Tracks.cpp revision 972a173d7d1de1a3b5a617aae3e2abb6e05ae02d
1/* 2** 3** Copyright 2012, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include "Configuration.h" 23#include <math.h> 24#include <utils/Log.h> 25 26#include <private/media/AudioTrackShared.h> 27 28#include <common_time/cc_helper.h> 29#include <common_time/local_clock.h> 30 31#include "AudioMixer.h" 32#include "AudioFlinger.h" 33#include "ServiceUtilities.h" 34 35#include <media/nbaio/Pipe.h> 36#include <media/nbaio/PipeReader.h> 37 38// ---------------------------------------------------------------------------- 39 40// Note: the following macro is used for extremely verbose logging message. In 41// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 42// 0; but one side effect of this is to turn all LOGV's as well. Some messages 43// are so verbose that we want to suppress them even when we have ALOG_ASSERT 44// turned on. Do not uncomment the #def below unless you really know what you 45// are doing and want to see all of the extremely verbose messages. 46//#define VERY_VERY_VERBOSE_LOGGING 47#ifdef VERY_VERY_VERBOSE_LOGGING 48#define ALOGVV ALOGV 49#else 50#define ALOGVV(a...) do { } while(0) 51#endif 52 53namespace android { 54 55// ---------------------------------------------------------------------------- 56// TrackBase 57// ---------------------------------------------------------------------------- 58 59static volatile int32_t nextTrackId = 55; 60 61// TrackBase constructor must be called with AudioFlinger::mLock held 62AudioFlinger::ThreadBase::TrackBase::TrackBase( 63 ThreadBase *thread, 64 const sp<Client>& client, 65 uint32_t sampleRate, 66 audio_format_t format, 67 audio_channel_mask_t channelMask, 68 size_t frameCount, 69 const sp<IMemory>& sharedBuffer, 70 int sessionId, 71 bool isOut) 72 : RefBase(), 73 mThread(thread), 74 mClient(client), 75 mCblk(NULL), 76 // mBuffer 77 mState(IDLE), 78 mSampleRate(sampleRate), 79 mFormat(format), 80 mChannelMask(channelMask), 81 mChannelCount(popcount(channelMask)), 82 mFrameSize(audio_is_linear_pcm(format) ? 83 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)), 84 mFrameCount(frameCount), 85 mSessionId(sessionId), 86 mIsOut(isOut), 87 mServerProxy(NULL), 88 mId(android_atomic_inc(&nextTrackId)), 89 mTerminated(false) 90{ 91 // client == 0 implies sharedBuffer == 0 92 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0)); 93 94 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 95 sharedBuffer->size()); 96 97 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 98 size_t size = sizeof(audio_track_cblk_t); 99 size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize; 100 if (sharedBuffer == 0) { 101 size += bufferSize; 102 } 103 104 if (client != 0) { 105 mCblkMemory = client->heap()->allocate(size); 106 if (mCblkMemory != 0) { 107 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 108 // can't assume mCblk != NULL 109 } else { 110 ALOGE("not enough memory for AudioTrack size=%u", size); 111 client->heap()->dump("AudioTrack"); 112 return; 113 } 114 } else { 115 // this syntax avoids calling the audio_track_cblk_t constructor twice 116 mCblk = (audio_track_cblk_t *) new uint8_t[size]; 117 // assume mCblk != NULL 118 } 119 120 // construct the shared structure in-place. 121 if (mCblk != NULL) { 122 new(mCblk) audio_track_cblk_t(); 123 // clear all buffers 124 mCblk->frameCount_ = frameCount; 125 if (sharedBuffer == 0) { 126 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 127 memset(mBuffer, 0, bufferSize); 128 } else { 129 mBuffer = sharedBuffer->pointer(); 130#if 0 131 mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic 132#endif 133 } 134 135#ifdef TEE_SINK 136 if (mTeeSinkTrackEnabled) { 137 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount); 138 if (pipeFormat != Format_Invalid) { 139 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat); 140 size_t numCounterOffers = 0; 141 const NBAIO_Format offers[1] = {pipeFormat}; 142 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers); 143 ALOG_ASSERT(index == 0); 144 PipeReader *pipeReader = new PipeReader(*pipe); 145 numCounterOffers = 0; 146 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers); 147 ALOG_ASSERT(index == 0); 148 mTeeSink = pipe; 149 mTeeSource = pipeReader; 150 } 151 } 152#endif 153 154 } 155} 156 157AudioFlinger::ThreadBase::TrackBase::~TrackBase() 158{ 159#ifdef TEE_SINK 160 dumpTee(-1, mTeeSource, mId); 161#endif 162 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference 163 delete mServerProxy; 164 if (mCblk != NULL) { 165 if (mClient == 0) { 166 delete mCblk; 167 } else { 168 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 169 } 170 } 171 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 172 if (mClient != 0) { 173 // Client destructor must run with AudioFlinger mutex locked 174 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 175 // If the client's reference count drops to zero, the associated destructor 176 // must run with AudioFlinger lock held. Thus the explicit clear() rather than 177 // relying on the automatic clear() at end of scope. 178 mClient.clear(); 179 } 180} 181 182// AudioBufferProvider interface 183// getNextBuffer() = 0; 184// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack 185void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 186{ 187#ifdef TEE_SINK 188 if (mTeeSink != 0) { 189 (void) mTeeSink->write(buffer->raw, buffer->frameCount); 190 } 191#endif 192 193 ServerProxy::Buffer buf; 194 buf.mFrameCount = buffer->frameCount; 195 buf.mRaw = buffer->raw; 196 buffer->frameCount = 0; 197 buffer->raw = NULL; 198 mServerProxy->releaseBuffer(&buf); 199} 200 201status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event) 202{ 203 mSyncEvents.add(event); 204 return NO_ERROR; 205} 206 207// ---------------------------------------------------------------------------- 208// Playback 209// ---------------------------------------------------------------------------- 210 211AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 212 : BnAudioTrack(), 213 mTrack(track) 214{ 215} 216 217AudioFlinger::TrackHandle::~TrackHandle() { 218 // just stop the track on deletion, associated resources 219 // will be freed from the main thread once all pending buffers have 220 // been played. Unless it's not in the active track list, in which 221 // case we free everything now... 222 mTrack->destroy(); 223} 224 225sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 226 return mTrack->getCblk(); 227} 228 229status_t AudioFlinger::TrackHandle::start() { 230 return mTrack->start(); 231} 232 233void AudioFlinger::TrackHandle::stop() { 234 mTrack->stop(); 235} 236 237void AudioFlinger::TrackHandle::flush() { 238 mTrack->flush(); 239} 240 241void AudioFlinger::TrackHandle::pause() { 242 mTrack->pause(); 243} 244 245status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 246{ 247 return mTrack->attachAuxEffect(EffectId); 248} 249 250status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, 251 sp<IMemory>* buffer) { 252 if (!mTrack->isTimedTrack()) 253 return INVALID_OPERATION; 254 255 PlaybackThread::TimedTrack* tt = 256 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 257 return tt->allocateTimedBuffer(size, buffer); 258} 259 260status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, 261 int64_t pts) { 262 if (!mTrack->isTimedTrack()) 263 return