Threads.cpp revision d8ea699dc8e7dac58bb32e9cdb31b0758da25817
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <cutils/compiler.h>
29#include <media/AudioParameter.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38
39// NBAIO implementations
40#include <media/nbaio/AudioStreamOutSink.h>
41#include <media/nbaio/MonoPipe.h>
42#include <media/nbaio/MonoPipeReader.h>
43#include <media/nbaio/Pipe.h>
44#include <media/nbaio/PipeReader.h>
45#include <media/nbaio/SourceAudioBufferProvider.h>
46
47#include <powermanager/PowerManager.h>
48
49#include <common_time/cc_helper.h>
50#include <common_time/local_clock.h>
51
52#include "AudioFlinger.h"
53#include "AudioMixer.h"
54#include "FastMixer.h"
55#include "ServiceUtilities.h"
56#include "SchedulingPolicyService.h"
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63#ifdef DEBUG_CPU_USAGE
64#include <cpustats/CentralTendencyStatistics.h>
65#include <cpustats/ThreadCpuUsage.h>
66#endif
67
68// ----------------------------------------------------------------------------
69
70// Note: the following macro is used for extremely verbose logging message.  In
71// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
72// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
73// are so verbose that we want to suppress them even when we have ALOG_ASSERT
74// turned on.  Do not uncomment the #def below unless you really know what you
75// are doing and want to see all of the extremely verbose messages.
76//#define VERY_VERY_VERBOSE_LOGGING
77#ifdef VERY_VERY_VERBOSE_LOGGING
78#define ALOGVV ALOGV
79#else
80#define ALOGVV(a...) do { } while(0)
81#endif
82
83namespace android {
84
85// retry counts for buffer fill timeout
86// 50 * ~20msecs = 1 second
87static const int8_t kMaxTrackRetries = 50;
88static const int8_t kMaxTrackStartupRetries = 50;
89// allow less retry attempts on direct output thread.
90// direct outputs can be a scarce resource in audio hardware and should
91// be released as quickly as possible.
92static const int8_t kMaxTrackRetriesDirect = 2;
93
94// don't warn about blocked writes or record buffer overflows more often than this
95static const nsecs_t kWarningThrottleNs = seconds(5);
96
97// RecordThread loop sleep time upon application overrun or audio HAL read error
98static const int kRecordThreadSleepUs = 5000;
99
100// maximum time to wait for setParameters to complete
101static const nsecs_t kSetParametersTimeoutNs = seconds(2);
102
103// minimum sleep time for the mixer thread loop when tracks are active but in underrun
104static const uint32_t kMinThreadSleepTimeUs = 5000;
105// maximum divider applied to the active sleep time in the mixer thread loop
106static const uint32_t kMaxThreadSleepTimeShift = 2;
107
108// minimum normal mix buffer size, expressed in milliseconds rather than frames
109static const uint32_t kMinNormalMixBufferSizeMs = 20;
110// maximum normal mix buffer size
111static const uint32_t kMaxNormalMixBufferSizeMs = 24;
112
113// Whether to use fast mixer
114static const enum {
115    FastMixer_Never,    // never initialize or use: for debugging only
116    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
117                        // normal mixer multiplier is 1
118    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
119                        // multiplier is calculated based on min & max normal mixer buffer size
120    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    // FIXME for FastMixer_Dynamic:
123    //  Supporting this option will require fixing HALs that can't handle large writes.
124    //  For example, one HAL implementation returns an error from a large write,
125    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
126    //  We could either fix the HAL implementations, or provide a wrapper that breaks
127    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
128} kUseFastMixer = FastMixer_Static;
129
130// Priorities for requestPriority
131static const int kPriorityAudioApp = 2;
132static const int kPriorityFastMixer = 3;
133
134// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
135// for the track.  The client then sub-divides this into smaller buffers for its use.
136// Currently the client uses double-buffering by default, but doesn't tell us about that.
137// So for now we just assume that client is double-buffered.
138// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
139// N-buffering, so AudioFlinger could allocate the right amount of memory.
140// See the client's minBufCount and mNotificationFramesAct calculations for details.
141static const int kFastTrackMultiplier = 1;
142
143// ----------------------------------------------------------------------------
144
145#ifdef ADD_BATTERY_DATA
146// To collect the amplifier usage
147static void addBatteryData(uint32_t params) {
148    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
149    if (service == NULL) {
150        // it already logged
151        return;
152    }
153
154    service->addBatteryData(params);
155}
156#endif
157
158
159// ----------------------------------------------------------------------------
160//      CPU Stats
161// ----------------------------------------------------------------------------
162
163class CpuStats {
164public:
165    CpuStats();
166    void sample(const String8 &title);
167#ifdef DEBUG_CPU_USAGE
168private:
169    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
170    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
171
172    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
173
174    int mCpuNum;                        // thread's current CPU number
175    int mCpukHz;                        // frequency of thread's current CPU in kHz
176#endif
177};
178
179CpuStats::CpuStats()
180#ifdef DEBUG_CPU_USAGE
181    : mCpuNum(-1), mCpukHz(-1)
182#endif
183{
184}
185
186void CpuStats::sample(const String8 &title) {
187#ifdef DEBUG_CPU_USAGE
188    // get current thread's delta CPU time in wall clock ns
189    double wcNs;
190    bool valid = mCpuUsage.sampleAndEnable(wcNs);
191
192    // record sample for wall clock statistics
193    if (valid) {
194        mWcStats.sample(wcNs);
195    }
196
197    // get the current CPU number
198    int cpuNum = sched_getcpu();
199
200    // get the current CPU frequency in kHz
201    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
202
203    // check if either CPU number or frequency changed
204    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
205        mCpuNum = cpuNum;
206        mCpukHz = cpukHz;
207        // ignore sample for purposes of cycles
208        valid = false;
209    }
210
211    // if no change in CPU number or frequency, then record sample for cycle statistics
212    if (valid && mCpukHz > 0) {
213        double cycles = wcNs * cpukHz * 0.000001;
214        mHzStats.sample(cycles);
215    }
216
217    unsigned n = mWcStats.n();
218    // mCpuUsage.elapsed() is expensive, so don't call it every loop
219    if ((n & 127) == 1) {
220        long long elapsed = mCpuUsage.elapsed();
221        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
222            double perLoop = elapsed / (double) n;
223            double perLoop100 = perLoop * 0.01;
224            double perLoop1k = perLoop * 0.001;
225            double mean = mWcStats.mean();
226            double stddev = mWcStats.stddev();
227            double minimum = mWcStats.minimum();
228            double maximum = mWcStats.maximum();
229            double meanCycles = mHzStats.mean();
230            double stddevCycles = mHzStats.stddev();
231            double minCycles = mHzStats.minimum();
232            double maxCycles = mHzStats.maximum();
233            mCpuUsage.resetElapsed();
234            mWcStats.reset();
235            mHzStats.reset();
236            ALOGD("CPU usage for %s over past %.1f secs\n"
237                "  (%u mixer loops at %.1f mean ms per loop):\n"
238                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
239                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
240                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
241                    title.string(),
242                    elapsed * .000000001, n, perLoop * .000001,
243                    mean * .001,
244                    stddev * .001,
245                    minimum * .001,
246                    maximum * .001,
247                    mean / perLoop100,
248                    stddev / perLoop100,
249                    minimum / perLoop100,
250                    maximum / perLoop100,
251                    meanCycles / perLoop1k,
252                    stddevCycles / perLoop1k,
253                    minCycles / perLoop1k,
254                    maxCycles / perLoop1k);
255
256        }
257    }
258#endif
259};
260
261// ----------------------------------------------------------------------------
262//      ThreadBase
263// ----------------------------------------------------------------------------
264
265AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
266        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
267    :   Thread(false /*canCallJava*/),
268        mType(type),
269        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
270        // mChannelMask
271        mChannelCount(0),
272        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
273        mParamStatus(NO_ERROR),
274        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
275        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
276        // mName will be set by concrete (non-virtual) subclass
277        mDeathRecipient(new PMDeathRecipient(this))
278{
279}
280
281AudioFlinger::ThreadBase::~ThreadBase()
282{
283    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
284    for (size_t i = 0; i < mConfigEvents.size(); i++) {
285        delete mConfigEvents[i];
286    }
287    mConfigEvents.clear();
288
289    mParamCond.broadcast();
290    // do not lock the mutex in destructor
291    releaseWakeLock_l();
292    if (mPowerManager != 0) {
293        sp<IBinder> binder = mPowerManager->asBinder();
294        binder->unlinkToDeath(mDeathRecipient);
295    }
296}
297
298void AudioFlinger::ThreadBase::exit()
299{
300    ALOGV("ThreadBase::exit");
301    // do any cleanup required for exit to succeed
302    preExit();
303    {
304        // This lock prevents the following race in thread (uniprocessor for illustration):
305        //  if (!exitPending()) {
306        //      // context switch from here to exit()
307        //      // exit() calls requestExit(), what exitPending() observes
308        //      // exit() calls signal(), which is dropped since no waiters
309        //      // context switch back from exit() to here
310        //      mWaitWorkCV.wait(...);
311        //      // now thread is hung
312        //  }
313        AutoMutex lock(mLock);
314        requestExit();
315        mWaitWorkCV.broadcast();
316    }
317    // When Thread::requestExitAndWait is made virtual and this method is renamed to
318    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
319    requestExitAndWait();
320}
321
322status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
323{
324    status_t status;
325
326    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
327    Mutex::Autolock _l(mLock);
328
329    mNewParameters.add(keyValuePairs);
330    mWaitWorkCV.signal();
331    // wait condition with timeout in case the thread loop has exited
332    // before the request could be processed
333    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
334        status = mParamStatus;
335        mWaitWorkCV.signal();
336    } else {
337        status = TIMED_OUT;
338    }
339    return status;
340}
341
342void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
343{
344    Mutex::Autolock _l(mLock);
345    sendIoConfigEvent_l(event, param);
346}
347
348// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
349void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
350{
351    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
352    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
353    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
354            param);
355    mWaitWorkCV.signal();
356}
357
358// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
359void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
360{
361    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
362    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
363    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
364          mConfigEvents.size(), pid, tid, prio);
365    mWaitWorkCV.signal();
366}
367
368void AudioFlinger::ThreadBase::processConfigEvents()
369{
370    mLock.lock();
371    while (!mConfigEvents.isEmpty()) {
372        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
373        ConfigEvent *event = mConfigEvents[0];
374        mConfigEvents.removeAt(0);
375        // release mLock before locking AudioFlinger mLock: lock order is always
376        // AudioFlinger then ThreadBase to avoid cross deadlock
377        mLock.unlock();
378        switch(event->type()) {
379            case CFG_EVENT_PRIO: {
380                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
381                // FIXME Need to understand why this has be done asynchronously
382                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
383                        true /*asynchronous*/);
384                if (err != 0) {
385                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
386                          "error %d",
387                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
388                }
389            } break;
390            case CFG_EVENT_IO: {
391                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
392                mAudioFlinger->mLock.lock();
393                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
394                mAudioFlinger->mLock.unlock();
395            } break;
396            default:
397                ALOGE("processConfigEvents() unknown event type %d", event->type());
398                break;
399        }
400        delete event;
401        mLock.lock();
402    }
403    mLock.unlock();
404}
405
406void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
407{
408    const size_t SIZE = 256;
409    char buffer[SIZE];
410    String8 result;
411
412    bool locked = AudioFlinger::dumpTryLock(mLock);
413    if (!locked) {
414        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
415        write(fd, buffer, strlen(buffer));
416    }
417
418    snprintf(buffer, SIZE, "io handle: %d\n", mId);
419    result.append(buffer);
420    snprintf(buffer, SIZE, "TID: %d\n", getTid());
421    result.append(buffer);
422    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
423    result.append(buffer);
424    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
425    result.append(buffer);
426    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
427    result.append(buffer);
428    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
429    result.append(buffer);
430    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
433    result.append(buffer);
434    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
435    result.append(buffer);
436    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
437    result.append(buffer);
438
439    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
440    result.append(buffer);
441    result.append(" Index Command");
442    for (size_t i = 0; i < mNewParameters.size(); ++i) {
443        snprintf(buffer, SIZE, "\n %02d    ", i);
444        result.append(buffer);
445        result.append(mNewParameters[i]);
446    }
447
448    snprintf(buffer, SIZE, "\n\nPending config events: \n");
449    result.append(buffer);
450    for (size_t i = 0; i < mConfigEvents.size(); i++) {
451        mConfigEvents[i]->dump(buffer, SIZE);
452        result.append(buffer);
453    }
454    result.append("\n");
455
456    write(fd, result.string(), result.size());
457
458    if (locked) {
459        mLock.unlock();
460    }
461}
462
463void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
464{
465    const size_t SIZE = 256;
466    char buffer[SIZE];
467    String8 result;
468
469    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
470    write(fd, buffer, strlen(buffer));
471
472    for (size_t i = 0; i < mEffectChains.size(); ++i) {
473        sp<EffectChain> chain = mEffectChains[i];
474        if (chain != 0) {
475            chain->dump(fd, args);
476        }
477    }
478}
479
480void AudioFlinger::ThreadBase::acquireWakeLock()
481{
482    Mutex::Autolock _l(mLock);
483    acquireWakeLock_l();
484}
485
486void AudioFlinger::ThreadBase::acquireWakeLock_l()
487{
488    if (mPowerManager == 0) {
489        // use checkService() to avoid blocking if power service is not up yet
490        sp<IBinder> binder =
491            defaultServiceManager()->checkService(String16("power"));
492        if (binder == 0) {
493            ALOGW("Thread %s cannot connect to the power manager service", mName);
494        } else {
495            mPowerManager = interface_cast<IPowerManager>(binder);
496            binder->linkToDeath(mDeathRecipient);
497        }
498    }
499    if (mPowerManager != 0) {
500        sp<IBinder> binder = new BBinder();
501        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
502                                                         binder,
503                                                         String16(mName),
504                                                         String16("media"));
505        if (status == NO_ERROR) {
506            mWakeLockToken = binder;
507        }
508        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
509    }
510}
511
512void AudioFlinger::ThreadBase::releaseWakeLock()
513{
514    Mutex::Autolock _l(mLock);
515    releaseWakeLock_l();
516}
517
518void AudioFlinger::ThreadBase::releaseWakeLock_l()
519{
520    if (mWakeLockToken != 0) {
521        ALOGV("releaseWakeLock_l() %s", mName);
522        if (mPowerManager != 0) {
523            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
524        }
525        mWakeLockToken.clear();
526    }
527}
528
529void AudioFlinger::ThreadBase::clearPowerManager()
530{
531    Mutex::Autolock _l(mLock);
532    releaseWakeLock_l();
533    mPowerManager.clear();
534}
535
536void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
537{
538    sp<ThreadBase> thread = mThread.promote();
539    if (thread != 0) {
540        thread->clearPowerManager();
541    }
542    ALOGW("power manager service died !!!");
543}
544
545void AudioFlinger::ThreadBase::setEffectSuspended(
546        const effect_uuid_t *type, bool suspend, int sessionId)
547{
548    Mutex::Autolock _l(mLock);
549    setEffectSuspended_l(type, suspend, sessionId);
550}
551
552void AudioFlinger::ThreadBase::setEffectSuspended_l(
553        const effect_uuid_t *type, bool suspend, int sessionId)
554{
555    sp<EffectChain> chain = getEffectChain_l(sessionId);
556    if (chain != 0) {
557        if (type != NULL) {
558            chain->setEffectSuspended_l(type, suspend);
559        } else {
560            chain->setEffectSuspendedAll_l(suspend);
561        }
562    }
563
564    updateSuspendedSessions_l(type, suspend, sessionId);
565}
566
567void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
568{
569    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
570    if (index < 0) {
571        return;
572    }
573
574    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
575            mSuspendedSessions.valueAt(index);
576
577    for (size_t i = 0; i < sessionEffects.size(); i++) {
578        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
579        for (int j = 0; j < desc->mRefCount; j++) {
580            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
581                chain->setEffectSuspendedAll_l(true);
582            } else {
583                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
584                    desc->mType.timeLow);
585                chain->setEffectSuspended_l(&desc->mType, true);
586            }
587        }
588    }
589}
590
591void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
592                                                         bool suspend,
593                                                         int sessionId)
594{
595    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
596
597    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
598
599    if (suspend) {
600        if (index >= 0) {
601            sessionEffects = mSuspendedSessions.valueAt(index);
602        } else {
603            mSuspendedSessions.add(sessionId, sessionEffects);
604        }
605    } else {
606        if (index < 0) {
607            return;
608        }
609        sessionEffects = mSuspendedSessions.valueAt(index);
610    }
611
612
613    int key = EffectChain::kKeyForSuspendAll;
614    if (type != NULL) {
615        key = type->timeLow;
616    }
617    index = sessionEffects.indexOfKey(key);
618
619    sp<SuspendedSessionDesc> desc;
620    if (suspend) {
621        if (index >= 0) {
622            desc = sessionEffects.valueAt(index);
623        } else {
624            desc = new SuspendedSessionDesc();
625            if (type != NULL) {
626                desc->mType = *type;
627            }
628            sessionEffects.add(key, desc);
629            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
630        }
631        desc->mRefCount++;
632    } else {
633        if (index < 0) {
634            return;
635        }
636        desc = sessionEffects.valueAt(index);
637        if (--desc->mRefCount == 0) {
638            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
639            sessionEffects.removeItemsAt(index);
640            if (sessionEffects.isEmpty()) {
641                ALOGV("updateSuspendedSessions_l() restore removing session %d",
642                                 sessionId);
643                mSuspendedSessions.removeItem(sessionId);
644            }
645        }
646    }
647    if (!sessionEffects.isEmpty()) {
648        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
649    }
650}
651
652void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
653                                                            bool enabled,
654                                                            int sessionId)
655{
656    Mutex::Autolock _l(mLock);
657    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
658}
659
660void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
661                                                            bool enabled,
662                                                            int sessionId)
663{
664    if (mType != RECORD) {
665        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
666        // another session. This gives the priority to well behaved effect control panels
667        // and applications not using global effects.
