Tracks.cpp revision a153b68f2260a8ed7fbb236fa659b13264ac5ac0
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include "Configuration.h"
23#include <math.h>
24#include <utils/Log.h>
25
26#include <private/media/AudioTrackShared.h>
27
28#include <common_time/cc_helper.h>
29#include <common_time/local_clock.h>
30
31#include "AudioMixer.h"
32#include "AudioFlinger.h"
33#include "ServiceUtilities.h"
34
35#include <media/nbaio/Pipe.h>
36#include <media/nbaio/PipeReader.h>
37
38// ----------------------------------------------------------------------------
39
40// Note: the following macro is used for extremely verbose logging message.  In
41// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
43// are so verbose that we want to suppress them even when we have ALOG_ASSERT
44// turned on.  Do not uncomment the #def below unless you really know what you
45// are doing and want to see all of the extremely verbose messages.
46//#define VERY_VERY_VERBOSE_LOGGING
47#ifdef VERY_VERY_VERBOSE_LOGGING
48#define ALOGVV ALOGV
49#else
50#define ALOGVV(a...) do { } while(0)
51#endif
52
53namespace android {
54
55// ----------------------------------------------------------------------------
56//      TrackBase
57// ----------------------------------------------------------------------------
58
59static volatile int32_t nextTrackId = 55;
60
61// TrackBase constructor must be called with AudioFlinger::mLock held
62AudioFlinger::ThreadBase::TrackBase::TrackBase(
63            ThreadBase *thread,
64            const sp<Client>& client,
65            uint32_t sampleRate,
66            audio_format_t format,
67            audio_channel_mask_t channelMask,
68            size_t frameCount,
69            const sp<IMemory>& sharedBuffer,
70            int sessionId,
71            bool isOut)
72    :   RefBase(),
73        mThread(thread),
74        mClient(client),
75        mCblk(NULL),
76        // mBuffer
77        mState(IDLE),
78        mSampleRate(sampleRate),
79        mFormat(format),
80        mChannelMask(channelMask),
81        mChannelCount(popcount(channelMask)),
82        mFrameSize(audio_is_linear_pcm(format) ?
83                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
84        mFrameCount(frameCount),
85        mSessionId(sessionId),
86        mIsOut(isOut),
87        mServerProxy(NULL),
88        mId(android_atomic_inc(&nextTrackId)),
89        mTerminated(false)
90{
91    // client == 0 implies sharedBuffer == 0
92    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
93
94    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
95            sharedBuffer->size());
96
97    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
98    size_t size = sizeof(audio_track_cblk_t);
99    size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize;
100    if (sharedBuffer == 0) {
101        size += bufferSize;
102    }
103
104    if (client != 0) {
105        mCblkMemory = client->heap()->allocate(size);
106        if (mCblkMemory != 0) {
107            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
108            // can't assume mCblk != NULL
109        } else {
110            ALOGE("not enough memory for AudioTrack size=%u", size);
111            client->heap()->dump("AudioTrack");
112            return;
113        }
114    } else {
115        // this syntax avoids calling the audio_track_cblk_t constructor twice
116        mCblk = (audio_track_cblk_t *) new uint8_t[size];
117        // assume mCblk != NULL
118    }
119
120    // construct the shared structure in-place.
121    if (mCblk != NULL) {
122        new(mCblk) audio_track_cblk_t();
123        // clear all buffers
124        mCblk->frameCount_ = frameCount;
125        if (sharedBuffer == 0) {
126            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
127            memset(mBuffer, 0, bufferSize);
128        } else {
129            mBuffer = sharedBuffer->pointer();
130#if 0
131            mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
132#endif
133        }
134
135#ifdef TEE_SINK
136        if (mTeeSinkTrackEnabled) {
137            NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount);
138            if (pipeFormat != Format_Invalid) {
139                Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
140                size_t numCounterOffers = 0;
141                const NBAIO_Format offers[1] = {pipeFormat};
142                ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
143                ALOG_ASSERT(index == 0);
144                PipeReader *pipeReader = new PipeReader(*pipe);
145                numCounterOffers = 0;
146                index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
147                ALOG_ASSERT(index == 0);
148                mTeeSink = pipe;
149                mTeeSource = pipeReader;
150            }
151        }
152#endif
153
154    }
155}
156
157AudioFlinger::ThreadBase::TrackBase::~TrackBase()
158{
159#ifdef TEE_SINK
160    dumpTee(-1, mTeeSource, mId);
161#endif
162    // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
163    delete mServerProxy;
164    if (mCblk != NULL) {
165        if (mClient == 0) {
166            delete mCblk;
167        } else {
168            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
169        }
170    }
171    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
172    if (mClient != 0) {
173        // Client destructor must run with AudioFlinger mutex locked
174        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
175        // If the client's reference count drops to zero, the associated destructor
176        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
177        // relying on the automatic clear() at end of scope.
178        mClient.clear();
179    }
180}
181
182// AudioBufferProvider interface
183// getNextBuffer() = 0;
184// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
185void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
186{
187#ifdef TEE_SINK
188    if (mTeeSink != 0) {
189        (void) mTeeSink->write(buffer->raw, buffer->frameCount);
190    }
191#endif
192
193    ServerProxy::Buffer buf;
194    buf.mFrameCount = buffer->frameCount;
195    buf.mRaw = buffer->raw;
196    buffer->frameCount = 0;
197    buffer->raw = NULL;
198    mServerProxy->releaseBuffer(&buf);
199}
200
201status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
202{
203    mSyncEvents.add(event);
204    return NO_ERROR;
205}
206
207// ----------------------------------------------------------------------------
208//      Playback
209// ----------------------------------------------------------------------------
210
211AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
212    : BnAudioTrack(),
213      mTrack(track)
214{
215}
216
217AudioFlinger::TrackHandle::~TrackHandle() {
218    // just stop the track on deletion, associated resources
219    // will be freed from the main thread once all pending buffers have
220    // been played. Unless it's not in the active track list, in which
221    // case we free everything now...
