Threads.h revision 6a51d7ed7062536ccc892c8850a34ed55cbc8d5c
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    void dumpBase(int fd, const Vector<String16>& args);
40    void dumpEffectChains(int fd, const Vector<String16>& args);
41
42    void clearPowerManager();
43
44    // base for record and playback
45    enum {
46        CFG_EVENT_IO,
47        CFG_EVENT_PRIO
48    };
49
50    class ConfigEvent {
51    public:
52        ConfigEvent(int type) : mType(type) {}
53        virtual ~ConfigEvent() {}
54
55                 int type() const { return mType; }
56
57        virtual  void dump(char *buffer, size_t size) = 0;
58
59    private:
60        const int mType;
61    };
62
63    class IoConfigEvent : public ConfigEvent {
64    public:
65        IoConfigEvent(int event, int param) :
66            ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(event) {}
67        virtual ~IoConfigEvent() {}
68
69                int event() const { return mEvent; }
70                int param() const { return mParam; }
71
72        virtual  void dump(char *buffer, size_t size) {
73            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
74        }
75
76    private:
77        const int mEvent;
78        const int mParam;
79    };
80
81    class PrioConfigEvent : public ConfigEvent {
82    public:
83        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
84            ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
85        virtual ~PrioConfigEvent() {}
86
87                pid_t pid() const { return mPid; }
88                pid_t tid() const { return mTid; }
89                int32_t prio() const { return mPrio; }
90
91        virtual  void dump(char *buffer, size_t size) {
92            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
93        }
94
95    private:
96        const pid_t mPid;
97        const pid_t mTid;
98        const int32_t mPrio;
99    };
100
101
102    class PMDeathRecipient : public IBinder::DeathRecipient {
103    public:
104                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
105        virtual     ~PMDeathRecipient() {}
106
107        // IBinder::DeathRecipient
108        virtual     void        binderDied(const wp<IBinder>& who);
109
110    private:
111                    PMDeathRecipient(const PMDeathRecipient&);
112                    PMDeathRecipient& operator = (const PMDeathRecipient&);
113
114        wp<ThreadBase> mThread;
115    };
116
117    virtual     status_t    initCheck() const = 0;
118
119                // static externally-visible
120                type_t      type() const { return mType; }
121                audio_io_handle_t id() const { return mId;}
122
123                // dynamic externally-visible
124                uint32_t    sampleRate() const { return mSampleRate; }
125                uint32_t    channelCount() const { return mChannelCount; }
126                audio_channel_mask_t channelMask() const { return mChannelMask; }
127                audio_format_t format() const { return mFormat; }
128                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
129                // and returns the [normal mix] buffer's frame count.
130    virtual     size_t      frameCount() const = 0;
131                size_t      frameSize() const { return mFrameSize; }
132
133    // Should be "virtual status_t requestExitAndWait()" and override same
134    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
135                void        exit();
136    virtual     bool        checkForNewParameters_l() = 0;
137    virtual     status_t    setParameters(const String8& keyValuePairs);
138    virtual     String8     getParameters(const String8& keys) = 0;
139    virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
140                void        sendIoConfigEvent(int event, int param = 0);
141                void        sendIoConfigEvent_l(int event, int param = 0);
142                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
143                void        processConfigEvents();
144
145                // see note at declaration of mStandby, mOutDevice and mInDevice
146                bool        standby() const { return mStandby; }
147                audio_devices_t outDevice() const { return mOutDevice; }
148                audio_devices_t inDevice() const { return mInDevice; }
149
150    virtual     audio_stream_t* stream() const = 0;
151
152                sp<EffectHandle> createEffect_l(
153                                    const sp<AudioFlinger::Client>& client,
154                                    const sp<IEffectClient>& effectClient,
155                                    int32_t priority,
156                                    int sessionId,
157                                    effect_descriptor_t *desc,
158                                    int *enabled,
159                                    status_t *status);
160                void disconnectEffect(const sp< EffectModule>& effect,
161                                      EffectHandle *handle,
162                                      bool unpinIfLast);
163
164                // return values for hasAudioSession (bit field)
165                enum effect_state {
166                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
167                                            // effect
168                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
169                                            // track
170                };
171
172                // get effect chain corresponding to session Id.
