Threads.h revision 010a1a1a552cdaad362cea8a0333b8906402dbcb
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    virtual status_t    readyToRun();
40
41    void dumpBase(int fd, const Vector<String16>& args);
42    void dumpEffectChains(int fd, const Vector<String16>& args);
43
44    void clearPowerManager();
45
46    // base for record and playback
47    enum {
48        CFG_EVENT_IO,
49        CFG_EVENT_PRIO
50    };
51
52    class ConfigEvent {
53    public:
54        ConfigEvent(int type) : mType(type) {}
55        virtual ~ConfigEvent() {}
56
57                 int type() const { return mType; }
58
59        virtual  void dump(char *buffer, size_t size) = 0;
60
61    private:
62        const int mType;
63    };
64
65    class IoConfigEvent : public ConfigEvent {
66    public:
67        IoConfigEvent(int event, int param) :
68            ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(param) {}
69        virtual ~IoConfigEvent() {}
70
71                int event() const { return mEvent; }
72                int param() const { return mParam; }
73
74        virtual  void dump(char *buffer, size_t size) {
75            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
76        }
77
78    private:
79        const int mEvent;
80        const int mParam;
81    };
82
83    class PrioConfigEvent : public ConfigEvent {
84    public:
85        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
86            ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
87        virtual ~PrioConfigEvent() {}
88
89                pid_t pid() const { return mPid; }
90                pid_t tid() const { return mTid; }
91                int32_t prio() const { return mPrio; }
92
93        virtual  void dump(char *buffer, size_t size) {
94            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
95        }
96
97    private:
98        const pid_t mPid;
99        const pid_t mTid;
100        const int32_t mPrio;
101    };
102
103
104    class PMDeathRecipient : public IBinder::DeathRecipient {
105    public:
106                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
107        virtual     ~PMDeathRecipient() {}
108
109        // IBinder::DeathRecipient
110        virtual     void        binderDied(const wp<IBinder>& who);
111
112    private:
113                    PMDeathRecipient(const PMDeathRecipient&);
114                    PMDeathRecipient& operator = (const PMDeathRecipient&);
115
116        wp<ThreadBase> mThread;
117    };
118
119    virtual     status_t    initCheck() const = 0;
120
121                // static externally-visible
122                type_t      type() const { return mType; }
123                audio_io_handle_t id() const { return mId;}
124
125                // dynamic externally-visible
126                uint32_t    sampleRate() const { return mSampleRate; }
127                uint32_t    channelCount() const { return mChannelCount; }
128                audio_channel_mask_t channelMask() const { return mChannelMask; }
129                audio_format_t format() const { return mFormat; }
130                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
131                // and returns the [normal mix] buffer's frame count.
132    virtual     size_t      frameCount() const = 0;
133                size_t      frameSize() const { return mFrameSize; }
134
135    // Should be "virtual status_t requestExitAndWait()" and override same
136    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
137                void        exit();
138    virtual     bool        checkForNewParameters_l() = 0;
139    virtual     status_t    setParameters(const String8& keyValuePairs);
140    virtual     String8     getParameters(const String8& keys) = 0;
141    virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
142                void        sendIoConfigEvent(int event, int param = 0);
143                void        sendIoConfigEvent_l(int event, int param = 0);
144                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
145                void        processConfigEvents();
146                void        processConfigEvents_l();
147
148                // see note at declaration of mStandby, mOutDevice and mInDevice
149                bool        standby() const { return mStandby; }
150                audio_devices_t outDevice() const { return mOutDevice; }
151                audio_devices_t inDevice() const { return mInDevice; }
152
153    virtual     audio_stream_t* stream() const = 0;
154
155                sp<EffectHandle> createEffect_l(
156                                    const sp<AudioFlinger::Client>& client,
157                                    const sp<IEffectClient>& effectClient,
158                                    int32_t priority,
159                                    int sessionId,
160                                    effect_descriptor_t *desc,
161                                    int *enabled,
162                                    status_t *status /*non-NULL*/);
163                void disconnectEffect(const sp< EffectModule>& effect,
164                                      EffectHandle *handle,
165                                      bool unpinIfLast);
166
167                // return values for hasAudioSession (bit field)
168                enum effect_state {
169                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
170                                            // effect
171                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
172                                            // track
173                };
174
175                // get effect chain corresponding to session Id.
