Threads.h revision 98ef978df4e928f486d244c4d7f7ad9f13111e98
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    virtual status_t    readyToRun();
40
41    void dumpBase(int fd, const Vector<String16>& args);
42    void dumpEffectChains(int fd, const Vector<String16>& args);
43
44    void clearPowerManager();
45
46    // base for record and playback
47    enum {
48        CFG_EVENT_IO,
49        CFG_EVENT_PRIO
50    };
51
52    class ConfigEvent {
53    public:
54        ConfigEvent(int type) : mType(type) {}
55        virtual ~ConfigEvent() {}
56
57                 int type() const { return mType; }
58
59        virtual  void dump(char *buffer, size_t size) = 0;
60
61    private:
62        const int mType;
63    };
64
65    class IoConfigEvent : public ConfigEvent {
66    public:
67        IoConfigEvent(int event, int param) :
68            ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(param) {}
69        virtual ~IoConfigEvent() {}
70
71                int event() const { return mEvent; }
72                int param() const { return mParam; }
73
74        virtual  void dump(char *buffer, size_t size) {
75            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
76        }
77
78    private:
79        const int mEvent;
80        const int mParam;
81    };
82
83    class PrioConfigEvent : public ConfigEvent {
84    public:
85        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
86            ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
87        virtual ~PrioConfigEvent() {}
88
89                pid_t pid() const { return mPid; }
90                pid_t tid() const { return mTid; }
91                int32_t prio() const { return mPrio; }
92
93        virtual  void dump(char *buffer, size_t size) {
94            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
95        }
96
97    private:
98        const pid_t mPid;
99        const pid_t mTid;
100        const int32_t mPrio;
101    };
102
103
104    class PMDeathRecipient : public IBinder::DeathRecipient {
105    public:
106                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
107        virtual     ~PMDeathRecipient() {}
108
109        // IBinder::DeathRecipient
110        virtual     void        binderDied(const wp<IBinder>& who);
111
112    private:
113                    PMDeathRecipient(const PMDeathRecipient&);
114                    PMDeathRecipient& operator = (const PMDeathRecipient&);
115
116        wp<ThreadBase> mThread;
117    };
118
119    virtual     status_t    initCheck() const = 0;
120
121                // static externally-visible
122                type_t      type() const { return mType; }
123                audio_io_handle_t id() const { return mId;}
124
125                // dynamic externally-visible
126                uint32_t    sampleRate() const { return mSampleRate; }
127                uint32_t    channelCount() const { return mChannelCount; }
128                audio_channel_mask_t channelMask() const { return mChannelMask; }
129                audio_format_t format() const { return mFormat; }
130                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
131                // and returns the [normal mix] buffer's frame count.
132    virtual     size_t      frameCount() const = 0;
133                size_t      frameSize() const { return mFrameSize; }
134
135    // Should be "virtual status_t requestExitAndWait()" and override same
136    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
137                void        exit();
138    virtual     bool        checkForNewParameters_l() = 0;
139    virtual     status_t    setParameters(const String8& keyValuePairs);
140    virtual     String8     getParameters(const String8& keys) = 0;
141    virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
142                void        sendIoConfigEvent(int event, int param = 0);
143                void        sendIoConfigEvent_l(int event, int param = 0);
144                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
145                void        processConfigEvents();
146                void        processConfigEvents_l();
147
148                // see note at declaration of mStandby, mOutDevice and mInDevice
149                bool        standby() const { return mStandby; }
150                audio_devices_t outDevice() const { return mOutDevice; }
151                audio_devices_t inDevice() const { return mInDevice; }
152
153    virtual     audio_stream_t* stream() const = 0;
154
155                sp<EffectHandle> createEffect_l(
156                                    const sp<AudioFlinger::Client>& client,
157                                    const sp<IEffectClient>& effectClient,
158                                    int32_t priority,
159                                    int sessionId,
160                                    effect_descriptor_t *desc,
161                                    int *enabled,
162                                    status_t *status /*non-NULL*/);
163                void disconnectEffect(const sp< EffectModule>& effect,
164                                      EffectHandle *handle,
165                                      bool unpinIfLast);
166
167                // return values for hasAudioSession (bit field)
168                enum effect_state {
169                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
170                                            // effect
171                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
172                                            // track
173                };
174
175                // get effect chain corresponding to session Id.
