Threads.h revision 9cae217050aa1347d4ac5053c305754879e3f97f
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    void dumpBase(int fd, const Vector<String16>& args);
40    void dumpEffectChains(int fd, const Vector<String16>& args);
41
42    void clearPowerManager();
43
44    // base for record and playback
45    enum {
46        CFG_EVENT_IO,
47        CFG_EVENT_PRIO
48    };
49
50    class ConfigEvent {
51    public:
52        ConfigEvent(int type) : mType(type) {}
53        virtual ~ConfigEvent() {}
54
55                 int type() const { return mType; }
56
57        virtual  void dump(char *buffer, size_t size) = 0;
58
59    private:
60        const int mType;
61    };
62
63    class IoConfigEvent : public ConfigEvent {
64    public:
65        IoConfigEvent(int event, int param) :
66            ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(event) {}
67        virtual ~IoConfigEvent() {}
68
69                int event() const { return mEvent; }
70                int param() const { return mParam; }
71
72        virtual  void dump(char *buffer, size_t size) {
73            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
74        }
75
76    private:
77        const int mEvent;
78        const int mParam;
79    };
80
81    class PrioConfigEvent : public ConfigEvent {
82    public:
83        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
84            ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
85        virtual ~PrioConfigEvent() {}
86
87                pid_t pid() const { return mPid; }
88                pid_t tid() const { return mTid; }
89                int32_t prio() const { return mPrio; }
90
91        virtual  void dump(char *buffer, size_t size) {
92            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
93        }
94
95    private:
96        const pid_t mPid;
97        const pid_t mTid;
98        const int32_t mPrio;
99    };
100
101
102    class PMDeathRecipient : public IBinder::DeathRecipient {
103    public:
104                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
105        virtual     ~PMDeathRecipient() {}
106
107        // IBinder::DeathRecipient
108        virtual     void        binderDied(const wp<IBinder>& who);
109
110    private:
111                    PMDeathRecipient(const PMDeathRecipient&);
112                    PMDeathRecipient& operator = (const PMDeathRecipient&);
113
114        wp<ThreadBase> mThread;
115    };
116
117    virtual     status_t    initCheck() const = 0;
118
119                // static externally-visible
120                type_t      type() const { return mType; }
121                audio_io_handle_t id() const { return mId;}
122
123                // dynamic externally-visible
124                uint32_t    sampleRate() const { return mSampleRate; }
125                uint32_t    channelCount() const { return mChannelCount; }
126                audio_channel_mask_t channelMask() const { return mChannelMask; }
127                audio_format_t format() const { return mFormat; }
128                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
129                // and returns the [normal mix] buffer's frame count.
130    virtual     size_t      frameCount() const = 0;
131                size_t      frameSize() const { return mFrameSize; }
132
133    // Should be "virtual status_t requestExitAndWait()" and override same
134    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
135                void        exit();
136    virtual     bool        checkForNewParameters_l() = 0;
137    virtual     status_t    setParameters(const String8& keyValuePairs);
138    virtual     String8     getParameters(const String8& keys) = 0;
139    virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
140                void        sendIoConfigEvent(int event, int param = 0);
141                void        sendIoConfigEvent_l(int event, int param = 0);
142                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
143                void        processConfigEvents();
144
145                // see note at declaration of mStandby, mOutDevice and mInDevice
146                bool        standby() const { return mStandby; }
147                audio_devices_t outDevice() const { return mOutDevice; }
148                audio_devices_t inDevice() const { return mInDevice; }
149
150    virtual     audio_stream_t* stream() const = 0;
151
152                sp<EffectHandle> createEffect_l(
153                                    const sp<AudioFlinger::Client>& client,
154                                    const sp<IEffectClient>& effectClient,
155                                    int32_t priority,
156                                    int sessionId,
157                                    effect_descriptor_t *desc,
158                                    int *enabled,
159                                    status_t *status);
160                void disconnectEffect(const sp< EffectModule>& effect,
161                                      EffectHandle *handle,
162                                      bool unpinIfLast);
163
164                // return values for hasAudioSession (bit field)
165                enum effect_state {
166                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
167                                            // effect
168                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
169                                            // track
170                };
171
172                // get effect chain corresponding to session Id.