222    mTrack->destroy();
223}
224
225sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
226    return mTrack->getCblk();
227}
228
229status_t AudioFlinger::TrackHandle::start() {
230    return mTrack->start();
231}
232
233void AudioFlinger::TrackHandle::stop() {
234    mTrack->stop();
235}
236
237void AudioFlinger::TrackHandle::flush() {
238    mTrack->flush();
239}
240
241void AudioFlinger::TrackHandle::pause() {
242    mTrack->pause();
243}
244
245status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
246{
247    return mTrack->attachAuxEffect(EffectId);
248}
249
250status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
251                                                         sp<IMemory>* buffer) {
252    if (!mTrack->isTimedTrack())
253        return INVALID_OPERATION;
254
255    PlaybackThread::TimedTrack* tt =
256            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
257    return tt->allocateTimedBuffer(size, buffer);
258}
259
260status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
261                                                     int64_t pts) {
262    if (!mTrack->isTimedTrack())
263        return INVALID_OPERATION;
264
265    PlaybackThread::TimedTrack* tt =
266            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
267    return tt->queueTimedBuffer(buffer, pts);
268}
269
270status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
271    const LinearTransform& xform, int target) {
272
273    if (!mTrack->isTimedTrack())
274        return INVALID_OPERATION;
275
276    PlaybackThread::TimedTrack* tt =
277            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
278    return tt->setMediaTimeTransform(
279        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
280}
281
282status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
283    return mTrack->setParameters(keyValuePairs);
284}
285
286status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
287{
288    return mTrack->getTimestamp(timestamp);
289}
290
291
292void AudioFlinger::TrackHandle::signal()
293{
294    return mTrack->signal();
295}
296
297status_t AudioFlinger::TrackHandle::onTransact(
298    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
299{
300    return BnAudioTrack::onTransact(code, data, reply, flags);
301}
302
303// ----------------------------------------------------------------------------
304
305// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
306AudioFlinger::PlaybackThread::Track::Track(
307            PlaybackThread *thread,
308            const sp<Client>& client,
309            audio_stream_type_t streamType,
310            uint32_t sampleRate,
311            audio_format_t format,
312            audio_channel_mask_t channelMask,
313            size_t frameCount,
314            const sp<IMemory>& sharedBuffer,
315            int sessionId,
316            IAudioFlinger::track_flags_t flags)
317    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
318            sessionId, true /*isOut*/),
319    mFillingUpStatus(FS_INVALID),
320    // mRetryCount initialized later when needed
321    mSharedBuffer(sharedBuffer),
322    mStreamType(streamType),
323    mName(-1),  // see note below
324    mMainBuffer(thread->mixBuffer()),
325    mAuxBuffer(NULL),
326    mAuxEffectId(0), mHasVolumeController(false),
327    mPresentationCompleteFrames(0),
328    mFlags(flags),
329    mFastIndex(-1),
330    mCachedVolume(1.0),
331    mIsInvalid(false),
332    mAudioTrackServerProxy(NULL),
333    mResumeToStopping(false)
334{
335    if (mCblk != NULL) {
336        if (sharedBuffer == 0) {
337            mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
338                    mFrameSize);
339        } else {
340            mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
341                    mFrameSize);
342        }
343        mServerProxy = mAudioTrackServerProxy;
344        // to avoid leaking a track name, do not allocate one unless there is an mCblk
345        mName = thread->getTrackName_l(channelMask, sessionId);
346        if (mName < 0) {
347            ALOGE("no more track names available");
348            return;
349        }
350        // only allocate a fast track index if we were able to allocate a normal track name
351        if (flags & IAudioFlinger::TRACK_FAST) {
352            mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
353            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
354            int i = __builtin_ctz(thread->mFastTrackAvailMask);
355            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
356            // FIXME This is too eager.  We allocate a fast track index before the
357            //       fast track becomes active.  Since fast tracks are a scarce resource,
358            //       this means we are potentially denying other more important fast tracks from
359            //       being created.  It would be better to allocate the index dynamically.
360            mFastIndex = i;
361            // Read the initial underruns because this field is never cleared by the fast mixer
362            mObservedUnderruns = thread->getFastTrackUnderruns(i);
363            thread->mFastTrackAvailMask &= ~(1 << i);
364        }
365    }
366    ALOGV("Track constructor name %d, calling pid %d", mName,
367            IPCThreadState::self()->getCallingPid());
368}
369
370AudioFlinger::PlaybackThread::Track::~Track()
371{
372    ALOGV("PlaybackThread::Track destructor");
373
374    // The destructor would clear mSharedBuffer,
375    // but it will not push the decremented reference count,
376    // leaving the client's IMemory dangling indefinitely.
377    // This prevents that leak.
378    if (mSharedBuffer != 0) {
379        mSharedBuffer.clear();
380        // flush the binder command buffer
381        IPCThreadState::self()->flushCommands();
382    }
383}
384
385status_t AudioFlinger::PlaybackThread::Track::initCheck() const
386{
387    status_t status = TrackBase::initCheck();
388    if (status == NO_ERROR && mName < 0) {
389        status = NO_MEMORY;
390    }
391    return status;
392}
393
394void AudioFlinger::PlaybackThread::Track::destroy()
395{
396    // NOTE: destroyTrack_l() can remove a strong reference to this Track
397    // by removing it from mTracks vector, so there is a risk that this Tracks's
398    // destructor is called. As the destructor needs to lock mLock,
399    // we must acquire a strong reference on this Track before locking mLock
400    // here so that the destructor is called only when exiting this function.
401    // On the other hand, as long as Track::destroy() is only called by
402    // TrackHandle destructor, the TrackHandle still holds a strong ref on
403    // this Track with its member mTrack.
404    sp<Track> keep(this);
405    { // scope for mLock
406        sp<ThreadBase> thread = mThread.promote();
407        if (thread != 0) {
408            Mutex::Autolock _l(thread->mLock);
409            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
410            bool wasActive = playbackThread->destroyTrack_l(this);
411            if (!isOutputTrack() && !wasActive) {
412                AudioSystem::releaseOutput(thread->id());
413            }
414        }
415    }
416}
417
418/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
419{
420    result.append("   Name Client Type      Fmt Chn mask Session fCount S F SRate  "
421                  "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
422}
423
424void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
425{
426    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
427    if (isFastTrack()) {
428        sprintf(buffer, "   F %2d", mFastIndex);
429    } else {
430        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
431    }
432    track_state state = mState;
433    char stateChar;
434    if (isTerminated()) {
435        stateChar = 'T';
436    } else {
437        switch (state) {
438        case IDLE:
439            stateChar = 'I';
440            break;
441        case STOPPING_1:
442            stateChar = 's';
443            break;
444        case STOPPING_2:
445            stateChar = '5';
446            break;
447        case STOPPED:
448            stateChar = 'S';
449            break;
450        case RESUMING:
451            stateChar = 'R';
452            break;
453        case ACTIVE:
454            stateChar = 'A';
455            break;
456        case PAUSING:
457            stateChar = 'p';
458            break;
459        case PAUSED:
460            stateChar = 'P';
461            break;
462        case FLUSHED:
463            stateChar = 'F';
464            break;
465        default:
466            stateChar = '?';
467            break;
468        }
469    }
470    char nowInUnderrun;
471    switch (mObservedUnderruns.mBitFields.mMostRecent) {
472    case UNDERRUN_FULL:
473        nowInUnderrun = ' ';
474        break;
475    case UNDERRUN_PARTIAL:
476        nowInUnderrun = '<';
477        break;
478    case UNDERRUN_EMPTY:
479        nowInUnderrun = '*';
480        break;
481    default:
482        nowInUnderrun = '?';
483        break;
484    }
485    snprintf(&buffer[7], size-7, " %6u %4u %08X %08X %7u %6u %1c %1d %5u %5.2g %5.2g  "
486                                 "%08X %08X %08X 0x%03X %9u%c\n",
487            (mClient == 0) ? getpid_cached : mClient->pid(),
488            mStreamType,
489            mFormat,
490            mChannelMask,
491            mSessionId,
492            mFrameCount,
493            stateChar,
494            mFillingUpStatus,
495            mAudioTrackServerProxy->getSampleRate(),
496            20.0 * log10((vlr & 0xFFFF) / 4096.0),
497            20.0 * log10((vlr >> 16) / 4096.0),
498            mCblk->mServer,
499            (int)mMainBuffer,
500            (int)mAuxBuffer,
501            mCblk->mFlags,
502            mAudioTrackServerProxy->getUnderrunFrames(),
503            nowInUnderrun);
504}
505
506uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
507    return mAudioTrackServerProxy->getSampleRate();
508}
509
510// AudioBufferProvider interface
511status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
512        AudioBufferProvider::Buffer* buffer, int64_t pts)
513{
514    ServerProxy::Buffer buf;
515    size_t desiredFrames = buffer->frameCount;
516    buf.mFrameCount = desiredFrames;
517    status_t status = mServerProxy->obtainBuffer(&buf);
518    buffer->frameCount = buf.mFrameCount;
519    buffer->raw = buf.mRaw;
520    if (buf.mFrameCount == 0) {
521        mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
522    }
523    return status;
524}
525
526// releaseBuffer() is not overridden
527
528// ExtendedAudioBufferProvider interface
529
530// Note that framesReady() takes a mutex on the control block using tryLock().
