audio.h revision 4fca59181c838b91572d1b57cb74b26d0a70528f
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18#ifndef ANDROID_AUDIO_CORE_H
19#define ANDROID_AUDIO_CORE_H
20
21#include <stdbool.h>
22#include <stdint.h>
23#include <stdio.h>
24#include <sys/cdefs.h>
25#include <sys/types.h>
26
27#include <cutils/bitops.h>
28
29__BEGIN_DECLS
30
31/* The enums were moved here mostly from
32 * frameworks/base/include/media/AudioSystem.h
33 */
34
35/* device address used to refer to the standard remote submix */
36#define AUDIO_REMOTE_SUBMIX_DEVICE_ADDRESS "0"
37
38/* AudioFlinger and AudioPolicy services use I/O handles to identify audio sources and sinks */
39typedef int audio_io_handle_t;
40#define AUDIO_IO_HANDLE_NONE    0
41
42/* Audio stream types */
43typedef enum {
44    /* These values must kept in sync with
45     * frameworks/base/media/java/android/media/AudioSystem.java
46     */
47    AUDIO_STREAM_DEFAULT          = -1,
48    AUDIO_STREAM_MIN              = 0,
49    AUDIO_STREAM_VOICE_CALL       = 0,
50    AUDIO_STREAM_SYSTEM           = 1,
51    AUDIO_STREAM_RING             = 2,
52    AUDIO_STREAM_MUSIC            = 3,
53    AUDIO_STREAM_ALARM            = 4,
54    AUDIO_STREAM_NOTIFICATION     = 5,
55    AUDIO_STREAM_BLUETOOTH_SCO    = 6,
56    AUDIO_STREAM_ENFORCED_AUDIBLE = 7, /* Sounds that cannot be muted by user
57                                        * and must be routed to speaker
58                                        */
59    AUDIO_STREAM_DTMF             = 8,
60    AUDIO_STREAM_TTS              = 9,  /* Transmitted Through Speaker.
61                                         * Plays over speaker only, silent on other devices.
62                                         */
63    AUDIO_STREAM_ACCESSIBILITY    = 10, /* For accessibility talk back prompts */
64    AUDIO_STREAM_REROUTING        = 11, /* For dynamic policy output mixes */
65    AUDIO_STREAM_PATCH            = 12, /* For internal audio flinger tracks. Fixed volume */
66    AUDIO_STREAM_PUBLIC_CNT       = AUDIO_STREAM_TTS + 1,
67    AUDIO_STREAM_CNT              = AUDIO_STREAM_PATCH + 1,
68} audio_stream_type_t;
69
70/* Do not change these values without updating their counterparts
71 * in frameworks/base/media/java/android/media/AudioAttributes.java
72 */
73typedef enum {
74    AUDIO_CONTENT_TYPE_UNKNOWN      = 0,
75    AUDIO_CONTENT_TYPE_SPEECH       = 1,
76    AUDIO_CONTENT_TYPE_MUSIC        = 2,
77    AUDIO_CONTENT_TYPE_MOVIE        = 3,
78    AUDIO_CONTENT_TYPE_SONIFICATION = 4,
79
80    AUDIO_CONTENT_TYPE_CNT,
81    AUDIO_CONTENT_TYPE_MAX          = AUDIO_CONTENT_TYPE_CNT - 1,
82} audio_content_type_t;
83
84/* Do not change these values without updating their counterparts
85 * in frameworks/base/media/java/android/media/AudioAttributes.java
86 */
87typedef enum {
88    AUDIO_USAGE_UNKNOWN                            = 0,
89    AUDIO_USAGE_MEDIA                              = 1,
90    AUDIO_USAGE_VOICE_COMMUNICATION                = 2,
91    AUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING     = 3,
92    AUDIO_USAGE_ALARM                              = 4,
93    AUDIO_USAGE_NOTIFICATION                       = 5,
94    AUDIO_USAGE_NOTIFICATION_TELEPHONY_RINGTONE    = 6,
95    AUDIO_USAGE_NOTIFICATION_COMMUNICATION_REQUEST = 7,
96    AUDIO_USAGE_NOTIFICATION_COMMUNICATION_INSTANT = 8,
97    AUDIO_USAGE_NOTIFICATION_COMMUNICATION_DELAYED = 9,
98    AUDIO_USAGE_NOTIFICATION_EVENT                 = 10,
99    AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY           = 11,
100    AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE     = 12,
101    AUDIO_USAGE_ASSISTANCE_SONIFICATION            = 13,
102    AUDIO_USAGE_GAME                               = 14,
103    AUDIO_USAGE_VIRTUAL_SOURCE                     = 15,
104
105    AUDIO_USAGE_CNT,
106    AUDIO_USAGE_MAX                                = AUDIO_USAGE_CNT - 1,
107} audio_usage_t;
108
109typedef uint32_t audio_flags_mask_t;
110
111/* Do not change these values without updating their counterparts
112 * in frameworks/base/media/java/android/media/AudioAttributes.java
113 */
114enum {
115    AUDIO_FLAG_AUDIBILITY_ENFORCED = 0x1,
116    AUDIO_FLAG_SECURE              = 0x2,
117    AUDIO_FLAG_SCO                 = 0x4,
118    AUDIO_FLAG_BEACON              = 0x8,
119    AUDIO_FLAG_HW_AV_SYNC          = 0x10,
120    AUDIO_FLAG_HW_HOTWORD          = 0x20,
121};
122
123/* Do not change these values without updating their counterparts
124 * in frameworks/base/media/java/android/media/MediaRecorder.java,
125 * frameworks/av/services/audiopolicy/AudioPolicyService.cpp,
126 * and system/media/audio_effects/include/audio_effects/audio_effects_conf.h!
127 */
128typedef enum {
129    AUDIO_SOURCE_DEFAULT             = 0,
130    AUDIO_SOURCE_MIC                 = 1,
131    AUDIO_SOURCE_VOICE_UPLINK        = 2,
132    AUDIO_SOURCE_VOICE_DOWNLINK      = 3,
133    AUDIO_SOURCE_VOICE_CALL          = 4,
134    AUDIO_SOURCE_CAMCORDER           = 5,
135    AUDIO_SOURCE_VOICE_RECOGNITION   = 6,
136    AUDIO_SOURCE_VOICE_COMMUNICATION = 7,
137    AUDIO_SOURCE_REMOTE_SUBMIX       = 8, /* Source for the mix to be presented remotely.      */
138                                          /* An example of remote presentation is Wifi Display */
139                                          /*  where a dongle attached to a TV can be used to   */
140                                          /*  play the mix captured by this audio source.      */
141    AUDIO_SOURCE_CNT,
142    AUDIO_SOURCE_MAX                 = AUDIO_SOURCE_CNT - 1,
143    AUDIO_SOURCE_FM_TUNER            = 1998,
144    AUDIO_SOURCE_HOTWORD             = 1999, /* A low-priority, preemptible audio source for
145                                                for background software hotword detection.
146                                                Same tuning as AUDIO_SOURCE_VOICE_RECOGNITION.
147                                                Used only internally to the framework. Not exposed
148                                                at the audio HAL. */
149} audio_source_t;
150
151/* Audio attributes */
152#define AUDIO_ATTRIBUTES_TAGS_MAX_SIZE 256
153typedef struct {
154    audio_content_type_t content_type;
155    audio_usage_t        usage;
156    audio_source_t       source;
157    audio_flags_mask_t   flags;
158    char                 tags[AUDIO_ATTRIBUTES_TAGS_MAX_SIZE]; /* UTF8 */
159} audio_attributes_t;
160
161/* special audio session values
162 * (XXX: should this be living in the audio effects land?)
163 */
164typedef enum {
165    /* session for effects attached to a particular output stream
166     * (value must be less than 0)
167     */
168    AUDIO_SESSION_OUTPUT_STAGE = -1,
169
170    /* session for effects applied to output mix. These effects can
171     * be moved by audio policy manager to another output stream
172     * (value must be 0)
173     */
174    AUDIO_SESSION_OUTPUT_MIX = 0,
175
176    /* application does not specify an explicit session ID to be used,
177     * and requests a new session ID to be allocated
178     * TODO use unique values for AUDIO_SESSION_OUTPUT_MIX and AUDIO_SESSION_ALLOCATE,
179     * after all uses have been updated from 0 to the appropriate symbol, and have been tested.
