History log of /frameworks/av/camera/ICamera.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
1ce7c34e67c2cf58dd88c31f36f4bd62e375f7f0 21-Aug-2013 Eino-Ville Talvala <etalvala@google.com> Camera1: Set preview to be asynchronous, and remove dead code

- Use the controlledByApp flag to make sure application-bound
preview buffer queue is asynchronous as before
- Remove setPreviewDisplay in service, since it is no longer in
the binder interface
- Rename setPreviewTexture to setPreviewTarget, to make it clear it's
the only game in town now. Rename only on the binder level and service
for now.

Bug: 10312644
Change-Id: Icd33a462022f9729a63dc65c69b755cb7969857e
/frameworks/av/camera/ICamera.cpp
bef3f23f16f2fc575b3f425febcfcc436a7db70f 31-May-2013 Igor Murashkin <iam@google.com> camera: Make some binder interfaces compatible with AIDL

Done:
* ICameraService
* ICameraServiceListener

Partial:
* ICamera (disconnect only)
* IProCameraUser (disconnect only)

Bug: 9213377
Change-Id: I8e2e6e05cfd02ec36be1d5b2c551f10ffb43b5b4
/frameworks/av/camera/ICamera.cpp
3ee3550a2f529cbf56d87d8503f59a8f45dccf32 03-Apr-2013 Eino-Ville Talvala <etalvala@google.com> Camera: Add preview callback surface support

- Add call to set a preview callback surface
- Implement support for HAL2/3 devices
- Still need HAL1 implementation

Change-Id: I0dc0bd72e43d871aa487858d1665c1efca633ffe
/frameworks/av/camera/ICamera.cpp
99617adda9bc46c43f511f0940bc735c73de61de 13-Mar-2013 Mathias Agopian <mathias@google.com> remove uses of Surface in favor or IGraphicBufferProducer

Change-Id: I13d7a9553aa335bca790a3a59d389d7533c83d57
/frameworks/av/camera/ICamera.cpp
8ba01021b573889802e67e029225a96f0dfa471a 18-Dec-2012 Andy McFadden <fadden@android.com> Rename ISurfaceTexture and SurfaceTexture

The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.

Bug 7736700

Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
/frameworks/av/camera/ICamera.cpp
df712ea86e6350f7005a02ab0e1c60c28a343ed0 26-Feb-2012 Mathias Agopian <mathias@google.com> fix libgui header location

Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
/frameworks/av/camera/ICamera.cpp
3856b090cd04ba5dd4a59a12430ed724d5995909 20-Oct-2011 Steve Block <steveblock@google.com> Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/#/c/143865

Bug: 5449033
Change-Id: I0122812ed6ff6f5b59fe4a43ab8bff0577adde0a
/frameworks/av/camera/ICamera.cpp
108dddf924d714c811dd565b8f4c7a0178cca2f2 29-Mar-2011 Iliyan Malchev <malchev@google.com> frameworks/base: some camera-interface cleanup

Methods getNumberOfVideoBuffers() and getVideoBuffer() as well as struct
image_rect_struct are no longer used (instead, the necessary information is
passed through ANativeWindow.)

Change-Id: If4b11446fc9ccbde1f6b45bc70c0d0b8e54376eb
Signed-off-by: Iliyan Malchev <malchev@google.com>
/frameworks/av/camera/ICamera.cpp
e468ac57f6e8afc6078c76d4eb1ac327112a3de0 18-Feb-2011 James Dong <jdong@google.com> Application-managed callback buffer support for raw image

bug - 3292153

Change-Id: I9789f7c5cde3a3889d7375e881181e9152d95fc2
/frameworks/av/camera/ICamera.cpp
bfa33aae4f54c0020a0568b16a3acb7b30b6ca3d 20-Dec-2010 Jamie Gennis <jgennis@google.com> Add camera service support for SurfaceTexture.

This change enables the use of a SurfaceTexture in place of a Surface as
the destination of camera preview frames.

Change-Id: Ic70d404c8fe261e9d5da6f1de93d6babb5b191cb
/frameworks/av/camera/ICamera.cpp
e2ad6734eccc4b9ea7857c747ff9469a9c11ba09 19-Oct-2010 James Dong <jdong@google.com> Camera framework change required for 0-memcpy recording

bug - 3042125

Change-Id: I46eb7a10b5394086b353fd73e4503beceeed76f1
/frameworks/av/camera/ICamera.cpp
4b79168835965cf0fc41ebe2a367e22b4cb20d08 11-Aug-2010 Jamie Gennis <jgennis@google.com> Change the framework to use the new camera preview path.

This change makes the camera HAL interface take an ANativeWindow interface from
which all the camera preview buffers will be allocated. The framework code
running in application processes now passes a Surface object rather than an
ISurface to the camera server via Binder when setting the preview surface. The
camera server then forwards that Surface object (which implements the
ANativeWindow interface) to the camera HAL, which uses it to communicate with
SurfaceFlinger to allocate the camera preview buffers.

Change-Id: Ie438f721559cd7de5e4f848a26d96360dda07b5f
/frameworks/av/camera/ICamera.cpp
8cc76ae259ad81d5a40277bbf5532696ebae8da8 29-Mar-2010 Wu-cheng Li <wuchengli@google.com> Add some comments for zoom methods.

Also change RuntimeException to IllegalArgumentException.
bug:2458926

Change-Id: I87af31f5f3f10244131a1117bd1725c2d292b587
/frameworks/av/camera/ICamera.cpp
3cf613507f1e2f7bd932d921a6e222e426fd3be4 10-Feb-2010 Mathias Agopian <mathias@google.com> split libsurfaceflinger_client and libcamera_client out of libui
/frameworks/av/camera/ICamera.cpp