Threads.h revision accc147666bfd37fc8b4ef745f18a8c751555ec2
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    void dumpBase(int fd, const Vector<String16>& args);
40    void dumpEffectChains(int fd, const Vector<String16>& args);
41
42    void clearPowerManager();
43
44    // base for record and playback
45    enum {
46        CFG_EVENT_IO,
47        CFG_EVENT_PRIO
48    };
49
50    class ConfigEvent {
51    public:
52        ConfigEvent(int type) : mType(type) {}
53        virtual ~ConfigEvent() {}
54
55                 int type() const { return mType; }
56
57        virtual  void dump(char *buffer, size_t size) = 0;
58
59    private:
60        const int mType;
61    };
62
63    class IoConfigEvent : public ConfigEvent {
64    public:
65        IoConfigEvent(int event, int param) :
66            ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(event) {}
67        virtual ~IoConfigEvent() {}
68
69                int event() const { return mEvent; }
70                int param() const { return mParam; }
71
72        virtual  void dump(char *buffer, size_t size) {
73            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
74        }
75
76    private:
77        const int mEvent;
78        const int mParam;
79    };
80
81    class PrioConfigEvent : public ConfigEvent {
82    public:
83        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
84            ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
85        virtual ~PrioConfigEvent() {}
86
87                pid_t pid() const { return mPid; }
88                pid_t tid() const { return mTid; }
89                int32_t prio() const { return mPrio; }
90
91        virtual  void dump(char *buffer, size_t size) {
92            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
93        }
94
95    private:
96        const pid_t mPid;
97        const pid_t mTid;
98        const int32_t mPrio;
99    };
100
101
102    class PMDeathRecipient : public IBinder::DeathRecipient {
103    public:
104                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
105        virtual     ~PMDeathRecipient() {}
106
107        // IBinder::DeathRecipient
108        virtual     void        binderDied(const wp<IBinder>& who);
109
110    private:
111                    PMDeathRecipient(const PMDeathRecipient&);
112                    PMDeathRecipient& operator = (const PMDeathRecipient&);
113
114        wp<ThreadBase> mThread;
115    };
116
117    virtual     status_t    initCheck() const = 0;
118
119                // static externally-visible
120                type_t      type() const { return mType; }
121                audio_io_handle_t id() const { return mId;}
122
123                // dynamic externally-visible
124                uint32_t    sampleRate() const { return mSampleRate; }
125                uint32_t    channelCount() const { return mChannelCount; }
126                audio_channel_mask_t channelMask() const { return mChannelMask; }
127                audio_format_t format() const { return mFormat; }
128                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
129                // and returns the [normal mix] buffer's frame count.
130    virtual     size_t      frameCount() const = 0;
131                size_t      frameSize() const { return mFrameSize; }
132
133    // Should be "virtual status_t requestExitAndWait()" and override same
134    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
135                void        exit();
136    virtual     bool        checkForNewParameters_l() = 0;
137    virtual     status_t    setParameters(const String8& keyValuePairs);
138    virtual     String8     getParameters(const String8& keys) = 0;
139    virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
140                void        sendIoConfigEvent(int event, int param = 0);
141                void        sendIoConfigEvent_l(int event, int param = 0);
142                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
143                void        processConfigEvents();
144
145                // see note at declaration of mStandby, mOutDevice and mInDevice
146                bool        standby() const { return mStandby; }
147                audio_devices_t outDevice() const { return mOutDevice; }
148                audio_devices_t inDevice() const { return mInDevice; }
149
150    virtual     audio_stream_t* stream() const = 0;
151
152                sp<EffectHandle> createEffect_l(
153                                    const sp<AudioFlinger::Client>& client,
154                                    const sp<IEffectClient>& effectClient,
155                                    int32_t priority,
156                                    int sessionId,
157                                    effect_descriptor_t *desc,
158                                    int *enabled,
159                                    status_t *status);
160                void disconnectEffect(const sp< EffectModule>& effect,
161                                      EffectHandle *handle,
162                                      bool unpinIfLast);
163
164                // return values for hasAudioSession (bit field)
165                enum effect_state {
166                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
167                                            // effect
168                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
169                                            // track
170                };
171
172                // get effect chain corresponding to session Id.