531// This could result in priority inversion if framesReady() is called by the normal mixer,
532// as the normal mixer thread runs at lower
533// priority than the client's callback thread:  there is a short window within framesReady()
534// during which the normal mixer could be preempted, and the client callback would block.
535// Another problem can occur if framesReady() is called by the fast mixer:
536// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
537// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
538size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
539    return mAudioTrackServerProxy->framesReady();
540}
541
542size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
543{
544    return mAudioTrackServerProxy->framesReleased();
545}
546
547// Don't call for fast tracks; the framesReady() could result in priority inversion
548bool AudioFlinger::PlaybackThread::Track::isReady() const {
549    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
550        return true;
551    }
552
553    if (framesReady() >= mFrameCount ||
554            (mCblk->mFlags & CBLK_FORCEREADY)) {
555        mFillingUpStatus = FS_FILLED;
556        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
557        return true;
558    }
559    return false;
560}
561
562status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
563                                                    int triggerSession)
564{
565    status_t status = NO_ERROR;
566    ALOGV("start(%d), calling pid %d session %d",
567            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
568
569    sp<ThreadBase> thread = mThread.promote();
570    if (thread != 0) {
571        if (isOffloaded()) {
572            Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
573            Mutex::Autolock _lth(thread->mLock);
574            sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
575            if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
576                    (ec != 0 && ec->isNonOffloadableEnabled())) {
577                invalidate();
578                return PERMISSION_DENIED;
579            }
580        }
581        Mutex::Autolock _lth(thread->mLock);
582        track_state state = mState;
583        // here the track could be either new, or restarted
584        // in both cases "unstop" the track
585
586        if (state == PAUSED) {
587            if (mResumeToStopping) {
588                // happened we need to resume to STOPPING_1
589                mState = TrackBase::STOPPING_1;
590                ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
591            } else {
592                mState = TrackBase::RESUMING;
593                ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
594            }
595        } else {
596            mState = TrackBase::ACTIVE;
597            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
598        }
599
600        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
601        status = playbackThread->addTrack_l(this);
602        if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
603            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
604            //  restore previous state if start was rejected by policy manager
605            if (status == PERMISSION_DENIED) {
606                mState = state;
607            }
608        }
609        // track was already in the active list, not a problem
610        if (status == ALREADY_EXISTS) {
611            status = NO_ERROR;
612        } else {
613            // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
614            // It is usually unsafe to access the server proxy from a binder thread.
615            // But in this case we know the mixer thread (whether normal mixer or fast mixer)
616            // isn't looking at this track yet:  we still hold the normal mixer thread lock,
617            // and for fast tracks the track is not yet in the fast mixer thread's active set.
618            ServerProxy::Buffer buffer;
619            buffer.mFrameCount = 1;
620            (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
621        }
622    } else {
623        status = BAD_VALUE;
624    }
625    return status;
626}
627
628void AudioFlinger::PlaybackThread::Track::stop()
629{
630    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
631    sp<ThreadBase> thread = mThread.promote();
632    if (thread != 0) {
633        Mutex::Autolock _l(thread->mLock);
634        track_state state = mState;
635        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
636            // If the track is not active (PAUSED and buffers full), flush buffers
637            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
638            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
639                reset();
640                mState = STOPPED;
641            } else if (!isFastTrack() && !isOffloaded()) {
642                mState = STOPPED;
643            } else {
644                // For fast tracks prepareTracks_l() will set state to STOPPING_2
645                // presentation is complete
646                // For an offloaded track this starts a drain and state will
647                // move to STOPPING_2 when drain completes and then STOPPED
648                mState = STOPPING_1;
649            }
650            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
651                    playbackThread);
652        }
653    }
654}
655
656void AudioFlinger::PlaybackThread::Track::pause()
657{
658    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
659    sp<ThreadBase> thread = mThread.promote();
660    if (thread != 0) {
661        Mutex::Autolock _l(thread->mLock);
662        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
663        switch (mState) {
664        case STOPPING_1:
665        case STOPPING_2:
666            if (!isOffloaded()) {
667                /* nothing to do if track is not offloaded */
668                break;
669            }
670
671            // Offloaded track was draining, we need to carry on draining when resumed
672            mResumeToStopping = true;
673            // fall through...
674        case ACTIVE:
675        case RESUMING:
676            mState = PAUSING;
677            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
678            playbackThread->broadcast_l();
679            break;
680
681        default:
682            break;
683        }
684    }
685}
686
687void AudioFlinger::PlaybackThread::Track::flush()
688{
689    ALOGV("flush(%d)", mName);
690    sp<ThreadBase> thread = mThread.promote();
691    if (thread != 0) {
692        Mutex::Autolock _l(thread->mLock);
693        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
694
695        if (isOffloaded()) {
696            // If offloaded we allow flush during any state except terminated
697            // and keep the track active to avoid problems if user is seeking
698            // rapidly and underlying hardware has a significant delay handling
699            // a pause
700            if (isTerminated()) {
701                return;
702            }
703
704            ALOGV("flush: offload flush");
705            reset();
706
707            if (mState == STOPPING_1 || mState == STOPPING_2) {
708                ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
709                mState = ACTIVE;
710            }
711
712            if (mState == ACTIVE) {
713                ALOGV("flush called in active state, resetting buffer time out retry count");
714                mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
715            }
716
717            mResumeToStopping = false;
718        } else {
719            if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
720                    mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
721                return;
722            }
723            // No point remaining in PAUSED state after a flush => go to
724            // FLUSHED state
725            mState = FLUSHED;
726            // do not reset the track if it is still in the process of being stopped or paused.
727            // this will be done by prepareTracks_l() when the track is stopped.