176                sp<EffectChain> getEffectChain(int sessionId);
177                // same as getEffectChain() but must be called with ThreadBase mutex locked
178                sp<EffectChain> getEffectChain_l(int sessionId) const;
179                // add an effect chain to the chain list (mEffectChains)
180    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
181                // remove an effect chain from the chain list (mEffectChains)
182    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
183                // lock all effect chains Mutexes. Must be called before releasing the
184                // ThreadBase mutex before processing the mixer and effects. This guarantees the
185                // integrity of the chains during the process.
186                // Also sets the parameter 'effectChains' to current value of mEffectChains.
187                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
188                // unlock effect chains after process
189                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
190                // get a copy of mEffectChains vector
191                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
192                // set audio mode to all effect chains
193                void setMode(audio_mode_t mode);
194                // get effect module with corresponding ID on specified audio session
195                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
196                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
197                // add and effect module. Also creates the effect chain is none exists for
198                // the effects audio session
199                status_t addEffect_l(const sp< EffectModule>& effect);
200                // remove and effect module. Also removes the effect chain is this was the last
201                // effect
202                void removeEffect_l(const sp< EffectModule>& effect);
203                // detach all tracks connected to an auxiliary effect
204    virtual     void detachAuxEffect_l(int effectId __unused) {}
205                // returns either EFFECT_SESSION if effects on this audio session exist in one
206                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
207                virtual uint32_t hasAudioSession(int sessionId) const = 0;
208                // the value returned by default implementation is not important as the
209                // strategy is only meaningful for PlaybackThread which implements this method
210                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
211
212                // suspend or restore effect according to the type of effect passed. a NULL
213                // type pointer means suspend all effects in the session
214                void setEffectSuspended(const effect_uuid_t *type,
215                                        bool suspend,
216                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
217                // check if some effects must be suspended/restored when an effect is enabled
218                // or disabled
219                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
220                                                 bool enabled,
221                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
222                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
223                                                   bool enabled,
224                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
225
226                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
227                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
228
229
230    mutable     Mutex                   mLock;
231
232protected:
233
234                // entry describing an effect being suspended in mSuspendedSessions keyed vector
235                class SuspendedSessionDesc : public RefBase {
236                public:
237                    SuspendedSessionDesc() : mRefCount(0) {}
238
239                    int mRefCount;          // number of active suspend requests
240                    effect_uuid_t mType;    // effect type UUID
241                };
242
243                void        acquireWakeLock(int uid = -1);
244                void        acquireWakeLock_l(int uid = -1);
245                void        releaseWakeLock();
246                void        releaseWakeLock_l();
247                void        updateWakeLockUids(const SortedVector<int> &uids);
248                void        updateWakeLockUids_l(const SortedVector<int> &uids);
249                void        getPowerManager_l();
250                void setEffectSuspended_l(const effect_uuid_t *type,
251                                          bool suspend,
252                                          int sessionId);
253                // updated mSuspendedSessions when an effect suspended or restored
254                void        updateSuspendedSessions_l(const effect_uuid_t *type,
255                                                      bool suspend,
256                                                      int sessionId);
257                // check if some effects must be suspended when an effect chain is added
258                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
259
260                String16 getWakeLockTag();
261
262    virtual     void        preExit() { }
263
264    friend class AudioFlinger;      // for mEffectChains
265
266                const type_t            mType;
267
268                // Used by parameters, config events, addTrack_l, exit
269                Condition               mWaitWorkCV;
270
271                const sp<AudioFlinger>  mAudioFlinger;
272
273                // updated by PlaybackThread::readOutputParameters_l() or
274                // RecordThread::readInputParameters_l()
275                uint32_t                mSampleRate;
276                size_t                  mFrameCount;       // output HAL, direct output, record
277                audio_channel_mask_t    mChannelMask;
278                uint32_t                mChannelCount;
279                size_t                  mFrameSize;
280                audio_format_t          mFormat;
281                size_t                  mBufferSize;       // HAL buffer size for read() or write()
282
283                // Parameter sequence by client: binder thread calling setParameters():
284                //  1. Lock mLock
285                //  2. Append to mNewParameters
286                //  3. mWaitWorkCV.signal
287                //  4. mParamCond.waitRelative with timeout
288                //  5. read mParamStatus
289                //  6. mWaitWorkCV.signal
290                //  7. Unlock
291                //
292                // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
293                // 1. Lock mLock
294                // 2. If there is an entry in mNewParameters proceed ...
