Tracks.cpp revision 030033342a6ea17003e6af38a56c7edc6d2ead01
17abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao/*
27abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao**
37abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao** Copyright 2012, The Android Open Source Project
47abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao**
57abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao** Licensed under the Apache License, Version 2.0 (the "License");
67abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao** you may not use this file except in compliance with the License.
77abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao** You may obtain a copy of the License at
87abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao**
97abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao**     http://www.apache.org/licenses/LICENSE-2.0
107abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao**
117abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao** Unless required by applicable law or agreed to in writing, software
127abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao** distributed under the License is distributed on an "AS IS" BASIS,
137abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
147abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao** See the License for the specific language governing permissions and
157abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao** limitations under the License.
167abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao*/
177abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
187abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
197abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#define LOG_TAG "AudioFlinger"
207abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao//#define LOG_NDEBUG 0
217abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
227abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#include "Configuration.h"
237abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#include <math.h>
247abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#include <utils/Log.h>
257abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
267abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#include <private/media/AudioTrackShared.h>
277abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
287abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#include <common_time/cc_helper.h>
297abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#include <common_time/local_clock.h>
307abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
317abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#include "AudioMixer.h"
327abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#include "AudioFlinger.h"
337abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#include "ServiceUtilities.h"
347abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
357abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#include <media/nbaio/Pipe.h>
367abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#include <media/nbaio/PipeReader.h>
377abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
387abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao// ----------------------------------------------------------------------------
397abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
407abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao// Note: the following macro is used for extremely verbose logging message.  In
417abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
427abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
437abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao// are so verbose that we want to suppress them even when we have ALOG_ASSERT
447abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao// turned on.  Do not uncomment the #def below unless you really know what you
457abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao// are doing and want to see all of the extremely verbose messages.
467abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao//#define VERY_VERY_VERBOSE_LOGGING
477abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#ifdef VERY_VERY_VERBOSE_LOGGING
487abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#define ALOGVV ALOGV
497abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#else
507abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#define ALOGVV(a...) do { } while(0)
517abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao#endif
527abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
537abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liaonamespace android {
547abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
557abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao// ----------------------------------------------------------------------------
567abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao//      TrackBase
577abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao// ----------------------------------------------------------------------------
587abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
597abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liaostatic volatile int32_t nextTrackId = 55;
607abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
617abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao// TrackBase constructor must be called with AudioFlinger::mLock held
627abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei LiaoAudioFlinger::ThreadBase::TrackBase::TrackBase(
637abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            ThreadBase *thread,
647abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            const sp<Client>& client,
657abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            uint32_t sampleRate,
667abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            audio_format_t format,
677abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            audio_channel_mask_t channelMask,
687abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            size_t frameCount,
697abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            const sp<IMemory>& sharedBuffer,
707abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            int sessionId,
717abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            bool isOut)
727abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    :   RefBase(),
737abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mThread(thread),
747abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mClient(client),
757abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mCblk(NULL),
767abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        // mBuffer
777abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mState(IDLE),
787abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mSampleRate(sampleRate),
797abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mFormat(format),
807abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mChannelMask(channelMask),
817abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mChannelCount(popcount(channelMask)),
827abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mFrameSize(audio_is_linear_pcm(format) ?
837abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
847abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mFrameCount(frameCount),
857abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mSessionId(sessionId),
867abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mIsOut(isOut),
877abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mServerProxy(NULL),
887abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mId(android_atomic_inc(&nextTrackId)),
897abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mTerminated(false)
907abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao{
917abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    // client == 0 implies sharedBuffer == 0
927abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
937abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
947abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
957abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            sharedBuffer->size());
967abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
977abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
987abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    size_t size = sizeof(audio_track_cblk_t);
997abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize;
1007abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    if (sharedBuffer == 0) {
1017abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        size += bufferSize;
1027abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    }
1037abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
1047abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    if (client != 0) {
1057abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mCblkMemory = client->heap()->allocate(size);
1067abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        if (mCblkMemory != 0) {
1077abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
1087abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            // can't assume mCblk != NULL
1097abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        } else {
1107abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            ALOGE("not enough memory for AudioTrack size=%u", size);
1117abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            client->heap()->dump("AudioTrack");
1127abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao            return;
1137abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        }
1147abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    } else {
1157abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        // this syntax avoids calling the audio_track_cblk_t constructor twice
1167abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        mCblk = (audio_track_cblk_t *) new uint8_t[size];
1177abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        // assume mCblk != NULL
1187abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    }
1197abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao
1207abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    // construct the shared structure in-place.
1217abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao    if (mCblk != NULL) {
1227abe37e4aee38cc79d91dd069a37d7e91d5bef53Shih-wei Liao        new(mCblk) audio_track_cblk_t();
123        // clear all buffers
124        mCblk->frameCount_ = frameCount;
125        if (sharedBuffer == 0) {
126            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
127            memset(mBuffer, 0, bufferSize);
128        } else {
129            mBuffer = sharedBuffer->pointer();
130#if 0
131            mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
132#endif
133        }
134
135#ifdef TEE_SINK
136        if (mTeeSinkTrackEnabled) {
137            NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount);
138            if (pipeFormat != Format_Invalid) {
139                Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
140                size_t numCounterOffers = 0;
141                const NBAIO_Format offers[1] = {pipeFormat};
142                ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
143                ALOG_ASSERT(index == 0);
144                PipeReader *pipeReader = new PipeReader(*pipe);
145                numCounterOffers = 0;
146                index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
147                ALOG_ASSERT(index == 0);
148                mTeeSink = pipe;
149                mTeeSource = pipeReader;
150            }
151        }
152#endif
153
154    }
155}
156
157AudioFlinger::ThreadBase::TrackBase::~TrackBase()
158{
159#ifdef TEE_SINK
160    dumpTee(-1, mTeeSource, mId);
161#endif
162    // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
163    delete mServerProxy;
164    if (mCblk != NULL) {
165        if (mClient == 0) {
166            delete mCblk;
167        } else {
168            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
169        }
170    }
171    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
172    if (mClient != 0) {
173        // Client destructor must run with AudioFlinger mutex locked
174        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
175        // If the client's reference count drops to zero, the associated destructor
176        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
177        // relying on the automatic clear() at end of scope.
