AudioPolicyManager.h revision 1767df778e20c1395afc63b3a0479bd903e7b9f0
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18#include <stdint.h>
19#include <sys/types.h>
20#include <cutils/config_utils.h>
21#include <cutils/misc.h>
22#include <utils/Timers.h>
23#include <utils/Errors.h>
24#include <utils/KeyedVector.h>
25#include <utils/SortedVector.h>
26#include <media/AudioPolicy.h>
27#include "AudioPolicyInterface.h"
28
29
30namespace android {
31
32// ----------------------------------------------------------------------------
33
34// Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
35#define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5
36// Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
37#define SONIFICATION_HEADSET_VOLUME_MIN  0.016
38// Time in milliseconds during which we consider that music is still active after a music
39// track was stopped - see computeVolume()
40#define SONIFICATION_HEADSET_MUSIC_DELAY  5000
41// Time in milliseconds after media stopped playing during which we consider that the
42// sonification should be as unobtrusive as during the time media was playing.
43#define SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY 5000
44// Time in milliseconds during witch some streams are muted while the audio path
45// is switched
46#define MUTE_TIME_MS 2000
47
48#define NUM_TEST_OUTPUTS 5
49
50#define NUM_VOL_CURVE_KNEES 2
51
52// Default minimum length allowed for offloading a compressed track
53// Can be overridden by the audio.offload.min.duration.secs property
54#define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
55
56#define MAX_MIXER_SAMPLING_RATE 48000
57#define MAX_MIXER_CHANNEL_COUNT 8
58
59// ----------------------------------------------------------------------------
60// AudioPolicyManager implements audio policy manager behavior common to all platforms.
61// ----------------------------------------------------------------------------
62
63class AudioPolicyManager: public AudioPolicyInterface
64#ifdef AUDIO_POLICY_TEST
65    , public Thread
66#endif //AUDIO_POLICY_TEST
67{
68
69public:
70                AudioPolicyManager(AudioPolicyClientInterface *clientInterface);
71        virtual ~AudioPolicyManager();
72
73        // AudioPolicyInterface
74        virtual status_t setDeviceConnectionState(audio_devices_t device,
75                                                          audio_policy_dev_state_t state,
76                                                          const char *device_address);
77        virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
78                                                                              const char *device_address);
79        virtual void setPhoneState(audio_mode_t state);
80        virtual void setForceUse(audio_policy_force_use_t usage,
81                                 audio_policy_forced_cfg_t config);
82        virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
83        virtual void setSystemProperty(const char* property, const char* value);
84        virtual status_t initCheck();
85        virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
86                                            uint32_t samplingRate,
87                                            audio_format_t format,
88                                            audio_channel_mask_t channelMask,
89                                            audio_output_flags_t flags,
90                                            const audio_offload_info_t *offloadInfo);
91        virtual status_t getOutputForAttr(const audio_attributes_t *attr,
92                                          audio_io_handle_t *output,
93                                          audio_session_t session,
94                                          audio_stream_type_t *stream,
95                                          uint32_t samplingRate,
96                                          audio_format_t format,
97                                          audio_channel_mask_t channelMask,
98                                          audio_output_flags_t flags,
99                                          const audio_offload_info_t *offloadInfo);
100        virtual status_t startOutput(audio_io_handle_t output,
101                                     audio_stream_type_t stream,
102                                     audio_session_t session);
103        virtual status_t stopOutput(audio_io_handle_t output,
104                                    audio_stream_type_t stream,
105                                    audio_session_t session);
106        virtual void releaseOutput(audio_io_handle_t output,
107                                   audio_stream_type_t stream,
108                                   audio_session_t session);
109        virtual status_t getInputForAttr(const audio_attributes_t *attr,
110                                         audio_io_handle_t *input,
111                                         audio_session_t session,
112                                         uint32_t samplingRate,
113                                         audio_format_t format,
114                                         audio_channel_mask_t channelMask,
115                                         audio_input_flags_t flags);
116
117        // indicates to the audio policy manager that the input starts being used.
118        virtual status_t startInput(audio_io_handle_t input,
119                                    audio_session_t session);
120
121        // indicates to the audio policy manager that the input stops being used.
122        virtual status_t stopInput(audio_io_handle_t input,
123                                   audio_session_t session);
124        virtual void releaseInput(audio_io_handle_t input,
125                                  audio_session_t session);
126        virtual void closeAllInputs();
127        virtual void initStreamVolume(audio_stream_type_t stream,
128                                                    int indexMin,
129                                                    int indexMax);
130        virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
131                                              int index,
132                                              audio_devices_t device);
133        virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
134                                              int *index,
135                                              audio_devices_t device);
136
137        // return the strategy corresponding to a given stream type
138        virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
139        // return the strategy corresponding to the given audio attributes
140        virtual uint32_t getStrategyForAttr(const audio_attributes_t *attr);
141
142        // return the enabled output devices for the given stream type
143        virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
144
145        virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL);
146        virtual status_t registerEffect(const effect_descriptor_t *desc,
147                                        audio_io_handle_t io,
148                                        uint32_t strategy,
149                                        int session,
150                                        int id);
151        virtual status_t unregisterEffect(int id);
152        virtual status_t setEffectEnabled(int id, bool enabled);
153
154        virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
155        // return whether a stream is playing remotely, override to change the definition of
156        //   local/remote playback, used for instance by notification manager to not make
157        //   media players lose audio focus when not playing locally
158        //   For the base implementation, "remotely" means playing during screen mirroring which
159        //   uses an output for playback with a non-empty, non "0" address.