INVALID_OPERATION; 264 265 PlaybackThread::TimedTrack* tt = 266 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 267 return tt->queueTimedBuffer(buffer, pts); 268} 269 270status_t AudioFlinger::TrackHandle::setMediaTimeTransform( 271 const LinearTransform& xform, int target) { 272 273 if (!mTrack->isTimedTrack()) 274 return INVALID_OPERATION; 275 276 PlaybackThread::TimedTrack* tt = 277 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 278 return tt->setMediaTimeTransform( 279 xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); 280} 281 282status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) { 283 return mTrack->setParameters(keyValuePairs); 284} 285 286status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp) 287{ 288 return mTrack->getTimestamp(timestamp); 289} 290 291status_t AudioFlinger::TrackHandle::onTransact( 292 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 293{ 294 return BnAudioTrack::onTransact(code, data, reply, flags); 295} 296 297// ---------------------------------------------------------------------------- 298 299// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 300AudioFlinger::PlaybackThread::Track::Track( 301 PlaybackThread *thread, 302 const sp<Client>& client, 303 audio_stream_type_t streamType, 304 uint32_t sampleRate, 305 audio_format_t format, 306 audio_channel_mask_t channelMask, 307 size_t frameCount, 308 const sp<IMemory>& sharedBuffer, 309 int sessionId, 310 IAudioFlinger::track_flags_t flags) 311 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, 312 sessionId, true /*isOut*/), 313 mFillingUpStatus(FS_INVALID), 314 // mRetryCount initialized later when needed 315 mSharedBuffer(sharedBuffer), 316 mStreamType(streamType), 317 mName(-1), // see note below 318 mMainBuffer(thread->mixBuffer()), 319 mAuxBuffer(NULL), 320 mAuxEffectId(0), mHasVolumeController(false), 321 mPresentationCompleteFrames(0), 322 mFlags(flags), 323 mFastIndex(-1), 324 mCachedVolume(1.0), 325 mIsInvalid(false), 326 mAudioTrackServerProxy(NULL), 327 mResumeToStopping(false) 328{ 329 if (mCblk != NULL) { 330 if (sharedBuffer == 0) { 331 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount, 332 mFrameSize); 333 } else { 334 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount, 335 mFrameSize); 336 } 337 mServerProxy = mAudioTrackServerProxy; 338 // to avoid leaking a track name, do not allocate one unless there is an mCblk 339 mName = thread->getTrackName_l(channelMask, sessionId); 340 if (mName < 0) { 341 ALOGE("no more track names available"); 342 return; 343 } 344 // only allocate a fast track index if we were able to allocate a normal track name 345 if (flags & IAudioFlinger::TRACK_FAST) { 346 mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads(); 347 ALOG_ASSERT(thread->mFastTrackAvailMask != 0); 348 int i = __builtin_ctz(thread->mFastTrackAvailMask); 349 ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks); 350 // FIXME This is too eager. We allocate a fast track index before the 351 // fast track becomes active. Since fast tracks are a scarce resource, 352 // this means we are potentially denying other more important fast tracks from 353 // being created. It would be better to allocate the index dynamically. 354 mFastIndex = i; 355 // Read the initial underruns because this field is never cleared by the fast mixer 356 mObservedUnderruns = thread->getFastTrackUnderruns(i); 357 thread->mFastTrackAvailMask &= ~(1 << i); 358 } 359 } 360 ALOGV("Track constructor name %d, calling pid %d", mName, 361 IPCThreadState::self()->getCallingPid()); 362} 363 364AudioFlinger::PlaybackThread::Track::~Track() 365{ 366 ALOGV("PlaybackThread::Track destructor"); 367 368 // The destructor would clear mSharedBuffer, 369 // but it will not push the decremented reference count, 370 // leaving the client's IMemory dangling indefinitely. 371 // This prevents that leak. 372 if (mSharedBuffer != 0) { 373 mSharedBuffer.clear(); 374 // flush the binder command buffer 375 IPCThreadState::self()->flushCommands(); 376 } 377} 378 379void AudioFlinger::PlaybackThread::Track::destroy() 380{ 381 // NOTE: destroyTrack_l() can remove a strong reference to this Track 382 // by removing it from mTracks vector, so there is a risk that this Tracks's 383 // destructor is called. As the destructor needs to lock mLock, 384 // we must acquire a strong reference on this Track before locking mLock 385 // here so that the destructor is called only when exiting this function. 386 // On the other hand, as long as Track::destroy() is only called by 387 // TrackHandle destructor, the TrackHandle still holds a strong ref on 388 // this Track with its member mTrack. 389 sp<Track> keep(this); 390 { // scope for mLock 391 sp<ThreadBase> thread = mThread.promote(); 392 if (thread != 0) { 393 Mutex::Autolock _l(thread->mLock); 394 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 395 bool wasActive = playbackThread->destroyTrack_l(this); 396 if (!isOutputTrack() && !wasActive) { 397 AudioSystem::releaseOutput(thread->id()); 398 } 399 } 400 } 401} 402 403/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result) 404{ 405 result.append(" Name Client Type Fmt Chn mask Session fCount S F SRate " 406 "L dB R dB Server Main buf Aux Buf Flags UndFrmCnt\n"); 407} 408 409void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 410{ 411 uint32_t vlr = mAudioTrackServerProxy->getVolumeLR(); 412 if (isFastTrack()) { 413 sprintf(buffer, " F %2d", mFastIndex); 414 } else { 415 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0); 416 } 417 track_state state = mState; 418 char stateChar; 419 if (isTerminated()) { 420 stateChar = 'T'; 421 } else { 422 switch (state) { 423 case IDLE: 424 stateChar = 'I'; 425 break; 426 case STOPPING_1: 427 stateChar = 's'; 428 break; 429 case STOPPING_2: 430 stateChar = '5'; 431 break; 432 case STOPPED: 433 stateChar = 'S'; 434 break; 435 case RESUMING: 436 stateChar = 'R'; 437 break; 438 case ACTIVE: 439 stateChar = 'A'; 440 break; 441 case PAUSING: 442 stateChar = 'p'; 443 break; 444 case PAUSED: 445 stateChar = 'P'; 446 break; 447 case FLUSHED: 448 stateChar = 'F'; 449 break; 450 default: 451 stateChar = '?'; 452 break; 453 } 454 } 455 char nowInUnderrun; 456 switch (mObservedUnderruns.mBitFields.mMostRecent) { 457 case UNDERRUN_FULL: 458 nowInUnderrun = ' '; 459 break; 460 case UNDERRUN_PARTIAL: 461 nowInUnderrun = '<'; 462 break; 463 case UNDERRUN_EMPTY: 464 nowInUnderrun = '*'; 465 break; 466 default: 467 nowInUnderrun = '?'; 468 break; 469 } 470 snprintf(&buffer[7], size-7, " %6u %4u %08X %08X %7u %6u %1c %1d %5u %5.2g %5.2g " 471 "%08X %08X %08X 0x%03X %9u%c\n", 472 (mClient == 0) ? getpid_cached : mClient->pid(), 473 mStreamType, 474 mFormat, 475 mChannelMask, 476 mSessionId, 477 mFrameCount, 478 stateChar, 479 mFillingUpStatus, 480 mAudioTrackServerProxy->getSampleRate(), 481 20.0 * log10((vlr & 0xFFFF) / 4096.0), 482 20.0 * log10((vlr >> 16) / 4096.0), 483 mCblk->mServer, 484 (int)mMainBuffer, 485 (int)mAuxBuffer, 486 mCblk->mFlags, 487 mAudioTrackServerProxy->getUnderrunFrames(), 488 nowInUnderrun); 489} 490 491uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const { 492 return mAudioTrackServerProxy->getSampleRate(); 493} 494 495// AudioBufferProvider interface 496status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( 497 AudioBufferProvider::Buffer* buffer, int64_t pts) 498{ 499 ServerProxy::Buffer buf; 500 size_t desiredFrames = buffer->frameCount; 501 buf.mFrameCount = desiredFrames; 502 status_t status = mServerProxy->obtainBuffer(&buf); 503 buffer->frameCount = buf.mFrameCount; 504 buffer->raw = buf.mRaw; 505 if (buf.mFrameCount == 0) { 506 mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames); 507 } 508 return status; 509} 510 511// releaseBuffer() is not overridden 512 513// ExtendedAudioBufferProvider interface 514 515// Note that framesReady() takes a mutex on the control block using tryLock(). 