TextureView.java revision 52c145ff5ce34980d866155bb154913a847d955b
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.Context;
20import android.graphics.Bitmap;
21import android.graphics.Canvas;
22import android.graphics.Matrix;
23import android.graphics.Paint;
24import android.graphics.Rect;
25import android.graphics.SurfaceTexture;
26import android.os.Looper;
27import android.util.AttributeSet;
28import android.util.Log;
29
30/**
31 * <p>A TextureView can be used to display a content stream. Such a content
32 * stream can for instance be a video or an OpenGL scene. The content stream
33 * can come from the application's process as well as a remote process.</p>
34 *
35 * <p>TextureView can only be used in a hardware accelerated window. When
36 * rendered in software, TextureView will draw nothing.</p>
37 *
38 * <p>Unlike {@link SurfaceView}, TextureView does not create a separate
39 * window but behaves as a regular View. This key difference allows a
40 * TextureView to be moved, transformed, animated, etc. For instance, you
41 * can make a TextureView semi-translucent by calling
42 * <code>myView.setAlpha(0.5f)</code>.</p>
43 *
44 * <p>Using a TextureView is simple: all you need to do is get its
45 * {@link SurfaceTexture}. The {@link SurfaceTexture} can then be used to
46 * render content. The following example demonstrates how to render the
47 * camera preview into a TextureView:</p>
48 *
49 * <pre>
50 *  public class LiveCameraActivity extends Activity implements TextureView.SurfaceTextureListener {
51 *      private Camera mCamera;
52 *      private TextureView mTextureView;
53 *
54 *      protected void onCreate(Bundle savedInstanceState) {
55 *          super.onCreate(savedInstanceState);
56 *
57 *          mTextureView = new TextureView(this);
58 *          mTextureView.setSurfaceTextureListener(this);
59 *
60 *          setContentView(mTextureView);
61 *      }
62 *
63 *      public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
64 *          mCamera = Camera.open();
65 *
66 *          try {
67 *              mCamera.setPreviewTexture(surface);
68 *              mCamera.startPreview();
69 *          } catch (IOException ioe) {
70 *              // Something bad happened
71 *          }
72 *      }
73 *
74 *      public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
75 *          // Ignored, Camera does all the work for us
76 *      }
77 *
78 *      public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
79 *          mCamera.stopPreview();
80 *          mCamera.release();
81 *          return true;
82 *      }
83 *
84 *      public void onSurfaceTextureUpdated(SurfaceTexture surface) {
85 *          // Invoked every time there's a new Camera preview frame
86 *      }
87 *  }
88 * </pre>
89 *
90 * <p>A TextureView's SurfaceTexture can be obtained either by invoking
91 * {@link #getSurfaceTexture()} or by using a {@link SurfaceTextureListener}.
92 * It is important to know that a SurfaceTexture is available only after the
93 * TextureView is attached to a window (and {@link #onAttachedToWindow()} has
94 * been invoked.) It is therefore highly recommended you use a listener to
95 * be notified when the SurfaceTexture becomes available.</p>
96 *
97 * <p>It is important to note that only one producer can use the TextureView.
98 * For instance, if you use a TextureView to display the camera preview, you
99 * cannot use {@link #lockCanvas()} to draw onto the TextureView at the same
100 * time.</p>
101 *
102 * @see SurfaceView
103 * @see SurfaceTexture
104 */
105public class TextureView extends View {
106    private static final String LOG_TAG = "TextureView";
107
108    private HardwareLayer mLayer;
109    private SurfaceTexture mSurface;
110    private SurfaceTextureListener mListener;
111
112    private boolean mOpaque = true;
113
114    private final Matrix mMatrix = new Matrix();
115    private boolean mMatrixChanged;
116
117    private final Object[] mLock = new Object[0];
118    private boolean mUpdateLayer;
119    private boolean mUpdateSurface;
120
121    private SurfaceTexture.OnFrameAvailableListener mUpdateListener;
122
123    private Canvas mCanvas;
124    private int mSaveCount;
125
126    private final Object[] mNativeWindowLock = new Object[0];
127    // Used from native code, do not write!
