Tracks.cpp revision 97ae82408469286426d8dc57a361350f74e24a8b
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include "Configuration.h"
23#include <math.h>
24#include <sys/syscall.h>
25#include <utils/Log.h>
26
27#include <private/media/AudioTrackShared.h>
28
29#include <common_time/cc_helper.h>
30#include <common_time/local_clock.h>
31
32#include "AudioMixer.h"
33#include "AudioFlinger.h"
34#include "ServiceUtilities.h"
35
36#include <media/nbaio/Pipe.h>
37#include <media/nbaio/PipeReader.h>
38#include <audio_utils/minifloat.h>
39
40// ----------------------------------------------------------------------------
41
42// Note: the following macro is used for extremely verbose logging message.  In
43// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
44// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
45// are so verbose that we want to suppress them even when we have ALOG_ASSERT
46// turned on.  Do not uncomment the #def below unless you really know what you
47// are doing and want to see all of the extremely verbose messages.
48//#define VERY_VERY_VERBOSE_LOGGING
49#ifdef VERY_VERY_VERBOSE_LOGGING
50#define ALOGVV ALOGV
51#else
52#define ALOGVV(a...) do { } while(0)
53#endif
54
55namespace android {
56
57// ----------------------------------------------------------------------------
58//      TrackBase
59// ----------------------------------------------------------------------------
60
61static volatile int32_t nextTrackId = 55;
62
63// TrackBase constructor must be called with AudioFlinger::mLock held
64AudioFlinger::ThreadBase::TrackBase::TrackBase(
65            ThreadBase *thread,
66            const sp<Client>& client,
67            uint32_t sampleRate,
68            audio_format_t format,
69            audio_channel_mask_t channelMask,
70            size_t frameCount,
71            const sp<IMemory>& sharedBuffer,
72            int sessionId,
73            int clientUid,
74            IAudioFlinger::track_flags_t flags,
75            bool isOut,
76            alloc_type alloc)
77    :   RefBase(),
78        mThread(thread),
79        mClient(client),
80        mCblk(NULL),
81        // mBuffer
82        mState(IDLE),
83        mSampleRate(sampleRate),
84        mFormat(format),
85        mChannelMask(channelMask),
86        mChannelCount(isOut ?
87                audio_channel_count_from_out_mask(channelMask) :
88                audio_channel_count_from_in_mask(channelMask)),
89        mFrameSize(audio_is_linear_pcm(format) ?
90                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
91        mFrameCount(frameCount),
92        mSessionId(sessionId),
93        mFlags(flags),
94        mIsOut(isOut),
95        mServerProxy(NULL),
96        mId(android_atomic_inc(&nextTrackId)),
97        mTerminated(false)
98{
99    // if the caller is us, trust the specified uid
100    if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
101        int newclientUid = IPCThreadState::self()->getCallingUid();
102        if (clientUid != -1 && clientUid != newclientUid) {
103            ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
104        }
105        clientUid = newclientUid;
106    }
107    // clientUid contains the uid of the app that is responsible for this track, so we can blame
108    // battery usage on it.
109    mUid = clientUid;
110
111    // client == 0 implies sharedBuffer == 0
112    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
113
114    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
115            sharedBuffer->size());
116
117    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
118    size_t size = sizeof(audio_track_cblk_t);
119    size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize;
120    if (sharedBuffer == 0 && alloc == ALLOC_CBLK) {
121        size += bufferSize;
122    }
123
124    if (client != 0) {
125        mCblkMemory = client->heap()->allocate(size);
126        if (mCblkMemory == 0 ||
127                (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
128            ALOGE("not enough memory for AudioTrack size=%u", size);
129            client->heap()->dump("AudioTrack");
130            mCblkMemory.clear();
131            return;
132        }
133    } else {
134        // this syntax avoids calling the audio_track_cblk_t constructor twice
135        mCblk = (audio_track_cblk_t *) new uint8_t[size];
136        // assume mCblk != NULL
137    }
138
139    // construct the shared structure in-place.
140    if (mCblk != NULL) {
141        new(mCblk) audio_track_cblk_t();
142        switch (alloc) {
143        case ALLOC_READONLY: {
144            const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
145            if (roHeap == 0 ||
146                    (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
147                    (mBuffer = mBufferMemory->pointer()) == NULL) {
148                ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
149                if (roHeap != 0) {
150                    roHeap->dump("buffer");
151                }
152                mCblkMemory.clear();
153                mBufferMemory.clear();
154                return;
155            }
156            memset(mBuffer, 0, bufferSize);
157            } break;
158        case ALLOC_PIPE:
159            mBufferMemory = thread->pipeMemory();
160            // mBuffer is the virtual address as seen from current process (mediaserver),
161            // and should normally be coming from mBufferMemory->pointer().
162            // However in this case the TrackBase does not reference the buffer directly.
163            // It should references the buffer via the pipe.
164            // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
165            mBuffer = NULL;
166            break;
167        case ALLOC_CBLK:
168            // clear all buffers
169            if (sharedBuffer == 0) {
170                mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
171                memset(mBuffer, 0, bufferSize);
172            } else {
173                mBuffer = sharedBuffer->pointer();
174#if 0
175                mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
176#endif
177            }
178            break;
179        }
180
181#ifdef TEE_SINK
182        if (mTeeSinkTrackEnabled) {
183            NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount);
184            if (Format_isValid(pipeFormat)) {
185                Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
186                size_t numCounterOffers = 0;
187                const NBAIO_Format offers[1] = {pipeFormat};
188                ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
189                ALOG_ASSERT(index == 0);
190                PipeReader *pipeReader = new PipeReader(*pipe);
191                numCounterOffers = 0;
192                index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
193                ALOG_ASSERT(index == 0);
194                mTeeSink = pipe;
195                mTeeSource = pipeReader;
196            }
197        }
198#endif
199
200    }
201}
202
203AudioFlinger::ThreadBase::TrackBase::~TrackBase()
204{
205#ifdef TEE_SINK
206    dumpTee(-1, mTeeSource, mId);
207#endif
208    // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
209    delete mServerProxy;
210    if (mCblk != NULL) {
211        if (mClient == 0) {
212            delete mCblk;
213        } else {
214            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
215        }
216    }
217    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
218    if (mClient != 0) {
219        // Client destructor must run with AudioFlinger client mutex locked
220        Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
221        // If the client's reference count drops to zero, the associated destructor
222        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
223        // relying on the automatic clear() at end of scope.
224        mClient.clear();
225    }
226}
227
228// AudioBufferProvider interface
229// getNextBuffer() = 0;
230// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
231void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
232{
233#ifdef TEE_SINK
234    if (mTeeSink != 0) {
235        (void) mTeeSink->write(buffer->raw, buffer->frameCount);
236    }
237#endif
238
239    ServerProxy::Buffer buf;
240    buf.mFrameCount = buffer->frameCount;
241    buf.mRaw = buffer->raw;
242    buffer->frameCount = 0;
243    buffer->raw = NULL;
244    mServerProxy->releaseBuffer(&buf);
245}
246
247status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
248{
249    mSyncEvents.add(event);
250    return NO_ERROR;
251}
252
253// ----------------------------------------------------------------------------
254//      Playback
255// ----------------------------------------------------------------------------
256
257AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
258    : BnAudioTrack(),
259      mTrack(track)
260{
261}
262
263AudioFlinger::TrackHandle::~TrackHandle() {
264    // just stop the track on deletion, associated resources
265    // will be freed from the main thread once all pending buffers have
266    // been played. Unless it's not in the active track list, in which
267    // case we free everything now...
