1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <cutils/compiler.h>
23#include <utils/String8.h>
24#include <utils/Vector.h>
25#include <utils/SortedVector.h>
26#include <binder/BinderService.h>
27#include <system/audio.h>
28#include <system/audio_policy.h>
29#include <hardware/audio_policy.h>
30#include <media/IAudioPolicyService.h>
31#include <media/ToneGenerator.h>
32#include <media/AudioEffect.h>
33#include <media/AudioPolicy.h>
34#include <hardware_legacy/AudioPolicyInterface.h>
35#include "AudioPolicyEffects.h"
36#include "AudioPolicyManager.h"
37
38
39namespace android {
40
41// ----------------------------------------------------------------------------
42
43class AudioPolicyService :
44    public BinderService<AudioPolicyService>,
45    public BnAudioPolicyService,
46    public IBinder::DeathRecipient
47{
48    friend class BinderService<AudioPolicyService>;
49
50public:
51    // for BinderService
52    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
53
54    virtual status_t    dump(int fd, const Vector<String16>& args);
55
56    //
57    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
58    //
59
60    virtual status_t setDeviceConnectionState(audio_devices_t device,
61                                              audio_policy_dev_state_t state,
62                                              const char *device_address);
63    virtual audio_policy_dev_state_t getDeviceConnectionState(
64                                                                audio_devices_t device,
65                                                                const char *device_address);
66    virtual status_t setPhoneState(audio_mode_t state);
67    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
68    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
69    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
70                                        uint32_t samplingRate = 0,
71                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
72                                        audio_channel_mask_t channelMask = 0,
73                                        audio_output_flags_t flags =
74                                                AUDIO_OUTPUT_FLAG_NONE,
75                                        const audio_offload_info_t *offloadInfo = NULL);
76    virtual status_t getOutputForAttr(const audio_attributes_t *attr,
77                                      audio_io_handle_t *output,
78                                      audio_session_t session,
79                                      audio_stream_type_t *stream,
80                                      uint32_t samplingRate = 0,
81                                      audio_format_t format = AUDIO_FORMAT_DEFAULT,
82                                      audio_channel_mask_t channelMask = 0,
83                                      audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
84                                      const audio_offload_info_t *offloadInfo = NULL);
85    virtual status_t startOutput(audio_io_handle_t output,
86                                 audio_stream_type_t stream,
87                                 audio_session_t session);
88    virtual status_t stopOutput(audio_io_handle_t output,
89                                audio_stream_type_t stream,
90                                audio_session_t session);
91    virtual void releaseOutput(audio_io_handle_t output,
92                               audio_stream_type_t stream,
93                               audio_session_t session);
94    virtual status_t getInputForAttr(const audio_attributes_t *attr,
95                                     audio_io_handle_t *input,
96                                     audio_session_t session,
97                                     uint32_t samplingRate,
98                                     audio_format_t format,
99                                     audio_channel_mask_t channelMask,
100                                     audio_input_flags_t flags);
101    virtual status_t startInput(audio_io_handle_t input,
102                                audio_session_t session);
103    virtual status_t stopInput(audio_io_handle_t input,
104                               audio_session_t session);
105    virtual void releaseInput(audio_io_handle_t input,
106                              audio_session_t session);
107    virtual status_t initStreamVolume(audio_stream_type_t stream,
108                                      int indexMin,
109                                      int indexMax);
110    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
111                                          int index,
112                                          audio_devices_t device);
113    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
114                                          int *index,
115                                          audio_devices_t device);
116
117    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
118    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
119
120    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
121    virtual status_t registerEffect(const effect_descriptor_t *desc,
122                                    audio_io_handle_t io,
123                                    uint32_t strategy,
124                                    int session,
125                                    int id);
126    virtual status_t unregisterEffect(int id);
127    virtual status_t setEffectEnabled(int id, bool enabled);
128    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
129    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
130    virtual bool isSourceActive(audio_source_t source) const;
131
132    virtual status_t queryDefaultPreProcessing(int audioSession,
133                                              effect_descriptor_t *descriptors,
134                                              uint32_t *count);
135    virtual     status_t    onTransact(
136                                uint32_t code,
137                                const Parcel& data,
138                                Parcel* reply,
139                                uint32_t flags);
140
141    // IBinder::DeathRecipient
142    virtual     void        binderDied(const wp<IBinder>& who);
143
144    // RefBase
145    virtual     void        onFirstRef();
146
147    //
148    // Helpers for the struct audio_policy_service_ops implementation.
