Threads.h revision e659ef420dae0caae84ab78f9df8952acb9ad3a0
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    virtual status_t    readyToRun();
40
41    void dumpBase(int fd, const Vector<String16>& args);
42    void dumpEffectChains(int fd, const Vector<String16>& args);
43
44    void clearPowerManager();
45
46    // base for record and playback
47    enum {
48        CFG_EVENT_IO,
49        CFG_EVENT_PRIO,
50        CFG_EVENT_SET_PARAMETER,
51        CFG_EVENT_CREATE_AUDIO_PATCH,
52        CFG_EVENT_RELEASE_AUDIO_PATCH,
53    };
54
55    class ConfigEventData: public RefBase {
56    public:
57        virtual ~ConfigEventData() {}
58
59        virtual  void dump(char *buffer, size_t size) = 0;
60    protected:
61        ConfigEventData() {}
62    };
63
64    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
65    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
66    //  2. Lock mLock
67    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
68    //  4. sendConfigEvent_l() reads status from event->mStatus;
69    //  5. sendConfigEvent_l() returns status
70    //  6. Unlock
71    //
72    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
73    // 1. Lock mLock
74    // 2. If there is an entry in mConfigEvents proceed ...
75    // 3. Read first entry in mConfigEvents
76    // 4. Remove first entry from mConfigEvents
77    // 5. Process
78    // 6. Set event->mStatus
79    // 7. event->mCond.signal
80    // 8. Unlock
81
82    class ConfigEvent: public RefBase {
83    public:
84        virtual ~ConfigEvent() {}
85
86        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
87
88        const int mType; // event type e.g. CFG_EVENT_IO
89        Mutex mLock;     // mutex associated with mCond
90        Condition mCond; // condition for status return
91        status_t mStatus; // status communicated to sender
92        bool mWaitStatus; // true if sender is waiting for status
93        sp<ConfigEventData> mData;     // event specific parameter data
94
95    protected:
96        ConfigEvent(int type) : mType(type), mStatus(NO_ERROR), mWaitStatus(false), mData(NULL) {}
97    };
98
99    class IoConfigEventData : public ConfigEventData {
100    public:
101        IoConfigEventData(int event, int param) :
102            mEvent(event), mParam(param) {}
103
104        virtual  void dump(char *buffer, size_t size) {
105            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
106        }
107
108        const int mEvent;
109        const int mParam;
110    };
111
112    class IoConfigEvent : public ConfigEvent {
113    public:
114        IoConfigEvent(int event, int param) :
115            ConfigEvent(CFG_EVENT_IO) {
116            mData = new IoConfigEventData(event, param);
117        }
118        virtual ~IoConfigEvent() {}
119    };
120
121    class PrioConfigEventData : public ConfigEventData {
122    public:
123        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
124            mPid(pid), mTid(tid), mPrio(prio) {}
125
126        virtual  void dump(char *buffer, size_t size) {
127            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
128        }
129
130        const pid_t mPid;
131        const pid_t mTid;
132        const int32_t mPrio;
133    };
134
135    class PrioConfigEvent : public ConfigEvent {
136    public:
137        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
138            ConfigEvent(CFG_EVENT_PRIO) {
139            mData = new PrioConfigEventData(pid, tid, prio);
140        }
141        virtual ~PrioConfigEvent() {}
142    };
143
144    class SetParameterConfigEventData : public ConfigEventData {
145    public:
146        SetParameterConfigEventData(String8 keyValuePairs) :
147            mKeyValuePairs(keyValuePairs) {}
148
149        virtual  void dump(char *buffer, size_t size) {
150            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
151        }
152
153        const String8 mKeyValuePairs;
154    };
155
156    class SetParameterConfigEvent : public ConfigEvent {
157    public:
158        SetParameterConfigEvent(String8 keyValuePairs) :
159            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
160            mData = new SetParameterConfigEventData(keyValuePairs);
161            mWaitStatus = true;
162        }
163        virtual ~SetParameterConfigEvent() {}
164    };
165
166    class CreateAudioPatchConfigEventData : public ConfigEventData {
167    public:
168        CreateAudioPatchConfigEventData(const struct audio_patch patch,
169                                        audio_patch_handle_t handle) :
170            mPatch(patch), mHandle(handle) {}
171
172        virtual  void dump(char *buffer, size_t size) {
173            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
174        }
175
176        const struct audio_patch mPatch;
177        audio_patch_handle_t mHandle;
178    };
179
180    class CreateAudioPatchConfigEvent : public ConfigEvent {
181    public:
182        CreateAudioPatchConfigEvent(const struct audio_patch patch,
183                                    audio_patch_handle_t handle) :
184            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
185            mData = new CreateAudioPatchConfigEventData(patch, handle);
186            mWaitStatus = true;
187        }
188        virtual ~CreateAudioPatchConfigEvent() {}
189    };
190
191    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
192    public:
193        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
194            mHandle(handle) {}
195
196        virtual  void dump(char *buffer, size_t size) {
197            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
198        }
199
200        audio_patch_handle_t mHandle;
201    };
202
203    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
204    public:
205        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
206            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
207            mData = new ReleaseAudioPatchConfigEventData(handle);
208            mWaitStatus = true;
209        }
210        virtual ~ReleaseAudioPatchConfigEvent() {}
211    };
212
213    class PMDeathRecipient : public IBinder::DeathRecipient {
214    public:
215                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
216        virtual     ~PMDeathRecipient() {}
217
218        // IBinder::DeathRecipient
219        virtual     void        binderDied(const wp<IBinder>& who);
220
221    private:
222                    PMDeathRecipient(const PMDeathRecipient&);
223                    PMDeathRecipient& operator = (const PMDeathRecipient&);
224
225        wp<ThreadBase> mThread;
226    };
227
228    virtual     status_t    initCheck() const = 0;
229
230                // static externally-visible
231                type_t      type() const { return mType; }
232                audio_io_handle_t id() const { return mId;}
233
234                // dynamic externally-visible
235                uint32_t    sampleRate() const { return mSampleRate; }
236                audio_channel_mask_t channelMask() const { return mChannelMask; }
237                audio_format_t format() const { return mHALFormat; }
238                uint32_t channelCount() const { return mChannelCount; }
239                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
