Tracks.cpp revision 54464ba861aaafd11ee5645f5d1ecd1171c6e9fe
1/* 2** 3** Copyright 2012, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include "Configuration.h" 23#include <math.h> 24#include <sys/syscall.h> 25#include <utils/Log.h> 26 27#include <private/media/AudioTrackShared.h> 28 29#include <common_time/cc_helper.h> 30#include <common_time/local_clock.h> 31 32#include "AudioMixer.h" 33#include "AudioFlinger.h" 34#include "ServiceUtilities.h" 35 36#include <media/nbaio/Pipe.h> 37#include <media/nbaio/PipeReader.h> 38#include <audio_utils/minifloat.h> 39 40// ---------------------------------------------------------------------------- 41 42// Note: the following macro is used for extremely verbose logging message. In 43// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 44// 0; but one side effect of this is to turn all LOGV's as well. Some messages 45// are so verbose that we want to suppress them even when we have ALOG_ASSERT 46// turned on. Do not uncomment the #def below unless you really know what you 47// are doing and want to see all of the extremely verbose messages. 48//#define VERY_VERY_VERBOSE_LOGGING 49#ifdef VERY_VERY_VERBOSE_LOGGING 50#define ALOGVV ALOGV 51#else 52#define ALOGVV(a...) do { } while(0) 53#endif 54 55namespace android { 56 57// ---------------------------------------------------------------------------- 58// TrackBase 59// ---------------------------------------------------------------------------- 60 61static volatile int32_t nextTrackId = 55; 62 63// TrackBase constructor must be called with AudioFlinger::mLock held 64AudioFlinger::ThreadBase::TrackBase::TrackBase( 65 ThreadBase *thread, 66 const sp<Client>& client, 67 uint32_t sampleRate, 68 audio_format_t format, 69 audio_channel_mask_t channelMask, 70 size_t frameCount, 71 void *buffer, 72 int sessionId, 73 int clientUid, 74 IAudioFlinger::track_flags_t flags, 75 bool isOut, 76 alloc_type alloc, 77 track_type type) 78 : RefBase(), 79 mThread(thread), 80 mClient(client), 81 mCblk(NULL), 82 // mBuffer 83 mState(IDLE), 84 mSampleRate(sampleRate), 85 mFormat(format), 86 mChannelMask(channelMask), 87 mChannelCount(isOut ? 88 audio_channel_count_from_out_mask(channelMask) : 89 audio_channel_count_from_in_mask(channelMask)), 90 mFrameSize(audio_is_linear_pcm(format) ? 91 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)), 92 mFrameCount(frameCount), 93 mSessionId(sessionId), 94 mFlags(flags), 95 mIsOut(isOut), 96 mServerProxy(NULL), 97 mId(android_atomic_inc(&nextTrackId)), 98 mTerminated(false), 99 mType(type), 100 mThreadIoHandle(thread->id()) 101{ 102 // if the caller is us, trust the specified uid 103 if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) { 104 int newclientUid = IPCThreadState::self()->getCallingUid(); 105 if (clientUid != -1 && clientUid != newclientUid) { 106 ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid); 107 } 108 clientUid = newclientUid; 109 } 110 // clientUid contains the uid of the app that is responsible for this track, so we can blame 111 // battery usage on it. 112 mUid = clientUid; 113 114 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 115 size_t size = sizeof(audio_track_cblk_t); 116 size_t bufferSize = (buffer == NULL ? roundup(frameCount) : frameCount) * mFrameSize; 117 if (buffer == NULL && alloc == ALLOC_CBLK) { 118 size += bufferSize; 119 } 120 121 if (client != 0) { 122 mCblkMemory = client->heap()->allocate(size); 123 if (mCblkMemory == 0 || 124 (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) { 125 ALOGE("not enough memory for AudioTrack size=%u", size); 126 client->heap()->dump("AudioTrack"); 127 mCblkMemory.clear(); 128 return; 129 } 130 } else { 131 // this syntax avoids calling the audio_track_cblk_t constructor twice 132 mCblk = (audio_track_cblk_t *) new uint8_t[size]; 133 // assume mCblk != NULL 134 } 135 136 // construct the shared structure in-place. 137 if (mCblk != NULL) { 138 new(mCblk) audio_track_cblk_t(); 139 switch (alloc) { 140 case ALLOC_READONLY: { 141 const sp<MemoryDealer> roHeap(thread->readOnlyHeap()); 142 if (roHeap == 0 || 143 (mBufferMemory = roHeap->allocate(bufferSize)) == 0 || 144 (mBuffer = mBufferMemory->pointer()) == NULL) { 145 ALOGE("not enough memory for read-only buffer size=%zu", bufferSize); 146 if (roHeap != 0) { 147 roHeap->dump("buffer"); 148 } 149 mCblkMemory.clear(); 150 mBufferMemory.clear(); 151 return; 152 } 153 memset(mBuffer, 0, bufferSize); 154 } break; 155 case ALLOC_PIPE: 156 mBufferMemory = thread->pipeMemory(); 157 // mBuffer is the virtual address as seen from current process (mediaserver), 158 // and should normally be coming from mBufferMemory->pointer(). 159 // However in this case the TrackBase does not reference the buffer directly. 160 // It should references the buffer via the pipe. 161 // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL. 162 mBuffer = NULL; 163 break; 164 case ALLOC_CBLK: 165 // clear all buffers 166 if (buffer == NULL) { 167 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 168 memset(mBuffer, 0, bufferSize); 169 } else { 170 mBuffer = buffer; 171#if 0 172 mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic 173#endif 174 } 175 break; 176 case ALLOC_LOCAL: 177 mBuffer = calloc(1, bufferSize); 178 break; 179 case ALLOC_NONE: 180 mBuffer = buffer; 181 break; 182 } 183 184#ifdef TEE_SINK 185 if (mTeeSinkTrackEnabled) { 186 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat); 187 if (Format_isValid(pipeFormat)) { 188 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat); 189 size_t numCounterOffers = 0; 190 const NBAIO_Format offers[1] = {pipeFormat}; 191 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers); 192 ALOG_ASSERT(index == 0); 193 PipeReader *pipeReader = new PipeReader(*pipe); 194 numCounterOffers = 0; 195 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers); 196 ALOG_ASSERT(index == 0); 197 mTeeSink = pipe; 198 mTeeSource = pipeReader; 199 } 200 } 201#endif 202 203 } 204} 205 206status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const 207{ 208 status_t status; 209 if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) { 210 status = cblk() != NULL ? NO_ERROR : NO_MEMORY; 211 } else { 212 status = getCblk() != 0 ? NO_ERROR : NO_MEMORY; 213 } 214 return status; 215} 216 217AudioFlinger::ThreadBase::TrackBase::~TrackBase() 218{ 219#ifdef TEE_SINK 220 dumpTee(-1, mTeeSource, mId); 221#endif 222 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference 223 delete mServerProxy; 224 if (mCblk != NULL) { 225 if (mClient == 0) { 226 delete mCblk; 227 } else { 228 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 229 } 230 } 231 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 232 if (mClient != 0) { 233 // Client destructor must run with AudioFlinger client mutex locked 234 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock); 235 // If the client's reference count drops to zero, the associated destructor 236 // must run with AudioFlinger lock held. Thus the explicit clear() rather than 237 // relying on the automatic clear() at end of scope. 238 mClient.clear(); 239 } 240 // flush the binder command buffer 241 IPCThreadState::self()->flushCommands(); 242} 243 244// AudioBufferProvider interface 245// getNextBuffer() = 0; 246// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack 247void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 248{ 249#ifdef TEE_SINK 250 if (mTeeSink != 0) { 251 (void) mTeeSink->write(buffer->raw, buffer->frameCount); 252 } 253#endif 254 255 ServerProxy::Buffer buf; 256 buf.mFrameCount = buffer->frameCount; 257 buf.mRaw = buffer->raw; 258 buffer->frameCount = 0; 259 buffer->raw = NULL; 260 mServerProxy->releaseBuffer(&buf); 261} 262 263status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event) 264{ 265 mSyncEvents.add(event); 266 return NO_ERROR; 267} 268 269// ---------------------------------------------------------------------------- 270// Playback 271// ---------------------------------------------------------------------------- 272 273AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 274 : BnAudioTrack(), 275 mTrack(track) 276{ 277} 278 279AudioFlinger::TrackHandle::~TrackHandle() { 280 // just stop the track on deletion, associated resources 281 // will be freed from the main thread once all pending buffers have 282 // been played. Unless it's not in the active track list, in which 283 // case we free everything now... 284 mTrack->destroy(); 285} 286 287sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 288 return mTrack->getCblk(); 289} 290 291status_t AudioFlinger::TrackHandle::start() { 292 return mTrack->start(); 293} 294 295void AudioFlinger::TrackHandle::stop() { 296 mTrack->stop(); 297} 298 299void AudioFlinger::TrackHandle::flush() { 300 mTrack->flush(); 301} 302 303void AudioFlinger::TrackHandle::pause() { 304 mTrack->pause(); 305} 306 307status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 308{ 309 return mTrack->attachAuxEffect(EffectId); 310} 311 312status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, 313 sp<IMemory>* buffer) { 