audio.h revision cadd5bb70eae200d744f115fd63c3ebe17069db8
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18#ifndef ANDROID_AUDIO_CORE_H
19#define ANDROID_AUDIO_CORE_H
20
21#include <stdbool.h>
22#include <stdint.h>
23#include <sys/cdefs.h>
24#include <sys/types.h>
25
26#include <cutils/bitops.h>
27
28__BEGIN_DECLS
29
30/* The enums were moved here mostly from
31 * frameworks/base/include/media/AudioSystem.h
32 */
33
34/* device address used to refer to the standard remote submix */
35#define AUDIO_REMOTE_SUBMIX_DEVICE_ADDRESS "0"
36
37/* AudioFlinger and AudioPolicy services use I/O handles to identify audio sources and sinks */
38typedef int audio_io_handle_t;
39#define AUDIO_IO_HANDLE_NONE    0
40
41/* Audio stream types */
42typedef enum {
43    /* These values must kept in sync with
44     * frameworks/base/media/java/android/media/AudioSystem.java
45     */
46    AUDIO_STREAM_DEFAULT          = -1,
47    AUDIO_STREAM_MIN              = 0,
48    AUDIO_STREAM_VOICE_CALL       = 0,
49    AUDIO_STREAM_SYSTEM           = 1,
50    AUDIO_STREAM_RING             = 2,
51    AUDIO_STREAM_MUSIC            = 3,
52    AUDIO_STREAM_ALARM            = 4,
53    AUDIO_STREAM_NOTIFICATION     = 5,
54    AUDIO_STREAM_BLUETOOTH_SCO    = 6,
55    AUDIO_STREAM_ENFORCED_AUDIBLE = 7, /* Sounds that cannot be muted by user
56                                        * and must be routed to speaker
57                                        */
58    AUDIO_STREAM_DTMF             = 8,
59    AUDIO_STREAM_TTS              = 9,
60
61    AUDIO_STREAM_CNT,
62    AUDIO_STREAM_MAX              = AUDIO_STREAM_CNT - 1,
63} audio_stream_type_t;
64
65/* Do not change these values without updating their counterparts
66 * in frameworks/base/media/java/android/media/AudioAttributes.java
67 */
68typedef enum {
69    AUDIO_CONTENT_TYPE_UNKNOWN      = 0,
70    AUDIO_CONTENT_TYPE_SPEECH       = 1,
71    AUDIO_CONTENT_TYPE_MUSIC        = 2,
72    AUDIO_CONTENT_TYPE_MOVIE        = 3,
73    AUDIO_CONTENT_TYPE_SONIFICATION = 4,
74
75    AUDIO_CONTENT_TYPE_CNT,
76    AUDIO_CONTENT_TYPE_MAX          = AUDIO_CONTENT_TYPE_CNT - 1,
77} audio_content_type_t;
78
79/* Do not change these values without updating their counterparts
80 * in frameworks/base/media/java/android/media/AudioAttributes.java
81 */
82typedef enum {
83    AUDIO_USAGE_UNKNOWN                            = 0,
84    AUDIO_USAGE_MEDIA                              = 1,
85    AUDIO_USAGE_VOICE_COMMUNICATION                = 2,
86    AUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING     = 3,
87    AUDIO_USAGE_ALARM                              = 4,
88    AUDIO_USAGE_NOTIFICATION                       = 5,
89    AUDIO_USAGE_NOTIFICATION_TELEPHONY_RINGTONE    = 6,
90    AUDIO_USAGE_NOTIFICATION_COMMUNICATION_REQUEST = 7,
91    AUDIO_USAGE_NOTIFICATION_COMMUNICATION_INSTANT = 8,
92    AUDIO_USAGE_NOTIFICATION_COMMUNICATION_DELAYED = 9,
93    AUDIO_USAGE_NOTIFICATION_EVENT                 = 10,
94    AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY           = 11,
95    AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE     = 12,
96    AUDIO_USAGE_ASSISTANCE_SONIFICATION            = 13,
97    AUDIO_USAGE_GAME                               = 14,
98
99    AUDIO_USAGE_CNT,
100    AUDIO_USAGE_MAX                                = AUDIO_USAGE_CNT - 1,
101} audio_usage_t;
102
103typedef uint32_t audio_flags_mask_t;
104
105/* Do not change these values without updating their counterparts
106 * in frameworks/base/media/java/android/media/AudioAttributes.java
107 */
108enum {
109    AUDIO_FLAG_AUDIBILITY_ENFORCED = 0x1,
110    AUDIO_FLAG_SECURE              = 0x2,
111    AUDIO_FLAG_SCO                 = 0x4,
112};
113
114/* Do not change these values without updating their counterparts
115 * in frameworks/base/media/java/android/media/MediaRecorder.java,
116 * frameworks/av/services/audiopolicy/AudioPolicyService.cpp,
117 * and system/media/audio_effects/include/audio_effects/audio_effects_conf.h!
118 */
119typedef enum {
120    AUDIO_SOURCE_DEFAULT             = 0,
121    AUDIO_SOURCE_MIC                 = 1,
122    AUDIO_SOURCE_VOICE_UPLINK        = 2,
123    AUDIO_SOURCE_VOICE_DOWNLINK      = 3,
124    AUDIO_SOURCE_VOICE_CALL          = 4,
125    AUDIO_SOURCE_CAMCORDER           = 5,
126    AUDIO_SOURCE_VOICE_RECOGNITION   = 6,
127    AUDIO_SOURCE_VOICE_COMMUNICATION = 7,
128    AUDIO_SOURCE_REMOTE_SUBMIX       = 8, /* Source for the mix to be presented remotely.      */
129                                          /* An example of remote presentation is Wifi Display */
130                                          /*  where a dongle attached to a TV can be used to   */
131                                          /*  play the mix captured by this audio source.      */
132    AUDIO_SOURCE_CNT,
133    AUDIO_SOURCE_MAX                 = AUDIO_SOURCE_CNT - 1,
134    AUDIO_SOURCE_HOTWORD             = 1999, /* A low-priority, preemptible audio source for
135                                                for background software hotword detection.
136                                                Same tuning as AUDIO_SOURCE_VOICE_RECOGNITION.
137                                                Used only internally to the framework. Not exposed
138                                                at the audio HAL. */
139} audio_source_t;
140
141/* Audio attributes */
142#define AUDIO_ATTRIBUTES_TAGS_MAX_SIZE 256
143typedef struct {
144    audio_content_type_t content_type;
145    audio_usage_t        usage;
146    audio_source_t       source;
147    audio_flags_mask_t   flags;
148    char                 tags[AUDIO_ATTRIBUTES_TAGS_MAX_SIZE]; /* UTF8 */
149} audio_attributes_t;
150
151/* special audio session values
152 * (XXX: should this be living in the audio effects land?)
153 */
154typedef enum {
155    /* session for effects attached to a particular output stream
156     * (value must be less than 0)
157     */
158    AUDIO_SESSION_OUTPUT_STAGE = -1,
159
160    /* session for effects applied to output mix. These effects can
161     * be moved by audio policy manager to another output stream
162     * (value must be 0)
163     */
164    AUDIO_SESSION_OUTPUT_MIX = 0,
165
166    /* application does not specify an explicit session ID to be used,
167     * and requests a new session ID to be allocated
168     * TODO use unique values for AUDIO_SESSION_OUTPUT_MIX and AUDIO_SESSION_ALLOCATE,
169     * after all uses have been updated from 0 to the appropriate symbol, and have been tested.