268    mTrack->destroy();
269}
270
271sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
272    return mTrack->getCblk();
273}
274
275status_t AudioFlinger::TrackHandle::start() {
276    return mTrack->start();
277}
278
279void AudioFlinger::TrackHandle::stop() {
280    mTrack->stop();
281}
282
283void AudioFlinger::TrackHandle::flush() {
284    mTrack->flush();
285}
286
287void AudioFlinger::TrackHandle::pause() {
288    mTrack->pause();
289}
290
291status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
292{
293    return mTrack->attachAuxEffect(EffectId);
294}
295
296status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
297                                                         sp<IMemory>* buffer) {
298    if (!mTrack->isTimedTrack())
299        return INVALID_OPERATION;
300
301    PlaybackThread::TimedTrack* tt =
302            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
303    return tt->allocateTimedBuffer(size, buffer);
304}
305
306status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
307                                                     int64_t pts) {
308    if (!mTrack->isTimedTrack())
309        return INVALID_OPERATION;
310
311    if (buffer == 0 || buffer->pointer() == NULL) {
312        ALOGE("queueTimedBuffer() buffer is 0 or has NULL pointer()");
313        return BAD_VALUE;
314    }
315
316    PlaybackThread::TimedTrack* tt =
317            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
318    return tt->queueTimedBuffer(buffer, pts);
319}
320
321status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
322    const LinearTransform& xform, int target) {
323
324    if (!mTrack->isTimedTrack())
325        return INVALID_OPERATION;
326
327    PlaybackThread::TimedTrack* tt =
328            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
329    return tt->setMediaTimeTransform(
330        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
331}
332
333status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
334    return mTrack->setParameters(keyValuePairs);
335}
336
337status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
338{
339    return mTrack->getTimestamp(timestamp);
340}
341
342
343void AudioFlinger::TrackHandle::signal()
344{
345    return mTrack->signal();
346}
347
348status_t AudioFlinger::TrackHandle::onTransact(
349    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
350{
351    return BnAudioTrack::onTransact(code, data, reply, flags);
352}
353
354// ----------------------------------------------------------------------------
355
356// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
357AudioFlinger::PlaybackThread::Track::Track(
358            PlaybackThread *thread,
359            const sp<Client>& client,
360            audio_stream_type_t streamType,
361            uint32_t sampleRate,
362            audio_format_t format,
363            audio_channel_mask_t channelMask,
364            size_t frameCount,
365            const sp<IMemory>& sharedBuffer,
366            int sessionId,
367            int uid,
368            IAudioFlinger::track_flags_t flags)
369    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
370            sessionId, uid, flags, true /*isOut*/),
371    mFillingUpStatus(FS_INVALID),
372    // mRetryCount initialized later when needed
373    mSharedBuffer(sharedBuffer),
374    mStreamType(streamType),
375    mName(-1),  // see note below
376    mMainBuffer(thread->mixBuffer()),
377    mAuxBuffer(NULL),
378    mAuxEffectId(0), mHasVolumeController(false),
379    mPresentationCompleteFrames(0),
380    mFastIndex(-1),
381    mCachedVolume(1.0),
382    mIsInvalid(false),
383    mAudioTrackServerProxy(NULL),
384    mResumeToStopping(false),
385    mFlushHwPending(false)
386{
387    if (mCblk == NULL) {
388        return;
389    }
390
391    if (sharedBuffer == 0) {
392        mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
393                mFrameSize);
394    } else {
395        mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
396                mFrameSize);
397    }
398    mServerProxy = mAudioTrackServerProxy;
399
400    mName = thread->getTrackName_l(channelMask, format, sessionId);
401    if (mName < 0) {
402        ALOGE("no more track names available");
403        return;
404    }
405    // only allocate a fast track index if we were able to allocate a normal track name
406    if (flags & IAudioFlinger::TRACK_FAST) {
407        mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
408        ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
409        int i = __builtin_ctz(thread->mFastTrackAvailMask);
410        ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
411        // FIXME This is too eager.  We allocate a fast track index before the
412        //       fast track becomes active.  Since fast tracks are a scarce resource,
413        //       this means we are potentially denying other more important fast tracks from
414        //       being created.  It would be better to allocate the index dynamically.
415        mFastIndex = i;
416        // Read the initial underruns because this field is never cleared by the fast mixer
417        mObservedUnderruns = thread->getFastTrackUnderruns(i);
418        thread->mFastTrackAvailMask &= ~(1 << i);
419    }
420}
421
422AudioFlinger::PlaybackThread::Track::~Track()
423{
424    ALOGV("PlaybackThread::Track destructor");
425
426    // The destructor would clear mSharedBuffer,
427    // but it will not push the decremented reference count,
428    // leaving the client's IMemory dangling indefinitely.
429    // This prevents that leak.
430    if (mSharedBuffer != 0) {
431        mSharedBuffer.clear();
432        // flush the binder command buffer
433        IPCThreadState::self()->flushCommands();
434    }
435}
436
437status_t AudioFlinger::PlaybackThread::Track::initCheck() const
438{
439    status_t status = TrackBase::initCheck();
440    if (status == NO_ERROR && mName < 0) {
441        status = NO_MEMORY;
442    }
443    return status;
444}
445
446void AudioFlinger::PlaybackThread::Track::destroy()
447{
448    // NOTE: destroyTrack_l() can remove a strong reference to this Track
449    // by removing it from mTracks vector, so there is a risk that this Tracks's
450    // destructor is called. As the destructor needs to lock mLock,
451    // we must acquire a strong reference on this Track before locking mLock
452    // here so that the destructor is called only when exiting this function.
453    // On the other hand, as long as Track::destroy() is only called by
454    // TrackHandle destructor, the TrackHandle still holds a strong ref on
455    // this Track with its member mTrack.
456    sp<Track> keep(this);
457    { // scope for mLock
458        sp<ThreadBase> thread = mThread.promote();
459        if (thread != 0) {
460            Mutex::Autolock _l(thread->mLock);
461            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
462            bool wasActive = playbackThread->destroyTrack_l(this);
463            if (!isOutputTrack() && !wasActive) {
464                AudioSystem::releaseOutput(thread->id());
465            }
466        }
467    }
468}
469
470/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
471{
472    result.append("    Name Active Client Type      Fmt Chn mask Session fCount S F SRate  "
473                  "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
474}
475
476void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active)
477{
478    gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
479    if (isFastTrack()) {
480        sprintf(buffer, "    F %2d", mFastIndex);
481    } else if (mName >= AudioMixer::TRACK0) {
482        sprintf(buffer, "    %4d", mName - AudioMixer::TRACK0);
483    } else {
484        sprintf(buffer, "    none");
485    }
486    track_state state = mState;
487    char stateChar;
488    if (isTerminated()) {
489        stateChar = 'T';
490    } else {
491        switch (state) {
492        case IDLE:
493            stateChar = 'I';
494            break;
495        case STOPPING_1:
496            stateChar = 's';
497            break;
498        case STOPPING_2:
499            stateChar = '5';
500            break;
501        case STOPPED:
502            stateChar = 'S';
503            break;
504        case RESUMING:
505            stateChar = 'R';
506            break;
507        case ACTIVE:
508            stateChar = 'A';
509            break;
510        case PAUSING:
511            stateChar = 'p';
512            break;
513        case PAUSED:
514            stateChar = 'P';
515            break;
516        case FLUSHED:
517            stateChar = 'F';
518            break;
519        default:
520            stateChar = '?';
521            break;
522        }
523    }
524    char nowInUnderrun;
525    switch (mObservedUnderruns.mBitFields.mMostRecent) {
526    case UNDERRUN_FULL:
527        nowInUnderrun = ' ';
528        break;
529    case UNDERRUN_PARTIAL:
530        nowInUnderrun = '<';
531        break;
532    case UNDERRUN_EMPTY:
533        nowInUnderrun = '*';
534        break;
535    default:
536        nowInUnderrun = '?';
537        break;
538    }
539    snprintf(&buffer[8], size-8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g  "
540                                 "%08X %p %p 0x%03X %9u%c\n",
541            active ? "yes" : "no",
542            (mClient == 0) ? getpid_cached : mClient->pid(),
543            mStreamType,
544            mFormat,
545            mChannelMask,
546            mSessionId,
547            mFrameCount,
548            stateChar,
549            mFillingUpStatus,
550            mAudioTrackServerProxy->getSampleRate(),
551            20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
552            20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
553            mCblk->mServer,
554            mMainBuffer,
555            mAuxBuffer,
556            mCblk->mFlags,
557            mAudioTrackServerProxy->getUnderrunFrames(),
558            nowInUnderrun);
559}
560
561uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
562    return mAudioTrackServerProxy->getSampleRate();
563}
564
565// AudioBufferProvider interface
566status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
567        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
568{
569    ServerProxy::Buffer buf;
570    size_t desiredFrames = buffer->frameCount;
571    buf.mFrameCount = desiredFrames;
572    status_t status = mServerProxy->obtainBuffer(&buf);
573    buffer->frameCount = buf.mFrameCount;
574    buffer->raw = buf.mRaw;
575    if (buf.mFrameCount == 0) {
576        mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
577    }
578    return status;
579}
580
581// releaseBuffer() is not overridden
582
583// ExtendedAudioBufferProvider interface
584
585// Note that framesReady() takes a mutex on the control block using tryLock().