160        virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
161        virtual bool isSourceActive(audio_source_t source) const;
162
163        virtual status_t dump(int fd);
164
165        virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
166
167        virtual status_t listAudioPorts(audio_port_role_t role,
168                                        audio_port_type_t type,
169                                        unsigned int *num_ports,
170                                        struct audio_port *ports,
171                                        unsigned int *generation);
172        virtual status_t getAudioPort(struct audio_port *port);
173        virtual status_t createAudioPatch(const struct audio_patch *patch,
174                                           audio_patch_handle_t *handle,
175                                           uid_t uid);
176        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
177                                              uid_t uid);
178        virtual status_t listAudioPatches(unsigned int *num_patches,
179                                          struct audio_patch *patches,
180                                          unsigned int *generation);
181        virtual status_t setAudioPortConfig(const struct audio_port_config *config);
182        virtual void clearAudioPatches(uid_t uid);
183
184        virtual status_t acquireSoundTriggerSession(audio_session_t *session,
185                                               audio_io_handle_t *ioHandle,
186                                               audio_devices_t *device);
187
188        virtual status_t releaseSoundTriggerSession(audio_session_t session);
189
190        virtual status_t registerPolicyMixes(Vector<AudioMix> mixes);
191        virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes);
192
193protected:
194
195        enum routing_strategy {
196            STRATEGY_MEDIA,
197            STRATEGY_PHONE,
198            STRATEGY_SONIFICATION,
199            STRATEGY_SONIFICATION_RESPECTFUL,
200            STRATEGY_DTMF,
201            STRATEGY_ENFORCED_AUDIBLE,
202            STRATEGY_TRANSMITTED_THROUGH_SPEAKER,
203            STRATEGY_ACCESSIBILITY,
204            STRATEGY_REROUTING,
205            NUM_STRATEGIES
206        };
207
208        // 4 points to define the volume attenuation curve, each characterized by the volume
209        // index (from 0 to 100) at which they apply, and the attenuation in dB at that index.
210        // we use 100 steps to avoid rounding errors when computing the volume in volIndexToAmpl()
211
212        enum { VOLMIN = 0, VOLKNEE1 = 1, VOLKNEE2 = 2, VOLMAX = 3, VOLCNT = 4};
213
214        class VolumeCurvePoint
215        {
216        public:
217            int mIndex;
218            float mDBAttenuation;
219        };
220
221        // device categories used for volume curve management.
222        enum device_category {
223            DEVICE_CATEGORY_HEADSET,
224            DEVICE_CATEGORY_SPEAKER,
225            DEVICE_CATEGORY_EARPIECE,
226            DEVICE_CATEGORY_EXT_MEDIA,
227            DEVICE_CATEGORY_CNT
228        };
229
230        class HwModule;
231
232        class AudioGain: public RefBase
233        {
234        public:
235            AudioGain(int index, bool useInChannelMask);
236            virtual ~AudioGain() {}
237
238            void dump(int fd, int spaces, int index) const;
239
240            void getDefaultConfig(struct audio_gain_config *config);
241            status_t checkConfig(const struct audio_gain_config *config);
242            int               mIndex;
243            struct audio_gain mGain;
244            bool              mUseInChannelMask;
245        };
246
247        class AudioPort: public virtual RefBase
248        {
249        public:
250            AudioPort(const String8& name, audio_port_type_t type,
251                      audio_port_role_t role, const sp<HwModule>& module);
252            virtual ~AudioPort() {}
253
254            virtual void toAudioPort(struct audio_port *port) const;
255
256            void importAudioPort(const sp<AudioPort> port);
257            void clearCapabilities();
258
259            void loadSamplingRates(char *name);
260            void loadFormats(char *name);
261            void loadOutChannels(char *name);
262            void loadInChannels(char *name);
263
264            audio_gain_mode_t loadGainMode(char *name);
265            void loadGain(cnode *root, int index);
266            void loadGains(cnode *root);
267
268            // searches for an exact match
269            status_t checkExactSamplingRate(uint32_t samplingRate) const;
270            // searches for a compatible match, and returns the best match via updatedSamplingRate
271            status_t checkCompatibleSamplingRate(uint32_t samplingRate,
272                    uint32_t *updatedSamplingRate) const;
273            // searches for an exact match
274            status_t checkExactChannelMask(audio_channel_mask_t channelMask) const;
275            // searches for a compatible match, currently implemented for input channel masks only
276            status_t checkCompatibleChannelMask(audio_channel_mask_t channelMask) const;
277            status_t checkFormat(audio_format_t format) const;
278            status_t checkGain(const struct audio_gain_config *gainConfig, int index) const;
279
280            uint32_t pickSamplingRate() const;
281            audio_channel_mask_t pickChannelMask() const;
282            audio_format_t pickFormat() const;
283
284            static const audio_format_t sPcmFormatCompareTable[];
285            static int compareFormats(audio_format_t format1, audio_format_t format2);
286
287            void dump(int fd, int spaces) const;
288
289            String8           mName;
290            audio_port_type_t mType;
291            audio_port_role_t mRole;
292            bool              mUseInChannelMask;
293            // by convention, "0' in the first entry in mSamplingRates, mChannelMasks or mFormats
294            // indicates the supported parameters should be read from the output stream
295            // after it is opened for the first time
296            Vector <uint32_t> mSamplingRates; // supported sampling rates
297            Vector <audio_channel_mask_t> mChannelMasks; // supported channel masks
298            Vector <audio_format_t> mFormats; // supported audio formats
299            Vector < sp<AudioGain> > mGains; // gain controllers
300            sp<HwModule> mModule;                 // audio HW module exposing this I/O stream
301            uint32_t mFlags; // attribute flags (e.g primary output,
302                                                // direct output...).
