Tracks.cpp revision 4944acb7355b3aa25748fd25945a363a69d65444
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include "Configuration.h"
23#include <math.h>
24#include <utils/Log.h>
25
26#include <private/media/AudioTrackShared.h>
27
28#include <common_time/cc_helper.h>
29#include <common_time/local_clock.h>
30
31#include "AudioMixer.h"
32#include "AudioFlinger.h"
33#include "ServiceUtilities.h"
34
35#include <media/nbaio/Pipe.h>
36#include <media/nbaio/PipeReader.h>
37
38// ----------------------------------------------------------------------------
39
40// Note: the following macro is used for extremely verbose logging message.  In
41// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
43// are so verbose that we want to suppress them even when we have ALOG_ASSERT
44// turned on.  Do not uncomment the #def below unless you really know what you
45// are doing and want to see all of the extremely verbose messages.
46//#define VERY_VERY_VERBOSE_LOGGING
47#ifdef VERY_VERY_VERBOSE_LOGGING
48#define ALOGVV ALOGV
49#else
50#define ALOGVV(a...) do { } while(0)
51#endif
52
53namespace android {
54
55// ----------------------------------------------------------------------------
56//      TrackBase
57// ----------------------------------------------------------------------------
58
59static volatile int32_t nextTrackId = 55;
60
61// TrackBase constructor must be called with AudioFlinger::mLock held
62AudioFlinger::ThreadBase::TrackBase::TrackBase(
63            ThreadBase *thread,
64            const sp<Client>& client,
65            uint32_t sampleRate,
66            audio_format_t format,
67            audio_channel_mask_t channelMask,
68            size_t frameCount,
69            const sp<IMemory>& sharedBuffer,
70            int sessionId,
71            int clientUid,
72            bool isOut)
73    :   RefBase(),
74        mThread(thread),
75        mClient(client),
76        mCblk(NULL),
77        // mBuffer
78        mState(IDLE),
79        mSampleRate(sampleRate),
80        mFormat(format),
81        mChannelMask(channelMask),
82        mChannelCount(popcount(channelMask)),
83        mFrameSize(audio_is_linear_pcm(format) ?
84                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
85        mFrameCount(frameCount),
86        mSessionId(sessionId),
87        mIsOut(isOut),
88        mServerProxy(NULL),
89        mId(android_atomic_inc(&nextTrackId)),
90        mTerminated(false)
91{
92    // if the caller is us, trust the specified uid
93    if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
94        int newclientUid = IPCThreadState::self()->getCallingUid();
95        if (clientUid != -1 && clientUid != newclientUid) {
96            ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
97        }
98        clientUid = newclientUid;
99    }
100    // clientUid contains the uid of the app that is responsible for this track, so we can blame
101    // battery usage on it.
102    mUid = clientUid;
103
104    // client == 0 implies sharedBuffer == 0
105    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
106
107    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
108            sharedBuffer->size());
109
110    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
111    size_t size = sizeof(audio_track_cblk_t);
112    size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize;
113    if (sharedBuffer == 0) {
114        size += bufferSize;
115    }
116
117    if (client != 0) {
118        mCblkMemory = client->heap()->allocate(size);
119        if (mCblkMemory == 0 ||
120                (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
121            ALOGE("not enough memory for AudioTrack size=%u", size);
122            client->heap()->dump("AudioTrack");
123            mCblkMemory.clear();
124            return;
125        }
126    } else {
127        // this syntax avoids calling the audio_track_cblk_t constructor twice
128        mCblk = (audio_track_cblk_t *) new uint8_t[size];
129        // assume mCblk != NULL
130    }
131
132    // construct the shared structure in-place.
133    if (mCblk != NULL) {
134        new(mCblk) audio_track_cblk_t();
135        // clear all buffers
136        if (sharedBuffer == 0) {
137            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
138            memset(mBuffer, 0, bufferSize);
139        } else {
140            mBuffer = sharedBuffer->pointer();
141#if 0
142            mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
143#endif
144        }
145
146#ifdef TEE_SINK
147        if (mTeeSinkTrackEnabled) {
148            NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount);
149            if (pipeFormat != Format_Invalid) {
150                Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
151                size_t numCounterOffers = 0;
152                const NBAIO_Format offers[1] = {pipeFormat};
153                ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
154                ALOG_ASSERT(index == 0);
155                PipeReader *pipeReader = new PipeReader(*pipe);
156                numCounterOffers = 0;
157                index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
158                ALOG_ASSERT(index == 0);
159                mTeeSink = pipe;
160                mTeeSource = pipeReader;
161            }
162        }
163#endif
164
165    }
166}
167
168AudioFlinger::ThreadBase::TrackBase::~TrackBase()
169{
170#ifdef TEE_SINK
171    dumpTee(-1, mTeeSource, mId);
172#endif
173    // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
174    delete mServerProxy;
175    if (mCblk != NULL) {
176        if (mClient == 0) {
177            delete mCblk;
178        } else {
179            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
180        }
181    }
182    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
183    if (mClient != 0) {
184        // Client destructor must run with AudioFlinger mutex locked
185        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
186        // If the client's reference count drops to zero, the associated destructor
187        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
188        // relying on the automatic clear() at end of scope.
189        mClient.clear();
190    }
191}
192
193// AudioBufferProvider interface
194// getNextBuffer() = 0;
195// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
196void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
197{
198#ifdef TEE_SINK
199    if (mTeeSink != 0) {
200        (void) mTeeSink->write(buffer->raw, buffer->frameCount);
201    }
202#endif
203
204    ServerProxy::Buffer buf;
205    buf.mFrameCount = buffer->frameCount;
206    buf.mRaw = buffer->raw;
207    buffer->frameCount = 0;
208    buffer->raw = NULL;
209    mServerProxy->releaseBuffer(&buf);
210}
211
212status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
213{
214    mSyncEvents.add(event);
215    return NO_ERROR;
216}
217
218// ----------------------------------------------------------------------------
219//      Playback
220// ----------------------------------------------------------------------------
221
222AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
223    : BnAudioTrack(),
224      mTrack(track)
225{
226}
227
228AudioFlinger::TrackHandle::~TrackHandle() {
229    // just stop the track on deletion, associated resources
230    // will be freed from the main thread once all pending buffers have
231    // been played. Unless it's not in the active track list, in which
232    // case we free everything now...
