WindowManagerPolicy.java revision 4664623c304cf162b9a78f3aee3290a92e54b628
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.Context;
20import android.content.res.CompatibilityInfo;
21import android.content.res.Configuration;
22import android.graphics.Rect;
23import android.graphics.RectF;
24import android.os.Bundle;
25import android.os.IBinder;
26import android.os.Looper;
27import android.view.animation.Animation;
28
29import java.io.PrintWriter;
30
31/**
32 * This interface supplies all UI-specific behavior of the window manager.  An
33 * instance of it is created by the window manager when it starts up, and allows
34 * customization of window layering, special window types, key dispatching, and
35 * layout.
36 *
37 * <p>Because this provides deep interaction with the system window manager,
38 * specific methods on this interface can be called from a variety of contexts
39 * with various restrictions on what they can do.  These are encoded through
40 * a suffixes at the end of a method encoding the thread the method is called
41 * from and any locks that are held when it is being called; if no suffix
42 * is attached to a method, then it is not called with any locks and may be
43 * called from the main window manager thread or another thread calling into
44 * the window manager.
45 *
46 * <p>The current suffixes are:
47 *
48 * <dl>
49 * <dt> Ti <dd> Called from the input thread.  This is the thread that
50 * collects pending input events and dispatches them to the appropriate window.
51 * It may block waiting for events to be processed, so that the input stream is
52 * properly serialized.
53 * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
54 * thread that reads events out of the raw input devices and places them
55 * into the global input queue that is read by the <var>Ti</var> thread.
56 * This thread should not block for a long period of time on anything but the
57 * key driver.
58 * <dt> Lw <dd> Called with the main window manager lock held.  Because the
59 * window manager is a very low-level system service, there are few other
60 * system services you can call with this lock held.  It is explicitly okay to
61 * make calls into the package manager and power manager; it is explicitly not
62 * okay to make calls into the activity manager or most other services.  Note that
63 * {@link android.content.Context#checkPermission(String, int, int)} and
64 * variations require calling into the activity manager.
65 * <dt> Li <dd> Called with the input thread lock held.  This lock can be
66 * acquired by the window manager while it holds the window lock, so this is
67 * even more restrictive than <var>Lw</var>.
68 * </dl>
69 *
70 * @hide
71 */
72public interface WindowManagerPolicy {
73    // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
74    public final static int FLAG_WAKE = 0x00000001;
75    public final static int FLAG_WAKE_DROPPED = 0x00000002;
76    public final static int FLAG_SHIFT = 0x00000004;
77    public final static int FLAG_CAPS_LOCK = 0x00000008;
78    public final static int FLAG_ALT = 0x00000010;
79    public final static int FLAG_ALT_GR = 0x00000020;
80    public final static int FLAG_MENU = 0x00000040;
81    public final static int FLAG_LAUNCHER = 0x00000080;
82    public final static int FLAG_VIRTUAL = 0x00000100;
83
84    public final static int FLAG_INJECTED = 0x01000000;
85    public final static int FLAG_TRUSTED = 0x02000000;
86    public final static int FLAG_FILTERED = 0x04000000;
87    public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000;
88
89    public final static int FLAG_WOKE_HERE = 0x10000000;
90    public final static int FLAG_BRIGHT_HERE = 0x20000000;
91    public final static int FLAG_PASS_TO_USER = 0x40000000;
92
93    // Flags used for indicating whether the internal and/or external input devices
94    // of some type are available.
95    public final static int PRESENCE_INTERNAL = 1 << 0;
96    public final static int PRESENCE_EXTERNAL = 1 << 1;
97
98    public final static boolean WATCH_POINTER = false;
99
100    /**
101     * Sticky broadcast of the current HDMI plugged state.
102     */
103    public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
104
105    /**
106     * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
107     * plugged in to HDMI, false if not.
108     */
109    public final static String EXTRA_HDMI_PLUGGED_STATE = "state";
110
111    /**
112     * Pass this event to the user / app.  To be returned from
113     * {@link #interceptKeyBeforeQueueing}.
114     */
115    public final static int ACTION_PASS_TO_USER = 0x00000001;
116
117    /**
118     * This key event should wake the device.
119     * To be returned from {@link #interceptKeyBeforeQueueing}.
120     * Do not return this and {@link #ACTION_GO_TO_SLEEP} or {@link #ACTION_PASS_TO_USER}.
121     */
122    public final static int ACTION_WAKE_UP = 0x00000002;
123
124    /**
125     * This key event should put the device to sleep (and engage keyguard if necessary)
126     * To be returned from {@link #interceptKeyBeforeQueueing}.
127     * Do not return this and {@link #ACTION_WAKE_UP} or {@link #ACTION_PASS_TO_USER}.
128     */
129    public final static int ACTION_GO_TO_SLEEP = 0x00000004;
130
131    /**
132     * Interface to the Window Manager state associated with a particular
133     * window.  You can hold on to an instance of this interface from the call
134     * to prepareAddWindow() until removeWindow().
