BufferQueueConsumer.cpp revision 4cbf3c53447215a31f69d3ac615ba0daa902f717
156c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks/*
256c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks * Copyright 2014 The Android Open Source Project
356c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks *
456c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks * Licensed under the Apache License, Version 2.0 (the "License");
556c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks * you may not use this file except in compliance with the License.
656c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks * You may obtain a copy of the License at
756c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks *
856c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks *      http://www.apache.org/licenses/LICENSE-2.0
956c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks *
107df30109963092559d3760c0661a020f9daf1030The Android Open Source Project * Unless required by applicable law or agreed to in writing, software
117df30109963092559d3760c0661a020f9daf1030The Android Open Source Project * distributed under the License is distributed on an "AS IS" BASIS,
127df30109963092559d3760c0661a020f9daf1030The Android Open Source Project * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
137df30109963092559d3760c0661a020f9daf1030The Android Open Source Project * See the License for the specific language governing permissions and
147df30109963092559d3760c0661a020f9daf1030The Android Open Source Project * limitations under the License.
157df30109963092559d3760c0661a020f9daf1030The Android Open Source Project */
167df30109963092559d3760c0661a020f9daf1030The Android Open Source Project
177df30109963092559d3760c0661a020f9daf1030The Android Open Source Project#define LOG_TAG "BufferQueueConsumer"
187df30109963092559d3760c0661a020f9daf1030The Android Open Source Project#define ATRACE_TAG ATRACE_TAG_GRAPHICS
197df30109963092559d3760c0661a020f9daf1030The Android Open Source Project//#define LOG_NDEBUG 0
207df30109963092559d3760c0661a020f9daf1030The Android Open Source Project
217df30109963092559d3760c0661a020f9daf1030The Android Open Source Project#include <gui/BufferItem.h>
2256c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks#include <gui/BufferQueueConsumer.h>
2356c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks#include <gui/BufferQueueCore.h>
2456c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks#include <gui/IConsumerListener.h>
2556c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks#include <gui/IProducerListener.h>
2656c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks
2756c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparksnamespace android {
2856c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks
2956c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave SparksBufferQueueConsumer::BufferQueueConsumer(const sp<BufferQueueCore>& core) :
3056c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks    mCore(core),
3156c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks    mSlots(core->mSlots),
3256c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks    mConsumerName() {}
3356c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks
3456c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave SparksBufferQueueConsumer::~BufferQueueConsumer() {}
3556c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks
3656c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparksstatus_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer,
3756c99cd2c2c1e6ab038dac5fced5b92ccf11ff6cDave Sparks        nsecs_t expectedPresent) {
38    ATRACE_CALL();
39    Mutex::Autolock lock(mCore->mMutex);
40
41    // Check that the consumer doesn't currently have the maximum number of
42    // buffers acquired. We allow the max buffer count to be exceeded by one
43    // buffer so that the consumer can successfully set up the newly acquired
44    // buffer before releasing the old one.
45    int numAcquiredBuffers = 0;
46    for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
47        if (mSlots[s].mBufferState == BufferSlot::ACQUIRED) {
48            ++numAcquiredBuffers;
49        }
50    }
51    if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
52        BQ_LOGE("acquireBuffer: max acquired buffer count reached: %d (max %d)",
53                numAcquiredBuffers, mCore->mMaxAcquiredBufferCount);
54        return INVALID_OPERATION;
55    }
56
57    // Check if the queue is empty.
58    // In asynchronous mode the list is guaranteed to be one buffer deep,
59    // while in synchronous mode we use the oldest buffer.
60    if (mCore->mQueue.empty()) {
61        return NO_BUFFER_AVAILABLE;
62    }
63
64    BufferQueueCore::Fifo::iterator front(mCore->mQueue.begin());
65
66    // If expectedPresent is specified, we may not want to return a buffer yet.
67    // If it's specified and there's more than one buffer queued, we may want
68    // to drop a buffer.
69    if (expectedPresent != 0) {
70        const int MAX_REASONABLE_NSEC = 1000000000ULL; // 1 second
71
72        // The 'expectedPresent' argument indicates when the buffer is expected
73        // to be presented on-screen. If the buffer's desired present time is
74        // earlier (less) than expectedPresent -- meaning it will be displayed
75        // on time or possibly late if we show it as soon as possible -- we
76        // acquire and return it. If we don't want to display it until after the
77        // expectedPresent time, we return PRESENT_LATER without acquiring it.