176                sp<EffectChain> getEffectChain(int sessionId);
177                // same as getEffectChain() but must be called with ThreadBase mutex locked
178                sp<EffectChain> getEffectChain_l(int sessionId) const;
179                // add an effect chain to the chain list (mEffectChains)
180    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
181                // remove an effect chain from the chain list (mEffectChains)
182    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
183                // lock all effect chains Mutexes. Must be called before releasing the
184                // ThreadBase mutex before processing the mixer and effects. This guarantees the
185                // integrity of the chains during the process.
186                // Also sets the parameter 'effectChains' to current value of mEffectChains.
187                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
188                // unlock effect chains after process
189                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
190                // get a copy of mEffectChains vector
191                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
192                // set audio mode to all effect chains
193                void setMode(audio_mode_t mode);
194                // get effect module with corresponding ID on specified audio session
195                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
196                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
197                // add and effect module. Also creates the effect chain is none exists for
198                // the effects audio session
199                status_t addEffect_l(const sp< EffectModule>& effect);
200                // remove and effect module. Also removes the effect chain is this was the last
201                // effect
202                void removeEffect_l(const sp< EffectModule>& effect);
203                // detach all tracks connected to an auxiliary effect
204    virtual     void detachAuxEffect_l(int effectId __unused) {}
205                // returns either EFFECT_SESSION if effects on this audio session exist in one
206                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
207                virtual uint32_t hasAudioSession(int sessionId) const = 0;
208                // the value returned by default implementation is not important as the
209                // strategy is only meaningful for PlaybackThread which implements this method
210                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
211
212                // suspend or restore effect according to the type of effect passed. a NULL
213                // type pointer means suspend all effects in the session
214                void setEffectSuspended(const effect_uuid_t *type,
215                                        bool suspend,
216                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
217                // check if some effects must be suspended/restored when an effect is enabled
218                // or disabled
219                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
220                                                 bool enabled,
221                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
222                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
223                                                   bool enabled,
224                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
225
226                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
227                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
228
229
230    mutable     Mutex                   mLock;
231
232protected:
233
234                // entry describing an effect being suspended in mSuspendedSessions keyed vector
235                class SuspendedSessionDesc : public RefBase {
236                public:
237                    SuspendedSessionDesc() : mRefCount(0) {}
238
239                    int mRefCount;          // number of active suspend requests
240                    effect_uuid_t mType;    // effect type UUID
241                };
242
243                void        acquireWakeLock(int uid = -1);
244                void        acquireWakeLock_l(int uid = -1);
245                void        releaseWakeLock();
246                void        releaseWakeLock_l();
247                void        updateWakeLockUids(const SortedVector<int> &uids);
248                void        updateWakeLockUids_l(const SortedVector<int> &uids);
249                void        getPowerManager_l();
250                void setEffectSuspended_l(const effect_uuid_t *type,
251                                          bool suspend,
252                                          int sessionId);
253                // updated mSuspendedSessions when an effect suspended or restored
254                void        updateSuspendedSessions_l(const effect_uuid_t *type,
255                                                      bool suspend,
256                                                      int sessionId);
257                // check if some effects must be suspended when an effect chain is added
258                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
259
260                String16 getWakeLockTag();
261
262    virtual     void        preExit() { }
263
264    friend class AudioFlinger;      // for mEffectChains
265
266                const type_t            mType;
267
268                // Used by parameters, config events, addTrack_l, exit
269                Condition               mWaitWorkCV;
270
271                const sp<AudioFlinger>  mAudioFlinger;
272
273                // updated by PlaybackThread::readOutputParameters_l() or
274                // RecordThread::readInputParameters_l()
275                uint32_t                mSampleRate;
276                size_t                  mFrameCount;       // output HAL, direct output, record
277                audio_channel_mask_t    mChannelMask;
278                uint32_t                mChannelCount;
279                size_t                  mFrameSize;
280                audio_format_t          mFormat;
281                size_t                  mBufferSize;       // HAL buffer size for read() or write()
282
283                // Parameter sequence by client: binder thread calling setParameters():
284                //  1. Lock mLock
285                //  2. Append to mNewParameters
286                //  3. mWaitWorkCV.signal
287                //  4. mParamCond.waitRelative with timeout
288                //  5. read mParamStatus
289                //  6. mWaitWorkCV.signal
290                //  7. Unlock
291                //
292                // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
293                // 1. Lock mLock
294                // 2. If there is an entry in mNewParameters proceed ...
