Texture2D.java revision ce047cb47b761f00593f247a3901fe8155371d47
1/* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package com.android.scenegraph; 18 19import java.lang.Math; 20 21import com.android.scenegraph.SceneManager; 22 23import android.content.res.Resources; 24import android.renderscript.*; 25import android.util.Log; 26 27/** 28 * @hide 29 */ 30public class Texture2D extends SceneGraphBase { 31 String mFileName; 32 String mFileDir; 33 Allocation mRsTexture; 34 35 public Texture2D() { 36 } 37 38 public Texture2D(Allocation tex) { 39 setTexture(tex); 40 } 41 42 public void setFileDir(String dir) { 43 mFileDir = dir; 44 } 45 46 public void setFileName(String file) { 47 mFileName = file; 48 } 49 50 public String getFileName() { 51 return mFileName; 52 } 53 54 public void setTexture(Allocation tex) { 55 mRsTexture = tex; 56 } 57 58 Allocation getRsData(RenderScriptGL rs, Resources res) { 59 if (mRsTexture != null) { 60 return mRsTexture; 61 } 62 63 String shortName = mFileName.substring(mFileName.lastIndexOf('/') + 1); 64 mRsTexture = SceneManager.loadTexture2D(mFileDir + shortName, rs, res); 65 66 return mRsTexture; 67 } 68} 69 70 71 72 73 74