Tracks.cpp revision 2d3ca68363f723fbe269d3ce52dab4985dfc7154
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include "Configuration.h"
23#include <math.h>
24#include <utils/Log.h>
25
26#include <private/media/AudioTrackShared.h>
27
28#include <common_time/cc_helper.h>
29#include <common_time/local_clock.h>
30
31#include "AudioMixer.h"
32#include "AudioFlinger.h"
33#include "ServiceUtilities.h"
34
35#include <media/nbaio/Pipe.h>
36#include <media/nbaio/PipeReader.h>
37
38// ----------------------------------------------------------------------------
39
40// Note: the following macro is used for extremely verbose logging message.  In
41// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
43// are so verbose that we want to suppress them even when we have ALOG_ASSERT
44// turned on.  Do not uncomment the #def below unless you really know what you
45// are doing and want to see all of the extremely verbose messages.
46//#define VERY_VERY_VERBOSE_LOGGING
47#ifdef VERY_VERY_VERBOSE_LOGGING
48#define ALOGVV ALOGV
49#else
50#define ALOGVV(a...) do { } while(0)
51#endif
52
53namespace android {
54
55// ----------------------------------------------------------------------------
56//      TrackBase
57// ----------------------------------------------------------------------------
58
59static volatile int32_t nextTrackId = 55;
60
61// TrackBase constructor must be called with AudioFlinger::mLock held
62AudioFlinger::ThreadBase::TrackBase::TrackBase(
63            ThreadBase *thread,
64            const sp<Client>& client,
65            uint32_t sampleRate,
66            audio_format_t format,
67            audio_channel_mask_t channelMask,
68            size_t frameCount,
69            const sp<IMemory>& sharedBuffer,
70            int sessionId,
71            int clientUid,
72            bool isOut)
73    :   RefBase(),
74        mThread(thread),
75        mClient(client),
76        mCblk(NULL),
77        // mBuffer
78        mState(IDLE),
79        mSampleRate(sampleRate),
80        mFormat(format),
81        mChannelMask(channelMask),
82        mChannelCount(popcount(channelMask)),
83        mFrameSize(audio_is_linear_pcm(format) ?
84                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
85        mFrameCount(frameCount),
86        mSessionId(sessionId),
87        mIsOut(isOut),
88        mServerProxy(NULL),
89        mId(android_atomic_inc(&nextTrackId)),
90        mTerminated(false)
91{
92    // if the caller is us, trust the specified uid
93    if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
94        int newclientUid = IPCThreadState::self()->getCallingUid();
95        if (clientUid != -1 && clientUid != newclientUid) {
96            ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
97        }
98        clientUid = newclientUid;
99    }
100    // clientUid contains the uid of the app that is responsible for this track, so we can blame
101    // battery usage on it.
102    mUid = clientUid;
103
104    // client == 0 implies sharedBuffer == 0
105    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
106
107    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
108            sharedBuffer->size());
109
110    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
111    size_t size = sizeof(audio_track_cblk_t);
112    size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize;
113    if (sharedBuffer == 0) {
114        size += bufferSize;
115    }
116
117    if (client != 0) {
118        mCblkMemory = client->heap()->allocate(size);
119        if (mCblkMemory == 0 ||
120                (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
121            ALOGE("not enough memory for AudioTrack size=%u", size);
122            client->heap()->dump("AudioTrack");
123            mCblkMemory.clear();
124            return;
125        }
126    } else {
127        // this syntax avoids calling the audio_track_cblk_t constructor twice
128        mCblk = (audio_track_cblk_t *) new uint8_t[size];
129        // assume mCblk != NULL
130    }
131
132    // construct the shared structure in-place.
133    if (mCblk != NULL) {
134        new(mCblk) audio_track_cblk_t();
135        // clear all buffers
136        if (sharedBuffer == 0) {
137            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
138            memset(mBuffer, 0, bufferSize);
139        } else {
140            mBuffer = sharedBuffer->pointer();
141#if 0
142            mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
143#endif
144        }
145
146#ifdef TEE_SINK
147        if (mTeeSinkTrackEnabled) {
148            NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount);
149            if (Format_isValid(pipeFormat)) {
150                Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
151                size_t numCounterOffers = 0;
152                const NBAIO_Format offers[1] = {pipeFormat};
153                ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
154                ALOG_ASSERT(index == 0);
155                PipeReader *pipeReader = new PipeReader(*pipe);
156                numCounterOffers = 0;
157                index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
158                ALOG_ASSERT(index == 0);
159                mTeeSink = pipe;
160                mTeeSource = pipeReader;
161            }
162        }
163#endif
164
165    }
166}
167
168AudioFlinger::ThreadBase::TrackBase::~TrackBase()
169{
170#ifdef TEE_SINK
171    dumpTee(-1, mTeeSource, mId);
172#endif
173    // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
174    delete mServerProxy;
175    if (mCblk != NULL) {
176        if (mClient == 0) {
177            delete mCblk;
178        } else {
179            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
180        }
181    }
182    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
183    if (mClient != 0) {
184        // Client destructor must run with AudioFlinger mutex locked
185        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
186        // If the client's reference count drops to zero, the associated destructor
187        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
188        // relying on the automatic clear() at end of scope.
189        mClient.clear();
190    }
191}
192
193// AudioBufferProvider interface
194// getNextBuffer() = 0;
195// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
196void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
197{
198#ifdef TEE_SINK
199    if (mTeeSink != 0) {
200        (void) mTeeSink->write(buffer->raw, buffer->frameCount);
201    }
202#endif
203
204    ServerProxy::Buffer buf;
205    buf.mFrameCount = buffer->frameCount;
206    buf.mRaw = buffer->raw;
207    buffer->frameCount = 0;
208    buffer->raw = NULL;
209    mServerProxy->releaseBuffer(&buf);
210}
211
212status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
213{
214    mSyncEvents.add(event);
215    return NO_ERROR;
216}
217
218// ----------------------------------------------------------------------------
219//      Playback
220// ----------------------------------------------------------------------------
221
222AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
223    : BnAudioTrack(),
224      mTrack(track)
225{
226}
227
228AudioFlinger::TrackHandle::~TrackHandle() {
229    // just stop the track on deletion, associated resources
230    // will be freed from the main thread once all pending buffers have
231    // been played. Unless it's not in the active track list, in which
232    // case we free everything now...