135     */
136    public interface WindowState {
137        /**
138         * Return the uid of the app that owns this window.
139         */
140        int getOwningUid();
141
142        /**
143         * Return the package name of the app that owns this window.
144         */
145        String getOwningPackage();
146
147        /**
148         * Perform standard frame computation.  The result can be obtained with
149         * getFrame() if so desired.  Must be called with the window manager
150         * lock held.
151         *
152         * @param parentFrame The frame of the parent container this window
153         * is in, used for computing its basic position.
154         * @param displayFrame The frame of the overall display in which this
155         * window can appear, used for constraining the overall dimensions
156         * of the window.
157         * @param overlayFrame The frame within the display that is inside
158         * of the overlay region.
159         * @param contentFrame The frame within the display in which we would
160         * like active content to appear.  This will cause windows behind to
161         * be resized to match the given content frame.
162         * @param visibleFrame The frame within the display that the window
163         * is actually visible, used for computing its visible insets to be
164         * given to windows behind.
165         * This can be used as a hint for scrolling (avoiding resizing)
166         * the window to make certain that parts of its content
167         * are visible.
168         * @param decorFrame The decor frame specified by policy specific to this window,
169         * to use for proper cropping during animation.
170         */
171        public void computeFrameLw(Rect parentFrame, Rect displayFrame,
172                Rect overlayFrame, Rect contentFrame, Rect visibleFrame, Rect decorFrame);
173
174        /**
175         * Retrieve the current frame of the window that has been assigned by
176         * the window manager.  Must be called with the window manager lock held.
177         *
178         * @return Rect The rectangle holding the window frame.
179         */
180        public Rect getFrameLw();
181
182        /**
183         * Retrieve the current frame of the window that is actually shown.
184         * Must be called with the window manager lock held.
185         *
186         * @return Rect The rectangle holding the shown window frame.
187         */
188        public RectF getShownFrameLw();
189
190        /**
191         * Retrieve the frame of the display that this window was last
192         * laid out in.  Must be called with the
193         * window manager lock held.
194         *
195         * @return Rect The rectangle holding the display frame.
196         */
197        public Rect getDisplayFrameLw();
198
199        /**
200         * Retrieve the frame of the area inside the overscan region of the
201         * display that this window was last laid out in.  Must be called with the
202         * window manager lock held.
203         *
204         * @return Rect The rectangle holding the display overscan frame.
205         */
206        public Rect getOverscanFrameLw();
207
208        /**
209         * Retrieve the frame of the content area that this window was last
210         * laid out in.  This is the area in which the content of the window
211         * should be placed.  It will be smaller than the display frame to
212         * account for screen decorations such as a status bar or soft
213         * keyboard.  Must be called with the
214         * window manager lock held.
215         *
216         * @return Rect The rectangle holding the content frame.
217         */
218        public Rect getContentFrameLw();
219
220        /**
221         * Retrieve the frame of the visible area that this window was last
222         * laid out in.  This is the area of the screen in which the window
223         * will actually be fully visible.  It will be smaller than the
224         * content frame to account for transient UI elements blocking it
225         * such as an input method's candidates UI.  Must be called with the
226         * window manager lock held.
227         *
228         * @return Rect The rectangle holding the visible frame.
229         */
230        public Rect getVisibleFrameLw();
231
232        /**
233         * Returns true if this window is waiting to receive its given
234         * internal insets from the client app, and so should not impact the
235         * layout of other windows.
236         */
237        public boolean getGivenInsetsPendingLw();
238
239        /**
240         * Retrieve the insets given by this window's client for the content
241         * area of windows behind it.  Must be called with the
242         * window manager lock held.
243         *
244         * @return Rect The left, top, right, and bottom insets, relative
245         * to the window's frame, of the actual contents.
246         */
247        public Rect getGivenContentInsetsLw();
248
249        /**
250         * Retrieve the insets given by this window's client for the visible
251         * area of windows behind it.  Must be called with the
252         * window manager lock held.
253         *
254         * @return Rect The left, top, right, and bottom insets, relative
255         * to the window's frame, of the actual visible area.
256         */
257        public Rect getGivenVisibleInsetsLw();
258
259        /**
260         * Retrieve the current LayoutParams of the window.
261         *
262         * @return WindowManager.LayoutParams The window's internal LayoutParams
263         *         instance.
264         */
265        public WindowManager.LayoutParams getAttrs();
266
267        /**
268         * Return whether this window needs the menu key shown.  Must be called
269         * with window lock held, because it may need to traverse down through
270         * window list to determine the result.
271         * @param bottom The bottom-most window to consider when determining this.
272         */
273        public boolean getNeedsMenuLw(WindowState bottom);
274
275        /**
276         * Retrieve the current system UI visibility flags associated with
277         * this window.
278         */
279        public int getSystemUiVisibility();
280
281        /**
282         * Get the layer at which this window's surface will be Z-ordered.
283         */
284        public int getSurfaceLayer();
285
286        /**
287         * Return the token for the application (actually activity) that owns
288         * this window.  May return null for system windows.