233    mTrack->destroy();
234}
235
236sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
237    return mTrack->getCblk();
238}
239
240status_t AudioFlinger::TrackHandle::start() {
241    return mTrack->start();
242}
243
244void AudioFlinger::TrackHandle::stop() {
245    mTrack->stop();
246}
247
248void AudioFlinger::TrackHandle::flush() {
249    mTrack->flush();
250}
251
252void AudioFlinger::TrackHandle::pause() {
253    mTrack->pause();
254}
255
256status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
257{
258    return mTrack->attachAuxEffect(EffectId);
259}
260
261status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
262                                                         sp<IMemory>* buffer) {
263    if (!mTrack->isTimedTrack())
264        return INVALID_OPERATION;
265
266    PlaybackThread::TimedTrack* tt =
267            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
268    return tt->allocateTimedBuffer(size, buffer);
269}
270
271status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
272                                                     int64_t pts) {
273    if (!mTrack->isTimedTrack())
274        return INVALID_OPERATION;
275
276    if (buffer == 0 || buffer->pointer() == NULL) {
277        ALOGE("queueTimedBuffer() buffer is 0 or has NULL pointer()");
278        return BAD_VALUE;
279    }
280
281    PlaybackThread::TimedTrack* tt =
282            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
283    return tt->queueTimedBuffer(buffer, pts);
284}
285
286status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
287    const LinearTransform& xform, int target) {
288
289    if (!mTrack->isTimedTrack())
290        return INVALID_OPERATION;
291
292    PlaybackThread::TimedTrack* tt =
293            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
294    return tt->setMediaTimeTransform(
295        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
296}
297
298status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
299    return mTrack->setParameters(keyValuePairs);
300}
301
302status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
303{
304    return mTrack->getTimestamp(timestamp);
305}
306
307
308void AudioFlinger::TrackHandle::signal()
309{
310    return mTrack->signal();
311}
312
313status_t AudioFlinger::TrackHandle::onTransact(
314    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
315{
316    return BnAudioTrack::onTransact(code, data, reply, flags);
317}
318
319// ----------------------------------------------------------------------------
320
321// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
322AudioFlinger::PlaybackThread::Track::Track(
323            PlaybackThread *thread,
324            const sp<Client>& client,
325            audio_stream_type_t streamType,
326            uint32_t sampleRate,
327            audio_format_t format,
328            audio_channel_mask_t channelMask,
329            size_t frameCount,
330            const sp<IMemory>& sharedBuffer,
331            int sessionId,
332            int uid,
333            IAudioFlinger::track_flags_t flags)
334    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
335            sessionId, uid, true /*isOut*/),
336    mFillingUpStatus(FS_INVALID),
337    // mRetryCount initialized later when needed
338    mSharedBuffer(sharedBuffer),
339    mStreamType(streamType),
340    mName(-1),  // see note below
341    mMainBuffer(thread->mixBuffer()),
342    mAuxBuffer(NULL),
343    mAuxEffectId(0), mHasVolumeController(false),
344    mPresentationCompleteFrames(0),
345    mFlags(flags),
346    mFastIndex(-1),
347    mCachedVolume(1.0),
348    mIsInvalid(false),
349    mAudioTrackServerProxy(NULL),
350    mResumeToStopping(false),
351    mFlushHwPending(false)
352{
353    if (mCblk != NULL) {
354        if (sharedBuffer == 0) {
355            mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
356                    mFrameSize);
357        } else {
358            mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
359                    mFrameSize);
360        }
361        mServerProxy = mAudioTrackServerProxy;
362        // to avoid leaking a track name, do not allocate one unless there is an mCblk
363        mName = thread->getTrackName_l(channelMask, sessionId);
364        if (mName < 0) {
365            ALOGE("no more track names available");
366            return;
367        }
368        // only allocate a fast track index if we were able to allocate a normal track name
369        if (flags & IAudioFlinger::TRACK_FAST) {
370            mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
371            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
372            int i = __builtin_ctz(thread->mFastTrackAvailMask);
373            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
374            // FIXME This is too eager.  We allocate a fast track index before the
375            //       fast track becomes active.  Since fast tracks are a scarce resource,
376            //       this means we are potentially denying other more important fast tracks from
377            //       being created.  It would be better to allocate the index dynamically.
378            mFastIndex = i;
379            // Read the initial underruns because this field is never cleared by the fast mixer
380            mObservedUnderruns = thread->getFastTrackUnderruns(i);
381            thread->mFastTrackAvailMask &= ~(1 << i);
382        }
383    }
384    ALOGV("Track constructor name %d, calling pid %d", mName,
385            IPCThreadState::self()->getCallingPid());
386}
387
388AudioFlinger::PlaybackThread::Track::~Track()
389{
390    ALOGV("PlaybackThread::Track destructor");
391
392    // The destructor would clear mSharedBuffer,
393    // but it will not push the decremented reference count,
394    // leaving the client's IMemory dangling indefinitely.
395    // This prevents that leak.
396    if (mSharedBuffer != 0) {
397        mSharedBuffer.clear();
398        // flush the binder command buffer
399        IPCThreadState::self()->flushCommands();
400    }
401}
402
403status_t AudioFlinger::PlaybackThread::Track::initCheck() const
404{
405    status_t status = TrackBase::initCheck();
406    if (status == NO_ERROR && mName < 0) {
407        status = NO_MEMORY;
408    }
409    return status;
410}
411
412void AudioFlinger::PlaybackThread::Track::destroy()
413{
414    // NOTE: destroyTrack_l() can remove a strong reference to this Track
415    // by removing it from mTracks vector, so there is a risk that this Tracks's
416    // destructor is called. As the destructor needs to lock mLock,
417    // we must acquire a strong reference on this Track before locking mLock
418    // here so that the destructor is called only when exiting this function.
419    // On the other hand, as long as Track::destroy() is only called by
420    // TrackHandle destructor, the TrackHandle still holds a strong ref on
421    // this Track with its member mTrack.
422    sp<Track> keep(this);
423    { // scope for mLock
424        sp<ThreadBase> thread = mThread.promote();
425        if (thread != 0) {
426            Mutex::Autolock _l(thread->mLock);
427            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
428            bool wasActive = playbackThread->destroyTrack_l(this);
429            if (!isOutputTrack() && !wasActive) {
430                AudioSystem::releaseOutput(thread->id());
431            }
432        }
433    }
434}
435
436/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
437{
438    result.append("   Name Client Type      Fmt Chn mask Session fCount S F SRate  "
439                  "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
440}
441
442void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
443{
444    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
445    if (isFastTrack()) {
446        sprintf(buffer, "   F %2d", mFastIndex);
447    } else {
448        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
449    }
450    track_state state = mState;
451    char stateChar;
452    if (isTerminated()) {
453        stateChar = 'T';
454    } else {
455        switch (state) {
456        case IDLE:
457            stateChar = 'I';
458            break;
459        case STOPPING_1:
460            stateChar = 's';
461            break;
462        case STOPPING_2:
463            stateChar = '5';
464            break;
465        case STOPPED:
466            stateChar = 'S';
467            break;
468        case RESUMING:
469            stateChar = 'R';
470            break;
471        case ACTIVE:
472            stateChar = 'A';
473            break;
474        case PAUSING:
475            stateChar = 'p';
476            break;
477        case PAUSED:
478            stateChar = 'P';
479            break;
480        case FLUSHED:
481            stateChar = 'F';
482            break;
483        default:
484            stateChar = '?';
485            break;
486        }
487    }
488    char nowInUnderrun;
489    switch (mObservedUnderruns.mBitFields.mMostRecent) {
490    case UNDERRUN_FULL:
491        nowInUnderrun = ' ';
492        break;
493    case UNDERRUN_PARTIAL:
494        nowInUnderrun = '<';
495        break;
496    case UNDERRUN_EMPTY:
497        nowInUnderrun = '*';
498        break;
499    default:
500        nowInUnderrun = '?';
501        break;
502    }
503    snprintf(&buffer[7], size-7, " %6u %4u %08X %08X %7u %6u %1c %1d %5u %5.2g %5.2g  "
504                                 "%08X %08X %08X 0x%03X %9u%c\n",
505            (mClient == 0) ? getpid_cached : mClient->pid(),
506            mStreamType,
507            mFormat,
508            mChannelMask,
509            mSessionId,
510            mFrameCount,
511            stateChar,
512            mFillingUpStatus,
513            mAudioTrackServerProxy->getSampleRate(),
514            20.0 * log10((vlr & 0xFFFF) / 4096.0),
515            20.0 * log10((vlr >> 16) / 4096.0),
516            mCblk->mServer,
517            (int)mMainBuffer,
518            (int)mAuxBuffer,
519            mCblk->mFlags,
520            mAudioTrackServerProxy->getUnderrunFrames(),
521            nowInUnderrun);
522}
523
524uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
525    return mAudioTrackServerProxy->getSampleRate();
526}
527
528// AudioBufferProvider interface
529status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
530        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
531{
532    ServerProxy::Buffer buf;
533    size_t desiredFrames = buffer->frameCount;
534    buf.mFrameCount = desiredFrames;
535    status_t status = mServerProxy->obtainBuffer(&buf);
536    buffer->frameCount = buf.mFrameCount;
537    buffer->raw = buf.mRaw;
538    if (buf.mFrameCount == 0) {
539        mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
540    }
541    return status;
542}
543
544// releaseBuffer() is not overridden
545
546// ExtendedAudioBufferProvider interface
547
548// Note that framesReady() takes a mutex on the control block using tryLock().
