Tracks.cpp revision 8d6c292a0bed3d63b5b7297d09a604af6327c663
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include "Configuration.h"
23#include <math.h>
24#include <utils/Log.h>
25
26#include <private/media/AudioTrackShared.h>
27
28#include <common_time/cc_helper.h>
29#include <common_time/local_clock.h>
30
31#include "AudioMixer.h"
32#include "AudioFlinger.h"
33#include "ServiceUtilities.h"
34
35#include <media/nbaio/Pipe.h>
36#include <media/nbaio/PipeReader.h>
37
38// ----------------------------------------------------------------------------
39
40// Note: the following macro is used for extremely verbose logging message.  In
41// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
43// are so verbose that we want to suppress them even when we have ALOG_ASSERT
44// turned on.  Do not uncomment the #def below unless you really know what you
45// are doing and want to see all of the extremely verbose messages.
46//#define VERY_VERY_VERBOSE_LOGGING
47#ifdef VERY_VERY_VERBOSE_LOGGING
48#define ALOGVV ALOGV
49#else
50#define ALOGVV(a...) do { } while(0)
51#endif
52
53namespace android {
54
55// ----------------------------------------------------------------------------
56//      TrackBase
57// ----------------------------------------------------------------------------
58
59static volatile int32_t nextTrackId = 55;
60
61// TrackBase constructor must be called with AudioFlinger::mLock held
62AudioFlinger::ThreadBase::TrackBase::TrackBase(
63            ThreadBase *thread,
64            const sp<Client>& client,
65            uint32_t sampleRate,
66            audio_format_t format,
67            audio_channel_mask_t channelMask,
68            size_t frameCount,
69            const sp<IMemory>& sharedBuffer,
70            int sessionId,
71            int clientUid,
72            bool isOut)
73    :   RefBase(),
74        mThread(thread),
75        mClient(client),
76        mCblk(NULL),
77        // mBuffer
78        mState(IDLE),
79        mSampleRate(sampleRate),
80        mFormat(format),
81        mChannelMask(channelMask),
82        mChannelCount(popcount(channelMask)),
83        mFrameSize(audio_is_linear_pcm(format) ?
84                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
85        mFrameCount(frameCount),
86        mSessionId(sessionId),
87        mIsOut(isOut),
88        mServerProxy(NULL),
89        mId(android_atomic_inc(&nextTrackId)),
90        mTerminated(false)
91{
92    // if the caller is us, trust the specified uid
93    if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
94        int newclientUid = IPCThreadState::self()->getCallingUid();
95        if (clientUid != -1 && clientUid != newclientUid) {
96            ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
97        }
98        clientUid = newclientUid;
99    }
100    // clientUid contains the uid of the app that is responsible for this track, so we can blame
101    // battery usage on it.
102    mUid = clientUid;
103
104    // client == 0 implies sharedBuffer == 0
105    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
106
107    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
108            sharedBuffer->size());
109
110    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
111    size_t size = sizeof(audio_track_cblk_t);
112    size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize;
113    if (sharedBuffer == 0) {
114        size += bufferSize;
115    }
116
117    if (client != 0) {
118        mCblkMemory = client->heap()->allocate(size);
119        if (mCblkMemory == 0 ||
120                (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
121            ALOGE("not enough memory for AudioTrack size=%u", size);
122            client->heap()->dump("AudioTrack");
123            mCblkMemory.clear();
124            return;
125        }
126    } else {
127        // this syntax avoids calling the audio_track_cblk_t constructor twice
128        mCblk = (audio_track_cblk_t *) new uint8_t[size];
129        // assume mCblk != NULL
130    }
131
132    // construct the shared structure in-place.
133    if (mCblk != NULL) {
134        new(mCblk) audio_track_cblk_t();
135        // clear all buffers
136        if (sharedBuffer == 0) {
137            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
138            memset(mBuffer, 0, bufferSize);
139        } else {
140            mBuffer = sharedBuffer->pointer();
141#if 0
142            mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
143#endif
144        }
145
146#ifdef TEE_SINK
147        if (mTeeSinkTrackEnabled) {
148            NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount);
149            if (Format_isValid(pipeFormat)) {
150                Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
151                size_t numCounterOffers = 0;
152                const NBAIO_Format offers[1] = {pipeFormat};
153                ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
154                ALOG_ASSERT(index == 0);
155                PipeReader *pipeReader = new PipeReader(*pipe);
156                numCounterOffers = 0;
157                index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
158                ALOG_ASSERT(index == 0);
159                mTeeSink = pipe;
160                mTeeSource = pipeReader;
161            }
162        }
163#endif
164
165    }
166}
167
168AudioFlinger::ThreadBase::TrackBase::~TrackBase()
169{
170#ifdef TEE_SINK
171    dumpTee(-1, mTeeSource, mId);
172#endif
173    // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
174    delete mServerProxy;
175    if (mCblk != NULL) {
176        if (mClient == 0) {
177            delete mCblk;
178        } else {
179            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
180        }
181    }
182    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
183    if (mClient != 0) {
184        // Client destructor must run with AudioFlinger mutex locked
185        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
186        // If the client's reference count drops to zero, the associated destructor
187        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
188        // relying on the automatic clear() at end of scope.
189        mClient.clear();
190    }
191}
192
193// AudioBufferProvider interface
194// getNextBuffer() = 0;
195// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
196void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
197{
198#ifdef TEE_SINK
199    if (mTeeSink != 0) {
200        (void) mTeeSink->write(buffer->raw, buffer->frameCount);
201    }
202#endif
203
204    ServerProxy::Buffer buf;
205    buf.mFrameCount = buffer->frameCount;
206    buf.mRaw = buffer->raw;
207    buffer->frameCount = 0;
208    buffer->raw = NULL;
209    mServerProxy->releaseBuffer(&buf);
210}
211
212status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
213{
214    mSyncEvents.add(event);
215    return NO_ERROR;
216}
217
218// ----------------------------------------------------------------------------
219//      Playback
220// ----------------------------------------------------------------------------
221
222AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
223    : BnAudioTrack(),
224      mTrack(track)
225{
226}
227
228AudioFlinger::TrackHandle::~TrackHandle() {
229    // just stop the track on deletion, associated resources
230    // will be freed from the main thread once all pending buffers have
231    // been played. Unless it's not in the active track list, in which
232    // case we free everything now...
