Threads.h revision e8a1ced4da17dc6c07803dc2af8060f62a8389c1
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    virtual status_t    readyToRun();
40
41    void dumpBase(int fd, const Vector<String16>& args);
42    void dumpEffectChains(int fd, const Vector<String16>& args);
43
44    void clearPowerManager();
45
46    // base for record and playback
47    enum {
48        CFG_EVENT_IO,
49        CFG_EVENT_PRIO,
50        CFG_EVENT_SET_PARAMETER,
51    };
52
53    class ConfigEventData: public RefBase {
54    public:
55        virtual ~ConfigEventData() {}
56
57        virtual  void dump(char *buffer, size_t size) = 0;
58    protected:
59        ConfigEventData() {}
60    };
61
62    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
63    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
64    //  2. Lock mLock
65    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
66    //  4. sendConfigEvent_l() reads status from event->mStatus;
67    //  5. sendConfigEvent_l() returns status
68    //  6. Unlock
69    //
70    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
71    // 1. Lock mLock
72    // 2. If there is an entry in mConfigEvents proceed ...
73    // 3. Read first entry in mConfigEvents
74    // 4. Remove first entry from mConfigEvents
75    // 5. Process
76    // 6. Set event->mStatus
77    // 7. event->mCond.signal
78    // 8. Unlock
79
80    class ConfigEvent: public RefBase {
81    public:
82        virtual ~ConfigEvent() {}
83
84        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
85
86        const int mType; // event type e.g. CFG_EVENT_IO
87        Mutex mLock;     // mutex associated with mCond
88        Condition mCond; // condition for status return
89        status_t mStatus; // status communicated to sender
90        bool mWaitStatus; // true if sender is waiting for status
91        sp<ConfigEventData> mData;     // event specific parameter data
92
93    protected:
94        ConfigEvent(int type) : mType(type), mStatus(NO_ERROR), mWaitStatus(false), mData(NULL) {}
95    };
96
97    class IoConfigEventData : public ConfigEventData {
98    public:
99        IoConfigEventData(int event, int param) :
100            mEvent(event), mParam(param) {}
101
102        virtual  void dump(char *buffer, size_t size) {
103            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
104        }
105
106        const int mEvent;
107        const int mParam;
108    };
109
110    class IoConfigEvent : public ConfigEvent {
111    public:
112        IoConfigEvent(int event, int param) :
113            ConfigEvent(CFG_EVENT_IO) {
114            mData = new IoConfigEventData(event, param);
115        }
116        virtual ~IoConfigEvent() {}
117    };
118
119    class PrioConfigEventData : public ConfigEventData {
120    public:
121        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
122            mPid(pid), mTid(tid), mPrio(prio) {}
123
124        virtual  void dump(char *buffer, size_t size) {
125            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
126        }
127
128        const pid_t mPid;
129        const pid_t mTid;
130        const int32_t mPrio;
131    };
132
133    class PrioConfigEvent : public ConfigEvent {
134    public:
135        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
136            ConfigEvent(CFG_EVENT_PRIO) {
137            mData = new PrioConfigEventData(pid, tid, prio);
138        }
139        virtual ~PrioConfigEvent() {}
140    };
141
142    class SetParameterConfigEventData : public ConfigEventData {
143    public:
144        SetParameterConfigEventData(String8 keyValuePairs) :
145            mKeyValuePairs(keyValuePairs) {}
146
147        virtual  void dump(char *buffer, size_t size) {
148            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
149        }
150
151        const String8 mKeyValuePairs;
152    };
153
154    class SetParameterConfigEvent : public ConfigEvent {
155    public:
156        SetParameterConfigEvent(String8 keyValuePairs) :
157            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
158            mData = new SetParameterConfigEventData(keyValuePairs);
159            mWaitStatus = true;
160        }
161        virtual ~SetParameterConfigEvent() {}
162    };
163
164
165    class PMDeathRecipient : public IBinder::DeathRecipient {
166    public:
167                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
168        virtual     ~PMDeathRecipient() {}
169
170        // IBinder::DeathRecipient
171        virtual     void        binderDied(const wp<IBinder>& who);
172
173    private:
174                    PMDeathRecipient(const PMDeathRecipient&);
175                    PMDeathRecipient& operator = (const PMDeathRecipient&);
176
177        wp<ThreadBase> mThread;
178    };
179
180    virtual     status_t    initCheck() const = 0;
181
182                // static externally-visible
183                type_t      type() const { return mType; }
184                audio_io_handle_t id() const { return mId;}
185
186                // dynamic externally-visible
187                uint32_t    sampleRate() const { return mSampleRate; }
188                uint32_t    channelCount() const { return mChannelCount; }
189                audio_channel_mask_t channelMask() const { return mChannelMask; }
190                audio_format_t format() const { return mFormat; }
191                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
192                // and returns the [normal mix] buffer's frame count.
