GAIN_FLOAT_UNITY) {
3949            right = GAIN_FLOAT_UNITY;
3950        }
3951        right *= v;
3952    }
3953
3954    if (lastTrack) {
3955        if (left != mLeftVolFloat || right != mRightVolFloat) {
3956            mLeftVolFloat = left;
3957            mRightVolFloat = right;
3958
3959            // Convert volumes from float to 8.24
3960            uint32_t vl = (uint32_t)(left * (1 << 24));
3961            uint32_t vr = (uint32_t)(right * (1 << 24));
3962
3963            // Delegate volume control to effect in track effect chain if needed
3964            // only one effect chain can be present on DirectOutputThread, so if
3965            // there is one, the track is connected to it
3966            if (!mEffectChains.isEmpty()) {
3967                mEffectChains[0]->setVolume_l(&vl, &vr);
3968                left = (float)vl / (1 << 24);
3969                right = (float)vr / (1 << 24);
3970            }
3971            if (mOutput->stream->set_volume) {
3972                mOutput->stream->set_volume(mOutput->stream, left, right);
3973            }
3974        }
3975    }
3976}
3977
3978
3979AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3980    Vector< sp<Track> > *tracksToRemove
3981)
3982{
3983    size_t count = mActiveTracks.size();
3984    mixer_state mixerStatus = MIXER_IDLE;
3985
3986    // find out which tracks need to be processed
3987    for (size_t i = 0; i < count; i++) {
3988        sp<Track> t = mActiveTracks[i].promote();
3989        // The track died recently
3990        if (t == 0) {
3991            continue;
3992        }
3993
3994        Track* const track = t.get();
3995        audio_track_cblk_t* cblk = track->cblk();
3996        // Only consider last track started for volume and mixer state control.
3997        // In theory an older track could underrun and restart after the new one starts
3998        // but as we only care about the transition phase between two tracks on a
3999        // direct output, it is not a problem to ignore the underrun case.
4000        sp<Track> l = mLatestActiveTrack.promote();
4001        bool last = l.get() == track;
4002
4003        // The first time a track is added we wait
4004        // for all its buffers to be filled before processing it
4005        uint32_t minFrames;
4006        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
4007            minFrames = mNormalFrameCount;
4008        } else {
4009            minFrames = 1;
4010        }
4011
4012        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4013                !track->isStopping_2() && !track->isStopped())
4014        {
4015            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4016
4017            if (track->mFillingUpStatus == Track::FS_FILLED) {
4018                track->mFillingUpStatus = Track::FS_ACTIVE;
4019                // make sure processVolume_l() will apply new volume even if 0
4020                mLeftVolFloat = mRightVolFloat = -1.0;
4021                if (track->mState == TrackBase::RESUMING) {
4022                    track->mState = TrackBase::ACTIVE;
4023                }
4024            }
4025
4026            // compute volume for this track
4027            processVolume_l(track, last);
4028            if (last) {
4029                // reset retry count
4030                track->mRetryCount = kMaxTrackRetriesDirect;
4031                mActiveTrack = t;
4032                mixerStatus = MIXER_TRACKS_READY;
4033            }
4034        } else {
4035            // clear effect chain input buffer if the last active track started underruns
4036            // to avoid sending previous audio buffer again to effects
4037            if (!mEffectChains.isEmpty() && last) {
4038                mEffectChains[0]->clearInputBuffer();
4039            }
4040            if (track->isStopping_1()) {
4041                track->mState = TrackBase::STOPPING_2;
4042            }
4043            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4044                    track->isStopping_2() || track->isPaused()) {
4045                // We have consumed all the buffers of this track.
4046                // Remove it from the list of active tracks.
4047                size_t audioHALFrames;
4048                if (audio_is_linear_pcm(mFormat)) {
4049                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4050                } else {
4051                    audioHALFrames = 0;
4052                }
4053
4054                size_t framesWritten = mBytesWritten / mFrameSize;
4055                if (mStandby || !last ||
4056                        track->presentationComplete(framesWritten, audioHALFrames)) {
4057                    if (track->isStopping_2()) {
4058                        track->mState = TrackBase::STOPPED;
4059                    }
4060                    if (track->isStopped()) {
4061                        if (track->mState == TrackBase::FLUSHED) {
4062                            flushHw_l();
4063                        }
4064                        track->reset();
4065                    }
4066                    tracksToRemove->add(track);
4067                }
4068            } else {
4069                // No buffers for this track. Give it a few chances to
4070                // fill a buffer, then remove it from active list.
4071                // Only consider last track started for mixer state control
4072                if (--(track->mRetryCount) <= 0) {
4073                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4074                    tracksToRemove->add(track);
4075                    // indicate to client process that the track was disabled because of underrun;
4076                    // it will then automatically call start() when data is available
4077                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4078                } else if (last) {
4079                    mixerStatus = MIXER_TRACKS_ENABLED;
4080                }
4081            }
4082        }
4083    }
4084
4085    // remove all the tracks that need to be...
4086    removeTracks_l(*tracksToRemove);
4087
4088    return mixerStatus;
4089}
4090
4091void AudioFlinger::DirectOutputThread::threadLoop_mix()
4092{
4093    size_t frameCount = mFrameCount;
4094    int8_t *curBuf = (int8_t *)mSinkBuffer;
4095    // output audio to hardware
4096    while (frameCount) {
4097        AudioBufferProvider::Buffer buffer;
4098        buffer.frameCount = frameCount;
4099        mActiveTrack->getNextBuffer(&buffer);
4100        if (buffer.raw == NULL) {
4101            memset(curBuf, 0, frameCount * mFrameSize);
4102            break;
4103        }
4104        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4105        frameCount -= buffer.frameCount;
4106        curBuf += buffer.frameCount * mFrameSize;
4107        mActiveTrack->releaseBuffer(&buffer);
4108    }
4109    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4110    sleepTime = 0;
4111    standbyTime = systemTime() + standbyDelay;
4112    mActiveTrack.clear();
4113}
4114
4115void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4116{
4117    if (sleepTime == 0) {
4118        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4119            sleepTime = activeSleepTime;
4120        } else {
4121            sleepTime = idleSleepTime;
4122        }
4123    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4124        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4125        sleepTime = 0;
4126    }
4127}
4128
4129// getTrackName_l() must be called with ThreadBase::mLock held
4130int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4131        audio_format_t format __unused, int sessionId __unused)
4132{
4133    return 0;
4134}
4135
4136// deleteTrackName_l() must be called with ThreadBase::mLock held
4137void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4138{
4139}
4140
4141// checkForNewParameter_l() must be called with ThreadBase::mLock held
4142bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4143                                                              status_t& status)
4144{
4145    bool reconfig = false;
4146
4147    status = NO_ERROR;
4148
4149    AudioParameter param = AudioParameter(keyValuePair);
4150    int value;
4151    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4152        // forward device change to effects that have requested to be
4153        // aware of attached audio device.