173                sp<EffectChain> getEffectChain(int sessionId);
174                // same as getEffectChain() but must be called with ThreadBase mutex locked
175                sp<EffectChain> getEffectChain_l(int sessionId) const;
176                // add an effect chain to the chain list (mEffectChains)
177    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
178                // remove an effect chain from the chain list (mEffectChains)
179    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
180                // lock all effect chains Mutexes. Must be called before releasing the
181                // ThreadBase mutex before processing the mixer and effects. This guarantees the
182                // integrity of the chains during the process.
183                // Also sets the parameter 'effectChains' to current value of mEffectChains.
184                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
185                // unlock effect chains after process
186                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
187                // get a copy of mEffectChains vector
188                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
189                // set audio mode to all effect chains
190                void setMode(audio_mode_t mode);
191                // get effect module with corresponding ID on specified audio session
192                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
193                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
194                // add and effect module. Also creates the effect chain is none exists for
195                // the effects audio session
196                status_t addEffect_l(const sp< EffectModule>& effect);
197                // remove and effect module. Also removes the effect chain is this was the last
198                // effect
199                void removeEffect_l(const sp< EffectModule>& effect);
200                // detach all tracks connected to an auxiliary effect
201    virtual     void detachAuxEffect_l(int effectId) {}
202                // returns either EFFECT_SESSION if effects on this audio session exist in one
203                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
204                virtual uint32_t hasAudioSession(int sessionId) const = 0;
205                // the value returned by default implementation is not important as the
206                // strategy is only meaningful for PlaybackThread which implements this method
207                virtual uint32_t getStrategyForSession_l(int sessionId) { return 0; }
208
209                // suspend or restore effect according to the type of effect passed. a NULL
210                // type pointer means suspend all effects in the session
211                void setEffectSuspended(const effect_uuid_t *type,
212                                        bool suspend,
213                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
214                // check if some effects must be suspended/restored when an effect is enabled
215                // or disabled
216                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
217                                                 bool enabled,
218                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
219                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
220                                                   bool enabled,
221                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
222
223                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
224                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
225
226
227    mutable     Mutex                   mLock;
228
229protected:
230
231                // entry describing an effect being suspended in mSuspendedSessions keyed vector
232                class SuspendedSessionDesc : public RefBase {
233                public:
234                    SuspendedSessionDesc() : mRefCount(0) {}
235
236                    int mRefCount;          // number of active suspend requests
237                    effect_uuid_t mType;    // effect type UUID
238                };
239
240                void        acquireWakeLock(int uid = -1);
241                void        acquireWakeLock_l(int uid = -1);
242                void        releaseWakeLock();
243                void        releaseWakeLock_l();
244                void setEffectSuspended_l(const effect_uuid_t *type,
245                                          bool suspend,
246                                          int sessionId);
247                // updated mSuspendedSessions when an effect suspended or restored
248                void        updateSuspendedSessions_l(const effect_uuid_t *type,
249                                                      bool suspend,
250                                                      int sessionId);
251                // check if some effects must be suspended when an effect chain is added
252                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
253
254                String16 getWakeLockTag();
255
256    virtual     void        preExit() { }
257
258    friend class AudioFlinger;      // for mEffectChains
259
260                const type_t            mType;
261
262                // Used by parameters, config events, addTrack_l, exit
263                Condition               mWaitWorkCV;
264
265                const sp<AudioFlinger>  mAudioFlinger;
266
267                // updated by PlaybackThread::readOutputParameters() or
268                // RecordThread::readInputParameters()
269                uint32_t                mSampleRate;
270                size_t                  mFrameCount;       // output HAL, direct output, record
271                audio_channel_mask_t    mChannelMask;
272                uint32_t                mChannelCount;
273                size_t                  mFrameSize;
274                audio_format_t          mFormat;
275
276                // Parameter sequence by client: binder thread calling setParameters():
277                //  1. Lock mLock
278                //  2. Append to mNewParameters
279                //  3. mWaitWorkCV.signal
280                //  4. mParamCond.waitRelative with timeout
281                //  5. read mParamStatus
282                //  6. mWaitWorkCV.signal
283                //  7. Unlock
284                //
285                // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
286                // 1. Lock mLock
287                // 2. If there is an entry in mNewParameters proceed ...