128    @SuppressWarnings({"UnusedDeclaration"})
129    private int mNativeWindow;
130
131    /**
132     * Creates a new TextureView.
133     *
134     * @param context The context to associate this view with.
135     */
136    public TextureView(Context context) {
137        super(context);
138        init();
139    }
140
141    /**
142     * Creates a new TextureView.
143     *
144     * @param context The context to associate this view with.
145     * @param attrs The attributes of the XML tag that is inflating the view.
146     */
147    @SuppressWarnings({"UnusedDeclaration"})
148    public TextureView(Context context, AttributeSet attrs) {
149        super(context, attrs);
150        init();
151    }
152
153    /**
154     * Creates a new TextureView.
155     *
156     * @param context The context to associate this view with.
157     * @param attrs The attributes of the XML tag that is inflating the view.
158     * @param defStyle The default style to apply to this view. If 0, no style
159     *        will be applied (beyond what is included in the theme). This may
160     *        either be an attribute resource, whose value will be retrieved
161     *        from the current theme, or an explicit style resource.
162     */
163    @SuppressWarnings({"UnusedDeclaration"})
164    public TextureView(Context context, AttributeSet attrs, int defStyle) {
165        super(context, attrs, defStyle);
166        init();
167    }
168
169    private void init() {
170        mLayerPaint = new Paint();
171    }
172
173    /**
174     * {@inheritDoc}
175     */
176    @Override
177    public boolean isOpaque() {
178        return mOpaque;
179    }
180
181    /**
182     * Indicates whether the content of this TextureView is opaque. The
183     * content is assumed to be opaque by default.
184     *
185     * @param opaque True if the content of this TextureView is opaque,
186     *               false otherwise
187     */
188    public void setOpaque(boolean opaque) {
189        if (opaque != mOpaque) {
190            mOpaque = opaque;
191            if (mLayer != null) {
192                updateLayer();
193            }
194        }
195    }
196
197    @Override
198    protected void onAttachedToWindow() {
199        super.onAttachedToWindow();
200
201        if (!isHardwareAccelerated()) {
202            Log.w(LOG_TAG, "A TextureView or a subclass can only be "
203                    + "used with hardware acceleration enabled.");
204        }
205    }
206
207    @Override
208    protected void onDetachedFromWindow() {
209        super.onDetachedFromWindow();
210        if (mLayer != null && mAttachInfo != null && mAttachInfo.mHardwareRenderer != null) {
211            boolean success = mAttachInfo.mHardwareRenderer.safelyRun(new Runnable() {
212                @Override
213                public void run() {
214                    destroySurface();
215                }
216            });
217
218            if (!success) {
219                Log.w(LOG_TAG, "TextureView was not able to destroy its surface: " + this);
220            }
221        }
222    }
223
224    private void destroySurface() {
225        if (mLayer != null) {
226            mSurface.detachFromGLContext();
227
228            boolean shouldRelease = true;
229            if (mListener != null) {
230                shouldRelease = mListener.onSurfaceTextureDestroyed(mSurface);
231            }
232
233            synchronized (mNativeWindowLock) {
234                nDestroyNativeWindow();
235            }
236
237            mLayer.destroy();
238            if (shouldRelease) mSurface.release();
239            mSurface = null;
240            mLayer = null;
241        }
242    }
243
244    /**
245     * The layer type of a TextureView is ignored since a TextureView is always
246     * considered to act as a hardware layer. The optional paint supplied to this
247     * method will however be taken into account when rendering the content of
248     * this TextureView.
249     *
250     * @param layerType The ype of layer to use with this view, must be one of
251     *        {@link #LAYER_TYPE_NONE}, {@link #LAYER_TYPE_SOFTWARE} or
252     *        {@link #LAYER_TYPE_HARDWARE}
253     * @param paint The paint used to compose the layer. This argument is optional
254     *        and can be null. It is ignored when the layer type is
255     *        {@link #LAYER_TYPE_NONE}
256     */
257    @Override
258    public void setLayerType(int layerType, Paint paint) {
259        if (paint != mLayerPaint) {
260            mLayerPaint = paint;
261            invalidate();
262        }
263    }
264
265    /**
266     * Always returns {@link #LAYER_TYPE_HARDWARE}.