170     */
171    AUDIO_SESSION_ALLOCATE = 0,
172} audio_session_t;
173
174/* Audio sub formats (see enum audio_format). */
175
176/* PCM sub formats */
177typedef enum {
178    /* All of these are in native byte order */
179    AUDIO_FORMAT_PCM_SUB_16_BIT          = 0x1, /* DO NOT CHANGE - PCM signed 16 bits */
180    AUDIO_FORMAT_PCM_SUB_8_BIT           = 0x2, /* DO NOT CHANGE - PCM unsigned 8 bits */
181    AUDIO_FORMAT_PCM_SUB_32_BIT          = 0x3, /* PCM signed .31 fixed point */
182    AUDIO_FORMAT_PCM_SUB_8_24_BIT        = 0x4, /* PCM signed 7.24 fixed point */
183    AUDIO_FORMAT_PCM_SUB_FLOAT           = 0x5, /* PCM single-precision floating point */
184    AUDIO_FORMAT_PCM_SUB_24_BIT_PACKED   = 0x6, /* PCM signed .23 fixed point packed in 3 bytes */
185} audio_format_pcm_sub_fmt_t;
186
187/* The audio_format_*_sub_fmt_t declarations are not currently used */
188
189/* MP3 sub format field definition : can use 11 LSBs in the same way as MP3
190 * frame header to specify bit rate, stereo mode, version...
191 */
192typedef enum {
193    AUDIO_FORMAT_MP3_SUB_NONE            = 0x0,
194} audio_format_mp3_sub_fmt_t;
195
196/* AMR NB/WB sub format field definition: specify frame block interleaving,
197 * bandwidth efficient or octet aligned, encoding mode for recording...
198 */
199typedef enum {
200    AUDIO_FORMAT_AMR_SUB_NONE            = 0x0,
201} audio_format_amr_sub_fmt_t;
202
203/* AAC sub format field definition: specify profile or bitrate for recording... */
204typedef enum {
205    AUDIO_FORMAT_AAC_SUB_MAIN            = 0x1,
206    AUDIO_FORMAT_AAC_SUB_LC              = 0x2,
207    AUDIO_FORMAT_AAC_SUB_SSR             = 0x4,
208    AUDIO_FORMAT_AAC_SUB_LTP             = 0x8,
209    AUDIO_FORMAT_AAC_SUB_HE_V1           = 0x10,
210    AUDIO_FORMAT_AAC_SUB_SCALABLE        = 0x20,
211    AUDIO_FORMAT_AAC_SUB_ERLC            = 0x40,
212    AUDIO_FORMAT_AAC_SUB_LD              = 0x80,
213    AUDIO_FORMAT_AAC_SUB_HE_V2           = 0x100,
214    AUDIO_FORMAT_AAC_SUB_ELD             = 0x200,
215} audio_format_aac_sub_fmt_t;
216
217/* VORBIS sub format field definition: specify quality for recording... */
218typedef enum {
219    AUDIO_FORMAT_VORBIS_SUB_NONE         = 0x0,
220} audio_format_vorbis_sub_fmt_t;
221
222/* Audio format consists of a main format field (upper 8 bits) and a sub format
223 * field (lower 24 bits).
224 *
225 * The main format indicates the main codec type. The sub format field
226 * indicates options and parameters for each format. The sub format is mainly
227 * used for record to indicate for instance the requested bitrate or profile.
228 * It can also be used for certain formats to give informations not present in
229 * the encoded audio stream (e.g. octet alignement for AMR).
230 */
231typedef enum {
232    AUDIO_FORMAT_INVALID             = 0xFFFFFFFFUL,
233    AUDIO_FORMAT_DEFAULT             = 0,
234    AUDIO_FORMAT_PCM                 = 0x00000000UL, /* DO NOT CHANGE */
235    AUDIO_FORMAT_MP3                 = 0x01000000UL,
236    AUDIO_FORMAT_AMR_NB              = 0x02000000UL,
237    AUDIO_FORMAT_AMR_WB              = 0x03000000UL,
238    AUDIO_FORMAT_AAC                 = 0x04000000UL,
239    AUDIO_FORMAT_HE_AAC_V1           = 0x05000000UL, /* Deprecated, Use AUDIO_FORMAT_AAC_HE_V1*/
240    AUDIO_FORMAT_HE_AAC_V2           = 0x06000000UL, /* Deprecated, Use AUDIO_FORMAT_AAC_HE_V2*/
241    AUDIO_FORMAT_VORBIS              = 0x07000000UL,
242    AUDIO_FORMAT_OPUS                = 0x08000000UL,
243    AUDIO_FORMAT_AC3                 = 0x09000000UL,
244    AUDIO_FORMAT_E_AC3               = 0x0A000000UL,
245    AUDIO_FORMAT_MAIN_MASK           = 0xFF000000UL,
246    AUDIO_FORMAT_SUB_MASK            = 0x00FFFFFFUL,
247
248    /* Aliases */
249    /* note != AudioFormat.ENCODING_PCM_16BIT */
250    AUDIO_FORMAT_PCM_16_BIT          = (AUDIO_FORMAT_PCM |
251                                        AUDIO_FORMAT_PCM_SUB_16_BIT),
252    /* note != AudioFormat.ENCODING_PCM_8BIT */
253    AUDIO_FORMAT_PCM_8_BIT           = (AUDIO_FORMAT_PCM |
254                                        AUDIO_FORMAT_PCM_SUB_8_BIT),
255    AUDIO_FORMAT_PCM_32_BIT          = (AUDIO_FORMAT_PCM |
256                                        AUDIO_FORMAT_PCM_SUB_32_BIT),
257    AUDIO_FORMAT_PCM_8_24_BIT        = (AUDIO_FORMAT_PCM |
258                                        AUDIO_FORMAT_PCM_SUB_8_24_BIT),
259    AUDIO_FORMAT_PCM_FLOAT           = (AUDIO_FORMAT_PCM |
260                                        AUDIO_FORMAT_PCM_SUB_FLOAT),
261    AUDIO_FORMAT_PCM_24_BIT_PACKED   = (AUDIO_FORMAT_PCM |
262                                        AUDIO_FORMAT_PCM_SUB_24_BIT_PACKED),
263    AUDIO_FORMAT_AAC_MAIN            = (AUDIO_FORMAT_AAC |
264                                        AUDIO_FORMAT_AAC_SUB_MAIN),
265    AUDIO_FORMAT_AAC_LC              = (AUDIO_FORMAT_AAC |
266                                        AUDIO_FORMAT_AAC_SUB_LC),
267    AUDIO_FORMAT_AAC_SSR             = (AUDIO_FORMAT_AAC |
268                                        AUDIO_FORMAT_AAC_SUB_SSR),
269    AUDIO_FORMAT_AAC_LTP             = (AUDIO_FORMAT_AAC |
270                                        AUDIO_FORMAT_AAC_SUB_LTP),
271    AUDIO_FORMAT_AAC_HE_V1           = (AUDIO_FORMAT_AAC |
272                                        AUDIO_FORMAT_AAC_SUB_HE_V1),
273    AUDIO_FORMAT_AAC_SCALABLE        = (AUDIO_FORMAT_AAC |
274                                        AUDIO_FORMAT_AAC_SUB_SCALABLE),
275    AUDIO_FORMAT_AAC_ERLC            = (AUDIO_FORMAT_AAC |
276                                        AUDIO_FORMAT_AAC_SUB_ERLC),
277    AUDIO_FORMAT_AAC_LD              = (AUDIO_FORMAT_AAC |
278                                        AUDIO_FORMAT_AAC_SUB_LD),
279    AUDIO_FORMAT_AAC_HE_V2           = (AUDIO_FORMAT_AAC |
280                                        AUDIO_FORMAT_AAC_SUB_HE_V2),
281    AUDIO_FORMAT_AAC_ELD             = (AUDIO_FORMAT_AAC |
282                                        AUDIO_FORMAT_AAC_SUB_ELD),
283} audio_format_t;
284
285/* For the channel mask for position assignment representation */
286enum {
287
288/* These can be a complete audio_channel_mask_t. */
289
290    AUDIO_CHANNEL_NONE                      = 0x0,
291    AUDIO_CHANNEL_INVALID                   = 0xC0000000,
292
293/* These can be the bits portion of an audio_channel_mask_t
294 * with representation AUDIO_CHANNEL_REPRESENTATION_POSITION.
295 * Using these bits as a complete audio_channel_mask_t is deprecated.