240                // and returns the [normal mix] buffer's frame count.
241    virtual     size_t      frameCount() const = 0;
242                size_t      frameSize() const { return mFrameSize; }
243
244    // Should be "virtual status_t requestExitAndWait()" and override same
245    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
246                void        exit();
247    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
248                                                    status_t& status) = 0;
249    virtual     status_t    setParameters(const String8& keyValuePairs);
250    virtual     String8     getParameters(const String8& keys) = 0;
251    virtual     void        audioConfigChanged(int event, int param = 0) = 0;
252                // sendConfigEvent_l() must be called with ThreadBase::mLock held
253                // Can temporarily release the lock if waiting for a reply from
254                // processConfigEvents_l().
255                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
256                void        sendIoConfigEvent(int event, int param = 0);
257                void        sendIoConfigEvent_l(int event, int param = 0);
258                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
259                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
260                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
261                                                            audio_patch_handle_t *handle);
262                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
263                void        processConfigEvents_l();
264    virtual     void        cacheParameters_l() = 0;
265    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
266                                               audio_patch_handle_t *handle) = 0;
267    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
268    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
269
270
271                // see note at declaration of mStandby, mOutDevice and mInDevice
272                bool        standby() const { return mStandby; }
273                audio_devices_t outDevice() const { return mOutDevice; }
274                audio_devices_t inDevice() const { return mInDevice; }
275
276    virtual     audio_stream_t* stream() const = 0;
277
278                sp<EffectHandle> createEffect_l(
279                                    const sp<AudioFlinger::Client>& client,
280                                    const sp<IEffectClient>& effectClient,
281                                    int32_t priority,
282                                    int sessionId,
283                                    effect_descriptor_t *desc,
284                                    int *enabled,
285                                    status_t *status /*non-NULL*/);
286
287                // return values for hasAudioSession (bit field)
288                enum effect_state {
289                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
290                                            // effect
291                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
292                                            // track
293                };
294
295                // get effect chain corresponding to session Id.
296                sp<EffectChain> getEffectChain(int sessionId);
297                // same as getEffectChain() but must be called with ThreadBase mutex locked
298                sp<EffectChain> getEffectChain_l(int sessionId) const;
299                // add an effect chain to the chain list (mEffectChains)
300    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
301                // remove an effect chain from the chain list (mEffectChains)
302    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
303                // lock all effect chains Mutexes. Must be called before releasing the
304                // ThreadBase mutex before processing the mixer and effects. This guarantees the
305                // integrity of the chains during the process.
306                // Also sets the parameter 'effectChains' to current value of mEffectChains.
307                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
308                // unlock effect chains after process
309                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
310                // get a copy of mEffectChains vector
311                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
312                // set audio mode to all effect chains
313                void setMode(audio_mode_t mode);
314                // get effect module with corresponding ID on specified audio session
315                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
316                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
317                // add and effect module. Also creates the effect chain is none exists for
318                // the effects audio session
319                status_t addEffect_l(const sp< EffectModule>& effect);
320                // remove and effect module. Also removes the effect chain is this was the last
321                // effect
322                void removeEffect_l(const sp< EffectModule>& effect);
323                // detach all tracks connected to an auxiliary effect
324    virtual     void detachAuxEffect_l(int effectId __unused) {}
325                // returns either EFFECT_SESSION if effects on this audio session exist in one
326                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
327                virtual uint32_t hasAudioSession(int sessionId) const = 0;
328                // the value returned by default implementation is not important as the
329                // strategy is only meaningful for PlaybackThread which implements this method
330                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
331
332                // suspend or restore effect according to the type of effect passed. a NULL
333                // type pointer means suspend all effects in the session
334                void setEffectSuspended(const effect_uuid_t *type,
335                                        bool suspend,
336                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
337                // check if some effects must be suspended/restored when an effect is enabled
338                // or disabled
339                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
340                                                 bool enabled,
341                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
342                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
343                                                   bool enabled,
344                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
345
346                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
347                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
348
349                // Return a reference to a per-thread heap which can be used to allocate IMemory
350                // objects that will be read-only to client processes, read/write to mediaserver,
351                // and shared by all client processes of the thread.
