Tracks.cpp revision 6954127b7ace022677ac407ff943c2793f8a11be
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include "Configuration.h"
23#include <math.h>
24#include <sys/syscall.h>
25#include <utils/Log.h>
26
27#include <private/media/AudioTrackShared.h>
28
29#include <common_time/cc_helper.h>
30#include <common_time/local_clock.h>
31
32#include "AudioMixer.h"
33#include "AudioFlinger.h"
34#include "ServiceUtilities.h"
35
36#include <media/nbaio/Pipe.h>
37#include <media/nbaio/PipeReader.h>
38#include <audio_utils/minifloat.h>
39
40// ----------------------------------------------------------------------------
41
42// Note: the following macro is used for extremely verbose logging message.  In
43// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
44// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
45// are so verbose that we want to suppress them even when we have ALOG_ASSERT
46// turned on.  Do not uncomment the #def below unless you really know what you
47// are doing and want to see all of the extremely verbose messages.
48//#define VERY_VERY_VERBOSE_LOGGING
49#ifdef VERY_VERY_VERBOSE_LOGGING
50#define ALOGVV ALOGV
51#else
52#define ALOGVV(a...) do { } while(0)
53#endif
54
55namespace android {
56
57// ----------------------------------------------------------------------------
58//      TrackBase
59// ----------------------------------------------------------------------------
60
61static volatile int32_t nextTrackId = 55;
62
63// TrackBase constructor must be called with AudioFlinger::mLock held
64AudioFlinger::ThreadBase::TrackBase::TrackBase(
65            ThreadBase *thread,
66            const sp<Client>& client,
67            uint32_t sampleRate,
68            audio_format_t format,
69            audio_channel_mask_t channelMask,
70            size_t frameCount,
71            void *buffer,
72            int sessionId,
73            int clientUid,
74            IAudioFlinger::track_flags_t flags,
75            bool isOut,
76            alloc_type alloc,
77            track_type type)
78    :   RefBase(),
79        mThread(thread),
80        mClient(client),
81        mCblk(NULL),
82        // mBuffer
83        mState(IDLE),
84        mSampleRate(sampleRate),
85        mFormat(format),
86        mChannelMask(channelMask),
87        mChannelCount(isOut ?
88                audio_channel_count_from_out_mask(channelMask) :
89                audio_channel_count_from_in_mask(channelMask)),
90        mFrameSize(audio_is_linear_pcm(format) ?
91                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
92        mFrameCount(frameCount),
93        mSessionId(sessionId),
94        mFlags(flags),
95        mIsOut(isOut),
96        mServerProxy(NULL),
97        mId(android_atomic_inc(&nextTrackId)),
98        mTerminated(false),
99        mType(type),
100        mThreadIoHandle(thread->id())
101{
102    // if the caller is us, trust the specified uid
103    if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
104        int newclientUid = IPCThreadState::self()->getCallingUid();
105        if (clientUid != -1 && clientUid != newclientUid) {
106            ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
107        }
108        clientUid = newclientUid;
109    }
110    // clientUid contains the uid of the app that is responsible for this track, so we can blame
111    // battery usage on it.
112    mUid = clientUid;
113
114    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
115    size_t size = sizeof(audio_track_cblk_t);
116    size_t bufferSize = (buffer == NULL ? roundup(frameCount) : frameCount) * mFrameSize;
117    if (buffer == NULL && alloc == ALLOC_CBLK) {
118        size += bufferSize;
119    }
120
121    if (client != 0) {
122        mCblkMemory = client->heap()->allocate(size);
123        if (mCblkMemory == 0 ||
124                (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
125            ALOGE("not enough memory for AudioTrack size=%u", size);
126            client->heap()->dump("AudioTrack");
127            mCblkMemory.clear();
128            return;
129        }
130    } else {
131        // this syntax avoids calling the audio_track_cblk_t constructor twice
132        mCblk = (audio_track_cblk_t *) new uint8_t[size];
133        // assume mCblk != NULL
134    }
135
136    // construct the shared structure in-place.
137    if (mCblk != NULL) {
138        new(mCblk) audio_track_cblk_t();
139        switch (alloc) {
140        case ALLOC_READONLY: {
141            const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
142            if (roHeap == 0 ||
143                    (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
144                    (mBuffer = mBufferMemory->pointer()) == NULL) {
145                ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
146                if (roHeap != 0) {
147                    roHeap->dump("buffer");
148                }
149                mCblkMemory.clear();
150                mBufferMemory.clear();
151                return;
152            }
153            memset(mBuffer, 0, bufferSize);
154            } break;
155        case ALLOC_PIPE:
156            mBufferMemory = thread->pipeMemory();
157            // mBuffer is the virtual address as seen from current process (mediaserver),
158            // and should normally be coming from mBufferMemory->pointer().
159            // However in this case the TrackBase does not reference the buffer directly.
160            // It should references the buffer via the pipe.
161            // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
162            mBuffer = NULL;
163            break;
164        case ALLOC_CBLK:
165            // clear all buffers
166            if (buffer == NULL) {
167                mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
168                memset(mBuffer, 0, bufferSize);
169            } else {
170                mBuffer = buffer;
171#if 0
172                mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
173#endif
174            }
175            break;
176        case ALLOC_LOCAL:
177            mBuffer = calloc(1, bufferSize);
178            break;
179        case ALLOC_NONE:
180            mBuffer = buffer;
181            break;
182        }
183
184#ifdef TEE_SINK
185        if (mTeeSinkTrackEnabled) {
186            NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
187            if (Format_isValid(pipeFormat)) {
188                Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
189                size_t numCounterOffers = 0;
190                const NBAIO_Format offers[1] = {pipeFormat};
191                ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
192                ALOG_ASSERT(index == 0);
193                PipeReader *pipeReader = new PipeReader(*pipe);
194                numCounterOffers = 0;
195                index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
196                ALOG_ASSERT(index == 0);
197                mTeeSink = pipe;
198                mTeeSource = pipeReader;
199            }
200        }
201#endif
202
203    }
204}
205
206status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
207{
208    status_t status;
209    if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
210        status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
211    } else {
212        status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
213    }
214    return status;
215}
216
217AudioFlinger::ThreadBase::TrackBase::~TrackBase()
218{
219#ifdef TEE_SINK
220    dumpTee(-1, mTeeSource, mId);
221#endif
222    // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
223    delete mServerProxy;
224    if (mCblk != NULL) {
225        if (mClient == 0) {
226            delete mCblk;
227        } else {
228            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
229        }
230    }
231    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
232    if (mClient != 0) {
233        // Client destructor must run with AudioFlinger client mutex locked
234        Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
235        // If the client's reference count drops to zero, the associated destructor
236        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
237        // relying on the automatic clear() at end of scope.
238        mClient.clear();
239    }
240    // flush the binder command buffer
241    IPCThreadState::self()->flushCommands();
242}
243
244// AudioBufferProvider interface
245// getNextBuffer() = 0;
246// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
247void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
248{
249#ifdef TEE_SINK
250    if (mTeeSink != 0) {
251        (void) mTeeSink->write(buffer->raw, buffer->frameCount);
252    }
253#endif
254
255    ServerProxy::Buffer buf;
256    buf.mFrameCount = buffer->frameCount;
257    buf.mRaw = buffer->raw;
258    buffer->frameCount = 0;
259    buffer->raw = NULL;
260    mServerProxy->releaseBuffer(&buf);
261}
262
263status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
264{
265    mSyncEvents.add(event);
266    return NO_ERROR;
267}
268
269// ----------------------------------------------------------------------------
270//      Playback
271// ----------------------------------------------------------------------------
272
273AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
274    : BnAudioTrack(),
275      mTrack(track)
276{
277}
278
279AudioFlinger::TrackHandle::~TrackHandle() {
280    // just stop the track on deletion, associated resources
281    // will be freed from the main thread once all pending buffers have
282    // been played. Unless it's not in the active track list, in which
283    // case we free everything now...