180     */
181    AUDIO_SESSION_ALLOCATE = 0,
182} audio_session_t;
183
184/* a unique ID allocated by AudioFlinger for use as a audio_io_handle_t or audio_session_t */
185typedef int audio_unique_id_t;
186
187#define AUDIO_UNIQUE_ID_ALLOCATE AUDIO_SESSION_ALLOCATE
188
189/* Audio sub formats (see enum audio_format). */
190
191/* PCM sub formats */
192typedef enum {
193    /* All of these are in native byte order */
194    AUDIO_FORMAT_PCM_SUB_16_BIT          = 0x1, /* DO NOT CHANGE - PCM signed 16 bits */
195    AUDIO_FORMAT_PCM_SUB_8_BIT           = 0x2, /* DO NOT CHANGE - PCM unsigned 8 bits */
196    AUDIO_FORMAT_PCM_SUB_32_BIT          = 0x3, /* PCM signed .31 fixed point */
197    AUDIO_FORMAT_PCM_SUB_8_24_BIT        = 0x4, /* PCM signed 7.24 fixed point */
198    AUDIO_FORMAT_PCM_SUB_FLOAT           = 0x5, /* PCM single-precision floating point */
199    AUDIO_FORMAT_PCM_SUB_24_BIT_PACKED   = 0x6, /* PCM signed .23 fixed point packed in 3 bytes */
200} audio_format_pcm_sub_fmt_t;
201
202/* The audio_format_*_sub_fmt_t declarations are not currently used */
203
204/* MP3 sub format field definition : can use 11 LSBs in the same way as MP3
205 * frame header to specify bit rate, stereo mode, version...
206 */
207typedef enum {
208    AUDIO_FORMAT_MP3_SUB_NONE            = 0x0,
209} audio_format_mp3_sub_fmt_t;
210
211/* AMR NB/WB sub format field definition: specify frame block interleaving,
212 * bandwidth efficient or octet aligned, encoding mode for recording...
213 */
214typedef enum {
215    AUDIO_FORMAT_AMR_SUB_NONE            = 0x0,
216} audio_format_amr_sub_fmt_t;
217
218/* AAC sub format field definition: specify profile or bitrate for recording... */
219typedef enum {
220    AUDIO_FORMAT_AAC_SUB_MAIN            = 0x1,
221    AUDIO_FORMAT_AAC_SUB_LC              = 0x2,
222    AUDIO_FORMAT_AAC_SUB_SSR             = 0x4,
223    AUDIO_FORMAT_AAC_SUB_LTP             = 0x8,
224    AUDIO_FORMAT_AAC_SUB_HE_V1           = 0x10,
225    AUDIO_FORMAT_AAC_SUB_SCALABLE        = 0x20,
226    AUDIO_FORMAT_AAC_SUB_ERLC            = 0x40,
227    AUDIO_FORMAT_AAC_SUB_LD              = 0x80,
228    AUDIO_FORMAT_AAC_SUB_HE_V2           = 0x100,
229    AUDIO_FORMAT_AAC_SUB_ELD             = 0x200,
230} audio_format_aac_sub_fmt_t;
231
232/* VORBIS sub format field definition: specify quality for recording... */
233typedef enum {
234    AUDIO_FORMAT_VORBIS_SUB_NONE         = 0x0,
235} audio_format_vorbis_sub_fmt_t;
236
237/* Audio format consists of a main format field (upper 8 bits) and a sub format
238 * field (lower 24 bits).
239 *
240 * The main format indicates the main codec type. The sub format field
241 * indicates options and parameters for each format. The sub format is mainly
242 * used for record to indicate for instance the requested bitrate or profile.
243 * It can also be used for certain formats to give informations not present in
244 * the encoded audio stream (e.g. octet alignement for AMR).
245 */
246typedef enum {
247    AUDIO_FORMAT_INVALID             = 0xFFFFFFFFUL,
248    AUDIO_FORMAT_DEFAULT             = 0,
249    AUDIO_FORMAT_PCM                 = 0x00000000UL, /* DO NOT CHANGE */
250    AUDIO_FORMAT_MP3                 = 0x01000000UL,
251    AUDIO_FORMAT_AMR_NB              = 0x02000000UL,
252    AUDIO_FORMAT_AMR_WB              = 0x03000000UL,
253    AUDIO_FORMAT_AAC                 = 0x04000000UL,
254    AUDIO_FORMAT_HE_AAC_V1           = 0x05000000UL, /* Deprecated, Use AUDIO_FORMAT_AAC_HE_V1*/
255    AUDIO_FORMAT_HE_AAC_V2           = 0x06000000UL, /* Deprecated, Use AUDIO_FORMAT_AAC_HE_V2*/
256    AUDIO_FORMAT_VORBIS              = 0x07000000UL,
257    AUDIO_FORMAT_OPUS                = 0x08000000UL,
258    AUDIO_FORMAT_AC3                 = 0x09000000UL,
259    AUDIO_FORMAT_E_AC3               = 0x0A000000UL,
260    AUDIO_FORMAT_MAIN_MASK           = 0xFF000000UL,
261    AUDIO_FORMAT_SUB_MASK            = 0x00FFFFFFUL,
262
263    /* Aliases */
264    /* note != AudioFormat.ENCODING_PCM_16BIT */
265    AUDIO_FORMAT_PCM_16_BIT          = (AUDIO_FORMAT_PCM |
266                                        AUDIO_FORMAT_PCM_SUB_16_BIT),
267    /* note != AudioFormat.ENCODING_PCM_8BIT */
268    AUDIO_FORMAT_PCM_8_BIT           = (AUDIO_FORMAT_PCM |
269                                        AUDIO_FORMAT_PCM_SUB_8_BIT),
270    AUDIO_FORMAT_PCM_32_BIT          = (AUDIO_FORMAT_PCM |
271                                        AUDIO_FORMAT_PCM_SUB_32_BIT),
272    AUDIO_FORMAT_PCM_8_24_BIT        = (AUDIO_FORMAT_PCM |
273                                        AUDIO_FORMAT_PCM_SUB_8_24_BIT),
274    AUDIO_FORMAT_PCM_FLOAT           = (AUDIO_FORMAT_PCM |
275                                        AUDIO_FORMAT_PCM_SUB_FLOAT),
276    AUDIO_FORMAT_PCM_24_BIT_PACKED   = (AUDIO_FORMAT_PCM |
277                                        AUDIO_FORMAT_PCM_SUB_24_BIT_PACKED),
278    AUDIO_FORMAT_AAC_MAIN            = (AUDIO_FORMAT_AAC |
279                                        AUDIO_FORMAT_AAC_SUB_MAIN),
280    AUDIO_FORMAT_AAC_LC              = (AUDIO_FORMAT_AAC |
281                                        AUDIO_FORMAT_AAC_SUB_LC),
282    AUDIO_FORMAT_AAC_SSR             = (AUDIO_FORMAT_AAC |
283                                        AUDIO_FORMAT_AAC_SUB_SSR),
284    AUDIO_FORMAT_AAC_LTP             = (AUDIO_FORMAT_AAC |
285                                        AUDIO_FORMAT_AAC_SUB_LTP),
286    AUDIO_FORMAT_AAC_HE_V1           = (AUDIO_FORMAT_AAC |
287                                        AUDIO_FORMAT_AAC_SUB_HE_V1),
288    AUDIO_FORMAT_AAC_SCALABLE        = (AUDIO_FORMAT_AAC |
289                                        AUDIO_FORMAT_AAC_SUB_SCALABLE),
290    AUDIO_FORMAT_AAC_ERLC            = (AUDIO_FORMAT_AAC |
291                                        AUDIO_FORMAT_AAC_SUB_ERLC),
292    AUDIO_FORMAT_AAC_LD              = (AUDIO_FORMAT_AAC |
293                                        AUDIO_FORMAT_AAC_SUB_LD),
294    AUDIO_FORMAT_AAC_HE_V2           = (AUDIO_FORMAT_AAC |
295                                        AUDIO_FORMAT_AAC_SUB_HE_V2),
296    AUDIO_FORMAT_AAC_ELD             = (AUDIO_FORMAT_AAC |
297                                        AUDIO_FORMAT_AAC_SUB_ELD),
298} audio_format_t;
299
300/* For the channel mask for position assignment representation */
301enum {
302
303/* These can be a complete audio_channel_mask_t. */
304
305    AUDIO_CHANNEL_NONE                      = 0x0,
306    AUDIO_CHANNEL_INVALID                   = 0xC0000000,
307
308/* These can be the bits portion of an audio_channel_mask_t
309 * with representation AUDIO_CHANNEL_REPRESENTATION_POSITION.