295                // 2. Read first entry in mNewParameters
296                // 3. Process
297                // 4. Remove first entry from mNewParameters
298                // 5. Set mParamStatus
299                // 6. mParamCond.signal
300                // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
301                // 8. Unlock
302                Condition               mParamCond;
303                Vector<String8>         mNewParameters;
304                status_t                mParamStatus;
305
306                // vector owns each ConfigEvent *, so must delete after removing
307                Vector<ConfigEvent *>     mConfigEvents;
308
309                // These fields are written and read by thread itself without lock or barrier,
310                // and read by other threads without lock or barrier via standby(), outDevice()
311                // and inDevice().
312                // Because of the absence of a lock or barrier, any other thread that reads
313                // these fields must use the information in isolation, or be prepared to deal
314                // with possibility that it might be inconsistent with other information.
315                bool                    mStandby;     // Whether thread is currently in standby.
316                audio_devices_t         mOutDevice;   // output device
317                audio_devices_t         mInDevice;    // input device
318                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
319
320                const audio_io_handle_t mId;
321                Vector< sp<EffectChain> > mEffectChains;
322
323                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
324                char                    mName[kNameLength];
325                sp<IPowerManager>       mPowerManager;
326                sp<IBinder>             mWakeLockToken;
327                const sp<PMDeathRecipient> mDeathRecipient;
328                // list of suspended effects per session and per type. The first vector is
329                // keyed by session ID, the second by type UUID timeLow field
330                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
331                                        mSuspendedSessions;
332                static const size_t     kLogSize = 4 * 1024;
333                sp<NBLog::Writer>       mNBLogWriter;
334};
335
336// --- PlaybackThread ---
337class PlaybackThread : public ThreadBase {
338public:
339
340#include "PlaybackTracks.h"
341
342    enum mixer_state {
343        MIXER_IDLE,             // no active tracks
344        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
345        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
346        MIXER_DRAIN_TRACK,      // drain currently playing track
347        MIXER_DRAIN_ALL,        // fully drain the hardware
348        // standby mode does not have an enum value
349        // suspend by audio policy manager is orthogonal to mixer state
350    };
351
352    // retry count before removing active track in case of underrun on offloaded thread:
353    // we need to make sure that AudioTrack client has enough time to send large buffers
354//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
355    // for offloaded tracks
356    static const int8_t kMaxTrackRetriesOffload = 20;
357
358    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
359                   audio_io_handle_t id, audio_devices_t device, type_t type);
360    virtual             ~PlaybackThread();
361
362                void        dump(int fd, const Vector<String16>& args);
363
364    // Thread virtuals
365    virtual     bool        threadLoop();
366
367    // RefBase
368    virtual     void        onFirstRef();
369
370protected:
371    // Code snippets that were lifted up out of threadLoop()
372    virtual     void        threadLoop_mix() = 0;
373    virtual     void        threadLoop_sleepTime() = 0;
374    virtual     ssize_t     threadLoop_write();
375    virtual     void        threadLoop_drain();
376    virtual     void        threadLoop_standby();
377    virtual     void        threadLoop_exit();
378    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
379
380                // prepareTracks_l reads and writes mActiveTracks, and returns
381                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
382                // is responsible for clearing or destroying this Vector later on, when it
383                // is safe to do so. That will drop the final ref count and destroy the tracks.
