AudioPolicyManager.h revision 951f455566775e5f01e67c5ee26863d7d19209d7
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18#include <stdint.h>
19#include <sys/types.h>
20#include <cutils/config_utils.h>
21#include <cutils/misc.h>
22#include <utils/Timers.h>
23#include <utils/Errors.h>
24#include <utils/KeyedVector.h>
25#include <utils/SortedVector.h>
26#include "AudioPolicyInterface.h"
27
28
29namespace android {
30
31// ----------------------------------------------------------------------------
32
33// Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
34#define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5
35// Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
36#define SONIFICATION_HEADSET_VOLUME_MIN  0.016
37// Time in milliseconds during which we consider that music is still active after a music
38// track was stopped - see computeVolume()
39#define SONIFICATION_HEADSET_MUSIC_DELAY  5000
40// Time in milliseconds after media stopped playing during which we consider that the
41// sonification should be as unobtrusive as during the time media was playing.
42#define SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY 5000
43// Time in milliseconds during witch some streams are muted while the audio path
44// is switched
45#define MUTE_TIME_MS 2000
46
47#define NUM_TEST_OUTPUTS 5
48
49#define NUM_VOL_CURVE_KNEES 2
50
51// Default minimum length allowed for offloading a compressed track
52// Can be overridden by the audio.offload.min.duration.secs property
53#define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
54
55// ----------------------------------------------------------------------------
56// AudioPolicyManager implements audio policy manager behavior common to all platforms.
57// ----------------------------------------------------------------------------
58
59class AudioPolicyManager: public AudioPolicyInterface
60#ifdef AUDIO_POLICY_TEST
61    , public Thread
62#endif //AUDIO_POLICY_TEST
63{
64
65public:
66                AudioPolicyManager(AudioPolicyClientInterface *clientInterface);
67        virtual ~AudioPolicyManager();
68
69        // AudioPolicyInterface
70        virtual status_t setDeviceConnectionState(audio_devices_t device,
71                                                          audio_policy_dev_state_t state,
72                                                          const char *device_address);
73        virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
74                                                                              const char *device_address);
75        virtual void setPhoneState(audio_mode_t state);
76        virtual void setForceUse(audio_policy_force_use_t usage,
77                                 audio_policy_forced_cfg_t config);
78        virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
79        virtual void setSystemProperty(const char* property, const char* value);
80        virtual status_t initCheck();
81        virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
82                                            uint32_t samplingRate,
83                                            audio_format_t format,
84                                            audio_channel_mask_t channelMask,
85                                            audio_output_flags_t flags,
86                                            const audio_offload_info_t *offloadInfo);
87        virtual status_t startOutput(audio_io_handle_t output,
88                                     audio_stream_type_t stream,
89                                     int session = 0);
90        virtual status_t stopOutput(audio_io_handle_t output,
91                                    audio_stream_type_t stream,
92                                    int session = 0);
93        virtual void releaseOutput(audio_io_handle_t output);
94        virtual audio_io_handle_t getInput(audio_source_t inputSource,
95                                            uint32_t samplingRate,
96                                            audio_format_t format,
97                                            audio_channel_mask_t channelMask,
98                                            audio_in_acoustics_t acoustics);
99
100        // indicates to the audio policy manager that the input starts being used.
101        virtual status_t startInput(audio_io_handle_t input);
102
103        // indicates to the audio policy manager that the input stops being used.