516// This could result in priority inversion if framesReady() is called by the normal mixer, 517// as the normal mixer thread runs at lower 518// priority than the client's callback thread: there is a short window within framesReady() 519// during which the normal mixer could be preempted, and the client callback would block. 520// Another problem can occur if framesReady() is called by the fast mixer: 521// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer. 522// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue. 523size_t AudioFlinger::PlaybackThread::Track::framesReady() const { 524 return mAudioTrackServerProxy->framesReady(); 525} 526 527size_t AudioFlinger::PlaybackThread::Track::framesReleased() const 528{ 529 return mAudioTrackServerProxy->framesReleased(); 530} 531 532// Don't call for fast tracks; the framesReady() could result in priority inversion 533bool AudioFlinger::PlaybackThread::Track::isReady() const { 534 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) { 535 return true; 536 } 537 538 if (framesReady() >= mFrameCount || 539 (mCblk->mFlags & CBLK_FORCEREADY)) { 540 mFillingUpStatus = FS_FILLED; 541 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags); 542 return true; 543 } 544 return false; 545} 546 547status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event, 548 int triggerSession) 549{ 550 status_t status = NO_ERROR; 551 ALOGV("start(%d), calling pid %d session %d", 552 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 553 554 sp<ThreadBase> thread = mThread.promote(); 555 if (thread != 0) { 556 //TODO: remove when effect offload is implemented 557 if (isOffloaded()) { 558 Mutex::Autolock _laf(thread->mAudioFlinger->mLock); 559 Mutex::Autolock _lth(thread->mLock); 560 sp<EffectChain> ec = thread->getEffectChain_l(mSessionId); 561 if (thread->mAudioFlinger->isGlobalEffectEnabled_l() || (ec != 0 && ec->isEnabled())) { 562 invalidate(); 563 return PERMISSION_DENIED; 564 } 565 } 566 Mutex::Autolock _lth(thread->mLock); 567 track_state state = mState; 568 // here the track could be either new, or restarted 569 // in both cases "unstop" the track 570 571 if (state == PAUSED) { 572 if (mResumeToStopping) { 573 // happened we need to resume to STOPPING_1 574 mState = TrackBase::STOPPING_1; 575 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this); 576 } else { 577 mState = TrackBase::RESUMING; 578 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 579 } 580 } else { 581 mState = TrackBase::ACTIVE; 582 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 583 } 584 585 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 586 status = playbackThread->addTrack_l(this); 587 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) { 588 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 589 // restore previous state if start was rejected by policy manager 590 if (status == PERMISSION_DENIED) { 591 mState = state; 592 } 593 } 594 // track was already in the active list, not a problem 595 if (status == ALREADY_EXISTS) { 596 status = NO_ERROR; 597 } 598 } else { 599 status = BAD_VALUE; 600 } 601 return status; 602} 603 604void AudioFlinger::PlaybackThread::Track::stop() 605{ 606 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 607 sp<ThreadBase> thread = mThread.promote(); 608 if (thread != 0) { 609 Mutex::Autolock _l(thread->mLock); 610 track_state state = mState; 611 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) { 612 // If the track is not active (PAUSED and buffers full), flush buffers 613 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 614 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 615 reset(); 616 mState = STOPPED; 617 } else if (!isFastTrack() && !isOffloaded()) { 618 mState = STOPPED; 619 } else { 620 // For fast tracks prepareTracks_l() will set state to STOPPING_2 621 // presentation is complete 622 // For an offloaded track this starts a drain and state will 623 // move to STOPPING_2 when drain completes and then STOPPED 624 mState = STOPPING_1; 625 } 626 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, 627 playbackThread); 628 } 629 } 630} 631 632void AudioFlinger::PlaybackThread::Track::pause() 633{ 634 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 635 sp<ThreadBase> thread = mThread.promote(); 636 if (thread != 0) { 637 Mutex::Autolock _l(thread->mLock); 638 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 639 switch (mState) { 640 case STOPPING_1: 641 case STOPPING_2: 642 if (!isOffloaded()) { 643 /* nothing to do if track is not offloaded */ 644 break; 645 } 646 647 // Offloaded track was draining, we need to carry on draining when resumed 648 mResumeToStopping = true; 649 // fall through... 650 case ACTIVE: 651 case RESUMING: 652 mState = PAUSING; 653 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 654 playbackThread->signal_l(); 655 break; 656 657 default: 658 break; 659 } 660 } 661} 662 663void AudioFlinger::PlaybackThread::Track::flush() 664{ 665 ALOGV("flush(%d)", mName); 666 sp<ThreadBase> thread = mThread.promote(); 667 if (thread != 0) { 668 Mutex::Autolock _l(thread->mLock); 669 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 670 671 if (isOffloaded()) { 672 // If offloaded we allow flush during any state except terminated 673 // and keep the track active to avoid problems if user is seeking 674 // rapidly and underlying hardware has a significant delay handling 675 // a pause 676 if (isTerminated()) { 677 return; 678 } 679 680 ALOGV("flush: offload flush"); 681 reset(); 682 683 if (mState == STOPPING_1 || mState == STOPPING_2) { 684 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE"); 685 mState = ACTIVE; 686 } 687 688 if (mState == ACTIVE) { 689 ALOGV("flush called in active state, resetting buffer time out retry count"); 690 mRetryCount = PlaybackThread::kMaxTrackRetriesOffload; 691 } 692 693 mResumeToStopping = false; 694 } else { 695 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && 696 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) { 697 return; 698 } 699 // No point remaining in PAUSED state after a flush => go to 700 // FLUSHED state 701 mState = FLUSHED; 702 // do not reset the track if it is still in the process of being stopped or paused. 703 // this will be done by prepareTracks_l() when the track is stopped. 704 // prepareTracks_l() will see mState == FLUSHED, then 705 // remove from active track list, reset(), and trigger presentation complete 706 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 707 reset(); 708 } 709 } 710 // Prevent flush being lost if the track is flushed and then resumed 711 // before mixer thread can run. This is important when offloading 712 // because the hardware buffer could hold a large amount of audio 713 playbackThread->flushOutput_l(); 714 playbackThread->signal_l(); 715 } 716} 717 718void AudioFlinger::PlaybackThread::Track::reset() 719{ 720 // Do not reset twice to avoid discarding data written just after a flush and before 721 // the audioflinger thread detects the track is stopped. 