314 if (!mTrack->isTimedTrack()) 315 return INVALID_OPERATION; 316 317 PlaybackThread::TimedTrack* tt = 318 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 319 return tt->allocateTimedBuffer(size, buffer); 320} 321 322status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, 323 int64_t pts) { 324 if (!mTrack->isTimedTrack()) 325 return INVALID_OPERATION; 326 327 if (buffer == 0 || buffer->pointer() == NULL) { 328 ALOGE("queueTimedBuffer() buffer is 0 or has NULL pointer()"); 329 return BAD_VALUE; 330 } 331 332 PlaybackThread::TimedTrack* tt = 333 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 334 return tt->queueTimedBuffer(buffer, pts); 335} 336 337status_t AudioFlinger::TrackHandle::setMediaTimeTransform( 338 const LinearTransform& xform, int target) { 339 340 if (!mTrack->isTimedTrack()) 341 return INVALID_OPERATION; 342 343 PlaybackThread::TimedTrack* tt = 344 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 345 return tt->setMediaTimeTransform( 346 xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); 347} 348 349status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) { 350 return mTrack->setParameters(keyValuePairs); 351} 352 353status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp) 354{ 355 return mTrack->getTimestamp(timestamp); 356} 357 358 359void AudioFlinger::TrackHandle::signal() 360{ 361 return mTrack->signal(); 362} 363 364status_t AudioFlinger::TrackHandle::onTransact( 365 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 366{ 367 return BnAudioTrack::onTransact(code, data, reply, flags); 368} 369 370// ---------------------------------------------------------------------------- 371 372// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 373AudioFlinger::PlaybackThread::Track::Track( 374 PlaybackThread *thread, 375 const sp<Client>& client, 376 audio_stream_type_t streamType, 377 uint32_t sampleRate, 378 audio_format_t format, 379 audio_channel_mask_t channelMask, 380 size_t frameCount, 381 void *buffer, 382 const sp<IMemory>& sharedBuffer, 383 int sessionId, 384 int uid, 385 IAudioFlinger::track_flags_t flags, 386 track_type type) 387 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, 388 (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer, 389 sessionId, uid, flags, true /*isOut*/, 390 (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK, 391 type), 392 mFillingUpStatus(FS_INVALID), 393 // mRetryCount initialized later when needed 394 mSharedBuffer(sharedBuffer), 395 mStreamType(streamType), 396 mName(-1), // see note below 397 mMainBuffer(thread->mixBuffer()), 398 mAuxBuffer(NULL), 399 mAuxEffectId(0), mHasVolumeController(false), 400 mPresentationCompleteFrames(0), 401 mFastIndex(-1), 402 mCachedVolume(1.0), 403 mIsInvalid(false), 404 mAudioTrackServerProxy(NULL), 405 mResumeToStopping(false), 406 mFlushHwPending(false), 407 mPreviousValid(false), 408 mPreviousFramesWritten(0) 409 // mPreviousTimestamp 410{ 411 // client == 0 implies sharedBuffer == 0 412 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0)); 413 414 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 415 sharedBuffer->size()); 416 417 if (mCblk == NULL) { 418 return; 419 } 420 421 if (sharedBuffer == 0) { 422 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount, 423 mFrameSize, !isExternalTrack(), sampleRate); 424 } else { 425 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount, 426 mFrameSize); 427 } 428 mServerProxy = mAudioTrackServerProxy; 429 430 mName = thread->getTrackName_l(channelMask, format, sessionId); 431 if (mName < 0) { 432 ALOGE("no more track names available"); 433 return; 434 } 435 // only allocate a fast track index if we were able to allocate a normal track name 436 if (flags & IAudioFlinger::TRACK_FAST) { 437 mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads(); 438 ALOG_ASSERT(thread->mFastTrackAvailMask != 0); 439 int i = __builtin_ctz(thread->mFastTrackAvailMask); 440 ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks); 441 // FIXME This is too eager. We allocate a fast track index before the 442 // fast track becomes active. Since fast tracks are a scarce resource, 443 // this means we are potentially denying other more important fast tracks from 444 // being created. It would be better to allocate the index dynamically. 445 mFastIndex = i; 446 // Read the initial underruns because this field is never cleared by the fast mixer 447 mObservedUnderruns = thread->getFastTrackUnderruns(i); 448 thread->mFastTrackAvailMask &= ~(1 << i); 449 } 450} 451 452AudioFlinger::PlaybackThread::Track::~Track() 453{ 454 ALOGV("PlaybackThread::Track destructor"); 455 456 // The destructor would clear mSharedBuffer, 457 // but it will not push the decremented reference count, 458 // leaving the client's IMemory dangling indefinitely. 459 // This prevents that leak. 460 if (mSharedBuffer != 0) { 461 mSharedBuffer.clear(); 462 } 463} 464 465status_t AudioFlinger::PlaybackThread::Track::initCheck() const 466{ 467 status_t status = TrackBase::initCheck(); 468 if (status == NO_ERROR && mName < 0) { 469 status = NO_MEMORY; 470 } 471 return status; 472} 473 474void AudioFlinger::PlaybackThread::Track::destroy() 475{ 476 // NOTE: destroyTrack_l() can remove a strong reference to this Track 477 // by removing it from mTracks vector, so there is a risk that this Tracks's 478 // destructor is called. As the destructor needs to lock mLock, 479 // we must acquire a strong reference on this Track before locking mLock 480 // here so that the destructor is called only when exiting this function. 481 // On the other hand, as long as Track::destroy() is only called by 482 // TrackHandle destructor, the TrackHandle still holds a strong ref on 483 // this Track with its member mTrack. 484 sp<Track> keep(this); 485 { // scope for mLock 486 bool wasActive = false; 487 sp<ThreadBase> thread = mThread.promote(); 488 if (thread != 0) { 489 Mutex::Autolock _l(thread->mLock); 490 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 491 wasActive = playbackThread->destroyTrack_l(this); 492 } 493 if (isExternalTrack() && !wasActive) { 494 AudioSystem::releaseOutput(mThreadIoHandle); 495 } 496 } 497} 498 499/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result) 500{ 501 result.append(" Name Active Client Type Fmt Chn mask Session fCount S F SRate " 502 "L dB R dB Server Main buf Aux Buf Flags UndFrmCnt\n"); 503} 504 505void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active) 506{ 507 gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR(); 508 if (isFastTrack()) { 509 sprintf(buffer, " F %2d", mFastIndex); 510 } else if (mName >= AudioMixer::TRACK0) { 511 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0); 512 } else { 513 sprintf(buffer, " none"); 514 } 515 track_state state = mState; 516 char stateChar; 517 if (isTerminated()) { 518 stateChar = 'T'; 519 } else { 520 switch (state) { 521 case IDLE: 522 stateChar = 'I'; 523 break; 524 case STOPPING_1: 525 stateChar = 's'; 526 break; 527 case STOPPING_2: 528 stateChar = '5'; 529 break; 530 case STOPPED: 531 stateChar = 'S'; 532 break; 533 case RESUMING: 534 stateChar = 'R'; 535 break; 536 case ACTIVE: 537 stateChar = 'A'; 538 break; 539 case PAUSING: 540 stateChar = 'p'; 541 break; 542 case PAUSED: 543 stateChar = 'P'; 544 break; 545 case FLUSHED: 546 stateChar = 'F'; 547 break; 548 default: 549 stateChar = '?'; 550 break; 551 } 552 } 553 char nowInUnderrun; 554 switch (mObservedUnderruns.mBitFields.mMostRecent) { 555 case UNDERRUN_FULL: 556 nowInUnderrun = ' '; 557 break; 558 case UNDERRUN_PARTIAL: 559 nowInUnderrun = '<'; 560 break; 561 case UNDERRUN_EMPTY: 562 nowInUnderrun = '*'; 563 break; 564 default: 565 nowInUnderrun = '?'; 566 break; 567 } 568 snprintf(&buffer[8], size-8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g " 569 "%08X %p %p 0x%03X %9u%c\n", 570 active ? "yes" : "no", 571 (mClient == 0) ? getpid_cached : mClient->pid(), 572 mStreamType, 573 mFormat, 574 mChannelMask, 575 mSessionId, 576 mFrameCount, 577 stateChar, 578 mFillingUpStatus, 579 mAudioTrackServerProxy->getSampleRate(), 580 20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))), 581 20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))), 582 mCblk->mServer, 583 mMainBuffer, 584 mAuxBuffer, 585 mCblk->mFlags, 586 mAudioTrackServerProxy->getUnderrunFrames(), 587 nowInUnderrun); 588} 589 590uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const { 591 return mAudioTrackServerProxy->getSampleRate(); 592} 593 594// AudioBufferProvider interface 595status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( 596 AudioBufferProvider::Buffer* buffer, int64_t pts __unused) 597{ 598 ServerProxy::Buffer buf; 599 size_t desiredFrames = buffer->frameCount; 600 buf.mFrameCount = desiredFrames; 601 status_t status = mServerProxy->obtainBuffer(&buf); 602 buffer->frameCount = buf.mFrameCount; 603 buffer->raw = buf.mRaw; 604 if (buf.mFrameCount == 0) { 605 mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames); 606 } 607 return status; 608} 609 610// releaseBuffer() is not overridden 611 612// ExtendedAudioBufferProvider interface 613 614// Note that framesReady() takes a mutex on the control block using tryLock(). 