352                // The heap is per-thread rather than common across all threads, because
353                // clients can't be trusted not to modify the offset of the IMemory they receive.
354                // If a thread does not have such a heap, this method returns 0.
355                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
356
357                virtual sp<IMemory> pipeMemory() const { return 0; }
358
359    mutable     Mutex                   mLock;
360
361protected:
362
363                // entry describing an effect being suspended in mSuspendedSessions keyed vector
364                class SuspendedSessionDesc : public RefBase {
365                public:
366                    SuspendedSessionDesc() : mRefCount(0) {}
367
368                    int mRefCount;          // number of active suspend requests
369                    effect_uuid_t mType;    // effect type UUID
370                };
371
372                void        acquireWakeLock(int uid = -1);
373                void        acquireWakeLock_l(int uid = -1);
374                void        releaseWakeLock();
375                void        releaseWakeLock_l();
376                void        updateWakeLockUids(const SortedVector<int> &uids);
377                void        updateWakeLockUids_l(const SortedVector<int> &uids);
378                void        getPowerManager_l();
379                void setEffectSuspended_l(const effect_uuid_t *type,
380                                          bool suspend,
381                                          int sessionId);
382                // updated mSuspendedSessions when an effect suspended or restored
383                void        updateSuspendedSessions_l(const effect_uuid_t *type,
384                                                      bool suspend,
385                                                      int sessionId);
386                // check if some effects must be suspended when an effect chain is added
387                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
388
389                String16 getWakeLockTag();
390
391    virtual     void        preExit() { }
392
393    friend class AudioFlinger;      // for mEffectChains
394
395                const type_t            mType;
396
397                // Used by parameters, config events, addTrack_l, exit
398                Condition               mWaitWorkCV;
399
400                const sp<AudioFlinger>  mAudioFlinger;
401
402                // updated by PlaybackThread::readOutputParameters_l() or
403                // RecordThread::readInputParameters_l()
404                uint32_t                mSampleRate;
405                size_t                  mFrameCount;       // output HAL, direct output, record
406                audio_channel_mask_t    mChannelMask;
407                uint32_t                mChannelCount;
408                size_t                  mFrameSize;
409                audio_format_t          mFormat;           // Source format for Recording and
410                                                           // Sink format for Playback.
411                                                           // Sink format may be different than
412                                                           // HAL format if Fastmixer is used.
413                audio_format_t          mHALFormat;
414                size_t                  mBufferSize;       // HAL buffer size for read() or write()
415
416                Vector< sp<ConfigEvent> >     mConfigEvents;
417
418                // These fields are written and read by thread itself without lock or barrier,
419                // and read by other threads without lock or barrier via standby(), outDevice()
420                // and inDevice().
421                // Because of the absence of a lock or barrier, any other thread that reads
422                // these fields must use the information in isolation, or be prepared to deal
423                // with possibility that it might be inconsistent with other information.
424                bool                    mStandby;     // Whether thread is currently in standby.