233    mTrack->destroy();
234}
235
236sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
237    return mTrack->getCblk();
238}
239
240status_t AudioFlinger::TrackHandle::start() {
241    return mTrack->start();
242}
243
244void AudioFlinger::TrackHandle::stop() {
245    mTrack->stop();
246}
247
248void AudioFlinger::TrackHandle::flush() {
249    mTrack->flush();
250}
251
252void AudioFlinger::TrackHandle::pause() {
253    mTrack->pause();
254}
255
256status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
257{
258    return mTrack->attachAuxEffect(EffectId);
259}
260
261status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
262                                                         sp<IMemory>* buffer) {
263    if (!mTrack->isTimedTrack())
264        return INVALID_OPERATION;
265
266    PlaybackThread::TimedTrack* tt =
267            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
268    return tt->allocateTimedBuffer(size, buffer);
269}
270
271status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
272                                                     int64_t pts) {
273    if (!mTrack->isTimedTrack())
274        return INVALID_OPERATION;
275
276    if (buffer == 0 || buffer->pointer() == NULL) {
277        ALOGE("queueTimedBuffer() buffer is 0 or has NULL pointer()");
278        return BAD_VALUE;
279    }
280
281    PlaybackThread::TimedTrack* tt =
282            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
283    return tt->queueTimedBuffer(buffer, pts);
284}
285
286status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
287    const LinearTransform& xform, int target) {
288
289    if (!mTrack->isTimedTrack())
290        return INVALID_OPERATION;
291
292    PlaybackThread::TimedTrack* tt =
293            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
294    return tt->setMediaTimeTransform(
295        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
296}
297
298status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
299    return mTrack->setParameters(keyValuePairs);
300}
301
302status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
303{
304    return mTrack->getTimestamp(timestamp);
305}
306
307
308void AudioFlinger::TrackHandle::signal()
309{
310    return mTrack->signal();
311}
312
313status_t AudioFlinger::TrackHandle::onTransact(
314    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
315{
316    return BnAudioTrack::onTransact(code, data, reply, flags);
317}
318
319// ----------------------------------------------------------------------------
320
321// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
322AudioFlinger::PlaybackThread::Track::Track(
323            PlaybackThread *thread,
324            const sp<Client>& client,
325            audio_stream_type_t streamType,
326            uint32_t sampleRate,
327            audio_format_t format,
328            audio_channel_mask_t channelMask,
329            size_t frameCount,
330            const sp<IMemory>& sharedBuffer,
331            int sessionId,
332            int uid,
333            IAudioFlinger::track_flags_t flags)
334    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
335            sessionId, uid, true /*isOut*/),
336    mFillingUpStatus(FS_INVALID),
337    // mRetryCount initialized later when needed
338    mSharedBuffer(sharedBuffer),
339    mStreamType(streamType),
340    mName(-1),  // see note below
341    mMainBuffer(thread->mixBuffer()),
342    mAuxBuffer(NULL),
343    mAuxEffectId(0), mHasVolumeController(false),
344    mPresentationCompleteFrames(0),
345    mFlags(flags),
346    mFastIndex(-1),
347    mCachedVolume(1.0),
348    mIsInvalid(false),
349    mAudioTrackServerProxy(NULL),
350    mResumeToStopping(false),
351    mFlushHwPending(false)
352{
353    if (mCblk == NULL) {
354        return;
355    }
356
357    if (sharedBuffer == 0) {
358        mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
359                mFrameSize);
360    } else {
361        mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
362                mFrameSize);
363    }
364    mServerProxy = mAudioTrackServerProxy;
365
366    mName = thread->getTrackName_l(channelMask, sessionId);
367    if (mName < 0) {
368        ALOGE("no more track names available");
369        return;
370    }
371    // only allocate a fast track index if we were able to allocate a normal track name
372    if (flags & IAudioFlinger::TRACK_FAST) {
373        mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
374        ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
375        int i = __builtin_ctz(thread->mFastTrackAvailMask);
376        ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
377        // FIXME This is too eager.  We allocate a fast track index before the
378        //       fast track becomes active.  Since fast tracks are a scarce resource,
379        //       this means we are potentially denying other more important fast tracks from
380        //       being created.  It would be better to allocate the index dynamically.
381        mFastIndex = i;
382        // Read the initial underruns because this field is never cleared by the fast mixer
383        mObservedUnderruns = thread->getFastTrackUnderruns(i);
384        thread->mFastTrackAvailMask &= ~(1 << i);
385    }
386}
387
388AudioFlinger::PlaybackThread::Track::~Track()
389{
390    ALOGV("PlaybackThread::Track destructor");
391
392    // The destructor would clear mSharedBuffer,
393    // but it will not push the decremented reference count,
394    // leaving the client's IMemory dangling indefinitely.
395    // This prevents that leak.
396    if (mSharedBuffer != 0) {
397        mSharedBuffer.clear();
398        // flush the binder command buffer
399        IPCThreadState::self()->flushCommands();
400    }
401}
402
403status_t AudioFlinger::PlaybackThread::Track::initCheck() const
404{
405    status_t status = TrackBase::initCheck();
406    if (status == NO_ERROR && mName < 0) {
407        status = NO_MEMORY;
408    }
409    return status;
410}
411
412void AudioFlinger::PlaybackThread::Track::destroy()
413{
414    // NOTE: destroyTrack_l() can remove a strong reference to this Track
415    // by removing it from mTracks vector, so there is a risk that this Tracks's
416    // destructor is called. As the destructor needs to lock mLock,
417    // we must acquire a strong reference on this Track before locking mLock
418    // here so that the destructor is called only when exiting this function.
419    // On the other hand, as long as Track::destroy() is only called by
420    // TrackHandle destructor, the TrackHandle still holds a strong ref on
421    // this Track with its member mTrack.
422    sp<Track> keep(this);
423    { // scope for mLock
424        sp<ThreadBase> thread = mThread.promote();
425        if (thread != 0) {
426            Mutex::Autolock _l(thread->mLock);
427            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
428            bool wasActive = playbackThread->destroyTrack_l(this);
429            if (!isOutputTrack() && !wasActive) {
430                AudioSystem::releaseOutput(thread->id());
431            }
432        }
433    }
434}
435
436/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
437{
438    result.append("    Name Active Client Type      Fmt Chn mask Session fCount S F SRate  "
439                  "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
440}
441
442void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active)
443{
444    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
445    if (isFastTrack()) {
446        sprintf(buffer, "    F %2d", mFastIndex);
447    } else if (mName >= AudioMixer::TRACK0) {
448        sprintf(buffer, "    %4d", mName - AudioMixer::TRACK0);
449    } else {
450        sprintf(buffer, "    none");
451    }
452    track_state state = mState;
453    char stateChar;
454    if (isTerminated()) {
455        stateChar = 'T';
456    } else {
457        switch (state) {
458        case IDLE:
459            stateChar = 'I';
460            break;
461        case STOPPING_1:
462            stateChar = 's';
463            break;
464        case STOPPING_2:
465            stateChar = '5';
466            break;
467        case STOPPED:
468            stateChar = 'S';
469            break;
470        case RESUMING:
471            stateChar = 'R';
472            break;
473        case ACTIVE:
474            stateChar = 'A';
475            break;
476        case PAUSING:
477            stateChar = 'p';
478            break;
479        case PAUSED:
480            stateChar = 'P';
481            break;
482        case FLUSHED:
483            stateChar = 'F';
484            break;
485        default:
486            stateChar = '?';
487            break;
488        }
489    }
490    char nowInUnderrun;
491    switch (mObservedUnderruns.mBitFields.mMostRecent) {
492    case UNDERRUN_FULL:
493        nowInUnderrun = ' ';
494        break;
495    case UNDERRUN_PARTIAL:
496        nowInUnderrun = '<';
497        break;
498    case UNDERRUN_EMPTY:
499        nowInUnderrun = '*';
500        break;
501    default:
502        nowInUnderrun = '?';
503        break;
504    }
505    snprintf(&buffer[8], size-8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g  "
506                                 "%08X %p %p 0x%03X %9u%c\n",
507            active ? "yes" : "no",
508            (mClient == 0) ? getpid_cached : mClient->pid(),
509            mStreamType,
510            mFormat,
511            mChannelMask,
512            mSessionId,
513            mFrameCount,
514            stateChar,
515            mFillingUpStatus,
516            mAudioTrackServerProxy->getSampleRate(),
517            20.0 * log10((vlr & 0xFFFF) / 4096.0),
518            20.0 * log10((vlr >> 16) / 4096.0),
519            mCblk->mServer,
520            mMainBuffer,
521            mAuxBuffer,
522            mCblk->mFlags,
523            mAudioTrackServerProxy->getUnderrunFrames(),
524            nowInUnderrun);
525}
526
527uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
528    return mAudioTrackServerProxy->getSampleRate();
529}
530
531// AudioBufferProvider interface
532status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
533        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
534{
535    ServerProxy::Buffer buf;
536    size_t desiredFrames = buffer->frameCount;
537    buf.mFrameCount = desiredFrames;
538    status_t status = mServerProxy->obtainBuffer(&buf);
539    buffer->frameCount = buf.mFrameCount;
540    buffer->raw = buf.mRaw;
541    if (buf.mFrameCount == 0) {
542        mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
543    }
544    return status;
545}
546
547// releaseBuffer() is not overridden
548
549// ExtendedAudioBufferProvider interface
550
551// Note that framesReady() takes a mutex on the control block using tryLock().