193    virtual     size_t      frameCount() const = 0;
194                size_t      frameSize() const { return mFrameSize; }
195
196    // Should be "virtual status_t requestExitAndWait()" and override same
197    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
198                void        exit();
199    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
200                                                    status_t& status) = 0;
201    virtual     status_t    setParameters(const String8& keyValuePairs);
202    virtual     String8     getParameters(const String8& keys) = 0;
203    virtual     void        audioConfigChanged(int event, int param = 0) = 0;
204                // sendConfigEvent_l() must be called with ThreadBase::mLock held
205                // Can temporarily release the lock if waiting for a reply from
206                // processConfigEvents_l().
207                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
208                void        sendIoConfigEvent(int event, int param = 0);
209                void        sendIoConfigEvent_l(int event, int param = 0);
210                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
211                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
212                void        processConfigEvents_l();
213    virtual     void        cacheParameters_l() = 0;
214
215                // see note at declaration of mStandby, mOutDevice and mInDevice
216                bool        standby() const { return mStandby; }
217                audio_devices_t outDevice() const { return mOutDevice; }
218                audio_devices_t inDevice() const { return mInDevice; }
219
220    virtual     audio_stream_t* stream() const = 0;
221
222                sp<EffectHandle> createEffect_l(
223                                    const sp<AudioFlinger::Client>& client,
224                                    const sp<IEffectClient>& effectClient,
225                                    int32_t priority,
226                                    int sessionId,
227                                    effect_descriptor_t *desc,
228                                    int *enabled,
229                                    status_t *status /*non-NULL*/);
230                void disconnectEffect(const sp< EffectModule>& effect,
231                                      EffectHandle *handle,
232                                      bool unpinIfLast);
233
234                // return values for hasAudioSession (bit field)
235                enum effect_state {
236                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
237                                            // effect
238                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
239                                            // track
240                };
241
242                // get effect chain corresponding to session Id.
243                sp<EffectChain> getEffectChain(int sessionId);
244                // same as getEffectChain() but must be called with ThreadBase mutex locked
245                sp<EffectChain> getEffectChain_l(int sessionId) const;
246                // add an effect chain to the chain list (mEffectChains)
247    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
248                // remove an effect chain from the chain list (mEffectChains)
249    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
250                // lock all effect chains Mutexes. Must be called before releasing the
251                // ThreadBase mutex before processing the mixer and effects. This guarantees the
252                // integrity of the chains during the process.
253                // Also sets the parameter 'effectChains' to current value of mEffectChains.
254                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
255                // unlock effect chains after process
256                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
257                // get a copy of mEffectChains vector
258                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
259                // set audio mode to all effect chains
260                void setMode(audio_mode_t mode);
261                // get effect module with corresponding ID on specified audio session
262                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
263                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
264                // add and effect module. Also creates the effect chain is none exists for
265                // the effects audio session
266                status_t addEffect_l(const sp< EffectModule>& effect);
267                // remove and effect module. Also removes the effect chain is this was the last
268                // effect
269                void removeEffect_l(const sp< EffectModule>& effect);
270                // detach all tracks connected to an auxiliary effect
271    virtual     void detachAuxEffect_l(int effectId __unused) {}
272                // returns either EFFECT_SESSION if effects on this audio session exist in one
273                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
274                virtual uint32_t hasAudioSession(int sessionId) const = 0;
275                // the value returned by default implementation is not important as the
276                // strategy is only meaningful for PlaybackThread which implements this method
277                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
278
279                // suspend or restore effect according to the type of effect passed. a NULL
280                // type pointer means suspend all effects in the session
281                void setEffectSuspended(const effect_uuid_t *type,
282                                        bool suspend,
283                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
284                // check if some effects must be suspended/restored when an effect is enabled
285                // or disabled
286                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
287                                                 bool enabled,
288                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
289                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
290                                                   bool enabled,
291                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
292
293                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
294                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
295
296                // Return a reference to a per-thread heap which can be used to allocate IMemory
297                // objects that will be read-only to client processes, read/write to mediaserver,
298                // and shared by all client processes of the thread.