310 * Using these bits as a complete audio_channel_mask_t is deprecated.
311 */
312
313    /* output channels */
314    AUDIO_CHANNEL_OUT_FRONT_LEFT            = 0x1,
315    AUDIO_CHANNEL_OUT_FRONT_RIGHT           = 0x2,
316    AUDIO_CHANNEL_OUT_FRONT_CENTER          = 0x4,
317    AUDIO_CHANNEL_OUT_LOW_FREQUENCY         = 0x8,
318    AUDIO_CHANNEL_OUT_BACK_LEFT             = 0x10,
319    AUDIO_CHANNEL_OUT_BACK_RIGHT            = 0x20,
320    AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER  = 0x40,
321    AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x80,
322    AUDIO_CHANNEL_OUT_BACK_CENTER           = 0x100,
323    AUDIO_CHANNEL_OUT_SIDE_LEFT             = 0x200,
324    AUDIO_CHANNEL_OUT_SIDE_RIGHT            = 0x400,
325    AUDIO_CHANNEL_OUT_TOP_CENTER            = 0x800,
326    AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT        = 0x1000,
327    AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER      = 0x2000,
328    AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT       = 0x4000,
329    AUDIO_CHANNEL_OUT_TOP_BACK_LEFT         = 0x8000,
330    AUDIO_CHANNEL_OUT_TOP_BACK_CENTER       = 0x10000,
331    AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT        = 0x20000,
332
333/* TODO: should these be considered complete channel masks, or only bits? */
334
335    AUDIO_CHANNEL_OUT_MONO     = AUDIO_CHANNEL_OUT_FRONT_LEFT,
336    AUDIO_CHANNEL_OUT_STEREO   = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
337                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT),
338    AUDIO_CHANNEL_OUT_QUAD     = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
339                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
340                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
341                                  AUDIO_CHANNEL_OUT_BACK_RIGHT),
342    AUDIO_CHANNEL_OUT_QUAD_BACK = AUDIO_CHANNEL_OUT_QUAD,
343    /* like AUDIO_CHANNEL_OUT_QUAD_BACK with *_SIDE_* instead of *_BACK_* */
344    AUDIO_CHANNEL_OUT_QUAD_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
345                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
346                                  AUDIO_CHANNEL_OUT_SIDE_LEFT |
347                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT),
348    AUDIO_CHANNEL_OUT_5POINT1  = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
349                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
350                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
351                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
352                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
353                                  AUDIO_CHANNEL_OUT_BACK_RIGHT),
354    AUDIO_CHANNEL_OUT_5POINT1_BACK = AUDIO_CHANNEL_OUT_5POINT1,
355    /* like AUDIO_CHANNEL_OUT_5POINT1_BACK with *_SIDE_* instead of *_BACK_* */
356    AUDIO_CHANNEL_OUT_5POINT1_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
357                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
358                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
359                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
360                                  AUDIO_CHANNEL_OUT_SIDE_LEFT |
361                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT),
362    // matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
363    AUDIO_CHANNEL_OUT_7POINT1  = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
364                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
365                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
366                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
367                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
368                                  AUDIO_CHANNEL_OUT_BACK_RIGHT |
369                                  AUDIO_CHANNEL_OUT_SIDE_LEFT |
370                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT),
371    AUDIO_CHANNEL_OUT_ALL      = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
372                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
373                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
374                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
375                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
376                                  AUDIO_CHANNEL_OUT_BACK_RIGHT |
377                                  AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER |
378                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER |
379                                  AUDIO_CHANNEL_OUT_BACK_CENTER|
380                                  AUDIO_CHANNEL_OUT_SIDE_LEFT|
381                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT|
382                                  AUDIO_CHANNEL_OUT_TOP_CENTER|
383                                  AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT|
384                                  AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER|
385                                  AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT|
386                                  AUDIO_CHANNEL_OUT_TOP_BACK_LEFT|
387                                  AUDIO_CHANNEL_OUT_TOP_BACK_CENTER|
388                                  AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT),
389
390/* These are bits only, not complete values */
391
392    /* input channels */
393    AUDIO_CHANNEL_IN_LEFT            = 0x4,
394    AUDIO_CHANNEL_IN_RIGHT           = 0x8,
395    AUDIO_CHANNEL_IN_FRONT           = 0x10,
396    AUDIO_CHANNEL_IN_BACK            = 0x20,
397    AUDIO_CHANNEL_IN_LEFT_PROCESSED  = 0x40,
398    AUDIO_CHANNEL_IN_RIGHT_PROCESSED = 0x80,
399    AUDIO_CHANNEL_IN_FRONT_PROCESSED = 0x100,
400    AUDIO_CHANNEL_IN_BACK_PROCESSED  = 0x200,
401    AUDIO_CHANNEL_IN_PRESSURE        = 0x400,
402    AUDIO_CHANNEL_IN_X_AXIS          = 0x800,
403    AUDIO_CHANNEL_IN_Y_AXIS          = 0x1000,
404    AUDIO_CHANNEL_IN_Z_AXIS          = 0x2000,
405    AUDIO_CHANNEL_IN_VOICE_UPLINK    = 0x4000,
406    AUDIO_CHANNEL_IN_VOICE_DNLINK    = 0x8000,
407
408/* TODO: should these be considered complete channel masks, or only bits, or deprecated? */
409
410    AUDIO_CHANNEL_IN_MONO   = AUDIO_CHANNEL_IN_FRONT,
411    AUDIO_CHANNEL_IN_STEREO = (AUDIO_CHANNEL_IN_LEFT | AUDIO_CHANNEL_IN_RIGHT),
412    AUDIO_CHANNEL_IN_FRONT_BACK = (AUDIO_CHANNEL_IN_FRONT | AUDIO_CHANNEL_IN_BACK),
413    AUDIO_CHANNEL_IN_ALL    = (AUDIO_CHANNEL_IN_LEFT |
414                               AUDIO_CHANNEL_IN_RIGHT |
415                               AUDIO_CHANNEL_IN_FRONT |
416                               AUDIO_CHANNEL_IN_BACK|
417                               AUDIO_CHANNEL_IN_LEFT_PROCESSED |
418                               AUDIO_CHANNEL_IN_RIGHT_PROCESSED |
419                               AUDIO_CHANNEL_IN_FRONT_PROCESSED |
420                               AUDIO_CHANNEL_IN_BACK_PROCESSED|
421                               AUDIO_CHANNEL_IN_PRESSURE |
422                               AUDIO_CHANNEL_IN_X_AXIS |
423                               AUDIO_CHANNEL_IN_Y_AXIS |
424                               AUDIO_CHANNEL_IN_Z_AXIS |
425                               AUDIO_CHANNEL_IN_VOICE_UPLINK |
426                               AUDIO_CHANNEL_IN_VOICE_DNLINK),
427};
428
429/* A channel mask per se only defines the presence or absence of a channel, not the order.
430 * But see AUDIO_INTERLEAVE_* below for the platform convention of order.
431 *
432 * audio_channel_mask_t is an opaque type and its internal layout should not
433 * be assumed as it may change in the future.
434 * Instead, always use the functions declared in this header to examine.
435 *
436 * These are the current representations:
437 *
438 *   AUDIO_CHANNEL_REPRESENTATION_POSITION
439 *     is a channel mask representation for position assignment.
440 *     Each low-order bit corresponds to the spatial position of a transducer (output),
441 *     or interpretation of channel (input).
442 *     The user of a channel mask needs to know the context of whether it is for output or input.
443 *     The constants AUDIO_CHANNEL_OUT_* or AUDIO_CHANNEL_IN_* apply to the bits portion.
444 *     It is not permitted for no bits to be set.
445 *
446 *   AUDIO_CHANNEL_REPRESENTATION_INDEX
447 *     is a channel mask representation for index assignment.
448 *     Each low-order bit corresponds to a selected channel.
449 *     There is no platform interpretation of the various bits.
450 *     There is no concept of output or input.
451 *     It is not permitted for no bits to be set.
452 *
453 * All other representations are reserved for future use.
454 *
455 * Warning: current representation distinguishes between input and output, but this will not the be
456 * case in future revisions of the platform. Wherever there is an ambiguity between input and output
457 * that is currently resolved by checking the channel mask, the implementer should look for ways to
458 * fix it with additional information outside of the mask.