615// This could result in priority inversion if framesReady() is called by the normal mixer, 616// as the normal mixer thread runs at lower 617// priority than the client's callback thread: there is a short window within framesReady() 618// during which the normal mixer could be preempted, and the client callback would block. 619// Another problem can occur if framesReady() is called by the fast mixer: 620// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer. 621// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue. 622size_t AudioFlinger::PlaybackThread::Track::framesReady() const { 623 return mAudioTrackServerProxy->framesReady(); 624} 625 626size_t AudioFlinger::PlaybackThread::Track::framesReleased() const 627{ 628 return mAudioTrackServerProxy->framesReleased(); 629} 630 631// Don't call for fast tracks; the framesReady() could result in priority inversion 632bool AudioFlinger::PlaybackThread::Track::isReady() const { 633 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) { 634 return true; 635 } 636 637 if (isStopping()) { 638 if (framesReady() > 0) { 639 mFillingUpStatus = FS_FILLED; 640 } 641 return true; 642 } 643 644 if (framesReady() >= mFrameCount || 645 (mCblk->mFlags & CBLK_FORCEREADY)) { 646 mFillingUpStatus = FS_FILLED; 647 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags); 648 return true; 649 } 650 return false; 651} 652 653status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused, 654 int triggerSession __unused) 655{ 656 status_t status = NO_ERROR; 657 ALOGV("start(%d), calling pid %d session %d", 658 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 659 660 sp<ThreadBase> thread = mThread.promote(); 661 if (thread != 0) { 662 if (isOffloaded()) { 663 Mutex::Autolock _laf(thread->mAudioFlinger->mLock); 664 Mutex::Autolock _lth(thread->mLock); 665 sp<EffectChain> ec = thread->getEffectChain_l(mSessionId); 666 if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() || 667 (ec != 0 && ec->isNonOffloadableEnabled())) { 668 invalidate(); 669 return PERMISSION_DENIED; 670 } 671 } 672 Mutex::Autolock _lth(thread->mLock); 673 track_state state = mState; 674 // here the track could be either new, or restarted 675 // in both cases "unstop" the track 676 677 // initial state-stopping. next state-pausing. 678 // What if resume is called ? 679 680 if (state == PAUSED || state == PAUSING) { 681 if (mResumeToStopping) { 682 // happened we need to resume to STOPPING_1 683 mState = TrackBase::STOPPING_1; 684 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this); 685 } else { 686 mState = TrackBase::RESUMING; 687 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 688 } 689 } else { 690 mState = TrackBase::ACTIVE; 691 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 692 } 693 694 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 695 status = playbackThread->addTrack_l(this); 696 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) { 697 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 698 // restore previous state if start was rejected by policy manager 699 if (status == PERMISSION_DENIED) { 700 mState = state; 701 } 702 } 703 // track was already in the active list, not a problem 704 if (status == ALREADY_EXISTS) { 705 status = NO_ERROR; 706 } else { 707 // Acknowledge any pending flush(), so that subsequent new data isn't discarded. 708 // It is usually unsafe to access the server proxy from a binder thread. 709 // But in this case we know the mixer thread (whether normal mixer or fast mixer) 710 // isn't looking at this track yet: we still hold the normal mixer thread lock, 711 // and for fast tracks the track is not yet in the fast mixer thread's active set. 712 ServerProxy::Buffer buffer; 713 buffer.mFrameCount = 1; 714 (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/); 715 } 716 } else { 717 status = BAD_VALUE; 718 } 719 return status; 720} 721 722void AudioFlinger::PlaybackThread::Track::stop() 723{ 724 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 725 sp<ThreadBase> thread = mThread.promote(); 726 if (thread != 0) { 727 Mutex::Autolock _l(thread->mLock); 728 track_state state = mState; 729 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) { 730 // If the track is not active (PAUSED and buffers full), flush buffers 731 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 732 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 733 reset(); 734 mState = STOPPED; 735 } else if (!isFastTrack() && !isOffloaded() && !isDirect()) { 736 mState = STOPPED; 737 } else { 738 // For fast tracks prepareTracks_l() will set state to STOPPING_2 739 // presentation is complete 740 // For an offloaded track this starts a drain and state will 741 // move to STOPPING_2 when drain completes and then STOPPED 742 mState = STOPPING_1; 743 } 744 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, 745 playbackThread); 746 } 747 } 748} 749 750void AudioFlinger::PlaybackThread::Track::pause() 751{ 752 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 753 sp<ThreadBase> thread = mThread.promote(); 754 if (thread != 0) { 755 Mutex::Autolock _l(thread->mLock); 756 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 757 switch (mState) { 758 case STOPPING_1: 759 case STOPPING_2: 760 if (!isOffloaded()) { 761 /* nothing to do if track is not offloaded */ 762 break; 763 } 764 765 // Offloaded track was draining, we need to carry on draining when resumed 766 mResumeToStopping = true; 767 // fall through... 768 case ACTIVE: 769 case RESUMING: 770 mState = PAUSING; 771 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 772 playbackThread->broadcast_l(); 773 break; 774 775 default: 776 break; 777 } 778 } 779} 780 781void AudioFlinger::PlaybackThread::Track::flush() 782{ 783 ALOGV("flush(%d)", mName); 784 sp<ThreadBase> thread = mThread.promote(); 785 if (thread != 0) { 786 Mutex::Autolock _l(thread->mLock); 787 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 788 789 if (isOffloaded()) { 790 // If offloaded we allow flush during any state except terminated 791 // and keep the track active to avoid problems if user is seeking 792 // rapidly and underlying hardware has a significant delay handling 793 // a pause 794 if (isTerminated()) { 795 return; 796 } 797 798 ALOGV("flush: offload flush"); 799 reset(); 800 801 if (mState == STOPPING_1 || mState == STOPPING_2) { 802 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE"); 803 mState = ACTIVE; 804 } 805 806 if (mState == ACTIVE) { 807 ALOGV("flush called in active state, resetting buffer time out retry count"); 808 mRetryCount = PlaybackThread::kMaxTrackRetriesOffload; 809 } 810 811 mFlushHwPending = true; 812 mResumeToStopping = false; 813 } else { 814 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && 815 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) { 816 return; 817 } 818 // No point remaining in PAUSED state after a flush => go to 819 // FLUSHED state 820 mState = FLUSHED; 821 // do not reset the track if it is still in the process of being stopped or paused. 822 // this will be done by prepareTracks_l() when the track is stopped. 823 // prepareTracks_l() will see mState == FLUSHED, then 824 // remove from active track list, reset(), and trigger presentation complete 825 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 826 reset(); 827 } 828 } 829 // Prevent flush being lost if the track is flushed and then resumed 830 // before mixer thread can run. This is important when offloading 831 // because the hardware buffer could hold a large amount of audio 832 playbackThread->broadcast_l(); 833 } 834} 835 836// must be called with thread lock held 837void AudioFlinger::PlaybackThread::Track::flushAck() 838{ 839 if (!isOffloaded()) 840 return; 841 842 mFlushHwPending = false; 843} 844 845void AudioFlinger::PlaybackThread::Track::reset() 846{ 847 // Do not reset twice to avoid discarding data written just after a flush and before 848 // the audioflinger thread detects the track is stopped. 849 if (!mResetDone) { 850 // Force underrun condition to avoid false underrun callback until first data is 851 // written to buffer 852 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags); 853 mFillingUpStatus = FS_FILLING; 854 mResetDone = true; 855 if (mState == FLUSHED) { 856 mState = IDLE; 857 } 858 } 859} 860 861status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs) 862{ 863 sp<ThreadBase> thread = mThread.promote(); 864 if (thread == 0) { 865 ALOGE("thread is dead"); 866 return FAILED_TRANSACTION; 867 } else if ((thread->type() == ThreadBase::DIRECT) || 868 (thread->type() == ThreadBase::OFFLOAD)) { 869 return thread->setParameters(keyValuePairs); 870 } else { 871 return PERMISSION_DENIED; 872 } 873} 874 875status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp) 876{ 877 // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant 878 if (isFastTrack()) { 879 // FIXME no lock held to set mPreviousValid = false 880 return INVALID_OPERATION; 881 } 882 sp<ThreadBase> thread = mThread.promote(); 883 if (thread == 0) { 884 // FIXME no lock held to set mPreviousValid = false 885 return INVALID_OPERATION; 886 } 887 Mutex::Autolock _l(thread->mLock); 888 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 889 if (!isOffloaded() && !isDirect()) { 890 if (!playbackThread->mLatchQValid) { 891 mPreviousValid = false; 892 return INVALID_OPERATION; 893 } 894 uint32_t unpresentedFrames = 895 ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) / 896 playbackThread->mSampleRate; 897 // FIXME Since we're using a raw pointer as the key, it is theoretically possible 898 // for a brand new track to share the same address as a recently destroyed 899 // track, and thus for us to get the frames released of the wrong track. 