552// This could result in priority inversion if framesReady() is called by the normal mixer,
553// as the normal mixer thread runs at lower
554// priority than the client's callback thread:  there is a short window within framesReady()
555// during which the normal mixer could be preempted, and the client callback would block.
556// Another problem can occur if framesReady() is called by the fast mixer:
557// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
558// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
559size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
560    return mAudioTrackServerProxy->framesReady();
561}
562
563size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
564{
565    return mAudioTrackServerProxy->framesReleased();
566}
567
568// Don't call for fast tracks; the framesReady() could result in priority inversion
569bool AudioFlinger::PlaybackThread::Track::isReady() const {
570    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
571        return true;
572    }
573
574    if (isStopping()) {
575        if (framesReady() > 0) {
576            mFillingUpStatus = FS_FILLED;
577        }
578        return true;
579    }
580
581    if (framesReady() >= mFrameCount ||
582            (mCblk->mFlags & CBLK_FORCEREADY)) {
583        mFillingUpStatus = FS_FILLED;
584        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
585        return true;
586    }
587    return false;
588}
589
590status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
591                                                    int triggerSession __unused)
592{
593    status_t status = NO_ERROR;
594    ALOGV("start(%d), calling pid %d session %d",
595            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
596
597    sp<ThreadBase> thread = mThread.promote();
598    if (thread != 0) {
599        if (isOffloaded()) {
600            Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
601            Mutex::Autolock _lth(thread->mLock);
602            sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
603            if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
604                    (ec != 0 && ec->isNonOffloadableEnabled())) {
605                invalidate();
606                return PERMISSION_DENIED;
607            }
608        }
609        Mutex::Autolock _lth(thread->mLock);
610        track_state state = mState;
611        // here the track could be either new, or restarted
612        // in both cases "unstop" the track
613
614        // initial state-stopping. next state-pausing.
615        // What if resume is called ?
616
617        if (state == PAUSED || state == PAUSING) {
618            if (mResumeToStopping) {
619                // happened we need to resume to STOPPING_1
620                mState = TrackBase::STOPPING_1;
621                ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
622            } else {
623                mState = TrackBase::RESUMING;
624                ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
625            }
626        } else {
627            mState = TrackBase::ACTIVE;
628            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
629        }
630
631        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
632        status = playbackThread->addTrack_l(this);
633        if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
634            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
635            //  restore previous state if start was rejected by policy manager
636            if (status == PERMISSION_DENIED) {
637                mState = state;
638            }
639        }
640        // track was already in the active list, not a problem
641        if (status == ALREADY_EXISTS) {
642            status = NO_ERROR;
643        } else {
644            // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
645            // It is usually unsafe to access the server proxy from a binder thread.
646            // But in this case we know the mixer thread (whether normal mixer or fast mixer)
647            // isn't looking at this track yet:  we still hold the normal mixer thread lock,
648            // and for fast tracks the track is not yet in the fast mixer thread's active set.
649            ServerProxy::Buffer buffer;
650            buffer.mFrameCount = 1;
651            (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
652        }
653    } else {
654        status = BAD_VALUE;
655    }
656    return status;
657}
658
659void AudioFlinger::PlaybackThread::Track::stop()
660{
661    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
662    sp<ThreadBase> thread = mThread.promote();
663    if (thread != 0) {
664        Mutex::Autolock _l(thread->mLock);
665        track_state state = mState;
666        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
667            // If the track is not active (PAUSED and buffers full), flush buffers
668            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
669            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
670                reset();
671                mState = STOPPED;
672            } else if (!isFastTrack() && !isOffloaded()) {
673                mState = STOPPED;
674            } else {
675                // For fast tracks prepareTracks_l() will set state to STOPPING_2
676                // presentation is complete
677                // For an offloaded track this starts a drain and state will
678                // move to STOPPING_2 when drain completes and then STOPPED
679                mState = STOPPING_1;
680            }
681            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
682                    playbackThread);
683        }
684    }
685}
686
687void AudioFlinger::PlaybackThread::Track::pause()
688{
689    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
690    sp<ThreadBase> thread = mThread.promote();
691    if (thread != 0) {
692        Mutex::Autolock _l(thread->mLock);
693        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
694        switch (mState) {
695        case STOPPING_1:
696        case STOPPING_2:
697            if (!isOffloaded()) {
698                /* nothing to do if track is not offloaded */
699                break;
700            }
701
702            // Offloaded track was draining, we need to carry on draining when resumed
703            mResumeToStopping = true;
704            // fall through...
705        case ACTIVE:
706        case RESUMING:
707            mState = PAUSING;
708            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
709            playbackThread->broadcast_l();
710            break;
711
712        default:
713            break;
714        }
715    }
716}
717
718void AudioFlinger::PlaybackThread::Track::flush()
719{
720    ALOGV("flush(%d)", mName);
721    sp<ThreadBase> thread = mThread.promote();
722    if (thread != 0) {
723        Mutex::Autolock _l(thread->mLock);
724        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
725
726        if (isOffloaded()) {
727            // If offloaded we allow flush during any state except terminated
728            // and keep the track active to avoid problems if user is seeking
729            // rapidly and underlying hardware has a significant delay handling
730            // a pause
731            if (isTerminated()) {
732                return;
733            }
734
735            ALOGV("flush: offload flush");
736            reset();
737
738            if (mState == STOPPING_1 || mState == STOPPING_2) {
739                ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
740                mState = ACTIVE;
741            }
742
743            if (mState == ACTIVE) {
744                ALOGV("flush called in active state, resetting buffer time out retry count");
745                mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
746            }
747
748            mFlushHwPending = true;
749            mResumeToStopping = false;
750        } else {
751            if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
752                    mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
753                return;
754            }
755            // No point remaining in PAUSED state after a flush => go to
756            // FLUSHED state
757            mState = FLUSHED;
758            // do not reset the track if it is still in the process of being stopped or paused.
759            // this will be done by prepareTracks_l() when the track is stopped.
760            // prepareTracks_l() will see mState == FLUSHED, then
761            // remove from active track list, reset(), and trigger presentation complete
762            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
763                reset();
764            }
765        }
766        // Prevent flush being lost if the track is flushed and then resumed
767        // before mixer thread can run. This is important when offloading
768        // because the hardware buffer could hold a large amount of audio
769        playbackThread->broadcast_l();
770    }
771}
772
773// must be called with thread lock held
774void AudioFlinger::PlaybackThread::Track::flushAck()
775{
776    if (!isOffloaded())
777        return;
778
779    mFlushHwPending = false;
780}
781
782void AudioFlinger::PlaybackThread::Track::reset()
783{
784    // Do not reset twice to avoid discarding data written just after a flush and before
785    // the audioflinger thread detects the track is stopped.
