Threads.cpp revision cf04c2cb8e031acc03c1c91cb1ccab15098c89b6
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Whether to use fast mixer
113static const enum {
114    FastMixer_Never,    // never initialize or use: for debugging only
115    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
116                        // normal mixer multiplier is 1
117    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
118                        // multiplier is calculated based on min & max normal mixer buffer size
119    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    // FIXME for FastMixer_Dynamic:
122    //  Supporting this option will require fixing HALs that can't handle large writes.
123    //  For example, one HAL implementation returns an error from a large write,
124    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
125    //  We could either fix the HAL implementations, or provide a wrapper that breaks
126    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
127} kUseFastMixer = FastMixer_Static;
128
129// Priorities for requestPriority
130static const int kPriorityAudioApp = 2;
131static const int kPriorityFastMixer = 3;
132
133// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
134// for the track.  The client then sub-divides this into smaller buffers for its use.
135// Currently the client uses double-buffering by default, but doesn't tell us about that.
136// So for now we just assume that client is double-buffered.
137// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
138// N-buffering, so AudioFlinger could allocate the right amount of memory.
139// See the client's minBufCount and mNotificationFramesAct calculations for details.
140static const int kFastTrackMultiplier = 1;
141
142// ----------------------------------------------------------------------------
143
144#ifdef ADD_BATTERY_DATA
145// To collect the amplifier usage
146static void addBatteryData(uint32_t params) {
147    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
148    if (service == NULL) {
149        // it already logged
150        return;
151    }
152
153    service->addBatteryData(params);
154}
155#endif
156
157
158// ----------------------------------------------------------------------------
159//      CPU Stats
160// ----------------------------------------------------------------------------
161
162class CpuStats {
163public:
164    CpuStats();
165    void sample(const String8 &title);
166#ifdef DEBUG_CPU_USAGE
167private:
168    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
169    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
170
171    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
172
173    int mCpuNum;                        // thread's current CPU number
174    int mCpukHz;                        // frequency of thread's current CPU in kHz
175#endif
176};
177
178CpuStats::CpuStats()
179#ifdef DEBUG_CPU_USAGE
180    : mCpuNum(-1), mCpukHz(-1)
181#endif
182{
183}
184
185void CpuStats::sample(const String8 &title) {
186#ifdef DEBUG_CPU_USAGE
187    // get current thread's delta CPU time in wall clock ns
188    double wcNs;
189    bool valid = mCpuUsage.sampleAndEnable(wcNs);
190
191    // record sample for wall clock statistics
192    if (valid) {
193        mWcStats.sample(wcNs);
194    }
195
196    // get the current CPU number
197    int cpuNum = sched_getcpu();
198
199    // get the current CPU frequency in kHz
200    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
201
202    // check if either CPU number or frequency changed
203    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
204        mCpuNum = cpuNum;
205        mCpukHz = cpukHz;
206        // ignore sample for purposes of cycles
207        valid = false;
208    }
209
210    // if no change in CPU number or frequency, then record sample for cycle statistics
211    if (valid && mCpukHz > 0) {
212        double cycles = wcNs * cpukHz * 0.000001;
213        mHzStats.sample(cycles);
214    }
215
216    unsigned n = mWcStats.n();
217    // mCpuUsage.elapsed() is expensive, so don't call it every loop
218    if ((n & 127) == 1) {
219        long long elapsed = mCpuUsage.elapsed();
220        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
221            double perLoop = elapsed / (double) n;
222            double perLoop100 = perLoop * 0.01;
223            double perLoop1k = perLoop * 0.001;
224            double mean = mWcStats.mean();
225            double stddev = mWcStats.stddev();
226            double minimum = mWcStats.minimum();
227            double maximum = mWcStats.maximum();
228            double meanCycles = mHzStats.mean();
229            double stddevCycles = mHzStats.stddev();
230            double minCycles = mHzStats.minimum();
231            double maxCycles = mHzStats.maximum();
232            mCpuUsage.resetElapsed();
233            mWcStats.reset();
234            mHzStats.reset();
235            ALOGD("CPU usage for %s over past %.1f secs\n"
236                "  (%u mixer loops at %.1f mean ms per loop):\n"
237                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
238                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
239                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
240                    title.string(),
241                    elapsed * .000000001, n, perLoop * .000001,
242                    mean * .001,
243                    stddev * .001,
244                    minimum * .001,
245                    maximum * .001,
246                    mean / perLoop100,
247                    stddev / perLoop100,
248                    minimum / perLoop100,
249                    maximum / perLoop100,
250                    meanCycles / perLoop1k,
251                    stddevCycles / perLoop1k,
252                    minCycles / perLoop1k,
253                    maxCycles / perLoop1k);
254
255        }
256    }
257#endif
258};
259
260// ----------------------------------------------------------------------------
261//      ThreadBase
262// ----------------------------------------------------------------------------
263
264AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
265        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
266    :   Thread(false /*canCallJava*/),
267        mType(type),
268        mAudioFlinger(audioFlinger),
269        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
270        // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
271        mParamStatus(NO_ERROR),
272        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
273        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
274        // mName will be set by concrete (non-virtual) subclass
275        mDeathRecipient(new PMDeathRecipient(this))
276{
277}
278
279AudioFlinger::ThreadBase::~ThreadBase()
280{
281    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
282    for (size_t i = 0; i < mConfigEvents.size(); i++) {
283        delete mConfigEvents[i];
284    }
285    mConfigEvents.clear();
286
287    mParamCond.broadcast();
288    // do not lock the mutex in destructor
289    releaseWakeLock_l();
290    if (mPowerManager != 0) {
291        sp<IBinder> binder = mPowerManager->asBinder();
292        binder->unlinkToDeath(mDeathRecipient);
293    }
294}
295
296status_t AudioFlinger::ThreadBase::readyToRun()
297{
298    status_t status = initCheck();
299    if (status == NO_ERROR) {
300        ALOGI("AudioFlinger's thread %p ready to run", this);
301    } else {
302        ALOGE("No working audio driver found.");
303    }
304    return status;
305}
306
307void AudioFlinger::ThreadBase::exit()
308{
309    ALOGV("ThreadBase::exit");
310    // do any cleanup required for exit to succeed
311    preExit();
312    {
313        // This lock prevents the following race in thread (uniprocessor for illustration):
314        //  if (!exitPending()) {
315        //      // context switch from here to exit()
316        //      // exit() calls requestExit(), what exitPending() observes
317        //      // exit() calls signal(), which is dropped since no waiters
318        //      // context switch back from exit() to here
319        //      mWaitWorkCV.wait(...);
320        //      // now thread is hung
321        //  }
322        AutoMutex lock(mLock);
323        requestExit();
324        mWaitWorkCV.broadcast();
325    }
326    // When Thread::requestExitAndWait is made virtual and this method is renamed to
327    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
328    requestExitAndWait();
329}
330
331status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
332{
333    status_t status;
334
335    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
336    Mutex::Autolock _l(mLock);
337
338    mNewParameters.add(keyValuePairs);
339    mWaitWorkCV.signal();
340    // wait condition with timeout in case the thread loop has exited
341    // before the request could be processed
342    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
343        status = mParamStatus;
344        mWaitWorkCV.signal();
345    } else {
346        status = TIMED_OUT;
347    }
348    return status;
349}
350
351void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
352{
353    Mutex::Autolock _l(mLock);
354    sendIoConfigEvent_l(event, param);
355}
356
357// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
358void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
359{
360    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
361    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
362    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
363            param);
364    mWaitWorkCV.signal();
365}
366
367// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
368void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
369{
370    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
371    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
372    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
373          mConfigEvents.size(), pid, tid, prio);
374    mWaitWorkCV.signal();
375}
376
377void AudioFlinger::ThreadBase::processConfigEvents()
378{
379    mLock.lock();
380    while (!mConfigEvents.isEmpty()) {
381        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
382        ConfigEvent *event = mConfigEvents[0];
383        mConfigEvents.removeAt(0);
384        // release mLock before locking AudioFlinger mLock: lock order is always
385        // AudioFlinger then ThreadBase to avoid cross deadlock
386        mLock.unlock();
387        switch(event->type()) {
388            case CFG_EVENT_PRIO: {
389                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
390                // FIXME Need to understand why this has be done asynchronously
391                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
392                        true /*asynchronous*/);
393                if (err != 0) {
394                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
395                          "error %d",
396                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
397                }
398            } break;
399            case CFG_EVENT_IO: {
400                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
401                mAudioFlinger->mLock.lock();
402                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
403                mAudioFlinger->mLock.unlock();
404            } break;
405            default:
406                ALOGE("processConfigEvents() unknown event type %d", event->type());
407                break;
408        }
409        delete event;
410        mLock.lock();
411    }
412    mLock.unlock();
413}
414
415void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
416{
417    const size_t SIZE = 256;
418    char buffer[SIZE];
419    String8 result;
420
421    bool locked = AudioFlinger::dumpTryLock(mLock);
422    if (!locked) {
423        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
424        write(fd, buffer, strlen(buffer));
425    }
426
427    snprintf(buffer, SIZE, "io handle: %d\n", mId);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "TID: %d\n", getTid());
430    result.append(buffer);
431    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
432    result.append(buffer);
433    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
434    result.append(buffer);
435    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
436    result.append(buffer);
437    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
438    result.append(buffer);
439    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
440    result.append(buffer);
441    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
442    result.append(buffer);
443    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
444    result.append(buffer);
445
446    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
447    result.append(buffer);
448    result.append(" Index Command");
449    for (size_t i = 0; i < mNewParameters.size(); ++i) {
450        snprintf(buffer, SIZE, "\n %02d    ", i);
451        result.append(buffer);
452        result.append(mNewParameters[i]);
453    }
454
455    snprintf(buffer, SIZE, "\n\nPending config events: \n");
456    result.append(buffer);
457    for (size_t i = 0; i < mConfigEvents.size(); i++) {
458        mConfigEvents[i]->dump(buffer, SIZE);
459        result.append(buffer);
460    }
461    result.append("\n");
462
463    write(fd, result.string(), result.size());
464
465    if (locked) {
466        mLock.unlock();
467    }
468}
469
470void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
471{
472    const size_t SIZE = 256;
473    char buffer[SIZE];
474    String8 result;
475
476    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
477    write(fd, buffer, strlen(buffer));
478
479    for (size_t i = 0; i < mEffectChains.size(); ++i) {
480        sp<EffectChain> chain = mEffectChains[i];
481        if (chain != 0) {
482            chain->dump(fd, args);
483        }
484    }
485}
486
487void AudioFlinger::ThreadBase::acquireWakeLock()
488{
489    Mutex::Autolock _l(mLock);
490    acquireWakeLock_l();
491}
492
493void AudioFlinger::ThreadBase::acquireWakeLock_l()
494{
495    if (mPowerManager == 0) {
496        // use checkService() to avoid blocking if power service is not up yet
497        sp<IBinder> binder =
498            defaultServiceManager()->checkService(String16("power"));
499        if (binder == 0) {
500            ALOGW("Thread %s cannot connect to the power manager service", mName);
501        } else {
502            mPowerManager = interface_cast<IPowerManager>(binder);
503            binder->linkToDeath(mDeathRecipient);
504        }
505    }
506    if (mPowerManager != 0) {
507        sp<IBinder> binder = new BBinder();
508        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
509                                                         binder,
510                                                         String16(mName),
511                                                         String16("media"));
512        if (status == NO_ERROR) {
513            mWakeLockToken = binder;
514        }
515        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
516    }
517}
518
519void AudioFlinger::ThreadBase::releaseWakeLock()
520{
521    Mutex::Autolock _l(mLock);
522    releaseWakeLock_l();
523}
524
525void AudioFlinger::ThreadBase::releaseWakeLock_l()
526{
527    if (mWakeLockToken != 0) {
528        ALOGV("releaseWakeLock_l() %s", mName);
529        if (mPowerManager != 0) {
530            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
531        }
532        mWakeLockToken.clear();
533    }
534}
535
536void AudioFlinger::ThreadBase::clearPowerManager()
537{
538    Mutex::Autolock _l(mLock);
539    releaseWakeLock_l();
540    mPowerManager.clear();
541}
542
543void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
544{
545    sp<ThreadBase> thread = mThread.promote();
546    if (thread != 0) {
547        thread->clearPowerManager();
548    }
549    ALOGW("power manager service died !!!");
550}
551
552void AudioFlinger::ThreadBase::setEffectSuspended(
553        const effect_uuid_t *type, bool suspend, int sessionId)
554{
555    Mutex::Autolock _l(mLock);
556    setEffectSuspended_l(type, suspend, sessionId);
557}
558
559void AudioFlinger::ThreadBase::setEffectSuspended_l(
560        const effect_uuid_t *type, bool suspend, int sessionId)
561{
562    sp<EffectChain> chain = getEffectChain_l(sessionId);
563    if (chain != 0) {
564        if (type != NULL) {
565            chain->setEffectSuspended_l(type, suspend);
566        } else {
567            chain->setEffectSuspendedAll_l(suspend);
568        }
569    }
570
571    updateSuspendedSessions_l(type, suspend, sessionId);
572}
573
574void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
575{
576    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
577    if (index < 0) {
578        return;
579    }
580
581    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
582            mSuspendedSessions.valueAt(index);
583
584    for (size_t i = 0; i < sessionEffects.size(); i++) {
585        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
586        for (int j = 0; j < desc->mRefCount; j++) {
587            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
588                chain->setEffectSuspendedAll_l(true);
589            } else {
590                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
591                    desc->mType.timeLow);
592                chain->setEffectSuspended_l(&desc->mType, true);
593            }
594        }
595    }
596}
597
598void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
599                                                         bool suspend,
600                                                         int sessionId)
601{
602    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
603
604    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
605
606    if (suspend) {
607        if (index >= 0) {
608            sessionEffects = mSuspendedSessions.valueAt(index);
609        } else {
610            mSuspendedSessions.add(sessionId, sessionEffects);
611        }
612    } else {
613        if (index < 0) {
614            return;
615        }
616        sessionEffects = mSuspendedSessions.valueAt(index);
617    }
618
619
620    int key = EffectChain::kKeyForSuspendAll;
621    if (type != NULL) {
622        key = type->timeLow;
623    }
624    index = sessionEffects.indexOfKey(key);
625
626    sp<SuspendedSessionDesc> desc;
627    if (suspend) {
628        if (index >= 0) {
629            desc = sessionEffects.valueAt(index);
630        } else {
631            desc = new SuspendedSessionDesc();
632            if (type != NULL) {
633                desc->mType = *type;
634            }
635            sessionEffects.add(key, desc);
636            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
637        }
638        desc->mRefCount++;
639    } else {
640        if (index < 0) {
641            return;
642        }
643        desc = sessionEffects.valueAt(index);
644        if (--desc->mRefCount == 0) {
645            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
646            sessionEffects.removeItemsAt(index);
647            if (sessionEffects.isEmpty()) {
648                ALOGV("updateSuspendedSessions_l() restore removing session %d",
649                                 sessionId);
650                mSuspendedSessions.removeItem(sessionId);
651            }
652        }
653    }
654    if (!sessionEffects.isEmpty()) {
655        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
656    }
657}
658
659void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
660                                                            bool enabled,
661                                                            int sessionId)
662{
663    Mutex::Autolock _l(mLock);
664    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
665}
666
667void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
668                                                            bool enabled,
669                                                            int sessionId)
670{
671    if (mType != RECORD) {
672        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
673        // another session. This gives the priority to well behaved effect control panels
674        // and applications not using global effects.