384    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
385                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
386
387                void        writeCallback();
388                void        resetWriteBlocked(uint32_t sequence);
389                void        drainCallback();
390                void        resetDraining(uint32_t sequence);
391
392    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
393
394    virtual     bool        waitingAsyncCallback();
395    virtual     bool        waitingAsyncCallback_l();
396    virtual     bool        shouldStandby_l();
397    virtual     void        onAddNewTrack_l();
398
399    // ThreadBase virtuals
400    virtual     void        preExit();
401
402public:
403
404    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
405
406                // return estimated latency in milliseconds, as reported by HAL
407                uint32_t    latency() const;
408                // same, but lock must already be held
409                uint32_t    latency_l() const;
410
411                void        setMasterVolume(float value);
412                void        setMasterMute(bool muted);
413
414                void        setStreamVolume(audio_stream_type_t stream, float value);
415                void        setStreamMute(audio_stream_type_t stream, bool muted);
416
417                float       streamVolume(audio_stream_type_t stream) const;
418
419                sp<Track>   createTrack_l(
420                                const sp<AudioFlinger::Client>& client,
421                                audio_stream_type_t streamType,
422                                uint32_t sampleRate,
423                                audio_format_t format,
424                                audio_channel_mask_t channelMask,
425                                size_t *pFrameCount,
426                                const sp<IMemory>& sharedBuffer,
427                                int sessionId,
428                                IAudioFlinger::track_flags_t *flags,
429                                pid_t tid,
430                                int uid,
431                                status_t *status /*non-NULL*/);
432
433                AudioStreamOut* getOutput() const;
434                AudioStreamOut* clearOutput();
435                virtual audio_stream_t* stream() const;
436
437                // a very large number of suspend() will eventually wraparound, but unlikely
438                void        suspend() { (void) android_atomic_inc(&mSuspended); }
439                void        restore()
440                                {
441                                    // if restore() is done without suspend(), get back into
442                                    // range so that the next suspend() will operate correctly
443                                    if (android_atomic_dec(&mSuspended) <= 0) {
444                                        android_atomic_release_store(0, &mSuspended);
445                                    }
446                                }
447                bool        isSuspended() const
448                                { return android_atomic_acquire_load(&mSuspended) > 0; }
449
450    virtual     String8     getParameters(const String8& keys);
451    virtual     void        audioConfigChanged_l(int event, int param = 0);
452                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
453                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
454                // Consider also removing and passing an explicit mMainBuffer initialization
455                // parameter to AF::PlaybackThread::Track::Track().
456                int16_t     *mixBuffer() const {
457                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
458
459    virtual     void detachAuxEffect_l(int effectId);
460                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
461                        int EffectId);
462                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
463                        int EffectId);
464
465                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
466                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
467                virtual uint32_t hasAudioSession(int sessionId) const;
468                virtual uint32_t getStrategyForSession_l(int sessionId);
469
470
471                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
472                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
473
474                // called with AudioFlinger lock held
475                        void     invalidateTracks(audio_stream_type_t streamType);
476
477    virtual     size_t      frameCount() const { return mNormalFrameCount; }
478
479                // Return's the HAL's frame count i.e. fast mixer buffer size.
480                size_t      frameCountHAL() const { return mFrameCount; }
481
482                status_t         getTimestamp_l(AudioTimestamp& timestamp);
483
484protected:
485    // updated by readOutputParameters_l()
486    size_t                          mNormalFrameCount;  // normal mixer and effects
487
488    void*                           mSinkBuffer;         // frame size aligned sink buffer
489
490    // TODO:
491    // Rearrange the buffer info into a struct/class with
492    // clear, copy, construction, destruction methods.
493    //
494    // mSinkBuffer also has associated with it:
495    //
496    // mSinkBufferSize: Sink Buffer Size
497    // mFormat: Sink Buffer Format
498
499    // Mixer Buffer (mMixerBuffer*)
500    //
501    // In the case of floating point or multichannel data, which is not in the
502    // sink format, it is required to accumulate in a higher precision or greater channel count
503    // buffer before downmixing or data conversion to the sink buffer.