900 // It is unlikely that we would be able to call getTimestamp() so quickly 901 // right after creating a new track. Nevertheless, the index here should 902 // be changed to something that is unique. Or use a completely different strategy. 903 ssize_t i = playbackThread->mLatchQ.mFramesReleased.indexOfKey(this); 904 uint32_t framesWritten = i >= 0 ? 905 playbackThread->mLatchQ.mFramesReleased[i] : mAudioTrackServerProxy->framesReleased(); 906 bool checkPreviousTimestamp = mPreviousValid && framesWritten >= mPreviousFramesWritten; 907 if (framesWritten < unpresentedFrames) { 908 mPreviousValid = false; 909 return INVALID_OPERATION; 910 } 911 mPreviousFramesWritten = framesWritten; 912 uint32_t position = framesWritten - unpresentedFrames; 913 struct timespec time = playbackThread->mLatchQ.mTimestamp.mTime; 914 if (checkPreviousTimestamp) { 915 if (time.tv_sec < mPreviousTimestamp.mTime.tv_sec || 916 (time.tv_sec == mPreviousTimestamp.mTime.tv_sec && 917 time.tv_nsec < mPreviousTimestamp.mTime.tv_nsec)) { 918 ALOGW("Time is going backwards"); 919 } 920 // position can bobble slightly as an artifact; this hides the bobble 921 static const uint32_t MINIMUM_POSITION_DELTA = 8u; 922 if ((position <= mPreviousTimestamp.mPosition) || 923 (position - mPreviousTimestamp.mPosition) < MINIMUM_POSITION_DELTA) { 924 position = mPreviousTimestamp.mPosition; 925 time = mPreviousTimestamp.mTime; 926 } 927 } 928 timestamp.mPosition = position; 929 timestamp.mTime = time; 930 mPreviousTimestamp = timestamp; 931 mPreviousValid = true; 932 return NO_ERROR; 933 } 934 935 return playbackThread->getTimestamp_l(timestamp); 936} 937 938status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 939{ 940 status_t status = DEAD_OBJECT; 941 sp<ThreadBase> thread = mThread.promote(); 942 if (thread != 0) { 943 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 944 sp<AudioFlinger> af = mClient->audioFlinger(); 945 946 Mutex::Autolock _l(af->mLock); 947 948 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 949 950 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) { 951 Mutex::Autolock _dl(playbackThread->mLock); 952 Mutex::Autolock _sl(srcThread->mLock); 953 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 954 if (chain == 0) { 955 return INVALID_OPERATION; 956 } 957 958 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId); 959 if (effect == 0) { 960 return INVALID_OPERATION; 961 } 962 srcThread->removeEffect_l(effect); 963 status = playbackThread->addEffect_l(effect); 964 if (status != NO_ERROR) { 965 srcThread->addEffect_l(effect); 966 return INVALID_OPERATION; 967 } 968 // removeEffect_l() has stopped the effect if it was active so it must be restarted 969 if (effect->state() == EffectModule::ACTIVE || 970 effect->state() == EffectModule::STOPPING) { 971 effect->start(); 972 } 973 974 sp<EffectChain> dstChain = effect->chain().promote(); 975 if (dstChain == 0) { 976 srcThread->addEffect_l(effect); 977 return INVALID_OPERATION; 978 } 979 AudioSystem::unregisterEffect(effect->id()); 980 AudioSystem::registerEffect(&effect->desc(), 981 srcThread->id(), 982 dstChain->strategy(), 983 AUDIO_SESSION_OUTPUT_MIX, 984 effect->id()); 985 AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled()); 986 } 987 status = playbackThread->attachAuxEffect(this, EffectId); 988 } 989 return status; 990} 991 992void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 993{ 994 mAuxEffectId = EffectId; 995 mAuxBuffer = buffer; 996} 997 998bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten, 999 size_t audioHalFrames) 1000{ 1001 // a track is considered presented when the total number of frames written to audio HAL 1002 // corresponds to the number of frames written when presentationComplete() is called for the 1003 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time. 1004 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used 1005 // to detect when all frames have been played. In this case framesWritten isn't 1006 // useful because it doesn't always reflect whether there is data in the h/w 1007 // buffers, particularly if a track has been paused and resumed during draining 1008 ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d", 1009 mPresentationCompleteFrames, framesWritten); 1010 if (mPresentationCompleteFrames == 0) { 1011 mPresentationCompleteFrames = framesWritten + audioHalFrames; 1012 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d", 1013 mPresentationCompleteFrames, audioHalFrames); 1014 } 1015 1016 if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) { 1017 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 1018 mAudioTrackServerProxy->setStreamEndDone(); 1019 return true; 1020 } 1021 return false; 1022} 1023 1024void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type) 1025{ 1026 for (size_t i = 0; i < mSyncEvents.size(); i++) { 1027 if (mSyncEvents[i]->type() == type) { 1028 mSyncEvents[i]->trigger(); 1029 mSyncEvents.removeAt(i); 1030 i--; 1031 } 1032 } 1033} 1034 1035// implement VolumeBufferProvider interface 1036 1037gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR() 1038{ 1039 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs 1040 ALOG_ASSERT(isFastTrack() && (mCblk != NULL)); 1041 gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR(); 1042 float vl = float_from_gain(gain_minifloat_unpack_left(vlr)); 1043 float vr = float_from_gain(gain_minifloat_unpack_right(vlr)); 1044 // track volumes come from shared memory, so can't be trusted and must be clamped 1045 if (vl > GAIN_FLOAT_UNITY) { 1046 vl = GAIN_FLOAT_UNITY; 1047 } 1048 if (vr > GAIN_FLOAT_UNITY) { 1049 vr = GAIN_FLOAT_UNITY; 1050 } 1051 // now apply the cached master volume and stream type volume; 1052 // this is trusted but lacks any synchronization or barrier so may be stale 1053 float v = mCachedVolume; 1054 vl *= v; 1055 vr *= v; 1056 // re-combine into packed minifloat 1057 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr)); 1058 // FIXME look at mute, pause, and stop flags 1059 return vlr; 1060} 1061 1062status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event) 1063{ 1064 if (isTerminated() || mState == PAUSED || 1065 ((framesReady() == 0) && ((mSharedBuffer != 0) || 1066 (mState == STOPPED)))) { 1067 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ", 1068 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady()); 1069 event->cancel(); 1070 return INVALID_OPERATION; 1071 } 1072 (void) TrackBase::setSyncEvent(event); 1073 return NO_ERROR; 1074} 1075 1076void AudioFlinger::PlaybackThread::Track::invalidate() 1077{ 1078 // FIXME should use proxy, and needs work 1079 audio_track_cblk_t* cblk = mCblk; 1080 android_atomic_or(CBLK_INVALID, &cblk->mFlags); 1081 android_atomic_release_store(0x40000000, &cblk->mFutex); 1082 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE 1083 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX); 1084 mIsInvalid = true; 1085} 1086 1087void AudioFlinger::PlaybackThread::Track::signal() 1088{ 1089 sp<ThreadBase> thread = mThread.promote(); 1090 if (thread != 0) { 1091 PlaybackThread *t = (PlaybackThread *)thread.get(); 1092 Mutex::Autolock _l(t->mLock); 1093 t->broadcast_l(); 1094 } 1095} 1096 1097//To be called with thread lock held 1098bool AudioFlinger::PlaybackThread::Track::isResumePending() { 1099 1100 if (mState == RESUMING) 1101 return true; 1102 /* Resume is pending if track was stopping before pause was called */ 1103 if (mState == STOPPING_1 && 1104 mResumeToStopping) 1105 return true; 1106 1107 return false; 1108} 1109 1110//To be called with thread lock held 1111void AudioFlinger::PlaybackThread::Track::resumeAck() { 1112 1113 1114 if (mState == RESUMING) 1115 mState = ACTIVE; 1116 1117 // Other possibility of pending resume is stopping_1 state 1118 // Do not update the state from stopping as this prevents 1119 // drain being called. 