459 */
460typedef uint32_t audio_channel_mask_t;
461
462/* Maximum number of channels for all representations */
463#define AUDIO_CHANNEL_COUNT_MAX             30
464
465/* log(2) of maximum number of representations, not part of public API */
466#define AUDIO_CHANNEL_REPRESENTATION_LOG2   2
467
468/* Representations */
469typedef enum {
470    AUDIO_CHANNEL_REPRESENTATION_POSITION    = 0,    // must be zero for compatibility
471    // 1 is reserved for future use
472    AUDIO_CHANNEL_REPRESENTATION_INDEX       = 2,
473    // 3 is reserved for future use
474} audio_channel_representation_t;
475
476/* The return value is undefined if the channel mask is invalid. */
477static inline uint32_t audio_channel_mask_get_bits(audio_channel_mask_t channel)
478{
479    return channel & ((1 << AUDIO_CHANNEL_COUNT_MAX) - 1);
480}
481
482/* The return value is undefined if the channel mask is invalid. */
483static inline audio_channel_representation_t audio_channel_mask_get_representation(
484        audio_channel_mask_t channel)
485{
486    // The right shift should be sufficient, but also "and" for safety in case mask is not 32 bits
487    return (audio_channel_representation_t)
488            ((channel >> AUDIO_CHANNEL_COUNT_MAX) & ((1 << AUDIO_CHANNEL_REPRESENTATION_LOG2) - 1));
489}
490
491/* Returns true if the channel mask is valid,
492 * or returns false for AUDIO_CHANNEL_NONE, AUDIO_CHANNEL_INVALID, and other invalid values.
493 * This function is unable to determine whether a channel mask for position assignment
494 * is invalid because an output mask has an invalid output bit set,
495 * or because an input mask has an invalid input bit set.
496 * All other APIs that take a channel mask assume that it is valid.
497 */
498static inline bool audio_channel_mask_is_valid(audio_channel_mask_t channel)
499{
500    uint32_t bits = audio_channel_mask_get_bits(channel);
501    audio_channel_representation_t representation = audio_channel_mask_get_representation(channel);
502    switch (representation) {
503    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
504    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
505        break;
506    default:
507        bits = 0;
508        break;
509    }
510    return bits != 0;
511}
512
513/* Not part of public API */
514static inline audio_channel_mask_t audio_channel_mask_from_representation_and_bits(
515        audio_channel_representation_t representation, uint32_t bits)
516{
517    return (audio_channel_mask_t) ((representation << AUDIO_CHANNEL_COUNT_MAX) | bits);
518}
519
520/* Expresses the convention when stereo audio samples are stored interleaved
521 * in an array.  This should improve readability by allowing code to use
522 * symbolic indices instead of hard-coded [0] and [1].
523 *
524 * For multi-channel beyond stereo, the platform convention is that channels
525 * are interleaved in order from least significant channel mask bit
526 * to most significant channel mask bit, with unused bits skipped.
527 * Any exceptions to this convention will be noted at the appropriate API.
528 */
529enum {
530    AUDIO_INTERLEAVE_LEFT   = 0,
531    AUDIO_INTERLEAVE_RIGHT  = 1,
532};
533
534typedef enum {
535    AUDIO_MODE_INVALID          = -2,
536    AUDIO_MODE_CURRENT          = -1,
537    AUDIO_MODE_NORMAL           = 0,
538    AUDIO_MODE_RINGTONE         = 1,
539    AUDIO_MODE_IN_CALL          = 2,
540    AUDIO_MODE_IN_COMMUNICATION = 3,
541
542    AUDIO_MODE_CNT,
543    AUDIO_MODE_MAX              = AUDIO_MODE_CNT - 1,
544} audio_mode_t;
545
546/* This enum is deprecated */
547typedef enum {
548    AUDIO_IN_ACOUSTICS_NONE          = 0,
549    AUDIO_IN_ACOUSTICS_AGC_ENABLE    = 0x0001,
550    AUDIO_IN_ACOUSTICS_AGC_DISABLE   = 0,
551    AUDIO_IN_ACOUSTICS_NS_ENABLE     = 0x0002,
552    AUDIO_IN_ACOUSTICS_NS_DISABLE    = 0,
553    AUDIO_IN_ACOUSTICS_TX_IIR_ENABLE = 0x0004,
554    AUDIO_IN_ACOUSTICS_TX_DISABLE    = 0,
555} audio_in_acoustics_t;
556
557enum {
558    AUDIO_DEVICE_NONE                          = 0x0,
559    /* reserved bits */
560    AUDIO_DEVICE_BIT_IN                        = 0x80000000,
561    AUDIO_DEVICE_BIT_DEFAULT                   = 0x40000000,
562    /* output devices */
563    AUDIO_DEVICE_OUT_EARPIECE                  = 0x1,
564    AUDIO_DEVICE_OUT_SPEAKER                   = 0x2,
565    AUDIO_DEVICE_OUT_WIRED_HEADSET             = 0x4,
566    AUDIO_DEVICE_OUT_WIRED_HEADPHONE           = 0x8,
567    AUDIO_DEVICE_OUT_BLUETOOTH_SCO             = 0x10,
568    AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET     = 0x20,
569    AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT      = 0x40,
570    AUDIO_DEVICE_OUT_BLUETOOTH_A2DP            = 0x80,
571    AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
572    AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER    = 0x200,
573    AUDIO_DEVICE_OUT_AUX_DIGITAL               = 0x400,
574    AUDIO_DEVICE_OUT_HDMI                      = AUDIO_DEVICE_OUT_AUX_DIGITAL,
575    /* uses an analog connection (multiplexed over the USB connector pins for instance) */
576    AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET         = 0x800,
577    AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET         = 0x1000,
578    /* USB accessory mode: your Android device is a USB device and the dock is a USB host */
579    AUDIO_DEVICE_OUT_USB_ACCESSORY             = 0x2000,
580    /* USB host mode: your Android device is a USB host and the dock is a USB device */
581    AUDIO_DEVICE_OUT_USB_DEVICE                = 0x4000,
582    AUDIO_DEVICE_OUT_REMOTE_SUBMIX             = 0x8000,
583    /* Telephony voice TX path */
584    AUDIO_DEVICE_OUT_TELEPHONY_TX              = 0x10000,
585    /* Analog jack with line impedance detected */
586    AUDIO_DEVICE_OUT_LINE                      = 0x20000,
587    /* HDMI Audio Return Channel */
588    AUDIO_DEVICE_OUT_HDMI_ARC                  = 0x40000,
589    /* S/PDIF out */
590    AUDIO_DEVICE_OUT_SPDIF                     = 0x80000,
591    /* FM transmitter out */
592    AUDIO_DEVICE_OUT_FM                        = 0x100000,
593    /* Line out for av devices */
594    AUDIO_DEVICE_OUT_AUX_LINE                  = 0x200000,
595    /* limited-output speaker device for acoustic safety */
596    AUDIO_DEVICE_OUT_SPEAKER_SAFE              = 0x400000,
597    AUDIO_DEVICE_OUT_DEFAULT                   = AUDIO_DEVICE_BIT_DEFAULT,
598    AUDIO_DEVICE_OUT_ALL      = (AUDIO_DEVICE_OUT_EARPIECE |
599                                 AUDIO_DEVICE_OUT_SPEAKER |
600                                 AUDIO_DEVICE_OUT_WIRED_HEADSET |
601                                 AUDIO_DEVICE_OUT_WIRED_HEADPHONE |
602                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
603                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
604                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT |
605                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
606                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
607                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER |
608                                 AUDIO_DEVICE_OUT_HDMI |
609                                 AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET |
610                                 AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET |
611                                 AUDIO_DEVICE_OUT_USB_ACCESSORY |
