df813a3ba59109ca519ce0cb00a1a9144074f40e |
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21-Jul-2014 |
Jean-Michel Trivi <jmtrivi@google.com> |
audio_attributes_t for SoundPool Add support for the audio_attributes_t structure in the SoundPoool constructor. Remove SRC quality which was never implemented. Remove stream types. Add file to contain audio helper functions related to policy. Change-Id: I1720ff15e7b23ea7b713a4395fdfac26dc3fd4da
/frameworks/av/include/media/SoundPool.h
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3d00aa6de95fb46e36f2bab4e3facdf0b96acf06 |
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24-Sep-2013 |
Eric Laurent <elaurent@google.com> |
soundpool: allocate shared memory heap by client Current SoundPool implementation allocates the shared memory heap containing decoded PCM samples in mediaserver process. When mediaserver process crashes, the shared memory heaps allocated by AudioCache cannot be mapped anymore in the new instance of mediaserver. This causes a silent failure to end playback of new sounds because AudioFlinger believes the new AudioTracks are opened in streaming mode and not static mode: it sees a NULL shared memory pointer when the track is created. The fix consists in allocating the memory heap in the client process. Thus the heap is not lost when mediaserver restarts. The global memory usage is the same as this is shared memory. Also added a way to detect that a shared memory is passed when the track is created but cannot be mapped on mediaserver side. Also fix a crash in SoundPool when ALOGV is enabled. Bug: 10894793. Change-Id: Ice6c66ec3b2a409d75dc903a508b6c6fbfb2e8a7
/frameworks/av/include/media/SoundPool.h
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2799d743ee2ae5a25fe869a7f9c052acc029559f |
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30-May-2013 |
Glenn Kasten <gkasten@google.com> |
Use sp<AudioTrack> instead of raw AudioTrack * This change prepares for the new implementation of AudioTrack client, which will require clients to use only sp<AudioTrack>, not raw AudioTrack *. A raw delete will cause a race condition during AudioTrack destruction. AudioTrack was made a RefBase by commit b68a91a70bc8d0d18e7404e14443d4e4020b3635 on 2011/11/15, when it was needed by OpenSL ES (for the callback protector). At that time, the only other client that was also converted from AudioTrack * to sp<AudioTrack> was android.media.AudioTrack JNI in project frameworks/base (file android_media_AudioTrack.cpp). Details: * Use .clear() instead of delete followed by = NULL. * ALOG %p need .get(). * sp<> don't need to be listed in constructor initializer, if initially 0. * Use == 0 for sp<> vs == NULL for raw pointers. * Use if (sp != 0) instead of if (raw). Change-Id: Ic7cad25795d6e862e112abdc227b6d33afdfce17
/frameworks/av/include/media/SoundPool.h
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85ab62c4b433df3f1a9826bed1c9bec07a86c750 |
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01-Nov-2012 |
Glenn Kasten <gkasten@google.com> |
Line length 100 Change-Id: Ib28fd7b9ce951a6933f006e7f8812ba617625530
/frameworks/av/include/media/SoundPool.h
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559bf2836f5da25b75bfb229fec0d20d540ee426 |
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28-Mar-2012 |
James Dong <jdong@google.com> |
AV Android make files changes o plus a few file relocation: ActivityManager.cpp/h, SoundPool.h, etc o remove some runtime dependencies to libandroid, libandroid_runtime, etc Change-Id: I047a47c5fb361dd5cf85cd98798c39f629a75d10
/frameworks/av/include/media/SoundPool.h
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