173                sp<EffectChain> getEffectChain(int sessionId);
174                // same as getEffectChain() but must be called with ThreadBase mutex locked
175                sp<EffectChain> getEffectChain_l(int sessionId) const;
176                // add an effect chain to the chain list (mEffectChains)
177    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
178                // remove an effect chain from the chain list (mEffectChains)
179    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
180                // lock all effect chains Mutexes. Must be called before releasing the
181                // ThreadBase mutex before processing the mixer and effects. This guarantees the
182                // integrity of the chains during the process.
183                // Also sets the parameter 'effectChains' to current value of mEffectChains.
184                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
185                // unlock effect chains after process
186                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
187                // get a copy of mEffectChains vector
188                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
189                // set audio mode to all effect chains
190                void setMode(audio_mode_t mode);
191                // get effect module with corresponding ID on specified audio session
192                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
193                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
194                // add and effect module. Also creates the effect chain is none exists for
195                // the effects audio session
196                status_t addEffect_l(const sp< EffectModule>& effect);
197                // remove and effect module. Also removes the effect chain is this was the last
198                // effect
199                void removeEffect_l(const sp< EffectModule>& effect);
200                // detach all tracks connected to an auxiliary effect
201    virtual     void detachAuxEffect_l(int effectId) {}
202                // returns either EFFECT_SESSION if effects on this audio session exist in one
203                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
204                virtual uint32_t hasAudioSession(int sessionId) const = 0;
205                // the value returned by default implementation is not important as the
206                // strategy is only meaningful for PlaybackThread which implements this method
207                virtual uint32_t getStrategyForSession_l(int sessionId) { return 0; }
208
209                // suspend or restore effect according to the type of effect passed. a NULL
210                // type pointer means suspend all effects in the session
211                void setEffectSuspended(const effect_uuid_t *type,
212                                        bool suspend,
213                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
214                // check if some effects must be suspended/restored when an effect is enabled
215                // or disabled
216                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
217                                                 bool enabled,
218                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
219                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
220                                                   bool enabled,
221                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
222
223                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
224                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
225
226
227    mutable     Mutex                   mLock;
228
229protected:
230
231                // entry describing an effect being suspended in mSuspendedSessions keyed vector
232                class SuspendedSessionDesc : public RefBase {
233                public:
234                    SuspendedSessionDesc() : mRefCount(0) {}
235
236                    int mRefCount;          // number of active suspend requests
237                    effect_uuid_t mType;    // effect type UUID
238                };
239
240                void        acquireWakeLock();
241                void        acquireWakeLock_l();
242                void        releaseWakeLock();
243                void        releaseWakeLock_l();
244                void setEffectSuspended_l(const effect_uuid_t *type,
245                                          bool suspend,
246                                          int sessionId);
247                // updated mSuspendedSessions when an effect suspended or restored
248                void        updateSuspendedSessions_l(const effect_uuid_t *type,
249                                                      bool suspend,
250                                                      int sessionId);
251                // check if some effects must be suspended when an effect chain is added
252                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
253
254    virtual     void        preExit() { }
255
256    friend class AudioFlinger;      // for mEffectChains
257
258                const type_t            mType;
259
260                // Used by parameters, config events, addTrack_l, exit
261                Condition               mWaitWorkCV;
262
263                const sp<AudioFlinger>  mAudioFlinger;
264
265                // updated by PlaybackThread::readOutputParameters() or
266                // RecordThread::readInputParameters()
267                uint32_t                mSampleRate;
268                size_t                  mFrameCount;       // output HAL, direct output, record
269                audio_channel_mask_t    mChannelMask;
270                uint32_t                mChannelCount;
271                size_t                  mFrameSize;
272                audio_format_t          mFormat;
273
274                // Parameter sequence by client: binder thread calling setParameters():
275                //  1. Lock mLock
276                //  2. Append to mNewParameters
277                //  3. mWaitWorkCV.signal
278                //  4. mParamCond.waitRelative with timeout
279                //  5. read mParamStatus
280                //  6. mWaitWorkCV.signal
281                //  7. Unlock
282                //
283                // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
284                // 1. Lock mLock
285                // 2. If there is an entry in mNewParameters proceed ...
286                // 2. Read first entry in mNewParameters
287                // 3. Process
288                // 4. Remove first entry from mNewParameters
289                // 5. Set mParamStatus
290                // 6. mParamCond.signal
291                // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
292                // 8. Unlock
293                Condition               mParamCond;
294                Vector<String8>         mNewParameters;
295                status_t                mParamStatus;
296
297                // vector owns each ConfigEvent *, so must delete after removing
298                Vector<ConfigEvent *>     mConfigEvents;
299
300                // These fields are written and read by thread itself without lock or barrier,
301                // and read by other threads without lock or barrier via standby() , outDevice()
302                // and inDevice().