173                sp<EffectChain> getEffectChain(int sessionId);
174                // same as getEffectChain() but must be called with ThreadBase mutex locked
175                sp<EffectChain> getEffectChain_l(int sessionId) const;
176                // add an effect chain to the chain list (mEffectChains)
177    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
178                // remove an effect chain from the chain list (mEffectChains)
179    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
180                // lock all effect chains Mutexes. Must be called before releasing the
181                // ThreadBase mutex before processing the mixer and effects. This guarantees the
182                // integrity of the chains during the process.
183                // Also sets the parameter 'effectChains' to current value of mEffectChains.
184                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
185                // unlock effect chains after process
186                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
187                // get a copy of mEffectChains vector
188                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
189                // set audio mode to all effect chains
190                void setMode(audio_mode_t mode);
191                // get effect module with corresponding ID on specified audio session
192                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
193                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
194                // add and effect module. Also creates the effect chain is none exists for
195                // the effects audio session
196                status_t addEffect_l(const sp< EffectModule>& effect);
197                // remove and effect module. Also removes the effect chain is this was the last
198                // effect
199                void removeEffect_l(const sp< EffectModule>& effect);
200                // detach all tracks connected to an auxiliary effect
201    virtual     void detachAuxEffect_l(int effectId) {}
202                // returns either EFFECT_SESSION if effects on this audio session exist in one
203                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
204                virtual uint32_t hasAudioSession(int sessionId) const = 0;
205                // the value returned by default implementation is not important as the
206                // strategy is only meaningful for PlaybackThread which implements this method
207                virtual uint32_t getStrategyForSession_l(int sessionId) { return 0; }
208
209                // suspend or restore effect according to the type of effect passed. a NULL
210                // type pointer means suspend all effects in the session
211                void setEffectSuspended(const effect_uuid_t *type,
212                                        bool suspend,
213                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
214                // check if some effects must be suspended/restored when an effect is enabled
215                // or disabled
216                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
217                                                 bool enabled,
218                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
219                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
220                                                   bool enabled,
221                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
222
223                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
224                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
225
226
227    mutable     Mutex                   mLock;
228
229protected:
230
231                // entry describing an effect being suspended in mSuspendedSessions keyed vector
232                class SuspendedSessionDesc : public RefBase {
233                public:
234                    SuspendedSessionDesc() : mRefCount(0) {}
235
236                    int mRefCount;          // number of active suspend requests
237                    effect_uuid_t mType;    // effect type UUID
238                };
239
240                void        acquireWakeLock(int uid = -1);
241                void        acquireWakeLock_l(int uid = -1);
242                void        releaseWakeLock();
243                void        releaseWakeLock_l();
244                void        updateWakeLockUids(const SortedVector<int> &uids);
245                void        updateWakeLockUids_l(const SortedVector<int> &uids);
246                void        getPowerManager_l();
247                void setEffectSuspended_l(const effect_uuid_t *type,
248                                          bool suspend,
249                                          int sessionId);
250                // updated mSuspendedSessions when an effect suspended or restored
251                void        updateSuspendedSessions_l(const effect_uuid_t *type,
252                                                      bool suspend,
253                                                      int sessionId);
254                // check if some effects must be suspended when an effect chain is added
255                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
256
257                String16 getWakeLockTag();
258
259    virtual     void        preExit() { }
260
261    friend class AudioFlinger;      // for mEffectChains
262
263                const type_t            mType;
264
265                // Used by parameters, config events, addTrack_l, exit
266                Condition               mWaitWorkCV;
267
268                const sp<AudioFlinger>  mAudioFlinger;
269
270                // updated by PlaybackThread::readOutputParameters() or
271                // RecordThread::readInputParameters()
272                uint32_t                mSampleRate;
273                size_t                  mFrameCount;       // output HAL, direct output, record
274                audio_channel_mask_t    mChannelMask;
275                uint32_t                mChannelCount;
276                size_t                  mFrameSize;
277                audio_format_t          mFormat;
278
279                // Parameter sequence by client: binder thread calling setParameters():
280                //  1. Lock mLock
281                //  2. Append to mNewParameters
282                //  3. mWaitWorkCV.signal
283                //  4. mParamCond.waitRelative with timeout
284                //  5. read mParamStatus
285                //  6. mWaitWorkCV.signal
286                //  7. Unlock
287                //
288                // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
289                // 1. Lock mLock
290                // 2. If there is an entry in mNewParameters proceed ...
