Threads.h revision 463be250de73907965faa6a216c00312bf81e049
1/* 2** 3** Copyright 2012, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18#ifndef INCLUDING_FROM_AUDIOFLINGER_H 19 #error This header file should only be included from AudioFlinger.h 20#endif 21 22class ThreadBase : public Thread { 23public: 24 25#include "TrackBase.h" 26 27 enum type_t { 28 MIXER, // Thread class is MixerThread 29 DIRECT, // Thread class is DirectOutputThread 30 DUPLICATING, // Thread class is DuplicatingThread 31 RECORD, // Thread class is RecordThread 32 OFFLOAD // Thread class is OffloadThread 33 }; 34 35 ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 36 audio_devices_t outDevice, audio_devices_t inDevice, type_t type); 37 virtual ~ThreadBase(); 38 39 virtual status_t readyToRun(); 40 41 void dumpBase(int fd, const Vector<String16>& args); 42 void dumpEffectChains(int fd, const Vector<String16>& args); 43 44 void clearPowerManager(); 45 46 // base for record and playback 47 enum { 48 CFG_EVENT_IO, 49 CFG_EVENT_PRIO, 50 CFG_EVENT_SET_PARAMETER, 51 CFG_EVENT_CREATE_AUDIO_PATCH, 52 CFG_EVENT_RELEASE_AUDIO_PATCH, 53 }; 54 55 class ConfigEventData: public RefBase { 56 public: 57 virtual ~ConfigEventData() {} 58 59 virtual void dump(char *buffer, size_t size) = 0; 60 protected: 61 ConfigEventData() {} 62 }; 63 64 // Config event sequence by client if status needed (e.g binder thread calling setParameters()): 65 // 1. create SetParameterConfigEvent. This sets mWaitStatus in config event 66 // 2. Lock mLock 67 // 3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal 68 // 4. sendConfigEvent_l() reads status from event->mStatus; 69 // 5. sendConfigEvent_l() returns status 70 // 6. Unlock 71 // 72 // Parameter sequence by server: threadLoop calling processConfigEvents_l(): 73 // 1. Lock mLock 74 // 2. If there is an entry in mConfigEvents proceed ... 75 // 3. Read first entry in mConfigEvents 76 // 4. Remove first entry from mConfigEvents 77 // 5. Process 78 // 6. Set event->mStatus 79 // 7. event->mCond.signal 80 // 8. Unlock 81 82 class ConfigEvent: public RefBase { 83 public: 84 virtual ~ConfigEvent() {} 85 86 void dump(char *buffer, size_t size) { mData->dump(buffer, size); } 87 88 const int mType; // event type e.g. CFG_EVENT_IO 89 Mutex mLock; // mutex associated with mCond 90 Condition mCond; // condition for status return 91 status_t mStatus; // status communicated to sender 92 bool mWaitStatus; // true if sender is waiting for status 93 sp<ConfigEventData> mData; // event specific parameter data 94 95 protected: 96 ConfigEvent(int type) : mType(type), mStatus(NO_ERROR), mWaitStatus(false), mData(NULL) {} 97 }; 98 99 class IoConfigEventData : public ConfigEventData { 100 public: 101 IoConfigEventData(int event, int param) : 102 mEvent(event), mParam(param) {} 103 104 virtual void dump(char *buffer, size_t size) { 105 snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam); 106 } 107 108 const int mEvent; 109 const int mParam; 110 }; 111 112 class IoConfigEvent : public ConfigEvent { 113 public: 114 IoConfigEvent(int event, int param) : 115 ConfigEvent(CFG_EVENT_IO) { 116 mData = new IoConfigEventData(event, param); 117 } 118 virtual ~IoConfigEvent() {} 119 }; 120 121 class PrioConfigEventData : public ConfigEventData { 122 public: 123 PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) : 124 mPid(pid), mTid(tid), mPrio(prio) {} 125 126 virtual void dump(char *buffer, size_t size) { 127 snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio); 128 } 129 130 const pid_t mPid; 131 const pid_t mTid; 132 const int32_t mPrio; 133 }; 134 135 class PrioConfigEvent : public ConfigEvent { 136 public: 137 PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) : 138 ConfigEvent(CFG_EVENT_PRIO) { 139 mData = new PrioConfigEventData(pid, tid, prio); 140 } 141 virtual ~PrioConfigEvent() {} 142 }; 143 144 class SetParameterConfigEventData : public ConfigEventData { 145 public: 146 SetParameterConfigEventData(String8 keyValuePairs) : 147 mKeyValuePairs(keyValuePairs) {} 148 149 virtual void dump(char *buffer, size_t size) { 150 snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string()); 151 } 152 153 const String8 mKeyValuePairs; 154 }; 155 156 class SetParameterConfigEvent : public ConfigEvent { 157 public: 158 SetParameterConfigEvent(String8 keyValuePairs) : 159 ConfigEvent(CFG_EVENT_SET_PARAMETER) { 160 mData = new SetParameterConfigEventData(keyValuePairs); 161 mWaitStatus = true; 162 } 163 virtual ~SetParameterConfigEvent() {} 164 }; 165 166 class CreateAudioPatchConfigEventData : public ConfigEventData { 167 public: 168 CreateAudioPatchConfigEventData(const struct audio_patch patch, 169 audio_patch_handle_t handle) : 170 mPatch(patch), mHandle(handle) {} 171 172 virtual void dump(char *buffer, size_t size) { 173 snprintf(buffer, size, "Patch handle: %u\n", mHandle); 174 } 175 176 const struct audio_patch mPatch; 177 audio_patch_handle_t mHandle; 178 }; 179 180 class CreateAudioPatchConfigEvent : public ConfigEvent { 181 public: 182 CreateAudioPatchConfigEvent(const struct audio_patch patch, 183 audio_patch_handle_t handle) : 184 ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) { 185 mData = new CreateAudioPatchConfigEventData(patch, handle); 186 mWaitStatus = true; 187 } 188 virtual ~CreateAudioPatchConfigEvent() {} 189 }; 190 191 class ReleaseAudioPatchConfigEventData : public ConfigEventData { 192 public: 193 ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) : 194 mHandle(handle) {} 195 196 virtual void dump(char *buffer, size_t size) { 197 snprintf(buffer, size, "Patch handle: %u\n", mHandle); 198 } 199 200 audio_patch_handle_t mHandle; 201 }; 202 203 class ReleaseAudioPatchConfigEvent : public ConfigEvent { 204 public: 205 ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) : 206 ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) { 207 mData = new ReleaseAudioPatchConfigEventData(handle); 208 mWaitStatus = true; 209 } 210 virtual ~ReleaseAudioPatchConfigEvent() {} 211 }; 212 213 class PMDeathRecipient : public IBinder::DeathRecipient { 214 public: 215 PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {} 216 virtual ~PMDeathRecipient() {} 217 218 // IBinder::DeathRecipient 219 virtual void binderDied(const wp<IBinder>& who); 220 221 private: 222 PMDeathRecipient(const PMDeathRecipient&); 223 PMDeathRecipient& operator = (const PMDeathRecipient&); 224 225 wp<ThreadBase> mThread; 226 }; 227 228 virtual status_t initCheck() const = 0; 229 230 // static externally-visible 231 type_t type() const { return mType; } 232 audio_io_handle_t id() const { return mId;} 233 234 // dynamic externally-visible 235 uint32_t sampleRate() const { return mSampleRate; } 236 audio_channel_mask_t channelMask() const { return mChannelMask; } 237 audio_format_t format() const { return mHALFormat; } 238 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects, 239 // and returns the [normal mix] buffer's frame count. 240 virtual size_t frameCount() const = 0; 241 size_t frameSize() const { return mFrameSize; } 242 243 // Should be "virtual status_t requestExitAndWait()" and override same 244 // method in Thread, but Thread::requestExitAndWait() is not yet virtual. 245 void exit(); 246 virtual bool checkForNewParameter_l(const String8& keyValuePair, 247 status_t& status) = 0; 248 virtual status_t setParameters(const String8& keyValuePairs); 249 virtual String8 getParameters(const String8& keys) = 0; 250 virtual void audioConfigChanged(int event, int param = 0) = 0; 251 // sendConfigEvent_l() must be called with ThreadBase::mLock held 252 // Can temporarily release the lock if waiting for a reply from 253 // processConfigEvents_l(). 254 status_t sendConfigEvent_l(sp<ConfigEvent>& event); 255 void sendIoConfigEvent(int event, int param = 0); 256 void sendIoConfigEvent_l(int event, int param = 0); 257 void sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio); 258 status_t sendSetParameterConfigEvent_l(const String8& keyValuePair); 259 status_t sendCreateAudioPatchConfigEvent(const struct audio_patch *patch, 260 audio_patch_handle_t *handle); 261 status_t sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle); 262 void processConfigEvents_l(); 263 virtual void cacheParameters_l() = 0; 264 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 265 audio_patch_handle_t *handle) = 0; 266 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle) = 0; 267 268 269 // see note at declaration of mStandby, mOutDevice and mInDevice 270 bool standby() const { return mStandby; } 271 audio_devices_t outDevice() const { return mOutDevice; } 272 audio_devices_t inDevice() const { return mInDevice; } 273 274 virtual audio_stream_t* stream() const = 0; 275 276 sp<EffectHandle> createEffect_l( 277 const sp<AudioFlinger::Client>& client, 278 const sp<IEffectClient>& effectClient, 279 int32_t priority, 280 int sessionId, 281 effect_descriptor_t *desc, 282 int *enabled, 283 status_t *status /*non-NULL*/); 284 void disconnectEffect(const sp< EffectModule>& effect, 285 EffectHandle *handle, 286 bool unpinIfLast); 287 288 // return values for hasAudioSession (bit field) 289 enum effect_state { 290 EFFECT_SESSION = 0x1, // the audio session corresponds to at least one 291 // effect 292 TRACK_SESSION = 0x2 // the audio session corresponds to at least one 293 // track 294 }; 295 296 // get effect chain corresponding to session Id. 297 sp<EffectChain> getEffectChain(int sessionId); 298 // same as getEffectChain() but must be called with ThreadBase mutex locked 299 sp<EffectChain> getEffectChain_l(int sessionId) const; 300 // add an effect chain to the chain list (mEffectChains) 301 virtual status_t addEffectChain_l(const sp<EffectChain>& chain) = 0; 302 // remove an effect chain from the chain list (mEffectChains) 303 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0; 304 // lock all effect chains Mutexes. Must be called before releasing the 305 // ThreadBase mutex before processing the mixer and effects. This guarantees the 306 // integrity of the chains during the process. 307 // Also sets the parameter 'effectChains' to current value of mEffectChains. 