295                // 2. Read first entry in mNewParameters
296                // 3. Process
297                // 4. Remove first entry from mNewParameters
298                // 5. Set mParamStatus
299                // 6. mParamCond.signal
300                // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
301                // 8. Unlock
302                Condition               mParamCond;
303                Vector<String8>         mNewParameters;
304                status_t                mParamStatus;
305
306                // vector owns each ConfigEvent *, so must delete after removing
307                Vector<ConfigEvent *>     mConfigEvents;
308
309                // These fields are written and read by thread itself without lock or barrier,
310                // and read by other threads without lock or barrier via standby(), outDevice()
311                // and inDevice().
312                // Because of the absence of a lock or barrier, any other thread that reads
313                // these fields must use the information in isolation, or be prepared to deal
314                // with possibility that it might be inconsistent with other information.
315                bool                    mStandby;     // Whether thread is currently in standby.
316                audio_devices_t         mOutDevice;   // output device
317                audio_devices_t         mInDevice;    // input device
318                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
319
320                const audio_io_handle_t mId;
321                Vector< sp<EffectChain> > mEffectChains;
322
323                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
324                char                    mName[kNameLength];
325                sp<IPowerManager>       mPowerManager;
326                sp<IBinder>             mWakeLockToken;
327                const sp<PMDeathRecipient> mDeathRecipient;
328                // list of suspended effects per session and per type. The first vector is
329                // keyed by session ID, the second by type UUID timeLow field
330                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
331                                        mSuspendedSessions;
332                static const size_t     kLogSize = 4 * 1024;
333                sp<NBLog::Writer>       mNBLogWriter;
334};
335
336// --- PlaybackThread ---
337class PlaybackThread : public ThreadBase {
338public:
339
340#include "PlaybackTracks.h"
341
342    enum mixer_state {
343        MIXER_IDLE,             // no active tracks
344        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
345        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
346        MIXER_DRAIN_TRACK,      // drain currently playing track
347        MIXER_DRAIN_ALL,        // fully drain the hardware
348        // standby mode does not have an enum value
349        // suspend by audio policy manager is orthogonal to mixer state
350    };
351
352    // retry count before removing active track in case of underrun on offloaded thread:
353    // we need to make sure that AudioTrack client has enough time to send large buffers
354//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
355    // for offloaded tracks
356    static const int8_t kMaxTrackRetriesOffload = 20;
357
358    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
359                   audio_io_handle_t id, audio_devices_t device, type_t type);
360    virtual             ~PlaybackThread();
361
362                void        dump(int fd, const Vector<String16>& args);
363
364    // Thread virtuals
365    virtual     bool        threadLoop();
366
367    // RefBase
368    virtual     void        onFirstRef();
369
370protected:
371    // Code snippets that were lifted up out of threadLoop()
372    virtual     void        threadLoop_mix() = 0;
373    virtual     void        threadLoop_sleepTime() = 0;
374    virtual     ssize_t     threadLoop_write();
375    virtual     void        threadLoop_drain();
376    virtual     void        threadLoop_standby();
377    virtual     void        threadLoop_exit();
378    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
379
380                // prepareTracks_l reads and writes mActiveTracks, and returns
381                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
382                // is responsible for clearing or destroying this Vector later on, when it
383                // is safe to do so. That will drop the final ref count and destroy the tracks.