549// This could result in priority inversion if framesReady() is called by the normal mixer,
550// as the normal mixer thread runs at lower
551// priority than the client's callback thread:  there is a short window within framesReady()
552// during which the normal mixer could be preempted, and the client callback would block.
553// Another problem can occur if framesReady() is called by the fast mixer:
554// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
555// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
556size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
557    return mAudioTrackServerProxy->framesReady();
558}
559
560size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
561{
562    return mAudioTrackServerProxy->framesReleased();
563}
564
565// Don't call for fast tracks; the framesReady() could result in priority inversion
566bool AudioFlinger::PlaybackThread::Track::isReady() const {
567    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing() || isStopping()) {
568        return true;
569    }
570
571    if (framesReady() >= mFrameCount ||
572            (mCblk->mFlags & CBLK_FORCEREADY)) {
573        mFillingUpStatus = FS_FILLED;
574        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
575        return true;
576    }
577    return false;
578}
579
580status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
581                                                    int triggerSession __unused)
582{
583    status_t status = NO_ERROR;
584    ALOGV("start(%d), calling pid %d session %d",
585            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
586
587    sp<ThreadBase> thread = mThread.promote();
588    if (thread != 0) {
589        if (isOffloaded()) {
590            Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
591            Mutex::Autolock _lth(thread->mLock);
592            sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
593            if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
594                    (ec != 0 && ec->isNonOffloadableEnabled())) {
595                invalidate();
596                return PERMISSION_DENIED;
597            }
598        }
599        Mutex::Autolock _lth(thread->mLock);
600        track_state state = mState;
601        // here the track could be either new, or restarted
602        // in both cases "unstop" the track
603
604        if (state == PAUSED) {
605            if (mResumeToStopping) {
606                // happened we need to resume to STOPPING_1
607                mState = TrackBase::STOPPING_1;
608                ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
609            } else {
610                mState = TrackBase::RESUMING;
611                ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
612            }
613        } else {
614            mState = TrackBase::ACTIVE;
615            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
616        }
617
618        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
619        status = playbackThread->addTrack_l(this);
620        if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
621            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
622            //  restore previous state if start was rejected by policy manager
623            if (status == PERMISSION_DENIED) {
624                mState = state;
625            }
626        }
627        // track was already in the active list, not a problem
628        if (status == ALREADY_EXISTS) {
629            status = NO_ERROR;
630        } else {
631            // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
632            // It is usually unsafe to access the server proxy from a binder thread.
633            // But in this case we know the mixer thread (whether normal mixer or fast mixer)
634            // isn't looking at this track yet:  we still hold the normal mixer thread lock,
635            // and for fast tracks the track is not yet in the fast mixer thread's active set.
636            ServerProxy::Buffer buffer;
637            buffer.mFrameCount = 1;
638            (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
639        }
640    } else {
641        status = BAD_VALUE;
642    }
643    return status;
644}
645
646void AudioFlinger::PlaybackThread::Track::stop()
647{
648    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
649    sp<ThreadBase> thread = mThread.promote();
650    if (thread != 0) {
651        Mutex::Autolock _l(thread->mLock);
652        track_state state = mState;
653        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
654            // If the track is not active (PAUSED and buffers full), flush buffers
655            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
656            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
657                reset();
658                mState = STOPPED;
659            } else if (!isFastTrack() && !isOffloaded()) {
660                mState = STOPPED;
661            } else {
662                // For fast tracks prepareTracks_l() will set state to STOPPING_2
663                // presentation is complete
664                // For an offloaded track this starts a drain and state will
665                // move to STOPPING_2 when drain completes and then STOPPED
666                mState = STOPPING_1;
667            }
668            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
669                    playbackThread);
670        }
671    }
672}
673
674void AudioFlinger::PlaybackThread::Track::pause()
675{
676    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
677    sp<ThreadBase> thread = mThread.promote();
678    if (thread != 0) {
679        Mutex::Autolock _l(thread->mLock);
680        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
681        switch (mState) {
682        case STOPPING_1:
683        case STOPPING_2:
684            if (!isOffloaded()) {
685                /* nothing to do if track is not offloaded */
686                break;
687            }
688
689            // Offloaded track was draining, we need to carry on draining when resumed
690            mResumeToStopping = true;
691            // fall through...
692        case ACTIVE:
693        case RESUMING:
694            mState = PAUSING;
695            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
696            playbackThread->broadcast_l();
697            break;
698
699        default:
700            break;
701        }
702    }
703}
704
705void AudioFlinger::PlaybackThread::Track::flush()
706{
707    ALOGV("flush(%d)", mName);
708    sp<ThreadBase> thread = mThread.promote();
709    if (thread != 0) {
710        Mutex::Autolock _l(thread->mLock);
711        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
712
713        if (isOffloaded()) {
714            // If offloaded we allow flush during any state except terminated
715            // and keep the track active to avoid problems if user is seeking
716            // rapidly and underlying hardware has a significant delay handling
717            // a pause
718            if (isTerminated()) {
719                return;
720            }
721
722            ALOGV("flush: offload flush");
723            reset();
724
725            if (mState == STOPPING_1 || mState == STOPPING_2) {
726                ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
727                mState = ACTIVE;
728            }
729
730            if (mState == ACTIVE) {
731                ALOGV("flush called in active state, resetting buffer time out retry count");
732                mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
733            }
734
735            mFlushHwPending = true;
736            mResumeToStopping = false;
737        } else {
738            if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
739                    mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
740                return;
741            }
742            // No point remaining in PAUSED state after a flush => go to
743            // FLUSHED state
744            mState = FLUSHED;
745            // do not reset the track if it is still in the process of being stopped or paused.
746            // this will be done by prepareTracks_l() when the track is stopped.