504
505    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
506    bool                            mMixerBufferEnabled;
507
508    // Storage, 32 byte aligned (may make this alignment a requirement later).
509    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
510    void*                           mMixerBuffer;
511
512    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
513    size_t                          mMixerBufferSize;
514
515    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
516    audio_format_t                  mMixerBufferFormat;
517
518    // An internal flag set to true by MixerThread::prepareTracks_l()
519    // when mMixerBuffer contains valid data after mixing.
520    bool                            mMixerBufferValid;
521
522    // Effects Buffer (mEffectsBuffer*)
523    //
524    // In the case of effects data, which is not in the sink format,
525    // it is required to accumulate in a different buffer before data conversion
526    // to the sink buffer.
527
528    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
529    bool                            mEffectBufferEnabled;
530
531    // Storage, 32 byte aligned (may make this alignment a requirement later).
532    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
533    void*                           mEffectBuffer;
534
535    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
536    size_t                          mEffectBufferSize;
537
538    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
539    audio_format_t                  mEffectBufferFormat;
540
541    // An internal flag set to true by MixerThread::prepareTracks_l()
542    // when mEffectsBuffer contains valid data after mixing.
543    //
544    // When this is set, all mixer data is routed into the effects buffer
545    // for any processing (including output processing).
546    bool                            mEffectBufferValid;
547
548    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
549    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
550    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
551    // workaround that restriction.
552    // 'volatile' means accessed via atomic operations and no lock.
553    volatile int32_t                mSuspended;
554
555    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
556    // mFramesWritten would be better, or 64-bit even better
557    size_t                          mBytesWritten;
558private:
559    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
560    // PlaybackThread needs to find out if master-muted, it checks it's local
561    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
562    bool                            mMasterMute;
563                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
564protected:
565    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
566    SortedVector<int>               mWakeLockUids;
567    int                             mActiveTracksGeneration;
568    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
569
570    // Allocate a track name for a given channel mask.
571    //   Returns name >= 0 if successful, -1 on failure.
572    virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
573    virtual void            deleteTrackName_l(int name) = 0;
574
575    // Time to sleep between cycles when:
576    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
577    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
578    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
579    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
580    // No sleep in standby mode; waits on a condition
581
582    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
583                void        checkSilentMode_l();
584
585    // Non-trivial for DUPLICATING only
586    virtual     void        saveOutputTracks() { }
587    virtual     void        clearOutputTracks() { }
588
589    // Cache various calculated values, at threadLoop() entry and after a parameter change
590    virtual     void        cacheParameters_l();
591
592    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
593
594private:
595
596    friend class AudioFlinger;      // for numerous
597
598    PlaybackThread(const Client&);
599    PlaybackThread& operator = (const PlaybackThread&);
600
601    status_t    addTrack_l(const sp<Track>& track);
602    bool        destroyTrack_l(const sp<Track>& track);
603    void        removeTrack_l(const sp<Track>& track);
604    void        broadcast_l();
605
606    void        readOutputParameters_l();
607
608    virtual void dumpInternals(int fd, const Vector<String16>& args);
609    void        dumpTracks(int fd, const Vector<String16>& args);
610
611    SortedVector< sp<Track> >       mTracks;
612    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
613    // DuplicatingThread
614    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
615    AudioStreamOut                  *mOutput;
616
617    float                           mMasterVolume;
618    nsecs_t                         mLastWriteTime;
619    int                             mNumWrites;
620    int                             mNumDelayedWrites;
621    bool                            mInWrite;
622
623    // FIXME rename these former local variables of threadLoop to standard "m" names
624    nsecs_t                         standbyTime;
625    size_t                          mSinkBufferSize;
626
627    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
628    uint32_t                        activeSleepTime;
629    uint32_t                        idleSleepTime;
630
631    uint32_t                        sleepTime;
632
633    // mixer status returned by prepareTracks_l()
634    mixer_state                     mMixerStatus; // current cycle
635                                                  // previous cycle when in prepareTracks_l()
636    mixer_state                     mMixerStatusIgnoringFastTracks;
637                                                  // FIXME or a separate ready state per track
638
639    // FIXME move these declarations into the specific sub-class that needs them
640    // MIXER only
641    uint32_t                        sleepTimeShift;
642
643    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
644    nsecs_t                         standbyDelay;
645
646    // MIXER only
647    nsecs_t                         maxPeriod;
648
649    // DUPLICATING only
650    uint32_t                        writeFrames;
651
652    size_t                          mBytesRemaining;
653    size_t                          mCurrentWriteLength;
654    bool                            mUseAsyncWrite;
655    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
656    // incremented each time a write(), a flush() or a standby() occurs.