728            // prepareTracks_l() will see mState == FLUSHED, then
729            // remove from active track list, reset(), and trigger presentation complete
730            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
731                reset();
732            }
733        }
734        // Prevent flush being lost if the track is flushed and then resumed
735        // before mixer thread can run. This is important when offloading
736        // because the hardware buffer could hold a large amount of audio
737        playbackThread->flushOutput_l();
738        playbackThread->broadcast_l();
739    }
740}
741
742void AudioFlinger::PlaybackThread::Track::reset()
743{
744    // Do not reset twice to avoid discarding data written just after a flush and before
745    // the audioflinger thread detects the track is stopped.
746    if (!mResetDone) {
747        // Force underrun condition to avoid false underrun callback until first data is
748        // written to buffer
749        android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
750        mFillingUpStatus = FS_FILLING;
751        mResetDone = true;
752        if (mState == FLUSHED) {
753            mState = IDLE;
754        }
755    }
756}
757
758status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
759{
760    sp<ThreadBase> thread = mThread.promote();
761    if (thread == 0) {
762        ALOGE("thread is dead");
763        return FAILED_TRANSACTION;
764    } else if ((thread->type() == ThreadBase::DIRECT) ||
765                    (thread->type() == ThreadBase::OFFLOAD)) {
766        return thread->setParameters(keyValuePairs);
767    } else {
768        return PERMISSION_DENIED;
769    }
770}
771
772status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
773{
774    // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
775    if (isFastTrack()) {
776        return INVALID_OPERATION;
777    }
778    sp<ThreadBase> thread = mThread.promote();
779    if (thread == 0) {
780        return INVALID_OPERATION;
781    }
782    Mutex::Autolock _l(thread->mLock);
783    PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
784    if (!isOffloaded()) {
785        if (!playbackThread->mLatchQValid) {
786            return INVALID_OPERATION;
787        }
788        uint32_t unpresentedFrames =
789                ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) /
790                playbackThread->mSampleRate;
791        uint32_t framesWritten = mAudioTrackServerProxy->framesReleased();
792        if (framesWritten < unpresentedFrames) {
793            return INVALID_OPERATION;
794        }
795        timestamp.mPosition = framesWritten - unpresentedFrames;
796        timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime;
797        return NO_ERROR;
798    }
799
800    return playbackThread->getTimestamp_l(timestamp);
801}
802
803status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
804{
805    status_t status = DEAD_OBJECT;
806    sp<ThreadBase> thread = mThread.promote();
807    if (thread != 0) {
808        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
809        sp<AudioFlinger> af = mClient->audioFlinger();
810
811        Mutex::Autolock _l(af->mLock);
812
813        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
814
815        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
816            Mutex::Autolock _dl(playbackThread->mLock);
817            Mutex::Autolock _sl(srcThread->mLock);
818            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
819            if (chain == 0) {
820                return INVALID_OPERATION;
821            }
822
823            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
824            if (effect == 0) {
825                return INVALID_OPERATION;
826            }
827            srcThread->removeEffect_l(effect);
828            status = playbackThread->addEffect_l(effect);
829            if (status != NO_ERROR) {
830                srcThread->addEffect_l(effect);
831                return INVALID_OPERATION;
832            }
833            // removeEffect_l() has stopped the effect if it was active so it must be restarted
834            if (effect->state() == EffectModule::ACTIVE ||
835                    effect->state() == EffectModule::STOPPING) {
836                effect->start();
837            }
838
839            sp<EffectChain> dstChain = effect->chain().promote();
840            if (dstChain == 0) {
841                srcThread->addEffect_l(effect);
842                return INVALID_OPERATION;
843            }
844            AudioSystem::unregisterEffect(effect->id());
845            AudioSystem::registerEffect(&effect->desc(),
846                                        srcThread->id(),
847                                        dstChain->strategy(),
848                                        AUDIO_SESSION_OUTPUT_MIX,
849                                        effect->id());
850        }
851        status = playbackThread->attachAuxEffect(this, EffectId);
852    }
853    return status;
854}
855
856void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
857{
858    mAuxEffectId = EffectId;
859    mAuxBuffer = buffer;
860}
861
862bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
863                                                         size_t audioHalFrames)
864{
865    // a track is considered presented when the total number of frames written to audio HAL
866    // corresponds to the number of frames written when presentationComplete() is called for the
867    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
868    // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
869    // to detect when all frames have been played. In this case framesWritten isn't
870    // useful because it doesn't always reflect whether there is data in the h/w
871    // buffers, particularly if a track has been paused and resumed during draining
872    ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
873                      mPresentationCompleteFrames, framesWritten);
874    if (mPresentationCompleteFrames == 0) {
875        mPresentationCompleteFrames = framesWritten + audioHalFrames;
876        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
877                  mPresentationCompleteFrames, audioHalFrames);
878    }
879
880    if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
881        ALOGV("presentationComplete() session %d complete: framesWritten %d",
882                  mSessionId, framesWritten);
883        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
884        mAudioTrackServerProxy->setStreamEndDone();
885        return true;
886    }
887    return false;
888}
889
890void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
891{
892    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
893        if (mSyncEvents[i]->type() == type) {
894            mSyncEvents[i]->trigger();
895            mSyncEvents.removeAt(i);
896            i--;
897        }
898    }
899}
900
901// implement VolumeBufferProvider interface
902
903uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
904{
905    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
906    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
907    uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
908    uint32_t vl = vlr & 0xFFFF;
909    uint32_t vr = vlr >> 16;
910    // track volumes come from shared memory, so can't be trusted and must be clamped
911    if (vl > MAX_GAIN_INT) {
912        vl = MAX_GAIN_INT;
913    }
914    if (vr > MAX_GAIN_INT) {
915        vr = MAX_GAIN_INT;
916    }
917    // now apply the cached master volume and stream type volume;
918    // this is trusted but lacks any synchronization or barrier so may be stale
919    float v = mCachedVolume;
920    vl *= v;
921    vr *= v;
922    // re-combine into U4.16
923    vlr = (vr << 16) | (vl & 0xFFFF);
924    // FIXME look at mute, pause, and stop flags
925    return vlr;
926}
927
928status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
929{
930    if (isTerminated() || mState == PAUSED ||