296 */
297
298    /* output channels */
299    AUDIO_CHANNEL_OUT_FRONT_LEFT            = 0x1,
300    AUDIO_CHANNEL_OUT_FRONT_RIGHT           = 0x2,
301    AUDIO_CHANNEL_OUT_FRONT_CENTER          = 0x4,
302    AUDIO_CHANNEL_OUT_LOW_FREQUENCY         = 0x8,
303    AUDIO_CHANNEL_OUT_BACK_LEFT             = 0x10,
304    AUDIO_CHANNEL_OUT_BACK_RIGHT            = 0x20,
305    AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER  = 0x40,
306    AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x80,
307    AUDIO_CHANNEL_OUT_BACK_CENTER           = 0x100,
308    AUDIO_CHANNEL_OUT_SIDE_LEFT             = 0x200,
309    AUDIO_CHANNEL_OUT_SIDE_RIGHT            = 0x400,
310    AUDIO_CHANNEL_OUT_TOP_CENTER            = 0x800,
311    AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT        = 0x1000,
312    AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER      = 0x2000,
313    AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT       = 0x4000,
314    AUDIO_CHANNEL_OUT_TOP_BACK_LEFT         = 0x8000,
315    AUDIO_CHANNEL_OUT_TOP_BACK_CENTER       = 0x10000,
316    AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT        = 0x20000,
317
318/* TODO: should these be considered complete channel masks, or only bits? */
319
320    AUDIO_CHANNEL_OUT_MONO     = AUDIO_CHANNEL_OUT_FRONT_LEFT,
321    AUDIO_CHANNEL_OUT_STEREO   = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
322                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT),
323    AUDIO_CHANNEL_OUT_QUAD     = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
324                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
325                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
326                                  AUDIO_CHANNEL_OUT_BACK_RIGHT),
327    AUDIO_CHANNEL_OUT_QUAD_BACK = AUDIO_CHANNEL_OUT_QUAD,
328    /* like AUDIO_CHANNEL_OUT_QUAD_BACK with *_SIDE_* instead of *_BACK_* */
329    AUDIO_CHANNEL_OUT_QUAD_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
330                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
331                                  AUDIO_CHANNEL_OUT_SIDE_LEFT |
332                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT),
333    AUDIO_CHANNEL_OUT_5POINT1  = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
334                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
335                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
336                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
337                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
338                                  AUDIO_CHANNEL_OUT_BACK_RIGHT),
339    AUDIO_CHANNEL_OUT_5POINT1_BACK = AUDIO_CHANNEL_OUT_5POINT1,
340    /* like AUDIO_CHANNEL_OUT_5POINT1_BACK with *_SIDE_* instead of *_BACK_* */
341    AUDIO_CHANNEL_OUT_5POINT1_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
342                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
343                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
344                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
345                                  AUDIO_CHANNEL_OUT_SIDE_LEFT |
346                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT),
347    // matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
348    AUDIO_CHANNEL_OUT_7POINT1  = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
349                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
350                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
351                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
352                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
353                                  AUDIO_CHANNEL_OUT_BACK_RIGHT |
354                                  AUDIO_CHANNEL_OUT_SIDE_LEFT |
355                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT),
356    AUDIO_CHANNEL_OUT_ALL      = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
357                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
358                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
359                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
360                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
361                                  AUDIO_CHANNEL_OUT_BACK_RIGHT |
362                                  AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER |
363                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER |
364                                  AUDIO_CHANNEL_OUT_BACK_CENTER|
365                                  AUDIO_CHANNEL_OUT_SIDE_LEFT|
366                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT|
367                                  AUDIO_CHANNEL_OUT_TOP_CENTER|
368                                  AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT|
369                                  AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER|
370                                  AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT|
371                                  AUDIO_CHANNEL_OUT_TOP_BACK_LEFT|
372                                  AUDIO_CHANNEL_OUT_TOP_BACK_CENTER|
373                                  AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT),
374
375/* These are bits only, not complete values */
376
377    /* input channels */
378    AUDIO_CHANNEL_IN_LEFT            = 0x4,
379    AUDIO_CHANNEL_IN_RIGHT           = 0x8,
380    AUDIO_CHANNEL_IN_FRONT           = 0x10,
381    AUDIO_CHANNEL_IN_BACK            = 0x20,
382    AUDIO_CHANNEL_IN_LEFT_PROCESSED  = 0x40,
383    AUDIO_CHANNEL_IN_RIGHT_PROCESSED = 0x80,
384    AUDIO_CHANNEL_IN_FRONT_PROCESSED = 0x100,
385    AUDIO_CHANNEL_IN_BACK_PROCESSED  = 0x200,
386    AUDIO_CHANNEL_IN_PRESSURE        = 0x400,
387    AUDIO_CHANNEL_IN_X_AXIS          = 0x800,
388    AUDIO_CHANNEL_IN_Y_AXIS          = 0x1000,
389    AUDIO_CHANNEL_IN_Z_AXIS          = 0x2000,
390    AUDIO_CHANNEL_IN_VOICE_UPLINK    = 0x4000,
391    AUDIO_CHANNEL_IN_VOICE_DNLINK    = 0x8000,
392
393/* TODO: should these be considered complete channel masks, or only bits, or deprecated? */
394
395    AUDIO_CHANNEL_IN_MONO   = AUDIO_CHANNEL_IN_FRONT,
396    AUDIO_CHANNEL_IN_STEREO = (AUDIO_CHANNEL_IN_LEFT | AUDIO_CHANNEL_IN_RIGHT),
397    AUDIO_CHANNEL_IN_FRONT_BACK = (AUDIO_CHANNEL_IN_FRONT | AUDIO_CHANNEL_IN_BACK),
398    AUDIO_CHANNEL_IN_ALL    = (AUDIO_CHANNEL_IN_LEFT |
399                               AUDIO_CHANNEL_IN_RIGHT |
400                               AUDIO_CHANNEL_IN_FRONT |
401                               AUDIO_CHANNEL_IN_BACK|
402                               AUDIO_CHANNEL_IN_LEFT_PROCESSED |
403                               AUDIO_CHANNEL_IN_RIGHT_PROCESSED |
404                               AUDIO_CHANNEL_IN_FRONT_PROCESSED |
405                               AUDIO_CHANNEL_IN_BACK_PROCESSED|
406                               AUDIO_CHANNEL_IN_PRESSURE |
407                               AUDIO_CHANNEL_IN_X_AXIS |
408                               AUDIO_CHANNEL_IN_Y_AXIS |
409                               AUDIO_CHANNEL_IN_Z_AXIS |
410                               AUDIO_CHANNEL_IN_VOICE_UPLINK |
411                               AUDIO_CHANNEL_IN_VOICE_DNLINK),
412};
413
414/* A channel mask per se only defines the presence or absence of a channel, not the order.
415 * But see AUDIO_INTERLEAVE_* below for the platform convention of order.
416 *
417 * audio_channel_mask_t is an opaque type and its internal layout should not
418 * be assumed as it may change in the future.
419 * Instead, always use the functions declared in this header to examine.
420 *
421 * These are the current representations:
422 *
423 *   AUDIO_CHANNEL_REPRESENTATION_POSITION
424 *     is a channel mask representation for position assignment.
425 *     Each low-order bit corresponds to the spatial position of a transducer (output),
426 *     or interpretation of channel (input).
427 *     The user of a channel mask needs to know the context of whether it is for output or input.
428 *     The constants AUDIO_CHANNEL_OUT_* or AUDIO_CHANNEL_IN_* apply to the bits portion.
429 *     It is not permitted for no bits to be set.
430 *
431 *   AUDIO_CHANNEL_REPRESENTATION_INDEX
432 *     is a channel mask representation for index assignment.
433 *     Each low-order bit corresponds to a selected channel.
434 *     There is no platform interpretation of the various bits.
435 *     There is no concept of output or input.
436 *     It is not permitted for no bits to be set.
437 *
438 * All other representations are reserved for future use.