299                // The heap is per-thread rather than common across all threads, because
300                // clients can't be trusted not to modify the offset of the IMemory they receive.
301                // If a thread does not have such a heap, this method returns 0.
302                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
303
304    mutable     Mutex                   mLock;
305
306protected:
307
308                // entry describing an effect being suspended in mSuspendedSessions keyed vector
309                class SuspendedSessionDesc : public RefBase {
310                public:
311                    SuspendedSessionDesc() : mRefCount(0) {}
312
313                    int mRefCount;          // number of active suspend requests
314                    effect_uuid_t mType;    // effect type UUID
315                };
316
317                void        acquireWakeLock(int uid = -1);
318                void        acquireWakeLock_l(int uid = -1);
319                void        releaseWakeLock();
320                void        releaseWakeLock_l();
321                void        updateWakeLockUids(const SortedVector<int> &uids);
322                void        updateWakeLockUids_l(const SortedVector<int> &uids);
323                void        getPowerManager_l();
324                void setEffectSuspended_l(const effect_uuid_t *type,
325                                          bool suspend,
326                                          int sessionId);
327                // updated mSuspendedSessions when an effect suspended or restored
328                void        updateSuspendedSessions_l(const effect_uuid_t *type,
329                                                      bool suspend,
330                                                      int sessionId);
331                // check if some effects must be suspended when an effect chain is added
332                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
333
334                String16 getWakeLockTag();
335
336    virtual     void        preExit() { }
337
338    friend class AudioFlinger;      // for mEffectChains
339
340                const type_t            mType;
341
342                // Used by parameters, config events, addTrack_l, exit
343                Condition               mWaitWorkCV;
344
345                const sp<AudioFlinger>  mAudioFlinger;
346
347                // updated by PlaybackThread::readOutputParameters_l() or
348                // RecordThread::readInputParameters_l()
349                uint32_t                mSampleRate;
350                size_t                  mFrameCount;       // output HAL, direct output, record
351                audio_channel_mask_t    mChannelMask;
352                uint32_t                mChannelCount;
353                size_t                  mFrameSize;
354                audio_format_t          mFormat;
355                size_t                  mBufferSize;       // HAL buffer size for read() or write()
356
357                Vector< sp<ConfigEvent> >     mConfigEvents;
358
359                // These fields are written and read by thread itself without lock or barrier,
360                // and read by other threads without lock or barrier via standby(), outDevice()
361                // and inDevice().
362                // Because of the absence of a lock or barrier, any other thread that reads
363                // these fields must use the information in isolation, or be prepared to deal
364                // with possibility that it might be inconsistent with other information.
365                bool                    mStandby;     // Whether thread is currently in standby.
366                audio_devices_t         mOutDevice;   // output device
367                audio_devices_t         mInDevice;    // input device
368                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
369
370                const audio_io_handle_t mId;
371                Vector< sp<EffectChain> > mEffectChains;
372
373                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
374                char                    mName[kNameLength];
375                sp<IPowerManager>       mPowerManager;
376                sp<IBinder>             mWakeLockToken;
377                const sp<PMDeathRecipient> mDeathRecipient;
378                // list of suspended effects per session and per type. The first vector is
379                // keyed by session ID, the second by type UUID timeLow field
380                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
381                                        mSuspendedSessions;
382                static const size_t     kLogSize = 4 * 1024;
383                sp<NBLog::Writer>       mNBLogWriter;
384};
385
386// --- PlaybackThread ---
387class PlaybackThread : public ThreadBase {
388public:
389
390#include "PlaybackTracks.h"
391
392    enum mixer_state {
393        MIXER_IDLE,             // no active tracks
394        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
395        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
396        MIXER_DRAIN_TRACK,      // drain currently playing track
397        MIXER_DRAIN_ALL,        // fully drain the hardware
398        // standby mode does not have an enum value
399        // suspend by audio policy manager is orthogonal to mixer state
400    };
401
402    // retry count before removing active track in case of underrun on offloaded thread:
403    // we need to make sure that AudioTrack client has enough time to send large buffers
404//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
405    // for offloaded tracks
406    static const int8_t kMaxTrackRetriesOffload = 20;
407
408    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
409                   audio_io_handle_t id, audio_devices_t device, type_t type);
410    virtual             ~PlaybackThread();
411
412                void        dump(int fd, const Vector<String16>& args);
413
414    // Thread virtuals
415    virtual     bool        threadLoop();
416
417    // RefBase
418    virtual     void        onFirstRef();
419
420protected:
421    // Code snippets that were lifted up out of threadLoop()
422    virtual     void        threadLoop_mix() = 0;
423    virtual     void        threadLoop_sleepTime() = 0;
424    virtual     ssize_t     threadLoop_write();
425    virtual     void        threadLoop_drain();
426    virtual     void        threadLoop_standby();
427    virtual     void        threadLoop_exit();
428    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
429
430                // prepareTracks_l reads and writes mActiveTracks, and returns
431                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
432                // is responsible for clearing or destroying this Vector later on, when it
433                // is safe to do so. That will drop the final ref count and destroy the tracks.