288                // 2. Read first entry in mNewParameters
289                // 3. Process
290                // 4. Remove first entry from mNewParameters
291                // 5. Set mParamStatus
292                // 6. mParamCond.signal
293                // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
294                // 8. Unlock
295                Condition               mParamCond;
296                Vector<String8>         mNewParameters;
297                status_t                mParamStatus;
298
299                // vector owns each ConfigEvent *, so must delete after removing
300                Vector<ConfigEvent *>     mConfigEvents;
301
302                // These fields are written and read by thread itself without lock or barrier,
303                // and read by other threads without lock or barrier via standby() , outDevice()
304                // and inDevice().
305                // Because of the absence of a lock or barrier, any other thread that reads
306                // these fields must use the information in isolation, or be prepared to deal
307                // with possibility that it might be inconsistent with other information.
308                bool                    mStandby;   // Whether thread is currently in standby.
309                audio_devices_t         mOutDevice;   // output device
310                audio_devices_t         mInDevice;    // input device
311                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
312
313                const audio_io_handle_t mId;
314                Vector< sp<EffectChain> > mEffectChains;
315
316                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
317                char                    mName[kNameLength];
318                sp<IPowerManager>       mPowerManager;
319                sp<IBinder>             mWakeLockToken;
320                const sp<PMDeathRecipient> mDeathRecipient;
321                // list of suspended effects per session and per type. The first vector is
322                // keyed by session ID, the second by type UUID timeLow field
323                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
324                                        mSuspendedSessions;
325                static const size_t     kLogSize = 4 * 1024;
326                sp<NBLog::Writer>       mNBLogWriter;
327};
328
329// --- PlaybackThread ---
330class PlaybackThread : public ThreadBase {
331public:
332
333#include "PlaybackTracks.h"
334
335    enum mixer_state {
336        MIXER_IDLE,             // no active tracks
337        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
338        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
339        MIXER_DRAIN_TRACK,      // drain currently playing track
340        MIXER_DRAIN_ALL,        // fully drain the hardware
341        // standby mode does not have an enum value
342        // suspend by audio policy manager is orthogonal to mixer state
343    };
344
345    // retry count before removing active track in case of underrun on offloaded thread:
346    // we need to make sure that AudioTrack client has enough time to send large buffers
347//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
348    // for offloaded tracks
349    static const int8_t kMaxTrackRetriesOffload = 20;
350
351    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
352                   audio_io_handle_t id, audio_devices_t device, type_t type);
353    virtual             ~PlaybackThread();
354
355                void        dump(int fd, const Vector<String16>& args);
356
357    // Thread virtuals
358    virtual     status_t    readyToRun();
359    virtual     bool        threadLoop();
360
361    // RefBase
362    virtual     void        onFirstRef();
363
364protected:
365    // Code snippets that were lifted up out of threadLoop()
366    virtual     void        threadLoop_mix() = 0;
367    virtual     void        threadLoop_sleepTime() = 0;
368    virtual     ssize_t     threadLoop_write();
369    virtual     void        threadLoop_drain();
370    virtual     void        threadLoop_standby();
371    virtual     void        threadLoop_exit();
372    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
373
374                // prepareTracks_l reads and writes mActiveTracks, and returns
375                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
376                // is responsible for clearing or destroying this Vector later on, when it
377                // is safe to do so. That will drop the final ref count and destroy the tracks.
378    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
379                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
380
381                void        writeCallback();
382                void        resetWriteBlocked(uint32_t sequence);
383                void        drainCallback();
384                void        resetDraining(uint32_t sequence);
385
386    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
387
388    virtual     bool        waitingAsyncCallback();
389    virtual     bool        waitingAsyncCallback_l();
390    virtual     bool        shouldStandby_l();
391
392
393    // ThreadBase virtuals
394    virtual     void        preExit();
395
396public:
397
398    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
399
400                // return estimated latency in milliseconds, as reported by HAL
401                uint32_t    latency() const;
402                // same, but lock must already be held
403                uint32_t    latency_l() const;
404
405                void        setMasterVolume(float value);
406                void        setMasterMute(bool muted);
407
408                void        setStreamVolume(audio_stream_type_t stream, float value);
409                void        setStreamMute(audio_stream_type_t stream, bool muted);
410
411                float       streamVolume(audio_stream_type_t stream) const;
412
413                sp<Track>   createTrack_l(
414                                const sp<AudioFlinger::Client>& client,
415                                audio_stream_type_t streamType,
416                                uint32_t sampleRate,
417                                audio_format_t format,
418                                audio_channel_mask_t channelMask,
419                                size_t frameCount,
420                                const sp<IMemory>& sharedBuffer,
421                                int sessionId,
422                                IAudioFlinger::track_flags_t *flags,
423                                pid_t tid,
424                                status_t *status);
425
426                AudioStreamOut* getOutput() const;
427                AudioStreamOut* clearOutput();
428                virtual audio_stream_t* stream() const;
429
430                // a very large number of suspend() will eventually wraparound, but unlikely
431                void        suspend() { (void) android_atomic_inc(&mSuspended); }
432                void        restore()
433                                {