384    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
385                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
386
387                void        writeCallback();
388                void        resetWriteBlocked(uint32_t sequence);
389                void        drainCallback();
390                void        resetDraining(uint32_t sequence);
391
392    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
393
394    virtual     bool        waitingAsyncCallback();
395    virtual     bool        waitingAsyncCallback_l();
396    virtual     bool        shouldStandby_l();
397    virtual     void        onAddNewTrack_l();
398
399    // ThreadBase virtuals
400    virtual     void        preExit();
401
402public:
403
404    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
405
406                // return estimated latency in milliseconds, as reported by HAL
407                uint32_t    latency() const;
408                // same, but lock must already be held
409                uint32_t    latency_l() const;
410
411                void        setMasterVolume(float value);
412                void        setMasterMute(bool muted);
413
414                void        setStreamVolume(audio_stream_type_t stream, float value);
415                void        setStreamMute(audio_stream_type_t stream, bool muted);
416
417                float       streamVolume(audio_stream_type_t stream) const;
418
419                sp<Track>   createTrack_l(
420                                const sp<AudioFlinger::Client>& client,
421                                audio_stream_type_t streamType,
422                                uint32_t sampleRate,
423                                audio_format_t format,
424                                audio_channel_mask_t channelMask,
425                                size_t *pFrameCount,
426                                const sp<IMemory>& sharedBuffer,
427                                int sessionId,
428                                IAudioFlinger::track_flags_t *flags,
429                                pid_t tid,
430                                int uid,
431                                status_t *status /*non-NULL*/);
432
433                AudioStreamOut* getOutput() const;
434                AudioStreamOut* clearOutput();
435                virtual audio_stream_t* stream() const;
436
437                // a very large number of suspend() will eventually wraparound, but unlikely
438                void        suspend() { (void) android_atomic_inc(&mSuspended); }
439                void        restore()
440                                {
441                                    // if restore() is done without suspend(), get back into
442                                    // range so that the next suspend() will operate correctly
443                                    if (android_atomic_dec(&mSuspended) <= 0) {
444                                        android_atomic_release_store(0, &mSuspended);
445                                    }
446                                }
447                bool        isSuspended() const
448                                { return android_atomic_acquire_load(&mSuspended) > 0; }
449
450    virtual     String8     getParameters(const String8& keys);
451    virtual     void        audioConfigChanged_l(int event, int param = 0);
452                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
453                // TODO: rename mixBuffer() to sinkBuffer() or try to remove external use.
454                int16_t     *mixBuffer() const { return mSinkBuffer; };
455
456    virtual     void detachAuxEffect_l(int effectId);
457                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
458                        int EffectId);
459                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
460                        int EffectId);
461
462                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
463                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
464                virtual uint32_t hasAudioSession(int sessionId) const;
465                virtual uint32_t getStrategyForSession_l(int sessionId);
466
467
468                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
469                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
470
471                // called with AudioFlinger lock held
472                        void     invalidateTracks(audio_stream_type_t streamType);
473
474    virtual     size_t      frameCount() const { return mNormalFrameCount; }
475
476                // Return's the HAL's frame count i.e. fast mixer buffer size.
477                size_t      frameCountHAL() const { return mFrameCount; }
478
479                status_t         getTimestamp_l(AudioTimestamp& timestamp);
480
481protected:
482    // updated by readOutputParameters_l()
483    size_t                          mNormalFrameCount;  // normal mixer and effects
484
485    int16_t*                        mSinkBuffer;         // frame size aligned sink buffer
486
487    // TODO:
488    // Rearrange the buffer info into a struct/class with
489    // clear, copy, construction, destruction methods.
490    //
491    // mSinkBuffer also has associated with it:
492    //
493    // mSinkBufferSize: Sink Buffer Size
494    // mFormat: Sink Buffer Format
495
496    // Mixer Buffer (mMixerBuffer*)
497    //
498    // In the case of floating point or multichannel data, which is not in the
499    // sink format, it is required to accumulate in a higher precision or greater channel count
500    // buffer before downmixing or data conversion to the sink buffer.
501
502    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
503    bool                            mMixerBufferEnabled;
504
505    // Storage, 32 byte aligned (may make this alignment a requirement later).
