Tracks.cpp revision 573d80a8f463f648a515fc0975bf83951b272993
1/* 2** 3** Copyright 2012, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include "Configuration.h" 23#include <math.h> 24#include <utils/Log.h> 25 26#include <private/media/AudioTrackShared.h> 27 28#include <common_time/cc_helper.h> 29#include <common_time/local_clock.h> 30 31#include "AudioMixer.h" 32#include "AudioFlinger.h" 33#include "ServiceUtilities.h" 34 35#include <media/nbaio/Pipe.h> 36#include <media/nbaio/PipeReader.h> 37 38// ---------------------------------------------------------------------------- 39 40// Note: the following macro is used for extremely verbose logging message. In 41// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 42// 0; but one side effect of this is to turn all LOGV's as well. Some messages 43// are so verbose that we want to suppress them even when we have ALOG_ASSERT 44// turned on. Do not uncomment the #def below unless you really know what you 45// are doing and want to see all of the extremely verbose messages. 46//#define VERY_VERY_VERBOSE_LOGGING 47#ifdef VERY_VERY_VERBOSE_LOGGING 48#define ALOGVV ALOGV 49#else 50#define ALOGVV(a...) do { } while(0) 51#endif 52 53namespace android { 54 55// ---------------------------------------------------------------------------- 56// TrackBase 57// ---------------------------------------------------------------------------- 58 59static volatile int32_t nextTrackId = 55; 60 61// TrackBase constructor must be called with AudioFlinger::mLock held 62AudioFlinger::ThreadBase::TrackBase::TrackBase( 63 ThreadBase *thread, 64 const sp<Client>& client, 65 uint32_t sampleRate, 66 audio_format_t format, 67 audio_channel_mask_t channelMask, 68 size_t frameCount, 69 const sp<IMemory>& sharedBuffer, 70 int sessionId, 71 bool isOut) 72 : RefBase(), 73 mThread(thread), 74 mClient(client), 75 mCblk(NULL), 76 // mBuffer 77 mState(IDLE), 78 mSampleRate(sampleRate), 79 mFormat(format), 80 mChannelMask(channelMask), 81 mChannelCount(popcount(channelMask)), 82 mFrameSize(audio_is_linear_pcm(format) ? 83 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)), 84 mFrameCount(frameCount), 85 mSessionId(sessionId), 86 mIsOut(isOut), 87 mServerProxy(NULL), 88 mId(android_atomic_inc(&nextTrackId)), 89 mTerminated(false) 90{ 91 // client == 0 implies sharedBuffer == 0 92 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0)); 93 94 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 95 sharedBuffer->size()); 96 97 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 98 size_t size = sizeof(audio_track_cblk_t); 99 size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize; 100 if (sharedBuffer == 0) { 101 size += bufferSize; 102 } 103 104 if (client != 0) { 105 mCblkMemory = client->heap()->allocate(size); 106 if (mCblkMemory != 0) { 107 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 108 // can't assume mCblk != NULL 109 } else { 110 ALOGE("not enough memory for AudioTrack size=%u", size); 111 client->heap()->dump("AudioTrack"); 112 return; 113 } 114 } else { 115 // this syntax avoids calling the audio_track_cblk_t constructor twice 116 mCblk = (audio_track_cblk_t *) new uint8_t[size]; 117 // assume mCblk != NULL 118 } 119 120 // construct the shared structure in-place. 121 if (mCblk != NULL) { 122 new(mCblk) audio_track_cblk_t(); 123 // clear all buffers 124 mCblk->frameCount_ = frameCount; 125 if (sharedBuffer == 0) { 126 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 127 memset(mBuffer, 0, bufferSize); 128 } else { 129 mBuffer = sharedBuffer->pointer(); 130#if 0 131 mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic 132#endif 133 } 134 135#ifdef TEE_SINK 136 if (mTeeSinkTrackEnabled) { 137 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount); 138 if (pipeFormat != Format_Invalid) { 139 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat); 140 size_t numCounterOffers = 0; 141 const NBAIO_Format offers[1] = {pipeFormat}; 142 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers); 143 ALOG_ASSERT(index == 0); 144 PipeReader *pipeReader = new PipeReader(*pipe); 145 numCounterOffers = 0; 146 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers); 147 ALOG_ASSERT(index == 0); 148 mTeeSink = pipe; 149 mTeeSource = pipeReader; 150 } 151 } 152#endif 153 154 } 155} 156 157AudioFlinger::ThreadBase::TrackBase::~TrackBase() 158{ 159#ifdef TEE_SINK 160 dumpTee(-1, mTeeSource, mId); 161#endif 162 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference 163 delete mServerProxy; 164 if (mCblk != NULL) { 165 if (mClient == 0) { 166 delete mCblk; 167 } else { 168 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 169 } 170 } 171 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 172 if (mClient != 0) { 173 // Client destructor must run with AudioFlinger mutex locked 174 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 175 // If the client's reference count drops to zero, the associated destructor 176 // must run with AudioFlinger lock held. Thus the explicit clear() rather than 177 // relying on the automatic clear() at end of scope. 178 mClient.clear(); 179 } 180} 181 182// AudioBufferProvider interface 183// getNextBuffer() = 0; 184// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack 185void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 186{ 187#ifdef TEE_SINK 188 if (mTeeSink != 0) { 189 (void) mTeeSink->write(buffer->raw, buffer->frameCount); 190 } 191#endif 192 193 ServerProxy::Buffer buf; 194 buf.mFrameCount = buffer->frameCount; 195 buf.mRaw = buffer->raw; 196 buffer->frameCount = 0; 197 buffer->raw = NULL; 198 mServerProxy->releaseBuffer(&buf); 199} 200 201status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event) 202{ 203 mSyncEvents.add(event); 204 return NO_ERROR; 205} 206 207// ---------------------------------------------------------------------------- 208// Playback 209// ---------------------------------------------------------------------------- 210 211AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 212 : BnAudioTrack(), 213 mTrack(track) 214{ 215} 216 217AudioFlinger::TrackHandle::~TrackHandle() { 218 // just stop the track on deletion, associated resources 219 // will be freed from the main thread once all pending buffers have 220 // been played. Unless it's not in the active track list, in which 221 // case we free everything now... 222 mTrack->destroy(); 223} 224 225sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 226 return mTrack->getCblk(); 227} 228 229status_t AudioFlinger::TrackHandle::start() { 230 return mTrack->start(); 231} 232 233void AudioFlinger::TrackHandle::stop() { 234 mTrack->stop(); 235} 236 237void AudioFlinger::TrackHandle::flush() { 238 mTrack->flush(); 239} 240 241void AudioFlinger::TrackHandle::pause() { 242 mTrack->pause(); 243} 244 245status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 246{ 247 return mTrack->attachAuxEffect(EffectId); 248} 249 250status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, 251 sp<IMemory>* buffer) { 252 if (!mTrack->isTimedTrack()) 253 return INVALID_OPERATION; 254 255 PlaybackThread::TimedTrack* tt = 256 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 257 return tt->allocateTimedBuffer(size, buffer); 258} 259 260status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, 261 int64_t pts) { 262 if (!mTrack->isTimedTrack()) 263 return INVALID_OPERATION; 264 265 PlaybackThread::TimedTrack* tt = 266 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 267 return tt->queueTimedBuffer(buffer, pts); 268} 269 270status_t AudioFlinger::TrackHandle::setMediaTimeTransform( 271 const LinearTransform& xform, int target) { 272 273 if (!mTrack->isTimedTrack()) 274 return INVALID_OPERATION; 275 276 PlaybackThread::TimedTrack* tt = 277 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 278 return tt->setMediaTimeTransform( 279 xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); 280} 281 282status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) { 283 return mTrack->setParameters(keyValuePairs); 284} 285 286status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp) 287{ 288 return mTrack->getTimestamp(timestamp); 289} 290 291status_t AudioFlinger::TrackHandle::onTransact( 292 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 293{ 294 return BnAudioTrack::onTransact(code, data, reply, flags); 295} 296 297// ---------------------------------------------------------------------------- 298 299// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 300AudioFlinger::PlaybackThread::Track::Track( 301 PlaybackThread *thread, 302 const sp<Client>& client, 303 audio_stream_type_t streamType, 304 uint32_t sampleRate, 305 audio_format_t format, 306 audio_channel_mask_t channelMask, 307 size_t frameCount, 308 const sp<IMemory>& sharedBuffer, 309 int sessionId, 310 IAudioFlinger::track_flags_t flags) 311 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, 312 sessionId, true /*isOut*/), 313 mFillingUpStatus(FS_INVALID), 314 // mRetryCount initialized later when needed 315 mSharedBuffer(sharedBuffer), 316 mStreamType(streamType), 317 mName(-1), // see note below 318 mMainBuffer(thread->mixBuffer()), 319 mAuxBuffer(NULL), 320 mAuxEffectId(0), mHasVolumeController(false), 321 mPresentationCompleteFrames(0), 322 mFlags(flags), 323 mFastIndex(-1), 324 mCachedVolume(1.0), 325 mIsInvalid(false), 326 mAudioTrackServerProxy(NULL), 327 mResumeToStopping(false) 328{ 329 if (mCblk != NULL) { 330 if (sharedBuffer == 0) { 331 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount, 332 mFrameSize); 333 } else { 334 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount, 335 mFrameSize); 336 } 337 mServerProxy = mAudioTrackServerProxy; 338 // to avoid leaking a track name, do not allocate one unless there is an mCblk 339 mName = thread->getTrackName_l(channelMask, sessionId); 340 if (mName < 0) { 341 ALOGE("no more track names available"); 342 return; 343 } 344 // only allocate a fast track index if we were able to allocate a normal track name 345 if (flags & IAudioFlinger::TRACK_FAST) { 346 mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads(); 347 ALOG_ASSERT(thread->mFastTrackAvailMask != 0); 348 int i = __builtin_ctz(thread->mFastTrackAvailMask); 349 ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks); 350 // FIXME This is too eager. We allocate a fast track index before the 351 // fast track becomes active. Since fast tracks are a scarce resource, 352 // this means we are potentially denying other more important fast tracks from 353 // being created. It would be better to allocate the index dynamically. 354 mFastIndex = i; 355 // Read the initial underruns because this field is never cleared by the fast mixer 356 mObservedUnderruns = thread->getFastTrackUnderruns(i); 357 thread->mFastTrackAvailMask &= ~(1 << i); 358 } 359 } 360 ALOGV("Track constructor name %d, calling pid %d", mName, 361 IPCThreadState::self()->getCallingPid()); 362} 363 364AudioFlinger::PlaybackThread::Track::~Track() 365{ 366 ALOGV("PlaybackThread::Track destructor"); 367} 368 369void AudioFlinger::PlaybackThread::Track::destroy() 370{ 371 // NOTE: destroyTrack_l() can remove a strong reference to this Track 372 // by removing it from mTracks vector, so there is a risk that this Tracks's 373 // destructor is called. As the destructor needs to lock mLock, 374 // we must acquire a strong reference on this Track before locking mLock 375 // here so that the destructor is called only when exiting this function. 376 // On the other hand, as long as Track::destroy() is only called by 377 // TrackHandle destructor, the TrackHandle still holds a strong ref on 378 // this Track with its member mTrack. 379 sp<Track> keep(this); 380 { // scope for mLock 381 sp<ThreadBase> thread = mThread.promote(); 382 if (thread != 0) { 383 Mutex::Autolock _l(thread->mLock); 384 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 385 bool wasActive = playbackThread->destroyTrack_l(this); 386 if (!isOutputTrack() && !wasActive) { 387 AudioSystem::releaseOutput(thread->id()); 388 } 389 } 390 } 391} 392 393/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result) 394{ 395 result.append(" Name Client Type Fmt Chn mask Session fCount S F SRate " 396 "L dB R dB Server Main buf Aux Buf Flags UndFrmCnt\n"); 397} 398 399void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 400{ 401 uint32_t vlr = mAudioTrackServerProxy->getVolumeLR(); 402 if (isFastTrack()) { 403 sprintf(buffer, " F %2d", mFastIndex); 404 } else { 405 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0); 406 } 407 track_state state = mState; 408 char stateChar; 409 if (isTerminated()) { 410 stateChar = 'T'; 411 } else { 412 switch (state) { 413 case IDLE: 414 stateChar = 'I'; 415 break; 416 case STOPPING_1: 417 stateChar = 's'; 418 break; 419 case STOPPING_2: 420 stateChar = '5'; 421 break; 422 case STOPPED: 423 stateChar = 'S'; 424 break; 425 case RESUMING: 426 stateChar = 'R'; 427 break; 428 case ACTIVE: 429 stateChar = 'A'; 430 break; 431 case PAUSING: 432 stateChar = 'p'; 433 break; 434 case PAUSED: 435 stateChar = 'P'; 436 break; 437 case FLUSHED: 438 stateChar = 'F'; 439 break; 440 default: 441 stateChar = '?'; 442 break; 443 } 444 } 445 char nowInUnderrun; 446 switch (mObservedUnderruns.mBitFields.mMostRecent) { 447 case UNDERRUN_FULL: 448 nowInUnderrun = ' '; 449 break; 450 case UNDERRUN_PARTIAL: 451 nowInUnderrun = '<'; 452 break; 453 case UNDERRUN_EMPTY: 454 nowInUnderrun = '*'; 455 break; 456 default: 457 nowInUnderrun = '?'; 458 break; 459 } 460 snprintf(&buffer[7], size-7, " %6u %4u %3u %08X %7u %6u %1c %1d %5u %5.2g %5.2g " 461 "%08X %08X %08X 0x%03X %9u%c\n", 462 (mClient == 0) ? getpid_cached : mClient->pid(), 463 mStreamType, 464 mFormat, 465 mChannelMask, 466 mSessionId, 467 mFrameCount, 468 stateChar, 469 mFillingUpStatus, 470 mAudioTrackServerProxy->getSampleRate(), 471 20.0 * log10((vlr & 0xFFFF) / 4096.0), 472 20.0 * log10((vlr >> 16) / 4096.0), 473 mCblk->mServer, 474 (int)mMainBuffer, 475 (int)mAuxBuffer, 476 mCblk->mFlags, 477 mAudioTrackServerProxy->getUnderrunFrames(), 478 nowInUnderrun); 479} 480 481uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const { 482 return mAudioTrackServerProxy->getSampleRate(); 483} 484 485// AudioBufferProvider interface 486status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( 487 AudioBufferProvider::Buffer* buffer, int64_t pts) 488{ 489 ServerProxy::Buffer buf; 490 size_t desiredFrames = buffer->frameCount; 491 buf.mFrameCount = desiredFrames; 492 status_t status = mServerProxy->obtainBuffer(&buf); 493 buffer->frameCount = buf.mFrameCount; 494 buffer->raw = buf.mRaw; 495 if (buf.mFrameCount == 0) { 496 mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames); 497 } 498 return status; 499} 500 501// Note that framesReady() takes a mutex on the control block using tryLock(). 