78        //
79        // To be safe, we don't defer acquisition if expectedPresent is more
80        // than one second in the future beyond the desired present time
81        // (i.e., we'd be holding the buffer for a long time).
82        //
83        // NOTE: Code assumes monotonic time values from the system clock
84        // are positive.
85
86        // Start by checking to see if we can drop frames. We skip this check if
87        // the timestamps are being auto-generated by Surface. If the app isn't
88        // generating timestamps explicitly, it probably doesn't want frames to
89        // be discarded based on them.
90        while (mCore->mQueue.size() > 1 && !mCore->mQueue[0].mIsAutoTimestamp) {
91            // If entry[1] is timely, drop entry[0] (and repeat). We apply an
92            // additional criterion here: we only drop the earlier buffer if our
93            // desiredPresent falls within +/- 1 second of the expected present.
94            // Otherwise, bogus desiredPresent times (e.g., 0 or a small
95            // relative timestamp), which normally mean "ignore the timestamp
96            // and acquire immediately", would cause us to drop frames.
97            //
98            // We may want to add an additional criterion: don't drop the
99            // earlier buffer if entry[1]'s fence hasn't signaled yet.
100            const BufferItem& bufferItem(mCore->mQueue[1]);
101            nsecs_t desiredPresent = bufferItem.mTimestamp;
102            if (desiredPresent < expectedPresent - MAX_REASONABLE_NSEC ||
103                    desiredPresent > expectedPresent) {
104                // This buffer is set to display in the near future, or
105                // desiredPresent is garbage. Either way we don't want to drop
106                // the previous buffer just to get this on the screen sooner.
107                BQ_LOGV("acquireBuffer: nodrop desire=%lld expect=%lld "
108                        "(%lld) now=%lld", desiredPresent, expectedPresent,
109                        desiredPresent - expectedPresent,
110                        systemTime(CLOCK_MONOTONIC));
111                break;
112            }
113
114            BQ_LOGV("acquireBuffer: drop desire=%lld expect=%lld size=%d",
115                    desiredPresent, expectedPresent, mCore->mQueue.size());
116            if (mCore->stillTracking(front)) {
117                // Front buffer is still in mSlots, so mark the slot as free
118                mSlots[front->mSlot].mBufferState = BufferSlot::FREE;
119            }
120            mCore->mQueue.erase(front);
121            front = mCore->mQueue.begin();
122        }
123
124        // See if the front buffer is due
125        nsecs_t desiredPresent = front->mTimestamp;
126        if (desiredPresent > expectedPresent &&
127                desiredPresent < expectedPresent + MAX_REASONABLE_NSEC) {
128            BQ_LOGV("acquireBuffer: defer desire=%lld expect=%lld "
129                    "(%lld) now=%lld", desiredPresent, expectedPresent,
130                    desiredPresent - expectedPresent,
131                    systemTime(CLOCK_MONOTONIC));
132            return PRESENT_LATER;
133        }
134
135        BQ_LOGV("acquireBuffer: accept desire=%lld expect=%lld "
136                "(%lld) now=%lld", desiredPresent, expectedPresent,
137                desiredPresent - expectedPresent,
138                systemTime(CLOCK_MONOTONIC));
139    }
140
141    int slot = front->mSlot;
142    *outBuffer = *front;
143    ATRACE_BUFFER_INDEX(slot);
144
145    BQ_LOGV("acquireBuffer: acquiring { slot=%d/%llu buffer=%p }",
146            slot, front->mFrameNumber, front->mGraphicBuffer->handle);
147    // If the front buffer is still being tracked, update its slot state
148    if (mCore->stillTracking(front)) {
149        mSlots[slot].mAcquireCalled = true;
150        mSlots[slot].mNeedsCleanupOnRelease = false;
151        mSlots[slot].mBufferState = BufferSlot::ACQUIRED;
152        mSlots[slot].mFence = Fence::NO_FENCE;
153    }
154
155    // If the buffer has previously been acquired by the consumer, set
156    // mGraphicBuffer to NULL to avoid unnecessarily remapping this buffer
157    // on the consumer side
158    if (outBuffer->mAcquireCalled) {
159        outBuffer->mGraphicBuffer = NULL;
160    }
161
162    mCore->mQueue.erase(front);
163
164    // We might have freed a slot while dropping old buffers, or the producer
165    // may be blocked waiting for the number of buffers in the queue to
166    // decrease.