434                                    // if restore() is done without suspend(), get back into
435                                    // range so that the next suspend() will operate correctly
436                                    if (android_atomic_dec(&mSuspended) <= 0) {
437                                        android_atomic_release_store(0, &mSuspended);
438                                    }
439                                }
440                bool        isSuspended() const
441                                { return android_atomic_acquire_load(&mSuspended) > 0; }
442
443    virtual     String8     getParameters(const String8& keys);
444    virtual     void        audioConfigChanged_l(int event, int param = 0);
445                status_t    getRenderPosition(size_t *halFrames, size_t *dspFrames);
446                int16_t     *mixBuffer() const { return mMixBuffer; };
447
448    virtual     void detachAuxEffect_l(int effectId);
449                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
450                        int EffectId);
451                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
452                        int EffectId);
453
454                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
455                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
456                virtual uint32_t hasAudioSession(int sessionId) const;
457                virtual uint32_t getStrategyForSession_l(int sessionId);
458
459
460                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
461                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
462
463                // called with AudioFlinger lock held
464                        void     invalidateTracks(audio_stream_type_t streamType);
465
466    virtual     size_t      frameCount() const { return mNormalFrameCount; }
467
468                // Return's the HAL's frame count i.e. fast mixer buffer size.
469                size_t      frameCountHAL() const { return mFrameCount; }
470
471                status_t         getTimestamp_l(AudioTimestamp& timestamp);
472
473protected:
474    // updated by readOutputParameters()
475    size_t                          mNormalFrameCount;  // normal mixer and effects
476
477    int16_t*                        mMixBuffer;         // frame size aligned mix buffer
478    int8_t*                         mAllocMixBuffer;    // mixer buffer allocation address
479
480    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
481    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
482    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
483    // workaround that restriction.
484    // 'volatile' means accessed via atomic operations and no lock.
485    volatile int32_t                mSuspended;
486
487    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
488    // mFramesWritten would be better, or 64-bit even better
489    size_t                          mBytesWritten;
490private:
491    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
492    // PlaybackThread needs to find out if master-muted, it checks it's local
493    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
494    bool                            mMasterMute;
495                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
496protected:
497    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
498
499    // Allocate a track name for a given channel mask.
500    //   Returns name >= 0 if successful, -1 on failure.
501    virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
502    virtual void            deleteTrackName_l(int name) = 0;
503
504    // Time to sleep between cycles when:
505    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
506    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
507    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
508    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
509    // No sleep in standby mode; waits on a condition
510
511    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
512                void        checkSilentMode_l();
513
514    // Non-trivial for DUPLICATING only
515    virtual     void        saveOutputTracks() { }
516    virtual     void        clearOutputTracks() { }
517
518    // Cache various calculated values, at threadLoop() entry and after a parameter change
519    virtual     void        cacheParameters_l();
520
521    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
522
523private:
524
525    friend class AudioFlinger;      // for numerous
526
527    PlaybackThread(const Client&);
528    PlaybackThread& operator = (const PlaybackThread&);
529
530    status_t    addTrack_l(const sp<Track>& track);
531    bool        destroyTrack_l(const sp<Track>& track);
532    void        removeTrack_l(const sp<Track>& track);
533    void        broadcast_l();
534
535    void        readOutputParameters();
536
537    virtual void dumpInternals(int fd, const Vector<String16>& args);
538    void        dumpTracks(int fd, const Vector<String16>& args);
539
540    SortedVector< sp<Track> >       mTracks;
541    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
542    // DuplicatingThread
543    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
544    AudioStreamOut                  *mOutput;
545
546    float                           mMasterVolume;
547    nsecs_t                         mLastWriteTime;
548    int                             mNumWrites;
549    int                             mNumDelayedWrites;
550    bool                            mInWrite;
551
552    // FIXME rename these former local variables of threadLoop to standard "m" names
553    nsecs_t                         standbyTime;
554    size_t                          mixBufferSize;
555
556    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
557    uint32_t                        activeSleepTime;
558    uint32_t                        idleSleepTime;
559
560    uint32_t                        sleepTime;
561
562    // mixer status returned by prepareTracks_l()
563    mixer_state                     mMixerStatus; // current cycle
564                                                  // previous cycle when in prepareTracks_l()
565    mixer_state                     mMixerStatusIgnoringFastTracks;
566                                                  // FIXME or a separate ready state per track
567
568    // FIXME move these declarations into the specific sub-class that needs them
569    // MIXER only
570    uint32_t                        sleepTimeShift;
571
572    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
573    nsecs_t                         standbyDelay;
574
575    // MIXER only
576    nsecs_t                         maxPeriod;
577
578    // DUPLICATING only
579    uint32_t                        writeFrames;
580
581    size_t                          mBytesRemaining;
582    size_t                          mCurrentWriteLength;
583    bool                            mUseAsyncWrite;
584    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
585    // incremented each time a write(), a flush() or a standby() occurs.
