Threads.cpp revision cf817a2330936947df94c11859f48771f5596a59
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37#include <audio_utils/format.h>
38#include <audio_utils/minifloat.h>
39
40// NBAIO implementations
41#include <media/nbaio/AudioStreamInSource.h>
42#include <media/nbaio/AudioStreamOutSink.h>
43#include <media/nbaio/MonoPipe.h>
44#include <media/nbaio/MonoPipeReader.h>
45#include <media/nbaio/Pipe.h>
46#include <media/nbaio/PipeReader.h>
47#include <media/nbaio/SourceAudioBufferProvider.h>
48
49#include <powermanager/PowerManager.h>
50
51#include <common_time/cc_helper.h>
52#include <common_time/local_clock.h>
53
54#include "AudioFlinger.h"
55#include "AudioMixer.h"
56#include "FastMixer.h"
57#include "FastCapture.h"
58#include "ServiceUtilities.h"
59#include "SchedulingPolicyService.h"
60
61#ifdef ADD_BATTERY_DATA
62#include <media/IMediaPlayerService.h>
63#include <media/IMediaDeathNotifier.h>
64#endif
65
66#ifdef DEBUG_CPU_USAGE
67#include <cpustats/CentralTendencyStatistics.h>
68#include <cpustats/ThreadCpuUsage.h>
69#endif
70
71// ----------------------------------------------------------------------------
72
73// Note: the following macro is used for extremely verbose logging message.  In
74// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
75// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
76// are so verbose that we want to suppress them even when we have ALOG_ASSERT
77// turned on.  Do not uncomment the #def below unless you really know what you
78// are doing and want to see all of the extremely verbose messages.
79//#define VERY_VERY_VERBOSE_LOGGING
80#ifdef VERY_VERY_VERBOSE_LOGGING
81#define ALOGVV ALOGV
82#else
83#define ALOGVV(a...) do { } while(0)
84#endif
85
86namespace android {
87
88// retry counts for buffer fill timeout
89// 50 * ~20msecs = 1 second
90static const int8_t kMaxTrackRetries = 50;
91static const int8_t kMaxTrackStartupRetries = 50;
92// allow less retry attempts on direct output thread.
93// direct outputs can be a scarce resource in audio hardware and should
94// be released as quickly as possible.
95static const int8_t kMaxTrackRetriesDirect = 2;
96
97// don't warn about blocked writes or record buffer overflows more often than this
98static const nsecs_t kWarningThrottleNs = seconds(5);
99
100// RecordThread loop sleep time upon application overrun or audio HAL read error
101static const int kRecordThreadSleepUs = 5000;
102
103// maximum time to wait in sendConfigEvent_l() for a status to be received
104static const nsecs_t kConfigEventTimeoutNs = seconds(2);
105
106// minimum sleep time for the mixer thread loop when tracks are active but in underrun
107static const uint32_t kMinThreadSleepTimeUs = 5000;
108// maximum divider applied to the active sleep time in the mixer thread loop
109static const uint32_t kMaxThreadSleepTimeShift = 2;
110
111// minimum normal sink buffer size, expressed in milliseconds rather than frames
112static const uint32_t kMinNormalSinkBufferSizeMs = 20;
113// maximum normal sink buffer size
114static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
115
116// Offloaded output thread standby delay: allows track transition without going to standby
117static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
118
119// Whether to use fast mixer
120static const enum {
121    FastMixer_Never,    // never initialize or use: for debugging only
122    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
123                        // normal mixer multiplier is 1
124    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
125                        // multiplier is calculated based on min & max normal mixer buffer size
126    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
127                        // multiplier is calculated based on min & max normal mixer buffer size
128    // FIXME for FastMixer_Dynamic:
129    //  Supporting this option will require fixing HALs that can't handle large writes.
130    //  For example, one HAL implementation returns an error from a large write,
131    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
132    //  We could either fix the HAL implementations, or provide a wrapper that breaks
133    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
134} kUseFastMixer = FastMixer_Static;
135
136// Whether to use fast capture
137static const enum {
138    FastCapture_Never,  // never initialize or use: for debugging only
139    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
140    FastCapture_Static, // initialize if needed, then use all the time if initialized
141} kUseFastCapture = FastCapture_Static;
142
143// Priorities for requestPriority
144static const int kPriorityAudioApp = 2;
145static const int kPriorityFastMixer = 3;
146static const int kPriorityFastCapture = 3;
147
148// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
149// for the track.  The client then sub-divides this into smaller buffers for its use.
150// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
151// So for now we just assume that client is double-buffered for fast tracks.
152// FIXME It would be better for client to tell AudioFlinger the value of N,
153// so AudioFlinger could allocate the right amount of memory.
154// See the client's minBufCount and mNotificationFramesAct calculations for details.
155
156// This is the default value, if not specified by property.
157static const int kFastTrackMultiplier = 2;
158
159// The minimum and maximum allowed values
160static const int kFastTrackMultiplierMin = 1;
161static const int kFastTrackMultiplierMax = 2;
162
163// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
164static int sFastTrackMultiplier = kFastTrackMultiplier;
165
166// See Thread::readOnlyHeap().
167// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
168// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
169// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
170static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
171
172// ----------------------------------------------------------------------------
173
174static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
175
176static void sFastTrackMultiplierInit()
177{
178    char value[PROPERTY_VALUE_MAX];
179    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
180        char *endptr;
181        unsigned long ul = strtoul(value, &endptr, 0);
182        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
183            sFastTrackMultiplier = (int) ul;
184        }
185    }
186}
187
188// ----------------------------------------------------------------------------
189
190#ifdef ADD_BATTERY_DATA
191// To collect the amplifier usage
192static void addBatteryData(uint32_t params) {
193    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
194    if (service == NULL) {
195        // it already logged
196        return;
197    }
198
199    service->addBatteryData(params);
200}
201#endif
202
203
204// ----------------------------------------------------------------------------
205//      CPU Stats
206// ----------------------------------------------------------------------------
207
208class CpuStats {
209public:
210    CpuStats();
211    void sample(const String8 &title);
212#ifdef DEBUG_CPU_USAGE
213private:
214    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
215    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
216
217    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
218
219    int mCpuNum;                        // thread's current CPU number
220    int mCpukHz;                        // frequency of thread's current CPU in kHz
221#endif
222};
223
224CpuStats::CpuStats()
225#ifdef DEBUG_CPU_USAGE
226    : mCpuNum(-1), mCpukHz(-1)
227#endif
228{
229}
230
231void CpuStats::sample(const String8 &title
232#ifndef DEBUG_CPU_USAGE
233                __unused
234#endif
235        ) {
236#ifdef DEBUG_CPU_USAGE
237    // get current thread's delta CPU time in wall clock ns
238    double wcNs;
239    bool valid = mCpuUsage.sampleAndEnable(wcNs);
240
241    // record sample for wall clock statistics
242    if (valid) {
243        mWcStats.sample(wcNs);
244    }
245
246    // get the current CPU number
247    int cpuNum = sched_getcpu();
248
249    // get the current CPU frequency in kHz
250    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
251
252    // check if either CPU number or frequency changed
253    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
254        mCpuNum = cpuNum;
255        mCpukHz = cpukHz;
256        // ignore sample for purposes of cycles
257        valid = false;
258    }
259
260    // if no change in CPU number or frequency, then record sample for cycle statistics
261    if (valid && mCpukHz > 0) {
262        double cycles = wcNs * cpukHz * 0.000001;
263        mHzStats.sample(cycles);
264    }
265
266    unsigned n = mWcStats.n();
267    // mCpuUsage.elapsed() is expensive, so don't call it every loop
268    if ((n & 127) == 1) {
269        long long elapsed = mCpuUsage.elapsed();
270        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
271            double perLoop = elapsed / (double) n;
272            double perLoop100 = perLoop * 0.01;
273            double perLoop1k = perLoop * 0.001;
274            double mean = mWcStats.mean();
275            double stddev = mWcStats.stddev();
276            double minimum = mWcStats.minimum();
277            double maximum = mWcStats.maximum();
278            double meanCycles = mHzStats.mean();
279            double stddevCycles = mHzStats.stddev();
280            double minCycles = mHzStats.minimum();
281            double maxCycles = mHzStats.maximum();
282            mCpuUsage.resetElapsed();
283            mWcStats.reset();
284            mHzStats.reset();
285            ALOGD("CPU usage for %s over past %.1f secs\n"
286                "  (%u mixer loops at %.1f mean ms per loop):\n"
287                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
288                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
289                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
290                    title.string(),
291                    elapsed * .000000001, n, perLoop * .000001,
292                    mean * .001,
293                    stddev * .001,
294                    minimum * .001,
295                    maximum * .001,
296                    mean / perLoop100,
297                    stddev / perLoop100,
298                    minimum / perLoop100,
299                    maximum / perLoop100,
300                    meanCycles / perLoop1k,
301                    stddevCycles / perLoop1k,
302                    minCycles / perLoop1k,
303                    maxCycles / perLoop1k);
304
305        }
306    }
307#endif
308};
309
310// ----------------------------------------------------------------------------
311//      ThreadBase
312// ----------------------------------------------------------------------------
313
314AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
315        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
316    :   Thread(false /*canCallJava*/),
317        mType(type),
318        mAudioFlinger(audioFlinger),
319        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
320        // are set by PlaybackThread::readOutputParameters_l() or
321        // RecordThread::readInputParameters_l()
322        //FIXME: mStandby should be true here. Is this some kind of hack?
323        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
324        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
325        // mName will be set by concrete (non-virtual) subclass
326        mDeathRecipient(new PMDeathRecipient(this))
327{
328}
329
330AudioFlinger::ThreadBase::~ThreadBase()
331{
332    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
333    mConfigEvents.clear();
334
335    // do not lock the mutex in destructor
336    releaseWakeLock_l();
337    if (mPowerManager != 0) {
338        sp<IBinder> binder = mPowerManager->asBinder();
339        binder->unlinkToDeath(mDeathRecipient);
340    }
341}
342
343status_t AudioFlinger::ThreadBase::readyToRun()
344{
345    status_t status = initCheck();
346    if (status == NO_ERROR) {
347        ALOGI("AudioFlinger's thread %p ready to run", this);
348    } else {
349        ALOGE("No working audio driver found.");
350    }
351    return status;
352}
353
354void AudioFlinger::ThreadBase::exit()
355{
356    ALOGV("ThreadBase::exit");
357    // do any cleanup required for exit to succeed
358    preExit();
359    {
360        // This lock prevents the following race in thread (uniprocessor for illustration):
361        //  if (!exitPending()) {
362        //      // context switch from here to exit()
363        //      // exit() calls requestExit(), what exitPending() observes
364        //      // exit() calls signal(), which is dropped since no waiters
365        //      // context switch back from exit() to here
366        //      mWaitWorkCV.wait(...);
367        //      // now thread is hung
368        //  }
369        AutoMutex lock(mLock);
370        requestExit();
371        mWaitWorkCV.broadcast();
372    }
373    // When Thread::requestExitAndWait is made virtual and this method is renamed to
374    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
375    requestExitAndWait();
376}
377
378status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
379{
380    status_t status;
381
382    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
383    Mutex::Autolock _l(mLock);
384
385    return sendSetParameterConfigEvent_l(keyValuePairs);
386}
387
388// sendConfigEvent_l() must be called with ThreadBase::mLock held
389// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
390status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
391{
392    status_t status = NO_ERROR;
393
394    mConfigEvents.add(event);
395    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
396    mWaitWorkCV.signal();
397    mLock.unlock();
398    {
399        Mutex::Autolock _l(event->mLock);
400        while (event->mWaitStatus) {
401            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
402                event->mStatus = TIMED_OUT;
403                event->mWaitStatus = false;
404            }
405        }
406        status = event->mStatus;
407    }
408    mLock.lock();
409    return status;
410}
411
412void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
413{
414    Mutex::Autolock _l(mLock);
415    sendIoConfigEvent_l(event, param);
416}
417
418// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
419void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
420{
421    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
422    sendConfigEvent_l(configEvent);
423}
424
425// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
426void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
427{
428    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
429    sendConfigEvent_l(configEvent);
430}
431
432// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
433status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
434{
435    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
436    return sendConfigEvent_l(configEvent);
437}
438
439status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
440                                                        const struct audio_patch *patch,
441                                                        audio_patch_handle_t *handle)
442{
443    Mutex::Autolock _l(mLock);
444    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
445    status_t status = sendConfigEvent_l(configEvent);
446    if (status == NO_ERROR) {
447        CreateAudioPatchConfigEventData *data =
448                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
449        *handle = data->mHandle;
450    }
451    return status;
452}
453
454status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
455                                                                const audio_patch_handle_t handle)
456{
457    Mutex::Autolock _l(mLock);
458    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
459    return sendConfigEvent_l(configEvent);
460}
461
462
463// post condition: mConfigEvents.isEmpty()
464void AudioFlinger::ThreadBase::processConfigEvents_l()
465{
466    bool configChanged = false;
467
468    while (!mConfigEvents.isEmpty()) {
469        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
470        sp<ConfigEvent> event = mConfigEvents[0];
471        mConfigEvents.removeAt(0);
472        switch (event->mType) {
473        case CFG_EVENT_PRIO: {
474            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
475            // FIXME Need to understand why this has to be done asynchronously
476            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
477                    true /*asynchronous*/);
478            if (err != 0) {
479                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
480                      data->mPrio, data->mPid, data->mTid, err);
481            }
482        } break;
483        case CFG_EVENT_IO: {
484            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
485            audioConfigChanged(data->mEvent, data->mParam);
486        } break;
487        case CFG_EVENT_SET_PARAMETER: {
488            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
489            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
490                configChanged = true;
491            }
492        } break;
493        case CFG_EVENT_CREATE_AUDIO_PATCH: {
494            CreateAudioPatchConfigEventData *data =
495                                            (CreateAudioPatchConfigEventData *)event->mData.get();
496            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
497        } break;
498        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
499            ReleaseAudioPatchConfigEventData *data =
500                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
501            event->mStatus = releaseAudioPatch_l(data->mHandle);
502        } break;
503        default:
504            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
505            break;
506        }
507        {
508            Mutex::Autolock _l(event->mLock);
509            if (event->mWaitStatus) {
510                event->mWaitStatus = false;
511                event->mCond.signal();
512            }
513        }
514        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
515    }
516
517    if (configChanged) {
518        cacheParameters_l();
519    }
520}
521
522String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
523    String8 s;
524    if (output) {
525        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
526        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
527        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
528        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
529        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
530        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
531        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
532        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
534        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
535        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
536        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
537        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
542        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
543        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
544    } else {
545        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
546        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
547        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
548        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
549        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
550        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
551        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
552        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
554        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
555        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
556        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
557        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
558        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
559        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
560    }
561    int len = s.length();
562    if (s.length() > 2) {
563        char *str = s.lockBuffer(len);
564        s.unlockBuffer(len - 2);
565    }
566    return s;
567}
568
569void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
570{
571    const size_t SIZE = 256;
572    char buffer[SIZE];
573    String8 result;
574
575    bool locked = AudioFlinger::dumpTryLock(mLock);
576    if (!locked) {
577        dprintf(fd, "thread %p maybe dead locked\n", this);
578    }
579
580    dprintf(fd, "  I/O handle: %d\n", mId);
581    dprintf(fd, "  TID: %d\n", getTid());
582    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
583    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
584    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
585    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
586    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
587    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
588            channelMaskToString(mChannelMask, mType != RECORD).string());
589    dprintf(fd, "  Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
590    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
591    dprintf(fd, "  Pending config events:");
592    size_t numConfig = mConfigEvents.size();
593    if (numConfig) {
594        for (size_t i = 0; i < numConfig; i++) {
595            mConfigEvents[i]->dump(buffer, SIZE);
596            dprintf(fd, "\n    %s", buffer);
597        }
598        dprintf(fd, "\n");
599    } else {
600        dprintf(fd, " none\n");
601    }
602
603    if (locked) {
604        mLock.unlock();
605    }
606}
607
608void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
609{
610    const size_t SIZE = 256;
611    char buffer[SIZE];
612    String8 result;
613
614    size_t numEffectChains = mEffectChains.size();
615    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
616    write(fd, buffer, strlen(buffer));
617
618    for (size_t i = 0; i < numEffectChains; ++i) {
619        sp<EffectChain> chain = mEffectChains[i];
620        if (chain != 0) {
621            chain->dump(fd, args);
622        }
623    }
624}
625
626void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
627{
628    Mutex::Autolock _l(mLock);
629    acquireWakeLock_l(uid);
630}
631
632String16 AudioFlinger::ThreadBase::getWakeLockTag()
633{
634    switch (mType) {
635        case MIXER:
636            return String16("AudioMix");
637        case DIRECT:
638            return String16("AudioDirectOut");
639        case DUPLICATING:
640            return String16("AudioDup");
641        case RECORD:
642            return String16("AudioIn");
643        case OFFLOAD:
644            return String16("AudioOffload");
645        default:
646            ALOG_ASSERT(false);
647            return String16("AudioUnknown");
648    }
649}
650
651void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
652{
653    getPowerManager_l();
654    if (mPowerManager != 0) {
655        sp<IBinder> binder = new BBinder();
656        status_t status;
657        if (uid >= 0) {
658            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
659                    binder,
660                    getWakeLockTag(),
661                    String16("media"),
662                    uid);
663        } else {
664            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
665                    binder,
666                    getWakeLockTag(),
667                    String16("media"));
668        }
669        if (status == NO_ERROR) {
670            mWakeLockToken = binder;
671        }
672        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
673    }
674}
675
676void AudioFlinger::ThreadBase::releaseWakeLock()
677{
678    Mutex::Autolock _l(mLock);
679    releaseWakeLock_l();
680}
681
682void AudioFlinger::ThreadBase::releaseWakeLock_l()
683{
684    if (mWakeLockToken != 0) {
685        ALOGV("releaseWakeLock_l() %s", mName);
686        if (mPowerManager != 0) {
687            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
688        }
689        mWakeLockToken.clear();
690    }
691}
692
693void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
694    Mutex::Autolock _l(mLock);
695    updateWakeLockUids_l(uids);
696}
697
698void AudioFlinger::ThreadBase::getPowerManager_l() {
699
700    if (mPowerManager == 0) {
701        // use checkService() to avoid blocking if power service is not up yet
702        sp<IBinder> binder =
703            defaultServiceManager()->checkService(String16("power"));
704        if (binder == 0) {
705            ALOGW("Thread %s cannot connect to the power manager service", mName);
706        } else {
707            mPowerManager = interface_cast<IPowerManager>(binder);
708            binder->linkToDeath(mDeathRecipient);
709        }
710    }
711}
712
713void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
714
715    getPowerManager_l();
716    if (mWakeLockToken == NULL) {
717        ALOGE("no wake lock to update!");
718        return;
719    }
720    if (mPowerManager != 0) {
721        sp<IBinder> binder = new BBinder();
722        status_t status;
723        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
724        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
725    }
726}
727
728void AudioFlinger::ThreadBase::clearPowerManager()
729{
730    Mutex::Autolock _l(mLock);
731    releaseWakeLock_l();
732    mPowerManager.clear();
733}
734
735void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
736{
737    sp<ThreadBase> thread = mThread.promote();
738    if (thread != 0) {
739        thread->clearPowerManager();
740    }
741    ALOGW("power manager service died !!!");
742}
743
744void AudioFlinger::ThreadBase::setEffectSuspended(
745        const effect_uuid_t *type, bool suspend, int sessionId)
746{
747    Mutex::Autolock _l(mLock);
748    setEffectSuspended_l(type, suspend, sessionId);
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended_l(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    sp<EffectChain> chain = getEffectChain_l(sessionId);
755    if (chain != 0) {
756        if (type != NULL) {
757            chain->setEffectSuspended_l(type, suspend);
758        } else {
759            chain->setEffectSuspendedAll_l(suspend);
760        }
761    }
762
763    updateSuspendedSessions_l(type, suspend, sessionId);
764}
765
766void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
767{
768    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
769    if (index < 0) {
770        return;
771    }
772
773    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
774            mSuspendedSessions.valueAt(index);
775
776    for (size_t i = 0; i < sessionEffects.size(); i++) {
777        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
778        for (int j = 0; j < desc->mRefCount; j++) {
779            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
780                chain->setEffectSuspendedAll_l(true);
781            } else {
782                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
783                    desc->mType.timeLow);
784                chain->setEffectSuspended_l(&desc->mType, true);
785            }
786        }
787    }
788}
789
790void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
791                                                         bool suspend,
792                                                         int sessionId)
793{
794    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
795
796    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
797
798    if (suspend) {
799        if (index >= 0) {
800            sessionEffects = mSuspendedSessions.valueAt(index);
801        } else {
802            mSuspendedSessions.add(sessionId, sessionEffects);
803        }
804    } else {
805        if (index < 0) {
806            return;
807        }
808        sessionEffects = mSuspendedSessions.valueAt(index);
809    }
810
811
812    int key = EffectChain::kKeyForSuspendAll;
813    if (type != NULL) {
814        key = type->timeLow;
815    }
816    index = sessionEffects.indexOfKey(key);
817
818    sp<SuspendedSessionDesc> desc;
819    if (suspend) {
820        if (index >= 0) {
821            desc = sessionEffects.valueAt(index);
822        } else {
823            desc = new SuspendedSessionDesc();
824            if (type != NULL) {
825                desc->mType = *type;
826            }
827            sessionEffects.add(key, desc);
828            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
829        }
830        desc->mRefCount++;
831    } else {
832        if (index < 0) {
833            return;
834        }
835        desc = sessionEffects.valueAt(index);
836        if (--desc->mRefCount == 0) {
837            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
838            sessionEffects.removeItemsAt(index);
839            if (sessionEffects.isEmpty()) {
840                ALOGV("updateSuspendedSessions_l() restore removing session %d",
841                                 sessionId);
842                mSuspendedSessions.removeItem(sessionId);
843            }
844        }
845    }
846    if (!sessionEffects.isEmpty()) {
847        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
848    }
849}
850
851void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
852                                                            bool enabled,
853                                                            int sessionId)
854{
855    Mutex::Autolock _l(mLock);
856    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
857}
858
859void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
860                                                            bool enabled,
861                                                            int sessionId)
862{
863    if (mType != RECORD) {
864        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
865        // another session. This gives the priority to well behaved effect control panels
866        // and applications not using global effects.
867        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
868        // global effects
869        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
870            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
871        }
872    }
873
874    sp<EffectChain> chain = getEffectChain_l(sessionId);
875    if (chain != 0) {
876        chain->checkSuspendOnEffectEnabled(effect, enabled);
877    }
878}
879
880// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
881sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
882        const sp<AudioFlinger::Client>& client,
883        const sp<IEffectClient>& effectClient,
884        int32_t priority,
885        int sessionId,
886        effect_descriptor_t *desc,
887        int *enabled,
888        status_t *status)
889{
890    sp<EffectModule> effect;
891    sp<EffectHandle> handle;
892    status_t lStatus;
893    sp<EffectChain> chain;
894    bool chainCreated = false;
895    bool effectCreated = false;
896    bool effectRegistered = false;
897
898    lStatus = initCheck();
899    if (lStatus != NO_ERROR) {
900        ALOGW("createEffect_l() Audio driver not initialized.");
901        goto Exit;
902    }
903
904    // Reject any effect on Direct output threads for now, since the format of
905    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
906    if (mType == DIRECT) {
907        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
908                desc->name, mName);
909        lStatus = BAD_VALUE;
910        goto Exit;
911    }
912
913    // Reject any effect on multichannel sinks.
