1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include <SkCamera.h> 20#include <SkCanvas.h> 21 22#include <private/hwui/DrawGlInfo.h> 23 24#include "ResourceCache.h" 25#include "DeferredDisplayList.h" 26#include "DeferredLayerUpdater.h" 27#include "DisplayListLogBuffer.h" 28#include "DisplayListOp.h" 29#include "DisplayListRenderer.h" 30#include "RenderNode.h" 31 32namespace android { 33namespace uirenderer { 34 35DisplayListRenderer::DisplayListRenderer() 36 : mResourceCache(ResourceCache::getInstance()) 37 , mDisplayListData(NULL) 38 , mTranslateX(0.0f) 39 , mTranslateY(0.0f) 40 , mDeferredBarrierType(kBarrier_None) 41 , mHighContrastText(false) 42 , mRestoreSaveCount(-1) { 43} 44 45DisplayListRenderer::~DisplayListRenderer() { 46 LOG_ALWAYS_FATAL_IF(mDisplayListData, 47 "Destroyed a DisplayListRenderer during a record!"); 48} 49 50/////////////////////////////////////////////////////////////////////////////// 51// Operations 52/////////////////////////////////////////////////////////////////////////////// 53 54DisplayListData* DisplayListRenderer::finishRecording() { 55 mPaintMap.clear(); 56 mRegionMap.clear(); 57 mPathMap.clear(); 58 DisplayListData* data = mDisplayListData; 59 mDisplayListData = 0; 60 return data; 61} 62 63status_t DisplayListRenderer::prepareDirty(float left, float top, 64 float right, float bottom, bool opaque) { 65 66 LOG_ALWAYS_FATAL_IF(mDisplayListData, 67 "prepareDirty called a second time during a recording!"); 68 mDisplayListData = new DisplayListData(); 69 70 initializeSaveStack(0, 0, getWidth(), getHeight(), Vector3()); 71 72 mDeferredBarrierType = kBarrier_InOrder; 73 mDirtyClip = opaque; 74 mRestoreSaveCount = -1; 75 76 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time 77} 78 79void DisplayListRenderer::finish() { 80 flushRestoreToCount(); 81 flushTranslate(); 82} 83 84void DisplayListRenderer::interrupt() { 85} 86 87void DisplayListRenderer::resume() { 88} 89 90status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) { 91 // Ignore dirty during recording, it matters only when we replay 92 addDrawOp(new (alloc()) DrawFunctorOp(functor)); 93 mDisplayListData->functors.add(functor); 94 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time 95} 96 97int DisplayListRenderer::save(int flags) { 98 addStateOp(new (alloc()) SaveOp(flags)); 99 return StatefulBaseRenderer::save(flags); 100} 101 102void DisplayListRenderer::restore() { 103 if (mRestoreSaveCount < 0) { 104 restoreToCount(getSaveCount() - 1); 105 return; 106 } 107 108 mRestoreSaveCount--; 109 flushTranslate(); 110 StatefulBaseRenderer::restore(); 111} 112 113void DisplayListRenderer::restoreToCount(int saveCount) { 114 mRestoreSaveCount = saveCount; 115 flushTranslate(); 116 StatefulBaseRenderer::restoreToCount(saveCount); 117} 118 119int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom, 120 const SkPaint* paint, int flags) { 121 // force matrix/clip isolation for layer 122 flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag; 123 124 paint = refPaint(paint); 125 addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, paint, flags)); 126 return StatefulBaseRenderer::save(flags); 127} 128 129void DisplayListRenderer::translate(float dx, float dy, float dz) { 130 // ignore dz, not used at defer time 131 mHasDeferredTranslate = true; 132 mTranslateX += dx; 133 mTranslateY += dy; 134 flushRestoreToCount(); 135 StatefulBaseRenderer::translate(dx, dy, dz); 136} 137 138void DisplayListRenderer::rotate(float degrees) { 139 addStateOp(new (alloc()) RotateOp(degrees)); 140 StatefulBaseRenderer::rotate(degrees); 141} 142 143void DisplayListRenderer::scale(float sx, float sy) { 144 addStateOp(new (alloc()) ScaleOp(sx, sy)); 145 StatefulBaseRenderer::scale(sx, sy); 146} 147 148void DisplayListRenderer::skew(float sx, float sy) { 149 addStateOp(new (alloc()) SkewOp(sx, sy)); 150 StatefulBaseRenderer::skew(sx, sy); 151} 152 153void DisplayListRenderer::setMatrix(const SkMatrix& matrix) { 154 addStateOp(new (alloc()) SetMatrixOp(matrix)); 155 StatefulBaseRenderer::setMatrix(matrix); 156} 157 158void DisplayListRenderer::concatMatrix(const SkMatrix& matrix) { 159 addStateOp(new (alloc()) ConcatMatrixOp(matrix)); 160 StatefulBaseRenderer::concatMatrix(matrix); 161} 162 163bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom, 164 SkRegion::Op op) { 165 addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op)); 166 return