668        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
669        // global effects
670        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
671            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
672        }
673    }
674
675    sp<EffectChain> chain = getEffectChain_l(sessionId);
676    if (chain != 0) {
677        chain->checkSuspendOnEffectEnabled(effect, enabled);
678    }
679}
680
681// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
682sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
683        const sp<AudioFlinger::Client>& client,
684        const sp<IEffectClient>& effectClient,
685        int32_t priority,
686        int sessionId,
687        effect_descriptor_t *desc,
688        int *enabled,
689        status_t *status
690        )
691{
692    sp<EffectModule> effect;
693    sp<EffectHandle> handle;
694    status_t lStatus;
695    sp<EffectChain> chain;
696    bool chainCreated = false;
697    bool effectCreated = false;
698    bool effectRegistered = false;
699
700    lStatus = initCheck();
701    if (lStatus != NO_ERROR) {
702        ALOGW("createEffect_l() Audio driver not initialized.");
703        goto Exit;
704    }
705
706    // Do not allow effects with session ID 0 on direct output or duplicating threads
707    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
708    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
709        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
710                desc->name, sessionId);
711        lStatus = BAD_VALUE;
712        goto Exit;
713    }
714    // Only Pre processor effects are allowed on input threads and only on input threads
715    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
716        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
717                desc->name, desc->flags, mType);
718        lStatus = BAD_VALUE;
719        goto Exit;
720    }
721
722    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
723
724    { // scope for mLock
725        Mutex::Autolock _l(mLock);
726
727        // check for existing effect chain with the requested audio session
728        chain = getEffectChain_l(sessionId);
729        if (chain == 0) {
730            // create a new chain for this session
731            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
732            chain = new EffectChain(this, sessionId);
733            addEffectChain_l(chain);
734            chain->setStrategy(getStrategyForSession_l(sessionId));
735            chainCreated = true;
736        } else {
737            effect = chain->getEffectFromDesc_l(desc);
738        }
739
740        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
741
742        if (effect == 0) {
743            int id = mAudioFlinger->nextUniqueId();
744            // Check CPU and memory usage
745            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
746            if (lStatus != NO_ERROR) {
747                goto Exit;
748            }
749            effectRegistered = true;
750            // create a new effect module if none present in the chain
751            effect = new EffectModule(this, chain, desc, id, sessionId);
752            lStatus = effect->status();
753            if (lStatus != NO_ERROR) {
754                goto Exit;
755            }
756            lStatus = chain->addEffect_l(effect);
757            if (lStatus != NO_ERROR) {
758                goto Exit;
759            }
760            effectCreated = true;
761
762            effect->setDevice(mOutDevice);
763            effect->setDevice(mInDevice);
764            effect->setMode(mAudioFlinger->getMode());
765            effect->setAudioSource(mAudioSource);
766        }
767        // create effect handle and connect it to effect module
768        handle = new EffectHandle(effect, client, effectClient, priority);
769        lStatus = effect->addHandle(handle.get());
770        if (enabled != NULL) {
771            *enabled = (int)effect->isEnabled();
772        }
773    }
774
775Exit:
776    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
777        Mutex::Autolock _l(mLock);
778        if (effectCreated) {
779            chain->removeEffect_l(effect);
780        }
781        if (effectRegistered) {
782            AudioSystem::unregisterEffect(effect->id());
783        }
784        if (chainCreated) {
785            removeEffectChain_l(chain);
786        }
787        handle.clear();
788    }
789
790    if (status != NULL) {
791        *status = lStatus;
792    }
793    return handle;
794}
795
796sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
797{
798    Mutex::Autolock _l(mLock);
799    return getEffect_l(sessionId, effectId);
800}
801
802sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
803{
804    sp<EffectChain> chain = getEffectChain_l(sessionId);
805    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
806}
807
808// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
809// PlaybackThread::mLock held
810status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
811{
812    // check for existing effect chain with the requested audio session
813    int sessionId = effect->sessionId();
814    sp<EffectChain> chain = getEffectChain_l(sessionId);
815    bool chainCreated = false;
816
817    if (chain == 0) {
818        // create a new chain for this session
819        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
820        chain = new EffectChain(this, sessionId);
821        addEffectChain_l(chain);
822        chain->setStrategy(getStrategyForSession_l(sessionId));
823        chainCreated = true;
824    }
825    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
826
827    if (chain->getEffectFromId_l(effect->id()) != 0) {
828        ALOGW("addEffect_l() %p effect %s already present in chain %p",
829                this, effect->desc().name, chain.get());
830        return BAD_VALUE;
831    }
832
833    status_t status = chain->addEffect_l(effect);
834    if (status != NO_ERROR) {
835        if (chainCreated) {
836            removeEffectChain_l(chain);
837        }
838        return status;
839    }
840
841    effect->setDevice(mOutDevice);
842    effect->setDevice(mInDevice);
843    effect->setMode(mAudioFlinger->getMode());
844    effect->setAudioSource(mAudioSource);
845    return NO_ERROR;
846}
847
848void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
849
850    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
851    effect_descriptor_t desc = effect->desc();
852    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
853        detachAuxEffect_l(effect->id());
854    }
855
856    sp<EffectChain> chain = effect->chain().promote();
857    if (chain != 0) {
858        // remove effect chain if removing last effect
859        if (chain->removeEffect_l(effect) == 0) {
860            removeEffectChain_l(chain);
861        }
862    } else {
863        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
864    }
865}
866
867void AudioFlinger::ThreadBase::lockEffectChains_l(
868        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
869{
870    effectChains = mEffectChains;
871    for (size_t i = 0; i < mEffectChains.size(); i++) {
872        mEffectChains[i]->lock();
873    }
874}
875
876void AudioFlinger::ThreadBase::unlockEffectChains(
877        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
878{
879    for (size_t i = 0; i < effectChains.size(); i++) {
880        effectChains[i]->unlock();
881    }
882}
883
884sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
885{
886    Mutex::Autolock _l(mLock);
887    return getEffectChain_l(sessionId);
888}
889
890sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
891{
892    size_t size = mEffectChains.size();
893    for (size_t i = 0; i < size; i++) {
894        if (mEffectChains[i]->sessionId() == sessionId) {
895            return mEffectChains[i];
896        }
897    }
898    return 0;
899}
900
901void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
902{
903    Mutex::Autolock _l(mLock);
904    size_t size = mEffectChains.size();
905    for (size_t i = 0; i < size; i++) {
906        mEffectChains[i]->setMode_l(mode);
907    }
908}
909
910void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
911                                                    EffectHandle *handle,
912                                                    bool unpinIfLast) {
913
914    Mutex::Autolock _l(mLock);
915    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
916    // delete the effect module if removing last handle on it
917    if (effect->removeHandle(handle) == 0) {
918        if (!effect->isPinned() || unpinIfLast) {
919            removeEffect_l(effect);
920            AudioSystem::unregisterEffect(effect->id());
921        }
922    }
923}
924
925// ----------------------------------------------------------------------------
926//      Playback
927// ----------------------------------------------------------------------------
928
929AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
930                                             AudioStreamOut* output,
931                                             audio_io_handle_t id,
932                                             audio_devices_t device,
933                                             type_t type)
934    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
935        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
936        // mStreamTypes[] initialized in constructor body
937        mOutput(output),
938        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
939        mMixerStatus(MIXER_IDLE),
940        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
941        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
942        mScreenState(AudioFlinger::mScreenState),
943        // index 0 is reserved for normal mixer's submix
944        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
945{
946    snprintf(mName, kNameLength, "AudioOut_%X", id);
947    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
948
949    // Assumes constructor is called by AudioFlinger with it's mLock held, but
950    // it would be safer to explicitly pass initial masterVolume/masterMute as
951    // parameter.
952    //
953    // If the HAL we are using has support for master volume or master mute,
954    // then do not attenuate or mute during mixing (just leave the volume at 1.0
955    // and the mute set to false).
956    mMasterVolume = audioFlinger->masterVolume_l();
957    mMasterMute = audioFlinger->masterMute_l();
958    if (mOutput && mOutput->audioHwDev) {
959        if (mOutput->audioHwDev->canSetMasterVolume()) {
960            mMasterVolume = 1.0;
961        }
962
963        if (mOutput->audioHwDev->canSetMasterMute()) {
964            mMasterMute = false;
965        }
966    }
967
968    readOutputParameters();
969
970    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
971    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
972    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
973            stream = (audio_stream_type_t) (stream + 1)) {
974        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
975        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
976    }
977    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
978    // because mAudioFlinger doesn't have one to copy from
979}
980
981AudioFlinger::PlaybackThread::~PlaybackThread()
982{
983    mAudioFlinger->unregisterWriter(mNBLogWriter);
984    delete [] mMixBuffer;
985}
986
987void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
988{
989    dumpInternals(fd, args);
990    dumpTracks(fd, args);
991    dumpEffectChains(fd, args);
992}
993
994void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
995{
996    const size_t SIZE = 256;
997    char buffer[SIZE];
998    String8 result;
999
1000    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1001    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1002        const stream_type_t *st = &mStreamTypes[i];
1003        if (i > 0) {
1004            result.appendFormat(", ");
1005        }
1006        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1007        if (st->mute) {
1008            result.append("M");
1009        }
1010    }
1011    result.append("\n");
1012    write(fd, result.string(), result.length());
1013    result.clear();
1014
1015    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1016    result.append(buffer);
1017    Track::appendDumpHeader(result);
1018    for (size_t i = 0; i < mTracks.size(); ++i) {
1019        sp<Track> track = mTracks[i];
1020        if (track != 0) {
1021            track->dump(buffer, SIZE);
1022            result.append(buffer);
1023        }
1024    }
1025
1026    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1027    result.append(buffer);
1028    Track::appendDumpHeader(result);
1029    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1030        sp<Track> track = mActiveTracks[i].promote();
1031        if (track != 0) {
1032            track->dump(buffer, SIZE);
1033            result.append(buffer);
1034        }
1035    }
1036    write(fd, result.string(), result.size());
1037
1038    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1039    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1040    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1041            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1042}
1043
1044void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1045{
1046    const size_t SIZE = 256;
1047    char buffer[SIZE];
1048    String8 result;
1049
1050    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1051    result.append(buffer);
1052    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1053            ns2ms(systemTime() - mLastWriteTime));
1054    result.append(buffer);
1055    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1056    result.append(buffer);
1057    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1058    result.append(buffer);
1059    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1060    result.append(buffer);
1061    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1062    result.append(buffer);
1063    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1064    result.append(buffer);
1065    write(fd, result.string(), result.size());
1066    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1067
1068    dumpBase(fd, args);
1069}
1070
1071// Thread virtuals
1072status_t AudioFlinger::PlaybackThread::readyToRun()
1073{
1074    status_t status = initCheck();
1075    if (status == NO_ERROR) {
1076        ALOGI("AudioFlinger's thread %p ready to run", this);
1077    } else {
1078        ALOGE("No working audio driver found.");
1079    }
1080    return status;
1081}
1082
1083void AudioFlinger::PlaybackThread::onFirstRef()
1084{
1085    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1086}
1087
1088// ThreadBase virtuals
1089void AudioFlinger::PlaybackThread::preExit()
1090{
1091    ALOGV("  preExit()");
1092    // FIXME this is using hard-coded strings but in the future, this functionality will be
1093    //       converted to use audio HAL extensions required to support tunneling
1094    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1095}
1096
1097// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1098sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1099        const sp<AudioFlinger::Client>& client,
1100        audio_stream_type_t streamType,
1101        uint32_t sampleRate,
1102        audio_format_t format,
1103        audio_channel_mask_t channelMask,
1104        size_t frameCount,
1105        const sp<IMemory>& sharedBuffer,
1106        int sessionId,
1107        IAudioFlinger::track_flags_t *flags,
1108        pid_t tid,
1109        status_t *status)
1110{
1111    sp<Track> track;
1112    status_t lStatus;
1113
1114    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1115
1116    // client expresses a preference for FAST, but we get the final say
1117    if (*flags & IAudioFlinger::TRACK_FAST) {
1118      if (
1119            // not timed
1120            (!isTimed) &&
1121            // either of these use cases:
1122            (
1123              // use case 1: shared buffer with any frame count
1124              (
1125                (sharedBuffer != 0)
1126              ) ||
1127              // use case 2: callback handler and frame count is default or at least as large as HAL
1128              (
1129                (tid != -1) &&
1130                ((frameCount == 0) ||
1131                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1132              )
1133            ) &&
1134            // PCM data
1135            audio_is_linear_pcm(format) &&
1136            // mono or stereo
1137            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1138              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1139#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1140            // hardware sample rate
1141            (sampleRate == mSampleRate) &&
1142#endif
1143            // normal mixer has an associated fast mixer
1144            hasFastMixer() &&
1145            // there are sufficient fast track slots available
1146            (mFastTrackAvailMask != 0)
1147            // FIXME test that MixerThread for this fast track has a capable output HAL
1148            // FIXME add a permission test also?
1149        ) {
1150        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1151        if (frameCount == 0) {
1152            frameCount = mFrameCount * kFastTrackMultiplier;
1153        }
1154        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1155                frameCount, mFrameCount);
1156      } else {
1157        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1158                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1159                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1160                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1161                audio_is_linear_pcm(format),
1162                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1163        *flags &= ~IAudioFlinger::TRACK_FAST;
1164        // For compatibility with AudioTrack calculation, buffer depth is forced
1165        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1166        // This is probably too conservative, but legacy application code may depend on it.
1167        // If you change this calculation, also review the start threshold which is related.