149    // This is used by the audio policy manager for certain operations that
150    // are implemented by the policy service.
151    //
152    virtual void setParameters(audio_io_handle_t ioHandle,
153                               const char *keyValuePairs,
154                               int delayMs);
155
156    virtual status_t setStreamVolume(audio_stream_type_t stream,
157                                     float volume,
158                                     audio_io_handle_t output,
159                                     int delayMs = 0);
160    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
161    virtual status_t stopTone();
162    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
163    virtual bool isOffloadSupported(const audio_offload_info_t &config);
164
165    virtual status_t listAudioPorts(audio_port_role_t role,
166                                    audio_port_type_t type,
167                                    unsigned int *num_ports,
168                                    struct audio_port *ports,
169                                    unsigned int *generation);
170    virtual status_t getAudioPort(struct audio_port *port);
171    virtual status_t createAudioPatch(const struct audio_patch *patch,
172                                       audio_patch_handle_t *handle);
173    virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
174    virtual status_t listAudioPatches(unsigned int *num_patches,
175                                      struct audio_patch *patches,
176                                      unsigned int *generation);
177    virtual status_t setAudioPortConfig(const struct audio_port_config *config);
178
179    virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
180
181    virtual status_t acquireSoundTriggerSession(audio_session_t *session,
182                                           audio_io_handle_t *ioHandle,
183                                           audio_devices_t *device);
184
185    virtual status_t releaseSoundTriggerSession(audio_session_t session);
186
187    virtual audio_mode_t getPhoneState();
188
189    virtual status_t registerPolicyMixes(Vector<AudioMix> mixes, bool registration);
190
191            status_t doStopOutput(audio_io_handle_t output,
192                                  audio_stream_type_t stream,
193                                  audio_session_t session);
194            void doReleaseOutput(audio_io_handle_t output,
195                                 audio_stream_type_t stream,
196                                 audio_session_t session);
197
198            status_t clientCreateAudioPatch(const struct audio_patch *patch,
199                                      audio_patch_handle_t *handle,
200                                      int delayMs);
201            status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
202                                             int delayMs);
203            virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
204                                                      int delayMs);
205
206            void removeNotificationClient(uid_t uid);
207            void onAudioPortListUpdate();
208            void doOnAudioPortListUpdate();
209            void onAudioPatchListUpdate();
210            void doOnAudioPatchListUpdate();
211
212private:
213                        AudioPolicyService() ANDROID_API;
214    virtual             ~AudioPolicyService();
215
216            status_t dumpInternals(int fd);
217
218    // Thread used for tone playback and to send audio config commands to audio flinger
219    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
220    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
221    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
222    // For audio config commands, it is necessary because audio flinger requires that the calling
223    // process (user) has permission to modify audio settings.