747            // prepareTracks_l() will see mState == FLUSHED, then
748            // remove from active track list, reset(), and trigger presentation complete
749            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
750                reset();
751            }
752        }
753        // Prevent flush being lost if the track is flushed and then resumed
754        // before mixer thread can run. This is important when offloading
755        // because the hardware buffer could hold a large amount of audio
756        playbackThread->broadcast_l();
757    }
758}
759
760// must be called with thread lock held
761void AudioFlinger::PlaybackThread::Track::flushAck()
762{
763    if (!isOffloaded())
764        return;
765
766    mFlushHwPending = false;
767}
768
769void AudioFlinger::PlaybackThread::Track::reset()
770{
771    // Do not reset twice to avoid discarding data written just after a flush and before
772    // the audioflinger thread detects the track is stopped.
773    if (!mResetDone) {
774        // Force underrun condition to avoid false underrun callback until first data is
775        // written to buffer
776        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
777        mFillingUpStatus = FS_FILLING;
778        mResetDone = true;
779        if (mState == FLUSHED) {
780            mState = IDLE;
781        }
782    }
783}
784
785status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
786{
787    sp<ThreadBase> thread = mThread.promote();
788    if (thread == 0) {
789        ALOGE("thread is dead");
790        return FAILED_TRANSACTION;
791    } else if ((thread->type() == ThreadBase::DIRECT) ||
792                    (thread->type() == ThreadBase::OFFLOAD)) {
793        return thread->setParameters(keyValuePairs);
794    } else {
795        return PERMISSION_DENIED;
796    }
797}
798
799status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
800{
801    // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
802    if (isFastTrack()) {
803        return INVALID_OPERATION;
804    }
805    sp<ThreadBase> thread = mThread.promote();
806    if (thread == 0) {
807        return INVALID_OPERATION;
808    }
809    Mutex::Autolock _l(thread->mLock);
810    PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
811    if (!isOffloaded()) {
812        if (!playbackThread->mLatchQValid) {
813            return INVALID_OPERATION;
814        }
815        uint32_t unpresentedFrames =
816                ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) /
817                playbackThread->mSampleRate;
818        uint32_t framesWritten = mAudioTrackServerProxy->framesReleased();
819        if (framesWritten < unpresentedFrames) {
820            return INVALID_OPERATION;
821        }
822        timestamp.mPosition = framesWritten - unpresentedFrames;
823        timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime;
824        return NO_ERROR;
825    }
826
827    return playbackThread->getTimestamp_l(timestamp);
828}
829
830status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
831{
832    status_t status = DEAD_OBJECT;
833    sp<ThreadBase> thread = mThread.promote();
834    if (thread != 0) {
835        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
836        sp<AudioFlinger> af = mClient->audioFlinger();
837
838        Mutex::Autolock _l(af->mLock);
839
840        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
841
842        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
843            Mutex::Autolock _dl(playbackThread->mLock);
844            Mutex::Autolock _sl(srcThread->mLock);
845            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
846            if (chain == 0) {
847                return INVALID_OPERATION;
848            }
849
850            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
851            if (effect == 0) {
852                return INVALID_OPERATION;
853            }
854            srcThread->removeEffect_l(effect);
855            status = playbackThread->addEffect_l(effect);
856            if (status != NO_ERROR) {
857                srcThread->addEffect_l(effect);
858                return INVALID_OPERATION;
859            }
860            // removeEffect_l() has stopped the effect if it was active so it must be restarted
861            if (effect->state() == EffectModule::ACTIVE ||
862                    effect->state() == EffectModule::STOPPING) {
863                effect->start();
864            }
865
866            sp<EffectChain> dstChain = effect->chain().promote();
867            if (dstChain == 0) {
868                srcThread->addEffect_l(effect);
869                return INVALID_OPERATION;
870            }
871            AudioSystem::unregisterEffect(effect->id());
872            AudioSystem::registerEffect(&effect->desc(),
873                                        srcThread->id(),
874                                        dstChain->strategy(),
875                                        AUDIO_SESSION_OUTPUT_MIX,
876                                        effect->id());
877            AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
878        }
879        status = playbackThread->attachAuxEffect(this, EffectId);
880    }
881    return status;
882}
883
884void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
885{
886    mAuxEffectId = EffectId;
887    mAuxBuffer = buffer;
888}
889
890bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
891                                                         size_t audioHalFrames)
892{
893    // a track is considered presented when the total number of frames written to audio HAL
894    // corresponds to the number of frames written when presentationComplete() is called for the
895    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
896    // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
897    // to detect when all frames have been played. In this case framesWritten isn't
898    // useful because it doesn't always reflect whether there is data in the h/w
899    // buffers, particularly if a track has been paused and resumed during draining
900    ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
901                      mPresentationCompleteFrames, framesWritten);
902    if (mPresentationCompleteFrames == 0) {
903        mPresentationCompleteFrames = framesWritten + audioHalFrames;
904        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
905                  mPresentationCompleteFrames, audioHalFrames);
906    }
907
908    if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
909        ALOGV("presentationComplete() session %d complete: framesWritten %d",
910                  mSessionId, framesWritten);
911        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
912        mAudioTrackServerProxy->setStreamEndDone();
913        return true;
914    }
915    return false;
916}
917
918void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
919{
920    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
921        if (mSyncEvents[i]->type() == type) {
922            mSyncEvents[i]->trigger();
923            mSyncEvents.removeAt(i);
924            i--;
925        }
926    }
927}
928
929// implement VolumeBufferProvider interface
930
931uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
932{
933    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
934    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
935    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
936    uint32_t vl = vlr & 0xFFFF;
937    uint32_t vr = vlr >> 16;
938    // track volumes come from shared memory, so can't be trusted and must be clamped
939    if (vl > MAX_GAIN_INT) {
940        vl = MAX_GAIN_INT;
941    }
942    if (vr > MAX_GAIN_INT) {
943        vr = MAX_GAIN_INT;
944    }
945    // now apply the cached master volume and stream type volume;
946    // this is trusted but lacks any synchronization or barrier so may be stale
947    float v = mCachedVolume;
948    vl *= v;
949    vr *= v;
950    // re-combine into U4.16
951    vlr = (vr << 16) | (vl & 0xFFFF);
952    // FIXME look at mute, pause, and stop flags
953    return vlr;
954}
955
956status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