233    mTrack->destroy();
234}
235
236sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
237    return mTrack->getCblk();
238}
239
240status_t AudioFlinger::TrackHandle::start() {
241    return mTrack->start();
242}
243
244void AudioFlinger::TrackHandle::stop() {
245    mTrack->stop();
246}
247
248void AudioFlinger::TrackHandle::flush() {
249    mTrack->flush();
250}
251
252void AudioFlinger::TrackHandle::pause() {
253    mTrack->pause();
254}
255
256status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
257{
258    return mTrack->attachAuxEffect(EffectId);
259}
260
261status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
262                                                         sp<IMemory>* buffer) {
263    if (!mTrack->isTimedTrack())
264        return INVALID_OPERATION;
265
266    PlaybackThread::TimedTrack* tt =
267            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
268    return tt->allocateTimedBuffer(size, buffer);
269}
270
271status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
272                                                     int64_t pts) {
273    if (!mTrack->isTimedTrack())
274        return INVALID_OPERATION;
275
276    if (buffer == 0 || buffer->pointer() == NULL) {
277        ALOGE("queueTimedBuffer() buffer is 0 or has NULL pointer()");
278        return BAD_VALUE;
279    }
280
281    PlaybackThread::TimedTrack* tt =
282            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
283    return tt->queueTimedBuffer(buffer, pts);
284}
285
286status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
287    const LinearTransform& xform, int target) {
288
289    if (!mTrack->isTimedTrack())
290        return INVALID_OPERATION;
291
292    PlaybackThread::TimedTrack* tt =
293            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
294    return tt->setMediaTimeTransform(
295        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
296}
297
298status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
299    return mTrack->setParameters(keyValuePairs);
300}
301
302status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
303{
304    return mTrack->getTimestamp(timestamp);
305}
306
307
308void AudioFlinger::TrackHandle::signal()
309{
310    return mTrack->signal();
311}
312
313status_t AudioFlinger::TrackHandle::onTransact(
314    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
315{
316    return BnAudioTrack::onTransact(code, data, reply, flags);
317}
318
319// ----------------------------------------------------------------------------
320
321// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
322AudioFlinger::PlaybackThread::Track::Track(
323            PlaybackThread *thread,
324            const sp<Client>& client,
325            audio_stream_type_t streamType,
326            uint32_t sampleRate,
327            audio_format_t format,
328            audio_channel_mask_t channelMask,
329            size_t frameCount,
330            const sp<IMemory>& sharedBuffer,
331            int sessionId,
332            int uid,
333            IAudioFlinger::track_flags_t flags)
334    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
335            sessionId, uid, true /*isOut*/),
336    mFillingUpStatus(FS_INVALID),
337    // mRetryCount initialized later when needed
338    mSharedBuffer(sharedBuffer),
339    mStreamType(streamType),
340    mName(-1),  // see note below
341    mMainBuffer(thread->mixBuffer()),
342    mAuxBuffer(NULL),
343    mAuxEffectId(0), mHasVolumeController(false),
344    mPresentationCompleteFrames(0),
345    mFlags(flags),
346    mFastIndex(-1),
347    mCachedVolume(1.0),
348    mIsInvalid(false),
349    mAudioTrackServerProxy(NULL),
350    mResumeToStopping(false),
351    mFlushHwPending(false)
352{
353    if (mCblk == NULL) {
354        return;
355    }
356
357    if (sharedBuffer == 0) {
358        mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
359                mFrameSize);
360    } else {
361        mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
362                mFrameSize);
363    }
364    mServerProxy = mAudioTrackServerProxy;
365
366    mName = thread->getTrackName_l(channelMask, sessionId);
367    if (mName < 0) {
368        ALOGE("no more track names available");
369        return;
370    }
371    // only allocate a fast track index if we were able to allocate a normal track name
372    if (flags & IAudioFlinger::TRACK_FAST) {
373        mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
374        ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
375        int i = __builtin_ctz(thread->mFastTrackAvailMask);
376        ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
377        // FIXME This is too eager.  We allocate a fast track index before the
378        //       fast track becomes active.  Since fast tracks are a scarce resource,
379        //       this means we are potentially denying other more important fast tracks from
380        //       being created.  It would be better to allocate the index dynamically.
381        mFastIndex = i;
382        // Read the initial underruns because this field is never cleared by the fast mixer
383        mObservedUnderruns = thread->getFastTrackUnderruns(i);
384        thread->mFastTrackAvailMask &= ~(1 << i);
385    }
386}
387
388AudioFlinger::PlaybackThread::Track::~Track()
389{
390    ALOGV("PlaybackThread::Track destructor");
391
392    // The destructor would clear mSharedBuffer,
393    // but it will not push the decremented reference count,
394    // leaving the client's IMemory dangling indefinitely.
395    // This prevents that leak.
396    if (mSharedBuffer != 0) {
397        mSharedBuffer.clear();
398        // flush the binder command buffer
399        IPCThreadState::self()->flushCommands();
400    }
401}
402
403status_t AudioFlinger::PlaybackThread::Track::initCheck() const
404{
405    status_t status = TrackBase::initCheck();
406    if (status == NO_ERROR && mName < 0) {
407        status = NO_MEMORY;
408    }
409    return status;
410}
411
412void AudioFlinger::PlaybackThread::Track::destroy()
413{
414    // NOTE: destroyTrack_l() can remove a strong reference to this Track
415    // by removing it from mTracks vector, so there is a risk that this Tracks's
416    // destructor is called. As the destructor needs to lock mLock,
417    // we must acquire a strong reference on this Track before locking mLock
418    // here so that the destructor is called only when exiting this function.
419    // On the other hand, as long as Track::destroy() is only called by
420    // TrackHandle destructor, the TrackHandle still holds a strong ref on
421    // this Track with its member mTrack.
422    sp<Track> keep(this);
423    { // scope for mLock
424        sp<ThreadBase> thread = mThread.promote();
425        if (thread != 0) {
426            Mutex::Autolock _l(thread->mLock);
427            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
428            bool wasActive = playbackThread->destroyTrack_l(this);
429            if (!isOutputTrack() && !wasActive) {
430                AudioSystem::releaseOutput(thread->id());
431            }
432        }
433    }
434}
435
436/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
437{
438    result.append("    Name Active Client Type      Fmt Chn mask Session fCount S F SRate  "
439                  "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
440}
441
442void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active)
443{
444    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
445    if (isFastTrack()) {
446        sprintf(buffer, "    F %2d", mFastIndex);
447    } else if (mName >= AudioMixer::TRACK0) {
448        sprintf(buffer, "    %4d", mName - AudioMixer::TRACK0);
449    } else {
450        sprintf(buffer, "    none");
451    }
452    track_state state = mState;
453    char stateChar;
454    if (isTerminated()) {
455        stateChar = 'T';
456    } else {
457        switch (state) {
458        case IDLE:
459            stateChar = 'I';
460            break;
461        case STOPPING_1:
462            stateChar = 's';
463            break;
464        case STOPPING_2:
465            stateChar = '5';
466            break;
467        case STOPPED:
468            stateChar = 'S';
469            break;
470        case RESUMING:
471            stateChar = 'R';
472            break;
473        case ACTIVE:
474            stateChar = 'A';
475            break;
476        case PAUSING:
477            stateChar = 'p';
478            break;
479        case PAUSED:
480            stateChar = 'P';
481            break;
482        case FLUSHED:
483            stateChar = 'F';
484            break;
485        default:
486            stateChar = '?';
487            break;
488        }
489    }
490    char nowInUnderrun;
491    switch (mObservedUnderruns.mBitFields.mMostRecent) {
492    case UNDERRUN_FULL:
493        nowInUnderrun = ' ';
494        break;
495    case UNDERRUN_PARTIAL:
496        nowInUnderrun = '<';
497        break;
498    case UNDERRUN_EMPTY:
499        nowInUnderrun = '*';
500        break;
501    default:
502        nowInUnderrun = '?';
503        break;
504    }
505    snprintf(&buffer[8], size-8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g  "
506                                 "%08X %p %p 0x%03X %9u%c\n",
507            active ? "yes" : "no",
508            (mClient == 0) ? getpid_cached : mClient->pid(),
509            mStreamType,
510            mFormat,
511            mChannelMask,
512            mSessionId,
513            mFrameCount,
514            stateChar,
515            mFillingUpStatus,
516            mAudioTrackServerProxy->getSampleRate(),
517            20.0 * log10((vlr & 0xFFFF) / 4096.0),
518            20.0 * log10((vlr >> 16) / 4096.0),
519            mCblk->mServer,
520            mMainBuffer,
521            mAuxBuffer,
522            mCblk->mFlags,
523            mAudioTrackServerProxy->getUnderrunFrames(),
524            nowInUnderrun);
525}
526
527uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
528    return mAudioTrackServerProxy->getSampleRate();
529}
530
531// AudioBufferProvider interface
532status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
533        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
534{
535    ServerProxy::Buffer buf;
536    size_t desiredFrames = buffer->frameCount;
537    buf.mFrameCount = desiredFrames;
538    status_t status = mServerProxy->obtainBuffer(&buf);
539    buffer->frameCount = buf.mFrameCount;
540    buffer->raw = buf.mRaw;
541    if (buf.mFrameCount == 0) {
542        mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
543    }
544    return status;
545}
546
547// releaseBuffer() is not overridden
548
549// ExtendedAudioBufferProvider interface
550
551// Note that framesReady() takes a mutex on the control block using tryLock().
