Tracks.cpp revision 35cc4f3127322ad3e3dd1e15e8ae29ff4b4a3af6
1/* 2** 3** Copyright 2012, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include "Configuration.h" 23#include <math.h> 24#include <cutils/compiler.h> 25#include <utils/Log.h> 26 27#include <private/media/AudioTrackShared.h> 28 29#include <common_time/cc_helper.h> 30#include <common_time/local_clock.h> 31 32#include "AudioMixer.h" 33#include "AudioFlinger.h" 34#include "ServiceUtilities.h" 35 36#include <media/nbaio/Pipe.h> 37#include <media/nbaio/PipeReader.h> 38 39// ---------------------------------------------------------------------------- 40 41// Note: the following macro is used for extremely verbose logging message. In 42// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 43// 0; but one side effect of this is to turn all LOGV's as well. Some messages 44// are so verbose that we want to suppress them even when we have ALOG_ASSERT 45// turned on. Do not uncomment the #def below unless you really know what you 46// are doing and want to see all of the extremely verbose messages. 47//#define VERY_VERY_VERBOSE_LOGGING 48#ifdef VERY_VERY_VERBOSE_LOGGING 49#define ALOGVV ALOGV 50#else 51#define ALOGVV(a...) do { } while(0) 52#endif 53 54namespace android { 55 56// ---------------------------------------------------------------------------- 57// TrackBase 58// ---------------------------------------------------------------------------- 59 60static volatile int32_t nextTrackId = 55; 61 62// TrackBase constructor must be called with AudioFlinger::mLock held 63AudioFlinger::ThreadBase::TrackBase::TrackBase( 64 ThreadBase *thread, 65 const sp<Client>& client, 66 uint32_t sampleRate, 67 audio_format_t format, 68 audio_channel_mask_t channelMask, 69 size_t frameCount, 70 const sp<IMemory>& sharedBuffer, 71 int sessionId, 72 bool isOut) 73 : RefBase(), 74 mThread(thread), 75 mClient(client), 76 mCblk(NULL), 77 // mBuffer 78 mState(IDLE), 79 mSampleRate(sampleRate), 80 mFormat(format), 81 mChannelMask(channelMask), 82 mChannelCount(popcount(channelMask)), 83 mFrameSize(audio_is_linear_pcm(format) ? 84 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)), 85 mFrameCount(frameCount), 86 mSessionId(sessionId), 87 mIsOut(isOut), 88 mServerProxy(NULL), 89 mId(android_atomic_inc(&nextTrackId)), 90 mTerminated(false) 91{ 92 // client == 0 implies sharedBuffer == 0 93 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0)); 94 95 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 96 sharedBuffer->size()); 97 98 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 99 size_t size = sizeof(audio_track_cblk_t); 100 size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize; 101 if (sharedBuffer == 0) { 102 size += bufferSize; 103 } 104 105 if (client != 0) { 106 mCblkMemory = client->heap()->allocate(size); 107 if (mCblkMemory != 0) { 108 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 109 // can't assume mCblk != NULL 110 } else { 111 ALOGE("not enough memory for AudioTrack size=%u", size); 112 client->heap()->dump("AudioTrack"); 113 return; 114 } 115 } else { 116 // this syntax avoids calling the audio_track_cblk_t constructor twice 117 mCblk = (audio_track_cblk_t *) new uint8_t[size]; 118 // assume mCblk != NULL 119 } 120 121 // construct the shared structure in-place. 122 if (mCblk != NULL) { 123 new(mCblk) audio_track_cblk_t(); 124 // clear all buffers 125 mCblk->frameCount_ = frameCount; 126 if (sharedBuffer == 0) { 127 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 128 memset(mBuffer, 0, bufferSize); 129 } else { 130 mBuffer = sharedBuffer->pointer(); 131#if 0 132 mCblk->flags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic 133#endif 134 } 135 136#ifdef TEE_SINK 137 if (mTeeSinkTrackEnabled) { 138 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount); 139 if (pipeFormat != Format_Invalid) { 140 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat); 141 size_t numCounterOffers = 0; 142 const NBAIO_Format offers[1] = {pipeFormat}; 143 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers); 144 ALOG_ASSERT(index == 0); 145 PipeReader *pipeReader = new PipeReader(*pipe); 146 numCounterOffers = 0; 147 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers); 148 ALOG_ASSERT(index == 0); 149 mTeeSink = pipe; 150 mTeeSource = pipeReader; 151 } 152 } 153#endif 154 155 } 156} 157 158AudioFlinger::ThreadBase::TrackBase::~TrackBase() 159{ 160#ifdef TEE_SINK 161 dumpTee(-1, mTeeSource, mId); 162#endif 163 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference 164 delete mServerProxy; 165 if (mCblk != NULL) { 166 if (mClient == 0) { 167 delete mCblk; 168 } else { 169 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 170 } 171 } 172 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 173 if (mClient != 0) { 174 // Client destructor must run with AudioFlinger mutex locked 175 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 176 // If the client's reference count drops to zero, the associated destructor 177 // must run with AudioFlinger lock held. Thus the explicit clear() rather than 178 // relying on the automatic clear() at end of scope. 179 mClient.clear(); 180 } 181} 182 183// AudioBufferProvider interface 184// getNextBuffer() = 0; 185// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack 186void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 187{ 188#ifdef TEE_SINK 189 if (mTeeSink != 0) { 190 (void) mTeeSink->write(buffer->raw, buffer->frameCount); 191 } 192#endif 193 194 ServerProxy::Buffer buf; 195 buf.mFrameCount = buffer->frameCount; 196 buf.mRaw = buffer->raw; 197 buffer->frameCount = 0; 198 buffer->raw = NULL; 199 mServerProxy->releaseBuffer(&buf); 200} 201 202status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event) 203{ 204 mSyncEvents.add(event); 205 return NO_ERROR; 206} 207 208// ---------------------------------------------------------------------------- 209// Playback 210// ---------------------------------------------------------------------------- 211 212AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 213 : BnAudioTrack(), 214 mTrack(track) 215{ 216} 217 218AudioFlinger::TrackHandle::~TrackHandle() { 219 // just stop the track on deletion, associated resources 220 // will be freed from the main thread once all pending buffers have 221 // been played. Unless it's not in the active track list, in which 222 // case we free everything now... 223 mTrack->destroy(); 224} 225 226sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 227 return mTrack->getCblk(); 228} 229 230status_t AudioFlinger::TrackHandle::start() { 231 return mTrack->start(); 232} 233 234void AudioFlinger::TrackHandle::stop() { 235 mTrack->stop(); 236} 237 238void AudioFlinger::TrackHandle::flush() { 239 mTrack->flush(); 240} 241 242void AudioFlinger::TrackHandle::pause() { 243 mTrack->pause(); 244} 245 246status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) { 247 return mTrack->setParameters(keyValuePairs); 248} 249 250status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 251{ 252 return mTrack->attachAuxEffect(EffectId); 253} 