439 *
440 * Warning: current representation distinguishes between input and output, but this will not the be
441 * case in future revisions of the platform. Wherever there is an ambiguity between input and output
442 * that is currently resolved by checking the channel mask, the implementer should look for ways to
443 * fix it with additional information outside of the mask.
444 */
445typedef uint32_t audio_channel_mask_t;
446
447/* Maximum number of channels for all representations */
448#define AUDIO_CHANNEL_COUNT_MAX             30
449
450/* log(2) of maximum number of representations, not part of public API */
451#define AUDIO_CHANNEL_REPRESENTATION_LOG2   2
452
453/* Representations */
454typedef enum {
455    AUDIO_CHANNEL_REPRESENTATION_POSITION    = 0,    // must be zero for compatibility
456    // 1 is reserved for future use
457    AUDIO_CHANNEL_REPRESENTATION_INDEX       = 2,
458    // 3 is reserved for future use
459} audio_channel_representation_t;
460
461/* The return value is undefined if the channel mask is invalid. */
462static inline uint32_t audio_channel_mask_get_bits(audio_channel_mask_t channel)
463{
464    return channel & ((1 << AUDIO_CHANNEL_COUNT_MAX) - 1);
465}
466
467/* The return value is undefined if the channel mask is invalid. */
468static inline audio_channel_representation_t audio_channel_mask_get_representation(
469        audio_channel_mask_t channel)
470{
471    // The right shift should be sufficient, but also "and" for safety in case mask is not 32 bits
472    return (audio_channel_representation_t)
473            ((channel >> AUDIO_CHANNEL_COUNT_MAX) & ((1 << AUDIO_CHANNEL_REPRESENTATION_LOG2) - 1));
474}
475
476/* Returns true if the channel mask is valid,
477 * or returns false for AUDIO_CHANNEL_NONE, AUDIO_CHANNEL_INVALID, and other invalid values.
478 * This function is unable to determine whether a channel mask for position assignment
479 * is invalid because an output mask has an invalid output bit set,
480 * or because an input mask has an invalid input bit set.
481 * All other APIs that take a channel mask assume that it is valid.
482 */
483static inline bool audio_channel_mask_is_valid(audio_channel_mask_t channel)
484{
485    uint32_t bits = audio_channel_mask_get_bits(channel);
486    audio_channel_representation_t representation = audio_channel_mask_get_representation(channel);
487    switch (representation) {
488    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
489    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
490        break;
491    default:
492        bits = 0;
493        break;
494    }
495    return bits != 0;
496}
497
498/* Not part of public API */
499static inline audio_channel_mask_t audio_channel_mask_from_representation_and_bits(
500        audio_channel_representation_t representation, uint32_t bits)
501{
502    return (audio_channel_mask_t) ((representation << AUDIO_CHANNEL_COUNT_MAX) | bits);
503}
504
505/* Expresses the convention when stereo audio samples are stored interleaved
506 * in an array.  This should improve readability by allowing code to use
507 * symbolic indices instead of hard-coded [0] and [1].
508 *
509 * For multi-channel beyond stereo, the platform convention is that channels
510 * are interleaved in order from least significant channel mask bit
511 * to most significant channel mask bit, with unused bits skipped.
512 * Any exceptions to this convention will be noted at the appropriate API.
513 */
514enum {
515    AUDIO_INTERLEAVE_LEFT   = 0,
516    AUDIO_INTERLEAVE_RIGHT  = 1,
517};
518
519typedef enum {
520    AUDIO_MODE_INVALID          = -2,
521    AUDIO_MODE_CURRENT          = -1,
522    AUDIO_MODE_NORMAL           = 0,
523    AUDIO_MODE_RINGTONE         = 1,
524    AUDIO_MODE_IN_CALL          = 2,
525    AUDIO_MODE_IN_COMMUNICATION = 3,
526
527    AUDIO_MODE_CNT,
528    AUDIO_MODE_MAX              = AUDIO_MODE_CNT - 1,
529} audio_mode_t;
530
531/* This enum is deprecated */
532typedef enum {
533    AUDIO_IN_ACOUSTICS_NONE          = 0,
534    AUDIO_IN_ACOUSTICS_AGC_ENABLE    = 0x0001,
535    AUDIO_IN_ACOUSTICS_AGC_DISABLE   = 0,
536    AUDIO_IN_ACOUSTICS_NS_ENABLE     = 0x0002,
537    AUDIO_IN_ACOUSTICS_NS_DISABLE    = 0,
538    AUDIO_IN_ACOUSTICS_TX_IIR_ENABLE = 0x0004,
539    AUDIO_IN_ACOUSTICS_TX_DISABLE    = 0,
540} audio_in_acoustics_t;
541
542enum {
543    AUDIO_DEVICE_NONE                          = 0x0,
544    /* reserved bits */
545    AUDIO_DEVICE_BIT_IN                        = 0x80000000,
546    AUDIO_DEVICE_BIT_DEFAULT                   = 0x40000000,
547    /* output devices */
548    AUDIO_DEVICE_OUT_EARPIECE                  = 0x1,
549    AUDIO_DEVICE_OUT_SPEAKER                   = 0x2,
550    AUDIO_DEVICE_OUT_WIRED_HEADSET             = 0x4,
551    AUDIO_DEVICE_OUT_WIRED_HEADPHONE           = 0x8,
552    AUDIO_DEVICE_OUT_BLUETOOTH_SCO             = 0x10,
553    AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET     = 0x20,
554    AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT      = 0x40,
555    AUDIO_DEVICE_OUT_BLUETOOTH_A2DP            = 0x80,
556    AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
557    AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER    = 0x200,
558    AUDIO_DEVICE_OUT_AUX_DIGITAL               = 0x400,
559    AUDIO_DEVICE_OUT_HDMI                      = AUDIO_DEVICE_OUT_AUX_DIGITAL,
560    /* uses an analog connection (multiplexed over the USB connector pins for instance) */
561    AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET         = 0x800,
562    AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET         = 0x1000,
563    /* USB accessory mode: your Android device is a USB device and the dock is a USB host */
564    AUDIO_DEVICE_OUT_USB_ACCESSORY             = 0x2000,
565    /* USB host mode: your Android device is a USB host and the dock is a USB device */
566    AUDIO_DEVICE_OUT_USB_DEVICE                = 0x4000,
567    AUDIO_DEVICE_OUT_REMOTE_SUBMIX             = 0x8000,
568    /* Telephony voice TX path */
569    AUDIO_DEVICE_OUT_TELEPHONY_TX              = 0x10000,
570    /* Analog jack with line impedance detected */
571    AUDIO_DEVICE_OUT_LINE                      = 0x20000,
572    /* HDMI Audio Return Channel */
573    AUDIO_DEVICE_OUT_HDMI_ARC                  = 0x40000,
574    /* S/PDIF out */
575    AUDIO_DEVICE_OUT_SPDIF                     = 0x80000,
576    /* FM transmitter out */
577    AUDIO_DEVICE_OUT_FM                        = 0x100000,
578    /* Line out for av devices */
579    AUDIO_DEVICE_OUT_AUX_LINE                  = 0x200000,
580    AUDIO_DEVICE_OUT_DEFAULT                   = AUDIO_DEVICE_BIT_DEFAULT,
581    AUDIO_DEVICE_OUT_ALL      = (AUDIO_DEVICE_OUT_EARPIECE |
582                                 AUDIO_DEVICE_OUT_SPEAKER |
583                                 AUDIO_DEVICE_OUT_WIRED_HEADSET |
584                                 AUDIO_DEVICE_OUT_WIRED_HEADPHONE |
585                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
586                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
587                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT |
588                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
589                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
590                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER |
591                                 AUDIO_DEVICE_OUT_HDMI |