675        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
676        // global effects
677        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
678            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
679        }
680    }
681
682    sp<EffectChain> chain = getEffectChain_l(sessionId);
683    if (chain != 0) {
684        chain->checkSuspendOnEffectEnabled(effect, enabled);
685    }
686}
687
688// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
689sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
690        const sp<AudioFlinger::Client>& client,
691        const sp<IEffectClient>& effectClient,
692        int32_t priority,
693        int sessionId,
694        effect_descriptor_t *desc,
695        int *enabled,
696        status_t *status
697        )
698{
699    sp<EffectModule> effect;
700    sp<EffectHandle> handle;
701    status_t lStatus;
702    sp<EffectChain> chain;
703    bool chainCreated = false;
704    bool effectCreated = false;
705    bool effectRegistered = false;
706
707    lStatus = initCheck();
708    if (lStatus != NO_ERROR) {
709        ALOGW("createEffect_l() Audio driver not initialized.");
710        goto Exit;
711    }
712
713    // Do not allow effects with session ID 0 on direct output or duplicating threads
714    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
715    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
716        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
717                desc->name, sessionId);
718        lStatus = BAD_VALUE;
719        goto Exit;
720    }
721    // Only Pre processor effects are allowed on input threads and only on input threads
722    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
723        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
724                desc->name, desc->flags, mType);
725        lStatus = BAD_VALUE;
726        goto Exit;
727    }
728
729    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
730
731    { // scope for mLock
732        Mutex::Autolock _l(mLock);
733
734        // check for existing effect chain with the requested audio session
735        chain = getEffectChain_l(sessionId);
736        if (chain == 0) {
737            // create a new chain for this session
738            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
739            chain = new EffectChain(this, sessionId);
740            addEffectChain_l(chain);
741            chain->setStrategy(getStrategyForSession_l(sessionId));
742            chainCreated = true;
743        } else {
744            effect = chain->getEffectFromDesc_l(desc);
745        }
746
747        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
748
749        if (effect == 0) {
750            int id = mAudioFlinger->nextUniqueId();
751            // Check CPU and memory usage
752            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
753            if (lStatus != NO_ERROR) {
754                goto Exit;
755            }
756            effectRegistered = true;
757            // create a new effect module if none present in the chain
758            effect = new EffectModule(this, chain, desc, id, sessionId);
759            lStatus = effect->status();
760            if (lStatus != NO_ERROR) {
761                goto Exit;
762            }
763            lStatus = chain->addEffect_l(effect);
764            if (lStatus != NO_ERROR) {
765                goto Exit;
766            }
767            effectCreated = true;
768
769            effect->setDevice(mOutDevice);
770            effect->setDevice(mInDevice);
771            effect->setMode(mAudioFlinger->getMode());
772            effect->setAudioSource(mAudioSource);
773        }
774        // create effect handle and connect it to effect module
775        handle = new EffectHandle(effect, client, effectClient, priority);
776        lStatus = effect->addHandle(handle.get());
777        if (enabled != NULL) {
778            *enabled = (int)effect->isEnabled();
779        }
780    }
781
782Exit:
783    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
784        Mutex::Autolock _l(mLock);
785        if (effectCreated) {
786            chain->removeEffect_l(effect);
787        }
788        if (effectRegistered) {
789            AudioSystem::unregisterEffect(effect->id());
790        }
791        if (chainCreated) {
792            removeEffectChain_l(chain);
793        }
794        handle.clear();
795    }
796
797    if (status != NULL) {
798        *status = lStatus;
799    }
800    return handle;
801}
802
803sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
804{
805    Mutex::Autolock _l(mLock);
806    return getEffect_l(sessionId, effectId);
807}
808
809sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
810{
811    sp<EffectChain> chain = getEffectChain_l(sessionId);
812    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
813}
814
815// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
816// PlaybackThread::mLock held
817status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
818{
819    // check for existing effect chain with the requested audio session
820    int sessionId = effect->sessionId();
821    sp<EffectChain> chain = getEffectChain_l(sessionId);
822    bool chainCreated = false;
823
824    if (chain == 0) {
825        // create a new chain for this session
826        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
827        chain = new EffectChain(this, sessionId);
828        addEffectChain_l(chain);
829        chain->setStrategy(getStrategyForSession_l(sessionId));
830        chainCreated = true;
831    }
832    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
833
834    if (chain->getEffectFromId_l(effect->id()) != 0) {
835        ALOGW("addEffect_l() %p effect %s already present in chain %p",
836                this, effect->desc().name, chain.get());
837        return BAD_VALUE;
838    }
839
840    status_t status = chain->addEffect_l(effect);
841    if (status != NO_ERROR) {
842        if (chainCreated) {
843            removeEffectChain_l(chain);
844        }
845        return status;
846    }
847
848    effect->setDevice(mOutDevice);
849    effect->setDevice(mInDevice);
850    effect->setMode(mAudioFlinger->getMode());
851    effect->setAudioSource(mAudioSource);
852    return NO_ERROR;
853}
854
855void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
856
857    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
858    effect_descriptor_t desc = effect->desc();
859    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
860        detachAuxEffect_l(effect->id());
861    }
862
863    sp<EffectChain> chain = effect->chain().promote();
864    if (chain != 0) {
865        // remove effect chain if removing last effect
866        if (chain->removeEffect_l(effect) == 0) {
867            removeEffectChain_l(chain);
868        }
869    } else {
870        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
871    }
872}
873
874void AudioFlinger::ThreadBase::lockEffectChains_l(
875        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
876{
877    effectChains = mEffectChains;
878    for (size_t i = 0; i < mEffectChains.size(); i++) {
879        mEffectChains[i]->lock();
880    }
881}
882
883void AudioFlinger::ThreadBase::unlockEffectChains(
884        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
885{
886    for (size_t i = 0; i < effectChains.size(); i++) {
887        effectChains[i]->unlock();
888    }
889}
890
891sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
892{
893    Mutex::Autolock _l(mLock);
894    return getEffectChain_l(sessionId);
895}
896
897sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
898{
899    size_t size = mEffectChains.size();
900    for (size_t i = 0; i < size; i++) {
901        if (mEffectChains[i]->sessionId() == sessionId) {
902            return mEffectChains[i];
903        }
904    }
905    return 0;
906}
907
908void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
909{
910    Mutex::Autolock _l(mLock);
911    size_t size = mEffectChains.size();
912    for (size_t i = 0; i < size; i++) {
913        mEffectChains[i]->setMode_l(mode);
914    }
915}
916
917void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
918                                                    EffectHandle *handle,
919                                                    bool unpinIfLast) {
920
921    Mutex::Autolock _l(mLock);
922    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
923    // delete the effect module if removing last handle on it
924    if (effect->removeHandle(handle) == 0) {
925        if (!effect->isPinned() || unpinIfLast) {
926            removeEffect_l(effect);
927            AudioSystem::unregisterEffect(effect->id());
928        }
929    }
930}
931
932// ----------------------------------------------------------------------------
933//      Playback
934// ----------------------------------------------------------------------------
935
936AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
937                                             AudioStreamOut* output,
938                                             audio_io_handle_t id,
939                                             audio_devices_t device,
940                                             type_t type)
941    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
942        mNormalFrameCount(0), mMixBuffer(NULL),
943        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
944        // mStreamTypes[] initialized in constructor body
945        mOutput(output),
946        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
947        mMixerStatus(MIXER_IDLE),
948        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
949        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
950        mBytesRemaining(0),
951        mCurrentWriteLength(0),
952        mUseAsyncWrite(false),
953        mWriteBlocked(false),
954        mDraining(false),
955        mScreenState(AudioFlinger::mScreenState),
956        // index 0 is reserved for normal mixer's submix
957        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
958{
959    snprintf(mName, kNameLength, "AudioOut_%X", id);
960    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
961
962    // Assumes constructor is called by AudioFlinger with it's mLock held, but
963    // it would be safer to explicitly pass initial masterVolume/masterMute as
964    // parameter.
965    //
966    // If the HAL we are using has support for master volume or master mute,
967    // then do not attenuate or mute during mixing (just leave the volume at 1.0
968    // and the mute set to false).
969    mMasterVolume = audioFlinger->masterVolume_l();
970    mMasterMute = audioFlinger->masterMute_l();
971    if (mOutput && mOutput->audioHwDev) {
972        if (mOutput->audioHwDev->canSetMasterVolume()) {
973            mMasterVolume = 1.0;
974        }
975
976        if (mOutput->audioHwDev->canSetMasterMute()) {
977            mMasterMute = false;
978        }
979    }
980
981    readOutputParameters();
982
983    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
984    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
985    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
986            stream = (audio_stream_type_t) (stream + 1)) {
987        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
988        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
989    }
990    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
991    // because mAudioFlinger doesn't have one to copy from
992}
993
994AudioFlinger::PlaybackThread::~PlaybackThread()
995{
996    mAudioFlinger->unregisterWriter(mNBLogWriter);
997    delete [] mAllocMixBuffer;
998}
999
1000void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1001{
1002    dumpInternals(fd, args);
1003    dumpTracks(fd, args);
1004    dumpEffectChains(fd, args);
1005}
1006
1007void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1008{
1009    const size_t SIZE = 256;
1010    char buffer[SIZE];
1011    String8 result;
1012
1013    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1014    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1015        const stream_type_t *st = &mStreamTypes[i];
1016        if (i > 0) {
1017            result.appendFormat(", ");
1018        }
1019        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1020        if (st->mute) {
1021            result.append("M");
1022        }
1023    }
1024    result.append("\n");
1025    write(fd, result.string(), result.length());
1026    result.clear();
1027
1028    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1029    result.append(buffer);
1030    Track::appendDumpHeader(result);
1031    for (size_t i = 0; i < mTracks.size(); ++i) {
1032        sp<Track> track = mTracks[i];
1033        if (track != 0) {
1034            track->dump(buffer, SIZE);
1035            result.append(buffer);
1036        }
1037    }
1038
1039    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1040    result.append(buffer);
1041    Track::appendDumpHeader(result);
1042    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1043        sp<Track> track = mActiveTracks[i].promote();
1044        if (track != 0) {
1045            track->dump(buffer, SIZE);
1046            result.append(buffer);
1047        }
1048    }
1049    write(fd, result.string(), result.size());
1050
1051    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1052    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1053    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1054            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1055}
1056
1057void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1058{
1059    const size_t SIZE = 256;
1060    char buffer[SIZE];
1061    String8 result;
1062
1063    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1064    result.append(buffer);
1065    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1066    result.append(buffer);
1067    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1068            ns2ms(systemTime() - mLastWriteTime));
1069    result.append(buffer);
1070    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1071    result.append(buffer);
1072    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1073    result.append(buffer);
1074    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1075    result.append(buffer);
1076    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1077    result.append(buffer);
1078    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1079    result.append(buffer);
1080    write(fd, result.string(), result.size());
1081    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1082
1083    dumpBase(fd, args);
1084}
1085
1086// Thread virtuals
1087
1088void AudioFlinger::PlaybackThread::onFirstRef()
1089{
1090    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1091}
1092
1093// ThreadBase virtuals
1094void AudioFlinger::PlaybackThread::preExit()
1095{
1096    ALOGV("  preExit()");
1097    // FIXME this is using hard-coded strings but in the future, this functionality will be
1098    //       converted to use audio HAL extensions required to support tunneling
1099    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1100}
1101
1102// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1103sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1104        const sp<AudioFlinger::Client>& client,
1105        audio_stream_type_t streamType,
1106        uint32_t sampleRate,
1107        audio_format_t format,
1108        audio_channel_mask_t channelMask,
1109        size_t frameCount,
1110        const sp<IMemory>& sharedBuffer,
1111        int sessionId,
1112        IAudioFlinger::track_flags_t *flags,
1113        pid_t tid,
1114        status_t *status)
1115{
1116    sp<Track> track;
1117    status_t lStatus;
1118
1119    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1120
1121    // client expresses a preference for FAST, but we get the final say
1122    if (*flags & IAudioFlinger::TRACK_FAST) {
1123      if (
1124            // not timed
1125            (!isTimed) &&
1126            // either of these use cases:
1127            (
1128              // use case 1: shared buffer with any frame count
1129              (
1130                (sharedBuffer != 0)
1131              ) ||
1132              // use case 2: callback handler and frame count is default or at least as large as HAL
1133              (
1134                (tid != -1) &&
1135                ((frameCount == 0) ||
1136                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1137              )
1138            ) &&
1139            // PCM data
1140            audio_is_linear_pcm(format) &&
1141            // mono or stereo
1142            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1143              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1144#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1145            // hardware sample rate
1146            (sampleRate == mSampleRate) &&
1147#endif
1148            // normal mixer has an associated fast mixer
1149            hasFastMixer() &&
1150            // there are sufficient fast track slots available
1151            (mFastTrackAvailMask != 0)
1152            // FIXME test that MixerThread for this fast track has a capable output HAL
1153            // FIXME add a permission test also?
1154        ) {
1155        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1156        if (frameCount == 0) {
1157            frameCount = mFrameCount * kFastTrackMultiplier;
1158        }
1159        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1160                frameCount, mFrameCount);
1161      } else {
1162        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1163                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1164                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1165                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1166                audio_is_linear_pcm(format),
1167                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1168        *flags &= ~IAudioFlinger::TRACK_FAST;
1169        // For compatibility with AudioTrack calculation, buffer depth is forced
1170        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1171        // This is probably too conservative, but legacy application code may depend on it.
1172        // If you change this calculation, also review the start threshold which is related.
1173        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1174        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1175        if (minBufCount < 2) {
1176            minBufCount = 2;
1177        }
1178        size_t minFrameCount = mNormalFrameCount * minBufCount;
1179        if (frameCount < minFrameCount) {
1180            frameCount = minFrameCount;
1181        }
1182      }
1183    }
1184
1185    if (mType == DIRECT) {
1186        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1187            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1188                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1189                        "for output %p with format %d",
1190                        sampleRate, format, channelMask, mOutput, mFormat);
1191                lStatus = BAD_VALUE;
1192                goto Exit;
1193            }
1194        }
1195    } else if (mType == OFFLOAD) {
1196        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1197            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1198                    "for output %p with format %d",
1199                    sampleRate, format, channelMask, mOutput, mFormat);
1200            lStatus = BAD_VALUE;
1201            goto Exit;
1202        }
1203    } else {
1204        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1205                ALOGE("createTrack_l() Bad parameter: format %d \""
1206                        "for output %p with format %d",
1207                        format, mOutput, mFormat);
1208                lStatus = BAD_VALUE;
1209                goto Exit;
1210        }
1211        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1212        if (sampleRate > mSampleRate*2) {
1213            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1214            lStatus = BAD_VALUE;
1215            goto Exit;
1216        }
1217    }
1218
1219    lStatus = initCheck();
1220    if (lStatus != NO_ERROR) {
1221        ALOGE("Audio driver not initialized.");
1222        goto Exit;
1223    }
1224
1225    { // scope for mLock
1226        Mutex::Autolock _l(mLock);
1227
1228        // all tracks in same audio session must share the same routing strategy otherwise
1229        // conflicts will happen when tracks are moved from one output to another by audio policy
1230        // manager
1231        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1232        for (size_t i = 0; i < mTracks.size(); ++i) {
1233            sp<Track> t = mTracks[i];
1234            if (t != 0 && !t->isOutputTrack()) {
1235                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1236                if (sessionId == t->sessionId() && strategy != actual) {
1237                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1238                            strategy, actual);
1239                    lStatus = BAD_VALUE;
1240                    goto Exit;
1241                }
1242            }
1243        }
1244
1245        if (!isTimed) {
1246            track = new Track(this, client, streamType, sampleRate, format,
1247                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1248        } else {
1249            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1250                    channelMask, frameCount, sharedBuffer, sessionId);
1251        }
1252        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1253            lStatus = NO_MEMORY;
1254            goto Exit;
1255        }
1256
1257        mTracks.add(track);
1258
1259        sp<EffectChain> chain = getEffectChain_l(sessionId);
1260        if (chain != 0) {
1261            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1262            track->setMainBuffer(chain->inBuffer());
1263            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1264            chain->incTrackCnt();
1265        }
1266
1267        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1268            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1269            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1270            // so ask activity manager to do this on our behalf
1271            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1272        }
1273    }
1274
1275    lStatus = NO_ERROR;
1276
1277Exit:
1278    if (status) {
1279        *status = lStatus;
1280    }
1281    return track;
1282}
1283
1284uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1285{
1286    return latency;
1287}
1288
1289uint32_t AudioFlinger::PlaybackThread::latency() const
1290{
1291    Mutex::Autolock _l(mLock);
1292    return latency_l();
1293}
1294uint32_t AudioFlinger::PlaybackThread::latency_l() const
1295{
1296    if (initCheck() == NO_ERROR) {
1297        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1298    } else {
1299        return 0;
1300    }
1301}
1302
1303void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1304{
1305    Mutex::Autolock _l(mLock);
1306    // Don't apply master volume in SW if our HAL can do it for us.
1307    if (mOutput && mOutput->audioHwDev &&
1308        mOutput->audioHwDev->canSetMasterVolume()) {
1309        mMasterVolume = 1.0;
1310    } else {
1311        mMasterVolume = value;
1312    }
1313}
1314
1315void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1316{
1317    Mutex::Autolock _l(mLock);
1318    // Don't apply master mute in SW if our HAL can do it for us.
1319    if (mOutput && mOutput->audioHwDev &&
1320        mOutput->audioHwDev->canSetMasterMute()) {
1321        mMasterMute = false;
1322    } else {
1323        mMasterMute = muted;
1324    }
1325}
1326
1327void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1328{
1329    Mutex::Autolock _l(mLock);
1330    mStreamTypes[stream].volume = value;
1331    signal_l();
1332}
1333
1334void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1335{
1336    Mutex::Autolock _l(mLock);
1337    mStreamTypes[stream].mute = muted;
1338    signal_l();
1339}
1340
1341float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1342{
1343    Mutex::Autolock _l(mLock);
1344    return mStreamTypes[stream].volume;
1345}
1346
1347// addTrack_l() must be called with ThreadBase::mLock held
1348status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1349{
1350    status_t status = ALREADY_EXISTS;
1351
1352    // set retry count for buffer fill
1353    track->mRetryCount = kMaxTrackStartupRetries;
1354    if (mActiveTracks.indexOf(track) < 0) {
1355        // the track is newly added, make sure it fills up all its
1356        // buffers before playing. This is to ensure the client will
1357        // effectively get the latency it requested.