284    mTrack->destroy();
285}
286
287sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
288    return mTrack->getCblk();
289}
290
291status_t AudioFlinger::TrackHandle::start() {
292    return mTrack->start();
293}
294
295void AudioFlinger::TrackHandle::stop() {
296    mTrack->stop();
297}
298
299void AudioFlinger::TrackHandle::flush() {
300    mTrack->flush();
301}
302
303void AudioFlinger::TrackHandle::pause() {
304    mTrack->pause();
305}
306
307status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
308{
309    return mTrack->attachAuxEffect(EffectId);
310}
311
312status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
313                                                         sp<IMemory>* buffer) {
314    if (!mTrack->isTimedTrack())
315        return INVALID_OPERATION;
316
317    PlaybackThread::TimedTrack* tt =
318            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
319    return tt->allocateTimedBuffer(size, buffer);
320}
321
322status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
323                                                     int64_t pts) {
324    if (!mTrack->isTimedTrack())
325        return INVALID_OPERATION;
326
327    if (buffer == 0 || buffer->pointer() == NULL) {
328        ALOGE("queueTimedBuffer() buffer is 0 or has NULL pointer()");
329        return BAD_VALUE;
330    }
331
332    PlaybackThread::TimedTrack* tt =
333            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
334    return tt->queueTimedBuffer(buffer, pts);
335}
336
337status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
338    const LinearTransform& xform, int target) {
339
340    if (!mTrack->isTimedTrack())
341        return INVALID_OPERATION;
342
343    PlaybackThread::TimedTrack* tt =
344            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
345    return tt->setMediaTimeTransform(
346        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
347}
348
349status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
350    return mTrack->setParameters(keyValuePairs);
351}
352
353status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
354{
355    return mTrack->getTimestamp(timestamp);
356}
357
358
359void AudioFlinger::TrackHandle::signal()
360{
361    return mTrack->signal();
362}
363
364status_t AudioFlinger::TrackHandle::onTransact(
365    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
366{
367    return BnAudioTrack::onTransact(code, data, reply, flags);
368}
369
370// ----------------------------------------------------------------------------
371
372// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
373AudioFlinger::PlaybackThread::Track::Track(
374            PlaybackThread *thread,
375            const sp<Client>& client,
376            audio_stream_type_t streamType,
377            uint32_t sampleRate,
378            audio_format_t format,
379            audio_channel_mask_t channelMask,
380            size_t frameCount,
381            void *buffer,
382            const sp<IMemory>& sharedBuffer,
383            int sessionId,
384            int uid,
385            IAudioFlinger::track_flags_t flags,
386            track_type type)
387    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount,
388                  (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer,
389                  sessionId, uid, flags, true /*isOut*/,
390                  (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
391                  type),
392    mFillingUpStatus(FS_INVALID),
393    // mRetryCount initialized later when needed
394    mSharedBuffer(sharedBuffer),
395    mStreamType(streamType),
396    mName(-1),  // see note below
397    mMainBuffer(thread->mixBuffer()),
398    mAuxBuffer(NULL),
399    mAuxEffectId(0), mHasVolumeController(false),
400    mPresentationCompleteFrames(0),
401    mFastIndex(-1),
402    mCachedVolume(1.0),
403    mIsInvalid(false),
404    mAudioTrackServerProxy(NULL),
405    mResumeToStopping(false),
406    mFlushHwPending(false),
407    mPreviousValid(false),
408    mPreviousFramesWritten(0)
409    // mPreviousTimestamp
410{
411    // client == 0 implies sharedBuffer == 0
412    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
413
414    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
415            sharedBuffer->size());
416
417    if (mCblk == NULL) {
418        return;
419    }
420
421    if (sharedBuffer == 0) {
422        mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
423                mFrameSize, !isExternalTrack(), sampleRate);
424    } else {
425        mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
426                mFrameSize);
427    }
428    mServerProxy = mAudioTrackServerProxy;
429
430    mName = thread->getTrackName_l(channelMask, format, sessionId);
431    if (mName < 0) {
432        ALOGE("no more track names available");
433        return;
434    }
435    // only allocate a fast track index if we were able to allocate a normal track name
436    if (flags & IAudioFlinger::TRACK_FAST) {
437        mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
438        ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
439        int i = __builtin_ctz(thread->mFastTrackAvailMask);
440        ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
441        // FIXME This is too eager.  We allocate a fast track index before the
442        //       fast track becomes active.  Since fast tracks are a scarce resource,
443        //       this means we are potentially denying other more important fast tracks from
444        //       being created.  It would be better to allocate the index dynamically.
445        mFastIndex = i;
446        // Read the initial underruns because this field is never cleared by the fast mixer
447        mObservedUnderruns = thread->getFastTrackUnderruns(i);
448        thread->mFastTrackAvailMask &= ~(1 << i);
449    }
450}
451
452AudioFlinger::PlaybackThread::Track::~Track()
453{
454    ALOGV("PlaybackThread::Track destructor");
455
456    // The destructor would clear mSharedBuffer,
457    // but it will not push the decremented reference count,
458    // leaving the client's IMemory dangling indefinitely.
459    // This prevents that leak.
460    if (mSharedBuffer != 0) {
461        mSharedBuffer.clear();
462    }
463}
464
465status_t AudioFlinger::PlaybackThread::Track::initCheck() const
466{
467    status_t status = TrackBase::initCheck();
468    if (status == NO_ERROR && mName < 0) {
469        status = NO_MEMORY;
470    }
471    return status;
472}
473
474void AudioFlinger::PlaybackThread::Track::destroy()
475{
476    // NOTE: destroyTrack_l() can remove a strong reference to this Track
477    // by removing it from mTracks vector, so there is a risk that this Tracks's
478    // destructor is called. As the destructor needs to lock mLock,
479    // we must acquire a strong reference on this Track before locking mLock
480    // here so that the destructor is called only when exiting this function.
481    // On the other hand, as long as Track::destroy() is only called by
482    // TrackHandle destructor, the TrackHandle still holds a strong ref on
483    // this Track with its member mTrack.
484    sp<Track> keep(this);
485    { // scope for mLock
486        bool wasActive = false;
487        sp<ThreadBase> thread = mThread.promote();
488        if (thread != 0) {
489            Mutex::Autolock _l(thread->mLock);
490            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
491            wasActive = playbackThread->destroyTrack_l(this);
492        }
493        if (isExternalTrack() && !wasActive) {
494            AudioSystem::releaseOutput(mThreadIoHandle);
495        }
496    }
497}
498
499/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
500{
501    result.append("    Name Active Client Type      Fmt Chn mask Session fCount S F SRate  "
502                  "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
503}
504
505void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active)
506{
507    gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
508    if (isFastTrack()) {
509        sprintf(buffer, "    F %2d", mFastIndex);
510    } else if (mName >= AudioMixer::TRACK0) {
511        sprintf(buffer, "    %4d", mName - AudioMixer::TRACK0);
512    } else {
513        sprintf(buffer, "    none");
514    }
515    track_state state = mState;
516    char stateChar;
517    if (isTerminated()) {
518        stateChar = 'T';
519    } else {
520        switch (state) {
521        case IDLE:
522            stateChar = 'I';
523            break;
524        case STOPPING_1:
525            stateChar = 's';
526            break;
527        case STOPPING_2:
528            stateChar = '5';
529            break;
530        case STOPPED:
531            stateChar = 'S';
532            break;
533        case RESUMING:
534            stateChar = 'R';
535            break;
536        case ACTIVE:
537            stateChar = 'A';
538            break;
539        case PAUSING:
540            stateChar = 'p';
541            break;
542        case PAUSED:
543            stateChar = 'P';
544            break;
545        case FLUSHED:
546            stateChar = 'F';
547            break;
548        default:
549            stateChar = '?';
550            break;
551        }
552    }
553    char nowInUnderrun;
554    switch (mObservedUnderruns.mBitFields.mMostRecent) {
555    case UNDERRUN_FULL:
556        nowInUnderrun = ' ';
557        break;
558    case UNDERRUN_PARTIAL:
559        nowInUnderrun = '<';
560        break;
561    case UNDERRUN_EMPTY:
562        nowInUnderrun = '*';
563        break;
564    default:
565        nowInUnderrun = '?';
566        break;
567    }
568    snprintf(&buffer[8], size-8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g  "
569                                 "%08X %p %p 0x%03X %9u%c\n",
570            active ? "yes" : "no",
571            (mClient == 0) ? getpid_cached : mClient->pid(),
572            mStreamType,
573            mFormat,
574            mChannelMask,
575            mSessionId,
576            mFrameCount,
577            stateChar,
578            mFillingUpStatus,
579            mAudioTrackServerProxy->getSampleRate(),
580            20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
581            20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
582            mCblk->mServer,
583            mMainBuffer,
584            mAuxBuffer,
585            mCblk->mFlags,
586            mAudioTrackServerProxy->getUnderrunFrames(),
587            nowInUnderrun);
588}
589
590uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
591    return mAudioTrackServerProxy->getSampleRate();
592}
593
594// AudioBufferProvider interface
595status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
596        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
597{
598    ServerProxy::Buffer buf;
599    size_t desiredFrames = buffer->frameCount;
600    buf.mFrameCount = desiredFrames;
601    status_t status = mServerProxy->obtainBuffer(&buf);
602    buffer->frameCount = buf.mFrameCount;
603    buffer->raw = buf.mRaw;
604    if (buf.mFrameCount == 0) {
605        mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
606    }
607    return status;
608}
609
610// releaseBuffer() is not overridden
611
612// ExtendedAudioBufferProvider interface
613
614// Note that framesReady() takes a mutex on the control block using tryLock().