303        };
304
305        class AudioPortConfig: public virtual RefBase
306        {
307        public:
308            AudioPortConfig();
309            virtual ~AudioPortConfig() {}
310
311            status_t applyAudioPortConfig(const struct audio_port_config *config,
312                                          struct audio_port_config *backupConfig = NULL);
313            virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
314                                   const struct audio_port_config *srcConfig = NULL) const = 0;
315            virtual sp<AudioPort> getAudioPort() const = 0;
316            uint32_t mSamplingRate;
317            audio_format_t mFormat;
318            audio_channel_mask_t mChannelMask;
319            struct audio_gain_config mGain;
320        };
321
322
323        class AudioPatch: public RefBase
324        {
325        public:
326            AudioPatch(audio_patch_handle_t handle,
327                       const struct audio_patch *patch, uid_t uid) :
328                           mHandle(handle), mPatch(*patch), mUid(uid), mAfPatchHandle(0) {}
329
330            status_t dump(int fd, int spaces, int index) const;
331
332            audio_patch_handle_t mHandle;
333            struct audio_patch mPatch;
334            uid_t mUid;
335            audio_patch_handle_t mAfPatchHandle;
336        };
337
338        class DeviceDescriptor: public AudioPort, public AudioPortConfig
339        {
340        public:
341            DeviceDescriptor(const String8& name, audio_devices_t type);
342
343            virtual ~DeviceDescriptor() {}
344
345            bool equals(const sp<DeviceDescriptor>& other) const;
346            virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
347                                   const struct audio_port_config *srcConfig = NULL) const;
348            virtual sp<AudioPort> getAudioPort() const { return (AudioPort*) this; }
349
350            virtual void toAudioPort(struct audio_port *port) const;
351
352            status_t dump(int fd, int spaces, int index) const;
353
354            audio_devices_t mDeviceType;
355            String8 mAddress;
356            audio_port_handle_t mId;
357        };
358
359        class DeviceVector : public SortedVector< sp<DeviceDescriptor> >
360        {
361        public:
362            DeviceVector() : SortedVector(), mDeviceTypes(AUDIO_DEVICE_NONE) {}
363
364            ssize_t         add(const sp<DeviceDescriptor>& item);
365            ssize_t         remove(const sp<DeviceDescriptor>& item);
366            ssize_t         indexOf(const sp<DeviceDescriptor>& item) const;
367
368            audio_devices_t types() const { return mDeviceTypes; }
369
370            void loadDevicesFromType(audio_devices_t types);
371            void loadDevicesFromName(char *name, const DeviceVector& declaredDevices);
372
373            sp<DeviceDescriptor> getDevice(audio_devices_t type, String8 address) const;
374            DeviceVector getDevicesFromType(audio_devices_t types) const;
375            sp<DeviceDescriptor> getDeviceFromId(audio_port_handle_t id) const;
376            sp<DeviceDescriptor> getDeviceFromName(const String8& name) const;
377            DeviceVector getDevicesFromTypeAddr(audio_devices_t type, String8 address)
378                    const;
379
380        private:
381            void refreshTypes();
382            audio_devices_t mDeviceTypes;
383        };
384
385        // the IOProfile class describes the capabilities of an output or input stream.
386        // It is currently assumed that all combination of listed parameters are supported.
387        // It is used by the policy manager to determine if an output or input is suitable for
388        // a given use case,  open/close it accordingly and connect/disconnect audio tracks
389        // to/from it.
390        class IOProfile : public AudioPort
391        {
392        public:
393            IOProfile(const String8& name, audio_port_role_t role, const sp<HwModule>& module);
394            virtual ~IOProfile();
395
396            // This method is used for both output and input.
