History log of /frameworks/base/core/jni/android/graphics/Path.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a35778c799e8073a42b9e22191bde9d838327ab7 06-Nov-2014 John Reck <jreck@google.com> Yank ResourceCache out of Caches

Bug: 17947547

Pull the ResourceCache (aka, ref-counting side channel) out of
Caches so that DisplayListRenderer doesn't use Caches, avoiding
the risk of instantiating Caches on the wrong thread or
without a GL context

Change-Id: I7d63b70b3b0a0163308c5dedd6ef255eadebe8fd
/frameworks/base/core/jni/android/graphics/Path.cpp
68cfdad20d83400e0cc0ddb4c86deaeda3337d4d 11-Sep-2014 George Mount <mount@google.com> Allow Path approximation to work with a single point Path.

Bug 17452965

A single point Path (move-to only) was not returning any
verbs in the verb list. This forces an approximation for
single move-to and empty paths by giving the same value
for fraction 0 and fraction 1.

Change-Id: Icb1b932d730457680cf422377a83fe669f0a7687
/frameworks/base/core/jni/android/graphics/Path.cpp
24609581330bc350f797179e3c1a59789c645ec2 13-Jun-2014 Antonio Calabrese <acalabrese@google.com> Added primitive parameters to various functions requiring rectangles.

Change-Id: I5a2678fa989f0ff34404b8236787a8153b05f113

bug:14322352
/frameworks/base/core/jni/android/graphics/Path.cpp
7979388d4f7d5d9dbfcf7e1cc4709f8088c034ae 25-Apr-2014 Chris Craik <ccraik@google.com> Support Oval GradientDrawable outlines, and ShapeDrawable

Change-Id: Ifc9e55757d3325cb28a1a812ec696512d4a18b39
/frameworks/base/core/jni/android/graphics/Path.cpp
2e0103eb340822f9d580c1aa8492bae8394b8243 04-Apr-2014 Leon Scroggins III <scroggo@google.com> Remove SkFloatToScalar.

Now that SkScalar is always float (it may someday be double, but
float to double is trivial), remove callers of SkFloatToScalar,
which is deprecated in Skia.

BUG:13694396

Change-Id: I524a9bb6f7702bc810bac55fb9d2cd5361a01cf7
/frameworks/base/core/jni/android/graphics/Path.cpp
5be83edd15e11420287cc0af93a95d5a6dfae68f 04-Mar-2014 Chris Craik <ccraik@google.com> Add Path.isConvex, and force View outlines to be convex

Change-Id: Idf3f1ee44240d77f7a7ddd0da898da8aa5d41864
/frameworks/base/core/jni/android/graphics/Path.cpp
eece0dda56ae29fff6e9003df97594f6ac50b6e2 27-Feb-2014 Derek Sollenberger <djsollen@google.com> Fix includes so that they no longer rely on the global Skia includes directories.

bug:13225538
Change-Id: Ia5d816dc665f81c7985f21036af4fd0a63c560cf
/frameworks/base/core/jni/android/graphics/Path.cpp
56f57ccbd4fbbf4d572cc966d1cb76d7ae7ad334 31-Jan-2014 George Mount <mount@google.com> Revert "Add Path trimming."

Bug 12489442
This reverts commit 7fe03a267e6edb65142444765ce29ad5ff126052.

Change-Id: Idf434d79683e170364838388c7933a8591f7f4d3
/frameworks/base/core/jni/android/graphics/Path.cpp
e55bc7f1575fc5dacac70c4cb209e6aa0c582e71 29-Jan-2014 Narayan Kamath <narayan@google.com> Path.native_trim should return long, not int.

Change-Id: Idafc4c58eb86ad1af614d31f8cb05216bd869482
/frameworks/base/core/jni/android/graphics/Path.cpp
36bef0bf30d6bae48cf3837df351075ca4fce654 20-Jan-2014 Ashok Bhat <ashok.bhat@arm.com> AArch64: Make graphics classes 64-bit compatible

This a merger of two commits submitted to AOSP by
the following authors:

ashok.bhat@arm.com, david.butcher@arm.coma
craig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com

Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.

Commit messages below:

================================================
AArch64: Make graphics classes 64-bit compatible

Changes in this patch include

[x] Long is used to store native pointers as they can
be 64-bit.

[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)

[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.

Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>

==================================================================

AArch64: Use long for pointers in graphics/Camera

For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)

Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>

===================================================================

Change-Id: Id5793fa0ebc17ee8b1eecf4b3f327977fdccff71
/frameworks/base/core/jni/android/graphics/Path.cpp
7023df08f14ec5dee76ac54c03e870f84e297636 27-Jan-2014 Narayan Kamath <narayan@google.com> Revert "AArch64: Make graphics classes 64-bit compatible"

This reverts commit 18b4cbeedef21c1fa666a110a157bab66edff976.