1358        if (!track->isOutputTrack()) {
1359            TrackBase::track_state state = track->mState;
1360            mLock.unlock();
1361            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1362            mLock.lock();
1363            // abort track was stopped/paused while we released the lock
1364            if (state != track->mState) {
1365                if (status == NO_ERROR) {
1366                    mLock.unlock();
1367                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1368                    mLock.lock();
1369                }
1370                return INVALID_OPERATION;
1371            }
1372            // abort if start is rejected by audio policy manager
1373            if (status != NO_ERROR) {
1374                return PERMISSION_DENIED;
1375            }
1376#ifdef ADD_BATTERY_DATA
1377            // to track the speaker usage
1378            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1379#endif
1380        }
1381
1382        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1383        track->mResetDone = false;
1384        track->mPresentationCompleteFrames = 0;
1385        mActiveTracks.add(track);
1386        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1387        if (chain != 0) {
1388            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1389                    track->sessionId());
1390            chain->incActiveTrackCnt();
1391        }
1392
1393        status = NO_ERROR;
1394    }
1395
1396    ALOGV("mWaitWorkCV.broadcast");
1397    mWaitWorkCV.broadcast();
1398
1399    return status;
1400}
1401
1402bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1403{
1404    track->terminate();
1405    // active tracks are removed by threadLoop()
1406    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1407    track->mState = TrackBase::STOPPED;
1408    if (!trackActive) {
1409        removeTrack_l(track);
1410    } else if (track->isFastTrack() || track->isOffloaded()) {
1411        track->mState = TrackBase::STOPPING_1;
1412    }
1413
1414    return trackActive;
1415}
1416
1417void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1418{
1419    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1420    mTracks.remove(track);
1421    deleteTrackName_l(track->name());
1422    // redundant as track is about to be destroyed, for dumpsys only
1423    track->mName = -1;
1424    if (track->isFastTrack()) {
1425        int index = track->mFastIndex;
1426        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1427        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1428        mFastTrackAvailMask |= 1 << index;
1429        // redundant as track is about to be destroyed, for dumpsys only
1430        track->mFastIndex = -1;
1431    }
1432    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1433    if (chain != 0) {
1434        chain->decTrackCnt();
1435    }
1436}
1437
1438void AudioFlinger::PlaybackThread::signal_l()
1439{
1440    // Thread could be blocked waiting for async
1441    // so signal it to handle state changes immediately
1442    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1443    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1444    mSignalPending = true;
1445    mWaitWorkCV.signal();
1446}
1447
1448String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1449{
1450    Mutex::Autolock _l(mLock);
1451    if (initCheck() != NO_ERROR) {
1452        return String8();
1453    }
1454
1455    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1456    const String8 out_s8(s);
1457    free(s);
1458    return out_s8;
1459}
1460
1461// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1462void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1463    AudioSystem::OutputDescriptor desc;
1464    void *param2 = NULL;
1465
1466    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1467            param);
1468
1469    switch (event) {
1470    case AudioSystem::OUTPUT_OPENED:
1471    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1472        desc.channelMask = mChannelMask;
1473        desc.samplingRate = mSampleRate;
1474        desc.format = mFormat;
1475        desc.frameCount = mNormalFrameCount; // FIXME see
1476                                             // AudioFlinger::frameCount(audio_io_handle_t)
1477        desc.latency = latency();
1478        param2 = &desc;
1479        break;
1480
1481    case AudioSystem::STREAM_CONFIG_CHANGED:
1482        param2 = &param;
1483    case AudioSystem::OUTPUT_CLOSED:
1484    default:
1485        break;
1486    }
1487    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1488}
1489
1490void AudioFlinger::PlaybackThread::writeCallback()
1491{
1492    ALOG_ASSERT(mCallbackThread != 0);
1493    mCallbackThread->setWriteBlocked(false);
1494}
1495
1496void AudioFlinger::PlaybackThread::drainCallback()
1497{
1498    ALOG_ASSERT(mCallbackThread != 0);
1499    mCallbackThread->setDraining(false);
1500}
1501
1502void AudioFlinger::PlaybackThread::setWriteBlocked(bool value)
1503{
1504    Mutex::Autolock _l(mLock);
1505    mWriteBlocked = value;
1506    if (!value) {
1507        mWaitWorkCV.signal();
1508    }
1509}
1510
1511void AudioFlinger::PlaybackThread::setDraining(bool value)
1512{
1513    Mutex::Autolock _l(mLock);
1514    mDraining = value;
1515    if (!value) {
1516        mWaitWorkCV.signal();
1517    }
1518}
1519
1520// static
1521int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1522                                                void *param,
1523                                                void *cookie)
1524{
1525    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1526    ALOGV("asyncCallback() event %d", event);
1527    switch (event) {
1528    case STREAM_CBK_EVENT_WRITE_READY:
1529        me->writeCallback();
1530        break;
1531    case STREAM_CBK_EVENT_DRAIN_READY:
1532        me->drainCallback();
1533        break;
1534    default:
1535        ALOGW("asyncCallback() unknown event %d", event);
1536        break;
1537    }
1538    return 0;
1539}
1540
1541void AudioFlinger::PlaybackThread::readOutputParameters()
1542{
1543    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1544    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1545    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1546    if (!audio_is_output_channel(mChannelMask)) {
1547        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1548    }
1549    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1550        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1551                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1552    }
1553    mChannelCount = popcount(mChannelMask);
1554    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1555    if (!audio_is_valid_format(mFormat)) {
1556        LOG_FATAL("HAL format %d not valid for output", mFormat);
1557    }
1558    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1559        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1560                mFormat);
1561    }
1562    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1563    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1564    if (mFrameCount & 15) {
1565        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1566                mFrameCount);
1567    }
1568
1569    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1570            (mOutput->stream->set_callback != NULL)) {
1571        if (mOutput->stream->set_callback(mOutput->stream,
1572                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1573            mUseAsyncWrite = true;
1574        }
1575    }
1576
1577    // Calculate size of normal mix buffer relative to the HAL output buffer size
1578    double multiplier = 1.0;
1579    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1580            kUseFastMixer == FastMixer_Dynamic)) {
1581        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1582        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1583        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1584        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1585        maxNormalFrameCount = maxNormalFrameCount & ~15;
1586        if (maxNormalFrameCount < minNormalFrameCount) {
1587            maxNormalFrameCount = minNormalFrameCount;
1588        }
1589        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1590        if (multiplier <= 1.0) {
1591            multiplier = 1.0;
1592        } else if (multiplier <= 2.0) {
1593            if (2 * mFrameCount <= maxNormalFrameCount) {
1594                multiplier = 2.0;
1595            } else {
1596                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1597            }
1598        } else {
1599            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1600            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1601            // track, but we sometimes have to do this to satisfy the maximum frame count
1602            // constraint)
1603            // FIXME this rounding up should not be done if no HAL SRC
1604            uint32_t truncMult = (uint32_t) multiplier;
1605            if ((truncMult & 1)) {
1606                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1607                    ++truncMult;
1608                }
1609            }
1610            multiplier = (double) truncMult;
1611        }
1612    }
1613    mNormalFrameCount = multiplier * mFrameCount;
1614    // round up to nearest 16 frames to satisfy AudioMixer
1615    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1616    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1617            mNormalFrameCount);
1618
1619    delete[] mAllocMixBuffer;
1620    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1621    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1622    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1623    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1624
1625    // force reconfiguration of effect chains and engines to take new buffer size and audio
1626    // parameters into account
1627    // Note that mLock is not held when readOutputParameters() is called from the constructor
1628    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1629    // matter.
1630    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1631    Vector< sp<EffectChain> > effectChains = mEffectChains;
1632    for (size_t i = 0; i < effectChains.size(); i ++) {
1633        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1634    }
1635}
1636
1637
1638status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1639{
1640    if (halFrames == NULL || dspFrames == NULL) {
1641        return BAD_VALUE;
1642    }
1643    Mutex::Autolock _l(mLock);
1644    if (initCheck() != NO_ERROR) {
1645        return INVALID_OPERATION;
1646    }
1647    size_t framesWritten = mBytesWritten / mFrameSize;
1648    *halFrames = framesWritten;
1649
1650    if (isSuspended()) {
1651        // return an estimation of rendered frames when the output is suspended
1652        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1653        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1654        return NO_ERROR;
1655    } else {
1656        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1657    }
1658}
1659
1660uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1661{
1662    Mutex::Autolock _l(mLock);
1663    uint32_t result = 0;
1664    if (getEffectChain_l(sessionId) != 0) {
1665        result = EFFECT_SESSION;
1666    }
1667
1668    for (size_t i = 0; i < mTracks.size(); ++i) {
1669        sp<Track> track = mTracks[i];
1670        if (sessionId == track->sessionId() && !track->isInvalid()) {
1671            result |= TRACK_SESSION;
1672            break;
1673        }
1674    }
1675
1676    return result;
1677}
1678
1679uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1680{
1681    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1682    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1683    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1684        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1685    }
1686    for (size_t i = 0; i < mTracks.size(); i++) {
1687        sp<Track> track = mTracks[i];
1688        if (sessionId == track->sessionId() && !track->isInvalid()) {
1689            return AudioSystem::getStrategyForStream(track->streamType());
1690        }
1691    }
1692    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1693}
1694
1695
1696AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1697{
1698    Mutex::Autolock _l(mLock);
1699    return mOutput;
1700}
1701
1702AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1703{
1704    Mutex::Autolock _l(mLock);
1705    AudioStreamOut *output = mOutput;
1706    mOutput = NULL;
1707    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1708    //       must push a NULL and wait for ack
1709    mOutputSink.clear();
1710    mPipeSink.clear();
1711    mNormalSink.clear();
1712    return output;
1713}
1714
1715// this method must always be called either with ThreadBase mLock held or inside the thread loop
1716audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1717{
1718    if (mOutput == NULL) {
1719        return NULL;
1720    }
1721    return &mOutput->stream->common;
1722}
1723
1724uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1725{
1726    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1727}
1728
1729status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1730{
1731    if (!isValidSyncEvent(event)) {
1732        return BAD_VALUE;
1733    }
1734
1735    Mutex::Autolock _l(mLock);
1736
1737    for (size_t i = 0; i < mTracks.size(); ++i) {
1738        sp<Track> track = mTracks[i];
1739        if (event->triggerSession() == track->sessionId()) {
1740            (void) track->setSyncEvent(event);
1741            return NO_ERROR;
1742        }
1743    }
1744
1745    return NAME_NOT_FOUND;
1746}
1747
1748bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1749{
1750    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1751}
1752
1753void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1754        const Vector< sp<Track> >& tracksToRemove)
1755{
1756    size_t count = tracksToRemove.size();
1757    if (count) {
1758        for (size_t i = 0 ; i < count ; i++) {
1759            const sp<Track>& track = tracksToRemove.itemAt(i);
1760            if (!track->isOutputTrack()) {
1761                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1762#ifdef ADD_BATTERY_DATA
1763                // to track the speaker usage
1764                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1765#endif
1766                if (track->isTerminated()) {
1767                    AudioSystem::releaseOutput(mId);
1768                }
1769            }
1770        }
1771    }
1772}
1773
1774void AudioFlinger::PlaybackThread::checkSilentMode_l()
1775{
1776    if (!mMasterMute) {
1777        char value[PROPERTY_VALUE_MAX];
1778        if (property_get("ro.audio.silent", value, "0") > 0) {
1779            char *endptr;
1780            unsigned long ul = strtoul(value, &endptr, 0);
1781            if (*endptr == '\0' && ul != 0) {
1782                ALOGD("Silence is golden");
1783                // The setprop command will not allow a property to be changed after
1784                // the first time it is set, so we don't have to worry about un-muting.
1785                setMasterMute_l(true);
1786            }
1787        }
1788    }
1789}
1790
1791// shared by MIXER and DIRECT, overridden by DUPLICATING
1792ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1793{
1794    // FIXME rewrite to reduce number of system calls
1795    mLastWriteTime = systemTime();
1796    mInWrite = true;
1797    ssize_t bytesWritten;
1798
1799    // If an NBAIO sink is present, use it to write the normal mixer's submix
1800    if (mNormalSink != 0) {
1801#define mBitShift 2 // FIXME
1802        size_t count = mBytesRemaining >> mBitShift;
1803        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1804        ATRACE_BEGIN("write");
1805        // update the setpoint when AudioFlinger::mScreenState changes
1806        uint32_t screenState = AudioFlinger::mScreenState;
1807        if (screenState != mScreenState) {
1808            mScreenState = screenState;
1809            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1810            if (pipe != NULL) {
1811                pipe->setAvgFrames((mScreenState & 1) ?
1812                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1813            }
1814        }
1815        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1816        ATRACE_END();
1817        if (framesWritten > 0) {
1818            bytesWritten = framesWritten << mBitShift;
1819        } else {
1820            bytesWritten = framesWritten;
1821        }
1822    // otherwise use the HAL / AudioStreamOut directly
1823    } else {
1824        // Direct output and offload threads
1825        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1826        if (mUseAsyncWrite) {
1827            mWriteBlocked = true;
1828            ALOG_ASSERT(mCallbackThread != 0);
1829            mCallbackThread->setWriteBlocked(true);
1830        }
1831        bytesWritten = mOutput->stream->write(mOutput->stream,
1832                                                   mMixBuffer + offset, mBytesRemaining);
1833        if (mUseAsyncWrite &&
1834                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1835            // do not wait for async callback in case of error of full write
1836            mWriteBlocked = false;
1837            ALOG_ASSERT(mCallbackThread != 0);
1838            mCallbackThread->setWriteBlocked(false);
1839        }
1840    }
1841
1842    mNumWrites++;
1843    mInWrite = false;
1844
1845    return bytesWritten;
1846}
1847
1848void AudioFlinger::PlaybackThread::threadLoop_drain()
1849{
1850    if (mOutput->stream->drain) {
1851        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1852        if (mUseAsyncWrite) {
1853            mDraining = true;
1854            ALOG_ASSERT(mCallbackThread != 0);
1855            mCallbackThread->setDraining(true);
1856        }
1857        mOutput->stream->drain(mOutput->stream,
1858            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1859                                                : AUDIO_DRAIN_ALL);
1860    }
1861}
1862
1863void AudioFlinger::PlaybackThread::threadLoop_exit()
1864{
1865    // Default implementation has nothing to do
1866}
1867
1868/*
1869The derived values that are cached:
1870 - mixBufferSize from frame count * frame size
1871 - activeSleepTime from activeSleepTimeUs()
1872 - idleSleepTime from idleSleepTimeUs()
1873 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1874 - maxPeriod from frame count and sample rate (MIXER only)
1875
1876The parameters that affect these derived values are:
1877 - frame count
1878 - frame size
1879 - sample rate
1880 - device type: A2DP or not
1881 - device latency
1882 - format: PCM or not
1883 - active sleep time
1884 - idle sleep time
1885*/
1886
1887void AudioFlinger::PlaybackThread::cacheParameters_l()
1888{
1889    mixBufferSize = mNormalFrameCount * mFrameSize;
1890    activeSleepTime = activeSleepTimeUs();
1891    idleSleepTime = idleSleepTimeUs();
1892}
1893
1894void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1895{
1896    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1897            this,  streamType, mTracks.size());
1898    Mutex::Autolock _l(mLock);
1899
1900    size_t size = mTracks.size();
1901    for (size_t i = 0; i < size; i++) {
1902        sp<Track> t = mTracks[i];
1903        if (t->streamType() == streamType) {
1904            t->invalidate();
1905        }
1906    }
1907}
1908
1909status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1910{
1911    int session = chain->sessionId();
1912    int16_t *buffer = mMixBuffer;
1913    bool ownsBuffer = false;
1914
1915    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1916    if (session > 0) {
1917        // Only one effect chain can be present in direct output thread and it uses
1918        // the mix buffer as input
1919        if (mType != DIRECT) {
1920            size_t numSamples = mNormalFrameCount * mChannelCount;
1921            buffer = new int16_t[numSamples];
1922            memset(buffer, 0, numSamples * sizeof(int16_t));
1923            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1924            ownsBuffer = true;
1925        }
1926
1927        // Attach all tracks with same session ID to this chain.
1928        for (size_t i = 0; i < mTracks.size(); ++i) {
1929            sp<Track> track = mTracks[i];
1930            if (session == track->sessionId()) {
1931                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1932                        buffer);
1933                track->setMainBuffer(buffer);
1934                chain->incTrackCnt();
1935            }
1936        }
1937
1938        // indicate all active tracks in the chain
1939        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1940            sp<Track> track = mActiveTracks[i].promote();
1941            if (track == 0) {
1942                continue;
1943            }
1944            if (session == track->sessionId()) {
1945                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1946                chain->incActiveTrackCnt();
1947            }
1948        }
1949    }
1950
1951    chain->setInBuffer(buffer, ownsBuffer);
1952    chain->setOutBuffer(mMixBuffer);
1953    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1954    // chains list in order to be processed last as it contains output stage effects
1955    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1956    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1957    // after track specific effects and before output stage
1958    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1959    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1960    // Effect chain for other sessions are inserted at beginning of effect
1961    // chains list to be processed before output mix effects. Relative order between other
1962    // sessions is not important
1963    size_t size = mEffectChains.size();
1964    size_t i = 0;
1965    for (i = 0; i < size; i++) {
1966        if (mEffectChains[i]->sessionId() < session) {
1967            break;
1968        }
1969    }
1970    mEffectChains.insertAt(chain, i);
1971    checkSuspendOnAddEffectChain_l(chain);
1972
1973    return NO_ERROR;
1974}
1975
1976size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1977{
1978    int session = chain->sessionId();
1979
1980    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1981
1982    for (size_t i = 0; i < mEffectChains.size(); i++) {
1983        if (chain == mEffectChains[i]) {
1984            mEffectChains.removeAt(i);
1985            // detach all active tracks from the chain
1986            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1987                sp<Track> track = mActiveTracks[i].promote();
1988                if (track == 0) {
1989                    continue;
1990                }
1991                if (session == track->sessionId()) {
1992                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1993                            chain.get(), session);
1994                    chain->decActiveTrackCnt();
1995                }
1996            }
1997
1998            // detach all tracks with same session ID from this chain
1999            for (size_t i = 0; i < mTracks.size(); ++i) {
2000                sp<Track> track = mTracks[i];
2001                if (session == track->sessionId()) {
2002                    track->setMainBuffer(mMixBuffer);
2003                    chain->decTrackCnt();
2004                }
2005            }
2006            break;
2007        }
2008    }
2009    return mEffectChains.size();
2010}
2011
2012status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2013        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2014{
2015    Mutex::Autolock _l(mLock);
2016    return attachAuxEffect_l(track, EffectId);
2017}
2018
2019status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2020        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2021{
2022    status_t status = NO_ERROR;
2023
2024    if (EffectId == 0) {
2025        track->setAuxBuffer(0, NULL);
2026    } else {
2027        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2028        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2029        if (effect != 0) {
2030            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2031                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2032            } else {
2033                status = INVALID_OPERATION;
2034            }
2035        } else {
2036            status = BAD_VALUE;
2037        }
2038    }
2039    return status;
2040}
2041
2042void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2043{
2044    for (size_t i = 0; i < mTracks.size(); ++i) {
2045        sp<Track> track = mTracks[i];
2046        if (track->auxEffectId() == effectId) {
2047            attachAuxEffect_l(track, 0);
2048        }
2049    }
2050}
2051
2052bool AudioFlinger::PlaybackThread::threadLoop()
2053{
2054    Vector< sp<Track> > tracksToRemove;
2055
2056    standbyTime = systemTime();
2057
2058    // MIXER
2059    nsecs_t lastWarning = 0;
2060
2061    // DUPLICATING
2062    // FIXME could this be made local to while loop?
2063    writeFrames = 0;
2064
2065    cacheParameters_l();
2066    sleepTime = idleSleepTime;
2067
2068    if (mType == MIXER) {
2069        sleepTimeShift = 0;
2070    }
2071
2072    CpuStats cpuStats;
2073    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2074
2075    acquireWakeLock();
2076
2077    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2078    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2079    // and then that string will be logged at the next convenient opportunity.