592                                 AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET |
593                                 AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET |
594                                 AUDIO_DEVICE_OUT_USB_ACCESSORY |
595                                 AUDIO_DEVICE_OUT_USB_DEVICE |
596                                 AUDIO_DEVICE_OUT_REMOTE_SUBMIX |
597                                 AUDIO_DEVICE_OUT_TELEPHONY_TX |
598                                 AUDIO_DEVICE_OUT_LINE |
599                                 AUDIO_DEVICE_OUT_HDMI_ARC |
600                                 AUDIO_DEVICE_OUT_SPDIF |
601                                 AUDIO_DEVICE_OUT_FM |
602                                 AUDIO_DEVICE_OUT_AUX_LINE |
603                                 AUDIO_DEVICE_OUT_DEFAULT),
604    AUDIO_DEVICE_OUT_ALL_A2DP = (AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
605                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
606                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
607    AUDIO_DEVICE_OUT_ALL_SCO  = (AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
608                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
609                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT),
610    AUDIO_DEVICE_OUT_ALL_USB  = (AUDIO_DEVICE_OUT_USB_ACCESSORY |
611                                 AUDIO_DEVICE_OUT_USB_DEVICE),
612
613    /* input devices */
614    AUDIO_DEVICE_IN_COMMUNICATION         = AUDIO_DEVICE_BIT_IN | 0x1,
615    AUDIO_DEVICE_IN_AMBIENT               = AUDIO_DEVICE_BIT_IN | 0x2,
616    AUDIO_DEVICE_IN_BUILTIN_MIC           = AUDIO_DEVICE_BIT_IN | 0x4,
617    AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET = AUDIO_DEVICE_BIT_IN | 0x8,
618    AUDIO_DEVICE_IN_WIRED_HEADSET         = AUDIO_DEVICE_BIT_IN | 0x10,
619    AUDIO_DEVICE_IN_AUX_DIGITAL           = AUDIO_DEVICE_BIT_IN | 0x20,
620    AUDIO_DEVICE_IN_HDMI                  = AUDIO_DEVICE_IN_AUX_DIGITAL,
621    /* Telephony voice RX path */
622    AUDIO_DEVICE_IN_VOICE_CALL            = AUDIO_DEVICE_BIT_IN | 0x40,
623    AUDIO_DEVICE_IN_TELEPHONY_RX          = AUDIO_DEVICE_IN_VOICE_CALL,
624    AUDIO_DEVICE_IN_BACK_MIC              = AUDIO_DEVICE_BIT_IN | 0x80,
625    AUDIO_DEVICE_IN_REMOTE_SUBMIX         = AUDIO_DEVICE_BIT_IN | 0x100,
626    AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET     = AUDIO_DEVICE_BIT_IN | 0x200,
627    AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET     = AUDIO_DEVICE_BIT_IN | 0x400,
628    AUDIO_DEVICE_IN_USB_ACCESSORY         = AUDIO_DEVICE_BIT_IN | 0x800,
629    AUDIO_DEVICE_IN_USB_DEVICE            = AUDIO_DEVICE_BIT_IN | 0x1000,
630    /* FM tuner input */
631    AUDIO_DEVICE_IN_FM_TUNER              = AUDIO_DEVICE_BIT_IN | 0x2000,
632    /* TV tuner input */
633    AUDIO_DEVICE_IN_TV_TUNER              = AUDIO_DEVICE_BIT_IN | 0x4000,
634    /* Analog jack with line impedance detected */
635    AUDIO_DEVICE_IN_LINE                  = AUDIO_DEVICE_BIT_IN | 0x8000,
636    /* S/PDIF in */
637    AUDIO_DEVICE_IN_SPDIF                 = AUDIO_DEVICE_BIT_IN | 0x10000,
638    AUDIO_DEVICE_IN_BLUETOOTH_A2DP        = AUDIO_DEVICE_BIT_IN | 0x20000,
639    AUDIO_DEVICE_IN_LOOPBACK              = AUDIO_DEVICE_BIT_IN | 0x40000,
640    AUDIO_DEVICE_IN_DEFAULT               = AUDIO_DEVICE_BIT_IN | AUDIO_DEVICE_BIT_DEFAULT,
641
642    AUDIO_DEVICE_IN_ALL     = (AUDIO_DEVICE_IN_COMMUNICATION |
643                               AUDIO_DEVICE_IN_AMBIENT |
644                               AUDIO_DEVICE_IN_BUILTIN_MIC |
645                               AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET |
646                               AUDIO_DEVICE_IN_WIRED_HEADSET |
647                               AUDIO_DEVICE_IN_HDMI |
648                               AUDIO_DEVICE_IN_TELEPHONY_RX |
649                               AUDIO_DEVICE_IN_BACK_MIC |
650                               AUDIO_DEVICE_IN_REMOTE_SUBMIX |
651                               AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET |
652                               AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET |
653                               AUDIO_DEVICE_IN_USB_ACCESSORY |
654                               AUDIO_DEVICE_IN_USB_DEVICE |
655                               AUDIO_DEVICE_IN_FM_TUNER |
656                               AUDIO_DEVICE_IN_TV_TUNER |
657                               AUDIO_DEVICE_IN_LINE |
658                               AUDIO_DEVICE_IN_SPDIF |
659                               AUDIO_DEVICE_IN_BLUETOOTH_A2DP |
660                               AUDIO_DEVICE_IN_LOOPBACK |
661                               AUDIO_DEVICE_IN_DEFAULT),
662    AUDIO_DEVICE_IN_ALL_SCO = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
663    AUDIO_DEVICE_IN_ALL_USB  = (AUDIO_DEVICE_IN_USB_ACCESSORY |
664                                AUDIO_DEVICE_IN_USB_DEVICE),
665};
666
667typedef uint32_t audio_devices_t;
668
669/* the audio output flags serve two purposes:
670 * - when an AudioTrack is created they indicate a "wish" to be connected to an
671 * output stream with attributes corresponding to the specified flags
672 * - when present in an output profile descriptor listed for a particular audio
673 * hardware module, they indicate that an output stream can be opened that
674 * supports the attributes indicated by the flags.
675 * the audio policy manager will try to match the flags in the request
676 * (when getOuput() is called) to an available output stream.
677 */
678typedef enum {
679    AUDIO_OUTPUT_FLAG_NONE = 0x0,       // no attributes
680    AUDIO_OUTPUT_FLAG_DIRECT = 0x1,     // this output directly connects a track
681                                        // to one output stream: no software mixer
682    AUDIO_OUTPUT_FLAG_PRIMARY = 0x2,    // this output is the primary output of
683                                        // the device. It is unique and must be
684                                        // present. It is opened by default and
685                                        // receives routing, audio mode and volume
686                                        // controls related to voice calls.
687    AUDIO_OUTPUT_FLAG_FAST = 0x4,       // output supports "fast tracks",
688                                        // defined elsewhere
689    AUDIO_OUTPUT_FLAG_DEEP_BUFFER = 0x8, // use deep audio buffers
690    AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD = 0x10,  // offload playback of compressed
691                                                // streams to hardware codec
692    AUDIO_OUTPUT_FLAG_NON_BLOCKING = 0x20 // use non-blocking write
693} audio_output_flags_t;
694
695/* The audio input flags are analogous to audio output flags.
696 * Currently they are used only when an AudioRecord is created,
697 * to indicate a preference to be connected to an input stream with
698 * attributes corresponding to the specified flags.
699 */
700typedef enum {
701    AUDIO_INPUT_FLAG_NONE = 0x0,        // no attributes
702    AUDIO_INPUT_FLAG_FAST = 0x1,        // prefer an input that supports "fast tracks"
703} audio_input_flags_t;
704
705/* Additional information about compressed streams offloaded to
706 * hardware playback
707 * The version and size fields must be initialized by the caller by using
708 * one of the constants defined here.