289         *
290         * @return An IApplicationToken identifying the owning activity.
291         */
292        public IApplicationToken getAppToken();
293
294        /**
295         * Return true if, at any point, the application token associated with
296         * this window has actually displayed any windows.  This is most useful
297         * with the "starting up" window to determine if any windows were
298         * displayed when it is closed.
299         *
300         * @return Returns true if one or more windows have been displayed,
301         *         else false.
302         */
303        public boolean hasAppShownWindows();
304
305        /**
306         * Is this window visible?  It is not visible if there is no
307         * surface, or we are in the process of running an exit animation
308         * that will remove the surface.
309         */
310        boolean isVisibleLw();
311
312        /**
313         * Like {@link #isVisibleLw}, but also counts a window that is currently
314         * "hidden" behind the keyguard as visible.  This allows us to apply
315         * things like window flags that impact the keyguard.
316         */
317        boolean isVisibleOrBehindKeyguardLw();
318
319        /**
320         * Is this window currently visible to the user on-screen?  It is
321         * displayed either if it is visible or it is currently running an
322         * animation before no longer being visible.  Must be called with the
323         * window manager lock held.
324         */
325        boolean isDisplayedLw();
326
327        /**
328         * Return true if this window (or a window it is attached to, but not
329         * considering its app token) is currently animating.
330         */
331        public boolean isAnimatingLw();
332
333        /**
334         * Is this window considered to be gone for purposes of layout?
335         */
336        boolean isGoneForLayoutLw();
337
338        /**
339         * Returns true if this window has been shown on screen at some time in
340         * the past.  Must be called with the window manager lock held.
341         */
342        public boolean hasDrawnLw();
343
344        /**
345         * Can be called by the policy to force a window to be hidden,
346         * regardless of whether the client or window manager would like
347         * it shown.  Must be called with the window manager lock held.
348         * Returns true if {@link #showLw} was last called for the window.
349         */
350        public boolean hideLw(boolean doAnimation);
351
352        /**
353         * Can be called to undo the effect of {@link #hideLw}, allowing a
354         * window to be shown as long as the window manager and client would
355         * also like it to be shown.  Must be called with the window manager
356         * lock held.
357         * Returns true if {@link #hideLw} was last called for the window.
358         */
359        public boolean showLw(boolean doAnimation);
360
361        /**
362         * Check whether the process hosting this window is currently alive.
363         */
364        public boolean isAlive();
365
366        /**
367         * Check if window is on {@link Display#DEFAULT_DISPLAY}.
368         * @return true if window is on default display.
369         */
370        public boolean isDefaultDisplay();
371    }
372
373    /**
374     * Representation of a "fake window" that the policy has added to the
375     * window manager to consume events.
376     */
377    public interface FakeWindow {
378        /**
379         * Remove the fake window from the window manager.
380         */
381        void dismiss();
382    }
383
384    /**
385     * Interface for calling back in to the window manager that is private
386     * between it and the policy.
387     */
388    public interface WindowManagerFuncs {
389        public static final int LID_ABSENT = -1;
390        public static final int LID_CLOSED = 0;
391        public static final int LID_OPEN = 1;
392
393        /**
394         * Ask the window manager to re-evaluate the system UI flags.
395         */
396        public void reevaluateStatusBarVisibility();
397
398        /**
399         * Add a fake window to the window manager.  This window sits
400         * at the top of the other windows and consumes events.
401         */
402        public FakeWindow addFakeWindow(Looper looper,
403                InputEventReceiver.Factory inputEventReceiverFactory,
404                String name, int windowType, int layoutParamsFlags, boolean canReceiveKeys,
405                boolean hasFocus, boolean touchFullscreen);
406
407        /**
408         * Returns a code that describes the current state of the lid switch.
409         */
410        public int getLidState();
411
412        /**
413         * Switch the keyboard layout for the given device.
414         * Direction should be +1 or -1 to go to the next or previous keyboard layout.
415         */
416        public void switchKeyboardLayout(int deviceId, int direction);
417
418        public void shutdown(boolean confirm);
419        public void rebootSafeMode(boolean confirm);
420
421        /**
422         * Return the window manager lock needed to correctly call "Lw" methods.
423         */
424        public Object getWindowManagerLock();
425
426        /** Register a system listener for touch events */
427        void registerPointerEventListener(PointerEventListener listener);
428
429        /** Unregister a system listener for touch events */
430        void unregisterPointerEventListener(PointerEventListener listener);
431    }
432
433    public interface PointerEventListener {
434        /**
435         * 1. onPointerEvent will be called on the service.UiThread.
436         * 2. motionEvent will be recycled after onPointerEvent returns so if it is needed later a
437         * copy() must be made and the copy must be recycled.
438         **/
439        public void onPointerEvent(MotionEvent motionEvent);
440    }
441
442    /** Window has been added to the screen. */
443    public static final int TRANSIT_ENTER = 1;
444    /** Window has been removed from the screen. */
445    public static final int TRANSIT_EXIT = 2;
446    /** Window has been made visible. */
447    public static final int TRANSIT_SHOW = 3;
448    /** Window has been made invisible.