615// This could result in priority inversion if framesReady() is called by the normal mixer,
616// as the normal mixer thread runs at lower
617// priority than the client's callback thread:  there is a short window within framesReady()
618// during which the normal mixer could be preempted, and the client callback would block.
619// Another problem can occur if framesReady() is called by the fast mixer:
620// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
621// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
622size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
623    return mAudioTrackServerProxy->framesReady();
624}
625
626size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
627{
628    return mAudioTrackServerProxy->framesReleased();
629}
630
631// Don't call for fast tracks; the framesReady() could result in priority inversion
632bool AudioFlinger::PlaybackThread::Track::isReady() const {
633    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
634        return true;
635    }
636
637    if (isStopping()) {
638        if (framesReady() > 0) {
639            mFillingUpStatus = FS_FILLED;
640        }
641        return true;
642    }
643
644    if (framesReady() >= mFrameCount ||
645            (mCblk->mFlags & CBLK_FORCEREADY)) {
646        mFillingUpStatus = FS_FILLED;
647        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
648        return true;
649    }
650    return false;
651}
652
653status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
654                                                    int triggerSession __unused)
655{
656    status_t status = NO_ERROR;
657    ALOGV("start(%d), calling pid %d session %d",
658            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
659
660    sp<ThreadBase> thread = mThread.promote();
661    if (thread != 0) {
662        if (isOffloaded()) {
663            Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
664            Mutex::Autolock _lth(thread->mLock);
665            sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
666            if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
667                    (ec != 0 && ec->isNonOffloadableEnabled())) {
668                invalidate();
669                return PERMISSION_DENIED;
670            }
671        }
672        Mutex::Autolock _lth(thread->mLock);
673        track_state state = mState;
674        // here the track could be either new, or restarted
675        // in both cases "unstop" the track
676
677        // initial state-stopping. next state-pausing.
678        // What if resume is called ?
679
680        if (state == PAUSED || state == PAUSING) {
681            if (mResumeToStopping) {
682                // happened we need to resume to STOPPING_1
683                mState = TrackBase::STOPPING_1;
684                ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
685            } else {
686                mState = TrackBase::RESUMING;
687                ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
688            }
689        } else {
690            mState = TrackBase::ACTIVE;
691            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
692        }
693
694        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
695        status = playbackThread->addTrack_l(this);
696        if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
697            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
698            //  restore previous state if start was rejected by policy manager
699            if (status == PERMISSION_DENIED) {
700                mState = state;
701            }
702        }
703        // track was already in the active list, not a problem
704        if (status == ALREADY_EXISTS) {
705            status = NO_ERROR;
706        } else {
707            // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
708            // It is usually unsafe to access the server proxy from a binder thread.
709            // But in this case we know the mixer thread (whether normal mixer or fast mixer)
710            // isn't looking at this track yet:  we still hold the normal mixer thread lock,
711            // and for fast tracks the track is not yet in the fast mixer thread's active set.
712            ServerProxy::Buffer buffer;
713            buffer.mFrameCount = 1;
714            (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
715        }
716    } else {
717        status = BAD_VALUE;
718    }
719    return status;
720}
721
722void AudioFlinger::PlaybackThread::Track::stop()
723{
724    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
725    sp<ThreadBase> thread = mThread.promote();
726    if (thread != 0) {
727        Mutex::Autolock _l(thread->mLock);
728        track_state state = mState;
729        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
730            // If the track is not active (PAUSED and buffers full), flush buffers
731            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
732            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
733                reset();
734                mState = STOPPED;
735            } else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
736                mState = STOPPED;
737            } else {
738                // For fast tracks prepareTracks_l() will set state to STOPPING_2
739                // presentation is complete
740                // For an offloaded track this starts a drain and state will
741                // move to STOPPING_2 when drain completes and then STOPPED
742                mState = STOPPING_1;
743            }
744            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
745                    playbackThread);
746        }
747    }
748}
749
750void AudioFlinger::PlaybackThread::Track::pause()
751{
752    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
753    sp<ThreadBase> thread = mThread.promote();
754    if (thread != 0) {
755        Mutex::Autolock _l(thread->mLock);
756        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
757        switch (mState) {
758        case STOPPING_1:
759        case STOPPING_2:
760            if (!isOffloaded()) {
761                /* nothing to do if track is not offloaded */
762                break;
763            }
764
765            // Offloaded track was draining, we need to carry on draining when resumed
766            mResumeToStopping = true;
767            // fall through...
768        case ACTIVE:
769        case RESUMING:
770            mState = PAUSING;
771            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
772            playbackThread->broadcast_l();
773            break;
774
775        default:
776            break;
777        }
778    }
779}
780
781void AudioFlinger::PlaybackThread::Track::flush()
782{
783    ALOGV("flush(%d)", mName);
784    sp<ThreadBase> thread = mThread.promote();
785    if (thread != 0) {
786        Mutex::Autolock _l(thread->mLock);
787        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
788
789        if (isOffloaded()) {
790            // If offloaded we allow flush during any state except terminated
791            // and keep the track active to avoid problems if user is seeking
792            // rapidly and underlying hardware has a significant delay handling
793            // a pause
794            if (isTerminated()) {
795                return;
796            }
797
798            ALOGV("flush: offload flush");
799            reset();
800
801            if (mState == STOPPING_1 || mState == STOPPING_2) {
802                ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
803                mState = ACTIVE;
804            }
805
806            if (mState == ACTIVE) {
807                ALOGV("flush called in active state, resetting buffer time out retry count");
808                mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
809            }
810
811            mFlushHwPending = true;
812            mResumeToStopping = false;
813        } else {
814            if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
815                    mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
816                return;
817            }
818            // No point remaining in PAUSED state after a flush => go to
819            // FLUSHED state
820            mState = FLUSHED;
821            // do not reset the track if it is still in the process of being stopped or paused.
822            // this will be done by prepareTracks_l() when the track is stopped.
823            // prepareTracks_l() will see mState == FLUSHED, then
824            // remove from active track list, reset(), and trigger presentation complete
825            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
826                reset();
827            }
828        }
829        // Prevent flush being lost if the track is flushed and then resumed
830        // before mixer thread can run. This is important when offloading
831        // because the hardware buffer could hold a large amount of audio
832        playbackThread->broadcast_l();
833    }
834}
835
836// must be called with thread lock held
837void AudioFlinger::PlaybackThread::Track::flushAck()
838{
839    if (!isOffloaded())
840        return;
841
842    mFlushHwPending = false;
843}
844
845void AudioFlinger::PlaybackThread::Track::reset()
846{
847    // Do not reset twice to avoid discarding data written just after a flush and before
848    // the audioflinger thread detects the track is stopped.
