Tracks.cpp revision fe346c707f59d763ded93bc3d27b51f0c0408258
1/* 2** 3** Copyright 2012, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include "Configuration.h" 23#include <math.h> 24#include <utils/Log.h> 25 26#include <private/media/AudioTrackShared.h> 27 28#include <common_time/cc_helper.h> 29#include <common_time/local_clock.h> 30 31#include "AudioMixer.h" 32#include "AudioFlinger.h" 33#include "ServiceUtilities.h" 34 35#include <media/nbaio/Pipe.h> 36#include <media/nbaio/PipeReader.h> 37 38// ---------------------------------------------------------------------------- 39 40// Note: the following macro is used for extremely verbose logging message. In 41// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 42// 0; but one side effect of this is to turn all LOGV's as well. Some messages 43// are so verbose that we want to suppress them even when we have ALOG_ASSERT 44// turned on. Do not uncomment the #def below unless you really know what you 45// are doing and want to see all of the extremely verbose messages. 46//#define VERY_VERY_VERBOSE_LOGGING 47#ifdef VERY_VERY_VERBOSE_LOGGING 48#define ALOGVV ALOGV 49#else 50#define ALOGVV(a...) do { } while(0) 51#endif 52 53namespace android { 54 55// ---------------------------------------------------------------------------- 56// TrackBase 57// ---------------------------------------------------------------------------- 58 59static volatile int32_t nextTrackId = 55; 60 61// TrackBase constructor must be called with AudioFlinger::mLock held 62AudioFlinger::ThreadBase::TrackBase::TrackBase( 63 ThreadBase *thread, 64 const sp<Client>& client, 65 uint32_t sampleRate, 66 audio_format_t format, 67 audio_channel_mask_t channelMask, 68 size_t frameCount, 69 const sp<IMemory>& sharedBuffer, 70 int sessionId, 71 bool isOut) 72 : RefBase(), 73 mThread(thread), 74 mClient(client), 75 mCblk(NULL), 76 // mBuffer 77 mState(IDLE), 78 mSampleRate(sampleRate), 79 mFormat(format), 80 mChannelMask(channelMask), 81 mChannelCount(popcount(channelMask)), 82 mFrameSize(audio_is_linear_pcm(format) ? 83 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)), 84 mFrameCount(frameCount), 85 mSessionId(sessionId), 86 mIsOut(isOut), 87 mServerProxy(NULL), 88 mId(android_atomic_inc(&nextTrackId)), 89 mTerminated(false) 90{ 91 // client == 0 implies sharedBuffer == 0 92 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0)); 93 94 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 95 sharedBuffer->size()); 96 97 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 98 size_t size = sizeof(audio_track_cblk_t); 99 size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize; 100 if (sharedBuffer == 0) { 101 size += bufferSize; 102 } 103 104 if (client != 0) { 105 mCblkMemory = client->heap()->allocate(size); 106 if (mCblkMemory != 0) { 107 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 108 // can't assume mCblk != NULL 109 } else { 110 ALOGE("not enough memory for AudioTrack size=%u", size); 111 client->heap()->dump("AudioTrack"); 112 return; 113 } 114 } else { 115 // this syntax avoids calling the audio_track_cblk_t constructor twice 116 mCblk = (audio_track_cblk_t *) new uint8_t[size]; 117 // assume mCblk != NULL 118 } 119 120 // construct the shared structure in-place. 121 if (mCblk != NULL) { 122 new(mCblk) audio_track_cblk_t(); 123 // clear all buffers 124 mCblk->frameCount_ = frameCount; 125 if (sharedBuffer == 0) { 126 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 127 memset(mBuffer, 0, bufferSize); 128 } else { 129 mBuffer = sharedBuffer->pointer(); 130#if 0 131 mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic 132#endif 133 } 134 135#ifdef TEE_SINK 136 if (mTeeSinkTrackEnabled) { 137 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount); 138 if (pipeFormat != Format_Invalid) { 139 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat); 140 size_t numCounterOffers = 0; 141 const NBAIO_Format offers[1] = {pipeFormat}; 142 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers); 143 ALOG_ASSERT(index == 0); 144 PipeReader *pipeReader = new PipeReader(*pipe); 145 numCounterOffers = 0; 146 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers); 147 ALOG_ASSERT(index == 0); 148 mTeeSink = pipe; 149 mTeeSource = pipeReader; 150 } 151 } 152#endif 153 154 } 155} 156 157AudioFlinger::ThreadBase::TrackBase::~TrackBase() 158{ 159#ifdef TEE_SINK 160 dumpTee(-1, mTeeSource, mId); 161#endif 162 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference 163 delete mServerProxy; 164 if (mCblk != NULL) { 165 if (mClient == 0) { 166 delete mCblk; 167 } else { 168 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 169 } 170 } 171 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 172 if (mClient != 0) { 173 // Client destructor must run with AudioFlinger mutex locked 174 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 175 // If the client's reference count drops to zero, the associated destructor 176 // must run with AudioFlinger lock held. Thus the explicit clear() rather than 177 // relying on the automatic clear() at end of scope. 178 mClient.clear(); 179 } 180} 181 182// AudioBufferProvider interface 183// getNextBuffer() = 0; 184// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack 185void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 186{ 187#ifdef TEE_SINK 188 if (mTeeSink != 0) { 189 (void) mTeeSink->write(buffer->raw, buffer->frameCount); 190 } 191#endif 192 193 ServerProxy::Buffer buf; 194 buf.mFrameCount = buffer->frameCount; 195 buf.mRaw = buffer->raw; 196 buffer->frameCount = 0; 197 buffer->raw = NULL; 198 mServerProxy->releaseBuffer(&buf); 199} 200 201status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event) 202{ 203 mSyncEvents.add(event); 204 return NO_ERROR; 205} 206 207// ---------------------------------------------------------------------------- 208// Playback 209// ---------------------------------------------------------------------------- 210 211AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 212 : BnAudioTrack(), 213 mTrack(track) 214{ 215} 216 217AudioFlinger::TrackHandle::~TrackHandle() { 218 // just stop the track on deletion, associated resources 219 // will be freed from the main thread once all pending buffers have 220 // been played. Unless it's not in the active track list, in which 221 // case we free everything now... 222 mTrack->destroy(); 223} 224 225sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 226 return mTrack->getCblk(); 227} 228 229status_t AudioFlinger::TrackHandle::start() { 230 return mTrack->start(); 231} 232 233void AudioFlinger::TrackHandle::stop() { 234 mTrack->stop(); 235} 236 237void AudioFlinger::TrackHandle::flush() { 238 mTrack->flush(); 239} 240 241void AudioFlinger::TrackHandle::pause() { 242 mTrack->pause(); 243} 244 245status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 246{ 247 return mTrack->attachAuxEffect(EffectId); 248} 249 250status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, 251 sp<IMemory>* buffer) { 252 if (!mTrack->isTimedTrack()) 253 return INVALID_OPERATION; 254 255 PlaybackThread::TimedTrack* tt = 256 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 257 return tt->allocateTimedBuffer(size, buffer); 