449     * TODO: Consider removal as this is unused. */
450    public static final int TRANSIT_HIDE = 4;
451    /** The "application starting" preview window is no longer needed, and will
452     * animate away to show the real window. */
453    public static final int TRANSIT_PREVIEW_DONE = 5;
454
455    // NOTE: screen off reasons are in order of significance, with more
456    // important ones lower than less important ones.
457
458    /** Screen turned off because of a device admin */
459    public final int OFF_BECAUSE_OF_ADMIN = 1;
460    /** Screen turned off because of power button */
461    public final int OFF_BECAUSE_OF_USER = 2;
462    /** Screen turned off because of timeout */
463    public final int OFF_BECAUSE_OF_TIMEOUT = 3;
464    /** Screen turned off because of proximity sensor */
465    public final int OFF_BECAUSE_OF_PROX_SENSOR = 4;
466
467    /** When not otherwise specified by the activity's screenOrientation, rotation should be
468     * determined by the system (that is, using sensors). */
469    public final int USER_ROTATION_FREE = 0;
470    /** When not otherwise specified by the activity's screenOrientation, rotation is set by
471     * the user. */
472    public final int USER_ROTATION_LOCKED = 1;
473
474    /**
475     * Perform initialization of the policy.
476     *
477     * @param context The system context we are running in.
478     */
479    public void init(Context context, IWindowManager windowManager,
480            WindowManagerFuncs windowManagerFuncs);
481
482    /**
483     * @return true if com.android.internal.R.bool#config_forceDefaultOrientation is true.
484     */
485    public boolean isDefaultOrientationForced();
486
487    /**
488     * Called by window manager once it has the initial, default native
489     * display dimensions.
490     */
491    public void setInitialDisplaySize(Display display, int width, int height, int density);
492
493    /**
494     * Called by window manager to set the overscan region that should be used for the
495     * given display.
496     */
497    public void setDisplayOverscan(Display display, int left, int top, int right, int bottom);
498
499    /**
500     * Check permissions when adding a window.
501     *
502     * @param attrs The window's LayoutParams.
503     * @param outAppOp First element will be filled with the app op corresponding to
504     *                 this window, or OP_NONE.
505     *
506     * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed;
507     *      else an error code, usually
508     *      {@link WindowManagerGlobal#ADD_PERMISSION_DENIED}, to abort the add.
509     */
510    public int checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp);
511
512    /**
513     * Check permissions when adding a window.
514     *
515     * @param attrs The window's LayoutParams.
516     *
517     * @return True if the window may only be shown to the current user, false if the window can
518     * be shown on all users' windows.
519     */
520    public boolean checkShowToOwnerOnly(WindowManager.LayoutParams attrs);
521
522    /**
523     * Sanitize the layout parameters coming from a client.  Allows the policy
524     * to do things like ensure that windows of a specific type can't take
525     * input focus.
526     *
527     * @param attrs The window layout parameters to be modified.  These values
528     * are modified in-place.
529     */
530    public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
531
532    /**
533     * After the window manager has computed the current configuration based
534     * on its knowledge of the display and input devices, it gives the policy
535     * a chance to adjust the information contained in it.  If you want to
536     * leave it as-is, simply do nothing.
537     *
538     * <p>This method may be called by any thread in the window manager, but
539     * no internal locks in the window manager will be held.
540     *
541     * @param config The Configuration being computed, for you to change as
542     * desired.
543     * @param keyboardPresence Flags that indicate whether internal or external
544     * keyboards are present.
545     * @param navigationPresence Flags that indicate whether internal or external
546     * navigation devices are present.
547     */
548    public void adjustConfigurationLw(Configuration config, int keyboardPresence,
549            int navigationPresence);
550
551    /**
552     * Assign a window type to a layer.  Allows you to control how different
553     * kinds of windows are ordered on-screen.
554     *
555     * @param type The type of window being assigned.
556     *
557     * @return int An arbitrary integer used to order windows, with lower
558     *         numbers below higher ones.
559     */
560    public int windowTypeToLayerLw(int type);
561
562    /**
563     * Return how to Z-order sub-windows in relation to the window they are
564     * attached to.  Return positive to have them ordered in front, negative for
565     * behind.
566     *
567     * @param type The sub-window type code.
568     *
569     * @return int Layer in relation to the attached window, where positive is
570     *         above and negative is below.
571     */
572    public int subWindowTypeToLayerLw(int type);
573
574    /**
575     * Get the highest layer (actually one more than) that the wallpaper is
576     * allowed to be in.
577     */
578    public int getMaxWallpaperLayer();
579
580    /**
581     * Return the window layer at which windows appear above the normal
582     * universe (that is no longer impacted by the universe background
583     * transform).
584     */
585    public int getAboveUniverseLayer();
586
587    /**
588     * Return the display width available after excluding any screen
589     * decorations that can never be removed.  That is, system bar or
590     * button bar.