434    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
435                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
436
437                void        writeCallback();
438                void        resetWriteBlocked(uint32_t sequence);
439                void        drainCallback();
440                void        resetDraining(uint32_t sequence);
441
442    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
443
444    virtual     bool        waitingAsyncCallback();
445    virtual     bool        waitingAsyncCallback_l();
446    virtual     bool        shouldStandby_l();
447    virtual     void        onAddNewTrack_l();
448
449    // ThreadBase virtuals
450    virtual     void        preExit();
451
452public:
453
454    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
455
456                // return estimated latency in milliseconds, as reported by HAL
457                uint32_t    latency() const;
458                // same, but lock must already be held
459                uint32_t    latency_l() const;
460
461                void        setMasterVolume(float value);
462                void        setMasterMute(bool muted);
463
464                void        setStreamVolume(audio_stream_type_t stream, float value);
465                void        setStreamMute(audio_stream_type_t stream, bool muted);
466
467                float       streamVolume(audio_stream_type_t stream) const;
468
469                sp<Track>   createTrack_l(
470                                const sp<AudioFlinger::Client>& client,
471                                audio_stream_type_t streamType,
472                                uint32_t sampleRate,
473                                audio_format_t format,
474                                audio_channel_mask_t channelMask,
475                                size_t *pFrameCount,
476                                const sp<IMemory>& sharedBuffer,
477                                int sessionId,
478                                IAudioFlinger::track_flags_t *flags,
479                                pid_t tid,
480                                int uid,
481                                status_t *status /*non-NULL*/);
482
483                AudioStreamOut* getOutput() const;
484                AudioStreamOut* clearOutput();
485                virtual audio_stream_t* stream() const;
486
487                // a very large number of suspend() will eventually wraparound, but unlikely
488                void        suspend() { (void) android_atomic_inc(&mSuspended); }
489                void        restore()
490                                {
491                                    // if restore() is done without suspend(), get back into
492                                    // range so that the next suspend() will operate correctly
493                                    if (android_atomic_dec(&mSuspended) <= 0) {
494                                        android_atomic_release_store(0, &mSuspended);
495                                    }
496                                }
497                bool        isSuspended() const
498                                { return android_atomic_acquire_load(&mSuspended) > 0; }
499
500    virtual     String8     getParameters(const String8& keys);
501    virtual     void        audioConfigChanged(int event, int param = 0);
502                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
503                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
504                // Consider also removing and passing an explicit mMainBuffer initialization
505                // parameter to AF::PlaybackThread::Track::Track().
506                int16_t     *mixBuffer() const {
507                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
508
509    virtual     void detachAuxEffect_l(int effectId);
510                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
511                        int EffectId);
512                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
513                        int EffectId);
514
515                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
516                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
517                virtual uint32_t hasAudioSession(int sessionId) const;
518                virtual uint32_t getStrategyForSession_l(int sessionId);
519
520
521                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
522                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
523
524                // called with AudioFlinger lock held
525                        void     invalidateTracks(audio_stream_type_t streamType);
526
527    virtual     size_t      frameCount() const { return mNormalFrameCount; }
528
529                // Return's the HAL's frame count i.e. fast mixer buffer size.