178        mClient.clear();
179    }
180}
181
182// AudioBufferProvider interface
183// getNextBuffer() = 0;
184// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
185void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
186{
187#ifdef TEE_SINK
188    if (mTeeSink != 0) {
189        (void) mTeeSink->write(buffer->raw, buffer->frameCount);
190    }
191#endif
192
193    ServerProxy::Buffer buf;
194    buf.mFrameCount = buffer->frameCount;
195    buf.mRaw = buffer->raw;
196    buffer->frameCount = 0;
197    buffer->raw = NULL;
198    mServerProxy->releaseBuffer(&buf);
199}
200
201status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
202{
203    mSyncEvents.add(event);
204    return NO_ERROR;
205}
206
207// ----------------------------------------------------------------------------
208//      Playback
209// ----------------------------------------------------------------------------
210
211AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
212    : BnAudioTrack(),
213      mTrack(track)
214{
215}
216
217AudioFlinger::TrackHandle::~TrackHandle() {
218    // just stop the track on deletion, associated resources
219    // will be freed from the main thread once all pending buffers have
220    // been played. Unless it's not in the active track list, in which
221    // case we free everything now...
222    mTrack->destroy();
223}
224
225sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
226    return mTrack->getCblk();
227}
228
229status_t AudioFlinger::TrackHandle::start() {
230    return mTrack->start();
231}
232
233void AudioFlinger::TrackHandle::stop() {
234    mTrack->stop();
235}
236
237void AudioFlinger::TrackHandle::flush() {
238    mTrack->flush();
239}
240
241void AudioFlinger::TrackHandle::pause() {
242    mTrack->pause();
243}
244
245status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
246{
247    return mTrack->attachAuxEffect(EffectId);
248}
249
250status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
251                                                         sp<IMemory>* buffer) {
252    if (!mTrack->isTimedTrack())
253        return INVALID_OPERATION;
254
255    PlaybackThread::TimedTrack* tt =
256            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
257    return tt->allocateTimedBuffer(size, buffer);
258}
259
260status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
261                                                     int64_t pts) {
262    if (!mTrack->isTimedTrack())
263        return INVALID_OPERATION;
264
265    PlaybackThread::TimedTrack* tt =
266            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
267    return tt->queueTimedBuffer(buffer, pts);
268}
269
270status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
271    const LinearTransform& xform, int target) {
272
273    if (!mTrack->isTimedTrack())
274        return INVALID_OPERATION;
275
276    PlaybackThread::TimedTrack* tt =
277            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
278    return tt->setMediaTimeTransform(
279        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
280}
281
282status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
283    return mTrack->setParameters(keyValuePairs);
284}
285
286status_t AudioFlinger::TrackHandle::onTransact(
287    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
288{
289    return BnAudioTrack::onTransact(code, data, reply, flags);
290}
291
292// ----------------------------------------------------------------------------
293
294// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
295AudioFlinger::PlaybackThread::Track::Track(
296            PlaybackThread *thread,
297            const sp<Client>& client,
298            audio_stream_type_t streamType,
299            uint32_t sampleRate,
300            audio_format_t format,
301            audio_channel_mask_t channelMask,
302            size_t frameCount,
303            const sp<IMemory>& sharedBuffer,
304            int sessionId,
305            IAudioFlinger::track_flags_t flags)
306    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
307            sessionId, true /*isOut*/),
308    mFillingUpStatus(FS_INVALID),
309    // mRetryCount initialized later when needed
310    mSharedBuffer(sharedBuffer),
311    mStreamType(streamType),
312    mName(-1),  // see note below
313    mMainBuffer(thread->mixBuffer()),
314    mAuxBuffer(NULL),
315    mAuxEffectId(0), mHasVolumeController(false),
316    mPresentationCompleteFrames(0),
317    mFlags(flags),
318    mFastIndex(-1),
319    mCachedVolume(1.0),
320    mIsInvalid(false),
321    mAudioTrackServerProxy(NULL),
322    mResumeToStopping(false)
323{
324    if (mCblk != NULL) {
325        if (sharedBuffer == 0) {
326            mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
327                    mFrameSize);
328        } else {
329            mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
330                    mFrameSize);
331        }
332        mServerProxy = mAudioTrackServerProxy;
333        // to avoid leaking a track name, do not allocate one unless there is an mCblk
334        mName = thread->getTrackName_l(channelMask, sessionId);
335        if (mName < 0) {
336            ALOGE("no more track names available");
337            return;
338        }
339        // only allocate a fast track index if we were able to allocate a normal track name
340        if (flags & IAudioFlinger::TRACK_FAST) {
341            mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
342            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
343            int i = __builtin_ctz(thread->mFastTrackAvailMask);
344            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
345            // FIXME This is too eager.  We allocate a fast track index before the
346            //       fast track becomes active.  Since fast tracks are a scarce resource,
347            //       this means we are potentially denying other more important fast tracks from
348            //       being created.  It would be better to allocate the index dynamically.
349            mFastIndex = i;
350            // Read the initial underruns because this field is never cleared by the fast mixer
351            mObservedUnderruns = thread->getFastTrackUnderruns(i);
352            thread->mFastTrackAvailMask &= ~(1 << i);
353        }
354    }
355    ALOGV("Track constructor name %d, calling pid %d", mName,
356            IPCThreadState::self()->getCallingPid());
357}
358
359AudioFlinger::PlaybackThread::Track::~Track()
360{
361    ALOGV("PlaybackThread::Track destructor");
362}
363
364status_t AudioFlinger::PlaybackThread::Track::initCheck() const
365{
366    status_t status = TrackBase::initCheck();
367    if (status == NO_ERROR && mName < 0) {
368        status = NO_MEMORY;
369    }
370    return status;
371}
372
373void AudioFlinger::PlaybackThread::Track::destroy()
374{
375    // NOTE: destroyTrack_l() can remove a strong reference to this Track
376    // by removing it from mTracks vector, so there is a risk that this Tracks's
377    // destructor is called. As the destructor needs to lock mLock,
378    // we must acquire a strong reference on this Track before locking mLock
379    // here so that the destructor is called only when exiting this function.
380    // On the other hand, as long as Track::destroy() is only called by
381    // TrackHandle destructor, the TrackHandle still holds a strong ref on
382    // this Track with its member mTrack.