1168        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1169        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1170        if (minBufCount < 2) {
1171            minBufCount = 2;
1172        }
1173        size_t minFrameCount = mNormalFrameCount * minBufCount;
1174        if (frameCount < minFrameCount) {
1175            frameCount = minFrameCount;
1176        }
1177      }
1178    }
1179
1180    if (mType == DIRECT) {
1181        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1182            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1183                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1184                        "for output %p with format %d",
1185                        sampleRate, format, channelMask, mOutput, mFormat);
1186                lStatus = BAD_VALUE;
1187                goto Exit;
1188            }
1189        }
1190    } else {
1191        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1192        if (sampleRate > mSampleRate*2) {
1193            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1194            lStatus = BAD_VALUE;
1195            goto Exit;
1196        }
1197    }
1198
1199    lStatus = initCheck();
1200    if (lStatus != NO_ERROR) {
1201        ALOGE("Audio driver not initialized.");
1202        goto Exit;
1203    }
1204
1205    { // scope for mLock
1206        Mutex::Autolock _l(mLock);
1207
1208        // all tracks in same audio session must share the same routing strategy otherwise
1209        // conflicts will happen when tracks are moved from one output to another by audio policy
1210        // manager
1211        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1212        for (size_t i = 0; i < mTracks.size(); ++i) {
1213            sp<Track> t = mTracks[i];
1214            if (t != 0 && !t->isOutputTrack()) {
1215                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1216                if (sessionId == t->sessionId() && strategy != actual) {
1217                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1218                            strategy, actual);
1219                    lStatus = BAD_VALUE;
1220                    goto Exit;
1221                }
1222            }
1223        }
1224
1225        if (!isTimed) {
1226            track = new Track(this, client, streamType, sampleRate, format,
1227                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1228        } else {
1229            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1230                    channelMask, frameCount, sharedBuffer, sessionId);
1231        }
1232        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1233            lStatus = NO_MEMORY;
1234            goto Exit;
1235        }
1236        mTracks.add(track);
1237
1238        sp<EffectChain> chain = getEffectChain_l(sessionId);
1239        if (chain != 0) {
1240            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1241            track->setMainBuffer(chain->inBuffer());
1242            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1243            chain->incTrackCnt();
1244        }
1245
1246        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1247            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1248            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1249            // so ask activity manager to do this on our behalf
1250            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1251        }
1252    }
1253
1254    lStatus = NO_ERROR;
1255
1256Exit:
1257    if (status) {
1258        *status = lStatus;
1259    }
1260    return track;
1261}
1262
1263uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1264{
1265    return latency;
1266}
1267
1268uint32_t AudioFlinger::PlaybackThread::latency() const
1269{
1270    Mutex::Autolock _l(mLock);
1271    return latency_l();
1272}
1273uint32_t AudioFlinger::PlaybackThread::latency_l() const
1274{
1275    if (initCheck() == NO_ERROR) {
1276        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1277    } else {
1278        return 0;
1279    }
1280}
1281
1282void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1283{
1284    Mutex::Autolock _l(mLock);
1285    // Don't apply master volume in SW if our HAL can do it for us.
1286    if (mOutput && mOutput->audioHwDev &&
1287        mOutput->audioHwDev->canSetMasterVolume()) {
1288        mMasterVolume = 1.0;
1289    } else {
1290        mMasterVolume = value;
1291    }
1292}
1293
1294void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1295{
1296    Mutex::Autolock _l(mLock);
1297    // Don't apply master mute in SW if our HAL can do it for us.
1298    if (mOutput && mOutput->audioHwDev &&
1299        mOutput->audioHwDev->canSetMasterMute()) {
1300        mMasterMute = false;
1301    } else {
1302        mMasterMute = muted;
1303    }
1304}
1305
1306void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1307{
1308    Mutex::Autolock _l(mLock);
1309    mStreamTypes[stream].volume = value;
1310}
1311
1312void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1313{
1314    Mutex::Autolock _l(mLock);
1315    mStreamTypes[stream].mute = muted;
1316}
1317
1318float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1319{
1320    Mutex::Autolock _l(mLock);
1321    return mStreamTypes[stream].volume;
1322}
1323
1324// addTrack_l() must be called with ThreadBase::mLock held
1325status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1326{
1327    status_t status = ALREADY_EXISTS;
1328
1329    // set retry count for buffer fill
1330    track->mRetryCount = kMaxTrackStartupRetries;
1331    if (mActiveTracks.indexOf(track) < 0) {
1332        // the track is newly added, make sure it fills up all its
1333        // buffers before playing. This is to ensure the client will
1334        // effectively get the latency it requested.
1335        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1336        track->mResetDone = false;
1337        track->mPresentationCompleteFrames = 0;
1338        mActiveTracks.add(track);
1339        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1340        if (chain != 0) {
1341            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1342                    track->sessionId());
1343            chain->incActiveTrackCnt();
1344        }
1345
1346        status = NO_ERROR;
1347    }
1348
1349    ALOGV("mWaitWorkCV.broadcast");
1350    mWaitWorkCV.broadcast();
1351
1352    return status;
1353}
1354
1355// destroyTrack_l() must be called with ThreadBase::mLock held
1356void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1357{
1358    track->mState = TrackBase::TERMINATED;
1359    // active tracks are removed by threadLoop()
1360    if (mActiveTracks.indexOf(track) < 0) {
1361        removeTrack_l(track);
1362    }
1363}
1364
1365void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1366{
1367    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1368    mTracks.remove(track);
1369    deleteTrackName_l(track->name());
1370    // redundant as track is about to be destroyed, for dumpsys only
1371    track->mName = -1;
1372    if (track->isFastTrack()) {
1373        int index = track->mFastIndex;
1374        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1375        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1376        mFastTrackAvailMask |= 1 << index;
1377        // redundant as track is about to be destroyed, for dumpsys only
1378        track->mFastIndex = -1;
1379    }
1380    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1381    if (chain != 0) {
1382        chain->decTrackCnt();
1383    }
1384}
1385
1386String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1387{
1388    Mutex::Autolock _l(mLock);
1389    if (initCheck() != NO_ERROR) {
1390        return String8();
1391    }
1392
1393    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1394    const String8 out_s8(s);
1395    free(s);
1396    return out_s8;
1397}
1398
1399// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1400void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1401    AudioSystem::OutputDescriptor desc;
1402    void *param2 = NULL;
1403
1404    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1405            param);
1406
1407    switch (event) {
1408    case AudioSystem::OUTPUT_OPENED:
1409    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1410        desc.channels = mChannelMask;
1411        desc.samplingRate = mSampleRate;
1412        desc.format = mFormat;
1413        desc.frameCount = mNormalFrameCount; // FIXME see
1414                                             // AudioFlinger::frameCount(audio_io_handle_t)
1415        desc.latency = latency();
1416        param2 = &desc;
1417        break;
1418
1419    case AudioSystem::STREAM_CONFIG_CHANGED:
1420        param2 = &param;
1421    case AudioSystem::OUTPUT_CLOSED:
1422    default:
1423        break;
1424    }
1425    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1426}
1427
1428void AudioFlinger::PlaybackThread::readOutputParameters()
1429{
1430    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1431    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1432    mChannelCount = (uint16_t)popcount(mChannelMask);
1433    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1434    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1435    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1436    if (mFrameCount & 15) {
1437        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1438                mFrameCount);
1439    }
1440
1441    // Calculate size of normal mix buffer relative to the HAL output buffer size
1442    double multiplier = 1.0;
1443    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1444            kUseFastMixer == FastMixer_Dynamic)) {
1445        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1446        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1447        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1448        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1449        maxNormalFrameCount = maxNormalFrameCount & ~15;
1450        if (maxNormalFrameCount < minNormalFrameCount) {
1451            maxNormalFrameCount = minNormalFrameCount;
1452        }
1453        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1454        if (multiplier <= 1.0) {
1455            multiplier = 1.0;
1456        } else if (multiplier <= 2.0) {
1457            if (2 * mFrameCount <= maxNormalFrameCount) {
1458                multiplier = 2.0;
1459            } else {
1460                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1461            }
1462        } else {
1463            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1464            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1465            // track, but we sometimes have to do this to satisfy the maximum frame count
1466            // constraint)
1467            // FIXME this rounding up should not be done if no HAL SRC
1468            uint32_t truncMult = (uint32_t) multiplier;
1469            if ((truncMult & 1)) {
1470                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1471                    ++truncMult;
1472                }
1473            }
1474            multiplier = (double) truncMult;
1475        }
1476    }
1477    mNormalFrameCount = multiplier * mFrameCount;
1478    // round up to nearest 16 frames to satisfy AudioMixer
1479    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1480    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1481            mNormalFrameCount);
1482
1483    delete[] mMixBuffer;
1484    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1485    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1486
1487    // force reconfiguration of effect chains and engines to take new buffer size and audio
1488    // parameters into account
1489    // Note that mLock is not held when readOutputParameters() is called from the constructor
1490    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1491    // matter.
1492    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1493    Vector< sp<EffectChain> > effectChains = mEffectChains;
1494    for (size_t i = 0; i < effectChains.size(); i ++) {
1495        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1496    }
1497}
1498
1499
1500status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1501{
1502    if (halFrames == NULL || dspFrames == NULL) {
1503        return BAD_VALUE;
1504    }
1505    Mutex::Autolock _l(mLock);
1506    if (initCheck() != NO_ERROR) {
1507        return INVALID_OPERATION;
1508    }
1509    size_t framesWritten = mBytesWritten / mFrameSize;
1510    *halFrames = framesWritten;
1511
1512    if (isSuspended()) {
1513        // return an estimation of rendered frames when the output is suspended
1514        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1515        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1516        return NO_ERROR;
1517    } else {
1518        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1519    }
1520}
1521
1522uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1523{
1524    Mutex::Autolock _l(mLock);
1525    uint32_t result = 0;
1526    if (getEffectChain_l(sessionId) != 0) {
1527        result = EFFECT_SESSION;
1528    }
1529
1530    for (size_t i = 0; i < mTracks.size(); ++i) {
1531        sp<Track> track = mTracks[i];
1532        if (sessionId == track->sessionId() && !track->isInvalid()) {
1533            result |= TRACK_SESSION;
1534            break;
1535        }
1536    }
1537
1538    return result;
1539}
1540
1541uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1542{
1543    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1544    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1545    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1546        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1547    }
1548    for (size_t i = 0; i < mTracks.size(); i++) {
1549        sp<Track> track = mTracks[i];
1550        if (sessionId == track->sessionId() && !track->isInvalid()) {
1551            return AudioSystem::getStrategyForStream(track->streamType());
1552        }
1553    }
1554    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1555}
1556
1557
1558AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1559{
1560    Mutex::Autolock _l(mLock);
1561    return mOutput;
1562}
1563
1564AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1565{
1566    Mutex::Autolock _l(mLock);
1567    AudioStreamOut *output = mOutput;
1568    mOutput = NULL;
1569    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1570    //       must push a NULL and wait for ack
1571    mOutputSink.clear();
1572    mPipeSink.clear();
1573    mNormalSink.clear();
1574    return output;
1575}
1576
1577// this method must always be called either with ThreadBase mLock held or inside the thread loop
1578audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1579{
1580    if (mOutput == NULL) {
1581        return NULL;
1582    }
1583    return &mOutput->stream->common;
1584}
1585
1586uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1587{
1588    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1589}
1590
1591status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1592{
1593    if (!isValidSyncEvent(event)) {
1594        return BAD_VALUE;
1595    }
1596
1597    Mutex::Autolock _l(mLock);
1598
1599    for (size_t i = 0; i < mTracks.size(); ++i) {
1600        sp<Track> track = mTracks[i];
1601        if (event->triggerSession() == track->sessionId()) {
1602            (void) track->setSyncEvent(event);
1603            return NO_ERROR;
1604        }
1605    }
1606
1607    return NAME_NOT_FOUND;
1608}
1609
1610bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1611{
1612    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1613}
1614
1615void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1616        const Vector< sp<Track> >& tracksToRemove)
1617{
1618    size_t count = tracksToRemove.size();
1619    if (CC_UNLIKELY(count)) {
1620        for (size_t i = 0 ; i < count ; i++) {
1621            const sp<Track>& track = tracksToRemove.itemAt(i);
1622            if ((track->sharedBuffer() != 0) &&
1623                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1624                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1625            }
1626        }
1627    }
1628
1629}
1630
1631void AudioFlinger::PlaybackThread::checkSilentMode_l()
1632{
1633    if (!mMasterMute) {
1634        char value[PROPERTY_VALUE_MAX];
1635        if (property_get("ro.audio.silent", value, "0") > 0) {
1636            char *endptr;
1637            unsigned long ul = strtoul(value, &endptr, 0);
1638            if (*endptr == '\0' && ul != 0) {
1639                ALOGD("Silence is golden");
1640                // The setprop command will not allow a property to be changed after
1641                // the first time it is set, so we don't have to worry about un-muting.
1642                setMasterMute_l(true);
1643            }
1644        }
1645    }
1646}
1647
1648// shared by MIXER and DIRECT, overridden by DUPLICATING
1649void AudioFlinger::PlaybackThread::threadLoop_write()
1650{
1651    // FIXME rewrite to reduce number of system calls
1652    mLastWriteTime = systemTime();
1653    mInWrite = true;
1654    int bytesWritten;
1655
1656    // If an NBAIO sink is present, use it to write the normal mixer's submix
1657    if (mNormalSink != 0) {
1658#define mBitShift 2 // FIXME
1659        size_t count = mixBufferSize >> mBitShift;
1660        ATRACE_BEGIN("write");
1661        // update the setpoint when AudioFlinger::mScreenState changes
1662        uint32_t screenState = AudioFlinger::mScreenState;
1663        if (screenState != mScreenState) {
1664            mScreenState = screenState;
1665            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1666            if (pipe != NULL) {
1667                pipe->setAvgFrames((mScreenState & 1) ?
1668                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1669            }
1670        }
1671        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
1672        ATRACE_END();
1673        if (framesWritten > 0) {
1674            bytesWritten = framesWritten << mBitShift;
1675        } else {
1676            bytesWritten = framesWritten;
1677        }
1678    // otherwise use the HAL / AudioStreamOut directly
1679    } else {
1680        // Direct output thread.
1681        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1682    }
1683
1684    if (bytesWritten > 0) {
1685        mBytesWritten += mixBufferSize;
1686    }
1687    mNumWrites++;
1688    mInWrite = false;
1689}
1690
1691/*
1692The derived values that are cached:
1693 - mixBufferSize from frame count * frame size
1694 - activeSleepTime from activeSleepTimeUs()
1695 - idleSleepTime from idleSleepTimeUs()
1696 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1697 - maxPeriod from frame count and sample rate (MIXER only)
1698
1699The parameters that affect these derived values are:
1700 - frame count
1701 - frame size
1702 - sample rate
1703 - device type: A2DP or not
1704 - device latency
1705 - format: PCM or not
1706 - active sleep time
1707 - idle sleep time
1708*/
1709
1710void AudioFlinger::PlaybackThread::cacheParameters_l()
1711{
1712    mixBufferSize = mNormalFrameCount * mFrameSize;
1713    activeSleepTime = activeSleepTimeUs();
1714    idleSleepTime = idleSleepTimeUs();
1715}
1716
1717void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1718{
1719    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1720            this,  streamType, mTracks.size());
1721    Mutex::Autolock _l(mLock);
1722
1723    size_t size = mTracks.size();
1724    for (size_t i = 0; i < size; i++) {
1725        sp<Track> t = mTracks[i];
1726        if (t->streamType() == streamType) {
1727            t->invalidate();
1728        }
1729    }
1730}
1731
1732status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1733{
1734    int session = chain->sessionId();
1735    int16_t *buffer = mMixBuffer;
1736    bool ownsBuffer = false;
1737
1738    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1739    if (session > 0) {
1740        // Only one effect chain can be present in direct output thread and it uses
1741        // the mix buffer as input
1742        if (mType != DIRECT) {
1743            size_t numSamples = mNormalFrameCount * mChannelCount;
1744            buffer = new int16_t[numSamples];
1745            memset(buffer, 0, numSamples * sizeof(int16_t));
1746            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1747            ownsBuffer = true;
1748        }
1749
1750        // Attach all tracks with same session ID to this chain.