303                // Because of the absence of a lock or barrier, any other thread that reads
304                // these fields must use the information in isolation, or be prepared to deal
305                // with possibility that it might be inconsistent with other information.
306                bool                    mStandby;   // Whether thread is currently in standby.
307                audio_devices_t         mOutDevice;   // output device
308                audio_devices_t         mInDevice;    // input device
309                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
310
311                const audio_io_handle_t mId;
312                Vector< sp<EffectChain> > mEffectChains;
313
314                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
315                char                    mName[kNameLength];
316                sp<IPowerManager>       mPowerManager;
317                sp<IBinder>             mWakeLockToken;
318                const sp<PMDeathRecipient> mDeathRecipient;
319                // list of suspended effects per session and per type. The first vector is
320                // keyed by session ID, the second by type UUID timeLow field
321                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
322                                        mSuspendedSessions;
323                static const size_t     kLogSize = 4 * 1024;
324                sp<NBLog::Writer>       mNBLogWriter;
325};
326
327// --- PlaybackThread ---
328class PlaybackThread : public ThreadBase {
329public:
330
331#include "PlaybackTracks.h"
332
333    enum mixer_state {
334        MIXER_IDLE,             // no active tracks
335        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
336        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
337        MIXER_DRAIN_TRACK,      // drain currently playing track
338        MIXER_DRAIN_ALL,        // fully drain the hardware
339        // standby mode does not have an enum value
340        // suspend by audio policy manager is orthogonal to mixer state
341    };
342
343    // retry count before removing active track in case of underrun on offloaded thread:
344    // we need to make sure that AudioTrack client has enough time to send large buffers
345//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
346    // for offloaded tracks
347    static const int8_t kMaxTrackRetriesOffload = 20;
348
349    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
350                   audio_io_handle_t id, audio_devices_t device, type_t type);
351    virtual             ~PlaybackThread();
352
353                void        dump(int fd, const Vector<String16>& args);
354
355    // Thread virtuals
356    virtual     status_t    readyToRun();
357    virtual     bool        threadLoop();
358
359    // RefBase
360    virtual     void        onFirstRef();
361
362protected:
363    // Code snippets that were lifted up out of threadLoop()
364    virtual     void        threadLoop_mix() = 0;
365    virtual     void        threadLoop_sleepTime() = 0;
366    virtual     ssize_t     threadLoop_write();
367    virtual     void        threadLoop_drain();
368    virtual     void        threadLoop_standby();
369    virtual     void        threadLoop_exit();
370    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
371
372                // prepareTracks_l reads and writes mActiveTracks, and returns
373                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
374                // is responsible for clearing or destroying this Vector later on, when it
375                // is safe to do so. That will drop the final ref count and destroy the tracks.
376    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
377                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
378
379                void        writeCallback();
380                void        resetWriteBlocked(uint32_t sequence);
381                void        drainCallback();
382                void        resetDraining(uint32_t sequence);
383
384    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
385
386    virtual     bool        waitingAsyncCallback();
387    virtual     bool        waitingAsyncCallback_l();
388    virtual     bool        shouldStandby_l();
389
390
391    // ThreadBase virtuals
392    virtual     void        preExit();
393
394public:
395
396    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
397
398                // return estimated latency in milliseconds, as reported by HAL
399                uint32_t    latency() const;
400                // same, but lock must already be held
401                uint32_t    latency_l() const;
402
403                void        setMasterVolume(float value);
404                void        setMasterMute(bool muted);
405
406                void        setStreamVolume(audio_stream_type_t stream, float value);
407                void        setStreamMute(audio_stream_type_t stream, bool muted);
408
409                float       streamVolume(audio_stream_type_t stream) const;
410
411                sp<Track>   createTrack_l(
412                                const sp<AudioFlinger::Client>& client,
413                                audio_stream_type_t streamType,
414                                uint32_t sampleRate,
415                                audio_format_t format,
416                                audio_channel_mask_t channelMask,
417                                size_t frameCount,
418                                const sp<IMemory>& sharedBuffer,
419                                int sessionId,
420                                IAudioFlinger::track_flags_t *flags,
421                                pid_t tid,
422                                status_t *status);
423
424                AudioStreamOut* getOutput() const;
425                AudioStreamOut* clearOutput();
426                virtual audio_stream_t* stream() const;
427
428                // a very large number of suspend() will eventually wraparound, but unlikely
429                void        suspend() { (void) android_atomic_inc(&mSuspended); }
430                void        restore()
431                                {
432                                    // if restore() is done without suspend(), get back into
433                                    // range so that the next suspend() will operate correctly
434                                    if (android_atomic_dec(&mSuspended) <= 0) {
435                                        android_atomic_release_store(0, &mSuspended);
436                                    }
437                                }