502// This could result in priority inversion if framesReady() is called by the normal mixer, 503// as the normal mixer thread runs at lower 504// priority than the client's callback thread: there is a short window within framesReady() 505// during which the normal mixer could be preempted, and the client callback would block. 506// Another problem can occur if framesReady() is called by the fast mixer: 507// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer. 508// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue. 509size_t AudioFlinger::PlaybackThread::Track::framesReady() const { 510 return mAudioTrackServerProxy->framesReady(); 511} 512 513// Don't call for fast tracks; the framesReady() could result in priority inversion 514bool AudioFlinger::PlaybackThread::Track::isReady() const { 515 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) { 516 return true; 517 } 518 519 if (framesReady() >= mFrameCount || 520 (mCblk->mFlags & CBLK_FORCEREADY)) { 521 mFillingUpStatus = FS_FILLED; 522 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags); 523 return true; 524 } 525 return false; 526} 527 528status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event, 529 int triggerSession) 530{ 531 status_t status = NO_ERROR; 532 ALOGV("start(%d), calling pid %d session %d", 533 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 534 535 sp<ThreadBase> thread = mThread.promote(); 536 if (thread != 0) { 537 Mutex::Autolock _l(thread->mLock); 538 track_state state = mState; 539 // here the track could be either new, or restarted 540 // in both cases "unstop" the track 541 542 if (state == PAUSED) { 543 if (mResumeToStopping) { 544 // happened we need to resume to STOPPING_1 545 mState = TrackBase::STOPPING_1; 546 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this); 547 } else { 548 mState = TrackBase::RESUMING; 549 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 550 } 551 } else { 552 mState = TrackBase::ACTIVE; 553 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 554 } 555 556 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 557 status = playbackThread->addTrack_l(this); 558 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) { 559 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 560 // restore previous state if start was rejected by policy manager 561 if (status == PERMISSION_DENIED) { 562 mState = state; 563 } 564 } 565 // track was already in the active list, not a problem 566 if (status == ALREADY_EXISTS) { 567 status = NO_ERROR; 568 } 569 } else { 570 status = BAD_VALUE; 571 } 572 return status; 573} 574 575void AudioFlinger::PlaybackThread::Track::stop() 576{ 577 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 578 sp<ThreadBase> thread = mThread.promote(); 579 if (thread != 0) { 580 Mutex::Autolock _l(thread->mLock); 581 track_state state = mState; 582 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) { 583 // If the track is not active (PAUSED and buffers full), flush buffers 584 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 585 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 586 reset(); 587 mState = STOPPED; 588 } else if (!isFastTrack() && !isOffloaded()) { 589 mState = STOPPED; 590 } else { 591 // For fast tracks prepareTracks_l() will set state to STOPPING_2 592 // presentation is complete 593 // For an offloaded track this starts a drain and state will 594 // move to STOPPING_2 when drain completes and then STOPPED 595 mState = STOPPING_1; 596 } 597 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, 598 playbackThread); 599 } 600 } 601} 602 603void AudioFlinger::PlaybackThread::Track::pause() 604{ 605 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 606 sp<ThreadBase> thread = mThread.promote(); 607 if (thread != 0) { 608 Mutex::Autolock _l(thread->mLock); 609 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 610 switch (mState) { 611 case STOPPING_1: 612 case STOPPING_2: 613 if (!isOffloaded()) { 614 /* nothing to do if track is not offloaded */ 615 break; 616 } 617 618 // Offloaded track was draining, we need to carry on draining when resumed 619 mResumeToStopping = true; 620 // fall through... 621 case ACTIVE: 622 case RESUMING: 623 mState = PAUSING; 624 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 625 playbackThread->signal_l(); 626 break; 627 628 default: 629 break; 630 } 631 } 632} 633 634void AudioFlinger::PlaybackThread::Track::flush() 635{ 636 ALOGV("flush(%d)", mName); 637 sp<ThreadBase> thread = mThread.promote(); 638 if (thread != 0) { 639 Mutex::Autolock _l(thread->mLock); 640 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 641 642 if (isOffloaded()) { 643 // If offloaded we allow flush during any state except terminated 644 // and keep the track active to avoid problems if user is seeking 645 // rapidly and underlying hardware has a significant delay handling 646 // a pause 647 if (isTerminated()) { 648 return; 649 } 650 651 ALOGV("flush: offload flush"); 652 reset(); 653 654 if (mState == STOPPING_1 || mState == STOPPING_2) { 655 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE"); 656 mState = ACTIVE; 657 } 658 659 if (mState == ACTIVE) { 660 ALOGV("flush called in active state, resetting buffer time out retry count"); 661 mRetryCount = PlaybackThread::kMaxTrackRetriesOffload; 662 } 663 664 mResumeToStopping = false; 665 } else { 666 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && 667 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) { 668 return; 669 } 670 // No point remaining in PAUSED state after a flush => go to 671 // FLUSHED state 672 mState = FLUSHED; 673 // do not reset the track if it is still in the process of being stopped or paused. 674 // this will be done by prepareTracks_l() when the track is stopped. 675 // prepareTracks_l() will see mState == FLUSHED, then 676 // remove from active track list, reset(), and trigger presentation complete 677 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 678 reset(); 679 } 680 } 681 // Prevent flush being lost if the track is flushed and then resumed 682 // before mixer thread can run. This is important when offloading 683 // because the hardware buffer could hold a large amount of audio 684 playbackThread->flushOutput_l(); 685 playbackThread->signal_l(); 686 } 687} 688 689void AudioFlinger::PlaybackThread::Track::reset() 690{ 691 // Do not reset twice to avoid discarding data written just after a flush and before 692 // the audioflinger thread detects the track is stopped. 