104        virtual status_t stopInput(audio_io_handle_t input);
105        virtual void releaseInput(audio_io_handle_t input);
106        virtual void closeAllInputs();
107        virtual void initStreamVolume(audio_stream_type_t stream,
108                                                    int indexMin,
109                                                    int indexMax);
110        virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
111                                              int index,
112                                              audio_devices_t device);
113        virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
114                                              int *index,
115                                              audio_devices_t device);
116
117        // return the strategy corresponding to a given stream type
118        virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
119
120        // return the enabled output devices for the given stream type
121        virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
122
123        virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL);
124        virtual status_t registerEffect(const effect_descriptor_t *desc,
125                                        audio_io_handle_t io,
126                                        uint32_t strategy,
127                                        int session,
128                                        int id);
129        virtual status_t unregisterEffect(int id);
130        virtual status_t setEffectEnabled(int id, bool enabled);
131
132        virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
133        // return whether a stream is playing remotely, override to change the definition of
134        //   local/remote playback, used for instance by notification manager to not make
135        //   media players lose audio focus when not playing locally
136        virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
137        virtual bool isSourceActive(audio_source_t source) const;
138
139        virtual status_t dump(int fd);
140
141        virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
142
143protected:
144
145        enum routing_strategy {
146            STRATEGY_MEDIA,
147            STRATEGY_PHONE,
148            STRATEGY_SONIFICATION,
149            STRATEGY_SONIFICATION_RESPECTFUL,
150            STRATEGY_DTMF,
151            STRATEGY_ENFORCED_AUDIBLE,
152            NUM_STRATEGIES
153        };
154
155        // 4 points to define the volume attenuation curve, each characterized by the volume
156        // index (from 0 to 100) at which they apply, and the attenuation in dB at that index.
157        // we use 100 steps to avoid rounding errors when computing the volume in volIndexToAmpl()
158
159        enum { VOLMIN = 0, VOLKNEE1 = 1, VOLKNEE2 = 2, VOLMAX = 3, VOLCNT = 4};
160
161        class VolumeCurvePoint
162        {
163        public:
164            int mIndex;
165            float mDBAttenuation;
166        };
167
168        // device categories used for volume curve management.
169        enum device_category {
170            DEVICE_CATEGORY_HEADSET,
171            DEVICE_CATEGORY_SPEAKER,
172            DEVICE_CATEGORY_EARPIECE,
173            DEVICE_CATEGORY_CNT
174        };
175
176        class IOProfile;
177
178        class HwModule {
179        public:
180                    HwModule(const char *name);
181                    ~HwModule();
182
183            void dump(int fd);
184
185            const char *const mName; // base name of the audio HW module (primary, a2dp ...)
186            audio_module_handle_t mHandle;
187            Vector < sp<IOProfile> > mOutputProfiles; // output profiles exposed by this module
188            Vector < sp<IOProfile> > mInputProfiles;  // input profiles exposed by this module
189        };
190
191        class AudioPort: public RefBase
192        {
193        public:
194            AudioPort(audio_port_type_t type, audio_port_role_t role, HwModule *module) :
195                mType(type), mRole(role), mModule(module) {}
196            virtual ~AudioPort() {}
197
198            virtual void toAudioPort(struct audio_port *port) const;
199
200            void loadSamplingRates(char *name);
201            void loadFormats(char *name);
202            void loadOutChannels(char *name);
203            void loadInChannels(char *name);
204
205            audio_port_type_t        mType;
206            audio_port_role_t        mRole;
207            // by convention, "0' in the first entry in mSamplingRates, mChannelMasks or mFormats
208            // indicates the supported parameters should be read from the output stream
209            // after it is opened for the first time
210            Vector <uint32_t> mSamplingRates; // supported sampling rates
211            Vector <audio_channel_mask_t> mChannelMasks; // supported channel masks
212            Vector <audio_format_t> mFormats; // supported audio formats
213            HwModule *mModule;                     // audio HW module exposing this I/O stream
214        };
215
216
217        class DeviceDescriptor: public AudioPort
218        {
219        public:
220            DeviceDescriptor(audio_devices_t type, String8 address,
221                             audio_channel_mask_t channelMask) :