914    // TODO: fix both format and multichannel issues with effects.
915    if (mChannelCount != FCC_2) {
916        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) thread",
917                desc->name, mChannelCount);
918        lStatus = BAD_VALUE;
919        goto Exit;
920    }
921
922    // Allow global effects only on offloaded and mixer threads
923    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
924        switch (mType) {
925        case MIXER:
926        case OFFLOAD:
927            break;
928        case DIRECT:
929        case DUPLICATING:
930        case RECORD:
931        default:
932            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
933            lStatus = BAD_VALUE;
934            goto Exit;
935        }
936    }
937
938    // Only Pre processor effects are allowed on input threads and only on input threads
939    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
940        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
941                desc->name, desc->flags, mType);
942        lStatus = BAD_VALUE;
943        goto Exit;
944    }
945
946    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
947
948    { // scope for mLock
949        Mutex::Autolock _l(mLock);
950
951        // check for existing effect chain with the requested audio session
952        chain = getEffectChain_l(sessionId);
953        if (chain == 0) {
954            // create a new chain for this session
955            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
956            chain = new EffectChain(this, sessionId);
957            addEffectChain_l(chain);
958            chain->setStrategy(getStrategyForSession_l(sessionId));
959            chainCreated = true;
960        } else {
961            effect = chain->getEffectFromDesc_l(desc);
962        }
963
964        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
965
966        if (effect == 0) {
967            int id = mAudioFlinger->nextUniqueId();
968            // Check CPU and memory usage
969            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
970            if (lStatus != NO_ERROR) {
971                goto Exit;
972            }
973            effectRegistered = true;
974            // create a new effect module if none present in the chain
975            effect = new EffectModule(this, chain, desc, id, sessionId);
976            lStatus = effect->status();
977            if (lStatus != NO_ERROR) {
978                goto Exit;
979            }
980            effect->setOffloaded(mType == OFFLOAD, mId);
981
982            lStatus = chain->addEffect_l(effect);
983            if (lStatus != NO_ERROR) {
984                goto Exit;
985            }
986            effectCreated = true;
987
988            effect->setDevice(mOutDevice);
989            effect->setDevice(mInDevice);
990            effect->setMode(mAudioFlinger->getMode());
991            effect->setAudioSource(mAudioSource);
992        }
993        // create effect handle and connect it to effect module
994        handle = new EffectHandle(effect, client, effectClient, priority);
995        lStatus = handle->initCheck();
996        if (lStatus == OK) {
997            lStatus = effect->addHandle(handle.get());
998        }
999        if (enabled != NULL) {
1000            *enabled = (int)effect->isEnabled();
1001        }
1002    }
1003
1004Exit:
1005    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1006        Mutex::Autolock _l(mLock);
1007        if (effectCreated) {
1008            chain->removeEffect_l(effect);
1009        }
1010        if (effectRegistered) {
1011            AudioSystem::unregisterEffect(effect->id());
1012        }
1013        if (chainCreated) {
1014            removeEffectChain_l(chain);
1015        }
1016        handle.clear();
1017    }
1018
1019    *status = lStatus;
1020    return handle;
1021}
1022
1023sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1024{
1025    Mutex::Autolock _l(mLock);
1026    return getEffect_l(sessionId, effectId);
1027}
1028
1029sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1030{
1031    sp<EffectChain> chain = getEffectChain_l(sessionId);
1032    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1033}
1034
1035// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1036// PlaybackThread::mLock held
1037status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1038{
1039    // check for existing effect chain with the requested audio session
1040    int sessionId = effect->sessionId();
1041    sp<EffectChain> chain = getEffectChain_l(sessionId);
1042    bool chainCreated = false;
1043
1044    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1045             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1046                    this, effect->desc().name, effect->desc().flags);
1047
1048    if (chain == 0) {
1049        // create a new chain for this session
1050        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1051        chain = new EffectChain(this, sessionId);
1052        addEffectChain_l(chain);
1053        chain->setStrategy(getStrategyForSession_l(sessionId));
1054        chainCreated = true;
1055    }
1056    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1057
1058    if (chain->getEffectFromId_l(effect->id()) != 0) {
1059        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1060                this, effect->desc().name, chain.get());
1061        return BAD_VALUE;
1062    }
1063
1064    effect->setOffloaded(mType == OFFLOAD, mId);
1065
1066    status_t status = chain->addEffect_l(effect);
1067    if (status != NO_ERROR) {
1068        if (chainCreated) {
1069            removeEffectChain_l(chain);
1070        }
1071        return status;
1072    }
1073
1074    effect->setDevice(mOutDevice);
1075    effect->setDevice(mInDevice);
1076    effect->setMode(mAudioFlinger->getMode());
1077    effect->setAudioSource(mAudioSource);
1078    return NO_ERROR;
1079}
1080
1081void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1082
1083    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1084    effect_descriptor_t desc = effect->desc();
1085    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1086        detachAuxEffect_l(effect->id());
1087    }
1088
1089    sp<EffectChain> chain = effect->chain().promote();
1090    if (chain != 0) {
1091        // remove effect chain if removing last effect
1092        if (chain->removeEffect_l(effect) == 0) {
1093            removeEffectChain_l(chain);
1094        }
1095    } else {
1096        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1097    }
1098}
1099
1100void AudioFlinger::ThreadBase::lockEffectChains_l(
1101        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1102{
1103    effectChains = mEffectChains;
1104    for (size_t i = 0; i < mEffectChains.size(); i++) {
1105        mEffectChains[i]->lock();
1106    }
1107}
1108
1109void AudioFlinger::ThreadBase::unlockEffectChains(
1110        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1111{
1112    for (size_t i = 0; i < effectChains.size(); i++) {
1113        effectChains[i]->unlock();
1114    }
1115}
1116
1117sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1118{
1119    Mutex::Autolock _l(mLock);
1120    return getEffectChain_l(sessionId);
1121}
1122
1123sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1124{
1125    size_t size = mEffectChains.size();
1126    for (size_t i = 0; i < size; i++) {
1127        if (mEffectChains[i]->sessionId() == sessionId) {
1128            return mEffectChains[i];
1129        }
1130    }
1131    return 0;
1132}
1133
1134void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1135{
1136    Mutex::Autolock _l(mLock);
1137    size_t size = mEffectChains.size();
1138    for (size_t i = 0; i < size; i++) {
1139        mEffectChains[i]->setMode_l(mode);
1140    }
1141}
1142
1143void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1144                                                    EffectHandle *handle,
1145                                                    bool unpinIfLast) {
1146
1147    Mutex::Autolock _l(mLock);
1148    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1149    // delete the effect module if removing last handle on it
1150    if (effect->removeHandle(handle) == 0) {
1151        if (!effect->isPinned() || unpinIfLast) {
1152            removeEffect_l(effect);
1153            AudioSystem::unregisterEffect(effect->id());
1154        }
1155    }
1156}
1157
1158void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1159{
1160    config->type = AUDIO_PORT_TYPE_MIX;
1161    config->ext.mix.handle = mId;
1162    config->sample_rate = mSampleRate;
1163    config->format = mFormat;
1164    config->channel_mask = mChannelMask;
1165    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1166                            AUDIO_PORT_CONFIG_FORMAT;
1167}
1168
1169
1170// ----------------------------------------------------------------------------
1171//      Playback
1172// ----------------------------------------------------------------------------
1173
1174AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1175                                             AudioStreamOut* output,
1176                                             audio_io_handle_t id,
1177                                             audio_devices_t device,
1178                                             type_t type)
1179    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1180        mNormalFrameCount(0), mSinkBuffer(NULL),
1181        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1182        mMixerBuffer(NULL),
1183        mMixerBufferSize(0),
1184        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1185        mMixerBufferValid(false),
1186        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1187        mEffectBuffer(NULL),
1188        mEffectBufferSize(0),
1189        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1190        mEffectBufferValid(false),
1191        mSuspended(0), mBytesWritten(0),
1192        mActiveTracksGeneration(0),
1193        // mStreamTypes[] initialized in constructor body
1194        mOutput(output),
1195        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1196        mMixerStatus(MIXER_IDLE),
1197        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1198        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1199        mBytesRemaining(0),
1200        mCurrentWriteLength(0),
1201        mUseAsyncWrite(false),
1202        mWriteAckSequence(0),
1203        mDrainSequence(0),
1204        mSignalPending(false),
1205        mScreenState(AudioFlinger::mScreenState),
1206        // index 0 is reserved for normal mixer's submix
1207        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1208        // mLatchD, mLatchQ,
1209        mLatchDValid(false), mLatchQValid(false)
1210{
1211    snprintf(mName, kNameLength, "AudioOut_%X", id);
1212    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1213
1214    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1215    // it would be safer to explicitly pass initial masterVolume/masterMute as
1216    // parameter.
1217    //
1218    // If the HAL we are using has support for master volume or master mute,
1219    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1220    // and the mute set to false).
1221    mMasterVolume = audioFlinger->masterVolume_l();
1222    mMasterMute = audioFlinger->masterMute_l();
1223    if (mOutput && mOutput->audioHwDev) {
1224        if (mOutput->audioHwDev->canSetMasterVolume()) {
1225            mMasterVolume = 1.0;
1226        }
1227
1228        if (mOutput->audioHwDev->canSetMasterMute()) {
1229            mMasterMute = false;
1230        }
1231    }
1232
1233    readOutputParameters_l();
1234
1235    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1236    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1237    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1238            stream = (audio_stream_type_t) (stream + 1)) {
1239        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1240        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1241    }
1242    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1243    // because mAudioFlinger doesn't have one to copy from
1244}
1245
1246AudioFlinger::PlaybackThread::~PlaybackThread()
1247{
1248    mAudioFlinger->unregisterWriter(mNBLogWriter);
1249    free(mSinkBuffer);
1250    free(mMixerBuffer);
1251    free(mEffectBuffer);
1252}
1253
1254void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1255{
1256    dumpInternals(fd, args);
1257    dumpTracks(fd, args);
1258    dumpEffectChains(fd, args);
1259}
1260
1261void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1262{
1263    const size_t SIZE = 256;
1264    char buffer[SIZE];
1265    String8 result;
1266
1267    result.appendFormat("  Stream volumes in dB: ");
1268    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1269        const stream_type_t *st = &mStreamTypes[i];
1270        if (i > 0) {
1271            result.appendFormat(", ");
1272        }
1273        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1274        if (st->mute) {
1275            result.append("M");
1276        }
1277    }
1278    result.append("\n");
1279    write(fd, result.string(), result.length());
1280    result.clear();
1281
1282    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1283    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1284    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1285            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1286
1287    size_t numtracks = mTracks.size();
1288    size_t numactive = mActiveTracks.size();
1289    dprintf(fd, "  %d Tracks", numtracks);
1290    size_t numactiveseen = 0;
1291    if (numtracks) {
1292        dprintf(fd, " of which %d are active\n", numactive);
1293        Track::appendDumpHeader(result);
1294        for (size_t i = 0; i < numtracks; ++i) {
1295            sp<Track> track = mTracks[i];
1296            if (track != 0) {
1297                bool active = mActiveTracks.indexOf(track) >= 0;
1298                if (active) {
1299                    numactiveseen++;
1300                }
1301                track->dump(buffer, SIZE, active);
1302                result.append(buffer);
1303            }
1304        }
1305    } else {
1306        result.append("\n");
1307    }
1308    if (numactiveseen != numactive) {
1309        // some tracks in the active list were not in the tracks list
1310        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1311                " not in the track list\n");
1312        result.append(buffer);
1313        Track::appendDumpHeader(result);
1314        for (size_t i = 0; i < numactive; ++i) {
1315            sp<Track> track = mActiveTracks[i].promote();
1316            if (track != 0 && mTracks.indexOf(track) < 0) {
1317                track->dump(buffer, SIZE, true);
1318                result.append(buffer);
1319            }
1320        }
1321    }
1322
1323    write(fd, result.string(), result.size());
1324}
1325
1326void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1327{
1328    dprintf(fd, "\nOutput thread %p:\n", this);
1329    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1330    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1331    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1332    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1333    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1334    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1335    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1336    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1337    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1338    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1339
1340    dumpBase(fd, args);
1341}
1342
1343// Thread virtuals
1344
1345void AudioFlinger::PlaybackThread::onFirstRef()
1346{
1347    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1348}
1349
1350// ThreadBase virtuals
1351void AudioFlinger::PlaybackThread::preExit()
1352{
1353    ALOGV("  preExit()");
1354    // FIXME this is using hard-coded strings but in the future, this functionality will be
1355    //       converted to use audio HAL extensions required to support tunneling
1356    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1357}
1358
1359// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1360sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1361        const sp<AudioFlinger::Client>& client,
1362        audio_stream_type_t streamType,
1363        uint32_t sampleRate,
1364        audio_format_t format,
1365        audio_channel_mask_t channelMask,
1366        size_t *pFrameCount,
1367        const sp<IMemory>& sharedBuffer,
1368        int sessionId,
1369        IAudioFlinger::track_flags_t *flags,
1370        pid_t tid,
1371        int uid,
1372        status_t *status)
1373{
1374    size_t frameCount = *pFrameCount;
1375    sp<Track> track;
1376    status_t lStatus;
1377
1378    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1379
1380    // client expresses a preference for FAST, but we get the final say
1381    if (*flags & IAudioFlinger::TRACK_FAST) {
1382      if (
1383            // not timed
1384            (!isTimed) &&
1385            // either of these use cases:
1386            (
1387              // use case 1: shared buffer with any frame count
1388              (
1389                (sharedBuffer != 0)
1390              ) ||
1391              // use case 2: callback handler and frame count is default or at least as large as HAL
1392              (
1393                (tid != -1) &&
1394                ((frameCount == 0) ||
1395                (frameCount >= mFrameCount))
1396              )
1397            ) &&
1398            // PCM data
1399            audio_is_linear_pcm(format) &&
1400            // identical channel mask to sink, or mono in and stereo sink
1401            (channelMask == mChannelMask ||
1402                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1403                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1404            // hardware sample rate
1405            (sampleRate == mSampleRate) &&
1406            // normal mixer has an associated fast mixer
1407            hasFastMixer() &&
1408            // there are sufficient fast track slots available
1409            (mFastTrackAvailMask != 0)
1410            // FIXME test that MixerThread for this fast track has a capable output HAL
1411            // FIXME add a permission test also?
1412        ) {
1413        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1414        if (frameCount == 0) {
1415            // read the fast track multiplier property the first time it is needed
1416            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1417            if (ok != 0) {
1418                ALOGE("%s pthread_once failed: %d", __func__, ok);
1419            }
1420            frameCount = mFrameCount * sFastTrackMultiplier;
1421        }
1422        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1423                frameCount, mFrameCount);
1424      } else {
1425        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1426                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1427                "sampleRate=%u mSampleRate=%u "
1428                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1429                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1430                audio_is_linear_pcm(format),
1431                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1432        *flags &= ~IAudioFlinger::TRACK_FAST;
1433        // For compatibility with AudioTrack calculation, buffer depth is forced
1434        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1435        // This is probably too conservative, but legacy application code may depend on it.
1436        // If you change this calculation, also review the start threshold which is related.
1437        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1438        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1439        if (minBufCount < 2) {
1440            minBufCount = 2;
1441        }
1442        size_t minFrameCount = mNormalFrameCount * minBufCount;
1443        if (frameCount < minFrameCount) {
1444            frameCount = minFrameCount;
1445        }
1446      }
1447    }
1448    *pFrameCount = frameCount;
1449
1450    switch (mType) {
1451
1452    case DIRECT:
1453        if (audio_is_linear_pcm(format)) {
1454            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1455                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1456                        "for output %p with format %#x",
1457                        sampleRate, format, channelMask, mOutput, mFormat);
1458                lStatus = BAD_VALUE;
1459                goto Exit;
1460            }
1461        }
1462        break;
1463
1464    case OFFLOAD:
1465        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1466            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1467                    "for output %p with format %#x",
1468                    sampleRate, format, channelMask, mOutput, mFormat);
1469            lStatus = BAD_VALUE;
1470            goto Exit;
1471        }
1472        break;
1473
1474    default:
1475        if (!audio_is_linear_pcm(format)) {
1476                ALOGE("createTrack_l() Bad parameter: format %#x \""
1477                        "for output %p with format %#x",
1478                        format, mOutput, mFormat);
1479                lStatus = BAD_VALUE;
1480                goto Exit;
1481        }
1482        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1483        if (sampleRate > mSampleRate*2) {
1484            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1485            lStatus = BAD_VALUE;
1486            goto Exit;
1487        }
1488        break;
1489
1490    }
1491
1492    lStatus = initCheck();
1493    if (lStatus != NO_ERROR) {
1494        ALOGE("createTrack_l() audio driver not initialized");
1495        goto Exit;
1496    }
1497
1498    { // scope for mLock
1499        Mutex::Autolock _l(mLock);
1500
1501        // all tracks in same audio session must share the same routing strategy otherwise
1502        // conflicts will happen when tracks are moved from one output to another by audio policy
1503        // manager
1504        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1505        for (size_t i = 0; i < mTracks.size(); ++i) {
1506            sp<Track> t = mTracks[i];
1507            if (t != 0 && t->isExternalTrack()) {
1508                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1509                if (sessionId == t->sessionId() && strategy != actual) {
1510                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1511                            strategy, actual);
1512                    lStatus = BAD_VALUE;
1513                    goto Exit;
1514                }
1515            }
1516        }
1517
1518        if (!isTimed) {
1519            track = new Track(this, client, streamType, sampleRate, format,
1520                              channelMask, frameCount, NULL, sharedBuffer,
1521                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1522        } else {
1523            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1524                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1525        }
1526
1527        // new Track always returns non-NULL,
1528        // but TimedTrack::create() is a factory that could fail by returning NULL
1529        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1530        if (lStatus != NO_ERROR) {
1531            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1532            // track must be cleared from the caller as the caller has the AF lock
1533            goto Exit;
1534        }
1535        mTracks.add(track);
1536
1537        sp<EffectChain> chain = getEffectChain_l(sessionId);
1538        if (chain != 0) {
1539            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1540            track->setMainBuffer(chain->inBuffer());
1541            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1542            chain->incTrackCnt();
1543        }
1544
1545        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1546            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1547            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1548            // so ask activity manager to do this on our behalf
1549            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1550        }
1551    }
1552
1553    lStatus = NO_ERROR;
1554
1555Exit:
1556    *status = lStatus;
1557    return track;
1558}
1559
1560uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1561{
1562    return latency;
1563}
1564
1565uint32_t AudioFlinger::PlaybackThread::latency() const
1566{
1567    Mutex::Autolock _l(mLock);
1568    return latency_l();
1569}
1570uint32_t AudioFlinger::PlaybackThread::latency_l() const
1571{
1572    if (initCheck() == NO_ERROR) {
1573        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1574    } else {
1575        return 0;
1576    }
1577}
1578
1579void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1580{
1581    Mutex::Autolock _l(mLock);
1582    // Don't apply master volume in SW if our HAL can do it for us.
1583    if (mOutput && mOutput->audioHwDev &&
1584        mOutput->audioHwDev->canSetMasterVolume()) {
1585        mMasterVolume = 1.0;
1586    } else {
1587        mMasterVolume = value;
1588    }
1589}
1590
1591void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1592{
1593    Mutex::Autolock _l(mLock);
1594    // Don't apply master mute in SW if our HAL can do it for us.
1595    if (mOutput && mOutput->audioHwDev &&
1596        mOutput->audioHwDev->canSetMasterMute()) {
1597        mMasterMute = false;
1598    } else {
1599        mMasterMute = muted;
1600    }
1601}
1602
1603void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1604{
1605    Mutex::Autolock _l(mLock);
1606    mStreamTypes[stream].volume = value;
1607    broadcast_l();
1608}
1609
1610void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1611{
1612    Mutex::Autolock _l(mLock);
1613    mStreamTypes[stream].mute = muted;
1614    broadcast_l();
1615}
1616
1617float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1618{
1619    Mutex::Autolock _l(mLock);
1620    return mStreamTypes[stream].volume;
1621}
1622
1623// addTrack_l() must be called with ThreadBase::mLock held
1624status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1625{
1626    status_t status = ALREADY_EXISTS;
1627
1628    // set retry count for buffer fill
1629    track->mRetryCount = kMaxTrackStartupRetries;
1630    if (mActiveTracks.indexOf(track) < 0) {
1631        // the track is newly added, make sure it fills up all its
1632        // buffers before playing. This is to ensure the client will
1633        // effectively get the latency it requested.