383    sp<Track> keep(this);
384    { // scope for mLock
385        sp<ThreadBase> thread = mThread.promote();
386        if (thread != 0) {
387            Mutex::Autolock _l(thread->mLock);
388            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
389            bool wasActive = playbackThread->destroyTrack_l(this);
390            if (!isOutputTrack() && !wasActive) {
391                AudioSystem::releaseOutput(thread->id());
392            }
393        }
394    }
395}
396
397/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
398{
399    result.append("   Name Client Type Fmt Chn mask Session fCount S F SRate  "
400                  "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
401}
402
403void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
404{
405    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
406    if (isFastTrack()) {
407        sprintf(buffer, "   F %2d", mFastIndex);
408    } else {
409        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
410    }
411    track_state state = mState;
412    char stateChar;
413    if (isTerminated()) {
414        stateChar = 'T';
415    } else {
416        switch (state) {
417        case IDLE:
418            stateChar = 'I';
419            break;
420        case STOPPING_1:
421            stateChar = 's';
422            break;
423        case STOPPING_2:
424            stateChar = '5';
425            break;
426        case STOPPED:
427            stateChar = 'S';
428            break;
429        case RESUMING:
430            stateChar = 'R';
431            break;
432        case ACTIVE:
433            stateChar = 'A';
434            break;
435        case PAUSING:
436            stateChar = 'p';
437            break;
438        case PAUSED:
439            stateChar = 'P';
440            break;
441        case FLUSHED:
442            stateChar = 'F';
443            break;
444        default:
445            stateChar = '?';
446            break;
447        }
448    }
449    char nowInUnderrun;
450    switch (mObservedUnderruns.mBitFields.mMostRecent) {
451    case UNDERRUN_FULL:
452        nowInUnderrun = ' ';
453        break;
454    case UNDERRUN_PARTIAL:
455        nowInUnderrun = '<';
456        break;
457    case UNDERRUN_EMPTY:
458        nowInUnderrun = '*';
459        break;
460    default:
461        nowInUnderrun = '?';
462        break;
463    }
464    snprintf(&buffer[7], size-7, " %6u %4u %3u %08X %7u %6u %1c %1d %5u %5.2g %5.2g  "
465                                 "%08X %08X %08X 0x%03X %9u%c\n",
466            (mClient == 0) ? getpid_cached : mClient->pid(),
467            mStreamType,
468            mFormat,
469            mChannelMask,
470            mSessionId,
471            mFrameCount,
472            stateChar,
473            mFillingUpStatus,
474            mAudioTrackServerProxy->getSampleRate(),
475            20.0 * log10((vlr & 0xFFFF) / 4096.0),
476            20.0 * log10((vlr >> 16) / 4096.0),
477            mCblk->mServer,
478            (int)mMainBuffer,
479            (int)mAuxBuffer,
480            mCblk->mFlags,
481            mAudioTrackServerProxy->getUnderrunFrames(),
482            nowInUnderrun);
483}
484
485uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
486    return mAudioTrackServerProxy->getSampleRate();
487}
488
489// AudioBufferProvider interface
490status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
491        AudioBufferProvider::Buffer* buffer, int64_t pts)
492{
493    ServerProxy::Buffer buf;
494    size_t desiredFrames = buffer->frameCount;
495    buf.mFrameCount = desiredFrames;
496    status_t status = mServerProxy->obtainBuffer(&buf);
497    buffer->frameCount = buf.mFrameCount;
498    buffer->raw = buf.mRaw;
499    if (buf.mFrameCount == 0) {
500        mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
501    }
502    return status;
503}
504
505// Note that framesReady() takes a mutex on the control block using tryLock().
506// This could result in priority inversion if framesReady() is called by the normal mixer,
507// as the normal mixer thread runs at lower
508// priority than the client's callback thread:  there is a short window within framesReady()
509// during which the normal mixer could be preempted, and the client callback would block.
510// Another problem can occur if framesReady() is called by the fast mixer:
511// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
512// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
513size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
514    return mAudioTrackServerProxy->framesReady();
515}
516
517// Don't call for fast tracks; the framesReady() could result in priority inversion
518bool AudioFlinger::PlaybackThread::Track::isReady() const {
519    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
520        return true;
521    }
522
523    if (framesReady() >= mFrameCount ||
524            (mCblk->mFlags & CBLK_FORCEREADY)) {
525        mFillingUpStatus = FS_FILLED;
526        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
527        return true;
528    }
529    return false;
530}
531
532status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
533                                                    int triggerSession)
534{
535    status_t status = NO_ERROR;
536    ALOGV("start(%d), calling pid %d session %d",
537            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
538
539    sp<ThreadBase> thread = mThread.promote();
540    if (thread != 0) {
541        Mutex::Autolock _l(thread->mLock);
542        track_state state = mState;
543        // here the track could be either new, or restarted
544        // in both cases "unstop" the track
545
546        if (state == PAUSED) {
547            if (mResumeToStopping) {
548                // happened we need to resume to STOPPING_1
549                mState = TrackBase::STOPPING_1;
550                ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
551            } else {
552                mState = TrackBase::RESUMING;
553                ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
554            }
555        } else {
556            mState = TrackBase::ACTIVE;
557            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
558        }
559
560        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
561        status = playbackThread->addTrack_l(this);
562        if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
563            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
564            //  restore previous state if start was rejected by policy manager
565            if (status == PERMISSION_DENIED) {
566                mState = state;
567            }
568        }
569        // track was already in the active list, not a problem
570        if (status == ALREADY_EXISTS) {
571            status = NO_ERROR;
572        }
573    } else {
574        status = BAD_VALUE;
575    }
576    return status;
577}
578
579void AudioFlinger::PlaybackThread::Track::stop()
580{
581    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
582    sp<ThreadBase> thread = mThread.promote();
583    if (thread != 0) {
584        Mutex::Autolock _l(thread->mLock);
585        track_state state = mState;
586        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
587            // If the track is not active (PAUSED and buffers full), flush buffers
588            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
589            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
590                reset();
591                mState = STOPPED;
592            } else if (!isFastTrack() && !isOffloaded()) {
593                mState = STOPPED;
594            } else {
595                // For fast tracks prepareTracks_l() will set state to STOPPING_2
596                // presentation is complete
597                // For an offloaded track this starts a drain and state will
598                // move to STOPPING_2 when drain completes and then STOPPED
599                mState = STOPPING_1;
600            }
601            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
602                    playbackThread);
603        }
604    }
605}
606
607void AudioFlinger::PlaybackThread::Track::pause()
608{
609    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
610    sp<ThreadBase> thread = mThread.promote();
611    if (thread != 0) {
612        Mutex::Autolock _l(thread->mLock);
613        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
614        switch (mState) {
615        case STOPPING_1:
616        case STOPPING_2:
617            if (!isOffloaded()) {
618                /* nothing to do if track is not offloaded */
619                break;
620            }
621
622            // Offloaded track was draining, we need to carry on draining when resumed
623            mResumeToStopping = true;
624            // fall through...
625        case ACTIVE:
626        case RESUMING:
627            mState = PAUSING;
628            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
629            playbackThread->signal_l();
630            break;
631
632        default:
633            break;
634        }
635    }
636}
637
638void AudioFlinger::PlaybackThread::Track::flush()
639{
640    ALOGV("flush(%d)", mName);
641    sp<ThreadBase> thread = mThread.promote();
642    if (thread != 0) {
643        Mutex::Autolock _l(thread->mLock);
644        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
645
646        if (isOffloaded()) {
647            // If offloaded we allow flush during any state except terminated
648            // and keep the track active to avoid problems if user is seeking
649            // rapidly and underlying hardware has a significant delay handling
650            // a pause
651            if (isTerminated()) {
652                return;
653            }
654
655            ALOGV("flush: offload flush");
656            reset();
657
658            if (mState == STOPPING_1 || mState == STOPPING_2) {
659                ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
660                mState = ACTIVE;
661            }
662
663            if (mState == ACTIVE) {
664                ALOGV("flush called in active state, resetting buffer time out retry count");
665                mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
666            }
667
668            mResumeToStopping = false;
669        } else {
670            if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
671                    mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
672                return;
673            }
674            // No point remaining in PAUSED state after a flush => go to
675            // FLUSHED state
676            mState = FLUSHED;
677            // do not reset the track if it is still in the process of being stopped or paused.