786    if (!mResetDone) {
787        // Force underrun condition to avoid false underrun callback until first data is
788        // written to buffer
789        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
790        mFillingUpStatus = FS_FILLING;
791        mResetDone = true;
792        if (mState == FLUSHED) {
793            mState = IDLE;
794        }
795    }
796}
797
798status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
799{
800    sp<ThreadBase> thread = mThread.promote();
801    if (thread == 0) {
802        ALOGE("thread is dead");
803        return FAILED_TRANSACTION;
804    } else if ((thread->type() == ThreadBase::DIRECT) ||
805                    (thread->type() == ThreadBase::OFFLOAD)) {
806        return thread->setParameters(keyValuePairs);
807    } else {
808        return PERMISSION_DENIED;
809    }
810}
811
812status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
813{
814    // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
815    if (isFastTrack()) {
816        return INVALID_OPERATION;
817    }
818    sp<ThreadBase> thread = mThread.promote();
819    if (thread == 0) {
820        return INVALID_OPERATION;
821    }
822    Mutex::Autolock _l(thread->mLock);
823    PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
824    if (!isOffloaded()) {
825        if (!playbackThread->mLatchQValid) {
826            return INVALID_OPERATION;
827        }
828        uint32_t unpresentedFrames =
829                ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) /
830                playbackThread->mSampleRate;
831        uint32_t framesWritten = mAudioTrackServerProxy->framesReleased();
832        if (framesWritten < unpresentedFrames) {
833            return INVALID_OPERATION;
834        }
835        timestamp.mPosition = framesWritten - unpresentedFrames;
836        timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime;
837        return NO_ERROR;
838    }
839
840    return playbackThread->getTimestamp_l(timestamp);
841}
842
843status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
844{
845    status_t status = DEAD_OBJECT;
846    sp<ThreadBase> thread = mThread.promote();
847    if (thread != 0) {
848        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
849        sp<AudioFlinger> af = mClient->audioFlinger();
850
851        Mutex::Autolock _l(af->mLock);
852
853        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
854
855        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
856            Mutex::Autolock _dl(playbackThread->mLock);
857            Mutex::Autolock _sl(srcThread->mLock);
858            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
859            if (chain == 0) {
860                return INVALID_OPERATION;
861            }
862
863            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
864            if (effect == 0) {
865                return INVALID_OPERATION;
866            }
867            srcThread->removeEffect_l(effect);
868            status = playbackThread->addEffect_l(effect);
869            if (status != NO_ERROR) {
870                srcThread->addEffect_l(effect);
871                return INVALID_OPERATION;
872            }
873            // removeEffect_l() has stopped the effect if it was active so it must be restarted
874            if (effect->state() == EffectModule::ACTIVE ||
875                    effect->state() == EffectModule::STOPPING) {
876                effect->start();
877            }
878
879            sp<EffectChain> dstChain = effect->chain().promote();
880            if (dstChain == 0) {
881                srcThread->addEffect_l(effect);
882                return INVALID_OPERATION;
883            }
884            AudioSystem::unregisterEffect(effect->id());
885            AudioSystem::registerEffect(&effect->desc(),
886                                        srcThread->id(),
887                                        dstChain->strategy(),
888                                        AUDIO_SESSION_OUTPUT_MIX,
889                                        effect->id());
890            AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
891        }
892        status = playbackThread->attachAuxEffect(this, EffectId);
893    }
894    return status;
895}
896
897void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
898{
899    mAuxEffectId = EffectId;
900    mAuxBuffer = buffer;
901}
902
903bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
904                                                         size_t audioHalFrames)
905{
906    // a track is considered presented when the total number of frames written to audio HAL
907    // corresponds to the number of frames written when presentationComplete() is called for the
908    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
909    // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
910    // to detect when all frames have been played. In this case framesWritten isn't
911    // useful because it doesn't always reflect whether there is data in the h/w
912    // buffers, particularly if a track has been paused and resumed during draining
913    ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
914                      mPresentationCompleteFrames, framesWritten);
915    if (mPresentationCompleteFrames == 0) {
916        mPresentationCompleteFrames = framesWritten + audioHalFrames;
917        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
918                  mPresentationCompleteFrames, audioHalFrames);
919    }
920
921    if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
922        ALOGV("presentationComplete() session %d complete: framesWritten %d",
923                  mSessionId, framesWritten);
924        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
925        mAudioTrackServerProxy->setStreamEndDone();
926        return true;
927    }
928    return false;
929}
930
931void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
932{
933    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
934        if (mSyncEvents[i]->type() == type) {
935            mSyncEvents[i]->trigger();
936            mSyncEvents.removeAt(i);
937            i--;
938        }
939    }
940}
941
942// implement VolumeBufferProvider interface
943
944uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
945{
946    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
947    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
948    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
949    uint32_t vl = vlr & 0xFFFF;
950    uint32_t vr = vlr >> 16;
951    // track volumes come from shared memory, so can't be trusted and must be clamped
952    if (vl > MAX_GAIN_INT) {
953        vl = MAX_GAIN_INT;
954    }
955    if (vr > MAX_GAIN_INT) {
956        vr = MAX_GAIN_INT;
957    }
958    // now apply the cached master volume and stream type volume;
959    // this is trusted but lacks any synchronization or barrier so may be stale
960    float v = mCachedVolume;
961    vl *= v;
962    vr *= v;
963    // re-combine into U4.16
964    vlr = (vr << 16) | (vl & 0xFFFF);
965    // FIXME look at mute, pause, and stop flags
966    return vlr;
967}
968
969status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
970{
971    if (isTerminated() || mState == PAUSED ||
972            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
973                                      (mState == STOPPED)))) {
974        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
975              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
976        event->cancel();
977        return INVALID_OPERATION;
978    }
979    (void) TrackBase::setSyncEvent(event);
980    return NO_ERROR;
981}
982
983void AudioFlinger::PlaybackThread::Track::invalidate()
984{
985    // FIXME should use proxy, and needs work
986    audio_track_cblk_t* cblk = mCblk;
987    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
988    android_atomic_release_store(0x40000000, &cblk->mFutex);
989    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
990    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
991    mIsInvalid = true;
992}
993
994void AudioFlinger::PlaybackThread::Track::signal()
995{
996    sp<ThreadBase> thread = mThread.promote();
997    if (thread != 0) {
998        PlaybackThread *t = (PlaybackThread *)thread.get();
999        Mutex::Autolock _l(t->mLock);
1000        t->broadcast_l();
1001    }
1002}
1003
1004//To be called with thread lock held
1005bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1006
1007    if (mState == RESUMING)
1008        return true;
1009    /* Resume is pending if track was stopping before pause was called */
1010    if (mState == STOPPING_1 &&
1011        mResumeToStopping)
1012        return true;
1013
1014    return false;
1015}
1016
1017//To be called with thread lock held
1018void AudioFlinger::PlaybackThread::Track::resumeAck() {
1019
1020
1021    if (mState == RESUMING)
1022        mState = ACTIVE;
1023
1024    // Other possibility of  pending resume is stopping_1 state
1025    // Do not update the state from stopping as this prevents
1026    // drain being called.
