Tracks.cpp revision 2e422c472c91aa7912befd0fc038d1e11f354bc1
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include "Configuration.h"
23#include <math.h>
24#include <utils/Log.h>
25
26#include <private/media/AudioTrackShared.h>
27
28#include <common_time/cc_helper.h>
29#include <common_time/local_clock.h>
30
31#include "AudioMixer.h"
32#include "AudioFlinger.h"
33#include "ServiceUtilities.h"
34
35#include <media/nbaio/Pipe.h>
36#include <media/nbaio/PipeReader.h>
37
38// ----------------------------------------------------------------------------
39
40// Note: the following macro is used for extremely verbose logging message.  In
41// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
43// are so verbose that we want to suppress them even when we have ALOG_ASSERT
44// turned on.  Do not uncomment the #def below unless you really know what you
45// are doing and want to see all of the extremely verbose messages.
46//#define VERY_VERY_VERBOSE_LOGGING
47#ifdef VERY_VERY_VERBOSE_LOGGING
48#define ALOGVV ALOGV
49#else
50#define ALOGVV(a...) do { } while(0)
51#endif
52
53namespace android {
54
55// ----------------------------------------------------------------------------
56//      TrackBase
57// ----------------------------------------------------------------------------
58
59static volatile int32_t nextTrackId = 55;
60
61// TrackBase constructor must be called with AudioFlinger::mLock held
62AudioFlinger::ThreadBase::TrackBase::TrackBase(
63            ThreadBase *thread,
64            const sp<Client>& client,
65            uint32_t sampleRate,
66            audio_format_t format,
67            audio_channel_mask_t channelMask,
68            size_t frameCount,
69            const sp<IMemory>& sharedBuffer,
70            int sessionId,
71            bool isOut)
72    :   RefBase(),
73        mThread(thread),
74        mClient(client),
75        mCblk(NULL),
76        // mBuffer
77        mState(IDLE),
78        mSampleRate(sampleRate),
79        mFormat(format),
80        mChannelMask(channelMask),
81        mChannelCount(popcount(channelMask)),
82        mFrameSize(audio_is_linear_pcm(format) ?
83                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
84        mFrameCount(frameCount),
85        mSessionId(sessionId),
86        mIsOut(isOut),
87        mServerProxy(NULL),
88        mId(android_atomic_inc(&nextTrackId)),
89        mTerminated(false)
90{
91    // client == 0 implies sharedBuffer == 0
92    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
93
94    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
95            sharedBuffer->size());
96
97    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
98    size_t size = sizeof(audio_track_cblk_t);
99    size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize;
100    if (sharedBuffer == 0) {
101        size += bufferSize;
102    }
103
104    if (client != 0) {
105        mCblkMemory = client->heap()->allocate(size);
106        if (mCblkMemory != 0) {
107            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
108            // can't assume mCblk != NULL
109        } else {
110            ALOGE("not enough memory for AudioTrack size=%u", size);
111            client->heap()->dump("AudioTrack");
112            return;
113        }
114    } else {
115        // this syntax avoids calling the audio_track_cblk_t constructor twice
116        mCblk = (audio_track_cblk_t *) new uint8_t[size];
117        // assume mCblk != NULL
118    }
119
120    // construct the shared structure in-place.
121    if (mCblk != NULL) {
122        new(mCblk) audio_track_cblk_t();
123        // clear all buffers
124        mCblk->frameCount_ = frameCount;
125        if (sharedBuffer == 0) {
126            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
127            memset(mBuffer, 0, bufferSize);
128        } else {
129            mBuffer = sharedBuffer->pointer();
130#if 0
131            mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
132#endif
133        }
134
135#ifdef TEE_SINK
136        if (mTeeSinkTrackEnabled) {
137            NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount);
138            if (pipeFormat != Format_Invalid) {
139                Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
140                size_t numCounterOffers = 0;
141                const NBAIO_Format offers[1] = {pipeFormat};
142                ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
143                ALOG_ASSERT(index == 0);
144                PipeReader *pipeReader = new PipeReader(*pipe);
145                numCounterOffers = 0;
146                index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
147                ALOG_ASSERT(index == 0);
148                mTeeSink = pipe;
149                mTeeSource = pipeReader;
150            }
151        }
152#endif
153
154    }
155}
156
157AudioFlinger::ThreadBase::TrackBase::~TrackBase()
158{
159#ifdef TEE_SINK
160    dumpTee(-1, mTeeSource, mId);
161#endif
162    // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
163    delete mServerProxy;
164    if (mCblk != NULL) {
165        if (mClient == 0) {
166            delete mCblk;
167        } else {
168            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
169        }
170    }
171    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
172    if (mClient != 0) {
173        // Client destructor must run with AudioFlinger mutex locked
174        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
175        // If the client's reference count drops to zero, the associated destructor
176        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
177        // relying on the automatic clear() at end of scope.
178        mClient.clear();
179    }
180}
181
182// AudioBufferProvider interface
183// getNextBuffer() = 0;
184// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
185void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
186{
187#ifdef TEE_SINK
188    if (mTeeSink != 0) {
189        (void) mTeeSink->write(buffer->raw, buffer->frameCount);
190    }
191#endif
192
193    ServerProxy::Buffer buf;
194    buf.mFrameCount = buffer->frameCount;
195    buf.mRaw = buffer->raw;
196    buffer->frameCount = 0;
197    buffer->raw = NULL;
198    mServerProxy->releaseBuffer(&buf);
199}
200
201status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
202{
203    mSyncEvents.add(event);
204    return NO_ERROR;
205}
206
207// ----------------------------------------------------------------------------
208//      Playback
209// ----------------------------------------------------------------------------
210
211AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
212    : BnAudioTrack(),
213      mTrack(track)
214{
215}
216
217AudioFlinger::TrackHandle::~TrackHandle() {
218    // just stop the track on deletion, associated resources
219    // will be freed from the main thread once all pending buffers have
220    // been played. Unless it's not in the active track list, in which
221    // case we free everything now...