849    if (!mResetDone) {
850        // Force underrun condition to avoid false underrun callback until first data is
851        // written to buffer
852        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
853        mFillingUpStatus = FS_FILLING;
854        mResetDone = true;
855        if (mState == FLUSHED) {
856            mState = IDLE;
857        }
858    }
859}
860
861status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
862{
863    sp<ThreadBase> thread = mThread.promote();
864    if (thread == 0) {
865        ALOGE("thread is dead");
866        return FAILED_TRANSACTION;
867    } else if ((thread->type() == ThreadBase::DIRECT) ||
868                    (thread->type() == ThreadBase::OFFLOAD)) {
869        return thread->setParameters(keyValuePairs);
870    } else {
871        return PERMISSION_DENIED;
872    }
873}
874
875status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
876{
877    // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
878    if (isFastTrack()) {
879        // FIXME no lock held to set mPreviousValid = false
880        return INVALID_OPERATION;
881    }
882    sp<ThreadBase> thread = mThread.promote();
883    if (thread == 0) {
884        // FIXME no lock held to set mPreviousValid = false
885        return INVALID_OPERATION;
886    }
887    Mutex::Autolock _l(thread->mLock);
888    PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
889    if (!isOffloaded() && !isDirect()) {
890        if (!playbackThread->mLatchQValid) {
891            mPreviousValid = false;
892            return INVALID_OPERATION;
893        }
894        uint32_t unpresentedFrames =
895                ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) /
896                playbackThread->mSampleRate;
897        uint32_t framesWritten = mAudioTrackServerProxy->framesReleased();
898        bool checkPreviousTimestamp = mPreviousValid && framesWritten >= mPreviousFramesWritten;
899        if (framesWritten < unpresentedFrames) {
900            mPreviousValid = false;
901            return INVALID_OPERATION;
902        }
903        mPreviousFramesWritten = framesWritten;
904        uint32_t position = framesWritten - unpresentedFrames;
905        struct timespec time = playbackThread->mLatchQ.mTimestamp.mTime;
906        if (checkPreviousTimestamp) {
907            if (time.tv_sec < mPreviousTimestamp.mTime.tv_sec ||
908                    (time.tv_sec == mPreviousTimestamp.mTime.tv_sec &&
909                    time.tv_nsec < mPreviousTimestamp.mTime.tv_nsec)) {
910                ALOGW("Time is going backwards");
911            }
912            // position can bobble slightly as an artifact; this hides the bobble
913            static const uint32_t MINIMUM_POSITION_DELTA = 8u;
914            if ((position <= mPreviousTimestamp.mPosition) ||
915                    (position - mPreviousTimestamp.mPosition) < MINIMUM_POSITION_DELTA) {
916                position = mPreviousTimestamp.mPosition;
917                time = mPreviousTimestamp.mTime;
918            }
919        }
920        timestamp.mPosition = position;
921        timestamp.mTime = time;
922        mPreviousTimestamp = timestamp;
923        mPreviousValid = true;
924        return NO_ERROR;
925    }
926
927    return playbackThread->getTimestamp_l(timestamp);
928}
929
930status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
931{
932    status_t status = DEAD_OBJECT;
933    sp<ThreadBase> thread = mThread.promote();
934    if (thread != 0) {
935        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
936        sp<AudioFlinger> af = mClient->audioFlinger();
937
938        Mutex::Autolock _l(af->mLock);
939
940        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
941
942        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
943            Mutex::Autolock _dl(playbackThread->mLock);
944            Mutex::Autolock _sl(srcThread->mLock);
945            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
946            if (chain == 0) {
947                return INVALID_OPERATION;
948            }
949
950            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
951            if (effect == 0) {
952                return INVALID_OPERATION;
953            }
954            srcThread->removeEffect_l(effect);
955            status = playbackThread->addEffect_l(effect);
956            if (status != NO_ERROR) {
957                srcThread->addEffect_l(effect);
958                return INVALID_OPERATION;
959            }
960            // removeEffect_l() has stopped the effect if it was active so it must be restarted
961            if (effect->state() == EffectModule::ACTIVE ||
962                    effect->state() == EffectModule::STOPPING) {
963                effect->start();
964            }
965
966            sp<EffectChain> dstChain = effect->chain().promote();
967            if (dstChain == 0) {
968                srcThread->addEffect_l(effect);
969                return INVALID_OPERATION;
970            }
971            AudioSystem::unregisterEffect(effect->id());
972            AudioSystem::registerEffect(&effect->desc(),
973                                        srcThread->id(),
974                                        dstChain->strategy(),
975                                        AUDIO_SESSION_OUTPUT_MIX,
976                                        effect->id());
977            AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
978        }
979        status = playbackThread->attachAuxEffect(this, EffectId);
980    }
981    return status;
982}
983
984void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
985{
986    mAuxEffectId = EffectId;
987    mAuxBuffer = buffer;
988}
989
990bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
991                                                         size_t audioHalFrames)
992{
993    // a track is considered presented when the total number of frames written to audio HAL
994    // corresponds to the number of frames written when presentationComplete() is called for the
995    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
996    // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
997    // to detect when all frames have been played. In this case framesWritten isn't
998    // useful because it doesn't always reflect whether there is data in the h/w
999    // buffers, particularly if a track has been paused and resumed during draining
1000    ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
1001                      mPresentationCompleteFrames, framesWritten);
1002    if (mPresentationCompleteFrames == 0) {
1003        mPresentationCompleteFrames = framesWritten + audioHalFrames;
1004        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
1005                  mPresentationCompleteFrames, audioHalFrames);
1006    }
1007
1008    if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
1009        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1010        mAudioTrackServerProxy->setStreamEndDone();
1011        return true;
1012    }
1013    return false;
1014}
1015
1016void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
1017{
1018    for (size_t i = 0; i < mSyncEvents.size(); i++) {
1019        if (mSyncEvents[i]->type() == type) {
1020            mSyncEvents[i]->trigger();
1021            mSyncEvents.removeAt(i);
1022            i--;
1023        }
1024    }
1025}
1026
1027// implement VolumeBufferProvider interface
1028
1029gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
1030{
1031    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
1032    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
1033    gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
1034    float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
1035    float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
1036    // track volumes come from shared memory, so can't be trusted and must be clamped
1037    if (vl > GAIN_FLOAT_UNITY) {
1038        vl = GAIN_FLOAT_UNITY;
1039    }
1040    if (vr > GAIN_FLOAT_UNITY) {
1041        vr = GAIN_FLOAT_UNITY;
1042    }
1043    // now apply the cached master volume and stream type volume;
1044    // this is trusted but lacks any synchronization or barrier so may be stale
1045    float v = mCachedVolume;
1046    vl *= v;
1047    vr *= v;
1048    // re-combine into packed minifloat
1049    vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
1050    // FIXME look at mute, pause, and stop flags
1051    return vlr;
1052}
1053
1054status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1055{
1056    if (isTerminated() || mState == PAUSED ||
1057            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1058                                      (mState == STOPPED)))) {
1059        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
1060              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1061        event->cancel();
1062        return INVALID_OPERATION;
1063    }
1064    (void) TrackBase::setSyncEvent(event);
1065    return NO_ERROR;
1066}
1067
1068void AudioFlinger::PlaybackThread::Track::invalidate()
1069{
1070    // FIXME should use proxy, and needs work
1071    audio_track_cblk_t* cblk = mCblk;
1072    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1073    android_atomic_release_store(0x40000000, &cblk->mFutex);
1074    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1075    (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1076    mIsInvalid = true;
1077}
1078
1079void AudioFlinger::PlaybackThread::Track::signal()
1080{
1081    sp<ThreadBase> thread = mThread.promote();
1082    if (thread != 0) {
1083        PlaybackThread *t = (PlaybackThread *)thread.get();
1084        Mutex::Autolock _l(t->mLock);
1085        t->broadcast_l();
1086    }
1087}
1088
1089//To be called with thread lock held
1090bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1091
1092    if (mState == RESUMING)
1093        return true;
1094    /* Resume is pending if track was stopping before pause was called */
1095    if (mState == STOPPING_1 &&
1096        mResumeToStopping)
1097        return true;
1098
1099    return false;
1100}
1101
1102//To be called with thread lock held
1103void AudioFlinger::PlaybackThread::Track::resumeAck() {
1104
1105
1106    if (mState == RESUMING)
1107        mState = ACTIVE;
1108
1109    // Other possibility of  pending resume is stopping_1 state
1110    // Do not update the state from stopping as this prevents
1111    // drain being called.