4154        if (value != AUDIO_DEVICE_NONE) {
4155            mOutDevice = value;
4156            for (size_t i = 0; i < mEffectChains.size(); i++) {
4157                mEffectChains[i]->setDevice_l(mOutDevice);
4158            }
4159        }
4160    }
4161    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4162        // do not accept frame count changes if tracks are open as the track buffer
4163        // size depends on frame count and correct behavior would not be garantied
4164        // if frame count is changed after track creation
4165        if (!mTracks.isEmpty()) {
4166            status = INVALID_OPERATION;
4167        } else {
4168            reconfig = true;
4169        }
4170    }
4171    if (status == NO_ERROR) {
4172        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4173                                                keyValuePair.string());
4174        if (!mStandby && status == INVALID_OPERATION) {
4175            mOutput->stream->common.standby(&mOutput->stream->common);
4176            mStandby = true;
4177            mBytesWritten = 0;
4178            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4179                                                   keyValuePair.string());
4180        }
4181        if (status == NO_ERROR && reconfig) {
4182            readOutputParameters_l();
4183            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4184        }
4185    }
4186
4187    return reconfig;
4188}
4189
4190uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4191{
4192    uint32_t time;
4193    if (audio_is_linear_pcm(mFormat)) {
4194        time = PlaybackThread::activeSleepTimeUs();
4195    } else {
4196        time = 10000;
4197    }
4198    return time;
4199}
4200
4201uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4202{
4203    uint32_t time;
4204    if (audio_is_linear_pcm(mFormat)) {
4205        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4206    } else {
4207        time = 10000;
4208    }
4209    return time;
4210}
4211
4212uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4213{
4214    uint32_t time;
4215    if (audio_is_linear_pcm(mFormat)) {
4216        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4217    } else {
4218        time = 10000;
4219    }
4220    return time;
4221}
4222
4223void AudioFlinger::DirectOutputThread::cacheParameters_l()
4224{
4225    PlaybackThread::cacheParameters_l();
4226
4227    // use shorter standby delay as on normal output to release
4228    // hardware resources as soon as possible
4229    if (audio_is_linear_pcm(mFormat)) {
4230        standbyDelay = microseconds(activeSleepTime*2);
4231    } else {
4232        standbyDelay = kOffloadStandbyDelayNs;
4233    }
4234}
4235
4236void AudioFlinger::DirectOutputThread::flushHw_l()
4237{
4238    if (mOutput->stream->flush != NULL)
4239        mOutput->stream->flush(mOutput->stream);
4240}
4241
4242// ----------------------------------------------------------------------------
4243
4244AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4245        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4246    :   Thread(false /*canCallJava*/),
4247        mPlaybackThread(playbackThread),
4248        mWriteAckSequence(0),
4249        mDrainSequence(0)
4250{
4251}
4252
4253AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4254{
4255}
4256
4257void AudioFlinger::AsyncCallbackThread::onFirstRef()
4258{
4259    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4260}
4261
4262bool AudioFlinger::AsyncCallbackThread::threadLoop()
4263{
4264    while (!exitPending()) {
4265        uint32_t writeAckSequence;
4266        uint32_t drainSequence;
4267
4268        {
4269            Mutex::Autolock _l(mLock);
4270            while (!((mWriteAckSequence & 1) ||
4271                     (mDrainSequence & 1) ||
4272                     exitPending())) {
4273                mWaitWorkCV.wait(mLock);
4274            }
4275
4276            if (exitPending()) {
4277                break;
4278            }
4279            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4280                  mWriteAckSequence, mDrainSequence);
4281            writeAckSequence = mWriteAckSequence;
4282            mWriteAckSequence &= ~1;
4283            drainSequence = mDrainSequence;
4284            mDrainSequence &= ~1;
4285        }
4286        {
4287            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4288            if (playbackThread != 0) {
4289                if (writeAckSequence & 1) {
4290                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4291                }
4292                if (drainSequence & 1) {
4293                    playbackThread->resetDraining(drainSequence >> 1);
4294                }
4295            }
4296        }
4297    }
4298    return false;
4299}
4300
4301void AudioFlinger::AsyncCallbackThread::exit()
4302{
4303    ALOGV("AsyncCallbackThread::exit");
4304    Mutex::Autolock _l(mLock);
4305    requestExit();
4306    mWaitWorkCV.broadcast();
4307}
4308
4309void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4310{
4311    Mutex::Autolock _l(mLock);
4312    // bit 0 is cleared
4313    mWriteAckSequence = sequence << 1;
4314}
4315
4316void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4317{
4318    Mutex::Autolock _l(mLock);
4319    // ignore unexpected callbacks
4320    if (mWriteAckSequence & 2) {
4321        mWriteAckSequence |= 1;
4322        mWaitWorkCV.signal();
4323    }
4324}
4325
4326void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4327{
4328    Mutex::Autolock _l(mLock);
4329    // bit 0 is cleared
4330    mDrainSequence = sequence << 1;
4331}
4332
4333void AudioFlinger::AsyncCallbackThread::resetDraining()
4334{
4335    Mutex::Autolock _l(mLock);
4336    // ignore unexpected callbacks
4337    if (mDrainSequence & 2) {
4338        mDrainSequence |= 1;
4339        mWaitWorkCV.signal();
4340    }
4341}
4342
4343
4344// ----------------------------------------------------------------------------
4345AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4346        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4347    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4348        mHwPaused(false),
4349        mFlushPending(false),
4350        mPausedBytesRemaining(0)
4351{
4352    //FIXME: mStandby should be set to true by ThreadBase constructor
4353    mStandby = true;
4354}
4355
4356void AudioFlinger::OffloadThread::threadLoop_exit()
4357{
4358    if (mFlushPending || mHwPaused) {
4359        // If a flush is pending or track was paused, just discard buffered data
4360        flushHw_l();
4361    } else {
4362        mMixerStatus = MIXER_DRAIN_ALL;
4363        threadLoop_drain();
4364    }
4365    if (mUseAsyncWrite) {
4366        ALOG_ASSERT(mCallbackThread != 0);
4367        mCallbackThread->exit();
4368    }
4369    PlaybackThread::threadLoop_exit();
4370}
4371
4372AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4373    Vector< sp<Track> > *tracksToRemove
4374)
4375{
4376    size_t count = mActiveTracks.size();
4377
4378    mixer_state mixerStatus = MIXER_IDLE;
4379    bool doHwPause = false;
4380    bool doHwResume = false;
4381
4382    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4383
4384    // find out which tracks need to be processed
4385    for (size_t i = 0; i < count; i++) {
4386        sp<Track> t = mActiveTracks[i].promote();
4387        // The track died recently
4388        if (t == 0) {
4389            continue;
4390        }
4391        Track* const track = t.get();
4392        audio_track_cblk_t* cblk = track->cblk();
4393        // Only consider last track started for volume and mixer state control.
4394        // In theory an older track could underrun and restart after the new one starts
4395        // but as we only care about the transition phase between two tracks on a
4396        // direct output, it is not a problem to ignore the underrun case.
4397        sp<Track> l = mLatestActiveTrack.promote();
4398        bool last = l.get() == track;
4399
4400        if (track->isInvalid()) {
4401            ALOGW("An invalidated track shouldn't be in active list");
4402            tracksToRemove->add(track);
4403            continue;
4404        }
4405
4406        if (track->mState == TrackBase::IDLE) {
4407            ALOGW("An idle track shouldn't be in active list");
4408            continue;
4409        }
4410
4411        if (track->isPausing()) {
4412            track->setPaused();
4413            if (last) {
4414                if (!mHwPaused) {
4415                    doHwPause = true;
4416                    mHwPaused = true;
4417                }
4418                // If we were part way through writing the mixbuffer to
4419                // the HAL we must save this until we resume
4420                // BUG - this will be wrong if a different track is made active,
4421                // in that case we want to discard the pending data in the
4422                // mixbuffer and tell the client to present it again when the
4423                // track is resumed
4424                mPausedWriteLength = mCurrentWriteLength;
4425                mPausedBytesRemaining = mBytesRemaining;
4426                mBytesRemaining = 0;    // stop writing
4427            }
4428            tracksToRemove->add(track);
4429        } else if (track->isFlushPending()) {
4430            track->flushAck();
4431            if (last) {
4432                mFlushPending = true;
4433            }
4434        } else if (track->isResumePending()){
4435            track->resumeAck();
4436            if (last) {
4437                if (mPausedBytesRemaining) {
4438                    // Need to continue write that was interrupted
4439                    mCurrentWriteLength = mPausedWriteLength;
4440                    mBytesRemaining = mPausedBytesRemaining;
4441                    mPausedBytesRemaining = 0;
4442                }
4443                if (mHwPaused) {
4444                    doHwResume = true;
4445                    mHwPaused = false;
4446                    // threadLoop_mix() will handle the case that we need to
4447                    // resume an interrupted write
4448                }
4449                // enable write to audio HAL
4450                sleepTime = 0;
4451
4452                // Do not handle new data in this iteration even if track->framesReady()
4453                mixerStatus = MIXER_TRACKS_ENABLED;
4454            }
4455        }  else if (track->framesReady() && track->isReady() &&
4456                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4457            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4458            if (track->mFillingUpStatus == Track::FS_FILLED) {
4459                track->mFillingUpStatus = Track::FS_ACTIVE;
4460                // make sure processVolume_l() will apply new volume even if 0
4461                mLeftVolFloat = mRightVolFloat = -1.0;
4462            }
4463
4464            if (last) {
4465                sp<Track> previousTrack = mPreviousTrack.promote();
4466                if (previousTrack != 0) {
4467                    if (track != previousTrack.get()) {
4468                        // Flush any data still being written from last track
4469                        mBytesRemaining = 0;
4470                        if (mPausedBytesRemaining) {
4471                            // Last track was paused so we also need to flush saved
4472                            // mixbuffer state and invalidate track so that it will
4473                            // re-submit that unwritten data when it is next resumed
4474                            mPausedBytesRemaining = 0;
4475                            // Invalidate is a bit drastic - would be more efficient
4476                            // to have a flag to tell client that some of the
4477                            // previously written data was lost
4478                            previousTrack->invalidate();
4479                        }
4480                        // flush data already sent to the DSP if changing audio session as audio
4481                        // comes from a different source. Also invalidate previous track to force a
4482                        // seek when resuming.
4483                        if (previousTrack->sessionId() != track->sessionId()) {
4484                            previousTrack->invalidate();
4485                        }
4486                    }
4487                }
4488                mPreviousTrack = track;
4489                // reset retry count
4490                track->mRetryCount = kMaxTrackRetriesOffload;
4491                mActiveTrack = t;
4492                mixerStatus = MIXER_TRACKS_READY;
4493            }
4494        } else {
4495            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4496            if (track->isStopping_1()) {
4497                // Hardware buffer can hold a large amount of audio so we must
4498                // wait for all current track's data to drain before we say
4499                // that the track is stopped.
4500                if (mBytesRemaining == 0) {
4501                    // Only start draining when all data in mixbuffer
4502                    // has been written
4503                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4504                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4505                    // do not drain if no data was ever sent to HAL (mStandby == true)
4506                    if (last && !mStandby) {
4507                        // do not modify drain sequence if we are already draining. This happens
4508                        // when resuming from pause after drain.