1751        for (size_t i = 0; i < mTracks.size(); ++i) {
1752            sp<Track> track = mTracks[i];
1753            if (session == track->sessionId()) {
1754                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1755                        buffer);
1756                track->setMainBuffer(buffer);
1757                chain->incTrackCnt();
1758            }
1759        }
1760
1761        // indicate all active tracks in the chain
1762        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1763            sp<Track> track = mActiveTracks[i].promote();
1764            if (track == 0) {
1765                continue;
1766            }
1767            if (session == track->sessionId()) {
1768                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1769                chain->incActiveTrackCnt();
1770            }
1771        }
1772    }
1773
1774    chain->setInBuffer(buffer, ownsBuffer);
1775    chain->setOutBuffer(mMixBuffer);
1776    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1777    // chains list in order to be processed last as it contains output stage effects
1778    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1779    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1780    // after track specific effects and before output stage
1781    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1782    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1783    // Effect chain for other sessions are inserted at beginning of effect
1784    // chains list to be processed before output mix effects. Relative order between other
1785    // sessions is not important
1786    size_t size = mEffectChains.size();
1787    size_t i = 0;
1788    for (i = 0; i < size; i++) {
1789        if (mEffectChains[i]->sessionId() < session) {
1790            break;
1791        }
1792    }
1793    mEffectChains.insertAt(chain, i);
1794    checkSuspendOnAddEffectChain_l(chain);
1795
1796    return NO_ERROR;
1797}
1798
1799size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1800{
1801    int session = chain->sessionId();
1802
1803    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1804
1805    for (size_t i = 0; i < mEffectChains.size(); i++) {
1806        if (chain == mEffectChains[i]) {
1807            mEffectChains.removeAt(i);
1808            // detach all active tracks from the chain
1809            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1810                sp<Track> track = mActiveTracks[i].promote();
1811                if (track == 0) {
1812                    continue;
1813                }
1814                if (session == track->sessionId()) {
1815                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1816                            chain.get(), session);
1817                    chain->decActiveTrackCnt();
1818                }
1819            }
1820
1821            // detach all tracks with same session ID from this chain
1822            for (size_t i = 0; i < mTracks.size(); ++i) {
1823                sp<Track> track = mTracks[i];
1824                if (session == track->sessionId()) {
1825                    track->setMainBuffer(mMixBuffer);
1826                    chain->decTrackCnt();
1827                }
1828            }
1829            break;
1830        }
1831    }
1832    return mEffectChains.size();
1833}
1834
1835status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1836        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1837{
1838    Mutex::Autolock _l(mLock);
1839    return attachAuxEffect_l(track, EffectId);
1840}
1841
1842status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1843        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1844{
1845    status_t status = NO_ERROR;
1846
1847    if (EffectId == 0) {
1848        track->setAuxBuffer(0, NULL);
1849    } else {
1850        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1851        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1852        if (effect != 0) {
1853            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1854                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1855            } else {
1856                status = INVALID_OPERATION;
1857            }
1858        } else {
1859            status = BAD_VALUE;
1860        }
1861    }
1862    return status;
1863}
1864
1865void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1866{
1867    for (size_t i = 0; i < mTracks.size(); ++i) {
1868        sp<Track> track = mTracks[i];
1869        if (track->auxEffectId() == effectId) {
1870            attachAuxEffect_l(track, 0);
1871        }
1872    }
1873}
1874
1875bool AudioFlinger::PlaybackThread::threadLoop()
1876{
1877    Vector< sp<Track> > tracksToRemove;
1878
1879    standbyTime = systemTime();
1880
1881    // MIXER
1882    nsecs_t lastWarning = 0;
1883
1884    // DUPLICATING
1885    // FIXME could this be made local to while loop?
1886    writeFrames = 0;
1887
1888    cacheParameters_l();
1889    sleepTime = idleSleepTime;
1890
1891    if (mType == MIXER) {
1892        sleepTimeShift = 0;
1893    }
1894
1895    CpuStats cpuStats;
1896    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1897
1898    acquireWakeLock();
1899
1900    // mNBLogWriter->log can only be called while thread mutex mLock is held.
1901    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
1902    // and then that string will be logged at the next convenient opportunity.
1903    const char *logString = NULL;
1904
1905    while (!exitPending())
1906    {
1907        cpuStats.sample(myName);
1908
1909        Vector< sp<EffectChain> > effectChains;
1910
1911        processConfigEvents();
1912
1913        { // scope for mLock
1914
1915            Mutex::Autolock _l(mLock);
1916
1917            if (logString != NULL) {
1918                mNBLogWriter->logTimestamp();
1919                mNBLogWriter->log(logString);
1920                logString = NULL;
1921            }
1922
1923            if (checkForNewParameters_l()) {
1924                cacheParameters_l();
1925            }
1926
1927            saveOutputTracks();
1928
1929            // put audio hardware into standby after short delay
1930            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1931                        isSuspended())) {
1932                if (!mStandby) {
1933
1934                    threadLoop_standby();
1935
1936                    mStandby = true;
1937                }
1938
1939                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1940                    // we're about to wait, flush the binder command buffer
1941                    IPCThreadState::self()->flushCommands();
1942
1943                    clearOutputTracks();
1944
1945                    if (exitPending()) {
1946                        break;
1947                    }
1948
1949                    releaseWakeLock_l();
1950                    // wait until we have something to do...
1951                    ALOGV("%s going to sleep", myName.string());
1952                    mWaitWorkCV.wait(mLock);
1953                    ALOGV("%s waking up", myName.string());
1954                    acquireWakeLock_l();
1955
1956                    mMixerStatus = MIXER_IDLE;
1957                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1958                    mBytesWritten = 0;
1959
1960                    checkSilentMode_l();
1961
1962                    standbyTime = systemTime() + standbyDelay;
1963                    sleepTime = idleSleepTime;
1964                    if (mType == MIXER) {
1965                        sleepTimeShift = 0;
1966                    }
1967
1968                    continue;
1969                }
1970            }
1971
1972            // mMixerStatusIgnoringFastTracks is also updated internally
1973            mMixerStatus = prepareTracks_l(&tracksToRemove);
1974
1975            // prevent any changes in effect chain list and in each effect chain
1976            // during mixing and effect process as the audio buffers could be deleted
1977            // or modified if an effect is created or deleted
1978            lockEffectChains_l(effectChains);
1979        }
1980
1981        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1982            threadLoop_mix();
1983        } else {
1984            threadLoop_sleepTime();
1985        }
1986
1987        if (isSuspended()) {
1988            sleepTime = suspendSleepTimeUs();
1989            mBytesWritten += mixBufferSize;
1990        }
1991
1992        // only process effects if we're going to write
1993        if (sleepTime == 0) {
1994            for (size_t i = 0; i < effectChains.size(); i ++) {
1995                effectChains[i]->process_l();
1996            }
1997        }
1998
1999        // enable changes in effect chain
2000        unlockEffectChains(effectChains);
2001
2002        // sleepTime == 0 means we must write to audio hardware
2003        if (sleepTime == 0) {
2004
2005            threadLoop_write();
2006
2007if (mType == MIXER) {
2008            // write blocked detection
2009            nsecs_t now = systemTime();
2010            nsecs_t delta = now - mLastWriteTime;
2011            if (!mStandby && delta > maxPeriod) {
2012                mNumDelayedWrites++;
2013                if ((now - lastWarning) > kWarningThrottleNs) {
2014                    ATRACE_NAME("underrun");
2015                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2016                            ns2ms(delta), mNumDelayedWrites, this);
2017                    lastWarning = now;
2018                }
2019            }
2020}
2021
2022            mStandby = false;
2023        } else {
2024            usleep(sleepTime);
2025        }
2026
2027        // Finally let go of removed track(s), without the lock held
2028        // since we can't guarantee the destructors won't acquire that
2029        // same lock.  This will also mutate and push a new fast mixer state.
2030        threadLoop_removeTracks(tracksToRemove);
2031        tracksToRemove.clear();
2032
2033        // FIXME I don't understand the need for this here;
2034        //       it was in the original code but maybe the
2035        //       assignment in saveOutputTracks() makes this unnecessary?
2036        clearOutputTracks();
2037
2038        // Effect chains will be actually deleted here if they were removed from
2039        // mEffectChains list during mixing or effects processing
2040        effectChains.clear();
2041
2042        // FIXME Note that the above .clear() is no longer necessary since effectChains
2043        // is now local to this block, but will keep it for now (at least until merge done).
2044    }
2045
2046    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2047    if (mType == MIXER || mType == DIRECT) {
2048        // put output stream into standby mode
2049        if (!mStandby) {
2050            mOutput->stream->common.standby(&mOutput->stream->common);
2051        }
2052    }
2053
2054    releaseWakeLock();
2055
2056    ALOGV("Thread %p type %d exiting", this, mType);
2057    return false;
2058}
2059
2060
2061// ----------------------------------------------------------------------------
2062
2063AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2064        audio_io_handle_t id, audio_devices_t device, type_t type)
2065    :   PlaybackThread(audioFlinger, output, id, device, type),
2066        // mAudioMixer below
2067        // mFastMixer below
2068        mFastMixerFutex(0)
2069        // mOutputSink below
2070        // mPipeSink below
2071        // mNormalSink below
2072{
2073    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2074    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2075            "mFrameCount=%d, mNormalFrameCount=%d",
2076            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2077            mNormalFrameCount);
2078    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2079
2080    // FIXME - Current mixer implementation only supports stereo output
2081    if (mChannelCount != FCC_2) {
2082        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2083    }
2084
2085    // create an NBAIO sink for the HAL output stream, and negotiate
2086    mOutputSink = new AudioStreamOutSink(output->stream);
2087    size_t numCounterOffers = 0;
2088    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2089    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2090    ALOG_ASSERT(index == 0);
2091
2092    // initialize fast mixer depending on configuration
2093    bool initFastMixer;
2094    switch (kUseFastMixer) {
2095    case FastMixer_Never:
2096        initFastMixer = false;
2097        break;
2098    case FastMixer_Always:
2099        initFastMixer = true;
2100        break;
2101    case FastMixer_Static:
2102    case FastMixer_Dynamic:
2103        initFastMixer = mFrameCount < mNormalFrameCount;
2104        break;
2105    }
2106    if (initFastMixer) {
2107
2108        // create a MonoPipe to connect our submix to FastMixer
2109        NBAIO_Format format = mOutputSink->format();
2110        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2111        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2112        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2113        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2114        const NBAIO_Format offers[1] = {format};
2115        size_t numCounterOffers = 0;
2116        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2117        ALOG_ASSERT(index == 0);
2118        monoPipe->setAvgFrames((mScreenState & 1) ?
2119                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2120        mPipeSink = monoPipe;
2121
2122#ifdef TEE_SINK
2123        if (mTeeSinkOutputEnabled) {
2124            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2125            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2126            numCounterOffers = 0;
2127            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2128            ALOG_ASSERT(index == 0);
2129            mTeeSink = teeSink;
2130            PipeReader *teeSource = new PipeReader(*teeSink);
2131            numCounterOffers = 0;
2132            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2133            ALOG_ASSERT(index == 0);
2134            mTeeSource = teeSource;
2135        }
2136#endif
2137
2138        // create fast mixer and configure it initially with just one fast track for our submix
2139        mFastMixer = new FastMixer();
2140        FastMixerStateQueue *sq = mFastMixer->sq();
2141#ifdef STATE_QUEUE_DUMP
2142        sq->setObserverDump(&mStateQueueObserverDump);
2143        sq->setMutatorDump(&mStateQueueMutatorDump);
2144#endif
2145        FastMixerState *state = sq->begin();
2146        FastTrack *fastTrack = &state->mFastTracks[0];
2147        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2148        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2149        fastTrack->mVolumeProvider = NULL;
2150        fastTrack->mGeneration++;
2151        state->mFastTracksGen++;
2152        state->mTrackMask = 1;
2153        // fast mixer will use the HAL output sink
2154        state->mOutputSink = mOutputSink.get();
2155        state->mOutputSinkGen++;
2156        state->mFrameCount = mFrameCount;
2157        state->mCommand = FastMixerState::COLD_IDLE;
2158        // already done in constructor initialization list
2159        //mFastMixerFutex = 0;
2160        state->mColdFutexAddr = &mFastMixerFutex;
2161        state->mColdGen++;
2162        state->mDumpState = &mFastMixerDumpState;
2163#ifdef TEE_SINK
2164        state->mTeeSink = mTeeSink.get();
2165#endif
2166        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2167        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2168        sq->end();
2169        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2170
2171        // start the fast mixer
2172        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2173        pid_t tid = mFastMixer->getTid();
2174        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2175        if (err != 0) {
2176            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2177                    kPriorityFastMixer, getpid_cached, tid, err);
2178        }
2179
2180#ifdef AUDIO_WATCHDOG
2181        // create and start the watchdog
2182        mAudioWatchdog = new AudioWatchdog();
2183        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2184        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2185        tid = mAudioWatchdog->getTid();
2186        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2187        if (err != 0) {
2188            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2189                    kPriorityFastMixer, getpid_cached, tid, err);
2190        }
2191#endif
2192
2193    } else {
2194        mFastMixer = NULL;
2195    }
2196
2197    switch (kUseFastMixer) {
2198    case FastMixer_Never:
2199    case FastMixer_Dynamic:
2200        mNormalSink = mOutputSink;
2201        break;
2202    case FastMixer_Always:
2203        mNormalSink = mPipeSink;
2204        break;
2205    case FastMixer_Static:
2206        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2207        break;
2208    }
2209}
2210
2211AudioFlinger::MixerThread::~MixerThread()
2212{
2213    if (mFastMixer != NULL) {
2214        FastMixerStateQueue *sq = mFastMixer->sq();
2215        FastMixerState *state = sq->begin();
2216        if (state->mCommand == FastMixerState::COLD_IDLE) {
2217            int32_t old = android_atomic_inc(&mFastMixerFutex);
2218            if (old == -1) {
2219                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2220            }
2221        }
2222        state->mCommand = FastMixerState::EXIT;
2223        sq->end();
2224        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2225        mFastMixer->join();
2226        // Though the fast mixer thread has exited, it's state queue is still valid.
2227        // We'll use that extract the final state which contains one remaining fast track
2228        // corresponding to our sub-mix.
2229        state = sq->begin();
2230        ALOG_ASSERT(state->mTrackMask == 1);
2231        FastTrack *fastTrack = &state->mFastTracks[0];
2232        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2233        delete fastTrack->mBufferProvider;
2234        sq->end(false /*didModify*/);
2235        delete mFastMixer;
2236#ifdef AUDIO_WATCHDOG
2237        if (mAudioWatchdog != 0) {
2238            mAudioWatchdog->requestExit();
2239            mAudioWatchdog->requestExitAndWait();
2240            mAudioWatchdog.clear();
2241        }
2242#endif
2243    }
2244    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2245    delete mAudioMixer;
2246}
2247
2248
2249uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2250{
2251    if (mFastMixer != NULL) {
2252        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2253        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2254    }
2255    return latency;
2256}
2257
2258
2259void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2260{
2261    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2262}
2263
2264void AudioFlinger::MixerThread::threadLoop_write()
2265{
2266    // FIXME we should only do one push per cycle; confirm this is true
2267    // Start the fast mixer if it's not already running
2268    if (mFastMixer != NULL) {
2269        FastMixerStateQueue *sq = mFastMixer->sq();
2270        FastMixerState *state = sq->begin();
2271        if (state->mCommand != FastMixerState::MIX_WRITE &&
2272                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2273            if (state->mCommand == FastMixerState::COLD_IDLE) {
2274                int32_t old = android_atomic_inc(&mFastMixerFutex);
2275                if (old == -1) {
2276                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2277                }
2278#ifdef AUDIO_WATCHDOG
2279                if (mAudioWatchdog != 0) {
2280                    mAudioWatchdog->resume();
2281                }
2282#endif
2283            }
2284            state->mCommand = FastMixerState::MIX_WRITE;
2285            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2286                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2287            sq->end();
2288            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2289            if (kUseFastMixer == FastMixer_Dynamic) {
2290                mNormalSink = mPipeSink;
2291            }
2292        } else {
2293            sq->end(false /*didModify*/);
2294        }
2295    }
2296    PlaybackThread::threadLoop_write();
2297}
2298
2299void AudioFlinger::MixerThread::threadLoop_standby()
2300{
2301    // Idle the fast mixer if it's currently running
2302    if (mFastMixer != NULL) {
2303        FastMixerStateQueue *sq = mFastMixer->sq();
2304        FastMixerState *state = sq->begin();
2305        if (!(state->mCommand & FastMixerState::IDLE)) {
2306            state->mCommand = FastMixerState::COLD_IDLE;
2307            state->mColdFutexAddr = &mFastMixerFutex;
2308            state->mColdGen++;
2309            mFastMixerFutex = 0;
2310            sq->end();
2311            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2312            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2313            if (kUseFastMixer == FastMixer_Dynamic) {
2314                mNormalSink = mOutputSink;
2315            }
2316#ifdef AUDIO_WATCHDOG
2317            if (mAudioWatchdog != 0) {
2318                mAudioWatchdog->pause();
2319            }
2320#endif
2321        } else {
2322            sq->end(false /*didModify*/);
2323        }
2324    }
2325    PlaybackThread::threadLoop_standby();
2326}
2327
2328// shared by MIXER and DIRECT, overridden by DUPLICATING
2329void AudioFlinger::PlaybackThread::threadLoop_standby()
2330{
2331    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2332    mOutput->stream->common.standby(&mOutput->stream->common);
2333}
2334
2335void AudioFlinger::MixerThread::threadLoop_mix()
2336{
2337    // obtain the presentation timestamp of the next output buffer
2338    int64_t pts;
2339    status_t status = INVALID_OPERATION;
2340
2341    if (mNormalSink != 0) {
2342        status = mNormalSink->getNextWriteTimestamp(&pts);
2343    } else {
2344        status = mOutputSink->getNextWriteTimestamp(&pts);
2345    }
2346
2347    if (status != NO_ERROR) {
2348        pts = AudioBufferProvider::kInvalidPTS;
2349    }
2350
2351    // mix buffers...