957{
958    if (isTerminated() || mState == PAUSED ||
959            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
960                                      (mState == STOPPED)))) {
961        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
962              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
963        event->cancel();
964        return INVALID_OPERATION;
965    }
966    (void) TrackBase::setSyncEvent(event);
967    return NO_ERROR;
968}
969
970void AudioFlinger::PlaybackThread::Track::invalidate()
971{
972    // FIXME should use proxy, and needs work
973    audio_track_cblk_t* cblk = mCblk;
974    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
975    android_atomic_release_store(0x40000000, &cblk->mFutex);
976    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
977    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
978    mIsInvalid = true;
979}
980
981void AudioFlinger::PlaybackThread::Track::signal()
982{
983    sp<ThreadBase> thread = mThread.promote();
984    if (thread != 0) {
985        PlaybackThread *t = (PlaybackThread *)thread.get();
986        Mutex::Autolock _l(t->mLock);
987        t->broadcast_l();
988    }
989}
990
991// ----------------------------------------------------------------------------
992
993sp<AudioFlinger::PlaybackThread::TimedTrack>
994AudioFlinger::PlaybackThread::TimedTrack::create(
995            PlaybackThread *thread,
996            const sp<Client>& client,
997            audio_stream_type_t streamType,
998            uint32_t sampleRate,
999            audio_format_t format,
1000            audio_channel_mask_t channelMask,
1001            size_t frameCount,
1002            const sp<IMemory>& sharedBuffer,
1003            int sessionId,
1004            int uid)
1005{
1006    if (!client->reserveTimedTrack())
1007        return 0;
1008
1009    return new TimedTrack(
1010        thread, client, streamType, sampleRate, format, channelMask, frameCount,
1011        sharedBuffer, sessionId, uid);
1012}
1013
1014AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
1015            PlaybackThread *thread,
1016            const sp<Client>& client,
1017            audio_stream_type_t streamType,
1018            uint32_t sampleRate,
1019            audio_format_t format,
1020            audio_channel_mask_t channelMask,
1021            size_t frameCount,
1022            const sp<IMemory>& sharedBuffer,
1023            int sessionId,
1024            int uid)
1025    : Track(thread, client, streamType, sampleRate, format, channelMask,
1026            frameCount, sharedBuffer, sessionId, uid, IAudioFlinger::TRACK_TIMED),
1027      mQueueHeadInFlight(false),
1028      mTrimQueueHeadOnRelease(false),
1029      mFramesPendingInQueue(0),
1030      mTimedSilenceBuffer(NULL),
1031      mTimedSilenceBufferSize(0),
1032      mTimedAudioOutputOnTime(false),
1033      mMediaTimeTransformValid(false)
1034{
1035    LocalClock lc;
1036    mLocalTimeFreq = lc.getLocalFreq();
1037
1038    mLocalTimeToSampleTransform.a_zero = 0;
1039    mLocalTimeToSampleTransform.b_zero = 0;
1040    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1041    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1042    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1043                            &mLocalTimeToSampleTransform.a_to_b_denom);
1044
1045    mMediaTimeToSampleTransform.a_zero = 0;
1046    mMediaTimeToSampleTransform.b_zero = 0;
1047    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1048    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1049    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1050                            &mMediaTimeToSampleTransform.a_to_b_denom);
1051}
1052
1053AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1054    mClient->releaseTimedTrack();
1055    delete [] mTimedSilenceBuffer;
1056}
1057
1058status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1059    size_t size, sp<IMemory>* buffer) {
1060
1061    Mutex::Autolock _l(mTimedBufferQueueLock);
1062
1063    trimTimedBufferQueue_l();
1064
1065    // lazily initialize the shared memory heap for timed buffers
1066    if (mTimedMemoryDealer == NULL) {
1067        const int kTimedBufferHeapSize = 512 << 10;
1068
1069        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1070                                              "AudioFlingerTimed");
1071        if (mTimedMemoryDealer == NULL) {
1072            return NO_MEMORY;
1073        }
1074    }
1075
1076    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1077    if (newBuffer == 0 || newBuffer->pointer() == NULL) {
1078        return NO_MEMORY;
1079    }
1080
1081    *buffer = newBuffer;
1082    return NO_ERROR;
1083}
1084
1085// caller must hold mTimedBufferQueueLock
1086void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1087    int64_t mediaTimeNow;
1088    {
1089        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1090        if (!mMediaTimeTransformValid)
1091            return;
1092
1093        int64_t targetTimeNow;
1094        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1095            ? mCCHelper.getCommonTime(&targetTimeNow)
1096            : mCCHelper.getLocalTime(&targetTimeNow);
1097
1098        if (OK != res)
1099            return;
1100
1101        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1102                                                    &mediaTimeNow)) {
1103            return;
1104        }
1105    }
1106
1107    size_t trimEnd;
1108    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1109        int64_t bufEnd;
1110
1111        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1112            // We have a next buffer.  Just use its PTS as the PTS of the frame
1113            // following the last frame in this buffer.  If the stream is sparse
1114            // (ie, there are deliberate gaps left in the stream which should be
1115            // filled with silence by the TimedAudioTrack), then this can result
1116            // in one extra buffer being left un-trimmed when it could have
1117            // been.  In general, this is not typical, and we would rather
1118            // optimized away the TS calculation below for the more common case
1119            // where PTSes are contiguous.
1120            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1121        } else {
1122            // We have no next buffer.  Compute the PTS of the frame following
1123            // the last frame in this buffer by computing the duration of of
1124            // this frame in media time units and adding it to the PTS of the
1125            // buffer.
1126            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1127                               / mFrameSize;
1128
1129            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1130                                                                &bufEnd)) {
1131                ALOGE("Failed to convert frame count of %lld to media time"
1132                      " duration" " (scale factor %d/%u) in %s",
1133                      frameCount,
1134                      mMediaTimeToSampleTransform.a_to_b_numer,
1135                      mMediaTimeToSampleTransform.a_to_b_denom,
1136                      __PRETTY_FUNCTION__);
1137                break;
1138            }
1139            bufEnd += mTimedBufferQueue[trimEnd].pts();
1140        }
1141
1142        if (bufEnd > mediaTimeNow)
1143            break;
1144
1145        // Is the buffer we want to use in the middle of a mix operation right
1146        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
1147        // from the mixer which should be coming back shortly.
1148        if (!trimEnd && mQueueHeadInFlight) {
1149            mTrimQueueHeadOnRelease = true;
1150        }
1151    }
1152
1153    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1154    if (trimStart < trimEnd) {
1155        // Update the bookkeeping for framesReady()
1156        for (size_t i = trimStart; i < trimEnd; ++i) {
1157            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1158        }
1159
1160        // Now actually remove the buffers from the queue.