222    mTrack->destroy();
223}
224
225sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
226    return mTrack->getCblk();
227}
228
229status_t AudioFlinger::TrackHandle::start() {
230    return mTrack->start();
231}
232
233void AudioFlinger::TrackHandle::stop() {
234    mTrack->stop();
235}
236
237void AudioFlinger::TrackHandle::flush() {
238    mTrack->flush();
239}
240
241void AudioFlinger::TrackHandle::pause() {
242    mTrack->pause();
243}
244
245status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
246{
247    return mTrack->attachAuxEffect(EffectId);
248}
249
250status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
251                                                         sp<IMemory>* buffer) {
252    if (!mTrack->isTimedTrack())
253        return INVALID_OPERATION;
254
255    PlaybackThread::TimedTrack* tt =
256            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
257    return tt->allocateTimedBuffer(size, buffer);
258}
259
260status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
261                                                     int64_t pts) {
262    if (!mTrack->isTimedTrack())
263        return INVALID_OPERATION;
264
265    PlaybackThread::TimedTrack* tt =
266            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
267    return tt->queueTimedBuffer(buffer, pts);
268}
269
270status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
271    const LinearTransform& xform, int target) {
272
273    if (!mTrack->isTimedTrack())
274        return INVALID_OPERATION;
275
276    PlaybackThread::TimedTrack* tt =
277            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
278    return tt->setMediaTimeTransform(
279        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
280}
281
282status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
283    return mTrack->setParameters(keyValuePairs);
284}
285
286status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
287{
288    return mTrack->getTimestamp(timestamp);
289}
290
291
292void AudioFlinger::TrackHandle::signal()
293{
294    return mTrack->signal();
295}
296
297status_t AudioFlinger::TrackHandle::onTransact(
298    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
299{
300    return BnAudioTrack::onTransact(code, data, reply, flags);
301}
302
303// ----------------------------------------------------------------------------
304
305// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
306AudioFlinger::PlaybackThread::Track::Track(
307            PlaybackThread *thread,
308            const sp<Client>& client,
309            audio_stream_type_t streamType,
310            uint32_t sampleRate,
311            audio_format_t format,
312            audio_channel_mask_t channelMask,
313            size_t frameCount,
314            const sp<IMemory>& sharedBuffer,
315            int sessionId,
316            IAudioFlinger::track_flags_t flags)
317    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
318            sessionId, true /*isOut*/),
319    mFillingUpStatus(FS_INVALID),
320    // mRetryCount initialized later when needed
321    mSharedBuffer(sharedBuffer),
322    mStreamType(streamType),
323    mName(-1),  // see note below
324    mMainBuffer(thread->mixBuffer()),
325    mAuxBuffer(NULL),
326    mAuxEffectId(0), mHasVolumeController(false),
327    mPresentationCompleteFrames(0),
328    mFlags(flags),
329    mFastIndex(-1),
330    mCachedVolume(1.0),
331    mIsInvalid(false),
332    mAudioTrackServerProxy(NULL),
333    mResumeToStopping(false)
334{
335    if (mCblk != NULL) {
336        if (sharedBuffer == 0) {
337            mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
338                    mFrameSize);
339        } else {
340            mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
341                    mFrameSize);
342        }
343        mServerProxy = mAudioTrackServerProxy;
344        // to avoid leaking a track name, do not allocate one unless there is an mCblk
345        mName = thread->getTrackName_l(channelMask, sessionId);
346        if (mName < 0) {
347            ALOGE("no more track names available");
348            return;
349        }
350        // only allocate a fast track index if we were able to allocate a normal track name
351        if (flags & IAudioFlinger::TRACK_FAST) {
352            mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
353            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
354            int i = __builtin_ctz(thread->mFastTrackAvailMask);
355            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
356            // FIXME This is too eager.  We allocate a fast track index before the
357            //       fast track becomes active.  Since fast tracks are a scarce resource,
358            //       this means we are potentially denying other more important fast tracks from
359            //       being created.  It would be better to allocate the index dynamically.
360            mFastIndex = i;
361            // Read the initial underruns because this field is never cleared by the fast mixer
362            mObservedUnderruns = thread->getFastTrackUnderruns(i);
363            thread->mFastTrackAvailMask &= ~(1 << i);
364        }
365    }
366    ALOGV("Track constructor name %d, calling pid %d", mName,
367            IPCThreadState::self()->getCallingPid());
368}
369
370AudioFlinger::PlaybackThread::Track::~Track()
371{
372    ALOGV("PlaybackThread::Track destructor");
373
374    // The destructor would clear mSharedBuffer,
375    // but it will not push the decremented reference count,
376    // leaving the client's IMemory dangling indefinitely.
377    // This prevents that leak.
378    if (mSharedBuffer != 0) {
379        mSharedBuffer.clear();
380        // flush the binder command buffer
381        IPCThreadState::self()->flushCommands();
382    }
383}
384
385void AudioFlinger::PlaybackThread::Track::destroy()
386{
387    // NOTE: destroyTrack_l() can remove a strong reference to this Track
388    // by removing it from mTracks vector, so there is a risk that this Tracks's
389    // destructor is called. As the destructor needs to lock mLock,
390    // we must acquire a strong reference on this Track before locking mLock
391    // here so that the destructor is called only when exiting this function.
392    // On the other hand, as long as Track::destroy() is only called by
393    // TrackHandle destructor, the TrackHandle still holds a strong ref on
394    // this Track with its member mTrack.
395    sp<Track> keep(this);
396    { // scope for mLock
397        sp<ThreadBase> thread = mThread.promote();
398        if (thread != 0) {
399            Mutex::Autolock _l(thread->mLock);
400            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
401            bool wasActive = playbackThread->destroyTrack_l(this);
402            if (!isOutputTrack() && !wasActive) {
403                AudioSystem::releaseOutput(thread->id());
404            }
405        }
406    }
407}
408
409/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
410{
411    result.append("   Name Client Type      Fmt Chn mask Session fCount S F SRate  "
412                  "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
413}
414
415void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
416{
417    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
418    if (isFastTrack()) {
419        sprintf(buffer, "   F %2d", mFastIndex);
420    } else {
421        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
422    }
423    track_state state = mState;
424    char stateChar;
425    if (isTerminated()) {
426        stateChar = 'T';
427    } else {
428        switch (state) {
429        case IDLE:
430            stateChar = 'I';
431            break;
432        case STOPPING_1:
433            stateChar = 's';
434            break;
435        case STOPPING_2:
436            stateChar = '5';
437            break;
438        case STOPPED:
439            stateChar = 'S';
440            break;
441        case RESUMING:
442            stateChar = 'R';
443            break;
444        case ACTIVE:
445            stateChar = 'A';
446            break;
447        case PAUSING:
448            stateChar = 'p';
449            break;
450        case PAUSED:
451            stateChar = 'P';
452            break;
453        case FLUSHED:
454            stateChar = 'F';
455            break;
456        default:
457            stateChar = '?';
458            break;
459        }
460    }
461    char nowInUnderrun;
462    switch (mObservedUnderruns.mBitFields.mMostRecent) {
463    case UNDERRUN_FULL:
464        nowInUnderrun = ' ';
465        break;
466    case UNDERRUN_PARTIAL:
467        nowInUnderrun = '<';
468        break;
469    case UNDERRUN_EMPTY:
470        nowInUnderrun = '*';
471        break;
472    default:
473        nowInUnderrun = '?';
474        break;
475    }
476    snprintf(&buffer[7], size-7, " %6u %4u %08X %08X %7u %6u %1c %1d %5u %5.2g %5.2g  "
477                                 "%08X %08X %08X 0x%03X %9u%c\n",
478            (mClient == 0) ? getpid_cached : mClient->pid(),
479            mStreamType,
480            mFormat,
481            mChannelMask,
482            mSessionId,
483            mFrameCount,
484            stateChar,
485            mFillingUpStatus,
486            mAudioTrackServerProxy->getSampleRate(),
487            20.0 * log10((vlr & 0xFFFF) / 4096.0),
488            20.0 * log10((vlr >> 16) / 4096.0),
489            mCblk->mServer,
490            (int)mMainBuffer,
491            (int)mAuxBuffer,
492            mCblk->mFlags,
493            mAudioTrackServerProxy->getUnderrunFrames(),
494            nowInUnderrun);
495}
496
497uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
498    return mAudioTrackServerProxy->getSampleRate();
499}
500
501// AudioBufferProvider interface
502status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
503        AudioBufferProvider::Buffer* buffer, int64_t pts)
504{
505    ServerProxy::Buffer buf;
506    size_t desiredFrames = buffer->frameCount;
507    buf.mFrameCount = desiredFrames;
508    status_t status = mServerProxy->obtainBuffer(&buf);
509    buffer->frameCount = buf.mFrameCount;
510    buffer->raw = buf.mRaw;
511    if (buf.mFrameCount == 0) {
512        mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
513    }
514    return status;
515}
516
517// releaseBuffer() is not overridden
518
519// ExtendedAudioBufferProvider interface
520
521// Note that framesReady() takes a mutex on the control block using tryLock().