224    class AudioCommandThread : public Thread {
225        class AudioCommand;
226    public:
227
228        // commands for tone AudioCommand
229        enum {
230            START_TONE,
231            STOP_TONE,
232            SET_VOLUME,
233            SET_PARAMETERS,
234            SET_VOICE_VOLUME,
235            STOP_OUTPUT,
236            RELEASE_OUTPUT,
237            CREATE_AUDIO_PATCH,
238            RELEASE_AUDIO_PATCH,
239            UPDATE_AUDIOPORT_LIST,
240            UPDATE_AUDIOPATCH_LIST,
241            SET_AUDIOPORT_CONFIG,
242        };
243
244        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
245        virtual             ~AudioCommandThread();
246
247                    status_t    dump(int fd);
248
249        // Thread virtuals
250        virtual     void        onFirstRef();
251        virtual     bool        threadLoop();
252
253                    void        exit();
254                    void        startToneCommand(ToneGenerator::tone_type type,
255                                                 audio_stream_type_t stream);
256                    void        stopToneCommand();
257                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
258                                            audio_io_handle_t output, int delayMs = 0);
259                    status_t    parametersCommand(audio_io_handle_t ioHandle,
260                                            const char *keyValuePairs, int delayMs = 0);
261                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
262                    void        stopOutputCommand(audio_io_handle_t output,
263                                                  audio_stream_type_t stream,
264                                                  audio_session_t session);
265                    void        releaseOutputCommand(audio_io_handle_t output,
266                                                     audio_stream_type_t stream,
267                                                     audio_session_t session);
268                    status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
269                    void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
270                    status_t    createAudioPatchCommand(const struct audio_patch *patch,
271                                                        audio_patch_handle_t *handle,
272                                                        int delayMs);
273                    status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
274                                                         int delayMs);
275                    void        updateAudioPortListCommand();
276                    void        updateAudioPatchListCommand();
277                    status_t    setAudioPortConfigCommand(const struct audio_port_config *config,
278                                                          int delayMs);
279                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
280
281    private:
282        class AudioCommandData;
283
284        // descriptor for requested tone playback event
285        class AudioCommand: public RefBase {
286
287        public:
288            AudioCommand()
289            : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
290
291            void dump(char* buffer, size_t size);
292
293            int mCommand;   // START_TONE, STOP_TONE ...
294            nsecs_t mTime;  // time stamp
295            Mutex mLock;    // mutex associated to mCond
296            Condition mCond; // condition for status return
297            status_t mStatus; // command status
298            bool mWaitStatus; // true if caller is waiting for status
299            sp<AudioCommandData> mParam;     // command specific parameter data
300        };
301
302        class AudioCommandData: public RefBase {
303        public:
304            virtual ~AudioCommandData() {}
305        protected:
306            AudioCommandData() {}
307        };
308
309        class ToneData : public AudioCommandData {
310        public:
311            ToneGenerator::tone_type mType; // tone type (START_TONE only)
312            audio_stream_type_t mStream;    // stream type (START_TONE only)
313        };
314
315        class VolumeData : public AudioCommandData {
316        public:
317            audio_stream_type_t mStream;
318            float mVolume;
319            audio_io_handle_t mIO;
320        };
321
322        class ParametersData : public AudioCommandData {
323        public:
324            audio_io_handle_t mIO;
325            String8 mKeyValuePairs;
326        };
327
328        class VoiceVolumeData : public AudioCommandData {
329        public:
330            float mVolume;
331        };
332
333        class StopOutputData : public AudioCommandData {
334        public:
335            audio_io_handle_t mIO;
336            audio_stream_type_t mStream;
337            audio_session_t mSession;
338        };
339
340        class ReleaseOutputData : public AudioCommandData {
341        public:
342            audio_io_handle_t mIO;
343            audio_stream_type_t mStream;
344            audio_session_t mSession;
345        };
346
347        class CreateAudioPatchData : public AudioCommandData {
348        public:
349            struct audio_patch mPatch;
350            audio_patch_handle_t mHandle;
351        };
352
353        class ReleaseAudioPatchData : public AudioCommandData {
354        public:
355            audio_patch_handle_t mHandle;
356        };
357
358        class SetAudioPortConfigData : public AudioCommandData {
359        public:
360            struct audio_port_config mConfig;
361        };
362
363        Mutex   mLock;
364        Condition mWaitWorkCV;
365        Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
366        ToneGenerator *mpToneGenerator;     // the tone generator
367        sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
368        String8 mName;                      // string used by wake lock fo delayed commands
369        wp<AudioPolicyService> mService;
370    };
371
372    class AudioPolicyClient : public AudioPolicyClientInterface
373    {
374     public:
375        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
376        virtual ~AudioPolicyClient() {}
377
378        //
379        // Audio HW module functions
380        //
381
382        // loads a HW module.
383        virtual audio_module_handle_t loadHwModule(const char *name);
384
385        //
386        // Audio output Control functions
387        //
388
389        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
390        // in case the audio policy manager has no specific requirements for the output being opened.