586// This could result in priority inversion if framesReady() is called by the normal mixer,
587// as the normal mixer thread runs at lower
588// priority than the client's callback thread:  there is a short window within framesReady()
589// during which the normal mixer could be preempted, and the client callback would block.
590// Another problem can occur if framesReady() is called by the fast mixer:
591// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
592// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
593size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
594    return mAudioTrackServerProxy->framesReady();
595}
596
597size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
598{
599    return mAudioTrackServerProxy->framesReleased();
600}
601
602// Don't call for fast tracks; the framesReady() could result in priority inversion
603bool AudioFlinger::PlaybackThread::Track::isReady() const {
604    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
605        return true;
606    }
607
608    if (isStopping()) {
609        if (framesReady() > 0) {
610            mFillingUpStatus = FS_FILLED;
611        }
612        return true;
613    }
614
615    if (framesReady() >= mFrameCount ||
616            (mCblk->mFlags & CBLK_FORCEREADY)) {
617        mFillingUpStatus = FS_FILLED;
618        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
619        return true;
620    }
621    return false;
622}
623
624status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
625                                                    int triggerSession __unused)
626{
627    status_t status = NO_ERROR;
628    ALOGV("start(%d), calling pid %d session %d",
629            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
630
631    sp<ThreadBase> thread = mThread.promote();
632    if (thread != 0) {
633        if (isOffloaded()) {
634            Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
635            Mutex::Autolock _lth(thread->mLock);
636            sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
637            if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
638                    (ec != 0 && ec->isNonOffloadableEnabled())) {
639                invalidate();
640                return PERMISSION_DENIED;
641            }
642        }
643        Mutex::Autolock _lth(thread->mLock);
644        track_state state = mState;
645        // here the track could be either new, or restarted
646        // in both cases "unstop" the track
647
648        // initial state-stopping. next state-pausing.
649        // What if resume is called ?
650
651        if (state == PAUSED || state == PAUSING) {
652            if (mResumeToStopping) {
653                // happened we need to resume to STOPPING_1
654                mState = TrackBase::STOPPING_1;
655                ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
656            } else {
657                mState = TrackBase::RESUMING;
658                ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
659            }
660        } else {
661            mState = TrackBase::ACTIVE;
662            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
663        }
664
665        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
666        status = playbackThread->addTrack_l(this);
667        if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
668            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
669            //  restore previous state if start was rejected by policy manager
670            if (status == PERMISSION_DENIED) {
671                mState = state;
672            }
673        }
674        // track was already in the active list, not a problem
675        if (status == ALREADY_EXISTS) {
676            status = NO_ERROR;
677        } else {
678            // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
679            // It is usually unsafe to access the server proxy from a binder thread.
680            // But in this case we know the mixer thread (whether normal mixer or fast mixer)
681            // isn't looking at this track yet:  we still hold the normal mixer thread lock,
682            // and for fast tracks the track is not yet in the fast mixer thread's active set.
683            ServerProxy::Buffer buffer;
684            buffer.mFrameCount = 1;
685            (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
686        }
687    } else {
688        status = BAD_VALUE;
689    }
690    return status;
691}
692
693void AudioFlinger::PlaybackThread::Track::stop()
694{
695    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
696    sp<ThreadBase> thread = mThread.promote();
697    if (thread != 0) {
698        Mutex::Autolock _l(thread->mLock);
699        track_state state = mState;
700        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
701            // If the track is not active (PAUSED and buffers full), flush buffers
702            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
703            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
704                reset();
705                mState = STOPPED;
706            } else if (!isFastTrack() && !isOffloaded()) {
707                mState = STOPPED;
708            } else {
709                // For fast tracks prepareTracks_l() will set state to STOPPING_2
710                // presentation is complete
711                // For an offloaded track this starts a drain and state will
712                // move to STOPPING_2 when drain completes and then STOPPED
713                mState = STOPPING_1;
714            }
715            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
716                    playbackThread);
717        }
718    }
719}
720
721void AudioFlinger::PlaybackThread::Track::pause()
722{
723    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
724    sp<ThreadBase> thread = mThread.promote();
725    if (thread != 0) {
726        Mutex::Autolock _l(thread->mLock);
727        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
728        switch (mState) {
729        case STOPPING_1:
730        case STOPPING_2:
731            if (!isOffloaded()) {
732                /* nothing to do if track is not offloaded */
733                break;
734            }
735
736            // Offloaded track was draining, we need to carry on draining when resumed
737            mResumeToStopping = true;
738            // fall through...
739        case ACTIVE:
740        case RESUMING:
741            mState = PAUSING;
742            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
743            playbackThread->broadcast_l();
744            break;
745
746        default:
747            break;
748        }
749    }
750}
751
752void AudioFlinger::PlaybackThread::Track::flush()
753{
754    ALOGV("flush(%d)", mName);
755    sp<ThreadBase> thread = mThread.promote();
756    if (thread != 0) {
757        Mutex::Autolock _l(thread->mLock);
758        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
759
760        if (isOffloaded()) {
761            // If offloaded we allow flush during any state except terminated
762            // and keep the track active to avoid problems if user is seeking
763            // rapidly and underlying hardware has a significant delay handling
764            // a pause
765            if (isTerminated()) {
766                return;
767            }
768
769            ALOGV("flush: offload flush");
770            reset();
771
772            if (mState == STOPPING_1 || mState == STOPPING_2) {
773                ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
774                mState = ACTIVE;
775            }
776
777            if (mState == ACTIVE) {
778                ALOGV("flush called in active state, resetting buffer time out retry count");
779                mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
780            }
781
782            mFlushHwPending = true;
783            mResumeToStopping = false;
784        } else {
785            if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
786                    mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
787                return;
788            }
789            // No point remaining in PAUSED state after a flush => go to
790            // FLUSHED state
791            mState = FLUSHED;
792            // do not reset the track if it is still in the process of being stopped or paused.
793            // this will be done by prepareTracks_l() when the track is stopped.