722 if (!mResetDone) { 723 // Force underrun condition to avoid false underrun callback until first data is 724 // written to buffer 725 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags); 726 mFillingUpStatus = FS_FILLING; 727 mResetDone = true; 728 if (mState == FLUSHED) { 729 mState = IDLE; 730 } 731 } 732} 733 734status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs) 735{ 736 sp<ThreadBase> thread = mThread.promote(); 737 if (thread == 0) { 738 ALOGE("thread is dead"); 739 return FAILED_TRANSACTION; 740 } else if ((thread->type() == ThreadBase::DIRECT) || 741 (thread->type() == ThreadBase::OFFLOAD)) { 742 return thread->setParameters(keyValuePairs); 743 } else { 744 return PERMISSION_DENIED; 745 } 746} 747 748status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp) 749{ 750 // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant 751 if (isFastTrack()) { 752 return INVALID_OPERATION; 753 } 754 sp<ThreadBase> thread = mThread.promote(); 755 if (thread == 0) { 756 return INVALID_OPERATION; 757 } 758 Mutex::Autolock _l(thread->mLock); 759 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 760 if (!playbackThread->mLatchQValid) { 761 return INVALID_OPERATION; 762 } 763 uint32_t unpresentedFrames = 764 ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) / 765 playbackThread->mSampleRate; 766 uint32_t framesWritten = mAudioTrackServerProxy->framesReleased(); 767 if (framesWritten < unpresentedFrames) { 768 return INVALID_OPERATION; 769 } 770 timestamp.mPosition = framesWritten - unpresentedFrames; 771 timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime; 772 return NO_ERROR; 773} 774 775status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 776{ 777 status_t status = DEAD_OBJECT; 778 sp<ThreadBase> thread = mThread.promote(); 779 if (thread != 0) { 780 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 781 sp<AudioFlinger> af = mClient->audioFlinger(); 782 783 Mutex::Autolock _l(af->mLock); 784 785 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 786 787 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) { 788 Mutex::Autolock _dl(playbackThread->mLock); 789 Mutex::Autolock _sl(srcThread->mLock); 790 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 791 if (chain == 0) { 792 return INVALID_OPERATION; 793 } 794 795 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId); 796 if (effect == 0) { 797 return INVALID_OPERATION; 798 } 799 srcThread->removeEffect_l(effect); 800 playbackThread->addEffect_l(effect); 801 // removeEffect_l() has stopped the effect if it was active so it must be restarted 802 if (effect->state() == EffectModule::ACTIVE || 803 effect->state() == EffectModule::STOPPING) { 804 effect->start(); 805 } 806 807 sp<EffectChain> dstChain = effect->chain().promote(); 808 if (dstChain == 0) { 809 srcThread->addEffect_l(effect); 810 return INVALID_OPERATION; 811 } 812 AudioSystem::unregisterEffect(effect->id()); 813 AudioSystem::registerEffect(&effect->desc(), 814 srcThread->id(), 815 dstChain->strategy(), 816 AUDIO_SESSION_OUTPUT_MIX, 817 effect->id()); 818 } 819 status = playbackThread->attachAuxEffect(this, EffectId); 820 } 821 return status; 822} 823 824void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 825{ 826 mAuxEffectId = EffectId; 827 mAuxBuffer = buffer; 828} 829 830bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten, 831 size_t audioHalFrames) 832{ 833 // a track is considered presented when the total number of frames written to audio HAL 834 // corresponds to the number of frames written when presentationComplete() is called for the 835 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time. 836 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used 837 // to detect when all frames have been played. In this case framesWritten isn't 838 // useful because it doesn't always reflect whether there is data in the h/w 839 // buffers, particularly if a track has been paused and resumed during draining 840 ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d", 841 mPresentationCompleteFrames, framesWritten); 842 if (mPresentationCompleteFrames == 0) { 843 mPresentationCompleteFrames = framesWritten + audioHalFrames; 844 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d", 845 mPresentationCompleteFrames, audioHalFrames); 846 } 847 848 if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) { 849 ALOGV("presentationComplete() session %d complete: framesWritten %d", 850 mSessionId, framesWritten); 851 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 852 mAudioTrackServerProxy->setStreamEndDone(); 853 return true; 854 } 855 return false; 856} 857 858void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type) 859{ 860 for (int i = 0; i < (int)mSyncEvents.size(); i++) { 861 if (mSyncEvents[i]->type() == type) { 862 mSyncEvents[i]->trigger(); 863 mSyncEvents.removeAt(i); 864 i--; 865 } 866 } 867} 868 869// implement VolumeBufferProvider interface 870 871uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR() 872{ 873 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs 874 ALOG_ASSERT(isFastTrack() && (mCblk != NULL)); 875 uint32_t vlr = mAudioTrackServerProxy->getVolumeLR(); 876 uint32_t vl = vlr & 0xFFFF; 877 uint32_t vr = vlr >> 16; 878 // track volumes come from shared memory, so can't be trusted and must be clamped 879 if (vl > MAX_GAIN_INT) { 880 vl = MAX_GAIN_INT; 881 } 882 if (vr > MAX_GAIN_INT) { 883 vr = MAX_GAIN_INT; 884 } 885 // now apply the cached master volume and stream type volume; 886 // this is trusted but lacks any synchronization or barrier so may be stale 887 float v = mCachedVolume; 888 vl *= v; 889 vr *= v; 890 // re-combine into U4.16 891 vlr = (vr << 16) | (vl & 0xFFFF); 892 // FIXME look at mute, pause, and stop flags 893 return vlr; 894} 895 896status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event) 897{ 898 if (isTerminated() || mState == PAUSED || 899 ((framesReady() == 0) && ((mSharedBuffer != 0) || 900 (mState == STOPPED)))) { 901 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ", 902 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady()); 903 event->cancel(); 904 return INVALID_OPERATION; 905 } 906 (void) TrackBase::setSyncEvent(event); 907 return NO_ERROR; 908} 909 910void AudioFlinger::PlaybackThread::Track::invalidate() 911{ 912 // FIXME should use proxy, and needs work 913 audio_track_cblk_t* cblk = mCblk; 914 android_atomic_or(CBLK_INVALID, &cblk->mFlags); 915 android_atomic_release_store(0x40000000, &cblk->mFutex); 916 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE 917 (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX); 918 mIsInvalid = true; 919} 920 921// ---------------------------------------------------------------------------- 922 923sp<AudioFlinger::PlaybackThread::TimedTrack> 924AudioFlinger::PlaybackThread::TimedTrack::create( 925 PlaybackThread *thread, 926 const sp<Client>& client, 927 audio_stream_type_t streamType, 928 uint32_t sampleRate, 929 audio_format_t format, 930 audio_channel_mask_t channelMask, 931 size_t frameCount, 932 const sp<IMemory>& sharedBuffer, 933 int sessionId) { 934 if (!client->reserveTimedTrack()) 935 return 