267     */
268    @Override
269    public int getLayerType() {
270        return LAYER_TYPE_HARDWARE;
271    }
272
273    @Override
274    boolean hasStaticLayer() {
275        return true;
276    }
277
278    /**
279     * Calling this method has no effect.
280     */
281    @Override
282    public void buildLayer() {
283    }
284
285    /**
286     * Subclasses of TextureView cannot do their own rendering
287     * with the {@link Canvas} object.
288     *
289     * @param canvas The Canvas to which the View is rendered.
290     */
291    @Override
292    public final void draw(Canvas canvas) {
293        applyUpdate();
294        applyTransformMatrix();
295    }
296
297    /**
298     * Subclasses of TextureView cannot do their own rendering
299     * with the {@link Canvas} object.
300     *
301     * @param canvas The Canvas to which the View is rendered.
302     */
303    @Override
304    protected final void onDraw(Canvas canvas) {
305    }
306
307    @Override
308    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
309        super.onSizeChanged(w, h, oldw, oldh);
310        if (mSurface != null) {
311            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
312            if (mListener != null) {
313                mListener.onSurfaceTextureSizeChanged(mSurface, getWidth(), getHeight());
314            }
315        }
316    }
317
318    @Override
319    boolean destroyLayer(boolean valid) {
320        return false;
321    }
322
323    /**
324     * @hide
325     */
326    @Override
327    protected void destroyHardwareResources() {
328        super.destroyHardwareResources();
329        destroySurface();
330        invalidateParentCaches();
331        invalidate(true);
332    }
333
334    @Override
335    HardwareLayer getHardwareLayer() {
336        if (mLayer == null) {
337            if (mAttachInfo == null || mAttachInfo.mHardwareRenderer == null) {
338                return null;
339            }
340
341            mLayer = mAttachInfo.mHardwareRenderer.createHardwareLayer(mOpaque);
342            if (!mUpdateSurface) {
343                // Create a new SurfaceTexture for the layer.
344                mSurface = mAttachInfo.mHardwareRenderer.createSurfaceTexture(mLayer);
345            }
346            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
347            nCreateNativeWindow(mSurface);
348
349            mUpdateListener = new SurfaceTexture.OnFrameAvailableListener() {
350                @Override
351                public void onFrameAvailable(SurfaceTexture surfaceTexture) {
352                    // Per SurfaceTexture's documentation, the callback may be invoked
353                    // from an arbitrary thread
354                    synchronized (mLock) {
355                        mUpdateLayer = true;
356                    }
357
358                    if (Looper.myLooper() == Looper.getMainLooper()) {
359                        invalidate();
360                    } else {
361                        postInvalidate();
362                    }
363                }
364            };
365            mSurface.setOnFrameAvailableListener(mUpdateListener);
366
367            if (mListener != null && !mUpdateSurface) {
368                mListener.onSurfaceTextureAvailable(mSurface, getWidth(), getHeight());
369            }
370        }
371
372        if (mUpdateSurface) {
373            // Someone has requested that we use a specific SurfaceTexture, so
374            // tell mLayer about it and set the SurfaceTexture to use the
375            // current view size.
376            mUpdateSurface = false;
377            mAttachInfo.mHardwareRenderer.setSurfaceTexture(mLayer, mSurface);
378            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
379        }
380
381        applyUpdate();
382        applyTransformMatrix();
383
384        return mLayer;
385    }
386
387    @Override
388    protected void onVisibilityChanged(View changedView, int visibility) {
389        super.onVisibilityChanged(changedView, visibility);
390
391        if (mSurface != null) {
392            // When the view becomes invisible, stop updating it, it's a waste of CPU
393            // To cancel updates, the easiest thing to do is simply to remove the
394            // updates listener
395            if (visibility == VISIBLE) {
396                mSurface.setOnFrameAvailableListener(mUpdateListener);
397                updateLayer();
398            } else {
399                mSurface.setOnFrameAvailableListener(null);
400            }
401        }
402    }
403
404    private void updateLayer() {
405        mUpdateLayer = true;
406        invalidate();
407    }
408
409    private void applyUpdate() {
410        if (mLayer == null) {
411            return;
412        }
413
414        synchronized (mLock) {
415            if (mUpdateLayer) {
416                mUpdateLayer = false;
417            } else {
418                return;
419            }
420        }
421
422        mLayer.update(getWidth(), getHeight(), mOpaque);
423
424        if (mListener != null) {
425            mListener.onSurfaceTextureUpdated(mSurface);
426        }
427    }
428
429    /**
430     * <p>Sets the transform to associate with this texture view.