530                size_t      frameCountHAL() const { return mFrameCount; }
531
532                status_t         getTimestamp_l(AudioTimestamp& timestamp);
533
534protected:
535    // updated by readOutputParameters_l()
536    size_t                          mNormalFrameCount;  // normal mixer and effects
537
538    void*                           mSinkBuffer;         // frame size aligned sink buffer
539
540    // TODO:
541    // Rearrange the buffer info into a struct/class with
542    // clear, copy, construction, destruction methods.
543    //
544    // mSinkBuffer also has associated with it:
545    //
546    // mSinkBufferSize: Sink Buffer Size
547    // mFormat: Sink Buffer Format
548
549    // Mixer Buffer (mMixerBuffer*)
550    //
551    // In the case of floating point or multichannel data, which is not in the
552    // sink format, it is required to accumulate in a higher precision or greater channel count
553    // buffer before downmixing or data conversion to the sink buffer.
554
555    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
556    bool                            mMixerBufferEnabled;
557
558    // Storage, 32 byte aligned (may make this alignment a requirement later).
559    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
560    void*                           mMixerBuffer;
561
562    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
563    size_t                          mMixerBufferSize;
564
565    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
566    audio_format_t                  mMixerBufferFormat;
567
568    // An internal flag set to true by MixerThread::prepareTracks_l()
569    // when mMixerBuffer contains valid data after mixing.
570    bool                            mMixerBufferValid;
571
572    // Effects Buffer (mEffectsBuffer*)
573    //
574    // In the case of effects data, which is not in the sink format,
575    // it is required to accumulate in a different buffer before data conversion
576    // to the sink buffer.
577
578    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
579    bool                            mEffectBufferEnabled;
580
581    // Storage, 32 byte aligned (may make this alignment a requirement later).
582    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
583    void*                           mEffectBuffer;
584
585    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
586    size_t                          mEffectBufferSize;
587
588    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
589    audio_format_t                  mEffectBufferFormat;
590
591    // An internal flag set to true by MixerThread::prepareTracks_l()
592    // when mEffectsBuffer contains valid data after mixing.
593    //
594    // When this is set, all mixer data is routed into the effects buffer
595    // for any processing (including output processing).
596    bool                            mEffectBufferValid;
597
598    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
599    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
600    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
601    // workaround that restriction.
602    // 'volatile' means accessed via atomic operations and no lock.
603    volatile int32_t                mSuspended;
604
605    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
606    // mFramesWritten would be better, or 64-bit even better
607    size_t                          mBytesWritten;
608private:
609    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
610    // PlaybackThread needs to find out if master-muted, it checks it's local
611    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
612    bool                            mMasterMute;
613                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
614protected:
615    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
616    SortedVector<int>               mWakeLockUids;
617    int                             mActiveTracksGeneration;
618    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
619
620    // Allocate a track name for a given channel mask.
621    //   Returns name >= 0 if successful, -1 on failure.
622    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
623                                           audio_format_t format, int sessionId) = 0;
624    virtual void            deleteTrackName_l(int name) = 0;
625
626    // Time to sleep between cycles when:
627    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
628    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
629    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
630    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
631    // No sleep in standby mode; waits on a condition
632
633    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
634                void        checkSilentMode_l();
635
636    // Non-trivial for DUPLICATING only
637    virtual     void        saveOutputTracks() { }
638    virtual     void        clearOutputTracks() { }
639
640    // Cache various calculated values, at threadLoop() entry and after a parameter change
641    virtual     void        cacheParameters_l();
642
643    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
644
645private:
646
647    friend class AudioFlinger;      // for numerous
648
649    PlaybackThread& operator = (const PlaybackThread&);
650
651    status_t    addTrack_l(const sp<Track>& track);
652    bool        destroyTrack_l(const sp<Track>& track);
653    void        removeTrack_l(const sp<Track>& track);
654    void        broadcast_l();
655
656    void        readOutputParameters_l();
657
658    virtual void dumpInternals(int fd, const Vector<String16>& args);
659    void        dumpTracks(int fd, const Vector<String16>& args);
660
661    SortedVector< sp<Track> >       mTracks;
662    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
663    // DuplicatingThread
664    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
665    AudioStreamOut                  *mOutput;
666
667    float                           mMasterVolume;
668    nsecs_t                         mLastWriteTime;
669    int                             mNumWrites;
670    int                             mNumDelayedWrites;
671    bool                            mInWrite;
672
673    // FIXME rename these former local variables of threadLoop to standard "m" names
674    nsecs_t                         standbyTime;
675    size_t                          mSinkBufferSize;
676
677    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
678    uint32_t                        activeSleepTime;
679    uint32_t                        idleSleepTime;
680
681    uint32_t                        sleepTime;
682
683    // mixer status returned by prepareTracks_l()
684    mixer_state                     mMixerStatus; // current cycle
685                                                  // previous cycle when in prepareTracks_l()
686    mixer_state                     mMixerStatusIgnoringFastTracks;
687                                                  // FIXME or a separate ready state per track
688
689    // FIXME move these declarations into the specific sub-class that needs them
690    // MIXER only
691    uint32_t                        sleepTimeShift;
692
693    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
694    nsecs_t                         standbyDelay;
695
696    // MIXER only
697    nsecs_t                         maxPeriod;
698
699    // DUPLICATING only
700    uint32_t                        writeFrames;
701
702    size_t                          mBytesRemaining;
703    size_t                          mCurrentWriteLength;
704    bool                            mUseAsyncWrite;
705    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
706    // incremented each time a write(), a flush() or a standby() occurs.