794            // prepareTracks_l() will see mState == FLUSHED, then
795            // remove from active track list, reset(), and trigger presentation complete
796            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
797                reset();
798            }
799        }
800        // Prevent flush being lost if the track is flushed and then resumed
801        // before mixer thread can run. This is important when offloading
802        // because the hardware buffer could hold a large amount of audio
803        playbackThread->broadcast_l();
804    }
805}
806
807// must be called with thread lock held
808void AudioFlinger::PlaybackThread::Track::flushAck()
809{
810    if (!isOffloaded())
811        return;
812
813    mFlushHwPending = false;
814}
815
816void AudioFlinger::PlaybackThread::Track::reset()
817{
818    // Do not reset twice to avoid discarding data written just after a flush and before
819    // the audioflinger thread detects the track is stopped.
820    if (!mResetDone) {
821        // Force underrun condition to avoid false underrun callback until first data is
822        // written to buffer
823        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
824        mFillingUpStatus = FS_FILLING;
825        mResetDone = true;
826        if (mState == FLUSHED) {
827            mState = IDLE;
828        }
829    }
830}
831
832status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
833{
834    sp<ThreadBase> thread = mThread.promote();
835    if (thread == 0) {
836        ALOGE("thread is dead");
837        return FAILED_TRANSACTION;
838    } else if ((thread->type() == ThreadBase::DIRECT) ||
839                    (thread->type() == ThreadBase::OFFLOAD)) {
840        return thread->setParameters(keyValuePairs);
841    } else {
842        return PERMISSION_DENIED;
843    }
844}
845
846status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
847{
848    // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
849    if (isFastTrack()) {
850        return INVALID_OPERATION;
851    }
852    sp<ThreadBase> thread = mThread.promote();
853    if (thread == 0) {
854        return INVALID_OPERATION;
855    }
856    Mutex::Autolock _l(thread->mLock);
857    PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
858    if (!isOffloaded()) {
859        if (!playbackThread->mLatchQValid) {
860            return INVALID_OPERATION;
861        }
862        uint32_t unpresentedFrames =
863                ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) /
864                playbackThread->mSampleRate;
865        uint32_t framesWritten = mAudioTrackServerProxy->framesReleased();
866        if (framesWritten < unpresentedFrames) {
867            return INVALID_OPERATION;
868        }
869        timestamp.mPosition = framesWritten - unpresentedFrames;
870        timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime;
871        return NO_ERROR;
872    }
873
874    return playbackThread->getTimestamp_l(timestamp);
875}
876
877status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
878{
879    status_t status = DEAD_OBJECT;
880    sp<ThreadBase> thread = mThread.promote();
881    if (thread != 0) {
882        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
883        sp<AudioFlinger> af = mClient->audioFlinger();
884
885        Mutex::Autolock _l(af->mLock);
886
887        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
888
889        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
890            Mutex::Autolock _dl(playbackThread->mLock);
891            Mutex::Autolock _sl(srcThread->mLock);
892            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
893            if (chain == 0) {
894                return INVALID_OPERATION;
895            }
896
897            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
898            if (effect == 0) {
899                return INVALID_OPERATION;
900            }
901            srcThread->removeEffect_l(effect);
902            status = playbackThread->addEffect_l(effect);
903            if (status != NO_ERROR) {
904                srcThread->addEffect_l(effect);
905                return INVALID_OPERATION;
906            }
907            // removeEffect_l() has stopped the effect if it was active so it must be restarted
908            if (effect->state() == EffectModule::ACTIVE ||
909                    effect->state() == EffectModule::STOPPING) {
910                effect->start();
911            }
912
913            sp<EffectChain> dstChain = effect->chain().promote();
914            if (dstChain == 0) {
915                srcThread->addEffect_l(effect);
916                return INVALID_OPERATION;
917            }
918            AudioSystem::unregisterEffect(effect->id());
919            AudioSystem::registerEffect(&effect->desc(),
920                                        srcThread->id(),
921                                        dstChain->strategy(),
922                                        AUDIO_SESSION_OUTPUT_MIX,
923                                        effect->id());
924            AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
925        }
926        status = playbackThread->attachAuxEffect(this, EffectId);
927    }
928    return status;
929}
930
931void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
932{
933    mAuxEffectId = EffectId;
934    mAuxBuffer = buffer;
935}
936
937bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
938                                                         size_t audioHalFrames)
939{
940    // a track is considered presented when the total number of frames written to audio HAL
941    // corresponds to the number of frames written when presentationComplete() is called for the
942    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
943    // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
944    // to detect when all frames have been played. In this case framesWritten isn't
945    // useful because it doesn't always reflect whether there is data in the h/w
946    // buffers, particularly if a track has been paused and resumed during draining
947    ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
948                      mPresentationCompleteFrames, framesWritten);
949    if (mPresentationCompleteFrames == 0) {
950        mPresentationCompleteFrames = framesWritten + audioHalFrames;
951        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
952                  mPresentationCompleteFrames, audioHalFrames);
953    }
954
955    if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
956        ALOGV("presentationComplete() session %d complete: framesWritten %d",
957                  mSessionId, framesWritten);
958        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
959        mAudioTrackServerProxy->setStreamEndDone();
960        return true;
961    }
962    return false;
963}
964
965void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
966{
967    for (size_t i = 0; i < mSyncEvents.size(); i++) {
968        if (mSyncEvents[i]->type() == type) {
969            mSyncEvents[i]->trigger();
970            mSyncEvents.removeAt(i);
971            i--;
972        }
973    }
974}
975
976// implement VolumeBufferProvider interface
977
978gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
979{
980    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
981    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
982    gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
983    float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
984    float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
985    // track volumes come from shared memory, so can't be trusted and must be clamped
986    if (vl > GAIN_FLOAT_UNITY) {
987        vl = GAIN_FLOAT_UNITY;
988    }
989    if (vr > GAIN_FLOAT_UNITY) {
990        vr = GAIN_FLOAT_UNITY;
991    }
992    // now apply the cached master volume and stream type volume;
993    // this is trusted but lacks any synchronization or barrier so may be stale
994    float v = mCachedVolume;
995    vl *= v;
996    vr *= v;
997    // re-combine into packed minifloat
998    vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
999    // FIXME look at mute, pause, and stop flags
1000    return vlr;
1001}
1002
1003status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1004{
1005    if (isTerminated() || mState == PAUSED ||
1006            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1007                                      (mState == STOPPED)))) {
1008        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
1009              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1010        event->cancel();
1011        return INVALID_OPERATION;
1012    }
1013    (void) TrackBase::setSyncEvent(event);
1014    return NO_ERROR;
1015}
1016
1017void AudioFlinger::PlaybackThread::Track::invalidate()
1018{
1019    // FIXME should use proxy, and needs work
1020    audio_track_cblk_t* cblk = mCblk;
1021    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1022    android_atomic_release_store(0x40000000, &cblk->mFutex);
1023    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1024    (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1025    mIsInvalid = true;
1026}
1027
1028void AudioFlinger::PlaybackThread::Track::signal()
1029{
1030    sp<ThreadBase> thread = mThread.promote();
1031    if (thread != 0) {
1032        PlaybackThread *t = (PlaybackThread *)thread.get();
1033        Mutex::Autolock _l(t->mLock);
1034        t->broadcast_l();
1035    }
1036}
1037
1038//To be called with thread lock held
1039bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1040
1041    if (mState == RESUMING)
1042        return true;
1043    /* Resume is pending if track was stopping before pause was called */
1044    if (mState == STOPPING_1 &&
1045        mResumeToStopping)
1046        return true;
1047
1048    return false;
1049}
1050
1051//To be called with thread lock held
1052void AudioFlinger::PlaybackThread::Track::resumeAck() {
1053
1054
1055    if (mState == RESUMING)
1056        mState = ACTIVE;
1057
1058    // Other possibility of  pending resume is stopping_1 state
1059    // Do not update the state from stopping as this prevents
1060    // drain being called.