657    // Bit 0 is set when a write blocks and indicates a callback is expected.
658    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
659    // callbacks are ignored.
660    uint32_t                        mWriteAckSequence;
661    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
662    // incremented each time a drain is requested or a flush() or standby() occurs.
663    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
664    // expected.
665    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
666    // callbacks are ignored.
667    uint32_t                        mDrainSequence;
668    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
669    // for async write callback in the thread loop before evaluating it
670    bool                            mSignalPending;
671    sp<AsyncCallbackThread>         mCallbackThread;
672
673private:
674    // The HAL output sink is treated as non-blocking, but current implementation is blocking
675    sp<NBAIO_Sink>          mOutputSink;
676    // If a fast mixer is present, the blocking pipe sink, otherwise clear
677    sp<NBAIO_Sink>          mPipeSink;
678    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
679    sp<NBAIO_Sink>          mNormalSink;
680#ifdef TEE_SINK
681    // For dumpsys
682    sp<NBAIO_Sink>          mTeeSink;
683    sp<NBAIO_Source>        mTeeSource;
684#endif
685    uint32_t                mScreenState;   // cached copy of gScreenState
686    static const size_t     kFastMixerLogSize = 4 * 1024;
687    sp<NBLog::Writer>       mFastMixerNBLogWriter;
688public:
689    virtual     bool        hasFastMixer() const = 0;
690    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
691                                { FastTrackUnderruns dummy; return dummy; }
692
693protected:
694                // accessed by both binder threads and within threadLoop(), lock on mutex needed
695                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
696
697private:
698    // timestamp latch:
699    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
700    //  Q output is written while locked, and read while locked
701    struct {
702        AudioTimestamp  mTimestamp;
703        uint32_t        mUnpresentedFrames;
704    } mLatchD, mLatchQ;
705    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
706    bool mLatchQValid;  // true means mLatchQ is valid
707};
708
709class MixerThread : public PlaybackThread {
710public:
711    MixerThread(const sp<AudioFlinger>& audioFlinger,
712                AudioStreamOut* output,
713                audio_io_handle_t id,
714                audio_devices_t device,
715                type_t type = MIXER);
716    virtual             ~MixerThread();
717
718    // Thread virtuals
719
720    virtual     bool        checkForNewParameters_l();
721    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
722
723protected:
724    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
725    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
726    virtual     void        deleteTrackName_l(int name);
727    virtual     uint32_t    idleSleepTimeUs() const;
728    virtual     uint32_t    suspendSleepTimeUs() const;
729    virtual     void        cacheParameters_l();
730
731    // threadLoop snippets
732    virtual     ssize_t     threadLoop_write();
733    virtual     void        threadLoop_standby();
734    virtual     void        threadLoop_mix();
735    virtual     void        threadLoop_sleepTime();
736    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
737    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
738
739                AudioMixer* mAudioMixer;    // normal mixer
740private:
741                // one-time initialization, no locks required
742                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
743                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
744
745                // contents are not guaranteed to be consistent, no locks required
746                FastMixerDumpState mFastMixerDumpState;
747#ifdef STATE_QUEUE_DUMP
748                StateQueueObserverDump mStateQueueObserverDump;
749                StateQueueMutatorDump  mStateQueueMutatorDump;
750#endif
751                AudioWatchdogDump mAudioWatchdogDump;
752
753                // accessible only within the threadLoop(), no locks required
754                //          mFastMixer->sq()    // for mutating and pushing state
755                int32_t     mFastMixerFutex;    // for cold idle
756
757public:
758    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
759    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
760                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
761                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
762                            }
763};
764
765class DirectOutputThread : public PlaybackThread {
766public:
767
768    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
769                       audio_io_handle_t id, audio_devices_t device);
770    virtual                 ~DirectOutputThread();
771
772    // Thread virtuals
773
774    virtual     bool        checkForNewParameters_l();
775
776protected:
777    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
778    virtual     void        deleteTrackName_l(int name);
779    virtual     uint32_t    activeSleepTimeUs() const;
780    virtual     uint32_t    idleSleepTimeUs() const;
781    virtual     uint32_t    suspendSleepTimeUs() const;
782    virtual     void        cacheParameters_l();