693 if (!mResetDone) { 694 // Force underrun condition to avoid false underrun callback until first data is 695 // written to buffer 696 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags); 697 mFillingUpStatus = FS_FILLING; 698 mResetDone = true; 699 if (mState == FLUSHED) { 700 mState = IDLE; 701 } 702 } 703} 704 705status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs) 706{ 707 sp<ThreadBase> thread = mThread.promote(); 708 if (thread == 0) { 709 ALOGE("thread is dead"); 710 return FAILED_TRANSACTION; 711 } else if ((thread->type() == ThreadBase::DIRECT) || 712 (thread->type() == ThreadBase::OFFLOAD)) { 713 return thread->setParameters(keyValuePairs); 714 } else { 715 return PERMISSION_DENIED; 716 } 717} 718 719status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp) 720{ 721 sp<ThreadBase> thread = mThread.promote(); 722 if (thread == 0) { 723 return false; 724 } 725 Mutex::Autolock _l(thread->mLock); 726 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 727 return INVALID_OPERATION; 728} 729 730status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 731{ 732 status_t status = DEAD_OBJECT; 733 sp<ThreadBase> thread = mThread.promote(); 734 if (thread != 0) { 735 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 736 sp<AudioFlinger> af = mClient->audioFlinger(); 737 738 Mutex::Autolock _l(af->mLock); 739 740 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 741 742 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) { 743 Mutex::Autolock _dl(playbackThread->mLock); 744 Mutex::Autolock _sl(srcThread->mLock); 745 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 746 if (chain == 0) { 747 return INVALID_OPERATION; 748 } 749 750 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId); 751 if (effect == 0) { 752 return INVALID_OPERATION; 753 } 754 srcThread->removeEffect_l(effect); 755 playbackThread->addEffect_l(effect); 756 // removeEffect_l() has stopped the effect if it was active so it must be restarted 757 if (effect->state() == EffectModule::ACTIVE || 758 effect->state() == EffectModule::STOPPING) { 759 effect->start(); 760 } 761 762 sp<EffectChain> dstChain = effect->chain().promote(); 763 if (dstChain == 0) { 764 srcThread->addEffect_l(effect); 765 return INVALID_OPERATION; 766 } 767 AudioSystem::unregisterEffect(effect->id()); 768 AudioSystem::registerEffect(&effect->desc(), 769 srcThread->id(), 770 dstChain->strategy(), 771 AUDIO_SESSION_OUTPUT_MIX, 772 effect->id()); 773 } 774 status = playbackThread->attachAuxEffect(this, EffectId); 775 } 776 return status; 777} 778 779void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 780{ 781 mAuxEffectId = EffectId; 782 mAuxBuffer = buffer; 783} 784 785bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten, 786 size_t audioHalFrames) 787{ 788 // a track is considered presented when the total number of frames written to audio HAL 789 // corresponds to the number of frames written when presentationComplete() is called for the 790 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time. 791 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used 792 // to detect when all frames have been played. In this case framesWritten isn't 793 // useful because it doesn't always reflect whether there is data in the h/w 794 // buffers, particularly if a track has been paused and resumed during draining 795 ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d", 796 mPresentationCompleteFrames, framesWritten); 797 if (mPresentationCompleteFrames == 0) { 798 mPresentationCompleteFrames = framesWritten + audioHalFrames; 799 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d", 800 mPresentationCompleteFrames, audioHalFrames); 801 } 802 803 if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) { 804 ALOGV("presentationComplete() session %d complete: framesWritten %d", 805 mSessionId, framesWritten); 806 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 807 mAudioTrackServerProxy->setStreamEndDone(); 808 return true; 809 } 810 return false; 811} 812 813void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type) 814{ 815 for (int i = 0; i < (int)mSyncEvents.size(); i++) { 816 if (mSyncEvents[i]->type() == type) { 817 mSyncEvents[i]->trigger(); 818 mSyncEvents.removeAt(i); 819 i--; 820 } 821 } 822} 823 824// implement VolumeBufferProvider interface 825 826uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR() 827{ 828 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs 829 ALOG_ASSERT(isFastTrack() && (mCblk != NULL)); 830 uint32_t vlr = mAudioTrackServerProxy->getVolumeLR(); 831 uint32_t vl = vlr & 0xFFFF; 832 uint32_t vr = vlr >> 16; 833 // track volumes come from shared memory, so can't be trusted and must be clamped 834 if (vl > MAX_GAIN_INT) { 835 vl = MAX_GAIN_INT; 836 } 837 if (vr > MAX_GAIN_INT) { 838 vr = MAX_GAIN_INT; 839 } 840 // now apply the cached master volume and stream type volume; 841 // this is trusted but lacks any synchronization or barrier so may be stale 842 float v = mCachedVolume; 843 vl *= v; 844 vr *= v; 845 // re-combine into U4.16 846 vlr = (vr << 16) | (vl & 0xFFFF); 847 // FIXME look at mute, pause, and stop flags 848 return vlr; 849} 850 851status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event) 852{ 853 if (isTerminated() || mState == PAUSED || 854 ((framesReady() == 0) && ((mSharedBuffer != 0) || 855 (mState == STOPPED)))) { 856 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ", 857 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady()); 858 event->cancel(); 859 return INVALID_OPERATION; 860 } 861 (void) TrackBase::setSyncEvent(event); 862 return NO_ERROR; 863} 864 865void AudioFlinger::PlaybackThread::Track::invalidate() 866{ 867 // FIXME should use proxy, and needs work 868 audio_track_cblk_t* cblk = mCblk; 869 android_atomic_or(CBLK_INVALID, &cblk->mFlags); 870 android_atomic_release_store(0x40000000, &cblk->mFutex); 871 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE 872 (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX); 873 mIsInvalid = true; 874} 875 876// ---------------------------------------------------------------------------- 877 878sp<AudioFlinger::PlaybackThread::TimedTrack> 879AudioFlinger::PlaybackThread::TimedTrack::create( 880 PlaybackThread *thread, 881 const sp<Client>& client, 882 audio_stream_type_t streamType, 883 uint32_t sampleRate, 884 audio_format_t format, 885 audio_channel_mask_t channelMask, 886 size_t frameCount, 887 const sp<IMemory>& sharedBuffer, 888 int sessionId) { 889 if (!client->reserveTimedTrack()) 890 return 0; 891 892 return new TimedTrack( 893 thread, client, streamType, sampleRate, format, channelMask, frameCount, 894 sharedBuffer, sessionId); 895} 896 897AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( 898 PlaybackThread *thread, 899 const sp<Client>& client, 900 audio_stream_type_t streamType, 901 uint32_t sampleRate, 902 audio_format_t format, 903 audio_channel_mask_t channelMask, 904 size_t frameCount, 905 const sp<IMemory>& sharedBuffer, 906 int sessionId) 907 : Track(thread, client, streamType, sampleRate, format, channelMask, 908 frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED), 909 mQueueHeadInFlight(false), 910 mTrimQueueHeadOnRelease(false), 911 mFramesPendingInQueue(0), 912 mTimedSilenceBuffer(NULL), 913 mTimedSilenceBufferSize(0), 914 mTimedAudioOutputOnTime(false), 915 mMediaTimeTransformValid(false) 916{ 917 LocalClock lc; 918 mLocalTimeFreq = lc.getLocalFreq(); 919 920 mLocalTimeToSampleTransform.a_zero = 0; 921 mLocalTimeToSampleTransform.b_zero = 0; 922 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; 923 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; 924 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, 925 &mLocalTimeToSampleTransform.a_to_b_denom); 926 927 mMediaTimeToSampleTransform.a_zero = 0; 928 mMediaTimeToSampleTransform.b_zero = 0; 929 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate; 930 mMediaTimeToSampleTransform.a_to_b_denom = 1000000; 931 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer, 932 &mMediaTimeToSampleTransform.a_to_b_denom); 933} 934 935AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { 936 mClient->releaseTimedTrack(); 937 delete [] mTimedSilenceBuffer; 938} 939 940status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( 941 size_t size, sp<IMemory>* buffer) { 942 943 Mutex::Autolock _l(mTimedBufferQueueLock); 944 945 trimTimedBufferQueue_l(); 946 947 // lazily initialize the shared memory heap for timed buffers 948 if (mTimedMemoryDealer == NULL) { 949 const int kTimedBufferHeapSize = 512 << 10; 950 951 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, 952 "AudioFlingerTimed"); 953 if (mTimedMemoryDealer == NULL) 954 return NO_MEMORY; 955 } 956 957 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); 958 if (newBuffer == NULL) { 959 newBuffer = mTimedMemoryDealer->allocate(size); 960 if (newBuffer == NULL) 961 return NO_MEMORY; 962 } 963 964 *buffer = newBuffer; 965 return NO_ERROR; 966} 967 968// caller must hold mTimedBufferQueueLock 969void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { 970 int64_t mediaTimeNow; 971 { 972 Mutex::Autolock mttLock(mMediaTimeTransformLock); 973 if (!mMediaTimeTransformValid) 974 return; 975 976 int64_t targetTimeNow; 977 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) 978 ? mCCHelper.getCommonTime(&targetTimeNow) 979 : mCCHelper.getLocalTime(&targetTimeNow); 980 981 if (OK != res) 982 return; 983 984 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, 985 &mediaTimeNow)) { 986 return; 987 } 988 } 989 990 size_t trimEnd; 991 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) { 992 int64_t bufEnd; 993 994 if ((trimEnd + 1) < mTimedBufferQueue.size()) { 995 // We have a next buffer. Just use its PTS as the PTS of the frame 996 // following the last frame in this buffer. If the stream is sparse 997 // (ie, there are deliberate gaps left in the stream which should be 998 // filled with silence by the TimedAudioTrack), then this can result 999 // in one extra buffer being left un-trimmed when it could have 1000 // been. In general, this is not typical, and we would rather 1001 // optimized away the TS calculation below for the more common case 1002 // where PTSes are contiguous. 1003 bufEnd = mTimedBufferQueue[trimEnd + 1].pts(); 1004 } else { 1005 // We have no next buffer. Compute the PTS of the frame following 1006 // the last frame in this buffer by computing the duration of of 1007 // this frame in media time units and adding it to the PTS of the 1008 // buffer. 1009 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size() 1010 / mFrameSize; 1011 1012 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount, 1013 &bufEnd)) { 1014 ALOGE("Failed to convert frame count of %lld to media time" 1015 " duration" " (scale factor %d/%u) in %s", 1016 frameCount, 1017 mMediaTimeToSampleTransform.a_to_b_numer, 1018 mMediaTimeToSampleTransform.a_to_b_denom, 1019 __PRETTY_FUNCTION__); 1020 break; 1021 } 1022 bufEnd += mTimedBufferQueue[trimEnd].pts(); 1023 } 1024 1025 if (bufEnd > mediaTimeNow) 1026 break; 1027 1028 // Is the buffer we want to use in the middle of a mix operation right 1029 // now? If so, don't actually trim it. Just wait for the releaseBuffer 1030 // from the mixer which should be coming back shortly. 1031 if (!trimEnd && mQueueHeadInFlight) { 1032 mTrimQueueHeadOnRelease = true; 1033 } 1034 } 1035 1036 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0; 1037 if (trimStart < trimEnd) { 1038 // Update the bookkeeping for framesReady() 1039 for (size_t i = trimStart; i < trimEnd; ++i) { 1040 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim"); 1041 } 1042 1043 // Now actually remove the buffers from the queue. 1044 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd); 1045 } 1046} 1047 1048void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l( 1049 const char* logTag) { 1050 ALOG_ASSERT(mTimedBufferQueue.size() > 0, 1051 "%s called (reason \"%s\"), but timed buffer queue has no" 1052 " elements to trim.", __FUNCTION__, logTag); 1053 1054 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag); 1055 mTimedBufferQueue.removeAt(0); 1056} 1057 1058void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l( 1059 const TimedBuffer& buf, 1060 const char* logTag) { 1061 uint32_t bufBytes = buf.buffer()->size(); 1062 uint32_t consumedAlready = buf.position(); 1063 1064 ALOG_ASSERT(consumedAlready <= bufBytes, 1065 "Bad bookkeeping while updating frames pending. Timed buffer is" 1066 " only %u bytes long, but claims to have consumed %u" 1067 " bytes. (update reason: \"%s\")", 1068 bufBytes, consumedAlready, logTag); 1069 1070 uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize; 1071 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames, 1072 "Bad bookkeeping while updating frames pending. Should have at" 1073 " least %u queued frames, but we think we have only %u. (update" 1074 " reason: \"%s\")", 1075 bufFrames, mFramesPendingInQueue, logTag); 1076 1077 mFramesPendingInQueue -= bufFrames; 1078} 1079 1080status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( 1081 const sp<IMemory>& buffer, int64_t pts) { 1082 1083 { 1084 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1085 if (!mMediaTimeTransformValid) 1086 return INVALID_OPERATION; 1087 } 1088 1089 Mutex::Autolock _l(mTimedBufferQueueLock); 1090 1091 uint32_t bufFrames = buffer->size() / mFrameSize; 1092 mFramesPendingInQueue += bufFrames; 1093 mTimedBufferQueue.add(TimedBuffer(buffer, pts)); 1094 1095 return NO_ERROR; 1096} 1097 1098status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( 1099 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { 1100 1101 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d", 1102 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, 1103 target); 1104 1105 if (!