552// This could result in priority inversion if framesReady() is called by the normal mixer,
553// as the normal mixer thread runs at lower
554// priority than the client's callback thread:  there is a short window within framesReady()
555// during which the normal mixer could be preempted, and the client callback would block.
556// Another problem can occur if framesReady() is called by the fast mixer:
557// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
558// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
559size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
560    return mAudioTrackServerProxy->framesReady();
561}
562
563size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
564{
565    return mAudioTrackServerProxy->framesReleased();
566}
567
568// Don't call for fast tracks; the framesReady() could result in priority inversion
569bool AudioFlinger::PlaybackThread::Track::isReady() const {
570    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
571        return true;
572    }
573
574    if (isStopping() && framesReady() > 0) {
575        mFillingUpStatus = FS_FILLED;
576        return true;
577    }
578
579    if (framesReady() >= mFrameCount ||
580            (mCblk->mFlags & CBLK_FORCEREADY)) {
581        mFillingUpStatus = FS_FILLED;
582        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
583        return true;
584    }
585    return false;
586}
587
588status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
589                                                    int triggerSession __unused)
590{
591    status_t status = NO_ERROR;
592    ALOGV("start(%d), calling pid %d session %d",
593            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
594
595    sp<ThreadBase> thread = mThread.promote();
596    if (thread != 0) {
597        if (isOffloaded()) {
598            Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
599            Mutex::Autolock _lth(thread->mLock);
600            sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
601            if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
602                    (ec != 0 && ec->isNonOffloadableEnabled())) {
603                invalidate();
604                return PERMISSION_DENIED;
605            }
606        }
607        Mutex::Autolock _lth(thread->mLock);
608        track_state state = mState;
609        // here the track could be either new, or restarted
610        // in both cases "unstop" the track
611
612        // initial state-stopping. next state-pausing.
613        // What if resume is called ?
614
615        if (state == PAUSED || state == PAUSING) {
616            if (mResumeToStopping) {
617                // happened we need to resume to STOPPING_1
618                mState = TrackBase::STOPPING_1;
619                ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
620            } else {
621                mState = TrackBase::RESUMING;
622                ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
623            }
624        } else {
625            mState = TrackBase::ACTIVE;
626            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
627        }
628
629        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
630        status = playbackThread->addTrack_l(this);
631        if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
632            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
633            //  restore previous state if start was rejected by policy manager
634            if (status == PERMISSION_DENIED) {
635                mState = state;
636            }
637        }
638        // track was already in the active list, not a problem
639        if (status == ALREADY_EXISTS) {
640            status = NO_ERROR;
641        } else {
642            // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
643            // It is usually unsafe to access the server proxy from a binder thread.
644            // But in this case we know the mixer thread (whether normal mixer or fast mixer)
645            // isn't looking at this track yet:  we still hold the normal mixer thread lock,
646            // and for fast tracks the track is not yet in the fast mixer thread's active set.
647            ServerProxy::Buffer buffer;
648            buffer.mFrameCount = 1;
649            (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
650        }
651    } else {
652        status = BAD_VALUE;
653    }
654    return status;
655}
656
657void AudioFlinger::PlaybackThread::Track::stop()
658{
659    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
660    sp<ThreadBase> thread = mThread.promote();
661    if (thread != 0) {
662        Mutex::Autolock _l(thread->mLock);
663        track_state state = mState;
664        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
665            // If the track is not active (PAUSED and buffers full), flush buffers
666            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
667            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
668                reset();
669                mState = STOPPED;
670            } else if (!isFastTrack() && !isOffloaded()) {
671                mState = STOPPED;
672            } else {
673                // For fast tracks prepareTracks_l() will set state to STOPPING_2
674                // presentation is complete
675                // For an offloaded track this starts a drain and state will
676                // move to STOPPING_2 when drain completes and then STOPPED
677                mState = STOPPING_1;
678            }
679            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
680                    playbackThread);
681        }
682    }
683}
684
685void AudioFlinger::PlaybackThread::Track::pause()
686{
687    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
688    sp<ThreadBase> thread = mThread.promote();
689    if (thread != 0) {
690        Mutex::Autolock _l(thread->mLock);
691        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
692        switch (mState) {
693        case STOPPING_1:
694        case STOPPING_2:
695            if (!isOffloaded()) {
696                /* nothing to do if track is not offloaded */
697                break;
698            }
699
700            // Offloaded track was draining, we need to carry on draining when resumed
701            mResumeToStopping = true;
702            // fall through...
703        case ACTIVE:
704        case RESUMING:
705            mState = PAUSING;
706            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
707            playbackThread->broadcast_l();
708            break;
709
710        default:
711            break;
712        }
713    }
714}
715
716void AudioFlinger::PlaybackThread::Track::flush()
717{
718    ALOGV("flush(%d)", mName);
719    sp<ThreadBase> thread = mThread.promote();
720    if (thread != 0) {
721        Mutex::Autolock _l(thread->mLock);
722        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
723
724        if (isOffloaded()) {
725            // If offloaded we allow flush during any state except terminated
726            // and keep the track active to avoid problems if user is seeking
727            // rapidly and underlying hardware has a significant delay handling
728            // a pause
729            if (isTerminated()) {
730                return;
731            }
732
733            ALOGV("flush: offload flush");
734            reset();
735
736            if (mState == STOPPING_1 || mState == STOPPING_2) {
737                ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
738                mState = ACTIVE;
739            }
740
741            if (mState == ACTIVE) {
742                ALOGV("flush called in active state, resetting buffer time out retry count");
743                mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
744            }
745
746            mFlushHwPending = true;
747            mResumeToStopping = false;
748        } else {
749            if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
750                    mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
751                return;
752            }
753            // No point remaining in PAUSED state after a flush => go to
754            // FLUSHED state
755            mState = FLUSHED;
756            // do not reset the track if it is still in the process of being stopped or paused.
757            // this will be done by prepareTracks_l() when the track is stopped.
758            // prepareTracks_l() will see mState == FLUSHED, then
759            // remove from active track list, reset(), and trigger presentation complete
760            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
761                reset();
762            }
763        }
764        // Prevent flush being lost if the track is flushed and then resumed
765        // before mixer thread can run. This is important when offloading
766        // because the hardware buffer could hold a large amount of audio
767        playbackThread->broadcast_l();
768    }
769}
770
771// must be called with thread lock held
772void AudioFlinger::PlaybackThread::Track::flushAck()
773{
774    if (!isOffloaded())
775        return;
776
777    mFlushHwPending = false;
778}
779
780void AudioFlinger::PlaybackThread::Track::reset()
781{
782    // Do not reset twice to avoid discarding data written just after a flush and before
783    // the audioflinger thread detects the track is stopped.