167    mCore->mDequeueCondition.broadcast();
168
169    ATRACE_INT(mCore->mConsumerName.string(), mCore->mQueue.size());
170
171    return NO_ERROR;
172}
173
174status_t BufferQueueConsumer::detachBuffer(int slot) {
175    ATRACE_CALL();
176    ATRACE_BUFFER_INDEX(slot);
177    BQ_LOGV("detachBuffer(C): slot %d", slot);
178    Mutex::Autolock lock(mCore->mMutex);
179
180    if (mCore->mIsAbandoned) {
181        BQ_LOGE("detachBuffer(C): BufferQueue has been abandoned");
182        return NO_INIT;
183    }
184
185    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
186        BQ_LOGE("detachBuffer(C): slot index %d out of range [0, %d)",
187                slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
188        return BAD_VALUE;
189    } else if (mSlots[slot].mBufferState != BufferSlot::ACQUIRED) {
190        BQ_LOGE("detachBuffer(C): slot %d is not owned by the consumer "
191                "(state = %d)", slot, mSlots[slot].mBufferState);
192        return BAD_VALUE;
193    }
194
195    mCore->freeBufferLocked(slot);
196    mCore->mDequeueCondition.broadcast();
197
198    return NO_ERROR;
199}
200
201status_t BufferQueueConsumer::attachBuffer(int* outSlot,
202        const sp<android::GraphicBuffer>& buffer) {
203    ATRACE_CALL();
204
205    if (outSlot == NULL) {
206        BQ_LOGE("attachBuffer(P): outSlot must not be NULL");
207        return BAD_VALUE;
208    } else if (buffer == NULL) {
209        BQ_LOGE("attachBuffer(P): cannot attach NULL buffer");
210        return BAD_VALUE;
211    }
212
213    Mutex::Autolock lock(mCore->mMutex);
214
215    // Make sure we don't have too many acquired buffers and find a free slot
216    // to put the buffer into (the oldest if there are multiple).
217    int numAcquiredBuffers = 0;
218    int found = BufferQueueCore::INVALID_BUFFER_SLOT;
219    for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
220        if (mSlots[s].mBufferState == BufferSlot::ACQUIRED) {
221            ++numAcquiredBuffers;
222        } else if (mSlots[s].mBufferState == BufferSlot::FREE) {
223            if (found == BufferQueueCore::INVALID_BUFFER_SLOT ||
224                    mSlots[s].mFrameNumber < mSlots[found].mFrameNumber) {
225                found = s;
226            }
227        }
228    }
229
230    if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
231        BQ_LOGE("attachBuffer(P): max acquired buffer count reached: %d "
232                "(max %d)", numAcquiredBuffers,
233                mCore->mMaxAcquiredBufferCount);
234        return INVALID_OPERATION;
235    }
236    if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
237        BQ_LOGE("attachBuffer(P): could not find free buffer slot");
238        return NO_MEMORY;
239    }
240
241    *outSlot = found;
242    ATRACE_BUFFER_INDEX(*outSlot);
243    BQ_LOGV("attachBuffer(C): returning slot %d", *outSlot);
244
245    mSlots[*outSlot].mGraphicBuffer = buffer;
246    mSlots[*outSlot].mBufferState = BufferSlot::ACQUIRED;
247    mSlots[*outSlot].mAttachedByConsumer = true;
248    mSlots[*outSlot].mNeedsCleanupOnRelease = false;
249    mSlots[*outSlot].mFence = Fence::NO_FENCE;
250    mSlots[*outSlot].mFrameNumber = 0;
251
252    // mAcquireCalled tells BufferQueue that it doesn't need to send a valid
253    // GraphicBuffer pointer on the next acquireBuffer call, which decreases
254    // Binder traffic by not un/flattening the GraphicBuffer. However, it
255    // requires that the consumer maintain a cached copy of the slot <--> buffer
256    // mappings, which is why the consumer doesn't need the valid pointer on
257    // acquire.
258    //
259    // The StreamSplitter is one of the primary users of the attach/detach
260    // logic, and while it is running, all buffers it acquires are immediately
261    // detached, and all buffers it eventually releases are ones that were
262    // attached (as opposed to having been obtained from acquireBuffer), so it
263    // doesn't make sense to maintain the slot/buffer mappings, which would
264    // become invalid for every buffer during detach/attach. By setting this to
265    // false, the valid GraphicBuffer pointer will always be sent with acquire
266    // for attached buffers.