254 255status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, 256 sp<IMemory>* buffer) { 257 if (!mTrack->isTimedTrack()) 258 return INVALID_OPERATION; 259 260 PlaybackThread::TimedTrack* tt = 261 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 262 return tt->allocateTimedBuffer(size, buffer); 263} 264 265status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, 266 int64_t pts) { 267 if (!mTrack->isTimedTrack()) 268 return INVALID_OPERATION; 269 270 PlaybackThread::TimedTrack* tt = 271 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 272 return tt->queueTimedBuffer(buffer, pts); 273} 274 275status_t AudioFlinger::TrackHandle::setMediaTimeTransform( 276 const LinearTransform& xform, int target) { 277 278 if (!mTrack->isTimedTrack()) 279 return INVALID_OPERATION; 280 281 PlaybackThread::TimedTrack* tt = 282 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 283 return tt->setMediaTimeTransform( 284 xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); 285} 286 287status_t AudioFlinger::TrackHandle::onTransact( 288 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 289{ 290 return BnAudioTrack::onTransact(code, data, reply, flags); 291} 292 293// ---------------------------------------------------------------------------- 294 295// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 296AudioFlinger::PlaybackThread::Track::Track( 297 PlaybackThread *thread, 298 const sp<Client>& client, 299 audio_stream_type_t streamType, 300 uint32_t sampleRate, 301 audio_format_t format, 302 audio_channel_mask_t channelMask, 303 size_t frameCount, 304 const sp<IMemory>& sharedBuffer, 305 int sessionId, 306 IAudioFlinger::track_flags_t flags) 307 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, 308 sessionId, true /*isOut*/), 309 mFillingUpStatus(FS_INVALID), 310 // mRetryCount initialized later when needed 311 mSharedBuffer(sharedBuffer), 312 mStreamType(streamType), 313 mName(-1), // see note below 314 mMainBuffer(thread->mixBuffer()), 315 mAuxBuffer(NULL), 316 mAuxEffectId(0), mHasVolumeController(false), 317 mPresentationCompleteFrames(0), 318 mFlags(flags), 319 mFastIndex(-1), 320 mUnderrunCount(0), 321 mCachedVolume(1.0), 322 mIsInvalid(false), 323 mAudioTrackServerProxy(NULL), 324 mResumeToStopping(false) 325{ 326 if (mCblk != NULL) { 327 if (sharedBuffer == 0) { 328 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount, 329 mFrameSize); 330 } else { 331 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount, 332 mFrameSize); 333 } 334 mServerProxy = mAudioTrackServerProxy; 335 // to avoid leaking a track name, do not allocate one unless there is an mCblk 336 mName = thread->getTrackName_l(channelMask, sessionId); 337 mCblk->mName = mName; 338 if (mName < 0) { 339 ALOGE("no more track names available"); 340 return; 341 } 342 // only allocate a fast track index if we were able to allocate a normal track name 343 if (flags & IAudioFlinger::TRACK_FAST) { 344 mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads(); 345 ALOG_ASSERT(thread->mFastTrackAvailMask != 0); 346 int i = __builtin_ctz(thread->mFastTrackAvailMask); 347 ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks); 348 // FIXME This is too eager. We allocate a fast track index before the 349 // fast track becomes active. Since fast tracks are a scarce resource, 350 // this means we are potentially denying other more important fast tracks from 351 // being created. It would be better to allocate the index dynamically. 352 mFastIndex = i; 353 mCblk->mName = i; 354 // Read the initial underruns because this field is never cleared by the fast mixer 355 mObservedUnderruns = thread->getFastTrackUnderruns(i); 356 thread->mFastTrackAvailMask &= ~(1 << i); 357 } 358 } 359 ALOGV("Track constructor name %d, calling pid %d", mName, 360 IPCThreadState::self()->getCallingPid()); 361} 362 363AudioFlinger::PlaybackThread::Track::~Track() 364{ 365 ALOGV("PlaybackThread::Track destructor"); 366} 367 368void AudioFlinger::PlaybackThread::Track::destroy() 369{ 370 // NOTE: destroyTrack_l() can remove a strong reference to this Track 371 // by removing it from mTracks vector, so there is a risk that this Tracks's 372 // destructor is called. As the destructor needs to lock mLock, 373 // we must acquire a strong reference on this Track before locking mLock 374 // here so that the destructor is called only when exiting this function. 375 // On the other hand, as long as Track::destroy() is only called by 376 // TrackHandle destructor, the TrackHandle still holds a strong ref on 377 // this Track with its member mTrack. 378 sp<Track> keep(this); 379 { // scope for mLock 380 sp<ThreadBase> thread = mThread.promote(); 381 if (thread != 0) { 382 Mutex::Autolock _l(thread->mLock); 383 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 384 bool wasActive = playbackThread->destroyTrack_l(this); 385 if (!isOutputTrack() && !wasActive) { 386 AudioSystem::releaseOutput(thread->id()); 387 } 388 } 389 } 390} 391 392/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result) 393{ 394 result.append(" Name Client Type Fmt Chn mask Session fCount S F SRate " 395 "L dB R dB Server Main buf Aux Buf Flags Underruns\n"); 396} 397 398void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 399{ 400 uint32_t vlr = mAudioTrackServerProxy->getVolumeLR(); 401 if (isFastTrack()) { 402 sprintf(buffer, " F %2d", mFastIndex); 403 } else { 404 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0); 405 } 406 track_state state = mState; 407 char stateChar; 408 if (isTerminated()) { 409 stateChar = 'T'; 410 } else { 411 switch (state) { 412 case IDLE: 413 stateChar = 'I'; 414 break; 415 case STOPPING_1: 416 stateChar = 's'; 417 break; 418 case STOPPING_2: 419 stateChar = '5'; 420 break; 421 case STOPPED: 422 stateChar = 'S'; 423 break; 424 case RESUMING: 425 stateChar = 'R'; 426 break; 427 case ACTIVE: 428 stateChar = 'A'; 429 break; 430 case PAUSING: 431 stateChar = 'p'; 432 break; 433 case PAUSED: 434 stateChar = 'P'; 435 break; 436 case FLUSHED: 437 stateChar = 'F'; 438 break; 439 default: 440 stateChar = '?'; 441 break; 442 } 443 } 444 char nowInUnderrun; 445 switch (mObservedUnderruns.mBitFields.mMostRecent) { 446 case UNDERRUN_FULL: 447 nowInUnderrun = ' '; 448 break; 449 case UNDERRUN_PARTIAL: 450 nowInUnderrun = '<'; 451 break; 452 case UNDERRUN_EMPTY: 453 nowInUnderrun = '*'; 454 break; 455 default: 456 nowInUnderrun = '?'; 457 break; 458 } 459 snprintf(&buffer[7], size-7, " %6u %4u %3u %08X %7u %6u %1c %1d %5u %5.2g %5.2g " 460 "%08X %08X %08X 0x%03X %9u%c\n", 461 (mClient == 0) ? getpid_cached : mClient->pid(), 462 mStreamType, 463 mFormat, 464 mChannelMask, 465 mSessionId, 466 mFrameCount, 467 stateChar, 468 mFillingUpStatus, 469 mAudioTrackServerProxy->getSampleRate(), 470 20.0 * log10((vlr & 0xFFFF) / 4096.0), 471 20.0 * log10((vlr >> 16) / 4096.0), 472 mCblk->server, 473 (int)mMainBuffer, 474 (int)mAuxBuffer, 475 mCblk->flags, 476 mUnderrunCount, 477 nowInUnderrun); 478} 479 480uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const { 481 return mAudioTrackServerProxy->getSampleRate(); 482} 483 484// AudioBufferProvider interface 485status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( 486 AudioBufferProvider::Buffer* buffer, int64_t pts) 487{ 488 ServerProxy::Buffer buf; 489 size_t desiredFrames = buffer->frameCount; 490 buf.mFrameCount = desiredFrames; 491 status_t status = mServerProxy->obtainBuffer(&buf); 492 buffer->frameCount = buf.mFrameCount; 493 buffer->raw = buf.mRaw; 494 if (buf.mFrameCount == 0) { 495 // only implemented so far for normal tracks, not fast tracks 496 mCblk->u.mStreaming.mUnderrunFrames += desiredFrames; 497 // FIXME also wake futex so that underrun is noticed more quickly 498 (void) android_atomic_or(CBLK_UNDERRUN, &mCblk->flags); 499 } 500 return status; 501} 502 503// Note that framesReady() takes a mutex on the control block using tryLock(). 