291                // 2. Read first entry in mNewParameters
292                // 3. Process
293                // 4. Remove first entry from mNewParameters
294                // 5. Set mParamStatus
295                // 6. mParamCond.signal
296                // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
297                // 8. Unlock
298                Condition               mParamCond;
299                Vector<String8>         mNewParameters;
300                status_t                mParamStatus;
301
302                // vector owns each ConfigEvent *, so must delete after removing
303                Vector<ConfigEvent *>     mConfigEvents;
304
305                // These fields are written and read by thread itself without lock or barrier,
306                // and read by other threads without lock or barrier via standby() , outDevice()
307                // and inDevice().
308                // Because of the absence of a lock or barrier, any other thread that reads
309                // these fields must use the information in isolation, or be prepared to deal
310                // with possibility that it might be inconsistent with other information.
311                bool                    mStandby;   // Whether thread is currently in standby.
312                audio_devices_t         mOutDevice;   // output device
313                audio_devices_t         mInDevice;    // input device
314                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
315
316                const audio_io_handle_t mId;
317                Vector< sp<EffectChain> > mEffectChains;
318
319                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
320                char                    mName[kNameLength];
321                sp<IPowerManager>       mPowerManager;
322                sp<IBinder>             mWakeLockToken;
323                const sp<PMDeathRecipient> mDeathRecipient;
324                // list of suspended effects per session and per type. The first vector is
325                // keyed by session ID, the second by type UUID timeLow field
326                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
327                                        mSuspendedSessions;
328                static const size_t     kLogSize = 4 * 1024;
329                sp<NBLog::Writer>       mNBLogWriter;
330};
331
332// --- PlaybackThread ---
333class PlaybackThread : public ThreadBase {
334public:
335
336#include "PlaybackTracks.h"
337
338    enum mixer_state {
339        MIXER_IDLE,             // no active tracks
340        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
341        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
342        MIXER_DRAIN_TRACK,      // drain currently playing track
343        MIXER_DRAIN_ALL,        // fully drain the hardware
344        // standby mode does not have an enum value
345        // suspend by audio policy manager is orthogonal to mixer state
346    };
347
348    // retry count before removing active track in case of underrun on offloaded thread:
349    // we need to make sure that AudioTrack client has enough time to send large buffers
350//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
351    // for offloaded tracks
352    static const int8_t kMaxTrackRetriesOffload = 20;
353
354    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
355                   audio_io_handle_t id, audio_devices_t device, type_t type);
356    virtual             ~PlaybackThread();
357
358                void        dump(int fd, const Vector<String16>& args);
359
360    // Thread virtuals
361    virtual     status_t    readyToRun();
362    virtual     bool        threadLoop();
363
364    // RefBase
365    virtual     void        onFirstRef();
366
367protected:
368    // Code snippets that were lifted up out of threadLoop()
369    virtual     void        threadLoop_mix() = 0;
370    virtual     void        threadLoop_sleepTime() = 0;
371    virtual     ssize_t     threadLoop_write();
372    virtual     void        threadLoop_drain();
373    virtual     void        threadLoop_standby();
374    virtual     void        threadLoop_exit();
375    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
376
377                // prepareTracks_l reads and writes mActiveTracks, and returns
378                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
379                // is responsible for clearing or destroying this Vector later on, when it
380                // is safe to do so. That will drop the final ref count and destroy the tracks.