267    mSlots[*outSlot].mAcquireCalled = false;
268
269    return NO_ERROR;
270}
271
272status_t BufferQueueConsumer::releaseBuffer(int slot, uint64_t frameNumber,
273        const sp<Fence>& releaseFence, EGLDisplay eglDisplay,
274        EGLSyncKHR eglFence) {
275    ATRACE_CALL();
276    ATRACE_BUFFER_INDEX(slot);
277
278    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS ||
279            releaseFence == NULL) {
280        return BAD_VALUE;
281    }
282
283    sp<IProducerListener> listener;
284    { // Autolock scope
285        Mutex::Autolock lock(mCore->mMutex);
286
287        // If the frame number has changed because the buffer has been reallocated,
288        // we can ignore this releaseBuffer for the old buffer
289        if (frameNumber != mSlots[slot].mFrameNumber) {
290            return STALE_BUFFER_SLOT;
291        }
292
293        // Make sure this buffer hasn't been queued while acquired by the consumer
294        BufferQueueCore::Fifo::iterator current(mCore->mQueue.begin());
295        while (current != mCore->mQueue.end()) {
296            if (current->mSlot == slot) {
297                BQ_LOGE("releaseBuffer: buffer slot %d pending release is "
298                        "currently queued", slot);
299                return BAD_VALUE;
300            }
301            ++current;
302        }
303
304        if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) {
305            mSlots[slot].mEglDisplay = eglDisplay;
306            mSlots[slot].mEglFence = eglFence;
307            mSlots[slot].mFence = releaseFence;
308            mSlots[slot].mBufferState = BufferSlot::FREE;
309            listener = mCore->mConnectedProducerListener;
310            BQ_LOGV("releaseBuffer: releasing slot %d", slot);
311        } else if (mSlots[slot].mNeedsCleanupOnRelease) {
312            BQ_LOGV("releaseBuffer: releasing a stale buffer slot %d "
313                    "(state = %d)", slot, mSlots[slot].mBufferState);
314            mSlots[slot].mNeedsCleanupOnRelease = false;
315            return STALE_BUFFER_SLOT;
316        } else {
317            BQ_LOGV("releaseBuffer: attempted to release buffer slot %d "
318                    "but its state was %d", slot, mSlots[slot].mBufferState);
319            return BAD_VALUE;
320        }
321
322        mCore->mDequeueCondition.broadcast();
323    } // Autolock scope
324
325    // Call back without lock held
326    if (listener != NULL) {
327        listener->onBufferReleased();
328    }
329
330    return NO_ERROR;
331}
332
333status_t BufferQueueConsumer::connect(
334        const sp<IConsumerListener>& consumerListener, bool controlledByApp) {
335    ATRACE_CALL();
336
337    if (consumerListener == NULL) {
338        BQ_LOGE("connect(C): consumerListener may not be NULL");
339        return BAD_VALUE;
340    }
341
342    BQ_LOGV("connect(C): controlledByApp=%s",
343            controlledByApp ? "true" : "false");
344
345    Mutex::Autolock lock(mCore->mMutex);
346
347    if (mCore->mIsAbandoned) {
348        BQ_LOGE("connect(C): BufferQueue has been abandoned");
349        return NO_INIT;
350    }
351
352    mCore->mConsumerListener = consumerListener;
353    mCore->mConsumerControlledByApp = controlledByApp;
354
355    return NO_ERROR;
356}
357
358status_t BufferQueueConsumer::disconnect() {
359    ATRACE_CALL();
360
361    BQ_LOGV("disconnect(C)");
362
363    Mutex::Autolock lock(mCore->mMutex);
364
365    if (mCore->mConsumerListener == NULL) {
366        BQ_LOGE("disconnect(C): no consumer is connected");
367        return BAD_VALUE;
368    }
369
370    mCore->mIsAbandoned = true;
371    mCore->mConsumerListener = NULL;
372    mCore->mQueue.clear();
373    mCore->freeAllBuffersLocked();
374    mCore->mDequeueCondition.broadcast();
375    return NO_ERROR;
376}
377
378status_t BufferQueueConsumer::getReleasedBuffers(uint64_t *outSlotMask) {
379    ATRACE_CALL();
380
381    if (outSlotMask == NULL) {
382        BQ_LOGE("getReleasedBuffers: outSlotMask may not be NULL");
383        return BAD_VALUE;
384    }
385
386    Mutex::Autolock lock(mCore->mMutex);
387
388    if (mCore->mIsAbandoned) {
389        BQ_LOGE("getReleasedBuffers: BufferQueue has been abandoned");