783
784    // threadLoop snippets
785    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
786    virtual     void        threadLoop_mix();
787    virtual     void        threadLoop_sleepTime();
788
789    // volumes last sent to audio HAL with stream->set_volume()
790    float mLeftVolFloat;
791    float mRightVolFloat;
792
793    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
794                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
795    void processVolume_l(Track *track, bool lastTrack);
796
797    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
798    sp<Track>               mActiveTrack;
799public:
800    virtual     bool        hasFastMixer() const { return false; }
801};
802
803class OffloadThread : public DirectOutputThread {
804public:
805
806    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
807                        audio_io_handle_t id, uint32_t device);
808    virtual                 ~OffloadThread() {};
809
810protected:
811    // threadLoop snippets
812    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
813    virtual     void        threadLoop_exit();
814
815    virtual     bool        waitingAsyncCallback();
816    virtual     bool        waitingAsyncCallback_l();
817    virtual     bool        shouldStandby_l();
818    virtual     void        onAddNewTrack_l();
819
820private:
821                void        flushHw_l();
822
823private:
824    bool        mHwPaused;
825    bool        mFlushPending;
826    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
827    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
828    wp<Track>   mPreviousTrack;         // used to detect track switch
829};
830
831class AsyncCallbackThread : public Thread {
832public:
833
834    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
835
836    virtual             ~AsyncCallbackThread();
837
838    // Thread virtuals
839    virtual bool        threadLoop();
840
841    // RefBase
842    virtual void        onFirstRef();
843
844            void        exit();
845            void        setWriteBlocked(uint32_t sequence);
846            void        resetWriteBlocked();
847            void        setDraining(uint32_t sequence);
848            void        resetDraining();
849
850private:
851    const wp<PlaybackThread>   mPlaybackThread;
852    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
853    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
854    // to indicate that the callback has been received via resetWriteBlocked()
855    uint32_t                   mWriteAckSequence;
856    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
857    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
858    // to indicate that the callback has been received via resetDraining()
859    uint32_t                   mDrainSequence;
860    Condition                  mWaitWorkCV;
861    Mutex                      mLock;
862};
863
864class DuplicatingThread : public MixerThread {
865public:
866    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
867                      audio_io_handle_t id);
868    virtual                 ~DuplicatingThread();
869
870    // Thread virtuals
871                void        addOutputTrack(MixerThread* thread);
872                void        removeOutputTrack(MixerThread* thread);
873                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
874protected:
875    virtual     uint32_t    activeSleepTimeUs() const;
876
877private:
878                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
879protected:
880    // threadLoop snippets
881    virtual     void        threadLoop_mix();
882    virtual     void        threadLoop_sleepTime();
883    virtual     ssize_t     threadLoop_write();
884    virtual     void        threadLoop_standby();
885    virtual     void        cacheParameters_l();
886
887private:
888    // called from threadLoop, addOutputTrack, removeOutputTrack
889    virtual     void        updateWaitTime_l();
890protected:
891    virtual     void        saveOutputTracks();
892    virtual     void        clearOutputTracks();
893private:
894
895                uint32_t    mWaitTimeMs;
896    SortedVector < sp<OutputTrack> >  outputTracks;
897    SortedVector < sp<OutputTrack> >  mOutputTracks;
898public:
899    virtual     bool        hasFastMixer() const { return false; }
900};
901
902
903// record thread
904class RecordThread : public ThreadBase
905{
906public:
907
908    class RecordTrack;
909    class ResamplerBufferProvider : public AudioBufferProvider
910                        // derives from AudioBufferProvider interface for use by resampler
911    {
912    public:
913        ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { }
914        virtual ~ResamplerBufferProvider() { }
915        // AudioBufferProvider interface
916        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
917        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
918    private:
919        RecordTrack * const mRecordTrack;
920    };
921
922#include "RecordTracks.h"
923
924            RecordThread(const sp<AudioFlinger>& audioFlinger,
925                    AudioStreamIn *input,
926                    audio_io_handle_t id,
927                    audio_devices_t outDevice,
928                    audio_devices_t inDevice
929#ifdef TEE_SINK
930                    , const sp<NBAIO_Sink>& teeSink
931#endif
932                    );
933            virtual     ~RecordThread();
934
935    // no addTrack_l ?