678            // this will be done by prepareTracks_l() when the track is stopped.
679            // prepareTracks_l() will see mState == FLUSHED, then
680            // remove from active track list, reset(), and trigger presentation complete
681            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
682                reset();
683            }
684        }
685        // Prevent flush being lost if the track is flushed and then resumed
686        // before mixer thread can run. This is important when offloading
687        // because the hardware buffer could hold a large amount of audio
688        playbackThread->flushOutput_l();
689        playbackThread->signal_l();
690    }
691}
692
693void AudioFlinger::PlaybackThread::Track::reset()
694{
695    // Do not reset twice to avoid discarding data written just after a flush and before
696    // the audioflinger thread detects the track is stopped.
697    if (!mResetDone) {
698        // Force underrun condition to avoid false underrun callback until first data is
699        // written to buffer
700        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
701        mFillingUpStatus = FS_FILLING;
702        mResetDone = true;
703        if (mState == FLUSHED) {
704            mState = IDLE;
705        }
706    }
707}
708
709status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
710{
711    sp<ThreadBase> thread = mThread.promote();
712    if (thread == 0) {
713        ALOGE("thread is dead");
714        return FAILED_TRANSACTION;
715    } else if ((thread->type() == ThreadBase::DIRECT) ||
716                    (thread->type() == ThreadBase::OFFLOAD)) {
717        return thread->setParameters(keyValuePairs);
718    } else {
719        return PERMISSION_DENIED;
720    }
721}
722
723status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
724{
725    status_t status = DEAD_OBJECT;
726    sp<ThreadBase> thread = mThread.promote();
727    if (thread != 0) {
728        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
729        sp<AudioFlinger> af = mClient->audioFlinger();
730
731        Mutex::Autolock _l(af->mLock);
732
733        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
734
735        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
736            Mutex::Autolock _dl(playbackThread->mLock);
737            Mutex::Autolock _sl(srcThread->mLock);
738            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
739            if (chain == 0) {
740                return INVALID_OPERATION;
741            }
742
743            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
744            if (effect == 0) {
745                return INVALID_OPERATION;
746            }
747            srcThread->removeEffect_l(effect);
748            playbackThread->addEffect_l(effect);
749            // removeEffect_l() has stopped the effect if it was active so it must be restarted
750            if (effect->state() == EffectModule::ACTIVE ||
751                    effect->state() == EffectModule::STOPPING) {
752                effect->start();
753            }
754
755            sp<EffectChain> dstChain = effect->chain().promote();
756            if (dstChain == 0) {
757                srcThread->addEffect_l(effect);
758                return INVALID_OPERATION;
759            }
760            AudioSystem::unregisterEffect(effect->id());
761            AudioSystem::registerEffect(&effect->desc(),
762                                        srcThread->id(),
763                                        dstChain->strategy(),
764                                        AUDIO_SESSION_OUTPUT_MIX,
765                                        effect->id());
766        }
767        status = playbackThread->attachAuxEffect(this, EffectId);
768    }
769    return status;
770}
771
772void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
773{
774    mAuxEffectId = EffectId;
775    mAuxBuffer = buffer;
776}
777
778bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
779                                                         size_t audioHalFrames)
780{
781    // a track is considered presented when the total number of frames written to audio HAL
782    // corresponds to the number of frames written when presentationComplete() is called for the
783    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
784    // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
785    // to detect when all frames have been played. In this case framesWritten isn't
786    // useful because it doesn't always reflect whether there is data in the h/w
787    // buffers, particularly if a track has been paused and resumed during draining
788    ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
789                      mPresentationCompleteFrames, framesWritten);
790    if (mPresentationCompleteFrames == 0) {
791        mPresentationCompleteFrames = framesWritten + audioHalFrames;
792        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
793                  mPresentationCompleteFrames, audioHalFrames);
794    }
795
796    if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
797        ALOGV("presentationComplete() session %d complete: framesWritten %d",
798                  mSessionId, framesWritten);
799        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
800        mAudioTrackServerProxy->setStreamEndDone();
801        return true;
802    }
803    return false;
804}
805
806void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
807{
808    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
809        if (mSyncEvents[i]->type() == type) {
810            mSyncEvents[i]->trigger();
811            mSyncEvents.removeAt(i);
812            i--;
813        }
814    }
815}
816
817// implement VolumeBufferProvider interface
818
819uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
820{
821    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
822    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
823    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
824    uint32_t vl = vlr & 0xFFFF;
825    uint32_t vr = vlr >> 16;
826    // track volumes come from shared memory, so can't be trusted and must be clamped
827    if (vl > MAX_GAIN_INT) {
828        vl = MAX_GAIN_INT;
829    }
830    if (vr > MAX_GAIN_INT) {
831        vr = MAX_GAIN_INT;
832    }
833    // now apply the cached master volume and stream type volume;
834    // this is trusted but lacks any synchronization or barrier so may be stale
835    float v = mCachedVolume;
836    vl *= v;
837    vr *= v;
838    // re-combine into U4.16
839    vlr = (vr << 16) | (vl & 0xFFFF);
840    // FIXME look at mute, pause, and stop flags
841    return vlr;
842}
843
844status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
845{
846    if (isTerminated() || mState == PAUSED ||
847            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
848                                      (mState == STOPPED)))) {
849        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
850              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
851        event->cancel();
852        return INVALID_OPERATION;
853    }
854    (void) TrackBase::setSyncEvent(event);
855    return NO_ERROR;
856}
857