1061    if (mState == STOPPING_1) {
1062        mResumeToStopping = false;
1063    }
1064}
1065// ----------------------------------------------------------------------------
1066
1067sp<AudioFlinger::PlaybackThread::TimedTrack>
1068AudioFlinger::PlaybackThread::TimedTrack::create(
1069            PlaybackThread *thread,
1070            const sp<Client>& client,
1071            audio_stream_type_t streamType,
1072            uint32_t sampleRate,
1073            audio_format_t format,
1074            audio_channel_mask_t channelMask,
1075            size_t frameCount,
1076            const sp<IMemory>& sharedBuffer,
1077            int sessionId,
1078            int uid)
1079{
1080    if (!client->reserveTimedTrack())
1081        return 0;
1082
1083    return new TimedTrack(
1084        thread, client, streamType, sampleRate, format, channelMask, frameCount,
1085        sharedBuffer, sessionId, uid);
1086}
1087
1088AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
1089            PlaybackThread *thread,
1090            const sp<Client>& client,
1091            audio_stream_type_t streamType,
1092            uint32_t sampleRate,
1093            audio_format_t format,
1094            audio_channel_mask_t channelMask,
1095            size_t frameCount,
1096            const sp<IMemory>& sharedBuffer,
1097            int sessionId,
1098            int uid)
1099    : Track(thread, client, streamType, sampleRate, format, channelMask,
1100            frameCount, sharedBuffer, sessionId, uid, IAudioFlinger::TRACK_TIMED),
1101      mQueueHeadInFlight(false),
1102      mTrimQueueHeadOnRelease(false),
1103      mFramesPendingInQueue(0),
1104      mTimedSilenceBuffer(NULL),
1105      mTimedSilenceBufferSize(0),
1106      mTimedAudioOutputOnTime(false),
1107      mMediaTimeTransformValid(false)
1108{
1109    LocalClock lc;
1110    mLocalTimeFreq = lc.getLocalFreq();
1111
1112    mLocalTimeToSampleTransform.a_zero = 0;
1113    mLocalTimeToSampleTransform.b_zero = 0;
1114    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1115    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1116    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1117                            &mLocalTimeToSampleTransform.a_to_b_denom);
1118
1119    mMediaTimeToSampleTransform.a_zero = 0;
1120    mMediaTimeToSampleTransform.b_zero = 0;
1121    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1122    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1123    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1124                            &mMediaTimeToSampleTransform.a_to_b_denom);
1125}
1126
1127AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1128    mClient->releaseTimedTrack();
1129    delete [] mTimedSilenceBuffer;
1130}
1131
1132status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1133    size_t size, sp<IMemory>* buffer) {
1134
1135    Mutex::Autolock _l(mTimedBufferQueueLock);
1136
1137    trimTimedBufferQueue_l();
1138
1139    // lazily initialize the shared memory heap for timed buffers
1140    if (mTimedMemoryDealer == NULL) {
1141        const int kTimedBufferHeapSize = 512 << 10;
1142
1143        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1144                                              "AudioFlingerTimed");
1145        if (mTimedMemoryDealer == NULL) {
1146            return NO_MEMORY;
1147        }
1148    }
1149
1150    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1151    if (newBuffer == 0 || newBuffer->pointer() == NULL) {
1152        return NO_MEMORY;
1153    }
1154
1155    *buffer = newBuffer;
1156    return NO_ERROR;
1157}
1158
1159// caller must hold mTimedBufferQueueLock
1160void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1161    int64_t mediaTimeNow;
1162    {
1163        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1164        if (!mMediaTimeTransformValid)
1165            return;
1166
1167        int64_t targetTimeNow;
1168        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1169            ? mCCHelper.getCommonTime(&targetTimeNow)
1170            : mCCHelper.getLocalTime(&targetTimeNow);
1171
1172        if (OK != res)
1173            return;
1174
1175        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1176                                                    &mediaTimeNow)) {
1177            return;
1178        }
1179    }
1180
1181    size_t trimEnd;
1182    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1183        int64_t bufEnd;
1184
1185        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1186            // We have a next buffer.  Just use its PTS as the PTS of the frame
1187            // following the last frame in this buffer.  If the stream is sparse
1188            // (ie, there are deliberate gaps left in the stream which should be
1189            // filled with silence by the TimedAudioTrack), then this can result
1190            // in one extra buffer being left un-trimmed when it could have
1191            // been.  In general, this is not typical, and we would rather
1192            // optimized away the TS calculation below for the more common case
1193            // where PTSes are contiguous.
1194            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1195        } else {
1196            // We have no next buffer.  Compute the PTS of the frame following
1197            // the last frame in this buffer by computing the duration of of
1198            // this frame in media time units and adding it to the PTS of the
1199            // buffer.
1200            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1201                               / mFrameSize;
1202
1203            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1204                                                                &bufEnd)) {
1205                ALOGE("Failed to convert frame count of %lld to media time"
1206                      " duration" " (scale factor %d/%u) in %s",
1207                      frameCount,
1208                      mMediaTimeToSampleTransform.a_to_b_numer,
1209                      mMediaTimeToSampleTransform.a_to_b_denom,
1210                      __PRETTY_FUNCTION__);
1211                break;
1212            }
1213            bufEnd += mTimedBufferQueue[trimEnd].pts();
1214        }
1215
1216        if (bufEnd > mediaTimeNow)
1217            break;
1218
1219        // Is the buffer we want to use in the middle of a mix operation right
1220        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
1221        // from the mixer which should be coming back shortly.
1222        if (!trimEnd && mQueueHeadInFlight) {
1223            mTrimQueueHeadOnRelease = true;
1224        }
1225    }
1226
1227    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1228    if (trimStart < trimEnd) {
1229        // Update the bookkeeping for framesReady()
1230        for (size_t i = trimStart; i < trimEnd; ++i) {
1231            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1232        }
1233
1234        // Now actually remove the buffers from the queue.