612                                 AUDIO_DEVICE_OUT_USB_DEVICE |
613                                 AUDIO_DEVICE_OUT_REMOTE_SUBMIX |
614                                 AUDIO_DEVICE_OUT_TELEPHONY_TX |
615                                 AUDIO_DEVICE_OUT_LINE |
616                                 AUDIO_DEVICE_OUT_HDMI_ARC |
617                                 AUDIO_DEVICE_OUT_SPDIF |
618                                 AUDIO_DEVICE_OUT_FM |
619                                 AUDIO_DEVICE_OUT_AUX_LINE |
620                                 AUDIO_DEVICE_OUT_SPEAKER_SAFE |
621                                 AUDIO_DEVICE_OUT_DEFAULT),
622    AUDIO_DEVICE_OUT_ALL_A2DP = (AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
623                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
624                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
625    AUDIO_DEVICE_OUT_ALL_SCO  = (AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
626                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
627                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT),
628    AUDIO_DEVICE_OUT_ALL_USB  = (AUDIO_DEVICE_OUT_USB_ACCESSORY |
629                                 AUDIO_DEVICE_OUT_USB_DEVICE),
630
631    /* input devices */
632    AUDIO_DEVICE_IN_COMMUNICATION         = AUDIO_DEVICE_BIT_IN | 0x1,
633    AUDIO_DEVICE_IN_AMBIENT               = AUDIO_DEVICE_BIT_IN | 0x2,
634    AUDIO_DEVICE_IN_BUILTIN_MIC           = AUDIO_DEVICE_BIT_IN | 0x4,
635    AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET = AUDIO_DEVICE_BIT_IN | 0x8,
636    AUDIO_DEVICE_IN_WIRED_HEADSET         = AUDIO_DEVICE_BIT_IN | 0x10,
637    AUDIO_DEVICE_IN_AUX_DIGITAL           = AUDIO_DEVICE_BIT_IN | 0x20,
638    AUDIO_DEVICE_IN_HDMI                  = AUDIO_DEVICE_IN_AUX_DIGITAL,
639    /* Telephony voice RX path */
640    AUDIO_DEVICE_IN_VOICE_CALL            = AUDIO_DEVICE_BIT_IN | 0x40,
641    AUDIO_DEVICE_IN_TELEPHONY_RX          = AUDIO_DEVICE_IN_VOICE_CALL,
642    AUDIO_DEVICE_IN_BACK_MIC              = AUDIO_DEVICE_BIT_IN | 0x80,
643    AUDIO_DEVICE_IN_REMOTE_SUBMIX         = AUDIO_DEVICE_BIT_IN | 0x100,
644    AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET     = AUDIO_DEVICE_BIT_IN | 0x200,
645    AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET     = AUDIO_DEVICE_BIT_IN | 0x400,
646    AUDIO_DEVICE_IN_USB_ACCESSORY         = AUDIO_DEVICE_BIT_IN | 0x800,
647    AUDIO_DEVICE_IN_USB_DEVICE            = AUDIO_DEVICE_BIT_IN | 0x1000,
648    /* FM tuner input */
649    AUDIO_DEVICE_IN_FM_TUNER              = AUDIO_DEVICE_BIT_IN | 0x2000,
650    /* TV tuner input */
651    AUDIO_DEVICE_IN_TV_TUNER              = AUDIO_DEVICE_BIT_IN | 0x4000,
652    /* Analog jack with line impedance detected */
653    AUDIO_DEVICE_IN_LINE                  = AUDIO_DEVICE_BIT_IN | 0x8000,
654    /* S/PDIF in */
655    AUDIO_DEVICE_IN_SPDIF                 = AUDIO_DEVICE_BIT_IN | 0x10000,
656    AUDIO_DEVICE_IN_BLUETOOTH_A2DP        = AUDIO_DEVICE_BIT_IN | 0x20000,
657    AUDIO_DEVICE_IN_LOOPBACK              = AUDIO_DEVICE_BIT_IN | 0x40000,
658    AUDIO_DEVICE_IN_DEFAULT               = AUDIO_DEVICE_BIT_IN | AUDIO_DEVICE_BIT_DEFAULT,
659
660    AUDIO_DEVICE_IN_ALL     = (AUDIO_DEVICE_IN_COMMUNICATION |
661                               AUDIO_DEVICE_IN_AMBIENT |
662                               AUDIO_DEVICE_IN_BUILTIN_MIC |
663                               AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET |
664                               AUDIO_DEVICE_IN_WIRED_HEADSET |
665                               AUDIO_DEVICE_IN_HDMI |
666                               AUDIO_DEVICE_IN_TELEPHONY_RX |
667                               AUDIO_DEVICE_IN_BACK_MIC |
668                               AUDIO_DEVICE_IN_REMOTE_SUBMIX |
669                               AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET |
670                               AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET |
671                               AUDIO_DEVICE_IN_USB_ACCESSORY |
672                               AUDIO_DEVICE_IN_USB_DEVICE |
673                               AUDIO_DEVICE_IN_FM_TUNER |
674                               AUDIO_DEVICE_IN_TV_TUNER |
675                               AUDIO_DEVICE_IN_LINE |
676                               AUDIO_DEVICE_IN_SPDIF |
677                               AUDIO_DEVICE_IN_BLUETOOTH_A2DP |
678                               AUDIO_DEVICE_IN_LOOPBACK |
679                               AUDIO_DEVICE_IN_DEFAULT),
680    AUDIO_DEVICE_IN_ALL_SCO = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
681    AUDIO_DEVICE_IN_ALL_USB  = (AUDIO_DEVICE_IN_USB_ACCESSORY |
682                                AUDIO_DEVICE_IN_USB_DEVICE),
683};
684
685typedef uint32_t audio_devices_t;
686
687/* the audio output flags serve two purposes:
688 * - when an AudioTrack is created they indicate a "wish" to be connected to an
689 * output stream with attributes corresponding to the specified flags
690 * - when present in an output profile descriptor listed for a particular audio
691 * hardware module, they indicate that an output stream can be opened that
692 * supports the attributes indicated by the flags.
693 * the audio policy manager will try to match the flags in the request
694 * (when getOuput() is called) to an available output stream.
695 */
696typedef enum {
697    AUDIO_OUTPUT_FLAG_NONE = 0x0,       // no attributes
698    AUDIO_OUTPUT_FLAG_DIRECT = 0x1,     // this output directly connects a track
699                                        // to one output stream: no software mixer
700    AUDIO_OUTPUT_FLAG_PRIMARY = 0x2,    // this output is the primary output of
701                                        // the device. It is unique and must be
702                                        // present. It is opened by default and
703                                        // receives routing, audio mode and volume
704                                        // controls related to voice calls.
705    AUDIO_OUTPUT_FLAG_FAST = 0x4,       // output supports "fast tracks",
706                                        // defined elsewhere
707    AUDIO_OUTPUT_FLAG_DEEP_BUFFER = 0x8, // use deep audio buffers
708    AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD = 0x10,  // offload playback of compressed
709                                                // streams to hardware codec
710    AUDIO_OUTPUT_FLAG_NON_BLOCKING = 0x20, // use non-blocking write
711    AUDIO_OUTPUT_FLAG_HW_AV_SYNC = 0x40 // output uses a hardware A/V synchronization source
712} audio_output_flags_t;
713
714/* The audio input flags are analogous to audio output flags.
715 * Currently they are used only when an AudioRecord is created,
716 * to indicate a preference to be connected to an input stream with
717 * attributes corresponding to the specified flags.
718 */
719typedef enum {
720    AUDIO_INPUT_FLAG_NONE       = 0x0,  // no attributes
721    AUDIO_INPUT_FLAG_FAST       = 0x1,  // prefer an input that supports "fast tracks"
722    AUDIO_INPUT_FLAG_HW_HOTWORD = 0x2,  // prefer an input that captures from hw hotword source
723} audio_input_flags_t;
724
725/* Additional information about compressed streams offloaded to
726 * hardware playback
727 * The version and size fields must be initialized by the caller by using
728 * one of the constants defined here.