4509                        if ((mDrainSequence & 1) == 0) {
4510                            sleepTime = 0;
4511                            standbyTime = systemTime() + standbyDelay;
4512                            mixerStatus = MIXER_DRAIN_TRACK;
4513                            mDrainSequence += 2;
4514                        }
4515                        if (mHwPaused) {
4516                            // It is possible to move from PAUSED to STOPPING_1 without
4517                            // a resume so we must ensure hardware is running
4518                            doHwResume = true;
4519                            mHwPaused = false;
4520                        }
4521                    }
4522                }
4523            } else if (track->isStopping_2()) {
4524                // Drain has completed or we are in standby, signal presentation complete
4525                if (!(mDrainSequence & 1) || !last || mStandby) {
4526                    track->mState = TrackBase::STOPPED;
4527                    size_t audioHALFrames =
4528                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4529                    size_t framesWritten =
4530                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4531                    track->presentationComplete(framesWritten, audioHALFrames);
4532                    track->reset();
4533                    tracksToRemove->add(track);
4534                }
4535            } else {
4536                // No buffers for this track. Give it a few chances to
4537                // fill a buffer, then remove it from active list.
4538                if (--(track->mRetryCount) <= 0) {
4539                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4540                          track->name());
4541                    tracksToRemove->add(track);
4542                    // indicate to client process that the track was disabled because of underrun;
4543                    // it will then automatically call start() when data is available
4544                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4545                } else if (last){
4546                    mixerStatus = MIXER_TRACKS_ENABLED;
4547                }
4548            }
4549        }
4550        // compute volume for this track
4551        processVolume_l(track, last);
4552    }
4553
4554    // make sure the pause/flush/resume sequence is executed in the right order.
4555    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4556    // before flush and then resume HW. This can happen in case of pause/flush/resume
4557    // if resume is received before pause is executed.
4558    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4559        mOutput->stream->pause(mOutput->stream);
4560    }
4561    if (mFlushPending) {
4562        flushHw_l();
4563        mFlushPending = false;
4564    }
4565    if (!mStandby && doHwResume) {
4566        mOutput->stream->resume(mOutput->stream);
4567    }
4568
4569    // remove all the tracks that need to be...
4570    removeTracks_l(*tracksToRemove);
4571
4572    return mixerStatus;
4573}
4574
4575// must be called with thread mutex locked
4576bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4577{
4578    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4579          mWriteAckSequence, mDrainSequence);
4580    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4581        return true;
4582    }
4583    return false;
4584}
4585
4586// must be called with thread mutex locked
4587bool AudioFlinger::OffloadThread::shouldStandby_l()
4588{
4589    bool trackPaused = false;
4590
4591    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4592    // after a timeout and we will enter standby then.
4593    if (mTracks.size() > 0) {
4594        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4595    }
4596
4597    return !mStandby && !trackPaused;
4598}
4599
4600
4601bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4602{
4603    Mutex::Autolock _l(mLock);
4604    return waitingAsyncCallback_l();
4605}
4606
4607void AudioFlinger::OffloadThread::flushHw_l()
4608{
4609    DirectOutputThread::flushHw_l();
4610    // Flush anything still waiting in the mixbuffer
4611    mCurrentWriteLength = 0;
4612    mBytesRemaining = 0;
4613    mPausedWriteLength = 0;
4614    mPausedBytesRemaining = 0;
4615    mHwPaused = false;
4616
4617    if (mUseAsyncWrite) {
4618        // discard any pending drain or write ack by incrementing sequence
4619        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4620        mDrainSequence = (mDrainSequence + 2) & ~1;
4621        ALOG_ASSERT(mCallbackThread != 0);
4622        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4623        mCallbackThread->setDraining(mDrainSequence);
4624    }
4625}
4626
4627void AudioFlinger::OffloadThread::onAddNewTrack_l()
4628{
4629    sp<Track> previousTrack = mPreviousTrack.promote();
4630    sp<Track> latestTrack = mLatestActiveTrack.promote();
4631
4632    if (previousTrack != 0 && latestTrack != 0 &&
4633        (previousTrack->sessionId() != latestTrack->sessionId())) {
4634        mFlushPending = true;
4635    }
4636    PlaybackThread::onAddNewTrack_l();
4637}
4638
4639// ----------------------------------------------------------------------------
4640
4641AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4642        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4643    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4644                DUPLICATING),
4645        mWaitTimeMs(UINT_MAX)
4646{
4647    addOutputTrack(mainThread);
4648}
4649
4650AudioFlinger::DuplicatingThread::~DuplicatingThread()
4651{
4652    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4653        mOutputTracks[i]->destroy();
4654    }
4655}
4656
4657void AudioFlinger::DuplicatingThread::threadLoop_mix()
4658{
4659    // mix buffers...
4660    if (outputsReady(outputTracks)) {
4661        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4662    } else {
4663        if (mMixerBufferValid) {
4664            memset(mMixerBuffer, 0, mMixerBufferSize);
4665        } else {
4666            memset(mSinkBuffer, 0, mSinkBufferSize);
4667        }
4668    }
4669    sleepTime = 0;
4670    writeFrames = mNormalFrameCount;
4671    mCurrentWriteLength = mSinkBufferSize;
4672    standbyTime = systemTime() + standbyDelay;
4673}
4674
4675void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4676{
4677    if (sleepTime == 0) {
4678        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4679            sleepTime = activeSleepTime;
4680        } else {
4681            sleepTime = idleSleepTime;
4682        }
4683    } else if (mBytesWritten != 0) {
4684        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4685            writeFrames = mNormalFrameCount;
4686            memset(mSinkBuffer, 0, mSinkBufferSize);
4687        } else {
4688            // flush remaining overflow buffers in output tracks
4689            writeFrames = 0;
4690        }
4691        sleepTime = 0;
4692    }
4693}
4694
4695ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4696{
4697    for (size_t i = 0; i < outputTracks.size(); i++) {
4698        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4699        // for delivery downstream as needed. This in-place conversion is safe as
4700        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4701        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4702        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4703            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4704                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4705        }
4706        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4707    }
4708    mStandby = false;
4709    return (ssize_t)mSinkBufferSize;
4710}
4711
4712void AudioFlinger::DuplicatingThread::threadLoop_standby()
4713{
4714    // DuplicatingThread implements standby by stopping all tracks
4715    for (size_t i = 0; i < outputTracks.size(); i++) {
4716        outputTracks[i]->stop();
4717    }
4718}
4719
4720void AudioFlinger::DuplicatingThread::saveOutputTracks()
4721{
4722    outputTracks = mOutputTracks;
4723}
4724
4725void AudioFlinger::DuplicatingThread::clearOutputTracks()
4726{
4727    outputTracks.clear();
4728}
4729
4730void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4731{
4732    Mutex::Autolock _l(mLock);
4733    // FIXME explain this formula
4734    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4735    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4736    // due to current usage case and restrictions on the AudioBufferProvider.
4737    // Actual buffer conversion is done in threadLoop_write().