586    // Bit 0 is set when a write blocks and indicates a callback is expected.
587    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
588    // callbacks are ignored.
589    uint32_t                        mWriteAckSequence;
590    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
591    // incremented each time a drain is requested or a flush() or standby() occurs.
592    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
593    // expected.
594    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
595    // callbacks are ignored.
596    uint32_t                        mDrainSequence;
597    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
598    // for async write callback in the thread loop before evaluating it
599    bool                            mSignalPending;
600    sp<AsyncCallbackThread>         mCallbackThread;
601
602private:
603    // The HAL output sink is treated as non-blocking, but current implementation is blocking
604    sp<NBAIO_Sink>          mOutputSink;
605    // If a fast mixer is present, the blocking pipe sink, otherwise clear
606    sp<NBAIO_Sink>          mPipeSink;
607    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
608    sp<NBAIO_Sink>          mNormalSink;
609#ifdef TEE_SINK
610    // For dumpsys
611    sp<NBAIO_Sink>          mTeeSink;
612    sp<NBAIO_Source>        mTeeSource;
613#endif
614    uint32_t                mScreenState;   // cached copy of gScreenState
615    static const size_t     kFastMixerLogSize = 4 * 1024;
616    sp<NBLog::Writer>       mFastMixerNBLogWriter;
617public:
618    virtual     bool        hasFastMixer() const = 0;
619    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const
620                                { FastTrackUnderruns dummy; return dummy; }
621
622protected:
623                // accessed by both binder threads and within threadLoop(), lock on mutex needed
624                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
625    virtual     void        flushOutput_l();
626
627private:
628    // timestamp latch:
629    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
630    //  Q output is written while locked, and read while locked
631    struct {
632        AudioTimestamp  mTimestamp;
633        uint32_t        mUnpresentedFrames;
634    } mLatchD, mLatchQ;
635    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
636    bool mLatchQValid;  // true means mLatchQ is valid
637};
638
639class MixerThread : public PlaybackThread {
640public:
641    MixerThread(const sp<AudioFlinger>& audioFlinger,
642                AudioStreamOut* output,
643                audio_io_handle_t id,
644                audio_devices_t device,
645                type_t type = MIXER);
646    virtual             ~MixerThread();
647
648    // Thread virtuals
649
650    virtual     bool        checkForNewParameters_l();
651    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
652
653protected:
654    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
655    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
656    virtual     void        deleteTrackName_l(int name);
657    virtual     uint32_t    idleSleepTimeUs() const;
658    virtual     uint32_t    suspendSleepTimeUs() const;
659    virtual     void        cacheParameters_l();
660
661    // threadLoop snippets
662    virtual     ssize_t     threadLoop_write();
663    virtual     void        threadLoop_standby();
664    virtual     void        threadLoop_mix();
665    virtual     void        threadLoop_sleepTime();
666    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
667    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
668
669                AudioMixer* mAudioMixer;    // normal mixer
670private:
671                // one-time initialization, no locks required
672                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
673                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
674
675                // contents are not guaranteed to be consistent, no locks required
676                FastMixerDumpState mFastMixerDumpState;
677#ifdef STATE_QUEUE_DUMP
678                StateQueueObserverDump mStateQueueObserverDump;
679                StateQueueMutatorDump  mStateQueueMutatorDump;
680#endif
681                AudioWatchdogDump mAudioWatchdogDump;
682
683                // accessible only within the threadLoop(), no locks required
684                //          mFastMixer->sq()    // for mutating and pushing state
685                int32_t     mFastMixerFutex;    // for cold idle
686
687public:
688    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
689    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
690                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
691                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
692                            }
693};
694
695class DirectOutputThread : public PlaybackThread {
696public:
697
698    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
699                       audio_io_handle_t id, audio_devices_t device);
700    virtual                 ~DirectOutputThread();
701
702    // Thread virtuals
703
704    virtual     bool        checkForNewParameters_l();
705
706protected:
707    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
708    virtual     void        deleteTrackName_l(int name);