0; 936 937 return new TimedTrack( 938 thread, client, streamType, sampleRate, format, channelMask, frameCount, 939 sharedBuffer, sessionId); 940} 941 942AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( 943 PlaybackThread *thread, 944 const sp<Client>& client, 945 audio_stream_type_t streamType, 946 uint32_t sampleRate, 947 audio_format_t format, 948 audio_channel_mask_t channelMask, 949 size_t frameCount, 950 const sp<IMemory>& sharedBuffer, 951 int sessionId) 952 : Track(thread, client, streamType, sampleRate, format, channelMask, 953 frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED), 954 mQueueHeadInFlight(false), 955 mTrimQueueHeadOnRelease(false), 956 mFramesPendingInQueue(0), 957 mTimedSilenceBuffer(NULL), 958 mTimedSilenceBufferSize(0), 959 mTimedAudioOutputOnTime(false), 960 mMediaTimeTransformValid(false) 961{ 962 LocalClock lc; 963 mLocalTimeFreq = lc.getLocalFreq(); 964 965 mLocalTimeToSampleTransform.a_zero = 0; 966 mLocalTimeToSampleTransform.b_zero = 0; 967 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; 968 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; 969 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, 970 &mLocalTimeToSampleTransform.a_to_b_denom); 971 972 mMediaTimeToSampleTransform.a_zero = 0; 973 mMediaTimeToSampleTransform.b_zero = 0; 974 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate; 975 mMediaTimeToSampleTransform.a_to_b_denom = 1000000; 976 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer, 977 &mMediaTimeToSampleTransform.a_to_b_denom); 978} 979 980AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { 981 mClient->releaseTimedTrack(); 982 delete [] mTimedSilenceBuffer; 983} 984 985status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( 986 size_t size, sp<IMemory>* buffer) { 987 988 Mutex::Autolock _l(mTimedBufferQueueLock); 989 990 trimTimedBufferQueue_l(); 991 992 // lazily initialize the shared memory heap for timed buffers 993 if (mTimedMemoryDealer == NULL) { 994 const int kTimedBufferHeapSize = 512 << 10; 995 996 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, 997 "AudioFlingerTimed"); 998 if (mTimedMemoryDealer == NULL) 999 return NO_MEMORY; 1000 } 1001 1002 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); 1003 if (newBuffer == NULL) { 1004 newBuffer = mTimedMemoryDealer->allocate(size); 1005 if (newBuffer == NULL) 1006 return NO_MEMORY; 1007 } 1008 1009 *buffer = newBuffer; 1010 return NO_ERROR; 1011} 1012 1013// caller must hold mTimedBufferQueueLock 1014void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { 1015 int64_t mediaTimeNow; 1016 { 1017 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1018 if (!mMediaTimeTransformValid) 1019 return; 1020 1021 int64_t targetTimeNow; 1022 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) 1023 ? mCCHelper.getCommonTime(&targetTimeNow) 1024 : mCCHelper.getLocalTime(&targetTimeNow); 1025 1026 if (OK != res) 1027 return; 1028 1029 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, 1030 &mediaTimeNow)) { 1031 return; 1032 } 1033 } 1034 1035 size_t trimEnd; 1036 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) { 1037 int64_t bufEnd; 1038 1039 if ((trimEnd + 1) < mTimedBufferQueue.size()) { 1040 // We have a next buffer. Just use its PTS as the PTS of the frame 1041 // following the last frame in this buffer. If the stream is sparse 1042 // (ie, there are deliberate gaps left in the stream which should be 1043 // filled with silence by the TimedAudioTrack), then this can result 1044 // in one extra buffer being left un-trimmed when it could have 1045 // been. In general, this is not typical, and we would rather 1046 // optimized away the TS calculation below for the more common case 1047 // where PTSes are contiguous. 1048 bufEnd = mTimedBufferQueue[trimEnd + 1].pts(); 1049 } else { 1050 // We have no next buffer. Compute the PTS of the frame following 1051 // the last frame in this buffer by computing the duration of of 1052 // this frame in media time units and adding it to the PTS of the 1053 // buffer. 1054 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size() 1055 / mFrameSize; 1056 1057 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount, 1058 &bufEnd)) { 1059 ALOGE("Failed to convert frame count of %lld to media time" 1060 " duration" " (scale factor %d/%u) in %s", 1061 frameCount, 1062 mMediaTimeToSampleTransform.a_to_b_numer, 1063 mMediaTimeToSampleTransform.a_to_b_denom, 1064 __PRETTY_FUNCTION__); 1065 break; 1066 } 1067 bufEnd += mTimedBufferQueue[trimEnd].pts(); 1068 } 1069 1070 if (bufEnd > mediaTimeNow) 1071 break; 1072 1073 // Is the buffer we want to use in the middle of a mix operation right 1074 // now? If so, don't actually trim it. Just wait for the releaseBuffer 1075 // from the mixer which should be coming back shortly. 1076 if (!trimEnd && mQueueHeadInFlight) { 1077 mTrimQueueHeadOnRelease = true; 1078 } 1079 } 1080 1081 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0; 1082 if (trimStart < trimEnd) { 1083 // Update the bookkeeping for framesReady() 1084 for (size_t i = trimStart; i < trimEnd; ++i) { 1085 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim"); 1086 } 1087 1088 // Now actually remove the buffers from the queue. 1089 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd); 1090 } 1091} 1092 1093void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l( 1094 const char* logTag) { 1095 ALOG_ASSERT(mTimedBufferQueue.size() > 0, 1096 "%s called (reason \"%s\"), but timed buffer queue has no" 1097 " elements to trim.", __FUNCTION__, logTag); 1098 1099 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag); 1100 mTimedBufferQueue.removeAt(0); 1101} 1102 1103void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l( 1104 const TimedBuffer& buf, 1105 const char* logTag) { 1106 uint32_t bufBytes = buf.buffer()->size(); 1107 uint32_t consumedAlready = buf.position(); 1108 1109 ALOG_ASSERT(consumedAlready <= bufBytes, 1110 "Bad bookkeeping while updating frames pending. Timed buffer is" 1111 " only %u bytes long, but claims to have consumed %u" 1112 " bytes. (update reason: \"%s\")", 1113 bufBytes, consumedAlready, logTag); 1114 1115 uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize; 1116 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames, 1117 "Bad bookkeeping while updating frames pending. Should have at" 1118 " least %u queued frames, but we think we have only %u. (update" 1119 " reason: \"%s\")", 1120 bufFrames, mFramesPendingInQueue, logTag); 1121 1122 mFramesPendingInQueue -= bufFrames; 1123} 1124 1125status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( 1126 const sp<IMemory>& buffer, int64_t pts) { 1127 1128 { 1129 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1130 if (!mMediaTimeTransformValid) 1131 return INVALID_OPERATION; 1132 } 1133 1134 Mutex::Autolock _l(mTimedBufferQueueLock); 1135 1136 uint32_t bufFrames = buffer->size() / mFrameSize; 1137 mFramesPendingInQueue += bufFrames; 1138 mTimedBufferQueue.add(TimedBuffer(buffer, pts)); 1139 1140 return NO_ERROR; 1141} 1142 1143status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( 1144 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { 1145 1146 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d", 1147 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, 1148 target); 1149 1150 if (!