2352    mAudioMixer->process(pts);
2353    // increase sleep time progressively when application underrun condition clears.
2354    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2355    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2356    // such that we would underrun the audio HAL.
2357    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2358        sleepTimeShift--;
2359    }
2360    sleepTime = 0;
2361    standbyTime = systemTime() + standbyDelay;
2362    //TODO: delay standby when effects have a tail
2363}
2364
2365void AudioFlinger::MixerThread::threadLoop_sleepTime()
2366{
2367    // If no tracks are ready, sleep once for the duration of an output
2368    // buffer size, then write 0s to the output
2369    if (sleepTime == 0) {
2370        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2371            sleepTime = activeSleepTime >> sleepTimeShift;
2372            if (sleepTime < kMinThreadSleepTimeUs) {
2373                sleepTime = kMinThreadSleepTimeUs;
2374            }
2375            // reduce sleep time in case of consecutive application underruns to avoid
2376            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2377            // duration we would end up writing less data than needed by the audio HAL if
2378            // the condition persists.
2379            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2380                sleepTimeShift++;
2381            }
2382        } else {
2383            sleepTime = idleSleepTime;
2384        }
2385    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2386        memset (mMixBuffer, 0, mixBufferSize);
2387        sleepTime = 0;
2388        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2389                "anticipated start");
2390    }
2391    // TODO add standby time extension fct of effect tail
2392}
2393
2394// prepareTracks_l() must be called with ThreadBase::mLock held
2395AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2396        Vector< sp<Track> > *tracksToRemove)
2397{
2398
2399    mixer_state mixerStatus = MIXER_IDLE;
2400    // find out which tracks need to be processed
2401    size_t count = mActiveTracks.size();
2402    size_t mixedTracks = 0;
2403    size_t tracksWithEffect = 0;
2404    // counts only _active_ fast tracks
2405    size_t fastTracks = 0;
2406    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2407
2408    float masterVolume = mMasterVolume;
2409    bool masterMute = mMasterMute;
2410
2411    if (masterMute) {
2412        masterVolume = 0;
2413    }
2414    // Delegate master volume control to effect in output mix effect chain if needed
2415    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2416    if (chain != 0) {
2417        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2418        chain->setVolume_l(&v, &v);
2419        masterVolume = (float)((v + (1 << 23)) >> 24);
2420        chain.clear();
2421    }
2422
2423    // prepare a new state to push
2424    FastMixerStateQueue *sq = NULL;
2425    FastMixerState *state = NULL;
2426    bool didModify = false;
2427    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2428    if (mFastMixer != NULL) {
2429        sq = mFastMixer->sq();
2430        state = sq->begin();
2431    }
2432
2433    for (size_t i=0 ; i<count ; i++) {
2434        sp<Track> t = mActiveTracks[i].promote();
2435        if (t == 0) {
2436            continue;
2437        }
2438
2439        // this const just means the local variable doesn't change
2440        Track* const track = t.get();
2441
2442        // process fast tracks
2443        if (track->isFastTrack()) {
2444
2445            // It's theoretically possible (though unlikely) for a fast track to be created
2446            // and then removed within the same normal mix cycle.  This is not a problem, as
2447            // the track never becomes active so it's fast mixer slot is never touched.
2448            // The converse, of removing an (active) track and then creating a new track
2449            // at the identical fast mixer slot within the same normal mix cycle,
2450            // is impossible because the slot isn't marked available until the end of each cycle.
2451            int j = track->mFastIndex;
2452            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2453            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2454            FastTrack *fastTrack = &state->mFastTracks[j];
2455
2456            // Determine whether the track is currently in underrun condition,
2457            // and whether it had a recent underrun.
2458            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2459            FastTrackUnderruns underruns = ftDump->mUnderruns;
2460            uint32_t recentFull = (underruns.mBitFields.mFull -
2461                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2462            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2463                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2464            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2465                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2466            uint32_t recentUnderruns = recentPartial + recentEmpty;
2467            track->mObservedUnderruns = underruns;
2468            // don't count underruns that occur while stopping or pausing
2469            // or stopped which can occur when flush() is called while active
2470            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2471                track->mUnderrunCount += recentUnderruns;
2472            }
2473
2474            // This is similar to the state machine for normal tracks,
2475            // with a few modifications for fast tracks.
2476            bool isActive = true;
2477            switch (track->mState) {
2478            case TrackBase::STOPPING_1:
2479                // track stays active in STOPPING_1 state until first underrun
2480                if (recentUnderruns > 0) {
2481                    track->mState = TrackBase::STOPPING_2;
2482                }
2483                break;
2484            case TrackBase::PAUSING:
2485                // ramp down is not yet implemented
2486                track->setPaused();
2487                break;
2488            case TrackBase::RESUMING:
2489                // ramp up is not yet implemented
2490                track->mState = TrackBase::ACTIVE;
2491                break;
2492            case TrackBase::ACTIVE:
2493                if (recentFull > 0 || recentPartial > 0) {
2494                    // track has provided at least some frames recently: reset retry count
2495                    track->mRetryCount = kMaxTrackRetries;
2496                }
2497                if (recentUnderruns == 0) {
2498                    // no recent underruns: stay active
2499                    break;
2500                }
2501                // there has recently been an underrun of some kind
2502                if (track->sharedBuffer() == 0) {
2503                    // were any of the recent underruns "empty" (no frames available)?
2504                    if (recentEmpty == 0) {
2505                        // no, then ignore the partial underruns as they are allowed indefinitely
2506                        break;
2507                    }
2508                    // there has recently been an "empty" underrun: decrement the retry counter
2509                    if (--(track->mRetryCount) > 0) {
2510                        break;
2511                    }
2512                    // indicate to client process that the track was disabled because of underrun;
2513                    // it will then automatically call start() when data is available
2514                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2515                    // remove from active list, but state remains ACTIVE [confusing but true]
2516                    isActive = false;
2517                    break;
2518                }
2519                // fall through
2520            case TrackBase::STOPPING_2:
2521            case TrackBase::PAUSED:
2522            case TrackBase::TERMINATED:
2523            case TrackBase::STOPPED:
2524            case TrackBase::FLUSHED:   // flush() while active
2525                // Check for presentation complete if track is inactive
2526                // We have consumed all the buffers of this track.
2527                // This would be incomplete if we auto-paused on underrun
2528                {
2529                    size_t audioHALFrames =
2530                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2531                    size_t framesWritten = mBytesWritten / mFrameSize;
2532                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2533                        // track stays in active list until presentation is complete
2534                        break;
2535                    }
2536                }
2537                if (track->isStopping_2()) {
2538                    track->mState = TrackBase::STOPPED;
2539                }
2540                if (track->isStopped()) {
2541                    // Can't reset directly, as fast mixer is still polling this track
2542                    //   track->reset();
2543                    // So instead mark this track as needing to be reset after push with ack
2544                    resetMask |= 1 << i;
2545                }
2546                isActive = false;
2547                break;
2548            case TrackBase::IDLE:
2549            default:
2550                LOG_FATAL("unexpected track state %d", track->mState);
2551            }
2552
2553            if (isActive) {
2554                // was it previously inactive?
2555                if (!(state->mTrackMask & (1 << j))) {
2556                    ExtendedAudioBufferProvider *eabp = track;
2557                    VolumeProvider *vp = track;
2558                    fastTrack->mBufferProvider = eabp;
2559                    fastTrack->mVolumeProvider = vp;
2560                    fastTrack->mSampleRate = track->mSampleRate;
2561                    fastTrack->mChannelMask = track->mChannelMask;
2562                    fastTrack->mGeneration++;
2563                    state->mTrackMask |= 1 << j;
2564                    didModify = true;
2565                    // no acknowledgement required for newly active tracks
2566                }
2567                // cache the combined master volume and stream type volume for fast mixer; this
2568                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2569                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2570                ++fastTracks;
2571            } else {
2572                // was it previously active?
2573                if (state->mTrackMask & (1 << j)) {
2574                    fastTrack->mBufferProvider = NULL;
2575                    fastTrack->mGeneration++;
2576                    state->mTrackMask &= ~(1 << j);
2577                    didModify = true;
2578                    // If any fast tracks were removed, we must wait for acknowledgement
2579                    // because we're about to decrement the last sp<> on those tracks.
2580                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2581                } else {
2582                    LOG_FATAL("fast track %d should have been active", j);
2583                }
2584                tracksToRemove->add(track);
2585                // Avoids a misleading display in dumpsys
2586                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2587            }
2588            continue;
2589        }
2590
2591        {   // local variable scope to avoid goto warning
2592
2593        audio_track_cblk_t* cblk = track->cblk();
2594
2595        // The first time a track is added we wait
2596        // for all its buffers to be filled before processing it
2597        int name = track->name();
2598        // make sure that we have enough frames to mix one full buffer.
2599        // enforce this condition only once to enable draining the buffer in case the client
2600        // app does not call stop() and relies on underrun to stop:
2601        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2602        // during last round
2603        size_t desiredFrames;
2604        if (t->sampleRate() == mSampleRate) {
2605            desiredFrames = mNormalFrameCount;
2606        } else {
2607            // +1 for rounding and +1 for additional sample needed for interpolation
2608            desiredFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2609            // add frames already consumed but not yet released by the resampler
2610            // because cblk->framesReady() will include these frames
2611            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2612            // the minimum track buffer size is normally twice the number of frames necessary
2613            // to fill one buffer and the resampler should not leave more than one buffer worth
2614            // of unreleased frames after each pass, but just in case...
2615            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2616        }
2617        uint32_t minFrames = 1;
2618        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2619                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2620            minFrames = desiredFrames;
2621        }
2622        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2623        size_t framesReady;
2624        if (track->sharedBuffer() == 0) {
2625            framesReady = track->framesReady();
2626        } else if (track->isStopped()) {
2627            framesReady = 0;
2628        } else {
2629            framesReady = 1;
2630        }
2631        if ((framesReady >= minFrames) && track->isReady() &&
2632                !track->isPaused() && !track->isTerminated())
2633        {
2634            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2635                    this);
2636
2637            mixedTracks++;
2638
2639            // track->mainBuffer() != mMixBuffer means there is an effect chain
2640            // connected to the track
2641            chain.clear();
2642            if (track->mainBuffer() != mMixBuffer) {
2643                chain = getEffectChain_l(track->sessionId());
2644                // Delegate volume control to effect in track effect chain if needed
2645                if (chain != 0) {
2646                    tracksWithEffect++;
2647                } else {
2648                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2649                            "session %d",
2650                            name, track->sessionId());
2651                }
2652            }
2653
2654
2655            int param = AudioMixer::VOLUME;
2656            if (track->mFillingUpStatus == Track::FS_FILLED) {
2657                // no ramp for the first volume setting
2658                track->mFillingUpStatus = Track::FS_ACTIVE;
2659                if (track->mState == TrackBase::RESUMING) {
2660                    track->mState = TrackBase::ACTIVE;
2661                    param = AudioMixer::RAMP_VOLUME;
2662                }
2663                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2664            } else if (cblk->server != 0) {
2665                // If the track is stopped before the first frame was mixed,
2666                // do not apply ramp
2667                param = AudioMixer::RAMP_VOLUME;
2668            }
2669
2670            // compute volume for this track
2671            uint32_t vl, vr, va;
2672            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2673                vl = vr = va = 0;
2674                if (track->isPausing()) {
2675                    track->setPaused();
2676                }
2677            } else {
2678
2679                // read original volumes with volume control
2680                float typeVolume = mStreamTypes[track->streamType()].volume;
2681                float v = masterVolume * typeVolume;
2682                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2683                uint32_t vlr = proxy->getVolumeLR();
2684                vl = vlr & 0xFFFF;
2685                vr = vlr >> 16;
2686                // track volumes come from shared memory, so can't be trusted and must be clamped
2687                if (vl > MAX_GAIN_INT) {
2688                    ALOGV("Track left volume out of range: %04X", vl);
2689                    vl = MAX_GAIN_INT;
2690                }
2691                if (vr > MAX_GAIN_INT) {
2692                    ALOGV("Track right volume out of range: %04X", vr);
2693                    vr = MAX_GAIN_INT;
2694                }
2695                // now apply the master volume and stream type volume
2696                vl = (uint32_t)(v * vl) << 12;
2697                vr = (uint32_t)(v * vr) << 12;
2698                // assuming master volume and stream type volume each go up to 1.0,
2699                // vl and vr are now in 8.24 format
2700
2701                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2702                // send level comes from shared memory and so may be corrupt
2703                if (sendLevel > MAX_GAIN_INT) {
2704                    ALOGV("Track send level out of range: %04X", sendLevel);
2705                    sendLevel = MAX_GAIN_INT;
2706                }
2707                va = (uint32_t)(v * sendLevel);
2708            }
2709            // Delegate volume control to effect in track effect chain if needed
2710            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2711                // Do not ramp volume if volume is controlled by effect
2712                param = AudioMixer::VOLUME;
2713                track->mHasVolumeController = true;
2714            } else {
2715                // force no volume ramp when volume controller was just disabled or removed
2716                // from effect chain to avoid volume spike
2717                if (track->mHasVolumeController) {
2718                    param = AudioMixer::VOLUME;
2719                }
2720                track->mHasVolumeController = false;
2721            }
2722
2723            // Convert volumes from 8.24 to 4.12 format
2724            // This additional clamping is needed in case chain->setVolume_l() overshot
2725            vl = (vl + (1 << 11)) >> 12;
2726            if (vl > MAX_GAIN_INT) {
2727                vl = MAX_GAIN_INT;
2728            }
2729            vr = (vr + (1 << 11)) >> 12;
2730            if (vr > MAX_GAIN_INT) {
2731                vr = MAX_GAIN_INT;
2732            }
2733
2734            if (va > MAX_GAIN_INT) {
2735                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2736            }
2737
2738            // XXX: these things DON'T need to be done each time
2739            mAudioMixer->setBufferProvider(name, track);
2740            mAudioMixer->enable(name);
2741
2742            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2743            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2744            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2745            mAudioMixer->setParameter(
2746                name,
2747                AudioMixer::TRACK,
2748                AudioMixer::FORMAT, (void *)track->format());
2749            mAudioMixer->setParameter(
2750                name,
2751                AudioMixer::TRACK,
2752                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2753            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
2754            uint32_t maxSampleRate = mSampleRate * 2;
2755            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
2756            if (reqSampleRate == 0) {
2757                reqSampleRate = mSampleRate;
2758            } else if (reqSampleRate > maxSampleRate) {
2759                reqSampleRate = maxSampleRate;
2760            }
2761            mAudioMixer->setParameter(
2762                name,
2763                AudioMixer::RESAMPLE,
2764                AudioMixer::SAMPLE_RATE,
2765                (void *)reqSampleRate);
2766            mAudioMixer->setParameter(
2767                name,
2768                AudioMixer::TRACK,
2769                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2770            mAudioMixer->setParameter(
2771                name,
2772                AudioMixer::TRACK,
2773                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2774
2775            // reset retry count
2776            track->mRetryCount = kMaxTrackRetries;
2777
2778            // If one track is ready, set the mixer ready if:
2779            //  - the mixer was not ready during previous round OR
2780            //  - no other track is not ready
2781            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2782                    mixerStatus != MIXER_TRACKS_ENABLED) {
2783                mixerStatus = MIXER_TRACKS_READY;
2784            }
2785        } else {
2786            // only implemented for normal tracks, not fast tracks
2787            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
2788                // we missed desiredFrames whatever the actual number of frames missing was
2789                cblk->u.mStreaming.mUnderrunFrames += desiredFrames;
2790                // FIXME also wake futex so that underrun is noticed more quickly
2791                (void) android_atomic_or(CBLK_UNDERRUN, &cblk->flags);
2792            }
2793            // clear effect chain input buffer if an active track underruns to avoid sending
2794            // previous audio buffer again to effects
2795            chain = getEffectChain_l(track->sessionId());
2796            if (chain != 0) {
2797                chain->clearInputBuffer();
2798            }
2799
2800            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2801                    cblk->server, this);
2802            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2803                    track->isStopped() || track->isPaused()) {
2804                // We have consumed all the buffers of this track.