390        return NO_INIT;
391    }
392
393    uint64_t mask = 0;
394    for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
395        if (!mSlots[s].mAcquireCalled) {
396            mask |= (1ULL << s);
397        }
398    }
399
400    // Remove from the mask queued buffers for which acquire has been called,
401    // since the consumer will not receive their buffer addresses and so must
402    // retain their cached information
403    BufferQueueCore::Fifo::iterator current(mCore->mQueue.begin());
404    while (current != mCore->mQueue.end()) {
405        if (current->mAcquireCalled) {
406            mask &= ~(1ULL << current->mSlot);
407        }
408        ++current;
409    }
410
411    BQ_LOGV("getReleasedBuffers: returning mask %#" PRIx64, mask);
412    *outSlotMask = mask;
413    return NO_ERROR;
414}
415
416status_t BufferQueueConsumer::setDefaultBufferSize(uint32_t width,
417        uint32_t height) {
418    ATRACE_CALL();
419
420    if (width == 0 || height == 0) {
421        BQ_LOGV("setDefaultBufferSize: dimensions cannot be 0 (width=%u "
422                "height=%u)", width, height);
423        return BAD_VALUE;
424    }
425
426    BQ_LOGV("setDefaultBufferSize: width=%u height=%u", width, height);
427
428    Mutex::Autolock lock(mCore->mMutex);
429    mCore->mDefaultWidth = width;
430    mCore->mDefaultHeight = height;
431    return NO_ERROR;
432}
433
434status_t BufferQueueConsumer::setDefaultMaxBufferCount(int bufferCount) {
435    ATRACE_CALL();
436    Mutex::Autolock lock(mCore->mMutex);
437    return mCore->setDefaultMaxBufferCountLocked(bufferCount);
438}
439
440status_t BufferQueueConsumer::disableAsyncBuffer() {
441    ATRACE_CALL();
442
443    Mutex::Autolock lock(mCore->mMutex);
444
445    if (mCore->mConsumerListener != NULL) {
446        BQ_LOGE("disableAsyncBuffer: consumer already connected");
447        return INVALID_OPERATION;
448    }
449
450    BQ_LOGV("disableAsyncBuffer");
451    mCore->mUseAsyncBuffer = false;
452    return NO_ERROR;
453}
454
455status_t BufferQueueConsumer::setMaxAcquiredBufferCount(
456        int maxAcquiredBuffers) {
457    ATRACE_CALL();
458
459    if (maxAcquiredBuffers < 1 ||
460            maxAcquiredBuffers > BufferQueueCore::MAX_MAX_ACQUIRED_BUFFERS) {
461        BQ_LOGE("setMaxAcquiredBufferCount: invalid count %d",
462                maxAcquiredBuffers);
463        return BAD_VALUE;
464    }
465
466    Mutex::Autolock lock(mCore->mMutex);
467
468    if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
469        BQ_LOGE("setMaxAcquiredBufferCount: producer is already connected");
470        return INVALID_OPERATION;
471    }
472
473    BQ_LOGV("setMaxAcquiredBufferCount: %d", maxAcquiredBuffers);
474    mCore->mMaxAcquiredBufferCount = maxAcquiredBuffers;
475    return NO_ERROR;
476}
477
478void BufferQueueConsumer::setConsumerName(const String8& name) {
479    ATRACE_CALL();
480    BQ_LOGV("setConsumerName: '%s'", name.string());
481    Mutex::Autolock lock(mCore->mMutex);
482    mCore->mConsumerName = name;
483    mConsumerName = name;
484}
485
486status_t BufferQueueConsumer::setDefaultBufferFormat(uint32_t defaultFormat) {
487    ATRACE_CALL();
488    BQ_LOGV("setDefaultBufferFormat: %u", defaultFormat);
489    Mutex::Autolock lock(mCore->mMutex);
490    mCore->mDefaultBufferFormat = defaultFormat;
491    return NO_ERROR;
492}
493
494status_t BufferQueueConsumer::setConsumerUsageBits(uint32_t usage) {
495    ATRACE_CALL();
496    BQ_LOGV("setConsumerUsageBits: %#x", usage);
497    Mutex::Autolock lock(mCore->mMutex);
498    mCore->mConsumerUsageBits = usage;
499    return NO_ERROR;
500}
501
502status_t BufferQueueConsumer::setTransformHint(uint32_t hint) {
503    ATRACE_CALL();
504    BQ_LOGV("setTransformHint: %#x", hint);
505    Mutex::Autolock lock(mCore->mMutex);
506    mCore->mTransformHint = hint;
507    return NO_ERROR;
508}
509
510sp<NativeHandle> BufferQueueConsumer::getSidebandStream() const {
511    return mCore->mSidebandStream;
512}
513
514void BufferQueueConsumer::dump(String8& result, const char* prefix) const {
515    mCore->dump(result, prefix);
516}
517
518} // namespace android
519