438                bool        isSuspended() const
439                                { return android_atomic_acquire_load(&mSuspended) > 0; }
440
441    virtual     String8     getParameters(const String8& keys);
442    virtual     void        audioConfigChanged_l(int event, int param = 0);
443                status_t    getRenderPosition(size_t *halFrames, size_t *dspFrames);
444                int16_t     *mixBuffer() const { return mMixBuffer; };
445
446    virtual     void detachAuxEffect_l(int effectId);
447                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
448                        int EffectId);
449                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
450                        int EffectId);
451
452                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
453                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
454                virtual uint32_t hasAudioSession(int sessionId) const;
455                virtual uint32_t getStrategyForSession_l(int sessionId);
456
457
458                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
459                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
460
461                // called with AudioFlinger lock held
462                        void     invalidateTracks(audio_stream_type_t streamType);
463
464    virtual     size_t      frameCount() const { return mNormalFrameCount; }
465
466                // Return's the HAL's frame count i.e. fast mixer buffer size.
467                size_t      frameCountHAL() const { return mFrameCount; }
468
469                status_t         getTimestamp_l(AudioTimestamp& timestamp);
470
471protected:
472    // updated by readOutputParameters()
473    size_t                          mNormalFrameCount;  // normal mixer and effects
474
475    int16_t*                        mMixBuffer;         // frame size aligned mix buffer
476    int8_t*                         mAllocMixBuffer;    // mixer buffer allocation address
477
478    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
479    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
480    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
481    // workaround that restriction.
482    // 'volatile' means accessed via atomic operations and no lock.
483    volatile int32_t                mSuspended;
484
485    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
486    // mFramesWritten would be better, or 64-bit even better
487    size_t                          mBytesWritten;
488private:
489    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
490    // PlaybackThread needs to find out if master-muted, it checks it's local
491    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
492    bool                            mMasterMute;
493                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
494protected:
495    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
496
497    // Allocate a track name for a given channel mask.
498    //   Returns name >= 0 if successful, -1 on failure.
499    virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
500    virtual void            deleteTrackName_l(int name) = 0;
501
502    // Time to sleep between cycles when:
503    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
504    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
505    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
506    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
507    // No sleep in standby mode; waits on a condition
508
509    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
510                void        checkSilentMode_l();
511
512    // Non-trivial for DUPLICATING only
513    virtual     void        saveOutputTracks() { }
514    virtual     void        clearOutputTracks() { }
515
516    // Cache various calculated values, at threadLoop() entry and after a parameter change
517    virtual     void        cacheParameters_l();
518
519    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
520
521private:
522
523    friend class AudioFlinger;      // for numerous
524
525    PlaybackThread(const Client&);
526    PlaybackThread& operator = (const PlaybackThread&);
527
528    status_t    addTrack_l(const sp<Track>& track);
529    bool        destroyTrack_l(const sp<Track>& track);
530    void        removeTrack_l(const sp<Track>& track);
531    void        signal_l();
532
533    void        readOutputParameters();
534
535    virtual void dumpInternals(int fd, const Vector<String16>& args);
536    void        dumpTracks(int fd, const Vector<String16>& args);
537
538    SortedVector< sp<Track> >       mTracks;
539    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
540    // DuplicatingThread
541    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
542    AudioStreamOut                  *mOutput;
543
544    float                           mMasterVolume;
545    nsecs_t                         mLastWriteTime;
546    int                             mNumWrites;
547    int                             mNumDelayedWrites;
548    bool                            mInWrite;
549
550    // FIXME rename these former local variables of threadLoop to standard "m" names
551    nsecs_t                         standbyTime;
552    size_t                          mixBufferSize;
553
554    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
555    uint32_t                        activeSleepTime;
556    uint32_t                        idleSleepTime;
557
558    uint32_t                        sleepTime;
559
560    // mixer status returned by prepareTracks_l()
561    mixer_state                     mMixerStatus; // current cycle
562                                                  // previous cycle when in prepareTracks_l()
563    mixer_state                     mMixerStatusIgnoringFastTracks;
564                                                  // FIXME or a separate ready state per track
565
566    // FIXME move these declarations into the specific sub-class that needs them
567    // MIXER only
568    uint32_t                        sleepTimeShift;
569
570    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
571    nsecs_t                         standbyDelay;
572
573    // MIXER only
574    nsecs_t                         maxPeriod;
575
576    // DUPLICATING only
577    uint32_t                        writeFrames;
578
579    size_t                          mBytesRemaining;
580    size_t                          mCurrentWriteLength;
581    bool                            mUseAsyncWrite;
582    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
583    // incremented each time a write(), a flush() or a standby() occurs.