1161        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1162    }
1163}
1164
1165void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1166        const char* logTag) {
1167    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1168                "%s called (reason \"%s\"), but timed buffer queue has no"
1169                " elements to trim.", __FUNCTION__, logTag);
1170
1171    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1172    mTimedBufferQueue.removeAt(0);
1173}
1174
1175void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1176        const TimedBuffer& buf,
1177        const char* logTag __unused) {
1178    uint32_t bufBytes        = buf.buffer()->size();
1179    uint32_t consumedAlready = buf.position();
1180
1181    ALOG_ASSERT(consumedAlready <= bufBytes,
1182                "Bad bookkeeping while updating frames pending.  Timed buffer is"
1183                " only %u bytes long, but claims to have consumed %u"
1184                " bytes.  (update reason: \"%s\")",
1185                bufBytes, consumedAlready, logTag);
1186
1187    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1188    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1189                "Bad bookkeeping while updating frames pending.  Should have at"
1190                " least %u queued frames, but we think we have only %u.  (update"
1191                " reason: \"%s\")",
1192                bufFrames, mFramesPendingInQueue, logTag);
1193
1194    mFramesPendingInQueue -= bufFrames;
1195}
1196
1197status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1198    const sp<IMemory>& buffer, int64_t pts) {
1199
1200    {
1201        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1202        if (!mMediaTimeTransformValid)
1203            return INVALID_OPERATION;
1204    }
1205
1206    Mutex::Autolock _l(mTimedBufferQueueLock);
1207
1208    uint32_t bufFrames = buffer->size() / mFrameSize;
1209    mFramesPendingInQueue += bufFrames;
1210    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1211
1212    return NO_ERROR;
1213}
1214
1215status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1216    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1217
1218    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1219           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1220           target);
1221
1222    if (!(target == TimedAudioTrack::LOCAL_TIME ||
1223          target == TimedAudioTrack::COMMON_TIME)) {
1224        return BAD_VALUE;
1225    }
1226
1227    Mutex::Autolock lock(mMediaTimeTransformLock);
1228    mMediaTimeTransform = xform;
1229    mMediaTimeTransformTarget = target;
1230    mMediaTimeTransformValid = true;
1231
1232    return NO_ERROR;
1233}
1234
1235#define min(a, b) ((a) < (b) ? (a) : (b))
1236
1237// implementation of getNextBuffer for tracks whose buffers have timestamps
1238status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1239    AudioBufferProvider::Buffer* buffer, int64_t pts)
1240{
1241    if (pts == AudioBufferProvider::kInvalidPTS) {
1242        buffer->raw = NULL;
1243        buffer->frameCount = 0;
1244        mTimedAudioOutputOnTime = false;
1245        return INVALID_OPERATION;
1246    }
1247
1248    Mutex::Autolock _l(mTimedBufferQueueLock);
1249
1250    ALOG_ASSERT(!mQueueHeadInFlight,
1251                "getNextBuffer called without releaseBuffer!");
1252
1253    while (true) {
1254
1255        // if we have no timed buffers, then fail
1256        if (mTimedBufferQueue.isEmpty()) {
1257            buffer->raw = NULL;
1258            buffer->frameCount = 0;
1259            return NOT_ENOUGH_DATA;
1260        }
1261
1262        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1263
1264        // calculate the PTS of the head of the timed buffer queue expressed in
1265        // local time
1266        int64_t headLocalPTS;
1267        {
1268            Mutex::Autolock mttLock(mMediaTimeTransformLock);
1269
1270            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1271
1272            if (mMediaTimeTransform.a_to_b_denom == 0) {
1273                // the transform represents a pause, so yield silence
1274                timedYieldSilence_l(buffer->frameCount, buffer);
1275                return NO_ERROR;
1276            }
1277
1278            int64_t transformedPTS;
1279            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1280                                                        &transformedPTS)) {
1281                // the transform failed.  this shouldn't happen, but if it does
1282                // then just drop this buffer
1283                ALOGW("timedGetNextBuffer transform failed");
1284                buffer->raw = NULL;
1285                buffer->frameCount = 0;
1286                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1287                return NO_ERROR;
1288            }
1289
1290            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1291                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1292                                                          &headLocalPTS)) {
1293                    buffer->raw = NULL;
1294                    buffer->frameCount = 0;
1295                    return INVALID_OPERATION;
1296                }
1297            } else {
1298                headLocalPTS = transformedPTS;
1299            }
1300        }
1301
1302        uint32_t sr = sampleRate();
1303
1304        // adjust the head buffer's PTS to reflect the portion of the head buffer
1305        // that has already been consumed
1306        int64_t effectivePTS = headLocalPTS +
1307                ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1308
1309        // Calculate the delta in samples between the head of the input buffer
1310        // queue and the start of the next output buffer that will be written.
1311        // If the transformation fails because of over or underflow, it means
1312        // that the sample's position in the output stream is so far out of
1313        // whack that it should just be dropped.
1314        int64_t sampleDelta;
1315        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1316            ALOGV("*** head buffer is too far from PTS: dropped buffer");
1317            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1318                                       " mix");
1319            continue;
1320        }
1321        if (!mLocalTimeToSampleTransform.doForwardTransform(
1322                (effectivePTS - pts) << 32, &sampleDelta)) {
1323            ALOGV("*** too late during sample rate transform: dropped buffer");
1324            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1325            continue;
1326        }
1327
1328        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1329               " sampleDelta=[%d.%08x]",
1330               head.pts(), head.position(), pts,
1331               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1332                   + (sampleDelta >> 32)),
1333               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1334
1335        // if the delta between the ideal placement for the next input sample and
1336        // the current output position is within this threshold, then we will
1337        // concatenate the next input samples to the previous output
1338        const int64_t kSampleContinuityThreshold =
1339                (static_cast<int64_t>(sr) << 32) / 250;
1340
1341        // if this is the first buffer of audio that we're emitting from this track
1342        // then it should be almost exactly on time.
1343        const int64_t kSampleStartupThreshold = 1LL << 32;
1344
1345        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1346           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1347            // the next input is close enough to being on time, so concatenate it
1348            // with the last output
1349            timedYieldSamples_l(buffer);
1350
1351            ALOGVV("*** on time: head.pos=%d frameCount=%u",
1352                    head.position(), buffer->frameCount);
1353            return NO_ERROR;
1354        }
1355
1356        // Looks like our output is not on time.  Reset our on timed status.
1357        // Next time we mix samples from our input queue, then should be within
1358        // the StartupThreshold.
1359        mTimedAudioOutputOnTime = false;
1360        if (sampleDelta > 0) {
1361            // the gap between the current output position and the proper start of
1362            // the next input sample is too big, so fill it with silence
1363            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1364
1365            timedYieldSilence_l(framesUntilNextInput, buffer);
1366            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1367            return NO_ERROR;
1368        } else {
1369            // the next input sample is late
1370            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1371            size_t onTimeSamplePosition =
1372                    head.position() + lateFrames * mFrameSize;
1373
1374            if (onTimeSamplePosition > head.buffer()->size()) {
1375                // all the remaining samples in the head are too late, so
1376                // drop it and move on
1377                ALOGV("*** too late: dropped buffer");
1378                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1379                continue;
1380            } else {
1381                // skip over the late samples
1382                head.setPosition(onTimeSamplePosition);
1383
1384                // yield the available samples
1385                timedYieldSamples_l(buffer);
1386
1387                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1388                return NO_ERROR;
1389            }
1390        }
1391    }
1392}
1393
1394// Yield samples from the timed buffer queue head up to the given output
1395// buffer's capacity.
1396//
1397// Caller must hold mTimedBufferQueueLock
1398void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1399    AudioBufferProvider::Buffer* buffer) {
1400
1401    const TimedBuffer& head = mTimedBufferQueue[0];
1402
1403    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1404                   head.position());
1405
1406    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1407                                 mFrameSize);
1408    size_t framesRequested = buffer->frameCount;
1409    buffer->frameCount = min(framesLeftInHead, framesRequested);
1410
1411    mQueueHeadInFlight = true;
1412    mTimedAudioOutputOnTime = true;
1413}
1414
1415// Yield samples of silence up to the given output buffer's capacity
1416//
1417// Caller must hold mTimedBufferQueueLock
1418void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1419    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1420
1421    // lazily allocate a buffer filled with silence
1422    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1423        delete [] mTimedSilenceBuffer;
1424        mTimedSilenceBufferSize = numFrames * mFrameSize;
1425        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1426        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1427    }
1428
1429    buffer->raw = mTimedSilenceBuffer;
1430    size_t framesRequested = buffer->frameCount;
1431    buffer->frameCount = min(numFrames, framesRequested);
1432
1433    mTimedAudioOutputOnTime = false;
1434}
1435
1436// AudioBufferProvider interface
1437void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1438    AudioBufferProvider::Buffer* buffer) {
1439
1440    Mutex::Autolock _l(mTimedBufferQueueLock);
1441
1442    // If the buffer which was just released is part of the buffer at the head
1443    // of the queue, be sure to update the amt of the buffer which has been
1444    // consumed.  If the buffer being returned is not part of the head of the
1445    // queue, its either because the buffer is part of the silence buffer, or
1446    // because the head of the timed queue was trimmed after the mixer called
1447    // getNextBuffer but before the mixer called releaseBuffer.