729 */
730typedef struct {
731    uint16_t version;                   // version of the info structure
732    uint16_t size;                      // total size of the structure including version and size
733    uint32_t sample_rate;               // sample rate in Hz
734    audio_channel_mask_t channel_mask;  // channel mask
735    audio_format_t format;              // audio format
736    audio_stream_type_t stream_type;    // stream type
737    uint32_t bit_rate;                  // bit rate in bits per second
738    int64_t duration_us;                // duration in microseconds, -1 if unknown
739    bool has_video;                     // true if stream is tied to a video stream
740    bool is_streaming;                  // true if streaming, false if local playback
741} audio_offload_info_t;
742
743#define AUDIO_MAKE_OFFLOAD_INFO_VERSION(maj,min) \
744            ((((maj) & 0xff) << 8) | ((min) & 0xff))
745
746#define AUDIO_OFFLOAD_INFO_VERSION_0_1 AUDIO_MAKE_OFFLOAD_INFO_VERSION(0, 1)
747#define AUDIO_OFFLOAD_INFO_VERSION_CURRENT AUDIO_OFFLOAD_INFO_VERSION_0_1
748
749static const audio_offload_info_t AUDIO_INFO_INITIALIZER = {
750    version: AUDIO_OFFLOAD_INFO_VERSION_CURRENT,
751    size: sizeof(audio_offload_info_t),
752    sample_rate: 0,
753    channel_mask: 0,
754    format: AUDIO_FORMAT_DEFAULT,
755    stream_type: AUDIO_STREAM_VOICE_CALL,
756    bit_rate: 0,
757    duration_us: 0,
758    has_video: false,
759    is_streaming: false
760};
761
762/* common audio stream configuration parameters
763 * You should memset() the entire structure to zero before use to
764 * ensure forward compatibility
765 */
766struct audio_config {
767    uint32_t sample_rate;
768    audio_channel_mask_t channel_mask;
769    audio_format_t  format;
770    audio_offload_info_t offload_info;
771    size_t frame_count;
772};
773typedef struct audio_config audio_config_t;
774
775static const audio_config_t AUDIO_CONFIG_INITIALIZER = {
776    sample_rate: 0,
777    channel_mask: AUDIO_CHANNEL_NONE,
778    format: AUDIO_FORMAT_DEFAULT,
779    offload_info: {
780        version: AUDIO_OFFLOAD_INFO_VERSION_CURRENT,
781        size: sizeof(audio_offload_info_t),
782        sample_rate: 0,
783        channel_mask: 0,
784        format: AUDIO_FORMAT_DEFAULT,
785        stream_type: AUDIO_STREAM_VOICE_CALL,
786        bit_rate: 0,
787        duration_us: 0,
788        has_video: false,
789        is_streaming: false
790    },
791    frame_count: 0,
792};
793
794
795/* audio hw module handle functions or structures referencing a module */
796typedef int audio_module_handle_t;
797
798/******************************
799 *  Volume control
800 *****************************/
801
802/* If the audio hardware supports gain control on some audio paths,
803 * the platform can expose them in the audio_policy.conf file. The audio HAL
804 * will then implement gain control functions that will use the following data
805 * structures. */
806
807/* Type of gain control exposed by an audio port */
808#define AUDIO_GAIN_MODE_JOINT     0x1 /* supports joint channel gain control */
809#define AUDIO_GAIN_MODE_CHANNELS  0x2 /* supports separate channel gain control */
810#define AUDIO_GAIN_MODE_RAMP      0x4 /* supports gain ramps */
811
812typedef uint32_t audio_gain_mode_t;
813
814
815/* An audio_gain struct is a representation of a gain stage.
816 * A gain stage is always attached to an audio port. */
817struct audio_gain  {
818    audio_gain_mode_t    mode;          /* e.g. AUDIO_GAIN_MODE_JOINT */
819    audio_channel_mask_t channel_mask;  /* channels which gain an be controlled.
820                                           N/A if AUDIO_GAIN_MODE_CHANNELS is not supported */
821    int                  min_value;     /* minimum gain value in millibels */
822    int                  max_value;     /* maximum gain value in millibels */
823    int                  default_value; /* default gain value in millibels */
824    unsigned int         step_value;    /* gain step in millibels */
825    unsigned int         min_ramp_ms;   /* minimum ramp duration in ms */
826    unsigned int         max_ramp_ms;   /* maximum ramp duration in ms */
827};
828
829/* The gain configuration structure is used to get or set the gain values of a
830 * given port */
831struct audio_gain_config  {
832    int                  index;             /* index of the corresponding audio_gain in the
833                                               audio_port gains[] table */
834    audio_gain_mode_t    mode;              /* mode requested for this command */
835    audio_channel_mask_t channel_mask;      /* channels which gain value follows.
836                                               N/A in joint mode */
837    int                  values[sizeof(audio_channel_mask_t) * 8]; /* gain values in millibels
838                                               for each channel ordered from LSb to MSb in
839                                               channel mask. The number of values is 1 in joint
840                                               mode or popcount(channel_mask) */
841    unsigned int         ramp_duration_ms; /* ramp duration in ms */
842};
843
844/******************************
845 *  Routing control
846 *****************************/
847
848/* Types defined here are used to describe an audio source or sink at internal
849 * framework interfaces (audio policy, patch panel) or at the audio HAL.
850 * Sink and sources are grouped in a concept of “audio port” representing an
851 * audio end point at the edge of the system managed by the module exposing
852 * the interface. */
853
854/* Audio port role: either source or sink */
855typedef enum {
856    AUDIO_PORT_ROLE_NONE,
857    AUDIO_PORT_ROLE_SOURCE,
858    AUDIO_PORT_ROLE_SINK,
859} audio_port_role_t;
860
861/* Audio port type indicates if it is a session (e.g AudioTrack),
862 * a mix (e.g PlaybackThread output) or a physical device
863 * (e.g AUDIO_DEVICE_OUT_SPEAKER) */
864typedef enum {
865    AUDIO_PORT_TYPE_NONE,
866    AUDIO_PORT_TYPE_DEVICE,
867    AUDIO_PORT_TYPE_MIX,
868    AUDIO_PORT_TYPE_SESSION,
869} audio_port_type_t;
870
871/* Each port has a unique ID or handle allocated by policy manager */
872typedef int audio_port_handle_t;
873#define AUDIO_PORT_HANDLE_NONE 0
874
875
876/* maximum audio device address length */
877#define AUDIO_DEVICE_MAX_ADDRESS_LEN 32
878
879/* extension for audio port configuration structure when the audio port is a
880 * hardware device */
881struct audio_port_config_device_ext {
882    audio_module_handle_t hw_module;                /* module the device is attached to */
883    audio_devices_t       type;                     /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
884    char                  address[AUDIO_DEVICE_MAX_ADDRESS_LEN]; /* device address. "" if N/A */
885};
886
887/* extension for audio port configuration structure when the audio port is a
888 * sub mix */
889struct audio_port_config_mix_ext {
890    audio_module_handle_t hw_module;    /* module the stream is attached to */
891    audio_io_handle_t handle;           /* I/O handle of the input/output stream */
892    union {
893        //TODO: change use case for output streams: use strategy and mixer attributes
894        audio_stream_type_t stream;
895        audio_source_t      source;
896    } usecase;
897};
898
899/* extension for audio port configuration structure when the audio port is an
900 * audio session */
901struct audio_port_config_session_ext {
902    audio_session_t   session; /* audio session */
903};
904
905/* Flags indicating which fields are to be considered in struct audio_port_config */
906#define AUDIO_PORT_CONFIG_SAMPLE_RATE  0x1
907#define AUDIO_PORT_CONFIG_CHANNEL_MASK 0x2
908#define AUDIO_PORT_CONFIG_FORMAT       0x4
909#define AUDIO_PORT_CONFIG_GAIN         0x8
910#define AUDIO_PORT_CONFIG_ALL (AUDIO_PORT_CONFIG_SAMPLE_RATE | \
911                               AUDIO_PORT_CONFIG_CHANNEL_MASK | \
912                               AUDIO_PORT_CONFIG_FORMAT | \
913                               AUDIO_PORT_CONFIG_GAIN)
914
915/* audio port configuration structure used to specify a particular configuration of
916 * an audio port */
917struct audio_port_config {
918    audio_port_handle_t      id;           /* port unique ID */
919    audio_port_role_t        role;         /* sink or source */
920    audio_port_type_t        type;         /* device, mix ... */
921    unsigned int             config_mask;  /* e.g AUDIO_PORT_CONFIG_ALL */
922    unsigned int             sample_rate;  /* sampling rate in Hz */
923    audio_channel_mask_t     channel_mask; /* channel mask if applicable */
924    audio_format_t           format;       /* format if applicable */
925    struct audio_gain_config gain;         /* gain to apply if applicable */
926    union {
927        struct audio_port_config_device_ext  device;  /* device specific info */
928        struct audio_port_config_mix_ext     mix;     /* mix specific info */
929        struct audio_port_config_session_ext session; /* session specific info */
930    } ext;
931};
932
933
934/* max number of sampling rates in audio port */
935#define AUDIO_PORT_MAX_SAMPLING_RATES 16
936/* max number of channel masks in audio port */
937#define AUDIO_PORT_MAX_CHANNEL_MASKS 16
938/* max number of audio formats in audio port */
939#define AUDIO_PORT_MAX_FORMATS 16
940/* max number of gain controls in audio port */
941#define AUDIO_PORT_MAX_GAINS 16
942
943/* extension for audio port structure when the audio port is a hardware device */
944struct audio_port_device_ext {
945    audio_module_handle_t hw_module;    /* module the device is attached to */
946    audio_devices_t       type;         /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
947    char                  address[AUDIO_DEVICE_MAX_ADDRESS_LEN];
948};
949
950/* Latency class of the audio mix */
951typedef enum {
952    AUDIO_LATENCY_LOW,
953    AUDIO_LATENCY_NORMAL,
954} audio_mix_latency_class_t;
955
956/* extension for audio port structure when the audio port is a sub mix */
957struct audio_port_mix_ext {
958    audio_module_handle_t     hw_module;     /* module the stream is attached to */
959    audio_io_handle_t         handle;        /* I/O handle of the input.output stream */
960    audio_mix_latency_class_t latency_class; /* latency class */
961    // other attributes: routing strategies
962};
963
964/* extension for audio port structure when the audio port is an audio session */
965struct audio_port_session_ext {
966    audio_session_t   session; /* audio session */
967};
968
969
970struct audio_port {
971    audio_port_handle_t      id;                /* port unique ID */
972    audio_port_role_t        role;              /* sink or source */
973    audio_port_type_t        type;              /* device, mix ... */
974    unsigned int             num_sample_rates;  /* number of sampling rates in following array */
975    unsigned int             sample_rates[AUDIO_PORT_MAX_SAMPLING_RATES];
976    unsigned int             num_channel_masks; /* number of channel masks in following array */
977    audio_channel_mask_t     channel_masks[AUDIO_PORT_MAX_CHANNEL_MASKS];
978    unsigned int             num_formats;       /* number of formats in following array */
979    audio_format_t           formats[AUDIO_PORT_MAX_FORMATS];
980    unsigned int             num_gains;         /* number of gains in following array */
981    struct audio_gain        gains[AUDIO_PORT_MAX_GAINS];
982    struct audio_port_config active_config;     /* current audio port configuration */
983    union {
984        struct audio_port_device_ext  device;
985        struct audio_port_mix_ext     mix;
986        struct audio_port_session_ext session;
987    } ext;
988};
989
990/* An audio patch represents a connection between one or more source ports and
991 * one or more sink ports. Patches are connected and disconnected by audio policy manager or by
992 * applications via framework APIs.