4738    //
4739    // TODO: This may change in the future, depending on multichannel
4740    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4741    OutputTrack *outputTrack = new OutputTrack(thread,
4742                                            this,
4743                                            mSampleRate,
4744                                            AUDIO_FORMAT_PCM_16_BIT,
4745                                            mChannelMask,
4746                                            frameCount,
4747                                            IPCThreadState::self()->getCallingUid());
4748    if (outputTrack->cblk() != NULL) {
4749        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4750        mOutputTracks.add(outputTrack);
4751        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4752        updateWaitTime_l();
4753    }
4754}
4755
4756void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4757{
4758    Mutex::Autolock _l(mLock);
4759    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4760        if (mOutputTracks[i]->thread() == thread) {
4761            mOutputTracks[i]->destroy();
4762            mOutputTracks.removeAt(i);
4763            updateWaitTime_l();
4764            return;
4765        }
4766    }
4767    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4768}
4769
4770// caller must hold mLock
4771void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4772{
4773    mWaitTimeMs = UINT_MAX;
4774    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4775        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4776        if (strong != 0) {
4777            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4778            if (waitTimeMs < mWaitTimeMs) {
4779                mWaitTimeMs = waitTimeMs;
4780            }
4781        }
4782    }
4783}
4784
4785
4786bool AudioFlinger::DuplicatingThread::outputsReady(
4787        const SortedVector< sp<OutputTrack> > &outputTracks)
4788{
4789    for (size_t i = 0; i < outputTracks.size(); i++) {
4790        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4791        if (thread == 0) {
4792            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4793                    outputTracks[i].get());
4794            return false;
4795        }
4796        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4797        // see note at standby() declaration
4798        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4799            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4800                    thread.get());
4801            return false;
4802        }
4803    }
4804    return true;
4805}
4806
4807uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4808{
4809    return (mWaitTimeMs * 1000) / 2;
4810}
4811
4812void AudioFlinger::DuplicatingThread::cacheParameters_l()
4813{
4814    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4815    updateWaitTime_l();
4816
4817    MixerThread::cacheParameters_l();
4818}
4819
4820// ----------------------------------------------------------------------------
4821//      Record
4822// ----------------------------------------------------------------------------
4823
4824AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4825                                         AudioStreamIn *input,
4826                                         audio_io_handle_t id,
4827                                         audio_devices_t outDevice,
4828                                         audio_devices_t inDevice
4829#ifdef TEE_SINK
4830                                         , const sp<NBAIO_Sink>& teeSink
4831#endif
4832                                         ) :
4833    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4834    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4835    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4836    mRsmpInRear(0)
4837#ifdef TEE_SINK
4838    , mTeeSink(teeSink)
4839#endif
4840    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4841            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4842    // mFastCapture below
4843    , mFastCaptureFutex(0)
4844    // mInputSource
4845    // mPipeSink
4846    // mPipeSource
4847    , mPipeFramesP2(0)
4848    // mPipeMemory
4849    // mFastCaptureNBLogWriter
4850    , mFastTrackAvail(false)
4851{
4852    snprintf(mName, kNameLength, "AudioIn_%X", id);
4853    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4854
4855    readInputParameters_l();
4856
4857    // create an NBAIO source for the HAL input stream, and negotiate
4858    mInputSource = new AudioStreamInSource(input->stream);
4859    size_t numCounterOffers = 0;
4860    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4861    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4862    ALOG_ASSERT(index == 0);
4863
4864    // initialize fast capture depending on configuration
4865    bool initFastCapture;
4866    switch (kUseFastCapture) {
4867    case FastCapture_Never:
4868        initFastCapture = false;
4869        break;
4870    case FastCapture_Always:
4871        initFastCapture = true;
4872        break;
4873    case FastCapture_Static:
4874        uint32_t primaryOutputSampleRate;
4875        {
4876            AutoMutex _l(audioFlinger->mHardwareLock);
4877            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4878        }
4879        initFastCapture =
4880                // either capture sample rate is same as (a reasonable) primary output sample rate
4881                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4882                    (mSampleRate == primaryOutputSampleRate)) ||
4883                // or primary output sample rate is unknown, and capture sample rate is reasonable
4884                ((primaryOutputSampleRate == 0) &&
4885                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4886                // and the buffer size is < 12 ms
4887                (mFrameCount * 1000) / mSampleRate < 12;
4888        break;
4889    // case FastCapture_Dynamic:
4890    }
4891
4892    if (initFastCapture) {
4893        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4894        NBAIO_Format format = mInputSource->format();
4895        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
4896        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4897        void *pipeBuffer;
4898        const sp<MemoryDealer> roHeap(readOnlyHeap());
4899        sp<IMemory> pipeMemory;
4900        if ((roHeap == 0) ||
4901                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4902                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4903            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4904            goto failed;
4905        }
4906        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4907        memset(pipeBuffer, 0, pipeSize);
4908        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4909        const NBAIO_Format offers[1] = {format};
4910        size_t numCounterOffers = 0;
4911        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4912        ALOG_ASSERT(index == 0);
4913        mPipeSink = pipe;
4914        PipeReader *pipeReader = new PipeReader(*pipe);
4915        numCounterOffers = 0;
4916        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4917        ALOG_ASSERT(index == 0);
4918        mPipeSource = pipeReader;
4919        mPipeFramesP2 = pipeFramesP2;
4920        mPipeMemory = pipeMemory;
4921
4922        // create fast capture
4923        mFastCapture = new FastCapture();
4924        FastCaptureStateQueue *sq = mFastCapture->sq();
4925#ifdef STATE_QUEUE_DUMP
4926        // FIXME
4927#endif
4928        FastCaptureState *state = sq->begin();
4929        state->mCblk = NULL;
4930        state->mInputSource = mInputSource.get();
4931        state->mInputSourceGen++;
4932        state->mPipeSink = pipe;
4933        state->mPipeSinkGen++;
4934        state->mFrameCount = mFrameCount;
4935        state->mCommand = FastCaptureState::COLD_IDLE;
4936        // already done in constructor initialization list
4937        //mFastCaptureFutex = 0;
4938        state->mColdFutexAddr = &mFastCaptureFutex;
4939        state->mColdGen++;
4940        state->mDumpState = &mFastCaptureDumpState;
4941#ifdef TEE_SINK
4942        // FIXME
4943#endif
4944        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4945        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4946        sq->end();
4947        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4948
4949        // start the fast capture
4950        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4951        pid_t tid = mFastCapture->getTid();
4952        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4953        if (err != 0) {
4954            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4955                    kPriorityFastCapture, getpid_cached, tid, err);
4956        }
4957
4958#ifdef AUDIO_WATCHDOG
4959        // FIXME
4960#endif
4961
4962        mFastTrackAvail = true;
4963    }
4964failed: ;
4965
4966    // FIXME mNormalSource
4967}
4968
4969
4970AudioFlinger::RecordThread::~RecordThread()
4971{
4972    if (mFastCapture != 0) {
4973        FastCaptureStateQueue *sq = mFastCapture->sq();
4974        FastCaptureState *state = sq->begin();
4975        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4976            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4977            if (old == -1) {
4978                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4979            }
4980        }
4981        state->mCommand = FastCaptureState::EXIT;
4982        sq->end();
4983        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4984        mFastCapture->join();
4985        mFastCapture.clear();
4986    }
4987    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4988    mAudioFlinger->unregisterWriter(mNBLogWriter);
4989    delete[] mRsmpInBuffer;
4990}
4991
4992void AudioFlinger::RecordThread::onFirstRef()
4993{
4994    run(mName, PRIORITY_URGENT_AUDIO);
4995}
4996
4997bool AudioFlinger::RecordThread::threadLoop()
4998{
4999    nsecs_t lastWarning = 0;
5000
5001    inputStandBy();
5002
5003reacquire_wakelock:
5004    sp<RecordTrack> activeTrack;
5005    int activeTracksGen;
5006    {
5007        Mutex::Autolock _l(mLock);
5008        size_t size = mActiveTracks.size();
5009        activeTracksGen = mActiveTracksGen;
5010        if (size > 0) {
5011            // FIXME an arbitrary choice
5012            activeTrack = mActiveTracks[0];
5013            acquireWakeLock_l(activeTrack->uid());
5014            if (size > 1) {
5015                SortedVector<int> tmp;
5016                for (size_t i = 0; i < size; i++) {
5017                    tmp.add(mActiveTracks[i]->uid());
5018                }
5019                updateWakeLockUids_l(tmp);
5020            }
5021        } else {
5022            acquireWakeLock_l(-1);
5023        }
5024    }
5025
5026    // used to request a deferred sleep, to be executed later while mutex is unlocked
5027    uint32_t sleepUs = 0;
5028
5029    // loop while there is work to do
5030    for (;;) {
5031        Vector< sp<EffectChain> > effectChains;
5032
5033        // sleep with mutex unlocked
5034        if (sleepUs > 0) {
5035            usleep(sleepUs);
5036            sleepUs = 0;
5037        }
5038
5039        // activeTracks accumulates a copy of a subset of mActiveTracks
5040        Vector< sp<RecordTrack> > activeTracks;
5041
5042        // reference to the (first and only) active fast track
5043        sp<RecordTrack> fastTrack;
5044
5045        // reference to a fast track which is about to be removed
5046        sp<RecordTrack> fastTrackToRemove;
5047
5048        { // scope for mLock
5049            Mutex::Autolock _l(mLock);
5050
5051            processConfigEvents_l();
5052
5053            // check exitPending here because checkForNewParameters_l() and
5054            // checkForNewParameters_l() can temporarily release mLock
5055            if (exitPending()) {
5056                break;
5057            }
5058
5059            // if no active track(s), then standby and release wakelock
5060            size_t size = mActiveTracks.size();
5061            if (size == 0) {
5062                standbyIfNotAlreadyInStandby();
5063                // exitPending() can't become true here
5064                releaseWakeLock_l();
5065                ALOGV("RecordThread: loop stopping");
5066                // go to sleep
5067                mWaitWorkCV.wait(mLock);
5068                ALOGV("RecordThread: loop starting");
5069                goto reacquire_wakelock;
5070            }
5071
5072            if (mActiveTracksGen != activeTracksGen) {
5073                activeTracksGen = mActiveTracksGen;
5074                SortedVector<int> tmp;
5075                for (size_t i = 0; i < size; i++) {
5076                    tmp.add(mActiveTracks[i]->uid());
5077                }
5078                updateWakeLockUids_l(tmp);
5079            }
5080
5081            bool doBroadcast = false;
5082            for (size_t i = 0; i < size; ) {
5083
5084                activeTrack = mActiveTracks[i];
5085                if (activeTrack->isTerminated()) {
5086                    if (activeTrack->isFastTrack()) {
5087                        ALOG_ASSERT(fastTrackToRemove == 0);
5088                        fastTrackToRemove = activeTrack;
5089                    }
5090                    removeTrack_l(activeTrack);
5091                    mActiveTracks.remove(activeTrack);
5092                    mActiveTracksGen++;
5093                    size--;