2080    const char *logString = NULL;
2081
2082    while (!exitPending())
2083    {
2084        cpuStats.sample(myName);
2085
2086        Vector< sp<EffectChain> > effectChains;
2087
2088        processConfigEvents();
2089
2090        { // scope for mLock
2091
2092            Mutex::Autolock _l(mLock);
2093
2094            if (logString != NULL) {
2095                mNBLogWriter->logTimestamp();
2096                mNBLogWriter->log(logString);
2097                logString = NULL;
2098            }
2099
2100            if (checkForNewParameters_l()) {
2101                cacheParameters_l();
2102            }
2103
2104            saveOutputTracks();
2105
2106            if (mSignalPending) {
2107                // A signal was raised while we were unlocked
2108                mSignalPending = false;
2109            } else if (waitingAsyncCallback_l()) {
2110                if (exitPending()) {
2111                    break;
2112                }
2113                releaseWakeLock_l();
2114                ALOGV("wait async completion");
2115                mWaitWorkCV.wait(mLock);
2116                ALOGV("async completion/wake");
2117                acquireWakeLock_l();
2118                if (exitPending()) {
2119                    break;
2120                }
2121                if (!mActiveTracks.size() && (systemTime() > standbyTime)) {
2122                    continue;
2123                }
2124                sleepTime = 0;
2125            } else if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2126                                   isSuspended()) {
2127                // put audio hardware into standby after short delay
2128                if (shouldStandby_l()) {
2129
2130                    threadLoop_standby();
2131
2132                    mStandby = true;
2133                }
2134
2135                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2136                    // we're about to wait, flush the binder command buffer
2137                    IPCThreadState::self()->flushCommands();
2138
2139                    clearOutputTracks();
2140
2141                    if (exitPending()) {
2142                        break;
2143                    }
2144
2145                    releaseWakeLock_l();
2146                    // wait until we have something to do...
2147                    ALOGV("%s going to sleep", myName.string());
2148                    mWaitWorkCV.wait(mLock);
2149                    ALOGV("%s waking up", myName.string());
2150                    acquireWakeLock_l();
2151
2152                    mMixerStatus = MIXER_IDLE;
2153                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2154                    mBytesWritten = 0;
2155                    mBytesRemaining = 0;
2156                    checkSilentMode_l();
2157
2158                    standbyTime = systemTime() + standbyDelay;
2159                    sleepTime = idleSleepTime;
2160                    if (mType == MIXER) {
2161                        sleepTimeShift = 0;
2162                    }
2163
2164                    continue;
2165                }
2166            }
2167
2168            // mMixerStatusIgnoringFastTracks is also updated internally
2169            mMixerStatus = prepareTracks_l(&tracksToRemove);
2170
2171            // prevent any changes in effect chain list and in each effect chain
2172            // during mixing and effect process as the audio buffers could be deleted
2173            // or modified if an effect is created or deleted
2174            lockEffectChains_l(effectChains);
2175        }
2176
2177        if (mBytesRemaining == 0) {
2178            mCurrentWriteLength = 0;
2179            if (mMixerStatus == MIXER_TRACKS_READY) {
2180                // threadLoop_mix() sets mCurrentWriteLength
2181                threadLoop_mix();
2182            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2183                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2184                // threadLoop_sleepTime sets sleepTime to 0 if data
2185                // must be written to HAL
2186                threadLoop_sleepTime();
2187                if (sleepTime == 0) {
2188                    mCurrentWriteLength = mixBufferSize;
2189                }
2190            }
2191            mBytesRemaining = mCurrentWriteLength;
2192            if (isSuspended()) {
2193                sleepTime = suspendSleepTimeUs();
2194                // simulate write to HAL when suspended
2195                mBytesWritten += mixBufferSize;
2196                mBytesRemaining = 0;
2197            }
2198
2199            // only process effects if we're going to write
2200            if (sleepTime == 0) {
2201                for (size_t i = 0; i < effectChains.size(); i ++) {
2202                    effectChains[i]->process_l();
2203                }
2204            }
2205        }
2206
2207        // enable changes in effect chain
2208        unlockEffectChains(effectChains);
2209
2210        if (!waitingAsyncCallback()) {
2211            // sleepTime == 0 means we must write to audio hardware
2212            if (sleepTime == 0) {
2213                if (mBytesRemaining) {
2214                    ssize_t ret = threadLoop_write();
2215                    if (ret < 0) {
2216                        mBytesRemaining = 0;
2217                    } else {
2218                        mBytesWritten += ret;
2219                        mBytesRemaining -= ret;
2220                    }
2221                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2222                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2223                    threadLoop_drain();
2224                }
2225if (mType == MIXER) {
2226                // write blocked detection
2227                nsecs_t now = systemTime();
2228                nsecs_t delta = now - mLastWriteTime;
2229                if (!mStandby && delta > maxPeriod) {
2230                    mNumDelayedWrites++;
2231                    if ((now - lastWarning) > kWarningThrottleNs) {
2232                        ATRACE_NAME("underrun");
2233                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2234                                ns2ms(delta), mNumDelayedWrites, this);
2235                        lastWarning = now;
2236                    }
2237                }
2238}
2239
2240                mStandby = false;
2241            } else {
2242                usleep(sleepTime);
2243            }
2244        }
2245
2246        // Finally let go of removed track(s), without the lock held
2247        // since we can't guarantee the destructors won't acquire that
2248        // same lock.  This will also mutate and push a new fast mixer state.
2249        threadLoop_removeTracks(tracksToRemove);
2250        tracksToRemove.clear();
2251
2252        // FIXME I don't understand the need for this here;
2253        //       it was in the original code but maybe the
2254        //       assignment in saveOutputTracks() makes this unnecessary?
2255        clearOutputTracks();
2256
2257        // Effect chains will be actually deleted here if they were removed from
2258        // mEffectChains list during mixing or effects processing
2259        effectChains.clear();
2260
2261        // FIXME Note that the above .clear() is no longer necessary since effectChains
2262        // is now local to this block, but will keep it for now (at least until merge done).
2263    }
2264
2265    threadLoop_exit();
2266
2267    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2268    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2269        // put output stream into standby mode
2270        if (!mStandby) {
2271            mOutput->stream->common.standby(&mOutput->stream->common);
2272        }
2273    }
2274
2275    releaseWakeLock();
2276
2277    ALOGV("Thread %p type %d exiting", this, mType);
2278    return false;
2279}
2280
2281// removeTracks_l() must be called with ThreadBase::mLock held
2282void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2283{
2284    size_t count = tracksToRemove.size();
2285    if (count) {
2286        for (size_t i=0 ; i<count ; i++) {
2287            const sp<Track>& track = tracksToRemove.itemAt(i);
2288            mActiveTracks.remove(track);
2289            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2290            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2291            if (chain != 0) {
2292                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2293                        track->sessionId());
2294                chain->decActiveTrackCnt();
2295            }
2296            if (track->isTerminated()) {
2297                removeTrack_l(track);
2298            }
2299        }
2300    }
2301
2302}
2303
2304// ----------------------------------------------------------------------------
2305
2306AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2307        audio_io_handle_t id, audio_devices_t device, type_t type)
2308    :   PlaybackThread(audioFlinger, output, id, device, type),
2309        // mAudioMixer below
2310        // mFastMixer below
2311        mFastMixerFutex(0)
2312        // mOutputSink below
2313        // mPipeSink below
2314        // mNormalSink below
2315{
2316    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2317    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2318            "mFrameCount=%d, mNormalFrameCount=%d",
2319            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2320            mNormalFrameCount);
2321    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2322
2323    // FIXME - Current mixer implementation only supports stereo output
2324    if (mChannelCount != FCC_2) {
2325        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2326    }
2327
2328    // create an NBAIO sink for the HAL output stream, and negotiate
2329    mOutputSink = new AudioStreamOutSink(output->stream);
2330    size_t numCounterOffers = 0;
2331    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2332    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2333    ALOG_ASSERT(index == 0);
2334
2335    // initialize fast mixer depending on configuration
2336    bool initFastMixer;
2337    switch (kUseFastMixer) {
2338    case FastMixer_Never:
2339        initFastMixer = false;
2340        break;
2341    case FastMixer_Always:
2342        initFastMixer = true;
2343        break;
2344    case FastMixer_Static:
2345    case FastMixer_Dynamic:
2346        initFastMixer = mFrameCount < mNormalFrameCount;
2347        break;
2348    }
2349    if (initFastMixer) {
2350
2351        // create a MonoPipe to connect our submix to FastMixer
2352        NBAIO_Format format = mOutputSink->format();
2353        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2354        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2355        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2356        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2357        const NBAIO_Format offers[1] = {format};
2358        size_t numCounterOffers = 0;
2359        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2360        ALOG_ASSERT(index == 0);
2361        monoPipe->setAvgFrames((mScreenState & 1) ?
2362                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2363        mPipeSink = monoPipe;
2364
2365#ifdef TEE_SINK
2366        if (mTeeSinkOutputEnabled) {
2367            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2368            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2369            numCounterOffers = 0;
2370            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2371            ALOG_ASSERT(index == 0);
2372            mTeeSink = teeSink;
2373            PipeReader *teeSource = new PipeReader(*teeSink);
2374            numCounterOffers = 0;
2375            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2376            ALOG_ASSERT(index == 0);
2377            mTeeSource = teeSource;
2378        }
2379#endif
2380
2381        // create fast mixer and configure it initially with just one fast track for our submix
2382        mFastMixer = new FastMixer();
2383        FastMixerStateQueue *sq = mFastMixer->sq();
2384#ifdef STATE_QUEUE_DUMP
2385        sq->setObserverDump(&mStateQueueObserverDump);
2386        sq->setMutatorDump(&mStateQueueMutatorDump);
2387#endif
2388        FastMixerState *state = sq->begin();
2389        FastTrack *fastTrack = &state->mFastTracks[0];
2390        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2391        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2392        fastTrack->mVolumeProvider = NULL;
2393        fastTrack->mGeneration++;
2394        state->mFastTracksGen++;
2395        state->mTrackMask = 1;
2396        // fast mixer will use the HAL output sink
2397        state->mOutputSink = mOutputSink.get();
2398        state->mOutputSinkGen++;
2399        state->mFrameCount = mFrameCount;
2400        state->mCommand = FastMixerState::COLD_IDLE;
2401        // already done in constructor initialization list
2402        //mFastMixerFutex = 0;
2403        state->mColdFutexAddr = &mFastMixerFutex;
2404        state->mColdGen++;
2405        state->mDumpState = &mFastMixerDumpState;
2406#ifdef TEE_SINK
2407        state->mTeeSink = mTeeSink.get();
2408#endif
2409        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2410        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2411        sq->end();
2412        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2413
2414        // start the fast mixer
2415        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2416        pid_t tid = mFastMixer->getTid();
2417        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2418        if (err != 0) {
2419            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2420                    kPriorityFastMixer, getpid_cached, tid, err);
2421        }
2422
2423#ifdef AUDIO_WATCHDOG
2424        // create and start the watchdog
2425        mAudioWatchdog = new AudioWatchdog();
2426        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2427        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2428        tid = mAudioWatchdog->getTid();
2429        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2430        if (err != 0) {
2431            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2432                    kPriorityFastMixer, getpid_cached, tid, err);
2433        }
2434#endif
2435
2436    } else {
2437        mFastMixer = NULL;
2438    }
2439
2440    switch (kUseFastMixer) {
2441    case FastMixer_Never:
2442    case FastMixer_Dynamic:
2443        mNormalSink = mOutputSink;
2444        break;
2445    case FastMixer_Always:
2446        mNormalSink = mPipeSink;
2447        break;
2448    case FastMixer_Static:
2449        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2450        break;
2451    }
2452}
2453
2454AudioFlinger::MixerThread::~MixerThread()
2455{
2456    if (mFastMixer != NULL) {
2457        FastMixerStateQueue *sq = mFastMixer->sq();
2458        FastMixerState *state = sq->begin();
2459        if (state->mCommand == FastMixerState::COLD_IDLE) {
2460            int32_t old = android_atomic_inc(&mFastMixerFutex);
2461            if (old == -1) {
2462                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2463            }
2464        }
2465        state->mCommand = FastMixerState::EXIT;
2466        sq->end();
2467        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2468        mFastMixer->join();
2469        // Though the fast mixer thread has exited, it's state queue is still valid.
2470        // We'll use that extract the final state which contains one remaining fast track
2471        // corresponding to our sub-mix.
2472        state = sq->begin();
2473        ALOG_ASSERT(state->mTrackMask == 1);
2474        FastTrack *fastTrack = &state->mFastTracks[0];
2475        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2476        delete fastTrack->mBufferProvider;
2477        sq->end(false /*didModify*/);
2478        delete mFastMixer;
2479#ifdef AUDIO_WATCHDOG
2480        if (mAudioWatchdog != 0) {
2481            mAudioWatchdog->requestExit();
2482            mAudioWatchdog->requestExitAndWait();
2483            mAudioWatchdog.clear();
2484        }
2485#endif
2486    }
2487    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2488    delete mAudioMixer;
2489}
2490
2491
2492uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2493{
2494    if (mFastMixer != NULL) {
2495        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2496        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2497    }
2498    return latency;
2499}
2500
2501
2502void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2503{
2504    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2505}
2506
2507ssize_t AudioFlinger::MixerThread::threadLoop_write()
2508{
2509    // FIXME we should only do one push per cycle; confirm this is true
2510    // Start the fast mixer if it's not already running
2511    if (mFastMixer != NULL) {
2512        FastMixerStateQueue *sq = mFastMixer->sq();
2513        FastMixerState *state = sq->begin();
2514        if (state->mCommand != FastMixerState::MIX_WRITE &&
2515                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2516            if (state->mCommand == FastMixerState::COLD_IDLE) {
2517                int32_t old = android_atomic_inc(&mFastMixerFutex);
2518                if (old == -1) {
2519                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2520                }
2521#ifdef AUDIO_WATCHDOG
2522                if (mAudioWatchdog != 0) {
2523                    mAudioWatchdog->resume();
2524                }
2525#endif
2526            }
2527            state->mCommand = FastMixerState::MIX_WRITE;
2528            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2529                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2530            sq->end();
2531            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2532            if (kUseFastMixer == FastMixer_Dynamic) {
2533                mNormalSink = mPipeSink;
2534            }
2535        } else {
2536            sq->end(false /*didModify*/);
2537        }
2538    }
2539    return PlaybackThread::threadLoop_write();
2540}
2541
2542void AudioFlinger::MixerThread::threadLoop_standby()
2543{
2544    // Idle the fast mixer if it's currently running
2545    if (mFastMixer != NULL) {
2546        FastMixerStateQueue *sq = mFastMixer->sq();
2547        FastMixerState *state = sq->begin();
2548        if (!(state->mCommand & FastMixerState::IDLE)) {
2549            state->mCommand = FastMixerState::COLD_IDLE;
2550            state->mColdFutexAddr = &mFastMixerFutex;
2551            state->mColdGen++;
2552            mFastMixerFutex = 0;
2553            sq->end();
2554            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2555            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2556            if (kUseFastMixer == FastMixer_Dynamic) {
2557                mNormalSink = mOutputSink;
2558            }
2559#ifdef AUDIO_WATCHDOG
2560            if (mAudioWatchdog != 0) {
2561                mAudioWatchdog->pause();
2562            }
2563#endif
2564        } else {
2565            sq->end(false /*didModify*/);
2566        }
2567    }
2568    PlaybackThread::threadLoop_standby();
2569}
2570
2571// Empty implementation for standard mixer
2572// Overridden for offloaded playback
2573void AudioFlinger::PlaybackThread::flushOutput_l()
2574{
2575}
2576
2577bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2578{
2579    return false;
2580}
2581
2582bool AudioFlinger::PlaybackThread::shouldStandby_l()
2583{
2584    return !mStandby;
2585}
2586
2587bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2588{
2589    Mutex::Autolock _l(mLock);
2590    return waitingAsyncCallback_l();
2591}
2592
2593// shared by MIXER and DIRECT, overridden by DUPLICATING
2594void AudioFlinger::PlaybackThread::threadLoop_standby()
2595{
2596    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2597    mOutput->stream->common.standby(&mOutput->stream->common);
2598    if (mUseAsyncWrite != 0) {
2599        mWriteBlocked = false;
2600        mDraining = false;
2601        ALOG_ASSERT(mCallbackThread != 0);
2602        mCallbackThread->setWriteBlocked(false);
2603        mCallbackThread->setDraining(false);
2604    }
2605}
2606
2607void AudioFlinger::MixerThread::threadLoop_mix()
2608{
2609    // obtain the presentation timestamp of the next output buffer
2610    int64_t pts;
2611    status_t status = INVALID_OPERATION;
2612
2613    if (mNormalSink != 0) {
2614        status = mNormalSink->getNextWriteTimestamp(&pts);
2615    } else {
2616        status = mOutputSink->getNextWriteTimestamp(&pts);
2617    }
2618
2619    if (status != NO_ERROR) {
2620        pts = AudioBufferProvider::kInvalidPTS;
2621    }
2622
2623    // mix buffers...
2624    mAudioMixer->process(pts);
2625    mCurrentWriteLength = mixBufferSize;
2626    // increase sleep time progressively when application underrun condition clears.
2627    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2628    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2629    // such that we would underrun the audio HAL.
2630    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2631        sleepTimeShift--;
2632    }
2633    sleepTime = 0;
2634    standbyTime = systemTime() + standbyDelay;
2635    //TODO: delay standby when effects have a tail
2636}
2637
2638void AudioFlinger::MixerThread::threadLoop_sleepTime()
2639{
2640    // If no tracks are ready, sleep once for the duration of an output
2641    // buffer size, then write 0s to the output
2642    if (sleepTime == 0) {
2643        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2644            sleepTime = activeSleepTime >> sleepTimeShift;
2645            if (sleepTime < kMinThreadSleepTimeUs) {
2646                sleepTime = kMinThreadSleepTimeUs;
2647            }
2648            // reduce sleep time in case of consecutive application underruns to avoid
2649            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2650            // duration we would end up writing less data than needed by the audio HAL if
2651            // the condition persists.