308 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains); 309 // unlock effect chains after process 310 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains); 311 // get a copy of mEffectChains vector 312 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; }; 313 // set audio mode to all effect chains 314 void setMode(audio_mode_t mode); 315 // get effect module with corresponding ID on specified audio session 316 sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId); 317 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId); 318 // add and effect module. Also creates the effect chain is none exists for 319 // the effects audio session 320 status_t addEffect_l(const sp< EffectModule>& effect); 321 // remove and effect module. Also removes the effect chain is this was the last 322 // effect 323 void removeEffect_l(const sp< EffectModule>& effect); 324 // detach all tracks connected to an auxiliary effect 325 virtual void detachAuxEffect_l(int effectId __unused) {} 326 // returns either EFFECT_SESSION if effects on this audio session exist in one 327 // chain, or TRACK_SESSION if tracks on this audio session exist, or both 328 virtual uint32_t hasAudioSession(int sessionId) const = 0; 329 // the value returned by default implementation is not important as the 330 // strategy is only meaningful for PlaybackThread which implements this method 331 virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; } 332 333 // suspend or restore effect according to the type of effect passed. a NULL 334 // type pointer means suspend all effects in the session 335 void setEffectSuspended(const effect_uuid_t *type, 336 bool suspend, 337 int sessionId = AUDIO_SESSION_OUTPUT_MIX); 338 // check if some effects must be suspended/restored when an effect is enabled 339 // or disabled 340 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 341 bool enabled, 342 int sessionId = AUDIO_SESSION_OUTPUT_MIX); 343 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, 344 bool enabled, 345 int sessionId = AUDIO_SESSION_OUTPUT_MIX); 346 347 virtual status_t setSyncEvent(const sp<SyncEvent>& event) = 0; 348 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const = 0; 349 350 // Return a reference to a per-thread heap which can be used to allocate IMemory 351 // objects that will be read-only to client processes, read/write to mediaserver, 352 // and shared by all client processes of the thread. 353 // The heap is per-thread rather than common across all threads, because 354 // clients can't be trusted not to modify the offset of the IMemory they receive. 355 // If a thread does not have such a heap, this method returns 0. 356 virtual sp<MemoryDealer> readOnlyHeap() const { return 0; } 357 358 virtual sp<IMemory> pipeMemory() const { return 0; } 359 360 mutable Mutex mLock; 361 362protected: 363 364 // entry describing an effect being suspended in mSuspendedSessions keyed vector 365 class SuspendedSessionDesc : public RefBase { 366 public: 367 SuspendedSessionDesc() : mRefCount(0) {} 368 369 int mRefCount; // number of active suspend requests 370 effect_uuid_t mType; // effect type UUID 371 }; 372 373 void acquireWakeLock(int uid = -1); 374 void acquireWakeLock_l(int uid = -1); 375 void releaseWakeLock(); 376 void releaseWakeLock_l(); 377 void updateWakeLockUids(const SortedVector<int> &uids); 378 void updateWakeLockUids_l(const SortedVector<int> &uids); 379 void getPowerManager_l(); 380 void setEffectSuspended_l(const effect_uuid_t *type, 381 bool suspend, 382 int sessionId); 383 // updated mSuspendedSessions when an effect suspended or restored 384 void updateSuspendedSessions_l(const effect_uuid_t *type, 385 bool suspend, 386 int sessionId); 387 // check if some effects must be suspended when an effect chain is added 388 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain); 389 390 String16 getWakeLockTag(); 391 392 virtual void preExit() { } 393 394 friend class AudioFlinger; // for mEffectChains 395 396 const type_t mType; 397 398 // Used by parameters, config events, addTrack_l, exit 399 Condition mWaitWorkCV; 400 401 const sp<AudioFlinger> mAudioFlinger; 402 403 // updated by PlaybackThread::readOutputParameters_l() or 404 // RecordThread::readInputParameters_l() 405 uint32_t mSampleRate; 406 size_t mFrameCount; // output HAL, direct output, record 407 audio_channel_mask_t mChannelMask; 408 uint32_t mChannelCount; 409 size_t mFrameSize; 410 audio_format_t mFormat; // Source format for Recording and 411 // Sink format for Playback. 412 // Sink format may be different than 413 // HAL format if Fastmixer is used. 414 audio_format_t mHALFormat; 415 size_t mBufferSize; // HAL buffer size for read() or write() 416 417 Vector< sp<ConfigEvent> > mConfigEvents; 418 419 // These fields are written and read by thread itself without lock or barrier, 420 // and read by other threads without lock or barrier via standby(), outDevice() 421 // and inDevice(). 422 // Because of the absence of a lock or barrier, any other thread that reads 423 // these fields must use the information in isolation, or be prepared to deal 424 // with possibility that it might be inconsistent with other information. 425 bool mStandby; // Whether thread is currently in standby. 426 audio_devices_t mOutDevice; // output device 427 audio_devices_t mInDevice; // input device 428 audio_source_t mAudioSource; // (see audio.h, audio_source_t) 429 430 const audio_io_handle_t mId; 431 Vector< sp<EffectChain> > mEffectChains; 432 433 static const int kNameLength = 16; // prctl(PR_SET_NAME) limit 434 char mName[kNameLength]; 435 sp<IPowerManager> mPowerManager; 436 sp<IBinder> mWakeLockToken; 437 const sp<PMDeathRecipient> mDeathRecipient; 438 // list of suspended effects per session and per type. The first vector is 439 // keyed by session ID, the second by type UUID timeLow field 440 KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > > 441 mSuspendedSessions; 442 static const size_t kLogSize = 4 * 1024; 443 sp<NBLog::Writer> mNBLogWriter; 444}; 445 446// --- PlaybackThread --- 447class PlaybackThread : public ThreadBase { 448public: 449 450#include "PlaybackTracks.h" 451 452 enum mixer_state { 453 MIXER_IDLE, // no