222                                 AudioPort(AUDIO_PORT_TYPE_DEVICE,
223                                           audio_is_output_device(type) ? AUDIO_PORT_ROLE_SINK :
224                                                                          AUDIO_PORT_ROLE_SOURCE,
225                                         NULL),
226                                 mDeviceType(type), mAddress(address),
227                                 mChannelMask(channelMask), mId(0) {}
228
229            DeviceDescriptor(audio_devices_t type) :
230                                AudioPort(AUDIO_PORT_TYPE_DEVICE,
231                                          audio_is_output_device(type) ? AUDIO_PORT_ROLE_SINK :
232                                                                         AUDIO_PORT_ROLE_SOURCE,
233                                        NULL),
234                                mDeviceType(type), mAddress(""),
235                                mChannelMask(0), mId(0) {}
236            virtual ~DeviceDescriptor() {}
237
238            bool equals(const sp<DeviceDescriptor>& other) const;
239            void toAudioPortConfig(struct audio_port_config *config) const;
240            virtual void toAudioPort(struct audio_port *port) const;
241
242            status_t dump(int fd, int spaces) const;
243            static void dumpHeader(int fd, int spaces);
244
245            audio_devices_t mDeviceType;
246            String8 mAddress;
247            audio_channel_mask_t mChannelMask;
248            audio_port_handle_t mId;
249        };
250
251        class DeviceVector : public SortedVector< sp<DeviceDescriptor> >
252        {
253        public:
254            DeviceVector() : SortedVector(), mDeviceTypes(AUDIO_DEVICE_NONE) {}
255
256            ssize_t         add(const sp<DeviceDescriptor>& item);
257            ssize_t         remove(const sp<DeviceDescriptor>& item);
258            ssize_t         indexOf(const sp<DeviceDescriptor>& item) const;
259
260            audio_devices_t types() const { return mDeviceTypes; }
261
262            void loadDevicesFromType(audio_devices_t types);
263            sp<DeviceDescriptor> getDevice(audio_devices_t type, String8 address) const;
264            DeviceVector getDevicesFromType(audio_devices_t types) const;
265
266        private:
267            void refreshTypes();
268            audio_devices_t mDeviceTypes;
269        };
270
271        // the IOProfile class describes the capabilities of an output or input stream.
272        // It is currently assumed that all combination of listed parameters are supported.
273        // It is used by the policy manager to determine if an output or input is suitable for
274        // a given use case,  open/close it accordingly and connect/disconnect audio tracks
275        // to/from it.
276        class IOProfile : public AudioPort
277        {
278        public:
279            IOProfile(audio_port_role_t role, HwModule *module);
280            virtual ~IOProfile();
281
282            bool isCompatibleProfile(audio_devices_t device,
283                                     uint32_t samplingRate,
284                                     audio_format_t format,
285                                     audio_channel_mask_t channelMask,
286                                     audio_output_flags_t flags) const;
287
288            void dump(int fd);
289            void log();
290
291            DeviceVector  mSupportedDevices; // supported devices
292                                             // (devices this output can be routed to)
293            audio_output_flags_t mFlags; // attribute flags (e.g primary output,
294                                                // direct output...). For outputs only.
295        };
296
297        // default volume curve
298        static const VolumeCurvePoint sDefaultVolumeCurve[AudioPolicyManager::VOLCNT];
299        // default volume curve for media strategy
300        static const VolumeCurvePoint sDefaultMediaVolumeCurve[AudioPolicyManager::VOLCNT];
301        // volume curve for media strategy on speakers
302        static const VolumeCurvePoint sSpeakerMediaVolumeCurve[AudioPolicyManager::VOLCNT];
303        // volume curve for sonification strategy on speakers
304        static const VolumeCurvePoint sSpeakerSonificationVolumeCurve[AudioPolicyManager::VOLCNT];
305        static const VolumeCurvePoint sSpeakerSonificationVolumeCurveDrc[AudioPolicyManager::VOLCNT];
306        static const VolumeCurvePoint sDefaultSystemVolumeCurve[AudioPolicyManager::VOLCNT];
307        static const VolumeCurvePoint sDefaultSystemVolumeCurveDrc[AudioPolicyManager::VOLCNT];
308        static const VolumeCurvePoint sHeadsetSystemVolumeCurve[AudioPolicyManager::VOLCNT];
309        static const VolumeCurvePoint sDefaultVoiceVolumeCurve[AudioPolicyManager::VOLCNT];
310        static const VolumeCurvePoint sSpeakerVoiceVolumeCurve[AudioPolicyManager::VOLCNT];
311        // default volume curves per stream and device category. See initializeVolumeCurves()
312        static const VolumeCurvePoint *sVolumeProfiles[AUDIO_STREAM_CNT][DEVICE_CATEGORY_CNT];
313
314        // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
315        // and keep track of the usage of this output by each audio stream type.