1448    if (buffer->raw == mTimedSilenceBuffer) {
1449        ALOG_ASSERT(!mQueueHeadInFlight,
1450                    "Queue head in flight during release of silence buffer!");
1451        goto done;
1452    }
1453
1454    ALOG_ASSERT(mQueueHeadInFlight,
1455                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1456                " head in flight.");
1457
1458    if (mTimedBufferQueue.size()) {
1459        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1460
1461        void* start = head.buffer()->pointer();
1462        void* end   = reinterpret_cast<void*>(
1463                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1464                        + head.buffer()->size());
1465
1466        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1467                    "released buffer not within the head of the timed buffer"
1468                    " queue; qHead = [%p, %p], released buffer = %p",
1469                    start, end, buffer->raw);
1470
1471        head.setPosition(head.position() +
1472                (buffer->frameCount * mFrameSize));
1473        mQueueHeadInFlight = false;
1474
1475        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1476                    "Bad bookkeeping during releaseBuffer!  Should have at"
1477                    " least %u queued frames, but we think we have only %u",
1478                    buffer->frameCount, mFramesPendingInQueue);
1479
1480        mFramesPendingInQueue -= buffer->frameCount;
1481
1482        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1483            || mTrimQueueHeadOnRelease) {
1484            trimTimedBufferQueueHead_l("releaseBuffer");
1485            mTrimQueueHeadOnRelease = false;
1486        }
1487    } else {
1488        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1489                  " buffers in the timed buffer queue");
1490    }
1491
1492done:
1493    buffer->raw = 0;
1494    buffer->frameCount = 0;
1495}
1496
1497size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1498    Mutex::Autolock _l(mTimedBufferQueueLock);
1499    return mFramesPendingInQueue;
1500}
1501
1502AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1503        : mPTS(0), mPosition(0) {}
1504
1505AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1506    const sp<IMemory>& buffer, int64_t pts)
1507        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1508
1509
1510// ----------------------------------------------------------------------------
1511
1512AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1513            PlaybackThread *playbackThread,
1514            DuplicatingThread *sourceThread,
1515            uint32_t sampleRate,
1516            audio_format_t format,
1517            audio_channel_mask_t channelMask,
1518            size_t frameCount,
1519            int uid)
1520    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1521                NULL, 0, uid, IAudioFlinger::TRACK_DEFAULT),
1522    mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1523{
1524
1525    if (mCblk != NULL) {
1526        mOutBuffer.frameCount = 0;
1527        playbackThread->mTracks.add(this);
1528        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1529                "frameCount %u, mChannelMask 0x%08x",
1530                mCblk, mBuffer,
1531                frameCount, mChannelMask);
1532        // since client and server are in the same process,
1533        // the buffer has the same virtual address on both sides
1534        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize);
1535        mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000));
1536        mClientProxy->setSendLevel(0.0);
1537        mClientProxy->setSampleRate(sampleRate);
1538        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1539                true /*clientInServer*/);
1540    } else {
1541        ALOGW("Error creating output track on thread %p", playbackThread);
1542    }
1543}
1544
1545AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1546{
1547    clearBufferQueue();
1548    delete mClientProxy;
1549    // superclass destructor will now delete the server proxy and shared memory both refer to
1550}
1551
1552status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1553                                                          int triggerSession)
1554{
1555    status_t status = Track::start(event, triggerSession);
1556    if (status != NO_ERROR) {
1557        return status;
1558    }
1559
1560    mActive = true;
1561    mRetryCount = 127;
1562    return status;
1563}
1564
1565void AudioFlinger::PlaybackThread::OutputTrack::stop()
1566{
1567    Track::stop();
1568    clearBufferQueue();
1569    mOutBuffer.frameCount = 0;
1570    mActive = false;
1571}
1572
1573bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1574{
1575    Buffer *pInBuffer;
1576    Buffer inBuffer;
1577    uint32_t channelCount = mChannelCount;
1578    bool outputBufferFull = false;
1579    inBuffer.frameCount = frames;
1580    inBuffer.i16 = data;
1581
1582    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1583
1584    if (!mActive && frames != 0) {
1585        start();
1586        sp<ThreadBase> thread = mThread.promote();
1587        if (thread != 0) {
1588            MixerThread *mixerThread = (MixerThread *)thread.get();
1589            if (mFrameCount > frames) {
1590                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1591                    uint32_t startFrames = (mFrameCount - frames);
1592                    pInBuffer = new Buffer;
1593                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1594                    pInBuffer->frameCount = startFrames;
1595                    pInBuffer->i16 = pInBuffer->mBuffer;
1596                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1597                    mBufferQueue.add(pInBuffer);
1598                } else {
1599                    ALOGW("OutputTrack::write() %p no more buffers in queue", this);
1600                }
1601            }
1602        }
1603    }
1604
1605    while (waitTimeLeftMs) {
1606        // First write pending buffers, then new data
1607        if (mBufferQueue.size()) {
1608            pInBuffer = mBufferQueue.itemAt(0);
1609        } else {
1610            pInBuffer = &inBuffer;
1611        }
1612
1613        if (pInBuffer->frameCount == 0) {
1614            break;
1615        }
1616
1617        if (mOutBuffer.frameCount == 0) {
1618            mOutBuffer.frameCount = pInBuffer->frameCount;
1619            nsecs_t startTime = systemTime();
1620            status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1621            if (status != NO_ERROR) {
1622                ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1623                        mThread.unsafe_get(), status);
1624                outputBufferFull = true;
1625                break;
1626            }
1627            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1628            if (waitTimeLeftMs >= waitTimeMs) {
1629                waitTimeLeftMs -= waitTimeMs;
1630            } else {
1631                waitTimeLeftMs = 0;
1632            }
1633        }
1634
1635        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1636                pInBuffer->frameCount;
1637        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1638        Proxy::Buffer buf;
1639        buf.mFrameCount = outFrames;
1640        buf.mRaw = NULL;
1641        mClientProxy->releaseBuffer(&buf);
1642        pInBuffer->frameCount -= outFrames;
1643        pInBuffer->i16 += outFrames * channelCount;
1644        mOutBuffer.frameCount -= outFrames;
1645        mOutBuffer.i16 += outFrames * channelCount;
1646
1647        if (pInBuffer->frameCount == 0) {
1648            if (mBufferQueue.size()) {
1649                mBufferQueue.removeAt(0);
1650                delete [] pInBuffer->mBuffer;
1651                delete pInBuffer;
1652                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1653                        mThread.unsafe_get(), mBufferQueue.size());
1654            } else {
1655                break;
1656            }
1657        }
1658    }
1659
1660    // If we could not write all frames, allocate a buffer and queue it for next time.