504// This could result in priority inversion if framesReady() is called by the normal mixer, 505// as the normal mixer thread runs at lower 506// priority than the client's callback thread: there is a short window within framesReady() 507// during which the normal mixer could be preempted, and the client callback would block. 508// Another problem can occur if framesReady() is called by the fast mixer: 509// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer. 510// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue. 511size_t AudioFlinger::PlaybackThread::Track::framesReady() const { 512 return mAudioTrackServerProxy->framesReady(); 513} 514 515// Don't call for fast tracks; the framesReady() could result in priority inversion 516bool AudioFlinger::PlaybackThread::Track::isReady() const { 517 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) { 518 return true; 519 } 520 521 if (framesReady() >= mFrameCount || 522 (mCblk->flags & CBLK_FORCEREADY)) { 523 mFillingUpStatus = FS_FILLED; 524 android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags); 525 return true; 526 } 527 return false; 528} 529 530status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event, 531 int triggerSession) 532{ 533 status_t status = NO_ERROR; 534 ALOGV("start(%d), calling pid %d session %d", 535 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 536 537 sp<ThreadBase> thread = mThread.promote(); 538 if (thread != 0) { 539 Mutex::Autolock _l(thread->mLock); 540 track_state state = mState; 541 // here the track could be either new, or restarted 542 // in both cases "unstop" the track 543 544 if (state == PAUSED) { 545 if (mResumeToStopping) { 546 // happened we need to resume to STOPPING_1 547 mState = TrackBase::STOPPING_1; 548 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this); 549 } else { 550 mState = TrackBase::RESUMING; 551 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 552 } 553 } else { 554 mState = TrackBase::ACTIVE; 555 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 556 } 557 558 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 559 status = playbackThread->addTrack_l(this); 560 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) { 561 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 562 // restore previous state if start was rejected by policy manager 563 if (status == PERMISSION_DENIED) { 564 mState = state; 565 } 566 } 567 // track was already in the active list, not a problem 568 if (status == ALREADY_EXISTS) { 569 status = NO_ERROR; 570 } 571 } else { 572 status = BAD_VALUE; 573 } 574 return status; 575} 576 577void AudioFlinger::PlaybackThread::Track::stop() 578{ 579 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 580 sp<ThreadBase> thread = mThread.promote(); 581 if (thread != 0) { 582 Mutex::Autolock _l(thread->mLock); 583 track_state state = mState; 584 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) { 585 // If the track is not active (PAUSED and buffers full), flush buffers 586 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 587 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 588 reset(); 589 mState = STOPPED; 590 } else if (!isFastTrack() && !isOffloaded()) { 591 mState = STOPPED; 592 } else { 593 // For fast tracks prepareTracks_l() will set state to STOPPING_2 594 // presentation is complete 595 // For an offloaded track this starts a drain and state will 596 // move to STOPPING_2 when drain completes and then STOPPED 597 mState = STOPPING_1; 598 } 599 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, 600 playbackThread); 601 } 602 } 603} 604 605void AudioFlinger::PlaybackThread::Track::pause() 606{ 607 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 608 sp<ThreadBase> thread = mThread.promote(); 609 if (thread != 0) { 610 Mutex::Autolock _l(thread->mLock); 611 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 612 switch (mState) { 613 case STOPPING_1: 614 case STOPPING_2: 615 if (!isOffloaded()) { 616 /* nothing to do if track is not offloaded */ 617 break; 618 } 619 620 // Offloaded track was draining, we need to carry on draining when resumed 621 mResumeToStopping = true; 622 // fall through... 623 case ACTIVE: 624 case RESUMING: 625 mState = PAUSING; 626 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 627 playbackThread->signal_l(); 628 break; 629 630 default: 631 break; 632 } 633 } 634} 635 636void AudioFlinger::PlaybackThread::Track::flush() 637{ 638 ALOGV("flush(%d)", mName); 639 sp<ThreadBase> thread = mThread.promote(); 640 if (thread != 0) { 641 Mutex::Autolock _l(thread->mLock); 642 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 643 644 if (isOffloaded()) { 645 // If offloaded we allow flush during any state except terminated 646 // and keep the track active to avoid problems if user is seeking 647 // rapidly and underlying hardware has a significant delay handling 648 // a pause 649 if (isTerminated()) { 650 return; 651 } 652 653 ALOGV("flush: offload flush"); 654 reset(); 655 656 if (mState == STOPPING_1 || mState == STOPPING_2) { 657 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE"); 658 mState = ACTIVE; 659 } 660 661 if (mState == ACTIVE) { 662 ALOGV("flush called in active state, resetting buffer time out retry count"); 663 mRetryCount = PlaybackThread::kMaxTrackRetriesOffload; 664 } 665 666 mResumeToStopping = false; 667 } else { 668 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && 669 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) { 670 return; 671 } 672 // No point remaining in PAUSED state after a flush => go to 673 // FLUSHED state 674 mState = FLUSHED; 675 // do not reset the track if it is still in the process of being stopped or paused. 676 // this will be done by prepareTracks_l() when the track is stopped. 677 // prepareTracks_l() will see mState == FLUSHED, then 678 // remove from active track list, reset(), and trigger presentation complete 679 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 680 reset(); 681 } 682 } 683 // Prevent flush being lost if the track is flushed and then resumed 684 // before mixer thread can run. This is important when offloading 685 // because the hardware buffer could hold a large amount of audio 686 playbackThread->flushOutput_l(); 687 playbackThread->signal_l(); 688 } 689} 690 691void AudioFlinger::PlaybackThread::Track::reset() 692{ 693 // Do not reset twice to avoid discarding data written just after a flush and before 694 // the audioflinger thread detects the track is stopped. 