709 */
710typedef struct {
711    uint16_t version;                   // version of the info structure
712    uint16_t size;                      // total size of the structure including version and size
713    uint32_t sample_rate;               // sample rate in Hz
714    audio_channel_mask_t channel_mask;  // channel mask
715    audio_format_t format;              // audio format
716    audio_stream_type_t stream_type;    // stream type
717    uint32_t bit_rate;                  // bit rate in bits per second
718    int64_t duration_us;                // duration in microseconds, -1 if unknown
719    bool has_video;                     // true if stream is tied to a video stream
720    bool is_streaming;                  // true if streaming, false if local playback
721} audio_offload_info_t;
722
723#define AUDIO_MAKE_OFFLOAD_INFO_VERSION(maj,min) \
724            ((((maj) & 0xff) << 8) | ((min) & 0xff))
725
726#define AUDIO_OFFLOAD_INFO_VERSION_0_1 AUDIO_MAKE_OFFLOAD_INFO_VERSION(0, 1)
727#define AUDIO_OFFLOAD_INFO_VERSION_CURRENT AUDIO_OFFLOAD_INFO_VERSION_0_1
728
729static const audio_offload_info_t AUDIO_INFO_INITIALIZER = {
730    version: AUDIO_OFFLOAD_INFO_VERSION_CURRENT,
731    size: sizeof(audio_offload_info_t),
732    sample_rate: 0,
733    channel_mask: 0,
734    format: AUDIO_FORMAT_DEFAULT,
735    stream_type: AUDIO_STREAM_VOICE_CALL,
736    bit_rate: 0,
737    duration_us: 0,
738    has_video: false,
739    is_streaming: false
740};
741
742
743/* audio hw module handle functions or structures referencing a module */
744typedef int audio_module_handle_t;
745
746/******************************
747 *  Volume control
748 *****************************/
749
750/* If the audio hardware supports gain control on some audio paths,
751 * the platform can expose them in the audio_policy.conf file. The audio HAL
752 * will then implement gain control functions that will use the following data
753 * structures. */
754
755/* Type of gain control exposed by an audio port */
756#define AUDIO_GAIN_MODE_JOINT     0x1 /* supports joint channel gain control */
757#define AUDIO_GAIN_MODE_CHANNELS  0x2 /* supports separate channel gain control */
758#define AUDIO_GAIN_MODE_RAMP      0x4 /* supports gain ramps */
759
760typedef uint32_t audio_gain_mode_t;
761
762
763/* An audio_gain struct is a representation of a gain stage.
764 * A gain stage is always attached to an audio port. */
765struct audio_gain  {
766    audio_gain_mode_t    mode;          /* e.g. AUDIO_GAIN_MODE_JOINT */
767    audio_channel_mask_t channel_mask;  /* channels which gain an be controlled.
768                                           N/A if AUDIO_GAIN_MODE_CHANNELS is not supported */
769    int                  min_value;     /* minimum gain value in millibels */
770    int                  max_value;     /* maximum gain value in millibels */
771    int                  default_value; /* default gain value in millibels */
772    unsigned int         step_value;    /* gain step in millibels */
773    unsigned int         min_ramp_ms;   /* minimum ramp duration in ms */
774    unsigned int         max_ramp_ms;   /* maximum ramp duration in ms */
775};
776
777/* The gain configuration structure is used to get or set the gain values of a
778 * given port */
779struct audio_gain_config  {
780    int                  index;             /* index of the corresponding audio_gain in the
781                                               audio_port gains[] table */
782    audio_gain_mode_t    mode;              /* mode requested for this command */
783    audio_channel_mask_t channel_mask;      /* channels which gain value follows.
784                                               N/A in joint mode */
785    int                  values[sizeof(audio_channel_mask_t) * 8]; /* gain values in millibels
786                                               for each channel ordered from LSb to MSb in
787                                               channel mask. The number of values is 1 in joint
788                                               mode or popcount(channel_mask) */
789    unsigned int         ramp_duration_ms; /* ramp duration in ms */
790};
791
792/******************************
793 *  Routing control
794 *****************************/
795
796/* Types defined here are used to describe an audio source or sink at internal
797 * framework interfaces (audio policy, patch panel) or at the audio HAL.
798 * Sink and sources are grouped in a concept of “audio port” representing an
799 * audio end point at the edge of the system managed by the module exposing
800 * the interface. */
801
802/* Audio port role: either source or sink */
803typedef enum {
804    AUDIO_PORT_ROLE_NONE,
805    AUDIO_PORT_ROLE_SOURCE,
806    AUDIO_PORT_ROLE_SINK,
807} audio_port_role_t;
808
809/* Audio port type indicates if it is a session (e.g AudioTrack),
810 * a mix (e.g PlaybackThread output) or a physical device
811 * (e.g AUDIO_DEVICE_OUT_SPEAKER) */
812typedef enum {
813    AUDIO_PORT_TYPE_NONE,
814    AUDIO_PORT_TYPE_DEVICE,
815    AUDIO_PORT_TYPE_MIX,
816    AUDIO_PORT_TYPE_SESSION,
817} audio_port_type_t;
818
819/* Each port has a unique ID or handle allocated by policy manager */
820typedef int audio_port_handle_t;
821#define AUDIO_PORT_HANDLE_NONE 0
822
823
824/* maximum audio device address length */
825#define AUDIO_DEVICE_MAX_ADDRESS_LEN 32
826
827/* extension for audio port configuration structure when the audio port is a
828 * hardware device */
829struct audio_port_config_device_ext {
830    audio_module_handle_t hw_module;                /* module the device is attached to */
831    audio_devices_t       type;                     /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
832    char                  address[AUDIO_DEVICE_MAX_ADDRESS_LEN]; /* device address. "" if N/A */
833};
834
835/* extension for audio port configuration structure when the audio port is a
836 * sub mix */
837struct audio_port_config_mix_ext {
838    audio_module_handle_t hw_module;    /* module the stream is attached to */
839    audio_io_handle_t handle;           /* I/O handle of the input/output stream */
840    union {
841        //TODO: change use case for output streams: use strategy and mixer attributes
842        audio_stream_type_t stream;
843        audio_source_t      source;
844    } usecase;
845};
846
847/* extension for audio port configuration structure when the audio port is an
848 * audio session */
849struct audio_port_config_session_ext {
850    audio_session_t   session; /* audio session */
851};
852
853/* Flags indicating which fields are to be considered in struct audio_port_config */
854#define AUDIO_PORT_CONFIG_SAMPLE_RATE  0x1
855#define AUDIO_PORT_CONFIG_CHANNEL_MASK 0x2
856#define AUDIO_PORT_CONFIG_FORMAT       0x4
857#define AUDIO_PORT_CONFIG_GAIN         0x8
858#define AUDIO_PORT_CONFIG_ALL (AUDIO_PORT_CONFIG_SAMPLE_RATE | \
859                               AUDIO_PORT_CONFIG_CHANNEL_MASK | \
860                               AUDIO_PORT_CONFIG_FORMAT | \
861                               AUDIO_PORT_CONFIG_GAIN)
862
863/* audio port configuration structure used to specify a particular configuration of
864 * an audio port */
865struct audio_port_config {
866    audio_port_handle_t      id;           /* port unique ID */
867    audio_port_role_t        role;         /* sink or source */
868    audio_port_type_t        type;         /* device, mix ... */
869    unsigned int             config_mask;  /* e.g AUDIO_PORT_CONFIG_ALL */
870    unsigned int             sample_rate;  /* sampling rate in Hz */
871    audio_channel_mask_t     channel_mask; /* channel mask if applicable */
872    audio_format_t           format;       /* format if applicable */
873    struct audio_gain_config gain;         /* gain to apply if applicable */
874    union {
875        struct audio_port_config_device_ext  device;  /* device specific info */
876        struct audio_port_config_mix_ext     mix;     /* mix specific info */
877        struct audio_port_config_session_ext session; /* session specific info */
878    } ext;
879};
880
881
882/* max number of sampling rates in audio port */
883#define AUDIO_PORT_MAX_SAMPLING_RATES 16
884/* max number of channel masks in audio port */
885#define AUDIO_PORT_MAX_CHANNEL_MASKS 16
886/* max number of audio formats in audio port */
887#define AUDIO_PORT_MAX_FORMATS 16
888/* max number of gain controls in audio port */
889#define AUDIO_PORT_MAX_GAINS 16
890
891/* extension for audio port structure when the audio port is a hardware device */
892struct audio_port_device_ext {
893    audio_module_handle_t hw_module;    /* module the device is attached to */
894    audio_devices_t       type;         /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
895    char                  address[AUDIO_DEVICE_MAX_ADDRESS_LEN];
896};
897
898/* Latency class of the audio mix */
899typedef enum {
900    AUDIO_LATENCY_LOW,
901    AUDIO_LATENCY_NORMAL,
902} audio_mix_latency_class_t;
903
904/* extension for audio port structure when the audio port is a sub mix */
905struct audio_port_mix_ext {
906    audio_module_handle_t     hw_module;     /* module the stream is attached to */
907    audio_io_handle_t         handle;        /* I/O handle of the input.output stream */
908    audio_mix_latency_class_t latency_class; /* latency class */
909    // other attributes: routing strategies
910};
911
912/* extension for audio port structure when the audio port is an audio session */
913struct audio_port_session_ext {
914    audio_session_t   session; /* audio session */
915};
916
917
918struct audio_port {
919    audio_port_handle_t      id;                /* port unique ID */
920    audio_port_role_t        role;              /* sink or source */
921    audio_port_type_t        type;              /* device, mix ... */
922    unsigned int             num_sample_rates;  /* number of sampling rates in following array */
923    unsigned int             sample_rates[AUDIO_PORT_MAX_SAMPLING_RATES];
924    unsigned int             num_channel_masks; /* number of channel masks in following array */
925    audio_channel_mask_t     channel_masks[AUDIO_PORT_MAX_CHANNEL_MASKS];
926    unsigned int             num_formats;       /* number of formats in following array */
927    audio_format_t           formats[AUDIO_PORT_MAX_FORMATS];
928    unsigned int             num_gains;         /* number of gains in following array */
929    struct audio_gain        gains[AUDIO_PORT_MAX_GAINS];
930    struct audio_port_config active_config;     /* current audio port configuration */
931    union {
932        struct audio_port_device_ext  device;
933        struct audio_port_mix_ext     mix;
934        struct audio_port_session_ext session;
935    } ext;
936};
937
938/* An audio patch represents a connection between one or more source ports and
939 * one or more sink ports. Patches are connected and disconnected by audio policy manager or by
940 * applications via framework APIs.