(target == TimedAudioTrack::LOCAL_TIME || 1106 target == TimedAudioTrack::COMMON_TIME)) { 1107 return BAD_VALUE; 1108 } 1109 1110 Mutex::Autolock lock(mMediaTimeTransformLock); 1111 mMediaTimeTransform = xform; 1112 mMediaTimeTransformTarget = target; 1113 mMediaTimeTransformValid = true; 1114 1115 return NO_ERROR; 1116} 1117 1118#define min(a, b) ((a) < (b) ? (a) : (b)) 1119 1120// implementation of getNextBuffer for tracks whose buffers have timestamps 1121status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( 1122 AudioBufferProvider::Buffer* buffer, int64_t pts) 1123{ 1124 if (pts == AudioBufferProvider::kInvalidPTS) { 1125 buffer->raw = NULL; 1126 buffer->frameCount = 0; 1127 mTimedAudioOutputOnTime = false; 1128 return INVALID_OPERATION; 1129 } 1130 1131 Mutex::Autolock _l(mTimedBufferQueueLock); 1132 1133 ALOG_ASSERT(!mQueueHeadInFlight, 1134 "getNextBuffer called without releaseBuffer!"); 1135 1136 while (true) { 1137 1138 // if we have no timed buffers, then fail 1139 if (mTimedBufferQueue.isEmpty()) { 1140 buffer->raw = NULL; 1141 buffer->frameCount = 0; 1142 return NOT_ENOUGH_DATA; 1143 } 1144 1145 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1146 1147 // calculate the PTS of the head of the timed buffer queue expressed in 1148 // local time 1149 int64_t headLocalPTS; 1150 { 1151 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1152 1153 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid"); 1154 1155 if (mMediaTimeTransform.a_to_b_denom == 0) { 1156 // the transform represents a pause, so yield silence 1157 timedYieldSilence_l(buffer->frameCount, buffer); 1158 return NO_ERROR; 1159 } 1160 1161 int64_t transformedPTS; 1162 if (!mMediaTimeTransform.doForwardTransform(head.pts(), 1163 &transformedPTS)) { 1164 // the transform failed. this shouldn't happen, but if it does 1165 // then just drop this buffer 1166 ALOGW("timedGetNextBuffer transform failed"); 1167 buffer->raw = NULL; 1168 buffer->frameCount = 0; 1169 trimTimedBufferQueueHead_l("getNextBuffer; no transform"); 1170 return NO_ERROR; 1171 } 1172 1173 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { 1174 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, 1175 &headLocalPTS)) { 1176 buffer->raw = NULL; 1177 buffer->frameCount = 0; 1178 return INVALID_OPERATION; 1179 } 1180 } else { 1181 headLocalPTS = transformedPTS; 1182 } 1183 } 1184 1185 uint32_t sr = sampleRate(); 1186 1187 // adjust the head buffer's PTS to reflect the portion of the head buffer 1188 // that has already been consumed 1189 int64_t effectivePTS = headLocalPTS + 1190 ((head.position() / mFrameSize) * mLocalTimeFreq / sr); 1191 1192 // Calculate the delta in samples between the head of the input buffer 1193 // queue and the start of the next output buffer that will be written. 1194 // If the transformation fails because of over or underflow, it means 1195 // that the sample's position in the output stream is so far out of 1196 // whack that it should just be dropped. 1197 int64_t sampleDelta; 1198 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { 1199 ALOGV("*** head buffer is too far from PTS: dropped buffer"); 1200 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from" 1201 " mix"); 1202 continue; 1203 } 1204 if (!mLocalTimeToSampleTransform.doForwardTransform( 1205 (effectivePTS - pts) << 32, &sampleDelta)) { 1206 ALOGV("*** too late during sample rate transform: dropped buffer"); 1207 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample"); 1208 continue; 1209 } 1210 1211 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld" 1212 " sampleDelta=[%d.%08x]", 1213 head.pts(), head.position(), pts, 1214 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) 1215 + (sampleDelta >> 32)), 1216 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); 1217 1218 // if the delta between the ideal placement for the next input sample and 1219 // the current output position is within this threshold, then we will 1220 // concatenate the next input samples to the previous output 1221 const int64_t kSampleContinuityThreshold = 1222 (static_cast<int64_t>(sr) << 32) / 250; 1223 1224 // if this is the first buffer of audio that we're emitting from this track 1225 // then it should be almost exactly on time. 1226 const int64_t kSampleStartupThreshold = 1LL << 32; 1227 1228 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || 1229 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { 1230 // the next input is close enough to being on time, so concatenate it 1231 // with the last output 1232 timedYieldSamples_l(buffer); 1233 1234 ALOGVV("*** on time: head.pos=%d frameCount=%u", 1235 head.position(), buffer->frameCount); 1236 return NO_ERROR; 1237 } 1238 1239 // Looks like our output is not on time. Reset our on timed status. 1240 // Next time we mix samples from our input queue, then should be within 1241 // the StartupThreshold. 1242 mTimedAudioOutputOnTime = false; 1243 if (sampleDelta > 0) { 1244 // the gap between the current output position and the proper start of 1245 // the next input sample is too big, so fill it with silence 1246 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; 1247 1248 timedYieldSilence_l(framesUntilNextInput, buffer); 1249 ALOGV("*** silence: frameCount=%u", buffer->frameCount); 1250 return NO_ERROR; 1251 } else { 1252 // the next input sample is late 1253 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); 1254 size_t onTimeSamplePosition = 1255 head.position() + lateFrames * mFrameSize; 1256 1257 if (onTimeSamplePosition > head.buffer()->size()) { 1258 // all the remaining samples in the head are too late, so 1259 // drop it and move on 1260 ALOGV("*** too late: dropped buffer"); 1261 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer"); 1262 continue; 1263 } else { 1264 // skip over the late samples 1265 head.setPosition(onTimeSamplePosition); 1266 1267 // yield the available samples 1268 timedYieldSamples_l(buffer); 1269 1270 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 1271 return NO_ERROR; 1272 } 1273 } 1274 } 1275} 1276 1277// Yield samples from the timed buffer queue head up to the given output 1278// buffer's capacity. 1279// 1280// Caller must hold mTimedBufferQueueLock 1281void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l( 1282 AudioBufferProvider::Buffer* buffer) { 1283 1284 const TimedBuffer& head = mTimedBufferQueue[0]; 1285 1286 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + 1287 head.position()); 1288 1289 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / 1290 mFrameSize); 1291 size_t framesRequested = buffer->frameCount; 1292 buffer->frameCount = min(framesLeftInHead, framesRequested); 1293 1294 mQueueHeadInFlight = true; 1295 mTimedAudioOutputOnTime = true; 1296} 1297 1298// Yield samples of silence up to the given output buffer's capacity 1299// 1300// Caller must hold mTimedBufferQueueLock 1301void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l( 1302 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { 1303 1304 // lazily allocate a buffer filled with silence 1305 if (mTimedSilenceBufferSize < numFrames * mFrameSize) { 1306 delete [] mTimedSilenceBuffer; 1307 mTimedSilenceBufferSize = numFrames * mFrameSize; 1308 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; 1309 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); 1310 } 1311 1312 buffer->raw = mTimedSilenceBuffer; 1313 size_t framesRequested = buffer->frameCount; 1314 buffer->frameCount = min(numFrames, framesRequested); 1315 1316 mTimedAudioOutputOnTime = false; 1317} 1318 1319// AudioBufferProvider interface 1320void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( 1321 AudioBufferProvider::Buffer* buffer) { 1322 1323 Mutex::Autolock _l(mTimedBufferQueueLock); 1324 1325 // If the buffer which was just released is part of the buffer at the head 1326 // of the queue, be sure to update the amt of the buffer which has been 1327 // consumed. If the buffer being returned is not part of the head of the 1328 // queue, its either because the buffer is part of the silence buffer, or 1329 // because the head of the timed queue was trimmed after the mixer called 1330 // getNextBuffer but before the mixer called releaseBuffer. 