707    // Bit 0 is set when a write blocks and indicates a callback is expected.
708    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
709    // callbacks are ignored.
710    uint32_t                        mWriteAckSequence;
711    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
712    // incremented each time a drain is requested or a flush() or standby() occurs.
713    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
714    // expected.
715    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
716    // callbacks are ignored.
717    uint32_t                        mDrainSequence;
718    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
719    // for async write callback in the thread loop before evaluating it
720    bool                            mSignalPending;
721    sp<AsyncCallbackThread>         mCallbackThread;
722
723private:
724    // The HAL output sink is treated as non-blocking, but current implementation is blocking
725    sp<NBAIO_Sink>          mOutputSink;
726    // If a fast mixer is present, the blocking pipe sink, otherwise clear
727    sp<NBAIO_Sink>          mPipeSink;
728    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
729    sp<NBAIO_Sink>          mNormalSink;
730#ifdef TEE_SINK
731    // For dumpsys
732    sp<NBAIO_Sink>          mTeeSink;
733    sp<NBAIO_Source>        mTeeSource;
734#endif
735    uint32_t                mScreenState;   // cached copy of gScreenState
736    static const size_t     kFastMixerLogSize = 4 * 1024;
737    sp<NBLog::Writer>       mFastMixerNBLogWriter;
738public:
739    virtual     bool        hasFastMixer() const = 0;
740    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
741                                { FastTrackUnderruns dummy; return dummy; }
742
743protected:
744                // accessed by both binder threads and within threadLoop(), lock on mutex needed
745                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
746
747private:
748    // timestamp latch:
749    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
750    //  Q output is written while locked, and read while locked
751    struct {
752        AudioTimestamp  mTimestamp;
753        uint32_t        mUnpresentedFrames;
754    } mLatchD, mLatchQ;
755    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
756    bool mLatchQValid;  // true means mLatchQ is valid
757};
758
759class MixerThread : public PlaybackThread {
760public:
761    MixerThread(const sp<AudioFlinger>& audioFlinger,
762                AudioStreamOut* output,
763                audio_io_handle_t id,
764                audio_devices_t device,
765                type_t type = MIXER);
766    virtual             ~MixerThread();
767
768    // Thread virtuals
769
770    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
771                                                   status_t& status);
772    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
773
774protected:
775    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
776    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
777                                           audio_format_t format, int sessionId);
778    virtual     void        deleteTrackName_l(int name);
779    virtual     uint32_t    idleSleepTimeUs() const;
780    virtual     uint32_t    suspendSleepTimeUs() const;
781    virtual     void        cacheParameters_l();
782
783    // threadLoop snippets
784    virtual     ssize_t     threadLoop_write();
785    virtual     void        threadLoop_standby();
786    virtual     void        threadLoop_mix();
787    virtual     void        threadLoop_sleepTime();
788    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
789    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
790
791                AudioMixer* mAudioMixer;    // normal mixer
792private:
793                // one-time initialization, no locks required
794                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
795                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
796
797                // contents are not guaranteed to be consistent, no locks required
798                FastMixerDumpState mFastMixerDumpState;
799#ifdef STATE_QUEUE_DUMP
800                StateQueueObserverDump mStateQueueObserverDump;
801                StateQueueMutatorDump  mStateQueueMutatorDump;
802#endif
803                AudioWatchdogDump mAudioWatchdogDump;
804
805                // accessible only within the threadLoop(), no locks required
806                //          mFastMixer->sq()    // for mutating and pushing state
807                int32_t     mFastMixerFutex;    // for cold idle
808
809public:
810    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
811    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
812                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
813                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
814                            }
815};
816
817class DirectOutputThread : public PlaybackThread {
818public:
819
820    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
821                       audio_io_handle_t id, audio_devices_t device);
822    virtual                 ~DirectOutputThread();
823
824    // Thread virtuals
825
826    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
827                                                   status_t& status);
828
829protected:
830    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
831                                           audio_format_t format, int sessionId);
832    virtual     void        deleteTrackName_l(int name);
833    virtual     uint32_t    activeSleepTimeUs() const;