522// This could result in priority inversion if framesReady() is called by the normal mixer,
523// as the normal mixer thread runs at lower
524// priority than the client's callback thread:  there is a short window within framesReady()
525// during which the normal mixer could be preempted, and the client callback would block.
526// Another problem can occur if framesReady() is called by the fast mixer:
527// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
528// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
529size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
530    return mAudioTrackServerProxy->framesReady();
531}
532
533size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
534{
535    return mAudioTrackServerProxy->framesReleased();
536}
537
538// Don't call for fast tracks; the framesReady() could result in priority inversion
539bool AudioFlinger::PlaybackThread::Track::isReady() const {
540    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
541        return true;
542    }
543
544    if (framesReady() >= mFrameCount ||
545            (mCblk->mFlags & CBLK_FORCEREADY)) {
546        mFillingUpStatus = FS_FILLED;
547        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
548        return true;
549    }
550    return false;
551}
552
553status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
554                                                    int triggerSession)
555{
556    status_t status = NO_ERROR;
557    ALOGV("start(%d), calling pid %d session %d",
558            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
559
560    sp<ThreadBase> thread = mThread.promote();
561    if (thread != 0) {
562        if (isOffloaded()) {
563            Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
564            Mutex::Autolock _lth(thread->mLock);
565            sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
566            if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
567                    (ec != 0 && ec->isNonOffloadableEnabled())) {
568                invalidate();
569                return PERMISSION_DENIED;
570            }
571        }
572        Mutex::Autolock _lth(thread->mLock);
573        track_state state = mState;
574        // here the track could be either new, or restarted
575        // in both cases "unstop" the track
576
577        if (state == PAUSED) {
578            if (mResumeToStopping) {
579                // happened we need to resume to STOPPING_1
580                mState = TrackBase::STOPPING_1;
581                ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
582            } else {
583                mState = TrackBase::RESUMING;
584                ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
585            }
586        } else {
587            mState = TrackBase::ACTIVE;
588            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
589        }
590
591        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
592        status = playbackThread->addTrack_l(this);
593        if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
594            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
595            //  restore previous state if start was rejected by policy manager
596            if (status == PERMISSION_DENIED) {
597                mState = state;
598            }
599        }
600        // track was already in the active list, not a problem
601        if (status == ALREADY_EXISTS) {
602            status = NO_ERROR;
603        } else {
604            // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
605            // It is usually unsafe to access the server proxy from a binder thread.
606            // But in this case we know the mixer thread (whether normal mixer or fast mixer)
607            // isn't looking at this track yet:  we still hold the normal mixer thread lock,
608            // and for fast tracks the track is not yet in the fast mixer thread's active set.
609            ServerProxy::Buffer buffer;
610            buffer.mFrameCount = 1;
611            (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
612        }
613    } else {
614        status = BAD_VALUE;
615    }
616    return status;
617}
618
619void AudioFlinger::PlaybackThread::Track::stop()
620{
621    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
622    sp<ThreadBase> thread = mThread.promote();
623    if (thread != 0) {
624        Mutex::Autolock _l(thread->mLock);
625        track_state state = mState;
626        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
627            // If the track is not active (PAUSED and buffers full), flush buffers
628            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
629            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
630                reset();
631                mState = STOPPED;
632            } else if (!isFastTrack() && !isOffloaded()) {
633                mState = STOPPED;
634            } else {
635                // For fast tracks prepareTracks_l() will set state to STOPPING_2
636                // presentation is complete
637                // For an offloaded track this starts a drain and state will
638                // move to STOPPING_2 when drain completes and then STOPPED
639                mState = STOPPING_1;
640            }
641            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
642                    playbackThread);
643        }
644    }
645}
646
647void AudioFlinger::PlaybackThread::Track::pause()
648{
649    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
650    sp<ThreadBase> thread = mThread.promote();
651    if (thread != 0) {
652        Mutex::Autolock _l(thread->mLock);
653        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
654        switch (mState) {
655        case STOPPING_1:
656        case STOPPING_2:
657            if (!isOffloaded()) {
658                /* nothing to do if track is not offloaded */
659                break;
660            }
661
662            // Offloaded track was draining, we need to carry on draining when resumed
663            mResumeToStopping = true;
664            // fall through...
665        case ACTIVE:
666        case RESUMING:
667            mState = PAUSING;
668            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
669            playbackThread->broadcast_l();
670            break;
671
672        default:
673            break;
674        }
675    }
676}
677
678void AudioFlinger::PlaybackThread::Track::flush()
679{
680    ALOGV("flush(%d)", mName);
681    sp<ThreadBase> thread = mThread.promote();
682    if (thread != 0) {
683        Mutex::Autolock _l(thread->mLock);
684        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
685
686        if (isOffloaded()) {
687            // If offloaded we allow flush during any state except terminated
688            // and keep the track active to avoid problems if user is seeking
689            // rapidly and underlying hardware has a significant delay handling
690            // a pause
691            if (isTerminated()) {
692                return;
693            }
694
695            ALOGV("flush: offload flush");
696            reset();
697
698            if (mState == STOPPING_1 || mState == STOPPING_2) {
699                ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
700                mState = ACTIVE;
701            }
702
703            if (mState == ACTIVE) {
704                ALOGV("flush called in active state, resetting buffer time out retry count");
705                mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
706            }
707
708            mResumeToStopping = false;
709        } else {
710            if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
711                    mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
712                return;
713            }
714            // No point remaining in PAUSED state after a flush => go to
715            // FLUSHED state
716            mState = FLUSHED;
717            // do not reset the track if it is still in the process of being stopped or paused.
718            // this will be done by prepareTracks_l() when the track is stopped.
719            // prepareTracks_l() will see mState == FLUSHED, then
720            // remove from active track list, reset(), and trigger presentation complete
721            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
722                reset();
723            }
724        }
725        // Prevent flush being lost if the track is flushed and then resumed
726        // before mixer thread can run. This is important when offloading
727        // because the hardware buffer could hold a large amount of audio
728        playbackThread->flushOutput_l();
729        playbackThread->broadcast_l();
730    }
731}
732
733void AudioFlinger::PlaybackThread::Track::reset()
734{
735    // Do not reset twice to avoid discarding data written just after a flush and before
736    // the audioflinger thread detects the track is stopped.