1235        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1236    }
1237}
1238
1239void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1240        const char* logTag) {
1241    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1242                "%s called (reason \"%s\"), but timed buffer queue has no"
1243                " elements to trim.", __FUNCTION__, logTag);
1244
1245    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1246    mTimedBufferQueue.removeAt(0);
1247}
1248
1249void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1250        const TimedBuffer& buf,
1251        const char* logTag __unused) {
1252    uint32_t bufBytes        = buf.buffer()->size();
1253    uint32_t consumedAlready = buf.position();
1254
1255    ALOG_ASSERT(consumedAlready <= bufBytes,
1256                "Bad bookkeeping while updating frames pending.  Timed buffer is"
1257                " only %u bytes long, but claims to have consumed %u"
1258                " bytes.  (update reason: \"%s\")",
1259                bufBytes, consumedAlready, logTag);
1260
1261    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1262    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1263                "Bad bookkeeping while updating frames pending.  Should have at"
1264                " least %u queued frames, but we think we have only %u.  (update"
1265                " reason: \"%s\")",
1266                bufFrames, mFramesPendingInQueue, logTag);
1267
1268    mFramesPendingInQueue -= bufFrames;
1269}
1270
1271status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1272    const sp<IMemory>& buffer, int64_t pts) {
1273
1274    {
1275        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1276        if (!mMediaTimeTransformValid)
1277            return INVALID_OPERATION;
1278    }
1279
1280    Mutex::Autolock _l(mTimedBufferQueueLock);
1281
1282    uint32_t bufFrames = buffer->size() / mFrameSize;
1283    mFramesPendingInQueue += bufFrames;
1284    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1285
1286    return NO_ERROR;
1287}
1288
1289status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1290    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1291
1292    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1293           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1294           target);
1295
1296    if (!(target == TimedAudioTrack::LOCAL_TIME ||
1297          target == TimedAudioTrack::COMMON_TIME)) {
1298        return BAD_VALUE;
1299    }
1300
1301    Mutex::Autolock lock(mMediaTimeTransformLock);
1302    mMediaTimeTransform = xform;
1303    mMediaTimeTransformTarget = target;
1304    mMediaTimeTransformValid = true;
1305
1306    return NO_ERROR;
1307}
1308
1309#define min(a, b) ((a) < (b) ? (a) : (b))
1310
1311// implementation of getNextBuffer for tracks whose buffers have timestamps
1312status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1313    AudioBufferProvider::Buffer* buffer, int64_t pts)
1314{
1315    if (pts == AudioBufferProvider::kInvalidPTS) {
1316        buffer->raw = NULL;
1317        buffer->frameCount = 0;
1318        mTimedAudioOutputOnTime = false;
1319        return INVALID_OPERATION;
1320    }
1321
1322    Mutex::Autolock _l(mTimedBufferQueueLock);
1323
1324    ALOG_ASSERT(!mQueueHeadInFlight,
1325                "getNextBuffer called without releaseBuffer!");
1326
1327    while (true) {
1328
1329        // if we have no timed buffers, then fail
1330        if (mTimedBufferQueue.isEmpty()) {
1331            buffer->raw = NULL;
1332            buffer->frameCount = 0;
1333            return NOT_ENOUGH_DATA;
1334        }
1335
1336        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1337
1338        // calculate the PTS of the head of the timed buffer queue expressed in
1339        // local time
1340        int64_t headLocalPTS;
1341        {
1342            Mutex::Autolock mttLock(mMediaTimeTransformLock);
1343
1344            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1345
1346            if (mMediaTimeTransform.a_to_b_denom == 0) {
1347                // the transform represents a pause, so yield silence
1348                timedYieldSilence_l(buffer->frameCount, buffer);
1349                return NO_ERROR;
1350            }
1351
1352            int64_t transformedPTS;
1353            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1354                                                        &transformedPTS)) {
1355                // the transform failed.  this shouldn't happen, but if it does
1356                // then just drop this buffer
1357                ALOGW("timedGetNextBuffer transform failed");
1358                buffer->raw = NULL;
1359                buffer->frameCount = 0;
1360                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1361                return NO_ERROR;
1362            }
1363
1364            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1365                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1366                                                          &headLocalPTS)) {
1367                    buffer->raw = NULL;
1368                    buffer->frameCount = 0;
1369                    return INVALID_OPERATION;
1370                }
1371            } else {
1372                headLocalPTS = transformedPTS;
1373            }
1374        }
1375
1376        uint32_t sr = sampleRate();
1377
1378        // adjust the head buffer's PTS to reflect the portion of the head buffer
1379        // that has already been consumed
1380        int64_t effectivePTS = headLocalPTS +
1381                ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1382
1383        // Calculate the delta in samples between the head of the input buffer
1384        // queue and the start of the next output buffer that will be written.
1385        // If the transformation fails because of over or underflow, it means
1386        // that the sample's position in the output stream is so far out of
1387        // whack that it should just be dropped.
1388        int64_t sampleDelta;
1389        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1390            ALOGV("*** head buffer is too far from PTS: dropped buffer");
1391            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1392                                       " mix");
1393            continue;
1394        }
1395        if (!mLocalTimeToSampleTransform.doForwardTransform(
1396                (effectivePTS - pts) << 32, &sampleDelta)) {
1397            ALOGV("*** too late during sample rate transform: dropped buffer");
1398            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1399            continue;
1400        }
1401
1402        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1403               " sampleDelta=[%d.%08x]",
1404               head.pts(), head.position(), pts,
1405               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1406                   + (sampleDelta >> 32)),
1407               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1408
1409        // if the delta between the ideal placement for the next input sample and
1410        // the current output position is within this threshold, then we will
1411        // concatenate the next input samples to the previous output
1412        const int64_t kSampleContinuityThreshold =
1413                (static_cast<int64_t>(sr) << 32) / 250;
1414
1415        // if this is the first buffer of audio that we're emitting from this track
1416        // then it should be almost exactly on time.
1417        const int64_t kSampleStartupThreshold = 1LL << 32;
1418
1419        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1420           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1421            // the next input is close enough to being on time, so concatenate it
1422            // with the last output
1423            timedYieldSamples_l(buffer);
1424
1425            ALOGVV("*** on time: head.pos=%d frameCount=%u",
1426                    head.position(), buffer->frameCount);
1427            return NO_ERROR;
1428        }
1429
1430        // Looks like our output is not on time.  Reset our on timed status.
1431        // Next time we mix samples from our input queue, then should be within
1432        // the StartupThreshold.
1433        mTimedAudioOutputOnTime = false;
1434        if (sampleDelta > 0) {
1435            // the gap between the current output position and the proper start of
1436            // the next input sample is too big, so fill it with silence
1437            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1438
1439            timedYieldSilence_l(framesUntilNextInput, buffer);
1440            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1441            return NO_ERROR;
1442        } else {
1443            // the next input sample is late
1444            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1445            size_t onTimeSamplePosition =
1446                    head.position() + lateFrames * mFrameSize;
1447
1448            if (onTimeSamplePosition > head.buffer()->size()) {
1449                // all the remaining samples in the head are too late, so
1450                // drop it and move on
1451                ALOGV("*** too late: dropped buffer");
1452                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1453                continue;
1454            } else {
1455                // skip over the late samples
1456                head.setPosition(onTimeSamplePosition);
1457
1458                // yield the available samples
1459                timedYieldSamples_l(buffer);
1460
1461                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1462                return NO_ERROR;
1463            }
1464        }
1465    }
1466}
1467
1468// Yield samples from the timed buffer queue head up to the given output
1469// buffer's capacity.
1470//
1471// Caller must hold mTimedBufferQueueLock
1472void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1473    AudioBufferProvider::Buffer* buffer) {
1474
1475    const TimedBuffer& head = mTimedBufferQueue[0];
1476
1477    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1478                   head.position());
1479
1480    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1481                                 mFrameSize);
1482    size_t framesRequested = buffer->frameCount;
1483    buffer->frameCount = min(framesLeftInHead, framesRequested);
1484
1485    mQueueHeadInFlight = true;
1486    mTimedAudioOutputOnTime = true;
1487}
1488
1489// Yield samples of silence up to the given output buffer's capacity
1490//
1491// Caller must hold mTimedBufferQueueLock
1492void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1493    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1494
1495    // lazily allocate a buffer filled with silence
1496    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1497        delete [] mTimedSilenceBuffer;
1498        mTimedSilenceBufferSize = numFrames * mFrameSize;
1499        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1500        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1501    }
1502
1503    buffer->raw = mTimedSilenceBuffer;
1504    size_t framesRequested = buffer->frameCount;
1505    buffer->frameCount = min(numFrames, framesRequested);
1506
1507    mTimedAudioOutputOnTime = false;
1508}
1509
1510// AudioBufferProvider interface
1511void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1512    AudioBufferProvider::Buffer* buffer) {
1513
1514    Mutex::Autolock _l(mTimedBufferQueueLock);
1515
1516    // If the buffer which was just released is part of the buffer at the head
1517    // of the queue, be sure to update the amt of the buffer which has been
1518    // consumed.  If the buffer being returned is not part of the head of the
1519    // queue, its either because the buffer is part of the silence buffer, or
1520    // because the head of the timed queue was trimmed after the mixer called
1521    // getNextBuffer but before the mixer called releaseBuffer.