425                audio_devices_t         mOutDevice;   // output device
426                audio_devices_t         mInDevice;    // input device
427                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
428
429                const audio_io_handle_t mId;
430                Vector< sp<EffectChain> > mEffectChains;
431
432                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
433                char                    mName[kNameLength];
434                sp<IPowerManager>       mPowerManager;
435                sp<IBinder>             mWakeLockToken;
436                const sp<PMDeathRecipient> mDeathRecipient;
437                // list of suspended effects per session and per type. The first vector is
438                // keyed by session ID, the second by type UUID timeLow field
439                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
440                                        mSuspendedSessions;
441                static const size_t     kLogSize = 4 * 1024;
442                sp<NBLog::Writer>       mNBLogWriter;
443};
444
445// --- PlaybackThread ---
446class PlaybackThread : public ThreadBase {
447public:
448
449#include "PlaybackTracks.h"
450
451    enum mixer_state {
452        MIXER_IDLE,             // no active tracks
453        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
454        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
455        MIXER_DRAIN_TRACK,      // drain currently playing track
456        MIXER_DRAIN_ALL,        // fully drain the hardware
457        // standby mode does not have an enum value
458        // suspend by audio policy manager is orthogonal to mixer state
459    };
460
461    // retry count before removing active track in case of underrun on offloaded thread:
462    // we need to make sure that AudioTrack client has enough time to send large buffers
463//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
464    // for offloaded tracks
465    static const int8_t kMaxTrackRetriesOffload = 20;
466
467    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
468                   audio_io_handle_t id, audio_devices_t device, type_t type);
469    virtual             ~PlaybackThread();
470
471                void        dump(int fd, const Vector<String16>& args);
472
473    // Thread virtuals
474    virtual     bool        threadLoop();
475
476    // RefBase
477    virtual     void        onFirstRef();
478
479protected:
480    // Code snippets that were lifted up out of threadLoop()
481    virtual     void        threadLoop_mix() = 0;
482    virtual     void        threadLoop_sleepTime() = 0;
483    virtual     ssize_t     threadLoop_write();
484    virtual     void        threadLoop_drain();
485    virtual     void        threadLoop_standby();
486    virtual     void        threadLoop_exit();
487    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
488
489                // prepareTracks_l reads and writes mActiveTracks, and returns
490                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
491                // is responsible for clearing or destroying this Vector later on, when it
492                // is safe to do so. That will drop the final ref count and destroy the tracks.
493    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
494                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
495
496                void        writeCallback();
497                void        resetWriteBlocked(uint32_t sequence);
498                void        drainCallback();
499                void        resetDraining(uint32_t sequence);
500
501    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
502
503    virtual     bool        waitingAsyncCallback();
504    virtual     bool        waitingAsyncCallback_l();
505    virtual     bool        shouldStandby_l();
506    virtual     void        onAddNewTrack_l();
507
508    // ThreadBase virtuals
509    virtual     void        preExit();
510
511public:
512
513    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
514
515                // return estimated latency in milliseconds, as reported by HAL
516                uint32_t    latency() const;
517                // same, but lock must already be held
518                uint32_t    latency_l() const;
519
520                void        setMasterVolume(float value);
521                void        setMasterMute(bool muted);
522
523                void        setStreamVolume(audio_stream_type_t stream, float value);
524                void        setStreamMute(audio_stream_type_t stream, bool muted);
525
526                float       streamVolume(audio_stream_type_t stream) const;
527
528                sp<Track>   createTrack_l(
529                                const sp<AudioFlinger::Client>& client,
530                                audio_stream_type_t streamType,
531                                uint32_t sampleRate,
532                                audio_format_t format,
533                                audio_channel_mask_t channelMask,
534                                size_t *pFrameCount,
535                                const sp<IMemory>& sharedBuffer,
536                                int sessionId,
537                                IAudioFlinger::track_flags_t *flags,
538                                pid_t tid,
539                                int uid,
540                                status_t *status /*non-NULL*/);
541
542                AudioStreamOut* getOutput() const;
543                AudioStreamOut* clearOutput();
544                virtual audio_stream_t* stream() const;
545
546                // a very large number of suspend() will eventually wraparound, but unlikely
547                void        suspend() { (void) android_atomic_inc(&mSuspended); }
548                void        restore()
549                                {
550                                    // if restore() is done without suspend(), get back into
551                                    // range so that the next suspend() will operate correctly
552                                    if (android_atomic_dec(&mSuspended) <= 0) {
553                                        android_atomic_release_store(0, &mSuspended);
554                                    }
555                                }
556                bool        isSuspended() const
557                                { return android_atomic_acquire_load(&mSuspended) > 0; }
558
559    virtual     String8     getParameters(const String8& keys);
560    virtual     void        audioConfigChanged(int event, int param = 0);
561                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
562                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
563                // Consider also removing and passing an explicit mMainBuffer initialization
564                // parameter to AF::PlaybackThread::Track::Track().
565                int16_t     *mixBuffer() const {
566                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
567
568    virtual     void detachAuxEffect_l(int effectId);
569                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
570                        int EffectId);
571                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
572                        int EffectId);
573
574                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
575                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
576                virtual uint32_t hasAudioSession(int sessionId) const;
577                virtual uint32_t getStrategyForSession_l(int sessionId);
578
579
580                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
581                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
582
583                // called with AudioFlinger lock held
584                        void     invalidateTracks(audio_stream_type_t streamType);
585
586    virtual     size_t      frameCount() const { return mNormalFrameCount; }
587
588                // Return's the HAL's frame count i.e. fast mixer buffer size.
589                size_t      frameCountHAL() const { return mFrameCount; }
590
591                status_t    getTimestamp_l(AudioTimestamp& timestamp);
592
593                void        addPatchTrack(const sp<PatchTrack>& track);
594                void        deletePatchTrack(const sp<PatchTrack>& track);
595
596    virtual     void        getAudioPortConfig(struct audio_port_config *config);
597
598protected:
599    // updated by readOutputParameters_l()
600    size_t                          mNormalFrameCount;  // normal mixer and effects
601
602    void*                           mSinkBuffer;         // frame size aligned sink buffer
603
604    // TODO:
605    // Rearrange the buffer info into a struct/class with
606    // clear, copy, construction, destruction methods.