(target == TimedAudioTrack::LOCAL_TIME || 1151 target == TimedAudioTrack::COMMON_TIME)) { 1152 return BAD_VALUE; 1153 } 1154 1155 Mutex::Autolock lock(mMediaTimeTransformLock); 1156 mMediaTimeTransform = xform; 1157 mMediaTimeTransformTarget = target; 1158 mMediaTimeTransformValid = true; 1159 1160 return NO_ERROR; 1161} 1162 1163#define min(a, b) ((a) < (b) ? (a) : (b)) 1164 1165// implementation of getNextBuffer for tracks whose buffers have timestamps 1166status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( 1167 AudioBufferProvider::Buffer* buffer, int64_t pts) 1168{ 1169 if (pts == AudioBufferProvider::kInvalidPTS) { 1170 buffer->raw = NULL; 1171 buffer->frameCount = 0; 1172 mTimedAudioOutputOnTime = false; 1173 return INVALID_OPERATION; 1174 } 1175 1176 Mutex::Autolock _l(mTimedBufferQueueLock); 1177 1178 ALOG_ASSERT(!mQueueHeadInFlight, 1179 "getNextBuffer called without releaseBuffer!"); 1180 1181 while (true) { 1182 1183 // if we have no timed buffers, then fail 1184 if (mTimedBufferQueue.isEmpty()) { 1185 buffer->raw = NULL; 1186 buffer->frameCount = 0; 1187 return NOT_ENOUGH_DATA; 1188 } 1189 1190 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1191 1192 // calculate the PTS of the head of the timed buffer queue expressed in 1193 // local time 1194 int64_t headLocalPTS; 1195 { 1196 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1197 1198 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid"); 1199 1200 if (mMediaTimeTransform.a_to_b_denom == 0) { 1201 // the transform represents a pause, so yield silence 1202 timedYieldSilence_l(buffer->frameCount, buffer); 1203 return NO_ERROR; 1204 } 1205 1206 int64_t transformedPTS; 1207 if (!mMediaTimeTransform.doForwardTransform(head.pts(), 1208 &transformedPTS)) { 1209 // the transform failed. this shouldn't happen, but if it does 1210 // then just drop this buffer 1211 ALOGW("timedGetNextBuffer transform failed"); 1212 buffer->raw = NULL; 1213 buffer->frameCount = 0; 1214 trimTimedBufferQueueHead_l("getNextBuffer; no transform"); 1215 return NO_ERROR; 1216 } 1217 1218 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { 1219 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, 1220 &headLocalPTS)) { 1221 buffer->raw = NULL; 1222 buffer->frameCount = 0; 1223 return INVALID_OPERATION; 1224 } 1225 } else { 1226 headLocalPTS = transformedPTS; 1227 } 1228 } 1229 1230 uint32_t sr = sampleRate(); 1231 1232 // adjust the head buffer's PTS to reflect the portion of the head buffer 1233 // that has already been consumed 1234 int64_t effectivePTS = headLocalPTS + 1235 ((head.position() / mFrameSize) * mLocalTimeFreq / sr); 1236 1237 // Calculate the delta in samples between the head of the input buffer 1238 // queue and the start of the next output buffer that will be written. 1239 // If the transformation fails because of over or underflow, it means 1240 // that the sample's position in the output stream is so far out of 1241 // whack that it should just be dropped. 1242 int64_t sampleDelta; 1243 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { 1244 ALOGV("*** head buffer is too far from PTS: dropped buffer"); 1245 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from" 1246 " mix"); 1247 continue; 1248 } 1249 if (!mLocalTimeToSampleTransform.doForwardTransform( 1250 (effectivePTS - pts) << 32, &sampleDelta)) { 1251 ALOGV("*** too late during sample rate transform: dropped buffer"); 1252 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample"); 1253 continue; 1254 } 1255 1256 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld" 1257 " sampleDelta=[%d.%08x]", 1258 head.pts(), head.position(), pts, 1259 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) 1260 + (sampleDelta >> 32)), 1261 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); 1262 1263 // if the delta between the ideal placement for the next input sample and 1264 // the current output position is within this threshold, then we will 1265 // concatenate the next input samples to the previous output 1266 const int64_t kSampleContinuityThreshold = 1267 (static_cast<int64_t>(sr) << 32) / 250; 1268 1269 // if this is the first buffer of audio that we're emitting from this track 1270 // then it should be almost exactly on time. 1271 const int64_t kSampleStartupThreshold = 1LL << 32; 1272 1273 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || 1274 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { 1275 // the next input is close enough to being on time, so concatenate it 1276 // with the last output 1277 timedYieldSamples_l(buffer); 1278 1279 ALOGVV("*** on time: head.pos=%d frameCount=%u", 1280 head.position(), buffer->frameCount); 1281 return NO_ERROR; 1282 } 1283 1284 // Looks like our output is not on time. Reset our on timed status. 1285 // Next time we mix samples from our input queue, then should be within 1286 // the StartupThreshold. 1287 mTimedAudioOutputOnTime = false; 1288 if (sampleDelta > 0) { 1289 // the gap between the current output position and the proper start of 1290 // the next input sample is too big, so fill it with silence 1291 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; 1292 1293 timedYieldSilence_l(framesUntilNextInput, buffer); 1294 ALOGV("*** silence: frameCount=%u", buffer->frameCount); 1295 return NO_ERROR; 1296 } else { 1297 // the next input sample is late 1298 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); 1299 size_t onTimeSamplePosition = 1300 head.position() + lateFrames * mFrameSize; 1301 1302 if (onTimeSamplePosition > head.buffer()->size()) { 1303 // all the remaining samples in the head are too late, so 1304 // drop it and move on 1305 ALOGV("*** too late: dropped buffer"); 1306 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer"); 1307 continue; 1308 } else { 1309 // skip over the late samples 1310 head.setPosition(onTimeSamplePosition); 1311 1312 // yield the available samples 1313 timedYieldSamples_l(buffer); 1314 1315 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 1316 return NO_ERROR; 1317 } 1318 } 1319 } 1320} 1321 1322// Yield samples from the timed buffer queue head up to the given output 1323// buffer's capacity. 1324// 1325// Caller must hold mTimedBufferQueueLock 1326void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l( 1327 AudioBufferProvider::Buffer* buffer) { 1328 1329 const TimedBuffer& head = mTimedBufferQueue[0]; 1330 1331 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + 1332 head.position()); 1333 1334 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / 1335 mFrameSize); 1336 size_t framesRequested = buffer->frameCount; 1337 buffer->frameCount = min(framesLeftInHead, framesRequested); 1338 1339 mQueueHeadInFlight = true; 1340 mTimedAudioOutputOnTime = true; 1341} 1342 1343// Yield samples of silence up to the given output buffer's capacity 1344// 1345// Caller must hold mTimedBufferQueueLock 1346void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l( 1347 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { 1348 1349 // lazily allocate a buffer filled with silence 1350 if (mTimedSilenceBufferSize < numFrames * mFrameSize) { 1351 delete [] mTimedSilenceBuffer; 1352 mTimedSilenceBufferSize = numFrames * mFrameSize; 1353 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; 1354 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); 1355 } 1356 1357 buffer->raw = mTimedSilenceBuffer; 1358 size_t framesRequested = buffer->frameCount; 1359 buffer->frameCount = min(numFrames, framesRequested); 1360 1361 mTimedAudioOutputOnTime = false; 1362} 1363 1364// AudioBufferProvider interface 1365void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( 1366 AudioBufferProvider::Buffer* buffer) { 1367 1368 Mutex::Autolock _l(mTimedBufferQueueLock); 1369 1370 // If the buffer which was just released is part of the buffer at the head 1371 // of the queue, be sure to update the amt of the buffer which has been 1372 // consumed. If the buffer being returned is not part of the head of the 1373 // queue, its either because the buffer is part of the silence buffer, or 1374 // because the head of the timed queue was trimmed after the mixer called 1375 // getNextBuffer but before the mixer called releaseBuffer. 