381    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
382                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
383
384                void        writeCallback();
385                void        resetWriteBlocked(uint32_t sequence);
386                void        drainCallback();
387                void        resetDraining(uint32_t sequence);
388
389    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
390
391    virtual     bool        waitingAsyncCallback();
392    virtual     bool        waitingAsyncCallback_l();
393    virtual     bool        shouldStandby_l();
394
395
396    // ThreadBase virtuals
397    virtual     void        preExit();
398
399public:
400
401    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
402
403                // return estimated latency in milliseconds, as reported by HAL
404                uint32_t    latency() const;
405                // same, but lock must already be held
406                uint32_t    latency_l() const;
407
408                void        setMasterVolume(float value);
409                void        setMasterMute(bool muted);
410
411                void        setStreamVolume(audio_stream_type_t stream, float value);
412                void        setStreamMute(audio_stream_type_t stream, bool muted);
413
414                float       streamVolume(audio_stream_type_t stream) const;
415
416                sp<Track>   createTrack_l(
417                                const sp<AudioFlinger::Client>& client,
418                                audio_stream_type_t streamType,
419                                uint32_t sampleRate,
420                                audio_format_t format,
421                                audio_channel_mask_t channelMask,
422                                size_t frameCount,
423                                const sp<IMemory>& sharedBuffer,
424                                int sessionId,
425                                IAudioFlinger::track_flags_t *flags,
426                                pid_t tid,
427                                int uid,
428                                status_t *status);
429
430                AudioStreamOut* getOutput() const;
431                AudioStreamOut* clearOutput();
432                virtual audio_stream_t* stream() const;
433
434                // a very large number of suspend() will eventually wraparound, but unlikely
435                void        suspend() { (void) android_atomic_inc(&mSuspended); }
436                void        restore()
437                                {
438                                    // if restore() is done without suspend(), get back into
439                                    // range so that the next suspend() will operate correctly
440                                    if (android_atomic_dec(&mSuspended) <= 0) {
441                                        android_atomic_release_store(0, &mSuspended);
442                                    }
443                                }
444                bool        isSuspended() const
445                                { return android_atomic_acquire_load(&mSuspended) > 0; }
446
447    virtual     String8     getParameters(const String8& keys);
448    virtual     void        audioConfigChanged_l(int event, int param = 0);
449                status_t    getRenderPosition(size_t *halFrames, size_t *dspFrames);
450                int16_t     *mixBuffer() const { return mMixBuffer; };
451
452    virtual     void detachAuxEffect_l(int effectId);
453                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
454                        int EffectId);
455                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
456                        int EffectId);
457
458                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
459                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
460                virtual uint32_t hasAudioSession(int sessionId) const;
461                virtual uint32_t getStrategyForSession_l(int sessionId);
462
463
464                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
465                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
466
467                // called with AudioFlinger lock held
468                        void     invalidateTracks(audio_stream_type_t streamType);
469
470    virtual     size_t      frameCount() const { return mNormalFrameCount; }
471
472                // Return's the HAL's frame count i.e. fast mixer buffer size.
473                size_t      frameCountHAL() const { return mFrameCount; }
474
475                status_t         getTimestamp_l(AudioTimestamp& timestamp);
476
477protected:
478    // updated by readOutputParameters()
479    size_t                          mNormalFrameCount;  // normal mixer and effects
480
481    int16_t*                        mMixBuffer;         // frame size aligned mix buffer
482    int8_t*                         mAllocMixBuffer;    // mixer buffer allocation address
483
484    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
485    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
486    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
487    // workaround that restriction.