397            // If parameter updatedSamplingRate is non-NULL, it is assigned the actual sample rate.
398            // For input, flags is interpreted as audio_input_flags_t.
399            // TODO: merge audio_output_flags_t and audio_input_flags_t.
400            bool isCompatibleProfile(audio_devices_t device,
401                                     String8 address,
402                                     uint32_t samplingRate,
403                                     uint32_t *updatedSamplingRate,
404                                     audio_format_t format,
405                                     audio_channel_mask_t channelMask,
406                                     uint32_t flags) const;
407
408            void dump(int fd);
409            void log();
410
411            DeviceVector  mSupportedDevices; // supported devices
412                                             // (devices this output can be routed to)
413        };
414
415        class HwModule : public RefBase
416        {
417        public:
418                    HwModule(const char *name);
419                    ~HwModule();
420
421            status_t loadOutput(cnode *root);
422            status_t loadInput(cnode *root);
423            status_t loadDevice(cnode *root);
424
425            status_t addOutputProfile(String8 name, const audio_config_t *config,
426                                      audio_devices_t device, String8 address);
427            status_t removeOutputProfile(String8 name);
428            status_t addInputProfile(String8 name, const audio_config_t *config,
429                                      audio_devices_t device, String8 address);
430            status_t removeInputProfile(String8 name);
431
432            void dump(int fd);
433
434            const char *const        mName; // base name of the audio HW module (primary, a2dp ...)
435            uint32_t                 mHalVersion; // audio HAL API version
436            audio_module_handle_t    mHandle;
437            Vector < sp<IOProfile> > mOutputProfiles; // output profiles exposed by this module
438            Vector < sp<IOProfile> > mInputProfiles;  // input profiles exposed by this module
439            DeviceVector             mDeclaredDevices; // devices declared in audio_policy.conf
440
441        };
442
443        // default volume curve
444        static const VolumeCurvePoint sDefaultVolumeCurve[AudioPolicyManager::VOLCNT];
445        // default volume curve for media strategy
446        static const VolumeCurvePoint sDefaultMediaVolumeCurve[AudioPolicyManager::VOLCNT];
447        // volume curve for non-media audio on ext media outputs (HDMI, Line, etc)
448        static const VolumeCurvePoint sExtMediaSystemVolumeCurve[AudioPolicyManager::VOLCNT];
449        // volume curve for media strategy on speakers
450        static const VolumeCurvePoint sSpeakerMediaVolumeCurve[AudioPolicyManager::VOLCNT];
451        static const VolumeCurvePoint sSpeakerMediaVolumeCurveDrc[AudioPolicyManager::VOLCNT];
452        // volume curve for sonification strategy on speakers
453        static const VolumeCurvePoint sSpeakerSonificationVolumeCurve[AudioPolicyManager::VOLCNT];
454        static const VolumeCurvePoint sSpeakerSonificationVolumeCurveDrc[AudioPolicyManager::VOLCNT];
455        static const VolumeCurvePoint sDefaultSystemVolumeCurve[AudioPolicyManager::VOLCNT];
456        static const VolumeCurvePoint sDefaultSystemVolumeCurveDrc[AudioPolicyManager::VOLCNT];
457        static const VolumeCurvePoint sHeadsetSystemVolumeCurve[AudioPolicyManager::VOLCNT];
458        static const VolumeCurvePoint sDefaultVoiceVolumeCurve[AudioPolicyManager::VOLCNT];
459        static const VolumeCurvePoint sSpeakerVoiceVolumeCurve[AudioPolicyManager::VOLCNT];
460        static const VolumeCurvePoint sLinearVolumeCurve[AudioPolicyManager::VOLCNT];
461        static const VolumeCurvePoint sSilentVolumeCurve[AudioPolicyManager::VOLCNT];
462        static const VolumeCurvePoint sFullScaleVolumeCurve[AudioPolicyManager::VOLCNT];
463        // default volume curves per stream and device category. See initializeVolumeCurves()
464        static const VolumeCurvePoint *sVolumeProfiles[AUDIO_STREAM_CNT][DEVICE_CATEGORY_CNT];
465
466        // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
467        // and keep track of the usage of this output by each audio stream type.
