AudioPolicyInterface.h revision 4dc680607181e6a76f4e91a39366c4f5dfb7b03e
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_AUDIOPOLICY_INTERFACE_H 18#define ANDROID_AUDIOPOLICY_INTERFACE_H 19 20#include <media/AudioSystem.h> 21#include <utils/String8.h> 22 23#include <hardware/audio_policy.h> 24 25namespace android { 26 27// ---------------------------------------------------------------------------- 28 29// The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication interfaces 30// between the platform specific audio policy manager and Android generic audio policy manager. 31// The platform specific audio policy manager must implement methods of the AudioPolicyInterface class. 32// This implementation makes use of the AudioPolicyClientInterface to control the activity and 33// configuration of audio input and output streams. 34// 35// The platform specific audio policy manager is in charge of the audio routing and volume control 36// policies for a given platform. 37// The main roles of this module are: 38// - keep track of current system state (removable device connections, phone state, user requests...). 39// System state changes and user actions are notified to audio policy manager with methods of the AudioPolicyInterface. 40// - process getOutput() queries received when AudioTrack objects are created: Those queries 41// return a handler on an output that has been selected, configured and opened by the audio policy manager and that 42// must be used by the AudioTrack when registering to the AudioFlinger with the createTrack() method. 43// When the AudioTrack object is released, a putOutput() query is received and the audio policy manager can decide 44// to close or reconfigure the output depending on other streams using this output and current system state. 45// - similarly process getInput() and putInput() queries received from AudioRecord objects and configure audio inputs. 46// - process volume control requests: the stream volume is converted from an index value (received from UI) to a float value 47// applicable to each output as a function of platform specific settings and current output route (destination device). It 48// also make sure that streams are not muted if not allowed (e.g. camera shutter sound in some countries). 49// 50// The platform specific audio policy manager is provided as a shared library by platform vendors (as for libaudio.so) 51// and is linked with libaudioflinger.so 52 53 54// Audio Policy Manager Interface 55class AudioPolicyInterface 56{ 57 58public: 59 virtual ~AudioPolicyInterface() {} 60 // 61 // configuration functions 62 // 63 64 // indicate a change in device connection status 65 virtual status_t setDeviceConnectionState(audio_devices_t device, 66 audio_policy_dev_state_t state, 67 const char *device_address) = 0; 68 // retrieve a device connection status 69 virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device, 70 const char *device_address) = 0; 71 // indicate a change in phone state. Valid phones states are defined by audio_mode_t 72 virtual void setPhoneState(audio_mode_t state) = 0; 73 // force using a specific device category for the specified usage 74 virtual void setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) = 0; 75 // retrieve current device category forced for a given usage 76 virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage) = 0; 77 // set a system property (e.g. camera sound always audible) 78 virtual void setSystemProperty(const char* property, const char* value) = 0; 79 // check proper initialization 80 virtual status_t initCheck() = 0; 81 82 // 83 // Audio routing query functions 84 // 85 86 // request an output appropriate for playback of the supplied stream type and parameters 87 virtual audio_io_handle_t getOutput(audio_stream_type_t stream, 88 uint32_t samplingRate, 89 audio_format_t format, 90 audio_channel_mask_t channelMask, 91 audio_output_flags_t flags, 92 const audio_offload_info_t *offloadInfo) = 0; 93 virtual audio_io_handle_t getOutputForAttr(const audio_attributes_t *attr, 94 uint32_t samplingRate, 95 audio_format_t format, 96 audio_channel_mask_t channelMask, 97 audio_output_flags_t flags, 98 const audio_offload_info_t *offloadInfo) = 0; 99 // indicates to the audio policy manager that the output starts being used by corresponding stream. 100 virtual status_t startOutput(audio_io_handle_t output, 101 audio_stream_type_t stream, 102 int session = 0) = 0; 103 // indicates to the audio policy manager that the output stops being used by corresponding stream. 104 virtual status_t stopOutput(audio_io_handle_t output, 105 audio_stream_type_t stream, 106 int session = 0) = 0; 107 // releases the output. 108 virtual void releaseOutput(audio_io_handle_t output) = 0; 109 110 // request an input appropriate for record from the supplied device with supplied parameters. 111 virtual audio_io_handle_t getInput(audio_source_t inputSource, 112 uint32_t samplingRate, 113 audio_format_t format, 114 audio_channel_mask_t channelMask, 115 audio_session_t session, 116 audio_input_flags_t flags) = 0; 117 // indicates to the audio policy manager that the input starts being used. 118 virtual status_t startInput(audio_io_handle_t input, 119 audio_session_t session) = 0; 120 // indicates to the audio policy manager that the input stops being used. 121 virtual status_t stopInput(audio_io_handle_t input, 122 audio_session_t session) = 0; 123 // releases the input. 124 virtual void releaseInput(audio_io_handle_t input, 125 audio_session_t session) = 0; 126 127 // 128 // volume control functions 129 // 130 131 // initialises stream volume conversion parameters by specifying volume index range. 132 virtual void initStreamVolume(audio_stream_type_t stream, 133 int indexMin, 134 int indexMax) = 0; 135 136 // sets the new stream volume at a level corresponding to the supplied index for the 137 // supplied device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means 138 // setting volume for all devices 139 virtual status_t setStreamVolumeIndex(audio_stream_type_t stream, 140 int index, 141 audio_devices_t device) = 0; 142 143 // retrieve current volume index for the specified stream and the 144 // specified device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means 145 // querying the volume of the active device. 