488    // 'volatile' means accessed via atomic operations and no lock.
489    volatile int32_t                mSuspended;
490
491    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
492    // mFramesWritten would be better, or 64-bit even better
493    size_t                          mBytesWritten;
494private:
495    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
496    // PlaybackThread needs to find out if master-muted, it checks it's local
497    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
498    bool                            mMasterMute;
499                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
500protected:
501    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
502    SortedVector<int>               mWakeLockUids;
503    int                             mActiveTracksGeneration;
504
505    // Allocate a track name for a given channel mask.
506    //   Returns name >= 0 if successful, -1 on failure.
507    virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
508    virtual void            deleteTrackName_l(int name) = 0;
509
510    // Time to sleep between cycles when:
511    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
512    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
513    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
514    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
515    // No sleep in standby mode; waits on a condition
516
517    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
518                void        checkSilentMode_l();
519
520    // Non-trivial for DUPLICATING only
521    virtual     void        saveOutputTracks() { }
522    virtual     void        clearOutputTracks() { }
523
524    // Cache various calculated values, at threadLoop() entry and after a parameter change
525    virtual     void        cacheParameters_l();
526
527    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
528
529private:
530
531    friend class AudioFlinger;      // for numerous
532
533    PlaybackThread(const Client&);
534    PlaybackThread& operator = (const PlaybackThread&);
535
536    status_t    addTrack_l(const sp<Track>& track);
537    bool        destroyTrack_l(const sp<Track>& track);
538    void        removeTrack_l(const sp<Track>& track);
539    void        broadcast_l();
540
541    void        readOutputParameters();
542
543    virtual void dumpInternals(int fd, const Vector<String16>& args);
544    void        dumpTracks(int fd, const Vector<String16>& args);
545
546    SortedVector< sp<Track> >       mTracks;
547    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
548    // DuplicatingThread
549    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
550    AudioStreamOut                  *mOutput;
551
552    float                           mMasterVolume;
553    nsecs_t                         mLastWriteTime;
554    int                             mNumWrites;
555    int                             mNumDelayedWrites;
556    bool                            mInWrite;
557
558    // FIXME rename these former local variables of threadLoop to standard "m" names
559    nsecs_t                         standbyTime;
560    size_t                          mixBufferSize;
561
562    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
563    uint32_t                        activeSleepTime;
564    uint32_t                        idleSleepTime;
565
566    uint32_t                        sleepTime;
567
568    // mixer status returned by prepareTracks_l()
569    mixer_state                     mMixerStatus; // current cycle
570                                                  // previous cycle when in prepareTracks_l()
571    mixer_state                     mMixerStatusIgnoringFastTracks;
572                                                  // FIXME or a separate ready state per track
573
574    // FIXME move these declarations into the specific sub-class that needs them
575    // MIXER only
576    uint32_t                        sleepTimeShift;
577
578    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
579    nsecs_t                         standbyDelay;
580
581    // MIXER only
582    nsecs_t                         maxPeriod;
583
584    // DUPLICATING only
585    uint32_t                        writeFrames;
586
587    size_t                          mBytesRemaining;
588    size_t                          mCurrentWriteLength;
589    bool                            mUseAsyncWrite;
590    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
591    // incremented each time a write(), a flush() or a standby() occurs.
592    // Bit 0 is set when a write blocks and indicates a callback is expected.
593    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
594    // callbacks are ignored.
595    uint32_t                        mWriteAckSequence;
596    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
597    // incremented each time a drain is requested or a flush() or standby() occurs.
598    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
599    // expected.
600    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
601    // callbacks are ignored.