1522    if (buffer->raw == mTimedSilenceBuffer) {
1523        ALOG_ASSERT(!mQueueHeadInFlight,
1524                    "Queue head in flight during release of silence buffer!");
1525        goto done;
1526    }
1527
1528    ALOG_ASSERT(mQueueHeadInFlight,
1529                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1530                " head in flight.");
1531
1532    if (mTimedBufferQueue.size()) {
1533        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1534
1535        void* start = head.buffer()->pointer();
1536        void* end   = reinterpret_cast<void*>(
1537                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1538                        + head.buffer()->size());
1539
1540        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1541                    "released buffer not within the head of the timed buffer"
1542                    " queue; qHead = [%p, %p], released buffer = %p",
1543                    start, end, buffer->raw);
1544
1545        head.setPosition(head.position() +
1546                (buffer->frameCount * mFrameSize));
1547        mQueueHeadInFlight = false;
1548
1549        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1550                    "Bad bookkeeping during releaseBuffer!  Should have at"
1551                    " least %u queued frames, but we think we have only %u",
1552                    buffer->frameCount, mFramesPendingInQueue);
1553
1554        mFramesPendingInQueue -= buffer->frameCount;
1555
1556        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1557            || mTrimQueueHeadOnRelease) {
1558            trimTimedBufferQueueHead_l("releaseBuffer");
1559            mTrimQueueHeadOnRelease = false;
1560        }
1561    } else {
1562        LOG_ALWAYS_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1563                  " buffers in the timed buffer queue");
1564    }
1565
1566done:
1567    buffer->raw = 0;
1568    buffer->frameCount = 0;
1569}
1570
1571size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1572    Mutex::Autolock _l(mTimedBufferQueueLock);
1573    return mFramesPendingInQueue;
1574}
1575
1576AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1577        : mPTS(0), mPosition(0) {}
1578
1579AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1580    const sp<IMemory>& buffer, int64_t pts)
1581        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1582
1583
1584// ----------------------------------------------------------------------------
1585
1586AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1587            PlaybackThread *playbackThread,
1588            DuplicatingThread *sourceThread,
1589            uint32_t sampleRate,
1590            audio_format_t format,
1591            audio_channel_mask_t channelMask,
1592            size_t frameCount,
1593            int uid)
1594    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1595                NULL, 0, uid, IAudioFlinger::TRACK_DEFAULT),
1596    mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1597{
1598
1599    if (mCblk != NULL) {
1600        mOutBuffer.frameCount = 0;
1601        playbackThread->mTracks.add(this);
1602        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1603                "frameCount %u, mChannelMask 0x%08x",
1604                mCblk, mBuffer,
1605                frameCount, mChannelMask);
1606        // since client and server are in the same process,
1607        // the buffer has the same virtual address on both sides
1608        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize);
1609        mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1610        mClientProxy->setSendLevel(0.0);
1611        mClientProxy->setSampleRate(sampleRate);
1612        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1613                true /*clientInServer*/);
1614    } else {
1615        ALOGW("Error creating output track on thread %p", playbackThread);
1616    }
1617}
1618
1619AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1620{
1621    clearBufferQueue();
1622    delete mClientProxy;
1623    // superclass destructor will now delete the server proxy and shared memory both refer to
1624}
1625
1626status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1627                                                          int triggerSession)
1628{
1629    status_t status = Track::start(event, triggerSession);
1630    if (status != NO_ERROR) {
1631        return status;
1632    }
1633
1634    mActive = true;
1635    mRetryCount = 127;
1636    return status;
1637}
1638
1639void AudioFlinger::PlaybackThread::OutputTrack::stop()
1640{
1641    Track::stop();
1642    clearBufferQueue();
1643    mOutBuffer.frameCount = 0;
1644    mActive = false;
1645}
1646
1647bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1648{
1649    Buffer *pInBuffer;
1650    Buffer inBuffer;
1651    uint32_t channelCount = mChannelCount;
1652    bool outputBufferFull = false;
1653    inBuffer.frameCount = frames;
1654    inBuffer.i16 = data;
1655
1656    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1657
1658    if (!mActive && frames != 0) {
1659        start();
1660        sp<ThreadBase> thread = mThread.promote();
1661        if (thread != 0) {
1662            MixerThread *mixerThread = (MixerThread *)thread.get();
1663            if (mFrameCount > frames) {
1664                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1665                    uint32_t startFrames = (mFrameCount - frames);
1666                    pInBuffer = new Buffer;
1667                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1668                    pInBuffer->frameCount = startFrames;
1669                    pInBuffer->i16 = pInBuffer->mBuffer;
1670                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1671                    mBufferQueue.add(pInBuffer);
1672                } else {
1673                    ALOGW("OutputTrack::write() %p no more buffers in queue", this);
1674                }
1675            }
1676        }
1677    }
1678
1679    while (waitTimeLeftMs) {
1680        // First write pending buffers, then new data
1681        if (mBufferQueue.size()) {
1682            pInBuffer = mBufferQueue.itemAt(0);
1683        } else {
1684            pInBuffer = &inBuffer;
1685        }
1686
1687        if (pInBuffer->frameCount == 0) {
1688            break;
1689        }
1690
1691        if (mOutBuffer.frameCount == 0) {
1692            mOutBuffer.frameCount = pInBuffer->frameCount;
1693            nsecs_t startTime = systemTime();
1694            status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1695            if (status != NO_ERROR) {
1696                ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1697                        mThread.unsafe_get(), status);
1698                outputBufferFull = true;
1699                break;
1700            }
1701            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1702            if (waitTimeLeftMs >= waitTimeMs) {
1703                waitTimeLeftMs -= waitTimeMs;
1704            } else {
1705                waitTimeLeftMs = 0;
1706            }
1707        }
1708
1709        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1710                pInBuffer->frameCount;
1711        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1712        Proxy::Buffer buf;
1713        buf.mFrameCount = outFrames;
1714        buf.mRaw = NULL;
1715        mClientProxy->releaseBuffer(&buf);
1716        pInBuffer->frameCount -= outFrames;
1717        pInBuffer->i16 += outFrames * channelCount;
1718        mOutBuffer.frameCount -= outFrames;
1719        mOutBuffer.i16 += outFrames * channelCount;
1720
1721        if (pInBuffer->frameCount == 0) {
1722            if (mBufferQueue.size()) {
1723                mBufferQueue.removeAt(0);
1724                delete [] pInBuffer->mBuffer;
1725                delete pInBuffer;
1726                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1727                        mThread.unsafe_get(), mBufferQueue.size());
1728            } else {
1729                break;
1730            }
1731        }
1732    }
1733
1734    // If we could not write all frames, allocate a buffer and queue it for next time.
1735    if (inBuffer.frameCount) {
1736        sp<ThreadBase> thread = mThread.promote();
1737        if (thread != 0 && !thread->standby()) {
1738            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1739                pInBuffer = new Buffer;
1740                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1741                pInBuffer->frameCount = inBuffer.frameCount;
1742                pInBuffer->i16 = pInBuffer->mBuffer;
1743                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1744                        sizeof(int16_t));
1745                mBufferQueue.add(pInBuffer);
1746                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1747                        mThread.unsafe_get(), mBufferQueue.size());
1748            } else {
1749                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1750                        mThread.unsafe_get(), this);
1751            }
1752        }
1753    }
1754
1755    // Calling write() with a 0 length buffer, means that no more data will be written:
1756    // If no more buffers are pending, fill output track buffer to make sure it is started
1757    // by output mixer.