146 virtual status_t getStreamVolumeIndex(audio_stream_type_t stream, 147 int *index, 148 audio_devices_t device) = 0; 149 150 // return the strategy corresponding to a given stream type 151 virtual uint32_t getStrategyForStream(audio_stream_type_t stream) = 0; 152 153 // return the enabled output devices for the given stream type 154 virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream) = 0; 155 156 // Audio effect management 157 virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc) = 0; 158 virtual status_t registerEffect(const effect_descriptor_t *desc, 159 audio_io_handle_t io, 160 uint32_t strategy, 161 int session, 162 int id) = 0; 163 virtual status_t unregisterEffect(int id) = 0; 164 virtual status_t setEffectEnabled(int id, bool enabled) = 0; 165 166 virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const = 0; 167 virtual bool isStreamActiveRemotely(audio_stream_type_t stream, 168 uint32_t inPastMs = 0) const = 0; 169 virtual bool isSourceActive(audio_source_t source) const = 0; 170 171 //dump state 172 virtual status_t dump(int fd) = 0; 173 174 virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo) = 0; 175 176 virtual status_t listAudioPorts(audio_port_role_t role, 177 audio_port_type_t type, 178 unsigned int *num_ports, 179 struct audio_port *ports, 180 unsigned int *generation) = 0; 181 virtual status_t getAudioPort(struct audio_port *port) = 0; 182 virtual status_t createAudioPatch(const struct audio_patch *patch, 183 audio_patch_handle_t *handle, 184 uid_t uid) = 0; 185 virtual status_t releaseAudioPatch(audio_patch_handle_t handle, 186 uid_t uid) = 0; 187 virtual status_t listAudioPatches(unsigned int *num_patches, 188 struct audio_patch *patches, 189 unsigned int *generation) = 0; 190 virtual status_t setAudioPortConfig(const struct audio_port_config *config) = 0; 191 virtual void clearAudioPatches(uid_t uid) = 0; 192 193}; 194 195 196// Audio Policy client Interface 197class AudioPolicyClientInterface 198{ 199public: 200 virtual ~AudioPolicyClientInterface() {} 201 202 // 203 // Audio HW module functions 204 // 205 206 // loads a HW module. 207 virtual audio_module_handle_t loadHwModule(const char *name) = 0; 208 209 // 210 // Audio output Control functions 211 // 212 213 // opens an audio output with the requested parameters. The parameter values can indicate to use the default values 214 // in case the audio policy manager has no specific requirements for the output being opened. 215 // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream. 216 // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly. 217 virtual status_t openOutput(audio_module_handle_t module, 218 audio_io_handle_t *output, 219 audio_config_t *config, 220 audio_devices_t *devices, 221 const String8& address, 222 uint32_t *latencyMs, 223 audio_output_flags_t flags) = 0; 224 // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by 225 // a special mixer thread in the AudioFlinger. 226 virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0; 227 // closes the output stream 228 virtual status_t closeOutput(audio_io_handle_t output) = 0; 229 // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in 230 // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded. 231 virtual status_t suspendOutput(audio_io_handle_t output) = 0; 232 // restores a suspended output. 233 virtual status_t restoreOutput(audio_io_handle_t output) = 0; 234 235 // 236 // Audio input Control functions 237 // 238 239 // opens an audio input 240 virtual status_t openInput(audio_module_handle_t module, 241 audio_io_handle_t *input, 242 audio_config_t *config, 243 audio_devices_t *device, 244 const String8& address, 245 audio_source_t source, 246 audio_input_flags_t flags) = 0; 247 // closes an audio input 248 virtual status_t closeInput(audio_io_handle_t input) = 0; 249 // 250 // misc control functions 251 // 252 253 // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes 254 // for each output (destination device) it is attached to. 255 virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0) = 0; 256 257 // invalidate a stream type, causing a reroute to an unspecified new output 258 virtual status_t invalidateStream(audio_stream_type_t stream) = 0; 259 260 // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface. 261 virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0) = 0; 262 // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager. 263 virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0; 264 265 // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing 266 // over a telephony device during a phone call. 267 virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream) = 0; 268 virtual status_t stopTone() = 0; 269 270 // set down link audio volume. 271 virtual status_t setVoiceVolume(float volume, int delayMs = 0) = 0; 272 273 // move effect to the specified output 274 virtual status_t moveEffects(int session, 275 audio_io_handle_t srcOutput, 276 audio_io_handle_t dstOutput) = 0; 277 278 /* Create a patch between several source and sink ports */ 279 virtual status_t createAudioPatch(const struct audio_patch *patch, 280 audio_patch_handle_t *handle, 281 int delayMs) = 0; 282 283 /* Release a patch */ 284 virtual status_t releaseAudioPatch(audio_patch_handle_t handle, 285 int delayMs) = 0; 286 287 /* Set audio port configuration */ 288 virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs) = 0; 289 290 virtual void onAudioPortListUpdate() = 0; 291 292 virtual void onAudioPatchListUpdate() = 0; 293 294 virtual audio_unique_id_t newAudioUniqueId() = 0; 295}; 296 297extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface); 298extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface); 299 300 301}; // namespace android 302 303#endif // ANDROID_AUDIOPOLICY_INTERFACE_H 304