1112    if (mState == STOPPING_1) {
1113        mResumeToStopping = false;
1114    }
1115}
1116// ----------------------------------------------------------------------------
1117
1118sp<AudioFlinger::PlaybackThread::TimedTrack>
1119AudioFlinger::PlaybackThread::TimedTrack::create(
1120            PlaybackThread *thread,
1121            const sp<Client>& client,
1122            audio_stream_type_t streamType,
1123            uint32_t sampleRate,
1124            audio_format_t format,
1125            audio_channel_mask_t channelMask,
1126            size_t frameCount,
1127            const sp<IMemory>& sharedBuffer,
1128            int sessionId,
1129            int uid)
1130{
1131    if (!client->reserveTimedTrack())
1132        return 0;
1133
1134    return new TimedTrack(
1135        thread, client, streamType, sampleRate, format, channelMask, frameCount,
1136        sharedBuffer, sessionId, uid);
1137}
1138
1139AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
1140            PlaybackThread *thread,
1141            const sp<Client>& client,
1142            audio_stream_type_t streamType,
1143            uint32_t sampleRate,
1144            audio_format_t format,
1145            audio_channel_mask_t channelMask,
1146            size_t frameCount,
1147            const sp<IMemory>& sharedBuffer,
1148            int sessionId,
1149            int uid)
1150    : Track(thread, client, streamType, sampleRate, format, channelMask,
1151            frameCount, (sharedBuffer != 0) ? sharedBuffer->pointer() : NULL, sharedBuffer,
1152                    sessionId, uid, IAudioFlinger::TRACK_TIMED, TYPE_TIMED),
1153      mQueueHeadInFlight(false),
1154      mTrimQueueHeadOnRelease(false),
1155      mFramesPendingInQueue(0),
1156      mTimedSilenceBuffer(NULL),
1157      mTimedSilenceBufferSize(0),
1158      mTimedAudioOutputOnTime(false),
1159      mMediaTimeTransformValid(false)
1160{
1161    LocalClock lc;
1162    mLocalTimeFreq = lc.getLocalFreq();
1163
1164    mLocalTimeToSampleTransform.a_zero = 0;
1165    mLocalTimeToSampleTransform.b_zero = 0;
1166    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1167    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1168    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1169                            &mLocalTimeToSampleTransform.a_to_b_denom);
1170
1171    mMediaTimeToSampleTransform.a_zero = 0;
1172    mMediaTimeToSampleTransform.b_zero = 0;
1173    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1174    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1175    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1176                            &mMediaTimeToSampleTransform.a_to_b_denom);
1177}
1178
1179AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1180    mClient->releaseTimedTrack();
1181    delete [] mTimedSilenceBuffer;
1182}
1183
1184status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1185    size_t size, sp<IMemory>* buffer) {
1186
1187    Mutex::Autolock _l(mTimedBufferQueueLock);
1188
1189    trimTimedBufferQueue_l();
1190
1191    // lazily initialize the shared memory heap for timed buffers
1192    if (mTimedMemoryDealer == NULL) {
1193        const int kTimedBufferHeapSize = 512 << 10;
1194
1195        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1196                                              "AudioFlingerTimed");
1197        if (mTimedMemoryDealer == NULL) {
1198            return NO_MEMORY;
1199        }
1200    }
1201
1202    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1203    if (newBuffer == 0 || newBuffer->pointer() == NULL) {
1204        return NO_MEMORY;
1205    }
1206
1207    *buffer = newBuffer;
1208    return NO_ERROR;
1209}
1210
1211// caller must hold mTimedBufferQueueLock
1212void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1213    int64_t mediaTimeNow;
1214    {
1215        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1216        if (!mMediaTimeTransformValid)
1217            return;
1218
1219        int64_t targetTimeNow;
1220        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1221            ? mCCHelper.getCommonTime(&targetTimeNow)
1222            : mCCHelper.getLocalTime(&targetTimeNow);
1223
1224        if (OK != res)
1225            return;
1226
1227        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1228                                                    &mediaTimeNow)) {
1229            return;
1230        }
1231    }
1232
1233    size_t trimEnd;
1234    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1235        int64_t bufEnd;
1236
1237        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1238            // We have a next buffer.  Just use its PTS as the PTS of the frame
1239            // following the last frame in this buffer.  If the stream is sparse
1240            // (ie, there are deliberate gaps left in the stream which should be
1241            // filled with silence by the TimedAudioTrack), then this can result
1242            // in one extra buffer being left un-trimmed when it could have
1243            // been.  In general, this is not typical, and we would rather
1244            // optimized away the TS calculation below for the more common case
1245            // where PTSes are contiguous.
1246            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1247        } else {
1248            // We have no next buffer.  Compute the PTS of the frame following
1249            // the last frame in this buffer by computing the duration of of
1250            // this frame in media time units and adding it to the PTS of the
1251            // buffer.
1252            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1253                               / mFrameSize;
1254
1255            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1256                                                                &bufEnd)) {
1257                ALOGE("Failed to convert frame count of %lld to media time"
1258                      " duration" " (scale factor %d/%u) in %s",
1259                      frameCount,
1260                      mMediaTimeToSampleTransform.a_to_b_numer,
1261                      mMediaTimeToSampleTransform.a_to_b_denom,
1262                      __PRETTY_FUNCTION__);
1263                break;
1264            }
1265            bufEnd += mTimedBufferQueue[trimEnd].pts();
1266        }
1267
1268        if (bufEnd > mediaTimeNow)
1269            break;
1270
1271        // Is the buffer we want to use in the middle of a mix operation right
1272        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
1273        // from the mixer which should be coming back shortly.
1274        if (!trimEnd && mQueueHeadInFlight) {
1275            mTrimQueueHeadOnRelease = true;
1276        }
1277    }
1278
1279    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1280    if (trimStart < trimEnd) {
1281        // Update the bookkeeping for framesReady()
1282        for (size_t i = trimStart; i < trimEnd; ++i) {
1283            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1284        }
1285
1286        // Now actually remove the buffers from the queue.
1287        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1288    }
1289}
1290
1291void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1292        const char* logTag) {
1293    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1294                "%s called (reason \"%s\"), but timed buffer queue has no"
1295                " elements to trim.", __FUNCTION__, logTag);
1296
1297    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1298    mTimedBufferQueue.removeAt(0);
1299}
1300
1301void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1302        const TimedBuffer& buf,
1303        const char* logTag __unused) {
1304    uint32_t bufBytes        = buf.buffer()->size();
1305    uint32_t consumedAlready = buf.position();
1306
1307    ALOG_ASSERT(consumedAlready <= bufBytes,
1308                "Bad bookkeeping while updating frames pending.  Timed buffer is"
1309                " only %u bytes long, but claims to have consumed %u"
1310                " bytes.  (update reason: \"%s\")",
1311                bufBytes, consumedAlready, logTag);
1312
1313    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1314    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1315                "Bad bookkeeping while updating frames pending.  Should have at"
1316                " least %u queued frames, but we think we have only %u.  (update"
1317                " reason: \"%s\")",
1318                bufFrames, mFramesPendingInQueue, logTag);
1319
1320    mFramesPendingInQueue -= bufFrames;
1321}
1322
1323status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1324    const sp<IMemory>& buffer, int64_t pts) {
1325
1326    {
1327        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1328        if (!mMediaTimeTransformValid)
1329            return INVALID_OPERATION;
1330    }
1331
1332    Mutex::Autolock _l(mTimedBufferQueueLock);
1333
1334    uint32_t bufFrames = buffer->size() / mFrameSize;
1335    mFramesPendingInQueue += bufFrames;
1336    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1337
1338    return NO_ERROR;
1339}
1340
1341status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1342    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1343
1344    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1345           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1346           target);
1347
1348    if (!(target == TimedAudioTrack::LOCAL_TIME ||
1349          target == TimedAudioTrack::COMMON_TIME)) {
1350        return BAD_VALUE;
1351    }
1352
1353    Mutex::Autolock lock(mMediaTimeTransformLock);
1354    mMediaTimeTransform = xform;
1355    mMediaTimeTransformTarget = target;
1356    mMediaTimeTransformValid = true;
1357
1358    return NO_ERROR;
1359}
1360
1361#define min(a, b) ((a) < (b) ? (a) : (b))
1362
1363// implementation of getNextBuffer for tracks whose buffers have timestamps
1364status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1365    AudioBufferProvider::Buffer* buffer, int64_t pts)
1366{
1367    if (pts == AudioBufferProvider::kInvalidPTS) {
1368        buffer->raw = NULL;
1369        buffer->frameCount = 0;
1370        mTimedAudioOutputOnTime = false;
1371        return INVALID_OPERATION;
1372    }
1373
1374    Mutex::Autolock _l(mTimedBufferQueueLock);
1375
1376    ALOG_ASSERT(!mQueueHeadInFlight,
1377                "getNextBuffer called without releaseBuffer!");
1378
1379    while (true) {
1380
1381        // if we have no timed buffers, then fail
1382        if (mTimedBufferQueue.isEmpty()) {
1383            buffer->raw = NULL;
1384            buffer->frameCount = 0;
1385            return NOT_ENOUGH_DATA;
1386        }
1387
1388        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1389
1390        // calculate the PTS of the head of the timed buffer queue expressed in
1391        // local time
1392        int64_t headLocalPTS;
1393        {
1394            Mutex::Autolock mttLock(mMediaTimeTransformLock);
1395
1396            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1397
1398            if (mMediaTimeTransform.a_to_b_denom == 0) {
1399                // the transform represents a pause, so yield silence
1400                timedYieldSilence_l(buffer->frameCount, buffer);
1401                return NO_ERROR;
1402            }
1403
1404            int64_t transformedPTS;
1405            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1406                                                        &transformedPTS)) {
1407                // the transform failed.  this shouldn't happen, but if it does
1408                // then just drop this buffer
1409                ALOGW("timedGetNextBuffer transform failed");
1410                buffer->raw = NULL;
1411                buffer->frameCount = 0;
1412                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1413                return NO_ERROR;
1414            }
1415
1416            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1417                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1418                                                          &headLocalPTS)) {
1419                    buffer->raw = NULL;
1420                    buffer->frameCount = 0;
1421                    return INVALID_OPERATION;
1422                }
1423            } else {
1424                headLocalPTS = transformedPTS;
1425            }
1426        }
1427
1428        uint32_t sr = sampleRate();
1429
1430        // adjust the head buffer's PTS to reflect the portion of the head buffer
1431        // that has already been consumed
1432        int64_t effectivePTS = headLocalPTS +
1433                ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1434
1435        // Calculate the delta in samples between the head of the input buffer
1436        // queue and the start of the next output buffer that will be written.