1120 if (mState == STOPPING_1) { 1121 mResumeToStopping = false; 1122 } 1123} 1124// ---------------------------------------------------------------------------- 1125 1126sp<AudioFlinger::PlaybackThread::TimedTrack> 1127AudioFlinger::PlaybackThread::TimedTrack::create( 1128 PlaybackThread *thread, 1129 const sp<Client>& client, 1130 audio_stream_type_t streamType, 1131 uint32_t sampleRate, 1132 audio_format_t format, 1133 audio_channel_mask_t channelMask, 1134 size_t frameCount, 1135 const sp<IMemory>& sharedBuffer, 1136 int sessionId, 1137 int uid) 1138{ 1139 if (!client->reserveTimedTrack()) 1140 return 0; 1141 1142 return new TimedTrack( 1143 thread, client, streamType, sampleRate, format, channelMask, frameCount, 1144 sharedBuffer, sessionId, uid); 1145} 1146 1147AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( 1148 PlaybackThread *thread, 1149 const sp<Client>& client, 1150 audio_stream_type_t streamType, 1151 uint32_t sampleRate, 1152 audio_format_t format, 1153 audio_channel_mask_t channelMask, 1154 size_t frameCount, 1155 const sp<IMemory>& sharedBuffer, 1156 int sessionId, 1157 int uid) 1158 : Track(thread, client, streamType, sampleRate, format, channelMask, 1159 frameCount, (sharedBuffer != 0) ? sharedBuffer->pointer() : NULL, sharedBuffer, 1160 sessionId, uid, IAudioFlinger::TRACK_TIMED, TYPE_TIMED), 1161 mQueueHeadInFlight(false), 1162 mTrimQueueHeadOnRelease(false), 1163 mFramesPendingInQueue(0), 1164 mTimedSilenceBuffer(NULL), 1165 mTimedSilenceBufferSize(0), 1166 mTimedAudioOutputOnTime(false), 1167 mMediaTimeTransformValid(false) 1168{ 1169 LocalClock lc; 1170 mLocalTimeFreq = lc.getLocalFreq(); 1171 1172 mLocalTimeToSampleTransform.a_zero = 0; 1173 mLocalTimeToSampleTransform.b_zero = 0; 1174 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; 1175 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; 1176 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, 1177 &mLocalTimeToSampleTransform.a_to_b_denom); 1178 1179 mMediaTimeToSampleTransform.a_zero = 0; 1180 mMediaTimeToSampleTransform.b_zero = 0; 1181 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate; 1182 mMediaTimeToSampleTransform.a_to_b_denom = 1000000; 1183 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer, 1184 &mMediaTimeToSampleTransform.a_to_b_denom); 1185} 1186 1187AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { 1188 mClient->releaseTimedTrack(); 1189 delete [] mTimedSilenceBuffer; 1190} 1191 1192status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( 1193 size_t size, sp<IMemory>* buffer) { 1194 1195 Mutex::Autolock _l(mTimedBufferQueueLock); 1196 1197 trimTimedBufferQueue_l(); 1198 1199 // lazily initialize the shared memory heap for timed buffers 1200 if (mTimedMemoryDealer == NULL) { 1201 const int kTimedBufferHeapSize = 512 << 10; 1202 1203 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, 1204 "AudioFlingerTimed"); 1205 if (mTimedMemoryDealer == NULL) { 1206 return NO_MEMORY; 1207 } 1208 } 1209 1210 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); 1211 if (newBuffer == 0 || newBuffer->pointer() == NULL) { 1212 return NO_MEMORY; 1213 } 1214 1215 *buffer = newBuffer; 1216 return NO_ERROR; 1217} 1218 1219// caller must hold mTimedBufferQueueLock 1220void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { 1221 int64_t mediaTimeNow; 1222 { 1223 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1224 if (!mMediaTimeTransformValid) 1225 return; 1226 1227 int64_t targetTimeNow; 1228 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) 1229 ? mCCHelper.getCommonTime(&targetTimeNow) 1230 : mCCHelper.getLocalTime(&targetTimeNow); 1231 1232 if (OK != res) 1233 return; 1234 1235 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, 1236 &mediaTimeNow)) { 1237 return; 1238 } 1239 } 1240 1241 size_t trimEnd; 1242 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) { 1243 int64_t bufEnd; 1244 1245 if ((trimEnd + 1) < mTimedBufferQueue.size()) { 1246 // We have a next buffer. Just use its PTS as the PTS of the frame 1247 // following the last frame in this buffer. If the stream is sparse 1248 // (ie, there are deliberate gaps left in the stream which should be 1249 // filled with silence by the TimedAudioTrack), then this can result 1250 // in one extra buffer being left un-trimmed when it could have 1251 // been. In general, this is not typical, and we would rather 1252 // optimized away the TS calculation below for the more common case 1253 // where PTSes are contiguous. 1254 bufEnd = mTimedBufferQueue[trimEnd + 1].pts(); 1255 } else { 1256 // We have no next buffer. Compute the PTS of the frame following 1257 // the last frame in this buffer by computing the duration of of 1258 // this frame in media time units and adding it to the PTS of the 1259 // buffer. 1260 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size() 1261 / mFrameSize; 1262 1263 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount, 1264 &bufEnd)) { 1265 ALOGE("Failed to convert frame count of %lld to media time" 1266 " duration" " (scale factor %d/%u) in %s", 1267 frameCount, 1268 mMediaTimeToSampleTransform.a_to_b_numer, 1269 mMediaTimeToSampleTransform.a_to_b_denom, 1270 __PRETTY_FUNCTION__); 1271 break; 1272 } 1273 bufEnd += mTimedBufferQueue[trimEnd].pts(); 1274 } 1275 1276 if (bufEnd > mediaTimeNow) 1277 break; 1278 1279 // Is the buffer we want to use in the middle of a mix operation right 1280 // now? If so, don't actually trim it. Just wait for the releaseBuffer 1281 // from the mixer which should be coming back shortly. 1282 if (!trimEnd && mQueueHeadInFlight) { 1283 mTrimQueueHeadOnRelease = true; 1284 } 1285 } 1286 1287 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0; 1288 if (trimStart < trimEnd) { 1289 // Update the bookkeeping for framesReady() 1290 for (size_t i = trimStart; i < trimEnd; ++i) { 1291 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim"); 1292 } 1293 1294 // Now actually remove the buffers from the queue. 1295 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd); 1296 } 1297} 1298 1299void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l( 1300 const char* logTag) { 1301 ALOG_ASSERT(mTimedBufferQueue.size() > 0, 1302 "%s called (reason \"%s\"), but timed buffer queue has no" 1303 " elements to trim.", __FUNCTION__, logTag); 1304 1305 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag); 1306 mTimedBufferQueue.removeAt(0); 1307} 1308 1309void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l( 1310 const TimedBuffer& buf, 1311 const char* logTag __unused) { 1312 uint32_t bufBytes = buf.buffer()->size(); 1313 uint32_t consumedAlready = buf.position(); 1314 1315 ALOG_ASSERT(consumedAlready <= bufBytes, 1316 "Bad bookkeeping while updating frames pending. Timed buffer is" 1317 " only %u bytes long, but claims to have consumed %u" 1318 " bytes. (update reason: \"%s\")", 1319 bufBytes, consumedAlready, logTag); 1320 1321 uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize; 1322 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames, 1323 "Bad bookkeeping while updating frames pending. Should have at" 1324 " least %u queued frames, but we think we have only %u. (update" 1325 " reason: \"%s\")", 1326 bufFrames, mFramesPendingInQueue, logTag); 1327 1328 mFramesPendingInQueue -= bufFrames; 1329} 1330 1331status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( 1332 const sp<IMemory>& buffer, int64_t pts) { 1333 1334 { 1335 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1336 if (!mMediaTimeTransformValid) 1337 return INVALID_OPERATION; 1338 } 1339 1340 Mutex::Autolock _l(mTimedBufferQueueLock); 1341 1342 uint32_t bufFrames = buffer->size() / mFrameSize; 1343 mFramesPendingInQueue += bufFrames; 1344 mTimedBufferQueue.add(TimedBuffer(buffer, pts)); 1345 1346 return NO_ERROR; 1347} 1348 1349status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( 1350 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { 1351 1352 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d", 1353 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, 1354 target); 1355 1356 if (!(target == TimedAudioTrack::LOCAL_TIME || 1357 target == TimedAudioTrack::COMMON_TIME)) { 1358 return BAD_VALUE; 1359 } 1360 1361 Mutex::Autolock lock(mMediaTimeTransformLock); 1362 mMediaTimeTransform = xform; 1363 mMediaTimeTransformTarget = target; 1364 mMediaTimeTransformValid = true; 1365 1366 return NO_ERROR; 1367} 1368 1369#define min(a, b) ((a) < (b) ? (a) : (b)) 1370 1371// implementation of getNextBuffer for tracks whose buffers have timestamps 1372status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( 1373 AudioBufferProvider::Buffer* buffer, int64_t pts) 1374{ 1375 if (pts == AudioBufferProvider::kInvalidPTS) { 1376 buffer->raw = NULL; 1377 buffer->frameCount = 0; 1378 mTimedAudioOutputOnTime = false; 1379 return INVALID_OPERATION; 1380 } 1381 1382 Mutex::Autolock _l(mTimedBufferQueueLock); 1383 1384 ALOG_ASSERT(!mQueueHeadInFlight, 1385 "getNextBuffer called without releaseBuffer!"); 1386 1387 while (true) { 1388 1389 // if we have no timed buffers, then fail 1390 if (mTimedBufferQueue.isEmpty()) { 1391 buffer->raw = NULL; 1392 buffer->frameCount = 0; 1393 return NOT_ENOUGH_DATA; 1394 } 1395 1396 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1397 1398 // calculate the PTS of the head of the timed buffer queue expressed in 1399 // local time 1400 int64_t headLocalPTS; 1401 { 1402 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1403 1404 