1634        if (track->isExternalTrack()) {
1635            TrackBase::track_state state = track->mState;
1636            mLock.unlock();
1637            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1638            mLock.lock();
1639            // abort track was stopped/paused while we released the lock
1640            if (state != track->mState) {
1641                if (status == NO_ERROR) {
1642                    mLock.unlock();
1643                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1644                    mLock.lock();
1645                }
1646                return INVALID_OPERATION;
1647            }
1648            // abort if start is rejected by audio policy manager
1649            if (status != NO_ERROR) {
1650                return PERMISSION_DENIED;
1651            }
1652#ifdef ADD_BATTERY_DATA
1653            // to track the speaker usage
1654            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1655#endif
1656        }
1657
1658        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1659        track->mResetDone = false;
1660        track->mPresentationCompleteFrames = 0;
1661        mActiveTracks.add(track);
1662        mWakeLockUids.add(track->uid());
1663        mActiveTracksGeneration++;
1664        mLatestActiveTrack = track;
1665        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1666        if (chain != 0) {
1667            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1668                    track->sessionId());
1669            chain->incActiveTrackCnt();
1670        }
1671
1672        status = NO_ERROR;
1673    }
1674
1675    onAddNewTrack_l();
1676    return status;
1677}
1678
1679bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1680{
1681    track->terminate();
1682    // active tracks are removed by threadLoop()
1683    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1684    track->mState = TrackBase::STOPPED;
1685    if (!trackActive) {
1686        removeTrack_l(track);
1687    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1688        track->mState = TrackBase::STOPPING_1;
1689    }
1690
1691    return trackActive;
1692}
1693
1694void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1695{
1696    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1697    mTracks.remove(track);
1698    deleteTrackName_l(track->name());
1699    // redundant as track is about to be destroyed, for dumpsys only
1700    track->mName = -1;
1701    if (track->isFastTrack()) {
1702        int index = track->mFastIndex;
1703        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1704        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1705        mFastTrackAvailMask |= 1 << index;
1706        // redundant as track is about to be destroyed, for dumpsys only
1707        track->mFastIndex = -1;
1708    }
1709    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1710    if (chain != 0) {
1711        chain->decTrackCnt();
1712    }
1713}
1714
1715void AudioFlinger::PlaybackThread::broadcast_l()
1716{
1717    // Thread could be blocked waiting for async
1718    // so signal it to handle state changes immediately
1719    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1720    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1721    mSignalPending = true;
1722    mWaitWorkCV.broadcast();
1723}
1724
1725String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1726{
1727    Mutex::Autolock _l(mLock);
1728    if (initCheck() != NO_ERROR) {
1729        return String8();
1730    }
1731
1732    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1733    const String8 out_s8(s);
1734    free(s);
1735    return out_s8;
1736}
1737
1738void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1739    AudioSystem::OutputDescriptor desc;
1740    void *param2 = NULL;
1741
1742    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1743            param);
1744
1745    switch (event) {
1746    case AudioSystem::OUTPUT_OPENED:
1747    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1748        desc.channelMask = mChannelMask;
1749        desc.samplingRate = mSampleRate;
1750        desc.format = mFormat;
1751        desc.frameCount = mNormalFrameCount; // FIXME see
1752                                             // AudioFlinger::frameCount(audio_io_handle_t)
1753        desc.latency = latency_l();
1754        param2 = &desc;
1755        break;
1756
1757    case AudioSystem::STREAM_CONFIG_CHANGED:
1758        param2 = &param;
1759    case AudioSystem::OUTPUT_CLOSED:
1760    default:
1761        break;
1762    }
1763    mAudioFlinger->audioConfigChanged(event, mId, param2);
1764}
1765
1766void AudioFlinger::PlaybackThread::writeCallback()
1767{
1768    ALOG_ASSERT(mCallbackThread != 0);
1769    mCallbackThread->resetWriteBlocked();
1770}
1771
1772void AudioFlinger::PlaybackThread::drainCallback()
1773{
1774    ALOG_ASSERT(mCallbackThread != 0);
1775    mCallbackThread->resetDraining();
1776}
1777
1778void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1779{
1780    Mutex::Autolock _l(mLock);
1781    // reject out of sequence requests
1782    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1783        mWriteAckSequence &= ~1;
1784        mWaitWorkCV.signal();
1785    }
1786}
1787
1788void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1789{
1790    Mutex::Autolock _l(mLock);
1791    // reject out of sequence requests
1792    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1793        mDrainSequence &= ~1;
1794        mWaitWorkCV.signal();
1795    }
1796}
1797
1798// static
1799int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1800                                                void *param __unused,
1801                                                void *cookie)
1802{
1803    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1804    ALOGV("asyncCallback() event %d", event);
1805    switch (event) {
1806    case STREAM_CBK_EVENT_WRITE_READY:
1807        me->writeCallback();
1808        break;
1809    case STREAM_CBK_EVENT_DRAIN_READY:
1810        me->drainCallback();
1811        break;
1812    default:
1813        ALOGW("asyncCallback() unknown event %d", event);
1814        break;
1815    }
1816    return 0;
1817}
1818
1819void AudioFlinger::PlaybackThread::readOutputParameters_l()
1820{
1821    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1822    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1823    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1824    if (!audio_is_output_channel(mChannelMask)) {
1825        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1826    }
1827    if ((mType == MIXER || mType == DUPLICATING)
1828            && !isValidPcmSinkChannelMask(mChannelMask)) {
1829        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1830                mChannelMask);
1831    }
1832    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1833    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1834    mFormat = mHALFormat;
1835    if (!audio_is_valid_format(mFormat)) {
1836        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1837    }
1838    if ((mType == MIXER || mType == DUPLICATING)
1839            && !isValidPcmSinkFormat(mFormat)) {
1840        LOG_FATAL("HAL format %#x not supported for mixed output",
1841                mFormat);
1842    }
1843    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1844    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1845    mFrameCount = mBufferSize / mFrameSize;
1846    if (mFrameCount & 15) {
1847        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1848                mFrameCount);
1849    }
1850
1851    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1852            (mOutput->stream->set_callback != NULL)) {
1853        if (mOutput->stream->set_callback(mOutput->stream,
1854                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1855            mUseAsyncWrite = true;
1856            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1857        }
1858    }
1859
1860    // Calculate size of normal sink buffer relative to the HAL output buffer size
1861    double multiplier = 1.0;
1862    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1863            kUseFastMixer == FastMixer_Dynamic)) {
1864        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1865        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1866        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1867        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1868        maxNormalFrameCount = maxNormalFrameCount & ~15;
1869        if (maxNormalFrameCount < minNormalFrameCount) {
1870            maxNormalFrameCount = minNormalFrameCount;
1871        }
1872        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1873        if (multiplier <= 1.0) {
1874            multiplier = 1.0;
1875        } else if (multiplier <= 2.0) {
1876            if (2 * mFrameCount <= maxNormalFrameCount) {
1877                multiplier = 2.0;
1878            } else {
1879                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1880            }
1881        } else {
1882            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1883            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1884            // track, but we sometimes have to do this to satisfy the maximum frame count
1885            // constraint)
1886            // FIXME this rounding up should not be done if no HAL SRC
1887            uint32_t truncMult = (uint32_t) multiplier;
1888            if ((truncMult & 1)) {
1889                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1890                    ++truncMult;
1891                }
1892            }
1893            multiplier = (double) truncMult;
1894        }
1895    }
1896    mNormalFrameCount = multiplier * mFrameCount;
1897    // round up to nearest 16 frames to satisfy AudioMixer
1898    if (mType == MIXER || mType == DUPLICATING) {
1899        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1900    }
1901    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1902            mNormalFrameCount);
1903
1904    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1905    // Originally this was int16_t[] array, need to remove legacy implications.
1906    free(mSinkBuffer);
1907    mSinkBuffer = NULL;
1908    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1909    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1910    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1911    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1912
1913    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1914    // drives the output.
1915    free(mMixerBuffer);
1916    mMixerBuffer = NULL;
1917    if (mMixerBufferEnabled) {
1918        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1919        mMixerBufferSize = mNormalFrameCount * mChannelCount
1920                * audio_bytes_per_sample(mMixerBufferFormat);
1921        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1922    }
1923    free(mEffectBuffer);
1924    mEffectBuffer = NULL;
1925    if (mEffectBufferEnabled) {
1926        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1927        mEffectBufferSize = mNormalFrameCount * mChannelCount
1928                * audio_bytes_per_sample(mEffectBufferFormat);
1929        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1930    }
1931
1932    // force reconfiguration of effect chains and engines to take new buffer size and audio
1933    // parameters into account
1934    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1935    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1936    // matter.
1937    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1938    Vector< sp<EffectChain> > effectChains = mEffectChains;
1939    for (size_t i = 0; i < effectChains.size(); i ++) {
1940        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1941    }
1942}
1943
1944
1945status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1946{
1947    if (halFrames == NULL || dspFrames == NULL) {
1948        return BAD_VALUE;
1949    }
1950    Mutex::Autolock _l(mLock);
1951    if (initCheck() != NO_ERROR) {
1952        return INVALID_OPERATION;
1953    }
1954    size_t framesWritten = mBytesWritten / mFrameSize;
1955    *halFrames = framesWritten;
1956
1957    if (isSuspended()) {
1958        // return an estimation of rendered frames when the output is suspended
1959        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1960        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1961        return NO_ERROR;
1962    } else {
1963        status_t status;
1964        uint32_t frames;
1965        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1966        *dspFrames = (size_t)frames;
1967        return status;
1968    }
1969}
1970
1971uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1972{
1973    Mutex::Autolock _l(mLock);
1974    uint32_t result = 0;
1975    if (getEffectChain_l(sessionId) != 0) {
1976        result = EFFECT_SESSION;
1977    }
1978
1979    for (size_t i = 0; i < mTracks.size(); ++i) {
1980        sp<Track> track = mTracks[i];
1981        if (sessionId == track->sessionId() && !track->isInvalid()) {
1982            result |= TRACK_SESSION;
1983            break;
1984        }
1985    }
1986
1987    return result;
1988}
1989
1990uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1991{
1992    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1993    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1994    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1995        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1996    }
1997    for (size_t i = 0; i < mTracks.size(); i++) {
1998        sp<Track> track = mTracks[i];
1999        if (sessionId == track->sessionId() && !track->isInvalid()) {
2000            return AudioSystem::getStrategyForStream(track->streamType());
2001        }
2002    }
2003    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2004}
2005
2006
2007AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2008{
2009    Mutex::Autolock _l(mLock);
2010    return mOutput;
2011}
2012
2013AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2014{
2015    Mutex::Autolock _l(mLock);
2016    AudioStreamOut *output = mOutput;
2017    mOutput = NULL;
2018    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2019    //       must push a NULL and wait for ack
2020    mOutputSink.clear();
2021    mPipeSink.clear();
2022    mNormalSink.clear();
2023    return output;
2024}
2025
2026// this method must always be called either with ThreadBase mLock held or inside the thread loop
2027audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2028{
2029    if (mOutput == NULL) {
2030        return NULL;
2031    }
2032    return &mOutput->stream->common;
2033}
2034
2035uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2036{
2037    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2038}
2039
2040status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2041{
2042    if (!isValidSyncEvent(event)) {
2043        return BAD_VALUE;
2044    }
2045
2046    Mutex::Autolock _l(mLock);
2047
2048    for (size_t i = 0; i < mTracks.size(); ++i) {
2049        sp<Track> track = mTracks[i];
2050        if (event->triggerSession() == track->sessionId()) {
2051            (void) track->setSyncEvent(event);
2052            return NO_ERROR;
2053        }
2054    }
2055
2056    return NAME_NOT_FOUND;
2057}
2058
2059bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2060{
2061    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2062}
2063
2064void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2065        const Vector< sp<Track> >& tracksToRemove)
2066{
2067    size_t count = tracksToRemove.size();
2068    if (count > 0) {
2069        for (size_t i = 0 ; i < count ; i++) {
2070            const sp<Track>& track = tracksToRemove.itemAt(i);
2071            if (track->isExternalTrack()) {
2072                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2073#ifdef ADD_BATTERY_DATA
2074                // to track the speaker usage
2075                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2076#endif
2077                if (track->isTerminated()) {
2078                    AudioSystem::releaseOutput(mId);
2079                }
2080            }
2081        }
2082    }
2083}
2084
2085void AudioFlinger::PlaybackThread::checkSilentMode_l()
2086{
2087    if (!mMasterMute) {
2088        char value[PROPERTY_VALUE_MAX];
2089        if (property_get("ro.audio.silent", value, "0") > 0) {
2090            char *endptr;
2091            unsigned long ul = strtoul(value, &endptr, 0);
2092            if (*endptr == '\0' && ul != 0) {
2093                ALOGD("Silence is golden");
2094                // The setprop command will not allow a property to be changed after
2095                // the first time it is set, so we don't have to worry about un-muting.
2096                setMasterMute_l(true);
2097            }
2098        }
2099    }
2100}
2101
2102// shared by MIXER and DIRECT, overridden by DUPLICATING
2103ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2104{
2105    // FIXME rewrite to reduce number of system calls
2106    mLastWriteTime = systemTime();
2107    mInWrite = true;
2108    ssize_t bytesWritten;
2109    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2110
2111    // If an NBAIO sink is present, use it to write the normal mixer's submix
2112    if (mNormalSink != 0) {
2113        const size_t count = mBytesRemaining / mFrameSize;
2114
2115        ATRACE_BEGIN("write");
2116        // update the setpoint when AudioFlinger::mScreenState changes
2117        uint32_t screenState = AudioFlinger::mScreenState;
2118        if (screenState != mScreenState) {
2119            mScreenState = screenState;
2120            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2121            if (pipe != NULL) {
2122                pipe->setAvgFrames((mScreenState & 1) ?
2123                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2124            }
2125        }
2126        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2127        ATRACE_END();
2128        if (framesWritten > 0) {
2129            bytesWritten = framesWritten * mFrameSize;
2130        } else {
2131            bytesWritten = framesWritten;
2132        }
2133        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2134        if (status == NO_ERROR) {
2135            size_t totalFramesWritten = mNormalSink->framesWritten();
2136            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2137                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2138                mLatchDValid = true;
2139            }
2140        }
2141    // otherwise use the HAL / AudioStreamOut directly
2142    } else {
2143        // Direct output and offload threads
2144
2145        if (mUseAsyncWrite) {
2146            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2147            mWriteAckSequence += 2;
2148            mWriteAckSequence |= 1;
2149            ALOG_ASSERT(mCallbackThread != 0);
2150            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2151        }
2152        // FIXME We should have an implementation of timestamps for direct output threads.
2153        // They are used e.g for multichannel PCM playback over HDMI.
2154        bytesWritten = mOutput->stream->write(mOutput->stream,
2155                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2156        if (mUseAsyncWrite &&
2157                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2158            // do not wait for async callback in case of error of full write
2159            mWriteAckSequence &= ~1;
2160            ALOG_ASSERT(mCallbackThread != 0);
2161            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2162        }
2163    }
2164
2165    mNumWrites++;
2166    mInWrite = false;
2167    mStandby = false;
2168    return bytesWritten;
2169}
2170
2171void AudioFlinger::PlaybackThread::threadLoop_drain()
2172{
2173    if (mOutput->stream->drain) {
2174        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2175        if (mUseAsyncWrite) {
2176            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2177            mDrainSequence |= 1;
2178            ALOG_ASSERT(mCallbackThread != 0);
2179            mCallbackThread->setDraining(mDrainSequence);
2180        }
2181        mOutput->stream->drain(mOutput->stream,
2182            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2183                                                : AUDIO_DRAIN_ALL);
2184    }
2185}
2186
2187void AudioFlinger::PlaybackThread::threadLoop_exit()
2188{
2189    // Default implementation has nothing to do
2190}
2191
2192/*
2193The derived values that are cached:
2194 - mSinkBufferSize from frame count * frame size
2195 - activeSleepTime from activeSleepTimeUs()
2196 - idleSleepTime from idleSleepTimeUs()
2197 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2198 - maxPeriod from frame count and sample rate (MIXER only)
2199
2200The parameters that affect these derived values are:
2201 - frame count
2202 - frame size
2203 - sample rate
2204 - device type: A2DP or not
2205 - device latency
2206 - format: PCM or not
2207 - active sleep time
2208 - idle sleep time
2209*/
2210
2211void AudioFlinger::PlaybackThread::cacheParameters_l()
2212{
2213    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2214    activeSleepTime = activeSleepTimeUs();
2215    idleSleepTime = idleSleepTimeUs();
2216}
2217
2218void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2219{
2220    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2221            this,  streamType, mTracks.size());
2222    Mutex::Autolock _l(mLock);
2223
2224    size_t size = mTracks.size();
2225    for (size_t i = 0; i < size; i++) {
2226        sp<Track> t = mTracks[i];
2227        if (t->streamType() == streamType) {
2228            t->invalidate();
2229        }
2230    }
2231}
2232
2233status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2234{
2235    int session = chain->sessionId();
2236    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2237            ? mEffectBuffer : mSinkBuffer);
2238    bool ownsBuffer = false;
2239
2240    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2241    if (session > 0) {
2242        // Only one effect chain can be present in direct output thread and it uses
2243        // the sink buffer as input
2244        if (mType != DIRECT) {
2245            size_t numSamples = mNormalFrameCount * mChannelCount;
2246            buffer = new int16_t[numSamples];
2247            memset(buffer, 0, numSamples * sizeof(int16_t));
2248            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2249            ownsBuffer = true;
2250        }
2251
2252        // Attach all tracks with same session ID to this chain.
2253        for (size_t i = 0; i < mTracks.size(); ++i) {
2254            sp<Track> track = mTracks[i];
2255            if (session == track->sessionId()) {
2256                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2257                        buffer);
2258                track->setMainBuffer(buffer);
2259                chain->incTrackCnt();
2260            }
2261        }
2262
2263        // indicate all active tracks in the chain
2264        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2265            sp<Track> track = mActiveTracks[i].promote();
2266            if (track == 0) {
2267                continue;
2268            }
2269            if (session == track->sessionId()) {
2270                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2271                chain->incActiveTrackCnt();
2272            }
2273        }
2274    }
2275
2276    chain->setInBuffer(buffer, ownsBuffer);
2277    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2278            ? mEffectBuffer : mSinkBuffer));
2279    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2280    // chains list in order to be processed last as it contains output stage effects
2281    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2282    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2283    // after track specific effects and before output stage
2284    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2285    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2286    // Effect chain for other sessions are inserted at beginning of effect
2287    // chains list to be processed before output mix effects. Relative order between other
2288    // sessions is not important
2289    size_t size = mEffectChains.size();
2290    size_t i = 0;
2291    for (i = 0; i < size; i++) {
2292        if (mEffectChains[i]->sessionId() < session) {
2293            break;
2294        }
2295    }
2296    mEffectChains.insertAt(chain, i);
2297    checkSuspendOnAddEffectChain_l(chain);
2298
2299    return NO_ERROR;
2300}
2301
2302size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2303{
2304    int session = chain->sessionId();
2305
2306    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2307
2308    for (size_t i = 0; i < mEffectChains.size(); i++) {
2309        if (chain == mEffectChains[i]) {
2310            mEffectChains.removeAt(i);
2311            // detach all active tracks from the chain
2312            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2313                sp<Track> track = mActiveTracks[i].promote();
2314                if (track == 0) {
2315                    continue;
2316                }
2317                if (session == track->sessionId()) {
2318                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2319                            chain.get(), session);
2320                    chain->decActiveTrackCnt();
2321                }
2322            }
2323
2324            // detach all tracks with same session ID from this chain
2325            for (size_t i = 0; i < mTracks.size(); ++i) {
2326                sp<Track> track = mTracks[i];
2327                if (session == track->sessionId()) {
2328                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2329                    chain->decTrackCnt();
2330                }
2331            }
2332            break;
2333        }
2334    }
2335    return mEffectChains.size();
2336}
2337
2338status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2339        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2340{
2341    Mutex::Autolock _l(mLock);
2342    return attachAuxEffect_l(track, EffectId);
2343}
2344
2345status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2346        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2347{
2348    status_t status = NO_ERROR;
2349
2350    if (EffectId == 0) {
2351        track->setAuxBuffer(0, NULL);
2352    } else {
2353        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2354        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2355        if (effect != 0) {
2356            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2357                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2358            } else {
2359                status = INVALID_OPERATION;
2360            }
2361        } else {
2362            status = BAD_VALUE;
2363        }
2364    }
2365    return status;
2366}
2367
2368void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2369{
2370    for (size_t i = 0; i < mTracks.size(); ++i) {
2371        sp<Track> track = mTracks[i];
2372        if (track->auxEffectId() == effectId) {
2373            attachAuxEffect_l(track, 0);
2374        }
2375    }
2376}
2377
2378bool AudioFlinger::PlaybackThread::threadLoop()
2379{
2380    Vector< sp<Track> > tracksToRemove;
2381
2382    standbyTime = systemTime();
2383
2384    // MIXER
2385    nsecs_t lastWarning = 0;
2386
2387    // DUPLICATING
2388    // FIXME could this be made local to while loop?
2389    writeFrames = 0;
2390
2391    int lastGeneration = 0;
2392
2393    cacheParameters_l();
2394    sleepTime = idleSleepTime;
2395
2396    if (mType == MIXER) {
2397        sleepTimeShift = 0;
2398    }
2399
2400    CpuStats cpuStats;
2401    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2402
2403    acquireWakeLock();
2404
2405    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2406    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2407    // and then that string will be logged at the next convenient opportunity.
2408    const char *logString = NULL;
2409
2410    checkSilentMode_l();
2411
2412    while (!exitPending())
2413    {
2414        cpuStats.sample(myName);
2415
2416        Vector< sp<EffectChain> > effectChains;
2417
2418        { // scope for mLock
2419
2420            Mutex::Autolock _l(mLock);
2421
2422            processConfigEvents_l();
2423
2424            if (logString != NULL) {
2425                mNBLogWriter->logTimestamp();
2426                mNBLogWriter->log(logString);
2427                logString = NULL;
2428            }
2429
2430            if (mLatchDValid) {
2431                mLatchQ = mLatchD;
2432                mLatchDValid = false;
2433                mLatchQValid = true;
2434            }
2435
2436            saveOutputTracks();
2437            if (mSignalPending) {
2438                // A signal was raised while we were unlocked
2439                mSignalPending = false;
2440            } else if (waitingAsyncCallback_l()) {
2441                if (exitPending()) {
2442                    break;
2443                }
2444                releaseWakeLock_l();
2445                mWakeLockUids.clear();
2446                mActiveTracksGeneration++;
2447                ALOGV("wait async completion");
2448                mWaitWorkCV.wait(mLock);
2449                ALOGV("async completion/wake");
2450                acquireWakeLock_l();
2451                standbyTime = systemTime() + standbyDelay;
2452                sleepTime = 0;
2453
2454                continue;
2455            }
2456            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2457                                   isSuspended()) {
2458                // put audio hardware into standby after short delay
2459                if (shouldStandby_l()) {
2460
2461                    threadLoop_standby();
2462
2463                    mStandby = true;
2464                }
2465
2466                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2467                    // we're about to wait, flush the binder command buffer
2468                    IPCThreadState::self()->flushCommands();
2469
2470                    clearOutputTracks();
2471
2472                    if (exitPending()) {
2473                        break;
2474                    }
2475
2476                    releaseWakeLock_l();
2477                    mWakeLockUids.clear();
2478                    mActiveTracksGeneration++;
2479                    // wait until we have something to do...
2480                    ALOGV("%s going to sleep", myName.string());
2481                    mWaitWorkCV.wait(mLock);
2482                    ALOGV("%s waking up", myName.string());
2483                    acquireWakeLock_l();
2484
2485                    mMixerStatus = MIXER_IDLE;
2486                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2487                    mBytesWritten = 0;
2488                    mBytesRemaining = 0;
2489                    checkSilentMode_l();
2490
2491                    standbyTime = systemTime() + standbyDelay;
2492                    sleepTime = idleSleepTime;
2493                    if (mType == MIXER) {
2494                        sleepTimeShift = 0;
2495                    }
2496
2497                    continue;
2498                }
2499            }
2500            // mMixerStatusIgnoringFastTracks is also updated internally
2501            mMixerStatus = prepareTracks_l(&tracksToRemove);
2502
2503            // compare with previously applied list
2504            if (lastGeneration != mActiveTracksGeneration) {
2505                // update wakelock
2506                updateWakeLockUids_l(mWakeLockUids);
2507                lastGeneration = mActiveTracksGeneration;
2508            }
2509
2510            // prevent any changes in effect chain list and in each effect chain
2511            // during mixing and effect process as the audio buffers could be deleted
2512            // or modified if an effect is created or deleted
2513            lockEffectChains_l(effectChains);
2514        } // mLock scope ends
2515
2516        if (mBytesRemaining == 0) {
2517            mCurrentWriteLength = 0;
2518            if (mMixerStatus == MIXER_TRACKS_READY) {
2519                // threadLoop_mix() sets mCurrentWriteLength
2520                threadLoop_mix();
2521            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2522                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2523                // threadLoop_sleepTime sets sleepTime to 0 if data
2524                // must be written to HAL
2525                threadLoop_sleepTime();
2526                if (sleepTime == 0) {
2527                    mCurrentWriteLength = mSinkBufferSize;
2528                }
2529            }
2530            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2531            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2532            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2533            // or mSinkBuffer (if there are no effects).