1331 if (buffer->raw == mTimedSilenceBuffer) { 1332 ALOG_ASSERT(!mQueueHeadInFlight, 1333 "Queue head in flight during release of silence buffer!"); 1334 goto done; 1335 } 1336 1337 ALOG_ASSERT(mQueueHeadInFlight, 1338 "TimedTrack::releaseBuffer of non-silence buffer, but no queue" 1339 " head in flight."); 1340 1341 if (mTimedBufferQueue.size()) { 1342 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1343 1344 void* start = head.buffer()->pointer(); 1345 void* end = reinterpret_cast<void*>( 1346 reinterpret_cast<uint8_t*>(head.buffer()->pointer()) 1347 + head.buffer()->size()); 1348 1349 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end), 1350 "released buffer not within the head of the timed buffer" 1351 " queue; qHead = [%p, %p], released buffer = %p", 1352 start, end, buffer->raw); 1353 1354 head.setPosition(head.position() + 1355 (buffer->frameCount * mFrameSize)); 1356 mQueueHeadInFlight = false; 1357 1358 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount, 1359 "Bad bookkeeping during releaseBuffer! Should have at" 1360 " least %u queued frames, but we think we have only %u", 1361 buffer->frameCount, mFramesPendingInQueue); 1362 1363 mFramesPendingInQueue -= buffer->frameCount; 1364 1365 if ((static_cast<size_t>(head.position()) >= head.buffer()->size()) 1366 || mTrimQueueHeadOnRelease) { 1367 trimTimedBufferQueueHead_l("releaseBuffer"); 1368 mTrimQueueHeadOnRelease = false; 1369 } 1370 } else { 1371 LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no" 1372 " buffers in the timed buffer queue"); 1373 } 1374 1375done: 1376 buffer->raw = 0; 1377 buffer->frameCount = 0; 1378} 1379 1380size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { 1381 Mutex::Autolock _l(mTimedBufferQueueLock); 1382 return mFramesPendingInQueue; 1383} 1384 1385AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() 1386 : mPTS(0), mPosition(0) {} 1387 1388AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( 1389 const sp<IMemory>& buffer, int64_t pts) 1390 : mBuffer(buffer), mPTS(pts), mPosition(0) {} 1391 1392 1393// ---------------------------------------------------------------------------- 1394 1395AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 1396 PlaybackThread *playbackThread, 1397 DuplicatingThread *sourceThread, 1398 uint32_t sampleRate, 1399 audio_format_t format, 1400 audio_channel_mask_t channelMask, 1401 size_t frameCount) 1402 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, 1403 NULL, 0, IAudioFlinger::TRACK_DEFAULT), 1404 mActive(false), mSourceThread(sourceThread), mClientProxy(NULL) 1405{ 1406 1407 if (mCblk != NULL) { 1408 mOutBuffer.frameCount = 0; 1409 playbackThread->mTracks.add(this); 1410 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, " 1411 "mCblk->frameCount_ %u, mChannelMask 0x%08x", 1412 mCblk, mBuffer, 1413 mCblk->frameCount_, mChannelMask); 1414 // since client and server are in the same process, 1415 // the buffer has the same virtual address on both sides 1416 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize); 1417 mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000)); 1418 mClientProxy->setSendLevel(0.0); 1419 mClientProxy->setSampleRate(sampleRate); 1420 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize, 1421 true /*clientInServer*/); 1422 } else { 1423 ALOGW("Error creating output track on thread %p", playbackThread); 1424 } 1425} 1426 1427AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 1428{ 1429 clearBufferQueue(); 1430 delete mClientProxy; 1431 // superclass destructor will now delete the server proxy and shared memory both refer to 1432} 1433 1434status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event, 1435 int triggerSession) 1436{ 1437 status_t status = Track::start(event, triggerSession); 1438 if (status != NO_ERROR) { 1439 return status; 1440 } 1441 1442 mActive = true; 1443 mRetryCount = 127; 1444 return status; 1445} 1446 1447void AudioFlinger::PlaybackThread::OutputTrack::stop() 1448{ 1449 Track::stop(); 1450 clearBufferQueue(); 1451 mOutBuffer.frameCount = 0; 1452 mActive = false; 1453} 1454 1455bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 1456{ 1457 Buffer *pInBuffer; 1458 Buffer inBuffer; 1459 uint32_t channelCount = mChannelCount; 1460 bool outputBufferFull = false; 1461 inBuffer.frameCount = frames; 1462 inBuffer.i16 = data; 1463 1464 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 1465 1466 if (!mActive && frames != 0) { 1467 start(); 1468 sp<ThreadBase> thread = mThread.promote(); 1469 if (thread != 0) { 1470 MixerThread *mixerThread = (MixerThread *)thread.get(); 1471 if (mFrameCount > frames) { 1472 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1473 uint32_t startFrames = (mFrameCount - frames); 1474 pInBuffer = new Buffer; 1475 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 1476 pInBuffer->frameCount = startFrames; 1477 pInBuffer->i16 = pInBuffer->mBuffer; 1478 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 1479 mBufferQueue.add(pInBuffer); 1480 } else { 1481 ALOGW("OutputTrack::write() %p no more buffers in queue", this); 1482 } 1483 } 1484 } 1485 } 1486 1487 while (waitTimeLeftMs) { 1488 // First write pending buffers, then new data 1489 if (mBufferQueue.size()) { 1490 pInBuffer = mBufferQueue.itemAt(0); 1491 } else { 1492 pInBuffer = &inBuffer; 1493 } 1494 1495 if (pInBuffer->frameCount == 0) { 1496 break; 1497 } 1498 1499 if (mOutBuffer.frameCount == 0) { 1500 mOutBuffer.frameCount = pInBuffer->frameCount; 1501 nsecs_t startTime = systemTime(); 1502 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs); 1503 if (status != NO_ERROR) { 1504 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this, 1505 mThread.unsafe_get(), status); 1506 outputBufferFull = true; 1507 break; 1508 } 1509 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 1510 if (waitTimeLeftMs >= waitTimeMs) { 1511 waitTimeLeftMs -= waitTimeMs; 1512 } else { 1513 waitTimeLeftMs = 0; 1514 } 1515 } 1516 1517 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : 1518 pInBuffer->frameCount; 1519 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 1520 Proxy::Buffer buf; 1521 buf.mFrameCount = outFrames; 1522 buf.mRaw = NULL; 1523 mClientProxy->releaseBuffer(&buf); 1524 pInBuffer->frameCount -= outFrames; 1525 pInBuffer->i16 += outFrames * channelCount; 1526 mOutBuffer.frameCount -= outFrames; 1527 mOutBuffer.i16 += outFrames * channelCount; 