602    uint32_t                        mDrainSequence;
603    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
604    // for async write callback in the thread loop before evaluating it
605    bool                            mSignalPending;
606    sp<AsyncCallbackThread>         mCallbackThread;
607
608private:
609    // The HAL output sink is treated as non-blocking, but current implementation is blocking
610    sp<NBAIO_Sink>          mOutputSink;
611    // If a fast mixer is present, the blocking pipe sink, otherwise clear
612    sp<NBAIO_Sink>          mPipeSink;
613    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
614    sp<NBAIO_Sink>          mNormalSink;
615#ifdef TEE_SINK
616    // For dumpsys
617    sp<NBAIO_Sink>          mTeeSink;
618    sp<NBAIO_Source>        mTeeSource;
619#endif
620    uint32_t                mScreenState;   // cached copy of gScreenState
621    static const size_t     kFastMixerLogSize = 4 * 1024;
622    sp<NBLog::Writer>       mFastMixerNBLogWriter;
623public:
624    virtual     bool        hasFastMixer() const = 0;
625    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const
626                                { FastTrackUnderruns dummy; return dummy; }
627
628protected:
629                // accessed by both binder threads and within threadLoop(), lock on mutex needed
630                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
631    virtual     void        flushOutput_l();
632
633private:
634    // timestamp latch:
635    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
636    //  Q output is written while locked, and read while locked
637    struct {
638        AudioTimestamp  mTimestamp;
639        uint32_t        mUnpresentedFrames;
640    } mLatchD, mLatchQ;
641    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
642    bool mLatchQValid;  // true means mLatchQ is valid
643};
644
645class MixerThread : public PlaybackThread {
646public:
647    MixerThread(const sp<AudioFlinger>& audioFlinger,
648                AudioStreamOut* output,
649                audio_io_handle_t id,
650                audio_devices_t device,
651                type_t type = MIXER);
652    virtual             ~MixerThread();
653
654    // Thread virtuals
655
656    virtual     bool        checkForNewParameters_l();
657    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
658
659protected:
660    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
661    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
662    virtual     void        deleteTrackName_l(int name);
663    virtual     uint32_t    idleSleepTimeUs() const;
664    virtual     uint32_t    suspendSleepTimeUs() const;
665    virtual     void        cacheParameters_l();
666
667    // threadLoop snippets
668    virtual     ssize_t     threadLoop_write();
669    virtual     void        threadLoop_standby();
670    virtual     void        threadLoop_mix();
671    virtual     void        threadLoop_sleepTime();
672    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
673    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
674
675                AudioMixer* mAudioMixer;    // normal mixer
676private:
677                // one-time initialization, no locks required
678                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
679                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
680
681                // contents are not guaranteed to be consistent, no locks required
682                FastMixerDumpState mFastMixerDumpState;
683#ifdef STATE_QUEUE_DUMP
684                StateQueueObserverDump mStateQueueObserverDump;
685                StateQueueMutatorDump  mStateQueueMutatorDump;
686#endif
687                AudioWatchdogDump mAudioWatchdogDump;
688
689                // accessible only within the threadLoop(), no locks required
690                //          mFastMixer->sq()    // for mutating and pushing state
691                int32_t     mFastMixerFutex;    // for cold idle
692
693public:
694    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
695    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
696                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
697                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
698                            }
699};
700
701class DirectOutputThread : public PlaybackThread {
702public:
703
704    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
705                       audio_io_handle_t id, audio_devices_t device);
706    virtual                 ~DirectOutputThread();
707
708    // Thread virtuals
709
710    virtual     bool        checkForNewParameters_l();
711
712protected:
713    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
714    virtual     void        deleteTrackName_l(int name);
715    virtual     uint32_t    activeSleepTimeUs() const;
716    virtual     uint32_t    idleSleepTimeUs() const;
717    virtual     uint32_t    suspendSleepTimeUs() const;
718    virtual     void        cacheParameters_l();
719
720    // threadLoop snippets