431     * The specified transform applies to the underlying surface
432     * texture and does not affect the size or position of the view
433     * itself, only of its content.</p>
434     *
435     * <p>Some transforms might prevent the content from drawing
436     * all the pixels contained within this view's bounds. In such
437     * situations, make sure this texture view is not marked opaque.</p>
438     *
439     * @param transform The transform to apply to the content of
440     *        this view.
441     *
442     * @see #getTransform(android.graphics.Matrix)
443     * @see #isOpaque()
444     * @see #setOpaque(boolean)
445     */
446    public void setTransform(Matrix transform) {
447        mMatrix.set(transform);
448        mMatrixChanged = true;
449        invalidateParentIfNeeded();
450    }
451
452    /**
453     * Returns the transform associated with this texture view.
454     *
455     * @param transform The {@link Matrix} in which to copy the current
456     *        transform. Can be null.
457     *
458     * @return The specified matrix if not null or a new {@link Matrix}
459     *         instance otherwise.
460     *
461     * @see #setTransform(android.graphics.Matrix)
462     */
463    public Matrix getTransform(Matrix transform) {
464        if (transform == null) {
465            transform = new Matrix();
466        }
467
468        transform.set(mMatrix);
469
470        return transform;
471    }
472
473    private void applyTransformMatrix() {
474        if (mMatrixChanged) {
475            mLayer.setTransform(mMatrix);
476            mMatrixChanged = false;
477        }
478    }
479
480    /**
481     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
482     * of the associated surface texture. If the surface texture is not available,
483     * this method returns null.</p>
484     *
485     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
486     * pixel format and its dimensions are the same as this view's.</p>
487     *
488     * <p><strong>Do not</strong> invoke this method from a drawing method
489     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
490     *
491     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
492     *
493     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
494     *         texture is not available or the width &lt;= 0 or the height &lt;= 0
495     *
496     * @see #isAvailable()
497     * @see #getBitmap(android.graphics.Bitmap)
498     * @see #getBitmap(int, int)
499     */
500    public Bitmap getBitmap() {
501        return getBitmap(getWidth(), getHeight());
502    }
503
504    /**
505     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
506     * of the associated surface texture. If the surface texture is not available,
507     * this method returns null.</p>
508     *
509     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
510     * pixel format.</p>
511     *
512     * <p><strong>Do not</strong> invoke this method from a drawing method
513     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
514     *
515     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
516     *
517     * @param width The width of the bitmap to create
518     * @param height The height of the bitmap to create
519     *
520     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
521     *         texture is not available or width is &lt;= 0 or height is &lt;= 0
522     *
523     * @see #isAvailable()
524     * @see #getBitmap(android.graphics.Bitmap)
525     * @see #getBitmap()
526     */
527    public Bitmap getBitmap(int width, int height) {
528        if (isAvailable() && width > 0 && height > 0) {
529            return getBitmap(Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888));
530        }
531        return null;
532    }
533
534    /**
535     * <p>Copies the content of this view's surface texture into the specified
536     * bitmap. If the surface texture is not available, the copy is not executed.