936    void        destroyTrack_l(const sp<RecordTrack>& track);
937    void        removeTrack_l(const sp<RecordTrack>& track);
938
939    void        dumpInternals(int fd, const Vector<String16>& args);
940    void        dumpTracks(int fd, const Vector<String16>& args);
941
942    // Thread virtuals
943    virtual bool        threadLoop();
944
945    // RefBase
946    virtual void        onFirstRef();
947
948    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
949
950            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
951                    const sp<AudioFlinger::Client>& client,
952                    uint32_t sampleRate,
953                    audio_format_t format,
954                    audio_channel_mask_t channelMask,
955                    size_t *pFrameCount,
956                    int sessionId,
957                    int uid,
958                    IAudioFlinger::track_flags_t *flags,
959                    pid_t tid,
960                    status_t *status /*non-NULL*/);
961
962            status_t    start(RecordTrack* recordTrack,
963                              AudioSystem::sync_event_t event,
964                              int triggerSession);
965
966            // ask the thread to stop the specified track, and
967            // return true if the caller should then do it's part of the stopping process
968            bool        stop(RecordTrack* recordTrack);
969
970            void        dump(int fd, const Vector<String16>& args);
971            AudioStreamIn* clearInput();
972            virtual audio_stream_t* stream() const;
973
974
975    virtual bool        checkForNewParameters_l();
976    virtual String8     getParameters(const String8& keys);
977    virtual void        audioConfigChanged_l(int event, int param = 0);
978            void        readInputParameters_l();
979    virtual uint32_t    getInputFramesLost();
980
981    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
982    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
983    virtual uint32_t hasAudioSession(int sessionId) const;
984
985            // Return the set of unique session IDs across all tracks.
986            // The keys are the session IDs, and the associated values are meaningless.
987            // FIXME replace by Set [and implement Bag/Multiset for other uses].
988            KeyedVector<int, bool> sessionIds() const;
989
990    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
991    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
992
993    static void syncStartEventCallback(const wp<SyncEvent>& event);
994
995    virtual size_t      frameCount() const { return mFrameCount; }
996            bool        hasFastRecorder() const { return false; }
997
998private:
999            // Enter standby if not already in standby, and set mStandby flag
1000            void    standbyIfNotAlreadyInStandby();
1001
1002            // Call the HAL standby method unconditionally, and don't change mStandby flag
1003            void    inputStandBy();
1004
1005            AudioStreamIn                       *mInput;
1006            SortedVector < sp<RecordTrack> >    mTracks;
1007            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1008            // is used together with mStartStopCond to indicate start()/stop() progress
1009            SortedVector< sp<RecordTrack> >     mActiveTracks;
1010            // generation counter for mActiveTracks
1011            int                                 mActiveTracksGen;
1012            Condition                           mStartStopCond;
1013
1014            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1015            int16_t                             *mRsmpInBuffer; // see new[] for details on the size
1016            size_t                              mRsmpInFrames;  // size of resampler input in frames
1017            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1018
1019            // rolling index that is never cleared
1020            int32_t                             mRsmpInRear;    // last filled frame + 1
1021
1022            // For dumpsys
1023            const sp<NBAIO_Sink>                mTeeSink;
1024};
1025