1027    if (mState == STOPPING_1) {
1028        mResumeToStopping = false;
1029    }
1030}
1031// ----------------------------------------------------------------------------
1032
1033sp<AudioFlinger::PlaybackThread::TimedTrack>
1034AudioFlinger::PlaybackThread::TimedTrack::create(
1035            PlaybackThread *thread,
1036            const sp<Client>& client,
1037            audio_stream_type_t streamType,
1038            uint32_t sampleRate,
1039            audio_format_t format,
1040            audio_channel_mask_t channelMask,
1041            size_t frameCount,
1042            const sp<IMemory>& sharedBuffer,
1043            int sessionId,
1044            int uid)
1045{
1046    if (!client->reserveTimedTrack())
1047        return 0;
1048
1049    return new TimedTrack(
1050        thread, client, streamType, sampleRate, format, channelMask, frameCount,
1051        sharedBuffer, sessionId, uid);
1052}
1053
1054AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
1055            PlaybackThread *thread,
1056            const sp<Client>& client,
1057            audio_stream_type_t streamType,
1058            uint32_t sampleRate,
1059            audio_format_t format,
1060            audio_channel_mask_t channelMask,
1061            size_t frameCount,
1062            const sp<IMemory>& sharedBuffer,
1063            int sessionId,
1064            int uid)
1065    : Track(thread, client, streamType, sampleRate, format, channelMask,
1066            frameCount, sharedBuffer, sessionId, uid, IAudioFlinger::TRACK_TIMED),
1067      mQueueHeadInFlight(false),
1068      mTrimQueueHeadOnRelease(false),
1069      mFramesPendingInQueue(0),
1070      mTimedSilenceBuffer(NULL),
1071      mTimedSilenceBufferSize(0),
1072      mTimedAudioOutputOnTime(false),
1073      mMediaTimeTransformValid(false)
1074{
1075    LocalClock lc;
1076    mLocalTimeFreq = lc.getLocalFreq();
1077
1078    mLocalTimeToSampleTransform.a_zero = 0;
1079    mLocalTimeToSampleTransform.b_zero = 0;
1080    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1081    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1082    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1083                            &mLocalTimeToSampleTransform.a_to_b_denom);
1084
1085    mMediaTimeToSampleTransform.a_zero = 0;
1086    mMediaTimeToSampleTransform.b_zero = 0;
1087    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1088    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1089    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1090                            &mMediaTimeToSampleTransform.a_to_b_denom);
1091}
1092
1093AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1094    mClient->releaseTimedTrack();
1095    delete [] mTimedSilenceBuffer;
1096}
1097
1098status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1099    size_t size, sp<IMemory>* buffer) {
1100
1101    Mutex::Autolock _l(mTimedBufferQueueLock);
1102
1103    trimTimedBufferQueue_l();
1104
1105    // lazily initialize the shared memory heap for timed buffers
1106    if (mTimedMemoryDealer == NULL) {
1107        const int kTimedBufferHeapSize = 512 << 10;
1108
1109        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1110                                              "AudioFlingerTimed");
1111        if (mTimedMemoryDealer == NULL) {
1112            return NO_MEMORY;
1113        }
1114    }
1115
1116    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1117    if (newBuffer == 0 || newBuffer->pointer() == NULL) {
1118        return NO_MEMORY;
1119    }
1120
1121    *buffer = newBuffer;
1122    return NO_ERROR;
1123}
1124
1125// caller must hold mTimedBufferQueueLock
1126void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1127    int64_t mediaTimeNow;
1128    {
1129        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1130        if (!mMediaTimeTransformValid)
1131            return;
1132
1133        int64_t targetTimeNow;
1134        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1135            ? mCCHelper.getCommonTime(&targetTimeNow)
1136            : mCCHelper.getLocalTime(&targetTimeNow);
1137
1138        if (OK != res)
1139            return;
1140
1141        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1142                                                    &mediaTimeNow)) {
1143            return;
1144        }
1145    }
1146
1147    size_t trimEnd;
1148    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1149        int64_t bufEnd;
1150
1151        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1152            // We have a next buffer.  Just use its PTS as the PTS of the frame
1153            // following the last frame in this buffer.  If the stream is sparse
1154            // (ie, there are deliberate gaps left in the stream which should be
1155            // filled with silence by the TimedAudioTrack), then this can result
1156            // in one extra buffer being left un-trimmed when it could have
1157            // been.  In general, this is not typical, and we would rather
1158            // optimized away the TS calculation below for the more common case
1159            // where PTSes are contiguous.
1160            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1161        } else {
1162            // We have no next buffer.  Compute the PTS of the frame following
1163            // the last frame in this buffer by computing the duration of of
1164            // this frame in media time units and adding it to the PTS of the
1165            // buffer.
1166            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1167                               / mFrameSize;
1168
1169            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1170                                                                &bufEnd)) {
1171                ALOGE("Failed to convert frame count of %lld to media time"
1172                      " duration" " (scale factor %d/%u) in %s",
1173                      frameCount,
1174                      mMediaTimeToSampleTransform.a_to_b_numer,
1175                      mMediaTimeToSampleTransform.a_to_b_denom,
1176                      __PRETTY_FUNCTION__);
1177                break;
1178            }
1179            bufEnd += mTimedBufferQueue[trimEnd].pts();
1180        }
1181
1182        if (bufEnd > mediaTimeNow)
1183            break;
1184
1185        // Is the buffer we want to use in the middle of a mix operation right
1186        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
1187        // from the mixer which should be coming back shortly.
1188        if (!trimEnd && mQueueHeadInFlight) {
1189            mTrimQueueHeadOnRelease = true;
1190        }
1191    }
1192
1193    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1194    if (trimStart < trimEnd) {
1195        // Update the bookkeeping for framesReady()
1196        for (size_t i = trimStart; i < trimEnd; ++i) {
1197            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1198        }
1199
1200        // Now actually remove the buffers from the queue.