2805                // Remove it from the list of active tracks.
2806                // TODO: use actual buffer filling status instead of latency when available from
2807                // audio HAL
2808                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2809                size_t framesWritten = mBytesWritten / mFrameSize;
2810                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2811                    if (track->isStopped()) {
2812                        track->reset();
2813                    }
2814                    tracksToRemove->add(track);
2815                }
2816            } else {
2817                track->mUnderrunCount++;
2818                // No buffers for this track. Give it a few chances to
2819                // fill a buffer, then remove it from active list.
2820                if (--(track->mRetryCount) <= 0) {
2821                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2822                    tracksToRemove->add(track);
2823                    // indicate to client process that the track was disabled because of underrun;
2824                    // it will then automatically call start() when data is available
2825                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
2826                // If one track is not ready, mark the mixer also not ready if:
2827                //  - the mixer was ready during previous round OR
2828                //  - no other track is ready
2829                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2830                                mixerStatus != MIXER_TRACKS_READY) {
2831                    mixerStatus = MIXER_TRACKS_ENABLED;
2832                }
2833            }
2834            mAudioMixer->disable(name);
2835        }
2836
2837        }   // local variable scope to avoid goto warning
2838track_is_ready: ;
2839
2840    }
2841
2842    // Push the new FastMixer state if necessary
2843    bool pauseAudioWatchdog = false;
2844    if (didModify) {
2845        state->mFastTracksGen++;
2846        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2847        if (kUseFastMixer == FastMixer_Dynamic &&
2848                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2849            state->mCommand = FastMixerState::COLD_IDLE;
2850            state->mColdFutexAddr = &mFastMixerFutex;
2851            state->mColdGen++;
2852            mFastMixerFutex = 0;
2853            if (kUseFastMixer == FastMixer_Dynamic) {
2854                mNormalSink = mOutputSink;
2855            }
2856            // If we go into cold idle, need to wait for acknowledgement
2857            // so that fast mixer stops doing I/O.
2858            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2859            pauseAudioWatchdog = true;
2860        }
2861    }
2862    if (sq != NULL) {
2863        sq->end(didModify);
2864        sq->push(block);
2865    }
2866#ifdef AUDIO_WATCHDOG
2867    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2868        mAudioWatchdog->pause();
2869    }
2870#endif
2871
2872    // Now perform the deferred reset on fast tracks that have stopped
2873    while (resetMask != 0) {
2874        size_t i = __builtin_ctz(resetMask);
2875        ALOG_ASSERT(i < count);
2876        resetMask &= ~(1 << i);
2877        sp<Track> t = mActiveTracks[i].promote();
2878        if (t == 0) {
2879            continue;
2880        }
2881        Track* track = t.get();
2882        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2883        track->reset();
2884    }
2885
2886    // remove all the tracks that need to be...
2887    count = tracksToRemove->size();
2888    if (CC_UNLIKELY(count)) {
2889        for (size_t i=0 ; i<count ; i++) {
2890            const sp<Track>& track = tracksToRemove->itemAt(i);
2891            mActiveTracks.remove(track);
2892            if (track->mainBuffer() != mMixBuffer) {
2893                chain = getEffectChain_l(track->sessionId());
2894                if (chain != 0) {
2895                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2896                            track->sessionId());
2897                    chain->decActiveTrackCnt();
2898                }
2899            }
2900            if (track->isTerminated()) {
2901                removeTrack_l(track);
2902            }
2903        }
2904    }
2905
2906    // mix buffer must be cleared if all tracks are connected to an
2907    // effect chain as in this case the mixer will not write to
2908    // mix buffer and track effects will accumulate into it
2909    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2910            (mixedTracks == 0 && fastTracks > 0)) {
2911        // FIXME as a performance optimization, should remember previous zero status
2912        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2913    }
2914
2915    // if any fast tracks, then status is ready
2916    mMixerStatusIgnoringFastTracks = mixerStatus;
2917    if (fastTracks > 0) {
2918        mixerStatus = MIXER_TRACKS_READY;
2919    }
2920    return mixerStatus;
2921}
2922
2923// getTrackName_l() must be called with ThreadBase::mLock held
2924int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2925{
2926    return mAudioMixer->getTrackName(channelMask, sessionId);
2927}
2928
2929// deleteTrackName_l() must be called with ThreadBase::mLock held
2930void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2931{
2932    ALOGV("remove track (%d) and delete from mixer", name);
2933    mAudioMixer->deleteTrackName(name);
2934}
2935
2936// checkForNewParameters_l() must be called with ThreadBase::mLock held
2937bool AudioFlinger::MixerThread::checkForNewParameters_l()
2938{
2939    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2940    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2941    bool reconfig = false;
2942
2943    while (!mNewParameters.isEmpty()) {
2944
2945        if (mFastMixer != NULL) {
2946            FastMixerStateQueue *sq = mFastMixer->sq();
2947            FastMixerState *state = sq->begin();
2948            if (!(state->mCommand & FastMixerState::IDLE)) {
2949                previousCommand = state->mCommand;
2950                state->mCommand = FastMixerState::HOT_IDLE;
2951                sq->end();
2952                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2953            } else {
2954                sq->end(false /*didModify*/);
2955            }
2956        }
2957
2958        status_t status = NO_ERROR;
2959        String8 keyValuePair = mNewParameters[0];
2960        AudioParameter param = AudioParameter(keyValuePair);
2961        int value;
2962
2963        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2964            reconfig = true;
2965        }
2966        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2967            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2968                status = BAD_VALUE;
2969            } else {
2970                reconfig = true;
2971            }
2972        }
2973        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2974            if (value != AUDIO_CHANNEL_OUT_STEREO) {
2975                status = BAD_VALUE;
2976            } else {
2977                reconfig = true;
2978            }
2979        }
2980        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2981            // do not accept frame count changes if tracks are open as the track buffer
2982            // size depends on frame count and correct behavior would not be guaranteed
2983            // if frame count is changed after track creation
2984            if (!mTracks.isEmpty()) {
2985                status = INVALID_OPERATION;
2986            } else {
2987                reconfig = true;
2988            }
2989        }
2990        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2991#ifdef ADD_BATTERY_DATA
2992            // when changing the audio output device, call addBatteryData to notify
2993            // the change
2994            if (mOutDevice != value) {
2995                uint32_t params = 0;
2996                // check whether speaker is on
2997                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2998                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2999                }
3000
3001                audio_devices_t deviceWithoutSpeaker
3002                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3003                // check if any other device (except speaker) is on
3004                if (value & deviceWithoutSpeaker ) {
3005                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3006                }
3007
3008                if (params != 0) {
3009                    addBatteryData(params);
3010                }
3011            }
3012#endif
3013
3014            // forward device change to effects that have requested to be
3015            // aware of attached audio device.
3016            if (value != AUDIO_DEVICE_NONE) {
3017                mOutDevice = value;
3018                for (size_t i = 0; i < mEffectChains.size(); i++) {
3019                    mEffectChains[i]->setDevice_l(mOutDevice);
3020                }
3021            }
3022        }
3023
3024        if (status == NO_ERROR) {
3025            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3026                                                    keyValuePair.string());
3027            if (!mStandby && status == INVALID_OPERATION) {
3028                mOutput->stream->common.standby(&mOutput->stream->common);
3029                mStandby = true;
3030                mBytesWritten = 0;
3031                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3032                                                       keyValuePair.string());
3033            }
3034            if (status == NO_ERROR && reconfig) {
3035                delete mAudioMixer;
3036                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3037                mAudioMixer = NULL;
3038                readOutputParameters();
3039                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3040                for (size_t i = 0; i < mTracks.size() ; i++) {
3041                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3042                    if (name < 0) {
3043                        break;
3044                    }
3045                    mTracks[i]->mName = name;
3046                }
3047                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3048            }
3049        }
3050
3051        mNewParameters.removeAt(0);
3052
3053        mParamStatus = status;
3054        mParamCond.signal();
3055        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3056        // already timed out waiting for the status and will never signal the condition.
3057        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3058    }
3059
3060    if (!(previousCommand & FastMixerState::IDLE)) {
3061        ALOG_ASSERT(mFastMixer != NULL);
3062        FastMixerStateQueue *sq = mFastMixer->sq();
3063        FastMixerState *state = sq->begin();
3064        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3065        state->mCommand = previousCommand;
3066        sq->end();
3067        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3068    }
3069
3070    return reconfig;
3071}
3072
3073
3074void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3075{
3076    const size_t SIZE = 256;
3077    char buffer[SIZE];
3078    String8 result;
3079
3080    PlaybackThread::dumpInternals(fd, args);
3081
3082    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3083    result.append(buffer);
3084    write(fd, result.string(), result.size());
3085
3086    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3087    const FastMixerDumpState copy(mFastMixerDumpState);
3088    copy.dump(fd);
3089
3090#ifdef STATE_QUEUE_DUMP
3091    // Similar for state queue
3092    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3093    observerCopy.dump(fd);
3094    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3095    mutatorCopy.dump(fd);
3096#endif
3097
3098#ifdef TEE_SINK
3099    // Write the tee output to a .wav file
3100    dumpTee(fd, mTeeSource, mId);
3101#endif
3102
3103#ifdef AUDIO_WATCHDOG
3104    if (mAudioWatchdog != 0) {
3105        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3106        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3107        wdCopy.dump(fd);
3108    }
3109#endif
3110}
3111
3112uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3113{
3114    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3115}
3116
3117uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3118{
3119    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3120}
3121
3122void AudioFlinger::MixerThread::cacheParameters_l()
3123{
3124    PlaybackThread::cacheParameters_l();
3125
3126    // FIXME: Relaxed timing because of a certain device that can't meet latency
3127    // Should be reduced to 2x after the vendor fixes the driver issue
3128    // increase threshold again due to low power audio mode. The way this warning
3129    // threshold is calculated and its usefulness should be reconsidered anyway.
3130    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3131}
3132
3133// ----------------------------------------------------------------------------
3134
3135AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3136        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3137    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3138        // mLeftVolFloat, mRightVolFloat
3139{
3140}
3141
3142AudioFlinger::DirectOutputThread::~DirectOutputThread()
3143{
3144}
3145
3146AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3147    Vector< sp<Track> > *tracksToRemove
3148)
3149{
3150    size_t count = mActiveTracks.size();
3151    mixer_state mixerStatus = MIXER_IDLE;
3152
3153    // find out which tracks need to be processed
3154    for (size_t i = 0; i < count; i++) {
3155        sp<Track> t = mActiveTracks[i].promote();
3156        // The track died recently
3157        if (t == 0) {
3158            continue;
3159        }
3160
3161        Track* const track = t.get();
3162        audio_track_cblk_t* cblk = track->cblk();
3163
3164        // The first time a track is added we wait
3165        // for all its buffers to be filled before processing it
3166        uint32_t minFrames;
3167        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3168            minFrames = mNormalFrameCount;
3169        } else {
3170            minFrames = 1;
3171        }
3172        if ((track->framesReady() >= minFrames) && track->isReady() &&
3173                !track->isPaused() && !track->isTerminated())
3174        {
3175            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3176
3177            if (track->mFillingUpStatus == Track::FS_FILLED) {
3178                track->mFillingUpStatus = Track::FS_ACTIVE;
3179                mLeftVolFloat = mRightVolFloat = 0;
3180                if (track->mState == TrackBase::RESUMING) {
3181                    track->mState = TrackBase::ACTIVE;
3182                }
3183            }
3184
3185            // compute volume for this track
3186            float left, right;
3187            if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
3188                left = right = 0;
3189                if (track->isPausing()) {
3190                    track->setPaused();
3191                }
3192            } else {
3193                float typeVolume = mStreamTypes[track->streamType()].volume;
3194                float v = mMasterVolume * typeVolume;
3195                uint32_t vlr = track->mAudioTrackServerProxy->getVolumeLR();
3196                float v_clamped = v * (vlr & 0xFFFF);
3197                if (v_clamped > MAX_GAIN) {
3198                    v_clamped = MAX_GAIN;
3199                }
3200                left = v_clamped/MAX_GAIN;
3201                v_clamped = v * (vlr >> 16);
3202                if (v_clamped > MAX_GAIN) {
3203                    v_clamped = MAX_GAIN;
3204                }
3205                right = v_clamped/MAX_GAIN;
3206            }
3207            // Only consider last track started for volume and mixer state control.
3208            // This is the last entry in mActiveTracks unless a track underruns.
3209            // As we only care about the transition phase between two tracks on a
3210            // direct output, it is not a problem to ignore the underrun case.
3211            if (i == (count - 1)) {
3212                if (left != mLeftVolFloat || right != mRightVolFloat) {
3213                    mLeftVolFloat = left;
3214                    mRightVolFloat = right;
3215
3216                    // Convert volumes from float to 8.24
3217                    uint32_t vl = (uint32_t)(left * (1 << 24));
3218                    uint32_t vr = (uint32_t)(right * (1 << 24));
3219
3220                    // Delegate volume control to effect in track effect chain if needed
3221                    // only one effect chain can be present on DirectOutputThread, so if
3222                    // there is one, the track is connected to it
3223                    if (!mEffectChains.isEmpty()) {
3224                        // Do not ramp volume if volume is controlled by effect
3225                        mEffectChains[0]->setVolume_l(&vl, &vr);
3226                        left = (float)vl / (1 << 24);
3227                        right = (float)vr / (1 << 24);
3228                    }
3229                    mOutput->stream->set_volume(mOutput->stream, left, right);
3230                }
3231
3232                // reset retry count
3233                track->mRetryCount = kMaxTrackRetriesDirect;
3234                mActiveTrack = t;
3235                mixerStatus = MIXER_TRACKS_READY;
3236            }
3237        } else {
3238            // clear effect chain input buffer if the last active track started underruns
3239            // to avoid sending previous audio buffer again to effects
3240            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3241                mEffectChains[0]->clearInputBuffer();
3242            }
3243
3244            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3245            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3246                    track->isStopped() || track->isPaused()) {
3247                // We have consumed all the buffers of this track.
3248                // Remove it from the list of active tracks.
3249                // TODO: implement behavior for compressed audio
3250                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3251                size_t framesWritten = mBytesWritten / mFrameSize;
3252                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3253                    if (track->isStopped()) {
3254                        track->reset();
3255                    }
3256                    tracksToRemove->add(track);
3257                }
3258            } else {
3259                // No buffers for this track. Give it a few chances to
3260                // fill a buffer, then remove it from active list.
3261                // Only consider last track started for mixer state control
3262                if (--(track->mRetryCount) <= 0) {
3263                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3264                    tracksToRemove->add(track);
3265                } else if (i == (count -1)){
3266                    mixerStatus = MIXER_TRACKS_ENABLED;
3267                }
3268            }
3269        }
3270    }
3271
3272    // remove all the tracks that need to be...