591     */
592    public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation);
593
594    /**
595     * Return the display height available after excluding any screen
596     * decorations that can never be removed.  That is, system bar or
597     * button bar.
598     */
599    public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation);
600
601    /**
602     * Return the available screen width that we should report for the
603     * configuration.  This must be no larger than
604     * {@link #getNonDecorDisplayWidth(int, int, int)}; it may be smaller than
605     * that to account for more transient decoration like a status bar.
606     */
607    public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation);
608
609    /**
610     * Return the available screen height that we should report for the
611     * configuration.  This must be no larger than
612     * {@link #getNonDecorDisplayHeight(int, int, int)}; it may be smaller than
613     * that to account for more transient decoration like a status bar.
614     */
615    public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation);
616
617    /**
618     * Return whether the given window should forcibly hide everything
619     * behind it.  Typically returns true for the keyguard.
620     */
621    public boolean doesForceHide(WindowState win, WindowManager.LayoutParams attrs);
622
623    /**
624     * Determine if a window that is behind one that is force hiding
625     * (as determined by {@link #doesForceHide}) should actually be hidden.
626     * For example, typically returns false for the status bar.  Be careful
627     * to return false for any window that you may hide yourself, since this
628     * will conflict with what you set.
629     */
630    public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
631
632    /**
633     * Called when the system would like to show a UI to indicate that an
634     * application is starting.  You can use this to add a
635     * APPLICATION_STARTING_TYPE window with the given appToken to the window
636     * manager (using the normal window manager APIs) that will be shown until
637     * the application displays its own window.  This is called without the
638     * window manager locked so that you can call back into it.
639     *
640     * @param appToken Token of the application being started.
641     * @param packageName The name of the application package being started.
642     * @param theme Resource defining the application's overall visual theme.
643     * @param nonLocalizedLabel The default title label of the application if
644     *        no data is found in the resource.
645     * @param labelRes The resource ID the application would like to use as its name.
646     * @param icon The resource ID the application would like to use as its icon.
647     * @param windowFlags Window layout flags.
648     *
649     * @return Optionally you can return the View that was used to create the
650     *         window, for easy removal in removeStartingWindow.
651     *
652     * @see #removeStartingWindow
653     */
654    public View addStartingWindow(IBinder appToken, String packageName,
655            int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel,
656            int labelRes, int icon, int logo, int windowFlags);
657
658    /**
659     * Called when the first window of an application has been displayed, while
660     * {@link #addStartingWindow} has created a temporary initial window for
661     * that application.  You should at this point remove the window from the
662     * window manager.  This is called without the window manager locked so
663     * that you can call back into it.
664     *
665     * <p>Note: due to the nature of these functions not being called with the
666     * window manager locked, you must be prepared for this function to be
667     * called multiple times and/or an initial time with a null View window
668     * even if you previously returned one.
669     *
670     * @param appToken Token of the application that has started.
671     * @param window Window View that was returned by createStartingWindow.
672     *
673     * @see #addStartingWindow
674     */
675    public void removeStartingWindow(IBinder appToken, View window);
676
677    /**
678     * Prepare for a window being added to the window manager.  You can throw an
679     * exception here to prevent the window being added, or do whatever setup
680     * you need to keep track of the window.
681     *
682     * @param win The window being added.
683     * @param attrs The window's LayoutParams.
684     *
685     * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed, else an
686     *         error code to abort the add.
687     */
688    public int prepareAddWindowLw(WindowState win,
689            WindowManager.LayoutParams attrs);
690
691    /**
692     * Called when a window is being removed from a window manager.  Must not
693     * throw an exception -- clean up as much as possible.
694     *
695     * @param win The window being removed.
696     */
697    public void removeWindowLw(WindowState win);
698
699    /**
700     * Control the animation to run when a window's state changes.  Return a
701     * non-0 number to force the animation to a specific resource ID, or 0
702     * to use the default animation.
703     *
704     * @param win The window that is changing.
705     * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
706     *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
707     *                {@link #TRANSIT_HIDE}.
708     *
709     * @return Resource ID of the actual animation to use, or 0 for none.
710     */
711    public int selectAnimationLw(WindowState win, int transit);
712
713    /**
714     * Determine the animation to run for a rotation transition based on the
715     * top fullscreen windows {@link WindowManager.LayoutParams#rotationAnimation}
716     * and whether it is currently fullscreen and frontmost.
717     *
718     * @param anim The exiting animation resource id is stored in anim[0], the
719     * entering animation resource id is stored in anim[1].
720     */
721    public void selectRotationAnimationLw(int anim[]);
722
723    /**
724     * Validate whether the current top fullscreen has specified the same
725     * {@link WindowManager.LayoutParams#rotationAnimation} value as that
726     * being passed in from the previous top fullscreen window.
727     *
728     * @param exitAnimId exiting resource id from the previous window.
729     * @param enterAnimId entering resource id from the previous window.