468        class AudioOutputDescriptor: public AudioPortConfig
469        {
470        public:
471            AudioOutputDescriptor(const sp<IOProfile>& profile);
472
473            status_t    dump(int fd);
474
475            audio_devices_t device() const;
476            void changeRefCount(audio_stream_type_t stream, int delta);
477
478            bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
479            audio_devices_t supportedDevices();
480            uint32_t latency();
481            bool sharesHwModuleWith(const sp<AudioOutputDescriptor> outputDesc);
482            bool isActive(uint32_t inPastMs = 0) const;
483            bool isStreamActive(audio_stream_type_t stream,
484                                uint32_t inPastMs = 0,
485                                nsecs_t sysTime = 0) const;
486            bool isStrategyActive(routing_strategy strategy,
487                             uint32_t inPastMs = 0,
488                             nsecs_t sysTime = 0) const;
489
490            virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
491                                   const struct audio_port_config *srcConfig = NULL) const;
492            virtual sp<AudioPort> getAudioPort() const { return mProfile; }
493            void toAudioPort(struct audio_port *port) const;
494
495            audio_port_handle_t mId;
496            audio_io_handle_t mIoHandle;              // output handle
497            uint32_t mLatency;                  //
498            audio_output_flags_t mFlags;   //
499            audio_devices_t mDevice;                   // current device this output is routed to
500            String8 mPolicyMixAddress;            // non empty or "0" when used by a dynamic policy
501            audio_patch_handle_t mPatchHandle;
502            uint32_t mRefCount[AUDIO_STREAM_CNT]; // number of streams of each type using this output
503            nsecs_t mStopTime[AUDIO_STREAM_CNT];
504            sp<AudioOutputDescriptor> mOutput1;    // used by duplicated outputs: first output
505            sp<AudioOutputDescriptor> mOutput2;    // used by duplicated outputs: second output
506            float mCurVolume[AUDIO_STREAM_CNT];   // current stream volume
507            int mMuteCount[AUDIO_STREAM_CNT];     // mute request counter
508            const sp<IOProfile> mProfile;          // I/O profile this output derives from
509            bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
510                                                // device selection. See checkDeviceMuteStrategies()
511            uint32_t mDirectOpenCount; // number of clients using this output (direct outputs only)
512        };
513
514        // descriptor for audio inputs. Used to maintain current configuration of each opened audio input
515        // and keep track of the usage of this input.
516        class AudioInputDescriptor: public AudioPortConfig
517        {
518        public:
519            AudioInputDescriptor(const sp<IOProfile>& profile);
520
521            status_t    dump(int fd);
522
523            audio_port_handle_t           mId;
524            audio_io_handle_t             mIoHandle;       // input handle
525            audio_devices_t               mDevice;         // current device this input is routed to
526            audio_patch_handle_t          mPatchHandle;
527            uint32_t                      mRefCount;       // number of AudioRecord clients using
528                                                           // this input
529            uint32_t                      mOpenRefCount;
530            audio_source_t                mInputSource;    // input source selected by application
531                                                           //(mediarecorder.h)
532            const sp<IOProfile>           mProfile;        // I/O profile this output derives from
533                                          // audio sessions attached to this input and the
534                                          // corresponding device address
535            DefaultKeyedVector<audio_session_t, String8> mSessions;
536            bool                          mIsSoundTrigger; // used by a soundtrigger capture
537
538            virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
539                                   const struct audio_port_config *srcConfig = NULL) const;
540            virtual sp<AudioPort> getAudioPort() const { return mProfile; }
541            void toAudioPort(struct audio_port *port) const;
542        };
543
544        // stream descriptor used for volume control
545        class StreamDescriptor
546        {
547        public:
548            StreamDescriptor();
549
550            int getVolumeIndex(audio_devices_t device);
551            void dump(int fd);
552
553            int mIndexMin;      // min volume index
554            int mIndexMax;      // max volume index
555            KeyedVector<audio_devices_t, int> mIndexCur;   // current volume index per device
556            bool mCanBeMuted;   // true is the stream can be muted
557
558            const VolumeCurvePoint *mVolumeCurve[DEVICE_CATEGORY_CNT];
559        };
560
561        // stream descriptor used for volume control
562        class EffectDescriptor : public RefBase
563        {
564        public:
565
566            status_t dump(int fd);
567
568            int mIo;                // io the effect is attached to
569            routing_strategy mStrategy; // routing strategy the effect is associated to
570            int mSession;               // audio session the effect is on
571            effect_descriptor_t mDesc;  // effect descriptor
572            bool mEnabled;              // enabled state: CPU load being used or not
573        };
574
575        void addOutput(audio_io_handle_t output, sp<AudioOutputDescriptor> outputDesc);
576        void addInput(audio_io_handle_t input, sp<AudioInputDescriptor> inputDesc);
577
578        // return the strategy corresponding to a given stream type
579        static routing_strategy getStrategy(audio_stream_type_t stream);
580
581        // return appropriate device for streams handled by the specified strategy according to current
582        // phone state, connected devices...
583        // if fromCache is true, the device is returned from mDeviceForStrategy[],
584        // otherwise it is determine by current state
585        // (device connected,phone state, force use, a2dp output...)
586        // This allows to:
587        //  1 speed up process when the state is stable (when starting or stopping an output)
588        //  2 access to either current device selection (fromCache == true) or
589        // "future" device selection (fromCache == false) when called from a context
590        //  where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
591        //  before updateDevicesAndOutputs() is called.
592        virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy,
593                                                     bool fromCache);
594
595        // change the route of the specified output. Returns the number of ms we have slept to
596        // allow new routing to take effect in certain cases.