2652            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2653                sleepTimeShift++;
2654            }
2655        } else {
2656            sleepTime = idleSleepTime;
2657        }
2658    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2659        memset (mMixBuffer, 0, mixBufferSize);
2660        sleepTime = 0;
2661        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2662                "anticipated start");
2663    }
2664    // TODO add standby time extension fct of effect tail
2665}
2666
2667// prepareTracks_l() must be called with ThreadBase::mLock held
2668AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2669        Vector< sp<Track> > *tracksToRemove)
2670{
2671
2672    mixer_state mixerStatus = MIXER_IDLE;
2673    // find out which tracks need to be processed
2674    size_t count = mActiveTracks.size();
2675    size_t mixedTracks = 0;
2676    size_t tracksWithEffect = 0;
2677    // counts only _active_ fast tracks
2678    size_t fastTracks = 0;
2679    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2680
2681    float masterVolume = mMasterVolume;
2682    bool masterMute = mMasterMute;
2683
2684    if (masterMute) {
2685        masterVolume = 0;
2686    }
2687    // Delegate master volume control to effect in output mix effect chain if needed
2688    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2689    if (chain != 0) {
2690        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2691        chain->setVolume_l(&v, &v);
2692        masterVolume = (float)((v + (1 << 23)) >> 24);
2693        chain.clear();
2694    }
2695
2696    // prepare a new state to push
2697    FastMixerStateQueue *sq = NULL;
2698    FastMixerState *state = NULL;
2699    bool didModify = false;
2700    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2701    if (mFastMixer != NULL) {
2702        sq = mFastMixer->sq();
2703        state = sq->begin();
2704    }
2705
2706    for (size_t i=0 ; i<count ; i++) {
2707        const sp<Track> t = mActiveTracks[i].promote();
2708        if (t == 0) {
2709            continue;
2710        }
2711
2712        // this const just means the local variable doesn't change
2713        Track* const track = t.get();
2714
2715        // process fast tracks
2716        if (track->isFastTrack()) {
2717
2718            // It's theoretically possible (though unlikely) for a fast track to be created
2719            // and then removed within the same normal mix cycle.  This is not a problem, as
2720            // the track never becomes active so it's fast mixer slot is never touched.
2721            // The converse, of removing an (active) track and then creating a new track
2722            // at the identical fast mixer slot within the same normal mix cycle,
2723            // is impossible because the slot isn't marked available until the end of each cycle.
2724            int j = track->mFastIndex;
2725            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2726            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2727            FastTrack *fastTrack = &state->mFastTracks[j];
2728
2729            // Determine whether the track is currently in underrun condition,
2730            // and whether it had a recent underrun.
2731            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2732            FastTrackUnderruns underruns = ftDump->mUnderruns;
2733            uint32_t recentFull = (underruns.mBitFields.mFull -
2734                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2735            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2736                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2737            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2738                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2739            uint32_t recentUnderruns = recentPartial + recentEmpty;
2740            track->mObservedUnderruns = underruns;
2741            // don't count underruns that occur while stopping or pausing
2742            // or stopped which can occur when flush() is called while active
2743            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2744                    recentUnderruns > 0) {
2745                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2746                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2747            }
2748
2749            // This is similar to the state machine for normal tracks,
2750            // with a few modifications for fast tracks.
2751            bool isActive = true;
2752            switch (track->mState) {
2753            case TrackBase::STOPPING_1:
2754                // track stays active in STOPPING_1 state until first underrun
2755                if (recentUnderruns > 0 || track->isTerminated()) {
2756                    track->mState = TrackBase::STOPPING_2;
2757                }
2758                break;
2759            case TrackBase::PAUSING:
2760                // ramp down is not yet implemented
2761                track->setPaused();
2762                break;
2763            case TrackBase::RESUMING:
2764                // ramp up is not yet implemented
2765                track->mState = TrackBase::ACTIVE;
2766                break;
2767            case TrackBase::ACTIVE:
2768                if (recentFull > 0 || recentPartial > 0) {
2769                    // track has provided at least some frames recently: reset retry count
2770                    track->mRetryCount = kMaxTrackRetries;
2771                }
2772                if (recentUnderruns == 0) {
2773                    // no recent underruns: stay active
2774                    break;
2775                }
2776                // there has recently been an underrun of some kind
2777                if (track->sharedBuffer() == 0) {
2778                    // were any of the recent underruns "empty" (no frames available)?
2779                    if (recentEmpty == 0) {
2780                        // no, then ignore the partial underruns as they are allowed indefinitely
2781                        break;
2782                    }
2783                    // there has recently been an "empty" underrun: decrement the retry counter
2784                    if (--(track->mRetryCount) > 0) {
2785                        break;
2786                    }
2787                    // indicate to client process that the track was disabled because of underrun;
2788                    // it will then automatically call start() when data is available
2789                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2790                    // remove from active list, but state remains ACTIVE [confusing but true]
2791                    isActive = false;
2792                    break;
2793                }
2794                // fall through
2795            case TrackBase::STOPPING_2:
2796            case TrackBase::PAUSED:
2797            case TrackBase::STOPPED:
2798            case TrackBase::FLUSHED:   // flush() while active
2799                // Check for presentation complete if track is inactive
2800                // We have consumed all the buffers of this track.
2801                // This would be incomplete if we auto-paused on underrun
2802                {
2803                    size_t audioHALFrames =
2804                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2805                    size_t framesWritten = mBytesWritten / mFrameSize;
2806                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2807                        // track stays in active list until presentation is complete
2808                        break;
2809                    }
2810                }
2811                if (track->isStopping_2()) {
2812                    track->mState = TrackBase::STOPPED;
2813                }
2814                if (track->isStopped()) {
2815                    // Can't reset directly, as fast mixer is still polling this track
2816                    //   track->reset();
2817                    // So instead mark this track as needing to be reset after push with ack
2818                    resetMask |= 1 << i;
2819                }
2820                isActive = false;
2821                break;
2822            case TrackBase::IDLE:
2823            default:
2824                LOG_FATAL("unexpected track state %d", track->mState);
2825            }
2826
2827            if (isActive) {
2828                // was it previously inactive?
2829                if (!(state->mTrackMask & (1 << j))) {
2830                    ExtendedAudioBufferProvider *eabp = track;
2831                    VolumeProvider *vp = track;
2832                    fastTrack->mBufferProvider = eabp;
2833                    fastTrack->mVolumeProvider = vp;
2834                    fastTrack->mSampleRate = track->mSampleRate;
2835                    fastTrack->mChannelMask = track->mChannelMask;
2836                    fastTrack->mGeneration++;
2837                    state->mTrackMask |= 1 << j;
2838                    didModify = true;
2839                    // no acknowledgement required for newly active tracks
2840                }
2841                // cache the combined master volume and stream type volume for fast mixer; this
2842                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2843                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2844                ++fastTracks;
2845            } else {
2846                // was it previously active?
2847                if (state->mTrackMask & (1 << j)) {
2848                    fastTrack->mBufferProvider = NULL;
2849                    fastTrack->mGeneration++;
2850                    state->mTrackMask &= ~(1 << j);
2851                    didModify = true;
2852                    // If any fast tracks were removed, we must wait for acknowledgement
2853                    // because we're about to decrement the last sp<> on those tracks.
2854                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2855                } else {
2856                    LOG_FATAL("fast track %d should have been active", j);
2857                }
2858                tracksToRemove->add(track);
2859                // Avoids a misleading display in dumpsys
2860                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2861            }
2862            continue;
2863        }
2864
2865        {   // local variable scope to avoid goto warning
2866
2867        audio_track_cblk_t* cblk = track->cblk();
2868
2869        // The first time a track is added we wait
2870        // for all its buffers to be filled before processing it
2871        int name = track->name();
2872        // make sure that we have enough frames to mix one full buffer.
2873        // enforce this condition only once to enable draining the buffer in case the client
2874        // app does not call stop() and relies on underrun to stop:
2875        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2876        // during last round
2877        size_t desiredFrames;
2878        uint32_t sr = track->sampleRate();
2879        if (sr == mSampleRate) {
2880            desiredFrames = mNormalFrameCount;
2881        } else {
2882            // +1 for rounding and +1 for additional sample needed for interpolation
2883            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2884            // add frames already consumed but not yet released by the resampler
2885            // because cblk->framesReady() will include these frames
2886            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2887            // the minimum track buffer size is normally twice the number of frames necessary
2888            // to fill one buffer and the resampler should not leave more than one buffer worth
2889            // of unreleased frames after each pass, but just in case...
2890            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2891        }
2892        uint32_t minFrames = 1;
2893        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2894                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2895            minFrames = desiredFrames;
2896        }
2897        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2898        size_t framesReady;
2899        if (track->sharedBuffer() == 0) {
2900            framesReady = track->framesReady();
2901        } else if (track->isStopped()) {
2902            framesReady = 0;
2903        } else {
2904            framesReady = 1;
2905        }
2906        if ((framesReady >= minFrames) && track->isReady() &&
2907                !track->isPaused() && !track->isTerminated())
2908        {
2909            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2910
2911            mixedTracks++;
2912
2913            // track->mainBuffer() != mMixBuffer means there is an effect chain
2914            // connected to the track
2915            chain.clear();
2916            if (track->mainBuffer() != mMixBuffer) {
2917                chain = getEffectChain_l(track->sessionId());
2918                // Delegate volume control to effect in track effect chain if needed
2919                if (chain != 0) {
2920                    tracksWithEffect++;
2921                } else {
2922                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2923                            "session %d",
2924                            name, track->sessionId());
2925                }
2926            }
2927
2928
2929            int param = AudioMixer::VOLUME;
2930            if (track->mFillingUpStatus == Track::FS_FILLED) {
2931                // no ramp for the first volume setting
2932                track->mFillingUpStatus = Track::FS_ACTIVE;
2933                if (track->mState == TrackBase::RESUMING) {
2934                    track->mState = TrackBase::ACTIVE;
2935                    param = AudioMixer::RAMP_VOLUME;
2936                }
2937                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2938            // FIXME should not make a decision based on mServer
2939            } else if (cblk->mServer != 0) {
2940                // If the track is stopped before the first frame was mixed,
2941                // do not apply ramp
2942                param = AudioMixer::RAMP_VOLUME;
2943            }
2944
2945            // compute volume for this track
2946            uint32_t vl, vr, va;
2947            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2948                vl = vr = va = 0;
2949                if (track->isPausing()) {
2950                    track->setPaused();
2951                }
2952            } else {
2953
2954                // read original volumes with volume control
2955                float typeVolume = mStreamTypes[track->streamType()].volume;
2956                float v = masterVolume * typeVolume;
2957                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2958                uint32_t vlr = proxy->getVolumeLR();
2959                vl = vlr & 0xFFFF;
2960                vr = vlr >> 16;
2961                // track volumes come from shared memory, so can't be trusted and must be clamped
2962                if (vl > MAX_GAIN_INT) {
2963                    ALOGV("Track left volume out of range: %04X", vl);
2964                    vl = MAX_GAIN_INT;
2965                }
2966                if (vr > MAX_GAIN_INT) {
2967                    ALOGV("Track right volume out of range: %04X", vr);
2968                    vr = MAX_GAIN_INT;
2969                }
2970                // now apply the master volume and stream type volume
2971                vl = (uint32_t)(v * vl) << 12;
2972                vr = (uint32_t)(v * vr) << 12;
2973                // assuming master volume and stream type volume each go up to 1.0,
2974                // vl and vr are now in 8.24 format
2975
2976                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2977                // send level comes from shared memory and so may be corrupt
2978                if (sendLevel > MAX_GAIN_INT) {
2979                    ALOGV("Track send level out of range: %04X", sendLevel);
2980                    sendLevel = MAX_GAIN_INT;
2981                }
2982                va = (uint32_t)(v * sendLevel);
2983            }
2984
2985            // Delegate volume control to effect in track effect chain if needed
2986            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2987                // Do not ramp volume if volume is controlled by effect
2988                param = AudioMixer::VOLUME;
2989                track->mHasVolumeController = true;
2990            } else {
2991                // force no volume ramp when volume controller was just disabled or removed
2992                // from effect chain to avoid volume spike
2993                if (track->mHasVolumeController) {
2994                    param = AudioMixer::VOLUME;
2995                }
2996                track->mHasVolumeController = false;
2997            }
2998
2999            // Convert volumes from 8.24 to 4.12 format
3000            // This additional clamping is needed in case chain->setVolume_l() overshot
3001            vl = (vl + (1 << 11)) >> 12;
3002            if (vl > MAX_GAIN_INT) {
3003                vl = MAX_GAIN_INT;
3004            }
3005            vr = (vr + (1 << 11)) >> 12;
3006            if (vr > MAX_GAIN_INT) {
3007                vr = MAX_GAIN_INT;
3008            }
3009
3010            if (va > MAX_GAIN_INT) {
3011                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3012            }
3013
3014            // XXX: these things DON'T need to be done each time
3015            mAudioMixer->setBufferProvider(name, track);
3016            mAudioMixer->enable(name);
3017
3018            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3019            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3020            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3021            mAudioMixer->setParameter(
3022                name,
3023                AudioMixer::TRACK,
3024                AudioMixer::FORMAT, (void *)track->format());
3025            mAudioMixer->setParameter(
3026                name,
3027                AudioMixer::TRACK,
3028                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3029            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3030            uint32_t maxSampleRate = mSampleRate * 2;
3031            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3032            if (reqSampleRate == 0) {
3033                reqSampleRate = mSampleRate;
3034            } else if (reqSampleRate > maxSampleRate) {
3035                reqSampleRate = maxSampleRate;
3036            }
3037            mAudioMixer->setParameter(
3038                name,
3039                AudioMixer::RESAMPLE,
3040                AudioMixer::SAMPLE_RATE,
3041                (void *)reqSampleRate);
3042            mAudioMixer->setParameter(
3043                name,
3044                AudioMixer::TRACK,
3045                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3046            mAudioMixer->setParameter(
3047                name,
3048                AudioMixer::TRACK,
3049                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3050
3051            // reset retry count
3052            track->mRetryCount = kMaxTrackRetries;
3053
3054            // If one track is ready, set the mixer ready if:
3055            //  - the mixer was not ready during previous round OR
3056            //  - no other track is not ready
3057            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3058                    mixerStatus != MIXER_TRACKS_ENABLED) {
3059                mixerStatus = MIXER_TRACKS_READY;
3060            }
3061        } else {
3062            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3063                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3064            }
3065            // clear effect chain input buffer if an active track underruns to avoid sending
3066            // previous audio buffer again to effects
3067            chain = getEffectChain_l(track->sessionId());
3068            if (chain != 0) {
3069                chain->clearInputBuffer();
3070            }
3071
3072            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3073            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3074                    track->isStopped() || track->isPaused()) {
3075                // We have consumed all the buffers of this track.
3076                // Remove it from the list of active tracks.
3077                // TODO: use actual buffer filling status instead of latency when available from
3078                // audio HAL
3079                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3080                size_t framesWritten = mBytesWritten / mFrameSize;
3081                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3082                    if (track->isStopped()) {
3083                        track->reset();
3084                    }
3085                    tracksToRemove->add(track);
3086                }
3087            } else {
3088                // No buffers for this track. Give it a few chances to
3089                // fill a buffer, then remove it from active list.
3090                if (--(track->mRetryCount) <= 0) {
3091                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3092                    tracksToRemove->add(track);
3093                    // indicate to client process that the track was disabled because of underrun;
3094                    // it will then automatically call start() when data is available
3095                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3096                // If one track is not ready, mark the mixer also not ready if:
3097                //  - the mixer was ready during previous round OR
3098                //  - no other track is ready
3099                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3100                                mixerStatus != MIXER_TRACKS_READY) {
3101                    mixerStatus = MIXER_TRACKS_ENABLED;
3102                }
3103            }
3104            mAudioMixer->disable(name);
3105        }
3106
3107        }   // local variable scope to avoid goto warning
3108track_is_ready: ;
3109
3110    }
3111
3112    // Push the new FastMixer state if necessary
3113    bool pauseAudioWatchdog = false;
3114    if (didModify) {
3115        state->mFastTracksGen++;
3116        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3117        if (kUseFastMixer == FastMixer_Dynamic &&
3118                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3119            state->mCommand = FastMixerState::COLD_IDLE;
3120            state->mColdFutexAddr = &mFastMixerFutex;
3121            state->mColdGen++;
3122            mFastMixerFutex = 0;
3123            if (kUseFastMixer == FastMixer_Dynamic) {
3124                mNormalSink = mOutputSink;
3125            }
3126            // If we go into cold idle, need to wait for acknowledgement
3127            // so that fast mixer stops doing I/O.
3128            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3129            pauseAudioWatchdog = true;
3130        }
3131    }
3132    if (sq != NULL) {
3133        sq->end(didModify);
3134        sq->push(block);
3135    }
3136#ifdef AUDIO_WATCHDOG
3137    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3138        mAudioWatchdog->pause();
3139    }
3140#endif
3141
3142    // Now perform the deferred reset on fast tracks that have stopped
3143    while (resetMask != 0) {
3144        size_t i = __builtin_ctz(resetMask);
3145        ALOG_ASSERT(i < count);
3146        resetMask &= ~(1 << i);
3147        sp<Track> t = mActiveTracks[i].promote();
3148        if (t == 0) {
3149            continue;
3150        }
3151        Track* track = t.get();
3152        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3153        track->reset();
3154    }
3155
3156    // remove all the tracks that need to be...