695 if (!mResetDone) { 696 // Force underrun condition to avoid false underrun callback until first data is 697 // written to buffer 698 android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags); 699 mFillingUpStatus = FS_FILLING; 700 mResetDone = true; 701 if (mState == FLUSHED) { 702 mState = IDLE; 703 } 704 } 705} 706 707status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs) 708{ 709 sp<ThreadBase> thread = mThread.promote(); 710 if (thread == 0) { 711 ALOGE("thread is dead"); 712 return FAILED_TRANSACTION; 713 } else if ((thread->type() == ThreadBase::DIRECT) || 714 (thread->type() == ThreadBase::OFFLOAD)) { 715 return thread->setParameters(keyValuePairs); 716 } else { 717 return PERMISSION_DENIED; 718 } 719} 720 721status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 722{ 723 status_t status = DEAD_OBJECT; 724 sp<ThreadBase> thread = mThread.promote(); 725 if (thread != 0) { 726 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 727 sp<AudioFlinger> af = mClient->audioFlinger(); 728 729 Mutex::Autolock _l(af->mLock); 730 731 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 732 733 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) { 734 Mutex::Autolock _dl(playbackThread->mLock); 735 Mutex::Autolock _sl(srcThread->mLock); 736 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 737 if (chain == 0) { 738 return INVALID_OPERATION; 739 } 740 741 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId); 742 if (effect == 0) { 743 return INVALID_OPERATION; 744 } 745 srcThread->removeEffect_l(effect); 746 playbackThread->addEffect_l(effect); 747 // removeEffect_l() has stopped the effect if it was active so it must be restarted 748 if (effect->state() == EffectModule::ACTIVE || 749 effect->state() == EffectModule::STOPPING) { 750 effect->start(); 751 } 752 753 sp<EffectChain> dstChain = effect->chain().promote(); 754 if (dstChain == 0) { 755 srcThread->addEffect_l(effect); 756 return INVALID_OPERATION; 757 } 758 AudioSystem::unregisterEffect(effect->id()); 759 AudioSystem::registerEffect(&effect->desc(), 760 srcThread->id(), 761 dstChain->strategy(), 762 AUDIO_SESSION_OUTPUT_MIX, 763 effect->id()); 764 } 765 status = playbackThread->attachAuxEffect(this, EffectId); 766 } 767 return status; 768} 769 770void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 771{ 772 mAuxEffectId = EffectId; 773 mAuxBuffer = buffer; 774} 775 776bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten, 777 size_t audioHalFrames) 778{ 779 // a track is considered presented when the total number of frames written to audio HAL 780 // corresponds to the number of frames written when presentationComplete() is called for the 781 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time. 782 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used 783 // to detect when all frames have been played. In this case framesWritten isn't 784 // useful because it doesn't always reflect whether there is data in the h/w 785 // buffers, particularly if a track has been paused and resumed during draining 786 ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d", 787 mPresentationCompleteFrames, framesWritten); 788 if (mPresentationCompleteFrames == 0) { 789 mPresentationCompleteFrames = framesWritten + audioHalFrames; 790 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d", 791 mPresentationCompleteFrames, audioHalFrames); 792 } 793 794 if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) { 795 ALOGV("presentationComplete() session %d complete: framesWritten %d", 796 mSessionId, framesWritten); 797 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 798 mAudioTrackServerProxy->setStreamEndDone(); 799 return true; 800 } 801 return false; 802} 803 804void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type) 805{ 806 for (int i = 0; i < (int)mSyncEvents.size(); i++) { 807 if (mSyncEvents[i]->type() == type) { 808 mSyncEvents[i]->trigger(); 809 mSyncEvents.removeAt(i); 810 i--; 811 } 812 } 813} 814 815// implement VolumeBufferProvider interface 816 817uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR() 818{ 819 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs 820 ALOG_ASSERT(isFastTrack() && (mCblk != NULL)); 821 uint32_t vlr = mAudioTrackServerProxy->getVolumeLR(); 822 uint32_t vl = vlr & 0xFFFF; 823 uint32_t vr = vlr >> 16; 824 // track volumes come from shared memory, so can't be trusted and must be clamped 825 if (vl > MAX_GAIN_INT) { 826 vl = MAX_GAIN_INT; 827 } 828 if (vr > MAX_GAIN_INT) { 829 vr = MAX_GAIN_INT; 830 } 831 // now apply the cached master volume and stream type volume; 832 // this is trusted but lacks any synchronization or barrier so may be stale 833 float v = mCachedVolume; 834 vl *= v; 835 vr *= v; 836 // re-combine into U4.16 837 vlr = (vr << 16) | (vl & 0xFFFF); 838 // FIXME look at mute, pause, and stop flags 839 return vlr; 840} 841 842status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event) 843{ 844 if (isTerminated() || mState == PAUSED || 845 ((framesReady() == 0) && ((mSharedBuffer != 0) || 846 (mState == STOPPED)))) { 847 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ", 848 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady()); 849 event->cancel(); 850 return INVALID_OPERATION; 851 } 852 (void) TrackBase::setSyncEvent(event); 853 return NO_ERROR; 854} 855 856void AudioFlinger::PlaybackThread::Track::invalidate() 857{ 858 // FIXME should use proxy, and needs work 859 audio_track_cblk_t* cblk = mCblk; 860 android_atomic_or(CBLK_INVALID, &cblk->flags); 861 android_atomic_release_store(0x40000000, &cblk->mFutex); 862 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE 863 (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX); 864 mIsInvalid = true; 865} 866 867// ---------------------------------------------------------------------------- 868 869sp<AudioFlinger::PlaybackThread::TimedTrack> 870AudioFlinger::PlaybackThread::TimedTrack::create( 871 PlaybackThread *thread, 872 const sp<Client>& client, 873 audio_stream_type_t streamType, 874 uint32_t sampleRate, 875 audio_format_t format, 876 audio_channel_mask_t channelMask, 877 size_t frameCount, 878 const sp<IMemory>& sharedBuffer, 879 int sessionId) { 880 if (!client->reserveTimedTrack()) 881 return 0; 882 883 return new TimedTrack( 884 thread, client, streamType, sampleRate, format, channelMask, frameCount, 885 sharedBuffer, sessionId); 886} 887 888AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( 889 PlaybackThread *thread, 890 const sp<Client>& client, 891 audio_stream_type_t streamType, 892 uint32_t sampleRate, 893 audio_format_t format, 894 audio_channel_mask_t channelMask, 895 size_t frameCount, 896 const sp<IMemory>& sharedBuffer, 897 int sessionId) 898 : Track(thread, client, streamType, sampleRate, format, channelMask, 899 frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED), 900 