730     * @param forceDefault For rotation animations only, if true ignore the
731     * animation values and just return false.
732     * @return true if the previous values are still valid, false if they
733     * should be replaced with the default.
734     */
735    public boolean validateRotationAnimationLw(int exitAnimId, int enterAnimId,
736            boolean forceDefault);
737
738    /**
739     * Create and return an animation to re-display a force hidden window.
740     */
741    public Animation createForceHideEnterAnimation(boolean onWallpaper);
742
743    /**
744     * Called from the input reader thread before a key is enqueued.
745     *
746     * <p>There are some actions that need to be handled here because they
747     * affect the power state of the device, for example, the power keys.
748     * Generally, it's best to keep as little as possible in the queue thread
749     * because it's the most fragile.
750     * @param event The key event.
751     * @param policyFlags The policy flags associated with the key.
752     * @param isScreenOn True if the screen is already on
753     *
754     * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
755     *      {@link #ACTION_WAKE_UP} and {@link #ACTION_GO_TO_SLEEP} flags.
756     */
757    public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn);
758
759    /**
760     * Called from the input reader thread before a motion is enqueued when the screen is off.
761     *
762     * <p>There are some actions that need to be handled here because they
763     * affect the power state of the device, for example, waking on motions.
764     * Generally, it's best to keep as little as possible in the queue thread
765     * because it's the most fragile.
766     * @param policyFlags The policy flags associated with the motion.
767     *
768     * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
769     *      {@link #ACTION_WAKE_UP} and {@link #ACTION_GO_TO_SLEEP} flags.
770     */
771    public int interceptMotionBeforeQueueingWhenScreenOff(int policyFlags);
772
773    /**
774     * Called from the input dispatcher thread before a key is dispatched to a window.
775     *
776     * <p>Allows you to define
777     * behavior for keys that can not be overridden by applications.
778     * This method is called from the input thread, with no locks held.
779     *
780     * @param win The window that currently has focus.  This is where the key
781     *            event will normally go.
782     * @param event The key event.
783     * @param policyFlags The policy flags associated with the key.
784     * @return 0 if the key should be dispatched immediately, -1 if the key should
785     * not be dispatched ever, or a positive value indicating the number of
786     * milliseconds by which the key dispatch should be delayed before trying
787     * again.
788     */
789    public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
790
791    /**
792     * Called from the input dispatcher thread when an application did not handle
793     * a key that was dispatched to it.
794     *
795     * <p>Allows you to define default global behavior for keys that were not handled
796     * by applications.  This method is called from the input thread, with no locks held.
797     *
798     * @param win The window that currently has focus.  This is where the key
799     *            event will normally go.
800     * @param event The key event.
801     * @param policyFlags The policy flags associated with the key.
802     * @return Returns an alternate key event to redispatch as a fallback, or null to give up.
803     * The caller is responsible for recycling the key event.
804     */
805    public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags);
806
807    /**
808     * Called when layout of the windows is about to start.
809     *
810     * @param isDefaultDisplay true if window is on {@link Display#DEFAULT_DISPLAY}.
811     * @param displayWidth The current full width of the screen.
812     * @param displayHeight The current full height of the screen.
813     * @param displayRotation The current rotation being applied to the base
814     * window.
815     */
816    public void beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight,
817                              int displayRotation);
818
819    /**
820     * Returns the bottom-most layer of the system decor, above which no policy decor should
821     * be applied.
822     */
823    public int getSystemDecorLayerLw();
824
825    /**
826     * Return the rectangle of the screen that is available for applications to run in.
827     * This will be called immediately after {@link #beginLayoutLw}.
828     *
829     * @param r The rectangle to be filled with the boundaries available to applications.
830     */
831    public void getContentRectLw(Rect r);
832
833    /**
834     * Called for each window attached to the window manager as layout is
835     * proceeding.  The implementation of this function must take care of
836     * setting the window's frame, either here or in finishLayout().
837     *
838     * @param win The window being positioned.
839     * @param attrs The LayoutParams of the window.
840     * @param attached For sub-windows, the window it is attached to; this
841     *                 window will already have had layoutWindow() called on it
842     *                 so you can use its Rect.  Otherwise null.
843     */
844    public void layoutWindowLw(WindowState win,
845            WindowManager.LayoutParams attrs, WindowState attached);
846
847
848    /**
849     * Return the insets for the areas covered by system windows. These values
850     * are computed on the most recent layout, so they are not guaranteed to
851     * be correct.
852     *
853     * @param attrs The LayoutParams of the window.
854     * @param contentInset The areas covered by system windows, expressed as positive insets
855     *
856     */
857    public void getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset);
858
859    /**
860     * Called when layout of the windows is finished.  After this function has
861     * returned, all windows given to layoutWindow() <em>must</em> have had a
862     * frame assigned.
863     */
864    public void finishLayoutLw();
865
866    /** Layout state may have changed (so another layout will be performed) */
867    static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
868    /** Configuration state may have changed */
869    static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
870    /** Wallpaper may need to move */
871    static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
872    /** Need to recompute animations */
873    static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
874
875    /**
876     * Called following layout of all windows before each window has policy applied.