858void AudioFlinger::PlaybackThread::Track::invalidate()
859{
860    // FIXME should use proxy, and needs work
861    audio_track_cblk_t* cblk = mCblk;
862    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
863    android_atomic_release_store(0x40000000, &cblk->mFutex);
864    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
865    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
866    mIsInvalid = true;
867}
868
869// ----------------------------------------------------------------------------
870
871sp<AudioFlinger::PlaybackThread::TimedTrack>
872AudioFlinger::PlaybackThread::TimedTrack::create(
873            PlaybackThread *thread,
874            const sp<Client>& client,
875            audio_stream_type_t streamType,
876            uint32_t sampleRate,
877            audio_format_t format,
878            audio_channel_mask_t channelMask,
879            size_t frameCount,
880            const sp<IMemory>& sharedBuffer,
881            int sessionId) {
882    if (!client->reserveTimedTrack())
883        return 0;
884
885    return new TimedTrack(
886        thread, client, streamType, sampleRate, format, channelMask, frameCount,
887        sharedBuffer, sessionId);
888}
889
890AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
891            PlaybackThread *thread,
892            const sp<Client>& client,
893            audio_stream_type_t streamType,
894            uint32_t sampleRate,
895            audio_format_t format,
896            audio_channel_mask_t channelMask,
897            size_t frameCount,
898            const sp<IMemory>& sharedBuffer,
899            int sessionId)
900    : Track(thread, client, streamType, sampleRate, format, channelMask,
901            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
902      mQueueHeadInFlight(false),
903      mTrimQueueHeadOnRelease(false),
904      mFramesPendingInQueue(0),
905      mTimedSilenceBuffer(NULL),
906      mTimedSilenceBufferSize(0),
907      mTimedAudioOutputOnTime(false),
908      mMediaTimeTransformValid(false)
909{
910    LocalClock lc;
911    mLocalTimeFreq = lc.getLocalFreq();
912
913    mLocalTimeToSampleTransform.a_zero = 0;
914    mLocalTimeToSampleTransform.b_zero = 0;
915    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
916    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
917    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
918                            &mLocalTimeToSampleTransform.a_to_b_denom);
919
920    mMediaTimeToSampleTransform.a_zero = 0;
921    mMediaTimeToSampleTransform.b_zero = 0;
922    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
923    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
924    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
925                            &mMediaTimeToSampleTransform.a_to_b_denom);
926}
927
928AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
929    mClient->releaseTimedTrack();
930    delete [] mTimedSilenceBuffer;
931}
932
933status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
934    size_t size, sp<IMemory>* buffer) {
935
936    Mutex::Autolock _l(mTimedBufferQueueLock);
937
938    trimTimedBufferQueue_l();
939
940    // lazily initialize the shared memory heap for timed buffers
941    if (mTimedMemoryDealer == NULL) {
942        const int kTimedBufferHeapSize = 512 << 10;
943
944        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
945                                              "AudioFlingerTimed");
946        if (mTimedMemoryDealer == NULL)
947            return NO_MEMORY;
948    }
949
950    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
951    if (newBuffer == NULL) {
952        newBuffer = mTimedMemoryDealer->allocate(size);
953        if (newBuffer == NULL)
954            return NO_MEMORY;
955    }
956
957    *buffer = newBuffer;
958    return NO_ERROR;
959}
960
961// caller must hold mTimedBufferQueueLock
962void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
963    int64_t mediaTimeNow;
964    {
965        Mutex::Autolock mttLock(mMediaTimeTransformLock);
966        if (!mMediaTimeTransformValid)
967            return;
968
969        int64_t targetTimeNow;
970        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
971            ? mCCHelper.getCommonTime(&targetTimeNow)
972            : mCCHelper.getLocalTime(&targetTimeNow);
973
974        if (OK != res)
975            return;
976
977        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
978                                                    &mediaTimeNow)) {
979            return;
980        }
981    }
982
983    size_t trimEnd;
984    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
985        int64_t bufEnd;
986
987        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
988            // We have a next buffer.  Just use its PTS as the PTS of the frame
989            // following the last frame in this buffer.  If the stream is sparse
990            // (ie, there are deliberate gaps left in the stream which should be
991            // filled with silence by the TimedAudioTrack), then this can result
992            // in one extra buffer being left un-trimmed when it could have
993            // been.  In general, this is not typical, and we would rather
994            // optimized away the TS calculation below for the more common case
995            // where PTSes are contiguous.
996            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
997        } else {
998            // We have no next buffer.  Compute the PTS of the frame following
999            // the last frame in this buffer by computing the duration of of
1000            // this frame in media time units and adding it to the PTS of the
1001            // buffer.
1002            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1003                               / mFrameSize;
1004
1005            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1006                                                                &bufEnd)) {
1007                ALOGE("Failed to convert frame count of %lld to media time"
1008                      " duration" " (scale factor %d/%u) in %s",
1009                      frameCount,
1010                      mMediaTimeToSampleTransform.a_to_b_numer,
1011                      mMediaTimeToSampleTransform.a_to_b_denom,
1012                      __PRETTY_FUNCTION__);
1013                break;
1014            }
1015            bufEnd += mTimedBufferQueue[trimEnd].pts();
1016        }
1017
1018        if (bufEnd > mediaTimeNow)
1019            break;
1020
1021        // Is the buffer we want to use in the middle of a mix operation right
1022        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
1023        // from the mixer which should be coming back shortly.
1024        if (!trimEnd && mQueueHeadInFlight) {
1025            mTrimQueueHeadOnRelease = true;
1026        }
1027    }
1028
1029    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1030    if (trimStart < trimEnd) {
1031        // Update the bookkeeping for framesReady()
1032        for (size_t i = trimStart; i < trimEnd; ++i) {
1033            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1034        }
1035
1036        // Now actually remove the buffers from the queue.