941 * Each patch is identified by a handle at the interface used to create that patch. For instance,
942 * when a patch is created by the audio HAL, the HAL allocates and returns a handle.
943 * This handle is unique to a given audio HAL hardware module.
944 * But the same patch receives another system wide unique handle allocated by the framework.
945 * This unique handle is used for all transactions inside the framework.
946 */
947typedef int audio_patch_handle_t;
948#define AUDIO_PATCH_HANDLE_NONE 0
949
950#define AUDIO_PATCH_PORTS_MAX   16
951
952struct audio_patch {
953    audio_patch_handle_t id;            /* patch unique ID */
954    unsigned int      num_sources;      /* number of sources in following array */
955    struct audio_port_config sources[AUDIO_PATCH_PORTS_MAX];
956    unsigned int      num_sinks;        /* number of sinks in following array */
957    struct audio_port_config sinks[AUDIO_PATCH_PORTS_MAX];
958};
959
960
961static inline bool audio_is_output_device(audio_devices_t device)
962{
963    if (((device & AUDIO_DEVICE_BIT_IN) == 0) &&
964            (popcount(device) == 1) && ((device & ~AUDIO_DEVICE_OUT_ALL) == 0))
965        return true;
966    else
967        return false;
968}
969
970static inline bool audio_is_input_device(audio_devices_t device)
971{
972    if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
973        device &= ~AUDIO_DEVICE_BIT_IN;
974        if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_IN_ALL) == 0))
975            return true;
976    }
977    return false;
978}
979
980static inline bool audio_is_output_devices(audio_devices_t device)
981{
982    return (device & AUDIO_DEVICE_BIT_IN) == 0;
983}
984
985static inline bool audio_is_a2dp_in_device(audio_devices_t device)
986{
987    if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
988        device &= ~AUDIO_DEVICE_BIT_IN;
989        if ((popcount(device) == 1) && (device & AUDIO_DEVICE_IN_BLUETOOTH_A2DP))
990            return true;
991    }
992    return false;
993}
994
995static inline bool audio_is_a2dp_out_device(audio_devices_t device)
996{
997    if ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_A2DP))
998        return true;
999    else
1000        return false;
1001}
1002
1003// Deprecated - use audio_is_a2dp_out_device() instead
1004static inline bool audio_is_a2dp_device(audio_devices_t device)
1005{
1006    return audio_is_a2dp_out_device(device);
1007}
1008
1009static inline bool audio_is_bluetooth_sco_device(audio_devices_t device)
1010{
1011    if ((device & AUDIO_DEVICE_BIT_IN) == 0) {
1012        if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_OUT_ALL_SCO) == 0))
1013            return true;
1014    } else {
1015        device &= ~AUDIO_DEVICE_BIT_IN;
1016        if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET) == 0))
1017            return true;
1018    }
1019
1020    return false;
1021}
1022
1023static inline bool audio_is_usb_out_device(audio_devices_t device)
1024{
1025    return ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_USB));
1026}
1027
1028static inline bool audio_is_usb_in_device(audio_devices_t device)
1029{
1030    if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
1031        device &= ~AUDIO_DEVICE_BIT_IN;
1032        if (popcount(device) == 1 && (device & AUDIO_DEVICE_IN_ALL_USB) != 0)
1033            return true;
1034    }
1035    return false;
1036}
1037
1038/* OBSOLETE - use audio_is_usb_out_device() instead. */
1039static inline bool audio_is_usb_device(audio_devices_t device)
1040{
1041    return audio_is_usb_out_device(device);
1042}
1043
1044static inline bool audio_is_remote_submix_device(audio_devices_t device)
1045{
1046    if ((device & AUDIO_DEVICE_OUT_REMOTE_SUBMIX) == AUDIO_DEVICE_OUT_REMOTE_SUBMIX
1047            || (device & AUDIO_DEVICE_IN_REMOTE_SUBMIX) == AUDIO_DEVICE_IN_REMOTE_SUBMIX)
1048        return true;
1049    else
1050        return false;
1051}
1052
1053/* Returns true if:
1054 *  representation is valid, and
1055 *  there is at least one channel bit set which _could_ correspond to an input channel, and
1056 *  there are no channel bits set which could _not_ correspond to an input channel.
1057 * Otherwise returns false.
1058 */
1059static inline bool audio_is_input_channel(audio_channel_mask_t channel)
1060{
1061    uint32_t bits = audio_channel_mask_get_bits(channel);
1062    switch (audio_channel_mask_get_representation(channel)) {
1063    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
1064        if (bits & ~AUDIO_CHANNEL_IN_ALL) {
1065            bits = 0;
1066        }
1067        // fall through
1068    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
1069        return bits != 0;
1070    default:
1071        return false;
1072    }
1073}
1074
1075/* Returns true if:
1076 *  representation is valid, and
1077 *  there is at least one channel bit set which _could_ correspond to an output channel, and
1078 *  there are no channel bits set which could _not_ correspond to an output channel.
1079 * Otherwise returns false.
1080 */
1081static inline bool audio_is_output_channel(audio_channel_mask_t channel)
1082{
1083    uint32_t bits = audio_channel_mask_get_bits(channel);
1084    switch (audio_channel_mask_get_representation(channel)) {
1085    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
1086        if (bits & ~AUDIO_CHANNEL_OUT_ALL) {
1087            bits = 0;
1088        }
1089        // fall through
1090    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
1091        return bits != 0;
1092    default:
1093        return false;
1094    }
1095}
1096
1097/* Returns the number of channels from an input channel mask,
1098 * used in the context of audio input or recording.
1099 * If a channel bit is set which could _not_ correspond to an input channel,
1100 * it is excluded from the count.
1101 * Returns zero if the representation is invalid.