931            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
932                                      (mState == STOPPED)))) {
933        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
934              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
935        event->cancel();
936        return INVALID_OPERATION;
937    }
938    (void) TrackBase::setSyncEvent(event);
939    return NO_ERROR;
940}
941
942void AudioFlinger::PlaybackThread::Track::invalidate()
943{
944    // FIXME should use proxy, and needs work
945    audio_track_cblk_t* cblk = mCblk;
946    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
947    android_atomic_release_store(0x40000000, &cblk->mFutex);
948    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
949    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
950    mIsInvalid = true;
951}
952
953void AudioFlinger::PlaybackThread::Track::signal()
954{
955    sp<ThreadBase> thread = mThread.promote();
956    if (thread != 0) {
957        PlaybackThread *t = (PlaybackThread *)thread.get();
958        Mutex::Autolock _l(t->mLock);
959        t->broadcast_l();
960    }
961}
962
963// ----------------------------------------------------------------------------
964
965sp<AudioFlinger::PlaybackThread::TimedTrack>
966AudioFlinger::PlaybackThread::TimedTrack::create(
967            PlaybackThread *thread,
968            const sp<Client>& client,
969            audio_stream_type_t streamType,
970            uint32_t sampleRate,
971            audio_format_t format,
972            audio_channel_mask_t channelMask,
973            size_t frameCount,
974            const sp<IMemory>& sharedBuffer,
975            int sessionId) {
976    if (!client->reserveTimedTrack())
977        return 0;
978
979    return new TimedTrack(
980        thread, client, streamType, sampleRate, format, channelMask, frameCount,
981        sharedBuffer, sessionId);
982}
983
984AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
985            PlaybackThread *thread,
986            const sp<Client>& client,
987            audio_stream_type_t streamType,
988            uint32_t sampleRate,
989            audio_format_t format,
990            audio_channel_mask_t channelMask,
991            size_t frameCount,
992            const sp<IMemory>& sharedBuffer,
993            int sessionId)
994    : Track(thread, client, streamType, sampleRate, format, channelMask,
995            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
996      mQueueHeadInFlight(false),
997      mTrimQueueHeadOnRelease(false),
998      mFramesPendingInQueue(0),
999      mTimedSilenceBuffer(NULL),
1000      mTimedSilenceBufferSize(0),
1001      mTimedAudioOutputOnTime(false),
1002      mMediaTimeTransformValid(false)
1003{
1004    LocalClock lc;
1005    mLocalTimeFreq = lc.getLocalFreq();
1006
1007    mLocalTimeToSampleTransform.a_zero = 0;
1008    mLocalTimeToSampleTransform.b_zero = 0;
1009    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1010    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1011    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1012                            &mLocalTimeToSampleTransform.a_to_b_denom);
1013
1014    mMediaTimeToSampleTransform.a_zero = 0;
1015    mMediaTimeToSampleTransform.b_zero = 0;
1016    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1017    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1018    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1019                            &mMediaTimeToSampleTransform.a_to_b_denom);
1020}
1021
1022AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1023    mClient->releaseTimedTrack();
1024    delete [] mTimedSilenceBuffer;
1025}
1026
1027status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1028    size_t size, sp<IMemory>* buffer) {
1029
1030    Mutex::Autolock _l(mTimedBufferQueueLock);
1031
1032    trimTimedBufferQueue_l();
1033
1034    // lazily initialize the shared memory heap for timed buffers
1035    if (mTimedMemoryDealer == NULL) {
1036        const int kTimedBufferHeapSize = 512 << 10;
1037
1038        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1039                                              "AudioFlingerTimed");
1040        if (mTimedMemoryDealer == NULL) {
1041            return NO_MEMORY;
1042        }
1043    }
1044
1045    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1046    if (newBuffer == NULL) {
1047        newBuffer = mTimedMemoryDealer->allocate(size);
1048        if (newBuffer == NULL) {
1049            return NO_MEMORY;
1050        }
1051    }
1052
1053    *buffer = newBuffer;
1054    return NO_ERROR;
1055}
1056
1057// caller must hold mTimedBufferQueueLock
1058void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1059    int64_t mediaTimeNow;
1060    {
1061        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1062        if (!mMediaTimeTransformValid)
1063            return;
1064
1065        int64_t targetTimeNow;
1066        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1067            ? mCCHelper.getCommonTime(&targetTimeNow)
1068            : mCCHelper.getLocalTime(&targetTimeNow);
1069
1070        if (OK != res)
1071            return;
1072
1073        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1074                                                    &mediaTimeNow)) {
1075            return;
1076        }
1077    }
1078
1079    size_t trimEnd;
1080    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1081        int64_t bufEnd;
1082
1083        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1084            // We have a next buffer.  Just use its PTS as the PTS of the frame
1085            // following the last frame in this buffer.  If the stream is sparse
1086            // (ie, there are deliberate gaps left in the stream which should be
1087            // filled with silence by the TimedAudioTrack), then this can result
1088            // in one extra buffer being left un-trimmed when it could have
1089            // been.  In general, this is not typical, and we would rather
1090            // optimized away the TS calculation below for the more common case
1091            // where PTSes are contiguous.
1092            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1093        } else {
1094            // We have no next buffer.  Compute the PTS of the frame following
1095            // the last frame in this buffer by computing the duration of of
1096            // this frame in media time units and adding it to the PTS of the
1097            // buffer.
1098            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1099                               / mFrameSize;
1100
1101            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1102                                                                &bufEnd)) {
1103                ALOGE("Failed to convert frame count of %lld to media time"
1104                      " duration" " (scale factor %d/%u) in %s",
1105                      frameCount,
1106                      mMediaTimeToSampleTransform.a_to_b_numer,
1107                      mMediaTimeToSampleTransform.a_to_b_denom,
1108                      __PRETTY_FUNCTION__);
1109                break;
1110            }
1111            bufEnd += mTimedBufferQueue[trimEnd].pts();
1112        }
1113
1114        if (bufEnd > mediaTimeNow)
1115            break;
1116
1117        // Is the buffer we want to use in the middle of a mix operation right
1118        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
1119        // from the mixer which should be coming back shortly.
1120        if (!trimEnd && mQueueHeadInFlight) {
1121            mTrimQueueHeadOnRelease = true;
1122        }
1123    }
1124
1125    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1126    if (trimStart < trimEnd) {
1127        // Update the bookkeeping for framesReady()
1128        for (size_t i = trimStart; i < trimEnd; ++i) {
1129            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1130        }
1131
1132        // Now actually remove the buffers from the queue.