mQueueHeadInFlight(false), 901 mTrimQueueHeadOnRelease(false), 902 mFramesPendingInQueue(0), 903 mTimedSilenceBuffer(NULL), 904 mTimedSilenceBufferSize(0), 905 mTimedAudioOutputOnTime(false), 906 mMediaTimeTransformValid(false) 907{ 908 LocalClock lc; 909 mLocalTimeFreq = lc.getLocalFreq(); 910 911 mLocalTimeToSampleTransform.a_zero = 0; 912 mLocalTimeToSampleTransform.b_zero = 0; 913 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; 914 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; 915 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, 916 &mLocalTimeToSampleTransform.a_to_b_denom); 917 918 mMediaTimeToSampleTransform.a_zero = 0; 919 mMediaTimeToSampleTransform.b_zero = 0; 920 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate; 921 mMediaTimeToSampleTransform.a_to_b_denom = 1000000; 922 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer, 923 &mMediaTimeToSampleTransform.a_to_b_denom); 924} 925 926AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { 927 mClient->releaseTimedTrack(); 928 delete [] mTimedSilenceBuffer; 929} 930 931status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( 932 size_t size, sp<IMemory>* buffer) { 933 934 Mutex::Autolock _l(mTimedBufferQueueLock); 935 936 trimTimedBufferQueue_l(); 937 938 // lazily initialize the shared memory heap for timed buffers 939 if (mTimedMemoryDealer == NULL) { 940 const int kTimedBufferHeapSize = 512 << 10; 941 942 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, 943 "AudioFlingerTimed"); 944 if (mTimedMemoryDealer == NULL) 945 return NO_MEMORY; 946 } 947 948 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); 949 if (newBuffer == NULL) { 950 newBuffer = mTimedMemoryDealer->allocate(size); 951 if (newBuffer == NULL) 952 return NO_MEMORY; 953 } 954 955 *buffer = newBuffer; 956 return NO_ERROR; 957} 958 959// caller must hold mTimedBufferQueueLock 960void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { 961 int64_t mediaTimeNow; 962 { 963 Mutex::Autolock mttLock(mMediaTimeTransformLock); 964 if (!mMediaTimeTransformValid) 965 return; 966 967 int64_t targetTimeNow; 968 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) 969 ? mCCHelper.getCommonTime(&targetTimeNow) 970 : mCCHelper.getLocalTime(&targetTimeNow); 971 972 if (OK != res) 973 return; 974 975 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, 976 &mediaTimeNow)) { 977 return; 978 } 979 } 980 981 size_t trimEnd; 982 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) { 983 int64_t bufEnd; 984 985 if ((trimEnd + 1) < mTimedBufferQueue.size()) { 986 // We have a next buffer. Just use its PTS as the PTS of the frame 987 // following the last frame in this buffer. If the stream is sparse 988 // (ie, there are deliberate gaps left in the stream which should be 989 // filled with silence by the TimedAudioTrack), then this can result 990 // in one extra buffer being left un-trimmed when it could have 991 // been. In general, this is not typical, and we would rather 992 // optimized away the TS calculation below for the more common case 993 // where PTSes are contiguous. 994 bufEnd = mTimedBufferQueue[trimEnd + 1].pts(); 995 } else { 996 // We have no next buffer. Compute the PTS of the frame following 997 // the last frame in this buffer by computing the duration of of 998 // this frame in media time units and adding it to the PTS of the 999 // buffer. 1000 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size() 1001 / mFrameSize; 1002 1003 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount, 1004 &bufEnd)) { 1005 ALOGE("Failed to convert frame count of %lld to media time" 1006 " duration" " (scale factor %d/%u) in %s", 1007 frameCount, 1008 mMediaTimeToSampleTransform.a_to_b_numer, 1009 mMediaTimeToSampleTransform.a_to_b_denom, 1010 __PRETTY_FUNCTION__); 1011 break; 1012 } 1013 bufEnd += mTimedBufferQueue[trimEnd].pts(); 1014 } 1015 1016 if (bufEnd > mediaTimeNow) 1017 break; 1018 1019 // Is the buffer we want to use in the middle of a mix operation right 1020 // now? If so, don't actually trim it. Just wait for the releaseBuffer 1021 // from the mixer which should be coming back shortly. 1022 if (!trimEnd && mQueueHeadInFlight) { 1023 mTrimQueueHeadOnRelease = true; 1024 } 1025 } 1026 1027 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0; 1028 if (trimStart < trimEnd) { 1029 // Update the bookkeeping for framesReady() 1030 for (size_t i = trimStart; i < trimEnd; ++i) { 1031 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim"); 1032 } 1033 1034 // Now actually remove the buffers from the queue. 1035 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd); 1036 } 1037} 1038 1039void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l( 1040 const char* logTag) { 1041 ALOG_ASSERT(mTimedBufferQueue.size() > 0, 1042 "%s called (reason \"%s\"), but timed buffer queue has no" 1043 " elements to trim.", __FUNCTION__, logTag); 1044 1045 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag); 1046 mTimedBufferQueue.removeAt(0); 1047} 1048 1049void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l( 1050 const TimedBuffer& buf, 1051 const char* logTag) { 1052 uint32_t bufBytes = buf.buffer()->size(); 1053 uint32_t consumedAlready = buf.position(); 1054 1055 ALOG_ASSERT(consumedAlready <= bufBytes, 1056 "Bad bookkeeping while updating frames pending. Timed buffer is" 1057 " only %u bytes long, but claims to have consumed %u" 1058 " bytes. (update reason: \"%s\")", 1059 bufBytes, consumedAlready, logTag); 1060 1061 uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize; 1062 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames, 1063 "Bad bookkeeping while updating frames pending. Should have at" 1064 " least %u queued frames, but we think we have only %u. (update" 1065 " reason: \"%s\")", 1066 bufFrames, mFramesPendingInQueue, logTag); 1067 1068 mFramesPendingInQueue -= bufFrames; 1069} 1070 1071status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( 1072 const sp<IMemory>& buffer, int64_t pts) { 1073 1074 { 1075 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1076 if (!mMediaTimeTransformValid) 1077 return INVALID_OPERATION; 1078 } 1079 1080 Mutex::Autolock _l(mTimedBufferQueueLock); 1081 1082 uint32_t bufFrames = buffer->size() / mFrameSize; 1083 mFramesPendingInQueue += bufFrames; 1084 mTimedBufferQueue.add(TimedBuffer(buffer, pts)); 1085 1086 return NO_ERROR; 1087} 1088 1089status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( 1090 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { 1091 1092 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d", 1093 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, 1094 target); 1095 1096 if (!