597        uint32_t setOutputDevice(audio_io_handle_t output,
598                             audio_devices_t device,
599                             bool force = false,
600                             int delayMs = 0,
601                             audio_patch_handle_t *patchHandle = NULL,
602                             const char* address = NULL);
603        status_t resetOutputDevice(audio_io_handle_t output,
604                                   int delayMs = 0,
605                                   audio_patch_handle_t *patchHandle = NULL);
606        status_t setInputDevice(audio_io_handle_t input,
607                                audio_devices_t device,
608                                bool force = false,
609                                audio_patch_handle_t *patchHandle = NULL);
610        status_t resetInputDevice(audio_io_handle_t input,
611                                  audio_patch_handle_t *patchHandle = NULL);
612
613        // select input device corresponding to requested audio source
614        virtual audio_devices_t getDeviceForInputSource(audio_source_t inputSource,
615                                                        String8 *address = NULL);
616
617        // return io handle of active input or 0 if no input is active
618        //    Only considers inputs from physical devices (e.g. main mic, headset mic) when
619        //    ignoreVirtualInputs is true.
620        audio_io_handle_t getActiveInput(bool ignoreVirtualInputs = true);
621
622        uint32_t activeInputsCount() const;
623
624        // initialize volume curves for each strategy and device category
625        void initializeVolumeCurves();
626
627        // compute the actual volume for a given stream according to the requested index and a particular
628        // device
629        virtual float computeVolume(audio_stream_type_t stream, int index,
630                                    audio_io_handle_t output, audio_devices_t device);
631
632        // check that volume change is permitted, compute and send new volume to audio hardware
633        virtual status_t checkAndSetVolume(audio_stream_type_t stream, int index,
634                                           audio_io_handle_t output,
635                                           audio_devices_t device,
636                                           int delayMs = 0, bool force = false);
637
638        // apply all stream volumes to the specified output and device
639        void applyStreamVolumes(audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false);
640
641        // Mute or unmute all streams handled by the specified strategy on the specified output
642        void setStrategyMute(routing_strategy strategy,
643                             bool on,
644                             audio_io_handle_t output,
645                             int delayMs = 0,
646                             audio_devices_t device = (audio_devices_t)0);
647
648        // Mute or unmute the stream on the specified output
649        void setStreamMute(audio_stream_type_t stream,
650                           bool on,
651                           audio_io_handle_t output,
652                           int delayMs = 0,
653                           audio_devices_t device = (audio_devices_t)0);
654
655        // handle special cases for sonification strategy while in call: mute streams or replace by
656        // a special tone in the device used for communication
657        void handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange);
658
659        // true if device is in a telephony or VoIP call
660        virtual bool isInCall();
661
662        // true if given state represents a device in a telephony or VoIP call
663        virtual bool isStateInCall(int state);
664
665        // when a device is connected, checks if an open output can be routed
666        // to this device. If none is open, tries to open one of the available outputs.
667        // Returns an output suitable to this device or 0.
668        // when a device is disconnected, checks if an output is not used any more and
669        // returns its handle if any.
670        // transfers the audio tracks and effects from one output thread to another accordingly.
671        status_t checkOutputsForDevice(const sp<DeviceDescriptor> devDesc,
672                                       audio_policy_dev_state_t state,
673                                       SortedVector<audio_io_handle_t>& outputs,
674                                       const String8 address);
675
676        status_t checkInputsForDevice(audio_devices_t device,
677                                      audio_policy_dev_state_t state,
678                                      SortedVector<audio_io_handle_t>& inputs,
679                                      const String8 address);
680
681        // close an output and its companion duplicating output.
682        void closeOutput(audio_io_handle_t output);
683
684        // close an input.
685        void closeInput(audio_io_handle_t input);
686
687        // checks and if necessary changes outputs used for all strategies.
688        // must be called every time a condition that affects the output choice for a given strategy
689        // changes: connected device, phone state, force use...
690        // Must be called before updateDevicesAndOutputs()
691        void checkOutputForStrategy(routing_strategy strategy);
692
693        // Same as checkOutputForStrategy() but for a all strategies in order of priority
694        void checkOutputForAllStrategies();
695
696        // manages A2DP output suspend/restore according to phone state and BT SCO usage
697        void checkA2dpSuspend();
698
699        // returns the A2DP output handle if it is open or 0 otherwise
700        audio_io_handle_t getA2dpOutput();
701
702        // selects the most appropriate device on output for current state
703        // must be called every time a condition that affects the device choice for a given output is
704        // changed: connected device, phone state, force use, output start, output stop..
705        // see getDeviceForStrategy() for the use of fromCache parameter
706        audio_devices_t getNewOutputDevice(audio_io_handle_t output, bool fromCache);
707
708        // updates cache of device used by all strategies (mDeviceForStrategy[])
709        // must be called every time a condition that affects the device choice for a given strategy is
710        // changed: connected device, phone state, force use...