834    virtual     uint32_t    idleSleepTimeUs() const;
835    virtual     uint32_t    suspendSleepTimeUs() const;
836    virtual     void        cacheParameters_l();
837
838    // threadLoop snippets
839    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
840    virtual     void        threadLoop_mix();
841    virtual     void        threadLoop_sleepTime();
842
843    // volumes last sent to audio HAL with stream->set_volume()
844    float mLeftVolFloat;
845    float mRightVolFloat;
846
847    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
848                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
849    void processVolume_l(Track *track, bool lastTrack);
850
851    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
852    sp<Track>               mActiveTrack;
853public:
854    virtual     bool        hasFastMixer() const { return false; }
855};
856
857class OffloadThread : public DirectOutputThread {
858public:
859
860    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
861                        audio_io_handle_t id, uint32_t device);
862    virtual                 ~OffloadThread() {};
863
864protected:
865    // threadLoop snippets
866    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
867    virtual     void        threadLoop_exit();
868
869    virtual     bool        waitingAsyncCallback();
870    virtual     bool        waitingAsyncCallback_l();
871    virtual     bool        shouldStandby_l();
872    virtual     void        onAddNewTrack_l();
873
874private:
875                void        flushHw_l();
876
877private:
878    bool        mHwPaused;
879    bool        mFlushPending;
880    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
881    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
882    wp<Track>   mPreviousTrack;         // used to detect track switch
883};
884
885class AsyncCallbackThread : public Thread {
886public:
887
888    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
889
890    virtual             ~AsyncCallbackThread();
891
892    // Thread virtuals
893    virtual bool        threadLoop();
894
895    // RefBase
896    virtual void        onFirstRef();
897
898            void        exit();
899            void        setWriteBlocked(uint32_t sequence);
900            void        resetWriteBlocked();
901            void        setDraining(uint32_t sequence);
902            void        resetDraining();
903
904private:
905    const wp<PlaybackThread>   mPlaybackThread;
906    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
907    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
908    // to indicate that the callback has been received via resetWriteBlocked()
909    uint32_t                   mWriteAckSequence;
910    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
911    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
912    // to indicate that the callback has been received via resetDraining()
913    uint32_t                   mDrainSequence;
914    Condition                  mWaitWorkCV;
915    Mutex                      mLock;
916};
917
918class DuplicatingThread : public MixerThread {
919public:
920    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
921                      audio_io_handle_t id);
922    virtual                 ~DuplicatingThread();
923
924    // Thread virtuals
925                void        addOutputTrack(MixerThread* thread);
926                void        removeOutputTrack(MixerThread* thread);
927                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
928protected:
929    virtual     uint32_t    activeSleepTimeUs() const;
930
931private:
932                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
933protected:
934    // threadLoop snippets
935    virtual     void        threadLoop_mix();
936    virtual     void        threadLoop_sleepTime();
937    virtual     ssize_t     threadLoop_write();
938    virtual     void        threadLoop_standby();
939    virtual     void        cacheParameters_l();
940
941private:
942    // called from threadLoop, addOutputTrack, removeOutputTrack
943    virtual     void        updateWaitTime_l();
944protected:
945    virtual     void        saveOutputTracks();
946    virtual     void        clearOutputTracks();
947private:
948
949                uint32_t    mWaitTimeMs;
950    SortedVector < sp<OutputTrack> >  outputTracks;
951    SortedVector < sp<OutputTrack> >  mOutputTracks;
952public:
953    virtual     bool        hasFastMixer() const { return false; }
954};
955
956
957// record thread
958class RecordThread : public ThreadBase
959{
960public:
961
962    class RecordTrack;
963    class ResamplerBufferProvider : public AudioBufferProvider
964                        // derives from AudioBufferProvider interface for use by resampler
965    {
966    public:
967        ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { }
968        virtual ~ResamplerBufferProvider() { }
969        // AudioBufferProvider interface
970        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
971        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
972    private:
973        RecordTrack * const mRecordTrack;
974    };
975
976#include "RecordTracks.h"
977
978            RecordThread(const sp<AudioFlinger>& audioFlinger,
979                    AudioStreamIn *input,
980                    audio_io_handle_t id,
981                    audio_devices_t outDevice,
982                    audio_devices_t inDevice
983#ifdef TEE_SINK
984                    , const sp<NBAIO_Sink>& teeSink
985#endif
986                    );
987            virtual     ~RecordThread();
988
989    // no addTrack_l ?