607    //
608    // mSinkBuffer also has associated with it:
609    //
610    // mSinkBufferSize: Sink Buffer Size
611    // mFormat: Sink Buffer Format
612
613    // Mixer Buffer (mMixerBuffer*)
614    //
615    // In the case of floating point or multichannel data, which is not in the
616    // sink format, it is required to accumulate in a higher precision or greater channel count
617    // buffer before downmixing or data conversion to the sink buffer.
618
619    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
620    bool                            mMixerBufferEnabled;
621
622    // Storage, 32 byte aligned (may make this alignment a requirement later).
623    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
624    void*                           mMixerBuffer;
625
626    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
627    size_t                          mMixerBufferSize;
628
629    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
630    audio_format_t                  mMixerBufferFormat;
631
632    // An internal flag set to true by MixerThread::prepareTracks_l()
633    // when mMixerBuffer contains valid data after mixing.
634    bool                            mMixerBufferValid;
635
636    // Effects Buffer (mEffectsBuffer*)
637    //
638    // In the case of effects data, which is not in the sink format,
639    // it is required to accumulate in a different buffer before data conversion
640    // to the sink buffer.
641
642    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
643    bool                            mEffectBufferEnabled;
644
645    // Storage, 32 byte aligned (may make this alignment a requirement later).
646    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
647    void*                           mEffectBuffer;
648
649    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
650    size_t                          mEffectBufferSize;
651
652    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
653    audio_format_t                  mEffectBufferFormat;
654
655    // An internal flag set to true by MixerThread::prepareTracks_l()
656    // when mEffectsBuffer contains valid data after mixing.
657    //
658    // When this is set, all mixer data is routed into the effects buffer
659    // for any processing (including output processing).
660    bool                            mEffectBufferValid;
661
662    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
663    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
664    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
665    // workaround that restriction.
666    // 'volatile' means accessed via atomic operations and no lock.
667    volatile int32_t                mSuspended;
668
669    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
670    // mFramesWritten would be better, or 64-bit even better
671    size_t                          mBytesWritten;
672private:
673    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
674    // PlaybackThread needs to find out if master-muted, it checks it's local
675    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
676    bool                            mMasterMute;
677                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
678protected:
679    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
680    SortedVector<int>               mWakeLockUids;
681    int                             mActiveTracksGeneration;
682    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
683
684    // Allocate a track name for a given channel mask.
685    //   Returns name >= 0 if successful, -1 on failure.
686    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
687                                           audio_format_t format, int sessionId) = 0;
688    virtual void            deleteTrackName_l(int name) = 0;
689
690    // Time to sleep between cycles when:
691    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
692    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
693    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
694    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
695    // No sleep in standby mode; waits on a condition
696
697    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
698                void        checkSilentMode_l();
699
700    // Non-trivial for DUPLICATING only
701    virtual     void        saveOutputTracks() { }
702    virtual     void        clearOutputTracks() { }
703
704    // Cache various calculated values, at threadLoop() entry and after a parameter change
705    virtual     void        cacheParameters_l();
706
707    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
708
709    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
710                                   audio_patch_handle_t *handle);
711    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
712
713private:
714
715    friend class AudioFlinger;      // for numerous
716
717    PlaybackThread& operator = (const PlaybackThread&);
718
719    status_t    addTrack_l(const sp<Track>& track);
720    bool        destroyTrack_l(const sp<Track>& track);
721    void        removeTrack_l(const sp<Track>& track);
722    void        broadcast_l();
723
724    void        readOutputParameters_l();
725
726    virtual void dumpInternals(int fd, const Vector<String16>& args);
727    void        dumpTracks(int fd, const Vector<String16>& args);
728
729    SortedVector< sp<Track> >       mTracks;
730    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
731    // DuplicatingThread
732    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
733    AudioStreamOut                  *mOutput;
734
735    float                           mMasterVolume;
736    nsecs_t                         mLastWriteTime;
737    int                             mNumWrites;
738    int                             mNumDelayedWrites;
739    bool                            mInWrite;
740
741    // FIXME rename these former local variables of threadLoop to standard "m" names
742    nsecs_t                         standbyTime;
743    size_t                          mSinkBufferSize;
744
745    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
746    uint32_t                        activeSleepTime;
747    uint32_t                        idleSleepTime;
748
749    uint32_t                        sleepTime;
750
751    // mixer status returned by prepareTracks_l()
752    mixer_state                     mMixerStatus; // current cycle
753                                                  // previous cycle when in prepareTracks_l()
754    mixer_state                     mMixerStatusIgnoringFastTracks;
755                                                  // FIXME or a separate ready state per track
756
757    // FIXME move these declarations into the specific sub-class that needs them
758    // MIXER only
759    uint32_t                        sleepTimeShift;
760
761    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
762    nsecs_t                         standbyDelay;
763
764    // MIXER only
765    nsecs_t                         maxPeriod;
766
767    // DUPLICATING only
768    uint32_t                        writeFrames;
769
770    size_t                          mBytesRemaining;
771    size_t                          mCurrentWriteLength;
772    bool                            mUseAsyncWrite;
773    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
774    // incremented each time a write(), a flush() or a standby() occurs.