1376 if (buffer->raw == mTimedSilenceBuffer) { 1377 ALOG_ASSERT(!mQueueHeadInFlight, 1378 "Queue head in flight during release of silence buffer!"); 1379 goto done; 1380 } 1381 1382 ALOG_ASSERT(mQueueHeadInFlight, 1383 "TimedTrack::releaseBuffer of non-silence buffer, but no queue" 1384 " head in flight."); 1385 1386 if (mTimedBufferQueue.size()) { 1387 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1388 1389 void* start = head.buffer()->pointer(); 1390 void* end = reinterpret_cast<void*>( 1391 reinterpret_cast<uint8_t*>(head.buffer()->pointer()) 1392 + head.buffer()->size()); 1393 1394 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end), 1395 "released buffer not within the head of the timed buffer" 1396 " queue; qHead = [%p, %p], released buffer = %p", 1397 start, end, buffer->raw); 1398 1399 head.setPosition(head.position() + 1400 (buffer->frameCount * mFrameSize)); 1401 mQueueHeadInFlight = false; 1402 1403 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount, 1404 "Bad bookkeeping during releaseBuffer! Should have at" 1405 " least %u queued frames, but we think we have only %u", 1406 buffer->frameCount, mFramesPendingInQueue); 1407 1408 mFramesPendingInQueue -= buffer->frameCount; 1409 1410 if ((static_cast<size_t>(head.position()) >= head.buffer()->size()) 1411 || mTrimQueueHeadOnRelease) { 1412 trimTimedBufferQueueHead_l("releaseBuffer"); 1413 mTrimQueueHeadOnRelease = false; 1414 } 1415 } else { 1416 LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no" 1417 " buffers in the timed buffer queue"); 1418 } 1419 1420done: 1421 buffer->raw = 0; 1422 buffer->frameCount = 0; 1423} 1424 1425size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { 1426 Mutex::Autolock _l(mTimedBufferQueueLock); 1427 return mFramesPendingInQueue; 1428} 1429 1430AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() 1431 : mPTS(0), mPosition(0) {} 1432 1433AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( 1434 const sp<IMemory>& buffer, int64_t pts) 1435 : mBuffer(buffer), mPTS(pts), mPosition(0) {} 1436 1437 1438// ---------------------------------------------------------------------------- 1439 1440AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 1441 PlaybackThread *playbackThread, 1442 DuplicatingThread *sourceThread, 1443 uint32_t sampleRate, 1444 audio_format_t format, 1445 audio_channel_mask_t channelMask, 1446 size_t frameCount) 1447 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, 1448 NULL, 0, IAudioFlinger::TRACK_DEFAULT), 1449 mActive(false), mSourceThread(sourceThread), mClientProxy(NULL) 1450{ 1451 1452 if (mCblk != NULL) { 1453 mOutBuffer.frameCount = 0; 1454 playbackThread->mTracks.add(this); 1455 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, " 1456 "mCblk->frameCount_ %u, mChannelMask 0x%08x", 1457 mCblk, mBuffer, 1458 mCblk->frameCount_, mChannelMask); 1459 // since client and server are in the same process, 1460 // the buffer has the same virtual address on both sides 1461 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize); 1462 mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000)); 1463 mClientProxy->setSendLevel(0.0); 1464 mClientProxy->setSampleRate(sampleRate); 1465 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize, 1466 true /*clientInServer*/); 1467 } else { 1468 ALOGW("Error creating output track on thread %p", playbackThread); 1469 } 1470} 1471 1472AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 1473{ 1474 clearBufferQueue(); 1475 delete mClientProxy; 1476 // superclass destructor will now delete the server proxy and shared memory both refer to 1477} 1478 1479status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event, 1480 int triggerSession) 1481{ 1482 status_t status = Track::start(event, triggerSession); 1483 if (status != NO_ERROR) { 1484 return status; 1485 } 1486 1487 mActive = true; 1488 mRetryCount = 127; 1489 return status; 1490} 1491 1492void AudioFlinger::PlaybackThread::OutputTrack::stop() 1493{ 1494 Track::stop(); 1495 clearBufferQueue(); 1496 mOutBuffer.frameCount = 0; 1497 mActive = false; 1498} 1499 1500bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 1501{ 1502 Buffer *pInBuffer; 1503 Buffer inBuffer; 1504 uint32_t channelCount = mChannelCount; 1505 bool outputBufferFull = false; 1506 inBuffer.frameCount = frames; 1507 inBuffer.i16 = data; 1508 1509 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 1510 1511 if (!mActive && frames != 0) { 1512 start(); 1513 sp<ThreadBase> thread = mThread.promote(); 1514 if (thread != 0) { 1515 MixerThread *mixerThread = (MixerThread *)thread.get(); 1516 if (mFrameCount > frames) { 1517 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1518 uint32_t startFrames = (mFrameCount - frames); 1519 pInBuffer = new Buffer; 1520 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 1521 pInBuffer->frameCount = startFrames; 1522 pInBuffer->i16 = pInBuffer->mBuffer; 1523 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 1524 mBufferQueue.add(pInBuffer); 1525 } else { 1526 ALOGW("OutputTrack::write() %p no more buffers in queue", this); 1527 } 1528 } 1529 } 1530 } 1531 1532 while (waitTimeLeftMs) { 1533 // First write pending buffers, then new data 1534 if (mBufferQueue.size()) { 1535 pInBuffer = mBufferQueue.itemAt(0); 1536 } else { 1537 pInBuffer = &inBuffer; 1538 } 1539 1540 if (pInBuffer->frameCount == 0) { 1541 break; 1542 } 1543 1544 if (mOutBuffer.frameCount == 0) { 1545 mOutBuffer.frameCount = pInBuffer->frameCount; 1546 nsecs_t startTime = systemTime(); 1547 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs); 1548 if (status != NO_ERROR) { 1549 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this, 1550 mThread.unsafe_get(), status); 1551 outputBufferFull = true; 1552 break; 1553 } 1554 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 1555 if (waitTimeLeftMs >= waitTimeMs) { 1556 waitTimeLeftMs -= waitTimeMs; 1557 } else { 1558 waitTimeLeftMs = 0; 1559 } 1560 } 1561 1562 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : 1563 pInBuffer->frameCount; 1564 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 1565 Proxy::Buffer buf; 1566 buf.mFrameCount = outFrames; 1567 buf.mRaw = NULL; 1568 mClientProxy->releaseBuffer(&buf); 1569 pInBuffer->frameCount -= outFrames; 1570 pInBuffer->i16 += outFrames * channelCount; 1571 mOutBuffer.frameCount -= outFrames; 1572 mOutBuffer.i16 += outFrames * channelCount; 1573 1574 if (pInBuffer->frameCount == 0) { 1575 if (mBufferQueue.size()) { 1576 mBufferQueue.removeAt(0); 1577 delete [] pInBuffer->mBuffer; 1578 