316        class AudioOutputDescriptor
317        {
318        public:
319            AudioOutputDescriptor(const sp<IOProfile>& profile);
320
321            status_t    dump(int fd);
322
323            audio_devices_t device() const;
324            void changeRefCount(audio_stream_type_t stream, int delta);
325
326            bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
327            audio_devices_t supportedDevices();
328            uint32_t latency();
329            bool sharesHwModuleWith(const AudioOutputDescriptor *outputDesc);
330            bool isActive(uint32_t inPastMs = 0) const;
331            bool isStreamActive(audio_stream_type_t stream,
332                                uint32_t inPastMs = 0,
333                                nsecs_t sysTime = 0) const;
334            bool isStrategyActive(routing_strategy strategy,
335                             uint32_t inPastMs = 0,
336                             nsecs_t sysTime = 0) const;
337
338            void toAudioPortConfig(struct audio_port_config *config) const;
339            void toAudioPort(struct audio_port *port) const;
340
341            audio_port_handle_t mId;
342            audio_io_handle_t mIoHandle;              // output handle
343            uint32_t mSamplingRate;             //
344            audio_format_t mFormat;             //
345            audio_channel_mask_t mChannelMask;     // output configuration
346            uint32_t mLatency;                  //
347            audio_output_flags_t mFlags;   //
348            audio_devices_t mDevice;                   // current device this output is routed to
349            audio_patch_handle_t mPatchHandle;
350            uint32_t mRefCount[AUDIO_STREAM_CNT]; // number of streams of each type using this output
351            nsecs_t mStopTime[AUDIO_STREAM_CNT];
352            AudioOutputDescriptor *mOutput1;    // used by duplicated outputs: first output
353            AudioOutputDescriptor *mOutput2;    // used by duplicated outputs: second output
354            float mCurVolume[AUDIO_STREAM_CNT];   // current stream volume
355            int mMuteCount[AUDIO_STREAM_CNT];     // mute request counter
356            const sp<IOProfile> mProfile;          // I/O profile this output derives from
357            bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
358                                                // device selection. See checkDeviceMuteStrategies()
359            uint32_t mDirectOpenCount; // number of clients using this output (direct outputs only)
360        };
361
362        // descriptor for audio inputs. Used to maintain current configuration of each opened audio input
363        // and keep track of the usage of this input.
364        class AudioInputDescriptor
365        {
366        public:
367            AudioInputDescriptor(const sp<IOProfile>& profile);
368
369            status_t    dump(int fd);
370
371            audio_port_handle_t mId;
372            audio_io_handle_t mIoHandle;              // input handle
373            uint32_t mSamplingRate;                     //
374            audio_format_t mFormat;                     // input configuration
375            audio_channel_mask_t mChannelMask;             //
376            audio_devices_t mDevice;                    // current device this input is routed to
377            audio_patch_handle_t mPatchHandle;
378            uint32_t mRefCount;                         // number of AudioRecord clients using this output
379            audio_source_t mInputSource;                // input source selected by application (mediarecorder.h)
380            const sp<IOProfile> mProfile;                  // I/O profile this output derives from
381
382            void toAudioPortConfig(struct audio_port_config *config) const;
383            void toAudioPort(struct audio_port *port) const;
384        };
385
386        // stream descriptor used for volume control
387        class StreamDescriptor
388        {
389        public:
390            StreamDescriptor();
391
392            int getVolumeIndex(audio_devices_t device);
393            void dump(int fd);
394
395            int mIndexMin;      // min volume index
396            int mIndexMax;      // max volume index
397            KeyedVector<audio_devices_t, int> mIndexCur;   // current volume index per device
398            bool mCanBeMuted;   // true is the stream can be muted
399
400            const VolumeCurvePoint *mVolumeCurve[DEVICE_CATEGORY_CNT];
401        };
402
403        // stream descriptor used for volume control
404        class EffectDescriptor
405        {
406        public:
407
408            status_t dump(int fd);
409
410            int mIo;                // io the effect is attached to
411            routing_strategy mStrategy; // routing strategy the effect is associated to
412            int mSession;               // audio session the effect is on
413            effect_descriptor_t mDesc;  // effect descriptor
414            bool mEnabled;              // enabled state: CPU load being used or not
415        };
416
417        void addOutput(audio_io_handle_t output, AudioOutputDescriptor *outputDesc);
418        void addInput(audio_io_handle_t input, AudioInputDescriptor *inputDesc);
419
420        // return the strategy corresponding to a given stream type
421        static routing_strategy getStrategy(audio_stream_type_t stream);
422
423        // return appropriate device for streams handled by the specified strategy according to current
424        // phone state, connected devices...