775    // Bit 0 is set when a write blocks and indicates a callback is expected.
776    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
777    // callbacks are ignored.
778    uint32_t                        mWriteAckSequence;
779    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
780    // incremented each time a drain is requested or a flush() or standby() occurs.
781    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
782    // expected.
783    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
784    // callbacks are ignored.
785    uint32_t                        mDrainSequence;
786    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
787    // for async write callback in the thread loop before evaluating it
788    bool                            mSignalPending;
789    sp<AsyncCallbackThread>         mCallbackThread;
790
791private:
792    // The HAL output sink is treated as non-blocking, but current implementation is blocking
793    sp<NBAIO_Sink>          mOutputSink;
794    // If a fast mixer is present, the blocking pipe sink, otherwise clear
795    sp<NBAIO_Sink>          mPipeSink;
796    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
797    sp<NBAIO_Sink>          mNormalSink;
798#ifdef TEE_SINK
799    // For dumpsys
800    sp<NBAIO_Sink>          mTeeSink;
801    sp<NBAIO_Source>        mTeeSource;
802#endif
803    uint32_t                mScreenState;   // cached copy of gScreenState
804    static const size_t     kFastMixerLogSize = 4 * 1024;
805    sp<NBLog::Writer>       mFastMixerNBLogWriter;
806public:
807    virtual     bool        hasFastMixer() const = 0;
808    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
809                                { FastTrackUnderruns dummy; return dummy; }
810
811protected:
812                // accessed by both binder threads and within threadLoop(), lock on mutex needed
813                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
814
815private:
816    // timestamp latch:
817    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
818    //  Q output is written while locked, and read while locked
819    struct {
820        AudioTimestamp  mTimestamp;
821        uint32_t        mUnpresentedFrames;
822    } mLatchD, mLatchQ;
823    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
824    bool mLatchQValid;  // true means mLatchQ is valid
825};
826
827class MixerThread : public PlaybackThread {
828public:
829    MixerThread(const sp<AudioFlinger>& audioFlinger,
830                AudioStreamOut* output,
831                audio_io_handle_t id,
832                audio_devices_t device,
833                type_t type = MIXER);
834    virtual             ~MixerThread();
835
836    // Thread virtuals
837
838    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
839                                                   status_t& status);
840    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
841
842protected:
843    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
844    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
845                                           audio_format_t format, int sessionId);
846    virtual     void        deleteTrackName_l(int name);
847    virtual     uint32_t    idleSleepTimeUs() const;
848    virtual     uint32_t    suspendSleepTimeUs() const;
849    virtual     void        cacheParameters_l();
850
851    // threadLoop snippets
852    virtual     ssize_t     threadLoop_write();
853    virtual     void        threadLoop_standby();
854    virtual     void        threadLoop_mix();
855    virtual     void        threadLoop_sleepTime();
856    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
857    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
858
859                AudioMixer* mAudioMixer;    // normal mixer
860private:
861                // one-time initialization, no locks required
862                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
863                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
864
865                // contents are not guaranteed to be consistent, no locks required
866                FastMixerDumpState mFastMixerDumpState;
867#ifdef STATE_QUEUE_DUMP
868                StateQueueObserverDump mStateQueueObserverDump;
869                StateQueueMutatorDump  mStateQueueMutatorDump;
870#endif
871                AudioWatchdogDump mAudioWatchdogDump;
872
873                // accessible only within the threadLoop(), no locks required
874                //          mFastMixer->sq()    // for mutating and pushing state
875                int32_t     mFastMixerFutex;    // for cold idle
876
877public:
878    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
879    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
880                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
881                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
882                            }
883
884};
885
886class DirectOutputThread : public PlaybackThread {
887public:
888
889    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
890                       audio_io_handle_t id, audio_devices_t device);
891    virtual                 ~DirectOutputThread();
892
893    // Thread virtuals
894
895    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
896                                                   status_t& status);
897    virtual     void        flushHw_l();
898
899protected:
900    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
901                                           audio_format_t format, int sessionId);
902    virtual     void        deleteTrackName_l(int name);
903    virtual     uint32_t    activeSleepTimeUs() const;