537     * The content of the surface texture will be scaled to fit exactly inside
538     * the specified bitmap.</p>
539     *
540     * <p><strong>Do not</strong> invoke this method from a drawing method
541     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
542     *
543     * <p>If an error occurs, the bitmap is left unchanged.</p>
544     *
545     * @param bitmap The bitmap to copy the content of the surface texture into,
546     *               cannot be null, all configurations are supported
547     *
548     * @return The bitmap specified as a parameter
549     *
550     * @see #isAvailable()
551     * @see #getBitmap(int, int)
552     * @see #getBitmap()
553     *
554     * @throws IllegalStateException if the hardware rendering context cannot be
555     *         acquired to capture the bitmap
556     */
557    public Bitmap getBitmap(Bitmap bitmap) {
558        if (bitmap != null && isAvailable()) {
559            AttachInfo info = mAttachInfo;
560            if (info != null && info.mHardwareRenderer != null &&
561                    info.mHardwareRenderer.isEnabled()) {
562                if (!info.mHardwareRenderer.validate()) {
563                    throw new IllegalStateException("Could not acquire hardware rendering context");
564                }
565            }
566
567            applyUpdate();
568            applyTransformMatrix();
569
570            // This case can happen if the app invokes setSurfaceTexture() before
571            // we are able to create the hardware layer. We can safely initialize
572            // the layer here thanks to the validate() call at the beginning of
573            // this method
574            if (mLayer == null && mUpdateSurface) {
575                getHardwareLayer();
576            }
577
578            if (mLayer != null) {
579                mLayer.copyInto(bitmap);
580            }
581        }
582        return bitmap;
583    }
584
585    /**
586     * Returns true if the {@link SurfaceTexture} associated with this
587     * TextureView is available for rendering. When this method returns
588     * true, {@link #getSurfaceTexture()} returns a valid surface texture.
589     */
590    public boolean isAvailable() {
591        return mSurface != null;
592    }
593
594    /**
595     * <p>Start editing the pixels in the surface.  The returned Canvas can be used
596     * to draw into the surface's bitmap.  A null is returned if the surface has
597     * not been created or otherwise cannot be edited. You will usually need
598     * to implement
599     * {@link SurfaceTextureListener#onSurfaceTextureAvailable(android.graphics.SurfaceTexture, int, int)}
600     * to find out when the Surface is available for use.</p>
601     *
602     * <p>The content of the Surface is never preserved between unlockCanvas()
603     * and lockCanvas(), for this reason, every pixel within the Surface area
604     * must be written. The only exception to this rule is when a dirty
605     * rectangle is specified, in which case, non-dirty pixels will be
606     * preserved.</p>
607     *
608     * <p>This method can only be used if the underlying surface is not already
609     * owned by another producer. For instance, if the TextureView is being used
610     * to render the camera's preview you cannot invoke this method.</p>
611     *
612     * @return A Canvas used to draw into the surface.
613     *
614     * @see #lockCanvas(android.graphics.Rect)
615     * @see #unlockCanvasAndPost(android.graphics.Canvas)
616     */
617    public Canvas lockCanvas() {
618        return lockCanvas(null);
619    }
620
621    /**
622     * Just like {@link #lockCanvas()} but allows specification of a dirty
623     * rectangle. Every pixel within that rectangle must be written; however
624     * pixels outside the dirty rectangle will be preserved by the next call
625     * to lockCanvas().
626     *
627     * @param dirty Area of the surface that will be modified.
628
629     * @return A Canvas used to draw into the surface.
630     *
631     * @see #lockCanvas()
632     * @see #unlockCanvasAndPost(android.graphics.Canvas)
633     */
634    public Canvas lockCanvas(Rect dirty) {
635        if (!isAvailable()) return null;
636
637        if (mCanvas == null) {
638            mCanvas = new Canvas();
639        }
640
641        synchronized (mNativeWindowLock) {
642            nLockCanvas(mNativeWindow, mCanvas, dirty);
643        }
644        mSaveCount = mCanvas.save();
645
646        return mCanvas;
647    }
648
649    /**
650     * Finish editing pixels in the surface. After this call, the surface's
651     * current pixels will be shown on the screen, but its content is lost,
652     * in particular there is no guarantee that the content of the Surface
653     * will remain unchanged when lockCanvas() is called again.
654     *
655     * @param canvas The Canvas previously returned by lockCanvas()
656     *
657     * @see #lockCanvas()
658     * @see #lockCanvas(android.graphics.Rect)
659     */
660    public void unlockCanvasAndPost(Canvas canvas) {
661        if (mCanvas != null && canvas == mCanvas) {
662            canvas.restoreToCount(mSaveCount);
663            mSaveCount = 0;
664
665            synchronized (mNativeWindowLock) {
666                nUnlockCanvasAndPost(mNativeWindow, mCanvas);
667            }
668        }
669    }
670
671    /**
672     * Returns the {@link SurfaceTexture} used by this view. This method
673     * may return null if the view is not attached to a window or if the surface
674     * texture has not been initialized yet.