737    if (!mResetDone) {
738        // Force underrun condition to avoid false underrun callback until first data is
739        // written to buffer
740        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
741        mFillingUpStatus = FS_FILLING;
742        mResetDone = true;
743        if (mState == FLUSHED) {
744            mState = IDLE;
745        }
746    }
747}
748
749status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
750{
751    sp<ThreadBase> thread = mThread.promote();
752    if (thread == 0) {
753        ALOGE("thread is dead");
754        return FAILED_TRANSACTION;
755    } else if ((thread->type() == ThreadBase::DIRECT) ||
756                    (thread->type() == ThreadBase::OFFLOAD)) {
757        return thread->setParameters(keyValuePairs);
758    } else {
759        return PERMISSION_DENIED;
760    }
761}
762
763status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
764{
765    // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
766    if (isFastTrack()) {
767        return INVALID_OPERATION;
768    }
769    sp<ThreadBase> thread = mThread.promote();
770    if (thread == 0) {
771        return INVALID_OPERATION;
772    }
773    Mutex::Autolock _l(thread->mLock);
774    PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
775    if (!isOffloaded()) {
776        if (!playbackThread->mLatchQValid) {
777            return INVALID_OPERATION;
778        }
779        uint32_t unpresentedFrames =
780                ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) /
781                playbackThread->mSampleRate;
782        uint32_t framesWritten = mAudioTrackServerProxy->framesReleased();
783        if (framesWritten < unpresentedFrames) {
784            return INVALID_OPERATION;
785        }
786        timestamp.mPosition = framesWritten - unpresentedFrames;
787        timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime;
788        return NO_ERROR;
789    }
790
791    return playbackThread->getTimestamp_l(timestamp);
792}
793
794status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
795{
796    status_t status = DEAD_OBJECT;
797    sp<ThreadBase> thread = mThread.promote();
798    if (thread != 0) {
799        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
800        sp<AudioFlinger> af = mClient->audioFlinger();
801
802        Mutex::Autolock _l(af->mLock);
803
804        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
805
806        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
807            Mutex::Autolock _dl(playbackThread->mLock);
808            Mutex::Autolock _sl(srcThread->mLock);
809            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
810            if (chain == 0) {
811                return INVALID_OPERATION;
812            }
813
814            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
815            if (effect == 0) {
816                return INVALID_OPERATION;
817            }
818            srcThread->removeEffect_l(effect);
819            status = playbackThread->addEffect_l(effect);
820            if (status != NO_ERROR) {
821                srcThread->addEffect_l(effect);
822                return INVALID_OPERATION;
823            }
824            // removeEffect_l() has stopped the effect if it was active so it must be restarted
825            if (effect->state() == EffectModule::ACTIVE ||
826                    effect->state() == EffectModule::STOPPING) {
827                effect->start();
828            }
829
830            sp<EffectChain> dstChain = effect->chain().promote();
831            if (dstChain == 0) {
832                srcThread->addEffect_l(effect);
833                return INVALID_OPERATION;
834            }
835            AudioSystem::unregisterEffect(effect->id());
836            AudioSystem::registerEffect(&effect->desc(),
837                                        srcThread->id(),
838                                        dstChain->strategy(),
839                                        AUDIO_SESSION_OUTPUT_MIX,
840                                        effect->id());
841        }
842        status = playbackThread->attachAuxEffect(this, EffectId);
843    }
844    return status;
845}
846
847void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
848{
849    mAuxEffectId = EffectId;
850    mAuxBuffer = buffer;
851}
852
853bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
854                                                         size_t audioHalFrames)
855{
856    // a track is considered presented when the total number of frames written to audio HAL
857    // corresponds to the number of frames written when presentationComplete() is called for the
858    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
859    // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
860    // to detect when all frames have been played. In this case framesWritten isn't
861    // useful because it doesn't always reflect whether there is data in the h/w
862    // buffers, particularly if a track has been paused and resumed during draining
863    ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
864                      mPresentationCompleteFrames, framesWritten);
865    if (mPresentationCompleteFrames == 0) {
866        mPresentationCompleteFrames = framesWritten + audioHalFrames;
867        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
868                  mPresentationCompleteFrames, audioHalFrames);
869    }
870
871    if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
872        ALOGV("presentationComplete() session %d complete: framesWritten %d",
873                  mSessionId, framesWritten);
874        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
875        mAudioTrackServerProxy->setStreamEndDone();
876        return true;
877    }
878    return false;
879}
880
881void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
882{
883    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
884        if (mSyncEvents[i]->type() == type) {
885            mSyncEvents[i]->trigger();
886            mSyncEvents.removeAt(i);
887            i--;
888        }
889    }
890}
891
892// implement VolumeBufferProvider interface
893
894uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
895{
896    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
897    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
898    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
899    uint32_t vl = vlr & 0xFFFF;
900    uint32_t vr = vlr >> 16;
901    // track volumes come from shared memory, so can't be trusted and must be clamped
902    if (vl > MAX_GAIN_INT) {
903        vl = MAX_GAIN_INT;
904    }
905    if (vr > MAX_GAIN_INT) {
906        vr = MAX_GAIN_INT;
907    }
908    // now apply the cached master volume and stream type volume;
909    // this is trusted but lacks any synchronization or barrier so may be stale
910    float v = mCachedVolume;
911    vl *= v;
912    vr *= v;
913    // re-combine into U4.16
914    vlr = (vr << 16) | (vl & 0xFFFF);
915    // FIXME look at mute, pause, and stop flags
916    return vlr;
917}
918
919status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
920{
921    if (isTerminated() || mState == PAUSED ||
922            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
923                                      (mState == STOPPED)))) {
924        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
925              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
926        event->cancel();
927        return INVALID_OPERATION;
928    }
929    (void) TrackBase::setSyncEvent(event);
930    return NO_ERROR;
931}
932