1037        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1038    }
1039}
1040
1041void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1042        const char* logTag) {
1043    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1044                "%s called (reason \"%s\"), but timed buffer queue has no"
1045                " elements to trim.", __FUNCTION__, logTag);
1046
1047    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1048    mTimedBufferQueue.removeAt(0);
1049}
1050
1051void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1052        const TimedBuffer& buf,
1053        const char* logTag) {
1054    uint32_t bufBytes        = buf.buffer()->size();
1055    uint32_t consumedAlready = buf.position();
1056
1057    ALOG_ASSERT(consumedAlready <= bufBytes,
1058                "Bad bookkeeping while updating frames pending.  Timed buffer is"
1059                " only %u bytes long, but claims to have consumed %u"
1060                " bytes.  (update reason: \"%s\")",
1061                bufBytes, consumedAlready, logTag);
1062
1063    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1064    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1065                "Bad bookkeeping while updating frames pending.  Should have at"
1066                " least %u queued frames, but we think we have only %u.  (update"
1067                " reason: \"%s\")",
1068                bufFrames, mFramesPendingInQueue, logTag);
1069
1070    mFramesPendingInQueue -= bufFrames;
1071}
1072
1073status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1074    const sp<IMemory>& buffer, int64_t pts) {
1075
1076    {
1077        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1078        if (!mMediaTimeTransformValid)
1079            return INVALID_OPERATION;
1080    }
1081
1082    Mutex::Autolock _l(mTimedBufferQueueLock);
1083
1084    uint32_t bufFrames = buffer->size() / mFrameSize;
1085    mFramesPendingInQueue += bufFrames;
1086    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1087
1088    return NO_ERROR;
1089}
1090
1091status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1092    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1093
1094    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1095           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1096           target);
1097
1098    if (!(target == TimedAudioTrack::LOCAL_TIME ||
1099          target == TimedAudioTrack::COMMON_TIME)) {
1100        return BAD_VALUE;
1101    }
1102
1103    Mutex::Autolock lock(mMediaTimeTransformLock);
1104    mMediaTimeTransform = xform;
1105    mMediaTimeTransformTarget = target;
1106    mMediaTimeTransformValid = true;
1107
1108    return NO_ERROR;
1109}
1110
1111#define min(a, b) ((a) < (b) ? (a) : (b))
1112
1113// implementation of getNextBuffer for tracks whose buffers have timestamps
1114status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1115    AudioBufferProvider::Buffer* buffer, int64_t pts)
1116{
1117    if (pts == AudioBufferProvider::kInvalidPTS) {
1118        buffer->raw = NULL;
1119        buffer->frameCount = 0;
1120        mTimedAudioOutputOnTime = false;
1121        return INVALID_OPERATION;
1122    }
1123
1124    Mutex::Autolock _l(mTimedBufferQueueLock);
1125
1126    ALOG_ASSERT(!mQueueHeadInFlight,
1127                "getNextBuffer called without releaseBuffer!");
1128
1129    while (true) {
1130
1131        // if we have no timed buffers, then fail
1132        if (mTimedBufferQueue.isEmpty()) {
1133            buffer->raw = NULL;
1134            buffer->frameCount = 0;
1135            return NOT_ENOUGH_DATA;
1136        }
1137
1138        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1139
1140        // calculate the PTS of the head of the timed buffer queue expressed in
1141        // local time
1142        int64_t headLocalPTS;
1143        {
1144            Mutex::Autolock mttLock(mMediaTimeTransformLock);
1145
1146            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1147
1148            if (mMediaTimeTransform.a_to_b_denom == 0) {
1149                // the transform represents a pause, so yield silence
1150                timedYieldSilence_l(buffer->frameCount, buffer);
1151                return NO_ERROR;
1152            }
1153
1154            int64_t transformedPTS;
1155            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1156                                                        &transformedPTS)) {
1157                // the transform failed.  this shouldn't happen, but if it does
1158                // then just drop this buffer
1159                ALOGW("timedGetNextBuffer transform failed");
1160                buffer->raw = NULL;
1161                buffer->frameCount = 0;
1162                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1163                return NO_ERROR;
1164            }
1165
1166            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1167                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1168                                                          &headLocalPTS)) {
1169                    buffer->raw = NULL;
1170                    buffer->frameCount = 0;
1171                    return INVALID_OPERATION;
1172                }
1173            } else {
1174                headLocalPTS = transformedPTS;
1175            }
1176        }
1177
1178        uint32_t sr = sampleRate();
1179
1180        // adjust the head buffer's PTS to reflect the portion of the head buffer
1181        // that has already been consumed
1182        int64_t effectivePTS = headLocalPTS +
1183                ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1184
1185        // Calculate the delta in samples between the head of the input buffer
1186        // queue and the start of the next output buffer that will be written.
1187        // If the transformation fails because of over or underflow, it means
1188        // that the sample's position in the output stream is so far out of
1189        // whack that it should just be dropped.
1190        int64_t sampleDelta;
1191        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1192            ALOGV("*** head buffer is too far from PTS: dropped buffer");
1193            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1194                                       " mix");
1195            continue;
1196        }
1197        if (!mLocalTimeToSampleTransform.doForwardTransform(
1198                (effectivePTS - pts) << 32, &sampleDelta)) {
1199            ALOGV("*** too late during sample rate transform: dropped buffer");
1200            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1201            continue;
1202        }
1203
1204        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1205               " sampleDelta=[%d.%08x]",
1206               head.pts(), head.position(), pts,
1207               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1208                   + (sampleDelta >> 32)),
1209               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1210
1211        // if the delta between the ideal placement for the next input sample and
1212        // the current output position is within this threshold, then we will
1213        // concatenate the next input samples to the previous output
1214        const int64_t kSampleContinuityThreshold =
1215                (static_cast<int64_t>(sr) << 32) / 250;
1216
1217        // if this is the first buffer of audio that we're emitting from this track
1218        // then it should be almost exactly on time.
1219        const int64_t kSampleStartupThreshold = 1LL << 32;
1220
1221        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1222           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1223            // the next input is close enough to being on time, so concatenate it
1224            // with the last output
1225            timedYieldSamples_l(buffer);
1226
1227            ALOGVV("*** on time: head.pos=%d frameCount=%u",
1228                    head.position(), buffer->frameCount);
1229            return NO_ERROR;
1230        }
1231
1232        // Looks like our output is not on time.  Reset our on timed status.
1233        // Next time we mix samples from our input queue, then should be within
1234        // the StartupThreshold.
1235        mTimedAudioOutputOnTime = false;
1236        if (sampleDelta > 0) {
1237            // the gap between the current output position and the proper start of
1238            // the next input sample is too big, so fill it with silence
1239            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1240
1241            timedYieldSilence_l(framesUntilNextInput, buffer);
1242            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1243            return NO_ERROR;
1244        } else {
1245            // the next input sample is late
1246            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1247            size_t onTimeSamplePosition =
1248                    head.position() + lateFrames * mFrameSize;
1249
1250            if (onTimeSamplePosition > head.buffer()->size()) {
1251                // all the remaining samples in the head are too late, so
1252                // drop it and move on
1253                ALOGV("*** too late: dropped buffer");
1254                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1255                continue;
1256            } else {
1257                // skip over the late samples
1258                head.setPosition(onTimeSamplePosition);
1259
1260                // yield the available samples
1261                timedYieldSamples_l(buffer);
1262
1263                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1264                return NO_ERROR;
1265            }
1266        }
1267    }
1268}
1269
1270// Yield samples from the timed buffer queue head up to the given output
1271// buffer's capacity.
1272//
1273// Caller must hold mTimedBufferQueueLock
1274void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1275    AudioBufferProvider::Buffer* buffer) {
1276
1277    const TimedBuffer& head = mTimedBufferQueue[0];
1278
1279    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1280                   head.position());
1281
1282    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1283                                 mFrameSize);
1284    size_t framesRequested = buffer->frameCount;
1285    buffer->frameCount = min(framesLeftInHead, framesRequested);
1286
1287    mQueueHeadInFlight = true;
1288    mTimedAudioOutputOnTime = true;
1289}
1290
1291// Yield samples of silence up to the given output buffer's capacity
1292//
1293// Caller must hold mTimedBufferQueueLock
1294void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1295    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1296
1297    // lazily allocate a buffer filled with silence
1298    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1299        delete [] mTimedSilenceBuffer;
1300        mTimedSilenceBufferSize = numFrames * mFrameSize;
1301        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1302        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1303    }
1304
1305    buffer->raw = mTimedSilenceBuffer;
1306    size_t framesRequested = buffer->frameCount;
1307    buffer->frameCount = min(numFrames, framesRequested);
1308
1309    mTimedAudioOutputOnTime = false;
1310}
1311
1312// AudioBufferProvider interface
1313void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1314    AudioBufferProvider::Buffer* buffer) {
1315
1316    Mutex::Autolock _l(mTimedBufferQueueLock);
1317
1318    // If the buffer which was just released is part of the buffer at the head
1319    // of the queue, be sure to update the amt of the buffer which has been
1320    // consumed.  If the buffer being returned is not part of the head of the
1321    // queue, its either because the buffer is part of the silence buffer, or
1322    // because the head of the timed queue was trimmed after the mixer called
1323    // getNextBuffer but before the mixer called releaseBuffer.