1133        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1134    }
1135}
1136
1137void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1138        const char* logTag) {
1139    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1140                "%s called (reason \"%s\"), but timed buffer queue has no"
1141                " elements to trim.", __FUNCTION__, logTag);
1142
1143    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1144    mTimedBufferQueue.removeAt(0);
1145}
1146
1147void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1148        const TimedBuffer& buf,
1149        const char* logTag) {
1150    uint32_t bufBytes        = buf.buffer()->size();
1151    uint32_t consumedAlready = buf.position();
1152
1153    ALOG_ASSERT(consumedAlready <= bufBytes,
1154                "Bad bookkeeping while updating frames pending.  Timed buffer is"
1155                " only %u bytes long, but claims to have consumed %u"
1156                " bytes.  (update reason: \"%s\")",
1157                bufBytes, consumedAlready, logTag);
1158
1159    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1160    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1161                "Bad bookkeeping while updating frames pending.  Should have at"
1162                " least %u queued frames, but we think we have only %u.  (update"
1163                " reason: \"%s\")",
1164                bufFrames, mFramesPendingInQueue, logTag);
1165
1166    mFramesPendingInQueue -= bufFrames;
1167}
1168
1169status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1170    const sp<IMemory>& buffer, int64_t pts) {
1171
1172    {
1173        Mutex::Autolock mttLock(mMediaTimeTransformLock);
1174        if (!mMediaTimeTransformValid)
1175            return INVALID_OPERATION;
1176    }
1177
1178    Mutex::Autolock _l(mTimedBufferQueueLock);
1179
1180    uint32_t bufFrames = buffer->size() / mFrameSize;
1181    mFramesPendingInQueue += bufFrames;
1182    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1183
1184    return NO_ERROR;
1185}
1186
1187status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1188    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1189
1190    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1191           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1192           target);
1193
1194    if (!(target == TimedAudioTrack::LOCAL_TIME ||
1195          target == TimedAudioTrack::COMMON_TIME)) {
1196        return BAD_VALUE;
1197    }
1198
1199    Mutex::Autolock lock(mMediaTimeTransformLock);
1200    mMediaTimeTransform = xform;
1201    mMediaTimeTransformTarget = target;
1202    mMediaTimeTransformValid = true;
1203
1204    return NO_ERROR;
1205}
1206
1207#define min(a, b) ((a) < (b) ? (a) : (b))
1208
1209// implementation of getNextBuffer for tracks whose buffers have timestamps
1210status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1211    AudioBufferProvider::Buffer* buffer, int64_t pts)
1212{
1213    if (pts == AudioBufferProvider::kInvalidPTS) {
1214        buffer->raw = NULL;
1215        buffer->frameCount = 0;
1216        mTimedAudioOutputOnTime = false;
1217        return INVALID_OPERATION;
1218    }
1219
1220    Mutex::Autolock _l(mTimedBufferQueueLock);
1221
1222    ALOG_ASSERT(!mQueueHeadInFlight,
1223                "getNextBuffer called without releaseBuffer!");
1224
1225    while (true) {
1226
1227        // if we have no timed buffers, then fail
1228        if (mTimedBufferQueue.isEmpty()) {
1229            buffer->raw = NULL;
1230            buffer->frameCount = 0;
1231            return NOT_ENOUGH_DATA;
1232        }
1233
1234        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1235
1236        // calculate the PTS of the head of the timed buffer queue expressed in
1237        // local time
1238        int64_t headLocalPTS;
1239        {
1240            Mutex::Autolock mttLock(mMediaTimeTransformLock);
1241
1242            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1243
1244            if (mMediaTimeTransform.a_to_b_denom == 0) {
1245                // the transform represents a pause, so yield silence
1246                timedYieldSilence_l(buffer->frameCount, buffer);
1247                return NO_ERROR;
1248            }
1249
1250            int64_t transformedPTS;
1251            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1252                                                        &transformedPTS)) {
1253                // the transform failed.  this shouldn't happen, but if it does
1254                // then just drop this buffer
1255                ALOGW("timedGetNextBuffer transform failed");
1256                buffer->raw = NULL;
1257                buffer->frameCount = 0;
1258                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1259                return NO_ERROR;
1260            }
1261
1262            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1263                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1264                                                          &headLocalPTS)) {
1265                    buffer->raw = NULL;
1266                    buffer->frameCount = 0;
1267                    return INVALID_OPERATION;
1268                }
1269            } else {
1270                headLocalPTS = transformedPTS;
1271            }
1272        }
1273
1274        uint32_t sr = sampleRate();
1275
1276        // adjust the head buffer's PTS to reflect the portion of the head buffer
1277        // that has already been consumed
1278        int64_t effectivePTS = headLocalPTS +
1279                ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1280
1281        // Calculate the delta in samples between the head of the input buffer
1282        // queue and the start of the next output buffer that will be written.
1283        // If the transformation fails because of over or underflow, it means
1284        // that the sample's position in the output stream is so far out of
1285        // whack that it should just be dropped.
1286        int64_t sampleDelta;
1287        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1288            ALOGV("*** head buffer is too far from PTS: dropped buffer");
1289            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1290                                       " mix");
1291            continue;
1292        }
1293        if (!mLocalTimeToSampleTransform.doForwardTransform(
1294                (effectivePTS - pts) << 32, &sampleDelta)) {
1295            ALOGV("*** too late during sample rate transform: dropped buffer");
1296            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1297            continue;
1298        }
1299
1300        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1301               " sampleDelta=[%d.%08x]",
1302               head.pts(), head.position(), pts,
1303               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1304                   + (sampleDelta >> 32)),
1305               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1306
1307        // if the delta between the ideal placement for the next input sample and
1308        // the current output position is within this threshold, then we will
1309        // concatenate the next input samples to the previous output
1310        const int64_t kSampleContinuityThreshold =
1311                (static_cast<int64_t>(sr) << 32) / 250;
1312
1313        // if this is the first buffer of audio that we're emitting from this track
1314        // then it should be almost exactly on time.
1315        const int64_t kSampleStartupThreshold = 1LL << 32;
1316
1317        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1318           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1319            // the next input is close enough to being on time, so concatenate it
1320            // with the last output
1321            timedYieldSamples_l(buffer);
1322
1323            ALOGVV("*** on time: head.pos=%d frameCount=%u",
1324                    head.position(), buffer->frameCount);
1325            return NO_ERROR;
1326        }
1327
1328        // Looks like our output is not on time.  Reset our on timed status.
1329        // Next time we mix samples from our input queue, then should be within
1330        // the StartupThreshold.
1331        mTimedAudioOutputOnTime = false;
1332        if (sampleDelta > 0) {
1333            // the gap between the current output position and the proper start of
1334            // the next input sample is too big, so fill it with silence
1335            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1336
1337            timedYieldSilence_l(framesUntilNextInput, buffer);
1338            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1339            return NO_ERROR;
1340        } else {
1341            // the next input sample is late
1342            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1343            size_t onTimeSamplePosition =
1344                    head.position() + lateFrames * mFrameSize;
1345
1346            if (onTimeSamplePosition > head.buffer()->size()) {
1347                // all the remaining samples in the head are too late, so
1348                // drop it and move on
1349                ALOGV("*** too late: dropped buffer");
1350                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1351                continue;
1352            } else {
1353                // skip over the late samples
1354                head.setPosition(onTimeSamplePosition);
1355
1356                // yield the available samples
1357                timedYieldSamples_l(buffer);
1358
1359                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1360                return NO_ERROR;
1361            }
1362        }
1363    }
1364}
1365
1366// Yield samples from the timed buffer queue head up to the given output
1367// buffer's capacity.
1368//
1369// Caller must hold mTimedBufferQueueLock
1370void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1371    AudioBufferProvider::Buffer* buffer) {
1372
1373    const TimedBuffer& head = mTimedBufferQueue[0];
1374
1375    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1376                   head.position());
1377
1378    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1379                                 mFrameSize);
1380    size_t framesRequested = buffer->frameCount;
1381    buffer->frameCount = min(framesLeftInHead, framesRequested);
1382
1383    mQueueHeadInFlight = true;
1384    mTimedAudioOutputOnTime = true;
1385}
1386
1387// Yield samples of silence up to the given output buffer's capacity
1388//
1389// Caller must hold mTimedBufferQueueLock
1390void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1391    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1392
1393    // lazily allocate a buffer filled with silence
1394    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1395        delete [] mTimedSilenceBuffer;
1396        mTimedSilenceBufferSize = numFrames * mFrameSize;
1397        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1398        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1399    }
1400
1401    buffer->raw = mTimedSilenceBuffer;
1402    size_t framesRequested = buffer->frameCount;
1403    buffer->frameCount = min(numFrames, framesRequested);
1404
1405    mTimedAudioOutputOnTime = false;
1406}
1407
1408// AudioBufferProvider interface
1409void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1410    AudioBufferProvider::Buffer* buffer) {
1411
1412    Mutex::Autolock _l(mTimedBufferQueueLock);
1413
1414    // If the buffer which was just released is part of the buffer at the head
1415    // of the queue, be sure to update the amt of the buffer which has been
1416    // consumed.  If the buffer being returned is not part of the head of the
1417    // queue, its either because the buffer is part of the silence buffer, or
1418    // because the head of the timed queue was trimmed after the mixer called
1419    // getNextBuffer but before the mixer called releaseBuffer.