711        // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
712         // Must be called after checkOutputForAllStrategies()
713        void updateDevicesAndOutputs();
714
715        // selects the most appropriate device on input for current state
716        audio_devices_t getNewInputDevice(audio_io_handle_t input);
717
718        virtual uint32_t getMaxEffectsCpuLoad();
719        virtual uint32_t getMaxEffectsMemory();
720#ifdef AUDIO_POLICY_TEST
721        virtual     bool        threadLoop();
722                    void        exit();
723        int testOutputIndex(audio_io_handle_t output);
724#endif //AUDIO_POLICY_TEST
725
726        status_t setEffectEnabled(const sp<EffectDescriptor>& effectDesc, bool enabled);
727
728        // returns the category the device belongs to with regard to volume curve management
729        static device_category getDeviceCategory(audio_devices_t device);
730
731        // extract one device relevant for volume control from multiple device selection
732        static audio_devices_t getDeviceForVolume(audio_devices_t device);
733
734        SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device,
735                        DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > openOutputs);
736        bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
737                                           SortedVector<audio_io_handle_t>& outputs2);
738
739        // mute/unmute strategies using an incompatible device combination
740        // if muting, wait for the audio in pcm buffer to be drained before proceeding
741        // if unmuting, unmute only after the specified delay
742        // Returns the number of ms waited
743        virtual uint32_t  checkDeviceMuteStrategies(sp<AudioOutputDescriptor> outputDesc,
744                                            audio_devices_t prevDevice,
745                                            uint32_t delayMs);
746
747        audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
748                                       audio_output_flags_t flags,
749                                       audio_format_t format);
750        // samplingRate parameter is an in/out and so may be modified
751        sp<IOProfile> getInputProfile(audio_devices_t device,
752                                      String8 address,
753                                      uint32_t& samplingRate,
754                                      audio_format_t format,
755                                      audio_channel_mask_t channelMask,
756                                      audio_input_flags_t flags);
757        sp<IOProfile> getProfileForDirectOutput(audio_devices_t device,
758                                                       uint32_t samplingRate,
759                                                       audio_format_t format,
760                                                       audio_channel_mask_t channelMask,
761                                                       audio_output_flags_t flags);
762
763        audio_io_handle_t selectOutputForEffects(const SortedVector<audio_io_handle_t>& outputs);
764
765        bool isNonOffloadableEffectEnabled();
766
767        status_t addAudioPatch(audio_patch_handle_t handle,
768                               const sp<AudioPatch>& patch);
769        status_t removeAudioPatch(audio_patch_handle_t handle);
770
771        sp<AudioOutputDescriptor> getOutputFromId(audio_port_handle_t id) const;
772        sp<AudioInputDescriptor> getInputFromId(audio_port_handle_t id) const;
773        sp<HwModule> getModuleForDevice(audio_devices_t device) const;
774        sp<HwModule> getModuleFromName(const char *name) const;
775        audio_devices_t availablePrimaryOutputDevices();
776        audio_devices_t availablePrimaryInputDevices();
777
778        void updateCallRouting(audio_devices_t rxDevice, int delayMs = 0);
779
780        //
781        // Audio policy configuration file parsing (audio_policy.conf)
782        //
783        static uint32_t stringToEnum(const struct StringToEnum *table,
784                                     size_t size,
785                                     const char *name);
786        static const char *enumToString(const struct StringToEnum *table,
787                                      size_t size,
788                                      uint32_t value);
789        static bool stringToBool(const char *value);
790        static uint32_t parseOutputFlagNames(char *name);
791        static uint32_t parseInputFlagNames(char *name);
792        static audio_devices_t parseDeviceNames(char *name);
793        void loadHwModule(cnode *root);
794        void loadHwModules(cnode *root);
795        void loadGlobalConfig(cnode *root, const sp<HwModule>& module);
796        status_t loadAudioPolicyConfig(const char *path);
797        void defaultAudioPolicyConfig(void);
798
799
800        uid_t mUidCached;
801        AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
802        audio_io_handle_t mPrimaryOutput;              // primary output handle
803        // list of descriptors for outputs currently opened
804        DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > mOutputs;
805        // copy of mOutputs before setDeviceConnectionState() opens new outputs
806        // reset to mOutputs when updateDevicesAndOutputs() is called.