StatefulBaseRenderer::clipRect(left, top, right, bottom, op); 167} 168 169bool DisplayListRenderer::clipPath(const SkPath* path, SkRegion::Op op) { 170 path = refPath(path); 171 addStateOp(new (alloc()) ClipPathOp(path, op)); 172 return StatefulBaseRenderer::clipPath(path, op); 173} 174 175bool DisplayListRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) { 176 region = refRegion(region); 177 addStateOp(new (alloc()) ClipRegionOp(region, op)); 178 return StatefulBaseRenderer::clipRegion(region, op); 179} 180 181status_t DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t flags) { 182 LOG_ALWAYS_FATAL_IF(!renderNode, "missing rendernode"); 183 184 // dirty is an out parameter and should not be recorded, 185 // it matters only when replaying the display list 186 DrawRenderNodeOp* op = new (alloc()) DrawRenderNodeOp(renderNode, flags, *currentTransform()); 187 addRenderNodeOp(op); 188 189 return DrawGlInfo::kStatusDone; 190} 191 192status_t DisplayListRenderer::drawLayer(DeferredLayerUpdater* layerHandle, float x, float y) { 193 // We ref the DeferredLayerUpdater due to its thread-safe ref-counting 194 // semantics. 195 mDisplayListData->ref(layerHandle); 196 addDrawOp(new (alloc()) DrawLayerOp(layerHandle->backingLayer(), x, y)); 197 return DrawGlInfo::kStatusDone; 198} 199 200status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) { 201 bitmap = refBitmap(bitmap); 202 paint = refPaint(paint); 203 204 addDrawOp(new (alloc()) DrawBitmapOp(bitmap, paint)); 205 return DrawGlInfo::kStatusDone; 206} 207 208status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop, 209 float srcRight, float srcBottom, float dstLeft, float dstTop, 210 float dstRight, float dstBottom, const SkPaint* paint) { 211 if (srcLeft == 0 && srcTop == 0 212 && srcRight == bitmap->width() && srcBottom == bitmap->height() 213 && (srcBottom - srcTop == dstBottom - dstTop) 214 && (srcRight - srcLeft == dstRight - dstLeft)) { 215 // transform simple rect to rect drawing case into position bitmap ops, since they merge 216 save(SkCanvas::kMatrix_SaveFlag); 217 translate(dstLeft, dstTop); 218 drawBitmap(bitmap, paint); 219 restore(); 220 } else { 221 bitmap = refBitmap(bitmap); 222 paint = refPaint(paint); 223 224 addDrawOp(new (alloc()) DrawBitmapRectOp(bitmap, 225 srcLeft, srcTop, srcRight, srcBottom, 226 dstLeft, dstTop, dstRight, dstBottom, paint)); 227 } 228 return DrawGlInfo::kStatusDone; 229} 230 231status_t DisplayListRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) { 232 bitmap = refBitmapData(bitmap); 233 paint = refPaint(paint); 234 235 addDrawOp(new (alloc()) DrawBitmapDataOp(bitmap, paint)); 236 return DrawGlInfo::kStatusDone; 237} 238 239status_t DisplayListRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight, 240 const float* vertices, const int* colors, const SkPaint* paint) { 241 int vertexCount = (meshWidth + 1) * (meshHeight + 1); 242 bitmap = refBitmap(bitmap); 243 vertices = refBuffer<float>(vertices, vertexCount * 2); // 2 floats per vertex 244 paint = refPaint(paint); 245 colors = refBuffer<int>(colors, vertexCount); // 1 color per vertex 246 247 addDrawOp(new (alloc()) DrawBitmapMeshOp(bitmap, meshWidth, meshHeight, 248 vertices, colors, paint)); 249 return DrawGlInfo::kStatusDone; 250} 251 252status_t DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch, 253 float left, float top, float right, float bottom, const SkPaint* paint) { 254 bitmap = refBitmap(bitmap); 255 patch = refPatch(patch); 256 paint = refPaint(paint); 257 258 addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint)); 259 return DrawGlInfo::kStatusDone; 260} 261 262status_t DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) { 263 addDrawOp(new (alloc()) DrawColorOp(color, mode)); 264 return DrawGlInfo::kStatusDone; 265} 266 267status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom, 268 const SkPaint* paint) { 269 paint = refPaint(paint); 270 addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, paint)); 271 return DrawGlInfo::kStatusDone; 272} 273 274status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom, 275 float rx, float ry, const SkPaint* paint) { 276 paint = refPaint(paint); 277 addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint)); 278 return DrawGlInfo::kStatusDone; 279} 280 281status_t DisplayListRenderer::drawRoundRect( 282 CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top, 283 CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom, 