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid"); 1405 1406 if (mMediaTimeTransform.a_to_b_denom == 0) { 1407 // the transform represents a pause, so yield silence 1408 timedYieldSilence_l(buffer->frameCount, buffer); 1409 return NO_ERROR; 1410 } 1411 1412 int64_t transformedPTS; 1413 if (!mMediaTimeTransform.doForwardTransform(head.pts(), 1414 &transformedPTS)) { 1415 // the transform failed. this shouldn't happen, but if it does 1416 // then just drop this buffer 1417 ALOGW("timedGetNextBuffer transform failed"); 1418 buffer->raw = NULL; 1419 buffer->frameCount = 0; 1420 trimTimedBufferQueueHead_l("getNextBuffer; no transform"); 1421 return NO_ERROR; 1422 } 1423 1424 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { 1425 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, 1426 &headLocalPTS)) { 1427 buffer->raw = NULL; 1428 buffer->frameCount = 0; 1429 return INVALID_OPERATION; 1430 } 1431 } else { 1432 headLocalPTS = transformedPTS; 1433 } 1434 } 1435 1436 uint32_t sr = sampleRate(); 1437 1438 // adjust the head buffer's PTS to reflect the portion of the head buffer 1439 // that has already been consumed 1440 int64_t effectivePTS = headLocalPTS + 1441 ((head.position() / mFrameSize) * mLocalTimeFreq / sr); 1442 1443 // Calculate the delta in samples between the head of the input buffer 1444 // queue and the start of the next output buffer that will be written. 1445 // If the transformation fails because of over or underflow, it means 1446 // that the sample's position in the output stream is so far out of 1447 // whack that it should just be dropped. 1448 int64_t sampleDelta; 1449 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { 1450 ALOGV("*** head buffer is too far from PTS: dropped buffer"); 1451 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from" 1452 " mix"); 1453 continue; 1454 } 1455 if (!mLocalTimeToSampleTransform.doForwardTransform( 1456 (effectivePTS - pts) << 32, &sampleDelta)) { 1457 ALOGV("*** too late during sample rate transform: dropped buffer"); 1458 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample"); 1459 continue; 1460 } 1461 1462 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld" 1463 " sampleDelta=[%d.%08x]", 1464 head.pts(), head.position(), pts, 1465 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) 1466 + (sampleDelta >> 32)), 1467 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); 1468 1469 // if the delta between the ideal placement for the next input sample and 1470 // the current output position is within this threshold, then we will 1471 // concatenate the next input samples to the previous output 1472 const int64_t kSampleContinuityThreshold = 1473 (static_cast<int64_t>(sr) << 32) / 250; 1474 1475 // if this is the first buffer of audio that we're emitting from this track 1476 // then it should be almost exactly on time. 1477 const int64_t kSampleStartupThreshold = 1LL << 32; 1478 1479 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || 1480 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { 1481 // the next input is close enough to being on time, so concatenate it 1482 // with the last output 1483 timedYieldSamples_l(buffer); 1484 1485 ALOGVV("*** on time: head.pos=%d frameCount=%u", 1486 head.position(), buffer->frameCount); 1487 return NO_ERROR; 1488 } 1489 1490 // Looks like our output is not on time. Reset our on timed status. 1491 // Next time we mix samples from our input queue, then should be within 1492 // the StartupThreshold. 1493 mTimedAudioOutputOnTime = false; 1494 if (sampleDelta > 0) { 1495 // the gap between the current output position and the proper start of 1496 // the next input sample is too big, so fill it with silence 1497 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; 1498 1499 timedYieldSilence_l(framesUntilNextInput, buffer); 1500 ALOGV("*** silence: frameCount=%u", buffer->frameCount); 1501 return NO_ERROR; 1502 } else { 1503 // the next input sample is late 1504 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); 1505 size_t onTimeSamplePosition = 1506 head.position() + lateFrames * mFrameSize; 1507 1508 if (onTimeSamplePosition > head.buffer()->size()) { 1509 // all the remaining samples in the head are too late, so 1510 // drop it and move on 1511 ALOGV("*** too late: dropped buffer"); 1512 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer"); 1513 continue; 1514 } else { 1515 // skip over the late samples 1516 head.setPosition(onTimeSamplePosition); 1517 1518 // yield the available samples 1519 timedYieldSamples_l(buffer); 1520 1521 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 1522 return NO_ERROR; 1523 } 1524 } 1525 } 1526} 1527 1528// Yield samples from the timed buffer queue head up to the given output 1529// buffer's capacity. 1530// 1531// Caller must hold mTimedBufferQueueLock 1532void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l( 1533 AudioBufferProvider::Buffer* buffer) { 1534 1535 const TimedBuffer& head = mTimedBufferQueue[0]; 1536 1537 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + 1538 head.position()); 1539 1540 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / 1541 mFrameSize); 1542 size_t framesRequested = buffer->frameCount; 1543 buffer->frameCount = min(framesLeftInHead, framesRequested); 1544 1545 mQueueHeadInFlight = true; 1546 mTimedAudioOutputOnTime = true; 1547} 1548 1549// Yield samples of silence up to the given output buffer's capacity 1550// 1551// Caller must hold mTimedBufferQueueLock 1552void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l( 1553 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { 1554 1555 // lazily allocate a buffer filled with silence 1556 if (mTimedSilenceBufferSize < numFrames * mFrameSize) { 1557 delete [] mTimedSilenceBuffer; 1558 mTimedSilenceBufferSize = numFrames * mFrameSize; 1559 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; 1560 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); 1561 } 1562 1563 buffer->raw = mTimedSilenceBuffer; 1564 size_t framesRequested = buffer->frameCount; 1565 buffer->frameCount = min(numFrames, framesRequested); 1566 1567 mTimedAudioOutputOnTime = false; 1568} 1569 1570// AudioBufferProvider interface 1571void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( 1572 AudioBufferProvider::Buffer* buffer) { 1573 1574 Mutex::Autolock _l(mTimedBufferQueueLock); 1575 1576 // If the buffer which was just released is part of the buffer at the head 1577 // of the queue, be sure to update the amt of the buffer which has been 1578 // consumed. If the buffer being returned is not part of the head of the 1579 // queue, its either because the buffer is part of the silence buffer, or 1580 // because the head of the timed queue was trimmed after the mixer called 1581 // getNextBuffer but before the mixer called releaseBuffer. 1582 if (buffer->raw == mTimedSilenceBuffer) { 1583 ALOG_ASSERT(!mQueueHeadInFlight, 1584 "Queue head in flight during release of silence buffer!"); 1585 goto done; 1586 } 1587 1588 ALOG_ASSERT(mQueueHeadInFlight, 1589 "TimedTrack::releaseBuffer of non-silence buffer, but no queue" 1590 " head in flight."); 1591 1592 if (mTimedBufferQueue.size()) { 1593 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1594 1595 void* start = head.buffer()->pointer(); 1596 void* end = reinterpret_cast<void*>( 1597 reinterpret_cast<uint8_t*>(head.buffer()->pointer()) 1598 + head.buffer()->size()); 1599 1600 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end), 1601 "released buffer not within the head of the timed buffer" 1602 " queue; qHead = [%p, %p], released buffer = %p", 1603 start, end, buffer->raw); 1604 1605 head.setPosition(head.position() + 1606 (buffer->frameCount * mFrameSize)); 1607 mQueueHeadInFlight = false; 1608 1609 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount, 1610 "Bad bookkeeping during releaseBuffer! Should have at" 1611 " least %u queued frames, but we think we have only %u", 1612 buffer->frameCount, mFramesPendingInQueue); 1613 1614 mFramesPendingInQueue -= buffer->frameCount; 1615 1616 if ((static_cast<size_t>(head.position()) >= head.buffer()->size()) 1617 || mTrimQueueHeadOnRelease) { 1618 trimTimedBufferQueueHead_l("releaseBuffer"); 1619 mTrimQueueHeadOnRelease = false; 1620 } 1621 } else { 1622 LOG_ALWAYS_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no" 1623 " buffers in the timed buffer queue"); 1624 } 1625 1626done: 1627 buffer->raw = 0; 1628 buffer->frameCount = 0; 1629} 1630 1631size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { 1632 Mutex::Autolock _l(mTimedBufferQueueLock); 1633 return mFramesPendingInQueue; 1634} 1635 1636AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() 1637 : mPTS(0), mPosition(0) {} 1638 1639AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( 1640 const sp<IMemory>& buffer, int64_t pts) 1641 : mBuffer(buffer), mPTS(pts), mPosition(0) {} 1642 1643 1644// ---------------------------------------------------------------------------- 1645 1646AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 1647 PlaybackThread *playbackThread, 1648 