709    virtual     uint32_t    activeSleepTimeUs() const;
710    virtual     uint32_t    idleSleepTimeUs() const;
711    virtual     uint32_t    suspendSleepTimeUs() const;
712    virtual     void        cacheParameters_l();
713
714    // threadLoop snippets
715    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
716    virtual     void        threadLoop_mix();
717    virtual     void        threadLoop_sleepTime();
718
719    // volumes last sent to audio HAL with stream->set_volume()
720    float mLeftVolFloat;
721    float mRightVolFloat;
722
723    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
724                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
725    void processVolume_l(Track *track, bool lastTrack);
726
727    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
728    sp<Track>               mActiveTrack;
729public:
730    virtual     bool        hasFastMixer() const { return false; }
731};
732
733class OffloadThread : public DirectOutputThread {
734public:
735
736    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
737                        audio_io_handle_t id, uint32_t device);
738    virtual                 ~OffloadThread() {};
739
740protected:
741    // threadLoop snippets
742    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
743    virtual     void        threadLoop_exit();
744    virtual     void        flushOutput_l();
745
746    virtual     bool        waitingAsyncCallback();
747    virtual     bool        waitingAsyncCallback_l();
748    virtual     bool        shouldStandby_l();
749
750private:
751                void        flushHw_l();
752
753private:
754    bool        mHwPaused;
755    bool        mFlushPending;
756    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
757    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
758    Track       *mPreviousTrack;         // used to detect track switch
759};
760
761class AsyncCallbackThread : public Thread {
762public:
763
764    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
765
766    virtual             ~AsyncCallbackThread();
767
768    // Thread virtuals
769    virtual bool        threadLoop();
770
771    // RefBase
772    virtual void        onFirstRef();
773
774            void        exit();
775            void        setWriteBlocked(uint32_t sequence);
776            void        resetWriteBlocked();
777            void        setDraining(uint32_t sequence);
778            void        resetDraining();
779
780private:
781    const wp<PlaybackThread>   mPlaybackThread;
782    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
783    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
784    // to indicate that the callback has been received via resetWriteBlocked()
785    uint32_t                   mWriteAckSequence;
786    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
787    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
788    // to indicate that the callback has been received via resetDraining()
789    uint32_t                   mDrainSequence;
790    Condition                  mWaitWorkCV;
791    Mutex                      mLock;
792};
793
794class DuplicatingThread : public MixerThread {
795public:
796    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
797                      audio_io_handle_t id);
798    virtual                 ~DuplicatingThread();
799
800    // Thread virtuals
801                void        addOutputTrack(MixerThread* thread);
802                void        removeOutputTrack(MixerThread* thread);
803                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
804protected:
805    virtual     uint32_t    activeSleepTimeUs() const;
806
807private:
808                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
809protected:
810    // threadLoop snippets
811    virtual     void        threadLoop_mix();
812    virtual     void        threadLoop_sleepTime();
813    virtual     ssize_t     threadLoop_write();
814    virtual     void        threadLoop_standby();
815    virtual     void        cacheParameters_l();
816
817private:
818    // called from threadLoop, addOutputTrack, removeOutputTrack
819    virtual     void        updateWaitTime_l();
820protected:
821    virtual     void        saveOutputTracks();
822    virtual     void        clearOutputTracks();
823private:
824
825                uint32_t    mWaitTimeMs;
826    SortedVector < sp<OutputTrack> >  outputTracks;
827    SortedVector < sp<OutputTrack> >  mOutputTracks;
828public:
829    virtual     bool        hasFastMixer() const { return false; }
830};
831
832
833// record thread
834class RecordThread : public ThreadBase, public AudioBufferProvider
835                        // derives from AudioBufferProvider interface for use by resampler
836{
837public:
838
839#include "RecordTracks.h"
840
841            RecordThread(const sp<AudioFlinger>& audioFlinger,
842                    AudioStreamIn *input,
843                    uint32_t sampleRate,
844                    audio_channel_mask_t channelMask,
845                    audio_io_handle_t id,
846                    audio_devices_t outDevice,
847                    audio_devices_t inDevice
848#ifdef TEE_SINK
849                    , const sp<NBAIO_Sink>& teeSink
850#endif
851                    );
852            virtual     ~RecordThread();
853
854    // no addTrack_l ?