284 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, 285 CanvasPropertyPaint* paint) { 286 mDisplayListData->ref(left); 287 mDisplayListData->ref(top); 288 mDisplayListData->ref(right); 289 mDisplayListData->ref(bottom); 290 mDisplayListData->ref(rx); 291 mDisplayListData->ref(ry); 292 mDisplayListData->ref(paint); 293 addDrawOp(new (alloc()) DrawRoundRectPropsOp(&left->value, &top->value, 294 &right->value, &bottom->value, &rx->value, &ry->value, &paint->value)); 295 return DrawGlInfo::kStatusDone; 296} 297 298status_t DisplayListRenderer::drawCircle(float x, float y, float radius, const SkPaint* paint) { 299 paint = refPaint(paint); 300 addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, paint)); 301 return DrawGlInfo::kStatusDone; 302} 303 304status_t DisplayListRenderer::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y, 305 CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) { 306 mDisplayListData->ref(x); 307 mDisplayListData->ref(y); 308 mDisplayListData->ref(radius); 309 mDisplayListData->ref(paint); 310 addDrawOp(new (alloc()) DrawCirclePropsOp(&x->value, &y->value, 311 &radius->value, &paint->value)); 312 return DrawGlInfo::kStatusDone; 313} 314 315status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom, 316 const SkPaint* paint) { 317 paint = refPaint(paint); 318 addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, paint)); 319 return DrawGlInfo::kStatusDone; 320} 321 322status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom, 323 float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) { 324 if (fabs(sweepAngle) >= 360.0f) { 325 return drawOval(left, top, right, bottom, paint); 326 } 327 328 paint = refPaint(paint); 329 addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom, 330 startAngle, sweepAngle, useCenter, paint)); 331 return DrawGlInfo::kStatusDone; 332} 333 334status_t DisplayListRenderer::drawPath(const SkPath* path, const SkPaint* paint) { 335 path = refPath(path); 336 paint = refPaint(paint); 337 338 addDrawOp(new (alloc()) DrawPathOp(path, paint)); 339 return DrawGlInfo::kStatusDone; 340} 341 342status_t DisplayListRenderer::drawLines(const float* points, int count, const SkPaint* paint) { 343 points = refBuffer<float>(points, count); 344 paint = refPaint(paint); 345 346 addDrawOp(new (alloc()) DrawLinesOp(points, count, paint)); 347 return DrawGlInfo::kStatusDone; 348} 349 350status_t DisplayListRenderer::drawPoints(const float* points, int count, const SkPaint* paint) { 351 points = refBuffer<float>(points, count); 352 paint = refPaint(paint); 353 354 addDrawOp(new (alloc()) DrawPointsOp(points, count, paint)); 355 return DrawGlInfo::kStatusDone; 356} 357 358status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count, 359 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) { 360 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 361 362 text = refText(text, bytesCount); 363 path = refPath(path); 364 paint = refPaint(paint); 365 366 DrawOp* op = new (alloc()) DrawTextOnPathOp(text, bytesCount, count, path, 367 hOffset, vOffset, paint); 368 addDrawOp(op); 369 return DrawGlInfo::kStatusDone; 370} 371 372status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count, 373 const float* positions, const SkPaint* paint) { 374 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 375 376 text = refText(text, bytesCount); 377 positions = refBuffer<float>(positions, count * 2); 378 paint = refPaint(paint); 379 380 DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint); 381 addDrawOp(op); 382 return DrawGlInfo::kStatusDone; 383} 384 385static void simplifyPaint(int color, SkPaint* paint) { 386 paint->setColor(color); 387 paint->setShader(NULL); 388 paint->setColorFilter(NULL); 389 paint->setLooper(NULL); 390 paint->setStrokeWidth(4 + 0.04 * paint->getTextSize()); 391 paint->setStrokeJoin(SkPaint::kRound_Join); 392 paint->setLooper(NULL); 393} 394 395status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count, 396 float x, float y, const float* positions, const SkPaint* paint, 397 float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) { 398 399 if (!text || count <= 0 || paintWillNotDrawText(*paint)) return DrawGlInfo::kStatusDone; 400 401 text = refText(text, bytesCount); 402 positions = refBuffer<float>(positions, count * 2); 403 404 if (CC_UNLIKELY(mHighContrastText)) { 405 // high contrast draw path 406 int color = paint->getColor(); 407 int channelSum = SkColorGetR(color) + SkColorGetG(color) + SkColorGetB(color); 408 bool darken = channelSum < (128 * 3); 409 410 // outline 411 SkPaint* outlinePaint = copyPaint(paint); 412 simplifyPaint(darken ? SK_ColorWHITE : SK_ColorBLACK, outlinePaint); 413 outlinePaint->setStyle(SkPaint::kStrokeAndFill_Style); 414 addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count, 415 x, y, positions, outlinePaint, totalAdvance, bounds)); // bounds? 