Change-Id: I0c52983a3ab1ace3ff743de546a43eca28e5cb0e
/frameworks/base/core/jni/android/graphics/Path.cpp
18b4cbeedef21c1fa666a110a157bab66edff976 20-Jan-2014 Ashok Bhat <ashok.bhat@arm.com> AArch64: Make graphics classes 64-bit compatible

This a merger of two commits submitted to AOSP by
the following authors:

ashok.bhat@arm.com, david.butcher@arm.coma
craig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com

Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.

Commit messages below:

================================================
AArch64: Make graphics classes 64-bit compatible

Changes in this patch include

[x] Long is used to store native pointers as they can
be 64-bit.

[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)

[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.

Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>

==================================================================

AArch64: Use long for pointers in graphics/Camera

For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)

Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>

===================================================================

Change-Id: Ib3eab85ed97ea3e3c227617c20f8d213f17d4ba0
/frameworks/base/core/jni/android/graphics/Path.cpp
7fe03a267e6edb65142444765ce29ad5ff126052 23-Nov-2013 George Mount <mount@google.com> Add Path trimming.

Change-Id: Iafcf127a5136883ad4c0185d3c15f96d67f38d0d
/frameworks/base/core/jni/android/graphics/Path.cpp
c96c7b2e54965e30c8fb82295f1ca9f891ebd5e7 23-Aug-2013 George Mount <mount@google.com> Add animations along a Path.

Change-Id: If03bd10a3961ff874e33489e1253146b8dadca33
/frameworks/base/core/jni/android/graphics/Path.cpp
8018c8db8221aa604b3c083e09d173cc27e53d83 30-Jul-2013 Romain Guy <romainguy@google.com> Add path ops API

Path ops can be used to combine two paths instances in a single path
object. The following operations can be used:

- Difference
- Reverse difference
- Union
- XOR
- Intersection

To use the API:

Path p1 = createCircle();
Path p2 = createRect();

Path result = new Path();
result.op(p1, p2, Path.Op.DIFFERENCE);

This code will subtract the rectangle from the circle and generate
the resulting path in "result."

Change-Id: Ic25244665b6691a7df0b0002a09da73d937b553b
/frameworks/base/core/jni/android/graphics/Path.cpp
5a7e828842c26f64bb6e0ef3e0019e1949b245ee 04-Feb-2011 Chet Haase <chet@google.com> Fix crash when Paths are GCd in hw accelerated apps

A recent change to optimize path rendering didn't account for
the destruction of native objects by the VM finalizer. We may be
done with the Java level version before we're done with the native
structure that's used by the display list. For example, a drawing
method on a View that creates a temporary path to render into the
canvas will implicitly create a native structure that is put onto
the GL display list. That temporary path may go away, but the native
version should stick around as long as the display list does.

The fix is to refcount the original native version of the path
and only delete it when the refcoutn reaches zero (which means that
it is no longer needed by any display list). This is a similar mechanism
used for bitmaps and shaders.

Change-Id: I4de1047415066d425d1c689aa60827f97729b470
/frameworks/base/core/jni/android/graphics/Path.cpp
fe48f65922d4a3cc4aefe058cee5acec51504a20 12-Nov-2010 Romain Guy <romainguy@google.com> Free resources only from the GL context thread.
Bug #3179882

Resources were freed following garbage collections on a worker thread.
This worker thread had no EGL context, which would cause the renderer
to incorrectly assume that the memory was liberated.

Change-Id: Ifdb51f94ddf42641e8654522787bfac532976c7c
/frameworks/base/core/jni/android/graphics/Path.cpp
a2341a9f6addcd79723965ec5b1a1c5ae0f8bd65 09-Sep-2010 Romain Guy <romainguy@google.com> Purge Skia objects from GL caches as needed.

Change-Id: I754c671cf790ad5ae8bf047ad328034217da4ecc
/frameworks/base/core/jni/android/graphics/Path.cpp
54900e8c05e92a0783e8468ad7c4513eb66adc80 25-Mar-2010 Mike Reed <reed@google.com> update dox that we ignore the exact parameter on computeBounds

Change-Id: I6051210ea2a73b4d1c6cd631a285209ab130b4e5
/frameworks/base/core/jni/android/graphics/Path.cpp
8ba88775fe9df1146de7683a6ef59e36e749b271 02-Apr-2009 Mike Reed <> AI 144018: change path to return its internal cached bounds, making it much lighter-weight to get the bounds.
BUG=1748928

Automated import of CL 144018
/frameworks/base/core/jni/android/graphics/Path.cpp
9066cfe9886ac131c34d59ed0e2d287b0e3c0087 04-Mar-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //depot/cupcake/@135843
/frameworks/base/core/jni/android/graphics/Path.cpp
d83a98f4ce9cfa908f5c54bbd70f03eec07e7553 04-Mar-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //depot/cupcake/@135843
/frameworks/base/core/jni/android/graphics/Path.cpp
54b6cfa9a9e5b861a9930af873580d6dc20f773c 21-Oct-2008 The Android Open Source Project <initial-contribution@android.com> Initial Contribution
/frameworks/base/core/jni/android/graphics/Path.cpp