2534            //
2535            // This is done pre-effects computation; if effects change to
2536            // support higher precision, this needs to move.
2537            //
2538            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2539            // TODO use sleepTime == 0 as an additional condition.
2540            if (mMixerBufferValid) {
2541                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2542                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2543
2544                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2545                        mNormalFrameCount * mChannelCount);
2546            }
2547
2548            mBytesRemaining = mCurrentWriteLength;
2549            if (isSuspended()) {
2550                sleepTime = suspendSleepTimeUs();
2551                // simulate write to HAL when suspended
2552                mBytesWritten += mSinkBufferSize;
2553                mBytesRemaining = 0;
2554            }
2555
2556            // only process effects if we're going to write
2557            if (sleepTime == 0 && mType != OFFLOAD) {
2558                for (size_t i = 0; i < effectChains.size(); i ++) {
2559                    effectChains[i]->process_l();
2560                }
2561            }
2562        }
2563        // Process effect chains for offloaded thread even if no audio
2564        // was read from audio track: process only updates effect state
2565        // and thus does have to be synchronized with audio writes but may have
2566        // to be called while waiting for async write callback
2567        if (mType == OFFLOAD) {
2568            for (size_t i = 0; i < effectChains.size(); i ++) {
2569                effectChains[i]->process_l();
2570            }
2571        }
2572
2573        // Only if the Effects buffer is enabled and there is data in the
2574        // Effects buffer (buffer valid), we need to
2575        // copy into the sink buffer.
2576        // TODO use sleepTime == 0 as an additional condition.
2577        if (mEffectBufferValid) {
2578            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2579            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2580                    mNormalFrameCount * mChannelCount);
2581        }
2582
2583        // enable changes in effect chain
2584        unlockEffectChains(effectChains);
2585
2586        if (!waitingAsyncCallback()) {
2587            // sleepTime == 0 means we must write to audio hardware
2588            if (sleepTime == 0) {
2589                if (mBytesRemaining) {
2590                    ssize_t ret = threadLoop_write();
2591                    if (ret < 0) {
2592                        mBytesRemaining = 0;
2593                    } else {
2594                        mBytesWritten += ret;
2595                        mBytesRemaining -= ret;
2596                    }
2597                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2598                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2599                    threadLoop_drain();
2600                }
2601                if (mType == MIXER) {
2602                    // write blocked detection
2603                    nsecs_t now = systemTime();
2604                    nsecs_t delta = now - mLastWriteTime;
2605                    if (!mStandby && delta > maxPeriod) {
2606                        mNumDelayedWrites++;
2607                        if ((now - lastWarning) > kWarningThrottleNs) {
2608                            ATRACE_NAME("underrun");
2609                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2610                                    ns2ms(delta), mNumDelayedWrites, this);
2611                            lastWarning = now;
2612                        }
2613                    }
2614                }
2615
2616            } else {
2617                usleep(sleepTime);
2618            }
2619        }
2620
2621        // Finally let go of removed track(s), without the lock held
2622        // since we can't guarantee the destructors won't acquire that
2623        // same lock.  This will also mutate and push a new fast mixer state.
2624        threadLoop_removeTracks(tracksToRemove);
2625        tracksToRemove.clear();
2626
2627        // FIXME I don't understand the need for this here;
2628        //       it was in the original code but maybe the
2629        //       assignment in saveOutputTracks() makes this unnecessary?
2630        clearOutputTracks();
2631
2632        // Effect chains will be actually deleted here if they were removed from
2633        // mEffectChains list during mixing or effects processing
2634        effectChains.clear();
2635
2636        // FIXME Note that the above .clear() is no longer necessary since effectChains
2637        // is now local to this block, but will keep it for now (at least until merge done).
2638    }
2639
2640    threadLoop_exit();
2641
2642    if (!mStandby) {
2643        threadLoop_standby();
2644        mStandby = true;
2645    }
2646
2647    releaseWakeLock();
2648    mWakeLockUids.clear();
2649    mActiveTracksGeneration++;
2650
2651    ALOGV("Thread %p type %d exiting", this, mType);
2652    return false;
2653}
2654
2655// removeTracks_l() must be called with ThreadBase::mLock held
2656void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2657{
2658    size_t count = tracksToRemove.size();
2659    if (count > 0) {
2660        for (size_t i=0 ; i<count ; i++) {
2661            const sp<Track>& track = tracksToRemove.itemAt(i);
2662            mActiveTracks.remove(track);
2663            mWakeLockUids.remove(track->uid());
2664            mActiveTracksGeneration++;
2665            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2666            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2667            if (chain != 0) {
2668                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2669                        track->sessionId());
2670                chain->decActiveTrackCnt();
2671            }
2672            if (track->isTerminated()) {
2673                removeTrack_l(track);
2674            }
2675        }
2676    }
2677
2678}
2679
2680status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2681{
2682    if (mNormalSink != 0) {
2683        return mNormalSink->getTimestamp(timestamp);
2684    }
2685    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2686        uint64_t position64;
2687        int ret = mOutput->stream->get_presentation_position(
2688                                                mOutput->stream, &position64, &timestamp.mTime);
2689        if (ret == 0) {
2690            timestamp.mPosition = (uint32_t)position64;
2691            return NO_ERROR;
2692        }
2693    }
2694    return INVALID_OPERATION;
2695}
2696
2697status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2698                                                          audio_patch_handle_t *handle)
2699{
2700    status_t status = NO_ERROR;
2701    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2702        // store new device and send to effects
2703        audio_devices_t type = AUDIO_DEVICE_NONE;
2704        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2705            type |= patch->sinks[i].ext.device.type;
2706        }
2707        mOutDevice = type;
2708        for (size_t i = 0; i < mEffectChains.size(); i++) {
2709            mEffectChains[i]->setDevice_l(mOutDevice);
2710        }
2711
2712        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2713        status = hwDevice->create_audio_patch(hwDevice,
2714                                               patch->num_sources,
2715                                               patch->sources,
2716                                               patch->num_sinks,
2717                                               patch->sinks,
2718                                               handle);
2719    } else {
2720        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2721    }
2722    return status;
2723}
2724
2725status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2726{
2727    status_t status = NO_ERROR;
2728    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2729        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2730        status = hwDevice->release_audio_patch(hwDevice, handle);
2731    } else {
2732        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2733    }
2734    return status;
2735}
2736
2737void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2738{
2739    Mutex::Autolock _l(mLock);
2740    mTracks.add(track);
2741}
2742
2743void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2744{
2745    Mutex::Autolock _l(mLock);
2746    destroyTrack_l(track);
2747}
2748
2749void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2750{
2751    ThreadBase::getAudioPortConfig(config);
2752    config->role = AUDIO_PORT_ROLE_SOURCE;
2753    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2754    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2755}
2756
2757// ----------------------------------------------------------------------------
2758
2759AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2760        audio_io_handle_t id, audio_devices_t device, type_t type)
2761    :   PlaybackThread(audioFlinger, output, id, device, type),
2762        // mAudioMixer below
2763        // mFastMixer below
2764        mFastMixerFutex(0)
2765        // mOutputSink below
2766        // mPipeSink below
2767        // mNormalSink below
2768{
2769    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2770    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2771            "mFrameCount=%d, mNormalFrameCount=%d",
2772            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2773            mNormalFrameCount);
2774    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2775
2776    // create an NBAIO sink for the HAL output stream, and negotiate
2777    mOutputSink = new AudioStreamOutSink(output->stream);
2778    size_t numCounterOffers = 0;
2779    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2780    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2781    ALOG_ASSERT(index == 0);
2782
2783    // initialize fast mixer depending on configuration
2784    bool initFastMixer;
2785    switch (kUseFastMixer) {
2786    case FastMixer_Never:
2787        initFastMixer = false;
2788        break;
2789    case FastMixer_Always:
2790        initFastMixer = true;
2791        break;
2792    case FastMixer_Static:
2793    case FastMixer_Dynamic:
2794        initFastMixer = mFrameCount < mNormalFrameCount;
2795        break;
2796    }
2797    if (initFastMixer) {
2798        audio_format_t fastMixerFormat;
2799        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2800            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2801        } else {
2802            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2803        }
2804        if (mFormat != fastMixerFormat) {
2805            // change our Sink format to accept our intermediate precision
2806            mFormat = fastMixerFormat;
2807            free(mSinkBuffer);
2808            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2809            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2810            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2811        }
2812
2813        // create a MonoPipe to connect our submix to FastMixer
2814        NBAIO_Format format = mOutputSink->format();
2815        // adjust format to match that of the Fast Mixer
2816        format.mFormat = fastMixerFormat;
2817        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2818
2819        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2820        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2821        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2822        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2823        const NBAIO_Format offers[1] = {format};
2824        size_t numCounterOffers = 0;
2825        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2826        ALOG_ASSERT(index == 0);
2827        monoPipe->setAvgFrames((mScreenState & 1) ?
2828                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2829        mPipeSink = monoPipe;
2830
2831#ifdef TEE_SINK
2832        if (mTeeSinkOutputEnabled) {
2833            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2834            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2835            numCounterOffers = 0;
2836            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2837            ALOG_ASSERT(index == 0);
2838            mTeeSink = teeSink;
2839            PipeReader *teeSource = new PipeReader(*teeSink);
2840            numCounterOffers = 0;
2841            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2842            ALOG_ASSERT(index == 0);
2843            mTeeSource = teeSource;
2844        }
2845#endif
2846
2847        // create fast mixer and configure it initially with just one fast track for our submix
2848        mFastMixer = new FastMixer();
2849        FastMixerStateQueue *sq = mFastMixer->sq();
2850#ifdef STATE_QUEUE_DUMP
2851        sq->setObserverDump(&mStateQueueObserverDump);
2852        sq->setMutatorDump(&mStateQueueMutatorDump);
2853#endif
2854        FastMixerState *state = sq->begin();
2855        FastTrack *fastTrack = &state->mFastTracks[0];
2856        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2857        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2858        fastTrack->mVolumeProvider = NULL;
2859        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2860        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2861        fastTrack->mGeneration++;
2862        state->mFastTracksGen++;
2863        state->mTrackMask = 1;
2864        // fast mixer will use the HAL output sink
2865        state->mOutputSink = mOutputSink.get();
2866        state->mOutputSinkGen++;
2867        state->mFrameCount = mFrameCount;
2868        state->mCommand = FastMixerState::COLD_IDLE;
2869        // already done in constructor initialization list
2870        //mFastMixerFutex = 0;
2871        state->mColdFutexAddr = &mFastMixerFutex;
2872        state->mColdGen++;
2873        state->mDumpState = &mFastMixerDumpState;
2874#ifdef TEE_SINK
2875        state->mTeeSink = mTeeSink.get();
2876#endif
2877        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2878        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2879        sq->end();
2880        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2881
2882        // start the fast mixer
2883        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2884        pid_t tid = mFastMixer->getTid();
2885        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2886        if (err != 0) {
2887            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2888                    kPriorityFastMixer, getpid_cached, tid, err);
2889        }
2890
2891#ifdef AUDIO_WATCHDOG
2892        // create and start the watchdog
2893        mAudioWatchdog = new AudioWatchdog();
2894        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2895        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2896        tid = mAudioWatchdog->getTid();
2897        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2898        if (err != 0) {
2899            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2900                    kPriorityFastMixer, getpid_cached, tid, err);
2901        }
2902#endif
2903
2904    }
2905
2906    switch (kUseFastMixer) {
2907    case FastMixer_Never:
2908    case FastMixer_Dynamic:
2909        mNormalSink = mOutputSink;
2910        break;
2911    case FastMixer_Always:
2912        mNormalSink = mPipeSink;
2913        break;
2914    case FastMixer_Static:
2915        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2916        break;
2917    }
2918}
2919
2920AudioFlinger::MixerThread::~MixerThread()
2921{
2922    if (mFastMixer != 0) {
2923        FastMixerStateQueue *sq = mFastMixer->sq();
2924        FastMixerState *state = sq->begin();
2925        if (state->mCommand == FastMixerState::COLD_IDLE) {
2926            int32_t old = android_atomic_inc(&mFastMixerFutex);
2927            if (old == -1) {
2928                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2929            }
2930        }
2931        state->mCommand = FastMixerState::EXIT;
2932        sq->end();
2933        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2934        mFastMixer->join();
2935        // Though the fast mixer thread has exited, it's state queue is still valid.
2936        // We'll use that extract the final state which contains one remaining fast track
2937        // corresponding to our sub-mix.
2938        state = sq->begin();
2939        ALOG_ASSERT(state->mTrackMask == 1);
2940        FastTrack *fastTrack = &state->mFastTracks[0];
2941        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2942        delete fastTrack->mBufferProvider;
2943        sq->end(false /*didModify*/);
2944        mFastMixer.clear();
2945#ifdef AUDIO_WATCHDOG
2946        if (mAudioWatchdog != 0) {
2947            mAudioWatchdog->requestExit();
2948            mAudioWatchdog->requestExitAndWait();
2949            mAudioWatchdog.clear();
2950        }
2951#endif
2952    }
2953    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2954    delete mAudioMixer;
2955}
2956
2957
2958uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2959{
2960    if (mFastMixer != 0) {
2961        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2962        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2963    }
2964    return latency;
2965}
2966
2967
2968void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2969{
2970    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2971}
2972
2973ssize_t AudioFlinger::MixerThread::threadLoop_write()
2974{
2975    // FIXME we should only do one push per cycle; confirm this is true
2976    // Start the fast mixer if it's not already running
2977    if (mFastMixer != 0) {
2978        FastMixerStateQueue *sq = mFastMixer->sq();
2979        FastMixerState *state = sq->begin();
2980        if (state->mCommand != FastMixerState::MIX_WRITE &&
2981                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2982            if (state->mCommand == FastMixerState::COLD_IDLE) {
2983                int32_t old = android_atomic_inc(&mFastMixerFutex);
2984                if (old == -1) {
2985                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2986                }
2987#ifdef AUDIO_WATCHDOG
2988                if (mAudioWatchdog != 0) {
2989                    mAudioWatchdog->resume();
2990                }
2991#endif
2992            }
2993            state->mCommand = FastMixerState::MIX_WRITE;
2994            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2995                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2996            sq->end();
2997            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2998            if (kUseFastMixer == FastMixer_Dynamic) {
2999                mNormalSink = mPipeSink;
3000            }
3001        } else {
3002            sq->end(false /*didModify*/);
3003        }
3004    }
3005    return PlaybackThread::threadLoop_write();
3006}
3007
3008void AudioFlinger::MixerThread::threadLoop_standby()
3009{
3010    // Idle the fast mixer if it's currently running
3011    if (mFastMixer != 0) {
3012        FastMixerStateQueue *sq = mFastMixer->sq();
3013        FastMixerState *state = sq->begin();
3014        if (!(state->mCommand & FastMixerState::IDLE)) {
3015            state->mCommand = FastMixerState::COLD_IDLE;
3016            state->mColdFutexAddr = &mFastMixerFutex;
3017            state->mColdGen++;
3018            mFastMixerFutex = 0;
3019            sq->end();
3020            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3021            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3022            if (kUseFastMixer == FastMixer_Dynamic) {
3023                mNormalSink = mOutputSink;
3024            }
3025#ifdef AUDIO_WATCHDOG
3026            if (mAudioWatchdog != 0) {
3027                mAudioWatchdog->pause();
3028            }
3029#endif
3030        } else {
3031            sq->end(false /*didModify*/);
3032        }
3033    }
3034    PlaybackThread::threadLoop_standby();
3035}
3036
3037bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3038{
3039    return false;
3040}
3041
3042bool AudioFlinger::PlaybackThread::shouldStandby_l()
3043{
3044    return !mStandby;
3045}
3046
3047bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3048{
3049    Mutex::Autolock _l(mLock);
3050    return waitingAsyncCallback_l();
3051}
3052
3053// shared by MIXER and DIRECT, overridden by DUPLICATING
3054void AudioFlinger::PlaybackThread::threadLoop_standby()
3055{
3056    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3057    mOutput->stream->common.standby(&mOutput->stream->common);
3058    if (mUseAsyncWrite != 0) {
3059        // discard any pending drain or write ack by incrementing sequence
3060        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3061        mDrainSequence = (mDrainSequence + 2) & ~1;
3062        ALOG_ASSERT(mCallbackThread != 0);
3063        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3064        mCallbackThread->setDraining(mDrainSequence);
3065    }
3066}
3067
3068void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3069{
3070    ALOGV("signal playback thread");
3071    broadcast_l();
3072}
3073
3074void AudioFlinger::MixerThread::threadLoop_mix()
3075{
3076    // obtain the presentation timestamp of the next output buffer
3077    int64_t pts;
3078    status_t status = INVALID_OPERATION;
3079
3080    if (mNormalSink != 0) {
3081        status = mNormalSink->getNextWriteTimestamp(&pts);
3082    } else {
3083        status = mOutputSink->getNextWriteTimestamp(&pts);
3084    }
3085
3086    if (status != NO_ERROR) {
3087        pts = AudioBufferProvider::kInvalidPTS;
3088    }
3089
3090    // mix buffers...
3091    mAudioMixer->process(pts);
3092    mCurrentWriteLength = mSinkBufferSize;
3093    // increase sleep time progressively when application underrun condition clears.
3094    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3095    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3096    // such that we would underrun the audio HAL.
3097    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3098        sleepTimeShift--;
3099    }
3100    sleepTime = 0;
3101    standbyTime = systemTime() + standbyDelay;
3102    //TODO: delay standby when effects have a tail
3103}
3104
3105void AudioFlinger::MixerThread::threadLoop_sleepTime()
3106{
3107    // If no tracks are ready, sleep once for the duration of an output
3108    // buffer size, then write 0s to the output
3109    if (sleepTime == 0) {
3110        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3111            sleepTime = activeSleepTime >> sleepTimeShift;
3112            if (sleepTime < kMinThreadSleepTimeUs) {
3113                sleepTime = kMinThreadSleepTimeUs;
3114            }
3115            // reduce sleep time in case of consecutive application underruns to avoid
3116            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3117            // duration we would end up writing less data than needed by the audio HAL if
3118            // the condition persists.
3119            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3120                sleepTimeShift++;
3121            }
3122        } else {
3123            sleepTime = idleSleepTime;
3124        }
3125    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3126        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3127        // before effects processing or output.
3128        if (mMixerBufferValid) {
3129            memset(mMixerBuffer, 0, mMixerBufferSize);
3130        } else {
3131            memset(mSinkBuffer, 0, mSinkBufferSize);
3132        }
3133        sleepTime = 0;
3134        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3135                "anticipated start");
3136    }
3137    // TODO add standby time extension fct of effect tail
3138}
3139
3140// prepareTracks_l() must be called with ThreadBase::mLock held
3141AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3142        Vector< sp<Track> > *tracksToRemove)
3143{
3144
3145    mixer_state mixerStatus = MIXER_IDLE;
3146    // find out which tracks need to be processed
3147    size_t count = mActiveTracks.size();
3148    size_t mixedTracks = 0;
3149    size_t tracksWithEffect = 0;
3150    // counts only _active_ fast tracks
3151    size_t fastTracks = 0;
3152    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3153
3154    float masterVolume = mMasterVolume;
3155    bool masterMute = mMasterMute;
3156
3157    if (masterMute) {
3158        masterVolume = 0;
3159    }
3160    // Delegate master volume control to effect in output mix effect chain if needed
3161    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3162    if (chain != 0) {
3163        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3164        chain->setVolume_l(&v, &v);
3165        masterVolume = (float)((v + (1 << 23)) >> 24);
3166        chain.clear();
3167    }
3168
3169    // prepare a new state to push
3170    FastMixerStateQueue *sq = NULL;
3171    FastMixerState *state = NULL;
3172    bool didModify = false;
3173    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3174    if (mFastMixer != 0) {
3175        sq = mFastMixer->sq();
3176        state = sq->begin();
3177    }
3178
3179    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3180    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3181
3182    for (size_t i=0 ; i<count ; i++) {
3183        const sp<Track> t = mActiveTracks[i].promote();
3184        if (t == 0) {
3185            continue;
3186        }
3187
3188        // this const just means the local variable doesn't change
3189        Track* const track = t.get();
3190
3191        // process fast tracks
3192        if (track->isFastTrack()) {
3193
3194            // It's theoretically possible (though unlikely) for a fast track to be created
3195            // and then removed within the same normal mix cycle.  This is not a problem, as
3196            // the track never becomes active so it's fast mixer slot is never touched.
3197            // The converse, of removing an (active) track and then creating a new track
3198            // at the identical fast mixer slot within the same normal mix cycle,
3199            // is impossible because the slot isn't marked available until the end of each cycle.
3200            int j = track->mFastIndex;
3201            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3202            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3203            FastTrack *fastTrack = &state->mFastTracks[j];
3204
3205            // Determine whether the track is currently in underrun condition,
3206            // and whether it had a recent underrun.
3207            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3208            FastTrackUnderruns underruns = ftDump->mUnderruns;
3209            uint32_t recentFull = (underruns.mBitFields.mFull -
3210                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3211            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3212                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3213            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3214                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3215            uint32_t recentUnderruns = recentPartial + recentEmpty;
3216            track->mObservedUnderruns = underruns;
3217            // don't count underruns that occur while stopping or pausing
3218            // or stopped which can occur when flush() is called while active
3219            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3220                    recentUnderruns > 0) {
3221                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3222                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3223            }
3224
3225            // This is similar to the state machine for normal tracks,
3226            // with a few modifications for fast tracks.
3227            bool isActive = true;
3228            switch (track->mState) {
3229            case TrackBase::STOPPING_1:
3230                // track stays active in STOPPING_1 state until first underrun
3231                if (recentUnderruns > 0 || track->isTerminated()) {
3232                    track->mState = TrackBase::STOPPING_2;
3233                }
3234                break;
3235            case TrackBase::PAUSING:
3236                // ramp down is not yet implemented
3237                track->setPaused();
3238                break;
3239            case TrackBase::RESUMING:
3240                // ramp up is not yet implemented
3241                track->mState = TrackBase::ACTIVE;
3242                break;
3243            case TrackBase::ACTIVE:
3244                if (recentFull > 0 || recentPartial > 0) {
3245                    // track has provided at least some frames recently: reset retry count
3246                    track->mRetryCount = kMaxTrackRetries;
3247                }
3248                if (recentUnderruns == 0) {
3249                    // no recent underruns: stay active
3250                    break;
3251                }
3252                // there has recently been an underrun of some kind
3253                if (track->sharedBuffer() == 0) {
3254                    // were any of the recent underruns "empty" (no frames available)?
