History log of /frameworks/base/core/jni/android_os_MessageQueue.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
603b44589682db3ff33ade172facb0c5e309f1be 07-Apr-2012 Jeff Brown <jeffbrown@google.com> Ensure that apps crash if they throw exceptions.

Previously, if an app threw an uncaught exception in an input,
vsync or native activity callback, it would log the exception then
continue limping merrily along. In the case of input, it
could result in an ANR occurring because we had not drained
all of the pending input events and marked them as finished
(we only marked the most recent one finished).

Bug: 6304124
Change-Id: I87d76f7fd605e1a8af1237c66d8d62973080277e
/frameworks/base/core/jni/android_os_MessageQueue.h
4fe6c3e51be77e35f40872cdbca6c80f8f8b7ecb 14-Sep-2010 Jeff Brown <jeffbrown@google.com> Replace epoll() with poll() and rename PollLoop to Looper.

As part of this change, consolidated and cleaned up the Looper API so
that there are fewer distinctions between the NDK and non-NDK declarations
(no need for two callback types, etc.).

Removed the dependence on specific constants from sys/poll.h such as
POLLIN. Instead looper.h defines events like LOOPER_EVENT_INPUT for
the events that it supports. That should help make any future
under-the-hood implementation changes easier.

Fixed a couple of compiler warnings along the way.

Change-Id: I449a7ec780bf061bdd325452f823673e2b39b6ae
/frameworks/base/core/jni/android_os_MessageQueue.h
46b9ac0ae2162309774a7478cd9d4e578747bfc2 23-Apr-2010 Jeff Brown <jeffbrown@google.com> Native input dispatch rewrite work in progress.

The old dispatch mechanism has been left in place and continues to
be used by default for now. To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.

Includes part of the new input event NDK API. Some details TBD.

To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument. The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points. The ViewRoot then
provides the InputChannel to the InputQueue. Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue. This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.

There can be zero or more targets for any given input event. Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets). Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.

End-to-end event dispatch mostly works!

To do: event injection, rate limiting, ANRs, testing, optimization, etc.

Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
/frameworks/base/core/jni/android_os_MessageQueue.h