416 417 // inner 418 SkPaint* innerPaint = copyPaint(paint); 419 simplifyPaint(darken ? SK_ColorBLACK : SK_ColorWHITE, innerPaint); 420 innerPaint->setStyle(SkPaint::kFill_Style); 421 addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count, 422 x, y, positions, innerPaint, totalAdvance, bounds)); 423 } else { 424 // standard draw path 425 paint = refPaint(paint); 426 427 DrawOp* op = new (alloc()) DrawTextOp(text, bytesCount, count, 428 x, y, positions, paint, totalAdvance, bounds); 429 addDrawOp(op); 430 } 431 return DrawGlInfo::kStatusDone; 432} 433 434status_t DisplayListRenderer::drawRects(const float* rects, int count, const SkPaint* paint) { 435 if (count <= 0) return DrawGlInfo::kStatusDone; 436 437 rects = refBuffer<float>(rects, count); 438 paint = refPaint(paint); 439 addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint)); 440 return DrawGlInfo::kStatusDone; 441} 442 443void DisplayListRenderer::resetPaintFilter() { 444 addStateOp(new (alloc()) ResetPaintFilterOp()); 445} 446 447void DisplayListRenderer::setupPaintFilter(int clearBits, int setBits) { 448 addStateOp(new (alloc()) SetupPaintFilterOp(clearBits, setBits)); 449} 450 451void DisplayListRenderer::insertReorderBarrier(bool enableReorder) { 452 flushRestoreToCount(); 453 flushTranslate(); 454 mDeferredBarrierType = enableReorder ? kBarrier_OutOfOrder : kBarrier_InOrder; 455} 456 457void DisplayListRenderer::flushRestoreToCount() { 458 if (mRestoreSaveCount >= 0) { 459 addOpAndUpdateChunk(new (alloc()) RestoreToCountOp(mRestoreSaveCount)); 460 mRestoreSaveCount = -1; 461 } 462} 463 464void DisplayListRenderer::flushTranslate() { 465 if (mHasDeferredTranslate) { 466 if (mTranslateX != 0.0f || mTranslateY != 0.0f) { 467 addOpAndUpdateChunk(new (alloc()) TranslateOp(mTranslateX, mTranslateY)); 468 mTranslateX = mTranslateY = 0.0f; 469 } 470 mHasDeferredTranslate = false; 471 } 472} 473 474size_t DisplayListRenderer::addOpAndUpdateChunk(DisplayListOp* op) { 475 int insertIndex = mDisplayListData->displayListOps.add(op); 476 if (mDeferredBarrierType != kBarrier_None) { 477 // op is first in new chunk 478 mDisplayListData->chunks.push(); 479 DisplayListData::Chunk& newChunk = mDisplayListData->chunks.editTop(); 480 newChunk.beginOpIndex = insertIndex; 481 newChunk.endOpIndex = insertIndex + 1; 482 newChunk.reorderChildren = (mDeferredBarrierType == kBarrier_OutOfOrder); 483 484 int nextChildIndex = mDisplayListData->children().size(); 485 newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex; 486 mDeferredBarrierType = kBarrier_None; 487 } else { 488 // standard case - append to existing chunk 489 mDisplayListData->chunks.editTop().endOpIndex = insertIndex + 1; 490 } 491 return insertIndex; 492} 493 494size_t DisplayListRenderer::flushAndAddOp(DisplayListOp* op) { 495 flushRestoreToCount(); 496 flushTranslate(); 497 return addOpAndUpdateChunk(op); 498} 499 500size_t DisplayListRenderer::addStateOp(StateOp* op) { 501 return flushAndAddOp(op); 502} 503 504size_t DisplayListRenderer::addDrawOp(DrawOp* op) { 505 Rect localBounds; 506 if (op->getLocalBounds(localBounds)) { 507 bool rejected = quickRejectConservative(localBounds.left, localBounds.top, 508 localBounds.right, localBounds.bottom); 509 op->setQuickRejected(rejected); 510 } 511 512 mDisplayListData->hasDrawOps = true; 513 return flushAndAddOp(op); 514} 515 516size_t DisplayListRenderer::addRenderNodeOp(DrawRenderNodeOp* op) { 517 int opIndex = addDrawOp(op); 518 int childIndex = mDisplayListData->addChild(op); 519 520 // update the chunk's child indices 521 DisplayListData::Chunk& chunk = mDisplayListData->chunks.editTop(); 522 chunk.endChildIndex = childIndex + 1; 523 524 if (op->renderNode()->stagingProperties().isProjectionReceiver()) { 525 // use staging property, since recording on UI thread 526 mDisplayListData->projectionReceiveIndex = opIndex; 527 } 528 return opIndex; 529} 530 531}; // namespace uirenderer 532}; // namespace android 533