5094                    continue;
5095                }
5096
5097                TrackBase::track_state activeTrackState = activeTrack->mState;
5098                switch (activeTrackState) {
5099
5100                case TrackBase::PAUSING:
5101                    mActiveTracks.remove(activeTrack);
5102                    mActiveTracksGen++;
5103                    doBroadcast = true;
5104                    size--;
5105                    continue;
5106
5107                case TrackBase::STARTING_1:
5108                    sleepUs = 10000;
5109                    i++;
5110                    continue;
5111
5112                case TrackBase::STARTING_2:
5113                    doBroadcast = true;
5114                    mStandby = false;
5115                    activeTrack->mState = TrackBase::ACTIVE;
5116                    break;
5117
5118                case TrackBase::ACTIVE:
5119                    break;
5120
5121                case TrackBase::IDLE:
5122                    i++;
5123                    continue;
5124
5125                default:
5126                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5127                }
5128
5129                activeTracks.add(activeTrack);
5130                i++;
5131
5132                if (activeTrack->isFastTrack()) {
5133                    ALOG_ASSERT(!mFastTrackAvail);
5134                    ALOG_ASSERT(fastTrack == 0);
5135                    fastTrack = activeTrack;
5136                }
5137            }
5138            if (doBroadcast) {
5139                mStartStopCond.broadcast();
5140            }
5141
5142            // sleep if there are no active tracks to process
5143            if (activeTracks.size() == 0) {
5144                if (sleepUs == 0) {
5145                    sleepUs = kRecordThreadSleepUs;
5146                }
5147                continue;
5148            }
5149            sleepUs = 0;
5150
5151            lockEffectChains_l(effectChains);
5152        }
5153
5154        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5155
5156        size_t size = effectChains.size();
5157        for (size_t i = 0; i < size; i++) {
5158            // thread mutex is not locked, but effect chain is locked
5159            effectChains[i]->process_l();
5160        }
5161
5162        // Push a new fast capture state if fast capture is not already running, or cblk change
5163        if (mFastCapture != 0) {
5164            FastCaptureStateQueue *sq = mFastCapture->sq();
5165            FastCaptureState *state = sq->begin();
5166            bool didModify = false;
5167            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5168            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5169                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5170                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5171                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5172                    if (old == -1) {
5173                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5174                    }
5175                }
5176                state->mCommand = FastCaptureState::READ_WRITE;
5177#if 0   // FIXME
5178                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5179                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5180#endif
5181                didModify = true;
5182            }
5183            audio_track_cblk_t *cblkOld = state->mCblk;
5184            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5185            if (cblkNew != cblkOld) {
5186                state->mCblk = cblkNew;
5187                // block until acked if removing a fast track
5188                if (cblkOld != NULL) {
5189                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5190                }
5191                didModify = true;
5192            }
5193            sq->end(didModify);
5194            if (didModify) {
5195                sq->push(block);
5196#if 0
5197                if (kUseFastCapture == FastCapture_Dynamic) {
5198                    mNormalSource = mPipeSource;
5199                }
5200#endif
5201            }
5202        }
5203
5204        // now run the fast track destructor with thread mutex unlocked
5205        fastTrackToRemove.clear();
5206
5207        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5208        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5209        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5210        // If destination is non-contiguous, first read past the nominal end of buffer, then
5211        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5212
5213        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5214        ssize_t framesRead;
5215
5216        // If an NBAIO source is present, use it to read the normal capture's data
5217        if (mPipeSource != 0) {
5218            size_t framesToRead = mBufferSize / mFrameSize;
5219            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5220                    framesToRead, AudioBufferProvider::kInvalidPTS);
5221            if (framesRead == 0) {
5222                // since pipe is non-blocking, simulate blocking input
5223                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5224            }
5225        // otherwise use the HAL / AudioStreamIn directly
5226        } else {
5227            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5228                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5229            if (bytesRead < 0) {
5230                framesRead = bytesRead;
5231            } else {
5232                framesRead = bytesRead / mFrameSize;
5233            }
5234        }
5235
5236        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5237            ALOGE("read failed: framesRead=%d", framesRead);
5238            // Force input into standby so that it tries to recover at next read attempt
5239            inputStandBy();
5240            sleepUs = kRecordThreadSleepUs;
5241        }
5242        if (framesRead <= 0) {
5243            goto unlock;
5244        }
5245        ALOG_ASSERT(framesRead > 0);
5246
5247        if (mTeeSink != 0) {
5248            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5249        }
5250        // If destination is non-contiguous, we now correct for reading past end of buffer.
5251        {
5252            size_t part1 = mRsmpInFramesP2 - rear;
5253            if ((size_t) framesRead > part1) {
5254                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5255                        (framesRead - part1) * mFrameSize);
5256            }
5257        }
5258        rear = mRsmpInRear += framesRead;
5259
5260        size = activeTracks.size();
5261        // loop over each active track
5262        for (size_t i = 0; i < size; i++) {
5263            activeTrack = activeTracks[i];
5264
5265            // skip fast tracks, as those are handled directly by FastCapture
5266            if (activeTrack->isFastTrack()) {
5267                continue;
5268            }
5269
5270            enum {
5271                OVERRUN_UNKNOWN,
5272                OVERRUN_TRUE,
5273                OVERRUN_FALSE
5274            } overrun = OVERRUN_UNKNOWN;
5275
5276            // loop over getNextBuffer to handle circular sink
5277            for (;;) {
5278
5279                activeTrack->mSink.frameCount = ~0;
5280                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5281                size_t framesOut = activeTrack->mSink.frameCount;
5282                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5283
5284                int32_t front = activeTrack->mRsmpInFront;
5285                ssize_t filled = rear - front;
5286                size_t framesIn;
5287
5288                if (filled < 0) {
5289                    // should not happen, but treat like a massive overrun and re-sync
5290                    framesIn = 0;
5291                    activeTrack->mRsmpInFront = rear;
5292                    overrun = OVERRUN_TRUE;
5293                } else if ((size_t) filled <= mRsmpInFrames) {
5294                    framesIn = (size_t) filled;
5295                } else {
5296                    // client is not keeping up with server, but give it latest data
5297                    framesIn = mRsmpInFrames;
5298                    activeTrack->mRsmpInFront = front = rear - framesIn;
5299                    overrun = OVERRUN_TRUE;
5300                }
5301
5302                if (framesOut == 0 || framesIn == 0) {
5303                    break;
5304                }
5305
5306                if (activeTrack->mResampler == NULL) {
5307                    // no resampling
5308                    if (framesIn > framesOut) {
5309                        framesIn = framesOut;
5310                    } else {
5311                        framesOut = framesIn;
5312                    }
5313                    int8_t *dst = activeTrack->mSink.i8;
5314                    while (framesIn > 0) {
5315                        front &= mRsmpInFramesP2 - 1;
5316                        size_t part1 = mRsmpInFramesP2 - front;
5317                        if (part1 > framesIn) {
5318                            part1 = framesIn;
5319                        }
5320                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5321                        if (mChannelCount == activeTrack->mChannelCount) {
5322                            memcpy(dst, src, part1 * mFrameSize);
5323                        } else if (mChannelCount == 1) {
5324                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5325                                    part1);
5326                        } else {
5327                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5328                                    part1);
5329                        }
5330                        dst += part1 * activeTrack->mFrameSize;
5331                        front += part1;
5332                        framesIn -= part1;
5333                    }
5334                    activeTrack->mRsmpInFront += framesOut;
5335
5336                } else {
5337                    // resampling
5338                    // FIXME framesInNeeded should really be part of resampler API, and should
5339                    //       depend on the SRC ratio
5340                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5341                    size_t framesInNeeded;
5342                    // FIXME only re-calculate when it changes, and optimize for common ratios
5343                    // Do not precompute in/out because floating point is not associative
5344                    // e.g. a*b/c != a*(b/c).
5345                    const double in(mSampleRate);
5346                    const double out(activeTrack->mSampleRate);
5347                    framesInNeeded = ceil(framesOut * in / out) + 1;
5348                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5349                                framesInNeeded, framesOut, in / out);
5350                    // Although we theoretically have framesIn in circular buffer, some of those are
5351                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5352                    size_t unreleased = activeTrack->mRsmpInUnrel;
5353                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5354                    if (framesIn < framesInNeeded) {
5355                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5356                                "produce %u out given in/out ratio of %.4g",
5357                                framesIn, framesInNeeded, framesOut, in / out);
5358                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5359                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5360                        if (newFramesOut == 0) {
5361                            break;
5362                        }
5363                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5364                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5365                                framesInNeeded, newFramesOut, out / in);
5366                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5367                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5368                              "given in/out ratio of %.4g",
5369                              framesIn, framesInNeeded, newFramesOut, in / out);
5370                        framesOut = newFramesOut;
5371                    } else {
5372                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5373                            "given in/out ratio of %.4g",
5374                            framesIn, framesInNeeded, framesOut, in / out);
5375                    }
5376
5377                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5378                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5379                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5380                        delete[] activeTrack->mRsmpOutBuffer;
5381                        // resampler always outputs stereo
5382                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5383                        activeTrack->mRsmpOutFrameCount = framesOut;
5384                    }
5385
5386                    // resampler accumulates, but we only have one source track
5387                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5388                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5389                            // FIXME how about having activeTrack implement this interface itself?