784    if (!mResetDone) {
785        // Force underrun condition to avoid false underrun callback until first data is
786        // written to buffer
787        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
788        mFillingUpStatus = FS_FILLING;
789        mResetDone = true;
790        if (mState == FLUSHED) {
791            mState = IDLE;
792        }
793    }
794}
795
796status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
797{
798    sp<ThreadBase> thread = mThread.promote();
799    if (thread == 0) {
800        ALOGE("thread is dead");
801        return FAILED_TRANSACTION;
802    } else if ((thread->type() == ThreadBase::DIRECT) ||
803                    (thread->type() == ThreadBase::OFFLOAD)) {
804        return thread->setParameters(keyValuePairs);
805    } else {
806        return PERMISSION_DENIED;
807    }
808}
809
810status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
811{
812    // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
813    if (isFastTrack()) {
814        return INVALID_OPERATION;
815    }
816    sp<ThreadBase> thread = mThread.promote();
817    if (thread == 0) {
818        return INVALID_OPERATION;
819    }
820    Mutex::Autolock _l(thread->mLock);
821    PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
822    if (!isOffloaded()) {
823        if (!playbackThread->mLatchQValid) {
824            return INVALID_OPERATION;
825        }
826        uint32_t unpresentedFrames =
827                ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) /
828                playbackThread->mSampleRate;
829        uint32_t framesWritten = mAudioTrackServerProxy->framesReleased();
830        if (framesWritten < unpresentedFrames) {
831            return INVALID_OPERATION;
832        }
833        timestamp.mPosition = framesWritten - unpresentedFrames;
834        timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime;
835        return NO_ERROR;
836    }
837
838    return playbackThread->getTimestamp_l(timestamp);
839}
840
841status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
842{
843    status_t status = DEAD_OBJECT;
844    sp<ThreadBase> thread = mThread.promote();
845    if (thread != 0) {
846        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
847        sp<AudioFlinger> af = mClient->audioFlinger();
848
849        Mutex::Autolock _l(af->mLock);
850
851        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
852
853        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
854            Mutex::Autolock _dl(playbackThread->mLock);
855            Mutex::Autolock _sl(srcThread->mLock);
856            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
857            if (chain == 0) {
858                return INVALID_OPERATION;
859            }
860
861            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
862            if (effect == 0) {
863                return INVALID_OPERATION;
864            }
865            srcThread->removeEffect_l(effect);
866            status = playbackThread->addEffect_l(effect);
867            if (status != NO_ERROR) {
868                srcThread->addEffect_l(effect);
869                return INVALID_OPERATION;
870            }
871            // removeEffect_l() has stopped the effect if it was active so it must be restarted
872            if (effect->state() == EffectModule::ACTIVE ||
873                    effect->state() == EffectModule::STOPPING) {
874                effect->start();
875            }
876
877            sp<EffectChain> dstChain = effect->chain().promote();
878            if (dstChain == 0) {
879                srcThread->addEffect_l(effect);
880                return INVALID_OPERATION;
881            }
882            AudioSystem::unregisterEffect(effect->id());
883            AudioSystem::registerEffect(&effect->desc(),
884                                        srcThread->id(),
885                                        dstChain->strategy(),
886                                        AUDIO_SESSION_OUTPUT_MIX,
887                                        effect->id());
888            AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
889        }
890        status = playbackThread->attachAuxEffect(this, EffectId);
891    }
892    return status;
893}
894
895void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
896{
897    mAuxEffectId = EffectId;
898    mAuxBuffer = buffer;
899}
900
901bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
902                                                         size_t audioHalFrames)
903{
904    // a track is considered presented when the total number of frames written to audio HAL
905    // corresponds to the number of frames written when presentationComplete() is called for the
906    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
907    // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
908    // to detect when all frames have been played. In this case framesWritten isn't
909    // useful because it doesn't always reflect whether there is data in the h/w
910    // buffers, particularly if a track has been paused and resumed during draining
911    ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
912                      mPresentationCompleteFrames, framesWritten);
913    if (mPresentationCompleteFrames == 0) {
914        mPresentationCompleteFrames = framesWritten + audioHalFrames;
915        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
916                  mPresentationCompleteFrames, audioHalFrames);
917    }
918
919    if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
920        ALOGV("presentationComplete() session %d complete: framesWritten %d",
921                  mSessionId, framesWritten);
922        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
923        mAudioTrackServerProxy->setStreamEndDone();
924        return true;
925    }
926    return false;
927}
928
929void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
930{
931    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
932        if (mSyncEvents[i]->type() == type) {
933            mSyncEvents[i]->trigger();
934            mSyncEvents.removeAt(i);
935            i--;
936        }
937    }
938}
939
940// implement VolumeBufferProvider interface
941
942uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
943{
944    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
945    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
946    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
947    uint32_t vl = vlr & 0xFFFF;
948    uint32_t vr = vlr >> 16;
949    // track volumes come from shared memory, so can't be trusted and must be clamped
950    if (vl > MAX_GAIN_INT) {
951        vl = MAX_GAIN_INT;
952    }
953    if (vr > MAX_GAIN_INT) {
954        vr = MAX_GAIN_INT;
955    }
956    // now apply the cached master volume and stream type volume;
957    // this is trusted but lacks any synchronization or barrier so may be stale
958    float v = mCachedVolume;
959    vl *= v;
960    vr *= v;
961    // re-combine into U4.16
962    vlr = (vr << 16) | (vl & 0xFFFF);
963    // FIXME look at mute, pause, and stop flags
964    return vlr;
965}
966
967status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
968{
969    if (isTerminated() || mState == PAUSED ||
970            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
971                                      (mState == STOPPED)))) {
972        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
973              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
974        event->cancel();
975        return INVALID_OPERATION;
976    }
977    (void) TrackBase::setSyncEvent(event);
978    return NO_ERROR;
979}
980
981void AudioFlinger::PlaybackThread::Track::invalidate()
982{
983    // FIXME should use proxy, and needs work
984    audio_track_cblk_t* cblk = mCblk;
985    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
986    android_atomic_release_store(0x40000000, &cblk->mFutex);
987    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
988    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
989    mIsInvalid = true;
990}
991
992void AudioFlinger::PlaybackThread::Track::signal()
993{
994    sp<ThreadBase> thread = mThread.promote();
995    if (thread != 0) {
996        PlaybackThread *t = (PlaybackThread *)thread.get();
997        Mutex::Autolock _l(t->mLock);
998        t->broadcast_l();
999    }
1000}
1001
1002//To be called with thread lock held
1003bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1004
1005    if (mState == RESUMING)
1006        return true;
1007    /* Resume is pending if track was stopping before pause was called */
1008    if (mState == STOPPING_1 &&
1009        mResumeToStopping)
1010        return true;
1011
1012    return false;
1013}
1014
1015//To be called with thread lock held
1016void AudioFlinger::PlaybackThread::Track::resumeAck() {
1017
1018
1019    if (mState == RESUMING)
1020        mState = ACTIVE;
1021    // Other possibility of  pending resume is stopping_1 state
1022    // Do not update the state from stopping as this prevents
1023    //drain being called.