delete pInBuffer; 1579 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, 1580 mThread.unsafe_get(), mBufferQueue.size()); 1581 } else { 1582 break; 1583 } 1584 } 1585 } 1586 1587 // If we could not write all frames, allocate a buffer and queue it for next time. 1588 if (inBuffer.frameCount) { 1589 sp<ThreadBase> thread = mThread.promote(); 1590 if (thread != 0 && !thread->standby()) { 1591 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1592 pInBuffer = new Buffer; 1593 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 1594 pInBuffer->frameCount = inBuffer.frameCount; 1595 pInBuffer->i16 = pInBuffer->mBuffer; 1596 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * 1597 sizeof(int16_t)); 1598 mBufferQueue.add(pInBuffer); 1599 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, 1600 mThread.unsafe_get(), mBufferQueue.size()); 1601 } else { 1602 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", 1603 mThread.unsafe_get(), this); 1604 } 1605 } 1606 } 1607 1608 // Calling write() with a 0 length buffer, means that no more data will be written: 1609 // If no more buffers are pending, fill output track buffer to make sure it is started 1610 // by output mixer. 1611 if (frames == 0 && mBufferQueue.size() == 0) { 1612 // FIXME borken, replace by getting framesReady() from proxy 1613 size_t user = 0; // was mCblk->user 1614 if (user < mFrameCount) { 1615 frames = mFrameCount - user; 1616 pInBuffer = new Buffer; 1617 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 1618 pInBuffer->frameCount = frames; 1619 pInBuffer->i16 = pInBuffer->mBuffer; 1620 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 1621 mBufferQueue.add(pInBuffer); 1622 } else if (mActive) { 1623 stop(); 1624 } 1625 } 1626 1627 return outputBufferFull; 1628} 1629 1630status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer( 1631 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 1632{ 1633 ClientProxy::Buffer buf; 1634 buf.mFrameCount = buffer->frameCount; 1635 struct timespec timeout; 1636 timeout.tv_sec = waitTimeMs / 1000; 1637 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000; 1638 status_t status = mClientProxy->obtainBuffer(&buf, &timeout); 1639 buffer->frameCount = buf.mFrameCount; 1640 buffer->raw = buf.mRaw; 1641 return status; 1642} 1643 1644void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 1645{ 1646 size_t size = mBufferQueue.size(); 1647 1648 for (size_t i = 0; i < size; i++) { 1649 Buffer *pBuffer = mBufferQueue.itemAt(i); 1650 delete [] pBuffer->mBuffer; 1651 delete pBuffer; 1652 } 1653 mBufferQueue.clear(); 1654} 1655 1656 1657// ---------------------------------------------------------------------------- 1658// Record 1659// ---------------------------------------------------------------------------- 1660 1661AudioFlinger::RecordHandle::RecordHandle( 1662 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 1663 : BnAudioRecord(), 1664 mRecordTrack(recordTrack) 1665{ 1666} 1667 1668AudioFlinger::RecordHandle::~RecordHandle() { 1669 stop_nonvirtual(); 1670 mRecordTrack->destroy(); 1671} 1672 1673sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 1674 return mRecordTrack->getCblk(); 1675} 1676 1677status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, 1678 int triggerSession) { 1679 ALOGV("RecordHandle::start()"); 1680 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession); 1681} 1682 1683void AudioFlinger::RecordHandle::stop() { 1684 stop_nonvirtual(); 1685} 1686 1687void AudioFlinger::RecordHandle::stop_nonvirtual() { 1688 ALOGV("RecordHandle::stop()"); 1689 mRecordTrack->stop(); 1690} 1691 1692status_t AudioFlinger::RecordHandle::onTransact( 1693 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 1694{ 1695 return BnAudioRecord::onTransact(code, data, reply, flags); 1696} 1697 1698// ---------------------------------------------------------------------------- 1699 1700// RecordTrack constructor must be called with AudioFlinger::mLock held 1701AudioFlinger::RecordThread::RecordTrack::RecordTrack( 1702 RecordThread *thread, 1703 const sp<Client>& client, 1704 uint32_t sampleRate, 1705 audio_format_t format, 1706 audio_channel_mask_t channelMask, 1707 size_t frameCount, 1708 int sessionId) 1709 : TrackBase(thread, client, sampleRate, format, 1710 channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, false /*isOut*/), 1711 mOverflow(false) 1712{ 1713 ALOGV("RecordTrack constructor"); 1714 if (mCblk != NULL) { 1715 mAudioRecordServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, 1716 mFrameSize); 1717 mServerProxy = mAudioRecordServerProxy; 1718 } 1719} 1720 1721AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 1722{ 1723 ALOGV("%s", __func__); 1724} 1725 1726// AudioBufferProvider interface 1727status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, 1728 int64_t pts) 1729{ 1730 ServerProxy::Buffer buf; 1731 buf.mFrameCount = buffer->frameCount; 1732 status_t status = mServerProxy->obtainBuffer(&buf); 1733 buffer->frameCount = buf.mFrameCount; 1734 buffer->raw = buf.mRaw; 1735 if (buf.mFrameCount == 0) { 1736 // FIXME also wake futex so that overrun is noticed more quickly 1737 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags); 1738 } 1739 return status; 1740} 1741 1742status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event, 1743 int triggerSession) 1744{ 1745 sp<ThreadBase> thread = mThread.promote(); 1746 if (thread != 0) { 1747 RecordThread *recordThread = (RecordThread *)thread.get(); 1748 return recordThread->start(this, event, triggerSession); 1749 } else { 1750 return BAD_VALUE; 1751 } 1752} 1753 1754void AudioFlinger::RecordThread::RecordTrack::stop() 1755{ 1756 sp<ThreadBase> thread = mThread.promote(); 1757 if (thread != 0) { 1758 RecordThread *recordThread = (RecordThread *)thread.get(); 1759 if (recordThread->stop(this)) { 1760 AudioSystem::stopInput(recordThread->id()); 1761 } 1762 } 1763} 1764 1765void AudioFlinger::RecordThread::RecordTrack::destroy() 1766{ 1767 // see comments at AudioFlinger::PlaybackThread::Track::destroy() 1768 sp<RecordTrack> keep(this); 1769 { 1770 sp<ThreadBase> thread = mThread.promote(); 1771 if (thread != 0) { 1772 if (mState == ACTIVE || mState == RESUMING) { 1773 AudioSystem::stopInput(thread->id()); 1774 } 1775 AudioSystem::releaseInput(thread->id()); 1776 Mutex::Autolock _l(thread->mLock); 1777 RecordThread *recordThread = (RecordThread *) thread.get(); 1778 recordThread->destroyTrack_l(this); 1779 } 1780 } 1781} 1782 1783void AudioFlinger::RecordThread::RecordTrack::invalidate() 1784{ 1785 // FIXME should use proxy, and needs work 1786 audio_track_cblk_t* cblk = mCblk; 1787 android_atomic_or(CBLK_INVALID, &cblk->mFlags); 1788 android_atomic_release_store(0x40000000, &cblk->mFutex); 1789 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE 1790 (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX); 1791} 1792 1793 1794/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result) 1795{ 1796 result.append("Client Fmt Chn mask Session S Server fCount\n"); 1797} 1798 1799void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 1800{ 1801 snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n", 1802 (mClient == 0) ? getpid_cached : mClient->pid(), 1803 mFormat, 1804 mChannelMask, 1805 mSessionId, 1806 mState, 1807 mCblk->mServer, 1808 mFrameCount); 1809} 1810 1811}; // namespace android 1812