1437        // If the transformation fails because of over or underflow, it means
1438        // that the sample's position in the output stream is so far out of
1439        // whack that it should just be dropped.
1440        int64_t sampleDelta;
1441        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1442            ALOGV("*** head buffer is too far from PTS: dropped buffer");
1443            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1444                                       " mix");
1445            continue;
1446        }
1447        if (!mLocalTimeToSampleTransform.doForwardTransform(
1448                (effectivePTS - pts) << 32, &sampleDelta)) {
1449            ALOGV("*** too late during sample rate transform: dropped buffer");
1450            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1451            continue;
1452        }
1453
1454        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1455               " sampleDelta=[%d.%08x]",
1456               head.pts(), head.position(), pts,
1457               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1458                   + (sampleDelta >> 32)),
1459               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1460
1461        // if the delta between the ideal placement for the next input sample and
1462        // the current output position is within this threshold, then we will
1463        // concatenate the next input samples to the previous output
1464        const int64_t kSampleContinuityThreshold =
1465                (static_cast<int64_t>(sr) << 32) / 250;
1466
1467        // if this is the first buffer of audio that we're emitting from this track
1468        // then it should be almost exactly on time.
1469        const int64_t kSampleStartupThreshold = 1LL << 32;
1470
1471        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1472           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1473            // the next input is close enough to being on time, so concatenate it
1474            // with the last output
1475            timedYieldSamples_l(buffer);
1476
1477            ALOGVV("*** on time: head.pos=%d frameCount=%u",
1478                    head.position(), buffer->frameCount);
1479            return NO_ERROR;
1480        }
1481
1482        // Looks like our output is not on time.  Reset our on timed status.
1483        // Next time we mix samples from our input queue, then should be within
1484        // the StartupThreshold.
1485        mTimedAudioOutputOnTime = false;
1486        if (sampleDelta > 0) {
1487            // the gap between the current output position and the proper start of
1488            // the next input sample is too big, so fill it with silence
1489            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1490
1491            timedYieldSilence_l(framesUntilNextInput, buffer);
1492            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1493            return NO_ERROR;
1494        } else {
1495            // the next input sample is late
1496            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1497            size_t onTimeSamplePosition =
1498                    head.position() + lateFrames * mFrameSize;
1499
1500            if (onTimeSamplePosition > head.buffer()->size()) {
1501                // all the remaining samples in the head are too late, so
1502                // drop it and move on
1503                ALOGV("*** too late: dropped buffer");
1504                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1505                continue;
1506            } else {
1507                // skip over the late samples
1508                head.setPosition(onTimeSamplePosition);
1509
1510                // yield the available samples
1511                timedYieldSamples_l(buffer);
1512
1513                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1514                return NO_ERROR;
1515            }
1516        }
1517    }
1518}
1519
1520// Yield samples from the timed buffer queue head up to the given output
1521// buffer's capacity.
1522//
1523// Caller must hold mTimedBufferQueueLock
1524void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1525    AudioBufferProvider::Buffer* buffer) {
1526
1527    const TimedBuffer& head = mTimedBufferQueue[0];
1528
1529    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1530                   head.position());
1531
1532    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1533                                 mFrameSize);
1534    size_t framesRequested = buffer->frameCount;
1535    buffer->frameCount = min(framesLeftInHead, framesRequested);
1536
1537    mQueueHeadInFlight = true;
1538    mTimedAudioOutputOnTime = true;
1539}
1540
1541// Yield samples of silence up to the given output buffer's capacity
1542//
1543// Caller must hold mTimedBufferQueueLock
1544void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1545    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1546
1547    // lazily allocate a buffer filled with silence
1548    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1549        delete [] mTimedSilenceBuffer;
1550        mTimedSilenceBufferSize = numFrames * mFrameSize;
1551        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1552        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1553    }
1554
1555    buffer->raw = mTimedSilenceBuffer;
1556    size_t framesRequested = buffer->frameCount;
1557    buffer->frameCount = min(numFrames, framesRequested);
1558
1559    mTimedAudioOutputOnTime = false;
1560}
1561
1562// AudioBufferProvider interface
1563void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1564    AudioBufferProvider::Buffer* buffer) {
1565
1566    Mutex::Autolock _l(mTimedBufferQueueLock);
1567
1568    // If the buffer which was just released is part of the buffer at the head
1569    // of the queue, be sure to update the amt of the buffer which has been
1570    // consumed.  If the buffer being returned is not part of the head of the
1571    // queue, its either because the buffer is part of the silence buffer, or
1572    // because the head of the timed queue was trimmed after the mixer called
1573    // getNextBuffer but before the mixer called releaseBuffer.
1574    if (buffer->raw == mTimedSilenceBuffer) {
1575        ALOG_ASSERT(!mQueueHeadInFlight,
1576                    "Queue head in flight during release of silence buffer!");
1577        goto done;
1578    }
1579
1580    ALOG_ASSERT(mQueueHeadInFlight,
1581                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1582                " head in flight.");
1583
1584    if (mTimedBufferQueue.size()) {
1585        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1586
1587        void* start = head.buffer()->pointer();
1588        void* end   = reinterpret_cast<void*>(
1589                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1590                        + head.buffer()->size());
1591
1592        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1593                    "released buffer not within the head of the timed buffer"
1594                    " queue; qHead = [%p, %p], released buffer = %p",
1595                    start, end, buffer->raw);
1596
1597        head.setPosition(head.position() +
1598                (buffer->frameCount * mFrameSize));
1599        mQueueHeadInFlight = false;
1600
1601        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1602                    "Bad bookkeeping during releaseBuffer!  Should have at"
1603                    " least %u queued frames, but we think we have only %u",
1604                    buffer->frameCount, mFramesPendingInQueue);
1605
1606        mFramesPendingInQueue -= buffer->frameCount;
1607
1608        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1609            || mTrimQueueHeadOnRelease) {
1610            trimTimedBufferQueueHead_l("releaseBuffer");
1611            mTrimQueueHeadOnRelease = false;
1612        }
1613    } else {
1614        LOG_ALWAYS_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1615                  " buffers in the timed buffer queue");
1616    }
1617
1618done:
1619    buffer->raw = 0;
1620    buffer->frameCount = 0;
1621}
1622
1623size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1624    Mutex::Autolock _l(mTimedBufferQueueLock);
1625    return mFramesPendingInQueue;
1626}
1627
1628AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1629        : mPTS(0), mPosition(0) {}
1630
1631AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1632    const sp<IMemory>& buffer, int64_t pts)
1633        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1634
1635
1636// ----------------------------------------------------------------------------
1637
1638AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1639            PlaybackThread *playbackThread,
1640            DuplicatingThread *sourceThread,
1641            uint32_t sampleRate,
1642            audio_format_t format,
1643            audio_channel_mask_t channelMask,
1644            size_t frameCount,
1645            int uid)
1646    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1647                NULL, 0, 0, uid, IAudioFlinger::TRACK_DEFAULT, TYPE_OUTPUT),
1648    mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1649{
1650
1651    if (mCblk != NULL) {
1652        mOutBuffer.frameCount = 0;
1653        playbackThread->mTracks.add(this);
1654        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1655                "frameCount %u, mChannelMask 0x%08x",
1656                mCblk, mBuffer,
1657                frameCount, mChannelMask);
1658        // since client and server are in the same process,
1659        // the buffer has the same virtual address on both sides
1660        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1661                true /*clientInServer*/);
1662        mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1663        mClientProxy->setSendLevel(0.0);
1664        mClientProxy->setSampleRate(sampleRate);
1665    } else {
1666        ALOGW("Error creating output track on thread %p", playbackThread);
1667    }
1668}
1669
1670AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1671{
1672    clearBufferQueue();
1673    delete mClientProxy;
1674    // superclass destructor will now delete the server proxy and shared memory both refer to
1675}
1676
1677status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1678                                                          int triggerSession)
1679{
1680    status_t status = Track::start(event, triggerSession);
1681    if (status != NO_ERROR) {
1682        return status;
1683    }
1684
1685    mActive = true;
1686    mRetryCount = 127;
1687    return status;
1688}
1689
1690void AudioFlinger::PlaybackThread::OutputTrack::stop()
1691{
1692    Track::stop();
1693    clearBufferQueue();
1694    mOutBuffer.frameCount = 0;
1695    mActive = false;
1696}
1697
1698bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1699{
1700    Buffer *pInBuffer;
1701    Buffer inBuffer;