904    virtual     uint32_t    idleSleepTimeUs() const;
905    virtual     uint32_t    suspendSleepTimeUs() const;
906    virtual     void        cacheParameters_l();
907
908    // threadLoop snippets
909    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
910    virtual     void        threadLoop_mix();
911    virtual     void        threadLoop_sleepTime();
912
913    // volumes last sent to audio HAL with stream->set_volume()
914    float mLeftVolFloat;
915    float mRightVolFloat;
916
917    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
918                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
919    void processVolume_l(Track *track, bool lastTrack);
920
921    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
922    sp<Track>               mActiveTrack;
923public:
924    virtual     bool        hasFastMixer() const { return false; }
925};
926
927class OffloadThread : public DirectOutputThread {
928public:
929
930    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
931                        audio_io_handle_t id, uint32_t device);
932    virtual                 ~OffloadThread() {};
933    virtual     void        flushHw_l();
934
935protected:
936    // threadLoop snippets
937    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
938    virtual     void        threadLoop_exit();
939
940    virtual     bool        waitingAsyncCallback();
941    virtual     bool        waitingAsyncCallback_l();
942    virtual     bool        shouldStandby_l();
943    virtual     void        onAddNewTrack_l();
944
945private:
946    bool        mHwPaused;
947    bool        mFlushPending;
948    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
949    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
950    wp<Track>   mPreviousTrack;         // used to detect track switch
951};
952
953class AsyncCallbackThread : public Thread {
954public:
955
956    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
957
958    virtual             ~AsyncCallbackThread();
959
960    // Thread virtuals
961    virtual bool        threadLoop();
962
963    // RefBase
964    virtual void        onFirstRef();
965
966            void        exit();
967            void        setWriteBlocked(uint32_t sequence);
968            void        resetWriteBlocked();
969            void        setDraining(uint32_t sequence);
970            void        resetDraining();
971
972private:
973    const wp<PlaybackThread>   mPlaybackThread;
974    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
975    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
976    // to indicate that the callback has been received via resetWriteBlocked()
977    uint32_t                   mWriteAckSequence;
978    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
979    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
980    // to indicate that the callback has been received via resetDraining()
981    uint32_t                   mDrainSequence;
982    Condition                  mWaitWorkCV;
983    Mutex                      mLock;
984};
985
986class DuplicatingThread : public MixerThread {
987public:
988    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
989                      audio_io_handle_t id);
990    virtual                 ~DuplicatingThread();
991
992    // Thread virtuals
993                void        addOutputTrack(MixerThread* thread);
994                void        removeOutputTrack(MixerThread* thread);
995                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
996protected:
997    virtual     uint32_t    activeSleepTimeUs() const;
998
999private:
1000                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1001protected:
1002    // threadLoop snippets
1003    virtual     void        threadLoop_mix();
1004    virtual     void        threadLoop_sleepTime();
1005    virtual     ssize_t     threadLoop_write();
1006    virtual     void        threadLoop_standby();
1007    virtual     void        cacheParameters_l();
1008
1009private:
1010    // called from threadLoop, addOutputTrack, removeOutputTrack
1011    virtual     void        updateWaitTime_l();
1012protected:
1013    virtual     void        saveOutputTracks();
1014    virtual     void        clearOutputTracks();
1015private:
1016
1017                uint32_t    mWaitTimeMs;
1018    SortedVector < sp<OutputTrack> >  outputTracks;
1019    SortedVector < sp<OutputTrack> >  mOutputTracks;
1020public:
1021    virtual     bool        hasFastMixer() const { return false; }
1022};
1023
1024
1025// record thread
1026class RecordThread : public ThreadBase
1027{
1028public:
1029
1030    class RecordTrack;
1031    class ResamplerBufferProvider : public AudioBufferProvider
1032                        // derives from AudioBufferProvider interface for use by resampler
1033    {
1034    public:
1035        ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { }
1036        virtual ~ResamplerBufferProvider() { }
1037        // AudioBufferProvider interface
1038        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1039        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1040    private:
1041        RecordTrack * const mRecordTrack;
1042    };
1043
1044#include "RecordTracks.h"
1045
1046            RecordThread(const sp<AudioFlinger>& audioFlinger,
1047                    AudioStreamIn *input,
1048                    audio_io_handle_t id,
1049                    audio_devices_t outDevice,
1050                    audio_devices_t inDevice
1051#ifdef TEE_SINK
1052                    , const sp<NBAIO_Sink>& teeSink
1053#endif
1054                    );
1055            virtual     ~RecordThread();
1056
1057    // no addTrack_l ?