258} 259 260status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, 261 int64_t pts) { 262 if (!mTrack->isTimedTrack()) 263 return INVALID_OPERATION; 264 265 PlaybackThread::TimedTrack* tt = 266 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 267 return tt->queueTimedBuffer(buffer, pts); 268} 269 270status_t AudioFlinger::TrackHandle::setMediaTimeTransform( 271 const LinearTransform& xform, int target) { 272 273 if (!mTrack->isTimedTrack()) 274 return INVALID_OPERATION; 275 276 PlaybackThread::TimedTrack* tt = 277 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 278 return tt->setMediaTimeTransform( 279 xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); 280} 281 282status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) { 283 return mTrack->setParameters(keyValuePairs); 284} 285 286status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp) 287{ 288 return mTrack->getTimestamp(timestamp); 289} 290 291status_t AudioFlinger::TrackHandle::onTransact( 292 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 293{ 294 return BnAudioTrack::onTransact(code, data, reply, flags); 295} 296 297// ---------------------------------------------------------------------------- 298 299// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 300AudioFlinger::PlaybackThread::Track::Track( 301 PlaybackThread *thread, 302 const sp<Client>& client, 303 audio_stream_type_t streamType, 304 uint32_t sampleRate, 305 audio_format_t format, 306 audio_channel_mask_t channelMask, 307 size_t frameCount, 308 const sp<IMemory>& sharedBuffer, 309 int sessionId, 310 IAudioFlinger::track_flags_t flags) 311 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, 312 sessionId, true /*isOut*/), 313 mFillingUpStatus(FS_INVALID), 314 // mRetryCount initialized later when needed 315 mSharedBuffer(sharedBuffer), 316 mStreamType(streamType), 317 mName(-1), // see note below 318 mMainBuffer(thread->mixBuffer()), 319 mAuxBuffer(NULL), 320 mAuxEffectId(0), mHasVolumeController(false), 321 mPresentationCompleteFrames(0), 322 mFlags(flags), 323 mFastIndex(-1), 324 mCachedVolume(1.0), 325 mIsInvalid(false), 326 mAudioTrackServerProxy(NULL), 327 mResumeToStopping(false) 328{ 329 if (mCblk != NULL) { 330 if (sharedBuffer == 0) { 331 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount, 332 mFrameSize); 333 } else { 334 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount, 335 mFrameSize); 336 } 337 mServerProxy = mAudioTrackServerProxy; 338 // to avoid leaking a track name, do not allocate one unless there is an mCblk 339 mName = thread->getTrackName_l(channelMask, sessionId); 340 if (mName < 0) { 341 ALOGE("no more track names available"); 342 return; 343 } 344 // only allocate a fast track index if we were able to allocate a normal track name 345 if (flags & IAudioFlinger::TRACK_FAST) { 346 mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads(); 347 ALOG_ASSERT(thread->mFastTrackAvailMask != 0); 348 int i = __builtin_ctz(thread->mFastTrackAvailMask); 349 ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks); 350 // FIXME This is too eager. We allocate a fast track index before the 351 // fast track becomes active. Since fast tracks are a scarce resource, 352 // this means we are potentially denying other more important fast tracks from 353 // being created. It would be better to allocate the index dynamically. 354 mFastIndex = i; 355 // Read the initial underruns because this field is never cleared by the fast mixer 356 mObservedUnderruns = thread->getFastTrackUnderruns(i); 357 thread->mFastTrackAvailMask &= ~(1 << i); 358 } 359 } 360 ALOGV("Track constructor name %d, calling pid %d", mName, 361 IPCThreadState::self()->getCallingPid()); 362} 363 364AudioFlinger::PlaybackThread::Track::~Track() 365{ 366 ALOGV("PlaybackThread::Track destructor"); 367} 368 369void AudioFlinger::PlaybackThread::Track::destroy() 370{ 371 // NOTE: destroyTrack_l() can remove a strong reference to this Track 372 // by removing it from mTracks vector, so there is a risk that this Tracks's 373 // destructor is called. As the destructor needs to lock mLock, 374 // we must acquire a strong reference on this Track before locking mLock 375 // here so that the destructor is called only when exiting this function. 376 // On the other hand, as long as Track::destroy() is only called by 377 // TrackHandle destructor, the TrackHandle still holds a strong ref on 378 // this Track with its member mTrack. 379 sp<Track> keep(this); 380 { // scope for mLock 381 sp<ThreadBase> thread = mThread.promote(); 382 if (thread != 0) { 383 Mutex::Autolock _l(thread->mLock); 384 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 385 bool wasActive = playbackThread->destroyTrack_l(this); 386 if (!isOutputTrack() && !wasActive) { 387 AudioSystem::releaseOutput(thread->id()); 388 } 389 } 390 } 391} 392 393/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result) 394{ 395 result.append(" Name Client Type Fmt Chn mask Session fCount S F SRate " 396 "L dB R dB Server Main buf Aux Buf Flags UndFrmCnt\n"); 397} 398 399void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 400{ 401 uint32_t vlr = mAudioTrackServerProxy->getVolumeLR(); 402 if (isFastTrack()) { 403 sprintf(buffer, " F %2d", mFastIndex); 404 } else { 405 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0); 406 } 407 track_state state = mState; 408 char stateChar; 409 if (isTerminated()) { 410 stateChar = 'T'; 411 } else { 412 switch (state) { 413 case IDLE: 414 stateChar = 'I'; 415 break; 416 case STOPPING_1: 417 stateChar = 's'; 418 break; 419 case STOPPING_2: 420 stateChar = '5'; 421 break; 422 case STOPPED: 423 stateChar = 'S'; 424 break; 425 case RESUMING: 426 stateChar = 'R'; 427 break; 428 case ACTIVE: 429 stateChar = 'A'; 430 break; 431 case PAUSING: 432 stateChar = 'p'; 433 break; 434 case PAUSED: 435 stateChar = 'P'; 436 break; 437 case FLUSHED: 438 stateChar = 'F'; 439 break; 440 default: 441 stateChar = '?'; 442 break; 443 } 444 } 445 char nowInUnderrun; 446 switch (mObservedUnderruns.mBitFields.mMostRecent) { 447 case UNDERRUN_FULL: 448 nowInUnderrun = ' '; 449 break; 450 case UNDERRUN_PARTIAL: 451 nowInUnderrun = '<'; 452 break; 453 case UNDERRUN_EMPTY: 454 nowInUnderrun = '*'; 455 break; 456 default: 457 nowInUnderrun = '?'; 458 break; 459 } 460 snprintf(&buffer[7], size-7, " %6u %4u %3u %08X %7u %6u %1c %1d %5u %5.2g %5.2g " 461 "%08X %08X %08X 0x%03X %9u%c\n", 462 (mClient == 0) ? getpid_cached : mClient->pid(), 463 mStreamType, 464 mFormat, 465 mChannelMask, 466 mSessionId, 467 mFrameCount, 468 stateChar, 469 mFillingUpStatus, 470 mAudioTrackServerProxy->getSampleRate(), 471 20.0 * log10((vlr & 0xFFFF) / 4096.0), 472 20.0 * log10((vlr >> 16) / 4096.0), 473 mCblk->mServer, 474 (int)mMainBuffer, 475 (int)mAuxBuffer, 476 mCblk->mFlags, 477 mAudioTrackServerProxy->getUnderrunFrames(), 478 nowInUnderrun); 479} 480 481uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const { 482 return mAudioTrackServerProxy->getSampleRate(); 483} 484 485// AudioBufferProvider interface 486status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( 487 AudioBufferProvider::Buffer* buffer, int64_t pts) 488{ 489 ServerProxy::Buffer buf; 490 size_t desiredFrames = buffer->frameCount; 491 buf.mFrameCount = desiredFrames; 492 status_t status = mServerProxy->obtainBuffer(&buf); 493 buffer->frameCount = buf.mFrameCount; 494 buffer->raw = buf.mRaw; 495 if (buf.mFrameCount == 0) { 496 mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames); 497 } 498 return status; 499} 500 501// releaseBuffer() is not overridden 502 503// ExtendedAudioBufferProvider interface 504 505// Note that framesReady() takes a mutex on the control block using tryLock(). 