3255                    if (recentEmpty == 0) {
3256                        // no, then ignore the partial underruns as they are allowed indefinitely
3257                        break;
3258                    }
3259                    // there has recently been an "empty" underrun: decrement the retry counter
3260                    if (--(track->mRetryCount) > 0) {
3261                        break;
3262                    }
3263                    // indicate to client process that the track was disabled because of underrun;
3264                    // it will then automatically call start() when data is available
3265                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3266                    // remove from active list, but state remains ACTIVE [confusing but true]
3267                    isActive = false;
3268                    break;
3269                }
3270                // fall through
3271            case TrackBase::STOPPING_2:
3272            case TrackBase::PAUSED:
3273            case TrackBase::STOPPED:
3274            case TrackBase::FLUSHED:   // flush() while active
3275                // Check for presentation complete if track is inactive
3276                // We have consumed all the buffers of this track.
3277                // This would be incomplete if we auto-paused on underrun
3278                {
3279                    size_t audioHALFrames =
3280                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3281                    size_t framesWritten = mBytesWritten / mFrameSize;
3282                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3283                        // track stays in active list until presentation is complete
3284                        break;
3285                    }
3286                }
3287                if (track->isStopping_2()) {
3288                    track->mState = TrackBase::STOPPED;
3289                }
3290                if (track->isStopped()) {
3291                    // Can't reset directly, as fast mixer is still polling this track
3292                    //   track->reset();
3293                    // So instead mark this track as needing to be reset after push with ack
3294                    resetMask |= 1 << i;
3295                }
3296                isActive = false;
3297                break;
3298            case TrackBase::IDLE:
3299            default:
3300                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3301            }
3302
3303            if (isActive) {
3304                // was it previously inactive?
3305                if (!(state->mTrackMask & (1 << j))) {
3306                    ExtendedAudioBufferProvider *eabp = track;
3307                    VolumeProvider *vp = track;
3308                    fastTrack->mBufferProvider = eabp;
3309                    fastTrack->mVolumeProvider = vp;
3310                    fastTrack->mChannelMask = track->mChannelMask;
3311                    fastTrack->mFormat = track->mFormat;
3312                    fastTrack->mGeneration++;
3313                    state->mTrackMask |= 1 << j;
3314                    didModify = true;
3315                    // no acknowledgement required for newly active tracks
3316                }
3317                // cache the combined master volume and stream type volume for fast mixer; this
3318                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3319                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3320                ++fastTracks;
3321            } else {
3322                // was it previously active?
3323                if (state->mTrackMask & (1 << j)) {
3324                    fastTrack->mBufferProvider = NULL;
3325                    fastTrack->mGeneration++;
3326                    state->mTrackMask &= ~(1 << j);
3327                    didModify = true;
3328                    // If any fast tracks were removed, we must wait for acknowledgement
3329                    // because we're about to decrement the last sp<> on those tracks.
3330                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3331                } else {
3332                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3333                }
3334                tracksToRemove->add(track);
3335                // Avoids a misleading display in dumpsys
3336                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3337            }
3338            continue;
3339        }
3340
3341        {   // local variable scope to avoid goto warning
3342
3343        audio_track_cblk_t* cblk = track->cblk();
3344
3345        // The first time a track is added we wait
3346        // for all its buffers to be filled before processing it
3347        int name = track->name();
3348        // make sure that we have enough frames to mix one full buffer.
3349        // enforce this condition only once to enable draining the buffer in case the client
3350        // app does not call stop() and relies on underrun to stop:
3351        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3352        // during last round
3353        size_t desiredFrames;
3354        uint32_t sr = track->sampleRate();
3355        if (sr == mSampleRate) {
3356            desiredFrames = mNormalFrameCount;
3357        } else {
3358            // +1 for rounding and +1 for additional sample needed for interpolation
3359            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3360            // add frames already consumed but not yet released by the resampler
3361            // because mAudioTrackServerProxy->framesReady() will include these frames
3362            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3363#if 0
3364            // the minimum track buffer size is normally twice the number of frames necessary
3365            // to fill one buffer and the resampler should not leave more than one buffer worth
3366            // of unreleased frames after each pass, but just in case...
3367            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3368#endif
3369        }
3370        uint32_t minFrames = 1;
3371        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3372                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3373            minFrames = desiredFrames;
3374        }
3375
3376        size_t framesReady = track->framesReady();
3377        if ((framesReady >= minFrames) && track->isReady() &&
3378                !track->isPaused() && !track->isTerminated())
3379        {
3380            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3381
3382            mixedTracks++;
3383
3384            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3385            // there is an effect chain connected to the track
3386            chain.clear();
3387            if (track->mainBuffer() != mSinkBuffer &&
3388                    track->mainBuffer() != mMixerBuffer) {
3389                if (mEffectBufferEnabled) {
3390                    mEffectBufferValid = true; // Later can set directly.
3391                }
3392                chain = getEffectChain_l(track->sessionId());
3393                // Delegate volume control to effect in track effect chain if needed
3394                if (chain != 0) {
3395                    tracksWithEffect++;
3396                } else {
3397                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3398                            "session %d",
3399                            name, track->sessionId());
3400                }
3401            }
3402
3403
3404            int param = AudioMixer::VOLUME;
3405            if (track->mFillingUpStatus == Track::FS_FILLED) {
3406                // no ramp for the first volume setting
3407                track->mFillingUpStatus = Track::FS_ACTIVE;
3408                if (track->mState == TrackBase::RESUMING) {
3409                    track->mState = TrackBase::ACTIVE;
3410                    param = AudioMixer::RAMP_VOLUME;
3411                }
3412                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3413            // FIXME should not make a decision based on mServer
3414            } else if (cblk->mServer != 0) {
3415                // If the track is stopped before the first frame was mixed,
3416                // do not apply ramp
3417                param = AudioMixer::RAMP_VOLUME;
3418            }
3419
3420            // compute volume for this track
3421            uint32_t vl, vr;       // in U8.24 integer format
3422            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3423            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3424                vl = vr = 0;
3425                vlf = vrf = vaf = 0.;
3426                if (track->isPausing()) {
3427                    track->setPaused();
3428                }
3429            } else {
3430
3431                // read original volumes with volume control
3432                float typeVolume = mStreamTypes[track->streamType()].volume;
3433                float v = masterVolume * typeVolume;
3434                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3435                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3436                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3437                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3438                // track volumes come from shared memory, so can't be trusted and must be clamped
3439                if (vlf > GAIN_FLOAT_UNITY) {
3440                    ALOGV("Track left volume out of range: %.3g", vlf);
3441                    vlf = GAIN_FLOAT_UNITY;
3442                }
3443                if (vrf > GAIN_FLOAT_UNITY) {
3444                    ALOGV("Track right volume out of range: %.3g", vrf);
3445                    vrf = GAIN_FLOAT_UNITY;
3446                }
3447                // now apply the master volume and stream type volume
3448                vlf *= v;
3449                vrf *= v;
3450                // assuming master volume and stream type volume each go up to 1.0,
3451                // then derive vl and vr as U8.24 versions for the effect chain
3452                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3453                vl = (uint32_t) (scaleto8_24 * vlf);
3454                vr = (uint32_t) (scaleto8_24 * vrf);
3455                // vl and vr are now in U8.24 format
3456                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3457                // send level comes from shared memory and so may be corrupt
3458                if (sendLevel > MAX_GAIN_INT) {
3459                    ALOGV("Track send level out of range: %04X", sendLevel);
3460                    sendLevel = MAX_GAIN_INT;
3461                }
3462                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3463                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3464            }
3465
3466            // Delegate volume control to effect in track effect chain if needed
3467            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3468                // Do not ramp volume if volume is controlled by effect
3469                param = AudioMixer::VOLUME;
3470                // Update remaining floating point volume levels
3471                vlf = (float)vl / (1 << 24);
3472                vrf = (float)vr / (1 << 24);
3473                track->mHasVolumeController = true;
3474            } else {
3475                // force no volume ramp when volume controller was just disabled or removed
3476                // from effect chain to avoid volume spike
3477                if (track->mHasVolumeController) {
3478                    param = AudioMixer::VOLUME;
3479                }
3480                track->mHasVolumeController = false;
3481            }
3482
3483            // XXX: these things DON'T need to be done each time
3484            mAudioMixer->setBufferProvider(name, track);
3485            mAudioMixer->enable(name);
3486
3487            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3488            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3489            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3490            mAudioMixer->setParameter(
3491                name,
3492                AudioMixer::TRACK,
3493                AudioMixer::FORMAT, (void *)track->format());
3494            mAudioMixer->setParameter(
3495                name,
3496                AudioMixer::TRACK,
3497                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3498            mAudioMixer->setParameter(
3499                name,
3500                AudioMixer::TRACK,
3501                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3502            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3503            uint32_t maxSampleRate = mSampleRate * 2;
3504            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3505            if (reqSampleRate == 0) {
3506                reqSampleRate = mSampleRate;
3507            } else if (reqSampleRate > maxSampleRate) {
3508                reqSampleRate = maxSampleRate;
3509            }
3510            mAudioMixer->setParameter(
3511                name,
3512                AudioMixer::RESAMPLE,
3513                AudioMixer::SAMPLE_RATE,
3514                (void *)(uintptr_t)reqSampleRate);
3515            /*
3516             * Select the appropriate output buffer for the track.
3517             *
3518             * Tracks with effects go into their own effects chain buffer
3519             * and from there into either mEffectBuffer or mSinkBuffer.
3520             *
3521             * Other tracks can use mMixerBuffer for higher precision
3522             * channel accumulation.  If this buffer is enabled
3523             * (mMixerBufferEnabled true), then selected tracks will accumulate
3524             * into it.
3525             *
3526             */
3527            if (mMixerBufferEnabled
3528                    && (track->mainBuffer() == mSinkBuffer
3529                            || track->mainBuffer() == mMixerBuffer)) {
3530                mAudioMixer->setParameter(
3531                        name,
3532                        AudioMixer::TRACK,
3533                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3534                mAudioMixer->setParameter(
3535                        name,
3536                        AudioMixer::TRACK,
3537                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3538                // TODO: override track->mainBuffer()?
3539                mMixerBufferValid = true;
3540            } else {
3541                mAudioMixer->setParameter(
3542                        name,
3543                        AudioMixer::TRACK,
3544                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3545                mAudioMixer->setParameter(
3546                        name,
3547                        AudioMixer::TRACK,
3548                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3549            }
3550            mAudioMixer->setParameter(
3551                name,
3552                AudioMixer::TRACK,
3553                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3554
3555            // reset retry count
3556            track->mRetryCount = kMaxTrackRetries;
3557
3558            // If one track is ready, set the mixer ready if:
3559            //  - the mixer was not ready during previous round OR
3560            //  - no other track is not ready
3561            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3562                    mixerStatus != MIXER_TRACKS_ENABLED) {
3563                mixerStatus = MIXER_TRACKS_READY;
3564            }
3565        } else {
3566            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3567                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3568            }
3569            // clear effect chain input buffer if an active track underruns to avoid sending
3570            // previous audio buffer again to effects
3571            chain = getEffectChain_l(track->sessionId());
3572            if (chain != 0) {
3573                chain->clearInputBuffer();
3574            }
3575
3576            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3577            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3578                    track->isStopped() || track->isPaused()) {
3579                // We have consumed all the buffers of this track.
3580                // Remove it from the list of active tracks.
3581                // TODO: use actual buffer filling status instead of latency when available from
3582                // audio HAL
3583                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3584                size_t framesWritten = mBytesWritten / mFrameSize;
3585                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3586                    if (track->isStopped()) {
3587                        track->reset();
3588                    }
3589                    tracksToRemove->add(track);
3590                }
3591            } else {
3592                // No buffers for this track. Give it a few chances to
3593                // fill a buffer, then remove it from active list.
3594                if (--(track->mRetryCount) <= 0) {
3595                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3596                    tracksToRemove->add(track);
3597                    // indicate to client process that the track was disabled because of underrun;
3598                    // it will then automatically call start() when data is available
3599                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3600                // If one track is not ready, mark the mixer also not ready if:
3601                //  - the mixer was ready during previous round OR
3602                //  - no other track is ready
3603                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3604                                mixerStatus != MIXER_TRACKS_READY) {
3605                    mixerStatus = MIXER_TRACKS_ENABLED;
3606                }
3607            }
3608            mAudioMixer->disable(name);
3609        }
3610
3611        }   // local variable scope to avoid goto warning
3612track_is_ready: ;
3613
3614    }
3615
3616    // Push the new FastMixer state if necessary
3617    bool pauseAudioWatchdog = false;
3618    if (didModify) {
3619        state->mFastTracksGen++;
3620        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3621        if (kUseFastMixer == FastMixer_Dynamic &&
3622                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3623            state->mCommand = FastMixerState::COLD_IDLE;
3624            state->mColdFutexAddr = &mFastMixerFutex;
3625            state->mColdGen++;
3626            mFastMixerFutex = 0;
3627            if (kUseFastMixer == FastMixer_Dynamic) {
3628                mNormalSink = mOutputSink;
3629            }
3630            // If we go into cold idle, need to wait for acknowledgement
3631            // so that fast mixer stops doing I/O.
3632            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3633            pauseAudioWatchdog = true;
3634        }
3635    }
3636    if (sq != NULL) {
3637        sq->end(didModify);
3638        sq->push(block);
3639    }
3640#ifdef AUDIO_WATCHDOG
3641    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3642        mAudioWatchdog->pause();
3643    }
3644#endif
3645
3646    // Now perform the deferred reset on fast tracks that have stopped
3647    while (resetMask != 0) {
3648        size_t i = __builtin_ctz(resetMask);
3649        ALOG_ASSERT(i < count);
3650        resetMask &= ~(1 << i);
3651        sp<Track> t = mActiveTracks[i].promote();
3652        if (t == 0) {
3653            continue;
3654        }
3655        Track* track = t.get();
3656        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3657        track->reset();
3658    }
3659
3660    // remove all the tracks that need to be...
3661    removeTracks_l(*tracksToRemove);
3662
3663    // sink or mix buffer must be cleared if all tracks are connected to an
3664    // effect chain as in this case the mixer will not write to the sink or mix buffer
3665    // and track effects will accumulate into it
3666    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3667            (mixedTracks == 0 && fastTracks > 0))) {
3668        // FIXME as a performance optimization, should remember previous zero status
3669        if (mMixerBufferValid) {
3670            memset(mMixerBuffer, 0, mMixerBufferSize);
3671            // TODO: In testing, mSinkBuffer below need not be cleared because
3672            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3673            // after mixing.
3674            //
3675            // To enforce this guarantee:
3676            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3677            // (mixedTracks == 0 && fastTracks > 0))
3678            // must imply MIXER_TRACKS_READY.
3679            // Later, we may clear buffers regardless, and skip much of this logic.
3680        }
3681        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3682        if (mEffectBufferValid) {
3683            memset(mEffectBuffer, 0, mEffectBufferSize);
3684        }
3685        // FIXME as a performance optimization, should remember previous zero status
3686        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3687    }
3688
3689    // if any fast tracks, then status is ready
3690    mMixerStatusIgnoringFastTracks = mixerStatus;
3691    if (fastTracks > 0) {
3692        mixerStatus = MIXER_TRACKS_READY;
3693    }
3694    return mixerStatus;
3695}
3696
3697// getTrackName_l() must be called with ThreadBase::mLock held
3698int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3699        audio_format_t format, int sessionId)
3700{
3701    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3702}
3703
3704// deleteTrackName_l() must be called with ThreadBase::mLock held
3705void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3706{
3707    ALOGV("remove track (%d) and delete from mixer", name);
3708    mAudioMixer->deleteTrackName(name);
3709}
3710
3711// checkForNewParameter_l() must be called with ThreadBase::mLock held
3712bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3713                                                       status_t& status)
3714{
3715    bool reconfig = false;
3716
3717    status = NO_ERROR;
3718
3719    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3720    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3721    if (mFastMixer != 0) {
3722        FastMixerStateQueue *sq = mFastMixer->sq();
3723        FastMixerState *state = sq->begin();
3724        if (!(state->mCommand & FastMixerState::IDLE)) {
3725            previousCommand = state->mCommand;
3726            state->mCommand = FastMixerState::HOT_IDLE;
3727            sq->end();
3728            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3729        } else {
3730            sq->end(false /*didModify*/);
3731        }
3732    }
3733
3734    AudioParameter param = AudioParameter(keyValuePair);
3735    int value;
3736    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3737        reconfig = true;
3738    }
3739    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3740        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3741            status = BAD_VALUE;
3742        } else {
3743            // no need to save value, since it's constant
3744            reconfig = true;
3745        }
3746    }
3747    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3748        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3749            status = BAD_VALUE;
3750        } else {
3751            // no need to save value, since it's constant
3752            reconfig = true;
3753        }
3754    }
3755    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3756        // do not accept frame count changes if tracks are open as the track buffer
3757        // size depends on frame count and correct behavior would not be guaranteed
3758        // if frame count is changed after track creation
3759        if (!mTracks.isEmpty()) {
3760            status = INVALID_OPERATION;
3761        } else {
3762            reconfig = true;
3763        }
3764    }
3765    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3766#ifdef ADD_BATTERY_DATA
3767        // when changing the audio output device, call addBatteryData to notify
3768        // the change
3769        if (mOutDevice != value) {
3770            uint32_t params = 0;
3771            // check whether speaker is on
3772            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3773                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3774            }
3775
3776            audio_devices_t deviceWithoutSpeaker
3777                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3778            // check if any other device (except speaker) is on
3779            if (value & deviceWithoutSpeaker ) {
3780                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3781            }
3782
3783            if (params != 0) {
3784                addBatteryData(params);
3785            }
3786        }
3787#endif
3788
3789        // forward device change to effects that have requested to be
3790        // aware of attached audio device.
3791        if (value != AUDIO_DEVICE_NONE) {
3792            mOutDevice = value;
3793            for (size_t i = 0; i < mEffectChains.size(); i++) {
3794                mEffectChains[i]->setDevice_l(mOutDevice);
3795            }
3796        }
3797    }
3798
3799    if (status == NO_ERROR) {
3800        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3801                                                keyValuePair.string());
3802        if (!mStandby && status == INVALID_OPERATION) {
3803            mOutput->stream->common.standby(&mOutput->stream->common);
3804            mStandby = true;
3805            mBytesWritten = 0;
3806            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3807                                                   keyValuePair.string());
3808        }
3809        if (status == NO_ERROR && reconfig) {
3810            readOutputParameters_l();
3811            delete mAudioMixer;
3812            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3813            for (size_t i = 0; i < mTracks.size() ; i++) {
3814                int name = getTrackName_l(mTracks[i]->mChannelMask,
3815                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3816                if (name < 0) {
3817                    break;
3818                }
3819                mTracks[i]->mName = name;
3820            }
3821            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3822        }
3823    }
3824
3825    if (!(previousCommand & FastMixerState::IDLE)) {
3826        ALOG_ASSERT(mFastMixer != 0);
3827        FastMixerStateQueue *sq = mFastMixer->sq();
3828        FastMixerState *state = sq->begin();
3829        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3830        state->mCommand = previousCommand;
3831        sq->end();
3832        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3833    }
3834
3835    return reconfig;
3836}
3837
3838
3839void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3840{
3841    const size_t SIZE = 256;
3842    char buffer[SIZE];
3843    String8 result;
3844
3845    PlaybackThread::dumpInternals(fd, args);
3846
3847    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3848
3849    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3850    const FastMixerDumpState copy(mFastMixerDumpState);
3851    copy.dump(fd);
3852
3853#ifdef STATE_QUEUE_DUMP
3854    // Similar for state queue
3855    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3856    observerCopy.dump(fd);
3857    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3858    mutatorCopy.dump(fd);
3859#endif
3860
3861#ifdef TEE_SINK
3862    // Write the tee output to a .wav file
3863    dumpTee(fd, mTeeSource, mId);
3864#endif
3865
3866#ifdef AUDIO_WATCHDOG
3867    if (mAudioWatchdog != 0) {
3868        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3869        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3870        wdCopy.dump(fd);
3871    }
3872#endif
3873}
3874
3875uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3876{
3877    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3878}
3879
3880uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3881{
3882    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3883}
3884
3885void AudioFlinger::MixerThread::cacheParameters_l()
3886{
3887    PlaybackThread::cacheParameters_l();
3888
3889    // FIXME: Relaxed timing because of a certain device that can't meet latency
3890    // Should be reduced to 2x after the vendor fixes the driver issue
3891    // increase threshold again due to low power audio mode. The way this warning
3892    // threshold is calculated and its usefulness should be reconsidered anyway.
3893    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3894}
3895
3896// ----------------------------------------------------------------------------
3897
3898AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3899        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3900    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3901        // mLeftVolFloat, mRightVolFloat
3902{
3903}
3904
3905AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3906        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3907        ThreadBase::type_t type)
3908    :   PlaybackThread(audioFlinger, output, id, device, type)
3909        // mLeftVolFloat, mRightVolFloat
3910{
3911}
3912
3913AudioFlinger::DirectOutputThread::~DirectOutputThread()
3914{
3915}
3916
3917void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3918{
3919    audio_track_cblk_t* cblk = track->cblk();
3920    float left, right;
3921
3922    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3923        left = right = 0;
3924    } else {
3925        float typeVolume = mStreamTypes[track->streamType()].volume;
3926        float v = mMasterVolume * typeVolume;
3927        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3928        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3929        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3930        if (left > GAIN_FLOAT_UNITY) {
3931            left = GAIN_FLOAT_UNITY;
3932        }
3933        left *= v;
3934        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3935        if (right > GAIN_FLOAT_UNITY) {
3936            right = GAIN_FLOAT_UNITY;
3937        }
3938        right *= v;
3939    }
3940
3941    if (lastTrack) {
3942        if (left != mLeftVolFloat || right != mRightVolFloat) {
3943            mLeftVolFloat = left;
3944            mRightVolFloat = right;
3945
3946            // Convert volumes from float to 8.24
3947            uint32_t vl = (uint32_t)(left * (1 << 24));
3948            uint32_t vr = (uint32_t)(right * (1 << 24));
3949
3950            // Delegate volume control to effect in track effect chain if needed
3951            // only one effect chain can be present on DirectOutputThread, so if
3952            // there is one, the track is connected to it
3953            if (!mEffectChains.isEmpty()) {
3954                mEffectChains[0]->setVolume_l(&vl, &vr);
3955                left = (float)vl / (1 << 24);
3956                right = (float)vr / (1 << 24);
3957            }
3958            if (mOutput->stream->set_volume) {
3959                mOutput->stream->set_volume(mOutput->stream, left, right);
3960            }
3961        }
3962    }
3963}
3964
3965
3966AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3967    Vector< sp<Track> > *tracksToRemove
3968)
3969{
3970    size_t count = mActiveTracks.size();
3971    mixer_state mixerStatus = MIXER_IDLE;
3972
3973    // find out which tracks need to be processed
3974    for (size_t i = 0; i < count; i++) {
3975        sp<Track> t = mActiveTracks[i].promote();
3976        // The track died recently
3977        if (t == 0) {
3978            continue;
3979        }
3980
3981        Track* const track = t.get();
3982        audio_track_cblk_t* cblk = track->cblk();
3983        // Only consider last track started for volume and mixer state control.