DuplicatingThread *sourceThread, 1649 uint32_t sampleRate, 1650 audio_format_t format, 1651 audio_channel_mask_t channelMask, 1652 size_t frameCount, 1653 int uid) 1654 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, 1655 NULL, 0, 0, uid, IAudioFlinger::TRACK_DEFAULT, TYPE_OUTPUT), 1656 mActive(false), mSourceThread(sourceThread), mClientProxy(NULL) 1657{ 1658 1659 if (mCblk != NULL) { 1660 mOutBuffer.frameCount = 0; 1661 playbackThread->mTracks.add(this); 1662 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, " 1663 "frameCount %u, mChannelMask 0x%08x", 1664 mCblk, mBuffer, 1665 frameCount, mChannelMask); 1666 // since client and server are in the same process, 1667 // the buffer has the same virtual address on both sides 1668 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize, 1669 true /*clientInServer*/); 1670 mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY); 1671 mClientProxy->setSendLevel(0.0); 1672 mClientProxy->setSampleRate(sampleRate); 1673 } else { 1674 ALOGW("Error creating output track on thread %p", playbackThread); 1675 } 1676} 1677 1678AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 1679{ 1680 clearBufferQueue(); 1681 delete mClientProxy; 1682 // superclass destructor will now delete the server proxy and shared memory both refer to 1683} 1684 1685status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event, 1686 int triggerSession) 1687{ 1688 status_t status = Track::start(event, triggerSession); 1689 if (status != NO_ERROR) { 1690 return status; 1691 } 1692 1693 mActive = true; 1694 mRetryCount = 127; 1695 return status; 1696} 1697 1698void AudioFlinger::PlaybackThread::OutputTrack::stop() 1699{ 1700 Track::stop(); 1701 clearBufferQueue(); 1702 mOutBuffer.frameCount = 0; 1703 mActive = false; 1704} 1705 1706bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 1707{ 1708 Buffer *pInBuffer; 1709 Buffer inBuffer; 1710 uint32_t channelCount = mChannelCount; 1711 bool outputBufferFull = false; 1712 inBuffer.frameCount = frames; 1713 inBuffer.i16 = data; 1714 1715 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 1716 1717 if (!mActive && frames != 0) { 1718 start(); 1719 sp<ThreadBase> thread = mThread.promote(); 1720 if (thread != 0) { 1721 MixerThread *mixerThread = (MixerThread *)thread.get(); 1722 if (mFrameCount > frames) { 1723 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1724 uint32_t startFrames = (mFrameCount - frames); 1725 pInBuffer = new Buffer; 1726 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 1727 pInBuffer->frameCount = startFrames; 1728 pInBuffer->i16 = pInBuffer->mBuffer; 1729 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 1730 mBufferQueue.add(pInBuffer); 1731 } else { 1732 ALOGW("OutputTrack::write() %p no more buffers in queue", this); 1733 } 1734 } 1735 } 1736 } 1737 1738 while (waitTimeLeftMs) { 1739 // First write pending buffers, then new data 1740 if (mBufferQueue.size()) { 1741 pInBuffer = mBufferQueue.itemAt(0); 1742 } else { 1743 pInBuffer = &inBuffer; 1744 } 1745 1746 if (pInBuffer->frameCount == 0) { 1747 break; 1748 } 1749 1750 if (mOutBuffer.frameCount == 0) { 1751 mOutBuffer.frameCount = pInBuffer->frameCount; 1752 nsecs_t startTime = systemTime(); 1753 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs); 1754 if (status != NO_ERROR) { 1755 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this, 1756 mThread.unsafe_get(), status); 1757 outputBufferFull = true; 1758 break; 1759 } 1760 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 1761 if (waitTimeLeftMs >= waitTimeMs) { 1762 waitTimeLeftMs -= waitTimeMs; 1763 } else { 1764 waitTimeLeftMs = 0; 1765 } 1766 } 1767 1768 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : 1769 pInBuffer->frameCount; 1770 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 1771 Proxy::Buffer buf; 1772 buf.mFrameCount = outFrames; 1773 buf.mRaw = NULL; 1774 mClientProxy->releaseBuffer(&buf); 1775 pInBuffer->frameCount -= outFrames; 1776 pInBuffer->i16 += outFrames * channelCount; 1777 mOutBuffer.frameCount -= outFrames; 1778 mOutBuffer.i16 += outFrames * channelCount; 1779 1780 if (pInBuffer->frameCount == 0) { 1781 if (mBufferQueue.size()) { 1782 mBufferQueue.removeAt(0); 1783 delete [] pInBuffer->mBuffer; 1784 delete pInBuffer; 1785 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, 1786 mThread.unsafe_get(), mBufferQueue.size()); 1787 } else { 1788 break; 1789 } 1790 } 1791 } 1792 1793 // If we could not write all frames, allocate a buffer and queue it for next time. 1794 if (inBuffer.frameCount) { 1795 sp<ThreadBase> thread = mThread.promote(); 1796 if (thread != 0 && !thread->standby()) { 1797 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1798 pInBuffer = new Buffer; 1799 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 1800 pInBuffer->frameCount = inBuffer.frameCount; 1801 pInBuffer->i16 = pInBuffer->mBuffer; 1802 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * 1803 sizeof(int16_t)); 1804 mBufferQueue.add(pInBuffer); 1805 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, 1806 mThread.unsafe_get(), mBufferQueue.size()); 1807 } else { 1808 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", 1809 mThread.unsafe_get(), this); 1810 } 1811 } 1812 } 1813 1814 // Calling write() with a 0 length buffer, means that no more data will be written: 1815 // If no more buffers are pending, fill output track buffer to make sure it is started 1816 // by output mixer. 1817 if (frames == 0 && mBufferQueue.size() == 0) { 1818 // FIXME borken, replace by getting framesReady() from proxy 1819 size_t user = 0; // was mCblk->user 1820 if (user < mFrameCount) { 1821 frames = mFrameCount - user; 1822 pInBuffer = new Buffer; 1823 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 1824 pInBuffer->frameCount = frames; 1825 pInBuffer->i16 = pInBuffer->mBuffer; 1826 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 1827 mBufferQueue.add(pInBuffer); 1828 } else if (mActive) { 1829 stop(); 1830 } 1831 } 1832 1833 return outputBufferFull; 1834} 1835 1836status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer( 1837 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 1838{ 1839 ClientProxy::Buffer buf; 1840 buf.mFrameCount = buffer->frameCount; 1841 struct timespec timeout; 1842 timeout.tv_sec = waitTimeMs / 1000; 1843 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000; 1844 status_t status = mClientProxy->obtainBuffer(&buf, &timeout); 1845 buffer->frameCount = buf.mFrameCount; 1846 buffer->raw = buf.mRaw; 1847 return status; 1848} 1849 1850void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 1851{ 1852 size_t size = mBufferQueue.size(); 1853 1854 for (size_t i = 0; i < size; i++) { 1855 Buffer *pBuffer = mBufferQueue.itemAt(i); 1856 delete [] pBuffer->mBuffer; 1857 delete pBuffer; 1858 } 1859 mBufferQueue.clear(); 1860} 1861 1862 1863AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread, 1864 uint32_t sampleRate, 1865 audio_channel_mask_t channelMask, 1866 audio_format_t format, 1867 size_t frameCount, 1868 void *buffer, 1869 IAudioFlinger::track_flags_t flags) 1870 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, 1871 buffer, 0, 0, getuid(), flags, TYPE_PATCH), 1872 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true)) 1873{ 1874 uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) / 1875 playbackThread->sampleRate(); 1876 mPeerTimeout.tv_sec = mixBufferNs / 1000000000; 1877 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000); 1878 1879 ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec", 1880 this, sampleRate, 1881 (int)mPeerTimeout.tv_sec, 1882 (int)(mPeerTimeout.tv_nsec / 1000000)); 1883} 1884 1885AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack() 1886{ 1887} 1888 1889// AudioBufferProvider interface 1890status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer( 1891 AudioBufferProvider::Buffer* buffer, int64_t pts) 1892{ 1893 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy"); 1894 Proxy::Buffer buf; 1895 buf.mFrameCount = buffer->frameCount; 1896 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout); 1897 ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status); 1898 buffer->frameCount = buf.mFrameCount; 1899 if (buf.mFrameCount == 0) { 1900 return WOULD_BLOCK; 1901 } 1902 status = Track::getNextBuffer(buffer, pts); 1903 return status; 1904} 1905 1906void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer) 1907{ 1908 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy"); 1909 Proxy::Buffer buf; 1910 buf.mFrameCount = buffer->frameCount; 1911 buf.mRaw = buffer->raw; 1912 mPeerProxy->releaseBuffer(&buf); 1913 TrackBase::releaseBuffer(buffer); 1914} 1915 1916status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer, 1917 const struct timespec *timeOut) 1918{ 1919 return mProxy->obtainBuffer(buffer, timeOut); 1920} 1921 1922void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer) 1923{ 1924 mProxy->releaseBuffer(buffer); 1925 if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) { 1926 ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting"); 