506// This could result in priority inversion if framesReady() is called by the normal mixer, 507// as the normal mixer thread runs at lower 508// priority than the client's callback thread: there is a short window within framesReady() 509// during which the normal mixer could be preempted, and the client callback would block. 510// Another problem can occur if framesReady() is called by the fast mixer: 511// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer. 512// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue. 513size_t AudioFlinger::PlaybackThread::Track::framesReady() const { 514 return mAudioTrackServerProxy->framesReady(); 515} 516 517size_t AudioFlinger::PlaybackThread::Track::framesReleased() const 518{ 519 return mAudioTrackServerProxy->framesReleased(); 520} 521 522// Don't call for fast tracks; the framesReady() could result in priority inversion 523bool AudioFlinger::PlaybackThread::Track::isReady() const { 524 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) { 525 return true; 526 } 527 528 if (framesReady() >= mFrameCount || 529 (mCblk->mFlags & CBLK_FORCEREADY)) { 530 mFillingUpStatus = FS_FILLED; 531 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags); 532 return true; 533 } 534 return false; 535} 536 537status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event, 538 int triggerSession) 539{ 540 status_t status = NO_ERROR; 541 ALOGV("start(%d), calling pid %d session %d", 542 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 543 544 sp<ThreadBase> thread = mThread.promote(); 545 if (thread != 0) { 546 Mutex::Autolock _l(thread->mLock); 547 track_state state = mState; 548 // here the track could be either new, or restarted 549 // in both cases "unstop" the track 550 551 if (state == PAUSED) { 552 if (mResumeToStopping) { 553 // happened we need to resume to STOPPING_1 554 mState = TrackBase::STOPPING_1; 555 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this); 556 } else { 557 mState = TrackBase::RESUMING; 558 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 559 } 560 } else { 561 mState = TrackBase::ACTIVE; 562 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 563 } 564 565 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 566 status = playbackThread->addTrack_l(this); 567 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) { 568 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 569 // restore previous state if start was rejected by policy manager 570 if (status == PERMISSION_DENIED) { 571 mState = state; 572 } 573 } 574 // track was already in the active list, not a problem 575 if (status == ALREADY_EXISTS) { 576 status = NO_ERROR; 577 } 578 } else { 579 status = BAD_VALUE; 580 } 581 return status; 582} 583 584void AudioFlinger::PlaybackThread::Track::stop() 585{ 586 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 587 sp<ThreadBase> thread = mThread.promote(); 588 if (thread != 0) { 589 Mutex::Autolock _l(thread->mLock); 590 track_state state = mState; 591 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) { 592 // If the track is not active (PAUSED and buffers full), flush buffers 593 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 594 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 595 reset(); 596 mState = STOPPED; 597 } else if (!isFastTrack() && !isOffloaded()) { 598 mState = STOPPED; 599 } else { 600 // For fast tracks prepareTracks_l() will set state to STOPPING_2 601 // presentation is complete 602 // For an offloaded track this starts a drain and state will 603 // move to STOPPING_2 when drain completes and then STOPPED 604 mState = STOPPING_1; 605 } 606 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, 607 playbackThread); 608 } 609 } 610} 611 612void AudioFlinger::PlaybackThread::Track::pause() 613{ 614 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 615 sp<ThreadBase> thread = mThread.promote(); 616 if (thread != 0) { 617 Mutex::Autolock _l(thread->mLock); 618 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 619 switch (mState) { 620 case STOPPING_1: 621 case STOPPING_2: 622 if (!isOffloaded()) { 623 /* nothing to do if track is not offloaded */ 624 break; 625 } 626 627 // Offloaded track was draining, we need to carry on draining when resumed 628 mResumeToStopping = true; 629 // fall through... 630 case ACTIVE: 631 case RESUMING: 632 mState = PAUSING; 633 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 634 playbackThread->signal_l(); 635 break; 636 637 default: 638 break; 639 } 640 } 641} 642 643void AudioFlinger::PlaybackThread::Track::flush() 644{ 645 ALOGV("flush(%d)", mName); 646 sp<ThreadBase> thread = mThread.promote(); 647 if (thread != 0) { 648 Mutex::Autolock _l(thread->mLock); 649 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 650 651 if (isOffloaded()) { 652 // If offloaded we allow flush during any state except terminated 653 // and keep the track active to avoid problems if user is seeking 654 // rapidly and underlying hardware has a significant delay handling 655 // a pause 656 if (isTerminated()) { 657 return; 658 } 659 660 ALOGV("flush: offload flush"); 661 reset(); 662 663 if (mState == STOPPING_1 || mState == STOPPING_2) { 664 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE"); 665 mState = ACTIVE; 666 } 667 668 if (mState == ACTIVE) { 669 ALOGV("flush called in active state, resetting buffer time out retry count"); 670 mRetryCount = PlaybackThread::kMaxTrackRetriesOffload; 671 } 672 673 mResumeToStopping = false; 674 } else { 675 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && 676 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) { 677 return; 678 } 679 // No point remaining in PAUSED state after a flush => go to 680 // FLUSHED state 681 mState = FLUSHED; 682 // do not reset the track if it is still in the process of being stopped or paused. 683 // this will be done by prepareTracks_l() when the track is stopped. 684 // prepareTracks_l() will see mState == FLUSHED, then 685 // remove from active track list, reset(), and trigger presentation complete 686 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 687 reset(); 688 } 689 } 690 // Prevent flush being lost if the track is flushed and then resumed 691 // before mixer thread can run. This is important when offloading 692 // because the hardware buffer could hold a large amount of audio 693 playbackThread->flushOutput_l(); 694 playbackThread->signal_l(); 695 } 696} 697 698void AudioFlinger::PlaybackThread::Track::reset() 699{ 700 // Do not reset twice to avoid discarding data written just after a flush and before 701 // the audioflinger thread detects the track is stopped. 