5390                            activeTrack->mResamplerBufferProvider
5391                            /*this*/ /* AudioBufferProvider* */);
5392                    // ditherAndClamp() works as long as all buffers returned by
5393                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5394                    if (activeTrack->mChannelCount == 1) {
5395                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5396                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5397                                framesOut);
5398                        // the resampler always outputs stereo samples:
5399                        // do post stereo to mono conversion
5400                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5401                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5402                    } else {
5403                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5404                                activeTrack->mRsmpOutBuffer, framesOut);
5405                    }
5406                    // now done with mRsmpOutBuffer
5407
5408                }
5409
5410                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5411                    overrun = OVERRUN_FALSE;
5412                }
5413
5414                if (activeTrack->mFramesToDrop == 0) {
5415                    if (framesOut > 0) {
5416                        activeTrack->mSink.frameCount = framesOut;
5417                        activeTrack->releaseBuffer(&activeTrack->mSink);
5418                    }
5419                } else {
5420                    // FIXME could do a partial drop of framesOut
5421                    if (activeTrack->mFramesToDrop > 0) {
5422                        activeTrack->mFramesToDrop -= framesOut;
5423                        if (activeTrack->mFramesToDrop <= 0) {
5424                            activeTrack->clearSyncStartEvent();
5425                        }
5426                    } else {
5427                        activeTrack->mFramesToDrop += framesOut;
5428                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5429                                activeTrack->mSyncStartEvent->isCancelled()) {
5430                            ALOGW("Synced record %s, session %d, trigger session %d",
5431                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5432                                  activeTrack->sessionId(),
5433                                  (activeTrack->mSyncStartEvent != 0) ?
5434                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5435                            activeTrack->clearSyncStartEvent();
5436                        }
5437                    }
5438                }
5439
5440                if (framesOut == 0) {
5441                    break;
5442                }
5443            }
5444
5445            switch (overrun) {
5446            case OVERRUN_TRUE:
5447                // client isn't retrieving buffers fast enough
5448                if (!activeTrack->setOverflow()) {
5449                    nsecs_t now = systemTime();
5450                    // FIXME should lastWarning per track?
5451                    if ((now - lastWarning) > kWarningThrottleNs) {
5452                        ALOGW("RecordThread: buffer overflow");
5453                        lastWarning = now;
5454                    }
5455                }
5456                break;
5457            case OVERRUN_FALSE:
5458                activeTrack->clearOverflow();
5459                break;
5460            case OVERRUN_UNKNOWN:
5461                break;
5462            }
5463
5464        }
5465
5466unlock:
5467        // enable changes in effect chain
5468        unlockEffectChains(effectChains);
5469        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5470    }
5471
5472    standbyIfNotAlreadyInStandby();
5473
5474    {
5475        Mutex::Autolock _l(mLock);
5476        for (size_t i = 0; i < mTracks.size(); i++) {
5477            sp<RecordTrack> track = mTracks[i];
5478            track->invalidate();
5479        }
5480        mActiveTracks.clear();
5481        mActiveTracksGen++;
5482        mStartStopCond.broadcast();
5483    }
5484
5485    releaseWakeLock();
5486
5487    ALOGV("RecordThread %p exiting", this);
5488    return false;
5489}
5490
5491void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5492{
5493    if (!mStandby) {
5494        inputStandBy();
5495        mStandby = true;
5496    }
5497}
5498
5499void AudioFlinger::RecordThread::inputStandBy()
5500{
5501    // Idle the fast capture if it's currently running
5502    if (mFastCapture != 0) {
5503        FastCaptureStateQueue *sq = mFastCapture->sq();
5504        FastCaptureState *state = sq->begin();
5505        if (!(state->mCommand & FastCaptureState::IDLE)) {
5506            state->mCommand = FastCaptureState::COLD_IDLE;
5507            state->mColdFutexAddr = &mFastCaptureFutex;
5508            state->mColdGen++;
5509            mFastCaptureFutex = 0;
5510            sq->end();
5511            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5512            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5513#if 0
5514            if (kUseFastCapture == FastCapture_Dynamic) {
5515                // FIXME
5516            }
5517#endif
5518#ifdef AUDIO_WATCHDOG
5519            // FIXME
5520#endif
5521        } else {
5522            sq->end(false /*didModify*/);
5523        }
5524    }
5525    mInput->stream->common.standby(&mInput->stream->common);
5526}
5527
5528// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5529sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5530        const sp<AudioFlinger::Client>& client,
5531        uint32_t sampleRate,
5532        audio_format_t format,
5533        audio_channel_mask_t channelMask,
5534        size_t *pFrameCount,
5535        int sessionId,
5536        size_t *notificationFrames,
5537        int uid,
5538        IAudioFlinger::track_flags_t *flags,
5539        pid_t tid,
5540        status_t *status)
5541{
5542    size_t frameCount = *pFrameCount;
5543    sp<RecordTrack> track;
5544    status_t lStatus;
5545
5546    // client expresses a preference for FAST, but we get the final say
5547    if (*flags & IAudioFlinger::TRACK_FAST) {
5548      if (
5549            // use case: callback handler
5550            (tid != -1) &&
5551            // frame count is not specified, or is exactly the pipe depth
5552            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5553            // PCM data
5554            audio_is_linear_pcm(format) &&
5555            // native format
5556            (format == mFormat) &&
5557            // native channel mask
5558            (channelMask == mChannelMask) &&
5559            // native hardware sample rate
5560            (sampleRate == mSampleRate) &&
5561            // record thread has an associated fast capture
5562            hasFastCapture() &&
5563            // there are sufficient fast track slots available
5564            mFastTrackAvail
5565        ) {
5566        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5567                frameCount, mFrameCount);
5568      } else {
5569        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5570                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5571                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5572                frameCount, mFrameCount, mPipeFramesP2,
5573                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5574                hasFastCapture(), tid, mFastTrackAvail);
5575        *flags &= ~IAudioFlinger::TRACK_FAST;
5576      }
5577    }
5578
5579    // compute track buffer size in frames, and suggest the notification frame count
5580    if (*flags & IAudioFlinger::TRACK_FAST) {
5581        // fast track: frame count is exactly the pipe depth
5582        frameCount = mPipeFramesP2;
5583        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5584        *notificationFrames = mFrameCount;
5585    } else {
5586        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5587        //                 or 20 ms if there is a fast capture
5588        // TODO This could be a roundupRatio inline, and const
5589        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5590                * sampleRate + mSampleRate - 1) / mSampleRate;
5591        // minimum number of notification periods is at least kMinNotifications,
5592        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5593        static const size_t kMinNotifications = 3;
5594        static const uint32_t kMinMs = 30;
5595        // TODO This could be a roundupRatio inline
5596        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5597        // TODO This could be a roundupRatio inline
5598        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5599                maxNotificationFrames;
5600        const size_t minFrameCount = maxNotificationFrames *
5601                max(kMinNotifications, minNotificationsByMs);
5602        frameCount = max(frameCount, minFrameCount);
5603        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5604            *notificationFrames = maxNotificationFrames;
5605        }
5606    }
5607    *pFrameCount = frameCount;
5608
5609    lStatus = initCheck();
5610    if (lStatus != NO_ERROR) {
5611        ALOGE("createRecordTrack_l() audio driver not initialized");
5612        goto Exit;
5613    }
5614
5615    { // scope for mLock
5616        Mutex::Autolock _l(mLock);
5617
5618        track = new RecordTrack(this, client, sampleRate,
5619                      format, channelMask, frameCount, NULL, sessionId, uid,
5620                      *flags, TrackBase::TYPE_DEFAULT);
5621
5622        lStatus = track->initCheck();
5623        if (lStatus != NO_ERROR) {
5624            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5625            // track must be cleared from the caller as the caller has the AF lock
5626            goto Exit;
5627        }
5628        mTracks.add(track);
5629
5630        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5631        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5632                        mAudioFlinger->btNrecIsOff();
5633        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5634        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5635
5636        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5637            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5638            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5639            // so ask activity manager to do this on our behalf
5640            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5641        }
5642    }
5643
5644    lStatus = NO_ERROR;
5645
5646Exit:
5647    *status = lStatus;
5648    return track;
5649}
5650
5651status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5652                                           AudioSystem::sync_event_t event,
5653                                           int triggerSession)
5654{
5655    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5656    sp<ThreadBase> strongMe = this;
5657    status_t status = NO_ERROR;
5658
5659    if (event == AudioSystem::SYNC_EVENT_NONE) {
5660        recordTrack->clearSyncStartEvent();
5661    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5662        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5663                                       triggerSession,
5664                                       recordTrack->sessionId(),
5665                                       syncStartEventCallback,
5666                                       recordTrack);
5667        // Sync event can be cancelled by the trigger session if the track is not in a
5668        // compatible state in which case we start record immediately
5669        if (recordTrack->mSyncStartEvent->isCancelled()) {
5670            recordTrack->clearSyncStartEvent();
5671        } else {
5672            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5673            recordTrack->mFramesToDrop = -
5674                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5675        }
5676    }
5677
5678    {
5679        // This section is a rendezvous between binder thread executing start() and RecordThread
5680        AutoMutex lock(mLock);
5681        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5682            if (recordTrack->mState == TrackBase::PAUSING) {
5683                ALOGV("active record track PAUSING -> ACTIVE");
5684                recordTrack->mState = TrackBase::ACTIVE;
5685            } else {
5686                ALOGV("active record track state %d", recordTrack->mState);
5687            }
5688            return status;
5689        }
5690
5691        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5692        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5693        //      or using a separate command thread
5694        recordTrack->mState = TrackBase::STARTING_1;
5695        mActiveTracks.add(recordTrack);
5696        mActiveTracksGen++;
5697        status_t status = NO_ERROR;
5698        if (recordTrack->isExternalTrack()) {
5699            mLock.unlock();
5700            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5701            mLock.lock();
5702            // FIXME should verify that recordTrack is still in mActiveTracks
5703            if (status != NO_ERROR) {
5704                mActiveTracks.remove(recordTrack);
5705                mActiveTracksGen++;
5706                recordTrack->clearSyncStartEvent();
5707                ALOGV("RecordThread::start error %d", status);
5708                return status;
5709            }
5710        }
5711        // Catch up with current buffer indices if thread is already running.