1420    if (buffer->raw == mTimedSilenceBuffer) {
1421        ALOG_ASSERT(!mQueueHeadInFlight,
1422                    "Queue head in flight during release of silence buffer!");
1423        goto done;
1424    }
1425
1426    ALOG_ASSERT(mQueueHeadInFlight,
1427                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1428                " head in flight.");
1429
1430    if (mTimedBufferQueue.size()) {
1431        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1432
1433        void* start = head.buffer()->pointer();
1434        void* end   = reinterpret_cast<void*>(
1435                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1436                        + head.buffer()->size());
1437
1438        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1439                    "released buffer not within the head of the timed buffer"
1440                    " queue; qHead = [%p, %p], released buffer = %p",
1441                    start, end, buffer->raw);
1442
1443        head.setPosition(head.position() +
1444                (buffer->frameCount * mFrameSize));
1445        mQueueHeadInFlight = false;
1446
1447        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1448                    "Bad bookkeeping during releaseBuffer!  Should have at"
1449                    " least %u queued frames, but we think we have only %u",
1450                    buffer->frameCount, mFramesPendingInQueue);
1451
1452        mFramesPendingInQueue -= buffer->frameCount;
1453
1454        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1455            || mTrimQueueHeadOnRelease) {
1456            trimTimedBufferQueueHead_l("releaseBuffer");
1457            mTrimQueueHeadOnRelease = false;
1458        }
1459    } else {
1460        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1461                  " buffers in the timed buffer queue");
1462    }
1463
1464done:
1465    buffer->raw = 0;
1466    buffer->frameCount = 0;
1467}
1468
1469size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1470    Mutex::Autolock _l(mTimedBufferQueueLock);
1471    return mFramesPendingInQueue;
1472}
1473
1474AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1475        : mPTS(0), mPosition(0) {}
1476
1477AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1478    const sp<IMemory>& buffer, int64_t pts)
1479        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1480
1481
1482// ----------------------------------------------------------------------------
1483
1484AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1485            PlaybackThread *playbackThread,
1486            DuplicatingThread *sourceThread,
1487            uint32_t sampleRate,
1488            audio_format_t format,
1489            audio_channel_mask_t channelMask,
1490            size_t frameCount)
1491    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1492                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
1493    mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1494{
1495
1496    if (mCblk != NULL) {
1497        mOutBuffer.frameCount = 0;
1498        playbackThread->mTracks.add(this);
1499        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1500                "mCblk->frameCount_ %u, mChannelMask 0x%08x",
1501                mCblk, mBuffer,
1502                mCblk->frameCount_, mChannelMask);
1503        // since client and server are in the same process,
1504        // the buffer has the same virtual address on both sides
1505        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize);
1506        mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000));
1507        mClientProxy->setSendLevel(0.0);
1508        mClientProxy->setSampleRate(sampleRate);
1509        mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1510                true /*clientInServer*/);
1511    } else {
1512        ALOGW("Error creating output track on thread %p", playbackThread);
1513    }
1514}
1515
1516AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1517{
1518    clearBufferQueue();
1519    delete mClientProxy;
1520    // superclass destructor will now delete the server proxy and shared memory both refer to
1521}
1522
1523status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1524                                                          int triggerSession)
1525{
1526    status_t status = Track::start(event, triggerSession);
1527    if (status != NO_ERROR) {
1528        return status;
1529    }
1530
1531    mActive = true;
1532    mRetryCount = 127;
1533    return status;
1534}
1535
1536void AudioFlinger::PlaybackThread::OutputTrack::stop()
1537{
1538    Track::stop();
1539    clearBufferQueue();
1540    mOutBuffer.frameCount = 0;
1541    mActive = false;
1542}
1543
1544bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1545{
1546    Buffer *pInBuffer;
1547    Buffer inBuffer;
1548    uint32_t channelCount = mChannelCount;
1549    bool outputBufferFull = false;
1550    inBuffer.frameCount = frames;
1551    inBuffer.i16 = data;
1552
1553    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1554
1555    if (!mActive && frames != 0) {
1556        start();
1557        sp<ThreadBase> thread = mThread.promote();
1558        if (thread != 0) {
1559            MixerThread *mixerThread = (MixerThread *)thread.get();
1560            if (mFrameCount > frames) {
1561                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1562                    uint32_t startFrames = (mFrameCount - frames);
1563                    pInBuffer = new Buffer;
1564                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1565                    pInBuffer->frameCount = startFrames;
1566                    pInBuffer->i16 = pInBuffer->mBuffer;
1567                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1568                    mBufferQueue.add(pInBuffer);
1569                } else {
1570                    ALOGW("OutputTrack::write() %p no more buffers in queue", this);
1571                }
1572            }
1573        }
1574    }
1575
1576    while (waitTimeLeftMs) {
1577        // First write pending buffers, then new data
1578        if (mBufferQueue.size()) {
1579            pInBuffer = mBufferQueue.itemAt(0);
1580        } else {
1581            pInBuffer = &inBuffer;
1582        }
1583
1584        if (pInBuffer->frameCount == 0) {
1585            break;
1586        }
1587
1588        if (mOutBuffer.frameCount == 0) {
1589            mOutBuffer.frameCount = pInBuffer->frameCount;
1590            nsecs_t startTime = systemTime();
1591            status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1592            if (status != NO_ERROR) {
1593                ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1594                        mThread.unsafe_get(), status);
1595                outputBufferFull = true;
1596                break;
1597            }
1598            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1599            if (waitTimeLeftMs >= waitTimeMs) {
1600                waitTimeLeftMs -= waitTimeMs;
1601            } else {
1602                waitTimeLeftMs = 0;
1603            }
1604        }
1605
1606        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1607                pInBuffer->frameCount;
1608        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1609        Proxy::Buffer buf;
1610        buf.mFrameCount = outFrames;
1611        buf.mRaw = NULL;
1612        mClientProxy->releaseBuffer(&buf);
1613        pInBuffer->frameCount -= outFrames;
1614        pInBuffer->i16 += outFrames * channelCount;
1615        mOutBuffer.frameCount -= outFrames;
1616        mOutBuffer.i16 += outFrames * channelCount;
1617
1618        if (pInBuffer->frameCount == 0) {
1619            if (mBufferQueue.size()) {
1620                mBufferQueue.removeAt(0);
1621                delete [] pInBuffer->mBuffer;
1622                delete pInBuffer;
1623                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1624                        mThread.unsafe_get(), mBufferQueue.size());
1625            } else {
1626                break;
1627            }
1628        }
1629    }
1630
1631    // If we could not write all frames, allocate a buffer and queue it for next time.