1324    if (buffer->raw == mTimedSilenceBuffer) {
1325        ALOG_ASSERT(!mQueueHeadInFlight,
1326                    "Queue head in flight during release of silence buffer!");
1327        goto done;
1328    }
1329
1330    ALOG_ASSERT(mQueueHeadInFlight,
1331                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1332                " head in flight.");
1333
1334    if (mTimedBufferQueue.size()) {
1335        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1336
1337        void* start = head.buffer()->pointer();
1338        void* end   = reinterpret_cast<void*>(
1339                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1340                        + head.buffer()->size());
1341
1342        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1343                    "released buffer not within the head of the timed buffer"
1344                    " queue; qHead = [%p, %p], released buffer = %p",
1345                    start, end, buffer->raw);
1346
1347        head.setPosition(head.position() +
1348                (buffer->frameCount * mFrameSize));
1349        mQueueHeadInFlight = false;
1350
1351        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1352                    "Bad bookkeeping during releaseBuffer!  Should have at"
1353                    " least %u queued frames, but we think we have only %u",
1354                    buffer->frameCount, mFramesPendingInQueue);
1355
1356        mFramesPendingInQueue -= buffer->frameCount;
1357
1358        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1359            || mTrimQueueHeadOnRelease) {
1360            trimTimedBufferQueueHead_l("releaseBuffer");
1361            mTrimQueueHeadOnRelease = false;
1362        }
1363    } else {
1364        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1365                  " buffers in the timed buffer queue");
1366    }
1367
1368done:
1369    buffer->raw = 0;
1370    buffer->frameCount = 0;
1371}
1372
1373size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1374    Mutex::Autolock _l(mTimedBufferQueueLock);
1375    return mFramesPendingInQueue;
1376}
1377
1378AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1379        : mPTS(0), mPosition(0) {}
1380
1381AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1382    const sp<IMemory>& buffer, int64_t pts)
1383        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1384
1385
1386// ----------------------------------------------------------------------------
1387
1388AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1389            PlaybackThread *playbackThread,
1390            DuplicatingThread *sourceThread,
1391            uint32_t sampleRate,
1392            audio_format_t format,
1393            audio_channel_mask_t channelMask,
1394            size_t frameCount)
1395    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1396                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
1397    mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1398{
1399
1400    if (mCblk != NULL) {
1401        mOutBuffer.frameCount = 0;
1402        playbackThread->mTracks.add(this);
1403        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1404                "mCblk->frameCount_ %u, mChannelMask 0x%08x",
1405                mCblk, mBuffer,
1406                mCblk->frameCount_, mChannelMask);
1407        // since client and server are in the same process,
1408        // the buffer has the same virtual address on both sides
1409        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize);
1410        mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000));
1411        mClientProxy->setSendLevel(0.0);
1412        mClientProxy->setSampleRate(sampleRate);
1413        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1414                true /*clientInServer*/);
1415    } else {
1416        ALOGW("Error creating output track on thread %p", playbackThread);
1417    }
1418}
1419
1420AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1421{
1422    clearBufferQueue();
1423    delete mClientProxy;
1424    // superclass destructor will now delete the server proxy and shared memory both refer to
1425}
1426
1427status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1428                                                          int triggerSession)
1429{
1430    status_t status = Track::start(event, triggerSession);
1431    if (status != NO_ERROR) {
1432        return status;
1433    }
1434
1435    mActive = true;
1436    mRetryCount = 127;
1437    return status;
1438}
1439
1440void AudioFlinger::PlaybackThread::OutputTrack::stop()
1441{
1442    Track::stop();
1443    clearBufferQueue();
1444    mOutBuffer.frameCount = 0;
1445    mActive = false;
1446}
1447
1448bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1449{
1450    Buffer *pInBuffer;
1451    Buffer inBuffer;
1452    uint32_t channelCount = mChannelCount;
1453    bool outputBufferFull = false;
1454    inBuffer.frameCount = frames;
1455    inBuffer.i16 = data;
1456
1457    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1458
1459    if (!mActive && frames != 0) {
1460        start();
1461        sp<ThreadBase> thread = mThread.promote();
1462        if (thread != 0) {
1463            MixerThread *mixerThread = (MixerThread *)thread.get();
1464            if (mFrameCount > frames) {
1465                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1466                    uint32_t startFrames = (mFrameCount - frames);
1467                    pInBuffer = new Buffer;
1468                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1469                    pInBuffer->frameCount = startFrames;
1470                    pInBuffer->i16 = pInBuffer->mBuffer;
1471                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1472                    mBufferQueue.add(pInBuffer);
1473                } else {
1474                    ALOGW("OutputTrack::write() %p no more buffers in queue", this);
1475                }
1476            }
1477        }
1478    }
1479
1480    while (waitTimeLeftMs) {
1481        // First write pending buffers, then new data
1482        if (mBufferQueue.size()) {
1483            pInBuffer = mBufferQueue.itemAt(0);
1484        } else {
1485            pInBuffer = &inBuffer;
1486        }
1487
1488        if (pInBuffer->frameCount == 0) {
1489            break;
1490        }
1491
1492        if (mOutBuffer.frameCount == 0) {
1493            mOutBuffer.frameCount = pInBuffer->frameCount;
1494            nsecs_t startTime = systemTime();
1495            status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1496            if (status != NO_ERROR) {
1497                ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1498                        mThread.unsafe_get(), status);
1499                outputBufferFull = true;
1500                break;
1501            }
1502            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1503            if (waitTimeLeftMs >= waitTimeMs) {
1504                waitTimeLeftMs -= waitTimeMs;
1505            } else {
1506                waitTimeLeftMs = 0;
1507            }
1508        }
1509
1510        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1511                pInBuffer->frameCount;
1512        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1513        Proxy::Buffer buf;
1514        buf.mFrameCount = outFrames;
1515        buf.mRaw = NULL;
1516        mClientProxy->releaseBuffer(&buf);
1517        pInBuffer->frameCount -= outFrames;
1518        pInBuffer->i16 += outFrames * channelCount;
1519        mOutBuffer.frameCount -= outFrames;
1520        mOutBuffer.i16 += outFrames * channelCount;
1521
1522        if (pInBuffer->frameCount == 0) {
1523            if (mBufferQueue.size()) {
1524                mBufferQueue.removeAt(0);
1525                delete [] pInBuffer->mBuffer;
1526                delete pInBuffer;
1527                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1528                        mThread.unsafe_get(), mBufferQueue.size());
1529            } else {
1530                break;
1531            }
1532        }
1533    }
1534
1535    // If we could not write all frames, allocate a buffer and queue it for next time.