721    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
722    virtual     void        threadLoop_mix();
723    virtual     void        threadLoop_sleepTime();
724
725    // volumes last sent to audio HAL with stream->set_volume()
726    float mLeftVolFloat;
727    float mRightVolFloat;
728
729    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
730                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
731    void processVolume_l(Track *track, bool lastTrack);
732
733    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
734    sp<Track>               mActiveTrack;
735public:
736    virtual     bool        hasFastMixer() const { return false; }
737};
738
739class OffloadThread : public DirectOutputThread {
740public:
741
742    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
743                        audio_io_handle_t id, uint32_t device);
744    virtual                 ~OffloadThread() {};
745
746protected:
747    // threadLoop snippets
748    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
749    virtual     void        threadLoop_exit();
750    virtual     void        flushOutput_l();
751
752    virtual     bool        waitingAsyncCallback();
753    virtual     bool        waitingAsyncCallback_l();
754    virtual     bool        shouldStandby_l();
755
756private:
757                void        flushHw_l();
758
759private:
760    bool        mHwPaused;
761    bool        mFlushPending;
762    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
763    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
764    Track       *mPreviousTrack;         // used to detect track switch
765};
766
767class AsyncCallbackThread : public Thread {
768public:
769
770    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
771
772    virtual             ~AsyncCallbackThread();
773
774    // Thread virtuals
775    virtual bool        threadLoop();
776
777    // RefBase
778    virtual void        onFirstRef();
779
780            void        exit();
781            void        setWriteBlocked(uint32_t sequence);
782            void        resetWriteBlocked();
783            void        setDraining(uint32_t sequence);
784            void        resetDraining();
785
786private:
787    const wp<PlaybackThread>   mPlaybackThread;
788    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
789    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
790    // to indicate that the callback has been received via resetWriteBlocked()
791    uint32_t                   mWriteAckSequence;
792    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
793    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
794    // to indicate that the callback has been received via resetDraining()
795    uint32_t                   mDrainSequence;
796    Condition                  mWaitWorkCV;
797    Mutex                      mLock;
798};
799
800class DuplicatingThread : public MixerThread {
801public:
802    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
803                      audio_io_handle_t id);
804    virtual                 ~DuplicatingThread();
805
806    // Thread virtuals
807                void        addOutputTrack(MixerThread* thread);
808                void        removeOutputTrack(MixerThread* thread);
809                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
810protected:
811    virtual     uint32_t    activeSleepTimeUs() const;
812
813private:
814                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
815protected:
816    // threadLoop snippets
817    virtual     void        threadLoop_mix();
818    virtual     void        threadLoop_sleepTime();
819    virtual     ssize_t     threadLoop_write();
820    virtual     void        threadLoop_standby();
821    virtual     void        cacheParameters_l();
822
823private:
824    // called from threadLoop, addOutputTrack, removeOutputTrack
825    virtual     void        updateWaitTime_l();
826protected:
827    virtual     void        saveOutputTracks();
828    virtual     void        clearOutputTracks();
829private:
830
831                uint32_t    mWaitTimeMs;
832    SortedVector < sp<OutputTrack> >  outputTracks;
833    SortedVector < sp<OutputTrack> >  mOutputTracks;
834public:
835    virtual     bool        hasFastMixer() const { return false; }
836};
837
838
839// record thread
840class RecordThread : public ThreadBase, public AudioBufferProvider
841                        // derives from AudioBufferProvider interface for use by resampler
842{
843public:
844
845#include "RecordTracks.h"
846
847            RecordThread(const sp<AudioFlinger>& audioFlinger,
848                    AudioStreamIn *input,
849                    uint32_t sampleRate,
850                    audio_channel_mask_t channelMask,
851                    audio_io_handle_t id,
852                    audio_devices_t outDevice,
853                    audio_devices_t inDevice
854#ifdef TEE_SINK
855                    , const sp<NBAIO_Sink>& teeSink
856#endif
857                    );
858            virtual     ~RecordThread();
859
860    // no addTrack_l ?