584    // Bit 0 is set when a write blocks and indicates a callback is expected.
585    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
586    // callbacks are ignored.
587    uint32_t                        mWriteAckSequence;
588    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
589    // incremented each time a drain is requested or a flush() or standby() occurs.
590    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
591    // expected.
592    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
593    // callbacks are ignored.
594    uint32_t                        mDrainSequence;
595    bool                            mSignalPending;
596    sp<AsyncCallbackThread>         mCallbackThread;
597
598private:
599    // The HAL output sink is treated as non-blocking, but current implementation is blocking
600    sp<NBAIO_Sink>          mOutputSink;
601    // If a fast mixer is present, the blocking pipe sink, otherwise clear
602    sp<NBAIO_Sink>          mPipeSink;
603    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
604    sp<NBAIO_Sink>          mNormalSink;
605#ifdef TEE_SINK
606    // For dumpsys
607    sp<NBAIO_Sink>          mTeeSink;
608    sp<NBAIO_Source>        mTeeSource;
609#endif
610    uint32_t                mScreenState;   // cached copy of gScreenState
611    static const size_t     kFastMixerLogSize = 4 * 1024;
612    sp<NBLog::Writer>       mFastMixerNBLogWriter;
613public:
614    virtual     bool        hasFastMixer() const = 0;
615    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const
616                                { FastTrackUnderruns dummy; return dummy; }
617
618protected:
619                // accessed by both binder threads and within threadLoop(), lock on mutex needed
620                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
621    virtual     void        flushOutput_l();
622
623private:
624    // timestamp latch:
625    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
626    //  Q output is written while locked, and read while locked
627    struct {
628        AudioTimestamp  mTimestamp;
629        uint32_t        mUnpresentedFrames;
630    } mLatchD, mLatchQ;
631    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
632    bool mLatchQValid;  // true means mLatchQ is valid
633};
634
635class MixerThread : public PlaybackThread {
636public:
637    MixerThread(const sp<AudioFlinger>& audioFlinger,
638                AudioStreamOut* output,
639                audio_io_handle_t id,
640                audio_devices_t device,
641                type_t type = MIXER);
642    virtual             ~MixerThread();
643
644    // Thread virtuals
645
646    virtual     bool        checkForNewParameters_l();
647    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
648
649protected:
650    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
651    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
652    virtual     void        deleteTrackName_l(int name);
653    virtual     uint32_t    idleSleepTimeUs() const;
654    virtual     uint32_t    suspendSleepTimeUs() const;
655    virtual     void        cacheParameters_l();
656
657    // threadLoop snippets
658    virtual     ssize_t     threadLoop_write();
659    virtual     void        threadLoop_standby();
660    virtual     void        threadLoop_mix();
661    virtual     void        threadLoop_sleepTime();
662    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
663    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
664
665                AudioMixer* mAudioMixer;    // normal mixer
666private:
667                // one-time initialization, no locks required
668                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
669                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
670
671                // contents are not guaranteed to be consistent, no locks required
672                FastMixerDumpState mFastMixerDumpState;
673#ifdef STATE_QUEUE_DUMP
674                StateQueueObserverDump mStateQueueObserverDump;
675                StateQueueMutatorDump  mStateQueueMutatorDump;
676#endif
677                AudioWatchdogDump mAudioWatchdogDump;
678
679                // accessible only within the threadLoop(), no locks required
680                //          mFastMixer->sq()    // for mutating and pushing state
681                int32_t     mFastMixerFutex;    // for cold idle
682
683public:
684    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
685    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
686                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
687                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
688                            }
689};
690
691class DirectOutputThread : public PlaybackThread {
692public:
693
694    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
695                       audio_io_handle_t id, audio_devices_t device);
696    virtual                 ~DirectOutputThread();
697
698    // Thread virtuals
699
700    virtual     bool        checkForNewParameters_l();
701
702protected:
703    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
704    virtual     void        deleteTrackName_l(int name);
705    virtual     uint32_t    activeSleepTimeUs() const;