877     *
878     * @param displayWidth The current full width of the screen.
879     * @param displayHeight The current full height of the screen.
880     */
881    public void beginPostLayoutPolicyLw(int displayWidth, int displayHeight);
882
883    /**
884     * Called following layout of all window to apply policy to each window.
885     *
886     * @param win The window being positioned.
887     * @param attrs The LayoutParams of the window.
888     */
889    public void applyPostLayoutPolicyLw(WindowState win,
890            WindowManager.LayoutParams attrs);
891
892    /**
893     * Called following layout of all windows and after policy has been applied
894     * to each window. If in this function you do
895     * something that may have modified the animation state of another window,
896     * be sure to return non-zero in order to perform another pass through layout.
897     *
898     * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
899     * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
900     * or {@link #FINISH_LAYOUT_REDO_ANIM}.
901     */
902    public int finishPostLayoutPolicyLw();
903
904    /**
905     * Return true if it is okay to perform animations for an app transition
906     * that is about to occur.  You may return false for this if, for example,
907     * the lock screen is currently displayed so the switch should happen
908     * immediately.
909     */
910    public boolean allowAppAnimationsLw();
911
912
913    /**
914     * A new window has been focused.
915     */
916    public int focusChangedLw(WindowState lastFocus, WindowState newFocus);
917
918    /**
919     * Called after the screen turns off.
920     *
921     * @param why {@link #OFF_BECAUSE_OF_USER} or
922     * {@link #OFF_BECAUSE_OF_TIMEOUT}.
923     */
924    public void screenTurnedOff(int why);
925
926    public interface ScreenOnListener {
927        void onScreenOn();
928    }
929
930    /**
931     * Called when the power manager would like to turn the screen on.
932     * Must call back on the listener to tell it when the higher-level system
933     * is ready for the screen to go on (i.e. the lock screen is shown).
934     */
935    public void screenTurningOn(ScreenOnListener screenOnListener);
936
937    /**
938     * Return whether the screen is about to turn on or is currently on.
939     */
940    public boolean isScreenOnEarly();
941
942    /**
943     * Return whether the screen is fully turned on.
944     */
945    public boolean isScreenOnFully();
946
947    /**
948     * Tell the policy that the lid switch has changed state.
949     * @param whenNanos The time when the change occurred in uptime nanoseconds.
950     * @param lidOpen True if the lid is now open.
951     */
952    public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
953
954    /**
955     * Tell the policy if anyone is requesting that keyguard not come on.
956     *
957     * @param enabled Whether keyguard can be on or not.  does not actually
958     * turn it on, unless it was previously disabled with this function.
959     *
960     * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
961     * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
962     */
963    @SuppressWarnings("javadoc")
964    public void enableKeyguard(boolean enabled);
965
966    /**
967     * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
968     */
969    interface OnKeyguardExitResult {
970        void onKeyguardExitResult(boolean success);
971    }
972
973    /**
974     * Tell the policy if anyone is requesting the keyguard to exit securely
975     * (this would be called after the keyguard was disabled)
976     * @param callback Callback to send the result back.
977     * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
978     */
979    @SuppressWarnings("javadoc")
980    void exitKeyguardSecurely(OnKeyguardExitResult callback);
981
982    /**
983     * isKeyguardLocked
984     *
985     * Return whether the keyguard is currently locked.
986     *
987     * @return true if in keyguard is locked.
988     */
989    public boolean isKeyguardLocked();
990
991    /**
992     * isKeyguardSecure
993     *
994     * Return whether the keyguard requires a password to unlock.
995     *
996     * @return true if in keyguard is secure.
997     */
998    public boolean isKeyguardSecure();
999
1000    /**
1001     * inKeyguardRestrictedKeyInputMode
1002     *
1003     * if keyguard screen is showing or in restricted key input mode (i.e. in
1004     * keyguard password emergency screen). When in such mode, certain keys,
1005     * such as the Home key and the right soft keys, don't work.
1006     *
1007     * @return true if in keyguard restricted input mode.
1008     */
1009    public boolean inKeyguardRestrictedKeyInputMode();
1010
1011    /**
1012     * Ask the policy to dismiss the keyguard, if it is currently shown.
1013     */
1014    public void dismissKeyguardLw();
1015
1016    /**
1017     * Given an orientation constant, returns the appropriate surface rotation,
1018     * taking into account sensors, docking mode, rotation lock, and other factors.
1019     *
1020     * @param orientation An orientation constant, such as
1021     * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
1022     * @param lastRotation The most recently used rotation.
1023     * @return The surface rotation to use.
1024     */
1025    public int rotationForOrientationLw(int orientation, int lastRotation);
1026
1027    /**
1028     * Given an orientation constant and a rotation, returns true if the rotation
1029     * has compatible metrics to the requested orientation.  For example, if
1030     * the application requested landscape and got seascape, then the rotation
1031     * has compatible metrics; if the application requested portrait and got landscape,
1032     * then the rotation has incompatible metrics; if the application did not specify
1033     * a preference, then anything goes.