702 if (!mResetDone) { 703 // Force underrun condition to avoid false underrun callback until first data is 704 // written to buffer 705 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags); 706 mFillingUpStatus = FS_FILLING; 707 mResetDone = true; 708 if (mState == FLUSHED) { 709 mState = IDLE; 710 } 711 } 712} 713 714status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs) 715{ 716 sp<ThreadBase> thread = mThread.promote(); 717 if (thread == 0) { 718 ALOGE("thread is dead"); 719 return FAILED_TRANSACTION; 720 } else if ((thread->type() == ThreadBase::DIRECT) || 721 (thread->type() == ThreadBase::OFFLOAD)) { 722 return thread->setParameters(keyValuePairs); 723 } else { 724 return PERMISSION_DENIED; 725 } 726} 727 728status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp) 729{ 730 // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant 731 if (isFastTrack()) { 732 return INVALID_OPERATION; 733 } 734 sp<ThreadBase> thread = mThread.promote(); 735 if (thread == 0) { 736 return INVALID_OPERATION; 737 } 738 Mutex::Autolock _l(thread->mLock); 739 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 740 if (!playbackThread->mLatchQValid) { 741 return INVALID_OPERATION; 742 } 743 uint32_t unpresentedFrames = 744 ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) / 745 playbackThread->mSampleRate; 746 uint32_t framesWritten = mAudioTrackServerProxy->framesReleased(); 747 if (framesWritten < unpresentedFrames) { 748 return INVALID_OPERATION; 749 } 750 timestamp.mPosition = framesWritten - unpresentedFrames; 751 timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime; 752 return NO_ERROR; 753} 754 755status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 756{ 757 status_t status = DEAD_OBJECT; 758 sp<ThreadBase> thread = mThread.promote(); 759 if (thread != 0) { 760 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 761 sp<AudioFlinger> af = mClient->audioFlinger(); 762 763 Mutex::Autolock _l(af->mLock); 764 765 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 766 767 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) { 768 Mutex::Autolock _dl(playbackThread->mLock); 769 Mutex::Autolock _sl(srcThread->mLock); 770 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 771 if (chain == 0) { 772 return INVALID_OPERATION; 773 } 774 775 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId); 776 if (effect == 0) { 777 return INVALID_OPERATION; 778 } 779 srcThread->removeEffect_l(effect); 780 playbackThread->addEffect_l(effect); 781 // removeEffect_l() has stopped the effect if it was active so it must be restarted 782 if (effect->state() == EffectModule::ACTIVE || 783 effect->state() == EffectModule::STOPPING) { 784 effect->start(); 785 } 786 787 sp<EffectChain> dstChain = effect->chain().promote(); 788 if (dstChain == 0) { 789 srcThread->addEffect_l(effect); 790 return INVALID_OPERATION; 791 } 792 AudioSystem::unregisterEffect(effect->id()); 793 AudioSystem::registerEffect(&effect->desc(), 794 srcThread->id(), 795 dstChain->strategy(), 796 AUDIO_SESSION_OUTPUT_MIX, 797 effect->id()); 798 } 799 status = playbackThread->attachAuxEffect(this, EffectId); 800 } 801 return status; 802} 803 804void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 805{ 806 mAuxEffectId = EffectId; 807 mAuxBuffer = buffer; 808} 809 810bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten, 811 size_t audioHalFrames) 812{ 813 // a track is considered presented when the total number of frames written to audio HAL 814 // corresponds to the number of frames written when presentationComplete() is called for the 815 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time. 816 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used 817 // to detect when all frames have been played. In this case framesWritten isn't 818 // useful because it doesn't always reflect whether there is data in the h/w 819 // buffers, particularly if a track has been paused and resumed during draining 820 ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d", 821 mPresentationCompleteFrames, framesWritten); 822 if (mPresentationCompleteFrames == 0) { 823 mPresentationCompleteFrames = framesWritten + audioHalFrames; 824 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d", 825 mPresentationCompleteFrames, audioHalFrames); 826 } 827 828 if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) { 829 ALOGV("presentationComplete() session %d complete: framesWritten %d", 830 mSessionId, framesWritten); 831 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 832 mAudioTrackServerProxy->setStreamEndDone(); 833 return true; 834 } 835 return false; 836} 837 838void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type) 839{ 840 for (int i = 0; i < (int)mSyncEvents.size(); i++) { 841 if (mSyncEvents[i]->type() == type) { 842 mSyncEvents[i]->trigger(); 843 mSyncEvents.removeAt(i); 844 i--; 845 } 846 } 847} 848 849// implement VolumeBufferProvider interface 850 851uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR() 852{ 853 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs 854 ALOG_ASSERT(isFastTrack() && (mCblk != NULL)); 855 uint32_t vlr = mAudioTrackServerProxy->getVolumeLR(); 856 uint32_t vl = vlr & 0xFFFF; 857 uint32_t vr = vlr >> 16; 858 // track volumes come from shared memory, so can't be trusted and must be clamped 859 if (vl > MAX_GAIN_INT) { 860 vl = MAX_GAIN_INT; 861 } 862 if (vr > MAX_GAIN_INT) { 863 vr = MAX_GAIN_INT; 864 } 865 // now apply the cached master volume and stream type volume; 866 // this is trusted but lacks any synchronization or barrier so may be stale 867 float v = mCachedVolume; 868 vl *= v; 869 vr *= v; 870 // re-combine into U4.16 871 vlr = (vr << 16) | (vl & 0xFFFF); 872 // FIXME look at mute, pause, and stop flags 873 return vlr; 874} 875 876status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event) 877{ 878 if (isTerminated() || mState == PAUSED || 879 ((framesReady() == 0) && ((mSharedBuffer != 0) || 880 (mState == STOPPED)))) { 881 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ", 882 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady()); 883 event->cancel(); 884 return INVALID_OPERATION; 885 } 886 (void) TrackBase::setSyncEvent(event); 887 return NO_ERROR; 888} 889 890void AudioFlinger::PlaybackThread::Track::invalidate() 891{ 892 // FIXME should use proxy, and needs work 893 audio_track_cblk_t* cblk = mCblk; 894 android_atomic_or(CBLK_INVALID, &cblk->mFlags); 895 android_atomic_release_store(0x40000000, &cblk->mFutex); 896 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE 897 (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX); 898 mIsInvalid = true; 899} 900 901// ---------------------------------------------------------------------------- 902 903sp<AudioFlinger::PlaybackThread::TimedTrack> 904AudioFlinger::PlaybackThread::TimedTrack::create( 905 PlaybackThread *thread, 906 const sp<Client>& client, 907 audio_stream_type_t streamType, 908 uint32_t sampleRate, 909 audio_format_t format, 910 audio_channel_mask_t channelMask, 911 size_t frameCount, 912 const sp<IMemory>& sharedBuffer, 913 int sessionId) { 914 if (!client->reserveTimedTrack()) 915 return 0; 916 917 return new TimedTrack( 918 thread, client, streamType, sampleRate, format, channelMask, frameCount, 919 sharedBuffer, sessionId); 920} 921 922AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( 923 PlaybackThread *thread, 924 const sp<Client>& client, 925 audio_stream_type_t streamType, 926 uint32_t sampleRate, 927 audio_format_t format, 928 audio_channel_mask_t channelMask, 929 size_t frameCount, 930 const sp<IMemory>& sharedBuffer, 931 int sessionId) 932 : Track(thread, client, streamType, sampleRate, format, channelMask, 933 frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED), 934 mQueueHeadInFlight(false), 935 mTrimQueueHeadOnRelease(false), 936 mFramesPendingInQueue(0), 937 mTimedSilenceBuffer(NULL), 938 mTimedSilenceBufferSize(0), 939 mTimedAudioOutputOnTime(false), 940 mMediaTimeTransformValid(false) 941{ 942 LocalClock lc; 943 mLocalTimeFreq = lc.getLocalFreq(); 944 945 mLocalTimeToSampleTransform.a_zero = 0; 946 mLocalTimeToSampleTransform.b_zero = 0; 947 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; 948 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; 949 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, 950 &mLocalTimeToSampleTransform.a_to_b_denom); 951 952 mMediaTimeToSampleTransform.a_zero = 0; 953 mMediaTimeToSampleTransform.b_zero = 0; 954 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate; 955 mMediaTimeToSampleTransform.a_to_b_denom = 1000000; 956 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer, 957 &mMediaTimeToSampleTransform.a_to_b_denom); 958} 959 960AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { 961 mClient->releaseTimedTrack(); 962 delete [] mTimedSilenceBuffer; 963} 964 965status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( 966 size_t size, sp<IMemory>* buffer) { 967 968 Mutex::Autolock _l(mTimedBufferQueueLock); 969 970 trimTimedBufferQueue_l(); 971 972 // lazily initialize the shared memory heap for timed buffers 973 if (mTimedMemoryDealer == NULL) { 974 const int kTimedBufferHeapSize = 512 << 10; 975 976 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, 977 "AudioFlingerTimed"); 978 if (mTimedMemoryDealer == NULL) 979 return NO_MEMORY; 980 } 981 982 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); 983 if (newBuffer == NULL) { 984 newBuffer = mTimedMemoryDealer->allocate(size); 985 if (newBuffer == NULL) 986 return NO_MEMORY; 987 } 988 989 *buffer = newBuffer; 990 return NO_ERROR; 991} 992 993// caller must hold mTimedBufferQueueLock 994void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { 995 int64_t mediaTimeNow; 996 { 997 Mutex::Autolock mttLock(mMediaTimeTransformLock); 998 if (!mMediaTimeTransformValid) 999 return; 1000 1001 int64_t targetTimeNow; 1002 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) 1003 ? mCCHelper.getCommonTime(&targetTimeNow) 1004 : mCCHelper.getLocalTime(&targetTimeNow); 1005 1006 if (OK != res) 1007 return; 1008 1009 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, 1010 &mediaTimeNow)) { 1011 return; 1012 } 1013 } 1014 1015 size_t trimEnd; 1016 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) { 1017 int64_t bufEnd; 1018 1019 if ((trimEnd + 1) < mTimedBufferQueue.size()) { 1020 // We have a next buffer. Just use its PTS as the PTS of the frame 1021 // following the last frame in this buffer. If the stream is sparse 1022 // (ie, there are deliberate gaps left in the stream which should be 1023 // filled with silence by the TimedAudioTrack), then this can result 1024 // in one extra buffer being left un-trimmed when it could have 1025 // been. In general, this is not typical, and we would rather 1026 // optimized away the TS calculation below for the more common case 1027 // where PTSes are contiguous. 1028 bufEnd = mTimedBufferQueue[trimEnd + 1].pts(); 1029 } else { 1030 // We have no next buffer. Compute the PTS of the frame following 1031 // the last frame in this buffer by computing the duration of of 1032 // this frame in media time units and adding it to the PTS of the 1033 // buffer. 1034 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size() 1035 / mFrameSize; 1036 1037 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount, 1038 &bufEnd)) { 1039 ALOGE("Failed to convert frame count of %lld to media time" 1040 " duration" " (scale factor %d/%u) in %s", 1041 frameCount, 1042 mMediaTimeToSampleTransform.a_to_b_numer, 1043 mMediaTimeToSampleTransform.a_to_b_denom, 1044 __PRETTY_FUNCTION__); 1045 break; 1046 } 1047 bufEnd += mTimedBufferQueue[trimEnd].pts(); 1048 } 1049 1050 if (bufEnd > mediaTimeNow) 1051 break; 1052 1053 // Is the buffer we want to use in the middle of a mix operation right 1054 // now? If so, don't actually trim it. Just wait for the releaseBuffer 1055 // from the mixer which should be coming back shortly. 1056 if (!trimEnd && mQueueHeadInFlight) { 1057 mTrimQueueHeadOnRelease = true; 1058 } 1059 } 1060 1061 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0; 1062 if (trimStart < trimEnd) { 1063 // Update the bookkeeping for framesReady() 1064 for (size_t i = trimStart; i < trimEnd; ++i) { 1065 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim"); 1066 } 1067 1068 // Now actually remove the buffers from the queue. 1069 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd); 1070 } 1071} 1072 1073void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l( 1074 const char* logTag) { 1075 ALOG_ASSERT(mTimedBufferQueue.size() > 0, 1076 "%s called (reason \"%s\"), but timed buffer queue has no" 1077 " elements to trim.", __FUNCTION__, logTag); 1078 1079 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag); 1080 mTimedBufferQueue.removeAt(0); 1081} 1082 1083void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l( 1084 const TimedBuffer& buf, 1085 const char* logTag) { 1086 uint32_t bufBytes = buf.buffer()->size(); 1087 uint32_t consumedAlready = buf.position(); 1088 1089 ALOG_ASSERT(consumedAlready <= bufBytes, 1090 "Bad bookkeeping while updating frames pending. Timed buffer is" 1091 " only %u bytes long, but claims to have consumed %u" 1092 " bytes. (update reason: \"%s\")", 1093 bufBytes, consumedAlready, logTag); 1094 1095 uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize; 1096 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames, 1097 "Bad bookkeeping while updating frames pending. Should have at" 1098 " least %u queued frames, but we think we have only %u. (update" 1099 " reason: \"%s\")", 1100 bufFrames, mFramesPendingInQueue, logTag); 1101 1102 mFramesPendingInQueue -= bufFrames; 1103} 1104 1105status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( 1106 const sp<IMemory>& buffer, int64_t pts) { 1107 1108 { 1109 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1110 if (!mMediaTimeTransformValid) 1111 return INVALID_OPERATION; 1112 } 1113 1114 Mutex::Autolock _l(mTimedBufferQueueLock); 1115 1116 uint32_t bufFrames = buffer->size() / mFrameSize; 1117 mFramesPendingInQueue += bufFrames; 1118 mTimedBufferQueue.add(TimedBuffer(buffer, pts)); 1119 1120 return NO_ERROR; 1121} 1122 1123status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( 1124 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { 1125 1126 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d", 1127 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, 1128 target); 1129 1130 if (!