3157    removeTracks_l(*tracksToRemove);
3158
3159    // mix buffer must be cleared if all tracks are connected to an
3160    // effect chain as in this case the mixer will not write to
3161    // mix buffer and track effects will accumulate into it
3162    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3163            (mixedTracks == 0 && fastTracks > 0))) {
3164        // FIXME as a performance optimization, should remember previous zero status
3165        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3166    }
3167
3168    // if any fast tracks, then status is ready
3169    mMixerStatusIgnoringFastTracks = mixerStatus;
3170    if (fastTracks > 0) {
3171        mixerStatus = MIXER_TRACKS_READY;
3172    }
3173    return mixerStatus;
3174}
3175
3176// getTrackName_l() must be called with ThreadBase::mLock held
3177int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3178{
3179    return mAudioMixer->getTrackName(channelMask, sessionId);
3180}
3181
3182// deleteTrackName_l() must be called with ThreadBase::mLock held
3183void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3184{
3185    ALOGV("remove track (%d) and delete from mixer", name);
3186    mAudioMixer->deleteTrackName(name);
3187}
3188
3189// checkForNewParameters_l() must be called with ThreadBase::mLock held
3190bool AudioFlinger::MixerThread::checkForNewParameters_l()
3191{
3192    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3193    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3194    bool reconfig = false;
3195
3196    while (!mNewParameters.isEmpty()) {
3197
3198        if (mFastMixer != NULL) {
3199            FastMixerStateQueue *sq = mFastMixer->sq();
3200            FastMixerState *state = sq->begin();
3201            if (!(state->mCommand & FastMixerState::IDLE)) {
3202                previousCommand = state->mCommand;
3203                state->mCommand = FastMixerState::HOT_IDLE;
3204                sq->end();
3205                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3206            } else {
3207                sq->end(false /*didModify*/);
3208            }
3209        }
3210
3211        status_t status = NO_ERROR;
3212        String8 keyValuePair = mNewParameters[0];
3213        AudioParameter param = AudioParameter(keyValuePair);
3214        int value;
3215
3216        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3217            reconfig = true;
3218        }
3219        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3220            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3221                status = BAD_VALUE;
3222            } else {
3223                reconfig = true;
3224            }
3225        }
3226        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3227            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3228                status = BAD_VALUE;
3229            } else {
3230                reconfig = true;
3231            }
3232        }
3233        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3234            // do not accept frame count changes if tracks are open as the track buffer
3235            // size depends on frame count and correct behavior would not be guaranteed
3236            // if frame count is changed after track creation
3237            if (!mTracks.isEmpty()) {
3238                status = INVALID_OPERATION;
3239            } else {
3240                reconfig = true;
3241            }
3242        }
3243        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3244#ifdef ADD_BATTERY_DATA
3245            // when changing the audio output device, call addBatteryData to notify
3246            // the change
3247            if (mOutDevice != value) {
3248                uint32_t params = 0;
3249                // check whether speaker is on
3250                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3251                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3252                }
3253
3254                audio_devices_t deviceWithoutSpeaker
3255                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3256                // check if any other device (except speaker) is on
3257                if (value & deviceWithoutSpeaker ) {
3258                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3259                }
3260
3261                if (params != 0) {
3262                    addBatteryData(params);
3263                }
3264            }
3265#endif
3266
3267            // forward device change to effects that have requested to be
3268            // aware of attached audio device.
3269            if (value != AUDIO_DEVICE_NONE) {
3270                mOutDevice = value;
3271                for (size_t i = 0; i < mEffectChains.size(); i++) {
3272                    mEffectChains[i]->setDevice_l(mOutDevice);
3273                }
3274            }
3275        }
3276
3277        if (status == NO_ERROR) {
3278            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3279                                                    keyValuePair.string());
3280            if (!mStandby && status == INVALID_OPERATION) {
3281                mOutput->stream->common.standby(&mOutput->stream->common);
3282                mStandby = true;
3283                mBytesWritten = 0;
3284                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3285                                                       keyValuePair.string());
3286            }
3287            if (status == NO_ERROR && reconfig) {
3288                readOutputParameters();
3289                delete mAudioMixer;
3290                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3291                for (size_t i = 0; i < mTracks.size() ; i++) {
3292                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3293                    if (name < 0) {
3294                        break;
3295                    }
3296                    mTracks[i]->mName = name;
3297                }
3298                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3299            }
3300        }
3301
3302        mNewParameters.removeAt(0);
3303
3304        mParamStatus = status;
3305        mParamCond.signal();
3306        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3307        // already timed out waiting for the status and will never signal the condition.
3308        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3309    }
3310
3311    if (!(previousCommand & FastMixerState::IDLE)) {
3312        ALOG_ASSERT(mFastMixer != NULL);
3313        FastMixerStateQueue *sq = mFastMixer->sq();
3314        FastMixerState *state = sq->begin();
3315        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3316        state->mCommand = previousCommand;
3317        sq->end();
3318        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3319    }
3320
3321    return reconfig;
3322}
3323
3324
3325void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3326{
3327    const size_t SIZE = 256;
3328    char buffer[SIZE];
3329    String8 result;
3330
3331    PlaybackThread::dumpInternals(fd, args);
3332
3333    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3334    result.append(buffer);
3335    write(fd, result.string(), result.size());
3336
3337    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3338    const FastMixerDumpState copy(mFastMixerDumpState);
3339    copy.dump(fd);
3340
3341#ifdef STATE_QUEUE_DUMP
3342    // Similar for state queue
3343    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3344    observerCopy.dump(fd);
3345    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3346    mutatorCopy.dump(fd);
3347#endif
3348
3349#ifdef TEE_SINK
3350    // Write the tee output to a .wav file
3351    dumpTee(fd, mTeeSource, mId);
3352#endif
3353
3354#ifdef AUDIO_WATCHDOG
3355    if (mAudioWatchdog != 0) {
3356        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3357        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3358        wdCopy.dump(fd);
3359    }
3360#endif
3361}
3362
3363uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3364{
3365    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3366}
3367
3368uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3369{
3370    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3371}
3372
3373void AudioFlinger::MixerThread::cacheParameters_l()
3374{
3375    PlaybackThread::cacheParameters_l();
3376
3377    // FIXME: Relaxed timing because of a certain device that can't meet latency
3378    // Should be reduced to 2x after the vendor fixes the driver issue
3379    // increase threshold again due to low power audio mode. The way this warning
3380    // threshold is calculated and its usefulness should be reconsidered anyway.
3381    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3382}
3383
3384// ----------------------------------------------------------------------------
3385
3386AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3387        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3388    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3389        // mLeftVolFloat, mRightVolFloat
3390{
3391}
3392
3393AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3394        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3395        ThreadBase::type_t type)
3396    :   PlaybackThread(audioFlinger, output, id, device, type)
3397        // mLeftVolFloat, mRightVolFloat
3398{
3399}
3400
3401AudioFlinger::DirectOutputThread::~DirectOutputThread()
3402{
3403}
3404
3405void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3406{
3407    audio_track_cblk_t* cblk = track->cblk();
3408    float left, right;
3409
3410    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3411        left = right = 0;
3412    } else {
3413        float typeVolume = mStreamTypes[track->streamType()].volume;
3414        float v = mMasterVolume * typeVolume;
3415        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3416        uint32_t vlr = proxy->getVolumeLR();
3417        float v_clamped = v * (vlr & 0xFFFF);
3418        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3419        left = v_clamped/MAX_GAIN;
3420        v_clamped = v * (vlr >> 16);
3421        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3422        right = v_clamped/MAX_GAIN;
3423    }
3424
3425    if (lastTrack) {
3426        if (left != mLeftVolFloat || right != mRightVolFloat) {
3427            mLeftVolFloat = left;
3428            mRightVolFloat = right;
3429
3430            // Convert volumes from float to 8.24
3431            uint32_t vl = (uint32_t)(left * (1 << 24));
3432            uint32_t vr = (uint32_t)(right * (1 << 24));
3433
3434            // Delegate volume control to effect in track effect chain if needed
3435            // only one effect chain can be present on DirectOutputThread, so if
3436            // there is one, the track is connected to it
3437            if (!mEffectChains.isEmpty()) {
3438                mEffectChains[0]->setVolume_l(&vl, &vr);
3439                left = (float)vl / (1 << 24);
3440                right = (float)vr / (1 << 24);
3441            }
3442            if (mOutput->stream->set_volume) {
3443                mOutput->stream->set_volume(mOutput->stream, left, right);
3444            }
3445        }
3446    }
3447}
3448
3449
3450AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3451    Vector< sp<Track> > *tracksToRemove
3452)
3453{
3454    size_t count = mActiveTracks.size();
3455    mixer_state mixerStatus = MIXER_IDLE;
3456
3457    // find out which tracks need to be processed
3458    for (size_t i = 0; i < count; i++) {
3459        sp<Track> t = mActiveTracks[i].promote();
3460        // The track died recently
3461        if (t == 0) {
3462            continue;
3463        }
3464
3465        Track* const track = t.get();
3466        audio_track_cblk_t* cblk = track->cblk();
3467
3468        // The first time a track is added we wait
3469        // for all its buffers to be filled before processing it
3470        uint32_t minFrames;
3471        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3472            minFrames = mNormalFrameCount;
3473        } else {
3474            minFrames = 1;
3475        }
3476        // Only consider last track started for volume and mixer state control.
3477        // This is the last entry in mActiveTracks unless a track underruns.
3478        // As we only care about the transition phase between two tracks on a
3479        // direct output, it is not a problem to ignore the underrun case.
3480        bool last = (i == (count - 1));
3481
3482        if ((track->framesReady() >= minFrames) && track->isReady() &&
3483                !track->isPaused() && !track->isTerminated())
3484        {
3485            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3486
3487            if (track->mFillingUpStatus == Track::FS_FILLED) {
3488                track->mFillingUpStatus = Track::FS_ACTIVE;
3489                mLeftVolFloat = mRightVolFloat = 0;
3490                if (track->mState == TrackBase::RESUMING) {
3491                    track->mState = TrackBase::ACTIVE;
3492                }
3493            }
3494
3495            // compute volume for this track
3496            processVolume_l(track, last);
3497            if (last) {
3498                // reset retry count
3499                track->mRetryCount = kMaxTrackRetriesDirect;
3500                mActiveTrack = t;
3501                mixerStatus = MIXER_TRACKS_READY;
3502            }
3503        } else {
3504            // clear effect chain input buffer if the last active track started underruns
3505            // to avoid sending previous audio buffer again to effects
3506            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3507                mEffectChains[0]->clearInputBuffer();
3508            }
3509
3510            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3511            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3512                    track->isStopped() || track->isPaused()) {
3513                // We have consumed all the buffers of this track.
3514                // Remove it from the list of active tracks.
3515                // TODO: implement behavior for compressed audio
3516                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3517                size_t framesWritten = mBytesWritten / mFrameSize;
3518                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3519                    if (track->isStopped()) {
3520                        track->reset();
3521                    }
3522                    tracksToRemove->add(track);
3523                }
3524            } else {
3525                // No buffers for this track. Give it a few chances to
3526                // fill a buffer, then remove it from active list.
3527                // Only consider last track started for mixer state control
3528                if (--(track->mRetryCount) <= 0) {
3529                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3530                    tracksToRemove->add(track);
3531                } else if (last) {
3532                    mixerStatus = MIXER_TRACKS_ENABLED;
3533                }
3534            }
3535        }
3536    }
3537
3538    // remove all the tracks that need to be...
3539    removeTracks_l(*tracksToRemove);
3540
3541    return mixerStatus;
3542}
3543
3544void AudioFlinger::DirectOutputThread::threadLoop_mix()
3545{
3546    size_t frameCount = mFrameCount;
3547    int8_t *curBuf = (int8_t *)mMixBuffer;
3548    // output audio to hardware
3549    while (frameCount) {
3550        AudioBufferProvider::Buffer buffer;
3551        buffer.frameCount = frameCount;
3552        mActiveTrack->getNextBuffer(&buffer);
3553        if (buffer.raw == NULL) {
3554            memset(curBuf, 0, frameCount * mFrameSize);
3555            break;
3556        }
3557        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3558        frameCount -= buffer.frameCount;
3559        curBuf += buffer.frameCount * mFrameSize;
3560        mActiveTrack->releaseBuffer(&buffer);
3561    }
3562    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3563    sleepTime = 0;
3564    standbyTime = systemTime() + standbyDelay;
3565    mActiveTrack.clear();
3566}
3567
3568void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3569{
3570    if (sleepTime == 0) {
3571        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3572            sleepTime = activeSleepTime;
3573        } else {
3574            sleepTime = idleSleepTime;
3575        }
3576    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3577        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3578        sleepTime = 0;
3579    }
3580}
3581
3582// getTrackName_l() must be called with ThreadBase::mLock held
3583int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3584        int sessionId)
3585{
3586    return 0;
3587}
3588
3589// deleteTrackName_l() must be called with ThreadBase::mLock held
3590void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3591{
3592}
3593
3594// checkForNewParameters_l() must be called with ThreadBase::mLock held
3595bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3596{
3597    bool reconfig = false;
3598
3599    while (!mNewParameters.isEmpty()) {
3600        status_t status = NO_ERROR;
3601        String8 keyValuePair = mNewParameters[0];
3602        AudioParameter param = AudioParameter(keyValuePair);
3603        int value;
3604
3605        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3606            // do not accept frame count changes if tracks are open as the track buffer
3607            // size depends on frame count and correct behavior would not be garantied
3608            // if frame count is changed after track creation
3609            if (!mTracks.isEmpty()) {
3610                status = INVALID_OPERATION;
3611            } else {
3612                reconfig = true;
3613            }
3614        }
3615        if (status == NO_ERROR) {
3616            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3617                                                    keyValuePair.string());
3618            if (!mStandby && status == INVALID_OPERATION) {
3619                mOutput->stream->common.standby(&mOutput->stream->common);
3620                mStandby = true;
3621                mBytesWritten = 0;
3622                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3623                                                       keyValuePair.string());
3624            }
3625            if (status == NO_ERROR && reconfig) {
3626                readOutputParameters();
3627                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3628            }
3629        }
3630
3631        mNewParameters.removeAt(0);
3632
3633        mParamStatus = status;
3634        mParamCond.signal();
3635        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3636        // already timed out waiting for the status and will never signal the condition.
3637        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3638    }
3639    return reconfig;
3640}
3641
3642uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3643{
3644    uint32_t time;
3645    if (audio_is_linear_pcm(mFormat)) {
3646        time = PlaybackThread::activeSleepTimeUs();
3647    } else {
3648        time = 10000;
3649    }
3650    return time;
3651}
3652
3653uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3654{
3655    uint32_t time;
3656    if (audio_is_linear_pcm(mFormat)) {
3657        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3658    } else {
3659        time = 10000;
3660    }
3661    return time;
3662}
3663
3664uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3665{
3666    uint32_t time;
3667    if (audio_is_linear_pcm(mFormat)) {
3668        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3669    } else {
3670        time = 10000;
3671    }
3672    return time;
3673}
3674
3675void AudioFlinger::DirectOutputThread::cacheParameters_l()
3676{
3677    PlaybackThread::cacheParameters_l();
3678
3679    // use shorter standby delay as on normal output to release
3680    // hardware resources as soon as possible
3681    standbyDelay = microseconds(activeSleepTime*2);
3682}
3683
3684// ----------------------------------------------------------------------------
3685
3686AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3687        const sp<AudioFlinger::OffloadThread>& offloadThread)
3688    :   Thread(false /*canCallJava*/),
3689        mOffloadThread(offloadThread),
3690        mWriteBlocked(false),
3691        mDraining(false)
3692{
3693}
3694
3695AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3696{
3697}
3698
3699void AudioFlinger::AsyncCallbackThread::onFirstRef()
3700{
3701    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3702}
3703
3704bool AudioFlinger::AsyncCallbackThread::threadLoop()
3705{
3706    while (!exitPending()) {
3707        bool writeBlocked;
3708        bool draining;
3709
3710        {
3711            Mutex::Autolock _l(mLock);
3712            mWaitWorkCV.wait(mLock);
3713            if (exitPending()) {
3714                break;
3715            }
3716            writeBlocked = mWriteBlocked;
3717            draining = mDraining;
3718            ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3719        }
3720        {
3721            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3722            if (offloadThread != 0) {
3723                if (writeBlocked == false) {
3724                    offloadThread->setWriteBlocked(false);
3725                }
3726                if (draining == false) {
3727                    offloadThread->setDraining(false);
3728                }
3729            }
3730        }
3731    }
3732    return false;
3733}
3734
3735void AudioFlinger::AsyncCallbackThread::exit()
3736{
3737    ALOGV("AsyncCallbackThread::exit");
3738    Mutex::Autolock _l(mLock);
3739    requestExit();
3740    mWaitWorkCV.broadcast();
3741}
3742
3743void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value)
3744{
3745    Mutex::Autolock _l(mLock);
3746    mWriteBlocked = value;
3747    if (!value) {
3748        mWaitWorkCV.signal();
3749    }
3750}
3751
3752void AudioFlinger::AsyncCallbackThread::setDraining(bool value)
3753{
3754    Mutex::Autolock _l(mLock);
3755    mDraining = value;
3756    if (!value) {
3757        mWaitWorkCV.signal();
3758    }
3759}
3760
3761
3762// ----------------------------------------------------------------------------
3763AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3764        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3765    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3766        mHwPaused(false),
3767        mPausedBytesRemaining(0)
3768{
3769    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3770}
3771
3772AudioFlinger::OffloadThread::~OffloadThread()
3773{
3774    mPreviousTrack.clear();
3775}
3776
3777void AudioFlinger::OffloadThread::threadLoop_exit()
3778{
3779    if (mFlushPending || mHwPaused) {
3780        // If a flush is pending or track was paused, just discard buffered data
3781        flushHw_l();
3782    } else {
3783        mMixerStatus = MIXER_DRAIN_ALL;
3784        threadLoop_drain();
3785    }
3786    mCallbackThread->exit();
3787    PlaybackThread::threadLoop_exit();
3788}
3789
3790AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3791    Vector< sp<Track> > *tracksToRemove
3792)
3793{
3794    ALOGV("OffloadThread::prepareTracks_l");
3795    size_t count = mActiveTracks.size();
3796
3797    mixer_state mixerStatus = MIXER_IDLE;
3798    if (mFlushPending) {
3799        flushHw_l();
3800        mFlushPending = false;
3801    }
3802    // find out which tracks need to be processed
3803    for (size_t i = 0; i < count; i++) {
3804        sp<Track> t = mActiveTracks[i].promote();
3805        // The track died recently
3806        if (t == 0) {
3807            continue;
3808        }
3809        Track* const track = t.get();
3810        audio_track_cblk_t* cblk = track->cblk();
3811        if (mPreviousTrack != NULL) {
3812            if (t != mPreviousTrack) {
3813                // Flush any data still being written from last track
3814                mBytesRemaining = 0;
3815                if (mPausedBytesRemaining) {
3816                    // Last track was paused so we also need to flush saved
3817                    // mixbuffer state and invalidate track so that it will
3818                    // re-submit that unwritten data when it is next resumed
3819                    mPausedBytesRemaining = 0;
3820                    // Invalidate is a bit drastic - would be more efficient
3821                    // to have a flag to tell client that some of the
3822                    // previously written data was lost
3823                    mPreviousTrack->invalidate();
3824                }
3825            }
3826        }
3827        mPreviousTrack = t;
3828        bool last = (i == (count - 1));
3829        if (track->isPausing()) {
3830            track->setPaused();
3831            if (last) {
3832                if (!mHwPaused) {
3833                    mOutput->stream->pause(mOutput->stream);
3834                    mHwPaused = true;
3835                }
3836                // If we were part way through writing the mixbuffer to
3837                // the HAL we must save this until we resume
3838                // BUG - this will be wrong if a different track is made active,
3839                // in that case we want to discard the pending data in the
3840                // mixbuffer and tell the client to present it again when the
3841                // track is resumed
3842                mPausedWriteLength = mCurrentWriteLength;
3843                mPausedBytesRemaining = mBytesRemaining;
3844                mBytesRemaining = 0;    // stop writing
3845            }
3846            tracksToRemove->add(track);
3847        } else if (track->framesReady() && track->isReady() &&
3848                !track->isPaused() && !track->isTerminated()) {
3849            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3850            if (track->mFillingUpStatus == Track::FS_FILLED) {
3851                track->mFillingUpStatus = Track::FS_ACTIVE;
3852                mLeftVolFloat = mRightVolFloat = 0;
3853                if (track->mState == TrackBase::RESUMING) {
3854                    if (mPausedBytesRemaining) {
3855                        // Need to continue write that was interrupted
3856                        mCurrentWriteLength = mPausedWriteLength;
3857                        mBytesRemaining = mPausedBytesRemaining;
3858                        mPausedBytesRemaining = 0;
3859                    }
3860                    track->mState = TrackBase::ACTIVE;
3861                }
3862            }
3863
3864            if (last) {
3865                if (mHwPaused) {
3866                    mOutput->stream->resume(mOutput->stream);
3867                    mHwPaused = false;
3868                    // threadLoop_mix() will handle the case that we need to
3869                    // resume an interrupted write
3870                }
3871                // reset retry count
3872                track->mRetryCount = kMaxTrackRetriesOffload;
3873                mActiveTrack = t;
3874                mixerStatus = MIXER_TRACKS_READY;
3875            }
3876        } else {
3877            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3878            if (track->isStopping_1()) {
3879                // Hardware buffer can hold a large amount of audio so we must
3880                // wait for all current track's data to drain before we say
3881                // that the track is stopped.