1702    uint32_t channelCount = mChannelCount;
1703    bool outputBufferFull = false;
1704    inBuffer.frameCount = frames;
1705    inBuffer.i16 = data;
1706
1707    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1708
1709    if (!mActive && frames != 0) {
1710        start();
1711        sp<ThreadBase> thread = mThread.promote();
1712        if (thread != 0) {
1713            MixerThread *mixerThread = (MixerThread *)thread.get();
1714            if (mFrameCount > frames) {
1715                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1716                    uint32_t startFrames = (mFrameCount - frames);
1717                    pInBuffer = new Buffer;
1718                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1719                    pInBuffer->frameCount = startFrames;
1720                    pInBuffer->i16 = pInBuffer->mBuffer;
1721                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1722                    mBufferQueue.add(pInBuffer);
1723                } else {
1724                    ALOGW("OutputTrack::write() %p no more buffers in queue", this);
1725                }
1726            }
1727        }
1728    }
1729
1730    while (waitTimeLeftMs) {
1731        // First write pending buffers, then new data
1732        if (mBufferQueue.size()) {
1733            pInBuffer = mBufferQueue.itemAt(0);
1734        } else {
1735            pInBuffer = &inBuffer;
1736        }
1737
1738        if (pInBuffer->frameCount == 0) {
1739            break;
1740        }
1741
1742        if (mOutBuffer.frameCount == 0) {
1743            mOutBuffer.frameCount = pInBuffer->frameCount;
1744            nsecs_t startTime = systemTime();
1745            status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1746            if (status != NO_ERROR) {
1747                ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1748                        mThread.unsafe_get(), status);
1749                outputBufferFull = true;
1750                break;
1751            }
1752            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1753            if (waitTimeLeftMs >= waitTimeMs) {
1754                waitTimeLeftMs -= waitTimeMs;
1755            } else {
1756                waitTimeLeftMs = 0;
1757            }
1758        }
1759
1760        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1761                pInBuffer->frameCount;
1762        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1763        Proxy::Buffer buf;
1764        buf.mFrameCount = outFrames;
1765        buf.mRaw = NULL;
1766        mClientProxy->releaseBuffer(&buf);
1767        pInBuffer->frameCount -= outFrames;
1768        pInBuffer->i16 += outFrames * channelCount;
1769        mOutBuffer.frameCount -= outFrames;
1770        mOutBuffer.i16 += outFrames * channelCount;
1771
1772        if (pInBuffer->frameCount == 0) {
1773            if (mBufferQueue.size()) {
1774                mBufferQueue.removeAt(0);
1775                delete [] pInBuffer->mBuffer;
1776                delete pInBuffer;
1777                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1778                        mThread.unsafe_get(), mBufferQueue.size());
1779            } else {
1780                break;
1781            }
1782        }
1783    }
1784
1785    // If we could not write all frames, allocate a buffer and queue it for next time.
1786    if (inBuffer.frameCount) {
1787        sp<ThreadBase> thread = mThread.promote();
1788        if (thread != 0 && !thread->standby()) {
1789            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1790                pInBuffer = new Buffer;
1791                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1792                pInBuffer->frameCount = inBuffer.frameCount;
1793                pInBuffer->i16 = pInBuffer->mBuffer;
1794                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1795                        sizeof(int16_t));
1796                mBufferQueue.add(pInBuffer);
1797                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1798                        mThread.unsafe_get(), mBufferQueue.size());
1799            } else {
1800                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1801                        mThread.unsafe_get(), this);
1802            }
1803        }
1804    }
1805
1806    // Calling write() with a 0 length buffer, means that no more data will be written:
1807    // If no more buffers are pending, fill output track buffer to make sure it is started
1808    // by output mixer.
1809    if (frames == 0 && mBufferQueue.size() == 0) {
1810        // FIXME borken, replace by getting framesReady() from proxy
1811        size_t user = 0;    // was mCblk->user
1812        if (user < mFrameCount) {
1813            frames = mFrameCount - user;
1814            pInBuffer = new Buffer;
1815            pInBuffer->mBuffer = new int16_t[frames * channelCount];
1816            pInBuffer->frameCount = frames;
1817            pInBuffer->i16 = pInBuffer->mBuffer;
1818            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1819            mBufferQueue.add(pInBuffer);
1820        } else if (mActive) {
1821            stop();
1822        }
1823    }
1824
1825    return outputBufferFull;
1826}
1827
1828status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1829        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1830{
1831    ClientProxy::Buffer buf;
1832    buf.mFrameCount = buffer->frameCount;
1833    struct timespec timeout;
1834    timeout.tv_sec = waitTimeMs / 1000;
1835    timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1836    status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1837    buffer->frameCount = buf.mFrameCount;
1838    buffer->raw = buf.mRaw;
1839    return status;
1840}
1841
1842void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1843{
1844    size_t size = mBufferQueue.size();
1845
1846    for (size_t i = 0; i < size; i++) {
1847        Buffer *pBuffer = mBufferQueue.itemAt(i);
1848        delete [] pBuffer->mBuffer;
1849        delete pBuffer;
1850    }
1851    mBufferQueue.clear();
1852}
1853
1854
1855AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
1856                                                     uint32_t sampleRate,
1857                                                     audio_channel_mask_t channelMask,
1858                                                     audio_format_t format,
1859                                                     size_t frameCount,
1860                                                     void *buffer,
1861                                                     IAudioFlinger::track_flags_t flags)
1862    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1863              buffer, 0, 0, getuid(), flags, TYPE_PATCH),
1864              mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true))
1865{
1866    uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) /
1867                                                                    playbackThread->sampleRate();
1868    mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1869    mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1870
1871    ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec",
1872                                      this, sampleRate,
1873                                      (int)mPeerTimeout.tv_sec,
1874                                      (int)(mPeerTimeout.tv_nsec / 1000000));
1875}
1876
1877AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
1878{
1879}
1880
1881// AudioBufferProvider interface
1882status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
1883        AudioBufferProvider::Buffer* buffer, int64_t pts)
1884{
1885    ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy");
1886    Proxy::Buffer buf;
1887    buf.mFrameCount = buffer->frameCount;
1888    status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1889    ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status);
1890    buffer->frameCount = buf.mFrameCount;
1891    if (buf.mFrameCount == 0) {
1892        return WOULD_BLOCK;
1893    }
1894    status = Track::getNextBuffer(buffer, pts);
1895    return status;
1896}
1897
1898void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1899{
1900    ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy");
1901    Proxy::Buffer buf;
1902    buf.mFrameCount = buffer->frameCount;
1903    buf.mRaw = buffer->raw;
1904    mPeerProxy->releaseBuffer(&buf);
1905    TrackBase::releaseBuffer(buffer);
1906}
1907
1908status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
1909                                                                const struct timespec *timeOut)
1910{
1911    return mProxy->obtainBuffer(buffer, timeOut);
1912}
1913
1914void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
1915{
1916    mProxy->releaseBuffer(buffer);
1917    if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
1918        ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting");
1919        start();
1920    }
1921    android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1922}
1923
1924// ----------------------------------------------------------------------------
1925//      Record
1926// ----------------------------------------------------------------------------
1927
1928AudioFlinger::RecordHandle::RecordHandle(
1929        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1930    : BnAudioRecord(),
1931    mRecordTrack(recordTrack)
1932{
1933}
1934
1935AudioFlinger::RecordHandle::~RecordHandle() {
1936    stop_nonvirtual();
1937    mRecordTrack->destroy();
1938}
1939
1940status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1941        int triggerSession) {
1942    ALOGV("RecordHandle::start()");
1943    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1944}
1945
1946void AudioFlinger::RecordHandle::stop() {
1947    stop_nonvirtual();
1948}
1949
1950void AudioFlinger::RecordHandle::stop_nonvirtual() {
1951    ALOGV("RecordHandle::stop()");
1952    mRecordTrack->stop();
1953}
1954
1955status_t AudioFlinger::RecordHandle::onTransact(
1956    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1957{
1958    return BnAudioRecord::onTransact(code, data, reply, flags);
1959}
1960
1961// ----------------------------------------------------------------------------
1962
1963// RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
1964AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1965            RecordThread *thread,
1966            const sp<Client>& client,
1967            uint32_t sampleRate,
1968            audio_format_t format,
1969            audio_channel_mask_t channelMask,
1970            size_t frameCount,
1971            void *buffer,
1972            int sessionId,
1973            int uid,
1974            IAudioFlinger::track_flags_t flags,
1975            track_type type)
1976    :   TrackBase(thread, client, sampleRate, format,
1977                  channelMask, frameCount, buffer, sessionId, uid,
1978                  flags, false /*isOut*/,
1979                  (type == TYPE_DEFAULT) ?