1058    void        destroyTrack_l(const sp<RecordTrack>& track);
1059    void        removeTrack_l(const sp<RecordTrack>& track);
1060
1061    void        dumpInternals(int fd, const Vector<String16>& args);
1062    void        dumpTracks(int fd, const Vector<String16>& args);
1063
1064    // Thread virtuals
1065    virtual bool        threadLoop();
1066
1067    // RefBase
1068    virtual void        onFirstRef();
1069
1070    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1071
1072    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1073
1074    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1075
1076            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1077                    const sp<AudioFlinger::Client>& client,
1078                    uint32_t sampleRate,
1079                    audio_format_t format,
1080                    audio_channel_mask_t channelMask,
1081                    size_t *pFrameCount,
1082                    int sessionId,
1083                    size_t *notificationFrames,
1084                    int uid,
1085                    IAudioFlinger::track_flags_t *flags,
1086                    pid_t tid,
1087                    status_t *status /*non-NULL*/);
1088
1089            status_t    start(RecordTrack* recordTrack,
1090                              AudioSystem::sync_event_t event,
1091                              int triggerSession);
1092
1093            // ask the thread to stop the specified track, and
1094            // return true if the caller should then do it's part of the stopping process
1095            bool        stop(RecordTrack* recordTrack);
1096
1097            void        dump(int fd, const Vector<String16>& args);
1098            AudioStreamIn* clearInput();
1099            virtual audio_stream_t* stream() const;
1100
1101
1102    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1103                                               status_t& status);
1104    virtual void        cacheParameters_l() {}
1105    virtual String8     getParameters(const String8& keys);
1106    virtual void        audioConfigChanged(int event, int param = 0);
1107    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1108                                           audio_patch_handle_t *handle);
1109    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1110
1111            void        addPatchRecord(const sp<PatchRecord>& record);
1112            void        deletePatchRecord(const sp<PatchRecord>& record);
1113
1114            void        readInputParameters_l();
1115    virtual uint32_t    getInputFramesLost();
1116
1117    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1118    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1119    virtual uint32_t hasAudioSession(int sessionId) const;
1120
1121            // Return the set of unique session IDs across all tracks.
1122            // The keys are the session IDs, and the associated values are meaningless.
1123            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1124            KeyedVector<int, bool> sessionIds() const;
1125
1126    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1127    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1128
1129    static void syncStartEventCallback(const wp<SyncEvent>& event);
1130
1131    virtual size_t      frameCount() const { return mFrameCount; }
1132            bool        hasFastCapture() const { return mFastCapture != 0; }
1133    virtual void        getAudioPortConfig(struct audio_port_config *config);
1134
1135private:
1136            // Enter standby if not already in standby, and set mStandby flag
1137            void    standbyIfNotAlreadyInStandby();
1138
1139            // Call the HAL standby method unconditionally, and don't change mStandby flag
1140            void    inputStandBy();
1141
1142            AudioStreamIn                       *mInput;
1143            SortedVector < sp<RecordTrack> >    mTracks;
1144            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1145            // is used together with mStartStopCond to indicate start()/stop() progress
1146            SortedVector< sp<RecordTrack> >     mActiveTracks;
1147            // generation counter for mActiveTracks
1148            int                                 mActiveTracksGen;
1149            Condition                           mStartStopCond;
1150
1151            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1152            int16_t                             *mRsmpInBuffer; // see new[] for details on the size
1153            size_t                              mRsmpInFrames;  // size of resampler input in frames
1154            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1155
1156            // rolling index that is never cleared
1157            int32_t                             mRsmpInRear;    // last filled frame + 1
1158
1159            // For dumpsys
1160            const sp<NBAIO_Sink>                mTeeSink;
1161
1162            const sp<MemoryDealer>              mReadOnlyHeap;
1163
1164            // one-time initialization, no locks required
1165            sp<FastCapture>                     mFastCapture;   // non-0 if there is also a fast capture
1166            // FIXME audio watchdog thread
1167
1168            // contents are not guaranteed to be consistent, no locks required
1169            FastCaptureDumpState                mFastCaptureDumpState;
1170#ifdef STATE_QUEUE_DUMP
1171            // FIXME StateQueue observer and mutator dump fields
1172#endif
1173            // FIXME audio watchdog dump
1174
1175            // accessible only within the threadLoop(), no locks required
1176            //          mFastCapture->sq()      // for mutating and pushing state
1177            int32_t     mFastCaptureFutex;      // for cold idle
1178
1179            // The HAL input source is treated as non-blocking,
1180            // but current implementation is blocking
1181            sp<NBAIO_Source>                    mInputSource;
1182            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1183            sp<NBAIO_Source>                    mNormalSource;
1184            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1185            // otherwise clear
1186            sp<NBAIO_Sink>                      mPipeSink;
1187            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1188            // otherwise clear
1189            sp<NBAIO_Source>                    mPipeSource;
1190            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1191            size_t                              mPipeFramesP2;
1192            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1193            sp<IMemory>                         mPipeMemory;
1194
1195            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1196            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1197
1198            bool                                mFastTrackAvail;    // true if fast track available
1199};
1200