425        // if fromCache is true, the device is returned from mDeviceForStrategy[],
426        // otherwise it is determine by current state
427        // (device connected,phone state, force use, a2dp output...)
428        // This allows to:
429        //  1 speed up process when the state is stable (when starting or stopping an output)
430        //  2 access to either current device selection (fromCache == true) or
431        // "future" device selection (fromCache == false) when called from a context
432        //  where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
433        //  before updateDevicesAndOutputs() is called.
434        virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy,
435                                                     bool fromCache);
436
437        // change the route of the specified output. Returns the number of ms we have slept to
438        // allow new routing to take effect in certain cases.
439        uint32_t setOutputDevice(audio_io_handle_t output,
440                             audio_devices_t device,
441                             bool force = false,
442                             int delayMs = 0);
443        status_t resetOutputDevice(audio_io_handle_t output,
444                                   int delayMs = 0);
445        status_t setInputDevice(audio_io_handle_t input,
446                                audio_devices_t device,
447                                bool force = false);
448        status_t resetInputDevice(audio_io_handle_t input);
449
450        // select input device corresponding to requested audio source
451        virtual audio_devices_t getDeviceForInputSource(audio_source_t inputSource);
452
453        // return io handle of active input or 0 if no input is active
454        //    Only considers inputs from physical devices (e.g. main mic, headset mic) when
455        //    ignoreVirtualInputs is true.
456        audio_io_handle_t getActiveInput(bool ignoreVirtualInputs = true);
457
458        // initialize volume curves for each strategy and device category
459        void initializeVolumeCurves();
460
461        // compute the actual volume for a given stream according to the requested index and a particular
462        // device
463        virtual float computeVolume(audio_stream_type_t stream, int index,
464                                    audio_io_handle_t output, audio_devices_t device);
465
466        // check that volume change is permitted, compute and send new volume to audio hardware
467        status_t checkAndSetVolume(audio_stream_type_t stream, int index, audio_io_handle_t output,
468                                   audio_devices_t device, int delayMs = 0, bool force = false);
469
470        // apply all stream volumes to the specified output and device
471        void applyStreamVolumes(audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false);
472
473        // Mute or unmute all streams handled by the specified strategy on the specified output
474        void setStrategyMute(routing_strategy strategy,
475                             bool on,
476                             audio_io_handle_t output,
477                             int delayMs = 0,
478                             audio_devices_t device = (audio_devices_t)0);
479
480        // Mute or unmute the stream on the specified output
481        void setStreamMute(audio_stream_type_t stream,
482                           bool on,
483                           audio_io_handle_t output,
484                           int delayMs = 0,
485                           audio_devices_t device = (audio_devices_t)0);
486
487        // handle special cases for sonification strategy while in call: mute streams or replace by
488        // a special tone in the device used for communication
489        void handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange);
490
491        // true if device is in a telephony or VoIP call
492        virtual bool isInCall();
493
494        // true if given state represents a device in a telephony or VoIP call
495        virtual bool isStateInCall(int state);
496
497        // when a device is connected, checks if an open output can be routed
498        // to this device. If none is open, tries to open one of the available outputs.