1536    if (inBuffer.frameCount) {
1537        sp<ThreadBase> thread = mThread.promote();
1538        if (thread != 0 && !thread->standby()) {
1539            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1540                pInBuffer = new Buffer;
1541                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1542                pInBuffer->frameCount = inBuffer.frameCount;
1543                pInBuffer->i16 = pInBuffer->mBuffer;
1544                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1545                        sizeof(int16_t));
1546                mBufferQueue.add(pInBuffer);
1547                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1548                        mThread.unsafe_get(), mBufferQueue.size());
1549            } else {
1550                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1551                        mThread.unsafe_get(), this);
1552            }
1553        }
1554    }
1555
1556    // Calling write() with a 0 length buffer, means that no more data will be written:
1557    // If no more buffers are pending, fill output track buffer to make sure it is started
1558    // by output mixer.
1559    if (frames == 0 && mBufferQueue.size() == 0) {
1560        // FIXME borken, replace by getting framesReady() from proxy
1561        size_t user = 0;    // was mCblk->user
1562        if (user < mFrameCount) {
1563            frames = mFrameCount - user;
1564            pInBuffer = new Buffer;
1565            pInBuffer->mBuffer = new int16_t[frames * channelCount];
1566            pInBuffer->frameCount = frames;
1567            pInBuffer->i16 = pInBuffer->mBuffer;
1568            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1569            mBufferQueue.add(pInBuffer);
1570        } else if (mActive) {
1571            stop();
1572        }
1573    }
1574
1575    return outputBufferFull;
1576}
1577
1578status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1579        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1580{
1581    ClientProxy::Buffer buf;
1582    buf.mFrameCount = buffer->frameCount;
1583    struct timespec timeout;
1584    timeout.tv_sec = waitTimeMs / 1000;
1585    timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1586    status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1587    buffer->frameCount = buf.mFrameCount;
1588    buffer->raw = buf.mRaw;
1589    return status;
1590}
1591
1592void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1593{
1594    size_t size = mBufferQueue.size();
1595
1596    for (size_t i = 0; i < size; i++) {
1597        Buffer *pBuffer = mBufferQueue.itemAt(i);
1598        delete [] pBuffer->mBuffer;
1599        delete pBuffer;
1600    }
1601    mBufferQueue.clear();
1602}
1603
1604
1605// ----------------------------------------------------------------------------
1606//      Record
1607// ----------------------------------------------------------------------------
1608
1609AudioFlinger::RecordHandle::RecordHandle(
1610        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1611    : BnAudioRecord(),
1612    mRecordTrack(recordTrack)
1613{
1614}
1615
1616AudioFlinger::RecordHandle::~RecordHandle() {
1617    stop_nonvirtual();
1618    mRecordTrack->destroy();
1619}
1620
1621sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
1622    return mRecordTrack->getCblk();
1623}
1624
1625status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1626        int triggerSession) {
1627    ALOGV("RecordHandle::start()");
1628    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1629}
1630
1631void AudioFlinger::RecordHandle::stop() {
1632    stop_nonvirtual();
1633}
1634
1635void AudioFlinger::RecordHandle::stop_nonvirtual() {
1636    ALOGV("RecordHandle::stop()");
1637    mRecordTrack->stop();
1638}
1639
1640status_t AudioFlinger::RecordHandle::onTransact(
1641    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1642{
1643    return BnAudioRecord::onTransact(code, data, reply, flags);
1644}
1645
1646// ----------------------------------------------------------------------------
1647
1648// RecordTrack constructor must be called with AudioFlinger::mLock held
1649AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1650            RecordThread *thread,
1651            const sp<Client>& client,
1652            uint32_t sampleRate,
1653            audio_format_t format,
1654            audio_channel_mask_t channelMask,
1655            size_t frameCount,
1656            int sessionId)
1657    :   TrackBase(thread, client, sampleRate, format,
1658                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, false /*isOut*/),
1659        mOverflow(false)
1660{
1661    ALOGV("RecordTrack constructor");
1662    if (mCblk != NULL) {
1663        mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, mFrameSize);
1664    }
1665}
1666
1667AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1668{
1669    ALOGV("%s", __func__);
1670}
1671
1672// AudioBufferProvider interface
1673status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
1674        int64_t pts)
1675{
1676    ServerProxy::Buffer buf;
1677    buf.mFrameCount = buffer->frameCount;
1678    status_t status = mServerProxy->obtainBuffer(&buf);
1679    buffer->frameCount = buf.mFrameCount;
1680    buffer->raw = buf.mRaw;
1681    if (buf.mFrameCount == 0) {
1682        // FIXME also wake futex so that overrun is noticed more quickly
1683        (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1684    }
1685    return status;
1686}
1687
1688status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1689                                                        int triggerSession)
1690{
1691    sp<ThreadBase> thread = mThread.promote();
1692    if (thread != 0) {
1693        RecordThread *recordThread = (RecordThread *)thread.get();
1694        return recordThread->start(this, event, triggerSession);
1695    } else {
1696        return BAD_VALUE;
1697    }
1698}
1699
1700void AudioFlinger::RecordThread::RecordTrack::stop()
1701{
1702    sp<ThreadBase> thread = mThread.promote();
1703    if (thread != 0) {
1704        RecordThread *recordThread = (RecordThread *)thread.get();
1705        if (recordThread->stop(this)) {
1706            AudioSystem::stopInput(recordThread->id());
1707        }
1708    }
1709}
1710
1711void AudioFlinger::RecordThread::RecordTrack::destroy()
1712{
1713    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1714    sp<RecordTrack> keep(this);
1715    {
1716        sp<ThreadBase> thread = mThread.promote();
1717        if (thread != 0) {
1718            if (mState == ACTIVE || mState == RESUMING) {
1719                AudioSystem::stopInput(thread->id());
1720            }
1721            AudioSystem::releaseInput(thread->id());
1722            Mutex::Autolock _l(thread->mLock);
1723            RecordThread *recordThread = (RecordThread *) thread.get();
1724            recordThread->destroyTrack_l(this);
1725        }
1726    }
1727}
1728
1729
1730/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1731{
1732    result.append("Client Fmt Chn mask Session S   Server fCount\n");
1733}
1734
1735void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
1736{
1737    snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n",
1738            (mClient == 0) ? getpid_cached : mClient->pid(),
1739            mFormat,
1740            mChannelMask,
1741            mSessionId,
1742            mState,
1743            mCblk->mServer,
1744            mFrameCount);
1745}
1746
1747}; // namespace android
1748