1927 start(); 1928 } 1929 android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags); 1930} 1931 1932// ---------------------------------------------------------------------------- 1933// Record 1934// ---------------------------------------------------------------------------- 1935 1936AudioFlinger::RecordHandle::RecordHandle( 1937 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 1938 : BnAudioRecord(), 1939 mRecordTrack(recordTrack) 1940{ 1941} 1942 1943AudioFlinger::RecordHandle::~RecordHandle() { 1944 stop_nonvirtual(); 1945 mRecordTrack->destroy(); 1946} 1947 1948status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, 1949 int triggerSession) { 1950 ALOGV("RecordHandle::start()"); 1951 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession); 1952} 1953 1954void AudioFlinger::RecordHandle::stop() { 1955 stop_nonvirtual(); 1956} 1957 1958void AudioFlinger::RecordHandle::stop_nonvirtual() { 1959 ALOGV("RecordHandle::stop()"); 1960 mRecordTrack->stop(); 1961} 1962 1963status_t AudioFlinger::RecordHandle::onTransact( 1964 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 1965{ 1966 return BnAudioRecord::onTransact(code, data, reply, flags); 1967} 1968 1969// ---------------------------------------------------------------------------- 1970 1971// RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 1972AudioFlinger::RecordThread::RecordTrack::RecordTrack( 1973 RecordThread *thread, 1974 const sp<Client>& client, 1975 uint32_t sampleRate, 1976 audio_format_t format, 1977 audio_channel_mask_t channelMask, 1978 size_t frameCount, 1979 void *buffer, 1980 int sessionId, 1981 int uid, 1982 IAudioFlinger::track_flags_t flags, 1983 track_type type) 1984 : TrackBase(thread, client, sampleRate, format, 1985 channelMask, frameCount, buffer, sessionId, uid, 1986 flags, false /*isOut*/, 1987 (type == TYPE_DEFAULT) ? 1988 ((flags & IAudioFlinger::TRACK_FAST) ? ALLOC_PIPE : ALLOC_CBLK) : 1989 ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE), 1990 type), 1991 mOverflow(false), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpOutFrameCount(0), 1992 // See real initialization of mRsmpInFront at RecordThread::start() 1993 mRsmpInUnrel(0), mRsmpInFront(0), mFramesToDrop(0), mResamplerBufferProvider(NULL) 1994{ 1995 if (mCblk == NULL) { 1996 return; 1997 } 1998 1999 mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, 2000 mFrameSize, !isExternalTrack()); 2001 2002 uint32_t channelCount = audio_channel_count_from_in_mask(channelMask); 2003 // FIXME I don't understand either of the channel count checks 2004 if (thread->mSampleRate != sampleRate && thread->mChannelCount <= FCC_2 && 2005 channelCount <= FCC_2) { 2006 // sink SR 2007 mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_16_BIT, 2008 thread->mChannelCount, sampleRate); 2009 // source SR 2010 mResampler->setSampleRate(thread->mSampleRate); 2011 mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT); 2012 mResamplerBufferProvider = new ResamplerBufferProvider(this); 2013 } 2014 2015 if (flags & IAudioFlinger::TRACK_FAST) { 2016 ALOG_ASSERT(thread->mFastTrackAvail); 2017 thread->mFastTrackAvail = false; 2018 } 2019} 2020 2021AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 2022{ 2023 ALOGV("%s", __func__); 2024 delete mResampler; 2025 delete[] mRsmpOutBuffer; 2026 delete mResamplerBufferProvider; 2027} 2028 2029// AudioBufferProvider interface 2030status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, 2031 int64_t pts __unused) 2032{ 2033 ServerProxy::Buffer buf; 2034 buf.mFrameCount = buffer->frameCount; 2035 status_t status = mServerProxy->obtainBuffer(&buf); 2036 buffer->frameCount = buf.mFrameCount; 2037 buffer->raw = buf.mRaw; 2038 if (buf.mFrameCount == 0) { 2039 // FIXME also wake futex so that overrun is noticed more quickly 2040 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags); 2041 } 2042 return status; 2043} 2044 2045status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event, 2046 int triggerSession) 2047{ 2048 sp<ThreadBase> thread = mThread.promote(); 2049 if (thread != 0) { 2050 RecordThread *recordThread = (RecordThread *)thread.get(); 2051 return recordThread->start(this, event, triggerSession); 2052 } else { 2053 return BAD_VALUE; 2054 } 2055} 2056 2057void AudioFlinger::RecordThread::RecordTrack::stop() 2058{ 2059 sp<ThreadBase> thread = mThread.promote(); 2060 if (thread != 0) { 2061 RecordThread *recordThread = (RecordThread *)thread.get(); 2062 if (recordThread->stop(this) && isExternalTrack()) { 2063 AudioSystem::stopInput(mThreadIoHandle, (audio_session_t)mSessionId); 2064 } 2065 } 2066} 2067 2068void AudioFlinger::RecordThread::RecordTrack::destroy() 2069{ 2070 // see comments at AudioFlinger::PlaybackThread::Track::destroy() 2071 sp<RecordTrack> keep(this); 2072 { 2073 if (isExternalTrack()) { 2074 if (mState == ACTIVE || mState == RESUMING) { 2075 AudioSystem::stopInput(mThreadIoHandle, (audio_session_t)mSessionId); 2076 } 2077 AudioSystem::releaseInput(mThreadIoHandle, (audio_session_t)mSessionId); 2078 } 2079 sp<ThreadBase> thread = mThread.promote(); 2080 if (thread != 0) { 2081 Mutex::Autolock _l(thread->mLock); 2082 RecordThread *recordThread = (RecordThread *) thread.get(); 2083 recordThread->destroyTrack_l(this); 2084 } 2085 } 2086} 2087 2088void AudioFlinger::RecordThread::RecordTrack::invalidate() 2089{ 2090 // FIXME should use proxy, and needs work 2091 audio_track_cblk_t* cblk = mCblk; 2092 android_atomic_or(CBLK_INVALID, &cblk->mFlags); 2093 android_atomic_release_store(0x40000000, &cblk->mFutex); 2094 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE 2095 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX); 2096} 2097 2098 2099/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result) 2100{ 2101 result.append(" Active Client Fmt Chn mask Session S Server fCount SRate\n"); 2102} 2103 2104void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active) 2105{ 2106 snprintf(buffer, size, " %6s %6u %3u %08X %7u %1d %08X %6zu %5u\n", 2107 active ? "yes" : "no", 2108 (mClient == 0) ? getpid_cached : mClient->pid(), 2109 mFormat, 2110 mChannelMask, 2111 mSessionId, 2112 mState, 2113 mCblk->mServer, 2114 mFrameCount, 2115 mSampleRate); 2116 2117} 2118 2119void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event) 2120{ 2121 if (event == mSyncStartEvent) { 2122 ssize_t framesToDrop = 0; 2123 sp<ThreadBase> threadBase = mThread.promote(); 2124 if (threadBase != 0) { 2125 // TODO: use actual buffer filling status instead of 2 buffers when info is available 2126 // from audio HAL 2127 framesToDrop = threadBase->mFrameCount * 2; 2128 } 2129 mFramesToDrop = framesToDrop; 2130 } 2131} 2132 2133void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent() 2134{ 2135 if (mSyncStartEvent != 0) { 2136 mSyncStartEvent->cancel(); 2137 mSyncStartEvent.clear(); 2138 } 2139 mFramesToDrop = 0; 2140} 2141 2142 2143AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread, 2144 uint32_t sampleRate, 2145 audio_channel_mask_t channelMask, 2146 audio_format_t format, 2147 size_t frameCount, 2148 void *buffer, 2149 IAudioFlinger::track_flags_t flags) 2150 : RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount, 2151 buffer, 0, getuid(), flags, TYPE_PATCH), 2152 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true)) 2153{ 2154 uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) / 2155 recordThread->sampleRate(); 2156 mPeerTimeout.tv_sec = mixBufferNs / 1000000000; 2157 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000); 2158 2159 ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec", 2160 this, sampleRate, 2161 (int)mPeerTimeout.tv_sec, 2162 (int)(mPeerTimeout.tv_nsec / 1000000)); 2163} 2164 2165AudioFlinger::RecordThread::PatchRecord::~PatchRecord() 2166{ 2167} 2168 2169// AudioBufferProvider interface 2170status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer( 2171 AudioBufferProvider::Buffer* buffer, int64_t pts) 2172{ 2173 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy"); 2174 Proxy::Buffer buf; 2175 buf.mFrameCount = buffer->frameCount; 2176 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout); 2177 ALOGV_IF(status != NO_ERROR, 2178 "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status); 2179 buffer->frameCount = buf.mFrameCount; 2180 if (buf.mFrameCount == 0) { 2181 return WOULD_BLOCK; 2182 } 2183 status = RecordTrack::getNextBuffer(buffer, pts); 2184 return status; 2185} 2186 2187void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer) 2188{ 2189 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy"); 2190 Proxy::Buffer buf; 2191 buf.mFrameCount = buffer->frameCount; 2192 buf.mRaw = buffer->raw; 2193 mPeerProxy->releaseBuffer(&buf); 2194 TrackBase::releaseBuffer(buffer); 2195} 2196 2197status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer, 2198 const struct timespec *timeOut) 2199{ 2200 return mProxy->obtainBuffer(buffer, timeOut); 2201} 2202 2203void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer) 2204{ 2205 mProxy->releaseBuffer(buffer); 2206} 2207 2208}; // namespace android 2209