499        // Returns an output suitable to this device or 0.
500        // when a device is disconnected, checks if an output is not used any more and
501        // returns its handle if any.
502        // transfers the audio tracks and effects from one output thread to another accordingly.
503        status_t checkOutputsForDevice(audio_devices_t device,
504                                       audio_policy_dev_state_t state,
505                                       SortedVector<audio_io_handle_t>& outputs,
506                                       const String8 address);
507
508        status_t checkInputsForDevice(audio_devices_t device,
509                                      audio_policy_dev_state_t state,
510                                      SortedVector<audio_io_handle_t>& inputs,
511                                      const String8 address);
512
513        // close an output and its companion duplicating output.
514        void closeOutput(audio_io_handle_t output);
515
516        // checks and if necessary changes outputs used for all strategies.
517        // must be called every time a condition that affects the output choice for a given strategy
518        // changes: connected device, phone state, force use...
519        // Must be called before updateDevicesAndOutputs()
520        void checkOutputForStrategy(routing_strategy strategy);
521
522        // Same as checkOutputForStrategy() but for a all strategies in order of priority
523        void checkOutputForAllStrategies();
524
525        // manages A2DP output suspend/restore according to phone state and BT SCO usage
526        void checkA2dpSuspend();
527
528        // returns the A2DP output handle if it is open or 0 otherwise
529        audio_io_handle_t getA2dpOutput();
530
531        // selects the most appropriate device on output for current state
532        // must be called every time a condition that affects the device choice for a given output is
533        // changed: connected device, phone state, force use, output start, output stop..
534        // see getDeviceForStrategy() for the use of fromCache parameter
535        audio_devices_t getNewOutputDevice(audio_io_handle_t output, bool fromCache);
536
537        // updates cache of device used by all strategies (mDeviceForStrategy[])
538        // must be called every time a condition that affects the device choice for a given strategy is
539        // changed: connected device, phone state, force use...
540        // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
541         // Must be called after checkOutputForAllStrategies()
542        void updateDevicesAndOutputs();
543
544        // selects the most appropriate device on input for current state
545        audio_devices_t getNewInputDevice(audio_io_handle_t input);
546
547        virtual uint32_t getMaxEffectsCpuLoad();
548        virtual uint32_t getMaxEffectsMemory();
549#ifdef AUDIO_POLICY_TEST
550        virtual     bool        threadLoop();
551                    void        exit();
552        int testOutputIndex(audio_io_handle_t output);
553#endif //AUDIO_POLICY_TEST
554
555        status_t setEffectEnabled(EffectDescriptor *pDesc, bool enabled);
556
557        // returns the category the device belongs to with regard to volume curve management
558        static device_category getDeviceCategory(audio_devices_t device);
559
560        // extract one device relevant for volume control from multiple device selection
561        static audio_devices_t getDeviceForVolume(audio_devices_t device);
562
563        SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device,
564                        DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> openOutputs);
565        bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
566                                           SortedVector<audio_io_handle_t>& outputs2);
567
568        // mute/unmute strategies using an incompatible device combination
569        // if muting, wait for the audio in pcm buffer to be drained before proceeding
570        // if unmuting, unmute only after the specified delay
571        // Returns the number of ms waited
572        uint32_t  checkDeviceMuteStrategies(AudioOutputDescriptor *outputDesc,
573                                            audio_devices_t prevDevice,
574                                            uint32_t delayMs);
575
576        audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
577                                       audio_output_flags_t flags);
578        sp<IOProfile> getInputProfile(audio_devices_t device,
579                                   uint32_t samplingRate,
580                                   audio_format_t format,
581                                   audio_channel_mask_t channelMask);
582        sp<IOProfile> getProfileForDirectOutput(audio_devices_t device,
583                                                       uint32_t samplingRate,
584                                                       audio_format_t format,
585                                                       audio_channel_mask_t channelMask,