3984        // In theory an older track could underrun and restart after the new one starts
3985        // but as we only care about the transition phase between two tracks on a
3986        // direct output, it is not a problem to ignore the underrun case.
3987        sp<Track> l = mLatestActiveTrack.promote();
3988        bool last = l.get() == track;
3989
3990        // The first time a track is added we wait
3991        // for all its buffers to be filled before processing it
3992        uint32_t minFrames;
3993        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
3994            minFrames = mNormalFrameCount;
3995        } else {
3996            minFrames = 1;
3997        }
3998
3999        ALOGI("prepareTracks_l minFrames %d state %d frames ready %d, ",
4000              minFrames, track->mState, track->framesReady());
4001        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4002                !track->isStopping_2() && !track->isStopped())
4003        {
4004            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4005
4006            if (track->mFillingUpStatus == Track::FS_FILLED) {
4007                track->mFillingUpStatus = Track::FS_ACTIVE;
4008                // make sure processVolume_l() will apply new volume even if 0
4009                mLeftVolFloat = mRightVolFloat = -1.0;
4010                if (track->mState == TrackBase::RESUMING) {
4011                    track->mState = TrackBase::ACTIVE;
4012                }
4013            }
4014
4015            // compute volume for this track
4016            processVolume_l(track, last);
4017            if (last) {
4018                // reset retry count
4019                track->mRetryCount = kMaxTrackRetriesDirect;
4020                mActiveTrack = t;
4021                mixerStatus = MIXER_TRACKS_READY;
4022            }
4023        } else {
4024            // clear effect chain input buffer if the last active track started underruns
4025            // to avoid sending previous audio buffer again to effects
4026            if (!mEffectChains.isEmpty() && last) {
4027                mEffectChains[0]->clearInputBuffer();
4028            }
4029            if (track->isStopping_1()) {
4030                track->mState = TrackBase::STOPPING_2;
4031            }
4032            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4033                    track->isStopping_2() || track->isPaused()) {
4034                // We have consumed all the buffers of this track.
4035                // Remove it from the list of active tracks.
4036                size_t audioHALFrames;
4037                if (audio_is_linear_pcm(mFormat)) {
4038                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4039                } else {
4040                    audioHALFrames = 0;
4041                }
4042
4043                size_t framesWritten = mBytesWritten / mFrameSize;
4044                if (mStandby || !last ||
4045                        track->presentationComplete(framesWritten, audioHALFrames)) {
4046                    if (track->isStopping_2()) {
4047                        track->mState = TrackBase::STOPPED;
4048                    }
4049                    if (track->isStopped()) {
4050                        track->reset();
4051                    }
4052                    tracksToRemove->add(track);
4053                }
4054            } else {
4055                // No buffers for this track. Give it a few chances to
4056                // fill a buffer, then remove it from active list.
4057                // Only consider last track started for mixer state control
4058                if (--(track->mRetryCount) <= 0) {
4059                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4060                    tracksToRemove->add(track);
4061                    // indicate to client process that the track was disabled because of underrun;
4062                    // it will then automatically call start() when data is available
4063                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4064                } else if (last) {
4065                    mixerStatus = MIXER_TRACKS_ENABLED;
4066                }
4067            }
4068        }
4069    }
4070
4071    // remove all the tracks that need to be...
4072    removeTracks_l(*tracksToRemove);
4073
4074    return mixerStatus;
4075}
4076
4077void AudioFlinger::DirectOutputThread::threadLoop_mix()
4078{
4079    size_t frameCount = mFrameCount;
4080    int8_t *curBuf = (int8_t *)mSinkBuffer;
4081    // output audio to hardware
4082    while (frameCount) {
4083        AudioBufferProvider::Buffer buffer;
4084        buffer.frameCount = frameCount;
4085        mActiveTrack->getNextBuffer(&buffer);
4086        if (buffer.raw == NULL) {
4087            memset(curBuf, 0, frameCount * mFrameSize);
4088            break;
4089        }
4090        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4091        frameCount -= buffer.frameCount;
4092        curBuf += buffer.frameCount * mFrameSize;
4093        mActiveTrack->releaseBuffer(&buffer);
4094    }
4095    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4096    sleepTime = 0;
4097    standbyTime = systemTime() + standbyDelay;
4098    mActiveTrack.clear();
4099}
4100
4101void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4102{
4103    if (sleepTime == 0) {
4104        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4105            sleepTime = activeSleepTime;
4106        } else {
4107            sleepTime = idleSleepTime;
4108        }
4109    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4110        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4111        sleepTime = 0;
4112    }
4113}
4114
4115// getTrackName_l() must be called with ThreadBase::mLock held
4116int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4117        audio_format_t format __unused, int sessionId __unused)
4118{
4119    return 0;
4120}
4121
4122// deleteTrackName_l() must be called with ThreadBase::mLock held
4123void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4124{
4125}
4126
4127// checkForNewParameter_l() must be called with ThreadBase::mLock held
4128bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4129                                                              status_t& status)
4130{
4131    bool reconfig = false;
4132
4133    status = NO_ERROR;
4134
4135    AudioParameter param = AudioParameter(keyValuePair);
4136    int value;
4137    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4138        // forward device change to effects that have requested to be
4139        // aware of attached audio device.
4140        if (value != AUDIO_DEVICE_NONE) {
4141            mOutDevice = value;
4142            for (size_t i = 0; i < mEffectChains.size(); i++) {
4143                mEffectChains[i]->setDevice_l(mOutDevice);
4144            }
4145        }
4146    }
4147    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4148        // do not accept frame count changes if tracks are open as the track buffer
4149        // size depends on frame count and correct behavior would not be garantied
4150        // if frame count is changed after track creation
4151        if (!mTracks.isEmpty()) {
4152            status = INVALID_OPERATION;
4153        } else {
4154            reconfig = true;
4155        }
4156    }
4157    if (status == NO_ERROR) {
4158        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4159                                                keyValuePair.string());
4160        if (!mStandby && status == INVALID_OPERATION) {
4161            mOutput->stream->common.standby(&mOutput->stream->common);
4162            mStandby = true;
4163            mBytesWritten = 0;
4164            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4165                                                   keyValuePair.string());
4166        }
4167        if (status == NO_ERROR && reconfig) {
4168            readOutputParameters_l();
4169            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4170        }
4171    }
4172
4173    return reconfig;
4174}
4175
4176uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4177{
4178    uint32_t time;
4179    if (audio_is_linear_pcm(mFormat)) {
4180        time = PlaybackThread::activeSleepTimeUs();
4181    } else {
4182        time = 10000;
4183    }
4184    return time;
4185}
4186
4187uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4188{
4189    uint32_t time;
4190    if (audio_is_linear_pcm(mFormat)) {
4191        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4192    } else {
4193        time = 10000;
4194    }
4195    return time;
4196}
4197
4198uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4199{
4200    uint32_t time;
4201    if (audio_is_linear_pcm(mFormat)) {
4202        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4203    } else {
4204        time = 10000;
4205    }
4206    return time;
4207}
4208
4209void AudioFlinger::DirectOutputThread::cacheParameters_l()
4210{
4211    PlaybackThread::cacheParameters_l();
4212
4213    // use shorter standby delay as on normal output to release
4214    // hardware resources as soon as possible
4215    if (audio_is_linear_pcm(mFormat)) {
4216        standbyDelay = microseconds(activeSleepTime*2);
4217    } else {
4218        standbyDelay = kOffloadStandbyDelayNs;
4219    }
4220}
4221
4222// ----------------------------------------------------------------------------
4223
4224AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4225        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4226    :   Thread(false /*canCallJava*/),
4227        mPlaybackThread(playbackThread),
4228        mWriteAckSequence(0),
4229        mDrainSequence(0)
4230{
4231}
4232
4233AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4234{
4235}
4236
4237void AudioFlinger::AsyncCallbackThread::onFirstRef()
4238{
4239    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4240}
4241
4242bool AudioFlinger::AsyncCallbackThread::threadLoop()
4243{
4244    while (!exitPending()) {
4245        uint32_t writeAckSequence;
4246        uint32_t drainSequence;
4247
4248        {
4249            Mutex::Autolock _l(mLock);
4250            while (!((mWriteAckSequence & 1) ||
4251                     (mDrainSequence & 1) ||
4252                     exitPending())) {
4253                mWaitWorkCV.wait(mLock);
4254            }
4255
4256            if (exitPending()) {
4257                break;
4258            }
4259            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4260                  mWriteAckSequence, mDrainSequence);
4261            writeAckSequence = mWriteAckSequence;
4262            mWriteAckSequence &= ~1;
4263            drainSequence = mDrainSequence;
4264            mDrainSequence &= ~1;
4265        }
4266        {
4267            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4268            if (playbackThread != 0) {
4269                if (writeAckSequence & 1) {
4270                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4271                }
4272                if (drainSequence & 1) {
4273                    playbackThread->resetDraining(drainSequence >> 1);
4274                }
4275            }
4276        }
4277    }
4278    return false;
4279}
4280
4281void AudioFlinger::AsyncCallbackThread::exit()
4282{
4283    ALOGV("AsyncCallbackThread::exit");
4284    Mutex::Autolock _l(mLock);
4285    requestExit();
4286    mWaitWorkCV.broadcast();
4287}
4288
4289void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4290{
4291    Mutex::Autolock _l(mLock);
4292    // bit 0 is cleared
4293    mWriteAckSequence = sequence << 1;
4294}
4295
4296void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4297{
4298    Mutex::Autolock _l(mLock);
4299    // ignore unexpected callbacks
4300    if (mWriteAckSequence & 2) {
4301        mWriteAckSequence |= 1;
4302        mWaitWorkCV.signal();
4303    }
4304}
4305
4306void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4307{
4308    Mutex::Autolock _l(mLock);
4309    // bit 0 is cleared
4310    mDrainSequence = sequence << 1;
4311}
4312
4313void AudioFlinger::AsyncCallbackThread::resetDraining()
4314{
4315    Mutex::Autolock _l(mLock);
4316    // ignore unexpected callbacks
4317    if (mDrainSequence & 2) {
4318        mDrainSequence |= 1;
4319        mWaitWorkCV.signal();
4320    }
4321}
4322
4323
4324// ----------------------------------------------------------------------------
4325AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4326        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4327    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4328        mHwPaused(false),
4329        mFlushPending(false),
4330        mPausedBytesRemaining(0)
4331{
4332    //FIXME: mStandby should be set to true by ThreadBase constructor
4333    mStandby = true;
4334}
4335
4336void AudioFlinger::OffloadThread::threadLoop_exit()
4337{
4338    if (mFlushPending || mHwPaused) {
4339        // If a flush is pending or track was paused, just discard buffered data
4340        flushHw_l();
4341    } else {
4342        mMixerStatus = MIXER_DRAIN_ALL;
4343        threadLoop_drain();
4344    }
4345    if (mUseAsyncWrite) {
4346        ALOG_ASSERT(mCallbackThread != 0);
4347        mCallbackThread->exit();
4348    }
4349    PlaybackThread::threadLoop_exit();
4350}
4351
4352AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4353    Vector< sp<Track> > *tracksToRemove
4354)
4355{
4356    size_t count = mActiveTracks.size();
4357
4358    mixer_state mixerStatus = MIXER_IDLE;
4359    bool doHwPause = false;
4360    bool doHwResume = false;
4361
4362    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4363
4364    // find out which tracks need to be processed
4365    for (size_t i = 0; i < count; i++) {
4366        sp<Track> t = mActiveTracks[i].promote();
4367        // The track died recently
4368        if (t == 0) {
4369            continue;
4370        }
4371        Track* const track = t.get();
4372        audio_track_cblk_t* cblk = track->cblk();
4373        // Only consider last track started for volume and mixer state control.
4374        // In theory an older track could underrun and restart after the new one starts
4375        // but as we only care about the transition phase between two tracks on a
4376        // direct output, it is not a problem to ignore the underrun case.
4377        sp<Track> l = mLatestActiveTrack.promote();
4378        bool last = l.get() == track;
4379
4380        if (track->isInvalid()) {
4381            ALOGW("An invalidated track shouldn't be in active list");
4382            tracksToRemove->add(track);
4383            continue;
4384        }
4385
4386        if (track->mState == TrackBase::IDLE) {
4387            ALOGW("An idle track shouldn't be in active list");
4388            continue;
4389        }
4390
4391        if (track->isPausing()) {
4392            track->setPaused();
4393            if (last) {
4394                if (!mHwPaused) {
4395                    doHwPause = true;
4396                    mHwPaused = true;
4397                }
4398                // If we were part way through writing the mixbuffer to
4399                // the HAL we must save this until we resume
4400                // BUG - this will be wrong if a different track is made active,
4401                // in that case we want to discard the pending data in the
4402                // mixbuffer and tell the client to present it again when the
4403                // track is resumed
4404                mPausedWriteLength = mCurrentWriteLength;
4405                mPausedBytesRemaining = mBytesRemaining;
4406                mBytesRemaining = 0;    // stop writing
4407            }
4408            tracksToRemove->add(track);
4409        } else if (track->isFlushPending()) {
4410            track->flushAck();
4411            if (last) {
4412                mFlushPending = true;
4413            }
4414        } else if (track->isResumePending()){
4415            track->resumeAck();
4416            if (last) {
4417                if (mPausedBytesRemaining) {
4418                    // Need to continue write that was interrupted
4419                    mCurrentWriteLength = mPausedWriteLength;
4420                    mBytesRemaining = mPausedBytesRemaining;
4421                    mPausedBytesRemaining = 0;
4422                }
4423                if (mHwPaused) {
4424                    doHwResume = true;
4425                    mHwPaused = false;
4426                    // threadLoop_mix() will handle the case that we need to
4427                    // resume an interrupted write
4428                }
4429                // enable write to audio HAL
4430                sleepTime = 0;
4431
4432                // Do not handle new data in this iteration even if track->framesReady()
4433                mixerStatus = MIXER_TRACKS_ENABLED;
4434            }
4435        }  else if (track->framesReady() && track->isReady() &&
4436                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4437            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4438            if (track->mFillingUpStatus == Track::FS_FILLED) {
4439                track->mFillingUpStatus = Track::FS_ACTIVE;
4440                // make sure processVolume_l() will apply new volume even if 0
4441                mLeftVolFloat = mRightVolFloat = -1.0;
4442            }
4443
4444            if (last) {
4445                sp<Track> previousTrack = mPreviousTrack.promote();
4446                if (previousTrack != 0) {
4447                    if (track != previousTrack.get()) {
4448                        // Flush any data still being written from last track
4449                        mBytesRemaining = 0;
4450                        if (mPausedBytesRemaining) {
4451                            // Last track was paused so we also need to flush saved
4452                            // mixbuffer state and invalidate track so that it will
4453                            // re-submit that unwritten data when it is next resumed
4454                            mPausedBytesRemaining = 0;
4455                            // Invalidate is a bit drastic - would be more efficient
4456                            // to have a flag to tell client that some of the
4457                            // previously written data was lost
4458                            previousTrack->invalidate();
4459                        }
4460                        // flush data already sent to the DSP if changing audio session as audio
4461                        // comes from a different source. Also invalidate previous track to force a
4462                        // seek when resuming.
4463                        if (previousTrack->sessionId() != track->sessionId()) {
4464                            previousTrack->invalidate();
4465                        }
4466                    }
4467                }
4468                mPreviousTrack = track;
4469                // reset retry count
4470                track->mRetryCount = kMaxTrackRetriesOffload;
4471                mActiveTrack = t;
4472                mixerStatus = MIXER_TRACKS_READY;
4473            }
4474        } else {
4475            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4476            if (track->isStopping_1()) {
4477                // Hardware buffer can hold a large amount of audio so we must
4478                // wait for all current track's data to drain before we say
4479                // that the track is stopped.
4480                if (mBytesRemaining == 0) {
4481                    // Only start draining when all data in mixbuffer
4482                    // has been written
4483                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4484                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4485                    // do not drain if no data was ever sent to HAL (mStandby == true)
4486                    if (last && !mStandby) {
4487                        // do not modify drain sequence if we are already draining. This happens
4488                        // when resuming from pause after drain.
4489                        if ((mDrainSequence & 1) == 0) {
4490                            sleepTime = 0;
4491                            standbyTime = systemTime() + standbyDelay;
4492                            mixerStatus = MIXER_DRAIN_TRACK;
4493                            mDrainSequence += 2;
4494                        }
4495                        if (mHwPaused) {
4496                            // It is possible to move from PAUSED to STOPPING_1 without
4497                            // a resume so we must ensure hardware is running
4498                            doHwResume = true;
4499                            mHwPaused = false;
4500                        }
4501                    }
4502                }
4503            } else if (track->isStopping_2()) {
4504                // Drain has completed or we are in standby, signal presentation complete
4505                if (!(mDrainSequence & 1) || !last || mStandby) {
4506                    track->mState = TrackBase::STOPPED;
4507                    size_t audioHALFrames =
4508                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4509                    size_t framesWritten =
4510                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4511                    track->presentationComplete(framesWritten, audioHALFrames);
4512                    track->reset();
4513                    tracksToRemove->add(track);
4514                }
4515            } else {
4516                // No buffers for this track. Give it a few chances to
4517                // fill a buffer, then remove it from active list.
4518                if (--(track->mRetryCount) <= 0) {
4519                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4520                          track->name());
4521                    tracksToRemove->add(track);
4522                    // indicate to client process that the track was disabled because of underrun;
4523                    // it will then automatically call start() when data is available
4524                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4525                } else if (last){
4526                    mixerStatus = MIXER_TRACKS_ENABLED;
4527                }
4528            }
4529        }
4530        // compute volume for this track
4531        processVolume_l(track, last);
4532    }
4533
4534    // make sure the pause/flush/resume sequence is executed in the right order.
4535    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4536    // before flush and then resume HW. This can happen in case of pause/flush/resume
4537    // if resume is received before pause is executed.
4538    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4539        mOutput->stream->pause(mOutput->stream);
4540    }
4541    if (mFlushPending) {
4542        flushHw_l();
4543        mFlushPending = false;
4544    }
4545    if (!mStandby && doHwResume) {
4546        mOutput->stream->resume(mOutput->stream);
4547    }
4548
4549    // remove all the tracks that need to be...
4550    removeTracks_l(*tracksToRemove);
4551
4552    return mixerStatus;
4553}
4554
4555// must be called with thread mutex locked
4556bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4557{
4558    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4559          mWriteAckSequence, mDrainSequence);
4560    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4561        return true;
4562    }
4563    return false;
4564}
4565
4566// must be called with thread mutex locked
4567bool AudioFlinger::OffloadThread::shouldStandby_l()
4568{
4569    bool trackPaused = false;
4570
4571    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4572    // after a timeout and we will enter standby then.
4573    if (mTracks.size() > 0) {
4574        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4575    }
4576
4577    return !mStandby && !trackPaused;
4578}
4579
4580
4581bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4582{
4583    Mutex::Autolock _l(mLock);
4584    return waitingAsyncCallback_l();
4585}
4586
4587void AudioFlinger::OffloadThread::flushHw_l()
4588{
4589    mOutput->stream->flush(mOutput->stream);
4590    // Flush anything still waiting in the mixbuffer
4591    mCurrentWriteLength = 0;
4592    mBytesRemaining = 0;
4593    mPausedWriteLength = 0;
4594    mPausedBytesRemaining = 0;
4595    mHwPaused = false;
4596
4597    if (mUseAsyncWrite) {
4598        // discard any pending drain or write ack by incrementing sequence
4599        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4600        mDrainSequence = (mDrainSequence + 2) & ~1;
4601        ALOG_ASSERT(mCallbackThread != 0);
4602        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4603        mCallbackThread->setDraining(mDrainSequence);
4604    }
4605}
4606
4607void AudioFlinger::OffloadThread::onAddNewTrack_l()
4608{
4609    sp<Track> previousTrack = mPreviousTrack.promote();
4610    sp<Track> latestTrack = mLatestActiveTrack.promote();
4611
4612    if (previousTrack != 0 && latestTrack != 0 &&
4613        (previousTrack->sessionId() != latestTrack->sessionId())) {
4614        mFlushPending = true;
4615    }
4616    PlaybackThread::onAddNewTrack_l();
4617}
4618
4619// ----------------------------------------------------------------------------
4620
4621AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4622        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4623    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4624                DUPLICATING),
4625        mWaitTimeMs(UINT_MAX)
4626{
4627    addOutputTrack(mainThread);
4628}
4629
4630AudioFlinger::DuplicatingThread::~DuplicatingThread()
4631{
4632    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4633        mOutputTracks[i]->destroy();
4634    }
4635}
4636
4637void AudioFlinger::DuplicatingThread::threadLoop_mix()
4638{
4639    // mix buffers...
4640    if (outputsReady(outputTracks)) {
4641        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4642    } else {
4643        memset(mSinkBuffer, 0, mSinkBufferSize);
4644    }
4645    sleepTime = 0;
4646    writeFrames = mNormalFrameCount;
4647    mCurrentWriteLength = mSinkBufferSize;
4648    standbyTime = systemTime() + standbyDelay;
4649}
4650
4651void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4652{
4653    if (sleepTime == 0) {
4654        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4655            sleepTime = activeSleepTime;
4656        } else {
4657            sleepTime = idleSleepTime;
4658        }
4659    } else if (mBytesWritten != 0) {
4660        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4661            writeFrames = mNormalFrameCount;
4662            memset(mSinkBuffer, 0, mSinkBufferSize);
4663        } else {
4664            // flush remaining overflow buffers in output tracks
4665            writeFrames = 0;
4666        }
4667        sleepTime = 0;
4668    }
4669}
4670
4671ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4672{
4673    for (size_t i = 0; i < outputTracks.size(); i++) {
4674        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4675        // for delivery downstream as needed. This in-place conversion is safe as
4676        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4677        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4678        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4679            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4680                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4681        }
4682        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4683    }
4684    mStandby = false;
4685    return (ssize_t)mSinkBufferSize;
4686}
4687
4688void AudioFlinger::DuplicatingThread::threadLoop_standby()
4689{
4690    // DuplicatingThread implements standby by stopping all tracks
4691    for (size_t i = 0; i < outputTracks.size(); i++) {
4692        outputTracks[i]->stop();
4693    }
4694}
4695
4696void AudioFlinger::DuplicatingThread::saveOutputTracks()
4697{
4698    outputTracks = mOutputTracks;
4699}
4700
4701void AudioFlinger::DuplicatingThread::clearOutputTracks()
4702{
4703    outputTracks.clear();
4704}
4705
4706void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4707{
4708    Mutex::Autolock _l(mLock);
4709    // FIXME explain this formula
4710    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4711    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4712    // due to current usage case and restrictions on the AudioBufferProvider.