933void AudioFlinger::PlaybackThread::Track::invalidate()
934{
935    // FIXME should use proxy, and needs work
936    audio_track_cblk_t* cblk = mCblk;
937    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
938    android_atomic_release_store(0x40000000, &cblk->mFutex);
939    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
940    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
941    mIsInvalid = true;
942}
943
944void AudioFlinger::PlaybackThread::Track::signal()
945{
946    sp<ThreadBase> thread = mThread.promote();
947    if (thread != 0) {
948        PlaybackThread *t = (PlaybackThread *)thread.get();
949        Mutex::Autolock _l(t->mLock);
950        t->broadcast_l();
951    }
952}
953
954// ----------------------------------------------------------------------------
955
956sp<AudioFlinger::PlaybackThread::TimedTrack>
957AudioFlinger::PlaybackThread::TimedTrack::create(
958            PlaybackThread *thread,
959            const sp<Client>& client,
960            audio_stream_type_t streamType,
961            uint32_t sampleRate,
962            audio_format_t format,
963            audio_channel_mask_t channelMask,
964            size_t frameCount,
965            const sp<IMemory>& sharedBuffer,
966            int sessionId) {
967    if (!client->reserveTimedTrack())
968        return 0;
969
970    return new TimedTrack(
971        thread, client, streamType, sampleRate, format, channelMask, frameCount,
972        sharedBuffer, sessionId);
973}
974
975AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
976            PlaybackThread *thread,
977            const sp<Client>& client,
978            audio_stream_type_t streamType,
979            uint32_t sampleRate,
980            audio_format_t format,
981            audio_channel_mask_t channelMask,
982            size_t frameCount,
983            const sp<IMemory>& sharedBuffer,
984            int sessionId)
985    : Track(thread, client, streamType, sampleRate, format, channelMask,
986            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
987      mQueueHeadInFlight(false),
988      mTrimQueueHeadOnRelease(false),
989      mFramesPendingInQueue(0),
990      mTimedSilenceBuffer(NULL),
991      mTimedSilenceBufferSize(0),
992      mTimedAudioOutputOnTime(false),
993      mMediaTimeTransformValid(false)
994{
995    LocalClock lc;
996    mLocalTimeFreq = lc.getLocalFreq();
997
998    mLocalTimeToSampleTransform.a_zero = 0;
999    mLocalTimeToSampleTransform.b_zero = 0;
1000    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1001    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1002    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1003                            &mLocalTimeToSampleTransform.a_to_b_denom);
1004
1005    mMediaTimeToSampleTransform.a_zero = 0;
1006    mMediaTimeToSampleTransform.b_zero = 0;
1007    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1008    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1009    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1010                            &mMediaTimeToSampleTransform.a_to_b_denom);
1011}
1012
1013AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1014    mClient->releaseTimedTrack();
1015    delete [] mTimedSilenceBuffer;
1016}
1017
1018status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1019    size_t size, sp<IMemory>* buffer) {
1020
1021    Mutex::Autolock _l(mTimedBufferQueueLock);
1022
1023    trimTimedBufferQueue_l();
1024
1025    // lazily initialize the shared memory heap for timed buffers
1026    if (mTimedMemoryDealer == NULL) {
1027        const int kTimedBufferHeapSize = 512 << 10;
1028
1029        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1030                                              "AudioFlingerTimed");
1031        if (mTimedMemoryDealer == NULL)
1032            return NO_MEMORY;
1033    }
1034
1035    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1036    if (newBuffer == NULL) {
1037        newBuffer = mTimedMemoryDealer->allocate(size);
1038        if (newBuffer == NULL)
1039            return NO_MEMORY;
1040    }
1041
1042    *buffer = newBuffer;
1043    return NO_ERROR;
1044}
1045
1046// caller must hold mTimedBufferQueueLock
1047void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1048    int64_t mediaTimeNow;
1049    {
1050        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1051        if (!mMediaTimeTransformValid)
1052            return;
1053
1054        int64_t targetTimeNow;
1055        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1056            ? mCCHelper.getCommonTime(&targetTimeNow)
1057            : mCCHelper.getLocalTime(&targetTimeNow);
1058
1059        if (OK != res)
1060            return;
1061
1062        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1063                                                    &mediaTimeNow)) {
1064            return;
1065        }
1066    }
1067
1068    size_t trimEnd;
1069    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1070        int64_t bufEnd;
1071
1072        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1073            // We have a next buffer.  Just use its PTS as the PTS of the frame
1074            // following the last frame in this buffer.  If the stream is sparse
1075            // (ie, there are deliberate gaps left in the stream which should be
1076            // filled with silence by the TimedAudioTrack), then this can result
1077            // in one extra buffer being left un-trimmed when it could have
1078            // been.  In general, this is not typical, and we would rather
1079            // optimized away the TS calculation below for the more common case
1080            // where PTSes are contiguous.
1081            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1082        } else {
1083            // We have no next buffer.  Compute the PTS of the frame following
1084            // the last frame in this buffer by computing the duration of of
1085            // this frame in media time units and adding it to the PTS of the
1086            // buffer.
1087            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1088                               / mFrameSize;
1089
1090            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1091                                                                &bufEnd)) {
1092                ALOGE("Failed to convert frame count of %lld to media time"
1093                      " duration" " (scale factor %d/%u) in %s",
1094                      frameCount,
1095                      mMediaTimeToSampleTransform.a_to_b_numer,
1096                      mMediaTimeToSampleTransform.a_to_b_denom,
1097                      __PRETTY_FUNCTION__);
1098                break;
1099            }
1100            bufEnd += mTimedBufferQueue[trimEnd].pts();
1101        }
1102
1103        if (bufEnd > mediaTimeNow)
1104            break;
1105
1106        // Is the buffer we want to use in the middle of a mix operation right
1107        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
1108        // from the mixer which should be coming back shortly.
1109        if (!trimEnd && mQueueHeadInFlight) {
1110            mTrimQueueHeadOnRelease = true;
1111        }
1112    }
1113
1114    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1115    if (trimStart < trimEnd) {
1116        // Update the bookkeeping for framesReady()
1117        for (size_t i = trimStart; i < trimEnd; ++i) {
1118            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1119        }
1120
1121        // Now actually remove the buffers from the queue.
