116f03928743b01638419874e2b6300b52da6eb4cJesse Hall // C function void glBindVertexBuffer ( GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride ) 216f03928743b01638419874e2b6300b52da6eb4cJesse Hall 316f03928743b01638419874e2b6300b52da6eb4cJesse Hall public static native void glBindVertexBuffer( 416f03928743b01638419874e2b6300b52da6eb4cJesse Hall int bindingindex, 516f03928743b01638419874e2b6300b52da6eb4cJesse Hall int buffer, 616f03928743b01638419874e2b6300b52da6eb4cJesse Hall long offset, 716f03928743b01638419874e2b6300b52da6eb4cJesse Hall int stride 816f03928743b01638419874e2b6300b52da6eb4cJesse Hall ); 916f03928743b01638419874e2b6300b52da6eb4cJesse Hall 10