1024}
1025// ----------------------------------------------------------------------------
1026
1027sp<AudioFlinger::PlaybackThread::TimedTrack>
1028AudioFlinger::PlaybackThread::TimedTrack::create(
1029            PlaybackThread *thread,
1030            const sp<Client>& client,
1031            audio_stream_type_t streamType,
1032            uint32_t sampleRate,
1033            audio_format_t format,
1034            audio_channel_mask_t channelMask,
1035            size_t frameCount,
1036            const sp<IMemory>& sharedBuffer,
1037            int sessionId,
1038            int uid)
1039{
1040    if (!client->reserveTimedTrack())
1041        return 0;
1042
1043    return new TimedTrack(
1044        thread, client, streamType, sampleRate, format, channelMask, frameCount,
1045        sharedBuffer, sessionId, uid);
1046}
1047
1048AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
1049            PlaybackThread *thread,
1050            const sp<Client>& client,
1051            audio_stream_type_t streamType,
1052            uint32_t sampleRate,
1053            audio_format_t format,
1054            audio_channel_mask_t channelMask,
1055            size_t frameCount,
1056            const sp<IMemory>& sharedBuffer,
1057            int sessionId,
1058            int uid)
1059    : Track(thread, client, streamType, sampleRate, format, channelMask,
1060            frameCount, sharedBuffer, sessionId, uid, IAudioFlinger::TRACK_TIMED),
1061      mQueueHeadInFlight(false),
1062      mTrimQueueHeadOnRelease(false),
1063      mFramesPendingInQueue(0),
1064      mTimedSilenceBuffer(NULL),
1065      mTimedSilenceBufferSize(0),
1066      mTimedAudioOutputOnTime(false),
1067      mMediaTimeTransformValid(false)
1068{
1069    LocalClock lc;
1070    mLocalTimeFreq = lc.getLocalFreq();
1071
1072    mLocalTimeToSampleTransform.a_zero = 0;
1073    mLocalTimeToSampleTransform.b_zero = 0;
1074    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1075    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1076    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1077                            &mLocalTimeToSampleTransform.a_to_b_denom);
1078
1079    mMediaTimeToSampleTransform.a_zero = 0;
1080    mMediaTimeToSampleTransform.b_zero = 0;
1081    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1082    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1083    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1084                            &mMediaTimeToSampleTransform.a_to_b_denom);
1085}
1086
1087AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1088    mClient->releaseTimedTrack();
1089    delete [] mTimedSilenceBuffer;
1090}
1091
1092status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1093    size_t size, sp<IMemory>* buffer) {
1094
1095    Mutex::Autolock _l(mTimedBufferQueueLock);
1096
1097    trimTimedBufferQueue_l();
1098
1099    // lazily initialize the shared memory heap for timed buffers
1100    if (mTimedMemoryDealer == NULL) {
1101        const int kTimedBufferHeapSize = 512 << 10;
1102
1103        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1104                                              "AudioFlingerTimed");
1105        if (mTimedMemoryDealer == NULL) {
1106            return NO_MEMORY;
1107        }
1108    }
1109
1110    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1111    if (newBuffer == 0 || newBuffer->pointer() == NULL) {
1112        return NO_MEMORY;
1113    }
1114
1115    *buffer = newBuffer;
1116    return NO_ERROR;
1117}
1118
1119// caller must hold mTimedBufferQueueLock
1120void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1121    int64_t mediaTimeNow;
1122    {
1123        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1124        if (!mMediaTimeTransformValid)
1125            return;
1126
1127        int64_t targetTimeNow;
1128        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1129            ? mCCHelper.getCommonTime(&targetTimeNow)
1130            : mCCHelper.getLocalTime(&targetTimeNow);
1131
1132        if (OK != res)
1133            return;
1134
1135        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1136                                                    &mediaTimeNow)) {
1137            return;
1138        }
1139    }
1140
1141    size_t trimEnd;
1142    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1143        int64_t bufEnd;
1144
1145        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1146            // We have a next buffer.  Just use its PTS as the PTS of the frame
1147            // following the last frame in this buffer.  If the stream is sparse
1148            // (ie, there are deliberate gaps left in the stream which should be
1149            // filled with silence by the TimedAudioTrack), then this can result
1150            // in one extra buffer being left un-trimmed when it could have
1151            // been.  In general, this is not typical, and we would rather
1152            // optimized away the TS calculation below for the more common case
1153            // where PTSes are contiguous.
1154            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1155        } else {
1156            // We have no next buffer.  Compute the PTS of the frame following
1157            // the last frame in this buffer by computing the duration of of
1158            // this frame in media time units and adding it to the PTS of the
1159            // buffer.
1160            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1161                               / mFrameSize;
1162
1163            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1164                                                                &bufEnd)) {
1165                ALOGE("Failed to convert frame count of %lld to media time"
1166                      " duration" " (scale factor %d/%u) in %s",
1167                      frameCount,
1168                      mMediaTimeToSampleTransform.a_to_b_numer,
1169                      mMediaTimeToSampleTransform.a_to_b_denom,
1170                      __PRETTY_FUNCTION__);
1171                break;
1172            }
1173            bufEnd += mTimedBufferQueue[trimEnd].pts();
1174        }
1175
1176        if (bufEnd > mediaTimeNow)
1177            break;
1178
1179        // Is the buffer we want to use in the middle of a mix operation right
1180        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
1181        // from the mixer which should be coming back shortly.
1182        if (!trimEnd && mQueueHeadInFlight) {
1183            mTrimQueueHeadOnRelease = true;
1184        }
1185    }
1186
1187    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1188    if (trimStart < trimEnd) {
1189        // Update the bookkeeping for framesReady()
1190        for (size_t i = trimStart; i < trimEnd; ++i) {
1191            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1192        }
1193
1194        // Now actually remove the buffers from the queue.