706    virtual     uint32_t    idleSleepTimeUs() const;
707    virtual     uint32_t    suspendSleepTimeUs() const;
708    virtual     void        cacheParameters_l();
709
710    // threadLoop snippets
711    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
712    virtual     void        threadLoop_mix();
713    virtual     void        threadLoop_sleepTime();
714
715    // volumes last sent to audio HAL with stream->set_volume()
716    float mLeftVolFloat;
717    float mRightVolFloat;
718
719    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
720                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
721    void processVolume_l(Track *track, bool lastTrack);
722
723    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
724    sp<Track>               mActiveTrack;
725public:
726    virtual     bool        hasFastMixer() const { return false; }
727};
728
729class OffloadThread : public DirectOutputThread {
730public:
731
732    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
733                        audio_io_handle_t id, uint32_t device);
734    virtual                 ~OffloadThread();
735
736protected:
737    // threadLoop snippets
738    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
739    virtual     void        threadLoop_exit();
740    virtual     void        flushOutput_l();
741
742    virtual     bool        waitingAsyncCallback();
743    virtual     bool        waitingAsyncCallback_l();
744    virtual     bool        shouldStandby_l();
745
746private:
747                void        flushHw_l();
748
749private:
750    bool        mHwPaused;
751    bool        mFlushPending;
752    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
753    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
754    sp<Track>   mPreviousTrack;         // used to detect track switch
755};
756
757class AsyncCallbackThread : public Thread {
758public:
759
760    AsyncCallbackThread(const sp<OffloadThread>& offloadThread);
761
762    virtual             ~AsyncCallbackThread();
763
764    // Thread virtuals
765    virtual bool        threadLoop();
766
767    // RefBase
768    virtual void        onFirstRef();
769
770            void        exit();
771            void        setWriteBlocked(uint32_t sequence);
772            void        resetWriteBlocked();
773            void        setDraining(uint32_t sequence);
774            void        resetDraining();
775
776private:
777    wp<OffloadThread>   mOffloadThread;
778    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
779    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
780    // to indicate that the callback has been received via resetWriteBlocked()
781    uint32_t            mWriteAckSequence;
782    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
783    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
784    // to indicate that the callback has been received via resetDraining()
785    uint32_t            mDrainSequence;
786    Condition           mWaitWorkCV;
787    Mutex               mLock;
788};
789
790class DuplicatingThread : public MixerThread {
791public:
792    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
793                      audio_io_handle_t id);
794    virtual                 ~DuplicatingThread();
795
796    // Thread virtuals
797                void        addOutputTrack(MixerThread* thread);
798                void        removeOutputTrack(MixerThread* thread);
799                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
800protected:
801    virtual     uint32_t    activeSleepTimeUs() const;
802
803private:
804                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
805protected:
806    // threadLoop snippets
807    virtual     void        threadLoop_mix();
808    virtual     void        threadLoop_sleepTime();
809    virtual     ssize_t     threadLoop_write();
810    virtual     void        threadLoop_standby();
811    virtual     void        cacheParameters_l();
812
813private:
814    // called from threadLoop, addOutputTrack, removeOutputTrack
815    virtual     void        updateWaitTime_l();
816protected:
817    virtual     void        saveOutputTracks();
818    virtual     void        clearOutputTracks();
819private:
820
821                uint32_t    mWaitTimeMs;
822    SortedVector < sp<OutputTrack> >  outputTracks;
823    SortedVector < sp<OutputTrack> >  mOutputTracks;
824public:
825    virtual     bool        hasFastMixer() const { return false; }
826};
827
828
829// record thread
830class RecordThread : public ThreadBase, public AudioBufferProvider
831                        // derives from AudioBufferProvider interface for use by resampler
832{
833public:
834
835#include "RecordTracks.h"
836
837            RecordThread(const sp<AudioFlinger>& audioFlinger,
838                    AudioStreamIn *input,
839                    uint32_t sampleRate,
840                    audio_channel_mask_t channelMask,
841                    audio_io_handle_t id,
842                    audio_devices_t outDevice,
843                    audio_devices_t inDevice
844#ifdef TEE_SINK
845                    , const sp<NBAIO_Sink>& teeSink
846#endif
847                    );
848            virtual     ~RecordThread();
849
850    // no addTrack_l ?