1980                          ((flags & IAudioFlinger::TRACK_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
1981                          ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
1982                  type),
1983        mOverflow(false), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpOutFrameCount(0),
1984        // See real initialization of mRsmpInFront at RecordThread::start()
1985        mRsmpInUnrel(0), mRsmpInFront(0), mFramesToDrop(0), mResamplerBufferProvider(NULL)
1986{
1987    if (mCblk == NULL) {
1988        return;
1989    }
1990
1991    mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1992                                              mFrameSize, !isExternalTrack());
1993
1994    uint32_t channelCount = audio_channel_count_from_in_mask(channelMask);
1995    // FIXME I don't understand either of the channel count checks
1996    if (thread->mSampleRate != sampleRate && thread->mChannelCount <= FCC_2 &&
1997            channelCount <= FCC_2) {
1998        // sink SR
1999        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_16_BIT,
2000                thread->mChannelCount, sampleRate);
2001        // source SR
2002        mResampler->setSampleRate(thread->mSampleRate);
2003        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
2004        mResamplerBufferProvider = new ResamplerBufferProvider(this);
2005    }
2006
2007    if (flags & IAudioFlinger::TRACK_FAST) {
2008        ALOG_ASSERT(thread->mFastTrackAvail);
2009        thread->mFastTrackAvail = false;
2010    }
2011}
2012
2013AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
2014{
2015    ALOGV("%s", __func__);
2016    delete mResampler;
2017    delete[] mRsmpOutBuffer;
2018    delete mResamplerBufferProvider;
2019}
2020
2021// AudioBufferProvider interface
2022status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
2023        int64_t pts __unused)
2024{
2025    ServerProxy::Buffer buf;
2026    buf.mFrameCount = buffer->frameCount;
2027    status_t status = mServerProxy->obtainBuffer(&buf);
2028    buffer->frameCount = buf.mFrameCount;
2029    buffer->raw = buf.mRaw;
2030    if (buf.mFrameCount == 0) {
2031        // FIXME also wake futex so that overrun is noticed more quickly
2032        (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
2033    }
2034    return status;
2035}
2036
2037status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
2038                                                        int triggerSession)
2039{
2040    sp<ThreadBase> thread = mThread.promote();
2041    if (thread != 0) {
2042        RecordThread *recordThread = (RecordThread *)thread.get();
2043        return recordThread->start(this, event, triggerSession);
2044    } else {
2045        return BAD_VALUE;
2046    }
2047}
2048
2049void AudioFlinger::RecordThread::RecordTrack::stop()
2050{
2051    sp<ThreadBase> thread = mThread.promote();
2052    if (thread != 0) {
2053        RecordThread *recordThread = (RecordThread *)thread.get();
2054        if (recordThread->stop(this) && isExternalTrack()) {
2055            AudioSystem::stopInput(mThreadIoHandle, (audio_session_t)mSessionId);
2056        }
2057    }
2058}
2059
2060void AudioFlinger::RecordThread::RecordTrack::destroy()
2061{
2062    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
2063    sp<RecordTrack> keep(this);
2064    {
2065        if (isExternalTrack()) {
2066            if (mState == ACTIVE || mState == RESUMING) {
2067                AudioSystem::stopInput(mThreadIoHandle, (audio_session_t)mSessionId);
2068            }
2069            AudioSystem::releaseInput(mThreadIoHandle, (audio_session_t)mSessionId);
2070        }
2071        sp<ThreadBase> thread = mThread.promote();
2072        if (thread != 0) {
2073            Mutex::Autolock _l(thread->mLock);
2074            RecordThread *recordThread = (RecordThread *) thread.get();
2075            recordThread->destroyTrack_l(this);
2076        }
2077    }
2078}
2079
2080void AudioFlinger::RecordThread::RecordTrack::invalidate()
2081{
2082    // FIXME should use proxy, and needs work
2083    audio_track_cblk_t* cblk = mCblk;
2084    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
2085    android_atomic_release_store(0x40000000, &cblk->mFutex);
2086    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
2087    (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
2088}
2089
2090
2091/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
2092{
2093    result.append("    Active Client Fmt Chn mask Session S   Server fCount SRate\n");
2094}
2095
2096void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active)
2097{
2098    snprintf(buffer, size, "    %6s %6u %3u %08X %7u %1d %08X %6zu %5u\n",
2099            active ? "yes" : "no",
2100            (mClient == 0) ? getpid_cached : mClient->pid(),
2101            mFormat,
2102            mChannelMask,
2103            mSessionId,
2104            mState,
2105            mCblk->mServer,
2106            mFrameCount,
2107            mSampleRate);
2108
2109}
2110
2111void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
2112{
2113    if (event == mSyncStartEvent) {
2114        ssize_t framesToDrop = 0;
2115        sp<ThreadBase> threadBase = mThread.promote();
2116        if (threadBase != 0) {
2117            // TODO: use actual buffer filling status instead of 2 buffers when info is available
2118            // from audio HAL
2119            framesToDrop = threadBase->mFrameCount * 2;
2120        }
2121        mFramesToDrop = framesToDrop;
2122    }
2123}
2124
2125void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
2126{
2127    if (mSyncStartEvent != 0) {
2128        mSyncStartEvent->cancel();
2129        mSyncStartEvent.clear();
2130    }
2131    mFramesToDrop = 0;
2132}
2133
2134
2135AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
2136                                                     uint32_t sampleRate,
2137                                                     audio_channel_mask_t channelMask,
2138                                                     audio_format_t format,
2139                                                     size_t frameCount,
2140                                                     void *buffer,
2141                                                     IAudioFlinger::track_flags_t flags)
2142    :   RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount,
2143                buffer, 0, getuid(), flags, TYPE_PATCH),
2144                mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true))
2145{
2146    uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) /
2147                                                                recordThread->sampleRate();
2148    mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
2149    mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
2150
2151    ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec",
2152                                      this, sampleRate,
2153                                      (int)mPeerTimeout.tv_sec,
2154                                      (int)(mPeerTimeout.tv_nsec / 1000000));
2155}
2156
2157AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
2158{
2159}
2160
2161// AudioBufferProvider interface
2162status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
2163                                                  AudioBufferProvider::Buffer* buffer, int64_t pts)
2164{
2165    ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy");
2166    Proxy::Buffer buf;
2167    buf.mFrameCount = buffer->frameCount;
2168    status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
2169    ALOGV_IF(status != NO_ERROR,
2170             "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status);
2171    buffer->frameCount = buf.mFrameCount;
2172    if (buf.mFrameCount == 0) {
2173        return WOULD_BLOCK;
2174    }
2175    status = RecordTrack::getNextBuffer(buffer, pts);
2176    return status;
2177}
2178
2179void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
2180{
2181    ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy");
2182    Proxy::Buffer buf;
2183    buf.mFrameCount = buffer->frameCount;
2184    buf.mRaw = buffer->raw;
2185    mPeerProxy->releaseBuffer(&buf);
2186    TrackBase::releaseBuffer(buffer);
2187}
2188
2189status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
2190                                                               const struct timespec *timeOut)
2191{
2192    return mProxy->obtainBuffer(buffer, timeOut);
2193}
2194
2195void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
2196{
2197    mProxy->releaseBuffer(buffer);
2198}
2199
2200}; // namespace android
2201