1122        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1123    }
1124}
1125
1126void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1127        const char* logTag) {
1128    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1129                "%s called (reason \"%s\"), but timed buffer queue has no"
1130                " elements to trim.", __FUNCTION__, logTag);
1131
1132    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1133    mTimedBufferQueue.removeAt(0);
1134}
1135
1136void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1137        const TimedBuffer& buf,
1138        const char* logTag) {
1139    uint32_t bufBytes        = buf.buffer()->size();
1140    uint32_t consumedAlready = buf.position();
1141
1142    ALOG_ASSERT(consumedAlready <= bufBytes,
1143                "Bad bookkeeping while updating frames pending.  Timed buffer is"
1144                " only %u bytes long, but claims to have consumed %u"
1145                " bytes.  (update reason: \"%s\")",
1146                bufBytes, consumedAlready, logTag);
1147
1148    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1149    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1150                "Bad bookkeeping while updating frames pending.  Should have at"
1151                " least %u queued frames, but we think we have only %u.  (update"
1152                " reason: \"%s\")",
1153                bufFrames, mFramesPendingInQueue, logTag);
1154
1155    mFramesPendingInQueue -= bufFrames;
1156}
1157
1158status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1159    const sp<IMemory>& buffer, int64_t pts) {
1160
1161    {
1162        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1163        if (!mMediaTimeTransformValid)
1164            return INVALID_OPERATION;
1165    }
1166
1167    Mutex::Autolock _l(mTimedBufferQueueLock);
1168
1169    uint32_t bufFrames = buffer->size() / mFrameSize;
1170    mFramesPendingInQueue += bufFrames;
1171    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1172
1173    return NO_ERROR;
1174}
1175
1176status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1177    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1178
1179    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1180           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1181           target);
1182
1183    if (!(target == TimedAudioTrack::LOCAL_TIME ||
1184          target == TimedAudioTrack::COMMON_TIME)) {
1185        return BAD_VALUE;
1186    }
1187
1188    Mutex::Autolock lock(mMediaTimeTransformLock);
1189    mMediaTimeTransform = xform;
1190    mMediaTimeTransformTarget = target;
1191    mMediaTimeTransformValid = true;
1192
1193    return NO_ERROR;
1194}
1195
1196#define min(a, b) ((a) < (b) ? (a) : (b))
1197
1198// implementation of getNextBuffer for tracks whose buffers have timestamps
1199status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1200    AudioBufferProvider::Buffer* buffer, int64_t pts)
1201{
1202    if (pts == AudioBufferProvider::kInvalidPTS) {
1203        buffer->raw = NULL;
1204        buffer->frameCount = 0;
1205        mTimedAudioOutputOnTime = false;
1206        return INVALID_OPERATION;
1207    }
1208
1209    Mutex::Autolock _l(mTimedBufferQueueLock);
1210
1211    ALOG_ASSERT(!mQueueHeadInFlight,
1212                "getNextBuffer called without releaseBuffer!");
1213
1214    while (true) {
1215
1216        // if we have no timed buffers, then fail
1217        if (mTimedBufferQueue.isEmpty()) {
1218            buffer->raw = NULL;
1219            buffer->frameCount = 0;
1220            return NOT_ENOUGH_DATA;
1221        }
1222
1223        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1224
1225        // calculate the PTS of the head of the timed buffer queue expressed in
1226        // local time
1227        int64_t headLocalPTS;
1228        {
1229            Mutex::Autolock mttLock(mMediaTimeTransformLock);
1230
1231            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1232
1233            if (mMediaTimeTransform.a_to_b_denom == 0) {
1234                // the transform represents a pause, so yield silence
1235                timedYieldSilence_l(buffer->frameCount, buffer);
1236                return NO_ERROR;
1237            }
1238
1239            int64_t transformedPTS;
1240            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1241                                                        &transformedPTS)) {
1242                // the transform failed.  this shouldn't happen, but if it does
1243                // then just drop this buffer
1244                ALOGW("timedGetNextBuffer transform failed");
1245                buffer->raw = NULL;
1246                buffer->frameCount = 0;
1247                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1248                return NO_ERROR;
1249            }
1250
1251            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1252                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1253                                                          &headLocalPTS)) {
1254                    buffer->raw = NULL;
1255                    buffer->frameCount = 0;
1256                    return INVALID_OPERATION;
1257                }
1258            } else {
1259                headLocalPTS = transformedPTS;
1260            }
1261        }
1262
1263        uint32_t sr = sampleRate();
1264
1265        // adjust the head buffer's PTS to reflect the portion of the head buffer
1266        // that has already been consumed
1267        int64_t effectivePTS = headLocalPTS +
1268                ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1269
1270        // Calculate the delta in samples between the head of the input buffer
1271        // queue and the start of the next output buffer that will be written.
1272        // If the transformation fails because of over or underflow, it means
1273        // that the sample's position in the output stream is so far out of
1274        // whack that it should just be dropped.
1275        int64_t sampleDelta;
1276        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1277            ALOGV("*** head buffer is too far from PTS: dropped buffer");
1278            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1279                                       " mix");
1280            continue;
1281        }
1282        if (!mLocalTimeToSampleTransform.doForwardTransform(
1283                (effectivePTS - pts) << 32, &sampleDelta)) {
1284            ALOGV("*** too late during sample rate transform: dropped buffer");
1285            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1286            continue;
1287        }
1288
1289        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1290               " sampleDelta=[%d.%08x]",
1291               head.pts(), head.position(), pts,
1292               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1293                   + (sampleDelta >> 32)),
1294               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1295
1296        // if the delta between the ideal placement for the next input sample and
1297        // the current output position is within this threshold, then we will
1298        // concatenate the next input samples to the previous output
1299        const int64_t kSampleContinuityThreshold =
1300                (static_cast<int64_t>(sr) << 32) / 250;
1301
1302        // if this is the first buffer of audio that we're emitting from this track
1303        // then it should be almost exactly on time.
1304        const int64_t kSampleStartupThreshold = 1LL << 32;
1305
1306        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1307           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1308            // the next input is close enough to being on time, so concatenate it
1309            // with the last output
1310            timedYieldSamples_l(buffer);
1311
1312            ALOGVV("*** on time: head.pos=%d frameCount=%u",
1313                    head.position(), buffer->frameCount);
1314            return NO_ERROR;
1315        }
1316
1317        // Looks like our output is not on time.  Reset our on timed status.
1318        // Next time we mix samples from our input queue, then should be within
1319        // the StartupThreshold.
1320        mTimedAudioOutputOnTime = false;
1321        if (sampleDelta > 0) {
1322            // the gap between the current output position and the proper start of
1323            // the next input sample is too big, so fill it with silence
1324            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1325
1326            timedYieldSilence_l(framesUntilNextInput, buffer);
1327            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1328            return NO_ERROR;
1329        } else {
1330            // the next input sample is late
1331            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1332            size_t onTimeSamplePosition =
1333                    head.position() + lateFrames * mFrameSize;
1334
1335            if (onTimeSamplePosition > head.buffer()->size()) {
1336                // all the remaining samples in the head are too late, so
1337                // drop it and move on
1338                ALOGV("*** too late: dropped buffer");
1339                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1340                continue;
1341            } else {
1342                // skip over the late samples
1343                head.setPosition(onTimeSamplePosition);
1344
1345                // yield the available samples
1346                timedYieldSamples_l(buffer);
1347
1348                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1349                return NO_ERROR;
1350            }
1351        }
1352    }
1353}
1354
1355// Yield samples from the timed buffer queue head up to the given output
1356// buffer's capacity.
1357//
1358// Caller must hold mTimedBufferQueueLock
1359void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1360    AudioBufferProvider::Buffer* buffer) {
1361
1362    const TimedBuffer& head = mTimedBufferQueue[0];
1363
1364    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1365                   head.position());
1366
1367    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1368                                 mFrameSize);
1369    size_t framesRequested = buffer->frameCount;
1370    buffer->frameCount = min(framesLeftInHead, framesRequested);
1371
1372    mQueueHeadInFlight = true;
1373    mTimedAudioOutputOnTime = true;
1374}
1375
1376// Yield samples of silence up to the given output buffer's capacity
1377//
1378// Caller must hold mTimedBufferQueueLock
1379void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1380    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1381
1382    // lazily allocate a buffer filled with silence
1383    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1384        delete [] mTimedSilenceBuffer;
1385        mTimedSilenceBufferSize = numFrames * mFrameSize;
1386        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1387        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1388    }
1389
1390    buffer->raw = mTimedSilenceBuffer;
1391    size_t framesRequested = buffer->frameCount;
1392    buffer->frameCount = min(numFrames, framesRequested);
1393
1394    mTimedAudioOutputOnTime = false;
1395}
1396
1397// AudioBufferProvider interface
1398void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1399    AudioBufferProvider::Buffer* buffer) {
1400
1401    Mutex::Autolock _l(mTimedBufferQueueLock);
1402
1403    // If the buffer which was just released is part of the buffer at the head
1404    // of the queue, be sure to update the amt of the buffer which has been
1405    // consumed.  If the buffer being returned is not part of the head of the
1406    // queue, its either because the buffer is part of the silence buffer, or
1407    // because the head of the timed queue was trimmed after the mixer called
1408    // getNextBuffer but before the mixer called releaseBuffer.