851    void        destroyTrack_l(const sp<RecordTrack>& track);
852    void        removeTrack_l(const sp<RecordTrack>& track);
853
854    void        dumpInternals(int fd, const Vector<String16>& args);
855    void        dumpTracks(int fd, const Vector<String16>& args);
856
857    // Thread virtuals
858    virtual bool        threadLoop();
859    virtual status_t    readyToRun();
860
861    // RefBase
862    virtual void        onFirstRef();
863
864    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
865            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
866                    const sp<AudioFlinger::Client>& client,
867                    uint32_t sampleRate,
868                    audio_format_t format,
869                    audio_channel_mask_t channelMask,
870                    size_t frameCount,
871                    int sessionId,
872                    IAudioFlinger::track_flags_t *flags,
873                    pid_t tid,
874                    status_t *status);
875
876            status_t    start(RecordTrack* recordTrack,
877                              AudioSystem::sync_event_t event,
878                              int triggerSession);
879
880            // ask the thread to stop the specified track, and
881            // return true if the caller should then do it's part of the stopping process
882            bool        stop(RecordTrack* recordTrack);
883
884            void        dump(int fd, const Vector<String16>& args);
885            AudioStreamIn* clearInput();
886            virtual audio_stream_t* stream() const;
887
888    // AudioBufferProvider interface
889    virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
890    virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
891
892    virtual bool        checkForNewParameters_l();
893    virtual String8     getParameters(const String8& keys);
894    virtual void        audioConfigChanged_l(int event, int param = 0);
895            void        readInputParameters();
896    virtual unsigned int  getInputFramesLost();
897
898    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
899    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
900    virtual uint32_t hasAudioSession(int sessionId) const;
901
902            // Return the set of unique session IDs across all tracks.
903            // The keys are the session IDs, and the associated values are meaningless.
904            // FIXME replace by Set [and implement Bag/Multiset for other uses].
905            KeyedVector<int, bool> sessionIds() const;
906
907    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
908    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
909
910    static void syncStartEventCallback(const wp<SyncEvent>& event);
911           void handleSyncStartEvent(const sp<SyncEvent>& event);
912
913    virtual size_t      frameCount() const { return mFrameCount; }
914            bool        hasFastRecorder() const { return false; }
915
916private:
917            void clearSyncStartEvent();
918
919            // Enter standby if not already in standby, and set mStandby flag
920            void standby();
921
922            // Call the HAL standby method unconditionally, and don't change mStandby flag
923            void inputStandBy();
924
925            AudioStreamIn                       *mInput;
926            SortedVector < sp<RecordTrack> >    mTracks;
927            // mActiveTrack has dual roles:  it indicates the current active track, and
928            // is used together with mStartStopCond to indicate start()/stop() progress
929            sp<RecordTrack>                     mActiveTrack;
930            Condition                           mStartStopCond;
931
932            // updated by RecordThread::readInputParameters()
933            AudioResampler                      *mResampler;
934            // interleaved stereo pairs of fixed-point signed Q19.12
935            int32_t                             *mRsmpOutBuffer;
936            int16_t                             *mRsmpInBuffer; // [mFrameCount * mChannelCount]
937            size_t                              mRsmpInIndex;
938            size_t                              mBufferSize;    // stream buffer size for read()
939            const uint32_t                      mReqChannelCount;
940            const uint32_t                      mReqSampleRate;
941            ssize_t                             mBytesRead;
942            // sync event triggering actual audio capture. Frames read before this event will
943            // be dropped and therefore not read by the application.
944            sp<SyncEvent>                       mSyncStartEvent;
945            // number of captured frames to drop after the start sync event has been received.
946            // when < 0, maximum frames to drop before starting capture even if sync event is
947            // not received
948            ssize_t                             mFramestoDrop;
949
950            // For dumpsys
951            const sp<NBAIO_Sink>                mTeeSink;
952};
953