4713    // Actual buffer conversion is done in threadLoop_write().
4714    //
4715    // TODO: This may change in the future, depending on multichannel
4716    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4717    OutputTrack *outputTrack = new OutputTrack(thread,
4718                                            this,
4719                                            mSampleRate,
4720                                            AUDIO_FORMAT_PCM_16_BIT,
4721                                            mChannelMask,
4722                                            frameCount,
4723                                            IPCThreadState::self()->getCallingUid());
4724    if (outputTrack->cblk() != NULL) {
4725        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4726        mOutputTracks.add(outputTrack);
4727        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4728        updateWaitTime_l();
4729    }
4730}
4731
4732void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4733{
4734    Mutex::Autolock _l(mLock);
4735    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4736        if (mOutputTracks[i]->thread() == thread) {
4737            mOutputTracks[i]->destroy();
4738            mOutputTracks.removeAt(i);
4739            updateWaitTime_l();
4740            return;
4741        }
4742    }
4743    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4744}
4745
4746// caller must hold mLock
4747void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4748{
4749    mWaitTimeMs = UINT_MAX;
4750    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4751        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4752        if (strong != 0) {
4753            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4754            if (waitTimeMs < mWaitTimeMs) {
4755                mWaitTimeMs = waitTimeMs;
4756            }
4757        }
4758    }
4759}
4760
4761
4762bool AudioFlinger::DuplicatingThread::outputsReady(
4763        const SortedVector< sp<OutputTrack> > &outputTracks)
4764{
4765    for (size_t i = 0; i < outputTracks.size(); i++) {
4766        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4767        if (thread == 0) {
4768            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4769                    outputTracks[i].get());
4770            return false;
4771        }
4772        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4773        // see note at standby() declaration
4774        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4775            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4776                    thread.get());
4777            return false;
4778        }
4779    }
4780    return true;
4781}
4782
4783uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4784{
4785    return (mWaitTimeMs * 1000) / 2;
4786}
4787
4788void AudioFlinger::DuplicatingThread::cacheParameters_l()
4789{
4790    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4791    updateWaitTime_l();
4792
4793    MixerThread::cacheParameters_l();
4794}
4795
4796// ----------------------------------------------------------------------------
4797//      Record
4798// ----------------------------------------------------------------------------
4799
4800AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4801                                         AudioStreamIn *input,
4802                                         audio_io_handle_t id,
4803                                         audio_devices_t outDevice,
4804                                         audio_devices_t inDevice
4805#ifdef TEE_SINK
4806                                         , const sp<NBAIO_Sink>& teeSink
4807#endif
4808                                         ) :
4809    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4810    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4811    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4812    mRsmpInRear(0)
4813#ifdef TEE_SINK
4814    , mTeeSink(teeSink)
4815#endif
4816    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4817            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4818    // mFastCapture below
4819    , mFastCaptureFutex(0)
4820    // mInputSource
4821    // mPipeSink
4822    // mPipeSource
4823    , mPipeFramesP2(0)
4824    // mPipeMemory
4825    // mFastCaptureNBLogWriter
4826    , mFastTrackAvail(false)
4827{
4828    snprintf(mName, kNameLength, "AudioIn_%X", id);
4829    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4830
4831    readInputParameters_l();
4832
4833    // create an NBAIO source for the HAL input stream, and negotiate
4834    mInputSource = new AudioStreamInSource(input->stream);
4835    size_t numCounterOffers = 0;
4836    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4837    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4838    ALOG_ASSERT(index == 0);
4839
4840    // initialize fast capture depending on configuration
4841    bool initFastCapture;
4842    switch (kUseFastCapture) {
4843    case FastCapture_Never:
4844        initFastCapture = false;
4845        break;
4846    case FastCapture_Always:
4847        initFastCapture = true;
4848        break;
4849    case FastCapture_Static:
4850        uint32_t primaryOutputSampleRate;
4851        {
4852            AutoMutex _l(audioFlinger->mHardwareLock);
4853            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4854        }
4855        initFastCapture =
4856                // either capture sample rate is same as (a reasonable) primary output sample rate
4857                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4858                    (mSampleRate == primaryOutputSampleRate)) ||
4859                // or primary output sample rate is unknown, and capture sample rate is reasonable
4860                ((primaryOutputSampleRate == 0) &&
4861                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4862                // and the buffer size is < 12 ms
4863                (mFrameCount * 1000) / mSampleRate < 12;
4864        break;
4865    // case FastCapture_Dynamic:
4866    }
4867
4868    if (initFastCapture) {
4869        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4870        NBAIO_Format format = mInputSource->format();
4871        size_t pipeFramesP2 = roundup(mFrameCount * 8);
4872        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4873        void *pipeBuffer;
4874        const sp<MemoryDealer> roHeap(readOnlyHeap());
4875        sp<IMemory> pipeMemory;
4876        if ((roHeap == 0) ||
4877                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4878                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4879            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4880            goto failed;
4881        }
4882        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4883        memset(pipeBuffer, 0, pipeSize);
4884        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4885        const NBAIO_Format offers[1] = {format};
4886        size_t numCounterOffers = 0;
4887        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4888        ALOG_ASSERT(index == 0);
4889        mPipeSink = pipe;
4890        PipeReader *pipeReader = new PipeReader(*pipe);
4891        numCounterOffers = 0;
4892        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4893        ALOG_ASSERT(index == 0);
4894        mPipeSource = pipeReader;
4895        mPipeFramesP2 = pipeFramesP2;
4896        mPipeMemory = pipeMemory;
4897
4898        // create fast capture
4899        mFastCapture = new FastCapture();
4900        FastCaptureStateQueue *sq = mFastCapture->sq();
4901#ifdef STATE_QUEUE_DUMP
4902        // FIXME
4903#endif
4904        FastCaptureState *state = sq->begin();
4905        state->mCblk = NULL;
4906        state->mInputSource = mInputSource.get();
4907        state->mInputSourceGen++;
4908        state->mPipeSink = pipe;
4909        state->mPipeSinkGen++;
4910        state->mFrameCount = mFrameCount;
4911        state->mCommand = FastCaptureState::COLD_IDLE;
4912        // already done in constructor initialization list
4913        //mFastCaptureFutex = 0;
4914        state->mColdFutexAddr = &mFastCaptureFutex;
4915        state->mColdGen++;
4916        state->mDumpState = &mFastCaptureDumpState;
4917#ifdef TEE_SINK
4918        // FIXME
4919#endif
4920        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4921        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4922        sq->end();
4923        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4924
4925        // start the fast capture
4926        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4927        pid_t tid = mFastCapture->getTid();
4928        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4929        if (err != 0) {
4930            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4931                    kPriorityFastCapture, getpid_cached, tid, err);
4932        }
4933
4934#ifdef AUDIO_WATCHDOG
4935        // FIXME
4936#endif
4937
4938        mFastTrackAvail = true;
4939    }
4940failed: ;
4941
4942    // FIXME mNormalSource
4943}
4944
4945
4946AudioFlinger::RecordThread::~RecordThread()
4947{
4948    if (mFastCapture != 0) {
4949        FastCaptureStateQueue *sq = mFastCapture->sq();
4950        FastCaptureState *state = sq->begin();
4951        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4952            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4953            if (old == -1) {
4954                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4955            }
4956        }
4957        state->mCommand = FastCaptureState::EXIT;
4958        sq->end();
4959        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4960        mFastCapture->join();
4961        mFastCapture.clear();
4962    }
4963    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4964    mAudioFlinger->unregisterWriter(mNBLogWriter);
4965    delete[] mRsmpInBuffer;
4966}
4967
4968void AudioFlinger::RecordThread::onFirstRef()
4969{
4970    run(mName, PRIORITY_URGENT_AUDIO);
4971}
4972
4973bool AudioFlinger::RecordThread::threadLoop()
4974{
4975    nsecs_t lastWarning = 0;
4976
4977    inputStandBy();
4978
4979reacquire_wakelock:
4980    sp<RecordTrack> activeTrack;
4981    int activeTracksGen;
4982    {
4983        Mutex::Autolock _l(mLock);
4984        size_t size = mActiveTracks.size();
4985        activeTracksGen = mActiveTracksGen;
4986        if (size > 0) {
4987            // FIXME an arbitrary choice
4988            activeTrack = mActiveTracks[0];
4989            acquireWakeLock_l(activeTrack->uid());
4990            if (size > 1) {
4991                SortedVector<int> tmp;
4992                for (size_t i = 0; i < size; i++) {
4993                    tmp.add(mActiveTracks[i]->uid());
4994                }
4995                updateWakeLockUids_l(tmp);
4996            }
4997        } else {
4998            acquireWakeLock_l(-1);
4999        }
5000    }
5001
5002    // used to request a deferred sleep, to be executed later while mutex is unlocked
5003    uint32_t sleepUs = 0;
5004
5005    // loop while there is work to do
5006    for (;;) {
5007        Vector< sp<EffectChain> > effectChains;
5008
5009        // sleep with mutex unlocked
5010        if (sleepUs > 0) {
5011            usleep(sleepUs);
5012            sleepUs = 0;
5013        }
5014
5015        // activeTracks accumulates a copy of a subset of mActiveTracks
5016        Vector< sp<RecordTrack> > activeTracks;
5017
5018        // reference to the (first and only) fast track
5019        sp<RecordTrack> fastTrack;
5020
5021        { // scope for mLock
5022            Mutex::Autolock _l(mLock);
5023
5024            processConfigEvents_l();
5025
5026            // check exitPending here because checkForNewParameters_l() and
5027            // checkForNewParameters_l() can temporarily release mLock
5028            if (exitPending()) {
5029                break;
5030            }
5031
5032            // if no active track(s), then standby and release wakelock
5033            size_t size = mActiveTracks.size();
5034            if (size == 0) {
5035                standbyIfNotAlreadyInStandby();
5036                // exitPending() can't become true here
5037                releaseWakeLock_l();
5038                ALOGV("RecordThread: loop stopping");
5039                // go to sleep
5040                mWaitWorkCV.wait(mLock);
5041                ALOGV("RecordThread: loop starting");
5042                goto reacquire_wakelock;
5043            }
5044
5045            if (mActiveTracksGen != activeTracksGen) {
5046                activeTracksGen = mActiveTracksGen;
5047                SortedVector<int> tmp;
5048                for (size_t i = 0; i < size; i++) {
5049                    tmp.add(mActiveTracks[i]->uid());
5050                }
5051                updateWakeLockUids_l(tmp);
5052            }
5053
5054            bool doBroadcast = false;
5055            for (size_t i = 0; i < size; ) {
5056
5057                activeTrack = mActiveTracks[i];
5058                if (activeTrack->isTerminated()) {
5059                    removeTrack_l(activeTrack);
5060                    mActiveTracks.remove(activeTrack);
5061                    mActiveTracksGen++;
5062                    size--;
5063                    continue;
5064                }
5065
5066                TrackBase::track_state activeTrackState = activeTrack->mState;
5067                switch (activeTrackState) {
5068
5069                case TrackBase::PAUSING:
5070                    mActiveTracks.remove(activeTrack);
5071                    mActiveTracksGen++;
5072                    doBroadcast = true;
5073                    size--;
5074                    continue;
5075
5076                case TrackBase::STARTING_1:
5077                    sleepUs = 10000;
5078                    i++;
5079                    continue;
5080
5081                case TrackBase::STARTING_2:
5082                    doBroadcast = true;
5083                    mStandby = false;
5084                    activeTrack->mState = TrackBase::ACTIVE;
5085                    break;
5086
5087                case TrackBase::ACTIVE:
5088                    break;
5089
5090                case TrackBase::IDLE:
5091                    i++;
5092                    continue;
5093
5094                default:
5095                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5096                }
5097
5098                activeTracks.add(activeTrack);
5099                i++;
5100
5101                if (activeTrack->isFastTrack()) {
5102                    ALOG_ASSERT(!mFastTrackAvail);
5103                    ALOG_ASSERT(fastTrack == 0);
5104                    fastTrack = activeTrack;
5105                }
5106            }
5107            if (doBroadcast) {
5108                mStartStopCond.broadcast();
5109            }
5110
5111            // sleep if there are no active tracks to process
5112            if (activeTracks.size() == 0) {
5113                if (sleepUs == 0) {
5114                    sleepUs = kRecordThreadSleepUs;
5115                }
5116                continue;
5117            }
5118            sleepUs = 0;
5119
5120            lockEffectChains_l(effectChains);
5121        }
5122
5123        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5124
5125        size_t size = effectChains.size();
5126        for (size_t i = 0; i < size; i++) {
5127            // thread mutex is not locked, but effect chain is locked
5128            effectChains[i]->process_l();
5129        }
5130
5131        // Start the fast capture if it's not already running
5132        if (mFastCapture != 0) {
5133            FastCaptureStateQueue *sq = mFastCapture->sq();
5134            FastCaptureState *state = sq->begin();
5135            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5136                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5137                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5138                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5139                    if (old == -1) {
5140                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5141                    }
5142                }
5143                state->mCommand = FastCaptureState::READ_WRITE;
5144#if 0   // FIXME
5145                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5146                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5147#endif
5148                state->mCblk = fastTrack != 0 ? fastTrack->cblk() : NULL;
5149                sq->end();
5150                sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5151#if 0
5152                if (kUseFastCapture == FastCapture_Dynamic) {
5153                    mNormalSource = mPipeSource;
5154                }
5155#endif
5156            } else {
5157                sq->end(false /*didModify*/);
5158            }
5159        }
5160
5161        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5162        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5163        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5164        // If destination is non-contiguous, first read past the nominal end of buffer, then
5165        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5166
5167        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5168        ssize_t framesRead;
5169
5170        // If an NBAIO source is present, use it to read the normal capture's data
5171        if (mPipeSource != 0) {
5172            size_t framesToRead = mBufferSize / mFrameSize;
5173            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5174                    framesToRead, AudioBufferProvider::kInvalidPTS);
5175            if (framesRead == 0) {
5176                // since pipe is non-blocking, simulate blocking input
5177                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5178            }
5179        // otherwise use the HAL / AudioStreamIn directly
5180        } else {
5181            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5182                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5183            if (bytesRead < 0) {
5184                framesRead = bytesRead;
5185            } else {
5186                framesRead = bytesRead / mFrameSize;
5187            }
5188        }
5189
5190        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5191            ALOGE("read failed: framesRead=%d", framesRead);
5192            // Force input into standby so that it tries to recover at next read attempt
5193            inputStandBy();
5194            sleepUs = kRecordThreadSleepUs;
5195        }
5196        if (framesRead <= 0) {
5197            goto unlock;
5198        }
5199        ALOG_ASSERT(framesRead > 0);
5200
5201        if (mTeeSink != 0) {
5202            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5203        }
5204        // If destination is non-contiguous, we now correct for reading past end of buffer.
5205        {
5206            size_t part1 = mRsmpInFramesP2 - rear;
5207            if ((size_t) framesRead > part1) {
5208                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5209                        (framesRead - part1) * mFrameSize);
5210            }
5211        }
5212        rear = mRsmpInRear += framesRead;
5213
5214        size = activeTracks.size();
5215        // loop over each active track
5216        for (size_t i = 0; i < size; i++) {
5217            activeTrack = activeTracks[i];
5218
5219            // skip fast tracks, as those are handled directly by FastCapture
5220            if (activeTrack->isFastTrack()) {
5221                continue;
5222            }
5223
5224            enum {
5225                OVERRUN_UNKNOWN,
5226                OVERRUN_TRUE,
5227                OVERRUN_FALSE
5228            } overrun = OVERRUN_UNKNOWN;
5229
5230            // loop over getNextBuffer to handle circular sink
5231            for (;;) {
5232
5233                activeTrack->mSink.frameCount = ~0;
5234                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5235                size_t framesOut = activeTrack->mSink.frameCount;
5236                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5237
5238                int32_t front = activeTrack->mRsmpInFront;
5239                ssize_t filled = rear - front;
5240                size_t framesIn;
5241
5242                if (filled < 0) {
5243                    // should not happen, but treat like a massive overrun and re-sync
5244                    framesIn = 0;
5245                    activeTrack->mRsmpInFront = rear;
5246                    overrun = OVERRUN_TRUE;
5247                } else if ((size_t) filled <= mRsmpInFrames) {
5248                    framesIn = (size_t) filled;
5249                } else {
5250                    // client is not keeping up with server, but give it latest data
5251                    framesIn = mRsmpInFrames;
5252                    activeTrack->mRsmpInFront = front = rear - framesIn;
5253                    overrun = OVERRUN_TRUE;
5254                }
5255
5256                if (framesOut == 0 || framesIn == 0) {
5257                    break;
5258                }
5259
5260                if (activeTrack->mResampler == NULL) {
5261                    // no resampling
5262                    if (framesIn > framesOut) {
5263                        framesIn = framesOut;
5264                    } else {
5265                        framesOut = framesIn;
5266                    }
5267                    int8_t *dst = activeTrack->mSink.i8;
5268                    while (framesIn > 0) {
5269                        front &= mRsmpInFramesP2 - 1;
5270                        size_t part1 = mRsmpInFramesP2 - front;
5271                        if (part1 > framesIn) {
5272                            part1 = framesIn;
5273                        }
5274                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5275                        if (mChannelCount == activeTrack->mChannelCount) {
5276                            memcpy(dst, src, part1 * mFrameSize);
5277                        } else if (mChannelCount == 1) {
5278                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5279                                    part1);
5280                        } else {
5281                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5282                                    part1);
5283                        }
5284                        dst += part1 * activeTrack->mFrameSize;
5285                        front += part1;
5286                        framesIn -= part1;
5287                    }
5288                    activeTrack->mRsmpInFront += framesOut;
5289
5290                } else {
5291                    // resampling
5292                    // FIXME framesInNeeded should really be part of resampler API, and should
5293                    //       depend on the SRC ratio
5294                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5295                    size_t framesInNeeded;
5296                    // FIXME only re-calculate when it changes, and optimize for common ratios
5297                    // Do not precompute in/out because floating point is not associative
5298                    // e.g. a*b/c != a*(b/c).
5299                    const double in(mSampleRate);
5300                    const double out(activeTrack->mSampleRate);
5301                    framesInNeeded = ceil(framesOut * in / out) + 1;
5302                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5303                                framesInNeeded, framesOut, in / out);
5304                    // Although we theoretically have framesIn in circular buffer, some of those are
5305                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5306                    size_t unreleased = activeTrack->mRsmpInUnrel;
5307                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5308                    if (framesIn < framesInNeeded) {
5309                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5310                                "produce %u out given in/out ratio of %.4g",
5311                                framesIn, framesInNeeded, framesOut, in / out);
5312                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5313                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5314                        if (newFramesOut == 0) {
5315                            break;
5316                        }
5317                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5318                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5319                                framesInNeeded, newFramesOut, out / in);
5320                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5321                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5322                              "given in/out ratio of %.4g",
5323                              framesIn, framesInNeeded, newFramesOut, in / out);
5324                        framesOut = newFramesOut;
5325                    } else {
5326                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5327                            "given in/out ratio of %.4g",
5328                            framesIn, framesInNeeded, framesOut, in / out);
5329                    }
5330
5331                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5332                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5333                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5334                        delete[] activeTrack->mRsmpOutBuffer;
5335                        // resampler always outputs stereo
5336                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5337                        activeTrack->mRsmpOutFrameCount = framesOut;
5338                    }
5339
5340                    // resampler accumulates, but we only have one source track
5341                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5342                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5343                            // FIXME how about having activeTrack implement this interface itself?
5344                            activeTrack->mResamplerBufferProvider
5345                            /*this*/ /* AudioBufferProvider* */);
5346                    // ditherAndClamp() works as long as all buffers returned by
5347                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5348                    if (activeTrack->mChannelCount == 1) {
5349                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5350                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5351                                framesOut);
5352                        // the resampler always outputs stereo samples:
5353                        // do post stereo to mono conversion
5354                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5355                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5356                    } else {
5357                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5358                                activeTrack->mRsmpOutBuffer, framesOut);
5359                    }
5360                    // now done with mRsmpOutBuffer
5361
5362                }
5363
5364                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5365                    overrun = OVERRUN_FALSE;
5366                }
5367
5368                if (activeTrack->mFramesToDrop == 0) {
5369                    if (framesOut > 0) {
5370                        activeTrack->mSink.frameCount = framesOut;
5371                        activeTrack->releaseBuffer(&activeTrack->mSink);
5372                    }
5373                } else {
5374                    // FIXME could do a partial drop of framesOut
5375                    if (activeTrack->mFramesToDrop > 0) {
5376                        activeTrack->mFramesToDrop -= framesOut;
5377                        if (activeTrack->mFramesToDrop <= 0) {
5378                            activeTrack->clearSyncStartEvent();
5379                        }
5380                    } else {
5381                        activeTrack->mFramesToDrop += framesOut;
5382                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5383                                activeTrack->mSyncStartEvent->isCancelled()) {
5384                            ALOGW("Synced record %s, session %d, trigger session %d",
5385                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5386                                  activeTrack->sessionId(),
5387                                  (activeTrack->mSyncStartEvent != 0) ?
5388                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5389                            activeTrack->clearSyncStartEvent();
5390                        }
5391                    }
5392                }
5393
5394                if (framesOut == 0) {
5395                    break;
5396                }
5397            }
5398
5399            switch (overrun) {
5400            case OVERRUN_TRUE:
5401                // client isn't retrieving buffers fast enough
5402                if (!activeTrack->setOverflow()) {
5403                    nsecs_t now = systemTime();
5404                    // FIXME should lastWarning per track?