506    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
507    void*                           mMixerBuffer;
508
509    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
510    size_t                          mMixerBufferSize;
511
512    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
513    audio_format_t                  mMixerBufferFormat;
514
515    // An internal flag set to true by MixerThread::prepareTracks_l()
516    // when mMixerBuffer contains valid data after mixing.
517    bool                            mMixerBufferValid;
518
519    // Effects Buffer (mEffectsBuffer*)
520    //
521    // In the case of effects data, which is not in the sink format,
522    // it is required to accumulate in a different buffer before data conversion
523    // to the sink buffer.
524
525    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
526    bool                            mEffectBufferEnabled;
527
528    // Storage, 32 byte aligned (may make this alignment a requirement later).
529    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
530    void*                           mEffectBuffer;
531
532    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
533    size_t                          mEffectBufferSize;
534
535    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
536    audio_format_t                  mEffectBufferFormat;
537
538    // An internal flag set to true by MixerThread::prepareTracks_l()
539    // when mEffectsBuffer contains valid data after mixing.
540    //
541    // When this is set, all mixer data is routed into the effects buffer
542    // for any processing (including output processing).
543    bool                            mEffectBufferValid;
544
545    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
546    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
547    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
548    // workaround that restriction.
549    // 'volatile' means accessed via atomic operations and no lock.
550    volatile int32_t                mSuspended;
551
552    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
553    // mFramesWritten would be better, or 64-bit even better
554    size_t                          mBytesWritten;
555private:
556    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
557    // PlaybackThread needs to find out if master-muted, it checks it's local
558    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
559    bool                            mMasterMute;
560                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
561protected:
562    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
563    SortedVector<int>               mWakeLockUids;
564    int                             mActiveTracksGeneration;
565    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
566
567    // Allocate a track name for a given channel mask.
568    //   Returns name >= 0 if successful, -1 on failure.
569    virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
570    virtual void            deleteTrackName_l(int name) = 0;
571
572    // Time to sleep between cycles when:
573    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
574    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
575    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
576    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
577    // No sleep in standby mode; waits on a condition
578
579    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
580                void        checkSilentMode_l();
581
582    // Non-trivial for DUPLICATING only
583    virtual     void        saveOutputTracks() { }
584    virtual     void        clearOutputTracks() { }
585
586    // Cache various calculated values, at threadLoop() entry and after a parameter change
587    virtual     void        cacheParameters_l();
588
589    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
590
591private:
592
593    friend class AudioFlinger;      // for numerous
594
595    PlaybackThread(const Client&);
596    PlaybackThread& operator = (const PlaybackThread&);
597
598    status_t    addTrack_l(const sp<Track>& track);
599    bool        destroyTrack_l(const sp<Track>& track);
600    void        removeTrack_l(const sp<Track>& track);
601    void        broadcast_l();
602
603    void        readOutputParameters_l();
604
605    virtual void dumpInternals(int fd, const Vector<String16>& args);
606    void        dumpTracks(int fd, const Vector<String16>& args);
607
608    SortedVector< sp<Track> >       mTracks;
609    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
610    // DuplicatingThread
611    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
612    AudioStreamOut                  *mOutput;
613
614    float                           mMasterVolume;
615    nsecs_t                         mLastWriteTime;
616    int                             mNumWrites;
617    int                             mNumDelayedWrites;
618    bool                            mInWrite;
619
620    // FIXME rename these former local variables of threadLoop to standard "m" names
621    nsecs_t                         standbyTime;
622    size_t                          mSinkBufferSize;
623
624    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
625    uint32_t                        activeSleepTime;
626    uint32_t                        idleSleepTime;
627
628    uint32_t                        sleepTime;
629
630    // mixer status returned by prepareTracks_l()
631    mixer_state                     mMixerStatus; // current cycle
632                                                  // previous cycle when in prepareTracks_l()
633    mixer_state                     mMixerStatusIgnoringFastTracks;
634                                                  // FIXME or a separate ready state per track
635
636    // FIXME move these declarations into the specific sub-class that needs them
637    // MIXER only
638    uint32_t                        sleepTimeShift;
639
640    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
641    nsecs_t                         standbyDelay;
642
643    // MIXER only
644    nsecs_t                         maxPeriod;
645
646    // DUPLICATING only
647    uint32_t                        writeFrames;
648
649    size_t                          mBytesRemaining;
650    size_t                          mCurrentWriteLength;
651    bool                            mUseAsyncWrite;
652    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
653    // incremented each time a write(), a flush() or a standby() occurs.