1758    if (frames == 0 && mBufferQueue.size() == 0) {
1759        // FIXME borken, replace by getting framesReady() from proxy
1760        size_t user = 0;    // was mCblk->user
1761        if (user < mFrameCount) {
1762            frames = mFrameCount - user;
1763            pInBuffer = new Buffer;
1764            pInBuffer->mBuffer = new int16_t[frames * channelCount];
1765            pInBuffer->frameCount = frames;
1766            pInBuffer->i16 = pInBuffer->mBuffer;
1767            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1768            mBufferQueue.add(pInBuffer);
1769        } else if (mActive) {
1770            stop();
1771        }
1772    }
1773
1774    return outputBufferFull;
1775}
1776
1777status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1778        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1779{
1780    ClientProxy::Buffer buf;
1781    buf.mFrameCount = buffer->frameCount;
1782    struct timespec timeout;
1783    timeout.tv_sec = waitTimeMs / 1000;
1784    timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1785    status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1786    buffer->frameCount = buf.mFrameCount;
1787    buffer->raw = buf.mRaw;
1788    return status;
1789}
1790
1791void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1792{
1793    size_t size = mBufferQueue.size();
1794
1795    for (size_t i = 0; i < size; i++) {
1796        Buffer *pBuffer = mBufferQueue.itemAt(i);
1797        delete [] pBuffer->mBuffer;
1798        delete pBuffer;
1799    }
1800    mBufferQueue.clear();
1801}
1802
1803
1804// ----------------------------------------------------------------------------
1805//      Record
1806// ----------------------------------------------------------------------------
1807
1808AudioFlinger::RecordHandle::RecordHandle(
1809        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1810    : BnAudioRecord(),
1811    mRecordTrack(recordTrack)
1812{
1813}
1814
1815AudioFlinger::RecordHandle::~RecordHandle() {
1816    stop_nonvirtual();
1817    mRecordTrack->destroy();
1818}
1819
1820status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1821        int triggerSession) {
1822    ALOGV("RecordHandle::start()");
1823    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1824}
1825
1826void AudioFlinger::RecordHandle::stop() {
1827    stop_nonvirtual();
1828}
1829
1830void AudioFlinger::RecordHandle::stop_nonvirtual() {
1831    ALOGV("RecordHandle::stop()");
1832    mRecordTrack->stop();
1833}
1834
1835status_t AudioFlinger::RecordHandle::onTransact(
1836    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1837{
1838    return BnAudioRecord::onTransact(code, data, reply, flags);
1839}
1840
1841// ----------------------------------------------------------------------------
1842
1843// RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
1844AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1845            RecordThread *thread,
1846            const sp<Client>& client,
1847            uint32_t sampleRate,
1848            audio_format_t format,
1849            audio_channel_mask_t channelMask,
1850            size_t frameCount,
1851            int sessionId,
1852            int uid,
1853            IAudioFlinger::track_flags_t flags)
1854    :   TrackBase(thread, client, sampleRate, format,
1855                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid,
1856                  flags, false /*isOut*/,
1857                  (flags & IAudioFlinger::TRACK_FAST) != 0 ? ALLOC_READONLY : ALLOC_CBLK),
1858        mOverflow(false), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpOutFrameCount(0),
1859        // See real initialization of mRsmpInFront at RecordThread::start()
1860        mRsmpInUnrel(0), mRsmpInFront(0), mFramesToDrop(0), mResamplerBufferProvider(NULL)
1861{
1862    if (mCblk == NULL) {
1863        return;
1864    }
1865
1866    mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, mFrameSize);
1867
1868    uint32_t channelCount = audio_channel_count_from_in_mask(channelMask);
1869    // FIXME I don't understand either of the channel count checks
1870    if (thread->mSampleRate != sampleRate && thread->mChannelCount <= FCC_2 &&
1871            channelCount <= FCC_2) {
1872        // sink SR
1873        mResampler = AudioResampler::create(16, thread->mChannelCount, sampleRate);
1874        // source SR
1875        mResampler->setSampleRate(thread->mSampleRate);
1876        mResampler->setVolume(AudioMixer::UNITY_GAIN_INT, AudioMixer::UNITY_GAIN_INT);
1877        mResamplerBufferProvider = new ResamplerBufferProvider(this);
1878    }
1879}
1880
1881AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1882{
1883    ALOGV("%s", __func__);
1884    delete mResampler;
1885    delete[] mRsmpOutBuffer;
1886    delete mResamplerBufferProvider;
1887}
1888
1889// AudioBufferProvider interface
1890status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
1891        int64_t pts __unused)
1892{
1893    ServerProxy::Buffer buf;
1894    buf.mFrameCount = buffer->frameCount;
1895    status_t status = mServerProxy->obtainBuffer(&buf);
1896    buffer->frameCount = buf.mFrameCount;
1897    buffer->raw = buf.mRaw;
1898    if (buf.mFrameCount == 0) {
1899        // FIXME also wake futex so that overrun is noticed more quickly
1900        (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1901    }
1902    return status;
1903}
1904
1905status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1906                                                        int triggerSession)
1907{
1908    sp<ThreadBase> thread = mThread.promote();
1909    if (thread != 0) {
1910        RecordThread *recordThread = (RecordThread *)thread.get();
1911        return recordThread->start(this, event, triggerSession);
1912    } else {
1913        return BAD_VALUE;
1914    }
1915}
1916
1917void AudioFlinger::RecordThread::RecordTrack::stop()
1918{
1919    sp<ThreadBase> thread = mThread.promote();
1920    if (thread != 0) {
1921        RecordThread *recordThread = (RecordThread *)thread.get();
1922        if (recordThread->stop(this)) {
1923            AudioSystem::stopInput(recordThread->id());
1924        }
1925    }
1926}
1927
1928void AudioFlinger::RecordThread::RecordTrack::destroy()
1929{
1930    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1931    sp<RecordTrack> keep(this);
1932    {
1933        sp<ThreadBase> thread = mThread.promote();
1934        if (thread != 0) {
1935            if (mState == ACTIVE || mState == RESUMING) {
1936                AudioSystem::stopInput(thread->id());
1937            }
1938            AudioSystem::releaseInput(thread->id());
1939            Mutex::Autolock _l(thread->mLock);
1940            RecordThread *recordThread = (RecordThread *) thread.get();
1941            recordThread->destroyTrack_l(this);
1942        }
1943    }
1944}
1945
1946void AudioFlinger::RecordThread::RecordTrack::invalidate()
1947{
1948    // FIXME should use proxy, and needs work
1949    audio_track_cblk_t* cblk = mCblk;
1950    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1951    android_atomic_release_store(0x40000000, &cblk->mFutex);
1952    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1953    (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1954}
1955
1956
1957/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1958{
1959    result.append("    Active Client Fmt Chn mask Session S   Server fCount Resampling\n");
1960}
1961
1962void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active)
1963{
1964    snprintf(buffer, size, "    %6s %6u %3u %08X %7u %1d %08X %6zu %10d\n",
1965            active ? "yes" : "no",
1966            (mClient == 0) ? getpid_cached : mClient->pid(),
1967            mFormat,
1968            mChannelMask,
1969            mSessionId,
1970            mState,
1971            mCblk->mServer,
1972            mFrameCount,
1973            mResampler != NULL);
1974
1975}
1976
1977void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
1978{
1979    if (event == mSyncStartEvent) {
1980        ssize_t framesToDrop = 0;
1981        sp<ThreadBase> threadBase = mThread.promote();
1982        if (threadBase != 0) {
1983            // TODO: use actual buffer filling status instead of 2 buffers when info is available
1984            // from audio HAL
1985            framesToDrop = threadBase->mFrameCount * 2;
1986        }
1987        mFramesToDrop = framesToDrop;
1988    }
1989}
1990
1991void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
1992{
1993    if (mSyncStartEvent != 0) {
1994        mSyncStartEvent->cancel();
1995        mSyncStartEvent.clear();
1996    }
1997    mFramesToDrop = 0;
1998}
1999
2000}; // namespace android
2001