1034     *
1035     * @param orientation An orientation constant, such as
1036     * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
1037     * @param rotation The rotation to check.
1038     * @return True if the rotation is compatible with the requested orientation.
1039     */
1040    public boolean rotationHasCompatibleMetricsLw(int orientation, int rotation);
1041
1042    /**
1043     * Called by the window manager when the rotation changes.
1044     *
1045     * @param rotation The new rotation.
1046     */
1047    public void setRotationLw(int rotation);
1048
1049    /**
1050     * Called when the system is mostly done booting to set whether
1051     * the system should go into safe mode.
1052     */
1053    public void setSafeMode(boolean safeMode);
1054
1055    /**
1056     * Called when the system is mostly done booting.
1057     */
1058    public void systemReady();
1059
1060    /**
1061     * Called when the system is done booting to the point where the
1062     * user can start interacting with it.
1063     */
1064    public void systemBooted();
1065
1066    /**
1067     * Show boot time message to the user.
1068     */
1069    public void showBootMessage(final CharSequence msg, final boolean always);
1070
1071    /**
1072     * Hide the UI for showing boot messages, never to be displayed again.
1073     */
1074    public void hideBootMessages();
1075
1076    /**
1077     * Called when userActivity is signalled in the power manager.
1078     * This is safe to call from any thread, with any window manager locks held or not.
1079     */
1080    public void userActivity();
1081
1082    /**
1083     * Called when we have finished booting and can now display the home
1084     * screen to the user.  This will happen after systemReady(), and at
1085     * this point the display is active.
1086     */
1087    public void enableScreenAfterBoot();
1088
1089    public void setCurrentOrientationLw(int newOrientation);
1090
1091    /**
1092     * Call from application to perform haptic feedback on its window.
1093     */
1094    public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
1095
1096    /**
1097     * Called when we have started keeping the screen on because a window
1098     * requesting this has become visible.
1099     */
1100    public void keepScreenOnStartedLw();
1101
1102    /**
1103     * Called when we have stopped keeping the screen on because the last window
1104     * requesting this is no longer visible.
1105     */
1106    public void keepScreenOnStoppedLw();
1107
1108    /**
1109     * Gets the current user rotation mode.
1110     *
1111     * @return The rotation mode.
1112     *
1113     * @see WindowManagerPolicy#USER_ROTATION_LOCKED
1114     * @see WindowManagerPolicy#USER_ROTATION_FREE
1115     */
1116    public int getUserRotationMode();
1117
1118    /**
1119     * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
1120     *
1121     * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or
1122     *             {@link WindowManagerPolicy#USER_ROTATION_FREE}.
1123     * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
1124     *                 {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}.
1125     */
1126    public void setUserRotationMode(int mode, int rotation);
1127
1128    /**
1129     * Called when a new system UI visibility is being reported, allowing
1130     * the policy to adjust what is actually reported.
1131     * @param visibility The raw visiblity reported by the status bar.
1132     * @return The new desired visibility.
1133     */
1134    public int adjustSystemUiVisibilityLw(int visibility);
1135
1136    /**
1137     * Specifies whether there is an on-screen navigation bar separate from the status bar.
1138     */
1139    public boolean hasNavigationBar();
1140
1141    /**
1142     * Lock the device now.
1143     */
1144    public void lockNow(Bundle options);
1145
1146    /**
1147     * Set the last used input method window state. This state is used to make IME transition
1148     * smooth.
1149     * @hide
1150     */
1151    public void setLastInputMethodWindowLw(WindowState ime, WindowState target);
1152
1153    /**
1154     * Called when the current user changes. Guaranteed to be called before the broadcast
1155     * of the new user id is made to all listeners.
1156     *
1157     * @param newUserId The id of the incoming user.
1158     */
1159    public void setCurrentUserLw(int newUserId);
1160
1161    /**
1162     * Print the WindowManagerPolicy's state into the given stream.
1163     *
1164     * @param prefix Text to print at the front of each line.
1165     * @param writer The PrintWriter to which you should dump your state.  This will be
1166     * closed for you after you return.
1167     * @param args additional arguments to the dump request.
1168     */
1169    public void dump(String prefix, PrintWriter writer, String[] args);
1170
1171    /**
1172     * Returns whether a given window type can be magnified.
1173     *
1174     * @param windowType The window type.
1175     * @return True if the window can be magnified.
1176     */
1177    public boolean canMagnifyWindow(int windowType);
1178
1179    /**
1180     * Returns whether a given window type is considered a top level one.
1181     * A top level window does not have a container, i.e. attached window,
1182     * or if it has a container it is laid out as a top-level window, not
1183     * as a child of its container.
1184     *
1185     * @param windowType The window type.
1186     * @return True if the window is a top level one.
1187     */
1188    public boolean isTopLevelWindow(int windowType);
1189}
1190