(target == TimedAudioTrack::LOCAL_TIME || 1131 target == TimedAudioTrack::COMMON_TIME)) { 1132 return BAD_VALUE; 1133 } 1134 1135 Mutex::Autolock lock(mMediaTimeTransformLock); 1136 mMediaTimeTransform = xform; 1137 mMediaTimeTransformTarget = target; 1138 mMediaTimeTransformValid = true; 1139 1140 return NO_ERROR; 1141} 1142 1143#define min(a, b) ((a) < (b) ? (a) : (b)) 1144 1145// implementation of getNextBuffer for tracks whose buffers have timestamps 1146status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( 1147 AudioBufferProvider::Buffer* buffer, int64_t pts) 1148{ 1149 if (pts == AudioBufferProvider::kInvalidPTS) { 1150 buffer->raw = NULL; 1151 buffer->frameCount = 0; 1152 mTimedAudioOutputOnTime = false; 1153 return INVALID_OPERATION; 1154 } 1155 1156 Mutex::Autolock _l(mTimedBufferQueueLock); 1157 1158 ALOG_ASSERT(!mQueueHeadInFlight, 1159 "getNextBuffer called without releaseBuffer!"); 1160 1161 while (true) { 1162 1163 // if we have no timed buffers, then fail 1164 if (mTimedBufferQueue.isEmpty()) { 1165 buffer->raw = NULL; 1166 buffer->frameCount = 0; 1167 return NOT_ENOUGH_DATA; 1168 } 1169 1170 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1171 1172 // calculate the PTS of the head of the timed buffer queue expressed in 1173 // local time 1174 int64_t headLocalPTS; 1175 { 1176 Mutex::Autolock mttLock(mMediaTimeTransformLock); 1177 1178 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid"); 1179 1180 if (mMediaTimeTransform.a_to_b_denom == 0) { 1181 // the transform represents a pause, so yield silence 1182 timedYieldSilence_l(buffer->frameCount, buffer); 1183 return NO_ERROR; 1184 } 1185 1186 int64_t transformedPTS; 1187 if (!mMediaTimeTransform.doForwardTransform(head.pts(), 1188 &transformedPTS)) { 1189 // the transform failed. this shouldn't happen, but if it does 1190 // then just drop this buffer 1191 ALOGW("timedGetNextBuffer transform failed"); 1192 buffer->raw = NULL; 1193 buffer->frameCount = 0; 1194 trimTimedBufferQueueHead_l("getNextBuffer; no transform"); 1195 return NO_ERROR; 1196 } 1197 1198 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { 1199 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, 1200 &headLocalPTS)) { 1201 buffer->raw = NULL; 1202 buffer->frameCount = 0; 1203 return INVALID_OPERATION; 1204 } 1205 } else { 1206 headLocalPTS = transformedPTS; 1207 } 1208 } 1209 1210 uint32_t sr = sampleRate(); 1211 1212 // adjust the head buffer's PTS to reflect the portion of the head buffer 1213 // that has already been consumed 1214 int64_t effectivePTS = headLocalPTS + 1215 ((head.position() / mFrameSize) * mLocalTimeFreq / sr); 1216 1217 // Calculate the delta in samples between the head of the input buffer 1218 // queue and the start of the next output buffer that will be written. 1219 // If the transformation fails because of over or underflow, it means 1220 // that the sample's position in the output stream is so far out of 1221 // whack that it should just be dropped. 1222 int64_t sampleDelta; 1223 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { 1224 ALOGV("*** head buffer is too far from PTS: dropped buffer"); 1225 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from" 1226 " mix"); 1227 continue; 1228 } 1229 if (!mLocalTimeToSampleTransform.doForwardTransform( 1230 (effectivePTS - pts) << 32, &sampleDelta)) { 1231 ALOGV("*** too late during sample rate transform: dropped buffer"); 1232 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample"); 1233 continue; 1234 } 1235 1236 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld" 1237 " sampleDelta=[%d.%08x]", 1238 head.pts(), head.position(), pts, 1239 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) 1240 + (sampleDelta >> 32)), 1241 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); 1242 1243 // if the delta between the ideal placement for the next input sample and 1244 // the current output position is within this threshold, then we will 1245 // concatenate the next input samples to the previous output 1246 const int64_t kSampleContinuityThreshold = 1247 (static_cast<int64_t>(sr) << 32) / 250; 1248 1249 // if this is the first buffer of audio that we're emitting from this track 1250 // then it should be almost exactly on time. 1251 const int64_t kSampleStartupThreshold = 1LL << 32; 1252 1253 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || 1254 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { 1255 // the next input is close enough to being on time, so concatenate it 1256 // with the last output 1257 timedYieldSamples_l(buffer); 1258 1259 ALOGVV("*** on time: head.pos=%d frameCount=%u", 1260 head.position(), buffer->frameCount); 1261 return NO_ERROR; 1262 } 1263 1264 // Looks like our output is not on time. Reset our on timed status. 1265 // Next time we mix samples from our input queue, then should be within 1266 // the StartupThreshold. 1267 mTimedAudioOutputOnTime = false; 1268 if (sampleDelta > 0) { 1269 // the gap between the current output position and the proper start of 1270 // the next input sample is too big, so fill it with silence 1271 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; 1272 1273 timedYieldSilence_l(framesUntilNextInput, buffer); 1274 ALOGV("*** silence: frameCount=%u", buffer->frameCount); 1275 return NO_ERROR; 1276 } else { 1277 // the next input sample is late 1278 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); 1279 size_t onTimeSamplePosition = 1280 head.position() + lateFrames * mFrameSize; 1281 1282 if (onTimeSamplePosition > head.buffer()->size()) { 1283 // all the remaining samples in the head are too late, so 1284 // drop it and move on 1285 ALOGV("*** too late: dropped buffer"); 1286 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer"); 1287 continue; 1288 } else { 1289 // skip over the late samples 1290 head.setPosition(onTimeSamplePosition); 1291 1292 // yield the available samples 1293 timedYieldSamples_l(buffer); 1294 1295 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 1296 return NO_ERROR; 1297 } 1298 } 1299 } 1300} 1301 1302// Yield samples from the timed buffer queue head up to the given output 1303// buffer's capacity. 1304// 1305// Caller must hold mTimedBufferQueueLock 1306void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l( 1307 AudioBufferProvider::Buffer* buffer) { 1308 1309 const TimedBuffer& head = mTimedBufferQueue[0]; 1310 1311 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + 1312 head.position()); 1313 1314 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / 1315 mFrameSize); 1316 size_t framesRequested = buffer->frameCount; 1317 buffer->frameCount = min(framesLeftInHead, framesRequested); 1318 1319 mQueueHeadInFlight = true; 1320 mTimedAudioOutputOnTime = true; 1321} 1322 1323// Yield samples of silence up to the given output buffer's capacity 1324// 1325// Caller must hold mTimedBufferQueueLock 1326void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l( 1327 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { 1328 1329 // lazily allocate a buffer filled with silence 1330 if (mTimedSilenceBufferSize < numFrames * mFrameSize) { 1331 delete [] mTimedSilenceBuffer; 1332 mTimedSilenceBufferSize = numFrames * mFrameSize; 1333 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; 1334 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); 1335 } 1336 1337 buffer->raw = mTimedSilenceBuffer; 1338 size_t framesRequested = buffer->frameCount; 1339 buffer->frameCount = min(numFrames, framesRequested); 1340 1341 mTimedAudioOutputOnTime = false; 1342} 1343 1344// AudioBufferProvider interface 1345void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( 1346 AudioBufferProvider::Buffer* buffer) { 1347 1348 Mutex::Autolock _l(mTimedBufferQueueLock); 1349 1350 // If the buffer which was just released is part of the buffer at the head 1351 // of the queue, be sure to update the amt of the buffer which has been 1352 // consumed. If the buffer being returned is not part of the head of the 1353 // queue, its either because the buffer is part of the silence buffer, or 1354 // because the head of the timed queue was trimmed after the mixer called 1355 // getNextBuffer but before the mixer called releaseBuffer. 