1201        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1202    }
1203}
1204
1205void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1206        const char* logTag) {
1207    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1208                "%s called (reason \"%s\"), but timed buffer queue has no"
1209                " elements to trim.", __FUNCTION__, logTag);
1210
1211    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1212    mTimedBufferQueue.removeAt(0);
1213}
1214
1215void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1216        const TimedBuffer& buf,
1217        const char* logTag __unused) {
1218    uint32_t bufBytes        = buf.buffer()->size();
1219    uint32_t consumedAlready = buf.position();
1220
1221    ALOG_ASSERT(consumedAlready <= bufBytes,
1222                "Bad bookkeeping while updating frames pending.  Timed buffer is"
1223                " only %u bytes long, but claims to have consumed %u"
1224                " bytes.  (update reason: \"%s\")",
1225                bufBytes, consumedAlready, logTag);
1226
1227    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1228    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1229                "Bad bookkeeping while updating frames pending.  Should have at"
1230                " least %u queued frames, but we think we have only %u.  (update"
1231                " reason: \"%s\")",
1232                bufFrames, mFramesPendingInQueue, logTag);
1233
1234    mFramesPendingInQueue -= bufFrames;
1235}
1236
1237status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1238    const sp<IMemory>& buffer, int64_t pts) {
1239
1240    {
1241        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1242        if (!mMediaTimeTransformValid)
1243            return INVALID_OPERATION;
1244    }
1245
1246    Mutex::Autolock _l(mTimedBufferQueueLock);
1247
1248    uint32_t bufFrames = buffer->size() / mFrameSize;
1249    mFramesPendingInQueue += bufFrames;
1250    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1251
1252    return NO_ERROR;
1253}
1254
1255status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1256    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1257
1258    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1259           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1260           target);
1261
1262    if (!(target == TimedAudioTrack::LOCAL_TIME ||
1263          target == TimedAudioTrack::COMMON_TIME)) {
1264        return BAD_VALUE;
1265    }
1266
1267    Mutex::Autolock lock(mMediaTimeTransformLock);
1268    mMediaTimeTransform = xform;
1269    mMediaTimeTransformTarget = target;
1270    mMediaTimeTransformValid = true;
1271
1272    return NO_ERROR;
1273}
1274
1275#define min(a, b) ((a) < (b) ? (a) : (b))
1276
1277// implementation of getNextBuffer for tracks whose buffers have timestamps
1278status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1279    AudioBufferProvider::Buffer* buffer, int64_t pts)
1280{
1281    if (pts == AudioBufferProvider::kInvalidPTS) {
1282        buffer->raw = NULL;
1283        buffer->frameCount = 0;
1284        mTimedAudioOutputOnTime = false;
1285        return INVALID_OPERATION;
1286    }
1287
1288    Mutex::Autolock _l(mTimedBufferQueueLock);
1289
1290    ALOG_ASSERT(!mQueueHeadInFlight,
1291                "getNextBuffer called without releaseBuffer!");
1292
1293    while (true) {
1294
1295        // if we have no timed buffers, then fail
1296        if (mTimedBufferQueue.isEmpty()) {
1297            buffer->raw = NULL;
1298            buffer->frameCount = 0;
1299            return NOT_ENOUGH_DATA;
1300        }
1301
1302        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1303
1304        // calculate the PTS of the head of the timed buffer queue expressed in
1305        // local time
1306        int64_t headLocalPTS;
1307        {
1308            Mutex::Autolock mttLock(mMediaTimeTransformLock);
1309
1310            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1311
1312            if (mMediaTimeTransform.a_to_b_denom == 0) {
1313                // the transform represents a pause, so yield silence
1314                timedYieldSilence_l(buffer->frameCount, buffer);
1315                return NO_ERROR;
1316            }
1317
1318            int64_t transformedPTS;
1319            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1320                                                        &transformedPTS)) {
1321                // the transform failed.  this shouldn't happen, but if it does
1322                // then just drop this buffer
1323                ALOGW("timedGetNextBuffer transform failed");
1324                buffer->raw = NULL;
1325                buffer->frameCount = 0;
1326                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1327                return NO_ERROR;
1328            }
1329
1330            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1331                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1332                                                          &headLocalPTS)) {
1333                    buffer->raw = NULL;
1334                    buffer->frameCount = 0;
1335                    return INVALID_OPERATION;
1336                }
1337            } else {
1338                headLocalPTS = transformedPTS;
1339            }
1340        }
1341
1342        uint32_t sr = sampleRate();
1343
1344        // adjust the head buffer's PTS to reflect the portion of the head buffer
1345        // that has already been consumed
1346        int64_t effectivePTS = headLocalPTS +
1347                ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1348
1349        // Calculate the delta in samples between the head of the input buffer
1350        // queue and the start of the next output buffer that will be written.
1351        // If the transformation fails because of over or underflow, it means
1352        // that the sample's position in the output stream is so far out of
1353        // whack that it should just be dropped.
1354        int64_t sampleDelta;
1355        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1356            ALOGV("*** head buffer is too far from PTS: dropped buffer");
1357            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1358                                       " mix");
1359            continue;
1360        }
1361        if (!mLocalTimeToSampleTransform.doForwardTransform(
1362                (effectivePTS - pts) << 32, &sampleDelta)) {
1363            ALOGV("*** too late during sample rate transform: dropped buffer");
1364            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1365            continue;
1366        }
1367
1368        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1369               " sampleDelta=[%d.%08x]",
1370               head.pts(), head.position(), pts,
1371               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1372                   + (sampleDelta >> 32)),
1373               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1374
1375        // if the delta between the ideal placement for the next input sample and
1376        // the current output position is within this threshold, then we will
1377        // concatenate the next input samples to the previous output
1378        const int64_t kSampleContinuityThreshold =
1379                (static_cast<int64_t>(sr) << 32) / 250;
1380
1381        // if this is the first buffer of audio that we're emitting from this track
1382        // then it should be almost exactly on time.
1383        const int64_t kSampleStartupThreshold = 1LL << 32;
1384
1385        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1386           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1387            // the next input is close enough to being on time, so concatenate it
1388            // with the last output
1389            timedYieldSamples_l(buffer);
1390
1391            ALOGVV("*** on time: head.pos=%d frameCount=%u",
1392                    head.position(), buffer->frameCount);
1393            return NO_ERROR;
1394        }
1395
1396        // Looks like our output is not on time.  Reset our on timed status.
1397        // Next time we mix samples from our input queue, then should be within
1398        // the StartupThreshold.
1399        mTimedAudioOutputOnTime = false;
1400        if (sampleDelta > 0) {
1401            // the gap between the current output position and the proper start of
1402            // the next input sample is too big, so fill it with silence
1403            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1404
1405            timedYieldSilence_l(framesUntilNextInput, buffer);
1406            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1407            return NO_ERROR;
1408        } else {
1409            // the next input sample is late
1410            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1411            size_t onTimeSamplePosition =
1412                    head.position() + lateFrames * mFrameSize;
1413
1414            if (onTimeSamplePosition > head.buffer()->size()) {
1415                // all the remaining samples in the head are too late, so
1416                // drop it and move on
1417                ALOGV("*** too late: dropped buffer");
1418                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1419                continue;
1420            } else {
1421                // skip over the late samples
1422                head.setPosition(onTimeSamplePosition);
1423
1424                // yield the available samples
1425                timedYieldSamples_l(buffer);
1426
1427                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1428                return NO_ERROR;
1429            }
1430        }
1431    }
1432}
1433
1434// Yield samples from the timed buffer queue head up to the given output
1435// buffer's capacity.
1436//
1437// Caller must hold mTimedBufferQueueLock
1438void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1439    AudioBufferProvider::Buffer* buffer) {
1440
1441    const TimedBuffer& head = mTimedBufferQueue[0];
1442
1443    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1444                   head.position());
1445
1446    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1447                                 mFrameSize);
1448    size_t framesRequested = buffer->frameCount;
1449    buffer->frameCount = min(framesLeftInHead, framesRequested);
1450
1451    mQueueHeadInFlight = true;
1452    mTimedAudioOutputOnTime = true;
1453}
1454
1455// Yield samples of silence up to the given output buffer's capacity
1456//
1457// Caller must hold mTimedBufferQueueLock
1458void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1459    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1460
1461    // lazily allocate a buffer filled with silence
1462    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1463        delete [] mTimedSilenceBuffer;
1464        mTimedSilenceBufferSize = numFrames * mFrameSize;
1465        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1466        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1467    }
1468
1469    buffer->raw = mTimedSilenceBuffer;
1470    size_t framesRequested = buffer->frameCount;
1471    buffer->frameCount = min(numFrames, framesRequested);
1472
1473    mTimedAudioOutputOnTime = false;
1474}
1475
1476// AudioBufferProvider interface
1477void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1478    AudioBufferProvider::Buffer* buffer) {
1479
1480    Mutex::Autolock _l(mTimedBufferQueueLock);
1481
1482    // If the buffer which was just released is part of the buffer at the head
1483    // of the queue, be sure to update the amt of the buffer which has been
1484    // consumed.  If the buffer being returned is not part of the head of the
1485    // queue, its either because the buffer is part of the silence buffer, or
1486    // because the head of the timed queue was trimmed after the mixer called
1487    // getNextBuffer but before the mixer called releaseBuffer.