1195        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1196    }
1197}
1198
1199void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1200        const char* logTag) {
1201    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1202                "%s called (reason \"%s\"), but timed buffer queue has no"
1203                " elements to trim.", __FUNCTION__, logTag);
1204
1205    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1206    mTimedBufferQueue.removeAt(0);
1207}
1208
1209void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1210        const TimedBuffer& buf,
1211        const char* logTag __unused) {
1212    uint32_t bufBytes        = buf.buffer()->size();
1213    uint32_t consumedAlready = buf.position();
1214
1215    ALOG_ASSERT(consumedAlready <= bufBytes,
1216                "Bad bookkeeping while updating frames pending.  Timed buffer is"
1217                " only %u bytes long, but claims to have consumed %u"
1218                " bytes.  (update reason: \"%s\")",
1219                bufBytes, consumedAlready, logTag);
1220
1221    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1222    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1223                "Bad bookkeeping while updating frames pending.  Should have at"
1224                " least %u queued frames, but we think we have only %u.  (update"
1225                " reason: \"%s\")",
1226                bufFrames, mFramesPendingInQueue, logTag);
1227
1228    mFramesPendingInQueue -= bufFrames;
1229}
1230
1231status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1232    const sp<IMemory>& buffer, int64_t pts) {
1233
1234    {
1235        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1236        if (!mMediaTimeTransformValid)
1237            return INVALID_OPERATION;
1238    }
1239
1240    Mutex::Autolock _l(mTimedBufferQueueLock);
1241
1242    uint32_t bufFrames = buffer->size() / mFrameSize;
1243    mFramesPendingInQueue += bufFrames;
1244    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1245
1246    return NO_ERROR;
1247}
1248
1249status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1250    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1251
1252    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1253           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1254           target);
1255
1256    if (!(target == TimedAudioTrack::LOCAL_TIME ||
1257          target == TimedAudioTrack::COMMON_TIME)) {
1258        return BAD_VALUE;
1259    }
1260
1261    Mutex::Autolock lock(mMediaTimeTransformLock);
1262    mMediaTimeTransform = xform;
1263    mMediaTimeTransformTarget = target;
1264    mMediaTimeTransformValid = true;
1265
1266    return NO_ERROR;
1267}
1268
1269#define min(a, b) ((a) < (b) ? (a) : (b))
1270
1271// implementation of getNextBuffer for tracks whose buffers have timestamps
1272status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1273    AudioBufferProvider::Buffer* buffer, int64_t pts)
1274{
1275    if (pts == AudioBufferProvider::kInvalidPTS) {
1276        buffer->raw = NULL;
1277        buffer->frameCount = 0;
1278        mTimedAudioOutputOnTime = false;
1279        return INVALID_OPERATION;
1280    }
1281
1282    Mutex::Autolock _l(mTimedBufferQueueLock);
1283
1284    ALOG_ASSERT(!mQueueHeadInFlight,
1285                "getNextBuffer called without releaseBuffer!");
1286
1287    while (true) {
1288
1289        // if we have no timed buffers, then fail
1290        if (mTimedBufferQueue.isEmpty()) {
1291            buffer->raw = NULL;
1292            buffer->frameCount = 0;
1293            return NOT_ENOUGH_DATA;
1294        }
1295
1296        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1297
1298        // calculate the PTS of the head of the timed buffer queue expressed in
1299        // local time
1300        int64_t headLocalPTS;
1301        {
1302            Mutex::Autolock mttLock(mMediaTimeTransformLock);
1303
1304            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1305
1306            if (mMediaTimeTransform.a_to_b_denom == 0) {
1307                // the transform represents a pause, so yield silence
1308                timedYieldSilence_l(buffer->frameCount, buffer);
1309                return NO_ERROR;
1310            }
1311
1312            int64_t transformedPTS;
1313            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1314                                                        &transformedPTS)) {
1315                // the transform failed.  this shouldn't happen, but if it does
1316                // then just drop this buffer
1317                ALOGW("timedGetNextBuffer transform failed");
1318                buffer->raw = NULL;
1319                buffer->frameCount = 0;
1320                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1321                return NO_ERROR;
1322            }
1323
1324            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1325                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1326                                                          &headLocalPTS)) {
1327                    buffer->raw = NULL;
1328                    buffer->frameCount = 0;
1329                    return INVALID_OPERATION;
1330                }
1331            } else {
1332                headLocalPTS = transformedPTS;
1333            }
1334        }
1335
1336        uint32_t sr = sampleRate();
1337
1338        // adjust the head buffer's PTS to reflect the portion of the head buffer
1339        // that has already been consumed
1340        int64_t effectivePTS = headLocalPTS +
1341                ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1342
1343        // Calculate the delta in samples between the head of the input buffer
1344        // queue and the start of the next output buffer that will be written.
1345        // If the transformation fails because of over or underflow, it means
1346        // that the sample's position in the output stream is so far out of
1347        // whack that it should just be dropped.
1348        int64_t sampleDelta;
1349        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1350            ALOGV("*** head buffer is too far from PTS: dropped buffer");
1351            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1352                                       " mix");
1353            continue;
1354        }
1355        if (!mLocalTimeToSampleTransform.doForwardTransform(
1356                (effectivePTS - pts) << 32, &sampleDelta)) {
1357            ALOGV("*** too late during sample rate transform: dropped buffer");
1358            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1359            continue;
1360        }
1361
1362        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1363               " sampleDelta=[%d.%08x]",
1364               head.pts(), head.position(), pts,
1365               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1366                   + (sampleDelta >> 32)),
1367               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1368
1369        // if the delta between the ideal placement for the next input sample and
1370        // the current output position is within this threshold, then we will
1371        // concatenate the next input samples to the previous output
1372        const int64_t kSampleContinuityThreshold =
1373                (static_cast<int64_t>(sr) << 32) / 250;
1374
1375        // if this is the first buffer of audio that we're emitting from this track
1376        // then it should be almost exactly on time.
1377        const int64_t kSampleStartupThreshold = 1LL << 32;
1378
1379        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1380           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1381            // the next input is close enough to being on time, so concatenate it
1382            // with the last output
1383            timedYieldSamples_l(buffer);
1384
1385            ALOGVV("*** on time: head.pos=%d frameCount=%u",
1386                    head.position(), buffer->frameCount);
1387            return NO_ERROR;
1388        }
1389
1390        // Looks like our output is not on time.  Reset our on timed status.
1391        // Next time we mix samples from our input queue, then should be within
1392        // the StartupThreshold.
1393        mTimedAudioOutputOnTime = false;
1394        if (sampleDelta > 0) {
1395            // the gap between the current output position and the proper start of
1396            // the next input sample is too big, so fill it with silence
1397            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1398
1399            timedYieldSilence_l(framesUntilNextInput, buffer);
1400            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1401            return NO_ERROR;
1402        } else {
1403            // the next input sample is late
1404            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1405            size_t onTimeSamplePosition =
1406                    head.position() + lateFrames * mFrameSize;
1407
1408            if (onTimeSamplePosition > head.buffer()->size()) {
1409                // all the remaining samples in the head are too late, so
1410                // drop it and move on
1411                ALOGV("*** too late: dropped buffer");
1412                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1413                continue;
1414            } else {
1415                // skip over the late samples
1416                head.setPosition(onTimeSamplePosition);
1417
1418                // yield the available samples
1419                timedYieldSamples_l(buffer);
1420
1421                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1422                return NO_ERROR;
1423            }
1424        }
1425    }
1426}
1427
1428// Yield samples from the timed buffer queue head up to the given output
1429// buffer's capacity.
1430//
1431// Caller must hold mTimedBufferQueueLock
1432void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1433    AudioBufferProvider::Buffer* buffer) {
1434
1435    const TimedBuffer& head = mTimedBufferQueue[0];
1436
1437    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1438                   head.position());
1439
1440    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1441                                 mFrameSize);
1442    size_t framesRequested = buffer->frameCount;
1443    buffer->frameCount = min(framesLeftInHead, framesRequested);
1444
1445    mQueueHeadInFlight = true;
1446    mTimedAudioOutputOnTime = true;
1447}
1448
1449// Yield samples of silence up to the given output buffer's capacity
1450//
1451// Caller must hold mTimedBufferQueueLock
1452void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1453    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1454
1455    // lazily allocate a buffer filled with silence
1456    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1457        delete [] mTimedSilenceBuffer;
1458        mTimedSilenceBufferSize = numFrames * mFrameSize;
1459        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1460        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1461    }
1462
1463    buffer->raw = mTimedSilenceBuffer;
1464    size_t framesRequested = buffer->frameCount;
1465    buffer->frameCount = min(numFrames, framesRequested);
1466
1467    mTimedAudioOutputOnTime = false;
1468}
1469
1470// AudioBufferProvider interface
1471void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1472    AudioBufferProvider::Buffer* buffer) {
1473
1474    Mutex::Autolock _l(mTimedBufferQueueLock);
1475
1476    // If the buffer which was just released is part of the buffer at the head
1477    // of the queue, be sure to update the amt of the buffer which has been
1478    // consumed.  If the buffer being returned is not part of the head of the
1479    // queue, its either because the buffer is part of the silence buffer, or
1480    // because the head of the timed queue was trimmed after the mixer called
1481    // getNextBuffer but before the mixer called releaseBuffer.