1356 if (buffer->raw == mTimedSilenceBuffer) { 1357 ALOG_ASSERT(!mQueueHeadInFlight, 1358 "Queue head in flight during release of silence buffer!"); 1359 goto done; 1360 } 1361 1362 ALOG_ASSERT(mQueueHeadInFlight, 1363 "TimedTrack::releaseBuffer of non-silence buffer, but no queue" 1364 " head in flight."); 1365 1366 if (mTimedBufferQueue.size()) { 1367 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 1368 1369 void* start = head.buffer()->pointer(); 1370 void* end = reinterpret_cast<void*>( 1371 reinterpret_cast<uint8_t*>(head.buffer()->pointer()) 1372 + head.buffer()->size()); 1373 1374 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end), 1375 "released buffer not within the head of the timed buffer" 1376 " queue; qHead = [%p, %p], released buffer = %p", 1377 start, end, buffer->raw); 1378 1379 head.setPosition(head.position() + 1380 (buffer->frameCount * mFrameSize)); 1381 mQueueHeadInFlight = false; 1382 1383 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount, 1384 "Bad bookkeeping during releaseBuffer! Should have at" 1385 " least %u queued frames, but we think we have only %u", 1386 buffer->frameCount, mFramesPendingInQueue); 1387 1388 mFramesPendingInQueue -= buffer->frameCount; 1389 1390 if ((static_cast<size_t>(head.position()) >= head.buffer()->size()) 1391 || mTrimQueueHeadOnRelease) { 1392 trimTimedBufferQueueHead_l("releaseBuffer"); 1393 mTrimQueueHeadOnRelease = false; 1394 } 1395 } else { 1396 LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no" 1397 " buffers in the timed buffer queue"); 1398 } 1399 1400done: 1401 buffer->raw = 0; 1402 buffer->frameCount = 0; 1403} 1404 1405size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { 1406 Mutex::Autolock _l(mTimedBufferQueueLock); 1407 return mFramesPendingInQueue; 1408} 1409 1410AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() 1411 : mPTS(0), mPosition(0) {} 1412 1413AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( 1414 const sp<IMemory>& buffer, int64_t pts) 1415 : mBuffer(buffer), mPTS(pts), mPosition(0) {} 1416 1417 1418// ---------------------------------------------------------------------------- 1419 1420AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 1421 PlaybackThread *playbackThread, 1422 DuplicatingThread *sourceThread, 1423 uint32_t sampleRate, 1424 audio_format_t format, 1425 audio_channel_mask_t channelMask, 1426 size_t frameCount) 1427 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, 1428 NULL, 0, IAudioFlinger::TRACK_DEFAULT), 1429 mActive(false), mSourceThread(sourceThread), mClientProxy(NULL) 1430{ 1431 1432 if (mCblk != NULL) { 1433 mOutBuffer.frameCount = 0; 1434 playbackThread->mTracks.add(this); 1435 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, " 1436 "mCblk->frameCount_ %u, mChannelMask 0x%08x", 1437 mCblk, mBuffer, 1438 mCblk->frameCount_, mChannelMask); 1439 // since client and server are in the same process, 1440 // the buffer has the same virtual address on both sides 1441 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize); 1442 mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000)); 1443 mClientProxy->setSendLevel(0.0); 1444 mClientProxy->setSampleRate(sampleRate); 1445 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize, 1446 true /*clientInServer*/); 1447 } else { 1448 ALOGW("Error creating output track on thread %p", playbackThread); 1449 } 1450} 1451 1452AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 1453{ 1454 clearBufferQueue(); 1455 delete mClientProxy; 1456 // superclass destructor will now delete the server proxy and shared memory both refer to 1457} 1458 1459status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event, 1460 int triggerSession) 1461{ 1462 status_t status = Track::start(event, triggerSession); 1463 if (status != NO_ERROR) { 1464 return status; 1465 } 1466 1467 mActive = true; 1468 mRetryCount = 127; 1469 return status; 1470} 1471 1472void AudioFlinger::PlaybackThread::OutputTrack::stop() 1473{ 1474 Track::stop(); 1475 clearBufferQueue(); 1476 mOutBuffer.frameCount = 0; 1477 mActive = false; 1478} 1479 1480bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 1481{ 1482 Buffer *pInBuffer; 1483 Buffer inBuffer; 1484 uint32_t channelCount = mChannelCount; 1485 bool outputBufferFull = false; 1486 inBuffer.frameCount = frames; 1487 inBuffer.i16 = data; 1488 1489 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 1490 1491 if (!mActive && frames != 0) { 1492 start(); 1493 sp<ThreadBase> thread = mThread.promote(); 1494 if (thread != 0) { 1495 MixerThread *mixerThread = (MixerThread *)thread.get(); 1496 if (mFrameCount > frames) { 1497 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1498 uint32_t startFrames = (mFrameCount - frames); 1499 pInBuffer = new Buffer; 1500 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 1501 pInBuffer->frameCount = startFrames; 1502 pInBuffer->i16 = pInBuffer->mBuffer; 1503 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 1504 mBufferQueue.add(pInBuffer); 1505 } else { 1506 ALOGW("OutputTrack::write() %p no more buffers in queue", this); 1507 } 1508 } 1509 } 1510 } 1511 1512 while (waitTimeLeftMs) { 1513 // First write pending buffers, then new data 1514 if (mBufferQueue.size()) { 1515 pInBuffer = mBufferQueue.itemAt(0); 1516 } else { 1517 pInBuffer = &inBuffer; 1518 } 1519 1520 if (pInBuffer->frameCount == 0) { 1521 break; 1522 } 1523 1524 if (mOutBuffer.frameCount == 0) { 1525 mOutBuffer.frameCount = pInBuffer->frameCount; 1526 nsecs_t startTime = systemTime(); 1527 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs); 1528 if (status != NO_ERROR) { 1529 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this, 1530 mThread.unsafe_get(), status); 1531 outputBufferFull = true; 1532 break; 1533 } 1534 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 1535 if (waitTimeLeftMs >= waitTimeMs) { 1536 waitTimeLeftMs -= waitTimeMs; 1537 } else { 1538 waitTimeLeftMs = 0; 1539 } 1540 } 1541 1542 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : 1543 pInBuffer->frameCount; 1544 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 1545 Proxy::Buffer buf; 1546 buf.mFrameCount = outFrames; 1547 buf.mRaw = NULL; 1548 mClientProxy->releaseBuffer(&buf); 1549 pInBuffer->frameCount -= outFrames; 1550 pInBuffer->i16 += outFrames * channelCount; 1551 mOutBuffer.frameCount -= outFrames; 1552 mOutBuffer.i16 += outFrames * channelCount; 1553 1554 if (pInBuffer->frameCount == 0) { 1555 if (mBufferQueue.size()) { 1556 mBufferQueue.removeAt(0); 1557 delete [] pInBuffer->mBuffer; 1558 delete pInBuffer; 1559 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, 1560 mThread.unsafe_get(), mBufferQueue.size()); 1561 } else { 1562 break; 1563 } 1564 } 1565 } 1566 1567 // If we could not write all frames, allocate a buffer and queue it for next time. 1568 if (inBuffer.frameCount) { 1569 sp<ThreadBase> thread = mThread.promote(); 1570 if (thread != 0 && !thread->standby()) { 1571 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 1572 pInBuffer = new Buffer; 1573 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 1574 pInBuffer->frameCount = inBuffer.frameCount; 1575 pInBuffer->i16 = pInBuffer->mBuffer; 1576 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * 1577 sizeof(int16_t)); 1578 mBufferQueue.add(pInBuffer); 1579 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, 1580 mThread.unsafe_get(), mBufferQueue.size()); 1581 } else { 1582 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", 1583 mThread.unsafe_get(), this); 1584 } 1585 } 1586 } 1587 1588 // Calling write() with a 0 length buffer, means that no more data will be written: 1589 // If no more buffers are pending, fill output track buffer to make sure it is started 1590 // by output mixer. 1591 if (frames == 0 && mBufferQueue.size() == 0) { 1592 // FIXME borken, replace by getting framesReady() from proxy 1593 size_t user = 0; // was mCblk->user 1594 if (user < mFrameCount) { 1595 frames = mFrameCount - user; 1596 pInBuffer = new Buffer; 1597 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 1598 pInBuffer->frameCount = frames; 1599 pInBuffer->i16 = pInBuffer->mBuffer; 1600 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 1601 mBufferQueue.add(pInBuffer); 1602 } else if (mActive) { 1603 stop(); 1604 } 1605 } 1606 1607 return outputBufferFull; 1608} 1609 1610status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer( 1611 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 1612{ 1613 ClientProxy::Buffer buf; 1614 buf.mFrameCount = buffer->frameCount; 1615 struct timespec timeout; 1616 timeout.tv_sec = waitTimeMs / 1000; 1617 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000; 1618 status_t status = mClientProxy->obtainBuffer(&buf, &timeout); 1619 buffer->frameCount = buf.mFrameCount; 1620 buffer->raw = buf.mRaw; 1621 return status; 1622} 1623 1624void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 1625{ 1626 size_t size = mBufferQueue.size(); 1627 1628 for (size_t i = 0; i < size; i++) { 1629 Buffer *pBuffer = mBufferQueue.itemAt(i); 1630 delete [] pBuffer->mBuffer; 1631 delete pBuffer; 1632 } 1633 mBufferQueue.clear(); 1634} 1635 1636 1637// ---------------------------------------------------------------------------- 1638// Record 1639// ---------------------------------------------------------------------------- 1640 1641AudioFlinger::RecordHandle::RecordHandle( 1642 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 1643 : BnAudioRecord(), 1644 mRecordTrack(recordTrack) 1645{ 1646} 1647 1648AudioFlinger::RecordHandle::~RecordHandle() { 1649 stop_nonvirtual(); 1650 mRecordTrack->destroy(); 1651} 1652 1653sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 1654 return mRecordTrack->getCblk(); 1655} 1656 1657status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, 1658 int triggerSession) { 1659 ALOGV("RecordHandle::start()"); 1660 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession); 1661} 1662 1663void AudioFlinger::RecordHandle::stop() { 1664 stop_nonvirtual(); 1665} 1666 1667void AudioFlinger::RecordHandle::stop_nonvirtual() { 1668 ALOGV("RecordHandle::stop()"); 1669 mRecordTrack->stop(); 1670} 1671 1672status_t AudioFlinger::RecordHandle::onTransact( 1673 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 1674{ 1675 return BnAudioRecord::onTransact(code, data, reply, flags); 1676} 1677 1678// ---------------------------------------------------------------------------- 1679 1680// RecordTrack constructor must be called with AudioFlinger::mLock held 1681AudioFlinger::RecordThread::RecordTrack::RecordTrack( 1682 RecordThread *thread, 1683 const sp<Client>& client, 1684 uint32_t sampleRate, 1685 audio_format_t format, 1686 audio_channel_mask_t channelMask, 1687 size_t frameCount, 1688 int sessionId) 1689 : TrackBase(thread, client, sampleRate, format, 1690 channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, false /*isOut*/), 1691 mOverflow(false) 1692{ 1693 ALOGV("RecordTrack constructor"); 1694 if (mCblk != NULL) { 1695 mAudioRecordServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, 1696 mFrameSize); 1697 mServerProxy = mAudioRecordServerProxy; 1698 } 1699} 1700 1701AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 1702{ 1703 ALOGV("%s", __func__); 1704} 1705 1706// AudioBufferProvider interface 1707status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, 1708 int64_t pts) 1709{ 1710 ServerProxy::Buffer buf; 1711 buf.mFrameCount = buffer->frameCount; 1712 status_t status = mServerProxy->obtainBuffer(&buf); 1713 buffer->frameCount = buf.mFrameCount; 1714 buffer->raw = buf.mRaw; 1715 if (buf.mFrameCount == 0) { 1716 // FIXME also wake futex so that overrun is noticed more quickly 1717 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags); 1718 } 1719 return status; 1720} 1721 1722status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event, 1723 int triggerSession) 1724{ 1725 sp<ThreadBase> thread = mThread.promote(); 1726 if (thread != 0) { 1727 RecordThread *recordThread = (RecordThread *)thread.get(); 1728 return recordThread->start(this, event, triggerSession); 1729 } else { 1730 return BAD_VALUE; 1731 } 1732} 1733 1734void AudioFlinger::RecordThread::RecordTrack::stop() 1735{ 1736 sp<ThreadBase> thread = mThread.promote(); 1737 if (thread != 0) { 1738 RecordThread *recordThread = (RecordThread *)thread.get(); 1739 if (recordThread->stop(this)) { 1740 AudioSystem::stopInput(recordThread->id()); 1741 } 1742 } 1743} 1744 1745void AudioFlinger::RecordThread::RecordTrack::destroy() 1746{ 1747 // see comments at AudioFlinger::PlaybackThread::Track::destroy() 1748 sp<RecordTrack> keep(this); 1749 { 1750 sp<ThreadBase> thread = mThread.promote(); 1751 if (thread != 0) { 1752 if (mState == ACTIVE || mState == RESUMING) { 1753 AudioSystem::stopInput(thread->id()); 1754 } 1755 AudioSystem::releaseInput(thread->id()); 1756 Mutex::Autolock _l(thread->mLock); 1757 RecordThread *recordThread = (RecordThread *) thread.get(); 1758 recordThread->destroyTrack_l(this); 1759 } 1760 } 1761} 1762 1763 1764/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result) 1765{ 1766 result.append("Client Fmt Chn mask Session S Server fCount\n"); 1767} 1768 1769void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 1770{ 1771 snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n", 1772 (mClient == 0) ? getpid_cached : mClient->pid(), 1773 mFormat, 1774 mChannelMask, 1775 mSessionId, 1776 mState, 1777 mCblk->mServer, 1778 mFrameCount); 1779} 1780 1781}; // namespace android 1782