active tracks 454 MIXER_TRACKS_ENABLED, // at least one active track, but no track has any data ready 455 MIXER_TRACKS_READY, // at least one active track, and at least one track has data 456 MIXER_DRAIN_TRACK, // drain currently playing track 457 MIXER_DRAIN_ALL, // fully drain the hardware 458 // standby mode does not have an enum value 459 // suspend by audio policy manager is orthogonal to mixer state 460 }; 461 462 // retry count before removing active track in case of underrun on offloaded thread: 463 // we need to make sure that AudioTrack client has enough time to send large buffers 464//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled 465 // for offloaded tracks 466 static const int8_t kMaxTrackRetriesOffload = 20; 467 468 PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 469 audio_io_handle_t id, audio_devices_t device, type_t type); 470 virtual ~PlaybackThread(); 471 472 void dump(int fd, const Vector<String16>& args); 473 474 // Thread virtuals 475 virtual bool threadLoop(); 476 477 // RefBase 478 virtual void onFirstRef(); 479 480protected: 481 // Code snippets that were lifted up out of threadLoop() 482 virtual void threadLoop_mix() = 0; 483 virtual void threadLoop_sleepTime() = 0; 484 virtual ssize_t threadLoop_write(); 485 virtual void threadLoop_drain(); 486 virtual void threadLoop_standby(); 487 virtual void threadLoop_exit(); 488 virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove); 489 490 // prepareTracks_l reads and writes mActiveTracks, and returns 491 // the pending set of tracks to remove via Vector 'tracksToRemove'. The caller 492 // is responsible for clearing or destroying this Vector later on, when it 493 // is safe to do so. That will drop the final ref count and destroy the tracks. 494 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0; 495 void removeTracks_l(const Vector< sp<Track> >& tracksToRemove); 496 497 void writeCallback(); 498 void resetWriteBlocked(uint32_t sequence); 499 void drainCallback(); 500 void resetDraining(uint32_t sequence); 501 502 static int asyncCallback(stream_callback_event_t event, void *param, void *cookie); 503 504 virtual bool waitingAsyncCallback(); 505 virtual bool waitingAsyncCallback_l(); 506 virtual bool shouldStandby_l(); 507 virtual void onAddNewTrack_l(); 508 509 // ThreadBase virtuals 510 virtual void preExit(); 511 512public: 513 514 virtual status_t initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; } 515 516 // return estimated latency in milliseconds, as reported by HAL 517 uint32_t latency() const; 518 // same, but lock must already be held 519 uint32_t latency_l() const; 520 521 void setMasterVolume(float value); 522 void setMasterMute(bool muted); 523 524 void setStreamVolume(audio_stream_type_t stream, float value); 525 void setStreamMute(audio_stream_type_t stream, bool muted); 526 527 float streamVolume(audio_stream_type_t stream) const; 528 529 sp<Track> createTrack_l( 530 const sp<AudioFlinger::Client>& client, 531 audio_stream_type_t streamType, 532 uint32_t sampleRate, 533 audio_format_t format, 534 audio_channel_mask_t channelMask, 535 size_t *pFrameCount, 536 const sp<IMemory>& sharedBuffer, 537 int sessionId, 538 IAudioFlinger::track_flags_t *flags, 539 pid_t tid, 540 int uid, 541 status_t *status /*non-NULL*/); 542 543 AudioStreamOut* getOutput() const; 544 AudioStreamOut* clearOutput(); 545 virtual audio_stream_t* stream() const; 546 547 // a very large number of suspend() will eventually wraparound, but unlikely 548 void suspend() { (void) android_atomic_inc(&mSuspended); } 549 void restore() 550 { 551 // if restore() is done without suspend(), get back into 552 // range so that the next suspend() will operate correctly 553 if (android_atomic_dec(&mSuspended) <= 0) { 554 android_atomic_release_store(0, &mSuspended); 555 } 556 } 557 bool isSuspended() const 558 { return android_atomic_acquire_load(&mSuspended) > 0; } 559 560 virtual String8 getParameters(const String8& keys); 561 virtual void audioConfigChanged(int event, int param = 0); 562 status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames); 563 // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency. 564 // Consider also removing and passing an explicit mMainBuffer initialization 565 // parameter to AF::PlaybackThread::Track::Track(). 566 int16_t *mixBuffer() const { 567 return reinterpret_cast<int16_t *>(mSinkBuffer); }; 568 569 virtual void detachAuxEffect_l(int effectId); 570 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track, 571 int EffectId); 572 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track, 573 int EffectId); 574 575 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 576 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); 577 virtual uint32_t hasAudioSession(int sessionId) const; 578 virtual uint32_t getStrategyForSession_l(int sessionId); 579 580 581 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 582 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 583 584 // called with AudioFlinger lock held 585 void invalidateTracks(audio_stream_type_t streamType); 586 587 virtual size_t frameCount() const { return mNormalFrameCount; } 588 589 // Return's the HAL's frame count i.e. fast mixer buffer size. 590 size_t frameCountHAL() const { return mFrameCount; } 591 592 status_t getTimestamp_l(AudioTimestamp& timestamp); 593 594protected: 595 // updated by readOutputParameters_l() 596 size_t mNormalFrameCount; // normal mixer and effects 597 598 void* mSinkBuffer; // frame size aligned sink buffer 599 600 // TODO: 601 // Rearrange the buffer info into a struct/class with 602 // clear, copy, construction, destruction methods. 