SurfaceFlingerConsumer.cpp revision ad678e18b66f495efa78dc3b9ab99b579945c9e2
1bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden/*
2bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden * Copyright (C) 2012 The Android Open Source Project
3bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden *
4bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden * Licensed under the Apache License, Version 2.0 (the "License");
5bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden * you may not use this file except in compliance with the License.
6bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden * You may obtain a copy of the License at
7bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden *
8bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden *      http://www.apache.org/licenses/LICENSE-2.0
9bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden *
10bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden * Unless required by applicable law or agreed to in writing, software
11bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden * distributed under the License is distributed on an "AS IS" BASIS,
12bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden * See the License for the specific language governing permissions and
14bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden * limitations under the License.
15bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden */
16bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
17bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden#define ATRACE_TAG ATRACE_TAG_GRAPHICS
181df8c345854155cbbcb9f80de9d12d66ea70ac08Jamie Gennis//#define LOG_NDEBUG 0
19bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
20bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden#include "SurfaceFlingerConsumer.h"
21bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
22ca08833d5ea99130797e10ad68a651b50e99da74Mathias Agopian#include <private/gui/SyncFeatures.h>
23ca08833d5ea99130797e10ad68a651b50e99da74Mathias Agopian
24bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden#include <utils/Trace.h>
25bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden#include <utils/Errors.h>
26bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
27bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFaddennamespace android {
28bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
29bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden// ---------------------------------------------------------------------------
30bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
31bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFaddenstatus_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter)
32bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden{
33bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    ATRACE_CALL();
34bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    ALOGV("updateTexImage");
35bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    Mutex::Autolock lock(mMutex);
36bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
37bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    if (mAbandoned) {
382adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden        ALOGE("updateTexImage: GLConsumer is abandoned!");
39bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden        return NO_INIT;
40bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    }
41bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
42bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // Make sure the EGL state is the same as in previous calls.
43bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    status_t err = checkAndUpdateEglStateLocked();
44bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    if (err != NO_ERROR) {
45bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden        return err;
46bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    }
47bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
48bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    BufferQueue::BufferItem item;
49bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
50bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // Acquire the next buffer.
51bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // In asynchronous mode the list is guaranteed to be one buffer
52bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // deep, while in synchronous mode we use the oldest buffer.
531585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    err = acquireBufferLocked(&item, computeExpectedPresent());
54bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    if (err != NO_ERROR) {
55bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden        if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
56bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden            // This variant of updateTexImage does not guarantee that the
57bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden            // texture is bound, so no need to call glBindTexture.
58bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden            err = NO_ERROR;
591585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden        } else if (err == BufferQueue::PRESENT_LATER) {
601585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden            // return the error, without logging
61bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden        } else {
62bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden            ALOGE("updateTexImage: acquire failed: %s (%d)",
63bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden                strerror(-err), err);
64bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden        }
65bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden        return err;
66bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    }
67bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
68bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
69bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // We call the rejecter here, in case the caller has a reason to
70bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // not accept this buffer.  This is used by SurfaceFlinger to
71bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // reject buffers which have the wrong size
72bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    int buf = item.mBuf;
73bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) {
7498d3d6ec1250248574f2e8d72e5c934fecbcd734Lajos Molnar        releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, EGL_NO_SYNC_KHR);
75bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden        return NO_ERROR;
76bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    }
77bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
78bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // Release the previous buffer.
79ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    err = updateAndReleaseLocked(item);
80bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    if (err != NO_ERROR) {
81bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden        return err;
82bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    }
83bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
84ca08833d5ea99130797e10ad68a651b50e99da74Mathias Agopian    if (!SyncFeatures::getInstance().useNativeFenceSync()) {
8597eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden        // Bind the new buffer to the GL texture.
8697eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden        //
8797eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden        // Older devices require the "implicit" synchronization provided
8897eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden        // by glEGLImageTargetTexture2DOES, which this method calls.  Newer
8997eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden        // devices will either call this in Layer::onDraw, or (if it's not
9097eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden        // a GL-composited layer) not at all.
9197eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden        err = bindTextureImageLocked();
9297eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    }
9397eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden
9497eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    return err;
9597eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden}
9697eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden
9797eba8904c2f221c42a9473407223a4c3a213f75Andy McFaddenstatus_t SurfaceFlingerConsumer::bindTextureImage()
9897eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden{
9997eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    Mutex::Autolock lock(mMutex);
10097eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden
10197eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    return bindTextureImageLocked();
102bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden}
103bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
1041585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden// We need to determine the time when a buffer acquired now will be
1051585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden// displayed.  This can be calculated:
1061585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden//   time when previous buffer's actual-present fence was signaled
1071585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden//    + current display refresh rate * HWC latency
1081585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden//    + a little extra padding
1091585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden//
1101585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden// Buffer producers are expected to set their desired presentation time
1111585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden// based on choreographer time stamps, which (coming from vsync events)
1121585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden// will be slightly later then the actual-present timing.  If we get a
1131585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden// desired-present time that is unintentionally a hair after the next
1141585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden// vsync, we'll hold the frame when we really want to display it.  We
1151585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden// want to use an expected-presentation time that is slightly late to
1161585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden// avoid this sort of edge case.
1171585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFaddennsecs_t SurfaceFlingerConsumer::computeExpectedPresent()
1181585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden{
1191585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // Don't yet have an easy way to get actual buffer flip time for
1201585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // the specific display, so use the current time.  This is typically
1211585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // 1.3ms past the vsync event time.
1221585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    const nsecs_t prevVsync = systemTime(CLOCK_MONOTONIC);
1231585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden
1241585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // Given a SurfaceFlinger reference, and information about what display
1251585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // we're destined for, we could query the HWC for the refresh rate.  This
1261585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // could change over time, e.g. we could switch to 24fps for a movie.
1271585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // For now, assume 60fps.
1281585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    //const nsecs_t vsyncPeriod =
1291585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    //        getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY);
1301585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    const nsecs_t vsyncPeriod = 16700000;
1311585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden
1321585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // The HWC doesn't currently have a way to report additional latency.
1331585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // Assume that whatever we submit now will appear on the next flip,
1341585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // i.e. 1 frame of latency w.r.t. the previous flip.
1351585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    const uint32_t hwcLatency = 1;
1361585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden
1371585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // A little extra padding to compensate for slack between actual vsync
1381585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // time and vsync event receipt.  Currently not needed since we're
1391585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // using "now" instead of a vsync time.
1401585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    const nsecs_t extraPadding = 0;
1411585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden
1421585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    // Total it up.
1431585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    return prevVsync + hwcLatency * vsyncPeriod + extraPadding;
1441585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden}
1451585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden
146bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden// ---------------------------------------------------------------------------
147bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden}; // namespace android
148bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
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