3882                if (mBytesRemaining == 0) {
3883                    // Only start draining when all data in mixbuffer
3884                    // has been written
3885                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3886                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3887                    sleepTime = 0;
3888                    standbyTime = systemTime() + standbyDelay;
3889                    if (last) {
3890                        mixerStatus = MIXER_DRAIN_TRACK;
3891                        if (mHwPaused) {
3892                            // It is possible to move from PAUSED to STOPPING_1 without
3893                            // a resume so we must ensure hardware is running
3894                            mOutput->stream->resume(mOutput->stream);
3895                            mHwPaused = false;
3896                        }
3897                    }
3898                }
3899            } else if (track->isStopping_2()) {
3900                // Drain has completed, signal presentation complete
3901                if (!mDraining || !last) {
3902                    track->mState = TrackBase::STOPPED;
3903                    size_t audioHALFrames =
3904                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3905                    size_t framesWritten =
3906                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3907                    track->presentationComplete(framesWritten, audioHALFrames);
3908                    track->reset();
3909                    tracksToRemove->add(track);
3910                }
3911            } else {
3912                // No buffers for this track. Give it a few chances to
3913                // fill a buffer, then remove it from active list.
3914                if (--(track->mRetryCount) <= 0) {
3915                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
3916                          track->name());
3917                    tracksToRemove->add(track);
3918                } else if (last){
3919                    mixerStatus = MIXER_TRACKS_ENABLED;
3920                }
3921            }
3922        }
3923        // compute volume for this track
3924        processVolume_l(track, last);
3925    }
3926    // remove all the tracks that need to be...
3927    removeTracks_l(*tracksToRemove);
3928
3929    return mixerStatus;
3930}
3931
3932void AudioFlinger::OffloadThread::flushOutput_l()
3933{
3934    mFlushPending = true;
3935}
3936
3937// must be called with thread mutex locked
3938bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
3939{
3940    ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3941    if (mUseAsyncWrite && (mWriteBlocked || mDraining)) {
3942        return true;
3943    }
3944    return false;
3945}
3946
3947// must be called with thread mutex locked
3948bool AudioFlinger::OffloadThread::shouldStandby_l()
3949{
3950    bool TrackPaused = false;
3951
3952    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
3953    // after a timeout and we will enter standby then.
3954    if (mTracks.size() > 0) {
3955        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
3956    }
3957
3958    return !mStandby && !TrackPaused;
3959}
3960
3961
3962bool AudioFlinger::OffloadThread::waitingAsyncCallback()
3963{
3964    Mutex::Autolock _l(mLock);
3965    return waitingAsyncCallback_l();
3966}
3967
3968void AudioFlinger::OffloadThread::flushHw_l()
3969{
3970    mOutput->stream->flush(mOutput->stream);
3971    // Flush anything still waiting in the mixbuffer
3972    mCurrentWriteLength = 0;
3973    mBytesRemaining = 0;
3974    mPausedWriteLength = 0;
3975    mPausedBytesRemaining = 0;
3976    if (mUseAsyncWrite) {
3977        mWriteBlocked = false;
3978        mDraining = false;
3979        ALOG_ASSERT(mCallbackThread != 0);
3980        mCallbackThread->setWriteBlocked(false);
3981        mCallbackThread->setDraining(false);
3982    }
3983}
3984
3985// ----------------------------------------------------------------------------
3986
3987AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3988        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3989    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3990                DUPLICATING),
3991        mWaitTimeMs(UINT_MAX)
3992{
3993    addOutputTrack(mainThread);
3994}
3995
3996AudioFlinger::DuplicatingThread::~DuplicatingThread()
3997{
3998    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3999        mOutputTracks[i]->destroy();
4000    }
4001}
4002
4003void AudioFlinger::DuplicatingThread::threadLoop_mix()
4004{
4005    // mix buffers...
4006    if (outputsReady(outputTracks)) {
4007        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4008    } else {
4009        memset(mMixBuffer, 0, mixBufferSize);
4010    }
4011    sleepTime = 0;
4012    writeFrames = mNormalFrameCount;
4013    mCurrentWriteLength = mixBufferSize;
4014    standbyTime = systemTime() + standbyDelay;
4015}
4016
4017void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4018{
4019    if (sleepTime == 0) {
4020        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4021            sleepTime = activeSleepTime;
4022        } else {
4023            sleepTime = idleSleepTime;
4024        }
4025    } else if (mBytesWritten != 0) {
4026        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4027            writeFrames = mNormalFrameCount;
4028            memset(mMixBuffer, 0, mixBufferSize);
4029        } else {
4030            // flush remaining overflow buffers in output tracks
4031            writeFrames = 0;
4032        }
4033        sleepTime = 0;
4034    }
4035}
4036
4037ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4038{
4039    for (size_t i = 0; i < outputTracks.size(); i++) {
4040        outputTracks[i]->write(mMixBuffer, writeFrames);
4041    }
4042    return (ssize_t)mixBufferSize;
4043}
4044
4045void AudioFlinger::DuplicatingThread::threadLoop_standby()
4046{
4047    // DuplicatingThread implements standby by stopping all tracks
4048    for (size_t i = 0; i < outputTracks.size(); i++) {
4049        outputTracks[i]->stop();
4050    }
4051}
4052
4053void AudioFlinger::DuplicatingThread::saveOutputTracks()
4054{
4055    outputTracks = mOutputTracks;
4056}
4057
4058void AudioFlinger::DuplicatingThread::clearOutputTracks()
4059{
4060    outputTracks.clear();
4061}
4062
4063void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4064{
4065    Mutex::Autolock _l(mLock);
4066    // FIXME explain this formula
4067    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4068    OutputTrack *outputTrack = new OutputTrack(thread,
4069                                            this,
4070                                            mSampleRate,
4071                                            mFormat,
4072                                            mChannelMask,
4073                                            frameCount);
4074    if (outputTrack->cblk() != NULL) {
4075        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4076        mOutputTracks.add(outputTrack);
4077        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4078        updateWaitTime_l();
4079    }
4080}
4081
4082void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4083{
4084    Mutex::Autolock _l(mLock);
4085    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4086        if (mOutputTracks[i]->thread() == thread) {
4087            mOutputTracks[i]->destroy();
4088            mOutputTracks.removeAt(i);
4089            updateWaitTime_l();
4090            return;
4091        }
4092    }
4093    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4094}
4095
4096// caller must hold mLock
4097void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4098{
4099    mWaitTimeMs = UINT_MAX;
4100    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4101        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4102        if (strong != 0) {
4103            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4104            if (waitTimeMs < mWaitTimeMs) {
4105                mWaitTimeMs = waitTimeMs;
4106            }
4107        }
4108    }
4109}
4110
4111
4112bool AudioFlinger::DuplicatingThread::outputsReady(
4113        const SortedVector< sp<OutputTrack> > &outputTracks)
4114{
4115    for (size_t i = 0; i < outputTracks.size(); i++) {
4116        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4117        if (thread == 0) {
4118            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4119                    outputTracks[i].get());
4120            return false;
4121        }
4122        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4123        // see note at standby() declaration
4124        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4125            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4126                    thread.get());
4127            return false;
4128        }
4129    }
4130    return true;
4131}
4132
4133uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4134{
4135    return (mWaitTimeMs * 1000) / 2;
4136}
4137
4138void AudioFlinger::DuplicatingThread::cacheParameters_l()
4139{
4140    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4141    updateWaitTime_l();
4142
4143    MixerThread::cacheParameters_l();
4144}
4145
4146// ----------------------------------------------------------------------------
4147//      Record
4148// ----------------------------------------------------------------------------
4149
4150AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4151                                         AudioStreamIn *input,
4152                                         uint32_t sampleRate,
4153                                         audio_channel_mask_t channelMask,
4154                                         audio_io_handle_t id,
4155                                         audio_devices_t outDevice,
4156                                         audio_devices_t inDevice
4157#ifdef TEE_SINK
4158                                         , const sp<NBAIO_Sink>& teeSink
4159#endif
4160                                         ) :
4161    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4162    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4163    // mRsmpInIndex and mBufferSize set by readInputParameters()
4164    mReqChannelCount(popcount(channelMask)),
4165    mReqSampleRate(sampleRate)
4166    // mBytesRead is only meaningful while active, and so is cleared in start()
4167    // (but might be better to also clear here for dump?)
4168#ifdef TEE_SINK
4169    , mTeeSink(teeSink)
4170#endif
4171{
4172    snprintf(mName, kNameLength, "AudioIn_%X", id);
4173
4174    readInputParameters();
4175
4176}
4177
4178
4179AudioFlinger::RecordThread::~RecordThread()
4180{
4181    delete[] mRsmpInBuffer;
4182    delete mResampler;
4183    delete[] mRsmpOutBuffer;
4184}
4185
4186void AudioFlinger::RecordThread::onFirstRef()
4187{
4188    run(mName, PRIORITY_URGENT_AUDIO);
4189}
4190
4191bool AudioFlinger::RecordThread::threadLoop()
4192{
4193    AudioBufferProvider::Buffer buffer;
4194    sp<RecordTrack> activeTrack;
4195    Vector< sp<EffectChain> > effectChains;
4196
4197    nsecs_t lastWarning = 0;
4198
4199    inputStandBy();
4200    acquireWakeLock();
4201
4202    // used to verify we've read at least once before evaluating how many bytes were read
4203    bool readOnce = false;
4204
4205    // start recording
4206    while (!exitPending()) {
4207
4208        processConfigEvents();
4209
4210        { // scope for mLock
4211            Mutex::Autolock _l(mLock);
4212            checkForNewParameters_l();
4213            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4214                standby();
4215
4216                if (exitPending()) {
4217                    break;
4218                }
4219
4220                releaseWakeLock_l();
4221                ALOGV("RecordThread: loop stopping");
4222                // go to sleep
4223                mWaitWorkCV.wait(mLock);
4224                ALOGV("RecordThread: loop starting");
4225                acquireWakeLock_l();
4226                continue;
4227            }
4228            if (mActiveTrack != 0) {
4229                if (mActiveTrack->isTerminated()) {
4230                    removeTrack_l(mActiveTrack);
4231                    mActiveTrack.clear();
4232                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4233                    standby();
4234                    mActiveTrack.clear();
4235                    mStartStopCond.broadcast();
4236                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4237                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4238                        mActiveTrack.clear();
4239                        mStartStopCond.broadcast();
4240                    } else if (readOnce) {
4241                        // record start succeeds only if first read from audio input
4242                        // succeeds
4243                        if (mBytesRead >= 0) {
4244                            mActiveTrack->mState = TrackBase::ACTIVE;
4245                        } else {
4246                            mActiveTrack.clear();
4247                        }
4248                        mStartStopCond.broadcast();
4249                    }
4250                    mStandby = false;
4251                }
4252            }
4253            lockEffectChains_l(effectChains);
4254        }
4255
4256        if (mActiveTrack != 0) {
4257            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4258                mActiveTrack->mState != TrackBase::RESUMING) {
4259                unlockEffectChains(effectChains);
4260                usleep(kRecordThreadSleepUs);
4261                continue;
4262            }
4263            for (size_t i = 0; i < effectChains.size(); i ++) {
4264                effectChains[i]->process_l();
4265            }
4266
4267            buffer.frameCount = mFrameCount;
4268            status_t status = mActiveTrack->getNextBuffer(&buffer);
4269            if (status == NO_ERROR) {
4270                readOnce = true;
4271                size_t framesOut = buffer.frameCount;
4272                if (mResampler == NULL) {
4273                    // no resampling
4274                    while (framesOut) {
4275                        size_t framesIn = mFrameCount - mRsmpInIndex;
4276                        if (framesIn) {
4277                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4278                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4279                                    mActiveTrack->mFrameSize;
4280                            if (framesIn > framesOut)
4281                                framesIn = framesOut;
4282                            mRsmpInIndex += framesIn;
4283                            framesOut -= framesIn;
4284                            if (mChannelCount == mReqChannelCount) {
4285                                memcpy(dst, src, framesIn * mFrameSize);
4286                            } else {
4287                                if (mChannelCount == 1) {
4288                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4289                                            (int16_t *)src, framesIn);
4290                                } else {
4291                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4292                                            (int16_t *)src, framesIn);
4293                                }
4294                            }
4295                        }
4296                        if (framesOut && mFrameCount == mRsmpInIndex) {
4297                            void *readInto;
4298                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4299                                readInto = buffer.raw;
4300                                framesOut = 0;
4301                            } else {
4302                                readInto = mRsmpInBuffer;
4303                                mRsmpInIndex = 0;
4304                            }
4305                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4306                                    mBufferSize);
4307                            if (mBytesRead <= 0) {
4308                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4309                                {
4310                                    ALOGE("Error reading audio input");
4311                                    // Force input into standby so that it tries to
4312                                    // recover at next read attempt
4313                                    inputStandBy();
4314                                    usleep(kRecordThreadSleepUs);
4315                                }
4316                                mRsmpInIndex = mFrameCount;
4317                                framesOut = 0;
4318                                buffer.frameCount = 0;
4319                            }
4320#ifdef TEE_SINK
4321                            else if (mTeeSink != 0) {
4322                                (void) mTeeSink->write(readInto,
4323                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4324                            }
4325#endif
4326                        }
4327                    }
4328                } else {
4329                    // resampling
4330
4331                    // resampler accumulates, but we only have one source track
4332                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4333                    // alter output frame count as if we were expecting stereo samples
4334                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4335                        framesOut >>= 1;
4336                    }
4337                    mResampler->resample(mRsmpOutBuffer, framesOut,
4338                            this /* AudioBufferProvider* */);
4339                    // ditherAndClamp() works as long as all buffers returned by
4340                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4341                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4342                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4343                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4344                        // the resampler always outputs stereo samples:
4345                        // do post stereo to mono conversion
4346                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4347                                framesOut);
4348                    } else {
4349                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4350                    }
4351                    // now done with mRsmpOutBuffer
4352
4353                }
4354                if (mFramestoDrop == 0) {
4355                    mActiveTrack->releaseBuffer(&buffer);
4356                } else {
4357                    if (mFramestoDrop > 0) {
4358                        mFramestoDrop -= buffer.frameCount;
4359                        if (mFramestoDrop <= 0) {
4360                            clearSyncStartEvent();
4361                        }
4362                    } else {
4363                        mFramestoDrop += buffer.frameCount;
4364                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4365                                mSyncStartEvent->isCancelled()) {
4366                            ALOGW("Synced record %s, session %d, trigger session %d",
4367                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4368                                  mActiveTrack->sessionId(),
4369                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4370                            clearSyncStartEvent();
4371                        }
4372                    }
4373                }
4374                mActiveTrack->clearOverflow();
4375            }
4376            // client isn't retrieving buffers fast enough
4377            else {
4378                if (!mActiveTrack->setOverflow()) {
4379                    nsecs_t now = systemTime();
4380                    if ((now - lastWarning) > kWarningThrottleNs) {
4381                        ALOGW("RecordThread: buffer overflow");
4382                        lastWarning = now;
4383                    }
4384                }
4385                // Release the processor for a while before asking for a new buffer.