603 // 604 // mSinkBuffer also has associated with it: 605 // 606 // mSinkBufferSize: Sink Buffer Size 607 // mFormat: Sink Buffer Format 608 609 // Mixer Buffer (mMixerBuffer*) 610 // 611 // In the case of floating point or multichannel data, which is not in the 612 // sink format, it is required to accumulate in a higher precision or greater channel count 613 // buffer before downmixing or data conversion to the sink buffer. 614 615 // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer. 616 bool mMixerBufferEnabled; 617 618 // Storage, 32 byte aligned (may make this alignment a requirement later). 619 // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames. 620 void* mMixerBuffer; 621 622 // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize. 623 size_t mMixerBufferSize; 624 625 // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only. 626 audio_format_t mMixerBufferFormat; 627 628 // An internal flag set to true by MixerThread::prepareTracks_l() 629 // when mMixerBuffer contains valid data after mixing. 630 bool mMixerBufferValid; 631 632 // Effects Buffer (mEffectsBuffer*) 633 // 634 // In the case of effects data, which is not in the sink format, 635 // it is required to accumulate in a different buffer before data conversion 636 // to the sink buffer. 637 638 // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer. 639 bool mEffectBufferEnabled; 640 641 // Storage, 32 byte aligned (may make this alignment a requirement later). 642 // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames. 643 void* mEffectBuffer; 644 645 // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize. 646 size_t mEffectBufferSize; 647 648 // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only. 649 audio_format_t mEffectBufferFormat; 650 651 // An internal flag set to true by MixerThread::prepareTracks_l() 652 // when mEffectsBuffer contains valid data after mixing. 653 // 654 // When this is set, all mixer data is routed into the effects buffer 655 // for any processing (including output processing). 656 bool mEffectBufferValid; 657 658 // suspend count, > 0 means suspended. While suspended, the thread continues to pull from 659 // tracks and mix, but doesn't write to HAL. A2DP and SCO HAL implementations can't handle 660 // concurrent use of both of them, so Audio Policy Service suspends one of the threads to 661 // workaround that restriction. 662 // 'volatile' means accessed via atomic operations and no lock. 663 volatile int32_t mSuspended; 664 665 // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples 666 // mFramesWritten would be better, or 64-bit even better 667 size_t mBytesWritten; 668private: 669 // mMasterMute is in both PlaybackThread and in AudioFlinger. When a 670 // PlaybackThread needs to find out if master-muted, it checks it's local 671 // copy rather than the one in AudioFlinger. This optimization saves a lock. 672 bool mMasterMute; 673 void setMasterMute_l(bool muted) { mMasterMute = muted; } 674protected: 675 SortedVector< wp<Track> > mActiveTracks; // FIXME check if this could be sp<> 676 SortedVector<int> mWakeLockUids; 677 int mActiveTracksGeneration; 678 wp<Track> mLatestActiveTrack; // latest track added to mActiveTracks 679 680 // Allocate a track name for a given channel mask. 681 // Returns name >= 0 if successful, -1 on failure. 682 virtual int getTrackName_l(audio_channel_mask_t channelMask, 683 audio_format_t format, int sessionId) = 0; 684 virtual void deleteTrackName_l(int name) = 0; 685 686 // Time to sleep between cycles when: 687 virtual uint32_t activeSleepTimeUs() const; // mixer state MIXER_TRACKS_ENABLED 688 virtual uint32_t idleSleepTimeUs() const = 0; // mixer state MIXER_IDLE 689 virtual uint32_t suspendSleepTimeUs() const = 0; // audio policy manager suspended us 690 // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write() 691 // No sleep in standby mode; waits on a condition 692 693 // Code snippets that are temporarily lifted up out of threadLoop() until the merge 694 void checkSilentMode_l(); 695 696 // Non-trivial for DUPLICATING only 697 virtual void saveOutputTracks() { } 698 virtual void clearOutputTracks() { } 699 700 // Cache various calculated values, at threadLoop() entry and after a parameter change 701 virtual void cacheParameters_l(); 702 703 virtual uint32_t correctLatency_l(uint32_t latency) const; 704 705 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 706 audio_patch_handle_t *handle); 707 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 708 709private: 710 711 friend class AudioFlinger; // for numerous 712 713 PlaybackThread& operator = (const PlaybackThread&); 714 715 status_t addTrack_l(const sp<Track>& track); 716 bool destroyTrack_l(const sp<Track>& track); 717 void removeTrack_l(const sp<Track>& track); 718 void broadcast_l(); 719 720 void readOutputParameters_l(); 721 722 virtual void dumpInternals(int fd, const Vector<String16>& args); 723 void dumpTracks(int fd, const Vector<String16>& args); 724 725 SortedVector< sp<Track> > mTracks; 726 // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by 727 // DuplicatingThread 728 stream_type_t mStreamTypes[AUDIO_STREAM_CNT + 1]; 729 AudioStreamOut *mOutput; 730 731 float mMasterVolume; 