993 * Each patch is identified by a handle at the interface used to create that patch. For instance,
994 * when a patch is created by the audio HAL, the HAL allocates and returns a handle.
995 * This handle is unique to a given audio HAL hardware module.
996 * But the same patch receives another system wide unique handle allocated by the framework.
997 * This unique handle is used for all transactions inside the framework.
998 */
999typedef int audio_patch_handle_t;
1000#define AUDIO_PATCH_HANDLE_NONE 0
1001
1002#define AUDIO_PATCH_PORTS_MAX   16
1003
1004struct audio_patch {
1005    audio_patch_handle_t id;            /* patch unique ID */
1006    unsigned int      num_sources;      /* number of sources in following array */
1007    struct audio_port_config sources[AUDIO_PATCH_PORTS_MAX];
1008    unsigned int      num_sinks;        /* number of sinks in following array */
1009    struct audio_port_config sinks[AUDIO_PATCH_PORTS_MAX];
1010};
1011
1012
1013
1014/* a HW synchronization source returned by the audio HAL */
1015typedef uint32_t audio_hw_sync_t;
1016
1017/* an invalid HW synchronization source indicating an error */
1018#define AUDIO_HW_SYNC_INVALID 0
1019
1020static inline bool audio_is_output_device(audio_devices_t device)
1021{
1022    if (((device & AUDIO_DEVICE_BIT_IN) == 0) &&
1023            (popcount(device) == 1) && ((device & ~AUDIO_DEVICE_OUT_ALL) == 0))
1024        return true;
1025    else
1026        return false;
1027}
1028
1029static inline bool audio_is_input_device(audio_devices_t device)
1030{
1031    if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
1032        device &= ~AUDIO_DEVICE_BIT_IN;
1033        if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_IN_ALL) == 0))
1034            return true;
1035    }
1036    return false;
1037}
1038
1039static inline bool audio_is_output_devices(audio_devices_t device)
1040{
1041    return (device & AUDIO_DEVICE_BIT_IN) == 0;
1042}
1043
1044static inline bool audio_is_a2dp_in_device(audio_devices_t device)
1045{
1046    if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
1047        device &= ~AUDIO_DEVICE_BIT_IN;
1048        if ((popcount(device) == 1) && (device & AUDIO_DEVICE_IN_BLUETOOTH_A2DP))
1049            return true;
1050    }
1051    return false;
1052}
1053
1054static inline bool audio_is_a2dp_out_device(audio_devices_t device)
1055{
1056    if ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_A2DP))
1057        return true;
1058    else
1059        return false;
1060}
1061
1062// Deprecated - use audio_is_a2dp_out_device() instead
1063static inline bool audio_is_a2dp_device(audio_devices_t device)
1064{
1065    return audio_is_a2dp_out_device(device);
1066}
1067
1068static inline bool audio_is_bluetooth_sco_device(audio_devices_t device)
1069{
1070    if ((device & AUDIO_DEVICE_BIT_IN) == 0) {
1071        if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_OUT_ALL_SCO) == 0))
1072            return true;
1073    } else {
1074        device &= ~AUDIO_DEVICE_BIT_IN;
1075        if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET) == 0))
1076            return true;
1077    }
1078
1079    return false;
1080}
1081
1082static inline bool audio_is_usb_out_device(audio_devices_t device)
1083{
1084    return ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_USB));
1085}
1086
1087static inline bool audio_is_usb_in_device(audio_devices_t device)
1088{
1089    if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
1090        device &= ~AUDIO_DEVICE_BIT_IN;
1091        if (popcount(device) == 1 && (device & AUDIO_DEVICE_IN_ALL_USB) != 0)
1092            return true;
1093    }
1094    return false;
1095}
1096
1097/* OBSOLETE - use audio_is_usb_out_device() instead. */
1098static inline bool audio_is_usb_device(audio_devices_t device)
1099{
1100    return audio_is_usb_out_device(device);
1101}
1102
1103static inline bool audio_is_remote_submix_device(audio_devices_t device)
1104{
1105    if ((device & AUDIO_DEVICE_OUT_REMOTE_SUBMIX) == AUDIO_DEVICE_OUT_REMOTE_SUBMIX
1106            || (device & AUDIO_DEVICE_IN_REMOTE_SUBMIX) == AUDIO_DEVICE_IN_REMOTE_SUBMIX)
1107        return true;
1108    else
1109        return false;
1110}
1111
1112/* Returns true if:
1113 *  representation is valid, and
1114 *  there is at least one channel bit set which _could_ correspond to an input channel, and
1115 *  there are no channel bits set which could _not_ correspond to an input channel.
1116 * Otherwise returns false.
1117 */
1118static inline bool audio_is_input_channel(audio_channel_mask_t channel)
1119{
1120    uint32_t bits = audio_channel_mask_get_bits(channel);
1121    switch (audio_channel_mask_get_representation(channel)) {
1122    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
1123        if (bits & ~AUDIO_CHANNEL_IN_ALL) {
1124            bits = 0;
1125        }
1126        // fall through
1127    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
1128        return bits != 0;
1129    default:
1130        return false;
1131    }
1132}
1133
1134/* Returns true if:
1135 *  representation is valid, and
1136 *  there is at least one channel bit set which _could_ correspond to an output channel, and
1137 *  there are no channel bits set which could _not_ correspond to an output channel.
1138 * Otherwise returns false.
1139 */
1140static inline bool audio_is_output_channel(audio_channel_mask_t channel)
1141{
1142    uint32_t bits = audio_channel_mask_get_bits(channel);
1143    switch (audio_channel_mask_get_representation(channel)) {
1144    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
1145        if (bits & ~AUDIO_CHANNEL_OUT_ALL) {
1146            bits = 0;
1147        }
1148        // fall through
1149    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
1150        return bits != 0;
1151    default:
1152        return false;
1153    }
1154}
1155
1156/* Returns the number of channels from an input channel mask,
1157 * used in the context of audio input or recording.
1158 * If a channel bit is set which could _not_ correspond to an input channel,
1159 * it is excluded from the count.
1160 * Returns zero if the representation is invalid.
1161 */
1162static inline uint32_t audio_channel_count_from_in_mask(audio_channel_mask_t channel)
1163{
1164    uint32_t bits = audio_channel_mask_get_bits(channel);
1165    switch (audio_channel_mask_get_representation(channel)) {
1166    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
1167        // TODO: We can now merge with from_out_mask and remove anding
1168        bits &= AUDIO_CHANNEL_IN_ALL;
1169        // fall through
1170    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
1171        return popcount(bits);
1172    default:
1173        return 0;
1174    }
1175}
1176
1177/* Returns the number of channels from an output channel mask,
1178 * used in the context of audio output or playback.