1632    if (inBuffer.frameCount) {
1633        sp<ThreadBase> thread = mThread.promote();
1634        if (thread != 0 && !thread->standby()) {
1635            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1636                pInBuffer = new Buffer;
1637                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1638                pInBuffer->frameCount = inBuffer.frameCount;
1639                pInBuffer->i16 = pInBuffer->mBuffer;
1640                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1641                        sizeof(int16_t));
1642                mBufferQueue.add(pInBuffer);
1643                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1644                        mThread.unsafe_get(), mBufferQueue.size());
1645            } else {
1646                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1647                        mThread.unsafe_get(), this);
1648            }
1649        }
1650    }
1651
1652    // Calling write() with a 0 length buffer, means that no more data will be written:
1653    // If no more buffers are pending, fill output track buffer to make sure it is started
1654    // by output mixer.
1655    if (frames == 0 && mBufferQueue.size() == 0) {
1656        // FIXME borken, replace by getting framesReady() from proxy
1657        size_t user = 0;    // was mCblk->user
1658        if (user < mFrameCount) {
1659            frames = mFrameCount - user;
1660            pInBuffer = new Buffer;
1661            pInBuffer->mBuffer = new int16_t[frames * channelCount];
1662            pInBuffer->frameCount = frames;
1663            pInBuffer->i16 = pInBuffer->mBuffer;
1664            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1665            mBufferQueue.add(pInBuffer);
1666        } else if (mActive) {
1667            stop();
1668        }
1669    }
1670
1671    return outputBufferFull;
1672}
1673
1674status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1675        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1676{
1677    ClientProxy::Buffer buf;
1678    buf.mFrameCount = buffer->frameCount;
1679    struct timespec timeout;
1680    timeout.tv_sec = waitTimeMs / 1000;
1681    timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1682    status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1683    buffer->frameCount = buf.mFrameCount;
1684    buffer->raw = buf.mRaw;
1685    return status;
1686}
1687
1688void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1689{
1690    size_t size = mBufferQueue.size();
1691
1692    for (size_t i = 0; i < size; i++) {
1693        Buffer *pBuffer = mBufferQueue.itemAt(i);
1694        delete [] pBuffer->mBuffer;
1695        delete pBuffer;
1696    }
1697    mBufferQueue.clear();
1698}
1699
1700
1701// ----------------------------------------------------------------------------
1702//      Record
1703// ----------------------------------------------------------------------------
1704
1705AudioFlinger::RecordHandle::RecordHandle(
1706        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1707    : BnAudioRecord(),
1708    mRecordTrack(recordTrack)
1709{
1710}
1711
1712AudioFlinger::RecordHandle::~RecordHandle() {
1713    stop_nonvirtual();
1714    mRecordTrack->destroy();
1715}
1716
1717sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
1718    return mRecordTrack->getCblk();
1719}
1720
1721status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1722        int triggerSession) {
1723    ALOGV("RecordHandle::start()");
1724    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1725}
1726
1727void AudioFlinger::RecordHandle::stop() {
1728    stop_nonvirtual();
1729}
1730
1731void AudioFlinger::RecordHandle::stop_nonvirtual() {
1732    ALOGV("RecordHandle::stop()");
1733    mRecordTrack->stop();
1734}
1735
1736status_t AudioFlinger::RecordHandle::onTransact(
1737    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1738{
1739    return BnAudioRecord::onTransact(code, data, reply, flags);
1740}
1741
1742// ----------------------------------------------------------------------------
1743
1744// RecordTrack constructor must be called with AudioFlinger::mLock held
1745AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1746            RecordThread *thread,
1747            const sp<Client>& client,
1748            uint32_t sampleRate,
1749            audio_format_t format,
1750            audio_channel_mask_t channelMask,
1751            size_t frameCount,
1752            int sessionId)
1753    :   TrackBase(thread, client, sampleRate, format,
1754                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, false /*isOut*/),
1755        mOverflow(false)
1756{
1757    ALOGV("RecordTrack constructor");
1758    if (mCblk != NULL) {
1759        mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, mFrameSize);
1760    }
1761}
1762
1763AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1764{
1765    ALOGV("%s", __func__);
1766}
1767
1768// AudioBufferProvider interface
1769status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
1770        int64_t pts)
1771{
1772    ServerProxy::Buffer buf;
1773    buf.mFrameCount = buffer->frameCount;
1774    status_t status = mServerProxy->obtainBuffer(&buf);
1775    buffer->frameCount = buf.mFrameCount;
1776    buffer->raw = buf.mRaw;
1777    if (buf.mFrameCount == 0) {
1778        // FIXME also wake futex so that overrun is noticed more quickly
1779        (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1780    }
1781    return status;
1782}
1783
1784status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1785                                                        int triggerSession)
1786{
1787    sp<ThreadBase> thread = mThread.promote();
1788    if (thread != 0) {
1789        RecordThread *recordThread = (RecordThread *)thread.get();
1790        return recordThread->start(this, event, triggerSession);
1791    } else {
1792        return BAD_VALUE;
1793    }
1794}
1795
1796void AudioFlinger::RecordThread::RecordTrack::stop()
1797{
1798    sp<ThreadBase> thread = mThread.promote();
1799    if (thread != 0) {
1800        RecordThread *recordThread = (RecordThread *)thread.get();
1801        if (recordThread->stop(this)) {
1802            AudioSystem::stopInput(recordThread->id());
1803        }
1804    }
1805}
1806
1807void AudioFlinger::RecordThread::RecordTrack::destroy()
1808{
1809    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1810    sp<RecordTrack> keep(this);
1811    {
1812        sp<ThreadBase> thread = mThread.promote();
1813        if (thread != 0) {
1814            if (mState == ACTIVE || mState == RESUMING) {
1815                AudioSystem::stopInput(thread->id());
1816            }
1817            AudioSystem::releaseInput(thread->id());
1818            Mutex::Autolock _l(thread->mLock);
1819            RecordThread *recordThread = (RecordThread *) thread.get();
1820            recordThread->destroyTrack_l(this);
1821        }
1822    }
1823}
1824
1825void AudioFlinger::RecordThread::RecordTrack::invalidate()
1826{
1827    // FIXME should use proxy, and needs work
1828    audio_track_cblk_t* cblk = mCblk;
1829    android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1830    android_atomic_release_store(0x40000000, &cblk->mFutex);
1831    // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1832    (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
1833}
1834
1835
1836/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1837{
1838    result.append("Client Fmt Chn mask Session S   Server fCount\n");
1839}
1840
1841void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
1842{
1843    snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n",
1844            (mClient == 0) ? getpid_cached : mClient->pid(),
1845            mFormat,
1846            mChannelMask,
1847            mSessionId,
1848            mState,
1849            mCblk->mServer,
1850            mFrameCount);
1851}
1852
1853}; // namespace android
1854