3273    count = tracksToRemove->size();
3274    if (CC_UNLIKELY(count)) {
3275        for (size_t i = 0 ; i < count ; i++) {
3276            const sp<Track>& track = tracksToRemove->itemAt(i);
3277            mActiveTracks.remove(track);
3278            if (!mEffectChains.isEmpty()) {
3279                ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3280                      track->sessionId());
3281                mEffectChains[0]->decActiveTrackCnt();
3282            }
3283            if (track->isTerminated()) {
3284                removeTrack_l(track);
3285            }
3286        }
3287    }
3288
3289    return mixerStatus;
3290}
3291
3292void AudioFlinger::DirectOutputThread::threadLoop_mix()
3293{
3294    AudioBufferProvider::Buffer buffer;
3295    size_t frameCount = mFrameCount;
3296    int8_t *curBuf = (int8_t *)mMixBuffer;
3297    // output audio to hardware
3298    while (frameCount) {
3299        buffer.frameCount = frameCount;
3300        mActiveTrack->getNextBuffer(&buffer);
3301        if (CC_UNLIKELY(buffer.raw == NULL)) {
3302            memset(curBuf, 0, frameCount * mFrameSize);
3303            break;
3304        }
3305        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3306        frameCount -= buffer.frameCount;
3307        curBuf += buffer.frameCount * mFrameSize;
3308        mActiveTrack->releaseBuffer(&buffer);
3309    }
3310    sleepTime = 0;
3311    standbyTime = systemTime() + standbyDelay;
3312    mActiveTrack.clear();
3313
3314}
3315
3316void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3317{
3318    if (sleepTime == 0) {
3319        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3320            sleepTime = activeSleepTime;
3321        } else {
3322            sleepTime = idleSleepTime;
3323        }
3324    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3325        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3326        sleepTime = 0;
3327    }
3328}
3329
3330// getTrackName_l() must be called with ThreadBase::mLock held
3331int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3332        int sessionId)
3333{
3334    return 0;
3335}
3336
3337// deleteTrackName_l() must be called with ThreadBase::mLock held
3338void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3339{
3340}
3341
3342// checkForNewParameters_l() must be called with ThreadBase::mLock held
3343bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3344{
3345    bool reconfig = false;
3346
3347    while (!mNewParameters.isEmpty()) {
3348        status_t status = NO_ERROR;
3349        String8 keyValuePair = mNewParameters[0];
3350        AudioParameter param = AudioParameter(keyValuePair);
3351        int value;
3352
3353        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3354            // do not accept frame count changes if tracks are open as the track buffer
3355            // size depends on frame count and correct behavior would not be garantied
3356            // if frame count is changed after track creation
3357            if (!mTracks.isEmpty()) {
3358                status = INVALID_OPERATION;
3359            } else {
3360                reconfig = true;
3361            }
3362        }
3363        if (status == NO_ERROR) {
3364            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3365                                                    keyValuePair.string());
3366            if (!mStandby && status == INVALID_OPERATION) {
3367                mOutput->stream->common.standby(&mOutput->stream->common);
3368                mStandby = true;
3369                mBytesWritten = 0;
3370                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3371                                                       keyValuePair.string());
3372            }
3373            if (status == NO_ERROR && reconfig) {
3374                readOutputParameters();
3375                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3376            }
3377        }
3378
3379        mNewParameters.removeAt(0);
3380
3381        mParamStatus = status;
3382        mParamCond.signal();
3383        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3384        // already timed out waiting for the status and will never signal the condition.
3385        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3386    }
3387    return reconfig;
3388}
3389
3390uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3391{
3392    uint32_t time;
3393    if (audio_is_linear_pcm(mFormat)) {
3394        time = PlaybackThread::activeSleepTimeUs();
3395    } else {
3396        time = 10000;
3397    }
3398    return time;
3399}
3400
3401uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3402{
3403    uint32_t time;
3404    if (audio_is_linear_pcm(mFormat)) {
3405        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3406    } else {
3407        time = 10000;
3408    }
3409    return time;
3410}
3411
3412uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3413{
3414    uint32_t time;
3415    if (audio_is_linear_pcm(mFormat)) {
3416        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3417    } else {
3418        time = 10000;
3419    }
3420    return time;
3421}
3422
3423void AudioFlinger::DirectOutputThread::cacheParameters_l()
3424{
3425    PlaybackThread::cacheParameters_l();
3426
3427    // use shorter standby delay as on normal output to release
3428    // hardware resources as soon as possible
3429    standbyDelay = microseconds(activeSleepTime*2);
3430}
3431
3432// ----------------------------------------------------------------------------
3433
3434AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3435        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3436    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3437                DUPLICATING),
3438        mWaitTimeMs(UINT_MAX)
3439{
3440    addOutputTrack(mainThread);
3441}
3442
3443AudioFlinger::DuplicatingThread::~DuplicatingThread()
3444{
3445    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3446        mOutputTracks[i]->destroy();
3447    }
3448}
3449
3450void AudioFlinger::DuplicatingThread::threadLoop_mix()
3451{
3452    // mix buffers...
3453    if (outputsReady(outputTracks)) {
3454        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3455    } else {
3456        memset(mMixBuffer, 0, mixBufferSize);
3457    }
3458    sleepTime = 0;
3459    writeFrames = mNormalFrameCount;
3460    standbyTime = systemTime() + standbyDelay;
3461}
3462
3463void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3464{
3465    if (sleepTime == 0) {
3466        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3467            sleepTime = activeSleepTime;
3468        } else {
3469            sleepTime = idleSleepTime;
3470        }
3471    } else if (mBytesWritten != 0) {
3472        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3473            writeFrames = mNormalFrameCount;
3474            memset(mMixBuffer, 0, mixBufferSize);
3475        } else {
3476            // flush remaining overflow buffers in output tracks
3477            writeFrames = 0;
3478        }
3479        sleepTime = 0;
3480    }
3481}
3482
3483void AudioFlinger::DuplicatingThread::threadLoop_write()
3484{
3485    for (size_t i = 0; i < outputTracks.size(); i++) {
3486        outputTracks[i]->write(mMixBuffer, writeFrames);
3487    }
3488    mBytesWritten += mixBufferSize;
3489}
3490
3491void AudioFlinger::DuplicatingThread::threadLoop_standby()
3492{
3493    // DuplicatingThread implements standby by stopping all tracks
3494    for (size_t i = 0; i < outputTracks.size(); i++) {
3495        outputTracks[i]->stop();
3496    }
3497}
3498
3499void AudioFlinger::DuplicatingThread::saveOutputTracks()
3500{
3501    outputTracks = mOutputTracks;
3502}
3503
3504void AudioFlinger::DuplicatingThread::clearOutputTracks()
3505{
3506    outputTracks.clear();
3507}
3508
3509void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3510{
3511    Mutex::Autolock _l(mLock);
3512    // FIXME explain this formula
3513    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3514    OutputTrack *outputTrack = new OutputTrack(thread,
3515                                            this,
3516                                            mSampleRate,
3517                                            mFormat,
3518                                            mChannelMask,
3519                                            frameCount);
3520    if (outputTrack->cblk() != NULL) {
3521        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3522        mOutputTracks.add(outputTrack);
3523        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3524        updateWaitTime_l();
3525    }
3526}
3527
3528void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3529{
3530    Mutex::Autolock _l(mLock);
3531    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3532        if (mOutputTracks[i]->thread() == thread) {
3533            mOutputTracks[i]->destroy();
3534            mOutputTracks.removeAt(i);
3535            updateWaitTime_l();
3536            return;
3537        }
3538    }
3539    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3540}
3541
3542// caller must hold mLock
3543void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3544{
3545    mWaitTimeMs = UINT_MAX;
3546    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3547        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3548        if (strong != 0) {
3549            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3550            if (waitTimeMs < mWaitTimeMs) {
3551                mWaitTimeMs = waitTimeMs;
3552            }
3553        }
3554    }
3555}
3556
3557
3558bool AudioFlinger::DuplicatingThread::outputsReady(
3559        const SortedVector< sp<OutputTrack> > &outputTracks)
3560{
3561    for (size_t i = 0; i < outputTracks.size(); i++) {
3562        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3563        if (thread == 0) {
3564            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3565                    outputTracks[i].get());
3566            return false;
3567        }
3568        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3569        // see note at standby() declaration
3570        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3571            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3572                    thread.get());
3573            return false;
3574        }
3575    }
3576    return true;
3577}
3578
3579uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3580{
3581    return (mWaitTimeMs * 1000) / 2;
3582}
3583
3584void AudioFlinger::DuplicatingThread::cacheParameters_l()
3585{
3586    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3587    updateWaitTime_l();
3588
3589    MixerThread::cacheParameters_l();
3590}
3591
3592// ----------------------------------------------------------------------------
3593//      Record
3594// ----------------------------------------------------------------------------
3595
3596AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3597                                         AudioStreamIn *input,
3598                                         uint32_t sampleRate,
3599                                         audio_channel_mask_t channelMask,
3600                                         audio_io_handle_t id,
3601                                         audio_devices_t outDevice,
3602                                         audio_devices_t inDevice
3603#ifdef TEE_SINK
3604                                         , const sp<NBAIO_Sink>& teeSink
3605#endif
3606                                         ) :
3607    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
3608    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3609    // mRsmpInIndex and mInputBytes set by readInputParameters()
3610    mReqChannelCount(popcount(channelMask)),
3611    mReqSampleRate(sampleRate)
3612    // mBytesRead is only meaningful while active, and so is cleared in start()
3613    // (but might be better to also clear here for dump?)
3614#ifdef TEE_SINK
3615    , mTeeSink(teeSink)
3616#endif
3617{
3618    snprintf(mName, kNameLength, "AudioIn_%X", id);
3619
3620    readInputParameters();
3621
3622}
3623
3624
3625AudioFlinger::RecordThread::~RecordThread()
3626{
3627    delete[] mRsmpInBuffer;
3628    delete mResampler;
3629    delete[] mRsmpOutBuffer;
3630}
3631
3632void AudioFlinger::RecordThread::onFirstRef()
3633{
3634    run(mName, PRIORITY_URGENT_AUDIO);
3635}
3636
3637status_t AudioFlinger::RecordThread::readyToRun()
3638{
3639    status_t status = initCheck();
3640    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3641    return status;
3642}
3643
3644bool AudioFlinger::RecordThread::threadLoop()
3645{
3646    AudioBufferProvider::Buffer buffer;
3647    sp<RecordTrack> activeTrack;
3648    Vector< sp<EffectChain> > effectChains;
3649
3650    nsecs_t lastWarning = 0;
3651
3652    inputStandBy();
3653    acquireWakeLock();
3654
3655    // used to verify we've read at least once before evaluating how many bytes were read
3656    bool readOnce = false;
3657
3658    // start recording
3659    while (!exitPending()) {
3660
3661        processConfigEvents();
3662
3663        { // scope for mLock
3664            Mutex::Autolock _l(mLock);
3665            checkForNewParameters_l();
3666            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3667                standby();
3668
3669                if (exitPending()) {
3670                    break;
3671                }
3672
3673                releaseWakeLock_l();
3674                ALOGV("RecordThread: loop stopping");
3675                // go to sleep
3676                mWaitWorkCV.wait(mLock);
3677                ALOGV("RecordThread: loop starting");
3678                acquireWakeLock_l();
3679                continue;
3680            }
3681            if (mActiveTrack != 0) {
3682                if (mActiveTrack->mState == TrackBase::PAUSING) {
3683                    standby();
3684                    mActiveTrack.clear();
3685                    mStartStopCond.broadcast();
3686                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3687                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3688                        mActiveTrack.clear();
3689                        mStartStopCond.broadcast();
3690                    } else if (readOnce) {
3691                        // record start succeeds only if first read from audio input
3692                        // succeeds
3693                        if (mBytesRead >= 0) {
3694                            mActiveTrack->mState = TrackBase::ACTIVE;
3695                        } else {
3696                            mActiveTrack.clear();
3697                        }
3698                        mStartStopCond.broadcast();
3699                    }
3700                    mStandby = false;
3701                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3702                    removeTrack_l(mActiveTrack);
3703                    mActiveTrack.clear();
3704                }
3705            }
3706            lockEffectChains_l(effectChains);
3707        }
3708
3709        if (mActiveTrack != 0) {
3710            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3711                mActiveTrack->mState != TrackBase::RESUMING) {
3712                unlockEffectChains(effectChains);
3713                usleep(kRecordThreadSleepUs);
3714                continue;
3715            }
3716            for (size_t i = 0; i < effectChains.size(); i ++) {
3717                effectChains[i]->process_l();
3718            }
3719
3720            buffer.frameCount = mFrameCount;
3721            status_t status = mActiveTrack->getNextBuffer(&buffer);
3722            if (CC_LIKELY(status == NO_ERROR)) {
3723                readOnce = true;
3724                size_t framesOut = buffer.frameCount;
3725                if (mResampler == NULL) {
3726                    // no resampling
3727                    while (framesOut) {
3728                        size_t framesIn = mFrameCount - mRsmpInIndex;
3729                        if (framesIn) {
3730                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3731                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3732                                    mActiveTrack->mFrameSize;
3733                            if (framesIn > framesOut)
3734                                framesIn = framesOut;
3735                            mRsmpInIndex += framesIn;
3736                            framesOut -= framesIn;
3737                            if (mChannelCount == mReqChannelCount ||
3738                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3739                                memcpy(dst, src, framesIn * mFrameSize);
3740                            } else {
3741                                if (mChannelCount == 1) {
3742                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3743                                            (int16_t *)src, framesIn);
3744                                } else {
3745                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3746                                            (int16_t *)src, framesIn);
3747                                }
3748                            }
3749                        }
3750                        if (framesOut && mFrameCount == mRsmpInIndex) {
3751                            void *readInto;
3752                            if (framesOut == mFrameCount &&
3753                                (mChannelCount == mReqChannelCount ||
3754                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3755                                readInto = buffer.raw;
3756                                framesOut = 0;
3757                            } else {
3758                                readInto = mRsmpInBuffer;
3759                                mRsmpInIndex = 0;
3760                            }
3761                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
3762                                    mInputBytes);
3763                            if (mBytesRead <= 0) {
3764                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3765                                {
3766                                    ALOGE("Error reading audio input");
3767                                    // Force input into standby so that it tries to
3768                                    // recover at next read attempt
3769                                    inputStandBy();
3770                                    usleep(kRecordThreadSleepUs);
3771                                }
3772                                mRsmpInIndex = mFrameCount;
3773                                framesOut = 0;
3774                                buffer.frameCount = 0;
3775                            }
3776#ifdef TEE_SINK
3777                            else if (mTeeSink != 0) {
3778                                (void) mTeeSink->write(readInto,
3779                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3780                            }
3781#endif
3782                        }
3783                    }
3784                } else {
3785                    // resampling
3786
3787                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3788                    // alter output frame count as if we were expecting stereo samples
3789                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3790                        framesOut >>= 1;
3791                    }
3792                    mResampler->resample(mRsmpOutBuffer, framesOut,
3793                            this /* AudioBufferProvider* */);
3794                    // ditherAndClamp() works as long as all buffers returned by
3795                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3796                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3797                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3798                        // the resampler always outputs stereo samples:
3799                        // do post stereo to mono conversion
3800                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3801                                framesOut);
3802                    } else {
3803                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3804                    }
3805
3806                }
3807                if (mFramestoDrop == 0) {
3808                    mActiveTrack->releaseBuffer(&buffer);
3809                } else {
3810                    if (mFramestoDrop > 0) {
3811                        mFramestoDrop -= buffer.frameCount;
3812                        if (mFramestoDrop <= 0) {
3813                            clearSyncStartEvent();
3814                        }
3815                    } else {
3816                        mFramestoDrop += buffer.frameCount;
3817                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3818                                mSyncStartEvent->isCancelled()) {
3819                            ALOGW("Synced record %s, session %d, trigger session %d",
3820                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3821                                  mActiveTrack->sessionId(),
3822                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3823                            clearSyncStartEvent();
3824                        }
3825                    }
3826                }
3827                mActiveTrack->clearOverflow();
3828            }
3829            // client isn't retrieving buffers fast enough
3830            else {
3831                if (!mActiveTrack->setOverflow()) {
3832                    nsecs_t now = systemTime();
3833                    if ((now - lastWarning) > kWarningThrottleNs) {
3834                        ALOGW("RecordThread: buffer overflow");
3835                        lastWarning = now;
3836                    }
3837                }
3838                // Release the processor for a while before asking for a new buffer.
3839                // This will give the application more chance to read from the buffer and
3840                // clear the overflow.