1179 * If a channel bit is set which could _not_ correspond to an output channel,
1180 * it is excluded from the count.
1181 * Returns zero if the representation is invalid.
1182 */
1183static inline uint32_t audio_channel_count_from_out_mask(audio_channel_mask_t channel)
1184{
1185    uint32_t bits = audio_channel_mask_get_bits(channel);
1186    switch (audio_channel_mask_get_representation(channel)) {
1187    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
1188        // TODO: We can now merge with from_in_mask and remove anding
1189        bits &= AUDIO_CHANNEL_OUT_ALL;
1190        // fall through
1191    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
1192        return popcount(bits);
1193    default:
1194        return 0;
1195    }
1196}
1197
1198/* Derive an output channel mask for position assignment from a channel count.
1199 * This is to be used when the content channel mask is unknown. The 1, 2, 4, 5, 6, 7 and 8 channel
1200 * cases are mapped to the standard game/home-theater layouts, but note that 4 is mapped to quad,
1201 * and not stereo + FC + mono surround. A channel count of 3 is arbitrarily mapped to stereo + FC
1202 * for continuity with stereo.
1203 * Returns the matching channel mask,
1204 * or AUDIO_CHANNEL_NONE if the channel count is zero,
1205 * or AUDIO_CHANNEL_INVALID if the channel count exceeds that of the
1206 * configurations for which a default output channel mask is defined.
1207 */
1208static inline audio_channel_mask_t audio_channel_out_mask_from_count(uint32_t channel_count)
1209{
1210    uint32_t bits;
1211    switch (channel_count) {
1212    case 0:
1213        return AUDIO_CHANNEL_NONE;
1214    case 1:
1215        bits = AUDIO_CHANNEL_OUT_MONO;
1216        break;
1217    case 2:
1218        bits = AUDIO_CHANNEL_OUT_STEREO;
1219        break;
1220    case 3:
1221        bits = AUDIO_CHANNEL_OUT_STEREO | AUDIO_CHANNEL_OUT_FRONT_CENTER;
1222        break;
1223    case 4: // 4.0
1224        bits = AUDIO_CHANNEL_OUT_QUAD;
1225        break;
1226    case 5: // 5.0
1227        bits = AUDIO_CHANNEL_OUT_QUAD | AUDIO_CHANNEL_OUT_FRONT_CENTER;
1228        break;
1229    case 6: // 5.1
1230        bits = AUDIO_CHANNEL_OUT_5POINT1;
1231        break;
1232    case 7: // 6.1
1233        bits = AUDIO_CHANNEL_OUT_5POINT1 | AUDIO_CHANNEL_OUT_BACK_CENTER;
1234        break;
1235    case 8:
1236        bits = AUDIO_CHANNEL_OUT_7POINT1;
1237        break;
1238    default:
1239        return AUDIO_CHANNEL_INVALID;
1240    }
1241    return audio_channel_mask_from_representation_and_bits(
1242            AUDIO_CHANNEL_REPRESENTATION_POSITION, bits);
1243}
1244
1245/* Derive an input channel mask for position assignment from a channel count.
1246 * Currently handles only mono and stereo.
1247 * Returns the matching channel mask,
1248 * or AUDIO_CHANNEL_NONE if the channel count is zero,
1249 * or AUDIO_CHANNEL_INVALID if the channel count exceeds that of the
1250 * configurations for which a default input channel mask is defined.
1251 */
1252static inline audio_channel_mask_t audio_channel_in_mask_from_count(uint32_t channel_count)
1253{
1254    uint32_t bits;
1255    switch (channel_count) {
1256    case 0:
1257        return AUDIO_CHANNEL_NONE;
1258    case 1:
1259        bits = AUDIO_CHANNEL_IN_MONO;
1260        break;
1261    case 2:
1262        bits = AUDIO_CHANNEL_IN_STEREO;
1263        break;
1264    default:
1265        return AUDIO_CHANNEL_INVALID;
1266    }
1267    return audio_channel_mask_from_representation_and_bits(
1268            AUDIO_CHANNEL_REPRESENTATION_POSITION, bits);
1269}
1270
1271/* Derive a channel mask for index assignment from a channel count.
1272 * Returns the matching channel mask,
1273 * or AUDIO_CHANNEL_NONE if the channel count is zero,
1274 * or AUDIO_CHANNEL_INVALID if the channel count exceeds AUDIO_CHANNEL_COUNT_MAX.
1275 */
1276static inline audio_channel_mask_t audio_channel_mask_for_index_assignment_from_count(
1277        uint32_t channel_count)
1278{
1279    if (channel_count == 0) {
1280        return AUDIO_CHANNEL_NONE;
1281    }
1282    if (channel_count > AUDIO_CHANNEL_COUNT_MAX) {
1283        return AUDIO_CHANNEL_INVALID;
1284    }
1285    uint32_t bits = (1 << channel_count) - 1;
1286    return audio_channel_mask_from_representation_and_bits(
1287            AUDIO_CHANNEL_REPRESENTATION_INDEX, bits);
1288}
1289
1290static inline bool audio_is_valid_format(audio_format_t format)
1291{
1292    switch (format & AUDIO_FORMAT_MAIN_MASK) {
1293    case AUDIO_FORMAT_PCM:
1294        switch (format) {
1295        case AUDIO_FORMAT_PCM_16_BIT:
1296        case AUDIO_FORMAT_PCM_8_BIT:
1297        case AUDIO_FORMAT_PCM_32_BIT:
1298        case AUDIO_FORMAT_PCM_8_24_BIT:
1299        case AUDIO_FORMAT_PCM_FLOAT:
1300        case AUDIO_FORMAT_PCM_24_BIT_PACKED:
1301            return true;
1302        default:
1303            return false;
1304        }
1305        /* not reached */
1306    case AUDIO_FORMAT_MP3:
1307    case AUDIO_FORMAT_AMR_NB:
1308    case AUDIO_FORMAT_AMR_WB:
1309    case AUDIO_FORMAT_AAC:
1310    case AUDIO_FORMAT_HE_AAC_V1:
1311    case AUDIO_FORMAT_HE_AAC_V2:
1312    case AUDIO_FORMAT_VORBIS:
1313    case AUDIO_FORMAT_OPUS:
1314    case AUDIO_FORMAT_AC3:
1315    case AUDIO_FORMAT_E_AC3:
1316        return true;
1317    default:
1318        return false;
1319    }
1320}
1321
1322static inline bool audio_is_linear_pcm(audio_format_t format)
1323{
1324    return ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM);
1325}
1326
1327static inline size_t audio_bytes_per_sample(audio_format_t format)
1328{
1329    size_t size = 0;
1330
1331    switch (format) {
1332    case AUDIO_FORMAT_PCM_32_BIT:
1333    case AUDIO_FORMAT_PCM_8_24_BIT:
1334        size = sizeof(int32_t);
1335        break;
1336    case AUDIO_FORMAT_PCM_24_BIT_PACKED:
1337        size = sizeof(uint8_t) * 3;
1338        break;
1339    case AUDIO_FORMAT_PCM_16_BIT:
1340        size = sizeof(int16_t);
1341        break;
1342    case AUDIO_FORMAT_PCM_8_BIT:
1343        size = sizeof(uint8_t);
1344        break;
1345    case AUDIO_FORMAT_PCM_FLOAT:
1346        size = sizeof(float);
1347        break;
1348    default:
1349        break;
1350    }
1351    return size;
1352}
1353
1354/* converts device address to string sent to audio HAL via set_parameters */
1355static char *audio_device_address_to_parameter(audio_devices_t device, const char *address)
1356{
1357    const size_t kSize = AUDIO_DEVICE_MAX_ADDRESS_LEN + sizeof("a2dp_sink_address=");
1358    char param[kSize];
1359
1360    if (device & AUDIO_DEVICE_OUT_ALL_A2DP)
1361        snprintf(param, kSize, "%s=%s", "a2dp_sink_address", address);
1362    else if (device & AUDIO_DEVICE_OUT_REMOTE_SUBMIX)
1363        snprintf(param, kSize, "%s=%s", "mix", address);
1364    else
1365        snprintf(param, kSize, "%s", address);
1366
1367    return strdup(param);
1368}
1369
1370
1371__END_DECLS
1372
1373#endif  // ANDROID_AUDIO_CORE_H
1374