1102 */
1103static inline uint32_t audio_channel_count_from_in_mask(audio_channel_mask_t channel)
1104{
1105    uint32_t bits = audio_channel_mask_get_bits(channel);
1106    switch (audio_channel_mask_get_representation(channel)) {
1107    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
1108        // TODO: We can now merge with from_out_mask and remove anding
1109        bits &= AUDIO_CHANNEL_IN_ALL;
1110        // fall through
1111    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
1112        return popcount(bits);
1113    default:
1114        return 0;
1115    }
1116}
1117
1118/* Returns the number of channels from an output channel mask,
1119 * used in the context of audio output or playback.
1120 * If a channel bit is set which could _not_ correspond to an output channel,
1121 * it is excluded from the count.
1122 * Returns zero if the representation is invalid.
1123 */
1124static inline uint32_t audio_channel_count_from_out_mask(audio_channel_mask_t channel)
1125{
1126    uint32_t bits = audio_channel_mask_get_bits(channel);
1127    switch (audio_channel_mask_get_representation(channel)) {
1128    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
1129        // TODO: We can now merge with from_in_mask and remove anding
1130        bits &= AUDIO_CHANNEL_OUT_ALL;
1131        // fall through
1132    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
1133        return popcount(bits);
1134    default:
1135        return 0;
1136    }
1137}
1138
1139/* Derive an output channel mask for position assignment from a channel count.
1140 * This is to be used when the content channel mask is unknown. The 1, 2, 4, 5, 6, 7 and 8 channel
1141 * cases are mapped to the standard game/home-theater layouts, but note that 4 is mapped to quad,
1142 * and not stereo + FC + mono surround. A channel count of 3 is arbitrarily mapped to stereo + FC
1143 * for continuity with stereo.
1144 * Returns the matching channel mask,
1145 * or AUDIO_CHANNEL_NONE if the channel count is zero,
1146 * or AUDIO_CHANNEL_INVALID if the channel count exceeds that of the
1147 * configurations for which a default output channel mask is defined.
1148 */
1149static inline audio_channel_mask_t audio_channel_out_mask_from_count(uint32_t channel_count)
1150{
1151    uint32_t bits;
1152    switch (channel_count) {
1153    case 0:
1154        return AUDIO_CHANNEL_NONE;
1155    case 1:
1156        bits = AUDIO_CHANNEL_OUT_MONO;
1157        break;
1158    case 2:
1159        bits = AUDIO_CHANNEL_OUT_STEREO;
1160        break;
1161    case 3:
1162        bits = AUDIO_CHANNEL_OUT_STEREO | AUDIO_CHANNEL_OUT_FRONT_CENTER;
1163        break;
1164    case 4: // 4.0
1165        bits = AUDIO_CHANNEL_OUT_QUAD;
1166        break;
1167    case 5: // 5.0
1168        bits = AUDIO_CHANNEL_OUT_QUAD | AUDIO_CHANNEL_OUT_FRONT_CENTER;
1169        break;
1170    case 6: // 5.1
1171        bits = AUDIO_CHANNEL_OUT_5POINT1;
1172        break;
1173    case 7: // 6.1
1174        bits = AUDIO_CHANNEL_OUT_5POINT1 | AUDIO_CHANNEL_OUT_BACK_CENTER;
1175        break;
1176    case 8:
1177        bits = AUDIO_CHANNEL_OUT_7POINT1;
1178        break;
1179    default:
1180        return AUDIO_CHANNEL_INVALID;
1181    }
1182    return audio_channel_mask_from_representation_and_bits(
1183            AUDIO_CHANNEL_REPRESENTATION_POSITION, bits);
1184}
1185
1186/* Derive an input channel mask for position assignment from a channel count.
1187 * Currently handles only mono and stereo.
1188 * Returns the matching channel mask,
1189 * or AUDIO_CHANNEL_NONE if the channel count is zero,
1190 * or AUDIO_CHANNEL_INVALID if the channel count exceeds that of the
1191 * configurations for which a default input channel mask is defined.
1192 */
1193static inline audio_channel_mask_t audio_channel_in_mask_from_count(uint32_t channel_count)
1194{
1195    uint32_t bits;
1196    switch (channel_count) {
1197    case 0:
1198        return AUDIO_CHANNEL_NONE;
1199    case 1:
1200        bits = AUDIO_CHANNEL_IN_MONO;
1201        break;
1202    case 2:
1203        bits = AUDIO_CHANNEL_IN_STEREO;
1204        break;
1205    default:
1206        return AUDIO_CHANNEL_INVALID;
1207    }
1208    return audio_channel_mask_from_representation_and_bits(
1209            AUDIO_CHANNEL_REPRESENTATION_POSITION, bits);
1210}
1211
1212/* Derive a channel mask for index assignment from a channel count.
1213 * Returns the matching channel mask,
1214 * or AUDIO_CHANNEL_NONE if the channel count is zero,
1215 * or AUDIO_CHANNEL_INVALID if the channel count exceeds AUDIO_CHANNEL_COUNT_MAX.
1216 */
1217static inline audio_channel_mask_t audio_channel_mask_for_index_assignment_from_count(
1218        uint32_t channel_count)
1219{
1220    if (channel_count == 0) {
1221        return AUDIO_CHANNEL_NONE;
1222    }
1223    if (channel_count > AUDIO_CHANNEL_COUNT_MAX) {
1224        return AUDIO_CHANNEL_INVALID;
1225    }
1226    uint32_t bits = (1 << channel_count) - 1;
1227    return audio_channel_mask_from_representation_and_bits(
1228            AUDIO_CHANNEL_REPRESENTATION_INDEX, bits);
1229}
1230
1231static inline bool audio_is_valid_format(audio_format_t format)
1232{
1233    switch (format & AUDIO_FORMAT_MAIN_MASK) {
1234    case AUDIO_FORMAT_PCM:
1235        switch (format) {
1236        case AUDIO_FORMAT_PCM_16_BIT:
1237        case AUDIO_FORMAT_PCM_8_BIT:
1238        case AUDIO_FORMAT_PCM_32_BIT:
1239        case AUDIO_FORMAT_PCM_8_24_BIT:
1240        case AUDIO_FORMAT_PCM_FLOAT:
1241        case AUDIO_FORMAT_PCM_24_BIT_PACKED:
1242            return true;
1243        default:
1244            return false;
1245        }
1246        /* not reached */
1247    case AUDIO_FORMAT_MP3:
1248    case AUDIO_FORMAT_AMR_NB:
1249    case AUDIO_FORMAT_AMR_WB:
1250    case AUDIO_FORMAT_AAC:
1251    case AUDIO_FORMAT_HE_AAC_V1:
1252    case AUDIO_FORMAT_HE_AAC_V2:
1253    case AUDIO_FORMAT_VORBIS:
1254    case AUDIO_FORMAT_OPUS:
1255    case AUDIO_FORMAT_AC3:
1256    case AUDIO_FORMAT_E_AC3:
1257        return true;
1258    default:
1259        return false;
1260    }
1261}
1262
1263static inline bool audio_is_linear_pcm(audio_format_t format)
1264{
1265    return ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM);
1266}
1267
1268static inline size_t audio_bytes_per_sample(audio_format_t format)
1269{
1270    size_t size = 0;
1271
1272    switch (format) {
1273    case AUDIO_FORMAT_PCM_32_BIT:
1274    case AUDIO_FORMAT_PCM_8_24_BIT:
1275        size = sizeof(int32_t);
1276        break;
1277    case AUDIO_FORMAT_PCM_24_BIT_PACKED:
1278        size = sizeof(uint8_t) * 3;
1279        break;
1280    case AUDIO_FORMAT_PCM_16_BIT:
1281        size = sizeof(int16_t);
1282        break;
1283    case AUDIO_FORMAT_PCM_8_BIT:
1284        size = sizeof(uint8_t);
1285        break;
1286    case AUDIO_FORMAT_PCM_FLOAT:
1287        size = sizeof(float);
1288        break;
1289    default:
1290        break;
1291    }
1292    return size;
1293}
1294
1295__END_DECLS
1296
1297#endif  // ANDROID_AUDIO_CORE_H
1298