732 nsecs_t mLastWriteTime; 733 int mNumWrites; 734 int mNumDelayedWrites; 735 bool mInWrite; 736 737 // FIXME rename these former local variables of threadLoop to standard "m" names 738 nsecs_t standbyTime; 739 size_t mSinkBufferSize; 740 741 // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l() 742 uint32_t activeSleepTime; 743 uint32_t idleSleepTime; 744 745 uint32_t sleepTime; 746 747 // mixer status returned by prepareTracks_l() 748 mixer_state mMixerStatus; // current cycle 749 // previous cycle when in prepareTracks_l() 750 mixer_state mMixerStatusIgnoringFastTracks; 751 // FIXME or a separate ready state per track 752 753 // FIXME move these declarations into the specific sub-class that needs them 754 // MIXER only 755 uint32_t sleepTimeShift; 756 757 // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value 758 nsecs_t standbyDelay; 759 760 // MIXER only 761 nsecs_t maxPeriod; 762 763 // DUPLICATING only 764 uint32_t writeFrames; 765 766 size_t mBytesRemaining; 767 size_t mCurrentWriteLength; 768 bool mUseAsyncWrite; 769 // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is 770 // incremented each time a write(), a flush() or a standby() occurs. 771 // Bit 0 is set when a write blocks and indicates a callback is expected. 772 // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence 773 // callbacks are ignored. 774 uint32_t mWriteAckSequence; 775 // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is 776 // incremented each time a drain is requested or a flush() or standby() occurs. 777 // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is 778 // expected. 779 // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence 780 // callbacks are ignored. 781 uint32_t mDrainSequence; 782 // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait 783 // for async write callback in the thread loop before evaluating it 784 bool mSignalPending; 785 sp<AsyncCallbackThread> mCallbackThread; 786 787private: 788 // The HAL output sink is treated as non-blocking, but current implementation is blocking 789 sp<NBAIO_Sink> mOutputSink; 790 // If a fast mixer is present, the blocking pipe sink, otherwise clear 791 sp<NBAIO_Sink> mPipeSink; 792 // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink 793 sp<NBAIO_Sink> mNormalSink; 794#ifdef TEE_SINK 795 // For dumpsys 796 sp<NBAIO_Sink> mTeeSink; 797 sp<NBAIO_Source> mTeeSource; 798#endif 799 uint32_t mScreenState; // cached copy of gScreenState 800 static const size_t kFastMixerLogSize = 4 * 1024; 801 sp<NBLog::Writer> mFastMixerNBLogWriter; 802public: 803 virtual bool hasFastMixer() const = 0; 804 virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const 805 { FastTrackUnderruns dummy; return dummy; } 806 807protected: 808 // accessed by both binder threads and within threadLoop(), lock on mutex needed 809 unsigned mFastTrackAvailMask; // bit i set if fast track [i] is available 810 811private: 812 // timestamp latch: 813 // D input is written by threadLoop_write while mutex is unlocked, and read while locked 814 // Q output is written while locked, and read while locked 815 struct { 816 AudioTimestamp mTimestamp; 817 uint32_t mUnpresentedFrames; 818 } mLatchD, mLatchQ; 819 bool mLatchDValid; // true means mLatchD is valid, and clock it into latch at next opportunity 820 bool mLatchQValid; // true means mLatchQ is valid 821}; 822 823class MixerThread : public PlaybackThread { 824public: 825 MixerThread(const sp<AudioFlinger>& audioFlinger, 826 AudioStreamOut* output, 827 audio_io_handle_t id, 828 audio_devices_t device, 829 type_t type = MIXER); 830 virtual ~MixerThread(); 831 832 // Thread virtuals 833 834 virtual bool checkForNewParameter_l(const String8& keyValuePair, 835 status_t& status); 836 virtual void dumpInternals(int fd, const Vector<String16>& args); 837 838protected: 839 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 840 virtual int getTrackName_l(audio_channel_mask_t channelMask, 841 audio_format_t format, int sessionId); 842 virtual void deleteTrackName_l(int name); 843 virtual uint32_t idleSleepTimeUs() const; 844 virtual uint32_t suspendSleepTimeUs() const; 845 virtual void cacheParameters_l(); 846 847 // threadLoop snippets 848 virtual ssize_t threadLoop_write(); 849 virtual void threadLoop_standby(); 850 virtual void threadLoop_mix(); 851 virtual void threadLoop_sleepTime(); 852 virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove); 853 virtual uint32_t correctLatency_l(uint32_t latency) const; 854 855 AudioMixer* mAudioMixer; // normal mixer 856private: 857 // one-time initialization, no locks required 858 sp<FastMixer> mFastMixer; // non-0 if there is also a fast mixer 859 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread 860 861 // contents are not guaranteed to be consistent, no locks required 862 FastMixerDumpState mFastMixerDumpState; 863#ifdef STATE_QUEUE_DUMP 864 StateQueueObserverDump mStateQueueObserverDump; 865 StateQueueMutatorDump mStateQueueMutatorDump; 866#endif 867 AudioWatchdogDump mAudioWatchdogDump; 868 869 // accessible only within the threadLoop(), no locks required 870 // mFastMixer->sq() // for mutating and pushing state 871 int32_t mFastMixerFutex; // for cold idle 872 873public: 874 virtual bool hasFastMixer() const { return mFastMixer != 0; } 875 virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const { 876 ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks); 877 return