(target == TimedAudioTrack::LOCAL_TIME || 1097 target == TimedAudioTrack::COMMON_TIME)) { 1098 return BAD_VALUE; 1099 } 1100 1101 Mutex::Autolock lock(mMediaTimeTransformLock); 1102 mMediaTimeTransform = xform; 1103 mMediaTimeTransformTarget = target; 1104 mMediaTimeTransformValid = true; 1105 1106 return NO_ERROR; 1107} 1108 1109#define min(a, b) ((a) < (b) ? (a) : (b)) 1110 1111// implementation of getNextBuffer for tracks whose buffers have timestamps 1112status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( 1113 AudioBufferProvider::Buffer* buffer, int64_t pts) 1114{ 1115 if (pts == AudioBufferProvider::kInvalidPTS) { 1116 buffer->raw = NULL; 1117 buffer->frameCount = 0; 1118 mTimedAudioOutputOnTime = false; 1119 return INVALID_OPERATION; 1120 } 1121 1122 Mutex::Autolock _l(mTimedBufferQueueLock); 1123 1124 ALOG_ASSERT(!mQueueHeadInFlight, 1125 "getNextBuffer called without releaseBuffer!"); 1126 1127 while (true) { 1128 1129 // if we have no timed buffers, then fail 1130 if (mTimedBufferQueue.isEmpty()) { 1131 buffer->raw = NULL; 1132 buffer->frameCount = 0; 1133 return NOT_ENOUGH_DATA; 1134 } 1135 1136 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1137 1138 // calculate the PTS of the head of the timed buffer queue expressed in 1139 // local time 1140 int64_t headLocalPTS; 1141 { 1142 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1143 1144 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid"); 1145 1146 if (mMediaTimeTransform.a_to_b_denom == 0) { 1147 // the transform represents a pause, so yield silence 1148 timedYieldSilence_l(buffer->frameCount, buffer); 1149 return NO_ERROR; 1150 } 1151 1152 int64_t transformedPTS; 1153 if (!mMediaTimeTransform.doForwardTransform(head.pts(), 1154 &transformedPTS)) { 1155 // the transform failed. this shouldn't happen, but if it does 1156 // then just drop this buffer 1157 ALOGW("timedGetNextBuffer transform failed"); 1158 buffer->raw = NULL; 1159 buffer->frameCount = 0; 1160 trimTimedBufferQueueHead_l("getNextBuffer; no transform"); 1161 return NO_ERROR; 1162 } 1163 1164 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { 1165 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, 1166 &headLocalPTS)) { 1167 buffer->raw = NULL; 1168 buffer->frameCount = 0; 1169 return INVALID_OPERATION; 1170 } 1171 } else { 1172 headLocalPTS = transformedPTS; 1173 } 1174 } 1175 1176 // adjust the head buffer's PTS to reflect the portion of the head buffer 1177 // that has already been consumed 1178 int64_t effectivePTS = headLocalPTS + 1179 ((head.position() / mFrameSize) * mLocalTimeFreq / sampleRate()); 1180 1181 // Calculate the delta in samples between the head of the input buffer 1182 // queue and the start of the next output buffer that will be written. 1183 // If the transformation fails because of over or underflow, it means 1184 // that the sample's position in the output stream is so far out of 1185 // whack that it should just be dropped. 1186 int64_t sampleDelta; 1187 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { 1188 ALOGV("*** head buffer is too far from PTS: dropped buffer"); 1189 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from" 1190 " mix"); 1191 continue; 1192 } 1193 if (!mLocalTimeToSampleTransform.doForwardTransform( 1194 (effectivePTS - pts) << 32, &sampleDelta)) { 1195 ALOGV("*** too late during sample rate transform: dropped buffer"); 1196 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample"); 1197 continue; 1198 } 1199 1200 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld" 1201 " sampleDelta=[%d.%08x]", 1202 head.pts(), head.position(), pts, 1203 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) 1204 + (sampleDelta >> 32)), 1205 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); 1206 1207 // if the delta between the ideal placement for the next input sample and 1208 // the current output position is within this threshold, then we will 1209 // concatenate the next input samples to the previous output 1210 const int64_t kSampleContinuityThreshold = 1211 (static_cast<int64_t>(sampleRate()) << 32) / 250; 1212 1213 // if this is the first buffer of audio that we're emitting from this track 1214 // then it should be almost exactly on time. 1215 const int64_t kSampleStartupThreshold = 1LL << 32; 1216 1217 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || 1218 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { 1219 // the next input is close enough to being on time, so concatenate it 1220 // with the last output 1221 timedYieldSamples_l(buffer); 1222 1223 ALOGVV("*** on time: head.pos=%d frameCount=%u", 1224 head.position(), buffer->frameCount); 1225 return NO_ERROR; 1226 } 1227 1228 // Looks like our output is not on time. Reset our on timed status. 1229 // Next time we mix samples from our input queue, then should be within 1230 // the StartupThreshold. 1231 mTimedAudioOutputOnTime = false; 1232 if (sampleDelta > 0) { 1233 // the gap between the current output position and the proper start of 1234 // the next input sample is too big, so fill it with silence 1235 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; 1236 1237 timedYieldSilence_l(framesUntilNextInput, buffer); 1238 ALOGV("*** silence: frameCount=%u", buffer->frameCount); 1239 return NO_ERROR; 1240 } else { 1241 // the next input sample is late 1242 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); 1243 size_t onTimeSamplePosition = 1244 head.position() + lateFrames * mFrameSize; 1245 1246 if (onTimeSamplePosition > head.buffer()->size()) { 1247 // all the remaining samples in the head are too late, so 1248 // drop it and move on 1249 ALOGV("*** too late: dropped buffer"); 1250 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer"); 1251 continue; 1252 } else { 1253 // skip over the late samples 1254 head.setPosition(onTimeSamplePosition); 1255 1256 // yield the available samples 1257 timedYieldSamples_l(buffer); 1258 1259 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 1260 return NO_ERROR; 1261 } 1262 } 1263 } 1264} 1265 1266// Yield samples from the timed buffer queue head up to the given output 1267// buffer's capacity. 1268// 1269// Caller must hold mTimedBufferQueueLock 1270void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l( 1271 AudioBufferProvider::Buffer* buffer) { 1272 1273 const TimedBuffer& head = mTimedBufferQueue[0]; 1274 1275 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + 1276 head.position()); 1277 1278 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / 1279 mFrameSize); 1280 size_t framesRequested = buffer->frameCount; 1281 buffer->frameCount = min(framesLeftInHead, framesRequested); 1282 1283 mQueueHeadInFlight = true; 1284 mTimedAudioOutputOnTime = true; 1285} 1286 1287// Yield samples of silence up to the given output buffer's capacity 1288// 1289// Caller must hold mTimedBufferQueueLock 1290void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l( 1291 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { 1292 1293 // lazily allocate a buffer filled with silence 1294 if (mTimedSilenceBufferSize < numFrames * mFrameSize) { 1295 delete [] mTimedSilenceBuffer; 1296 mTimedSilenceBufferSize = numFrames * mFrameSize; 1297 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; 1298 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); 1299 } 1300 1301 buffer->raw = mTimedSilenceBuffer; 1302 size_t framesRequested = buffer->frameCount; 1303 buffer->frameCount = min(numFrames, framesRequested); 1304 1305 mTimedAudioOutputOnTime = false; 1306} 1307 1308// AudioBufferProvider interface 1309void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( 1310 AudioBufferProvider::Buffer* buffer) { 1311 1312 Mutex::Autolock _l(mTimedBufferQueueLock); 1313 1314 // If the buffer which was just released is part of the buffer at the head 1315 // of the queue, be sure to update the amt of the buffer which has been 1316 // consumed. If the buffer being returned is not part of the head of the 1317 // queue, its either because the buffer is part of the silence buffer, or 1318 // because the head of the timed queue was trimmed after the mixer called 1319 // getNextBuffer but before the mixer called releaseBuffer. 