807        DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > mPreviousOutputs;
808        DefaultKeyedVector<audio_io_handle_t, sp<AudioInputDescriptor> > mInputs;     // list of input descriptors
809        DeviceVector  mAvailableOutputDevices; // all available output devices
810        DeviceVector  mAvailableInputDevices;  // all available input devices
811        int mPhoneState;                                                    // current phone state
812        audio_policy_forced_cfg_t mForceUse[AUDIO_POLICY_FORCE_USE_CNT];   // current forced use configuration
813
814        StreamDescriptor mStreams[AUDIO_STREAM_CNT];           // stream descriptors for volume control
815        bool    mLimitRingtoneVolume;                                       // limit ringtone volume to music volume if headset connected
816        audio_devices_t mDeviceForStrategy[NUM_STRATEGIES];
817        float   mLastVoiceVolume;                                           // last voice volume value sent to audio HAL
818
819        // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
820        static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
821        // Maximum memory allocated to audio effects in KB
822        static const uint32_t MAX_EFFECTS_MEMORY = 512;
823        uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
824        uint32_t mTotalEffectsMemory;  // current memory used by effects
825        KeyedVector<int, sp<EffectDescriptor> > mEffects;  // list of registered audio effects
826        bool    mA2dpSuspended;  // true if A2DP output is suspended
827        sp<DeviceDescriptor> mDefaultOutputDevice; // output device selected by default at boot time
828        bool mSpeakerDrcEnabled;// true on devices that use DRC on the DEVICE_CATEGORY_SPEAKER path
829                                // to boost soft sounds, used to adjust volume curves accordingly
830
831        Vector < sp<HwModule> > mHwModules;
832        volatile int32_t mNextUniqueId;
833        volatile int32_t mAudioPortGeneration;
834
835        DefaultKeyedVector<audio_patch_handle_t, sp<AudioPatch> > mAudioPatches;
836
837        DefaultKeyedVector<audio_session_t, audio_io_handle_t> mSoundTriggerSessions;
838
839        sp<AudioPatch> mCallTxPatch;
840        sp<AudioPatch> mCallRxPatch;
841
842        // for supporting "beacon" streams, i.e. streams that only play on speaker, and never
843        // when something other than STREAM_TTS (a.k.a. "Transmitted Through Speaker") is playing
844        enum {
845            STARTING_OUTPUT,
846            STARTING_BEACON,
847            STOPPING_OUTPUT,
848            STOPPING_BEACON
849        };
850        uint32_t mBeaconMuteRefCount;   // ref count for stream that would mute beacon
851        uint32_t mBeaconPlayingRefCount;// ref count for the playing beacon streams
852        bool mBeaconMuted;              // has STREAM_TTS been muted
853
854        // custom mix entry in mPolicyMixes
855        class AudioPolicyMix : public RefBase {
856        public:
857            AudioPolicyMix() {}
858
859            AudioMix    mMix;                   // Audio policy mix descriptor
860            sp<AudioOutputDescriptor> mOutput;  // Corresponding output stream
861        };
862        DefaultKeyedVector<String8, sp<AudioPolicyMix> > mPolicyMixes; // list of registered mixes
863
864
865#ifdef AUDIO_POLICY_TEST
866        Mutex   mLock;
867        Condition mWaitWorkCV;
868
869        int             mCurOutput;
870        bool            mDirectOutput;
871        audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
872        int             mTestInput;
873        uint32_t        mTestDevice;
874        uint32_t        mTestSamplingRate;
875        uint32_t        mTestFormat;
876        uint32_t        mTestChannels;
877        uint32_t        mTestLatencyMs;
878#endif //AUDIO_POLICY_TEST
879        static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc,
880                int indexInUi);
881private:
882        // updates device caching and output for streams that can influence the
883        //    routing of notifications
884        void handleNotificationRoutingForStream(audio_stream_type_t stream);
885        static bool isVirtualInputDevice(audio_devices_t device);
886        static bool deviceDistinguishesOnAddress(audio_devices_t device);
887        // find the outputs on a given output descriptor that have the given address.
888        // to be called on an AudioOutputDescriptor whose supported devices (as defined
889        //   in mProfile->mSupportedDevices) matches the device whose address is to be matched.
890        // see deviceDistinguishesOnAddress(audio_devices_t) for whether the device type is one
891        //   where addresses are used to distinguish between one connected device and another.
892        void findIoHandlesByAddress(sp<AudioOutputDescriptor> desc /*in*/,
893                const String8 address /*in*/,
894                SortedVector<audio_io_handle_t>& outputs /*out*/);
895        uint32_t nextUniqueId();
896        uint32_t nextAudioPortGeneration();
897        uint32_t curAudioPortGeneration() const { return mAudioPortGeneration; }
898        // internal method to return the output handle for the given device and format
899        audio_io_handle_t getOutputForDevice(
900                audio_devices_t device,
901                audio_session_t session,
902                audio_stream_type_t stream,
903                uint32_t samplingRate,
904                audio_format_t format,
905                audio_channel_mask_t channelMask,
906                audio_output_flags_t flags,
907                const audio_offload_info_t *offloadInfo);
908        // internal function to derive a stream type value from audio attributes
909        audio_stream_type_t streamTypefromAttributesInt(const audio_attributes_t *attr);
910        // return true if any output is playing anything besides the stream to ignore
911        bool isAnyOutputActive(audio_stream_type_t streamToIgnore);
912        // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON
913        // returns 0 if no mute/unmute event happened, the largest latency of the device where
914        //   the mute/unmute happened
915        uint32_t handleEventForBeacon(int event);
916        uint32_t setBeaconMute(bool mute);
917        bool     isValidAttributes(const audio_attributes_t *paa);
918};
919
920};
921