StringPool.h revision 6c997a9e880e08c354ffd809bd62df9e25e9c4d4
1//
2// Copyright 2006 The Android Open Source Project
3//
4// Build resource files from raw assets.
5//
6
7#ifndef STRING_POOL_H
8#define STRING_POOL_H
9
10#include "Main.h"
11#include "AaptAssets.h"
12
13#include <utils/ResourceTypes.h>
14#include <utils/String16.h>
15#include <utils/TextOutput.h>
16
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <fcntl.h>
20#include <ctype.h>
21#include <errno.h>
22
23#include <expat.h>
24
25using namespace android;
26
27#define PRINT_STRING_METRICS 0
28
29void strcpy16_htod(uint16_t* dst, const uint16_t* src);
30
31void printStringPool(const ResStringPool* pool);
32
33/**
34 * The StringPool class is used as an intermediate representation for
35 * generating the string pool resource data structure that can be parsed with
36 * ResStringPool in include/utils/ResourceTypes.h.
37 */
38class StringPool
39{
40public:
41    struct entry {
42        entry() : offset(0) { }
43        entry(const String16& _value) : value(_value), offset(0), hasStyles(false) { }
44        entry(const entry& o) : value(o.value), offset(o.offset),
45                hasStyles(o.hasStyles), indices(o.indices),
46                configTypeName(o.configTypeName), configs(o.configs) { }
47
48        String16 value;
49        size_t offset;
50        bool hasStyles;
51        Vector<size_t> indices;
52        String8 configTypeName;
53        Vector<ResTable_config> configs;
54
55        String8 makeConfigsString() const;
56
57        int compare(const entry& o) const;
58
59        inline bool operator<(const entry& o) const { return compare(o) < 0; }
60        inline bool operator<=(const entry& o) const { return compare(o) <= 0; }
61        inline bool operator==(const entry& o) const { return compare(o) == 0; }
62        inline bool operator!=(const entry& o) const { return compare(o) != 0; }
63        inline bool operator>=(const entry& o) const { return compare(o) >= 0; }
64        inline bool operator>(const entry& o) const { return compare(o) > 0; }
65    };
66
67    struct entry_style_span {
68        String16 name;
69        ResStringPool_span span;
70    };
71
72    struct entry_style {
73        entry_style() : offset(0) { }
74
75        entry_style(const entry_style& o) : offset(o.offset), spans(o.spans) { }
76
77        size_t offset;
78        Vector<entry_style_span> spans;
79    };
80
81    /**
82     * If 'sorted' is true, then the final strings in the resource data
83     * structure will be generated in sorted order.  This allow for fast
84     * lookup with ResStringPool::indexOfString() (O(log n)), at the expense
85     * of support for styled string entries (which requires the same string
86     * be included multiple times in the pool).
87     *
88     * If 'utf8' is true, strings will be encoded with UTF-8 instead of
89     * left in Java's native UTF-16.
90     */
91    explicit StringPool(bool sorted = false, bool utf8 = false);
92
93    /**
94     * Add a new string to the pool.  If mergeDuplicates is true, thenif
95     * the string already exists the existing entry for it will be used;
96     * otherwise, or if the value doesn't already exist, a new entry is
97     * created.
98     *
99     * Returns the index in the entry array of the new string entry.  Note that
100     * if this string pool is sorted, the returned index will not be valid
101     * when the pool is finally written.
102     */
103    ssize_t add(const String16& value, bool mergeDuplicates = false,
104            const String8* configTypeName = NULL, const ResTable_config* config = NULL);
105
106    ssize_t add(const String16& value, const Vector<entry_style_span>& spans,
107            const String8* configTypeName = NULL, const ResTable_config* config = NULL);
108
109    ssize_t add(const String16& ident, const String16& value,
110                bool mergeDuplicates = false,
111                const String8* configTypeName = NULL, const ResTable_config* config = NULL);
112
113    status_t addStyleSpan(size_t idx, const String16& name,
114                          uint32_t start, uint32_t end);
115    status_t addStyleSpans(size_t idx, const Vector<entry_style_span>& spans);
116    status_t addStyleSpan(size_t idx, const entry_style_span& span);
117
118    size_t size() const;
119
120    const entry& entryAt(size_t idx) const;
121
122    size_t countIdentifiers() const;
123
124    // Sort the contents of the string block by the configuration associated
125    // with each item.  After doing this you can use mapOriginalPosToNewPos()
126    // to find out the new position given the position originall returned by
127    // add().
128    void sortByConfig();
129
130    // For use after sortByConfig() to map from the original position of
131    // a string to its new sorted position.
132    size_t mapOriginalPosToNewPos(size_t originalPos) const {
133        return mOriginalPosToNewPos.itemAt(originalPos);
134    }
135
136    sp<AaptFile> createStringBlock();
137
138    status_t writeStringBlock(const sp<AaptFile>& pool);
139
140    /**
141     * Find out an offset in the pool for a particular string.  If the string
142     * pool is sorted, this can not be called until after createStringBlock()
143     * or writeStringBlock() has been called
144     * (which determines the offsets).  In the case of a string that appears
145     * multiple times in the pool, the first offset will be returned.  Returns
146     * -1 if the string does not exist.
147     */
148    ssize_t offsetForString(const String16& val) const;
149
150    /**
151     * Find all of the offsets in the pool for a particular string.  If the
152     * string pool is sorted, this can not be called until after
153     * createStringBlock() or writeStringBlock() has been called
154     * (which determines the offsets).  Returns NULL if the string does not exist.
155     */
156    const Vector<size_t>* offsetsForString(const String16& val) const;
157
158private:
159    static int config_sort(const size_t* lhs, const size_t* rhs, void* state);
160
161    const bool                              mSorted;
162    const bool                              mUTF8;
163
164    // The following data structures represent the actual structures
165    // that will be generated for the final string pool.
166
167    // Raw array of unique strings, in some arbitrary order.  This is the
168    // actual strings that appear in the final string pool, in the order
169    // that they will be written.
170    Vector<entry>                           mEntries;
171    // Array of indices into mEntries, in the order they were
172    // added to the pool.  This can be different than mEntries
173    // if the same string was added multiple times (it will appear
174    // once in mEntries, with multiple occurrences in this array).
175    // This is the lookup array that will be written for finding
176    // the string for each offset/position in the string pool.
177    Vector<size_t>                          mEntryArray;
178    // Optional style span information associated with each index of
179    // mEntryArray.
180    Vector<entry_style>                     mEntryStyleArray;
181
182    // The following data structures are used for book-keeping as the
183    // string pool is constructed.
184
185    // Unique set of all the strings added to the pool, mapped to
186    // the first index of mEntryArray where the value was added.
187    DefaultKeyedVector<String16, ssize_t>   mValues;
188    // Unique set of all (optional) identifiers of strings in the
189    // pool, mapping to indices in mEntries.
190    DefaultKeyedVector<String16, ssize_t>   mIdents;
191    // This array maps from the original position a string was placed at
192    // in mEntryArray to its new position after being sorted with sortByConfig().
193    Vector<size_t>                          mOriginalPosToNewPos;
194};
195
196#endif
197
198