586                                                       audio_output_flags_t flags);
587
588        audio_io_handle_t selectOutputForEffects(const SortedVector<audio_io_handle_t>& outputs);
589
590        bool isNonOffloadableEffectEnabled();
591
592        //
593        // Audio policy configuration file parsing (audio_policy.conf)
594        //
595        static uint32_t stringToEnum(const struct StringToEnum *table,
596                                     size_t size,
597                                     const char *name);
598        static const char *enumToString(const struct StringToEnum *table,
599                                      size_t size,
600                                      uint32_t value);
601        static bool stringToBool(const char *value);
602        static audio_output_flags_t parseFlagNames(char *name);
603        static audio_devices_t parseDeviceNames(char *name);
604        status_t loadOutput(cnode *root,  HwModule *module);
605        status_t loadInput(cnode *root,  HwModule *module);
606        void loadHwModule(cnode *root);
607        void loadHwModules(cnode *root);
608        void loadGlobalConfig(cnode *root);
609        status_t loadAudioPolicyConfig(const char *path);
610        void defaultAudioPolicyConfig(void);
611
612
613        AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
614        audio_io_handle_t mPrimaryOutput;              // primary output handle
615        // list of descriptors for outputs currently opened
616        DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs;
617        // copy of mOutputs before setDeviceConnectionState() opens new outputs
618        // reset to mOutputs when updateDevicesAndOutputs() is called.
619        DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mPreviousOutputs;
620        DefaultKeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs;     // list of input descriptors
621        DeviceVector  mAvailableOutputDevices; // bit field of all available output devices
622        DeviceVector  mAvailableInputDevices; // bit field of all available input devices
623                                                // without AUDIO_DEVICE_BIT_IN to allow direct bit
624                                                // field comparisons
625        int mPhoneState;                                                    // current phone state
626        audio_policy_forced_cfg_t mForceUse[AUDIO_POLICY_FORCE_USE_CNT];   // current forced use configuration
627
628        StreamDescriptor mStreams[AUDIO_STREAM_CNT];           // stream descriptors for volume control
629        bool    mLimitRingtoneVolume;                                       // limit ringtone volume to music volume if headset connected
630        audio_devices_t mDeviceForStrategy[NUM_STRATEGIES];
631        float   mLastVoiceVolume;                                           // last voice volume value sent to audio HAL
632
633        // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
634        static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
635        // Maximum memory allocated to audio effects in KB
636        static const uint32_t MAX_EFFECTS_MEMORY = 512;
637        uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
638        uint32_t mTotalEffectsMemory;  // current memory used by effects
639        KeyedVector<int, EffectDescriptor *> mEffects;  // list of registered audio effects
640        bool    mA2dpSuspended;  // true if A2DP output is suspended
641        sp<DeviceDescriptor> mDefaultOutputDevice; // output device selected by default at boot time
642        bool mSpeakerDrcEnabled;// true on devices that use DRC on the DEVICE_CATEGORY_SPEAKER path
643                                // to boost soft sounds, used to adjust volume curves accordingly
644
645        Vector <HwModule *> mHwModules;
646        volatile int32_t mNextUniqueId;
647
648#ifdef AUDIO_POLICY_TEST
649        Mutex   mLock;
650        Condition mWaitWorkCV;
651
652        int             mCurOutput;
653        bool            mDirectOutput;
654        audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
655        int             mTestInput;
656        uint32_t        mTestDevice;
657        uint32_t        mTestSamplingRate;
658        uint32_t        mTestFormat;
659        uint32_t        mTestChannels;
660        uint32_t        mTestLatencyMs;
661#endif //AUDIO_POLICY_TEST
662
663private:
664        static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc,
665                int indexInUi);
666        // updates device caching and output for streams that can influence the
667        //    routing of notifications
668        void handleNotificationRoutingForStream(audio_stream_type_t stream);
669        static bool isVirtualInputDevice(audio_devices_t device);
670        uint32_t nextUniqueId();
671        // converts device address to string sent to audio HAL via setParameters
672        static String8 addressToParameter(audio_devices_t device, const String8 address);
673};
674
675};
676