654    // Bit 0 is set when a write blocks and indicates a callback is expected.
655    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
656    // callbacks are ignored.
657    uint32_t                        mWriteAckSequence;
658    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
659    // incremented each time a drain is requested or a flush() or standby() occurs.
660    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
661    // expected.
662    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
663    // callbacks are ignored.
664    uint32_t                        mDrainSequence;
665    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
666    // for async write callback in the thread loop before evaluating it
667    bool                            mSignalPending;
668    sp<AsyncCallbackThread>         mCallbackThread;
669
670private:
671    // The HAL output sink is treated as non-blocking, but current implementation is blocking
672    sp<NBAIO_Sink>          mOutputSink;
673    // If a fast mixer is present, the blocking pipe sink, otherwise clear
674    sp<NBAIO_Sink>          mPipeSink;
675    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
676    sp<NBAIO_Sink>          mNormalSink;
677#ifdef TEE_SINK
678    // For dumpsys
679    sp<NBAIO_Sink>          mTeeSink;
680    sp<NBAIO_Source>        mTeeSource;
681#endif
682    uint32_t                mScreenState;   // cached copy of gScreenState
683    static const size_t     kFastMixerLogSize = 4 * 1024;
684    sp<NBLog::Writer>       mFastMixerNBLogWriter;
685public:
686    virtual     bool        hasFastMixer() const = 0;
687    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
688                                { FastTrackUnderruns dummy; return dummy; }
689
690protected:
691                // accessed by both binder threads and within threadLoop(), lock on mutex needed
692                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
693
694private:
695    // timestamp latch:
696    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
697    //  Q output is written while locked, and read while locked
698    struct {
699        AudioTimestamp  mTimestamp;
700        uint32_t        mUnpresentedFrames;
701    } mLatchD, mLatchQ;
702    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
703    bool mLatchQValid;  // true means mLatchQ is valid
704};
705
706class MixerThread : public PlaybackThread {
707public:
708    MixerThread(const sp<AudioFlinger>& audioFlinger,
709                AudioStreamOut* output,
710                audio_io_handle_t id,
711                audio_devices_t device,
712                type_t type = MIXER);
713    virtual             ~MixerThread();
714
715    // Thread virtuals
716
717    virtual     bool        checkForNewParameters_l();
718    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
719
720protected:
721    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
722    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
723    virtual     void        deleteTrackName_l(int name);
724    virtual     uint32_t    idleSleepTimeUs() const;
725    virtual     uint32_t    suspendSleepTimeUs() const;
726    virtual     void        cacheParameters_l();
727
728    // threadLoop snippets
729    virtual     ssize_t     threadLoop_write();
730    virtual     void        threadLoop_standby();
731    virtual     void        threadLoop_mix();
732    virtual     void        threadLoop_sleepTime();
733    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
734    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
735
736                AudioMixer* mAudioMixer;    // normal mixer
737private:
738                // one-time initialization, no locks required
739                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
740                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
741
742                // contents are not guaranteed to be consistent, no locks required
743                FastMixerDumpState mFastMixerDumpState;
744#ifdef STATE_QUEUE_DUMP
745                StateQueueObserverDump mStateQueueObserverDump;
746                StateQueueMutatorDump  mStateQueueMutatorDump;
747#endif
748                AudioWatchdogDump mAudioWatchdogDump;
749
750                // accessible only within the threadLoop(), no locks required
751                //          mFastMixer->sq()    // for mutating and pushing state
752                int32_t     mFastMixerFutex;    // for cold idle
753
754public:
755    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
756    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
757                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
758                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
759                            }
760};
761
762class DirectOutputThread : public PlaybackThread {
763public:
764
765    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
766                       audio_io_handle_t id, audio_devices_t device);
767    virtual                 ~DirectOutputThread();
768
769    // Thread virtuals
770
771    virtual     bool        checkForNewParameters_l();
772
773protected:
774    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
775    virtual     void        deleteTrackName_l(int name);
776    virtual     uint32_t    activeSleepTimeUs() const;
777    virtual     uint32_t    idleSleepTimeUs() const;
778    virtual     uint32_t    suspendSleepTimeUs() const;
779    virtual     void        cacheParameters_l();