675     *
676     * @see #isAvailable()
677     */
678    public SurfaceTexture getSurfaceTexture() {
679        return mSurface;
680    }
681
682    /**
683     * Set the {@link SurfaceTexture} for this view to use. If a {@link
684     * SurfaceTexture} is already being used by this view, it is immediately
685     * released and not be usable any more.  The {@link
686     * SurfaceTextureListener#onSurfaceTextureDestroyed} callback is <b>not</b>
687     * called for the previous {@link SurfaceTexture}.  Similarly, the {@link
688     * SurfaceTextureListener#onSurfaceTextureAvailable} callback is <b>not</b>
689     * called for the {@link SurfaceTexture} passed to setSurfaceTexture.
690     *
691     * The {@link SurfaceTexture} object must be detached from all OpenGL ES
692     * contexts prior to calling this method.
693     *
694     * @param surfaceTexture The {@link SurfaceTexture} that the view should use.
695     * @see SurfaceTexture#detachFromGLContext()
696     */
697    public void setSurfaceTexture(SurfaceTexture surfaceTexture) {
698        if (surfaceTexture == null) {
699            throw new NullPointerException("surfaceTexture must not be null");
700        }
701        if (mSurface != null) {
702            mSurface.release();
703        }
704        mSurface = surfaceTexture;
705        mUpdateSurface = true;
706        invalidateParentIfNeeded();
707    }
708
709    /**
710     * Returns the {@link SurfaceTextureListener} currently associated with this
711     * texture view.
712     *
713     * @see #setSurfaceTextureListener(android.view.TextureView.SurfaceTextureListener)
714     * @see SurfaceTextureListener
715     */
716    public SurfaceTextureListener getSurfaceTextureListener() {
717        return mListener;
718    }
719
720    /**
721     * Sets the {@link SurfaceTextureListener} used to listen to surface
722     * texture events.
723     *
724     * @see #getSurfaceTextureListener()
725     * @see SurfaceTextureListener
726     */
727    public void setSurfaceTextureListener(SurfaceTextureListener listener) {
728        mListener = listener;
729    }
730
731    /**
732     * This listener can be used to be notified when the surface texture
733     * associated with this texture view is available.
734     */
735    public static interface SurfaceTextureListener {
736        /**
737         * Invoked when a {@link TextureView}'s SurfaceTexture is ready for use.
738         *
739         * @param surface The surface returned by
740         *                {@link android.view.TextureView#getSurfaceTexture()}
741         * @param width The width of the surface
742         * @param height The height of the surface
743         */
744        public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height);
745
746        /**
747         * Invoked when the {@link SurfaceTexture}'s buffers size changed.
748         *
749         * @param surface The surface returned by
750         *                {@link android.view.TextureView#getSurfaceTexture()}
751         * @param width The new width of the surface
752         * @param height The new height of the surface
753         */
754        public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height);
755
756        /**
757         * Invoked when the specified {@link SurfaceTexture} is about to be destroyed.
758         * If returns true, no rendering should happen inside the surface texture after this method
759         * is invoked. If returns false, the client needs to call {@link SurfaceTexture#release()}.
760         *
761         * @param surface The surface about to be destroyed
762         */
763        public boolean onSurfaceTextureDestroyed(SurfaceTexture surface);
764
765        /**
766         * Invoked when the specified {@link SurfaceTexture} is updated through
767         * {@link SurfaceTexture#updateTexImage()}.
768         *
769         * @param surface The surface just updated
770         */
771        public void onSurfaceTextureUpdated(SurfaceTexture surface);
772    }
773
774    private native void nCreateNativeWindow(SurfaceTexture surface);
775    private native void nDestroyNativeWindow();
776
777    private static native void nSetDefaultBufferSize(SurfaceTexture surfaceTexture,
778            int width, int height);
779
780    private static native void nLockCanvas(int nativeWindow, Canvas canvas, Rect dirty);
781    private static native void nUnlockCanvasAndPost(int nativeWindow, Canvas canvas);
782}
783