4386                // This will give the application more chance to read from the buffer and
4387                // clear the overflow.
4388                usleep(kRecordThreadSleepUs);
4389            }
4390        }
4391        // enable changes in effect chain
4392        unlockEffectChains(effectChains);
4393        effectChains.clear();
4394    }
4395
4396    standby();
4397
4398    {
4399        Mutex::Autolock _l(mLock);
4400        mActiveTrack.clear();
4401        mStartStopCond.broadcast();
4402    }
4403
4404    releaseWakeLock();
4405
4406    ALOGV("RecordThread %p exiting", this);
4407    return false;
4408}
4409
4410void AudioFlinger::RecordThread::standby()
4411{
4412    if (!mStandby) {
4413        inputStandBy();
4414        mStandby = true;
4415    }
4416}
4417
4418void AudioFlinger::RecordThread::inputStandBy()
4419{
4420    mInput->stream->common.standby(&mInput->stream->common);
4421}
4422
4423sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4424        const sp<AudioFlinger::Client>& client,
4425        uint32_t sampleRate,
4426        audio_format_t format,
4427        audio_channel_mask_t channelMask,
4428        size_t frameCount,
4429        int sessionId,
4430        IAudioFlinger::track_flags_t flags,
4431        pid_t tid,
4432        status_t *status)
4433{
4434    sp<RecordTrack> track;
4435    status_t lStatus;
4436
4437    lStatus = initCheck();
4438    if (lStatus != NO_ERROR) {
4439        ALOGE("Audio driver not initialized.");
4440        goto Exit;
4441    }
4442
4443    // FIXME use flags and tid similar to createTrack_l()
4444
4445    { // scope for mLock
4446        Mutex::Autolock _l(mLock);
4447
4448        track = new RecordTrack(this, client, sampleRate,
4449                      format, channelMask, frameCount, sessionId);
4450
4451        if (track->getCblk() == 0) {
4452            lStatus = NO_MEMORY;
4453            goto Exit;
4454        }
4455        mTracks.add(track);
4456
4457        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4458        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4459                        mAudioFlinger->btNrecIsOff();
4460        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4461        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4462    }
4463    lStatus = NO_ERROR;
4464
4465Exit:
4466    if (status) {
4467        *status = lStatus;
4468    }
4469    return track;
4470}
4471
4472status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4473                                           AudioSystem::sync_event_t event,
4474                                           int triggerSession)
4475{
4476    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4477    sp<ThreadBase> strongMe = this;
4478    status_t status = NO_ERROR;
4479
4480    if (event == AudioSystem::SYNC_EVENT_NONE) {
4481        clearSyncStartEvent();
4482    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4483        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4484                                       triggerSession,
4485                                       recordTrack->sessionId(),
4486                                       syncStartEventCallback,
4487                                       this);
4488        // Sync event can be cancelled by the trigger session if the track is not in a
4489        // compatible state in which case we start record immediately
4490        if (mSyncStartEvent->isCancelled()) {
4491            clearSyncStartEvent();
4492        } else {
4493            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4494            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4495        }
4496    }
4497
4498    {
4499        AutoMutex lock(mLock);
4500        if (mActiveTrack != 0) {
4501            if (recordTrack != mActiveTrack.get()) {
4502                status = -EBUSY;
4503            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4504                mActiveTrack->mState = TrackBase::ACTIVE;
4505            }
4506            return status;
4507        }
4508
4509        recordTrack->mState = TrackBase::IDLE;
4510        mActiveTrack = recordTrack;
4511        mLock.unlock();
4512        status_t status = AudioSystem::startInput(mId);
4513        mLock.lock();
4514        if (status != NO_ERROR) {
4515            mActiveTrack.clear();
4516            clearSyncStartEvent();
4517            return status;
4518        }
4519        mRsmpInIndex = mFrameCount;
4520        mBytesRead = 0;
4521        if (mResampler != NULL) {
4522            mResampler->reset();
4523        }
4524        mActiveTrack->mState = TrackBase::RESUMING;
4525        // signal thread to start
4526        ALOGV("Signal record thread");
4527        mWaitWorkCV.broadcast();
4528        // do not wait for mStartStopCond if exiting
4529        if (exitPending()) {
4530            mActiveTrack.clear();
4531            status = INVALID_OPERATION;
4532            goto startError;
4533        }
4534        mStartStopCond.wait(mLock);
4535        if (mActiveTrack == 0) {
4536            ALOGV("Record failed to start");
4537            status = BAD_VALUE;
4538            goto startError;
4539        }
4540        ALOGV("Record started OK");
4541        return status;
4542    }
4543
4544startError:
4545    AudioSystem::stopInput(mId);
4546    clearSyncStartEvent();
4547    return status;
4548}
4549
4550void AudioFlinger::RecordThread::clearSyncStartEvent()
4551{
4552    if (mSyncStartEvent != 0) {
4553        mSyncStartEvent->cancel();
4554    }
4555    mSyncStartEvent.clear();
4556    mFramestoDrop = 0;
4557}
4558
4559void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4560{
4561    sp<SyncEvent> strongEvent = event.promote();
4562
4563    if (strongEvent != 0) {
4564        RecordThread *me = (RecordThread *)strongEvent->cookie();
4565        me->handleSyncStartEvent(strongEvent);
4566    }
4567}
4568
4569void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4570{
4571    if (event == mSyncStartEvent) {
4572        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4573        // from audio HAL
4574        mFramestoDrop = mFrameCount * 2;
4575    }
4576}
4577
4578bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4579    ALOGV("RecordThread::stop");
4580    AutoMutex _l(mLock);
4581    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4582        return false;
4583    }
4584    recordTrack->mState = TrackBase::PAUSING;
4585    // do not wait for mStartStopCond if exiting
4586    if (exitPending()) {
4587        return true;
4588    }
4589    mStartStopCond.wait(mLock);
4590    // if we have been restarted, recordTrack == mActiveTrack.get() here
4591    if (exitPending() || recordTrack != mActiveTrack.get()) {
4592        ALOGV("Record stopped OK");
4593        return true;
4594    }
4595    return false;
4596}
4597
4598bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4599{
4600    return false;
4601}
4602
4603status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4604{
4605#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4606    if (!isValidSyncEvent(event)) {
4607        return BAD_VALUE;
4608    }
4609
4610    int eventSession = event->triggerSession();
4611    status_t ret = NAME_NOT_FOUND;
4612
4613    Mutex::Autolock _l(mLock);
4614
4615    for (size_t i = 0; i < mTracks.size(); i++) {
4616        sp<RecordTrack> track = mTracks[i];
4617        if (eventSession == track->sessionId()) {
4618            (void) track->setSyncEvent(event);
4619            ret = NO_ERROR;
4620        }
4621    }
4622    return ret;
4623#else
4624    return BAD_VALUE;
4625#endif
4626}
4627
4628// destroyTrack_l() must be called with ThreadBase::mLock held
4629void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4630{
4631    track->terminate();
4632    track->mState = TrackBase::STOPPED;
4633    // active tracks are removed by threadLoop()
4634    if (mActiveTrack != track) {
4635        removeTrack_l(track);
4636    }
4637}
4638
4639void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4640{
4641    mTracks.remove(track);
4642    // need anything related to effects here?
4643}
4644
4645void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4646{
4647    dumpInternals(fd, args);
4648    dumpTracks(fd, args);
4649    dumpEffectChains(fd, args);
4650}
4651
4652void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4653{
4654    const size_t SIZE = 256;
4655    char buffer[SIZE];
4656    String8 result;
4657
4658    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4659    result.append(buffer);
4660
4661    if (mActiveTrack != 0) {
4662        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4663        result.append(buffer);
4664        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4665        result.append(buffer);
4666        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4667        result.append(buffer);
4668        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4669        result.append(buffer);
4670        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4671        result.append(buffer);
4672    } else {
4673        result.append("No active record client\n");
4674    }
4675
4676    write(fd, result.string(), result.size());
4677
4678    dumpBase(fd, args);
4679}
4680
4681void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4682{
4683    const size_t SIZE = 256;
4684    char buffer[SIZE];
4685    String8 result;
4686
4687    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4688    result.append(buffer);
4689    RecordTrack::appendDumpHeader(result);
4690    for (size_t i = 0; i < mTracks.size(); ++i) {
4691        sp<RecordTrack> track = mTracks[i];
4692        if (track != 0) {
4693            track->dump(buffer, SIZE);
4694            result.append(buffer);
4695        }
4696    }
4697
4698    if (mActiveTrack != 0) {
4699        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4700        result.append(buffer);
4701        RecordTrack::appendDumpHeader(result);
4702        mActiveTrack->dump(buffer, SIZE);
4703        result.append(buffer);
4704
4705    }
4706    write(fd, result.string(), result.size());
4707}
4708
4709// AudioBufferProvider interface
4710status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4711{
4712    size_t framesReq = buffer->frameCount;
4713    size_t framesReady = mFrameCount - mRsmpInIndex;
4714    int channelCount;
4715
4716    if (framesReady == 0) {
4717        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4718        if (mBytesRead <= 0) {
4719            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4720                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4721                // Force input into standby so that it tries to
4722                // recover at next read attempt
4723                inputStandBy();
4724                usleep(kRecordThreadSleepUs);
4725            }
4726            buffer->raw = NULL;
4727            buffer->frameCount = 0;
4728            return NOT_ENOUGH_DATA;
4729        }
4730        mRsmpInIndex = 0;
4731        framesReady = mFrameCount;
4732    }
4733
4734    if (framesReq > framesReady) {
4735        framesReq = framesReady;
4736    }
4737
4738    if (mChannelCount == 1 && mReqChannelCount == 2) {
4739        channelCount = 1;
4740    } else {
4741        channelCount = 2;
4742    }
4743    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4744    buffer->frameCount = framesReq;
4745    return NO_ERROR;
4746}
4747
4748// AudioBufferProvider interface
4749void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4750{
4751    mRsmpInIndex += buffer->frameCount;
4752    buffer->frameCount = 0;
4753}
4754
4755bool AudioFlinger::RecordThread::checkForNewParameters_l()
4756{
4757    bool reconfig = false;
4758
4759    while (!mNewParameters.isEmpty()) {
4760        status_t status = NO_ERROR;
4761        String8 keyValuePair = mNewParameters[0];
4762        AudioParameter param = AudioParameter(keyValuePair);
4763        int value;
4764        audio_format_t reqFormat = mFormat;
4765        uint32_t reqSamplingRate = mReqSampleRate;
4766        uint32_t reqChannelCount = mReqChannelCount;
4767
4768        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4769            reqSamplingRate = value;
4770            reconfig = true;
4771        }
4772        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4773            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4774                status = BAD_VALUE;
4775            } else {
4776                reqFormat = (audio_format_t) value;
4777                reconfig = true;
4778            }
4779        }
4780        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4781            reqChannelCount = popcount(value);
4782            reconfig = true;
4783        }
4784        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4785            // do not accept frame count changes if tracks are open as the track buffer
4786            // size depends on frame count and correct behavior would not be guaranteed
4787            // if frame count is changed after track creation
4788            if (mActiveTrack != 0) {
4789                status = INVALID_OPERATION;
4790            } else {
4791                reconfig = true;
4792            }
4793        }
4794        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4795            // forward device change to effects that have requested to be
4796            // aware of attached audio device.
4797            for (size_t i = 0; i < mEffectChains.size(); i++) {
4798                mEffectChains[i]->setDevice_l(value);
4799            }
4800
4801            // store input device and output device but do not forward output device to audio HAL.
4802            // Note that status is ignored by the caller for output device
4803            // (see AudioFlinger::setParameters()
4804            if (audio_is_output_devices(value)) {
4805                mOutDevice = value;
4806                status = BAD_VALUE;
4807            } else {
4808                mInDevice = value;
4809                // disable AEC and NS if the device is a BT SCO headset supporting those
4810                // pre processings
4811                if (mTracks.size() > 0) {
4812                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4813                                        mAudioFlinger->btNrecIsOff();
4814                    for (size_t i = 0; i < mTracks.size(); i++) {
4815                        sp<RecordTrack> track = mTracks[i];
4816                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4817                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4818                    }
4819                }
4820            }
4821        }
4822        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4823                mAudioSource != (audio_source_t)value) {
4824            // forward device change to effects that have requested to be
4825            // aware of attached audio device.
4826            for (size_t i = 0; i < mEffectChains.size(); i++) {
4827                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4828            }
4829            mAudioSource = (audio_source_t)value;
4830        }
4831        if (status == NO_ERROR) {
4832            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4833                    keyValuePair.string());
4834            if (status == INVALID_OPERATION) {
4835                inputStandBy();
4836                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4837                        keyValuePair.string());
4838            }
4839            if (reconfig) {
4840                if (status == BAD_VALUE &&
4841                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4842                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4843                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4844                            <= (2 * reqSamplingRate)) &&
4845                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4846                            <= FCC_2 &&
4847                    (reqChannelCount <= FCC_2)) {
4848                    status = NO_ERROR;
4849                }
4850                if (status == NO_ERROR) {
4851                    readInputParameters();
4852                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4853                }
4854            }
4855        }
4856
4857        mNewParameters.removeAt(0);
4858
4859        mParamStatus = status;
4860        mParamCond.signal();
4861        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4862        // already timed out waiting for the status and will never signal the condition.
4863        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4864    }
4865    return reconfig;
4866}
4867
4868String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4869{
4870    Mutex::Autolock _l(mLock);
4871    if (initCheck() != NO_ERROR) {
4872        return String8();
4873    }
4874
4875    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4876    const String8 out_s8(s);
4877    free(s);
4878    return out_s8;
4879}
4880
4881void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4882    AudioSystem::OutputDescriptor desc;
4883    void *param2 = NULL;
4884
4885    switch (event) {
4886    case AudioSystem::INPUT_OPENED:
4887    case AudioSystem::INPUT_CONFIG_CHANGED:
4888        desc.channelMask = mChannelMask;
4889        desc.samplingRate = mSampleRate;
4890        desc.format = mFormat;
4891        desc.frameCount = mFrameCount;
4892        desc.latency = 0;
4893        param2 = &desc;
4894        break;
4895
4896    case AudioSystem::INPUT_CLOSED:
4897    default:
4898        break;
4899    }
4900    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4901}
4902
4903void AudioFlinger::RecordThread::readInputParameters()
4904{
4905    delete[] mRsmpInBuffer;
4906    // mRsmpInBuffer is always assigned a new[] below
4907    delete[] mRsmpOutBuffer;
4908    mRsmpOutBuffer = NULL;
4909    delete mResampler;
4910    mResampler = NULL;
4911
4912    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4913    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4914    mChannelCount = popcount(mChannelMask);
4915    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4916    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4917        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
4918    }
4919    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4920    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4921    mFrameCount = mBufferSize / mFrameSize;
4922    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4923
4924    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4925    {
4926        int channelCount;
4927        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4928        // stereo to mono post process as the resampler always outputs stereo.
4929        if (mChannelCount == 1 && mReqChannelCount == 2) {
4930            channelCount = 1;
4931        } else {
4932            channelCount = 2;
4933        }
4934        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4935        mResampler->setSampleRate(mSampleRate);
4936        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4937        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
4938
4939        // optmization: if mono to mono, alter input frame count as if we were inputing
4940        // stereo samples
4941        if (mChannelCount == 1 && mReqChannelCount == 1) {
4942            mFrameCount >>= 1;
4943        }
4944
4945    }
4946    mRsmpInIndex = mFrameCount;
4947}
4948
4949unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4950{
4951    Mutex::Autolock _l(mLock);
4952    if (initCheck() != NO_ERROR) {
4953        return 0;
4954    }
4955
4956    return mInput->stream->get_input_frames_lost(mInput->stream);
4957}
4958
4959uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4960{
4961    Mutex::Autolock _l(mLock);
4962    uint32_t result = 0;
4963    if (getEffectChain_l(sessionId) != 0) {
4964        result = EFFECT_SESSION;
4965    }
4966
4967    for (size_t i = 0; i < mTracks.size(); ++i) {
4968        if (sessionId == mTracks[i]->sessionId()) {
4969            result |= TRACK_SESSION;
4970            break;
4971        }
4972    }
4973
4974    return result;
4975}
4976
4977KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4978{
4979    KeyedVector<int, bool> ids;
4980    Mutex::Autolock _l(mLock);
4981    for (size_t j = 0; j < mTracks.size(); ++j) {
4982        sp<RecordThread::RecordTrack> track = mTracks[j];
4983        int sessionId = track->sessionId();
4984        if (ids.indexOfKey(sessionId) < 0) {
4985            ids.add(sessionId, true);
4986        }
4987    }
4988    return ids;
4989}
4990
4991AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4992{
4993    Mutex::Autolock _l(mLock);
4994    AudioStreamIn *input = mInput;
4995    mInput = NULL;
4996    return input;
4997}
4998
4999// this method must always be called either with ThreadBase mLock held or inside the thread loop
5000audio_stream_t* AudioFlinger::RecordThread::stream() const
5001{
5002    if (mInput == NULL) {
5003        return NULL;
5004    }
5005    return &mInput->stream->common;
5006}
5007
5008status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5009{
5010    // only one chain per input thread
5011    if (mEffectChains.size() != 0) {
5012        return INVALID_OPERATION;
5013    }
5014    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5015
5016    chain->setInBuffer(NULL);
5017    chain->setOutBuffer(NULL);
5018
5019    checkSuspendOnAddEffectChain_l(chain);
5020
5021    mEffectChains.add(chain);
5022
5023    return NO_ERROR;
5024}
5025
5026size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5027{
5028    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5029    ALOGW_IF(mEffectChains.size() != 1,
5030            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5031            chain.get(), mEffectChains.size(), this);
5032    if (mEffectChains.size() == 1) {
5033        mEffectChains.removeAt(0);
5034    }
5035    return 0;
5036}
5037
5038}; // namespace android
5039