1661    if (inBuffer.frameCount) {
1662        sp<ThreadBase> thread = mThread.promote();
1663        if (thread != 0 && !thread->standby()) {
1664            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1665                pInBuffer = new Buffer;
1666                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1667                pInBuffer->frameCount = inBuffer.frameCount;
1668                pInBuffer->i16 = pInBuffer->mBuffer;
1669                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1670                        sizeof(int16_t));
1671                mBufferQueue.add(pInBuffer);
1672                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1673                        mThread.unsafe_get(), mBufferQueue.size());
1674            } else {
1675                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1676                        mThread.unsafe_get(), this);
1677            }
1678        }
1679    }
1680
1681    // Calling write() with a 0 length buffer, means that no more data will be written:
1682    // If no more buffers are pending, fill output track buffer to make sure it is started
1683    // by output mixer.
1684    if (frames == 0 && mBufferQueue.size() == 0) {
1685        // FIXME borken, replace by getting framesReady() from proxy
1686        size_t user = 0;    // was mCblk->user
1687        if (user < mFrameCount) {
1688            frames = mFrameCount - user;
1689            pInBuffer = new Buffer;
1690            pInBuffer->mBuffer = new int16_t[frames * channelCount];
1691            pInBuffer->frameCount = frames;
1692            pInBuffer->i16 = pInBuffer->mBuffer;
1693            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1694            mBufferQueue.add(pInBuffer);
1695        } else if (mActive) {
1696            stop();
1697        }
1698    }
1699
1700    return outputBufferFull;
1701}
1702
1703status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1704        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1705{
1706    ClientProxy::Buffer buf;
1707    buf.mFrameCount = buffer->frameCount;
1708    struct timespec timeout;
1709    timeout.tv_sec = waitTimeMs / 1000;
1710    timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1711    status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1712    buffer->frameCount = buf.mFrameCount;
1713    buffer->raw = buf.mRaw;
1714    return status;
1715}
1716
1717void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1718{
1719    size_t size = mBufferQueue.size();
1720
1721    for (size_t i = 0; i < size; i++) {
1722        Buffer *pBuffer = mBufferQueue.itemAt(i);
1723        delete [] pBuffer->mBuffer;
1724        delete pBuffer;
1725    }
1726    mBufferQueue.clear();
1727}
1728
1729
1730// ----------------------------------------------------------------------------
1731//      Record
1732// ----------------------------------------------------------------------------
1733
1734AudioFlinger::RecordHandle::RecordHandle(
1735        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1736    : BnAudioRecord(),
1737    mRecordTrack(recordTrack)
1738{
1739}
1740
1741AudioFlinger::RecordHandle::~RecordHandle() {
1742    stop_nonvirtual();
1743    mRecordTrack->destroy();
1744}
1745
1746sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
1747    return mRecordTrack->getCblk();
1748}
1749
1750status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1751        int triggerSession) {
1752    ALOGV("RecordHandle::start()");
1753    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1754}
1755
1756void AudioFlinger::RecordHandle::stop() {
1757    stop_nonvirtual();
1758}
1759
1760void AudioFlinger::RecordHandle::stop_nonvirtual() {
1761    ALOGV("RecordHandle::stop()");
1762    mRecordTrack->stop();
1763}
1764
1765status_t AudioFlinger::RecordHandle::onTransact(
1766    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1767{
1768    return BnAudioRecord::onTransact(code, data, reply, flags);
1769}
1770
1771// ----------------------------------------------------------------------------
1772
1773// RecordTrack constructor must be called with AudioFlinger::mLock held
1774AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1775            RecordThread *thread,
1776            const sp<Client>& client,
1777            uint32_t sampleRate,
1778            audio_format_t format,
1779            audio_channel_mask_t channelMask,
1780            size_t frameCount,
1781            int sessionId,
1782            int uid)
1783    :   TrackBase(thread, client, sampleRate, format,
1784                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, false /*isOut*/),
1785        mOverflow(false)
1786{
1787    ALOGV("RecordTrack constructor");
1788    if (mCblk != NULL) {
1789        mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, mFrameSize);
1790    }
1791}
1792
1793AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1794{
1795    ALOGV("%s", __func__);
1796}
1797
1798// AudioBufferProvider interface
1799status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
1800        int64_t pts __unused)
1801{
1802    ServerProxy::Buffer buf;
1803    buf.mFrameCount = buffer->frameCount;
1804    status_t status = mServerProxy->obtainBuffer(&buf);
1805    buffer->frameCount = buf.mFrameCount;
1806    buffer->raw = buf.mRaw;
1807    if (buf.mFrameCount == 0) {
1808        // FIXME also wake futex so that overrun is noticed more quickly
1809        (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1810    }
1811    return status;
1812}
1813
1814status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1815                                                        int triggerSession)
1816{
1817    sp<ThreadBase> thread = mThread.promote();
1818    if (thread != 0) {
1819        RecordThread *recordThread = (RecordThread *)thread.get();
1820        return recordThread->start(this, event, triggerSession);
1821    } else {
1822        return BAD_VALUE;
1823    }
1824}
1825
1826void AudioFlinger::RecordThread::RecordTrack::stop()
1827{
1828    sp<ThreadBase> thread = mThread.promote();
1829    if (thread != 0) {
1830        RecordThread *recordThread = (RecordThread *)thread.get();
1831        if (recordThread->stop(this)) {
1832            AudioSystem::stopInput(recordThread->id());
1833        }
1834    }
1835}
1836
1837void AudioFlinger::RecordThread::RecordTrack::destroy()
1838{
1839    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1840    sp<RecordTrack> keep(this);
1841    {
1842        sp<ThreadBase> thread = mThread.promote();
1843        if (thread != 0) {
1844            if (mState == ACTIVE || mState == RESUMING) {
1845                AudioSystem::stopInput(thread->id());
1846            }
1847            AudioSystem::releaseInput(thread->id());
1848            Mutex::Autolock _l(thread->mLock);
1849            RecordThread *recordThread = (RecordThread *) thread.get();
1850            recordThread->destroyTrack_l(this);
1851        }
1852    }
1853}
1854
1855void AudioFlinger::RecordThread::RecordTrack::invalidate()
1856{
1857    // FIXME should use proxy, and needs work
1858    audio_track_cblk_t* cblk = mCblk;
1859    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1860    android_atomic_release_store(0x40000000, &cblk->mFutex);
1861    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1862    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
1863}
1864
1865
1866/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1867{
1868    result.append("Client Fmt Chn mask Session S   Server fCount\n");
1869}
1870
1871void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
1872{
1873    snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n",
1874            (mClient == 0) ? getpid_cached : mClient->pid(),
1875            mFormat,
1876            mChannelMask,
1877            mSessionId,
1878            mState,
1879            mCblk->mServer,
1880            mFrameCount);
1881}
1882
1883}; // namespace android
1884