1488    if (buffer->raw == mTimedSilenceBuffer) {
1489        ALOG_ASSERT(!mQueueHeadInFlight,
1490                    "Queue head in flight during release of silence buffer!");
1491        goto done;
1492    }
1493
1494    ALOG_ASSERT(mQueueHeadInFlight,
1495                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1496                " head in flight.");
1497
1498    if (mTimedBufferQueue.size()) {
1499        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1500
1501        void* start = head.buffer()->pointer();
1502        void* end   = reinterpret_cast<void*>(
1503                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1504                        + head.buffer()->size());
1505
1506        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1507                    "released buffer not within the head of the timed buffer"
1508                    " queue; qHead = [%p, %p], released buffer = %p",
1509                    start, end, buffer->raw);
1510
1511        head.setPosition(head.position() +
1512                (buffer->frameCount * mFrameSize));
1513        mQueueHeadInFlight = false;
1514
1515        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1516                    "Bad bookkeeping during releaseBuffer!  Should have at"
1517                    " least %u queued frames, but we think we have only %u",
1518                    buffer->frameCount, mFramesPendingInQueue);
1519
1520        mFramesPendingInQueue -= buffer->frameCount;
1521
1522        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1523            || mTrimQueueHeadOnRelease) {
1524            trimTimedBufferQueueHead_l("releaseBuffer");
1525            mTrimQueueHeadOnRelease = false;
1526        }
1527    } else {
1528        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1529                  " buffers in the timed buffer queue");
1530    }
1531
1532done:
1533    buffer->raw = 0;
1534    buffer->frameCount = 0;
1535}
1536
1537size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1538    Mutex::Autolock _l(mTimedBufferQueueLock);
1539    return mFramesPendingInQueue;
1540}
1541
1542AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1543        : mPTS(0), mPosition(0) {}
1544
1545AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1546    const sp<IMemory>& buffer, int64_t pts)
1547        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1548
1549
1550// ----------------------------------------------------------------------------
1551
1552AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1553            PlaybackThread *playbackThread,
1554            DuplicatingThread *sourceThread,
1555            uint32_t sampleRate,
1556            audio_format_t format,
1557            audio_channel_mask_t channelMask,
1558            size_t frameCount,
1559            int uid)
1560    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1561                NULL, 0, uid, IAudioFlinger::TRACK_DEFAULT),
1562    mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1563{
1564
1565    if (mCblk != NULL) {
1566        mOutBuffer.frameCount = 0;
1567        playbackThread->mTracks.add(this);
1568        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1569                "frameCount %u, mChannelMask 0x%08x",
1570                mCblk, mBuffer,
1571                frameCount, mChannelMask);
1572        // since client and server are in the same process,
1573        // the buffer has the same virtual address on both sides
1574        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize);
1575        mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000));
1576        mClientProxy->setSendLevel(0.0);
1577        mClientProxy->setSampleRate(sampleRate);
1578        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1579                true /*clientInServer*/);
1580    } else {
1581        ALOGW("Error creating output track on thread %p", playbackThread);
1582    }
1583}
1584
1585AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1586{
1587    clearBufferQueue();
1588    delete mClientProxy;
1589    // superclass destructor will now delete the server proxy and shared memory both refer to
1590}
1591
1592status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1593                                                          int triggerSession)
1594{
1595    status_t status = Track::start(event, triggerSession);
1596    if (status != NO_ERROR) {
1597        return status;
1598    }
1599
1600    mActive = true;
1601    mRetryCount = 127;
1602    return status;
1603}
1604
1605void AudioFlinger::PlaybackThread::OutputTrack::stop()
1606{
1607    Track::stop();
1608    clearBufferQueue();
1609    mOutBuffer.frameCount = 0;
1610    mActive = false;
1611}
1612
1613bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1614{
1615    Buffer *pInBuffer;
1616    Buffer inBuffer;
1617    uint32_t channelCount = mChannelCount;
1618    bool outputBufferFull = false;
1619    inBuffer.frameCount = frames;
1620    inBuffer.i16 = data;
1621
1622    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1623
1624    if (!mActive && frames != 0) {
1625        start();
1626        sp<ThreadBase> thread = mThread.promote();
1627        if (thread != 0) {
1628            MixerThread *mixerThread = (MixerThread *)thread.get();
1629            if (mFrameCount > frames) {
1630                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1631                    uint32_t startFrames = (mFrameCount - frames);
1632                    pInBuffer = new Buffer;
1633                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1634                    pInBuffer->frameCount = startFrames;
1635                    pInBuffer->i16 = pInBuffer->mBuffer;
1636                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1637                    mBufferQueue.add(pInBuffer);
1638                } else {
1639                    ALOGW("OutputTrack::write() %p no more buffers in queue", this);
1640                }
1641            }
1642        }
1643    }
1644
1645    while (waitTimeLeftMs) {
1646        // First write pending buffers, then new data
1647        if (mBufferQueue.size()) {
1648            pInBuffer = mBufferQueue.itemAt(0);
1649        } else {
1650            pInBuffer = &inBuffer;
1651        }
1652
1653        if (pInBuffer->frameCount == 0) {
1654            break;
1655        }
1656
1657        if (mOutBuffer.frameCount == 0) {
1658            mOutBuffer.frameCount = pInBuffer->frameCount;
1659            nsecs_t startTime = systemTime();
1660            status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1661            if (status != NO_ERROR) {
1662                ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1663                        mThread.unsafe_get(), status);
1664                outputBufferFull = true;
1665                break;
1666            }
1667            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1668            if (waitTimeLeftMs >= waitTimeMs) {
1669                waitTimeLeftMs -= waitTimeMs;
1670            } else {
1671                waitTimeLeftMs = 0;
1672            }
1673        }
1674
1675        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1676                pInBuffer->frameCount;
1677        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1678        Proxy::Buffer buf;
1679        buf.mFrameCount = outFrames;
1680        buf.mRaw = NULL;
1681        mClientProxy->releaseBuffer(&buf);
1682        pInBuffer->frameCount -= outFrames;
1683        pInBuffer->i16 += outFrames * channelCount;
1684        mOutBuffer.frameCount -= outFrames;
1685        mOutBuffer.i16 += outFrames * channelCount;
1686
1687        if (pInBuffer->frameCount == 0) {
1688            if (mBufferQueue.size()) {
1689                mBufferQueue.removeAt(0);
1690                delete [] pInBuffer->mBuffer;
1691                delete pInBuffer;
1692                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1693                        mThread.unsafe_get(), mBufferQueue.size());
1694            } else {
1695                break;
1696            }
1697        }
1698    }
1699
1700    // If we could not write all frames, allocate a buffer and queue it for next time.
1701    if (inBuffer.frameCount) {
1702        sp<ThreadBase> thread = mThread.promote();
1703        if (thread != 0 && !thread->standby()) {
1704            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1705                pInBuffer = new Buffer;
1706                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1707                pInBuffer->frameCount = inBuffer.frameCount;
1708                pInBuffer->i16 = pInBuffer->mBuffer;
1709                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1710                        sizeof(int16_t));
1711                mBufferQueue.add(pInBuffer);
1712                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1713                        mThread.unsafe_get(), mBufferQueue.size());
1714            } else {
1715                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1716                        mThread.unsafe_get(), this);
1717            }
1718        }
1719    }
1720
1721    // Calling write() with a 0 length buffer, means that no more data will be written:
1722    // If no more buffers are pending, fill output track buffer to make sure it is started
1723    // by output mixer.