3841                usleep(kRecordThreadSleepUs);
3842            }
3843        }
3844        // enable changes in effect chain
3845        unlockEffectChains(effectChains);
3846        effectChains.clear();
3847    }
3848
3849    standby();
3850
3851    {
3852        Mutex::Autolock _l(mLock);
3853        mActiveTrack.clear();
3854        mStartStopCond.broadcast();
3855    }
3856
3857    releaseWakeLock();
3858
3859    ALOGV("RecordThread %p exiting", this);
3860    return false;
3861}
3862
3863void AudioFlinger::RecordThread::standby()
3864{
3865    if (!mStandby) {
3866        inputStandBy();
3867        mStandby = true;
3868    }
3869}
3870
3871void AudioFlinger::RecordThread::inputStandBy()
3872{
3873    mInput->stream->common.standby(&mInput->stream->common);
3874}
3875
3876sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
3877        const sp<AudioFlinger::Client>& client,
3878        uint32_t sampleRate,
3879        audio_format_t format,
3880        audio_channel_mask_t channelMask,
3881        size_t frameCount,
3882        int sessionId,
3883        IAudioFlinger::track_flags_t flags,
3884        pid_t tid,
3885        status_t *status)
3886{
3887    sp<RecordTrack> track;
3888    status_t lStatus;
3889
3890    lStatus = initCheck();
3891    if (lStatus != NO_ERROR) {
3892        ALOGE("Audio driver not initialized.");
3893        goto Exit;
3894    }
3895
3896    // FIXME use flags and tid similar to createTrack_l()
3897
3898    { // scope for mLock
3899        Mutex::Autolock _l(mLock);
3900
3901        track = new RecordTrack(this, client, sampleRate,
3902                      format, channelMask, frameCount, sessionId);
3903
3904        if (track->getCblk() == 0) {
3905            lStatus = NO_MEMORY;
3906            goto Exit;
3907        }
3908        mTracks.add(track);
3909
3910        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3911        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3912                        mAudioFlinger->btNrecIsOff();
3913        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3914        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3915    }
3916    lStatus = NO_ERROR;
3917
3918Exit:
3919    if (status) {
3920        *status = lStatus;
3921    }
3922    return track;
3923}
3924
3925status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3926                                           AudioSystem::sync_event_t event,
3927                                           int triggerSession)
3928{
3929    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3930    sp<ThreadBase> strongMe = this;
3931    status_t status = NO_ERROR;
3932
3933    if (event == AudioSystem::SYNC_EVENT_NONE) {
3934        clearSyncStartEvent();
3935    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3936        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3937                                       triggerSession,
3938                                       recordTrack->sessionId(),
3939                                       syncStartEventCallback,
3940                                       this);
3941        // Sync event can be cancelled by the trigger session if the track is not in a
3942        // compatible state in which case we start record immediately
3943        if (mSyncStartEvent->isCancelled()) {
3944            clearSyncStartEvent();
3945        } else {
3946            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3947            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3948        }
3949    }
3950
3951    {
3952        AutoMutex lock(mLock);
3953        if (mActiveTrack != 0) {
3954            if (recordTrack != mActiveTrack.get()) {
3955                status = -EBUSY;
3956            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3957                mActiveTrack->mState = TrackBase::ACTIVE;
3958            }
3959            return status;
3960        }
3961
3962        recordTrack->mState = TrackBase::IDLE;
3963        mActiveTrack = recordTrack;
3964        mLock.unlock();
3965        status_t status = AudioSystem::startInput(mId);
3966        mLock.lock();
3967        if (status != NO_ERROR) {
3968            mActiveTrack.clear();
3969            clearSyncStartEvent();
3970            return status;
3971        }
3972        mRsmpInIndex = mFrameCount;
3973        mBytesRead = 0;
3974        if (mResampler != NULL) {
3975            mResampler->reset();
3976        }
3977        mActiveTrack->mState = TrackBase::RESUMING;
3978        // signal thread to start
3979        ALOGV("Signal record thread");
3980        mWaitWorkCV.broadcast();
3981        // do not wait for mStartStopCond if exiting
3982        if (exitPending()) {
3983            mActiveTrack.clear();
3984            status = INVALID_OPERATION;
3985            goto startError;
3986        }
3987        mStartStopCond.wait(mLock);
3988        if (mActiveTrack == 0) {
3989            ALOGV("Record failed to start");
3990            status = BAD_VALUE;
3991            goto startError;
3992        }
3993        ALOGV("Record started OK");
3994        return status;
3995    }
3996
3997startError:
3998    AudioSystem::stopInput(mId);
3999    clearSyncStartEvent();
4000    return status;
4001}
4002
4003void AudioFlinger::RecordThread::clearSyncStartEvent()
4004{
4005    if (mSyncStartEvent != 0) {
4006        mSyncStartEvent->cancel();
4007    }
4008    mSyncStartEvent.clear();
4009    mFramestoDrop = 0;
4010}
4011
4012void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4013{
4014    sp<SyncEvent> strongEvent = event.promote();
4015
4016    if (strongEvent != 0) {
4017        RecordThread *me = (RecordThread *)strongEvent->cookie();
4018        me->handleSyncStartEvent(strongEvent);
4019    }
4020}
4021
4022void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4023{
4024    if (event == mSyncStartEvent) {
4025        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4026        // from audio HAL
4027        mFramestoDrop = mFrameCount * 2;
4028    }
4029}
4030
4031bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
4032    ALOGV("RecordThread::stop");
4033    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4034        return false;
4035    }
4036    recordTrack->mState = TrackBase::PAUSING;
4037    // do not wait for mStartStopCond if exiting
4038    if (exitPending()) {
4039        return true;
4040    }
4041    mStartStopCond.wait(mLock);
4042    // if we have been restarted, recordTrack == mActiveTrack.get() here
4043    if (exitPending() || recordTrack != mActiveTrack.get()) {
4044        ALOGV("Record stopped OK");
4045        return true;
4046    }
4047    return false;
4048}
4049
4050bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4051{
4052    return false;
4053}
4054
4055status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4056{
4057#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4058    if (!isValidSyncEvent(event)) {
4059        return BAD_VALUE;
4060    }
4061
4062    int eventSession = event->triggerSession();
4063    status_t ret = NAME_NOT_FOUND;
4064
4065    Mutex::Autolock _l(mLock);
4066
4067    for (size_t i = 0; i < mTracks.size(); i++) {
4068        sp<RecordTrack> track = mTracks[i];
4069        if (eventSession == track->sessionId()) {
4070            (void) track->setSyncEvent(event);
4071            ret = NO_ERROR;
4072        }
4073    }
4074    return ret;
4075#else
4076    return BAD_VALUE;
4077#endif
4078}
4079
4080// destroyTrack_l() must be called with ThreadBase::mLock held
4081void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4082{
4083    track->mState = TrackBase::TERMINATED;
4084    // active tracks are removed by threadLoop()
4085    if (mActiveTrack != track) {
4086        removeTrack_l(track);
4087    }
4088}
4089
4090void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4091{
4092    mTracks.remove(track);
4093    // need anything related to effects here?
4094}
4095
4096void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4097{
4098    dumpInternals(fd, args);
4099    dumpTracks(fd, args);
4100    dumpEffectChains(fd, args);
4101}
4102
4103void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4104{
4105    const size_t SIZE = 256;
4106    char buffer[SIZE];
4107    String8 result;
4108
4109    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4110    result.append(buffer);
4111
4112    if (mActiveTrack != 0) {
4113        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4114        result.append(buffer);
4115        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4116        result.append(buffer);
4117        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4118        result.append(buffer);
4119        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4120        result.append(buffer);
4121        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4122        result.append(buffer);
4123    } else {
4124        result.append("No active record client\n");
4125    }
4126
4127    write(fd, result.string(), result.size());
4128
4129    dumpBase(fd, args);
4130}
4131
4132void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4133{
4134    const size_t SIZE = 256;
4135    char buffer[SIZE];
4136    String8 result;
4137
4138    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4139    result.append(buffer);
4140    RecordTrack::appendDumpHeader(result);
4141    for (size_t i = 0; i < mTracks.size(); ++i) {
4142        sp<RecordTrack> track = mTracks[i];
4143        if (track != 0) {
4144            track->dump(buffer, SIZE);
4145            result.append(buffer);
4146        }
4147    }
4148
4149    if (mActiveTrack != 0) {
4150        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4151        result.append(buffer);
4152        RecordTrack::appendDumpHeader(result);
4153        mActiveTrack->dump(buffer, SIZE);
4154        result.append(buffer);
4155
4156    }
4157    write(fd, result.string(), result.size());
4158}
4159
4160// AudioBufferProvider interface
4161status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4162{
4163    size_t framesReq = buffer->frameCount;
4164    size_t framesReady = mFrameCount - mRsmpInIndex;
4165    int channelCount;
4166
4167    if (framesReady == 0) {
4168        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4169        if (mBytesRead <= 0) {
4170            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4171                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4172                // Force input into standby so that it tries to
4173                // recover at next read attempt
4174                inputStandBy();
4175                usleep(kRecordThreadSleepUs);
4176            }
4177            buffer->raw = NULL;
4178            buffer->frameCount = 0;
4179            return NOT_ENOUGH_DATA;
4180        }
4181        mRsmpInIndex = 0;
4182        framesReady = mFrameCount;
4183    }
4184
4185    if (framesReq > framesReady) {
4186        framesReq = framesReady;
4187    }
4188
4189    if (mChannelCount == 1 && mReqChannelCount == 2) {
4190        channelCount = 1;
4191    } else {
4192        channelCount = 2;
4193    }
4194    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4195    buffer->frameCount = framesReq;
4196    return NO_ERROR;
4197}
4198
4199// AudioBufferProvider interface
4200void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4201{
4202    mRsmpInIndex += buffer->frameCount;
4203    buffer->frameCount = 0;
4204}
4205
4206bool AudioFlinger::RecordThread::checkForNewParameters_l()
4207{
4208    bool reconfig = false;
4209
4210    while (!mNewParameters.isEmpty()) {
4211        status_t status = NO_ERROR;
4212        String8 keyValuePair = mNewParameters[0];
4213        AudioParameter param = AudioParameter(keyValuePair);
4214        int value;
4215        audio_format_t reqFormat = mFormat;
4216        uint32_t reqSamplingRate = mReqSampleRate;
4217        uint32_t reqChannelCount = mReqChannelCount;
4218
4219        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4220            reqSamplingRate = value;
4221            reconfig = true;
4222        }
4223        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4224            reqFormat = (audio_format_t) value;
4225            reconfig = true;
4226        }
4227        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4228            reqChannelCount = popcount(value);
4229            reconfig = true;
4230        }
4231        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4232            // do not accept frame count changes if tracks are open as the track buffer
4233            // size depends on frame count and correct behavior would not be guaranteed
4234            // if frame count is changed after track creation
4235            if (mActiveTrack != 0) {
4236                status = INVALID_OPERATION;
4237            } else {
4238                reconfig = true;
4239            }
4240        }
4241        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4242            // forward device change to effects that have requested to be
4243            // aware of attached audio device.
4244            for (size_t i = 0; i < mEffectChains.size(); i++) {
4245                mEffectChains[i]->setDevice_l(value);
4246            }
4247
4248            // store input device and output device but do not forward output device to audio HAL.
4249            // Note that status is ignored by the caller for output device
4250            // (see AudioFlinger::setParameters()
4251            if (audio_is_output_devices(value)) {
4252                mOutDevice = value;
4253                status = BAD_VALUE;
4254            } else {
4255                mInDevice = value;
4256                // disable AEC and NS if the device is a BT SCO headset supporting those
4257                // pre processings
4258                if (mTracks.size() > 0) {
4259                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4260                                        mAudioFlinger->btNrecIsOff();
4261                    for (size_t i = 0; i < mTracks.size(); i++) {
4262                        sp<RecordTrack> track = mTracks[i];
4263                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4264                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4265                    }
4266                }
4267            }
4268        }
4269        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4270                mAudioSource != (audio_source_t)value) {
4271            // forward device change to effects that have requested to be
4272            // aware of attached audio device.
4273            for (size_t i = 0; i < mEffectChains.size(); i++) {
4274                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4275            }
4276            mAudioSource = (audio_source_t)value;
4277        }
4278        if (status == NO_ERROR) {
4279            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4280                    keyValuePair.string());
4281            if (status == INVALID_OPERATION) {
4282                inputStandBy();
4283                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4284                        keyValuePair.string());
4285            }
4286            if (reconfig) {
4287                if (status == BAD_VALUE &&
4288                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4289                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4290                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4291                            <= (2 * reqSamplingRate)) &&
4292                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4293                            <= FCC_2 &&
4294                    (reqChannelCount <= FCC_2)) {
4295                    status = NO_ERROR;
4296                }
4297                if (status == NO_ERROR) {
4298                    readInputParameters();
4299                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4300                }
4301            }
4302        }
4303
4304        mNewParameters.removeAt(0);
4305
4306        mParamStatus = status;
4307        mParamCond.signal();
4308        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4309        // already timed out waiting for the status and will never signal the condition.
4310        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4311    }
4312    return reconfig;
4313}
4314
4315String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4316{
4317    Mutex::Autolock _l(mLock);
4318    if (initCheck() != NO_ERROR) {
4319        return String8();
4320    }
4321
4322    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4323    const String8 out_s8(s);
4324    free(s);
4325    return out_s8;
4326}
4327
4328void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4329    AudioSystem::OutputDescriptor desc;
4330    void *param2 = NULL;
4331
4332    switch (event) {
4333    case AudioSystem::INPUT_OPENED:
4334    case AudioSystem::INPUT_CONFIG_CHANGED:
4335        desc.channels = mChannelMask;
4336        desc.samplingRate = mSampleRate;
4337        desc.format = mFormat;
4338        desc.frameCount = mFrameCount;
4339        desc.latency = 0;
4340        param2 = &desc;
4341        break;
4342
4343    case AudioSystem::INPUT_CLOSED:
4344    default:
4345        break;
4346    }
4347    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4348}
4349
4350void AudioFlinger::RecordThread::readInputParameters()
4351{
4352    delete mRsmpInBuffer;
4353    // mRsmpInBuffer is always assigned a new[] below
4354    delete mRsmpOutBuffer;
4355    mRsmpOutBuffer = NULL;
4356    delete mResampler;
4357    mResampler = NULL;
4358
4359    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4360    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4361    mChannelCount = (uint16_t)popcount(mChannelMask);
4362    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4363    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4364    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4365    mFrameCount = mInputBytes / mFrameSize;
4366    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4367    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4368
4369    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4370    {
4371        int channelCount;
4372        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4373        // stereo to mono post process as the resampler always outputs stereo.
4374        if (mChannelCount == 1 && mReqChannelCount == 2) {
4375            channelCount = 1;
4376        } else {
4377            channelCount = 2;
4378        }
4379        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4380        mResampler->setSampleRate(mSampleRate);
4381        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4382        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4383
4384        // optmization: if mono to mono, alter input frame count as if we were inputing
4385        // stereo samples
4386        if (mChannelCount == 1 && mReqChannelCount == 1) {
4387            mFrameCount >>= 1;
4388        }
4389
4390    }
4391    mRsmpInIndex = mFrameCount;
4392}
4393
4394unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4395{
4396    Mutex::Autolock _l(mLock);
4397    if (initCheck() != NO_ERROR) {
4398        return 0;
4399    }
4400
4401    return mInput->stream->get_input_frames_lost(mInput->stream);
4402}
4403
4404uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4405{
4406    Mutex::Autolock _l(mLock);
4407    uint32_t result = 0;
4408    if (getEffectChain_l(sessionId) != 0) {
4409        result = EFFECT_SESSION;
4410    }
4411
4412    for (size_t i = 0; i < mTracks.size(); ++i) {
4413        if (sessionId == mTracks[i]->sessionId()) {
4414            result |= TRACK_SESSION;
4415            break;
4416        }
4417    }
4418
4419    return result;
4420}
4421
4422KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4423{
4424    KeyedVector<int, bool> ids;
4425    Mutex::Autolock _l(mLock);
4426    for (size_t j = 0; j < mTracks.size(); ++j) {
4427        sp<RecordThread::RecordTrack> track = mTracks[j];
4428        int sessionId = track->sessionId();
4429        if (ids.indexOfKey(sessionId) < 0) {
4430            ids.add(sessionId, true);
4431        }
4432    }
4433    return ids;
4434}
4435
4436AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4437{
4438    Mutex::Autolock _l(mLock);
4439    AudioStreamIn *input = mInput;
4440    mInput = NULL;
4441    return input;
4442}
4443
4444// this method must always be called either with ThreadBase mLock held or inside the thread loop
4445audio_stream_t* AudioFlinger::RecordThread::stream() const
4446{
4447    if (mInput == NULL) {
4448        return NULL;
4449    }
4450    return &mInput->stream->common;
4451}
4452
4453status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4454{
4455    // only one chain per input thread
4456    if (mEffectChains.size() != 0) {
4457        return INVALID_OPERATION;
4458    }
4459    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4460
4461    chain->setInBuffer(NULL);
4462    chain->setOutBuffer(NULL);
4463
4464    checkSuspendOnAddEffectChain_l(chain);
4465
4466    mEffectChains.add(chain);
4467
4468    return NO_ERROR;
4469}
4470
4471size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4472{
4473    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4474    ALOGW_IF(mEffectChains.size() != 1,
4475            "removeEffectChain_l() %p invalid chain size %d on thread %p",
4476            chain.get(), mEffectChains.size(), this);
4477    if (mEffectChains.size() == 1) {
4478        mEffectChains.removeAt(0);
4479    }
4480    return 0;
4481}
4482
4483}; // namespace android
4484