780
781    // threadLoop snippets
782    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
783    virtual     void        threadLoop_mix();
784    virtual     void        threadLoop_sleepTime();
785
786    // volumes last sent to audio HAL with stream->set_volume()
787    float mLeftVolFloat;
788    float mRightVolFloat;
789
790    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
791                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
792    void processVolume_l(Track *track, bool lastTrack);
793
794    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
795    sp<Track>               mActiveTrack;
796public:
797    virtual     bool        hasFastMixer() const { return false; }
798};
799
800class OffloadThread : public DirectOutputThread {
801public:
802
803    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
804                        audio_io_handle_t id, uint32_t device);
805    virtual                 ~OffloadThread() {};
806
807protected:
808    // threadLoop snippets
809    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
810    virtual     void        threadLoop_exit();
811
812    virtual     bool        waitingAsyncCallback();
813    virtual     bool        waitingAsyncCallback_l();
814    virtual     bool        shouldStandby_l();
815    virtual     void        onAddNewTrack_l();
816
817private:
818                void        flushHw_l();
819
820private:
821    bool        mHwPaused;
822    bool        mFlushPending;
823    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
824    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
825    wp<Track>   mPreviousTrack;         // used to detect track switch
826};
827
828class AsyncCallbackThread : public Thread {
829public:
830
831    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
832
833    virtual             ~AsyncCallbackThread();
834
835    // Thread virtuals
836    virtual bool        threadLoop();
837
838    // RefBase
839    virtual void        onFirstRef();
840
841            void        exit();
842            void        setWriteBlocked(uint32_t sequence);
843            void        resetWriteBlocked();
844            void        setDraining(uint32_t sequence);
845            void        resetDraining();
846
847private:
848    const wp<PlaybackThread>   mPlaybackThread;
849    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
850    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
851    // to indicate that the callback has been received via resetWriteBlocked()
852    uint32_t                   mWriteAckSequence;
853    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
854    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
855    // to indicate that the callback has been received via resetDraining()
856    uint32_t                   mDrainSequence;
857    Condition                  mWaitWorkCV;
858    Mutex                      mLock;
859};
860
861class DuplicatingThread : public MixerThread {
862public:
863    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
864                      audio_io_handle_t id);
865    virtual                 ~DuplicatingThread();
866
867    // Thread virtuals
868                void        addOutputTrack(MixerThread* thread);
869                void        removeOutputTrack(MixerThread* thread);
870                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
871protected:
872    virtual     uint32_t    activeSleepTimeUs() const;
873
874private:
875                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
876protected:
877    // threadLoop snippets
878    virtual     void        threadLoop_mix();
879    virtual     void        threadLoop_sleepTime();
880    virtual     ssize_t     threadLoop_write();
881    virtual     void        threadLoop_standby();
882    virtual     void        cacheParameters_l();
883
884private:
885    // called from threadLoop, addOutputTrack, removeOutputTrack
886    virtual     void        updateWaitTime_l();
887protected:
888    virtual     void        saveOutputTracks();
889    virtual     void        clearOutputTracks();
890private:
891
892                uint32_t    mWaitTimeMs;
893    SortedVector < sp<OutputTrack> >  outputTracks;
894    SortedVector < sp<OutputTrack> >  mOutputTracks;
895public:
896    virtual     bool        hasFastMixer() const { return false; }
897};
898
899
900// record thread
901class RecordThread : public ThreadBase
902{
903public:
904
905    class RecordTrack;
906    class ResamplerBufferProvider : public AudioBufferProvider
907                        // derives from AudioBufferProvider interface for use by resampler
908    {
909    public:
910        ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { }
911        virtual ~ResamplerBufferProvider() { }
912        // AudioBufferProvider interface
913        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
914        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
915    private:
916        RecordTrack * const mRecordTrack;
917    };
918
919#include "RecordTracks.h"
920
921            RecordThread(const sp<AudioFlinger>& audioFlinger,
922                    AudioStreamIn *input,
923                    audio_io_handle_t id,
924                    audio_devices_t outDevice,
925                    audio_devices_t inDevice
926#ifdef TEE_SINK
927                    , const sp<NBAIO_Sink>& teeSink
928#endif
929                    );
930            virtual     ~RecordThread();
931
932    // no addTrack_l ?