5405                    if ((now - lastWarning) > kWarningThrottleNs) {
5406                        ALOGW("RecordThread: buffer overflow");
5407                        lastWarning = now;
5408                    }
5409                }
5410                break;
5411            case OVERRUN_FALSE:
5412                activeTrack->clearOverflow();
5413                break;
5414            case OVERRUN_UNKNOWN:
5415                break;
5416            }
5417
5418        }
5419
5420unlock:
5421        // enable changes in effect chain
5422        unlockEffectChains(effectChains);
5423        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5424    }
5425
5426    standbyIfNotAlreadyInStandby();
5427
5428    {
5429        Mutex::Autolock _l(mLock);
5430        for (size_t i = 0; i < mTracks.size(); i++) {
5431            sp<RecordTrack> track = mTracks[i];
5432            track->invalidate();
5433        }
5434        mActiveTracks.clear();
5435        mActiveTracksGen++;
5436        mStartStopCond.broadcast();
5437    }
5438
5439    releaseWakeLock();
5440
5441    ALOGV("RecordThread %p exiting", this);
5442    return false;
5443}
5444
5445void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5446{
5447    if (!mStandby) {
5448        inputStandBy();
5449        mStandby = true;
5450    }
5451}
5452
5453void AudioFlinger::RecordThread::inputStandBy()
5454{
5455    // Idle the fast capture if it's currently running
5456    if (mFastCapture != 0) {
5457        FastCaptureStateQueue *sq = mFastCapture->sq();
5458        FastCaptureState *state = sq->begin();
5459        if (!(state->mCommand & FastCaptureState::IDLE)) {
5460            state->mCommand = FastCaptureState::COLD_IDLE;
5461            state->mColdFutexAddr = &mFastCaptureFutex;
5462            state->mColdGen++;
5463            mFastCaptureFutex = 0;
5464            sq->end();
5465            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5466            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5467#if 0
5468            if (kUseFastCapture == FastCapture_Dynamic) {
5469                // FIXME
5470            }
5471#endif
5472#ifdef AUDIO_WATCHDOG
5473            // FIXME
5474#endif
5475        } else {
5476            sq->end(false /*didModify*/);
5477        }
5478    }
5479    mInput->stream->common.standby(&mInput->stream->common);
5480}
5481
5482// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5483sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5484        const sp<AudioFlinger::Client>& client,
5485        uint32_t sampleRate,
5486        audio_format_t format,
5487        audio_channel_mask_t channelMask,
5488        size_t *pFrameCount,
5489        int sessionId,
5490        size_t *notificationFrames,
5491        int uid,
5492        IAudioFlinger::track_flags_t *flags,
5493        pid_t tid,
5494        status_t *status)
5495{
5496    size_t frameCount = *pFrameCount;
5497    sp<RecordTrack> track;
5498    status_t lStatus;
5499
5500    // client expresses a preference for FAST, but we get the final say
5501    if (*flags & IAudioFlinger::TRACK_FAST) {
5502      if (
5503            // use case: callback handler
5504            (tid != -1) &&
5505            // frame count is not specified, or is exactly the pipe depth
5506            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5507            // PCM data
5508            audio_is_linear_pcm(format) &&
5509            // native format
5510            (format == mFormat) &&
5511            // native channel mask
5512            (channelMask == mChannelMask) &&
5513            // native hardware sample rate
5514            (sampleRate == mSampleRate) &&
5515            // record thread has an associated fast capture
5516            hasFastCapture() &&
5517            // there are sufficient fast track slots available
5518            mFastTrackAvail
5519        ) {
5520        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5521                frameCount, mFrameCount);
5522      } else {
5523        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5524                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5525                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5526                frameCount, mFrameCount, mPipeFramesP2,
5527                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5528                hasFastCapture(), tid, mFastTrackAvail);
5529        *flags &= ~IAudioFlinger::TRACK_FAST;
5530      }
5531    }
5532
5533    // compute track buffer size in frames, and suggest the notification frame count
5534    if (*flags & IAudioFlinger::TRACK_FAST) {
5535        // fast track: frame count is exactly the pipe depth
5536        frameCount = mPipeFramesP2;
5537        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5538        *notificationFrames = mFrameCount;
5539    } else {
5540        // not fast track: frame count is at least 2 HAL buffers and at least 20 ms
5541        size_t minFrameCount = ((int64_t) mFrameCount * 2 * sampleRate + mSampleRate - 1) /
5542                mSampleRate;
5543        if (frameCount < minFrameCount) {
5544            frameCount = minFrameCount;
5545        }
5546        minFrameCount = (sampleRate * 20 / 1000 + 1) & ~1;
5547        if (frameCount < minFrameCount) {
5548            frameCount = minFrameCount;
5549        }
5550        // notification is forced to be at least double-buffering
5551        size_t maxNotification = frameCount / 2;
5552        if (*notificationFrames == 0 || *notificationFrames > maxNotification) {
5553            *notificationFrames = maxNotification;
5554        }
5555    }
5556    *pFrameCount = frameCount;
5557
5558    lStatus = initCheck();
5559    if (lStatus != NO_ERROR) {
5560        ALOGE("createRecordTrack_l() audio driver not initialized");
5561        goto Exit;
5562    }
5563
5564    { // scope for mLock
5565        Mutex::Autolock _l(mLock);
5566
5567        track = new RecordTrack(this, client, sampleRate,
5568                      format, channelMask, frameCount, NULL, sessionId, uid,
5569                      *flags, TrackBase::TYPE_DEFAULT);
5570
5571        lStatus = track->initCheck();
5572        if (lStatus != NO_ERROR) {
5573            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5574            // track must be cleared from the caller as the caller has the AF lock
5575            goto Exit;
5576        }
5577        mTracks.add(track);
5578
5579        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5580        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5581                        mAudioFlinger->btNrecIsOff();
5582        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5583        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5584
5585        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5586            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5587            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5588            // so ask activity manager to do this on our behalf
5589            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5590        }
5591    }
5592
5593    lStatus = NO_ERROR;
5594
5595Exit:
5596    *status = lStatus;
5597    return track;
5598}
5599
5600status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5601                                           AudioSystem::sync_event_t event,
5602                                           int triggerSession)
5603{
5604    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5605    sp<ThreadBase> strongMe = this;
5606    status_t status = NO_ERROR;
5607
5608    if (event == AudioSystem::SYNC_EVENT_NONE) {
5609        recordTrack->clearSyncStartEvent();
5610    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5611        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5612                                       triggerSession,
5613                                       recordTrack->sessionId(),
5614                                       syncStartEventCallback,
5615                                       recordTrack);
5616        // Sync event can be cancelled by the trigger session if the track is not in a
5617        // compatible state in which case we start record immediately
5618        if (recordTrack->mSyncStartEvent->isCancelled()) {
5619            recordTrack->clearSyncStartEvent();
5620        } else {
5621            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5622            recordTrack->mFramesToDrop = -
5623                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5624        }
5625    }
5626
5627    {
5628        // This section is a rendezvous between binder thread executing start() and RecordThread
5629        AutoMutex lock(mLock);
5630        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5631            if (recordTrack->mState == TrackBase::PAUSING) {
5632                ALOGV("active record track PAUSING -> ACTIVE");
5633                recordTrack->mState = TrackBase::ACTIVE;
5634            } else {
5635                ALOGV("active record track state %d", recordTrack->mState);
5636            }
5637            return status;
5638        }
5639
5640        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5641        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5642        //      or using a separate command thread
5643        recordTrack->mState = TrackBase::STARTING_1;
5644        mActiveTracks.add(recordTrack);
5645        mActiveTracksGen++;
5646        status_t status = NO_ERROR;
5647        if (recordTrack->isExternalTrack()) {
5648            mLock.unlock();
5649            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5650            mLock.lock();
5651            // FIXME should verify that recordTrack is still in mActiveTracks
5652            if (status != NO_ERROR) {
5653                mActiveTracks.remove(recordTrack);
5654                mActiveTracksGen++;
5655                recordTrack->clearSyncStartEvent();
5656                ALOGV("RecordThread::start error %d", status);
5657                return status;
5658            }
5659        }
5660        // Catch up with current buffer indices if thread is already running.
5661        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5662        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5663        // see previously buffered data before it called start(), but with greater risk of overrun.
5664
5665        recordTrack->mRsmpInFront = mRsmpInRear;
5666        recordTrack->mRsmpInUnrel = 0;
5667        // FIXME why reset?
5668        if (recordTrack->mResampler != NULL) {
5669            recordTrack->mResampler->reset();
5670        }
5671        recordTrack->mState = TrackBase::STARTING_2;
5672        // signal thread to start
5673        mWaitWorkCV.broadcast();
5674        if (mActiveTracks.indexOf(recordTrack) < 0) {
5675            ALOGV("Record failed to start");
5676            status = BAD_VALUE;
5677            goto startError;
5678        }
5679        return status;
5680    }
5681
5682startError:
5683    if (recordTrack->isExternalTrack()) {
5684        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5685    }
5686    recordTrack->clearSyncStartEvent();
5687    // FIXME I wonder why we do not reset the state here?
5688    return status;
5689}
5690
5691void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5692{
5693    sp<SyncEvent> strongEvent = event.promote();
5694
5695    if (strongEvent != 0) {
5696        sp<RefBase> ptr = strongEvent->cookie().promote();
5697        if (ptr != 0) {
5698            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5699            recordTrack->handleSyncStartEvent(strongEvent);
5700        }
5701    }
5702}
5703
5704bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5705    ALOGV("RecordThread::stop");
5706    AutoMutex _l(mLock);
5707    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5708        return false;
5709    }
5710    // note that threadLoop may still be processing the track at this point [without lock]
5711    recordTrack->mState = TrackBase::PAUSING;
5712    // do not wait for mStartStopCond if exiting
5713    if (exitPending()) {
5714        return true;
5715    }
5716    // FIXME incorrect usage of wait: no explicit predicate or loop
5717    mStartStopCond.wait(mLock);
5718    // if we have been restarted, recordTrack is in mActiveTracks here
5719    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5720        ALOGV("Record stopped OK");
5721        return true;
5722    }
5723    return false;
5724}
5725
5726bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5727{
5728    return false;
5729}
5730
5731status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5732{
5733#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5734    if (!isValidSyncEvent(event)) {
5735        return BAD_VALUE;
5736    }
5737
5738    int eventSession = event->triggerSession();
5739    status_t ret = NAME_NOT_FOUND;
5740
5741    Mutex::Autolock _l(mLock);
5742
5743    for (size_t i = 0; i < mTracks.size(); i++) {
5744        sp<RecordTrack> track = mTracks[i];
5745        if (eventSession == track->sessionId()) {
5746            (void) track->setSyncEvent(event);
5747            ret = NO_ERROR;
5748        }
5749    }
5750    return ret;
5751#else
5752    return BAD_VALUE;
5753#endif
5754}
5755
5756// destroyTrack_l() must be called with ThreadBase::mLock held
5757void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5758{
5759    track->terminate();
5760    track->mState = TrackBase::STOPPED;
5761    // active tracks are removed by threadLoop()
5762    if (mActiveTracks.indexOf(track) < 0) {
5763        removeTrack_l(track);
5764    }
5765}
5766
5767void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5768{
5769    mTracks.remove(track);
5770    // need anything related to effects here?
5771    if (track->isFastTrack()) {
5772        ALOG_ASSERT(!mFastTrackAvail);
5773        mFastTrackAvail = true;
5774    }
5775}
5776
5777void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5778{
5779    dumpInternals(fd, args);
5780    dumpTracks(fd, args);
5781    dumpEffectChains(fd, args);
5782}
5783
5784void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5785{
5786    dprintf(fd, "\nInput thread %p:\n", this);
5787
5788    if (mActiveTracks.size() > 0) {
5789        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5790    } else {
5791        dprintf(fd, "  No active record clients\n");
5792    }
5793    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5794    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5795
5796    dumpBase(fd, args);
5797}
5798
5799void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5800{
5801    const size_t SIZE = 256;
5802    char buffer[SIZE];
5803    String8 result;
5804
5805    size_t numtracks = mTracks.size();
5806    size_t numactive = mActiveTracks.size();
5807    size_t numactiveseen = 0;
5808    dprintf(fd, "  %d Tracks", numtracks);
5809    if (numtracks) {
5810        dprintf(fd, " of which %d are active\n", numactive);
5811        RecordTrack::appendDumpHeader(result);
5812        for (size_t i = 0; i < numtracks ; ++i) {
5813            sp<RecordTrack> track = mTracks[i];
5814            if (track != 0) {
5815                bool active = mActiveTracks.indexOf(track) >= 0;
5816                if (active) {
5817                    numactiveseen++;
5818                }
5819                track->dump(buffer, SIZE, active);
5820                result.append(buffer);
5821            }
5822        }
5823    } else {
5824        dprintf(fd, "\n");
5825    }
5826
5827    if (numactiveseen != numactive) {
5828        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5829                " not in the track list\n");
5830        result.append(buffer);
5831        RecordTrack::appendDumpHeader(result);
5832        for (size_t i = 0; i < numactive; ++i) {
5833            sp<RecordTrack> track = mActiveTracks[i];
5834            if (mTracks.indexOf(track) < 0) {
5835                track->dump(buffer, SIZE, true);
5836                result.append(buffer);
5837            }
5838        }
5839
5840    }
5841    write(fd, result.string(), result.size());
5842}
5843
5844// AudioBufferProvider interface
5845status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5846        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5847{
5848    RecordTrack *activeTrack = mRecordTrack;
5849    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5850    if (threadBase == 0) {
5851        buffer->frameCount = 0;
5852        buffer->raw = NULL;
5853        return NOT_ENOUGH_DATA;
5854    }
5855    RecordThread *recordThread = (RecordThread *) threadBase.get();
5856    int32_t rear = recordThread->mRsmpInRear;
5857    int32_t front = activeTrack->mRsmpInFront;
5858    ssize_t filled = rear - front;
5859    // FIXME should not be P2 (don't want to increase latency)
5860    // FIXME if client not keeping up, discard
5861    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5862    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5863    front &= recordThread->mRsmpInFramesP2 - 1;
5864    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5865    if (part1 > (size_t) filled) {
5866        part1 = filled;
5867    }
5868    size_t ask = buffer->frameCount;
5869    ALOG_ASSERT(ask > 0);
5870    if (part1 > ask) {
5871        part1 = ask;
5872    }
5873    if (part1 == 0) {
5874        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5875        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5876        buffer->raw = NULL;
5877        buffer->frameCount = 0;
5878        activeTrack->mRsmpInUnrel = 0;
5879        return NOT_ENOUGH_DATA;
5880    }
5881
5882    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5883    buffer->frameCount = part1;
5884    activeTrack->mRsmpInUnrel = part1;
5885    return NO_ERROR;
5886}
5887
5888// AudioBufferProvider interface
5889void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5890        AudioBufferProvider::Buffer* buffer)
5891{
5892    RecordTrack *activeTrack = mRecordTrack;
5893    size_t stepCount = buffer->frameCount;
5894    if (stepCount == 0) {
5895        return;
5896    }
5897    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5898    activeTrack->mRsmpInUnrel -= stepCount;
5899    activeTrack->mRsmpInFront += stepCount;
5900    buffer->raw = NULL;
5901    buffer->frameCount = 0;
5902}
5903
5904bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5905                                                        status_t& status)
5906{
5907    bool reconfig = false;
5908
5909    status = NO_ERROR;
5910
5911    audio_format_t reqFormat = mFormat;
5912    uint32_t samplingRate = mSampleRate;
5913    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5914
5915    AudioParameter param = AudioParameter(keyValuePair);
5916    int value;
5917    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5918    //      channel count change can be requested. Do we mandate the first client defines the
5919    //      HAL sampling rate and channel count or do we allow changes on the fly?
5920    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5921        samplingRate = value;
5922        reconfig = true;
5923    }
5924    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5925        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5926            status = BAD_VALUE;
5927        } else {
5928            reqFormat = (audio_format_t) value;
5929            reconfig = true;
5930        }
5931    }
5932    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5933        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5934        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5935            status = BAD_VALUE;
5936        } else {
5937            channelMask = mask;
5938            reconfig = true;
5939        }
5940    }
5941    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5942        // do not accept frame count changes if tracks are open as the track buffer
5943        // size depends on frame count and correct behavior would not be guaranteed
5944        // if frame count is changed after track creation
5945        if (mActiveTracks.size() > 0) {
5946            status = INVALID_OPERATION;
5947        } else {
5948            reconfig = true;
5949        }
5950    }
5951    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5952        // forward device change to effects that have requested to be
5953        // aware of attached audio device.
5954        for (size_t i = 0; i < mEffectChains.size(); i++) {
5955            mEffectChains[i]->setDevice_l(value);
5956        }
5957
5958        // store input device and output device but do not forward output device to audio HAL.
5959        // Note that status is ignored by the caller for output device
5960        // (see AudioFlinger::setParameters()
5961        if (audio_is_output_devices(value)) {
5962            mOutDevice = value;
5963            status = BAD_VALUE;
5964        } else {
5965            mInDevice = value;
5966            // disable AEC and NS if the device is a BT SCO headset supporting those
5967            // pre processings
5968            if (mTracks.size() > 0) {
5969                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5970                                    mAudioFlinger->btNrecIsOff();
5971                for (size_t i = 0; i < mTracks.size(); i++) {
5972                    sp<RecordTrack> track = mTracks[i];
5973                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5974                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5975                }
5976            }
5977        }
5978    }
5979    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5980            mAudioSource != (audio_source_t)value) {
5981        // forward device change to effects that have requested to be
5982        // aware of attached audio device.
5983        for (size_t i = 0; i < mEffectChains.size(); i++) {
5984            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5985        }
5986        mAudioSource = (audio_source_t)value;
5987    }
5988
5989    if (status == NO_ERROR) {
5990        status = mInput->stream->common.set_parameters(&mInput->stream->common,
5991                keyValuePair.string());
5992        if (status == INVALID_OPERATION) {
5993            inputStandBy();
5994            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5995                    keyValuePair.string());
5996        }
5997        if (reconfig) {
5998            if (status == BAD_VALUE &&
5999                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6000                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6001                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6002                        <= (2 * samplingRate)) &&
6003                audio_channel_count_from_in_mask(
6004                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6005                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6006                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6007                status = NO_ERROR;
6008            }
6009            if (status == NO_ERROR) {
6010                readInputParameters_l();
6011                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6012            }
6013        }
6014    }
6015
6016    return reconfig;
6017}
6018
6019String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6020{
6021    Mutex::Autolock _l(mLock);
6022    if (initCheck() != NO_ERROR) {
6023        return String8();
6024    }
6025
6026    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6027    const String8 out_s8(s);
6028    free(s);
6029    return out_s8;
6030}
6031
6032void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6033    AudioSystem::OutputDescriptor desc;
6034    const void *param2 = NULL;
6035
6036    switch (event) {
6037    case AudioSystem::INPUT_OPENED:
6038    case AudioSystem::INPUT_CONFIG_CHANGED:
6039        desc.channelMask = mChannelMask;
6040        desc.samplingRate = mSampleRate;
6041        desc.format = mFormat;
6042        desc.frameCount = mFrameCount;
6043        desc.latency = 0;
6044        param2 = &desc;
6045        break;
6046
6047    case AudioSystem::INPUT_CLOSED:
6048    default:
6049        break;
6050    }
6051    mAudioFlinger->audioConfigChanged(event, mId, param2);
6052}
6053
6054void AudioFlinger::RecordThread::readInputParameters_l()
6055{
6056    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6057    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6058    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6059    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6060    mFormat = mHALFormat;
6061    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6062        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6063    }
6064    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6065    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6066    mFrameCount = mBufferSize / mFrameSize;
6067    // This is the formula for calculating the temporary buffer size.
6068    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6069    // 1 full output buffer, regardless of the alignment of the available input.
6070    // The value is somewhat arbitrary, and could probably be even larger.
6071    // A larger value should allow more old data to be read after a track calls start(),
6072    // without increasing latency.
6073    mRsmpInFrames = mFrameCount * 7;
6074    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6075    delete[] mRsmpInBuffer;
6076    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6077    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6078
6079    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6080    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6081}
6082
6083uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6084{
6085    Mutex::Autolock _l(mLock);
6086    if (initCheck() != NO_ERROR) {
6087        return 0;
6088    }
6089
6090    return mInput->stream->get_input_frames_lost(mInput->stream);
6091}
6092
6093uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6094{
6095    Mutex::Autolock _l(mLock);
6096    uint32_t result = 0;
6097    if (getEffectChain_l(sessionId) != 0) {
6098        result = EFFECT_SESSION;
6099    }
6100
6101    for (size_t i = 0; i < mTracks.size(); ++i) {
6102        if (sessionId == mTracks[i]->sessionId()) {
6103            result |= TRACK_SESSION;
6104            break;
6105        }
6106    }
6107
6108    return result;
6109}
6110
6111KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6112{
6113    KeyedVector<int, bool> ids;
6114    Mutex::Autolock _l(mLock);
6115    for (size_t j = 0; j < mTracks.size(); ++j) {
6116        sp<RecordThread::RecordTrack> track = mTracks[j];
6117        int sessionId = track->sessionId();
6118        if (ids.indexOfKey(sessionId) < 0) {
6119            ids.add(sessionId, true);
6120        }
6121    }
6122    return ids;
6123}
6124
6125AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6126{
6127    Mutex::Autolock _l(mLock);
6128    AudioStreamIn *input = mInput;
6129    mInput = NULL;
6130    return input;
6131}
6132
6133// this method must always be called either with ThreadBase mLock held or inside the thread loop
6134audio_stream_t* AudioFlinger::RecordThread::stream() const
6135{
6136    if (mInput == NULL) {
6137        return NULL;
6138    }
6139    return &mInput->stream->common;
6140}
6141
6142status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6143{
6144    // only one chain per input thread
6145    if (mEffectChains.size() != 0) {
6146        return INVALID_OPERATION;
6147    }
6148    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6149
6150    chain->setInBuffer(NULL);
6151    chain->setOutBuffer(NULL);
6152
6153    checkSuspendOnAddEffectChain_l(chain);
6154
6155    mEffectChains.add(chain);
6156
6157    return NO_ERROR;
6158}
6159
6160size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6161{
6162    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6163    ALOGW_IF(mEffectChains.size() != 1,
6164            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6165            chain.get(), mEffectChains.size(), this);
6166    if (mEffectChains.size() == 1) {
6167        mEffectChains.removeAt(0);
6168    }
6169    return 0;
6170}
6171
6172status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6173                                                          audio_patch_handle_t *handle)
6174{
6175    status_t status = NO_ERROR;
6176    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6177        // store new device and send to effects
6178        mInDevice = patch->sources[0].ext.device.type;
6179        for (size_t i = 0; i < mEffectChains.size(); i++) {
6180            mEffectChains[i]->setDevice_l(mInDevice);
6181        }
6182
6183        // disable AEC and NS if the device is a BT SCO headset supporting those
6184        // pre processings
6185        if (mTracks.size() > 0) {
6186            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6187                                mAudioFlinger->btNrecIsOff();
6188            for (size_t i = 0; i < mTracks.size(); i++) {
6189                sp<RecordTrack> track = mTracks[i];
6190                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6191                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6192            }
6193        }
6194
6195        // store new source and send to effects
6196        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6197            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6198            for (size_t i = 0; i < mEffectChains.size(); i++) {
6199                mEffectChains[i]->setAudioSource_l(mAudioSource);
6200            }
6201        }
6202
6203        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6204        status = hwDevice->create_audio_patch(hwDevice,
6205                                               patch->num_sources,
6206                                               patch->sources,
6207                                               patch->num_sinks,
6208                                               patch->sinks,
6209                                               handle);
6210    } else {
6211        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6212    }
6213    return status;
6214}
6215
6216status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6217{
6218    status_t status = NO_ERROR;
6219    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6220        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6221        status = hwDevice->release_audio_patch(hwDevice, handle);
6222    } else {
6223        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6224    }
6225    return status;
6226}
6227
6228void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6229{
6230    Mutex::Autolock _l(mLock);
6231    mTracks.add(record);
6232}
6233
6234void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6235{
6236    Mutex::Autolock _l(mLock);
6237    destroyTrack_l(record);
6238}
6239
6240void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6241{
6242    ThreadBase::getAudioPortConfig(config);
6243    config->role = AUDIO_PORT_ROLE_SINK;
6244    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6245    config->ext.mix.usecase.source = mAudioSource;
6246}
6247
6248}; // namespace android
6249