391        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
392        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
393        virtual status_t openOutput(audio_module_handle_t module,
394                                    audio_io_handle_t *output,
395                                    audio_config_t *config,
396                                    audio_devices_t *devices,
397                                    const String8& address,
398                                    uint32_t *latencyMs,
399                                    audio_output_flags_t flags);
400        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
401        // a special mixer thread in the AudioFlinger.
402        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
403        // closes the output stream
404        virtual status_t closeOutput(audio_io_handle_t output);
405        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
406        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
407        virtual status_t suspendOutput(audio_io_handle_t output);
408        // restores a suspended output.
409        virtual status_t restoreOutput(audio_io_handle_t output);
410
411        //
412        // Audio input Control functions
413        //
414
415        // opens an audio input
416        virtual audio_io_handle_t openInput(audio_module_handle_t module,
417                                            audio_io_handle_t *input,
418                                            audio_config_t *config,
419                                            audio_devices_t *devices,
420                                            const String8& address,
421                                            audio_source_t source,
422                                            audio_input_flags_t flags);
423        // closes an audio input
424        virtual status_t closeInput(audio_io_handle_t input);
425        //
426        // misc control functions
427        //
428
429        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
430        // for each output (destination device) it is attached to.
431        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
432
433        // invalidate a stream type, causing a reroute to an unspecified new output
434        virtual status_t invalidateStream(audio_stream_type_t stream);
435
436        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
437        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
438        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
439        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
440
441        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
442        // over a telephony device during a phone call.
443        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
444        virtual status_t stopTone();
445
446        // set down link audio volume.
447        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
448
449        // move effect to the specified output
450        virtual status_t moveEffects(int session,
451                                         audio_io_handle_t srcOutput,
452                                         audio_io_handle_t dstOutput);
453
454        /* Create a patch between several source and sink ports */
455        virtual status_t createAudioPatch(const struct audio_patch *patch,
456                                           audio_patch_handle_t *handle,
457                                           int delayMs);
458
459        /* Release a patch */
460        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
461                                           int delayMs);
462
463        /* Set audio port configuration */
464        virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
465
466        virtual void onAudioPortListUpdate();
467        virtual void onAudioPatchListUpdate();
468
469        virtual audio_unique_id_t newAudioUniqueId();
470
471     private:
472        AudioPolicyService *mAudioPolicyService;
473    };
474
475    // --- Notification Client ---
476    class NotificationClient : public IBinder::DeathRecipient {
477    public:
478                            NotificationClient(const sp<AudioPolicyService>& service,
479                                                const sp<IAudioPolicyServiceClient>& client,
480                                                uid_t uid);
481        virtual             ~NotificationClient();
482
483                            void        onAudioPortListUpdate();
484                            void        onAudioPatchListUpdate();
485
486                // IBinder::DeathRecipient
487                virtual     void        binderDied(const wp<IBinder>& who);
488
489    private:
490                            NotificationClient(const NotificationClient&);
491                            NotificationClient& operator = (const NotificationClient&);
492
493        const wp<AudioPolicyService>        mService;
494        const uid_t                         mUid;
495        const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
496    };
497
498    // Internal dump utilities.
499    status_t dumpPermissionDenial(int fd);
500
501
502    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
503                            // device connection state  or routing
504    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
505    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
506    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
507    struct audio_policy_device *mpAudioPolicyDev;
508    struct audio_policy *mpAudioPolicy;
509    AudioPolicyInterface *mAudioPolicyManager;
510    AudioPolicyClient *mAudioPolicyClient;
511
512    DefaultKeyedVector< uid_t, sp<NotificationClient> >    mNotificationClients;
513    Mutex mNotificationClientsLock;  // protects mNotificationClients
514    // Manage all effects configured in audio_effects.conf
515    sp<AudioPolicyEffects> mAudioPolicyEffects;
516    audio_mode_t mPhoneState;
517};
518
519}; // namespace android
520
521#endif // ANDROID_AUDIOPOLICYSERVICE_H
522