933    void        destroyTrack_l(const sp<RecordTrack>& track);
934    void        removeTrack_l(const sp<RecordTrack>& track);
935
936    void        dumpInternals(int fd, const Vector<String16>& args);
937    void        dumpTracks(int fd, const Vector<String16>& args);
938
939    // Thread virtuals
940    virtual bool        threadLoop();
941
942    // RefBase
943    virtual void        onFirstRef();
944
945    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
946
947            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
948                    const sp<AudioFlinger::Client>& client,
949                    uint32_t sampleRate,
950                    audio_format_t format,
951                    audio_channel_mask_t channelMask,
952                    size_t *pFrameCount,
953                    int sessionId,
954                    int uid,
955                    IAudioFlinger::track_flags_t *flags,
956                    pid_t tid,
957                    status_t *status /*non-NULL*/);
958
959            status_t    start(RecordTrack* recordTrack,
960                              AudioSystem::sync_event_t event,
961                              int triggerSession);
962
963            // ask the thread to stop the specified track, and
964            // return true if the caller should then do it's part of the stopping process
965            bool        stop(RecordTrack* recordTrack);
966
967            void        dump(int fd, const Vector<String16>& args);
968            AudioStreamIn* clearInput();
969            virtual audio_stream_t* stream() const;
970
971
972    virtual bool        checkForNewParameters_l();
973    virtual String8     getParameters(const String8& keys);
974    virtual void        audioConfigChanged_l(int event, int param = 0);
975            void        readInputParameters_l();
976    virtual uint32_t    getInputFramesLost();
977
978    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
979    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
980    virtual uint32_t hasAudioSession(int sessionId) const;
981
982            // Return the set of unique session IDs across all tracks.
983            // The keys are the session IDs, and the associated values are meaningless.
984            // FIXME replace by Set [and implement Bag/Multiset for other uses].
985            KeyedVector<int, bool> sessionIds() const;
986
987    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
988    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
989
990    static void syncStartEventCallback(const wp<SyncEvent>& event);
991
992    virtual size_t      frameCount() const { return mFrameCount; }
993            bool        hasFastRecorder() const { return false; }
994
995private:
996            // Enter standby if not already in standby, and set mStandby flag
997            void    standbyIfNotAlreadyInStandby();
998
999            // Call the HAL standby method unconditionally, and don't change mStandby flag
1000            void    inputStandBy();
1001
1002            AudioStreamIn                       *mInput;
1003            SortedVector < sp<RecordTrack> >    mTracks;
1004            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1005            // is used together with mStartStopCond to indicate start()/stop() progress
1006            SortedVector< sp<RecordTrack> >     mActiveTracks;
1007            // generation counter for mActiveTracks
1008            int                                 mActiveTracksGen;
1009            Condition                           mStartStopCond;
1010
1011            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1012            int16_t                             *mRsmpInBuffer; // see new[] for details on the size
1013            size_t                              mRsmpInFrames;  // size of resampler input in frames
1014            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1015
1016            // rolling index that is never cleared
1017            int32_t                             mRsmpInRear;    // last filled frame + 1
1018
1019            // For dumpsys
1020            const sp<NBAIO_Sink>                mTeeSink;
1021};
1022