855    void        destroyTrack_l(const sp<RecordTrack>& track);
856    void        removeTrack_l(const sp<RecordTrack>& track);
857
858    void        dumpInternals(int fd, const Vector<String16>& args);
859    void        dumpTracks(int fd, const Vector<String16>& args);
860
861    // Thread virtuals
862    virtual bool        threadLoop();
863    virtual status_t    readyToRun();
864
865    // RefBase
866    virtual void        onFirstRef();
867
868    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
869            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
870                    const sp<AudioFlinger::Client>& client,
871                    uint32_t sampleRate,
872                    audio_format_t format,
873                    audio_channel_mask_t channelMask,
874                    size_t frameCount,
875                    int sessionId,
876                    IAudioFlinger::track_flags_t *flags,
877                    pid_t tid,
878                    status_t *status);
879
880            status_t    start(RecordTrack* recordTrack,
881                              AudioSystem::sync_event_t event,
882                              int triggerSession);
883
884            // ask the thread to stop the specified track, and
885            // return true if the caller should then do it's part of the stopping process
886            bool        stop(RecordTrack* recordTrack);
887
888            void        dump(int fd, const Vector<String16>& args);
889            AudioStreamIn* clearInput();
890            virtual audio_stream_t* stream() const;
891
892    // AudioBufferProvider interface
893    virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
894    virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
895
896    virtual bool        checkForNewParameters_l();
897    virtual String8     getParameters(const String8& keys);
898    virtual void        audioConfigChanged_l(int event, int param = 0);
899            void        readInputParameters();
900    virtual unsigned int  getInputFramesLost();
901
902    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
903    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
904    virtual uint32_t hasAudioSession(int sessionId) const;
905
906            // Return the set of unique session IDs across all tracks.
907            // The keys are the session IDs, and the associated values are meaningless.
908            // FIXME replace by Set [and implement Bag/Multiset for other uses].
909            KeyedVector<int, bool> sessionIds() const;
910
911    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
912    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
913
914    static void syncStartEventCallback(const wp<SyncEvent>& event);
915           void handleSyncStartEvent(const sp<SyncEvent>& event);
916
917    virtual size_t      frameCount() const { return mFrameCount; }
918            bool        hasFastRecorder() const { return false; }
919
920private:
921            void clearSyncStartEvent();
922
923            // Enter standby if not already in standby, and set mStandby flag
924            void standby();
925
926            // Call the HAL standby method unconditionally, and don't change mStandby flag
927            void inputStandBy();
928
929            AudioStreamIn                       *mInput;
930            SortedVector < sp<RecordTrack> >    mTracks;
931            // mActiveTrack has dual roles:  it indicates the current active track, and
932            // is used together with mStartStopCond to indicate start()/stop() progress
933            sp<RecordTrack>                     mActiveTrack;
934            Condition                           mStartStopCond;
935
936            // updated by RecordThread::readInputParameters()
937            AudioResampler                      *mResampler;
938            // interleaved stereo pairs of fixed-point signed Q19.12
939            int32_t                             *mRsmpOutBuffer;
940            int16_t                             *mRsmpInBuffer; // [mFrameCount * mChannelCount]
941            size_t                              mRsmpInIndex;
942            size_t                              mBufferSize;    // stream buffer size for read()
943            const uint32_t                      mReqChannelCount;
944            const uint32_t                      mReqSampleRate;
945            ssize_t                             mBytesRead;
946            // sync event triggering actual audio capture. Frames read before this event will
947            // be dropped and therefore not read by the application.
948            sp<SyncEvent>                       mSyncStartEvent;
949            // number of captured frames to drop after the start sync event has been received.
950            // when < 0, maximum frames to drop before starting capture even if sync event is
951            // not received
952            ssize_t                             mFramestoDrop;
953
954            // For dumpsys
955            const sp<NBAIO_Sink>                mTeeSink;
956            int                                 mClientUid;
957};
958