5712        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5713        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5714        // see previously buffered data before it called start(), but with greater risk of overrun.
5715
5716        recordTrack->mRsmpInFront = mRsmpInRear;
5717        recordTrack->mRsmpInUnrel = 0;
5718        // FIXME why reset?
5719        if (recordTrack->mResampler != NULL) {
5720            recordTrack->mResampler->reset();
5721        }
5722        recordTrack->mState = TrackBase::STARTING_2;
5723        // signal thread to start
5724        mWaitWorkCV.broadcast();
5725        if (mActiveTracks.indexOf(recordTrack) < 0) {
5726            ALOGV("Record failed to start");
5727            status = BAD_VALUE;
5728            goto startError;
5729        }
5730        return status;
5731    }
5732
5733startError:
5734    if (recordTrack->isExternalTrack()) {
5735        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5736    }
5737    recordTrack->clearSyncStartEvent();
5738    // FIXME I wonder why we do not reset the state here?
5739    return status;
5740}
5741
5742void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5743{
5744    sp<SyncEvent> strongEvent = event.promote();
5745
5746    if (strongEvent != 0) {
5747        sp<RefBase> ptr = strongEvent->cookie().promote();
5748        if (ptr != 0) {
5749            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5750            recordTrack->handleSyncStartEvent(strongEvent);
5751        }
5752    }
5753}
5754
5755bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5756    ALOGV("RecordThread::stop");
5757    AutoMutex _l(mLock);
5758    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5759        return false;
5760    }
5761    // note that threadLoop may still be processing the track at this point [without lock]
5762    recordTrack->mState = TrackBase::PAUSING;
5763    // do not wait for mStartStopCond if exiting
5764    if (exitPending()) {
5765        return true;
5766    }
5767    // FIXME incorrect usage of wait: no explicit predicate or loop
5768    mStartStopCond.wait(mLock);
5769    // if we have been restarted, recordTrack is in mActiveTracks here
5770    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5771        ALOGV("Record stopped OK");
5772        return true;
5773    }
5774    return false;
5775}
5776
5777bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5778{
5779    return false;
5780}
5781
5782status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5783{
5784#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5785    if (!isValidSyncEvent(event)) {
5786        return BAD_VALUE;
5787    }
5788
5789    int eventSession = event->triggerSession();
5790    status_t ret = NAME_NOT_FOUND;
5791
5792    Mutex::Autolock _l(mLock);
5793
5794    for (size_t i = 0; i < mTracks.size(); i++) {
5795        sp<RecordTrack> track = mTracks[i];
5796        if (eventSession == track->sessionId()) {
5797            (void) track->setSyncEvent(event);
5798            ret = NO_ERROR;
5799        }
5800    }
5801    return ret;
5802#else
5803    return BAD_VALUE;
5804#endif
5805}
5806
5807// destroyTrack_l() must be called with ThreadBase::mLock held
5808void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5809{
5810    track->terminate();
5811    track->mState = TrackBase::STOPPED;
5812    // active tracks are removed by threadLoop()
5813    if (mActiveTracks.indexOf(track) < 0) {
5814        removeTrack_l(track);
5815    }
5816}
5817
5818void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5819{
5820    mTracks.remove(track);
5821    // need anything related to effects here?
5822    if (track->isFastTrack()) {
5823        ALOG_ASSERT(!mFastTrackAvail);
5824        mFastTrackAvail = true;
5825    }
5826}
5827
5828void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5829{
5830    dumpInternals(fd, args);
5831    dumpTracks(fd, args);
5832    dumpEffectChains(fd, args);
5833}
5834
5835void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5836{
5837    dprintf(fd, "\nInput thread %p:\n", this);
5838
5839    if (mActiveTracks.size() > 0) {
5840        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5841    } else {
5842        dprintf(fd, "  No active record clients\n");
5843    }
5844    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5845    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5846
5847    dumpBase(fd, args);
5848}
5849
5850void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5851{
5852    const size_t SIZE = 256;
5853    char buffer[SIZE];
5854    String8 result;
5855
5856    size_t numtracks = mTracks.size();
5857    size_t numactive = mActiveTracks.size();
5858    size_t numactiveseen = 0;
5859    dprintf(fd, "  %d Tracks", numtracks);
5860    if (numtracks) {
5861        dprintf(fd, " of which %d are active\n", numactive);
5862        RecordTrack::appendDumpHeader(result);
5863        for (size_t i = 0; i < numtracks ; ++i) {
5864            sp<RecordTrack> track = mTracks[i];
5865            if (track != 0) {
5866                bool active = mActiveTracks.indexOf(track) >= 0;
5867                if (active) {
5868                    numactiveseen++;
5869                }
5870                track->dump(buffer, SIZE, active);
5871                result.append(buffer);
5872            }
5873        }
5874    } else {
5875        dprintf(fd, "\n");
5876    }
5877
5878    if (numactiveseen != numactive) {
5879        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5880                " not in the track list\n");
5881        result.append(buffer);
5882        RecordTrack::appendDumpHeader(result);
5883        for (size_t i = 0; i < numactive; ++i) {
5884            sp<RecordTrack> track = mActiveTracks[i];
5885            if (mTracks.indexOf(track) < 0) {
5886                track->dump(buffer, SIZE, true);
5887                result.append(buffer);
5888            }
5889        }
5890
5891    }
5892    write(fd, result.string(), result.size());
5893}
5894
5895// AudioBufferProvider interface
5896status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5897        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5898{
5899    RecordTrack *activeTrack = mRecordTrack;
5900    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5901    if (threadBase == 0) {
5902        buffer->frameCount = 0;
5903        buffer->raw = NULL;
5904        return NOT_ENOUGH_DATA;
5905    }
5906    RecordThread *recordThread = (RecordThread *) threadBase.get();
5907    int32_t rear = recordThread->mRsmpInRear;
5908    int32_t front = activeTrack->mRsmpInFront;
5909    ssize_t filled = rear - front;
5910    // FIXME should not be P2 (don't want to increase latency)
5911    // FIXME if client not keeping up, discard
5912    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5913    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5914    front &= recordThread->mRsmpInFramesP2 - 1;
5915    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5916    if (part1 > (size_t) filled) {
5917        part1 = filled;
5918    }
5919    size_t ask = buffer->frameCount;
5920    ALOG_ASSERT(ask > 0);
5921    if (part1 > ask) {
5922        part1 = ask;
5923    }
5924    if (part1 == 0) {
5925        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5926        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5927        buffer->raw = NULL;
5928        buffer->frameCount = 0;
5929        activeTrack->mRsmpInUnrel = 0;
5930        return NOT_ENOUGH_DATA;
5931    }
5932
5933    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5934    buffer->frameCount = part1;
5935    activeTrack->mRsmpInUnrel = part1;
5936    return NO_ERROR;
5937}
5938
5939// AudioBufferProvider interface
5940void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5941        AudioBufferProvider::Buffer* buffer)
5942{
5943    RecordTrack *activeTrack = mRecordTrack;
5944    size_t stepCount = buffer->frameCount;
5945    if (stepCount == 0) {
5946        return;
5947    }
5948    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5949    activeTrack->mRsmpInUnrel -= stepCount;
5950    activeTrack->mRsmpInFront += stepCount;
5951    buffer->raw = NULL;
5952    buffer->frameCount = 0;
5953}
5954
5955bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5956                                                        status_t& status)
5957{
5958    bool reconfig = false;
5959
5960    status = NO_ERROR;
5961
5962    audio_format_t reqFormat = mFormat;
5963    uint32_t samplingRate = mSampleRate;
5964    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5965
5966    AudioParameter param = AudioParameter(keyValuePair);
5967    int value;
5968    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5969    //      channel count change can be requested. Do we mandate the first client defines the
5970    //      HAL sampling rate and channel count or do we allow changes on the fly?