1409    if (buffer->raw == mTimedSilenceBuffer) {
1410        ALOG_ASSERT(!mQueueHeadInFlight,
1411                    "Queue head in flight during release of silence buffer!");
1412        goto done;
1413    }
1414
1415    ALOG_ASSERT(mQueueHeadInFlight,
1416                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1417                " head in flight.");
1418
1419    if (mTimedBufferQueue.size()) {
1420        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1421
1422        void* start = head.buffer()->pointer();
1423        void* end   = reinterpret_cast<void*>(
1424                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1425                        + head.buffer()->size());
1426
1427        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1428                    "released buffer not within the head of the timed buffer"
1429                    " queue; qHead = [%p, %p], released buffer = %p",
1430                    start, end, buffer->raw);
1431
1432        head.setPosition(head.position() +
1433                (buffer->frameCount * mFrameSize));
1434        mQueueHeadInFlight = false;
1435
1436        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1437                    "Bad bookkeeping during releaseBuffer!  Should have at"
1438                    " least %u queued frames, but we think we have only %u",
1439                    buffer->frameCount, mFramesPendingInQueue);
1440
1441        mFramesPendingInQueue -= buffer->frameCount;
1442
1443        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1444            || mTrimQueueHeadOnRelease) {
1445            trimTimedBufferQueueHead_l("releaseBuffer");
1446            mTrimQueueHeadOnRelease = false;
1447        }
1448    } else {
1449        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1450                  " buffers in the timed buffer queue");
1451    }
1452
1453done:
1454    buffer->raw = 0;
1455    buffer->frameCount = 0;
1456}
1457
1458size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1459    Mutex::Autolock _l(mTimedBufferQueueLock);
1460    return mFramesPendingInQueue;
1461}
1462
1463AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1464        : mPTS(0), mPosition(0) {}
1465
1466AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1467    const sp<IMemory>& buffer, int64_t pts)
1468        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1469
1470
1471// ----------------------------------------------------------------------------
1472
1473AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1474            PlaybackThread *playbackThread,
1475            DuplicatingThread *sourceThread,
1476            uint32_t sampleRate,
1477            audio_format_t format,
1478            audio_channel_mask_t channelMask,
1479            size_t frameCount)
1480    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1481                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
1482    mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1483{
1484
1485    if (mCblk != NULL) {
1486        mOutBuffer.frameCount = 0;
1487        playbackThread->mTracks.add(this);
1488        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1489                "mCblk->frameCount_ %u, mChannelMask 0x%08x",
1490                mCblk, mBuffer,
1491                mCblk->frameCount_, mChannelMask);
1492        // since client and server are in the same process,
1493        // the buffer has the same virtual address on both sides
1494        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize);
1495        mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000));
1496        mClientProxy->setSendLevel(0.0);
1497        mClientProxy->setSampleRate(sampleRate);
1498        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1499                true /*clientInServer*/);
1500    } else {
1501        ALOGW("Error creating output track on thread %p", playbackThread);
1502    }
1503}
1504
1505AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1506{
1507    clearBufferQueue();
1508    delete mClientProxy;
1509    // superclass destructor will now delete the server proxy and shared memory both refer to
1510}
1511
1512status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1513                                                          int triggerSession)
1514{
1515    status_t status = Track::start(event, triggerSession);
1516    if (status != NO_ERROR) {
1517        return status;
1518    }
1519
1520    mActive = true;
1521    mRetryCount = 127;
1522    return status;
1523}
1524
1525void AudioFlinger::PlaybackThread::OutputTrack::stop()
1526{
1527    Track::stop();
1528    clearBufferQueue();
1529    mOutBuffer.frameCount = 0;
1530    mActive = false;
1531}
1532
1533bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1534{
1535    Buffer *pInBuffer;
1536    Buffer inBuffer;
1537    uint32_t channelCount = mChannelCount;
1538    bool outputBufferFull = false;
1539    inBuffer.frameCount = frames;
1540    inBuffer.i16 = data;
1541
1542    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1543
1544    if (!mActive && frames != 0) {
1545        start();
1546        sp<ThreadBase> thread = mThread.promote();
1547        if (thread != 0) {
1548            MixerThread *mixerThread = (MixerThread *)thread.get();
1549            if (mFrameCount > frames) {
1550                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1551                    uint32_t startFrames = (mFrameCount - frames);
1552                    pInBuffer = new Buffer;
1553                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1554                    pInBuffer->frameCount = startFrames;
1555                    pInBuffer->i16 = pInBuffer->mBuffer;
1556                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1557                    mBufferQueue.add(pInBuffer);
1558                } else {
1559                    ALOGW("OutputTrack::write() %p no more buffers in queue", this);
1560                }
1561            }
1562        }
1563    }
1564
1565    while (waitTimeLeftMs) {
1566        // First write pending buffers, then new data
1567        if (mBufferQueue.size()) {
1568            pInBuffer = mBufferQueue.itemAt(0);
1569        } else {
1570            pInBuffer = &inBuffer;
1571        }
1572
1573        if (pInBuffer->frameCount == 0) {
1574            break;
1575        }
1576
1577        if (mOutBuffer.frameCount == 0) {
1578            mOutBuffer.frameCount = pInBuffer->frameCount;
1579            nsecs_t startTime = systemTime();
1580            status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1581            if (status != NO_ERROR) {
1582                ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1583                        mThread.unsafe_get(), status);
1584                outputBufferFull = true;
1585                break;
1586            }
1587            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1588            if (waitTimeLeftMs >= waitTimeMs) {
1589                waitTimeLeftMs -= waitTimeMs;
1590            } else {
1591                waitTimeLeftMs = 0;
1592            }
1593        }
1594
1595        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1596                pInBuffer->frameCount;
1597        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1598        Proxy::Buffer buf;
1599        buf.mFrameCount = outFrames;
1600        buf.mRaw = NULL;
1601        mClientProxy->releaseBuffer(&buf);
1602        pInBuffer->frameCount -= outFrames;
1603        pInBuffer->i16 += outFrames * channelCount;
1604        mOutBuffer.frameCount -= outFrames;
1605        mOutBuffer.i16 += outFrames * channelCount;
1606
1607        if (pInBuffer->frameCount == 0) {
1608            if (mBufferQueue.size()) {
1609                mBufferQueue.removeAt(0);
1610                delete [] pInBuffer->mBuffer;
1611                delete pInBuffer;
1612                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1613                        mThread.unsafe_get(), mBufferQueue.size());
1614            } else {
1615                break;
1616            }
1617        }
1618    }
1619
1620    // If we could not write all frames, allocate a buffer and queue it for next time.
