History log of /frameworks/base/core/jni/android_animation_PropertyValuesHolder.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
fbb35fb39eb74c6fa7ba6804faeaccb80483be14 17-Jan-2014 Ashok Bhat <ashok.bhat@arm.com> AArch64: Use of long for pointers in PropertyValuesHolder

Long is used in PropertyValuesHolder class to store native pointers
as they can be 64-bit. Note that jmethodID, a pointer to structures,
is also carried in long rather than int to support 64-bit system.

Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>

(cherry picked from commit 0141e884344a5c267239079d615e1c9d9898a222)

Change-Id: I80408a7227427732db0d8b4c960bcb849b7c8060
/frameworks/base/core/jni/android_animation_PropertyValuesHolder.cpp
4eed52944c0fcb3afa7369aba60fb5c655580286 30-Aug-2013 George Mount <mount@google.com> Support for multiple value animations.

Bug 2805977
Support for multi-value setters in ObjectAnimator.

Change-Id: I7854dfcb82372afc6d9afb4c50a289ff9d41574e
/frameworks/base/core/jni/android_animation_PropertyValuesHolder.cpp
6e0ecb4eed5cd2e1f15766d7028467129974a12d 04-Nov-2010 Chet Haase <chet@google.com> Adding JNI methods as a faster reflection mechanism

This approach is only for the common cases of void-return,
single-argument float/int methods.

Change-Id: Ifb31535a6f717b85417eced93c579be6e461e039
/frameworks/base/core/jni/android_animation_PropertyValuesHolder.cpp