mFastMixerDumpState.mTracks[fastIndex].mUnderruns; 878 } 879}; 880 881class DirectOutputThread : public PlaybackThread { 882public: 883 884 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 885 audio_io_handle_t id, audio_devices_t device); 886 virtual ~DirectOutputThread(); 887 888 // Thread virtuals 889 890 virtual bool checkForNewParameter_l(const String8& keyValuePair, 891 status_t& status); 892 893protected: 894 virtual int getTrackName_l(audio_channel_mask_t channelMask, 895 audio_format_t format, int sessionId); 896 virtual void deleteTrackName_l(int name); 897 virtual uint32_t activeSleepTimeUs() const; 898 virtual uint32_t idleSleepTimeUs() const; 899 virtual uint32_t suspendSleepTimeUs() const; 900 virtual void cacheParameters_l(); 901 902 // threadLoop snippets 903 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 904 virtual void threadLoop_mix(); 905 virtual void threadLoop_sleepTime(); 906 907 // volumes last sent to audio HAL with stream->set_volume() 908 float mLeftVolFloat; 909 float mRightVolFloat; 910 911 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 912 audio_io_handle_t id, uint32_t device, ThreadBase::type_t type); 913 void processVolume_l(Track *track, bool lastTrack); 914 915 // prepareTracks_l() tells threadLoop_mix() the name of the single active track 916 sp<Track> mActiveTrack; 917public: 918 virtual bool hasFastMixer() const { return false; } 919}; 920 921class OffloadThread : public DirectOutputThread { 922public: 923 924 OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 925 audio_io_handle_t id, uint32_t device); 926 virtual ~OffloadThread() {}; 927 928protected: 929 // threadLoop snippets 930 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 931 virtual void threadLoop_exit(); 932 933 virtual bool waitingAsyncCallback(); 934 virtual bool waitingAsyncCallback_l(); 935 virtual bool shouldStandby_l(); 936 virtual void onAddNewTrack_l(); 937 938private: 939 void flushHw_l(); 940 941private: 942 bool mHwPaused; 943 bool mFlushPending; 944 size_t mPausedWriteLength; // length in bytes of write interrupted by pause 945 size_t mPausedBytesRemaining; // bytes still waiting in mixbuffer after resume 946 wp<Track> mPreviousTrack; // used to detect track switch 947}; 948 949class AsyncCallbackThread : public Thread { 950public: 951 952 AsyncCallbackThread(const wp<PlaybackThread>& playbackThread); 953 954 virtual ~AsyncCallbackThread(); 955 956 // Thread virtuals 957 virtual bool threadLoop(); 958 959 // RefBase 960 virtual void onFirstRef(); 961 962 void exit(); 963 void setWriteBlocked(uint32_t sequence); 964 void resetWriteBlocked(); 965 void setDraining(uint32_t sequence); 966 void resetDraining(); 967 968private: 969 const wp<PlaybackThread> mPlaybackThread; 970 // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via 971 // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used 972 // to indicate that the callback has been received via resetWriteBlocked() 973 uint32_t mWriteAckSequence; 974 // mDrainSequence corresponds to the last drain sequence passed by the offload thread via 975 // setDraining(). The sequence is shifted one bit to the left and the lsb is used 976 // to indicate that the callback has been received via resetDraining() 977 uint32_t mDrainSequence; 978 Condition mWaitWorkCV; 979 Mutex mLock; 980}; 981 982class DuplicatingThread : public MixerThread { 983public: 984 DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, 985 audio_io_handle_t id); 986 virtual ~DuplicatingThread(); 987 988 // Thread virtuals 989 void addOutputTrack(MixerThread* thread); 990 void removeOutputTrack(MixerThread* thread); 991 uint32_t waitTimeMs() const { return mWaitTimeMs; } 992protected: 993 virtual uint32_t activeSleepTimeUs() const; 994 995private: 996 bool outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks); 997protected: 998 // threadLoop snippets 999 virtual void threadLoop_mix(); 1000 virtual void threadLoop_sleepTime(); 1001 virtual ssize_t threadLoop_write(); 1002 virtual void threadLoop_standby(); 1003 virtual void cacheParameters_l(); 1004 1005private: 1006 // called from threadLoop, addOutputTrack, removeOutputTrack 1007 virtual void updateWaitTime_l(); 1008protected: 1009 virtual void saveOutputTracks(); 1010 virtual void clearOutputTracks(); 1011private: 1012 1013 uint32_t mWaitTimeMs; 1014 SortedVector < sp<OutputTrack> > outputTracks; 1015 SortedVector < sp<OutputTrack> > mOutputTracks; 1016public: 1017 virtual bool hasFastMixer() const { return false; } 1018}; 1019 1020 1021// record thread 1022class RecordThread : public ThreadBase 1023{ 1024public: 1025 1026 class RecordTrack; 1027 class ResamplerBufferProvider : public AudioBufferProvider 1028 // derives from AudioBufferProvider interface for use by resampler 1029 { 1030 public: 1031 ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { } 1032 virtual ~ResamplerBufferProvider() { } 1033 // AudioBufferProvider interface 1034 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts); 1035 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer); 1036 private: 1037 RecordTrack * const mRecordTrack; 1038 }; 1039 1040#include "RecordTracks.h" 1041 1042 RecordThread(const sp<AudioFlinger>& audioFlinger, 1043 AudioStreamIn *input, 1044 audio_io_handle_t id, 1045 audio_devices_t outDevice, 1046 audio_devices_t inDevice 1047#ifdef TEE_SINK 1048 , const sp<NBAIO_Sink>& teeSink 1049#endif 1050 ); 1051 virtual ~RecordThread(); 1052 1053 // no addTrack_l ? 