1621    if (inBuffer.frameCount) {
1622        sp<ThreadBase> thread = mThread.promote();
1623        if (thread != 0 && !thread->standby()) {
1624            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1625                pInBuffer = new Buffer;
1626                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1627                pInBuffer->frameCount = inBuffer.frameCount;
1628                pInBuffer->i16 = pInBuffer->mBuffer;
1629                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1630                        sizeof(int16_t));
1631                mBufferQueue.add(pInBuffer);
1632                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1633                        mThread.unsafe_get(), mBufferQueue.size());
1634            } else {
1635                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1636                        mThread.unsafe_get(), this);
1637            }
1638        }
1639    }
1640
1641    // Calling write() with a 0 length buffer, means that no more data will be written:
1642    // If no more buffers are pending, fill output track buffer to make sure it is started
1643    // by output mixer.
1644    if (frames == 0 && mBufferQueue.size() == 0) {
1645        // FIXME borken, replace by getting framesReady() from proxy
1646        size_t user = 0;    // was mCblk->user
1647        if (user < mFrameCount) {
1648            frames = mFrameCount - user;
1649            pInBuffer = new Buffer;
1650            pInBuffer->mBuffer = new int16_t[frames * channelCount];
1651            pInBuffer->frameCount = frames;
1652            pInBuffer->i16 = pInBuffer->mBuffer;
1653            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1654            mBufferQueue.add(pInBuffer);
1655        } else if (mActive) {
1656            stop();
1657        }
1658    }
1659
1660    return outputBufferFull;
1661}
1662
1663status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1664        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1665{
1666    ClientProxy::Buffer buf;
1667    buf.mFrameCount = buffer->frameCount;
1668    struct timespec timeout;
1669    timeout.tv_sec = waitTimeMs / 1000;
1670    timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1671    status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1672    buffer->frameCount = buf.mFrameCount;
1673    buffer->raw = buf.mRaw;
1674    return status;
1675}
1676
1677void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1678{
1679    size_t size = mBufferQueue.size();
1680
1681    for (size_t i = 0; i < size; i++) {
1682        Buffer *pBuffer = mBufferQueue.itemAt(i);
1683        delete [] pBuffer->mBuffer;
1684        delete pBuffer;
1685    }
1686    mBufferQueue.clear();
1687}
1688
1689
1690// ----------------------------------------------------------------------------
1691//      Record
1692// ----------------------------------------------------------------------------
1693
1694AudioFlinger::RecordHandle::RecordHandle(
1695        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1696    : BnAudioRecord(),
1697    mRecordTrack(recordTrack)
1698{
1699}
1700
1701AudioFlinger::RecordHandle::~RecordHandle() {
1702    stop_nonvirtual();
1703    mRecordTrack->destroy();
1704}
1705
1706sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
1707    return mRecordTrack->getCblk();
1708}
1709
1710status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1711        int triggerSession) {
1712    ALOGV("RecordHandle::start()");
1713    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1714}
1715
1716void AudioFlinger::RecordHandle::stop() {
1717    stop_nonvirtual();
1718}
1719
1720void AudioFlinger::RecordHandle::stop_nonvirtual() {
1721    ALOGV("RecordHandle::stop()");
1722    mRecordTrack->stop();
1723}
1724
1725status_t AudioFlinger::RecordHandle::onTransact(
1726    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1727{
1728    return BnAudioRecord::onTransact(code, data, reply, flags);
1729}
1730
1731// ----------------------------------------------------------------------------
1732
1733// RecordTrack constructor must be called with AudioFlinger::mLock held
1734AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1735            RecordThread *thread,
1736            const sp<Client>& client,
1737            uint32_t sampleRate,
1738            audio_format_t format,
1739            audio_channel_mask_t channelMask,
1740            size_t frameCount,
1741            int sessionId)
1742    :   TrackBase(thread, client, sampleRate, format,
1743                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, false /*isOut*/),
1744        mOverflow(false)
1745{
1746    ALOGV("RecordTrack constructor");
1747    if (mCblk != NULL) {
1748        mAudioRecordServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1749                mFrameSize);
1750        mServerProxy = mAudioRecordServerProxy;
1751    }
1752}
1753
1754AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1755{
1756    ALOGV("%s", __func__);
1757}
1758
1759// AudioBufferProvider interface
1760status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
1761        int64_t pts)
1762{
1763    ServerProxy::Buffer buf;
1764    buf.mFrameCount = buffer->frameCount;
1765    status_t status = mServerProxy->obtainBuffer(&buf);
1766    buffer->frameCount = buf.mFrameCount;
1767    buffer->raw = buf.mRaw;
1768    if (buf.mFrameCount == 0) {
1769        // FIXME also wake futex so that overrun is noticed more quickly
1770        (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1771    }
1772    return status;
1773}
1774
1775status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1776                                                        int triggerSession)
1777{
1778    sp<ThreadBase> thread = mThread.promote();
1779    if (thread != 0) {
1780        RecordThread *recordThread = (RecordThread *)thread.get();
1781        return recordThread->start(this, event, triggerSession);
1782    } else {
1783        return BAD_VALUE;
1784    }
1785}
1786
1787void AudioFlinger::RecordThread::RecordTrack::stop()
1788{
1789    sp<ThreadBase> thread = mThread.promote();
1790    if (thread != 0) {
1791        RecordThread *recordThread = (RecordThread *)thread.get();
1792        if (recordThread->stop(this)) {
1793            AudioSystem::stopInput(recordThread->id());
1794        }
1795    }
1796}
1797
1798void AudioFlinger::RecordThread::RecordTrack::destroy()
1799{
1800    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1801    sp<RecordTrack> keep(this);
1802    {
1803        sp<ThreadBase> thread = mThread.promote();
1804        if (thread != 0) {
1805            if (mState == ACTIVE || mState == RESUMING) {
1806                AudioSystem::stopInput(thread->id());
1807            }
1808            AudioSystem::releaseInput(thread->id());
1809            Mutex::Autolock _l(thread->mLock);
1810            RecordThread *recordThread = (RecordThread *) thread.get();
1811            recordThread->destroyTrack_l(this);
1812        }
1813    }
1814}
1815
1816void AudioFlinger::RecordThread::RecordTrack::invalidate()
1817{
1818    // FIXME should use proxy, and needs work
1819    audio_track_cblk_t* cblk = mCblk;
1820    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1821    android_atomic_release_store(0x40000000, &cblk->mFutex);
1822    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1823    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
1824}
1825
1826
1827/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1828{
1829    result.append("Client Fmt Chn mask Session S   Server fCount\n");
1830}
1831
1832void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
1833{
1834    snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n",
1835            (mClient == 0) ? getpid_cached : mClient->pid(),
1836            mFormat,
1837            mChannelMask,
1838            mSessionId,
1839            mState,
1840            mCblk->mServer,
1841            mFrameCount);
1842}
1843
1844}; // namespace android
1845