1482    if (buffer->raw == mTimedSilenceBuffer) {
1483        ALOG_ASSERT(!mQueueHeadInFlight,
1484                    "Queue head in flight during release of silence buffer!");
1485        goto done;
1486    }
1487
1488    ALOG_ASSERT(mQueueHeadInFlight,
1489                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1490                " head in flight.");
1491
1492    if (mTimedBufferQueue.size()) {
1493        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1494
1495        void* start = head.buffer()->pointer();
1496        void* end   = reinterpret_cast<void*>(
1497                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1498                        + head.buffer()->size());
1499
1500        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1501                    "released buffer not within the head of the timed buffer"
1502                    " queue; qHead = [%p, %p], released buffer = %p",
1503                    start, end, buffer->raw);
1504
1505        head.setPosition(head.position() +
1506                (buffer->frameCount * mFrameSize));
1507        mQueueHeadInFlight = false;
1508
1509        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1510                    "Bad bookkeeping during releaseBuffer!  Should have at"
1511                    " least %u queued frames, but we think we have only %u",
1512                    buffer->frameCount, mFramesPendingInQueue);
1513
1514        mFramesPendingInQueue -= buffer->frameCount;
1515
1516        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1517            || mTrimQueueHeadOnRelease) {
1518            trimTimedBufferQueueHead_l("releaseBuffer");
1519            mTrimQueueHeadOnRelease = false;
1520        }
1521    } else {
1522        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1523                  " buffers in the timed buffer queue");
1524    }
1525
1526done:
1527    buffer->raw = 0;
1528    buffer->frameCount = 0;
1529}
1530
1531size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1532    Mutex::Autolock _l(mTimedBufferQueueLock);
1533    return mFramesPendingInQueue;
1534}
1535
1536AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1537        : mPTS(0), mPosition(0) {}
1538
1539AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1540    const sp<IMemory>& buffer, int64_t pts)
1541        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1542
1543
1544// ----------------------------------------------------------------------------
1545
1546AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1547            PlaybackThread *playbackThread,
1548            DuplicatingThread *sourceThread,
1549            uint32_t sampleRate,
1550            audio_format_t format,
1551            audio_channel_mask_t channelMask,
1552            size_t frameCount,
1553            int uid)
1554    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1555                NULL, 0, uid, IAudioFlinger::TRACK_DEFAULT),
1556    mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1557{
1558
1559    if (mCblk != NULL) {
1560        mOutBuffer.frameCount = 0;
1561        playbackThread->mTracks.add(this);
1562        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1563                "frameCount %u, mChannelMask 0x%08x",
1564                mCblk, mBuffer,
1565                frameCount, mChannelMask);
1566        // since client and server are in the same process,
1567        // the buffer has the same virtual address on both sides
1568        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize);
1569        mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000));
1570        mClientProxy->setSendLevel(0.0);
1571        mClientProxy->setSampleRate(sampleRate);
1572        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1573                true /*clientInServer*/);
1574    } else {
1575        ALOGW("Error creating output track on thread %p", playbackThread);
1576    }
1577}
1578
1579AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1580{
1581    clearBufferQueue();
1582    delete mClientProxy;
1583    // superclass destructor will now delete the server proxy and shared memory both refer to
1584}
1585
1586status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1587                                                          int triggerSession)
1588{
1589    status_t status = Track::start(event, triggerSession);
1590    if (status != NO_ERROR) {
1591        return status;
1592    }
1593
1594    mActive = true;
1595    mRetryCount = 127;
1596    return status;
1597}
1598
1599void AudioFlinger::PlaybackThread::OutputTrack::stop()
1600{
1601    Track::stop();
1602    clearBufferQueue();
1603    mOutBuffer.frameCount = 0;
1604    mActive = false;
1605}
1606
1607bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1608{
1609    Buffer *pInBuffer;
1610    Buffer inBuffer;
1611    uint32_t channelCount = mChannelCount;
1612    bool outputBufferFull = false;
1613    inBuffer.frameCount = frames;
1614    inBuffer.i16 = data;
1615
1616    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1617
1618    if (!mActive && frames != 0) {
1619        start();
1620        sp<ThreadBase> thread = mThread.promote();
1621        if (thread != 0) {
1622            MixerThread *mixerThread = (MixerThread *)thread.get();
1623            if (mFrameCount > frames) {
1624                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1625                    uint32_t startFrames = (mFrameCount - frames);
1626                    pInBuffer = new Buffer;
1627                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1628                    pInBuffer->frameCount = startFrames;
1629                    pInBuffer->i16 = pInBuffer->mBuffer;
1630                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1631                    mBufferQueue.add(pInBuffer);
1632                } else {
1633                    ALOGW("OutputTrack::write() %p no more buffers in queue", this);
1634                }
1635            }
1636        }
1637    }
1638
1639    while (waitTimeLeftMs) {
1640        // First write pending buffers, then new data
1641        if (mBufferQueue.size()) {
1642            pInBuffer = mBufferQueue.itemAt(0);
1643        } else {
1644            pInBuffer = &inBuffer;
1645        }
1646
1647        if (pInBuffer->frameCount == 0) {
1648            break;
1649        }
1650
1651        if (mOutBuffer.frameCount == 0) {
1652            mOutBuffer.frameCount = pInBuffer->frameCount;
1653            nsecs_t startTime = systemTime();
1654            status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1655            if (status != NO_ERROR) {
1656                ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1657                        mThread.unsafe_get(), status);
1658                outputBufferFull = true;
1659                break;
1660            }
1661            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1662            if (waitTimeLeftMs >= waitTimeMs) {
1663                waitTimeLeftMs -= waitTimeMs;
1664            } else {
1665                waitTimeLeftMs = 0;
1666            }
1667        }
1668
1669        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1670                pInBuffer->frameCount;
1671        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1672        Proxy::Buffer buf;
1673        buf.mFrameCount = outFrames;
1674        buf.mRaw = NULL;
1675        mClientProxy->releaseBuffer(&buf);
1676        pInBuffer->frameCount -= outFrames;
1677        pInBuffer->i16 += outFrames * channelCount;
1678        mOutBuffer.frameCount -= outFrames;
1679        mOutBuffer.i16 += outFrames * channelCount;
1680
1681        if (pInBuffer->frameCount == 0) {
1682            if (mBufferQueue.size()) {
1683                mBufferQueue.removeAt(0);
1684                delete [] pInBuffer->mBuffer;
1685                delete pInBuffer;
1686                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1687                        mThread.unsafe_get(), mBufferQueue.size());
1688            } else {
1689                break;
1690            }
1691        }
1692    }
1693
1694    // If we could not write all frames, allocate a buffer and queue it for next time.
1695    if (inBuffer.frameCount) {
1696        sp<ThreadBase> thread = mThread.promote();
1697        if (thread != 0 && !thread->standby()) {
1698            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1699                pInBuffer = new Buffer;
1700                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1701                pInBuffer->frameCount = inBuffer.frameCount;
1702                pInBuffer->i16 = pInBuffer->mBuffer;
1703                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1704                        sizeof(int16_t));
1705                mBufferQueue.add(pInBuffer);
1706                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1707                        mThread.unsafe_get(), mBufferQueue.size());
1708            } else {
1709                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1710                        mThread.unsafe_get(), this);
1711            }
1712        }
1713    }
1714
1715    // Calling write() with a 0 length buffer, means that no more data will be written:
1716    // If no more buffers are pending, fill output track buffer to make sure it is started
1717    // by output mixer.