861    void        destroyTrack_l(const sp<RecordTrack>& track);
862    void        removeTrack_l(const sp<RecordTrack>& track);
863
864    void        dumpInternals(int fd, const Vector<String16>& args);
865    void        dumpTracks(int fd, const Vector<String16>& args);
866
867    // Thread virtuals
868    virtual bool        threadLoop();
869    virtual status_t    readyToRun();
870
871    // RefBase
872    virtual void        onFirstRef();
873
874    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
875            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
876                    const sp<AudioFlinger::Client>& client,
877                    uint32_t sampleRate,
878                    audio_format_t format,
879                    audio_channel_mask_t channelMask,
880                    size_t frameCount,
881                    int sessionId,
882                    int uid,
883                    IAudioFlinger::track_flags_t *flags,
884                    pid_t tid,
885                    status_t *status);
886
887            status_t    start(RecordTrack* recordTrack,
888                              AudioSystem::sync_event_t event,
889                              int triggerSession);
890
891            // ask the thread to stop the specified track, and
892            // return true if the caller should then do it's part of the stopping process
893            bool        stop(RecordTrack* recordTrack);
894
895            void        dump(int fd, const Vector<String16>& args);
896            AudioStreamIn* clearInput();
897            virtual audio_stream_t* stream() const;
898
899    // AudioBufferProvider interface
900    virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
901    virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
902
903    virtual bool        checkForNewParameters_l();
904    virtual String8     getParameters(const String8& keys);
905    virtual void        audioConfigChanged_l(int event, int param = 0);
906            void        readInputParameters();
907    virtual unsigned int  getInputFramesLost();
908
909    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
910    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
911    virtual uint32_t hasAudioSession(int sessionId) const;
912
913            // Return the set of unique session IDs across all tracks.
914            // The keys are the session IDs, and the associated values are meaningless.
915            // FIXME replace by Set [and implement Bag/Multiset for other uses].
916            KeyedVector<int, bool> sessionIds() const;
917
918    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
919    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
920
921    static void syncStartEventCallback(const wp<SyncEvent>& event);
922           void handleSyncStartEvent(const sp<SyncEvent>& event);
923
924    virtual size_t      frameCount() const { return mFrameCount; }
925            bool        hasFastRecorder() const { return false; }
926
927private:
928            void clearSyncStartEvent();
929
930            // Enter standby if not already in standby, and set mStandby flag
931            void standby();
932
933            // Call the HAL standby method unconditionally, and don't change mStandby flag
934            void inputStandBy();
935
936            AudioStreamIn                       *mInput;
937            SortedVector < sp<RecordTrack> >    mTracks;
938            // mActiveTrack has dual roles:  it indicates the current active track, and
939            // is used together with mStartStopCond to indicate start()/stop() progress
940            sp<RecordTrack>                     mActiveTrack;
941            Condition                           mStartStopCond;
942
943            // updated by RecordThread::readInputParameters()
944            AudioResampler                      *mResampler;
945            // interleaved stereo pairs of fixed-point signed Q19.12
946            int32_t                             *mRsmpOutBuffer;
947            int16_t                             *mRsmpInBuffer; // [mFrameCount * mChannelCount]
948            size_t                              mRsmpInIndex;
949            size_t                              mBufferSize;    // stream buffer size for read()
950            const uint32_t                      mReqChannelCount;
951            const uint32_t                      mReqSampleRate;
952            ssize_t                             mBytesRead;
953            // sync event triggering actual audio capture. Frames read before this event will
954            // be dropped and therefore not read by the application.
955            sp<SyncEvent>                       mSyncStartEvent;
956            // number of captured frames to drop after the start sync event has been received.
957            // when < 0, maximum frames to drop before starting capture even if sync event is
958            // not received
959            ssize_t                             mFramestoDrop;
960
961            // For dumpsys
962            const sp<NBAIO_Sink>                mTeeSink;
963};
964