1528 1529 if (pInBuffer->frameCount == 0) { 1530 if (mBufferQueue.size()) { 1531 mBufferQueue.removeAt(0); 1532 delete [] pInBuffer->mBuffer; 1533 delete pInBuffer; 1534 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, 1535 mThread.unsafe_get(), mBufferQueue.size()); 1536 } else { 1537 break; 1538 } 1539 } 1540 } 1541 1542 // If we could not write all frames, allocate a buffer and queue it for next time. 1543 if (inBuffer.frameCount) { 1544 sp<ThreadBase> thread = mThread.promote(); 1545 if (thread != 0 && !thread->standby()) { 1546 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1547 pInBuffer = new Buffer; 1548 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 1549 pInBuffer->frameCount = inBuffer.frameCount; 1550 pInBuffer->i16 = pInBuffer->mBuffer; 1551 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * 1552 sizeof(int16_t)); 1553 mBufferQueue.add(pInBuffer); 1554 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, 1555 mThread.unsafe_get(), mBufferQueue.size()); 1556 } else { 1557 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", 1558 mThread.unsafe_get(), this); 1559 } 1560 } 1561 } 1562 1563 // Calling write() with a 0 length buffer, means that no more data will be written: 1564 // If no more buffers are pending, fill output track buffer to make sure it is started 1565 // by output mixer. 1566 if (frames == 0 && mBufferQueue.size() == 0) { 1567 // FIXME borken, replace by getting framesReady() from proxy 1568 size_t user = 0; // was mCblk->user 1569 if (user < mFrameCount) { 1570 frames = mFrameCount - user; 1571 pInBuffer = new Buffer; 1572 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 1573 pInBuffer->frameCount = frames; 1574 pInBuffer->i16 = pInBuffer->mBuffer; 1575 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 1576 mBufferQueue.add(pInBuffer); 1577 } else if (mActive) { 1578 stop(); 1579 } 1580 } 1581 1582 return outputBufferFull; 1583} 1584 1585status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer( 1586 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 1587{ 1588 ClientProxy::Buffer buf; 1589 buf.mFrameCount = buffer->frameCount; 1590 struct timespec timeout; 1591 timeout.tv_sec = waitTimeMs / 1000; 1592 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000; 1593 status_t status = mClientProxy->obtainBuffer(&buf, &timeout); 1594 buffer->frameCount = buf.mFrameCount; 1595 buffer->raw = buf.mRaw; 1596 return status; 1597} 1598 1599void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 1600{ 1601 size_t size = mBufferQueue.size(); 1602 1603 for (size_t i = 0; i < size; i++) { 1604 Buffer *pBuffer = mBufferQueue.itemAt(i); 1605 delete [] pBuffer->mBuffer; 1606 delete pBuffer; 1607 } 1608 mBufferQueue.clear(); 1609} 1610 1611 1612// ---------------------------------------------------------------------------- 1613// Record 1614// ---------------------------------------------------------------------------- 1615 1616AudioFlinger::RecordHandle::RecordHandle( 1617 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 1618 : BnAudioRecord(), 1619 mRecordTrack(recordTrack) 1620{ 1621} 1622 1623AudioFlinger::RecordHandle::~RecordHandle() { 1624 stop_nonvirtual(); 1625 mRecordTrack->destroy(); 1626} 1627 1628sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 1629 return mRecordTrack->getCblk(); 1630} 1631 1632status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, 1633 int triggerSession) { 1634 ALOGV("RecordHandle::start()"); 1635 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession); 1636} 1637 1638void AudioFlinger::RecordHandle::stop() { 1639 stop_nonvirtual(); 1640} 1641 1642void AudioFlinger::RecordHandle::stop_nonvirtual() { 1643 ALOGV("RecordHandle::stop()"); 1644 mRecordTrack->stop(); 1645} 1646 1647status_t AudioFlinger::RecordHandle::onTransact( 1648 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 1649{ 1650 return BnAudioRecord::onTransact(code, data, reply, flags); 1651} 1652 1653// ---------------------------------------------------------------------------- 1654 1655// RecordTrack constructor must be called with AudioFlinger::mLock held 1656AudioFlinger::RecordThread::RecordTrack::RecordTrack( 1657 RecordThread *thread, 1658 const sp<Client>& client, 1659 uint32_t sampleRate, 1660 audio_format_t format, 1661 audio_channel_mask_t channelMask, 1662 size_t frameCount, 1663 int sessionId) 1664 : TrackBase(thread, client, sampleRate, format, 1665 channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, false /*isOut*/), 1666 mOverflow(false) 1667{ 1668 ALOGV("RecordTrack constructor"); 1669 if (mCblk != NULL) { 1670 mAudioRecordServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, 1671 mFrameSize); 1672 mServerProxy = mAudioRecordServerProxy; 1673 } 1674} 1675 1676AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 1677{ 1678 ALOGV("%s", __func__); 1679} 1680 1681// AudioBufferProvider interface 1682status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, 1683 int64_t pts) 1684{ 1685 ServerProxy::Buffer buf; 1686 buf.mFrameCount = buffer->frameCount; 1687 status_t status = mServerProxy->obtainBuffer(&buf); 1688 buffer->frameCount = buf.mFrameCount; 1689 buffer->raw = buf.mRaw; 1690 if (buf.mFrameCount == 0) { 1691 // FIXME also wake futex so that overrun is noticed more quickly 1692 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags); 1693 } 1694 return status; 1695} 1696 1697status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event, 1698 int triggerSession) 1699{ 1700 sp<ThreadBase> thread = mThread.promote(); 1701 if (thread != 0) { 1702 RecordThread *recordThread = (RecordThread *)thread.get(); 1703 return recordThread->start(this, event, triggerSession); 1704 } else { 1705 return BAD_VALUE; 1706 } 1707} 1708 1709void AudioFlinger::RecordThread::RecordTrack::stop() 1710{ 1711 sp<ThreadBase> thread = mThread.promote(); 1712 if (thread != 0) { 1713 RecordThread *recordThread = (RecordThread *)thread.get(); 1714 if (recordThread->stop(this)) { 1715 AudioSystem::stopInput(recordThread->id()); 1716 } 1717 } 1718} 1719 1720void AudioFlinger::RecordThread::RecordTrack::destroy() 1721{ 1722 // see comments at AudioFlinger::PlaybackThread::Track::destroy() 1723 sp<RecordTrack> keep(this); 1724 { 1725 sp<ThreadBase> thread = mThread.promote(); 1726 if (thread != 0) { 1727 if (mState == ACTIVE || mState == RESUMING) { 1728 AudioSystem::stopInput(thread->id()); 1729 } 1730 AudioSystem::releaseInput(thread->id()); 1731 Mutex::Autolock _l(thread->mLock); 1732 RecordThread *recordThread = (RecordThread *) thread.get(); 1733 recordThread->destroyTrack_l(this); 1734 } 1735 } 1736} 1737 1738 1739/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result) 1740{ 1741 result.append("Client Fmt Chn mask Session S Server fCount\n"); 1742} 1743 1744void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 1745{ 1746 snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n", 1747 (mClient == 0) ? getpid_cached : mClient->pid(), 1748 mFormat, 1749 mChannelMask, 1750 mSessionId, 1751 mState, 1752 mCblk->mServer, 1753 mFrameCount); 1754} 1755 1756}; // namespace android 1757