1718    if (frames == 0 && mBufferQueue.size() == 0) {
1719        // FIXME borken, replace by getting framesReady() from proxy
1720        size_t user = 0;    // was mCblk->user
1721        if (user < mFrameCount) {
1722            frames = mFrameCount - user;
1723            pInBuffer = new Buffer;
1724            pInBuffer->mBuffer = new int16_t[frames * channelCount];
1725            pInBuffer->frameCount = frames;
1726            pInBuffer->i16 = pInBuffer->mBuffer;
1727            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1728            mBufferQueue.add(pInBuffer);
1729        } else if (mActive) {
1730            stop();
1731        }
1732    }
1733
1734    return outputBufferFull;
1735}
1736
1737status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1738        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1739{
1740    ClientProxy::Buffer buf;
1741    buf.mFrameCount = buffer->frameCount;
1742    struct timespec timeout;
1743    timeout.tv_sec = waitTimeMs / 1000;
1744    timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1745    status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1746    buffer->frameCount = buf.mFrameCount;
1747    buffer->raw = buf.mRaw;
1748    return status;
1749}
1750
1751void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1752{
1753    size_t size = mBufferQueue.size();
1754
1755    for (size_t i = 0; i < size; i++) {
1756        Buffer *pBuffer = mBufferQueue.itemAt(i);
1757        delete [] pBuffer->mBuffer;
1758        delete pBuffer;
1759    }
1760    mBufferQueue.clear();
1761}
1762
1763
1764// ----------------------------------------------------------------------------
1765//      Record
1766// ----------------------------------------------------------------------------
1767
1768AudioFlinger::RecordHandle::RecordHandle(
1769        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1770    : BnAudioRecord(),
1771    mRecordTrack(recordTrack)
1772{
1773}
1774
1775AudioFlinger::RecordHandle::~RecordHandle() {
1776    stop_nonvirtual();
1777    mRecordTrack->destroy();
1778}
1779
1780sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
1781    return mRecordTrack->getCblk();
1782}
1783
1784status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1785        int triggerSession) {
1786    ALOGV("RecordHandle::start()");
1787    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1788}
1789
1790void AudioFlinger::RecordHandle::stop() {
1791    stop_nonvirtual();
1792}
1793
1794void AudioFlinger::RecordHandle::stop_nonvirtual() {
1795    ALOGV("RecordHandle::stop()");
1796    mRecordTrack->stop();
1797}
1798
1799status_t AudioFlinger::RecordHandle::onTransact(
1800    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1801{
1802    return BnAudioRecord::onTransact(code, data, reply, flags);
1803}
1804
1805// ----------------------------------------------------------------------------
1806
1807// RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
1808AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1809            RecordThread *thread,
1810            const sp<Client>& client,
1811            uint32_t sampleRate,
1812            audio_format_t format,
1813            audio_channel_mask_t channelMask,
1814            size_t frameCount,
1815            int sessionId,
1816            int uid)
1817    :   TrackBase(thread, client, sampleRate, format,
1818                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, false /*isOut*/),
1819        mOverflow(false), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpOutFrameCount(0),
1820        // See real initialization of mRsmpInFront at RecordThread::start()
1821        mRsmpInUnrel(0), mRsmpInFront(0), mFramesToDrop(0), mResamplerBufferProvider(NULL)
1822{
1823    if (mCblk == NULL) {
1824        return;
1825    }
1826
1827    mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, mFrameSize);
1828
1829    uint32_t channelCount = popcount(channelMask);
1830    // FIXME I don't understand either of the channel count checks
1831    if (thread->mSampleRate != sampleRate && thread->mChannelCount <= FCC_2 &&
1832            channelCount <= FCC_2) {
1833        // sink SR
1834        mResampler = AudioResampler::create(16, thread->mChannelCount, sampleRate);
1835        // source SR
1836        mResampler->setSampleRate(thread->mSampleRate);
1837        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
1838        mResamplerBufferProvider = new ResamplerBufferProvider(this);
1839    }
1840}
1841
1842AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1843{
1844    ALOGV("%s", __func__);
1845    delete mResampler;
1846    delete[] mRsmpOutBuffer;
1847    delete mResamplerBufferProvider;
1848}
1849
1850// AudioBufferProvider interface
1851status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
1852        int64_t pts __unused)
1853{
1854    ServerProxy::Buffer buf;
1855    buf.mFrameCount = buffer->frameCount;
1856    status_t status = mServerProxy->obtainBuffer(&buf);
1857    buffer->frameCount = buf.mFrameCount;
1858    buffer->raw = buf.mRaw;
1859    if (buf.mFrameCount == 0) {
1860        // FIXME also wake futex so that overrun is noticed more quickly
1861        (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1862    }
1863    return status;
1864}
1865
1866status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1867                                                        int triggerSession)
1868{
1869    sp<ThreadBase> thread = mThread.promote();
1870    if (thread != 0) {
1871        RecordThread *recordThread = (RecordThread *)thread.get();
1872        return recordThread->start(this, event, triggerSession);
1873    } else {
1874        return BAD_VALUE;
1875    }
1876}
1877
1878void AudioFlinger::RecordThread::RecordTrack::stop()
1879{
1880    sp<ThreadBase> thread = mThread.promote();
1881    if (thread != 0) {
1882        RecordThread *recordThread = (RecordThread *)thread.get();
1883        if (recordThread->stop(this)) {
1884            AudioSystem::stopInput(recordThread->id());
1885        }
1886    }
1887}
1888
1889void AudioFlinger::RecordThread::RecordTrack::destroy()
1890{
1891    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1892    sp<RecordTrack> keep(this);
1893    {
1894        sp<ThreadBase> thread = mThread.promote();
1895        if (thread != 0) {
1896            if (mState == ACTIVE || mState == RESUMING) {
1897                AudioSystem::stopInput(thread->id());
1898            }
1899            AudioSystem::releaseInput(thread->id());
1900            Mutex::Autolock _l(thread->mLock);
1901            RecordThread *recordThread = (RecordThread *) thread.get();
1902            recordThread->destroyTrack_l(this);
1903        }
1904    }
1905}
1906
1907void AudioFlinger::RecordThread::RecordTrack::invalidate()
1908{
1909    // FIXME should use proxy, and needs work
1910    audio_track_cblk_t* cblk = mCblk;
1911    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1912    android_atomic_release_store(0x40000000, &cblk->mFutex);
1913    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1914    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
1915}
1916
1917
1918/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1919{
1920    result.append("    Active Client Fmt Chn mask Session S   Server fCount Resampling\n");
1921}
1922
1923void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active)
1924{
1925    snprintf(buffer, size, "    %6s %6u %3u %08X %7u %1d %08X %6zu %10d\n",
1926            active ? "yes" : "no",
1927            (mClient == 0) ? getpid_cached : mClient->pid(),
1928            mFormat,
1929            mChannelMask,
1930            mSessionId,
1931            mState,
1932            mCblk->mServer,
1933            mFrameCount,
1934            mResampler != NULL);
1935
1936}
1937
1938void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
1939{
1940    if (event == mSyncStartEvent) {
1941        ssize_t framesToDrop = 0;
1942        sp<ThreadBase> threadBase = mThread.promote();
1943        if (threadBase != 0) {
1944            // TODO: use actual buffer filling status instead of 2 buffers when info is available
1945            // from audio HAL
1946            framesToDrop = threadBase->mFrameCount * 2;
1947        }
1948        mFramesToDrop = framesToDrop;
1949    }
1950}
1951
1952void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
1953{
1954    if (mSyncStartEvent != 0) {
1955        mSyncStartEvent->cancel();
1956        mSyncStartEvent.clear();
1957    }
1958    mFramesToDrop = 0;
1959}
1960
1961}; // namespace android
1962