1724    if (frames == 0 && mBufferQueue.size() == 0) {
1725        // FIXME borken, replace by getting framesReady() from proxy
1726        size_t user = 0;    // was mCblk->user
1727        if (user < mFrameCount) {
1728            frames = mFrameCount - user;
1729            pInBuffer = new Buffer;
1730            pInBuffer->mBuffer = new int16_t[frames * channelCount];
1731            pInBuffer->frameCount = frames;
1732            pInBuffer->i16 = pInBuffer->mBuffer;
1733            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1734            mBufferQueue.add(pInBuffer);
1735        } else if (mActive) {
1736            stop();
1737        }
1738    }
1739
1740    return outputBufferFull;
1741}
1742
1743status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1744        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1745{
1746    ClientProxy::Buffer buf;
1747    buf.mFrameCount = buffer->frameCount;
1748    struct timespec timeout;
1749    timeout.tv_sec = waitTimeMs / 1000;
1750    timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1751    status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1752    buffer->frameCount = buf.mFrameCount;
1753    buffer->raw = buf.mRaw;
1754    return status;
1755}
1756
1757void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1758{
1759    size_t size = mBufferQueue.size();
1760
1761    for (size_t i = 0; i < size; i++) {
1762        Buffer *pBuffer = mBufferQueue.itemAt(i);
1763        delete [] pBuffer->mBuffer;
1764        delete pBuffer;
1765    }
1766    mBufferQueue.clear();
1767}
1768
1769
1770// ----------------------------------------------------------------------------
1771//      Record
1772// ----------------------------------------------------------------------------
1773
1774AudioFlinger::RecordHandle::RecordHandle(
1775        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1776    : BnAudioRecord(),
1777    mRecordTrack(recordTrack)
1778{
1779}
1780
1781AudioFlinger::RecordHandle::~RecordHandle() {
1782    stop_nonvirtual();
1783    mRecordTrack->destroy();
1784}
1785
1786sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
1787    return mRecordTrack->getCblk();
1788}
1789
1790status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1791        int triggerSession) {
1792    ALOGV("RecordHandle::start()");
1793    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1794}
1795
1796void AudioFlinger::RecordHandle::stop() {
1797    stop_nonvirtual();
1798}
1799
1800void AudioFlinger::RecordHandle::stop_nonvirtual() {
1801    ALOGV("RecordHandle::stop()");
1802    mRecordTrack->stop();
1803}
1804
1805status_t AudioFlinger::RecordHandle::onTransact(
1806    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1807{
1808    return BnAudioRecord::onTransact(code, data, reply, flags);
1809}
1810
1811// ----------------------------------------------------------------------------
1812
1813// RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
1814AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1815            RecordThread *thread,
1816            const sp<Client>& client,
1817            uint32_t sampleRate,
1818            audio_format_t format,
1819            audio_channel_mask_t channelMask,
1820            size_t frameCount,
1821            int sessionId,
1822            int uid)
1823    :   TrackBase(thread, client, sampleRate, format,
1824                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, false /*isOut*/),
1825        mOverflow(false), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpOutFrameCount(0),
1826        // See real initialization of mRsmpInFront at RecordThread::start()
1827        mRsmpInUnrel(0), mRsmpInFront(0), mFramesToDrop(0), mResamplerBufferProvider(NULL)
1828{
1829    if (mCblk == NULL) {
1830        return;
1831    }
1832
1833    mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, mFrameSize);
1834
1835    uint32_t channelCount = popcount(channelMask);
1836    // FIXME I don't understand either of the channel count checks
1837    if (thread->mSampleRate != sampleRate && thread->mChannelCount <= FCC_2 &&
1838            channelCount <= FCC_2) {
1839        // sink SR
1840        mResampler = AudioResampler::create(16, thread->mChannelCount, sampleRate);
1841        // source SR
1842        mResampler->setSampleRate(thread->mSampleRate);
1843        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
1844        mResamplerBufferProvider = new ResamplerBufferProvider(this);
1845    }
1846}
1847
1848AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1849{
1850    ALOGV("%s", __func__);
1851    delete mResampler;
1852    delete[] mRsmpOutBuffer;
1853    delete mResamplerBufferProvider;
1854}
1855
1856// AudioBufferProvider interface
1857status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
1858        int64_t pts __unused)
1859{
1860    ServerProxy::Buffer buf;
1861    buf.mFrameCount = buffer->frameCount;
1862    status_t status = mServerProxy->obtainBuffer(&buf);
1863    buffer->frameCount = buf.mFrameCount;
1864    buffer->raw = buf.mRaw;
1865    if (buf.mFrameCount == 0) {
1866        // FIXME also wake futex so that overrun is noticed more quickly
1867        (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1868    }
1869    return status;
1870}
1871
1872status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1873                                                        int triggerSession)
1874{
1875    sp<ThreadBase> thread = mThread.promote();
1876    if (thread != 0) {
1877        RecordThread *recordThread = (RecordThread *)thread.get();
1878        return recordThread->start(this, event, triggerSession);
1879    } else {
1880        return BAD_VALUE;
1881    }
1882}
1883
1884void AudioFlinger::RecordThread::RecordTrack::stop()
1885{
1886    sp<ThreadBase> thread = mThread.promote();
1887    if (thread != 0) {
1888        RecordThread *recordThread = (RecordThread *)thread.get();
1889        if (recordThread->stop(this)) {
1890            AudioSystem::stopInput(recordThread->id());
1891        }
1892    }
1893}
1894
1895void AudioFlinger::RecordThread::RecordTrack::destroy()
1896{
1897    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1898    sp<RecordTrack> keep(this);
1899    {
1900        sp<ThreadBase> thread = mThread.promote();
1901        if (thread != 0) {
1902            if (mState == ACTIVE || mState == RESUMING) {
1903                AudioSystem::stopInput(thread->id());
1904            }
1905            AudioSystem::releaseInput(thread->id());
1906            Mutex::Autolock _l(thread->mLock);
1907            RecordThread *recordThread = (RecordThread *) thread.get();
1908            recordThread->destroyTrack_l(this);
1909        }
1910    }
1911}
1912
1913void AudioFlinger::RecordThread::RecordTrack::invalidate()
1914{
1915    // FIXME should use proxy, and needs work
1916    audio_track_cblk_t* cblk = mCblk;
1917    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1918    android_atomic_release_store(0x40000000, &cblk->mFutex);
1919    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1920    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
1921}
1922
1923
1924/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1925{
1926    result.append("    Active Client Fmt Chn mask Session S   Server fCount Resampling\n");
1927}
1928
1929void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active)
1930{
1931    snprintf(buffer, size, "    %6s %6u %3u %08X %7u %1d %08X %6zu %10d\n",
1932            active ? "yes" : "no",
1933            (mClient == 0) ? getpid_cached : mClient->pid(),
1934            mFormat,
1935            mChannelMask,
1936            mSessionId,
1937            mState,
1938            mCblk->mServer,
1939            mFrameCount,
1940            mResampler != NULL);
1941
1942}
1943
1944void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
1945{
1946    if (event == mSyncStartEvent) {
1947        ssize_t framesToDrop = 0;
1948        sp<ThreadBase> threadBase = mThread.promote();
1949        if (threadBase != 0) {
1950            // TODO: use actual buffer filling status instead of 2 buffers when info is available
1951            // from audio HAL
1952            framesToDrop = threadBase->mFrameCount * 2;
1953        }
1954        mFramesToDrop = framesToDrop;
1955    }
1956}
1957
1958void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
1959{
1960    if (mSyncStartEvent != 0) {
1961        mSyncStartEvent->cancel();
1962        mSyncStartEvent.clear();
1963    }
1964    mFramesToDrop = 0;
1965}
1966
1967}; // namespace android
1968