990    void        destroyTrack_l(const sp<RecordTrack>& track);
991    void        removeTrack_l(const sp<RecordTrack>& track);
992
993    void        dumpInternals(int fd, const Vector<String16>& args);
994    void        dumpTracks(int fd, const Vector<String16>& args);
995
996    // Thread virtuals
997    virtual bool        threadLoop();
998
999    // RefBase
1000    virtual void        onFirstRef();
1001
1002    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1003
1004    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1005
1006            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1007                    const sp<AudioFlinger::Client>& client,
1008                    uint32_t sampleRate,
1009                    audio_format_t format,
1010                    audio_channel_mask_t channelMask,
1011                    size_t *pFrameCount,
1012                    int sessionId,
1013                    int uid,
1014                    IAudioFlinger::track_flags_t *flags,
1015                    pid_t tid,
1016                    status_t *status /*non-NULL*/);
1017
1018            status_t    start(RecordTrack* recordTrack,
1019                              AudioSystem::sync_event_t event,
1020                              int triggerSession);
1021
1022            // ask the thread to stop the specified track, and
1023            // return true if the caller should then do it's part of the stopping process
1024            bool        stop(RecordTrack* recordTrack);
1025
1026            void        dump(int fd, const Vector<String16>& args);
1027            AudioStreamIn* clearInput();
1028            virtual audio_stream_t* stream() const;
1029
1030
1031    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1032                                               status_t& status);
1033    virtual void        cacheParameters_l() {}
1034    virtual String8     getParameters(const String8& keys);
1035    virtual void        audioConfigChanged(int event, int param = 0);
1036            void        readInputParameters_l();
1037    virtual uint32_t    getInputFramesLost();
1038
1039    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1040    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1041    virtual uint32_t hasAudioSession(int sessionId) const;
1042
1043            // Return the set of unique session IDs across all tracks.
1044            // The keys are the session IDs, and the associated values are meaningless.
1045            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1046            KeyedVector<int, bool> sessionIds() const;
1047
1048    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1049    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1050
1051    static void syncStartEventCallback(const wp<SyncEvent>& event);
1052
1053    virtual size_t      frameCount() const { return mFrameCount; }
1054            bool        hasFastCapture() const { return false; }
1055
1056private:
1057            // Enter standby if not already in standby, and set mStandby flag
1058            void    standbyIfNotAlreadyInStandby();
1059
1060            // Call the HAL standby method unconditionally, and don't change mStandby flag
1061            void    inputStandBy();
1062
1063            AudioStreamIn                       *mInput;
1064            SortedVector < sp<RecordTrack> >    mTracks;
1065            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1066            // is used together with mStartStopCond to indicate start()/stop() progress
1067            SortedVector< sp<RecordTrack> >     mActiveTracks;
1068            // generation counter for mActiveTracks
1069            int                                 mActiveTracksGen;
1070            Condition                           mStartStopCond;
1071
1072            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1073            int16_t                             *mRsmpInBuffer; // see new[] for details on the size
1074            size_t                              mRsmpInFrames;  // size of resampler input in frames
1075            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1076
1077            // rolling index that is never cleared
1078            int32_t                             mRsmpInRear;    // last filled frame + 1
1079
1080            // For dumpsys
1081            const sp<NBAIO_Sink>                mTeeSink;
1082
1083            const sp<MemoryDealer>              mReadOnlyHeap;
1084};
1085