1320 if (buffer->raw == mTimedSilenceBuffer) { 1321 ALOG_ASSERT(!mQueueHeadInFlight, 1322 "Queue head in flight during release of silence buffer!"); 1323 goto done; 1324 } 1325 1326 ALOG_ASSERT(mQueueHeadInFlight, 1327 "TimedTrack::releaseBuffer of non-silence buffer, but no queue" 1328 " head in flight."); 1329 1330 if (mTimedBufferQueue.size()) { 1331 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1332 1333 void* start = head.buffer()->pointer(); 1334 void* end = reinterpret_cast<void*>( 1335 reinterpret_cast<uint8_t*>(head.buffer()->pointer()) 1336 + head.buffer()->size()); 1337 1338 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end), 1339 "released buffer not within the head of the timed buffer" 1340 " queue; qHead = [%p, %p], released buffer = %p", 1341 start, end, buffer->raw); 1342 1343 head.setPosition(head.position() + 1344 (buffer->frameCount * mFrameSize)); 1345 mQueueHeadInFlight = false; 1346 1347 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount, 1348 "Bad bookkeeping during releaseBuffer! Should have at" 1349 " least %u queued frames, but we think we have only %u", 1350 buffer->frameCount, mFramesPendingInQueue); 1351 1352 mFramesPendingInQueue -= buffer->frameCount; 1353 1354 if ((static_cast<size_t>(head.position()) >= head.buffer()->size()) 1355 || mTrimQueueHeadOnRelease) { 1356 trimTimedBufferQueueHead_l("releaseBuffer"); 1357 mTrimQueueHeadOnRelease = false; 1358 } 1359 } else { 1360 LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no" 1361 " buffers in the timed buffer queue"); 1362 } 1363 1364done: 1365 buffer->raw = 0; 1366 buffer->frameCount = 0; 1367} 1368 1369size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { 1370 Mutex::Autolock _l(mTimedBufferQueueLock); 1371 return mFramesPendingInQueue; 1372} 1373 1374AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() 1375 : mPTS(0), mPosition(0) {} 1376 1377AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( 1378 const sp<IMemory>& buffer, int64_t pts) 1379 : mBuffer(buffer), mPTS(pts), mPosition(0) {} 1380 1381 1382// ---------------------------------------------------------------------------- 1383 1384AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 1385 PlaybackThread *playbackThread, 1386 DuplicatingThread *sourceThread, 1387 uint32_t sampleRate, 1388 audio_format_t format, 1389 audio_channel_mask_t channelMask, 1390 size_t frameCount) 1391 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, 1392 NULL, 0, IAudioFlinger::TRACK_DEFAULT), 1393 mActive(false), mSourceThread(sourceThread), mClientProxy(NULL) 1394{ 1395 1396 if (mCblk != NULL) { 1397 mOutBuffer.frameCount = 0; 1398 playbackThread->mTracks.add(this); 1399 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, " 1400 "mCblk->frameCount_ %u, mChannelMask 0x%08x", 1401 mCblk, mBuffer, 1402 mCblk->frameCount_, mChannelMask); 1403 // since client and server are in the same process, 1404 // the buffer has the same virtual address on both sides 1405 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize); 1406 mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000)); 1407 mClientProxy->setSendLevel(0.0); 1408 mClientProxy->setSampleRate(sampleRate); 1409 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize, 1410 true /*clientInServer*/); 1411 } else { 1412 ALOGW("Error creating output track on thread %p", playbackThread); 1413 } 1414} 1415 1416AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 1417{ 1418 clearBufferQueue(); 1419 delete mClientProxy; 1420 // superclass destructor will now delete the server proxy and shared memory both refer to 1421} 1422 1423status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event, 1424 int triggerSession) 1425{ 1426 status_t status = Track::start(event, triggerSession); 1427 if (status != NO_ERROR) { 1428 return status; 1429 } 1430 1431 mActive = true; 1432 mRetryCount = 127; 1433 return status; 1434} 1435 1436void AudioFlinger::PlaybackThread::OutputTrack::stop() 1437{ 1438 Track::stop(); 1439 clearBufferQueue(); 1440 mOutBuffer.frameCount = 0; 1441 mActive = false; 1442} 1443 1444bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 1445{ 1446 Buffer *pInBuffer; 1447 Buffer inBuffer; 1448 uint32_t channelCount = mChannelCount; 1449 bool outputBufferFull = false; 1450 inBuffer.frameCount = frames; 1451 inBuffer.i16 = data; 1452 1453 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 1454 1455 if (!mActive && frames != 0) { 1456 start(); 1457 sp<ThreadBase> thread = mThread.promote(); 1458 if (thread != 0) { 1459 MixerThread *mixerThread = (MixerThread *)thread.get(); 1460 if (mFrameCount > frames) { 1461 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1462 uint32_t startFrames = (mFrameCount - frames); 1463 pInBuffer = new Buffer; 1464 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 1465 pInBuffer->frameCount = startFrames; 1466 pInBuffer->i16 = pInBuffer->mBuffer; 1467 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 1468 mBufferQueue.add(pInBuffer); 1469 } else { 1470 ALOGW("OutputTrack::write() %p no more buffers in queue", this); 1471 } 1472 } 1473 } 1474 } 1475 1476 while (waitTimeLeftMs) { 1477 // First write pending buffers, then new data 1478 if (mBufferQueue.size()) { 1479 pInBuffer = mBufferQueue.itemAt(0); 1480 } else { 1481 pInBuffer = &inBuffer; 1482 } 1483 1484 if (pInBuffer->frameCount == 0) { 1485 break; 1486 } 1487 1488 if (mOutBuffer.frameCount == 0) { 1489 mOutBuffer.frameCount = pInBuffer->frameCount; 1490 nsecs_t startTime = systemTime(); 1491 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs); 1492 if (status != NO_ERROR) { 1493 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this, 1494 mThread.unsafe_get(), status); 1495 outputBufferFull = true; 1496 break; 1497 } 1498 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 1499 if (waitTimeLeftMs >= waitTimeMs) { 1500 waitTimeLeftMs -= waitTimeMs; 1501 } else { 1502 waitTimeLeftMs = 0; 1503 } 1504 } 1505 1506 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : 1507 pInBuffer->frameCount; 1508 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 1509 Proxy::Buffer buf; 1510 buf.mFrameCount = outFrames; 1511 buf.mRaw = NULL; 1512 mClientProxy->releaseBuffer(&buf); 1513 pInBuffer->frameCount -= outFrames; 1514 pInBuffer->i16 += outFrames * channelCount; 1515 mOutBuffer.frameCount -= outFrames; 1516 mOutBuffer.i16 += outFrames * channelCount; 1517 1518 if (pInBuffer->frameCount == 0) { 1519 if (mBufferQueue.size()) { 1520 mBufferQueue.removeAt(0); 1521 delete [] pInBuffer->mBuffer; 1522 delete pInBuffer; 1523 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, 1524 mThread.unsafe_get(), mBufferQueue.size()); 1525 } else { 1526 break; 1527 } 1528 } 1529 } 1530 1531 // If we could not write all frames, allocate a buffer and queue it for next time. 1532 if (inBuffer.frameCount) { 1533 sp<ThreadBase> thread = mThread.promote(); 1534 if (thread != 0 && !thread->standby()) { 1535 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1536 pInBuffer = new Buffer; 1537 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 1538 pInBuffer->frameCount = inBuffer.frameCount; 1539 pInBuffer->i16 = pInBuffer->mBuffer; 1540 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * 1541 sizeof(int16_t)); 1542 mBufferQueue.add(pInBuffer); 1543 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, 1544 mThread.unsafe_get(), mBufferQueue.size()); 1545 } else { 1546 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", 1547 mThread.unsafe_get(), this); 1548 } 1549 } 1550 } 1551 1552 // Calling write() with a 0 length buffer, means that no more data will be written: 1553 // If no more buffers are pending, fill output track buffer to make sure it is started 1554 // by output mixer. 1555 if (frames == 0 && mBufferQueue.size() == 0) { 1556 // FIXME borken, replace by getting framesReady() from proxy 1557 size_t user = 0; // was mCblk->user 1558 if (user < mFrameCount) { 1559 frames = mFrameCount - user; 1560 pInBuffer = new Buffer; 1561 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 1562 pInBuffer->frameCount = frames; 1563 pInBuffer->i16 = pInBuffer->mBuffer; 1564 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 1565 mBufferQueue.add(pInBuffer); 1566 } else if (mActive) { 1567 stop(); 1568 } 1569 } 1570 1571 return outputBufferFull; 1572} 1573 1574status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer( 1575 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 1576{ 1577 ClientProxy::Buffer buf; 1578 buf.mFrameCount = buffer->frameCount; 1579 struct timespec timeout; 1580 timeout.tv_sec = waitTimeMs / 1000; 1581 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000; 1582 status_t status = mClientProxy->obtainBuffer(&buf, &timeout); 1583 buffer->frameCount = buf.mFrameCount; 1584 buffer->raw = buf.mRaw; 1585 return status; 1586} 1587 1588void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 1589{ 1590 size_t size = mBufferQueue.size(); 1591 1592 for (size_t i = 0; i < size; i++) { 1593 Buffer *pBuffer = mBufferQueue.itemAt(i); 1594 delete [] pBuffer->mBuffer; 1595 delete pBuffer; 1596 } 1597 mBufferQueue.clear(); 1598} 1599 1600 1601// ---------------------------------------------------------------------------- 1602// Record 1603// ---------------------------------------------------------------------------- 1604 1605AudioFlinger::RecordHandle::RecordHandle( 1606 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 1607 : BnAudioRecord(), 1608 mRecordTrack(recordTrack) 1609{ 1610} 1611 1612AudioFlinger::RecordHandle::~RecordHandle() { 1613 stop_nonvirtual(); 1614 mRecordTrack->destroy(); 1615} 1616 1617sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 1618 return mRecordTrack->getCblk(); 1619} 1620 1621status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, 1622 int triggerSession) { 1623 ALOGV("RecordHandle::start()"); 1624 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession); 1625} 1626 1627void AudioFlinger::RecordHandle::stop() { 1628 stop_nonvirtual(); 1629} 1630 1631void AudioFlinger::RecordHandle::stop_nonvirtual() { 1632 ALOGV("RecordHandle::stop()"); 1633 mRecordTrack->stop(); 1634} 1635 1636status_t AudioFlinger::RecordHandle::onTransact( 1637 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 1638{ 1639 return BnAudioRecord::onTransact(code, data, reply, flags); 1640} 1641 1642// ---------------------------------------------------------------------------- 1643 1644// RecordTrack constructor must be called with AudioFlinger::mLock held 1645AudioFlinger::RecordThread::RecordTrack::RecordTrack( 1646 RecordThread *thread, 1647 const sp<Client>& client, 1648 uint32_t sampleRate, 1649 audio_format_t format, 1650 audio_channel_mask_t channelMask, 1651 size_t frameCount, 1652 int sessionId) 1653 : TrackBase(thread, client, sampleRate, format, 1654 channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, false /*isOut*/), 1655 mOverflow(false) 1656{ 1657 ALOGV("RecordTrack constructor"); 1658 if (mCblk != NULL) { 1659 mAudioRecordServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, 1660 mFrameSize); 1661 mServerProxy = mAudioRecordServerProxy; 1662 } 1663} 1664 1665AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 1666{ 1667 ALOGV("%s", __func__); 1668} 1669 1670// AudioBufferProvider interface 1671status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, 1672 int64_t pts) 1673{ 1674 ServerProxy::Buffer buf; 1675 buf.mFrameCount = buffer->frameCount; 1676 status_t status = mServerProxy->obtainBuffer(&buf); 1677 buffer->frameCount = buf.mFrameCount; 1678 buffer->raw = buf.mRaw; 1679 if (buf.mFrameCount == 0) { 1680 // FIXME also wake futex so that overrun is noticed more quickly 1681 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->flags); 1682 } 1683 return status; 1684} 1685 1686status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event, 1687 int triggerSession) 1688{ 1689 sp<ThreadBase> thread = mThread.promote(); 1690 if (thread != 0) { 1691 RecordThread *recordThread = (RecordThread *)thread.get(); 1692 return recordThread->start(this, event, triggerSession); 1693 } else { 1694 return BAD_VALUE; 1695 } 1696} 1697 1698void AudioFlinger::RecordThread::RecordTrack::stop() 1699{ 1700 sp<ThreadBase> thread = mThread.promote(); 1701 if (thread != 0) { 1702 RecordThread *recordThread = (RecordThread *)thread.get(); 1703 if (recordThread->stop(this)) { 1704 AudioSystem::stopInput(recordThread->id()); 1705 } 1706 } 1707} 1708 1709void AudioFlinger::RecordThread::RecordTrack::destroy() 1710{ 1711 // see comments at AudioFlinger::PlaybackThread::Track::destroy() 1712 sp<RecordTrack> keep(this); 1713 { 1714 sp<ThreadBase> thread = mThread.promote(); 1715 if (thread != 0) { 1716 if (mState == ACTIVE || mState == RESUMING) { 1717 AudioSystem::stopInput(thread->id()); 1718 } 1719 AudioSystem::releaseInput(thread->id()); 1720 Mutex::Autolock _l(thread->mLock); 1721 RecordThread *recordThread = (RecordThread *) thread.get(); 1722 recordThread->destroyTrack_l(this); 1723 } 1724 } 1725} 1726 1727 1728/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result) 1729{ 1730 result.append("Client Fmt Chn mask Session S Server fCount\n"); 1731} 1732 1733void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 1734{ 1735 snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n", 1736 (mClient == 0) ? getpid_cached : mClient->pid(), 1737 mFormat, 1738 mChannelMask, 1739 mSessionId, 1740 mState, 1741 mCblk->server, 1742 mFrameCount); 1743} 1744 1745}; // namespace android 1746