5971    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5972        samplingRate = value;
5973        reconfig = true;
5974    }
5975    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5976        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5977            status = BAD_VALUE;
5978        } else {
5979            reqFormat = (audio_format_t) value;
5980            reconfig = true;
5981        }
5982    }
5983    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5984        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5985        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5986            status = BAD_VALUE;
5987        } else {
5988            channelMask = mask;
5989            reconfig = true;
5990        }
5991    }
5992    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5993        // do not accept frame count changes if tracks are open as the track buffer
5994        // size depends on frame count and correct behavior would not be guaranteed
5995        // if frame count is changed after track creation
5996        if (mActiveTracks.size() > 0) {
5997            status = INVALID_OPERATION;
5998        } else {
5999            reconfig = true;
6000        }
6001    }
6002    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6003        // forward device change to effects that have requested to be
6004        // aware of attached audio device.
6005        for (size_t i = 0; i < mEffectChains.size(); i++) {
6006            mEffectChains[i]->setDevice_l(value);
6007        }
6008
6009        // store input device and output device but do not forward output device to audio HAL.
6010        // Note that status is ignored by the caller for output device
6011        // (see AudioFlinger::setParameters()
6012        if (audio_is_output_devices(value)) {
6013            mOutDevice = value;
6014            status = BAD_VALUE;
6015        } else {
6016            mInDevice = value;
6017            // disable AEC and NS if the device is a BT SCO headset supporting those
6018            // pre processings
6019            if (mTracks.size() > 0) {
6020                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6021                                    mAudioFlinger->btNrecIsOff();
6022                for (size_t i = 0; i < mTracks.size(); i++) {
6023                    sp<RecordTrack> track = mTracks[i];
6024                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6025                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6026                }
6027            }
6028        }
6029    }
6030    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6031            mAudioSource != (audio_source_t)value) {
6032        // forward device change to effects that have requested to be
6033        // aware of attached audio device.
6034        for (size_t i = 0; i < mEffectChains.size(); i++) {
6035            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6036        }
6037        mAudioSource = (audio_source_t)value;
6038    }
6039
6040    if (status == NO_ERROR) {
6041        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6042                keyValuePair.string());
6043        if (status == INVALID_OPERATION) {
6044            inputStandBy();
6045            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6046                    keyValuePair.string());
6047        }
6048        if (reconfig) {
6049            if (status == BAD_VALUE &&
6050                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6051                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6052                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6053                        <= (2 * samplingRate)) &&
6054                audio_channel_count_from_in_mask(
6055                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6056                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6057                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6058                status = NO_ERROR;
6059            }
6060            if (status == NO_ERROR) {
6061                readInputParameters_l();
6062                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6063            }
6064        }
6065    }
6066
6067    return reconfig;
6068}
6069
6070String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6071{
6072    Mutex::Autolock _l(mLock);
6073    if (initCheck() != NO_ERROR) {
6074        return String8();
6075    }
6076
6077    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6078    const String8 out_s8(s);
6079    free(s);
6080    return out_s8;
6081}
6082
6083void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6084    AudioSystem::OutputDescriptor desc;
6085    const void *param2 = NULL;
6086
6087    switch (event) {
6088    case AudioSystem::INPUT_OPENED:
6089    case AudioSystem::INPUT_CONFIG_CHANGED:
6090        desc.channelMask = mChannelMask;
6091        desc.samplingRate = mSampleRate;
6092        desc.format = mFormat;
6093        desc.frameCount = mFrameCount;
6094        desc.latency = 0;
6095        param2 = &desc;
6096        break;
6097
6098    case AudioSystem::INPUT_CLOSED:
6099    default:
6100        break;
6101    }
6102    mAudioFlinger->audioConfigChanged(event, mId, param2);
6103}
6104
6105void AudioFlinger::RecordThread::readInputParameters_l()
6106{
6107    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6108    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6109    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6110    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6111    mFormat = mHALFormat;
6112    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6113        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6114    }
6115    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6116    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6117    mFrameCount = mBufferSize / mFrameSize;
6118    // This is the formula for calculating the temporary buffer size.
6119    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6120    // 1 full output buffer, regardless of the alignment of the available input.
6121    // The value is somewhat arbitrary, and could probably be even larger.
6122    // A larger value should allow more old data to be read after a track calls start(),
6123    // without increasing latency.
6124    mRsmpInFrames = mFrameCount * 7;
6125    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6126    delete[] mRsmpInBuffer;
6127
6128    // TODO optimize audio capture buffer sizes ...
6129    // Here we calculate the size of the sliding buffer used as a source
6130    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6131    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6132    // be better to have it derived from the pipe depth in the long term.
6133    // The current value is higher than necessary.  However it should not add to latency.
6134
6135    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6136    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6137
6138    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6139    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6140}
6141
6142uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6143{
6144    Mutex::Autolock _l(mLock);
6145    if (initCheck() != NO_ERROR) {
6146        return 0;
6147    }
6148
6149    return mInput->stream->get_input_frames_lost(mInput->stream);
6150}
6151
6152uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6153{
6154    Mutex::Autolock _l(mLock);
6155    uint32_t result = 0;
6156    if (getEffectChain_l(sessionId) != 0) {
6157        result = EFFECT_SESSION;
6158    }
6159
6160    for (size_t i = 0; i < mTracks.size(); ++i) {
6161        if (sessionId == mTracks[i]->sessionId()) {
6162            result |= TRACK_SESSION;
6163            break;
6164        }
6165    }
6166
6167    return result;
6168}
6169
6170KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6171{
6172    KeyedVector<int, bool> ids;
6173    Mutex::Autolock _l(mLock);
6174    for (size_t j = 0; j < mTracks.size(); ++j) {
6175        sp<RecordThread::RecordTrack> track = mTracks[j];
6176        int sessionId = track->sessionId();
6177        if (ids.indexOfKey(sessionId) < 0) {
6178            ids.add(sessionId, true);
6179        }
6180    }
6181    return ids;
6182}
6183
6184AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6185{
6186    Mutex::Autolock _l(mLock);
6187    AudioStreamIn *input = mInput;
6188    mInput = NULL;
6189    return input;
6190}
6191
6192// this method must always be called either with ThreadBase mLock held or inside the thread loop
6193audio_stream_t* AudioFlinger::RecordThread::stream() const
6194{
6195    if (mInput == NULL) {
6196        return NULL;
6197    }
6198    return &mInput->stream->common;
6199}
6200
6201status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6202{
6203    // only one chain per input thread
6204    if (mEffectChains.size() != 0) {
6205        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6206        return INVALID_OPERATION;
6207    }
6208    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6209    chain->setThread(this);
6210    chain->setInBuffer(NULL);
6211    chain->setOutBuffer(NULL);
6212
6213    checkSuspendOnAddEffectChain_l(chain);
6214
6215    // make sure enabled pre processing effects state is communicated to the HAL as we
6216    // just moved them to a new input stream.
6217    chain->syncHalEffectsState();
6218
6219    mEffectChains.add(chain);
6220
6221    return NO_ERROR;
6222}
6223
6224size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6225{
6226    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6227    ALOGW_IF(mEffectChains.size() != 1,
6228            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6229            chain.get(), mEffectChains.size(), this);
6230    if (mEffectChains.size() == 1) {
6231        mEffectChains.removeAt(0);
6232    }
6233    return 0;
6234}
6235
6236status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6237                                                          audio_patch_handle_t *handle)
6238{
6239    status_t status = NO_ERROR;
6240    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6241        // store new device and send to effects
6242        mInDevice = patch->sources[0].ext.device.type;
6243        for (size_t i = 0; i < mEffectChains.size(); i++) {
6244            mEffectChains[i]->setDevice_l(mInDevice);
6245        }
6246
6247        // disable AEC and NS if the device is a BT SCO headset supporting those
6248        // pre processings
6249        if (mTracks.size() > 0) {
6250            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6251                                mAudioFlinger->btNrecIsOff();
6252            for (size_t i = 0; i < mTracks.size(); i++) {
6253                sp<RecordTrack> track = mTracks[i];
6254                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6255                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6256            }
6257        }
6258
6259        // store new source and send to effects
6260        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6261            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6262            for (size_t i = 0; i < mEffectChains.size(); i++) {
6263                mEffectChains[i]->setAudioSource_l(mAudioSource);
6264            }
6265        }
6266
6267        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6268        status = hwDevice->create_audio_patch(hwDevice,
6269                                               patch->num_sources,
6270                                               patch->sources,
6271                                               patch->num_sinks,
6272                                               patch->sinks,
6273                                               handle);
6274    } else {
6275        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6276    }
6277    return status;
6278}
6279
6280status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6281{
6282    status_t status = NO_ERROR;
6283    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6284        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6285        status = hwDevice->release_audio_patch(hwDevice, handle);
6286    } else {
6287        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6288    }
6289    return status;
6290}
6291
6292void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6293{
6294    Mutex::Autolock _l(mLock);
6295    mTracks.add(record);
6296}
6297
6298void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6299{
6300    Mutex::Autolock _l(mLock);
6301    destroyTrack_l(record);
6302}
6303
6304void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6305{
6306    ThreadBase::getAudioPortConfig(config);
6307    config->role = AUDIO_PORT_ROLE_SINK;
6308    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6309    config->ext.mix.usecase.source = mAudioSource;
6310}
6311
6312}; // namespace android
6313