1054 void destroyTrack_l(const sp<RecordTrack>& track); 1055 void removeTrack_l(const sp<RecordTrack>& track); 1056 1057 void dumpInternals(int fd, const Vector<String16>& args); 1058 void dumpTracks(int fd, const Vector<String16>& args); 1059 1060 // Thread virtuals 1061 virtual bool threadLoop(); 1062 1063 // RefBase 1064 virtual void onFirstRef(); 1065 1066 virtual status_t initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; } 1067 1068 virtual sp<MemoryDealer> readOnlyHeap() const { return mReadOnlyHeap; } 1069 1070 virtual sp<IMemory> pipeMemory() const { return mPipeMemory; } 1071 1072 sp<AudioFlinger::RecordThread::RecordTrack> createRecordTrack_l( 1073 const sp<AudioFlinger::Client>& client, 1074 uint32_t sampleRate, 1075 audio_format_t format, 1076 audio_channel_mask_t channelMask, 1077 size_t *pFrameCount, 1078 int sessionId, 1079 size_t *notificationFrames, 1080 int uid, 1081 IAudioFlinger::track_flags_t *flags, 1082 pid_t tid, 1083 status_t *status /*non-NULL*/); 1084 1085 status_t start(RecordTrack* recordTrack, 1086 AudioSystem::sync_event_t event, 1087 int triggerSession); 1088 1089 // ask the thread to stop the specified track, and 1090 // return true if the caller should then do it's part of the stopping process 1091 bool stop(RecordTrack* recordTrack); 1092 1093 void dump(int fd, const Vector<String16>& args); 1094 AudioStreamIn* clearInput(); 1095 virtual audio_stream_t* stream() const; 1096 1097 1098 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1099 status_t& status); 1100 virtual void cacheParameters_l() {} 1101 virtual String8 getParameters(const String8& keys); 1102 virtual void audioConfigChanged(int event, int param = 0); 1103 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 1104 audio_patch_handle_t *handle); 1105 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 1106 void readInputParameters_l(); 1107 virtual uint32_t getInputFramesLost(); 1108 1109 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 1110 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); 1111 virtual uint32_t hasAudioSession(int sessionId) const; 1112 1113 // Return the set of unique session IDs across all tracks. 1114 // The keys are the session IDs, and the associated values are meaningless. 1115 // FIXME replace by Set [and implement Bag/Multiset for other uses]. 1116 KeyedVector<int, bool> sessionIds() const; 1117 1118 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 1119 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 1120 1121 static void syncStartEventCallback(const wp<SyncEvent>& event); 1122 1123 virtual size_t frameCount() const { return mFrameCount; } 1124 bool hasFastCapture() const { return mFastCapture != 0; } 1125 1126private: 1127 // Enter standby if not already in standby, and set mStandby flag 1128 void standbyIfNotAlreadyInStandby(); 1129 1130 // Call the HAL standby method unconditionally, and don't change mStandby flag 1131 void inputStandBy(); 1132 1133 AudioStreamIn *mInput; 1134 SortedVector < sp<RecordTrack> > mTracks; 1135 // mActiveTracks has dual roles: it indicates the current active track(s), and 1136 // is used together with mStartStopCond to indicate start()/stop() progress 1137 SortedVector< sp<RecordTrack> > mActiveTracks; 1138 // generation counter for mActiveTracks 1139 int mActiveTracksGen; 1140 Condition mStartStopCond; 1141 1142 // resampler converts input at HAL Hz to output at AudioRecord client Hz 1143 int16_t *mRsmpInBuffer; // see new[] for details on the size 1144 size_t mRsmpInFrames; // size of resampler input in frames 1145 size_t mRsmpInFramesP2;// size rounded up to a power-of-2 1146 1147 // rolling index that is never cleared 1148 int32_t mRsmpInRear; // last filled frame + 1 1149 1150 // For dumpsys 1151 const sp<NBAIO_Sink> mTeeSink; 1152 1153 const sp<MemoryDealer> mReadOnlyHeap; 1154 1155 // one-time initialization, no locks required 1156 sp<FastCapture> mFastCapture; // non-0 if there is also a fast capture 1157 // FIXME audio watchdog thread 1158 1159 // contents are not guaranteed to be consistent, no locks required 1160 FastCaptureDumpState mFastCaptureDumpState; 1161#ifdef STATE_QUEUE_DUMP 1162 // FIXME StateQueue observer and mutator dump fields 1163#endif 1164 // FIXME audio watchdog dump 1165 1166 // accessible only within the threadLoop(), no locks required 1167 // mFastCapture->sq() // for mutating and pushing state 1168 int32_t mFastCaptureFutex; // for cold idle 1169 1170 // The HAL input source is treated as non-blocking, 1171 // but current implementation is blocking 1172 sp<NBAIO_Source> mInputSource; 1173 // The source for the normal capture thread to read from: mInputSource or mPipeSource 1174 sp<NBAIO_Source> mNormalSource; 1175 // If a fast capture is present, the non-blocking pipe sink written to by fast capture, 1176 // otherwise clear 1177 sp<NBAIO_Sink> mPipeSink; 1178 // If a fast capture is present, the non-blocking pipe source read by normal thread, 1179 // otherwise clear 1180 sp<NBAIO_Source> mPipeSource; 1181 // Depth of pipe from fast capture to normal thread and fast clients, always power of 2 1182 size_t mPipeFramesP2; 1183 // If a fast capture is present, the Pipe as IMemory, otherwise clear 1184 sp<IMemory> mPipeMemory; 1185 1186 static const size_t kFastCaptureLogSize = 4 * 1024; 1187 sp<NBLog::Writer> mFastCaptureNBLogWriter; 1188 1189 bool mFastTrackAvail; // true if fast track available 1190}; 1191